Vortex Aero

Demo, RTP 95.88%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 1 week, 4 days ago Verified · 24 Aug 2026
RTP 95.88%
Volatility —
Max win ×1032
Grid —
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

29 screenshots · 9 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/vortex-aero-b27/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 9 aspects we couldn’t confirm are flagged below, not hidden.

Captured 24 Aug 2026 View capture log

Per-screen breakdown

29 demo screens
29 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Info / About screen
info Info / About screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Vortex Aero

Everything pulled from Vortex Aero into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
29 screens captured
9 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
10 palette colors from frames
6 accessibility groups profiled
9 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 29 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Turbo Games
max_win_x ×1032
bonus_buy Yes · 1 options
mechanic Crash
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 95.88% Lower bound of the printed 95.88-96.21% RTP range (rules booklet, RTP section).
Player Config 96.21% Upper bound of the range; booklet does not state what reaches it (checked rendered page and raw DOM).

See how this RTP compares across Turbo Games’s full range →

Vortex series

where this game sits among its own

Its 95.88% is the 2nd highest RTP of 7. Its ×1,032 max win is the family ceiling, ahead of the next game’s ×999.

Game Released RTP Max win Bonus buy
Vortex Power Kick Jul 2026 95.00% ×700 No
Vortex Aero you are here Apr 2026 95.88% ×1,032 Yes
Vortex Powerplay Mar 2026 95.00% ×700 No
Vortex 2 Feb 2026 96.00% ×999 No
Vortex Safari Jan 2026 93.56% — No
Vortex Halloween Oct 2025 93.56% ×700 No
Vortex Nov 2023 93.56% ×700 No
See all 7 games in this series →

Symbols & paytable

9 symbols
9 icons (ZIP)
Engine Symbol
Engine Symbol
Other

Round blue jet-turbine/propeller icon with a glossy blue sphere hub; fills 1 segment of the inner ring per landing; completing the ring pays an instant +7x.

Wings Symbol
Wings Symbol
Other

Green biplane double-wing icon with struts; fills 1 segment of the middle ring per landing; completing the ring pays an instant +20x.

Hull Symbol
Hull Symbol
Other

Red aeroplane nose/fuselage icon with a propeller cone; fills 1 segment of the outer ring per landing; the 8th sector is printed BONUS and triggers the Auction bonus game.

Half Symbol
Half Symbol
Other

A ring-part icon (turbine/wing/nose) shown sliced diagonally; alone it acts like an Empty Box, but two matching halves landing together combine into a whole symbol and fill 1 segment.

x2 Multiplier Symbol
x2 Multiplier Symbol
Other

A winning ring-part icon (Engine, Wings or Hull) carrying a small x2 badge; fills 2 segments of that ring at once instead of 1.

Empty Box Symbol
Empty Box Symbol
Other

Brown open cardboard box with its flaps open; a neutral outcome — the round's bet is lost but ring progress is unaffected.

Broken Gear Symbol
Broken Gear Symbol
Other

Silver/grey mechanical gear-cog icon with a bold exclamation mark in the centre; rolls all filled rings back by 1 segment.

Wrench Symbol
Wrench Symbol
Other

Small dark wrench-shaped glyph; drops randomly, stores near the dial and automatically blocks the next Broken Gear symbol, then disappears after one use.

Logo Symbol
Logo Symbol
Other

Game logo icon; when it lands it unlocks a new plane decal, which flies to the Hangar collection.

Bonus modes

3 modes
Bonus Mode auction
The Auction

Bonus game reached by filling all 8 sectors of the outer red Hull ring, or launched directly via Bonus Buy ($200 = 200x the current per-ring bet). Booklet, verbatim: the multiplier grows randomly from x110 up to x777 during the Auction (the Bonus Buy dialog itself prints a x70-x777 guaranteed range); the plane's value climbs on a podium card and the win is credited to the balance immediately, after which all red ring segments reset to 0.

Base Game Modifier part_payout
Part Payout / Sequential Cashouts

Pays the difference between the last and second-to-last filled segment on each ring, then keeps the round going; needs at least 2 sectors filled in one ring to activate. Multiple cashout actions (ring-completion payout, Part Payout, final Cash Out) are allowed within a single round.

Other hangar
Hangar

Cosmetic collection panel showing the equipped plane, locked alternative plane skins (padlock icon), and locked/undiscovered logo decals unlocked by the Logo Symbol.

Bonus buy

1 option
Option Price (cost × bet) Effect
Auction headline ×200.00

Colour system

extracted from frames · HEX
Export palette
#111E36 base dominant 1 base
#344B68 base dominant 2 base
#526B8C base dominant 3 base
#4D5C6F base dominant 4 base
#979FA9 base dominant 5 base
#16DA19 base dominant 6 base
#131F39 bonus dominant 1 bonus
#1F2F51 bonus dominant 2 bonus
#595B5F bonus dominant 3 bonus
#334761 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Engine, Wings and Hull ring segments are colour-coded blue, green and red, but each ring is also uniquely marked by a printed number (1/2/3), a distinct icon shape (turbine, biplane-wing, aeroplane-nose) and its own multiplier ladder, so colour is never the only identifying cue.
  • The two negative-outcome result symbols use different pictograms rather than colour coding (Empty Box is a brown box, Broken Gear is a grey gear-cog with an exclamation mark), and locked Hangar items are marked with a padlock and a question-mark glyph, not colour.
Screen Reader
  • Balance, Total Bet, Bet Amount, Payout and Part Payout are printed as plain text near their controls, and the four round action buttons (BUY BONUS, SPIN, CASH OUT, Part Payout) sit in a fixed cluster, which is favourable for screen-reader exposure if these are exposed as accessible labels.
Motor Accessibility
  • Hold-to-spin plays continuous rounds only while the SPIN button is held down; there is no separate autoplay screen with a fixed number of rounds, so sustained pressure for a variable duration replaces repeated single taps, which may be harder for some motor-impaired players.
Hearing Accessibility
  • No information is conveyed through audio alone; Sound and Music are separate toggle sliders in Settings, and every outcome (win, loss, ring progress, bonus result) is shown as on-screen text and numerals.
Low Vision
  • The multiplier dial is one continuous unified ring track rather than three visually separated rings, with all three rings' labels interleaved along the same strip; a low-vision player may find it hard to tell which lit arc segment belongs to which ring by position alone, since ring identity is only confirmed by matching the printed multiplier value to that ring's ladder.

Media & assets

5 files · 5 types
29 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game idle/in-progress/losing-spin states, Bonus Buy dialog, Auction reveal/progress/result, Hangar panel, Settings panel, Limits dialog, hold-to-spin continuous mode, intro tutorial overlay, measured bet floor ($0.1/ring) and ceiling ($33.3/ring), and the full 10-page rules booklet plus two targeted paytable crops.
Natural (non-purchased) trigger of the Auction, i.e. filling the outer Hull ring to BONUS through ordinary spins, was not captured; by TL decision only the purchased Bonus Buy path was documented.
The x2 Multiplier Symbol and the Logo Symbol were never observed landing as an actual on-field result; only their text descriptions from the rules booklet are available.
The Wrench Symbol's held/active state (actively blocking a Broken Gear) was not observed; only its permanently visible, apparently empty reserve slot near the dial was captured.
No dedicated full-screen win/celebration overlay was observed for a regular Cash Out or for the Auction result; both resolve back to the idle dial screen with an updated Balance.
The dial is a single continuous ring track rather than three separate concentric rings, so a lit arc segment on any one frame cannot be attributed with certainty to a specific ring from position alone; identification relies on matching the printed multiplier label to that ring's known ladder.
The identity of the diagonally-slashed ring-part icon as the booklet's Half Symbol is inferred from shape and rule-text match, not confirmed by an explicit on-frame label.
The provider's page text describes Vortex Aero as combining the mechanics of 'our two flagship titles' without ever naming which two games those are; the two flagship titles remain unidentified.
The rules booklet states the 95.88-96.21% RTP range but never states what player behaviour reaches the 96.21% upper bound, unlike some sibling Vortex-family titles.
The exact meaning of the three numeric badges in the Hangar panel (100x red, 8x green, 5x blue) is not printed anywhere on the captured frame; a plausible reading (per-ring stats of the equipped plane) is unconfirmed.

Ask AI about Vortex Aero

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Vortex Aero play? Keep it simple.

Bonus game reached by filling all 8 sectors of the outer red Hull ring, or launched directly via Bonus Buy ($200 = 200x the current per-ring bet). Booklet, verbatim: the multiplier grows randomly from x110 up to x777 during the Auction (the Bonus Buy dialog itself prints a x70-x777 guaranteed range); the plane's value climbs on a podium card and the win is credited to the balance immediately, after which all red ring segments reset to 0.

RTP 95.88%max win ×1032demo ✓

From the verified capture of 24 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Vortex Aero vs Mines — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 9 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 9 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 9 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/vortex-aero-b27/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/vortex-aero-b27/
{
  "game": {
    "name": "Vortex Aero",
    "provider": "Turbo Games",
    "game_kind": "crash",
    "theme": "Vintage aviation / aircraft-assembly workshop. The player builds a biplane by filling three colour-coded rings (Engine/Wings/Hull) and can send a finished plane to a live auction for a payout multiplier.",
    "art_style": "Semi-realistic 3D-rendered toy/model aircraft (glossy plastic-model look, soft studio lighting, visible rivets/struts on the biplane) staged on a circular multiplier dial, set against a flat dark navy-blue background overlaid with faint grey blueprint/schematic line-art (gear cogs, propeller outlines, engine cross-sections). Gold-and-white 3D wordmark logo with a bronze ring behind it. Bright saturated green is reserved for primary action buttons (SPIN, GO!, ACTIVATE, START AUCTION) against the cool dark backdrop. Overall mood is a moody, focused 'aviation workshop at night' aesthetic — not cartoonish/flat, not photorealistic, no bright daylight, camera looks at the plane from a slightly elevated three-quarter angle.",
    "wordmark_in_game": "VORTEX AERO, stacked two lines: 'VORTEX' in large bevelled gold letters with a thin bronze outline ring behind/around the word, 'AERO' below it in smaller white/silver letters flanked by two small wing-shaped ornaments; the whole lockup sits inside a thin gold ring/banner shape.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, colour-blind of all types, motor-impaired) built from 28 desktop screenshots (1280x800), the manifest's per-frame measurement notes, the in-game rules booklet (10 continuous-scroll pages + 2 targeted paytable crops), and zoomed crops of small UI icons.",
    "method_notes": "Numbers are taken verbatim from the rules booklet / Limits dialog / on-screen labels and cross-checked against balance changes recorded in the manifest (e.g. Bonus Buy: 993.50 -> 793.50 = -200.00; Auction result: 793.50 -> 903.50 = +110.00). Nothing in this document was inferred from memory of other slots; symbol identities were matched by comparing icon artwork pixel-for-pixel across frames. Anything not directly evidenced is listed in 'unreadable_or_uncertain' rather than guessed.",
    "language": "English"
  },
  "color_palette": {
    "background": "Flat dark navy blue (almost black-blue) covering the whole play area, overlaid with a very faint lighter-blue technical blueprint pattern: circular gear/cog outlines and cross-hatched engine-part line-art, barely visible, purely decorative.",
    "wordmark_and_frame_accents": "Warm gold/bronze (wordmark, banner ribbons on the Bonus Buy and Auction cards, 'Maximum Multiplier' text in the intro).",
    "ring_dial": "A single continuous circular track rendered in dark desaturated blue-grey with printed multiplier numbers in pale grey/white; a short arc of the track lights up in a solid, brighter colour once a segment is filled (see 'ring_dial_colours' below).",
    "ring_symbol_indicators": "Three small rounded rectangular badges sit above the dial, each with a number (1, 2, 3) and a themed icon: badge 1 is blue (a jet-turbine/propeller icon, 'Engine'), badge 2 is green (a small green biplane wing icon, 'Wings'), badge 3 is red (a red aeroplane nose/fuselage icon, 'Hull').",
    "primary_buttons": "Bright saturated green for the main SPIN button, the GO! start button, ACTIVATE and START AUCTION buttons — the game's single strongest 'go/confirm' colour cue.",
    "secondary_buttons": "Dark slate-blue circles with white line-art glyphs for CASH OUT, Part Payout, BUY BONUS, +/- bet steppers, settings gear, sound and Turbo Universe icons.",
    "hero_plane_model": "The centre-piece 3D plane model is rendered in neutral light grey/silver where a ring segment is still empty (an unpainted 'primer' look) and switches to a solid saturated colour (observed: red fuselage/wings, and a yellowish-olive-green full plane during the Auction bonus) once that part of the plane is 'assembled'.",
    "hud_text": "White/pale-grey numerals for Balance, Total Bet, Bet Amount, Payout and Part Payout; small grey 'i' info glyphs next to some labels; footer text 'Turbo Games * Vortex Aero' in dim grey bottom-left, live clock/date bottom-right, vertical 'DEMO MODE' plaque in white-on-dark down the right edge.",
    "dialog_panels": "Dark navy rounded card with a thin gold border and a gold ribbon banner header (Bonus Buy, Auction, Hangar panels); the auction card additionally has a dark blue stage-curtain illustration behind the plane.",
    "rules_booklet": "Pure black background, white headings and body text, with previously-read/scrolled-past paragraphs rendered in a dimmer grey (a 'fade' effect indicating text above/below the current viewport) — this is a rendering/scroll artefact, not a colour code with meaning.",
    "color_blind_notes": "The three rings (Engine/Wings/Hull) are colour-coded blue/green/red, but every ring is ALSO uniquely identified by a printed number (1/2/3), by a distinct icon shape (turbine vs biplane-wing vs aeroplane-nose), and by its fixed position on the dial (inner/middle/outer) and its own printed multiplier ladder — none of the ring-identifying information depends on colour alone."
  },
  "symbols": {
    "note": "This is a crash-type collection game, not a reel slot — there is no classic paytable of card/fruit icons. The rules booklet has its own section literally titled 'Paytable & Game Elements' (confirmed on paytable_p1.png/paytable_p2.png) describing three ring-filling 'part' symbols plus five special/modifier symbols. Per playbook rule D-147, these count as this game's symbols[] regardless of the crash category. Numbers below are copied verbatim from the booklet; per-spin appearance on the reel/result strip was cross-checked on captured frames where possible.",
    "ring_parts": [
      {
        "name": "Engine Symbol (Blue)",
        "appearance": "A round jet-turbine/propeller icon: light-blue metallic ring, dark fan blades, a glossy blue sphere hub, with a two-blade white/blue propeller crossing it diagonally. Matches the '1' ring-indicator badge above the dial.",
        "ring": "inner ring",
        "fills": "1 segment per landing",
        "multiplier_ladder": [
          "x1.5",
          "x5",
          "x10",
          "+7x (instant payout on completing the ring)"
        ],
        "rule_text": "Fills 1 segment in the inner ring. Multipliers: x1.5, x5, x10, +7x. Fill all blue sectors to instantly receive a 7x payout to your balance. After this, you'll move one step back in the blue ring.",
        "source": "paytable_p1.png"
      },
      {
        "name": "Wings Symbol (Green)",
        "appearance": "A small green biplane double-wing icon (two stacked green wing shapes with struts), matches the '2' ring-indicator badge.",
        "ring": "middle ring",
        "fills": "1 segment per landing",
        "multiplier_ladder": [
          "x2.5",
          "x8",
          "x16",
          "x30",
          "x45",
          "+20x (instant payout on completing the ring)"
        ],
        "rule_text": "Fills 1 segment in the middle ring. Multipliers: x2.5, x8, x16, x30, x45, +20x. Fill all green sectors to instantly receive a 20x payout to your balance. After this, you'll move one step back in the green ring.",
        "source": "paytable_p1.png"
      },
      {
        "name": "Hull Symbol (Red)",
        "appearance": "A red aeroplane nose/fuselage icon with a small propeller cone, matches the '3' ring-indicator badge.",
        "ring": "outer ring",
        "fills": "1 segment per landing",
        "multiplier_ladder": [
          "x4",
          "x12",
          "x25",
          "x50",
          "x100",
          "x133",
          "x200",
          "BONUS (8th sector)"
        ],
        "rule_text": "Fills 1 segment in the outer ring. Multipliers: x4, x12, x25, x50, x100, x133, x200, BONUS. Fill all red sectors to assemble the plane and trigger the Auction Bonus Game.",
        "source": "paytable_p1.png"
      }
    ],
    "special_symbols": [
      {
        "name": "Half Symbol",
        "appearance": "Not shown as a distinct icon in the booklet; described only in text as half of one of the three plane-part icons. On captured result frames, a plausible visual match is a ring-part icon (turbine/wing/nose) rendered with a white diagonal slash across it (seen in gameplay_progress.png's third result slot as a slashed red nose, in base_game_loss.png and autoplay.png's third slot as a slashed blue turbine). This mapping is an informed inference from matching the rule text below, not a printed label, and is repeated in 'unreadable_or_uncertain'.",
        "rule_text": "Sometimes, half of a plane part may drop. A single half does nothing and acts like an Empty Box. However, if two identical halves land on the reels at the same time, they combine into a whole symbol and fill 1 segment of the corresponding ring.",
        "source": "paytable_p1.png"
      },
      {
        "name": "x2 Multiplier Symbol",
        "appearance": "Not captured on any frame (no spin during capture produced this symbol); booklet describes it as a winning ring part (Engine/Wings/Hull icon) carrying a small 'x2' badge.",
        "rule_text": "Any winning part (Engine, Wings, Hull) can drop with an x2 badge. This symbol fills 2 segments of the corresponding ring at once!",
        "source": "paytable_p1.png/paytable_p2.png"
      },
      {
        "name": "Empty Box Symbol",
        "appearance": "A brown/tan open cardboard box, flaps open, seen clearly in the bottom result strip on gameplay_progress.png and win_screen.png (two of the three result slots).",
        "rule_text": "Empty Box Symbol is neutral and does not affect the rings. You lose the bet amount for the round, but your progress on the rings remains saved.",
        "source": "paytable_p2.png; confirmed visually on gameplay_progress.png / win_screen.png"
      },
      {
        "name": "Broken Gear Symbol",
        "appearance": "A silver/grey mechanical gear-cog icon with a bold exclamation mark in the centre, seen in the bottom result strip on base_game_loss.png (two of the three result slots).",
        "rule_text": "Broken Gear Symbol acts as a rollback, pushing all filled rings back by 1 segment.",
        "source": "paytable_p2.png; confirmed visually on base_game_loss.png"
      },
      {
        "name": "Wrench Symbol",
        "appearance": "Not seen landing as a result-strip icon on any captured frame. A small dark wrench-shaped glyph sits permanently to the upper-left of the dial on every base-game frame (base_game.png, gameplay_progress.png, hangar_screen.png, autoplay.png, bet_limit_floor/ceiling.png); this is plausibly the 'stored' Wrench slot referenced in the rule text, shown here in its empty/inactive state (no wrench currently held, matching the fact that no Broken Gear was blocked on the captured frames).",
        "rule_text": "Wrench Symbol drops randomly on the reels and is stored near the game field. It automatically protects your progress by blocking the next Broken Gear symbol. The Wrench disappears after one use and cannot be bought in advance.",
        "source": "paytable_p2.png"
      },
      {
        "name": "Logo Symbol",
        "appearance": "Not captured landing as a result-strip icon. Its stated payoff is decal unlocks visible in the Hangar panel (three round slots with a '?' placeholder, still locked at capture time).",
        "rule_text": "Logo Symbol drops on the reels to unlock new plane decals. Once unlocked, the logo flies straight to your Hangar and can be applied to your planes permanently.",
        "source": "paytable_p2.png; Hangar panel corroborates the decal-unlock mechanic (hangar_screen.png)"
      }
    ],
    "wild_bonus_scatter": "This game has no WILD/SCATTER/BONUS reel symbols in the classic slot sense; the closest equivalent is the Hull Symbol's 8th sector, printed literally as 'BONUS' on the outer-ring ladder, which triggers the Auction Bonus Game once the whole red ring is filled.",
    "color_blind_notes": "Ring-part symbols are identified by icon SHAPE (turbine / double-wing / aeroplane-nose) as well as by colour, and the two negative-outcome symbols (Empty Box, Broken Gear) use completely different pictograms (a box vs. a gear-with-exclamation) rather than colour coding."
  },
  "technical_summary": {
    "rtp_percent_range": {
      "min": 95.88,
      "max": 96.21,
      "unit": "percent",
      "source": "Rules booklet, section 'RTP' (rules_p7.png / rules_p8.png), verbatim: \"Vortex Aero has an RTP ranging from 95.88% to 96.21%.\"",
      "condition_for_upper_bound": null,
      "condition_note": "The booklet states only the range and the general payout formula; unlike sibling games in the Vortex family (Vortex, Rings of Olympus), it does NOT print what player behaviour reaches the upper bound. Confirmed absent via two channels: reading the rendered page (rules_p7.png/rules_p8.png) and reading document.body.innerText through the DOM before any scrolling (scripts/providers/turbo/rules_facts.py) — same wording, no condition sentence in either.",
      "formula": "Win Payout = Total Play Amount * Cashout Multiplier (printed verbatim, rules_p8.png)."
    },
    "rtp_showcase_discrepancy": "The provider's website 'Details' block for this game (not captured here, documented by the TL/playbook) advertises a maximum multiplier of x777 for Vortex Aero, which is only the Auction's own ceiling, not the game's true printed maximum of x1032 (see max_multiplier). Only the in-game rules booklet value is used here.",
    "max_multiplier": {
      "value": 1032,
      "printed_as": "x1032",
      "source": "Rules booklet, section 'Maximum Multiplier' (paytable_p2.png), verbatim: \"The maximum possible multiplier you can achieve in the game is x1032.\" Also echoed on the intro/tutorial screen: \"Reach the Bonus section to win up to x1032 in total!\" (intro_screen.png).",
      "arithmetic_check": "Matches the sum of the largest non-BONUS ring segments (Engine x10 + Wings x45 + Hull x200 = 255) plus the Auction's own stated ceiling of x777 (110 + 255 = 1032 is NOT how it composes; rather 255 + 777 = 1032) — i.e. the sum of the three rings' top non-event multipliers plus the maximum possible Auction multiplier."
    },
    "bonus_buy": {
      "price": "$200, printed and confirmed as exactly 200x the current per-ring Bet Amount ($1 in the captured session): dialog reads 'Buy the bonus plane and immediately list it for auction! $200' with 'Bet Amount: $1' printed underneath. Confirmed by balance change: 993.50 -> 793.50 (-200.00) after ACTIVATE.",
      "guaranteed_range": "The Auction started at 'Total Multiplier 50x' immediately after purchase and rose to 110x by the time the round was cashed in (bonus_auction_reveal.png -> bonus_auction_progress.png -> bonus_auction_result.png).",
      "printed_range_in_booklet": "Rules booklet, section 'Bonus Buy' (rules_p5.png), verbatim: costs 200x your current bet amount, guaranteeing a random multiplier between x70 and x777. This x70-x777 span covers only the Auction's own multiplier and is NOT the game's overall maximum (see max_multiplier for the true game ceiling of x1032, which additionally requires filling all three rings by normal play).",
      "result_measured": "Balance went from $793.50 to $903.50 (+$110.00) at the end of the auction, matching the 110x figure shown on the auction card. IMPORTANT: this +$110.00 equals 110 x the per-ring Bet Amount ($1), NOT 110 x the Total Bet ($3) — the auction/bonus payout basis is the single-ring Bet Amount, not the tripled per-spin Total Bet."
    },
    "bet_structure": {
      "total_bet_per_spin": "Total Bet = 3 x Bet Amount, because 1 spin places one bet on each of the three rings (Engine/Wings/Hull) simultaneously. Printed verbatim in the rules booklet: 'Select your bet amount per ring... Note that 1 spin equals 3 bets (1 for each ring), so your total cost per spin will be 3 times your selected Bet Amount.' Also shown on the intro screen: 'Press Spin. 1 spin = 3 bets.'",
      "demo_default": "Bet Amount $1.00 per ring / Total Bet $3.00 per spin (base_game.png).",
      "per_ring_bet_amount_measured_floor": "$0.1 (measured by clicking the '-' stepper 30 times; a tooltip 'Min bet $0.1' appeared; Total Bet at that point = $0.3). Source: bet_limit_floor.png / manifest bet_limits_verified.",
      "per_ring_bet_amount_measured_ceiling": "$33.3 (measured by clicking the '+' stepper 21 times, after which the stepper stopped increasing; Total Bet at that point = $99.9, not a round $100 — the ceiling is a stepper-step limit, not a rounding artefact). Source: bet_limit_ceiling.png / manifest bet_limits_verified.",
      "printed_limits_dialog": "The in-game 'Limits' dialog (info.png) prints 'Min bet: $0.3' and 'Max bet: $100'. IMPORTANT: these two printed figures are the TOTAL BET (3x the per-ring Bet Amount), not the per-ring Bet Amount itself — confirmed by direct measurement above ($0.3 total = $0.1/ring floor; $99.9 total = $33.3/ring ceiling, i.e. the printed $100 total ceiling is effectively unreachable because the stepper's largest per-ring step lands on $33.3 x3 = $99.9).",
      "max_profit": "$10000, printed in the Limits dialog as 'Max Profit: $10000'. This is an ABSOLUTE, OPERATOR-SET MONEY CAP on total winnings, not a multiplier and not the game's max_win figure (which is the x1032 multiplier above)."
    },
    "cash_out_and_part_payout": {
      "cash_out": "Claims the full current Payout at any time (rules_p1.png: 'Claim your winnings at any time by pressing \"CASH OUT\".').",
      "part_payout": "Pays out the difference between the last and the second-to-last filled segment on each ring, then keeps the round going. Requires at least 2 sectors filled in one ring; with only 1 sector filled the Part Payout button/value stays at $0 (observed directly: gameplay_progress.png shows 1 filled sector and 'Part Payout $0'). Printed verbatim: 'Press \"PART PAYOUT\" to receive the difference between the last and the penultimate segments in each filled circle to your balance... To activate the \"PART PAYOUT\" button, fill at least 2 sectors in one circle.' (rules_p6.png/rules_p7.png)",
      "sequential_cashouts": "Multiple cashout actions are allowed within a single round (e.g. an automatic ring-completion payout, then a Part Payout, then a final Cash Out). A technical note states that for the 2nd and 3rd consecutive cashouts within one round the player's balance must momentarily cover the minimum bet amount for validation, which is immediately returned as part of that payout. Printed verbatim on rules_p6.png.",
      "bets_history": "Accessible via the 'My bets' menu item. Multiple actions within one round are shown as a single 'Consolidated Record' (one history line with the total sum of that round's winnings); clicking a specific bet opens 'Tech Details' showing the exact ring-multiplier state at the moment the round ended (rules_p7.png)."
    },
    "control_mode": {
      "spin": "A single click on the round green SPIN button (centre of the control cluster) starts one round (one bet on each of the 3 rings).",
      "hold_to_spin": "Pressing and HOLDING the same Spin button plays continuous automatic rounds until released — this REPLACES a conventional 'Autoplay' settings panel with a number-of-rounds picker; there is no separate autoplay-count screen in this game. Printed verbatim: 'Instead of pressing the button before each round, simply press and hold the \"Spin\" button to automatically play continuous rounds until you release it.' (rules_p2.png). Confirmed live: holding for 2.5s produced multiple automatic rounds and the balance moved from $903.50 to $900.50; while held, a small lightning-bolt icon appears top-right in place of the sound icon as a 'continuous mode' indicator (autoplay.png).",
      "bet_change_restriction": "The bet amount can only be changed after the round ends or when the rings are completely empty/reset (rules_p2.png)."
    },
    "disconnection_policy": "If a bet was placed and the connection drops before it reaches the server, no funds are deducted and the round does not proceed. If disconnection happens during an active round, server-side state is preserved and the player can resume once reconnected (rules_p9.png/rules_p10.png, verbatim)."
  },
  "bonus_features": {
    "the_auction": {
      "trigger_natural": "Filling all 8 sectors of the outer red Hull ring assembles the plane and triggers the Auction Bonus Game (per paytable text: Hull's 8th sector is literally labelled 'BONUS'). NOT captured by natural play in this session — per TL decision, only the purchased path (Bonus Buy) was captured and documented; see 'not_captured'/'unreadable_or_uncertain'.",
      "trigger_purchased": "Bonus Buy button ('BUY BONUS', top-left of the control cluster) opens a 'BONUS BUY' dialog costing $200 (= 200x the current per-ring Bet Amount) with an 'ACTIVATE' button.",
      "flow": [
        "1. Bonus Buy dialog: illustration of a covered/mystery plane between two other biplanes on a blue curtained stage, price $200, ACTIVATE button (bonus_buy_dialog.png).",
        "2. Immediately after ACTIVATE: an 'AUCTION' card appears with a gold ribbon header, 'Total Multiplier' starting at 50x, a single olive-green fully-painted biplane on a spotlighted podium with a blurred audience silhouette below, and a 'START AUCTION' button (bonus_auction_reveal.png).",
        "3. After pressing START AUCTION, the Total Multiplier climbs (observed 50x -> 110x) while a blue price-tag graphic reading the current multiplier ('110x') is shown next to the plane on its podium; balance is not yet credited during this rising phase (bonus_auction_progress.png).",
        "4. The auction concludes and the win is credited immediately to the balance; the main dial resets to its empty/grey state (bonus_auction_result.png)."
      ],
      "payout_rule": "Booklet, verbatim: 'the multiplier grows randomly from x110 up to x777' during the Auction (rules_p5.png); win is credited to the balance immediately, and 'At the end of the bonus game, all red ring segments reset to 0.' Measured: balance rose from $793.50 to $903.50 (+$110.00), consistent with the 110x figure shown, and consistent with the payout basis being the per-ring Bet Amount ($1), not the Total Bet ($3).",
      "post_bonus_state": "All three rings return to their empty/grey idle appearance after the Auction concludes (confirmed visually on bonus_auction_result.png, matching base_game.png's idle state except for the higher balance)."
    },
    "hangar": {
      "access": "Click the small grey aeroplane-silhouette icon to the right of the '1/2/3' ring badges, above the dial.",
      "content": "A 'HANGAR' panel (hangar_screen.png) showing: (a) three small round badges with numeric values '100x' (bordered red), '8x' (bordered green), '5x' (bordered blue) next to a large light-grey 3D plane model on the right — plausibly per-ring stat/record values for the currently equipped plane, exact meaning not printed on the captured frame (see 'unreadable_or_uncertain'); (b) a row of three smaller plane thumbnails, each overlaid with a closed white padlock icon, i.e. alternative plane skins not yet unlocked; (c) a 'Label' section below with left/right arrow pagination and three circular grey slots each showing a white '?' — locked/undiscovered logo decals, matching the Logo Symbol's stated reward (unlock plane decals); a row of 4 small pagination dots below the '?' slots indicates further decal pages.",
      "relation_to_symbols": "This is a cosmetic collection layer tied directly to the Logo Symbol described in the paytable section."
    }
  },
  "screens": {
    "preview": {
      "type": "preview",
      "content": "Loading/branding screen shown before the game field appears: solid black background, centred Turbo Games mark — a white circle containing a diagonal red cross/X shape, with the words 'TURBO' (top line) and 'GAMES' (second line) in bold white capital letters to its right.",
      "purpose": "Provider loading splash; captured mid-load (between an earlier all-black frame and the first fully-rendered game frame).",
      "color_blind_notes": "High-contrast white-on-black text and a shape-distinct (X-in-circle) mark, no colour-only information."
    },
    "intro_tutorial": {
      "type": "other",
      "content": "A one-time full-screen tutorial overlay shown after loading, before the first spin, over the same dark-blue blueprint background as the base game. Centre-top: the 'VORTEX AERO' gold/white wordmark logo. Left: a green circular 'refresh/spin' icon with expanding ring ripples and the text 'Press Spin. 1 spin = 3 bets.' Right: two small round buttons (an inactive-looking dark 'CASH OUT' circle and a dark 'undo/part-payout' circle with a curved arrow) next to the text 'Hit \"Cash Out\" to grab your win, or \"Part Payout\" to take some and keep playing.' Centre: a partial view of the dial's outer arc showing red 'BONUS' and green/blue segments with printed values '+20.5X', '+7X', '200X', next to the text 'Reach the Bonus section to win up to x1032 in total!' Below centre: an underlined 'Detailed Rules...' text link. Bottom: a large green rounded 'GO!' button in bold black capital letters.",
      "note": "The dial-preview values shown here (+20.5X, +7X, 200X) are an illustrative snapshot of the arc graphic and are close to but not identical to the final booklet ladder read on paytable_p1.png (Wings '+20x' vs this screen's '+20.5X'); the booklet text is treated as the authoritative source for exact numbers, this intro graphic is decorative.",
      "color_blind_notes": "Instruction text is duplicated for every coloured control (Spin, Cash Out, Part Payout) — colour is never the only cue."
    },
    "base_game_idle": {
      "type": "base_game",
      "overall_layout": "A single circular multiplier dial fills the centre of the screen; a large 3-view aeroplane model sits inside the dial; the game wordmark logo sits to the left of the dial; a vertical stack of bet/action controls sits to the right; three small square 'result' icon slots sit below the dial.",
      "top_bar": "Top-left: 'Balance: $1000' in white/grey. Top-right, left to right: a 'TURBO UNIVERSE' icon-and-text button with a small red notification dot, a circular '?' help button, a sound icon that is currently crossed out (muted), a plain sound-on speaker icon, and a settings/sliders (hamburger-style three-line) icon.",
      "dial": "A single continuous ring track (not three separate concentric rings) printed with multiplier numbers all the way round: reading the visible values, one arc segment reads 'BONUS' near the top-left, followed going clockwise by values including 200X, 133X, 100X, 50X, 30X, 16X, 8X (approx.), 5X, 2.5X, 1.5X, 4X, 12X, 25X, and further values toward the top-right including 45X, 7X, 20X near 'BONUS' again — the track is one unified strip with the three rings' labelled tiers interleaved, matching the manifest's finding that this game's dial is visually a SINGLE ring rather than three concentric ones like sibling games.",
      "ring_indicator_badges": "Above the dial, three small numbered badges: '1' (blue, turbine icon) = Engine, '2' (green, biplane-wing icon) = Wings, '3' (red, aeroplane-nose icon) = Hull. To their right, a separate circular button shows a plain grey aeroplane silhouette (opens the Hangar panel). To the left of the badges, at the same height, a small dark wrench-shaped icon sits alone (see 'symbols.special_symbols.Wrench Symbol').",
      "hero_plane_idle": "The centre plane model is entirely light grey/unpainted ('primer') when all three rings are empty, matching the idle screenshot.",
      "result_slots": "Three small square tiles below the dial. In the very first idle frame (before any spin), all three show an identical blue jet-turbine icon (the same graphic as the Engine ring badge) — this is a neutral 'not yet spun' placeholder shared by all three slots, not a themed per-ring icon.",
      "bet_and_action_controls": "Right side, top to bottom: 'Total Bet $3' / 'Bet Amount' with an info 'i' glyph and the value '$1' between a round '-' and round '+' stepper; a row of three round buttons — 'BUY BONUS' (left), a large green circular SPIN button (centre, two curved arrows forming a circle), 'CASH OUT' (dark, disabled-looking before any round) and 'Part Payout' (dark) — with 'Payout $0' printed under CASH OUT and 'Part Payout $0' printed under the Part Payout button.",
      "footer": "Bottom-left: 'Turbo Games * Vortex Aero'. Bottom-right: live date/time stamp (e.g. '24 Aug, 2026 | 04:37:07'), refreshed continuously.",
      "side_plaque": "A vertical white-on-dark 'DEMO MODE' plaque runs down the far right edge of the screen on every in-game frame.",
      "color_blind_notes": "CASH OUT/Part Payout being 'inactive' before any round is shown by a flat, low-contrast dark fill and the printed $0 values underneath, not by colour alone."
    },
    "base_game_in_progress": {
      "type": "base_game",
      "content": "After several spins, the ring dial shows a lit arc segment in a bright colour at the position matching the filled ring (e.g. a bright green arc lit next to the '2.5X' label, confirmed by a zoomed crop). The hero plane model is partially painted in the colour of the most recently completed segment (e.g. red fuselage/wings on a still-grey chassis). Below the dial, the three result slots show that spin's outcome icons, e.g. two brown open-cardboard-box icons (Empty Box Symbol) and one red aeroplane-nose icon crossed by a white diagonal slash (see 'symbols.special_symbols.Half Symbol' for the reasoning behind this identification). 'Payout $2.5' is shown under CASH OUT once a filled sector exists; 'Part Payout $0' remains until a ring has at least 2 filled sectors.",
      "loss_round": "A losing spin leaves the dial and hero-plane paint exactly as before (no new segment lit) and only the Balance number drops by exactly the Total Bet (observed: 996.50 -> 993.50, i.e. -$3.00). The three result slots on a losing spin observed here showed two silver gear-with-exclamation-mark icons (Broken Gear Symbol) and one blue turbine icon crossed by a white diagonal slash.",
      "color_blind_notes": "A round's outcome (win vs loss vs neutral) is conveyed by the printed Balance number and Payout figure changing, not by any single colour swatch — screen-reader/low-vision users should be pointed at the Balance and Payout text fields as the ground truth."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A standard Cash Out is NOT a distinct full-screen celebration in this game — the visual layout is identical to the idle base-game screen. The only evidence of the win is the Balance figure and a small floating '+2.50' pop-up text near the balance at the instant of the cash-out (observed: balance 994.00 -> 996.50; manifest records a transient '+2.50' overlay near the top-left balance readout). After Cash Out, the dial and hero plane reset to their fully empty/grey idle appearance and both Payout and Part Payout read $0 again.",
      "bonus_win_result": "The Auction bonus DOES have a dedicated result state: after the auction concludes, the plane returns to the podium/curtain card layout is closed and the player is returned to the main dial screen with the credited balance already updated (see 'bonus_features.the_auction' step 4); no separate full-screen 'you won $X' celebratory overlay was observed for either the regular Cash Out or the Auction result in this capture.",
      "color_blind_notes": "Win confirmation relies entirely on the printed Balance/Payout numbers and a transient text pop-up, not on colour."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "A centred dark-navy card with a thin gold border. Header: a gold ribbon banner reading 'BONUS BUY' in bold gold-outlined blue/gold lettering. Illustration: a light-tan biplane (left) and a blue biplane (right) flanking a white cloth-covered mystery object on a pedestal, against a blue stage-curtain background. Body text: 'Buy the bonus plane and immediately list it for auction!' Price: '$200' in bold white. Large green rounded 'ACTIVATE' button. Small grey caption at the bottom: 'Bet Amount: $1'. A small 'x' close button sits at the top-right corner of the card.",
      "color_blind_notes": "Price and action are both text-labelled; the green ACTIVATE button is also the largest, highest-contrast element on the card."
    },
    "auction_reveal": {
      "type": "bonus",
      "content": "Same card frame as the Bonus Buy dialog, now headed 'AUCTION' with a sub-panel reading 'Total Multiplier' and a large gold number ('50x' at reveal). A single fully-painted olive/yellow-green biplane sits spotlighted on a round podium with a dim silhouette of an audience below. A green 'START AUCTION' button sits at the bottom of the card.",
      "color_blind_notes": "Multiplier value is large printed text, independent of colour."
    },
    "auction_progress": {
      "type": "bonus",
      "content": "Same card and plane as 'auction_reveal', with the 'Total Multiplier' value now higher ('110x' observed) and an additional small blue price-tag-shaped label reading '110x' pinned next to the plane on its podium (a second, redundant printing of the current multiplier).",
      "color_blind_notes": "The multiplier is printed twice on this screen in plain text, reinforcing legibility without relying on the card's colour."
    },
    "auction_result": {
      "type": "win_screen",
      "content": "The bonus dialog has closed; the screen matches the idle base-game layout, with Balance now updated (observed 793.50 -> 903.50, i.e. +$110.00) and the dial/hero-plane reset to the empty grey state, Payout and Part Payout both $0.",
      "color_blind_notes": "As with the regular win screen, confirmation is via the printed Balance figure only."
    },
    "hangar": {
      "type": "other",
      "content": "See 'bonus_features.hangar' for a full description. Panel title 'HANGAR' top-left, 'x' close button top-right.",
      "color_blind_notes": "Locked items are marked with a padlock icon and a '?' glyph — shape-based, not colour-based, locking indicators."
    },
    "settings": {
      "type": "settings",
      "content": "A full-screen dark panel (no card border) opened via the top-right settings icon. Top-left: 'Play time: 00:09:39' readout. Top-right: 'RNG version: \"2.0.0\"' and 'Game version: \"1.1.0\"' in small grey text, next to an 'x' close button. Centre-left card: a 'Nickname' text field (value 'Distant Warbler', a randomly generated player name — not to be treated as fixed game content) with a small pencil/edit icon; below it, a 'Sound' row with a muted-speaker icon, a filled red horizontal slider (at maximum, thumb at the right end) and an unmuted-speaker icon; a 'Music' row with the identical slider layout; below that, a 'Quick Play' label with a toggle switch shown ON (white circle to the right on a dark track). Right side: a red 'TURBO UNIVERSE' icon-and-wordmark heading, followed by a vertical list of menu rows each with its own icon: 'My bets' (list icon), 'Limits' (circular gauge icon), 'Rules' (document icon), 'Exit game' (house icon).",
      "color_blind_notes": "The red accent colour used throughout this panel is decorative branding, not a functional state indicator; toggle state (Quick Play) is shown by switch handle POSITION (left=off/right=on), and volume level is shown by slider fill LENGTH plus two different speaker icon states (muted-crossed vs. unmuted), not by hue alone."
    },
    "info_limits": {
      "type": "info",
      "content": "Reached via Settings -> Limits. Black background, 'Limits' heading centred with a '< Back' link top-left and 'x' close top-right. Three stacked dark rounded rows, each with a small red icon and label: 'Min bet: $0.3' (gauge/speed icon), 'Max bet: $100' (banknote icon), 'Max Profit: $10000' (upward-arrow-in-circle icon).",
      "color_blind_notes": "All three values are plain white printed numerals; the red icons are purely decorative, not colour-coded warnings."
    },
    "hold_to_spin_continuous_mode": {
      "type": "autoplay",
      "content": "This game has no dedicated autoplay-count configuration screen; instead, holding the SPIN button plays continuous rounds (see 'technical_summary.control_mode.hold_to_spin'). Captured mid-hold: layout matches the base-game idle screen except the top-right sound icon is temporarily replaced by a small lightning-bolt icon (continuous-mode indicator), the Balance is already lower than at the start of the hold (900.50, down from 903.50 over the course of the hold), and the three result slots show a red aeroplane-nose icon crossed by a diagonal slash, a brown open-box icon, and a blue turbine icon crossed by a diagonal slash — i.e. a mixed Half-Symbol/Empty-Box outcome from the automated rounds played during the hold.",
      "color_blind_notes": "The only visual cue that continuous mode is active is the lightning-bolt icon replacing the sound icon and the accelerating balance changes — no colour-only signal."
    },
    "rules_booklet": {
      "type": "rules",
      "layout": "A single continuous vertical-scrolling document (NOT an accordion/tabs), reached from the settings menu's 'Rules' item or the intro screen's 'Detailed Rules...' link. Pure black background; a left-hand column lists six section-jump buttons ('How to Play?', 'Game Details', 'RTP', 'Settings', 'Disconnection Policy', 'Version') that scroll the single document to that heading rather than switching pages; body copy on the right in white, with text above/below the current viewport rendered in a dimmer grey fade. Captured across 10 overlapping screenshots (rules_p1.png .. rules_p10.png) confirmed to reach true scroll bottom (scrollTop 3693 = max).",
      "sections": {
        "intro": "'Assemble your plane and put it up for Auction! Grab massive multipliers and reach new winning heights in Vortex Aero!'",
        "how_to_play": "Bullet list: select bet with +/- and press Spin; fill the Engine (Blue), Wings (Green) and Hull (Red) ring sectors to build the plane and achieve the highest payout; claim winnings any time via CASH OUT, or use PART PAYOUT to bank part of the win and keep playing.",
        "game_details": "Sub-sections 'Place Bet' (bet-per-ring mechanics, 1 spin = 3 bets), 'Spin' (bet locked once a round starts, until rings clear), 'Hold to Spin' (press-and-hold for continuous rounds), 'Paytable & Game Elements' (the three ring symbols plus five special symbols, reproduced in full in the 'symbols' section above), 'Maximum Multiplier' (x1032), 'Bonus Game: The Auction' (x110-x777 growth, immediate payout, red-ring reset), 'Bonus Buy' ($200 = 200x bet amount, x70-x777 guaranteed range), 'Hangar' (decal customization), 'Cash Out & Sequential Cashouts' (including the minimum-bet validation technical note), 'PART PAYOUT' (difference of last two segments, needs >=2 filled sectors), 'Bets History' (Consolidated Record + Tech Details).",
        "rtp": "See 'technical_summary.rtp_percent_range' for the verbatim text and formula.",
        "settings": "Lists what the in-game settings let the player do: change nickname; check min/max bet limits; view maximum win limits; enable/disable sound effects; view betting history.",
        "disconnection_policy": "See 'technical_summary.disconnection_policy'.",
        "version": "'Game version: \"1.1.0\"', 'RNG version: \"2.0.0\"' (also mirrored in the Settings panel's top-right corner)."
      },
      "color_blind_notes": "Section-jump buttons are white-outlined rounded rectangles on black with plain white text labels, no colour differentiation needed; the 'currently in view vs. scrolled past' fade effect uses BRIGHTNESS (white vs. grey), which is still legible to all colour-blind types since it is a luminance change, not a hue change."
    }
  },
  "accessibility_observations": {
    "screen_reader": "Stable control layout: Balance top-left; account/help/sound/settings icons top-right; the three numbered ring badges (1/2/3) sit directly above a single unified dial; bet stepper and the four round action buttons (BUY BONUS, SPIN, CASH OUT, Part Payout) sit in a fixed cluster on the right; the Hangar button is a distinct circular icon to the right of the ring badges; the Wrench reserve indicator sits to the left of the badges. All key numeric state (Balance, Total Bet, Bet Amount, Payout, Part Payout) is printed as plain text near its control, which is favourable for screen-reader exposure if these are exposed as accessible labels.",
    "motor": "Round, comfortably large primary controls (SPIN, CASH OUT, BUY BONUS, Part Payout laid out in a tight cluster). Hold-to-spin lets a player run many rounds with a single sustained press instead of repeated clicks, which may help some motor-impaired users but requires SUSTAINED pressure for a fixed duration, which may be harder for others than repeated taps — no separate 'autoplay N rounds then stop' option exists in this game (see technical_summary.control_mode).",
    "color_blind": "Every colour-coded element observed (the three rings, toggle states, sound sliders, locked/unlocked Hangar items) is paired with a redundant non-colour cue: printed numbers (1/2/3, multiplier values), distinct icon shapes (turbine/wing/nose, box/gear), switch position, or padlock/question-mark glyphs. Residual note: green is reused for ALL primary 'confirm/go' actions (SPIN, GO!, ACTIVATE, START AUCTION) and is not otherwise semantically distinguished beyond being the single largest, highest-contrast button on each screen — this is a low residual risk since these buttons are also uniquely positioned and always the largest round button in view.",
    "deaf_hard_of_hearing": "No information observed that is conveyed via audio only; Sound and Music are separate toggle-able sliders in Settings, and all outcome information (win/loss, ring progress, bonus results) is presented as on-screen text and numerals."
  },
  "not_captured": [
    "Natural (non-purchased) trigger of the Auction Bonus Game, i.e. filling the outer Hull ring to 'BONUS' through ordinary spins rather than via Bonus Buy — by TL decision this session captured only the purchased path.",
    "The x2 Multiplier Symbol and the Logo Symbol landing as an actual on-field result (only their text descriptions in the rules booklet were available).",
    "The Wrench Symbol in its 'held/active' state (a wrench icon actively blocking a Broken Gear) — only its permanently-visible, apparently-empty reserve slot near the dial was captured.",
    "A dedicated full-screen win/celebration overlay for a regular Cash Out or for the Auction result — none was observed; both resolve back to the idle dial screen with an updated Balance."
  ],
  "unreadable_or_uncertain": [
    "The multiplier dial is visually a SINGLE continuous ring track rather than three separate concentric rings (unlike sibling Turbo Games titles); because of this, a lit arc segment on any one captured frame cannot be attributed with certainty to a specific ring (Engine/Wings/Hull) from pixel position alone — attribution in 'base_game_in_progress' above is based on the segment's printed multiplier label matching that ring's known ladder, not on ring geometry.",
    "The identity of the diagonally-slashed ring-part icon seen in the bottom result strip (e.g. a crossed red aeroplane-nose or crossed blue turbine) is inferred to be the booklet's 'Half Symbol' (which the rules text says 'acts like an Empty Box' when it appears alone) because its shape matches the corresponding full ring-part icon; however, no captured frame prints an explicit label confirming this, so the identification, while well-supported, is not certain.",
    "The exact function of the small wrench-shaped icon that sits permanently to the upper-left of the dial on every frame is inferred (from the rules text 'the Wrench... is stored near the game field') to be the reserve-Wrench indicator, but its appearance when an actual Wrench charge is held/active was not observed, so this cannot be fully confirmed from the captured frames alone.",
    "The provider's own page text describes Vortex Aero as combining the mechanics of 'our two flagship titles' without ever naming which two games those are; this phrase appears identically in the live rules DOM and in the provider page snapshot, and the two flagship titles remain unidentified by any channel checked.",
    "The rules booklet's RTP section states the 95.88%-96.21% range and the general payout formula but never states what player behaviour reaches the 96.21% upper bound (unlike some sibling Vortex-family titles, which explicitly name a cash-out condition for their upper RTP bound). This was checked on both the rendered page and the raw DOM text before any scrolling, with the same result.",
    "The exact meaning of the three numeric badges shown in the Hangar panel ('100x' red, '8x' green, '5x' blue) is not printed anywhere on the captured frame; a plausible reading (per-ring statistics of the currently equipped plane) is offered in 'bonus_features.hangar' but is not confirmed by any on-screen label.",
    "Whether this slot's catalogue record should carry a 'series' tag (e.g. shared with other 'Vortex'-named titles from this provider) is outside the scope of this document and is left for the tech lead to decide, per the provider playbook's rule that engine reuse alone is not sufficient grounds for a series tag."
  ],
  "payout_basis_reconciliation": {
    "apparent_conflict": "The RTP section quotes the booklet verbatim as 'Win Payout = Total Play Amount * Cashout Multiplier', while the measured bonus payout (+$110.00 at 110x with a $1 per-ring Bet Amount and a $3 Total Bet) shows the multiplier applying to the PER-RING amount. Read side by side these look contradictory.",
    "resolution": "They are not in conflict: the booklet itself states on rules_p2.png that '1 spin equals 3 bets, 1 for each ring'. A spin is therefore THREE independent bets, each cashed out separately, and 'Total Play Amount' in the formula means the amount staked on THAT ring — not the tripled per-spin total. The measured +$110.00 is consistent with the printed formula once the two fields are distinguished.",
    "why_it_matters": "Confusing the two denominators rescales every payout in the game by a factor of three. The same class of error has already been recorded for this provider on Turbo Plinko (disk cost vs round cost) and Mysteco (per-card stake vs round total).",
    "evidence": [
      "rules_p2.png — '1 spin equals 3 bets, 1 for each ring' (printed)",
      "rules_p8.png — 'Win Payout = Total Play Amount * Cashout Multiplier' (printed)",
      "bonus_auction_result.png — balance $793.50 -> $903.50, i.e. +$110.00 = 110 x $1 per ring",
      "bet_limit_floor.png / bet_limit_ceiling.png — per-ring $0.1 and $33.3 against printed Total Bet limits $0.3 and $100 (a factor of exactly three)"
    ],
    "recorded_by": "TL at GATE-2, wave 220"
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.