Wild Cash Dice

Demo, RTP 96.10%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 5 days, 4 hours ago
✓ Working · checked 6 days, 3 hours ago Verified · 02 Aug 2026
RTP 96.10%
Volatility Very High
Max win ×10490
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

38 screenshots · 9 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/wild-cash-dice-b10/

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79 API calls this month
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This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 02 Aug 2026 View capture log

Per-screen breakdown

38 demo screens
38 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 10 10 Jul Aug '25: 10 10 Aug Sep '25: 10 10 Sep Oct '25: 20 20 Oct Nov '25: 30 30 Nov Dec '25: 20 20 Dec Jan '26: 10 10 Jan Feb '26: 0 Feb Mar '26: 0 Mar Apr '26: 10 10 Apr May '26: 0 May Jun '26: 10 10 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇬🇧United Kingdom 10 10
🇹🇷Turkey 10 10 10 10 10
🇱🇹Lithuania 10 10
🇫🇷France 10
🇩🇪Germany 10
🇮🇪Ireland 10
🇮🇹Italy 10
Full per-country breakdown via the API →

What we extracted from Wild Cash Dice

Everything pulled from Wild Cash Dice into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
38 screens captured
9 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
10 palette colors from frames
6 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 38 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
series Wild Cash
volatility Very High
max_win_x ×10490
layout 5×3
paylines 10 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2023

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.10%
Bonus Buy 96.06% Buy Bonus

See how this RTP compares across BGaming’s full range →

Symbols & paytable

9 symbols
9 icons (ZIP)
Bonus ("BONUS 999")
Bonus ("BONUS 999")
Bonus

Round red-and-gold medallion with mini 3-reel window; 3/4/5 anywhere on reels trigger the Bonus game; no direct symbol payout.

Lucky 7
Lucky 7
High Pay

Gold/yellow die-shaped tile with a large red numeral 7; highest-paying symbol, 5-of-a-kind is the 500x base-game cap.

MatchPayoutUnit
3x 30.00 Multiplier
4x 100.00 Multiplier
5x 500.00 Multiplier
Star
Star
High Pay

Purple die-shaped tile with a gold five-pointed star.

MatchPayoutUnit
3x 20.00 Multiplier
4x 50.00 Multiplier
5x 200.00 Multiplier
Blue dice (six pips)
Blue dice (six pips)
High Pay

Blue die tile showing six white pips (two columns of three).

MatchPayoutUnit
3x 4.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
Pink/magenta dice (five pips)
Pink/magenta dice (five pips)
Low Pay

Pink die tile showing five white pips (four corners plus centre); win confirmed live at 0.30 FUN on a 0.20 FUN bet.

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
Red dice (four pips)
Red dice (four pips)
Low Pay

Red die tile showing four white pips, one in each corner; pays identically to the pink, orange and green dice.

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
Orange dice (three pips)
Orange dice (three pips)
Low Pay

Orange die tile showing three white pips in a diagonal line; pays identically to the pink, red and green dice.

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
Green dice (two pips)
Green dice (two pips)
Low Pay

Green die tile showing two white pips on a diagonal; pays identically to the pink, red and orange dice.

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
White dice (one pip)
White dice (one pip)
Low Pay

White/ivory die tile showing a single black pip in the centre; lowest-paying symbol.

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 3.00 Multiplier

Bonus modes

3 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, fixed grid, 10 fixed paylines; symbol payouts are multipliers of the total bet; base-game cap is 500x (Lucky 7 5-of-a-kind).

Bonus Mode bonus
Bonus Game

Triggered by 3, 4 or 5 Bonus symbols landing anywhere on the 5x3 grid. Replaces the reels with a 3-reel mini slot machine; three digits spin and reveal left to right forming a random multiplier of the total bet in the range 5x-999x. A 4-symbol trigger adds an extra x3 multiplier; a 5-symbol trigger adds an extra x10 multiplier instead, giving a maximum Bonus-game win of 9990x total bet. A 3-symbol trigger applies no extra multiplier.

Other bonus_buy
Buy Bonus

Optional purchase (20.00 FUN at a 0.20 FUN total bet = 100x total bet, one bet level confirmed) that guarantees 3, 4 or 5 Bonus symbols will appear on the very next spin, triggering the Bonus Game; the exact symbol count (3/4/5) remains random.

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Bonus headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#290629 base dominant 1 base
#590B31 base dominant 2 base
#58104F base dominant 3 base
#2F0D5B base dominant 4 base
#E2DEE1 base dominant 5 base
#F3730B base dominant 6 base
#160B13 bonus dominant 1 bonus
#482B0A bonus dominant 2 bonus
#1C1154 bonus dominant 3 bonus
#E6DCEF bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Every paying dice symbol carries a non-colour cue in addition to its colour: pip count 1 through 6 (white=1, green=2, orange=3, red=4, pink=5, blue=6), plus a numeral '7' tile and a star-shaped tile. The four dice that share identical payouts (pink/red/orange/green) remain distinguishable from each other by pip count alone, not colour.
  • The winning payline is marked by a bold red connector line through the matched symbols plus a numeric win-amount tag overlaid on the line, not by colour alone.
  • Checkbox/toggle state in Settings and Autoplay panels is shown by a checkmark glyph (shape), not colour alone.
Screen Reader
  • Bottom bar has a stable layout: info (i) and settings (gear) sit together at bottom-left; balance and total bet sit centre-left; autoplay (A) and spin sit together at bottom-right. The info panel is organised into three fixed sections reached via a left-hand icon rail (Payments/paytable, round history, Help/Rules), each scrolling as one continuous document rather than a paginated booklet.
Motor Accessibility
  • Large round click targets for Spin, Autoplay, Info and Settings. Spacebar is a keyboard alternative to clicking Spin (toggle in Settings, default on). Autoplay supports configurable stop-conditions and round counts up to 1000 or infinite, reducing the number of manual actions needed.
Hearing Accessibility
  • No audio-only information was observed; Music and Sound FX are decorative and independently toggle-able in Settings. Balance, bet, wins, Bonus-game results and multipliers are always shown as on-screen text/numbers.

Media & assets

3 files · 3 types
38 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
logo, preview/splash, base game, paytable (13 pages), rules text, settings, autoplay (basic and advanced views), bonus purchase dialog, full bonus gameplay (entry, spin, result, win presentation, return to reels), base-game win screen.
Bonus Buy 'BUY' button did not deduct funds across 8 click attempts in this capture session (headless rendering throttling suspected, not a game defect); the purchase dialog itself is fully documented and the Bonus feature was independently confirmed via a natural in-game trigger, so only the purchase-click interaction is unverified.
No dedicated payline-diagram screen found; only Line 1 (middle row, reels 1-3) was confirmed via a real win. The other 9 of 10 line shapes/positions are unknown.
Volatility rating is not printed anywhere in the captured screens (splash, paytable, rules, settings, autoplay).
Combined Bonus-game win caps for the 3-symbol trigger (no extra multiplier) and 4-symbol trigger (x3) are not printed as standalone figures, only derivable by arithmetic from the mini-slot's own 999x cap; not stated as confirmed values.

Ask AI about Wild Cash Dice

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Wild Cash Dice play? Keep it simple.

5 reels x 3 rows, fixed grid, 10 fixed paylines; symbol payouts are multipliers of the total bet; base-game cap is 500x (Lucky 7 5-of-a-kind).

RTP 96.10%Very High volatilitymax win ×10490demo ✓

From the verified capture of 02 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Wild Cash Dice vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 9 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/wild-cash-dice-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/wild-cash-dice-b10/
{
  "game": {
    "name": "Wild Cash Dice",
    "provider": "BGaming",
    "theme": "A stylised casino/carnival dice-and-cash theme. The whole game is dressed as a purple-and-gold arcade slot-machine cabinet: a five-reel window framed by a maroon marquee ring of small white marquee bulbs, a large gold pull-lever with a red ball knob standing to the left of the reels (labelled 'BUY BONUS'), and a hanging vertical banner reading '10 LINES' to the right. Reel symbols are coloured six-sided dice cubes (each showing its pip face), a gold-and-red lucky '7' tile, a purple star tile and a red-and-gold 'BONUS 999' medallion that itself looks like a miniature 3-reel slot machine. Background is a deep purple/near-black starry gradient with scattered gold coins and green/pink stacks of paper cash bundles at the bottom edge, reinforcing the 'cash' half of the name.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, colour-blind of all types, motor-impaired) built from 30 shot-list screenshots (1280x800 desktop) listed in manifest.json, plus one additional unlisted key frame found in the capture session's _burst folder (_burst/rules1.png) that contains the 'About the game' paragraph not otherwise visible in the numbered rules pages, and zoom crops of the paytable icon row and the left-hand info-panel icon rail.",
    "method_notes": "Numbers taken verbatim from on-screen text/OCR. Symbol payout multipliers were derived by dividing the FUN amount printed in the paytable by the paytable's own bet anchor (Total bet 0.20 FUN, shown on every paytable page) - this basis was independently confirmed by a real in-game win (win_screen.png: 3 matching pink dice paid exactly 0.30 FUN at a 0.20 FUN bet, matching the paytable's printed 3-of-a-kind value for that symbol precisely, i.e. printed value = actual payout at that bet, so multiplier = printed value / bet). The maximum win figure (10490x) is confirmed by three independent sources: the loading splash (preview.png), the rules text ('The maximum winning amount in the game is 10490x... The maximum winning amount in the bonus game is 9990x. The maximum winning amount in the main game is 500x.'), and arithmetic (500 base-game cap + 999 mini-slot cap x10 five-Bonus-symbol multiplier = 500 + 9990 = 10490). Items that remained unclear or unverifiable are listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English",
    "currency_shown": "FUN (demo play-money currency; no real-money currency is displayed anywhere in the captured screens)"
  },

  "color_palette": {
    "base_game_background": "Deep purple-to-near-black radial gradient sprinkled with small white sparkle/star dots.",
    "cabinet_frame": "Maroon/dark burgundy-red arcade-cabinet frame with a ring of small round white marquee bulbs running around its inner edge.",
    "reel_area": "Very dark plum/near-black panel behind the dice symbols, so each brightly-coloured die stands out strongly.",
    "title_logo": "'WILD CASH' in bevelled orange-to-yellow letters with a red outline; 'DICE' in white letters with a dark teal/green outline; small white dice with black pips decorate around and behind the wordmark.",
    "buy_bonus_lever": "Gold/brass lever pole with a glossy red sphere knob; the price banner beneath it is a gold-to-orange gradient plaque with bold dark-purple 'BUY BONUS' text, a blue price number, and purple 'FUN' text.",
    "lines_banner": "A hanging yellow ribbon-shaped banner reading '10 LINES' in blue rounded letters, positioned vertically along the right edge of the reels.",
    "foreground_decoration": "Stacks of paper cash bundles (olive-green bills bound with pink/magenta bands) and scattered gold coins along the bottom edge of the screen, partly in shadow.",
    "bottom_ui_bar": "A translucent charcoal-black bar spanning the full width of the screen; icons and text are white/light-grey, numeric values (bet, balance) in white.",
    "info_and_rules_panel": "Near-black/charcoal modal background; white bold section headings; plain light-grey body text; gold-yellow paytable numbers; a white 'X' close button top-right; a thin light-grey vertical scrollbar track at the panel's right edge.",
    "info_panel_left_rail": "Three stacked circular icon buttons on the far left of the info modal, white glyph on a white-outlined dark circle: a money-bag/coins glyph (Payments/paytable section), a clock-with-arrow glyph (round/game history section), and a question-mark glyph (Help/Rules section).",
    "settings_and_autoplay_panels": "Dark charcoal rounded rectangle overlaying the dimmed reels; white bold titles; plain square checkboxes (white checkmark on dark fill when checked, empty dark outline when unchecked); a grey horizontal volume slider with a round handle.",
    "bonus_purchase_dialog": "Purple/violet slot-machine-styled console; a white rectangular 'screen' area at the top shows the purchase price in dark-purple bold text and an orange price number; two red oval bet adjustment buttons labelled 'BET' with arrow glyphs; a lavender/blue-purple 'CANCEL' button and a gold/yellow 'BUY' button side by side at the bottom.",
    "bonus_minigame": "The same purple console repurposed as a 3-reel mini slot machine: a gold-framed reel window with a white background and bold red digits, three red push-buttons beneath the reels, the gold pull-lever with red knob to the left, and a yellow oval 'CLICK TO SPIN' button at the bottom centre. The main-game dice symbols are visible dimmed/darkened in the background behind the mini machine while the Bonus game is active.",
    "win_presentation": "A red-outlined comic star-burst shape behind bold white 'TOTAL WIN' text (purple outline); a gold ribbon banner underneath shows the amount in dark-red/maroon bold digits and a smaller 'Nx BET' line; gold curling confetti ribbons frame the burst."
  },

  "symbols": {
    "note": "Nine distinct symbols total: one Bonus/scatter symbol and eight paying symbols (a lucky '7', a star, and six colour-coded dice faces showing 6 down to 1 pips). Payouts are read directly from the paytable (screens paytable_p1-p3), which prints amounts in FUN at the paytable's own reference bet of 0.20 FUN Total bet; the multiplier column is that FUN amount divided by 0.20. A real win (win_screen.png, 3 pink/5-pip dice, Line 1, Total win 0.30 FUN at a 0.20 FUN bet) matches the paytable's printed 3-of-a-kind value for that symbol exactly, confirming the basis. No WILD symbol was found anywhere in the 13 paytable pages or the rules text despite the game's name; 'Wild' appears to be purely a marketing/thematic word in the title, not a game mechanic.",
    "bonus_scatter": {
      "name": "Bonus (\"BONUS 999\")",
      "appearance": "A round red-and-gold medallion: bold yellow/orange 'BONUS' lettering on a red ribbon banner across the top, and below it a small three-reel slot-machine window (gold frame, white reel background, bold red '999' digits) with a ring of small red/gold marquee lights around the medallion's edge.",
      "rules": "3, 4 or 5 Bonus symbols appearing anywhere on the reels (not necessarily on a payline or adjacent) trigger the Bonus game. Confirmed on-screen: bonus_5.png shows 3 Bonus symbols landing on reels 1, 2 and 4 (not contiguous) and still triggering the feature.",
      "payouts": "No direct symbol payout (role: bonus trigger only); its value comes entirely from the Bonus game it launches.",
      "source": "paytable_p1-p3 (icon + label 'Bonus', no payout numbers listed under it) and rules text (paytable_p6/p8/p10/p12, rules_p6: '3, 4, 5 \"Bonus\" symbols on the reels trigger the Bonus game')"
    },
    "high_value": [
      {
        "name": "Lucky 7",
        "appearance": "A rounded-square gold/yellow die-shaped tile with a large red numeral '7' (with a small red flourish/tail) on its face.",
        "payouts": {"3": "6.00 FUN (30x bet)", "4": "20.00 FUN (100x bet)", "5": "100.00 FUN (500x bet)"},
        "rank": "highest-paying symbol; a 5-of-a-kind (500x) is also the stated cap for the main/base game"
      },
      {
        "name": "Star",
        "appearance": "A rounded-square purple die-shaped tile with a gold/yellow five-pointed star on its face.",
        "payouts": {"3": "4.00 FUN (20x bet)", "4": "10.00 FUN (50x bet)", "5": "40.00 FUN (200x bet)"}
      },
      {
        "name": "Blue dice (six pips)",
        "appearance": "A rounded-square blue die tile showing six white pips (two columns of three).",
        "payouts": {"3": "0.80 FUN (4x bet)", "4": "2.00 FUN (10x bet)", "5": "10.00 FUN (50x bet)"}
      }
    ],
    "low_value_dice": [
      {
        "name": "Pink/magenta dice (five pips)",
        "appearance": "A rounded-square pink/magenta die tile showing five white pips (four corners plus centre).",
        "payouts": {"3": "0.30 FUN (1.5x bet)", "4": "1.00 FUN (5x bet)", "5": "2.40 FUN (12x bet)"},
        "verified_by": "win_screen.png: 3-of-a-kind on Line 1 paid exactly 0.30 FUN at a 0.20 FUN Total bet, matching this row precisely"
      },
      {
        "name": "Red dice (four pips)",
        "appearance": "A rounded-square red die tile showing four white pips (one in each corner).",
        "payouts": {"3": "0.30 FUN (1.5x bet)", "4": "1.00 FUN (5x bet)", "5": "2.40 FUN (12x bet)"}
      },
      {
        "name": "Orange dice (three pips)",
        "appearance": "A rounded-square orange die tile showing three white pips in a diagonal line.",
        "payouts": {"3": "0.30 FUN (1.5x bet)", "4": "1.00 FUN (5x bet)", "5": "2.40 FUN (12x bet)"}
      },
      {
        "name": "Green dice (two pips)",
        "appearance": "A rounded-square green die tile showing two white pips on a diagonal.",
        "payouts": {"3": "0.30 FUN (1.5x bet)", "4": "1.00 FUN (5x bet)", "5": "2.40 FUN (12x bet)"}
      },
      {
        "name": "White dice (one pip)",
        "appearance": "A rounded-square white/ivory die tile showing a single black pip in the centre.",
        "payouts": {"3": "0.10 FUN (0.5x bet)", "4": "0.30 FUN (1.5x bet)", "5": "0.60 FUN (3x bet)"},
        "rank": "lowest-paying symbol"
      }
    ],
    "note_on_grouping": "Red, orange, green and pink dice all print identical payout amounts (0.30 / 1.00 / 2.40 FUN) and share the same rounded-square dice tile shape; they are nonetheless four visually and chromatically distinct symbols (verified pip counts: pink=5, red=4, orange=3, green=2), not one symbol with four skins."
  },

  "technical_summary": {
    "reels_and_grid": "5 reels x 3 rows, fixed grid (confirmed by pixel count of base_game.png, not a Megaways/cluster layout despite the word 'Dice' in the title).",
    "bet_mechanic": "Fixed paylines.",
    "paylines": "10 lines, shown as a vertical yellow 'blue-lettered' banner reading '10 LINES' to the right of the reels in every base-game/feature screen. No dedicated line-pattern diagram screen was captured in the info panel; the only confirmed line layout is Line 1, shown paying on the middle row (row 2) of reels 1-3 in win_screen.png.",
    "payout_basis": "Symbol multipliers are of the player's TOTAL bet (not per-line, not per-coin). Verified by a real win (see 'symbols' note) and by the rules statement that the printed paytable values already reflect the current Total bet.",
    "rtp_percent": 96.1,
    "rtp_source": "rules_p10.png / rules_p11.png (and rules_p9.png, same sentence): 'The overall theoretical Return to Player (RTP) is 96.1%.'",
    "rtp_buy_bonus_percent": 96.06,
    "rtp_buy_bonus_source": "same rules page: 'RTP in the Buy Bonus feature is 96.06%.'",
    "volatility": "Not stated anywhere in the captured screens (paytable, rules, settings, autoplay, splash) - to be sourced from the web by the team lead, per project convention for this provider.",
    "bet_min": "0.10 FUN",
    "bet_max": "25.00 FUN",
    "bet_source": "Total bet dropdown list scrolled to both ends and re-scrolled to confirm no further movement at either end (see manifest.bet_limits_verified); demo default bet shown on all base-game/paytable screens is 0.20 FUN.",
    "demo_default_bet": "0.20 FUN",
    "demo_starting_balance": "1,000.00 FUN",
    "max_win": "10490x total bet",
    "max_win_breakdown": "500x from the base/main game (the top symbol Lucky 7's 5-of-a-kind pay) + 9990x from the Bonus game (999 mini-slot cap x10 multiplier when 5 Bonus symbols trigger it) = 10490x.",
    "max_win_source": "Three independent confirmations: (1) preview.png splash screen text 'MAX WIN 10490x'; (2) rules_p6.png/rules_p7.png text 'The maximum winning amount in the game is 10490x (due to mathematical constraints). The maximum winning amount in the bonus game is 9990x. The maximum winning amount in the main game is 500x.'; (3) arithmetic 999 x 10 + 500 = 10490.",
    "bonus_buy": {
      "available": true,
      "cost": "20.00 FUN at a 0.20 FUN Total bet = 100x the total bet",
      "cost_source": "bonus_0.png purchase dialog: 'BUY BONUS 20.00 FUN' with 'Total bet' shown as 0.20 FUN directly below; only a single bet level was captured, so the 100x ratio is confirmed at one bet size only",
      "effect": "rules text: 'The next spin after the purchase makes 3, 4 or 5 Bonus symbols appear on the reels.' (i.e. it guarantees a Bonus-game trigger on the very next spin, with the exact symbol count 3/4/5 left random)."
    },
    "hotkeys": "Spacebar can be used instead of clicking the Spin button (confirmed both as a toggle in Settings, default ON, and stated in rules text).",
    "autoplay": "Present, with Basic and Advanced modes (toggle dropdown, top-right of the Autospin settings panel) and a fixed set of round counts: 10, 25, 50, 100, 250, 500, 750, 1000, or infinity (infinity symbol). Basic mode adds five 'Stop autospin' conditions (checkboxes, each initially unchecked): on any win; if bonus game is won; if single win exceeds [amount field]; if cash balance increases by [amount field]; if cash balance decreases by [amount field]. A separate 'Enable quick spin' checkbox (unchecked by default) is present in both modes and increases reel-spin speed; rules text notes this feature 'may not be available' depending on license/jurisdiction requirements.",
    "malfunction_and_session_rules": "rules_p11.png ('Additional information'): 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rules_version": "'This is the game rule version 1.0, dated August 15, 2023. Game Version 1.0.0.' (rules_p11.png). This is the version date of the printed rules text, NOT necessarily the game's public release date - not to be confused with release_date.",
    "rng_statement": "rules_p10/p11: 'The game is based on a certified random number generator. For more information, visit our BGaming site.' No player-facing provable-fairness/round-verification tool is shown."
  },

  "features": {
    "bonus_game": {
      "trigger": "3, 4 or 5 'Bonus' symbols landing anywhere on the 5x3 reel grid (any position, not necessarily adjacent or on a payline - confirmed by bonus_5.png where the 3 triggering Bonus symbols sit on reels 1, 2 and 4, skipping reel 3).",
      "mechanic": "Entering the Bonus game replaces the main reels with a 3-reel mini slot machine (illustrated on bonus_1.png/bonus_2.png/bonus_3.png). The player clicks 'CLICK TO SPIN'; the three reels each land on a single digit, read left to right, forming a 3-digit number that is a random multiplier of the player's total bet in the range x5-x999 (source: 'About the game' text, _burst/rules1.png: 'The main feature of the slot is the Bonus game, where 3 numbers in a pop-up spin and reveal from left to right forming a random multiplier in a range of x5-999, which is applied to the player's bet.'). Example captured: bonus_3.png shows digits 0-2-6 forming '026' = a x26 multiplier; bonus_4.png confirms 'TOTAL WIN 5.20 FUN, 26x BET' at a 0.20 FUN bet (0.20 x 26 = 5.20, arithmetic matches exactly).",
      "extra_multiplier_on_4_bonus_symbols": "If the Bonus game was triggered by 4 Bonus symbols, an additional x3 multiplier is applied to the mini-slot result.",
      "extra_multiplier_on_5_bonus_symbols": "If triggered by 5 Bonus symbols, an additional x10 multiplier is applied instead, giving a maximum possible Bonus-game win of 999 x 10 = 9990x the total bet.",
      "no_extra_multiplier_on_3_bonus_symbols": "When triggered by exactly 3 Bonus symbols, no additional multiplier is stated; the win is the mini-slot's own 5-999x result.",
      "return_to_base_game": "After the Bonus game resolves, play returns to the main 5x3 reels; the triggering Bonus symbols remain highlighted and the Total win field shows the final amount (bonus_5.png).",
      "purchase_option": "See technical_summary.bonus_buy.",
      "source": "paytable_p6-p13 (illustrated step-by-step: 'X3' and 'X10' multiplier graphics with 4 and 5 Bonus symbols respectively), rules_p6.png ('Bonus game.' paragraph), and live gameplay capture (bonus_0.png through bonus_5.png)."
    },
    "free_spins": "Not present in this game. features_present.free_spins = false in the capture manifest; no free-spins screen, trigger, or rules text was found anywhere in the 24 paytable/rules pages."
  },

  "screens": {
    "logo": {
      "type": "logo",
      "content": "Wordmark crop taken from the preview screen: 'WILD CASH' in bevelled orange-yellow letters with a red outline, 'DICE' in white letters with a dark teal outline, with small white dice (black pips) tucked around and behind the letters.",
      "background": "Dark purple-to-black gradient fading at the edges of the crop."
    },
    "preview": {
      "type": "preview",
      "content": "Loading/splash screen shown before entering the game. Top-left: a yellow square 'B' badge (BGaming provider mark). Top-right: a speaker/volume icon and a live clock readout (session time, not a game value - changes across screenshots, e.g. '11:55'). Centre: the 'WILD CASH DICE' logo. Below it, bold orange-outlined text 'MAX 3 AND MORE BONUS SYMBOLS TRIGGER THE BONUS GAME.' Beneath that, two labelled callouts '4 BONUS -> x3' and '5 BONUS -> x10' over 'YOUR WINNINGS IN THE BONUS GAME', with 'BONUS GAME MULTIPLIES YOUR BET FROM 5 TO 999' printed below. Either side of centre are two mirrored decorative panels showing the dice reels with three 'BONUS 999' medallions highlighted (illustrating a 3-of-a-kind Bonus trigger). Centre-bottom: a large 3-reel gold slot-machine graphic showing '999' (the Bonus mini-game mascot), flanked by two curved gold arrows pointing down into it. Below that: 'MAX WIN 10490x' in bold orange text, and a rounded lavender/purple 'CLICK TO START' button.",
      "color_blind_notes": "All key numbers (multipliers, max win) are printed as large white/orange high-contrast text, legible without colour discrimination."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5 reels x 3 rows of dice symbols, centred in a maroon arcade-cabinet frame ringed with small white marquee bulbs.",
      "title_banner": "Top-centre: the 'WILD CASH DICE' logo sitting on top of the cabinet frame.",
      "top_bar": "Top-left: yellow 'B' provider badge. Top-right: speaker icon + live session clock. Far right edge: small decorative vertical white text 'WILD CASH DICE' running top-to-bottom (purely decorative, repeats on most screens).",
      "left_of_reels": "A gold pull-lever with a red ball knob and, beneath it, a gold banner reading 'BUY BONUS' (dark purple bold text) and the current purchase price in blue (e.g. '20.00') followed by purple 'FUN' - this is the Buy Bonus button.",
      "right_of_reels": "A vertical yellow ribbon banner with blue lettering reading '10 LINES' (top to bottom).",
      "background": "Deep purple/near-black starfield behind the cabinet; stacks of green/pink-banded cash bundles and scattered gold coins along the bottom edge of the screen.",
      "bottom_bar": {
        "far_left": "A round white-outline 'i' (information) button and, just to its right, a round white gear (settings) icon.",
        "balance_and_bet": "Centre-left, white/light-grey text: 'Balance 1,000.00 FUN' above 'Total bet 0.20 FUN', with small triangular up/down arrows immediately to the right of the bet amount to step it up or down.",
        "win_readout": "During/after a win, a 'Total win:' label and amount appear centred in the bar (e.g. 'Total win: 0.30 FUN'), together with a 'Line N pays' caption above the win banner shown over the reels.",
        "right_controls": "A round 'A' (autoplay/autospin settings) button and, to its right, a larger round SPIN button (two white curved arrows forming a circle)."
      },
      "color_blind_notes": "Controls are white glyphs on dark circles (shape/icon based, not colour-coded). The 8 paying dice/symbol tiles are each a different colour AND have a different pip count/icon (7 numeral, star shape, 1-6 pips), so colour-blind players can still identify them by shape/count."
    },
    "paytable": {
      "type": "paytable",
      "pages": "1-13 of the scrollable info-panel 'Payments' section (opened via the round 'i' button; the section is reached by default when the info panel opens, and is one of 3 rail icons - Payments/money-bag, round history/clock, Help-Rules/question-mark - down the left edge of the modal).",
      "content_p1_p3": "Grid of symbols with 3/4/5-of-a-kind payouts in FUN at the panel's own reference bet of 0.20 FUN Total bet (see 'symbols' section for full values): Bonus (no payout, feature only), 7, Star, Blue-6-pip, Pink-5-pip, Red-4-pip, Orange-3-pip, Green-2-pip, White-1-pip.",
      "content_p4_p13": "A 'Features' section headed 'Bonus symbol' that illustrates the Bonus game step by step with reel graphics: 3 Bonus symbols triggering entry into the mini-slot machine; 4 Bonus symbols triggering entry plus an 'X3' multiplier graphic; 5 Bonus symbols triggering entry plus an 'X10' multiplier graphic; and finally the mini 3-reel 'Wild Cash Dice' machine itself with its 'CLICK TO SPIN' button, which continues directly (same continuous scroll, verified with a duplicate frame) into the rules section's 'About the game' heading.",
      "navigation": "No 'Page N/M' indicator is shown; the panel is a continuous vertical scroll with a thin scrollbar track on the right edge of the modal, and a white 'X' close button at the top-right of the modal.",
      "color_blind_notes": "Every paying symbol is distinguishable by shape/icon and pip-count in addition to colour (e.g. the four dice that share identical payouts - pink/red/orange/green - are still tellable apart by pip count 5/4/3/2, not colour alone)."
    },
    "rules": {
      "type": "rules",
      "pages": "Part of the same continuous scroll as the paytable (no separate 'Page N/M' indicator observed); reached by scrolling past the paytable's Features illustrations, or directly via the question-mark ('Help/Rules') icon on the info-panel's left rail.",
      "about_the_game": "Found in an additional unlisted capture (_burst/rules1.png), heading 'About the game': 'In this 5x3 bright slot the reels consist of dice cubes of different colours. The main feature of the slot is the Bonus game, where 3 numbers in a pop-up spin and reveal from left to right forming a random multiplier in a range of x5-999, which is applied to the player's bet. In case the Bonus game is triggered by 4 Bonus symbols, an additional x3 multiplier is applied to the player's winning. If it is triggered by 5 Bonus symbols, an additional x10 multiplier is applied.'",
      "how_to_play": "rules_p2.png/_burst/rules1.png: 'The game features win lines. Choose the bet size using the buttons in the Total bet field. Higher bets will increase a total win. The bet value chosen is displayed in the corresponding field. To start the reels spinning, click the Spin button.'",
      "autospins": "rules_p2.png-rules_p5.png: full description of the Autospins settings panel (see technical_summary.autoplay for the extracted rules).",
      "features_section": "rules_p5.png/rules_p6.png, headed 'Features': 'Bonus game.' paragraph (trigger + x3/x10 multipliers + '9990x' cap) and 'Buy Bonus.' paragraph ('There is a possibility to buy a Bonus Game at the price pictured on the button. The next spin after the purchase makes 3, 4 or 5 Bonus symbols appear on the reels.').",
      "spin_results": "rules_p6.png-rules_p8.png, headed 'Spin Results': bullet list - all symbols pay left to right on consecutive reels of an active payline; coinciding wins on several active paylines are added; payouts are made according to the paytable; payline wins are multiplied by the bet per line value, except for Bonus symbols (see technical_summary.payout_basis for the measured basis, which the project's cross-provider notes flag this exact boilerplate phrase as sometimes not matching the real basis - here it was independently verified against a real win); only the highest win is paid on each active payline; when the Bonus Game is active the multiplier is applied to the player's winning; 'The maximum winning amount in the game is 10490x (due to mathematical constraints). The maximum winning amount in the bonus game is 9990x. The maximum winning amount in the main game is 500x.'",
      "settings_section": "rules_p7.png-rules_p8.png, headed 'Settings': quick spin (reel speed increase, may be license-gated), spacebar to spin, plus volume/music/sound-FX toggles.",
      "return_to_player_section": "rules_p9.png-rules_p11.png, headed 'Return to Player.': RTP figures (see technical_summary).",
      "rng_section": "headed 'RNG': certified RNG statement.",
      "additional_information_section": "headed 'Additional information': malfunction/24h-termination/collect rules and the rules version line (see technical_summary)."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "panel_style": "Centred dark charcoal rounded-rectangle panel over the dimmed reels; a white 'X' closes it at the top-right of the panel header.",
      "options": "Two checkboxes at the top: 'Quick spin' (unchecked in the captured frame) and 'Spacebar to spin' (checked, white checkmark). Below an 'Audio' heading: a 'Volume' slider (horizontal grey track, filled portion plus a round handle, shown near maximum) and two further checkboxes, 'Music' and 'Sound FX' (both checked in the captured frame).",
      "color_blind_notes": "Checkbox state is shown by a checkmark glyph (shape), not colour alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings",
      "mode_toggle": "A dropdown in the top-right of the panel switches between 'Basic' and 'Advanced' views (captured both: autoplay.png shows 'Advanced', autoplay_1.png shows 'Basic').",
      "basic_view_content": "'Stop autospin' heading with 5 unchecked checkboxes: 'On any win'; 'If bonus game is won'; 'If single win exceeds' (with an empty numeric field to its right); 'If cash balance increases by' (empty field); 'If cash balance decreases by' (empty field). Below that: 'Enable quick spin' checkbox (unchecked) and a 'Numbers of rounds' grid of 9 selectable rectangular buttons: 10, 25, 50, 100, 250 (first row) and 500, 750, 1000, an infinity symbol (second row).",
      "advanced_view_content": "Same 'Enable quick spin' checkbox and the same 9-button 'Numbers of rounds' grid, without the Stop-autospin checkbox list visible in the captured frame (the Advanced/Basic distinction most likely governs whether the stop-condition list is shown, per rules text: 'In the Autospins settings you can adjust the following... Stop of Autospins').",
      "color_blind_notes": "Checkbox state shown by checkmark glyph; round-count buttons are distinguished by their printed numbers, not colour."
    },
    "bonus_purchase_dialog": {
      "type": "bonus",
      "content": "A purple slot-machine-styled dialog. White screen area at top reads 'BUY BONUS' (dark purple bold) and the price '20.00 FUN' (orange). Below, a console shows 'BET' labels with red oval decrease/increase arrow buttons flanking a black pill displaying the current Total bet ('0.20 FUN'). At the bottom, a lavender 'CANCEL' button (left) and a gold 'BUY' button (right).",
      "captured_state": "Dialog fully rendered and readable; purchase itself could not be completed in this capture session (see 'known_capture_limitations')."
    },
    "bonus_gameplay": {
      "type": "bonus",
      "entry": "bonus_1.png: the main reels dim and a 3-reel mini slot machine appears centre-screen with three empty reels showing large gold down-arrows and a 'CLICK TO SPIN' button.",
      "spin": "bonus_2.png: the three mini-reels are shown mid-spin (blurred digit columns).",
      "result": "bonus_3.png: the three reels stop on digits '0', '2', '6' read left to right, forming the number 026 = a x26 multiplier of the total bet.",
      "win_presentation": "bonus_4.png: a red star-burst 'TOTAL WIN' graphic with a gold ribbon reading '5.20 FUN' and '26x BET' underneath (0.20 FUN bet x 26 = 5.20 FUN, confirmed).",
      "return_to_reels": "bonus_5.png: back on the main 5x3 grid, the 3 triggering Bonus symbols (on reels 1, 2 and 4, middle row) are shown highlighted/glowing; the bottom bar shows 'Total win: 5.20 FUN' and the balance updated from 986.60 to 991.80 FUN."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A base-game line win: three matching pink/5-pip dice on reels 1-3 (middle row) with a red connecting line through them and a yellow '0.30' amount tag overlaid on the win line. Bottom bar reads 'Line 1 pays' and 'Total win: 0.30 FUN' at a 'Total bet 0.20 FUN'.",
      "color_blind_notes": "The winning line is marked by a bold red connector line through the matched symbols AND a numeric overlay tag, not by colour alone."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Stable control layout: info (i) and settings (gear) sit together at the bottom-left; bet controls and balance sit centre-left; autoplay (A) and spin sit together at bottom-right. The info panel is organised into three fixed sections reachable via a left-hand icon rail (Payments/paytable, round history, Help/Rules), each scrolling independently as one continuous document rather than a paginated booklet.",
    "motor": "Large round targets for Spin, Autoplay, Info and Settings. Spacebar is a keyboard alternative to clicking Spin (toggle in Settings, default on). Autoplay with configurable stop-conditions and round counts up to 1000 or infinite reduces the number of manual actions needed.",
    "color_blind": "Every paying symbol carries a non-colour cue in addition to its colour: the '7' numeral, the star shape, and pip counts 1 through 6 on the six dice symbols. The four dice that share identical payout values (pink/red/orange/green, all 0.30/1.00/2.40 FUN) remain distinguishable by pip count alone. Checkbox/toggle state is shown by a checkmark glyph, not colour. The winning payline in win_screen.png is marked by a connector line plus a numeric win-amount tag, not colour alone.",
    "deaf_hard_of_hearing": "No audio-only information was observed; Music and Sound FX are decorative and independently toggle-able in Settings. Game state (balance, bet, wins, Bonus-game results, multipliers) is always shown as on-screen text/numbers."
  },

  "known_capture_limitations": {
    "buy_bonus_purchase_not_completed": "The Buy Bonus dialog (bonus_0.png) renders correctly and its price is documented (20.00 FUN = 100x a 0.20 FUN bet), but clicking its 'BUY' button did not deduct funds in this capture session across 8 attempts (multiple click coordinates, direct JS PointerEvent/MouseEvent dispatch, Enter key, and a fresh page reload) - balance never changed. Diagnosis pointed to headless-browser rendering throttling (~3 frames/second observed instead of 60) rather than a game defect; this matches a known class of issue with animation-gated UI in headless Chromium. The Bonus feature itself is nonetheless fully documented from a natural in-game trigger (see 'bonus_gameplay' and 'features.bonus_game'), so there is no gap in the feature's mechanical documentation - only the purchase-button interaction itself is unverified in this session.",
    "no_dedicated_line_diagram_screen": "The info panel's Payments/paytable section does not appear to include a separate 'Lines' page with numbered payline diagrams (unlike some other titles from this provider); only the '10 LINES' banner on the reels and the single observed Line 1 (middle row) from win_screen.png document the payline layout. The other 9 line shapes were not observed."
  },

  "unreadable_or_uncertain": [
    "Volatility rating: not printed anywhere in the captured screens (splash, paytable, rules, settings, autoplay) - to be sourced from the web, per this provider's established pattern of never printing volatility in-game.",
    "Studio/sub-studio: only the BGaming 'B' badge is shown; no separate sub-studio credit was found, so 'studio' is left unset rather than assumed equal to the provider.",
    "The remaining 9 payline shapes/positions beyond Line 1 (middle row, reels 1-3): not shown on any captured screen.",
    "Whether the Bonus game's 3-symbol trigger (no extra multiplier) can itself land the mini-slot's own maximum of x999, or whether some other cap applies - the rules text states the x999 cap explicitly only in the context of the 4-symbol (x3) case ('the maximum amount of which is x999 of the bet'); the exact combined caps for 3-symbol and 4-symbol triggers (2997x for 4-symbol, by simple arithmetic 999x3) are derived, not printed as standalone figures, and are noted here rather than stated as confirmed printed values."
  ]
}

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