Wild Cash

Demo, RTP 96.23%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 12 hours ago Verified · 08 Aug 2026
RTP 96.23%
Volatility Very High
Max win ×1059
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

41 screenshots · 9 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/wild-cash-b10/

1,000 free requests / month · sign-up required

147 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 08 Aug 2026 View capture log

Per-screen breakdown

41 demo screens
41 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Aug '25: 410 410 Aug Sep '25: 480 480 Sep Oct '25: 390 390 Oct Nov '25: 430 430 Nov Dec '25: 380 380 Dec Jan '26: 470 470 Jan Feb '26: 460 460 Feb Mar '26: 470 470 Mar Apr '26: 440 440 Apr May '26: 340 340 May Jun '26: 370 370 Jun Jul '26: 40 40 Jul
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25
🇵🇭Philippines 10 10 10 10 10
🇮🇳India 20 20 20 20 20 20 20 20
🇵🇰Pakistan 20 20 20 20 20 20
🇿🇦South Africa 10 10 10 10 10 10 10 10 10 10 10
🇦🇷Argentina 10 10 10 10 10 10 10 10
🇮🇩Indonesia 10 10 10 10 10 10 10 10
🇮🇪Ireland 10 10 10 10 10 10 10 10
🇧🇬Bulgaria 10 10 10 10 10 10 10
🇵🇱Poland 10 10 10 10 10 10 10
🇳🇴Norway 10 10 10 10 10 10
🇨🇾Cyprus 10 10 10 10 10
🇫🇷France 10 10 10 10 10
🇷🇴Romania 10 10 10 10 10
🇧🇾Belarus 10 10 10 10
🇭🇷Croatia 10 10 10 10
🇱🇹Lithuania 10 10 10 10
🇲🇽Mexico 10 10 10 10
🇺🇸United States 20 20
🇨🇱Chile 10 10 10
🇨🇿Czech Republic 10 10 10
🇭🇺Hungary 10 10 10
🇪🇸Spain 10 10 10
🇸🇻El Salvador 10 10
🇱🇻Latvia 10 10
🇱🇺Luxembourg 20
🇵🇹Portugal 10 10
🇸🇰Slovakia 10 10
🇻🇳Vietnam 10 10
🇸🇮Slovenia 10 10
🇸🇪Sweden 10 10
🇹🇳Tunisia 10 10
🇨🇴Colombia 10
🇪🇪Estonia 10
🇯🇵Japan 10
🇯🇴Jordan 10
🇸🇦Saudi Arabia 10
🇦🇪United Arab Emirates 10
🇪🇬Egypt 10
🇳🇱Netherlands 10 10 10 10 10 10 10 40 10 10 10
🇩🇪Germany 10 10 10 10 10 10 10 10 20 10 10
🇬🇧United Kingdom 10 10 10 10 10 10 10 10 10 20 10
🇮🇹Italy 10 10 10 10 10 10 10 10 10 10 10
🇦🇹Austria 10 10 10 10 10 10 10 10 10 10
🇦🇺Australia 10 10 10 10 10 10 10 10 10
🇺🇦Ukraine 10 10 10 10 10 10 10 10 10
🇹🇷Turkey 10 10 10 10 10 10 10 10
🇳🇿New Zealand 10 10 10 10 10 10 10
🇵🇪Peru 10 10 10 10 10 10
🇩🇰Denmark 10 10 10
🇵🇦Panama 10
🇬🇷Greece 20 20 10 30 30 30 40 40 40 30 40
🇨🇦Canada 20 20 20 20 20 20 20 20 20
🇧🇪Belgium 20 20 20 20
🇧🇷Brazil 30 110 110 110 90 90 70 50 50 110 90
🇨🇭Switzerland 30 30 30 30 30 30 60 60 30 60 30
🇫🇮Finland 100 20 20
Full per-country breakdown via the API →

What we extracted from Wild Cash

Everything pulled from Wild Cash into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
41 screens captured
9 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
10 palette colors from frames
6 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 41 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Very High
max_win_x ×1059
layout 3×3
paylines 5 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2022

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.23%
Bonus Buy 95.99%

See how this RTP compares across BGaming’s full range →

Wild Cash series

where this game sits among its own

Its 96.23% is the highest RTP of the 2 games in the family. Its ×1,059 max win is the family floor — Wild Cash Dice goes to ×10,490.

Game Released RTP Max win
Wild Cash Dice Sep 2023 96.10% ×10,490
Wild Cash you are here Apr 2022 96.23% ×1,059
See all 2 games in this series →

Symbols & paytable

9 symbols
9 icons (ZIP)
'Wild Cash' bonus symbol
'Wild Cash' bonus symbol
Bonus

Circular medallion with 'Wild CA$H' wordmark (cyan cursive + gold blocky lettering). NOT a substituting wild -- rules state it does not pay out itself, only triggers the Bonus Game when 3 land on reels 1-2-3 (any row).

Red lucky seven ('7')
Red lucky seven ('7')
High Pay

Bold red '7' with a gold bevelled outline; highest-paying symbol. Only one tier exists (3-of-a-kind) because the grid is only 3 rows tall.

MatchPayoutUnit
3x 60.00 Multiplier
Gold star
Gold star
High Pay

Gold five-point star on its own royal-blue circular badge, the only symbol with a background disc.

MatchPayoutUnit
3x 40.00 Multiplier
Watermelon
Watermelon
Low Pay

Round green-striped watermelon slice with red flesh and dark seeds.

MatchPayoutUnit
3x 8.00 Multiplier
Purple grapes
Purple grapes
Low Pay

Cluster of glossy purple grapes with a green curled tendril and leaf.

MatchPayoutUnit
3x 4.00 Multiplier
Purple plum
Purple plum
Low Pay

Two glossy dark-purple plums with a small green leaf.

MatchPayoutUnit
3x 4.00 Multiplier
Orange
Orange
Low Pay

Round orange fruit with a green leaf and stem.

MatchPayoutUnit
3x 4.00 Multiplier
Yellow lemon
Yellow lemon
Low Pay

Yellow oval lemon with a small green leaf. Live win verified: 3 lemons on Line 3 = 4.00 FUN at 1.00 total bet (4x), matching the printed tier (0.04 FUN at the 0.01 anchor bet).

MatchPayoutUnit
3x 4.00 Multiplier
Red cherries
Red cherries
Low Pay

Pair of glossy red cherries joined at a green stem; lowest-paying symbol.

MatchPayoutUnit
3x 1.00 Multiplier

Bonus modes

2 modes
Base Game Modifier base
Base Game

3x3 grid, 5 fixed always-active paylines (3 straight rows + 2 diagonals). A win is exactly 3 identical symbols aligned on a payline, paid left to right.

Bonus Mode bonus
Bonus Game

Triggered by 3 'Wild Cash' bonus symbols anywhere on reels 1-2-3 (no row requirement), or purchased (80x total bet, fixed price; per rules 'win lines do not pay' on that forced entry spin). A 3-cell pop-up reveals digits right-to-left forming a random 5x-999x total-bet multiplier, paid instantly. Natural and bought reveals are mechanically identical; the bought popup adds a decorative light-bulb string only.

Bonus buy

1 option
Option Price (cost × bet) Effect
Bonus Game headline ×80.00

Colour system

extracted from frames · HEX
Export palette
#0C0F1F base dominant 1 base
#1A2652 base dominant 2 base
#F3EEE1 base dominant 3 base
#DCD1AA base dominant 4 base
#2A5A9D base dominant 5 base
#A59568 base dominant 6 base
#0B0C0F bonus dominant 1 bonus
#F5EFDE bonus dominant 2 bonus
#DFD5AA bonus dominant 3 bonus
#665312 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • A payline win is marked by a green connector line AND a numeric win pill AND a text message ('Line 3 pays') -- three redundant non-color cues; the 5 payline diagrams in the paytable use green-filled vs grey-outlined numbered cells, so position/label carry the meaning.
  • Checkbox state (Settings/Autoplay) is shown by a white checkmark glyph, not color; the buy-bonus dialog's red CANCEL / green BUY buttons also each carry distinct text.
Screen Reader
  • Control positions are stable across all screens (info+settings far left with balance beneath, bet field+chevrons centre-left, autoplay+spin far right); the info booklet is one scrollable overlay split into 3 sections (paytable/history/rules) behind 3 icons.
Motor Accessibility
  • Only two persistent large click targets exist in the base game (SPIN icon, bet chevrons); Autoplay materially reduces clicks needed; Spacebar can trigger Spin without the mouse; no drag/hold gestures were observed.
Hearing Accessibility
  • No information is conveyed by sound alone; all state changes (wins, bonus multiplier reveal, balance updates) are shown as on-screen text/numerals; Music/Sound FX/quick-spin are purely decorative Settings toggles.
Low Vision
  • During the bonus reveal, the still-spinning cell is highlighted with a light-blue glow box versus the static settled cells -- legible without color discrimination since it is paired with the digit itself.

Media & assets

4 files · 4 types
41 PNG (ZIP)
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, paytable (12 pages incl. 5 payline diagrams), rules (10 pages), settings, autoplay basic & advanced, bet min/max limits, base game win (Line 3 lemons), natural bonus trigger sequence (entry->reveal->win->result), bonus buy sequence (dialog->trigger->reveal->MEGA WIN) -- all opened and cross-checked.
Volatility is not stated anywhere in the captured screens (no badge, icon, or sentence) -- left blank rather than guessed.
Whether the rules-text 'if bonus game is won' Autospin stop-condition is a separate checkbox from 'On any win' in the Advanced panel is unclear -- only 4 checkboxes are visible in the captured frame though rules list 5 conditions.
Exact win-tier threshold between 'TOTAL WIN' and 'MEGA WIN' popups is not stated in the rules; only two data points were captured (77x->TOTAL WIN, 160x->MEGA WIN), insufficient to establish the cutoff.
The 'history' section behind the clock icon on the info overlay could not be visually distinguished from the paytable section in the one captured frame; assumed an empty round-history log but not independently confirmed.

Ask AI about Wild Cash

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Wild Cash play? Keep it simple.

3x3 grid, 5 fixed always-active paylines (3 straight rows + 2 diagonals). A win is exactly 3 identical symbols aligned on a payline, paid left to right.

RTP 96.23%Very High volatilitymax win ×1059demo ✓

From the verified capture of 08 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Wild Cash vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 9 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/wild-cash-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/wild-cash-b10/
{
  "game": {
    "name": "Wild Cash",
    "provider": "BGaming",
    "theme": "Classic Vegas fruit-machine / neon nightclub-stage theme built entirely around cash and banknotes. Background is a dark concert-stage scene with blue spotlight beams and lens-flare sparkles. Symbol set is traditional fruit-machine iconography (red lucky-7, gold star, watermelon, grapes, plum, orange, lemon, cherries) plus a single 'Wild Cash' branded bonus/scatter medallion. The provider tagline printed on-screen (rules p1, verbatim): \"New Wild Cash slot for all who like to listen to this crisp sound of new banknotes!\"",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 40 desktop screenshots (1280x800) + pytesseract OCR ground truth + zoomed/pixel-bound-detected crops of the paytable icons and the 5 payline diagrams.",
    "method_notes": "All symbol payouts and the 5 payline diagrams were read directly off zoomed paytable crops (paytable_p2/p3/p12). Icon bounding boxes for logo_refs were computed by scanning for non-background pixels around each icon center (script _work.py, since removed by clean_slot), not eyeballed. Numbers/percentages are taken verbatim from on-screen text and cross-checked against the rules booklet (rules_p1-p10) and the manifest's TL-verified figures (RTP, bet range, max win, buy price). Items that remained unclear are listed in 'unreadable_or_uncertain'.",
    "language": "English"
  },

  "color_palette": {
    "background": "Dark navy-to-black concert/nightclub stage scene: crossed cyan-blue spotlight beams fan out from bottom-left and bottom-right corners, small white sparkle/bokeh particles scattered throughout, a faint light-blue diagonal stage floor reflection at the very bottom of the screen.",
    "reel_frame": "Warm tan/light-gold rounded-rectangle reel housing (three separate reel panels side by side, each with its own rounded gold-tan border) sitting on the dark stage background.",
    "reel_cells": "Cream/ivory-white cell background inside each reel panel. The star symbol sits on its own circular royal-blue disc/badge; all other symbols (7, watermelon, grapes, plum, orange, lemon, cherries) are rendered directly on the cream background with no additional badge.",
    "logo_wordmark": "'Wild' in light cyan/sky-blue cursive script with a white glossy highlight; 'CA$H' in bold gold-yellow blocky letters with a green dollar sign replacing the 'S'; a red-and-blue motion-swoosh oval frames the whole wordmark with a thin gold outline ring.",
    "buy_bonus_button": "Bronze/gold vertical-gradient rounded rectangle with a darker brown border and drop shadow; white bold text 'BUY BONUS' and the price in white below; a smaller darker-green 'BUY' sub-button with a thin gold border sits at the bottom of the plaque.",
    "5_lines_badge": "Tan/gold vertical ribbon-shaped plaque on the right edge of the reel housing with the letters '5 L I N E S' stacked one per line in dark brown text.",
    "bonus_popup_natural": "Plain bright gold-yellow glow outline around the 3-cell popup window; cream-white number tiles with red/orange 3-D numerals; green pill-shaped 'CLICK TO SPIN' button with a gold border and white bold text.",
    "bonus_popup_bought": "Same gold glow outline as the natural popup PLUS a string of small warm-white sparkling light bulbs running along the border (extra decorative touch that appears only after buying the bonus) and gold arrow-head number reveal cells (vs. plain red numerals in the natural version); accompanied by an orange/tan 'BONUS ACTIVE' plaque at bottom-left (replacing the 'BUY BONUS' plaque) showing the amount paid.",
    "win_popup_total_win": "Circular radial burst, red at the rim fading to orange/yellow at the center, with a thin white-and-cyan ring outline; bold white 'TOTAL WIN' heading, large white amount text, and smaller white '<N>x Bet' subtext.",
    "win_popup_mega_win": "Same red/orange radial burst circle, with a green dollar sign flanked by two smaller gold/yellow dollar signs at the top of the circle; gold coins with dollar-sign faces fly in from the bottom corners of the screen; text 'MEGA WIN', the amount, and '<N>x Bet' in white/yellow.",
    "settings_panel": "Near-black charcoal rounded-rectangle panel with a thin dark border; white heading and body text; unchecked checkboxes are plain dark empty squares with a thin light outline, checked checkboxes show a white checkmark on a dark square; the volume slider is a thin grey horizontal track with a round light-grey/white handle.",
    "autoplay_panel": "Same charcoal panel style as Settings; round-cornered grey number buttons ('10' '25' '50' '100' '250' '500' '750' '1000') plus an infinity-symbol button for unlimited spins.",
    "bottom_bar": "Near-black semi-transparent horizontal bar along the bottom edge; light-grey/white labels and numbers ('Balance', 'Total bet', the center tagline); white glyph icons (info 'i' in a white circle, grey cog/gear, up/down bet chevrons, circular-arrow 'A' autoplay icon, circular double-arrow SPIN icon).",
    "provider_badge": "Small gold-yellow square with a black bold 'B' letter, fixed at the top-left corner of every screen (BGaming demo-lobby badge).",
    "colorblind_note": "The green 'Line 3 pays' connector and green win-amount pill in base_game_win.png are the only game-state colour cues that rely on green alone; they are always accompanied by the animated symbols and printed win text, so colour is never the sole channel of information."
  },

  "reel_and_line_layout": {
    "grid": "3 reels x 3 rows (3x3), fixed grid, no scatter-pays / no ways-to-win mechanic.",
    "lines": "5 fixed paylines, all always active (no line-selection control was observed anywhere in the UI or rules).",
    "win_condition": "Exactly three identical symbols aligned on one of the 5 paylines (rules p11, verbatim: \"To form a winning combination, three identical symbols must be aligned on a winning payline\"). Because the grid is only 3 rows tall, every symbol therefore has a single payout tier (3-of-a-kind only) - there is no 4- or 5-of-a-kind tier for any symbol.",
    "payline_diagrams_source": "paytable_p12.png, bottom of the paytable booklet, each line shown as a 3x3 grid of grey cells with the winning cells highlighted green; read at 2x zoom (script zoom.py) for pixel-level confirmation.",
    "lines_detail": [
      {"line": 1, "path": "Straight top row: reel1-top, reel2-top, reel3-top."},
      {"line": 2, "path": "Straight middle row: reel1-middle, reel2-middle, reel3-middle."},
      {"line": 3, "path": "Straight bottom row: reel1-bottom, reel2-bottom, reel3-bottom. Confirmed by an actual gameplay win (base_game_win.png): three lemons on the bottom row, UI label 'Line 3 pays', win 4.00 FUN at 1.00 FUN total bet = 4x bet, matching the lemon's printed paytable value of 0.04 FUN at the 0.01 FUN anchor bet (0.04/0.01 = 4x)."},
      {"line": 4, "path": "Descending diagonal ('\\'-shape): reel1-top, reel2-middle, reel3-bottom."},
      {"line": 5, "path": "Ascending diagonal ('/'-shape): reel1-bottom, reel2-middle, reel3-top."}
    ]
  },

  "symbols": {
    "note": "All payout values read from paytable_p2.png / paytable_p3.png at the printed anchor bet of 0.01 FUN (manifest field paytable_bet_anchor). Multiplier-of-total-bet = printed value / 0.01. Every paying symbol has ONE payout tier (3-of-a-kind), because the reel grid is only 3 rows tall.",
    "paying_symbols_high_to_low": [
      {"name": "Red lucky seven ('7')", "appearance": "Bold red '7' numeral with a thick gold/orange bevelled outline and a glossy highlight, on the plain cream cell background.", "payout_3oak": {"printed": "0.60 FUN", "multiplier_of_bet": "60x"}, "rank": "highest-paying symbol; also the base-game max-win reference (see technical_summary.max_win)"},
      {"name": "Gold star", "appearance": "Five-pointed gold/yellow star with a 3-D bevelled shine, sitting on its own royal-blue circular badge/disc (the only symbol with a distinct background badge).", "payout_3oak": {"printed": "0.40 FUN", "multiplier_of_bet": "40x"}},
      {"name": "Watermelon", "appearance": "Round green-striped watermelon with a curled green stem, a red-fleshed wedge slice with dark seeds cut out of the front, and small water-droplet highlights.", "payout_3oak": {"printed": "0.08 FUN", "multiplier_of_bet": "8x"}},
      {"name": "Purple grapes", "appearance": "Cluster of glossy purple/violet grape spheres with a green curled tendril and a green leaf, water-droplet highlights.", "payout_3oak": {"printed": "0.04 FUN", "multiplier_of_bet": "4x"}},
      {"name": "Purple plum", "appearance": "Two glossy dark-purple plums with a small green leaf, water-droplet highlights.", "payout_3oak": {"printed": "0.04 FUN", "multiplier_of_bet": "4x"}},
      {"name": "Orange", "appearance": "Round orange fruit with a green leaf and stem, water-droplet highlights.", "payout_3oak": {"printed": "0.04 FUN", "multiplier_of_bet": "4x"}},
      {"name": "Yellow lemon", "appearance": "Yellow oval lemon with a small green leaf, water-droplet highlights.", "payout_3oak": {"printed": "0.04 FUN", "multiplier_of_bet": "4x"}},
      {"name": "Red cherries", "appearance": "Pair of glossy red cherries joined at a green stem with a small leaf, water-droplet highlights.", "payout_3oak": {"printed": "0.01 FUN", "multiplier_of_bet": "1x"}, "rank": "lowest-paying symbol"}
    ],
    "bonus_scatter_symbol": {
      "name": "'Wild Cash' bonus symbol",
      "appearance": "Circular medallion showing the same stylised 'Wild CA$H' wordmark used in the game logo (cyan cursive 'Wild', gold blocky 'CA$H' with a green dollar sign) on a small red/blue motion-swoosh disc, outlined with a thin gold ring and a soft cyan/red glow.",
      "role": "Bonus / scatter trigger symbol. IMPORTANT: despite its name, this symbol is NOT a substitute wild - the rules text states verbatim (paytable_p6/p7, rules_p3): \"The bonus symbol itself does not pay out winnings but serves as a trigger for the bonus game.\" No other symbol in this game description or on any screenshot performs a wild-substitution role; there is no separate 'WILD' symbol at all.",
      "distribution": "Each reel contains only one bonus symbol, appearing randomly during gameplay (paytable_p6, verbatim).",
      "trigger": "Three 'Wild Cash' bonus symbols on reels 1-2-3 start the Bonus Game (paytable_p6/rules_p3, verbatim: 'Three \"Wild Cash\" bonus symbols on the 1-2-3 reels start the bonus game').",
      "row_alignment_not_required": "Evidence from both captured triggers shows the three bonus symbols do NOT need to land on the same row / a common payline: in bonus_natural_trigger_result.png the symbols sit on reel1-top, reel2-top and reel3-bottom; in bonus_buy_trigger.png (forced by the buy feature) they sit on reel1-top, reel2-middle and reel3-top. Presence anywhere on reels 1, 2 and 3 is sufficient.",
      "source": "paytable pages 4-9, rules_p3/p4"
    }
  },

  "features": {
    "bonus_game": {
      "trigger": "Natural: 3 'Wild Cash' bonus symbols landing anywhere on reels 1, 2 and 3 of a normal paid spin (does not require a specific row).",
      "entry_popup": "A 3-cell single-line pop-up window appears over the reels with three down-pointing arrow icons and a green 'CLICK TO SPIN' button (bonus_trigger_entry.png / bonus_buy_multiplier_popup.png). Clicking (or pressing anywhere, per convention) starts the reveal.",
      "reveal_mechanic": "The 3 cells spin like a mini 3-reel slot and reveal digits from right to left, one cell settling at a time (right cell first, then middle, then left), forming a random multiplier value (rules_p9/p10, verbatim: 'Numbers spin and reveal from right to left, forming a random multiplier in a range of 5x-999x. The displayed multiplier applies to the player's bet.'). Observed mid-reveal frames show interim states such as a lit blue-highlighted left cell still spinning digits ('9','U') while the right two cells have already settled (e.g. '7 7' visible with an 'X' suffix mark) - the settled cells are static, the still-spinning cell is visually highlighted with a light-blue glow box.",
      "multiplier_range": "5x to 999x of the player's total bet (printed explicitly, rules_p9/p10 and paytable_p9).",
      "payout": "The revealed number, followed by a bold gold 'X', is the multiplier; total win = multiplier x total bet, paid instantly and shown on a 'TOTAL WIN <amount> FUN / <N>x Bet' popup.",
      "buy_bonus": {
        "availability": "Purchasable at any time via the 'BUY BONUS' plaque on the left side of the reels.",
        "price": "80x the current total bet (rules_p4/p10, verbatim: 'The player can buy the Bonus Game. The purchase price is x80 of the bet.'). Verified at both bet extremes: 0.80 FUN at 0.01 FUN bet, and 4,000.00 FUN at 50.00 FUN bet - both exactly 80x.",
        "confirmation_dialog": "'BUY BONUS GAME' modal shows the price ('80.00 FUN' in the captured example) with a red 'CANCEL' button (left half) and a green 'BUY' button (right half).",
        "difference_from_natural_trigger": "Buying the bonus force-fills reels 1-2-3 with a guaranteed 'Wild Cash' symbol each (the left-side plaque switches from 'BUY BONUS' to 'BONUS ACTIVE' showing the amount paid) and immediately proceeds into the same reveal pop-up. Per the rules text: 'In the Buy Bonus feature win lines do not pay' - i.e. the forced Wild Cash symbols and any other symbols shown on that entry spin do not additionally pay out as a regular line win; only the bonus multiplier result pays. The reveal mechanic itself (right-to-left digit reveal, 5x-999x range, 'CLICK TO SPIN' button) is IDENTICAL between natural and bought entries; the only observed visual difference is decorative - the bought-bonus popup border has an added string of small sparkling light bulbs that the natural-trigger popup lacks.",
        "captured_example": "Bought at 1.00 FUN total bet for 80.00 FUN; result multiplier settled at 160x, final popup 'MEGA WIN 160.00 FUN / 160x Bet' with flying gold-coin animation (vs. the plainer 'TOTAL WIN' popup used for the smaller natural-trigger result of 77.00 FUN / 77x Bet - suggesting a 'MEGA WIN' text tier is used for larger multiplier outcomes, though the exact win-tier thresholds for the win-popup wording are not stated anywhere in the rules and are therefore uncertain)."
      },
      "max_win_breakdown": "Printed verbatim (rules_p6/p7): 'The maximum winning amount in the game is x1059. (Due to mathematical constraints, it is impossible to win more than 1059 times the bet. During the bonus game, the maximum win is limited to 999 times the bet. On the base game screen, the maximum possible win is 60 times the bet.)' 999 (bonus cap) + 60 (base game cap) = 1059, matching the splash-screen figure 'MAX WIN 1059x'. The base-game 60x cap equals exactly the 3-of-a-kind payout of the highest symbol (red 7, 60x) - see symbols section.",
      "source_pages": "paytable_p4 through paytable_p10; rules_p3, rules_p4, rules_p6, rules_p7"
    },
    "autospins": {
      "how_to_open": "Round circular-arrow 'A' icon in the bottom bar, to the left of the main SPIN button.",
      "modes": "'Basic' and 'Advanced' - a toggle button at the top-right of the panel switches between them (the button always displays the OTHER mode's name as its label, i.e. while in Basic mode the button reads 'Advanced', and while in Advanced mode it reads 'Basic').",
      "rounds_selector": "Same grid of preset round counts in both modes: 10, 25, 50, 100, 250, 500, 750, 1000, plus an infinity-symbol button for unlimited.",
      "basic_mode_extra_options": "Only an 'Enable quick spin' checkbox (unchecked in the captured frame) alongside the rounds grid.",
      "advanced_mode_extra_options": "A 'Stop autospin' section with four checkbox+field conditions: 'On any win', 'If single win exceeds' (numeric field), 'If cash balance increases by' (numeric field), 'If cash balance decreases by' (numeric field) - all unchecked/empty in the captured frame - plus the same 'Enable quick spin' checkbox and rounds grid.",
      "rules_text_extra_condition": "The rules booklet (rules_p2/p3) additionally documents an 'if bonus game is won' stop condition ('autospin will stop when a bonus game is triggered') that was not visually distinguishable as a separate checkbox from the 'On any win' checkbox in the captured Advanced panel screenshot - flagged in unreadable_or_uncertain.",
      "confirmation": "Rules state a confirmation pop-up appears showing the total amount (rounds x total bet) with 'Confirm' / 'Cancel' buttons; this pop-up itself was not captured as a separate screenshot.",
      "reset_behaviour": "Rules state (verbatim): 'After the Autospins stop, all their adjustments are reset, and the current bet is reset to the default bet.'"
    }
  },

  "technical_summary": {
    "grid": "3x3 (3 reels, 3 rows)",
    "lines": 5,
    "lines_source": "'5 LINES' vertical badge on preview.png and base_game.png; confirmed by the 5 diagrams on paytable_p12.png",
    "rtp_base_percent": 96.23,
    "rtp_buy_bonus_percent": 95.99,
    "rtp_source": "rules_p9.png, verbatim: 'The overall theoretical Return to Player (RTP) is 96.23%. The overall theoretical Return to Player (RTP) in the Buy Bonus 95.99%.'",
    "volatility": "Not stated anywhere in the captured screens (no volatility indicator, badge, or text was found on the splash, paytable, or rules pages) - left uncertain, see unreadable_or_uncertain.",
    "bet_min": "0.01 FUN",
    "bet_max": "50.00 FUN",
    "bet_source": "Measured by clicking the bet +/- chevrons to exhaustion (manifest bet_limits_verified; bet_min.png / bet_max.png), confirmed unchanged after further clicks.",
    "demo_default_bet": "0.01 FUN (base_game.png)",
    "demo_starting_balance": "1,000.00 FUN",
    "currency_note": "'FUN' is the demo-mode play-money label shown after every amount; it is not the real-money currency of the game.",
    "payout_basis": "All symbol paytable values and bonus multipliers are multipliers of the TOTAL bet, not a per-line coin value. Evidence: base_game_win.png shows a real 3-lemon win on Line 3 paying 4.00 FUN at a 1.00 FUN total bet (4x), matching the lemon's printed paytable value of 0.04 FUN at the 0.01 FUN anchor bet (0.04/0.01 = 4x); the bonus win screens explicitly print '77x Bet' and '160x Bet' next to their FUN amounts.",
    "max_win": "1059x total bet (splash screen 'MAX WIN 1059x'; broken down in rules_p6/p7 as up to 60x on the base game screen + up to 999x in the bonus game).",
    "bonus_buy_price": "80x total bet (see features.bonus_game.buy_bonus).",
    "keyboard": "Spacebar can be used to spin instead of clicking the Spin button (Settings panel toggle 'Spacebar to spin', enabled by default in the captured frame; rules_p7/p8).",
    "quick_spin": "A 'Quick spin' toggle exists in Settings and an 'Enable quick spin' checkbox exists in both Autospin panels; rules text notes 'Depending on license requirements, this feature may not be available.' Left OFF for the entire capture session (per manifest anomaly note, to avoid missing an auto-triggered 'Enable QUICK SPIN?' interstitial dialog that otherwise blocks the Spin button).",
    "malfunction_clause": "Printed verbatim (rules_p10, 'Additional information'): 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rule_version": "Game rule version 1.0, dated April 4, 2022. Game Version 1.0.0. (rules_p10, verbatim, 'Additional information' section - this is the only date printed anywhere in the captured screens).",
    "rng_statement": "Printed verbatim (rules_p9/p10): 'The game is based on a certified random number generator. For more information, visit our BGaming site.'"
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Loading/splash screen shown before the game loads, on the same dark stage background as the base game. Top-center: the 'Wild CA$H' logo. Left column: 'BUY BONUS / ACCELERATE YOUR LUCK' heading over a 3x3 reel illustration with a gold 'BUY BONUS GAME' plaque and green 'BUY' sub-button overlaid, a green curved arrow pointing right. Center: 'BONUS' heading over the round Wild Cash medallion icon. Right column: 'BONUS GAME / MULTIPLIES YOUR BET' heading over a 3-cell popup illustration reading '9 9 9 X' with a green curved arrow pointing into it from the left, caption 'TRIGGERS THE BONUS GAME' below. Left edge: '5 LINES' printed vertically. Below: large cyan text 'MAX WIN 1059x'. Bottom-center: a red/pink pill-shaped 'CLICK TO START' button with a gold border. Top-left: the gold 'B' BGaming badge. Top-right: white speaker/volume icon and a live clock readout (session time, e.g. '17:06').",
      "purpose": "Explains the two ways to reach the Bonus Game (natural trigger vs. buy) and the max-win headline before the player clicks through to the base game.",
      "color_blind_notes": "All three explanatory columns use icon illustrations plus text headings (not colour) to distinguish 'buy' (gold plaque + green button) from 'natural trigger' (green arrow + 'TRIGGERS' text) from 'payout' (multiplier digits) - shape and text carry the meaning."
    },

    "base_game": {
      "type": "base_game",
      "overall_layout": "3x3 reel grid centered on screen inside three separate rounded tan/gold reel-panel frames sitting on the dark stage background, with the 'Wild CA$H' logo directly above the reels.",
      "left_side": "Gold/bronze 'BUY BONUS' plaque with the purchase price ('0.80 FUN' at minimum bet) and a green 'BUY' sub-button.",
      "right_side": "Vertical tan '5 LINES' ribbon plaque at the outer edge of the reel housing; the game title 'WILD CASH' also runs vertically along the far-right edge of the screen as a thin watermark.",
      "bottom_bar": {
        "far_left": "White 'i' information-button icon (circle) and a grey cog/gear settings icon, with 'Balance <amount> FUN' printed below them.",
        "bet_field": "'Total bet' label with the current bet value below it; a stacked white up-arrow / grey down-arrow chevron pair immediately to its right to raise/lower the bet.",
        "center_ticker": "Marquee text 'Plunge into the fantasy reality!' centered in the bar (also used to display in-round messages such as 'Line 3 pays').",
        "right_side": "A circular icon showing a curved arrow around the letter 'A' (opens Autospin settings) and, further right, a larger plain circular double-arrow icon (the SPIN button)."
      },
      "top_bar": "Gold 'B' BGaming badge top-left; white speaker/volume icon and live clock (e.g. '17:07') top-right.",
      "color_blind_notes": "All bottom-bar controls are white/grey line-icon glyphs on a dark bar, distinguished by shape and position, not colour; the bet chevrons are distinguished by up/down arrow shape."
    },

    "base_game_win": {
      "type": "base_game",
      "content": "A genuine payline win captured mid-round: three yellow lemons aligned on the bottom row (Line 3). A thin green line is drawn across the bottom row connecting the three winning cells, and a green pill with white text '4.00' sits over the middle-reel winning cell. Bottom bar shows 'Balance 998.00 FUN', 'Total bet 1.00 FUN', center message 'Line 3 pays', and 'Total win: 4.00 FUN' on the right.",
      "arithmetic_check": "4.00 FUN win / 1.00 FUN total bet = 4x, matching the lemon's paytable value (0.04 FUN at the 0.01 FUN anchor bet = 4x) - confirms both the payout basis (multiplier of total bet) and the Line-3-is-the-bottom-row mapping.",
      "color_blind_notes": "The win is marked by a green connector line AND a numeric win-amount pill AND the text message 'Line 3 pays' - three redundant, non-colour-dependent cues."
    },

    "paytable": {
      "type": "paytable",
      "pages": "12 pages total, reached via the 'i' information button; scrolled to exhaustion with scroll_capture.py (manifest confirms scrollbar reached bottom, 3 sections total behind 3 icons on the info-panel left edge: moneybag=paytable, clock=history [visually empty/indistinguishable from paytable on the captured frame], question-mark=rules).",
      "p1": "Top of the panel: large 'Wild Cash' logo repeated, 'Bonus' section heading, and the very top edge of the round Wild Cash medallion icon (scroll position 0).",
      "p2": "Round Wild Cash medallion icon fully visible under the 'Bonus' heading, and the first row of 4 paying symbols with values: red 7 = 0.60 FUN, gold star = 0.40 FUN, watermelon = 0.08 FUN, grapes = 0.04 FUN.",
      "p3": "All 8 paying symbols visible in a 4x2 grid with their values (see 'symbols' section); 'Features' section heading beginning to appear at the bottom.",
      "p4": "Start of the 'Features' section: 'Bonus symbol' sub-heading and the top of a 3-reel illustration showing a Wild Cash medallion overlapping the middle reel's star position.",
      "p5": "Same 3-reel bonus-symbol illustration, fully visible: reel1 shows lemon/star/orange, reel2 shows plum/Wild-Cash-medallion(overlapping star)/cherries, reel3 shows 7/star/watermelon.",
      "p6": "Text block (verbatim): 'The bonus symbol itself does not pay out winnings but serves as a trigger for the bonus game. Each reel contains only one bonus symbol, and it appears randomly during gameplay. Three \"Wild Cash\" bonus symbols on the 1-2-3 reels start the bonus game.' 'Bonus Game' sub-heading begins below.",
      "p7": "'Bonus Game' sub-heading with an illustration of the 3-cell popup reading '1 9 6 X' overlaid in front of the same 3-reel bonus-symbol illustration.",
      "p8": "Close-up of the '1 9 6 X' popup illustration.",
      "p9": "Text block (verbatim): 'When the bonus game is triggered, a pop-up in the form of a 3-reel line appears. Numbers spin and reveal from right to left, forming a random multiplier in a range of 5x-999x. The displayed multiplier applies to the player's bet.'",
      "p10": "Continuation of the same text plus 'Buy bonus' sub-heading and text (verbatim): 'The player can buy the Bonus Game. The purchase price is x80 of the bet.'",
      "p11": "'Lines' sub-heading and text (verbatim): 'All symbol combinations pay from left to right and must appear on selected paylines. To form a winning combination, three identical symbols must be aligned on a winning payline.' Column headers 'Line 1' through 'Line 5' begin to appear.",
      "p12": "Bottom of the panel (scroll-exhausted): the 5 payline diagrams described in 'reel_and_line_layout.lines_detail' above - end of the paytable booklet.",
      "navigation": "A vertical scrollbar thumb is visible at the right edge of the panel throughout; three small circular icons run down the far-left edge of the overlay (paytable/moneybag ~y=641, history/clock ~y=671, rules/question-mark ~y=703) to switch between the panel's 3 sections; an 'X' close button sits at the top-right of the overlay on every page.",
      "color_blind_notes": "The 5 payline diagrams use green-filled cells vs. grey-outlined cells on a numbered/labelled grid ('Line 1'...'Line 5') - position and label carry the meaning, colour is a redundant highlight only."
    },

    "rules": {
      "type": "rules",
      "pages": "10 pages total, reached via the question-mark icon inside the same info overlay used for the paytable; scrolled to exhaustion (manifest: scroll_capture.py, exhausted=true, 3-settle-frame confirmation).",
      "p1": "'About the game' (verbatim: \"New Wild Cash slot for all who like to listen to this crisp sound of new banknotes! Wild Cash is a 3x3 slot that has a multiplier feature, bonus game and big wins. Fantastic graphics, catchy music, pleasant colors, simple and convenient gameplay for everyone - these are the components of a great mood!\") and the start of 'How to play' / 'Autospins'.",
      "p2_p3": "Full 'Autospins' text: how to open the Autospins settings (A) button, the confirmation pop-up, and the 5 'Stop of Autospins' conditions (on any win / if bonus game is won / if single win exceeds / if cash balance increases by / if cash balance decreases by).",
      "p4": "End of Autospins text ('To stop the spins, click the Stop Autospins button. After the Autospins stop, all their adjustments are reset, and the current bet is reset to the default bet.') and start of 'Features': 'Bonus symbol' and 'Bonus game' definitions.",
      "p5_p6": "Full 'Features' text (Bonus symbol / Bonus game / Buy Bonus, including 'In the Buy Bonus feature win lines do not pay.') and start of 'Spin Results': how wins are formed, paid, and summed.",
      "p7": "End of 'Spin Results', including the verbatim max-win breakdown ('The maximum winning amount in the game is x1059...') and start of 'Settings'.",
      "p8_p9": "Full 'Settings' text (Quick spin, Spacebar to spin, volume/music/SFX toggles) and 'Return to Player' (RTP 96.23% base / 95.99% Buy Bonus, verbatim).",
      "p10": "'RNG' statement and 'Additional information' (malfunction clause, 24-hour unfinished-round termination, rule version 1.0 dated April 4, 2022, Game Version 1.0.0).",
      "navigation": "Same info overlay/scrollbar/3-icon navigation as the paytable; 'X' close top-right.",
      "color_blind_notes": "Body text is plain light-grey/white on the dark charcoal panel with gold section headings - high contrast, no colour-only information."
    },

    "settings": {
      "type": "settings",
      "title": "Settings",
      "panel_style": "Small dark charcoal rounded-rectangle modal centered over the dimmed reels; 'X' close icon at the top-right of the panel header.",
      "options": "'Quick spin' checkbox (unchecked/greyed in the captured frame) and 'Spacebar to spin' checkbox (checked, white checkmark) at the top; 'Audio' sub-heading below with a 'Volume' slider (handle near the right/high end in the captured frame) and 'Music' / 'Sound FX' checkboxes (both checked).",
      "color_blind_notes": "Checkbox state is shown by presence/absence of a white checkmark glyph (shape), not colour."
    },

    "autoplay_basic": {
      "type": "autoplay",
      "title": "Autospin settings (Basic mode)",
      "layout": "Dark charcoal panel anchored to the bottom-right, overlapping the reels; toggle button top-right reads 'Advanced' (click to switch modes).",
      "options": "'Enable quick spin' checkbox (unchecked) and 'Numbers of rounds' heading over an 8-button grid: 10, 25, 50, 100, 250, 500, 750, 1000, plus an infinity-symbol button for unlimited spins.",
      "color_blind_notes": "Selected/unselected round-count buttons would be distinguished by a filled vs. outlined button state (no selection was active in the captured frame, so this state was not directly observed)."
    },

    "autoplay_advanced": {
      "type": "autoplay",
      "title": "Autospin settings (Advanced mode)",
      "layout": "Same panel position as Basic mode; toggle button top-right reads 'Basic' (click to switch back).",
      "options": "'Stop autospin' heading over 4 checkbox rows: 'On any win' (checkbox only), 'If single win exceeds' (checkbox + numeric input field), 'If cash balance increases by' (checkbox + numeric input field), 'If cash balance decreases by' (checkbox + numeric input field) - all unchecked/empty in the captured frame; below that, the same 'Enable quick spin' checkbox and 'Numbers of rounds' button grid as Basic mode.",
      "color_blind_notes": "Numeric input fields are plain dark rectangles with no fill colour until a value is typed; unchecked boxes are empty outlined squares."
    },

    "bet_limits": {
      "bet_max": {
        "type": "info",
        "content": "Reels frozen (no spin) with 'Total bet 50.00 FUN' and 'BUY BONUS 4,000.00 FUN' in the bottom bar / left plaque; the bet-increase (up) chevron is measured as reaching a disabled/greyed-out state at this value (per manifest bet_limits_verified method).",
        "arithmetic_check": "4,000.00 / 50.00 = 80x, matching the documented Buy Bonus price."
      },
      "bet_min": {
        "type": "info",
        "content": "'Total bet 0.01 FUN' and 'BUY BONUS 0.80 FUN' in the bottom bar / left plaque.",
        "arithmetic_check": "0.80 / 0.01 = 80x, matching the documented Buy Bonus price."
      }
    },

    "bonus_natural_trigger": {
      "sequence": [
        {"file": "bonus_trigger_entry.png", "type": "bonus", "content": "Entry pop-up immediately after 3 Wild Cash symbols landed (reel1-top, reel2-top, reel3-bottom, per the dimmed background visible behind the popup). 3-cell window with three grey down-arrow icons and a green 'CLICK TO SPIN' pill button, plain gold glow border (no light-bulb decoration)."},
        {"file": "bonus_multiplier_result.png", "type": "bonus", "content": "Reveal in progress: right cell shows '7' (settled), middle cell shows '7' (settled), left cell is highlighted with a light-blue glow box and shows a digit mid-transition (partially rendered 'U'/'9'); a gold 'X' suffix sits to the right of the 3 cells."},
        {"file": "bonus_multiplier_final.png", "type": "bonus", "content": "Left cell nearly settled (blank/white transition), middle and right cells both show '7' with a small red superscript '3' near the right '7' (likely a residual digit-transition artifact), gold 'X' suffix visible - one frame before the final settle."},
        {"file": "bonus_win_screen.png", "type": "win_screen", "content": "Red/orange radial-burst 'TOTAL WIN' popup: 'TOTAL WIN 77.00 FUN' and '77x Bet' in white text, over the dimmed reels which now show the Wild Cash medallion on reel1-top and reel3-bottom (matching the trigger frame). Bottom bar: 'Balance 991.00 FUN', 'Total bet 1.00 FUN'."},
        {"file": "bonus_natural_trigger_result.png", "type": "bonus", "content": "Return to the base game after the bonus resolves: reel1-top and reel2-top both show the Wild Cash medallion, reel3 shows plain fruit symbols; bottom bar shows 'Balance 1,067.99 FUN', 'Total bet 1.00 FUN', 'Total win: 77.00 FUN' still displayed."}
      ]
    },

    "bonus_buy_sequence": {
      "sequence": [
        {"file": "bonus_buy_dialog.png", "type": "bonus", "content": "Confirmation modal: 'BUY BONUS GAME' heading, '80.00 FUN' price, red 'CANCEL' button (left half) and green 'BUY' button (right half) side by side."},
        {"file": "bonus_buy_trigger.png", "type": "bonus", "content": "Reels immediately after purchase: reel1-top and reel3-top both show the Wild Cash medallion, reel2-middle also shows the Wild Cash medallion (three different rows). Left plaque now reads 'BONUS ACTIVE 80.00 FUN' (replacing the 'BUY BONUS' plaque)."},
        {"file": "bonus_buy_multiplier_popup.png", "type": "bonus", "content": "Same 3-cell 'CLICK TO SPIN' entry popup as the natural trigger, but with an added string of small sparkling light bulbs along the gold glow border (the only visual difference from the natural-trigger popup)."},
        {"file": "bonus_buy_multiplier_result.png", "type": "bonus", "content": "Reveal in progress: left cell highlighted blue mid-transition showing a partially-rendered red '7', middle cell settled at '6', right cell settled at '0', gold 'X' suffix - reads '7 6 0 X' at this instant (first digit still changing before settling to the final '1')."},
        {"file": "bonus_buy_win_final.png", "type": "win_screen", "content": "Red/orange radial-burst 'MEGA WIN' popup with a green dollar sign flanked by two gold dollar signs at the top of the circle and gold coins flying in from the bottom corners: 'MEGA WIN 160.00 FUN' and '160x Bet' in white/yellow text. Left plaque still shows 'BONUS ACTIVE 80.00 FUN'. Bottom bar: 'Balance 988.00 FUN', 'Total bet 1.00 FUN'."}
      ]
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across all screens: info 'i' + settings cog at the far bottom-left with the balance readout beneath them; bet field and its up/down chevrons centre-left; autoplay 'A' icon and the circular SPIN icon at the far bottom-right. The info booklet (paytable+rules+history) is a single scrollable overlay reached from the 'i' button, itself split into 3 sections behind 3 small icons on its left edge.",
    "motor": "Only two persistent large click targets exist in the base game: the SPIN icon and the bet chevrons; Autoplay materially reduces the number of clicks needed for repeated play. Spacebar can trigger a spin without using the mouse (enabled by default). No drag/hold gestures were observed anywhere in the UI.",
    "color_blind": "Nearly all state is conveyed through text, numerals, and icon shape rather than colour alone: bet/balance/win amounts are always printed as numbers; the bonus multiplier is printed as a numeral with an 'X' suffix; checkbox state uses a checkmark glyph; the only colour-only cues identified are the green payline-win connector line/pill (always paired with a printed win amount and message) and the red/green CANCEL/BUY buttons in the buy-bonus dialog (each also carries distinct text, 'CANCEL' vs 'BUY').",
    "deaf_hard_of_hearing": "No information was found that is conveyed through sound alone - all state changes (wins, bonus multiplier reveal, balance updates) are shown as on-screen text and numerals; sound (background music, SFX, quick-spin) is purely decorative per the Settings panel."
  },

  "unreadable_or_uncertain": [
    "Volatility is not stated or indicated anywhere on the captured splash, base game, paytable, or rules screens (no badge, no flame/bolt icon, no descriptive sentence) - left blank rather than guessed.",
    "Whether the rules-text 'if bonus game is won' Autospin stop-condition is a genuinely separate checkbox from 'On any win' in the Advanced Autospin panel, or whether it is merged/hidden behind the same control - the captured autoplay_advanced.png frame does not show a 5th distinct checkbox for it even though the rules booklet (rules_p2/p3) lists it as a separate bullet.",
    "The small red superscript '3' visible near the right-hand '7' in bonus_multiplier_final.png could not be confidently identified (likely a transient digit-transition rendering artifact of the reveal animation rather than a stable UI element) - not treated as a documented game feature.",
    "The exact win-tier thresholds that decide when the game shows a plain 'TOTAL WIN' popup versus a 'MEGA WIN' popup (with the extra dollar-sign graphic and flying coins) are not stated anywhere in the rules text; only two examples were captured (77x -> 'TOTAL WIN', 160x -> 'MEGA WIN'), which is not enough to establish the exact threshold.",
    "The 'history' section behind the clock icon on the info overlay could not be visually distinguished from the paytable section on the one captured frame (see manifest anomaly note) - it is assumed to be an empty round-history log on a fresh demo balance, but this was not independently confirmed through a second channel.",
    "Whether a full-grid identical-symbol outcome (which would satisfy all 5 lines at once) is mathematically possible on the real reel strips is not stated; the printed base-game cap of 60x bet (equal to a single 3-of-a-kind win on the highest symbol) implies it is not, but this is an inference from the printed cap, not a directly documented rule, and is flagged here rather than asserted as fact."
  ],

  "discrepancies": [
    "logo_refs.json as handed off by the capturer contained 8 boxes, several of them cropped too tightly (edges of the '7' and star icons were clipped, confirmed by zooming the exact box coordinates). Recomputed all 8 via pixel-background-bound detection, then reduced the file to the 3 boxes recommended by the doc-writer guidelines (one hero symbol + 1-2 iconic others): red-7 (highest payout), gold star (second-highest), watermelon (distinctive thematic fruit icon). All 3 verified by zoom to contain the full icon with clean padding and no title/wordmark text.",
    "Detection of the star/watermelon icon bounds initially picked up a false top edge from the 'Wild CA$H' logo banner's neon-oval glow, which dips down to about y=96-100 in the middle of the paytable panel (confirmed by zooming the gap between the star and watermelon icons). Corrected by restricting the vertical scan window to start below the banner (y>=106).",
    "No content discrepancies were found between the manifest's per-shot notes and the actual pixel content of autoplay.png / autoplay_advanced.png: despite the on-screen toggle buttons showing the OTHER mode's name (autoplay.png's button reads 'Advanced', autoplay_advanced.png's button reads 'Basic'), the panel CONTENT in autoplay.png matches Basic mode (no Stop-autospin conditions) and autoplay_advanced.png matches Advanced mode (full Stop-autospin section present) - the manifest's basic/advanced labelling is correct.",
    "The manifest note for bonus_buy_multiplier_result.png ('760x на кадре, первая цифра ещё домаргивала до финальных 160x') was verified against the pixel content: the frame does show '7 6 0 X' with the left '7' mid-transition (light-blue highlighted, red digit still rendering), consistent with settling to a final '160x' as confirmed by the following win screen (bonus_buy_win_final.png, 'MEGA WIN 160.00 FUN / 160x Bet') - no discrepancy found.",
    "Both 80x buy-bonus price ratios (0.80/0.01 at min bet, 4,000.00/50.00 at max bet) were independently recomputed from the pixel-read amounts and both equal exactly 80x, consistent with the printed rules text - no discrepancy found."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.