Golden Unicorn Deluxe

Demo, RTP 96.80%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 5 days ago Verified · 08 Sep 2026
RTP 96.80%
Volatility High
Max win —
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

1 embed plays · 3 weeks ago
Asset pack

38 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/golden-unicorn-deluxe-b29/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 3 aspects we couldn’t confirm are flagged below, not hidden.

Captured 08 Sep 2026 View capture log

Per-screen breakdown

38 demo screens
38 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 350 350 Sep Oct '25: 300 300 Oct Nov '25: 290 290 Nov Dec '25: 180 180 Dec Jan '26: 170 170 Jan Feb '26: 110 110 Feb Mar '26: 190 190 Mar Apr '26: 140 140 Apr May '26: 90 90 May Jun '26: 100 100 Jun Jul '26: 70 70 Jul Aug '26: 160 160 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇿🇦South Africa 140 50 90 90 110 170 90 140 170 260 260 260
🇹🇷Turkey 10 0 0 0 0 0 0 10 0 0 0 0
🇲🇽Mexico 10 10 0 0 10 0 0 0 0 10 0 0
🇳🇴Norway 0 0 0 0 0 10 10 10 0 0 0 10
🇸🇻El Salvador 0 0 0 0 10 10 0 0 0 0 0 0
🇮🇹Italy 0 0 0 0 0 0 0 0 10 10 0 0
🇵🇭Philippines 0 0 0 0 10 0 0 0 0 0 0 10
🇹🇳Tunisia 0 0 0 0 0 0 0 0 0 0 10 10
🇬🇧United Kingdom 0 0 0 0 0 0 0 0 0 0 10 10
🇺🇸United States 0 0 0 0 0 0 0 0 0 0 0 20
🇦🇺Australia 0 0 0 0 0 0 0 0 0 0 0 10
🇫🇷France 0 0 0 0 0 0 0 0 0 0 10 0
🇱🇻Latvia 0 0 0 0 0 0 10 0 0 0 0 0
🇱🇹Lithuania 0 0 0 0 0 0 0 0 0 0 10 0
🇲🇹Malta 0 0 10 0 0 0 0 0 0 0 0 0
🇳🇿New Zealand 0 0 0 0 0 0 0 0 0 10 0 0
🇵🇦Panama 0 0 0 0 0 0 0 0 0 0 0 10
🇪🇸Spain 0 0 0 0 0 0 0 0 0 0 0 10
🇺🇦Ukraine 0 0 0 0 0 0 0 10 0 0 0 0
🇮🇩Indonesia 0 10 0 0 0 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Golden Unicorn Deluxe

Everything pulled from Golden Unicorn Deluxe into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
38 screens captured
10 symbols catalogued · payouts OCR-verified
2 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
3 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 38 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
series Golden Unicorn · 2 games in this series ↓
volatility High
layout 5×3
paylines 25 fixed
bonus_buy Yes · 2 options
mechanic Video Slot
release_date 2022

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.80% —
Bonus Buy 96.72% Buy Feature: Palace / Free Games
Bonus Buy 96.68% Buy Feature: Chest

See how this RTP compares across Habanero’s full range →

Golden Unicorn series

where this game sits among its own

Its 96.80% is the highest RTP of the 2 games in the family.

Game Released RTP Bonus buy
Golden Unicorn Deluxe you are here Jun 2022 96.80% Yes
Golden Unicorn — 96.11% No
See all 2 games in this series →

Symbols & paytable

10 symbols
10 icons (ZIP)
Palace
Palace
Scatter

Small white/cream castle with pale-purple turret roofs on a rocky islet in pink/white clouds. Pays from TOTAL bet, both directions (left-right or right-left). 3/4/5 symbols trigger Free Games: 10/25/100 spins. Wild does not substitute for it.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 100.00 Multiplier
Golden Unicorn
Golden Unicorn
Wild

Golden-yellow rearing unicorn, turquoise mane, gold spiral horn. Substitutes for all but Palace/Chest. Multiplies wins x2 per symbol; multipliers multiply together, up to x32 (printed in-game). Reel 3 only in base; all 5 reels in Free Games.

MatchPayoutUnit
3x 0.60 Multiplier
4x 8.00 Multiplier
5x 48.00 Multiplier
Wild
Wild
Wild

White/silver unicorn head-and-neck bust on a blue card, gold border, labelled WILD. Substitutes for all but Palace and Chest. Appears only on reels 1, 2, 4 and 5. Does not appear during Free Games (replaced there by the Golden Unicorn).

MatchPayoutUnit
3x 0.60 Multiplier
4x 8.00 Multiplier
5x 48.00 Multiplier
Princess
Princess
High Pay

Portrait of a young woman, auburn hair, jewelled gold tiara, purple-and-teal dress, in a round gold-bordered medallion on a pale-blue background.

MatchPayoutUnit
3x 0.60 Multiplier
4x 6.00 Multiplier
5x 40.00 Multiplier
Ladybug
Ladybug
High Pay

Red ladybug with black spots and a dark head, standing on a green leaf, in a round gold-bordered medallion on a pale-blue background.

MatchPayoutUnit
3x 0.48 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
A
A
Low Pay

Red letter A with a gold outline and a small gold flourish beneath it.

MatchPayoutUnit
3x 0.36 Multiplier
4x 3.00 Multiplier
5x 10.00 Multiplier
K
K
Low Pay

Green (mint/emerald) letter K with a gold outline and flourish.

MatchPayoutUnit
3x 0.36 Multiplier
4x 2.40 Multiplier
5x 5.00 Multiplier
Q
Q
Low Pay

Blue (sky-blue/cyan) letter Q with a gold outline and flourish.

MatchPayoutUnit
3x 0.24 Multiplier
4x 1.60 Multiplier
5x 3.00 Multiplier
J
J
Low Pay

Gold/yellow letter J with a gold outline and flourish.

MatchPayoutUnit
3x 0.24 Multiplier
4x 1.20 Multiplier
5x 2.00 Multiplier
Chest
Chest
Bonus

Gold-and-purple ornate treasure chest, turquoise gem insets, closed with a keyhole/lock plate. No coin payout, pure feature trigger. Appears only on reels 1, 3 and 5; 3 chests (one per reel) trigger the Chest Feature. Wild does not substitute for it.

Bonus modes

3 modes
Other base_game
Base Game

5 reels x 3 rows, fixed height, no expanding/collapsing rows observed. 25 fixed paylines (cannot be adjusted), cost 25 coins. Line wins pay left-to-right from the leftmost reel, highest win only per line, wins on different lines added; line wins are multiplied by bet per line. Palace is the printed exception: multiplied by total bet, pays both directions.

Free Spins free_games
Free Games Feature

Triggered by 3/4/5 Palace symbols landing adjacent (10/25/100 Free Games). Played at the bet and lines of the triggering spin. The golden 'Golden Unicorn' wild appears on all 5 reels during the feature; the white Wild does not appear. Retriggerable: our purchased round started at 6 spins and finished at 35 spins played after a retrigger, total win 208.80 at bet 204.00. Purchasable via Buy Feature (guarantees a Palace trigger in the 3-5 range; the base game plays once before the feature starts) for 40.80x total bet.

Bonus Mode chest_feature
Chest Feature

Triggered by 3 Chest symbols landing on reels 1, 3 and 5 during the base game (Chest is exclusive to those reels). Player picks one of three closed chests: a green key awards a cash prize (printed tier x bet level x coin denomination x the running multiplier) and allows another pick; a blue key raises the running multiplier and allows another pick; a pink/magenta key ends the feature. Purchasable via Buy Feature for 15.04x total bet.

Jackpot

Type: Progressive
Jackpot Race position 1 (1 place, 50%)
Progressive
Unknown
Jackpot Race position 2 (1 place, 30%)
Progressive
Unknown
Jackpot Race position 3 (1 place, 10%)
Progressive
Unknown
Jackpot Race position 4 (2 places, 5% each)
Progressive
Unknown

Bonus buy

2 options
Option Price (cost × bet) Effect
Free Games (Palace) headline ×40.80
Chest Feature ×15.04

Colour system

extracted from frames · HEX
Export palette
#535B9C base dominant 1 base
#595B68 base dominant 2 base
#E59D21 base dominant 3 base
#9A6959 base dominant 4 base
#262059 base dominant 5 base
#D9A15A base dominant 6 base
#171729 free_spins dominant 1 free_spins
#212C4E free_spins dominant 2 free_spins
#552F18 free_spins dominant 3 free_spins
#6B5122 free_spins dominant 4 free_spins
#232436 bonus dominant 1 bonus
#2A2F4B bonus dominant 2 bonus
#98611A bonus dominant 3 bonus
#585262 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Bet/Coin +/- steppers use plain +/- glyphs (shape, not color). Toggle switches in Settings and the Autoplay stop-conditions show state by BOTH switch position and fill color. The selected Autoplay spin-count preset is shown by a filled white background, not by hue. The two Wild symbols (silver/white unicorn vs golden unicorn) are distinguished by distinct artwork and printed name, not color alone. Royal letters A/K/Q/J are color-coded but also distinguished by their printed letterform.
Screen Reader
  • Control layout is stable across all gameplay frames: info button far left of the bottom bar, then Bet / Bet Level stepper / Coin-menu / Spin / Autoplay / Coin stepper / Balance left-to-right across the center, settings gear and studio wordmark on the outer footer strip. The 12-page paytable/rules booklet is a strictly linear sequence (previous/home/next arrows); the separate Help screen is a single linear scroll document with named sub-headings.
Motor Accessibility
  • All primary actions (Spin, Buy Feature, chest picks) are large single-tap targets. Autoplay offers configurable stop conditions (Free Games triggered, Chest triggered, balance decreases by, single win exceeds) that reduce the number of taps needed for extended play.
Hearing Accessibility
  • No information is conveyed by audio alone; wins, spins remaining, the running multiplier, retrigger and the Jackpot Race ticker are all shown as on-screen text or numerals. Ambient sound and sound effects are independently togglable in Settings and are purely decorative.
Low Vision
  • Base game background: soft lavender-to-pink blossoming forest with warm golden light behind a sculpted gold reel frame carrying carved unicorn-head finials and a dark-red title ribbon. Free Games switch the background to a deep indigo night sky with sparkle particles. The big-win overlay is a purple-to-magenta glow inside a gold medallion with falling gold coins. The Chest Feature keeps the daytime forest, but the three chests are gold-framed with deep purple/violet velvet panels and turquoise gem insets. The bottom control bar uses amber/gold pill buttons with brown outlines on a dark purple-blue strip, with white/yellow numerals and labels.

Media & assets

5 files · 5 types
38 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo

Data provenance

what we captured and what we didn't
Captured: the 12-page paytable/rules booklet (Wild, Golden Unicorn x2 pages, Palace, Chest Feature, High/Low Win Symbols, Free Games award table x2 pages, Buy Feature, Other Rules, 25 payline diagrams), the 13-page scrolling Help screen (fun-money disclosure, limits, interface, autoplay, settings, disconnection policy, Jackpot Race, RTP, build stamps), base game, both purchasable bonus features (Free Games and Chest) played to completion with win screens, settings panel and autoplay panel.
Jackpot Race™ is a separate, time-boxed side-jackpot pool documented from the Help screen: accumulation phase (grows from a portion of every bet, starts at EUR1,000.00), a 5-minute race phase guaranteed to trigger before it ends, and a payout phase with 4 finish positions (50% / 30% / 10% / 5%+5% of the pool). Contribution is 1.000% of every bet; minimum qualifying bet is 0.10, below this game's own 0.25 minimum, so every bet qualifies; cannot be won during Fun Play. Not won during our capture; the ticker was seen in both the accumulation state (live growing amount) and the pre-race countdown state. Not recorded as a game mode here: it runs in parallel to the reels and does not change spin/payline mechanics; it is already reflected at slot level via jackpot_type=progressive and the 4 jackpot_tiers position labels.
Max win / max multiplier is not printed anywhere in the booklet or the 13-page Help screen (both read in full); this build has no preview/splash screen where such a figure might otherwise appear. The provider's public game page states 'Max Multiplier x12,507', but that figure is not confirmed inside the build, so max_win is left empty (provider defect P-H08).
The exact single-event Free Games retrigger award is not legible: free_spins_retrigger.png shows overlapping gold numerals ('2','2','3') mid count-up/count-down animation. The confirmed aggregate for the whole purchased round (35 Free Games Played, total win 208.80) is read from the final free_spins_win.png screen instead.
Whether the Palace Buy Feature purchase ('3-5') guarantees a specific count (3, 4 or 5 Palace symbols) or only guarantees a trigger somewhere in that range is not disambiguated by the booklet text or the buy dialog; only a single price was shown per option, with no sub-menu to pick a specific count.

Ask AI about Golden Unicorn Deluxe

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Golden Unicorn Deluxe work? Keep it simple.

Triggered by 3/4/5 Palace symbols landing adjacent (10/25/100 Free Games). Played at the bet and lines of the triggering spin. The golden 'Golden Unicorn' wild appears on all 5 reels during the feature; the white Wild does not appear. Retriggerable: our purchased round started at 6 spins and finished at 35 spins played after a retrigger, total win 208.80 at bet 204.00. Purchasable via Buy Feature (guarantees a Palace trigger in the 3-5 range; the base game plays once before the feature starts) for 40.80x total bet.

RTP 96.80%High volatilitydemo ✓

From the verified capture of 08 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Golden Unicorn Deluxe vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 3 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 3 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/golden-unicorn-deluxe-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/golden-unicorn-deluxe-b29/
{
 "game": {
  "name": "Golden Unicorn Deluxe",
  "provider": "Habanero",
  "in_game_wordmark": "GOLDEN UNICORN DELUXE (two-line banner: 'GOLDEN UNICORN' in gold serif letters on a dark-red ribbon plaque, 'DELUXE' in smaller gold letters directly below it, on base_game.png / all bonus and feature screens). Catalog name and in-game wordmark AGREE for this title -- no discrepancy to record (contrast with Plinko 1000, wave 177, where they diverged).",
  "theme": "Whimsical fairy-tale forest inhabited by a golden unicorn, a silver/white unicorn, a princess, a floating sky palace and a magic treasure chest.",
  "art_style": "Painterly 2D illustrated fantasy-cartoon style with soft airbrush-style gradient shading, glossy specular highlights and drop shadows on every symbol (not flat cel-shaded, not photoreal 3D). Warm golden-hour lighting; background is a lavender/pink blossoming forest clearing seen in soft focus behind the reels. The reel frame is sculpted gold metal with a carved unicorn head (looking outward, spiral horn, flowing mane) as a finial on each side of the frame, and a dark-red ribbon banner across the top carrying the game title. Playing-card symbols (A/K/Q/J) are rendered as ornate gilded illuminated-manuscript letters with jewel-toned fills and a decorative flourish at the base, not plain typographic letters. Camera is a static frontal view straight onto the 5x3 reel grid (no isometric or top-down angle). Overall mood is bright, cheerful, family-friendly fantasy -- not dark or gritty. Feature screens (Free Games win, Big Win) shift the background to a deep indigo night sky with sparkle/firefly particles and gold coin-shower VFX, while the base game and Chest Feature keep the warm daytime forest palette.",
  "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 36 desktop screenshots (1280x800) covering the 12-page paytable/rules booklet, the 13-page Help screen, base game, both purchasable bonus features (Free Games / Chest) played to completion, settings and autoplay.",
  "method_notes": "Text-heavy booklet and Help pages were read directly from full-resolution screenshots (more reliable than OCR for this font); paytable icon crops were additionally verified with scripts/zoom.py at 4x. Numbers are taken verbatim from on-screen/booklet text. One arithmetic discrepancy in the Chest Feature prize table was investigated and resolved by measurement (see feature_coverage.chest.prize_formula_note below) rather than left unexplained.",
  "currency_note": "All monetary values on screen use the glyph '‡' (double dagger) as the currency symbol -- this is Habanero's generic/demo currency marker, not a real-world currency code. Values are reproduced with this glyph exactly as shown.",
  "language": "English"
 },
 "color_palette": {
  "base_game_background": "Soft lavender-to-pink blossoming forest clearing (cherry-blossom-like trees) with warm golden light, seen behind and around the reel frame; brown tree trunks at the far left/right edges.",
  "reel_frame": "Sculpted gold/bronze metal frame with a carved golden unicorn head at each outer top corner (profile-view, spiral horn, flowing mane draped down the frame post); dark-red ribbon plaque across the top center carrying the gold title text.",
  "reel_cells": "Cool blue-grey semi-transparent panels behind the symbols, separated by thin gold vertical dividers.",
  "free_games_background": "Deep indigo/navy night sky with small white sparkle and firefly-like particles drifting across the screen; the same gold reel frame and unicorn-head finials remain, but the plaque banner reads the same title against the darker sky.",
  "big_win_overlay": "Purple-to-magenta radial glow inside a gold rope/ribbon medallion, with a shower of gold coin icons falling across the whole screen and gold 3-D numerals for the win amount.",
  "chest_feature_background": "Same warm daytime forest as base game; the three treasure chests are gold-framed with deep purple/violet velvet panels and small turquoise gem insets.",
  "buy_feature_button": "Diamond-shaped button, yellow-to-orange gradient fill with a thin red/orange outline and red drop-shadow text 'Buy Feature', top-right corner of every gameplay screen.",
  "jackpot_race_ticker": "Top-left gold oval pill on a translucent dark backing, gold text; label 'Jackpot Race™' above it in yellow.",
  "control_bar": "Bottom bar: warm amber/gold rounded pill-shaped buttons with brown-outlined labels on a dark purple-blue strip; balance/bet numerals in white, labels (Bet, Bet Level, Coin, Balance) in yellow.",
  "accent_colors": "Gold (frame, headings, numerals), dark red (title plaque, 'A' card, buy-feature outline), turquoise/blue (Wild unicorn card background, Q card, chest gem insets), green (K card, start/confirm buttons, active toggle), magenta/pink (Golden Unicorn's mane and horn base, one of the three chest-key colors), red (ladybug, A card, pink/magenta chest key)."
 },
 "reel_and_bet_mechanics": {
  "grid": "5 reels x 3 rows, rectangular, fixed height on every reel (no expanding/collapsing rows observed on any captured frame).",
  "paylines": "25 FIXED paylines (cannot be adjusted): 'Play 25 lines fixed at a cost of 25 coins' (rules_p4.png, 'Other Rules'). A dedicated booklet page (rules_p5.png, 'Paylines 1-25') shows 25 numbered zig-zag/diagonal line diagrams overlaid on a 5x3 grid of small circular position markers, one diagram per line, confirming the shapes are fixed geometric patterns (not player-selectable).",
  "payout_basis": {
   "value": "per_line for ordinary reel symbols (A/K/Q/J, Wild, Golden Unicorn); per_total_bet for the Palace symbol specifically",
   "evidence_per_line": {
    "frame": "base_game_win.png",
    "win_kind": "payline",
    "printed_win": 0.12,
    "total_bet": 0.5,
    "ways_or_lines": 25,
    "tier_value": 0.12,
    "tier_value_kind": "currency",
    "tier_symbol": "J (Jack), 3-of-a-kind on one payline; paytable_p7.png prints J 3x = ‡0.12 exactly",
    "note": "The large decorative gold overlay reading '0.12' is drawn directly on top of the winning J-J-J column on the reels; it is a stylised font that tesseract OCR does not read cleanly (confirmed legible to the eye on the full-resolution frame). The machine-readable service-bar text at the bottom independently shows 'WIN ‡0.24' -- the round's total, i.e. two paylines each paying ‡0.12 -- which corroborates the same per-line tier without relying on the decorative overlay."
   },
   "text_confirmation": [
    "rules_p4.png ('Other Rules'): 'Play 25 lines fixed at a cost of 25 coins', 'Wins on different lines are added', 'Line wins are multiplied by bet per line', 'Line wins pay if in succession from the leftmost reel to the right', 'Highest win only on each line', 'Wins for different combinations are added'.",
    "paytable_p4.png ('Palace'): 'wins are multiplied by total bet' AND 'pay when appearing adjacent from the left most reel to the right OR when appearing adjacent from the right most reel to the left' -- the Palace (castle) symbol is explicitly called out as paying from a DIFFERENT base (total bet, not per line) and in BOTH directions (not just left-to-right like ordinary line symbols). This is a deliberate exception, not an error.",
    "rules_p6.png (Help): 'The payout values in the PAY TABLE are displayed in the player currency as the win value based on the selected bet.'"
   ]
  },
  "bet_structure": {
   "coin_values": [
    0.01,
    0.02,
    0.05,
    0.1,
    0.2,
    0.5,
    1,
    2,
    5,
    10,
    20
   ],
   "bet_levels": [
    1,
    2,
    5,
    7,
    10
   ],
   "lines": 25,
   "total_bet_coins_formula": "25 (fixed lines) x bet level",
   "total_bet_currency_formula": "total bet in coins x coin denomination",
   "min_bet": {
    "coins": 25,
    "currency": 0.25,
    "how": "bet level 1 x coin 0.01 x 25 lines"
   },
   "max_bet": {
    "coins": 250,
    "currency": 5000.0,
    "how": "bet level 10 x coin 20 x 25 lines"
   },
   "source": "rules_p6.png (Help, 'Limits' section)",
   "verified_by_measurement": "BET MAX button only raised Bet Level to its maximum (10) at whatever coin denomination was already set, giving ‡5.00 -- NOT the printed ‡5,000.00 maximum (matches provider pattern of BET MAX not touching coin denomination). Coin was then raised manually to its printed maximum of 20 via the '+' stepper, giving Bet Level 10 x Coin 20 x 25 lines = ‡5,000.00, matching the Help text exactly. Evidence frame: _maxcoin_test.png (working frame, not in the delivered manifest)."
  }
 },
 "symbols": {
  "note": "All payouts read directly from paytable_p6.png ('High Win Symbols') and paytable_p7.png ('Low Win Symbols'); values are the win at the anchor bet (‡0.50 total bet, 25 lines, per-line basis, coin 0.02) and scale with bet per line per the text_confirmation above.",
  "palace_scatter": {
   "name": "Palace",
   "appearance": "A small white/cream fairy-tale castle with pale-purple conical turret roofs, floating on a rocky mossy islet surrounded by pink/white clouds, glowing with a soft radiant light behind it.",
   "payouts": {
    "5": "‡50",
    "4": "‡2.50",
    "3": "‡0.50"
   },
   "payout_basis": "Multiplied by TOTAL BET (not per line) -- explicitly stated on paytable_p4.png; pays for symbols adjacent left-to-right OR right-to-left (both directions), unlike ordinary line symbols.",
   "trigger_role": "3, 4 or 5 Palace symbols appearing adjacent (either direction) trigger the Free Games Feature: 3=10 Free Games, 4=25 Free Games, 5=100 Free Games (rules_p1.png).",
   "wild_interaction": "Wild (both the white 'Wild' and the golden 'Golden Unicorn') does NOT substitute for Palace (paytable_p1.png / p2.png: 'substitutes for all symbols except [Palace] and [Chest]')."
  },
  "chest_scatter": {
   "name": "Chest (Treasure Chest)",
   "appearance": "A gold-and-purple ornate treasure chest with turquoise gem insets and a dark keyhole/lock plate on the front, seen closed.",
   "payouts": "None printed -- the Chest symbol carries NO coin payout of its own in either the High or Low Win Symbols pages; it functions purely as a feature trigger.",
   "trigger_role": "Appears ONLY on reels 1, 3 and 5 during the Base Game; 3 Chest symbols (one on each of those reels) trigger the Chest Feature (paytable_p5.png).",
   "wild_interaction": "Wild does NOT substitute for Chest (same exclusion text as Palace, above)."
  },
  "wild_white": {
   "name": "Wild",
   "appearance": "A white/silver unicorn head-and-neck bust facing right, on a blue rectangular card with a thin gold border, labelled 'WILD' on the dedicated booklet page (paytable_p1.png).",
   "payouts": {
    "5": "‡24",
    "4": "‡4",
    "3": "‡0.30"
   },
   "rules": "Substitutes for all symbols except Palace and Chest. Appears ONLY on reels 1, 2, 4 and 5 -- confirmed both by paytable_p1.png ('only appears on reels 1, 2, 4 and 5') and by its total absence from reel 3 on every captured base-game frame.",
   "free_games_behaviour": "Does NOT appear at all during the Free Games Feature (rules_p2.png: '[Wild] does not appear during the feature')."
  },
  "wild_golden_unicorn": {
   "name": "Golden Unicorn",
   "appearance": "A muscular golden-yellow unicorn rearing up on its hind legs, one foreleg raised, with a flowing turquoise-blue mane and a long gold spiral horn, on a matching blue rectangular card.",
   "payouts": {
    "5": "‡24",
    "4": "‡4",
    "3": "‡0.30"
   },
   "rules": "Substitutes for all symbols except Palace and Chest (paytable_p2.png). Pays IDENTICALLY to the white Wild symbol (both 5=‡24 / 4=‡4 / 3=‡0.30) despite the two being visually distinct symbols -- confirmed side-by-side on paytable_p6.png.",
   "multiplier_rule": "'symbols multiply wins by X2 when appearing in a winning combination' and 'Multipliers are multiplied together (up to X32)' -- printed VERBATIM in-game on paytable_p2.png. This X32 ceiling is a confirmed in-game characteristic of THIS title (visible on the booklet page itself), which is a different situation from Mount Mazuma (wave 267, defect P-H14) where the 32x figure appeared only on the provider's marketing page and NOT inside the booklet.",
   "base_game_behaviour": "Appears ONLY on reel 3 during the Base Game (paytable_p3.png). A nudge rule applies: 'symbols are nudged into view when landing partially (the middle symbol of the reel is removed)' -- i.e. a partially-landed Golden Unicorn on reel 3 is nudged fully into frame by removing the reel's middle-row symbol.",
   "free_games_behaviour": "Appears on ALL FIVE reels during the Free Games Feature, replacing the white Wild entirely (rules_p2.png: '[Golden Unicorn] symbols appear on all reels' during the feature). Confirmed visually on free_spins_bigwin.png and free_spins_retrigger.png, where Golden Unicorn appears on reel 2 (not just reel 3)."
  },
  "high_value": [
   {
    "name": "Princess",
    "appearance": "Portrait bust of a young woman with long auburn hair, a jewelled gold tiara/crown, and a purple-and-teal dress, framed in a round gold-bordered medallion on a pale-blue background.",
    "payouts": {
     "5": "‡20",
     "4": "‡3",
     "3": "‡0.30"
    }
   },
   {
    "name": "Ladybug",
    "appearance": "A red ladybug with black spots and a dark head, standing on a green leaf, in a round gold-bordered medallion on a pale-blue background.",
    "payouts": {
     "5": "‡6",
     "4": "‡2.50",
     "3": "‡0.24"
    }
   }
  ],
  "low_value": [
   {
    "name": "A",
    "color": "red fill with a gold outline and a small gold flourish beneath the letter",
    "payouts": {
     "5": "‡5",
     "4": "‡1.50",
     "3": "‡0.18"
    }
   },
   {
    "name": "K",
    "color": "green (mint/emerald) fill with a gold outline and flourish",
    "payouts": {
     "5": "‡2.50",
     "4": "‡1.20",
     "3": "‡0.18"
    }
   },
   {
    "name": "Q",
    "color": "blue (sky-blue/cyan) fill with a gold outline and flourish",
    "payouts": {
     "5": "‡1.50",
     "4": "‡0.80",
     "3": "‡0.12"
    }
   },
   {
    "name": "J",
    "color": "gold/yellow fill (same tone as the frame, outlined slightly darker) with a gold flourish",
    "payouts": {
     "5": "‡1",
     "4": "‡0.60",
     "3": "‡0.12"
    }
   }
  ]
 },
 "technical_summary": {
  "rtp_percent": {
   "base_game": 96.8,
   "palace_free_games_buy_option": 96.72,
   "chest_buy_option": 96.68,
   "jackpot_race": 1.0,
   "source": "rules_p18.png (Help, 'Return To Player (RTP)' section): 'The theoretical RTP for Golden Unicorn Deluxe is 96.80%', '...is 96.72% for the Palace Buy Feature option', '...is 96.68% for the Chest Buy Feature option', 'The theoretical RTP for JACKPOT RACE™ is 1.00%'.",
   "note": "The Jackpot Race 1.00% RTP is the return of the SEPARATE jackpot side-pool contribution, not part of the base game's RTP -- it must NOT be added to 96.80%. RTP calculation basis is also printed: 'based on the average results of 2 x 500,000,000 game cycles.'"
  },
  "volatility": "Not printed anywhere in the booklet or Help screen on the captured frames (no flame/dial volatility indicator was found, unlike some other Habanero titles). Not stated -- left uncharacterized rather than guessed.",
  "bet_min": "‡0.25",
  "bet_max": "‡5,000.00",
  "bet_source": "rules_p6.png (Help, 'Limits')",
  "demo_default_bet": "‡12.50 (Bet Level 1, Coin 0.50, 25 lines) as shown on the very first base_game.png frame; changed by capture in later frames to establish the payout-basis and max-bet evidence.",
  "reels": "5 reels x 3 rows fixed (no variable reel heights observed).",
  "lines_to_win": "25 fixed paylines, left-to-right for ordinary symbols; Palace pays both left-to-right and right-to-left.",
  "max_win": "Not printed on any captured screen (no splash/preview screen exists for this build -- see 'not_captured' below). NOT stated as a number anywhere in the booklet or Help; not invented.",
  "bonus_buy": "Yes -- 'Buy Feature' diamond button top-right of every gameplay screen, offering two independent purchases (Palace/Free Games and Chest); see 'features' below.",
  "jackpot": "'Jackpot Race™' -- a separate side-jackpot pool, NOT part of the reels/paylines game. See 'jackpot_race' below for full mechanics."
 },
 "features": {
  "free_games": {
   "display_name": "Free Games Feature",
   "natural_trigger": "3, 4 or 5 Palace (castle) symbols landing adjacent from the leftmost reel to the right, OR adjacent from the rightmost reel to the left.",
   "spins_awarded": {
    "3_palace": 10,
    "4_palace": 25,
    "5_palace": 100
   },
   "award_source": "rules_p1.png ('Free Games Feature')",
   "in_feature_wild_change": "The white Wild symbol does NOT appear during the feature; the golden 'Golden Unicorn' Wild appears on ALL FIVE reels instead (during the base game it is confined to reel 3 only).",
   "retrigger": "'The feature can be retriggered' (rules_p2.png) -- confirmed in our playthrough: the purchased round started at 6 Free Games and was retriggered mid-feature, ending at 35 Free Games Played total (printed verbatim on the win screen).",
   "bet_carry": "'Free games are played at the lines and bet of the triggering game' (rules_p2.png) -- i.e. the bet used to buy/trigger the feature (‡204.00 total bet in our case) is locked in for every free spin.",
   "buy_option": "Via 'Buy Feature' popup: 'Choose 3-5 (Palace) symbols by tapping the appropriate button and trigger the Free Game Feature' (rules_p3.png). The buy dialog (bonus_buy_dialog.png) shows a single 'Buy' button/price for this option rather than letting the player pick which count of Palace symbols (3, 4 or 5) is guaranteed -- the on-screen '3-5' label documents the possible range of the underlying natural trigger, not a player choice; the price shown is the cost of the guaranteed Free Game Feature trigger overall.",
   "post_buy_behaviour": "'When triggering the feature with the Buy Feature popup, the base game will play before the feature' (rules_p3.png) -- confirmed: bonus_chest_trigger-style base-game spin frames play out before the actual feature screen appears."
  },
  "chest_feature": {
   "display_name": "Chest Feature",
   "natural_trigger": "3 Chest symbols appearing anywhere on reels 1, 3 and 5 (one per reel) during the Base Game (paytable_p5.png). The Chest symbol is exclusive to those three reels and does not appear on reels 2 or 4.",
   "buy_option": "Via 'Buy Feature' popup: 'Choose 3 (Chest) symbols by tapping the appropriate button and trigger the Chest Feature' (rules_p3.png).",
   "mechanic": "3 closed treasure chests are shown ('Pick A Chest' banner) with a running 'Multiplier: xN' readout starting at x1. Each pick reveals one of three possible keys (paytable_p5.png, printed verbatim, full set -- NOT limited to what we happened to draw):",
   "possible_key_outcomes": [
    {
     "key_color": "green",
     "effect": "Awards a cash prize multiplied by the current multiplier, and the player is allowed to pick again.",
     "possible_prize_multipliers": [
      "X10",
      "X25",
      "X50",
      "X120",
      "X200",
      "X500",
      "X800",
      "X2000",
      "X3000",
      "X5000",
      "X10000"
     ]
    },
    {
     "key_color": "blue",
     "effect": "Increases the running multiplier, and the player is allowed to pick again."
    },
    {
     "key_color": "pink/magenta",
     "effect": "Ends the feature."
    }
   ],
   "prize_formula_note": "SETTLED BY A SECOND MEASUREMENT AT A DIFFERENT BET LEVEL. The booklet prints verbatim (paytable_p5.png): 'Possible prizes as a multiplier of the bet level are: X10 X25 X50 X120 X200 X500 X800 X2000 X3000 X5000 or X10000'. Round 1 (bet level 1, coin ‡0.20) paid ‡24.00 and ‡2.00 -- consistent with tiers X120 and X10, but at bet level 1 the quantity 'bet level x coin' EQUALS the coin denomination, so that round could not tell the two readings apart. Round 2 was played specifically to separate them (frame bonus_chest_level2.png, Chest bought for ‡150.40 at bet level 2 / coin ‡0.20 / total bet ‡10.00, feature multiplier x1): the first chest paid ‡4.00. Multiplying the tiers by the COIN DENOMINATION alone yields 2.00, 5.00, 10.00, 24.00, 40.00 ... -- no tier produces 4.00. Multiplying by BET LEVEL x COIN (= 2 x 0.20 = 0.40) yields X10 x 0.40 = 4.00 exactly. CONCLUSION: the booklet wording is literal and correct -- a chest cash prize is printed_tier x bet_level x coin_denomination (i.e. tier x the per-line stake), then multiplied by the feature multiplier. Downstream must NOT use 'tier x coin denomination': that under-reports the prize by exactly the bet level.",
   "buy_price_example": "‡75.20 at total bet ‡5.00 (bet level 1, coin ‡0.20) -- shown in bonus_buy_dialog.png.",
   "observed_playthrough": "3 chests picked, all at multiplier x1: 1st pick = green key, cash prize ‡24.00 (= coin 0.20 x printed tier X120), allowed to continue; 2nd pick = green key, cash prize ‡2.00 (= coin 0.20 x printed tier X10), allowed to continue; 3rd pick = pink key, feature ended. Total feature win ‡26.00 (‡24.00 + ‡2.00), matching the balance delta of ‡1,912.30 before the feature to ‡1,938.30 after, and the 'WIN ‡26.00' service-bar readout on bonus_chest_win.png."
  },
  "jackpot_race": {
   "display_name": "Jackpot Race™",
   "type": "A separate, time-boxed side-jackpot pool, distinct from the reels/paylines game and from the two Buy Feature bonuses.",
   "mechanic_accumulation_phase": "The jackpot amount starts at €1,000.00 (EUR) and grows as a portion of every bet placed (by all players) is added to it. During this phase the top-left ticker shows a count-down to the next Race and the current jackpot amount; it cannot be triggered during this phase.",
   "mechanic_race_phase": "Runs for exactly 5 minutes. A portion of every bet placed continues to be added to the jackpot. The jackpot is GUARANTEED to trigger before the Race ends. The ticker during this phase shows when the Race will end and the current amount.",
   "mechanic_payout_phase": "Starts once the jackpot triggers. Players who placed a bet closest to the trigger moment are assigned finish positions; a player can win only ONE position per race. Payout table (rules_p15.png): position 1 (1 place) = 50% of the pool; position 2 (1 place) = 30%; position 3 (1 place) = 10%; position 4 (2 places) = 5% each. After all positions are paid, the jackpot resets to €1,000.00 and re-enters the Accumulation Phase. Unpaid places roll over to the next event (or are retained by the casino if none is scheduled).",
   "contribution_and_eligibility": "1.000% of every bet is contributed to Jackpot Race. Minimum qualifying bet is ‡0.10 -- which is BELOW this game's own minimum total bet of ‡0.25, so every bet placed in this game automatically qualifies.",
   "exclusions": "'Jackpots cannot be won during Fun Play or Bonus Play' (rules_p18.png) -- consistent with provider pattern P-H06/P-H09.",
   "currency_conversion": "If the jackpot pool's currency differs from the player's, the displayed amount and win amount are converted using exchange rates from openexchangerates.org (rules_p17.png).",
   "demo_observation": "The jackpot was NOT won during our captured demo session; the ticker was seen showing both a live growing EUR amount (e.g. €4,163.23) and a countdown ('Race starts in 23h 34m 53s' -- partially cropped as 'ts in 23h 34m 53' on free_spins_win.png), i.e. two different UI states of the same ticker corresponding to the Accumulation vs. upcoming-Race states described in the Help text. No jackpot win amount is reported here -- none occurred; not invented."
  }
 },
 "screens": {
  "base_game": {
   "type": "base_game",
   "overall_layout": "5x3 reel grid centered in a gold ornate frame with a carved unicorn-head finial at each side; soft-focus lavender/pink forest background.",
   "top_bar": "Top-left: 'Jackpot Race™' label above a gold pill showing either a live growing amount or a countdown to the next race. Top-center: two-line gold title banner on a dark-red ribbon. Top-right: diamond-shaped yellow/orange 'Buy Feature' button.",
   "bottom_control_bar": {
    "info_button": "Round gold 'i' (information) button, far left of the bar -- opens the 12-page paytable/rules booklet.",
    "bet_readout": "Oval pill labelled 'Bet' showing the total bet in currency.",
    "bet_level_stepper": "'-' / '+' stepper labelled 'Bet Level' with the current level number between them.",
    "coin_menu_icon": "Small upward-arrow-over-coins icon between the Bet Level stepper and the spin button -- opens a coin/denomination quick menu.",
    "spin_button": "Large circular gold button with a right-pointing play/arrow triangle, center of the bar.",
    "autoplay_button": "Circular button with a looping-arrow icon just right of Spin -- opens the Autoplay settings panel.",
    "coin_stepper": "'-' / '+' stepper labelled 'Coin' with the current coin denomination between them.",
    "balance_readout": "Oval pill labelled 'Balance' showing the current balance, far right.",
    "footer_strip": "Thin dark strip along the very bottom: gear/settings icon (far left) plus a duplicate textual 'BALANCE', 'BET' and 'WIN' readout in the center, a clock (server time), fullscreen and sound icons, and the 'HABANERO' wordmark in yellow at the far right (studio/provider branding; no separate sub-studio name found on any captured frame)."
   },
   "color_blind_notes": "Bet/Coin +/- steppers are distinguished by the plain '+' and '-' glyphs (shape, not color); Spin/Autoplay/Info buttons are distinguished by distinct icon shapes on a uniform gold pill, not by hue."
  },
  "paytable_booklet": {
   "type": "paytable / rules (12 pages total, dot-indicator pagination at the bottom, wraps from page 12 back to page 1)",
   "navigation": "Bottom of every page: a left gold arrow (previous page), a center gold house icon (closes the booklet and returns to the game), and a right gold arrow (next page). A row of 12 small dots above the footer text shows the current page as a lit dot.",
   "footer_text_every_page": "'Malfunction voids all pays and plays' / 'For more information, see How to Play' / 'Last modified 2026/06/18 07:50:50 (UTC)' -- this is a content build/modification stamp, not the game's release date.",
   "pages": [
    {
     "page": 1,
     "title": "Wild",
     "content": "Introduces the white/silver 'Wild' unicorn card: substitutes for all except Palace and Chest; appears only on reels 1, 2, 4 and 5."
    },
    {
     "page": 2,
     "title": "Golden Unicorn",
     "content": "Substitution rule (same exceptions) plus the multiplier rule: golden unicorn symbols multiply wins by X2 each when part of a winning combination, and multipliers multiply together up to X32."
    },
    {
     "page": 3,
     "title": "Golden Unicorn",
     "content": "Nudge rule (partial landings on reel 3 are nudged into view by removing the reel's middle symbol) and the base-game reel restriction (reel 3 only)."
    },
    {
     "page": 4,
     "title": "Palace",
     "content": "Palace wins are multiplied by TOTAL bet (not per line); pays for adjacency in either direction (left-to-right or right-to-left)."
    },
    {
     "page": 5,
     "title": "Chest Feature",
     "content": "Full trigger and key-outcome rules with the complete prize-multiplier list (see features.chest_feature above)."
    },
    {
     "page": 6,
     "title": "High Win Symbols",
     "content": "Payouts for Palace, Golden Unicorn, Wild, Princess and Ladybug."
    },
    {
     "page": 7,
     "title": "Low Win Symbols",
     "content": "Payouts for A, K, Q, J."
    },
    {
     "page": 8,
     "title": "Free Games Feature",
     "content": "Award table: 3/4/5 Palace = 10/25/100 Free Games."
    },
    {
     "page": 9,
     "title": "Free Games Feature",
     "content": "In-feature Wild swap (Golden Unicorn on all reels, white Wild absent), retrigger statement, bet/lines carried from the trigger spin."
    },
    {
     "page": 10,
     "title": "Buy Feature",
     "content": "How to open the Buy Feature popup and the two purchasable options (Palace 3-5 / Chest 3)."
    },
    {
     "page": 11,
     "title": "Other Rules",
     "content": "25 fixed lines at 25 coins; line-win addition, per-line multiplication by bet-per-line, left-to-right adjacency, highest win only per line, wins on different combinations added."
    },
    {
     "page": 12,
     "title": "Paylines 1-25",
     "content": "25 individual small diagrams, each showing which of the 15 (5x3) grid positions belong to that payline as lit circular markers against dimmed circles for the unused positions, numbered 1 through 25."
    }
   ]
  },
  "help_screen": {
   "type": "rules (separate 13-page scrolling document, plain black background with white/orange text, distinct from the gold booklet)",
   "header": "'Golden Unicorn Deluxe - Help' with a white 'X' close button top-right.",
   "sections_in_order": [
    "Opening disclosure: 'The player is playing with fun money.'",
    "Limits: coin list, fixed 25 lines, bet-level list, total-bet formulas, min/max bet in coins and currency.",
    "General pay/malfunction/server-authority statements referencing the Pay Table.",
    "Game Interface: definitions of Balance, Coins, Bet, Bet (message bar), Win (message bar), Coin stepper, Bet Level stepper, and each control icon (Pay Table / Spin+Space / Skip / Stop+Space / BET MAX / AUTO PLAY / Fullscreen toggle / Sound toggle / Fast-play lightning icon / Settings gear).",
    "Pay Table Interface: previous/next page arrows and the home/return button.",
    "Auto Play: Number-of-spins selector and the two stop conditions ('if balance decreases by', 'if a single win exceeds').",
    "Game Menu: 'How to Play' entry.",
    "Game Settings: Quick Spin toggle, Volume slider.",
    "Disconnection Policy: general statement plus the game-specific 'Golden Unicorn Deluxe' policy (no funds removed if disconnected before a new game starts; server-authoritative result and resume/forfeit-after-15-days rules if disconnected mid-round).",
    "Jackpots / Jackpot Race™: Accumulation Phase, Race Phase, Payout Phase, Payout Table (50/30/10/5%), Other Information (1.000% contribution, ‡0.10 minimum qualifying bet, currency conversion, rollover policy), All Jackpot Rules, Jackpot Disconnection Policy.",
    "Return To Player (RTP): the four RTP percentages (base 96.80%, Palace buy 96.72%, Chest buy 96.68%, Jackpot Race 1.00%) plus the RTP methodology statement (2 x 500,000,000 game-cycle simulation).",
    "File Date / Client Version / Server Version / RNG Version / Jackpot Version build stamps (each with a long hex hash beneath it) -- these are BUILD stamps, not the game's public release date."
   ],
   "exhaustion_confirmation": "Confirmed by scripts/scroll_capture.py with settle=3 (three consecutive unchanged frames) -- no further content after the build-stamp footer.",
   "page_index": {
    "rules_p6.png": "Fun-money disclosure; Limits (coin list, 25 fixed lines, bet-level list, min/max bet); general pay/malfunction/server-authority statements; Game Interface start (Balance, Coins, Bet definitions).",
    "rules_p7.png": "Game Interface continued: Bet (message bar), Win (message bar), Coin stepper, Bet Level stepper definitions; start of control-icon list (View the Pay Table).",
    "rules_p8.png": "Control-icon list continued: Spin/Space-bar, Skip-during-play, Stop-reels/Space-bar, BET MAX, AUTO PLAY icons.",
    "rules_p9.png": "Control-icon list continued: fullscreen toggle, sound toggle, fast-play lightning icon, settings gear icon; start of Pay Table Interface (prev/next page arrows).",
    "rules_p10.png": "Pay Table Interface continued (next-page arrow, home/return button); Auto Play section start: Number of spins, 'if balance decreases by' and 'if a single win exceeds' stop conditions.",
    "rules_p11.png": "Auto Play stop-conditions continued; Game Menu (How to Play); Game Settings (Quick Spin, Volume); Disconnection Policy general statement.",
    "rules_p12.png": "Disconnection Policy general statement continued; 'Golden Unicorn Deluxe' game-specific Disconnection Policy (no funds removed before a new game; server-authoritative mid-round behaviour begins).",
    "rules_p13.png": "Disconnection Policy conclusion (resume-at-last-point rule, 15-day forfeit rule); Jackpots / Jackpot Race(TM) header; Accumulation Phase rules start (jackpot starts at EUR1,000.00, portion of every bet allocated).",
    "rules_p14.png": "Accumulation Phase conclusion (ticker display, cannot trigger in this phase); Race Phase (5-minute duration, guaranteed trigger before end); Payout Phase start (assigns finish positions by closest bet to trigger).",
    "rules_p15.png": "Payout Phase conclusion (one position per player, jackpot resets to EUR1,000.00 after payout); Payout Table (position 1=50%, 2=30%, 3=10%, 4=5% x2 places).",
    "rules_p16.png": "Other Information (1.000% contribution rate, ‡0.10 minimum qualifying bet, server/device time scheduling, unpaid-places rollover, 'View past results' link); All Jackpot Rules section start (contribution, updates-per-debit, no ceiling, random trigger).",
    "rules_p17.png": "All Jackpot Rules conclusion (win amount rounding, cross-currency conversion via openexchangerates.org, jackpot wins added to other wins, cannot be won during Fun Play or Bonus Play); Jackpot Disconnection Policy; Return To Player (RTP) section start (base RTP 96.80%).",
    "rules_p18.png": "RTP section conclusion (96.72% Palace buy, 96.68% Chest buy, 1.00% Jackpot Race, methodology statement); File Date, Client/Server/RNG/Jackpot build-version stamps with hashes."
   }
  },
  "bonus_buy_dialog": {
   "type": "bonus",
   "title": "'Buy Feature' modal, dark-blue panel over the dimmed reels, white 'X' close top-right.",
   "left_option": "Palace icon, label '3 - 5', description 'Choose 3 - 5 (Palace) symbols by tapping the appropriate button and trigger the Free Game Feature.', price '‡204.00' in large yellow text, green 'Buy' button below.",
   "right_option": "Chest icon, label '3', description 'Choose 3 (Chest) symbols by tapping the appropriate button and trigger the Chest Feature.', price '‡75.20' in large yellow text, green 'Buy' button below.",
   "stake_stepper": "Below both options: white '-' button, a black field showing the base bet used to price both options ('‡5.00' in our capture), and a green '+' button -- raising/lowering this base bet rescales both displayed purchase prices.",
   "color_blind_notes": "Both purchase prices are large high-contrast yellow numerals on a dark panel, legible regardless of color vision; the two options are differentiated by their icon (castle vs. chest) and text label, not color."
  },
  "bonus_chest_trigger": {
   "type": "bonus",
   "content": "'Pick A Chest' banner in gold 3-D letters over the reels; three identical closed gold/purple treasure chests are shown side-by-side on reels 1, 3 and 5 (covering the princess/ladybug/card symbols beneath); a 'Multiplier: x1' readout in gold letters below the chests, updated live as the feature progresses."
  },
  "bonus_chest_win": {
   "type": "bonus",
   "content": "Feature-end frame: reels have returned to showing ordinary symbols (no chests), the top-left ticker reads 'Race st…' (partial 'Race starts in', mid-refresh), and the bottom bar's 'WIN' readout shows the cumulative feature win. Confirms the Chest Feature ends by returning directly to a normal (non-spinning) reel display rather than a dedicated summary card."
  },
  "free_spins_trigger": {
   "type": "free_spins",
   "content": "Captured mid-round frame during the purchased Free Games feature (bought via Buy Feature, not showing the initial award-reveal screen): a 'BIG WIN' gold plaque with a purple radial-glow center appears over the reels, gold coins raining down the whole screen, and a large gold 3-D numeral readout ('11.81', mid count-up animation) beneath the plaque. Bottom bar shows Bet ‡204.00 and a partial 'WIN ‡11.60' (service-bar value one tick behind the counting plaque numeral -- normal for a counting-up win animation)."
  },
  "free_spins_bigwin": {
   "type": "free_spins",
   "content": "Live free-spin gameplay frame: two Golden Unicorn symbols visible simultaneously on reels 2 and 3 (confirming the 'appears on all reels during the feature' rule), a large gold '2.40' win-amount overlay on reel 2, Q/A/J/K symbols filling the remainder of the grid. Bottom bar: Bet ‡204.00, Coin 0.20, Balance ‡1,811.90, service bar 'WIN ‡77.60' (round running total so far)."
  },
  "free_spins_retrigger": {
   "type": "free_spins",
   "content": "Another live free-spin frame showing a Palace (castle) symbol landed on reel 4 with a bright radiant glow (its retrigger/trigger highlight state), plus overlapping large gold numerals ('2', '2', '3') across reels 2-4 that appear to be a mid-transition digit-reveal animation (most likely the retrigger spins-awarded counter mid count-up/count-down). Bottom bar: Bet ‡204.00, Balance ‡1,906.50, service bar 'WIN ‡172.20' (round running total). The exact final retrigger award number is NOT clearly legible in this single static frame because it was captured mid-animation; the confirmed total for the whole purchased round (35 Free Games Played) is on the final win screen (free_spins_win.png) instead -- see unreadable_or_uncertain."
  },
  "free_spins_win": {
   "type": "win_screen",
   "content": "End-of-feature summary over the darker free-games background: gold ornate wreath frame, 'YOU HAVE WON' in gold serif letters, the amount '208.80' in huge 3-D gold numerals, and 'x35 Free Games Played' printed just beneath in smaller gold text. Top-left ticker reads 'ts in 23h 34m 53' (cropped 'Race starts in 23h 34m 53s' countdown -- a DIFFERENT ticker state from the live-EUR-amount seen on other frames). Bottom bar: Bet ‡204.00, Balance ‡1,943.10, service bar 'WIN ‡208.80'.",
   "color_blind_notes": "Win amount is large high-contrast gold-on-dark text, legible without color discrimination; the spins-played count is textual, not a color/shape cue."
  },
  "base_game_win": {
   "type": "win_screen",
   "content": "Ordinary base-game win frame (not a feature): a decorative gold '0.12' overlay sits on top of the winning J-J-J column (reel 3), a Palace symbol glows on reel 5, two ladybug symbols and assorted card letters fill the rest of the grid. Bottom bar: Bet ‡0.50, Coin 0.02, Balance ‡1,942.34, service bar 'WIN ‡0.24' (two paylines each paying ‡0.12)."
  },
  "settings": {
   "type": "settings",
   "content": "A small dark popup anchored to the bottom-left of the screen (not a full-screen modal): a '?' Help icon with label 'Help', a game-controller-like 'More Games!' icon, and three labelled on/off toggle switches -- 'Sound - Ambient' (ON, orange), 'Sound - Effects' (ON, orange), 'Quick Spin' (OFF, white/grey).",
   "color_blind_notes": "Each toggle's state is shown by BOTH switch position (left=off, right=on) and fill color (grey=off, orange=on) -- position is the non-color-dependent cue."
  },
  "autoplay": {
   "type": "autoplay",
   "title": "A centered dark modal over the dimmed reels (no explicit header text visible other than the 'Number Of Spins' section label).",
   "spin_count_selector": "Row of six preset buttons: 10, 20, 30, 50 (highlighted/selected, white background), 100, 500.",
   "stop_conditions": "'Stop Auto Play' section with two labelled toggles: 'If FREE GAMES feature is triggered' (ON, orange) and 'If CHEST feature is triggered' (OFF, white/grey); two additional numeric-entry fields, 'If balance decreases by' and 'If a single win exceeds' (both empty/unset, prefixed with the ‡ currency glyph).",
   "footnote": "'Auto Play will stop if a jackpot is won.' (fixed rule, not a toggle).",
   "summary_bar": "Shows the arithmetic '‡0.50 x 50 spins = ‡25.00' just above the action buttons.",
   "action_buttons": "'Cancel' (outlined, dark) and a green 'Start Auto Play' button with a play-triangle icon.",
   "color_blind_notes": "Selected spin-count preset is shown by a filled WHITE background against the dark unselected buttons (contrast/position based, not hue); toggles use the same position+color pairing as the Settings panel."
  }
 },
 "accessibility_observations": {
  "screen_reader": "Control layout is stable across all gameplay frames: info button far left of the bottom bar, Bet/Bet Level/Coin-menu/Spin/Autoplay/Coin/Balance left-to-right across the center, settings gear and studio wordmark on the outer footer strip. The paytable/rules booklet is a strictly linear 12-page sequence (prev/home/next), and the separate Help screen is a single linear scroll document with named sub-headings, both of which map cleanly to a sequential screen-reader walkthrough.",
  "motor": "All primary actions (Spin, Buy Feature, chest picks) are large single-tap targets. Autoplay with configurable stop conditions (feature-triggered, balance-drop, single-win-exceeds) substantially reduces the number of required taps for extended play.",
  "color_blind": "Most game-state cues are duplicated by shape, position or explicit text: toggle switches (position + fill), selected autoplay preset (contrast, not hue), win amounts (large numerals), free-games-left / spins-played counters (text), and the two Wild symbols are distinguished by their printed royal-vs-golden coloring but ALSO by distinct artwork (silver/white horse vs. golden horse) and printed name, not color alone. Card-suit-style royals (A/K/Q/J) ARE color-coded (red/green/blue/gold) but are additionally distinguished by their printed letterform, so color-blind players can still identify them by letter shape.",
  "deaf_hard_of_hearing": "No audio-only information was observed; all game state (wins, spins remaining, multiplier, retrigger, jackpot ticker) is conveyed through on-screen text and numerals. Sound (Ambient / Effects) is togglable and purely decorative per the Settings panel."
 },
 "unreadable_or_uncertain": [
  "Exact single-event retrigger award amount in free_spins_retrigger.png: the frame shows large gold numerals '2', '2', '3' overlapping across reels 2-4 mid-animation, most likely a digit-reveal/count transition for the retrigger's awarded-spins number, but the final settled value cannot be read with confidence from this one static frame. The confirmed AGGREGATE for the whole purchased round (35 Free Games Played, total win ‡208.80) is legible on the final free_spins_win.png screen and is used as the authoritative figure instead.",
  "Volatility rating: no flame/dial volatility indicator or text was found on any captured booklet or Help page for this title -- left uncharacterized rather than assumed from genre convention.",
  "Maximum win multiplier (e.g. 'up to Nx bet'): not printed on any captured screen. This build has no preview/splash screen at all (see 'not_captured'), which is often where such max-win marketing claims appear for other titles; here it is simply absent from every screen we have.",
  "Whether the Buy Feature 'Palace 3-5' price purchases a specific guaranteed count (3, 4 or 5 Palace symbols) or only guarantees a trigger at an unspecified count within that range: the booklet text and buy dialog do not disambiguate this, and only a single price was shown per option in our capture (no sub-menu to pick 3 vs 4 vs 5 specifically)."
 ],
 "studio_evidence": {
  "text": "HABANERO",
  "frame": "base_game.png",
  "crop_region_px": [
   1150,
   770,
   1280,
   800
  ],
  "note": "Only the parent studio wordmark ('HABANERO', gold-yellow text with a dark outline) was found, bottom-right of the footer strip on every gameplay frame; no sub-studio name was found on any captured frame (preview does not exist for this build, and the booklet's last page carries no separate credit)."
 },
 "known_platform_capture_notes": {
  "no_splash_screen": "This build's demo URL redirects with 'nofunplaymessage=1', which suppresses the usual FUN PLAY MODE modal at load; the entry frame is pixel-identical to base_game.png (confirmed by the capturer via two independent channels: pixel diff = 0, and the server redirect itself carrying the suppression flag). This is a capture/build detail, not a documentable feature of the game, and is recorded here only for provenance -- no separate 'preview' screen exists to describe."
 }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.

Discuss this slot

Our breakdown is live on —