Gemhalla Xtreme

Demo, RTP 97.17%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 4 hours ago Verified · 05 Aug 2026
RTP 97.17%
Volatility High
Max win ×10000
Grid 6×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

34 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/gemhalla-xtreme-b10/

1,000 free requests / month · sign-up required

69 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 05 Aug 2026 View capture log

Per-screen breakdown

34 demo screens
34 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 0 Jul Aug '25: 0 Aug Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 0 Mar Apr '26: 0 Apr May '26: 0 May Jun '26: 190 190 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇨🇭Switzerland 30
🇨🇦Canada 20
🇺🇸United States 20
🇦🇺Australia 10
🇨🇾Cyprus 10
🇩🇪Germany 10
🇬🇷Greece 10
🇮🇹Italy 10
🇲🇹Malta 10
🇳🇱Netherlands 10
🇳🇿New Zealand 10
🇵🇱Poland 10
🇸🇪Sweden 10
🇹🇷Turkey 10
🇬🇧United Kingdom 10
Full per-country breakdown via the API →

What we extracted from Gemhalla Xtreme

Everything pulled from Gemhalla Xtreme into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
34 screens captured
11 symbols catalogued · payouts OCR-verified
3 bonus-buy options with prices
14 palette colors from frames
7 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 34 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
series Gemhalla
rtp 97.17% · single configuration
volatility High
max_win_x ×10000
layout 6×5
wins Pay Anywhere
bonus_buy Yes · 3 options
mechanic Video Slot
release_date 2026

Symbols & paytable

11 symbols
11 icons (ZIP)
SCATTER
SCATTER
Scatter

Golden Viking longship medallion, orange starburst glow; triggers Free Spins on 4+. Printed at 2.00 FUN total-bet anchor: 6+=200.00 FUN, 5=10.00 FUN, 4=6.00 FUN.

MatchPayoutUnit
4x 3.00 Multiplier
5x 5.00 Multiplier
6x 100.00 Multiplier
Multiplier symbol
Multiplier symbol
Other

Round rune coin, random value x2-x1000 (wooden x2-5, green x6-30, violet x31-100, striped x101-500, golden fixed x1000); applies directly to the spin's win, does not substitute other symbols.

Horned helmet (Viking helm with gem)
Horned helmet (Viking helm with gem)
High Pay

Silver double-horned Viking helmet, gold rims, purple gem; highest-paying symbol. Printed at 2.00 FUN: 12+=100.00 FUN, 10-11=50.00 FUN, 8-9=20.00 FUN.

MatchPayoutUnit
8x 10.00 Multiplier
10x 25.00 Multiplier
12x 50.00 Multiplier
Wooden tankard/mug of ale
Wooden tankard/mug of ale
High Pay

Brown wooden beer mug, silver band, white foam. Printed at 2.00 FUN: 12+=50.00 FUN, 10-11=20.00 FUN, 8-9=5.00 FUN.

MatchPayoutUnit
8x 2.50 Multiplier
10x 10.00 Multiplier
12x 25.00 Multiplier
Drinking horn
Drinking horn
High Pay

Curled green/teal drinking horn, black strap, gold rim. Printed at 2.00 FUN: 12+=30.00 FUN, 10-11=10.00 FUN, 8-9=4.00 FUN.

MatchPayoutUnit
8x 2.00 Multiplier
10x 5.00 Multiplier
12x 15.00 Multiplier
Double-bladed battle axe
Double-bladed battle axe
High Pay

Silver double-headed axe, brown wooden haft, gold ornaments, blue badge. Printed at 2.00 FUN: 12+=24.00 FUN, 10-11=4.00 FUN, 8-9=3.00 FUN.

MatchPayoutUnit
8x 1.50 Multiplier
10x 2.00 Multiplier
12x 12.00 Multiplier
Magenta/purple gem, 'A'-shaped rune
Magenta/purple gem, 'A'-shaped rune
Low Pay

Rounded pentagon gem, magenta/purple, carved 'A'-shaped rune. Printed at 2.00 FUN: 12+=20.00 FUN, 10-11=3.00 FUN, 8-9=2.00 FUN.

MatchPayoutUnit
8x 1.00 Multiplier
10x 1.50 Multiplier
12x 10.00 Multiplier
Orange/gold gem, 'S'-shaped rune
Orange/gold gem, 'S'-shaped rune
Low Pay

Rounded pentagon gem, orange/gold, carved 'S'-shaped rune. Printed at 2.00 FUN: 12+=16.00 FUN, 10-11=2.40 FUN, 8-9=1.60 FUN.

MatchPayoutUnit
8x 0.80 Multiplier
10x 1.20 Multiplier
12x 8.00 Multiplier
Green gem, tree/branch-shaped rune
Green gem, tree/branch-shaped rune
Low Pay

Shield-shaped gem, green, carved tree/branch rune. Printed at 2.00 FUN: 12+=10.00 FUN, 10-11=2.00 FUN, 8-9=1.00 FUN.

MatchPayoutUnit
8x 0.50 Multiplier
10x 1.00 Multiplier
12x 5.00 Multiplier
Blue/violet gem, 'M'-shaped rune
Blue/violet gem, 'M'-shaped rune
Low Pay

Diamond-shaped gem, blue/violet, carved 'M'-shaped rune. Verified in gameplay (10-match win 1.80 FUN matched printed tier). Printed at 2.00 FUN: 12+=8.00 FUN, 10-11=1.80 FUN, 8-9=0.80 FUN.

MatchPayoutUnit
8x 0.40 Multiplier
10x 0.90 Multiplier
12x 4.00 Multiplier
Red/pink gem, arrow/'P'-shaped rune
Red/pink gem, arrow/'P'-shaped rune
Low Pay

Rounded pentagon gem, red/pink, carved arrow/'P'-shaped rune. Printed at 2.00 FUN: 12+=4.00 FUN, 10-11=1.50 FUN, 8-9=0.50 FUN.

MatchPayoutUnit
8x 0.25 Multiplier
10x 0.75 Multiplier
12x 2.00 Multiplier

Bonus modes

4 modes
Base Game Modifier base
Base Game

6x5 fixed grid, scatter_pays (pay-anywhere by symbol count, tiers 8-9/10-11/12+). Random Multiplier coin symbol (x2-x1000) can land and applies directly to that spin's win. CHANCE x2 side bet (+0.50 FUN on a 2.00 FUN base bet, total x1.25 of base) doubles the probability of landing Scatter symbols.

Bonus Mode thunderous_bonus
Thunderous Bonus

Purchasable Free Spins round, cost x100 of total bet (200.00 FUN at 2.00 FUN base). Awards 15 Free Spins (+5 retrigger if 3+ Scatters land in one spin). Multiplier Pool starts unboosted/empty and accumulates every Multiplier coin landed during the round; current Pool value is applied whenever a Multiplier coin lands.

Bonus Mode godlike_bonus
Godlike Bonus

Purchasable Free Spins round, cost x300 of total bet (600.00 FUN at 2.00 FUN base). Awards 15 Free Spins; Multiplier Pool starts pre-loaded at x50 and accumulates further from every Multiplier coin drop.

Bonus Mode beyond_godlike_bonus
Beyond Godlike Bonus

Purchasable Free Spins round, cost x500 of total bet (1,000.00 FUN at 2.00 FUN base). Awards 15 Free Spins; Multiplier Pool starts pre-loaded at x100 and accumulates further from every Multiplier coin drop.

Bonus buy

3 options
Option Price (cost × bet) Effect
Thunderous Bonus headline ×100.00 15 free spins
Godlike Bonus ×300.00 15 free spins, multiplier pool starts at x50
Beyond Godlike Bonus ×500.00 15 free spins, multiplier pool starts at x100

Colour system

extracted from frames · HEX
Export palette
#6E5D66 base dominant 1 base
#572F16 base dominant 2 base
#2D1B17 base dominant 3 base
#2B2F58 base dominant 4 base
#5D569A base dominant 5 base
#8C6D6A base dominant 6 base
#321B1C free_spins dominant 1 free_spins
#543018 free_spins dominant 2 free_spins
#472D5F free_spins dominant 3 free_spins
#635B97 free_spins dominant 4 free_spins
#261C2B bonus dominant 1 bonus
#665A62 bonus dominant 2 bonus
#2B254C bonus dominant 3 bonus
#9E9596 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Bonus/side-bet state on the left signpost is a named text badge (Buy Bonus cart / BONUS ACTIVE <price> / CHANCE x2 ACTIVE), not color alone; the CHANCE x2 side bet also turns the Total bet number yellow as a secondary, non-sole cue.
  • Free Spins mode is signalled by a full frame/architecture change (plain wooden hut becomes a golden archway flanked by carved dragon-head pillars, sky lightens to dawn purple/pink) in addition to any color shift, so it is legible without color discrimination.
  • The five low-value gem symbols are also distinguished by gem shape and carved rune glyph (rounded pentagon/shield/diamond shapes with different letter-like runes: A, S, tree/branch, M, arrow/P), not by badge color alone.
Screen Reader
  • Control layout is stable across all base-game and Free Spins frames: info+settings bottom-left, bet controls/balance/total-bet centered, autoplay+spin bottom-right, Buy Bonus/bonus-status badge on the left signpost. The info booklet is one linear scroll (paytable feeding into rules), not paged tabs.
Motor Accessibility
  • Bet increase/decrease controls are small triangular arrows next to the bet field (comparatively small target). Autoplay offers preset round-count buttons (10/25/50/100/250/500/750/1000/unlimited) to reduce the number of individual spin presses needed.
Hearing Accessibility
  • No audio-only information was identified; Music and Sound FX are separately toggleable and decorative. All wins, spin counts, and Multiplier Pool values are conveyed as on-screen text/numerals.
Low Vision
  • Win amounts, spin counters, and Multiplier Pool values are always shown as large high-contrast numerals (orange-gold on dark background for wins; white numerals on dark/gold badges for counters and the Pool tracker), not relying on subtle color coding.

Media & assets

12 files · 12 types
34 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (6x5 fixed grid, scatter_pays mechanic) with a Multiplier coin symbol visible on the grid.
Paytable/rules info booklet - all 12 pages (paytable_p1-p5, rules_p1-p7) captured and read to the end (scroll exhausted).
Buy Bonus dialog with all four tiles (CHANCE x2 side bet + three purchasable Free Spins tiers).
CHANCE x2 side bet active state (base game with side bet on, Total bet 2.50 FUN).
Thunderous Bonus purchased and played to completion (entry, gameplay incl. a +5 retrigger, round-end win).
Godlike Bonus purchased and played to completion (entry, gameplay, mid-round GODLIKE WIN overlay, round-end win).
Beyond Godlike Bonus purchased and played to completion (entry, gameplay, round-end win).
Natural (non-feature) base-game win matching a printed paytable tier exactly.
Settings panel and Autospin (autoplay) settings panel.
Bet range measured directly by pressing bet controls to their limits (min 0.20 FUN, max 25.00 FUN).
Preview/splash screen and logo.
RTP is not printed anywhere in-game; the 12-page info booklet was read in full twice with no RTP/volatility section found. The 97.17% RTP on the slot record is sourced from the provider page plus web reviews, not from in-game capture.
Volatility: no label, badge, or bolt/flame scale found anywhere in captured material (splash, booklet, or settings).
Whether the base-game (non-Free-Spins) Multiplier symbol applies as a standalone multiplier or feeds a different, non-pooled mechanic - the booklet's Multiplier Pool rule text is explicitly scoped to Free Spins only.
Purpose of the small numeric clock-style readout at the top-right of every frame (e.g. '11:11') is not explained anywhere in-game.
Left-side vertical icon stack (moneybag/history/question-mark) reported non-interactive by the capture team; not independently re-verified in this documentation pass.
Whether 6+ Scatters (the top scatter-pay tier) can land on the same spin as the Free Spins trigger, and whether that Scatter pay is additive to the Free Spins award, is not spelled out with a worked example for the initial trigger spin.
CHANCE x2 side bet's stated effect (doubles Scatter probability) is not printed verbatim in-game; documented per TL's personal verification, not an on-screen rule sentence.

Ask AI about Gemhalla Xtreme

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Gemhalla Xtreme play? Keep it simple.

6x5 fixed grid, scatter_pays (pay-anywhere by symbol count, tiers 8-9/10-11/12+). Random Multiplier coin symbol (x2-x1000) can land and applies directly to that spin's win. CHANCE x2 side bet (+0.50 FUN on a 2.00 FUN base bet, total x1.25 of base) doubles the probability of landing Scatter symbols.

RTP 97.17%High volatilitymax win ×10000demo ✓

From the verified capture of 05 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Gemhalla Xtreme vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/gemhalla-xtreme-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/gemhalla-xtreme-b10/
{
  "game": {
    "name": "Gemhalla Xtreme",
    "provider": "BGaming",
    "theme": "Norse/Viking dwarven treasure-hall ('Gemhalla' = a pun on 'Valhalla' + 'gem'). An elderly, muscular Viking gem-warden with a long white beard, horned helmet and purple cape stands beside a 6x5 grid of glowing rune-gems set into a wooden hut/temple structure inside a moonlit forest. Ornaments include carved wooden dragon-head signposts, a Viking longship medallion (scatter) and rune-etched gemstones.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 33 desktop screenshots (1280x800) + OCR + zoomed crops of the paytable/rules booklet.",
    "method_notes": "All symbol identities and payout numbers were read directly from zoomed paytable crops (paytable_p1-p5, rules_p1) and cross-checked against in-game win breakdowns shown during captured feature rounds (e.g. a 10-match win of 1.80 FUN in win_screen_base_game.png matches exactly the printed 10-11 tier of the violet/blue 'M'-rune gem). OCR of the stylised fantasy font used throughout the info booklet is poor quality (garbled) and was used only as a secondary aid; all quoted rule text below was verified by reading the rendered image directly. Multiplier-pool progression across the three purchased Free Spins rounds was read from the on-screen pool-value coin badge (top-left of the reel frame) on each captured mid-round frame.",
    "language": "English",
    "currency_shown": "FUN (demo play money) throughout; all screenshots are the FUN/demo build."
  },

  "reel_and_mechanic": {
    "grid": "6 reels x 5 rows, fixed grid size (not a 'ways' layout with variable reel heights) - all 30 cells are always populated.",
    "mechanic": "scatter_pays (pay-anywhere-on-grid by symbol count). Confirmed by the game's own text, not by external reviews: the Scatter paytable rule reads 'When 4 or more Scatters land anywhere on the reels, they pay - both in the main game and in Free Spins' (paytable_p1.png), and every paying symbol's table uses count-based tiers (8-9 / 10-11 / 12+ matching symbols anywhere on the grid) rather than payline or left-to-right adjacency rules. The preview/splash screen additionally states verbatim 'SYMBOLS PAY ANYWHERE ON THE SCREEN' (preview.png).",
    "paylines": "None - no line count or 'ways' number is printed anywhere in the 12-page info booklet (checked exhaustively, see unreadable_or_uncertain).",
    "paytable_bet_anchor": "All paytable amounts below are printed as absolute FUN sums at a Total bet of 2.00 FUN (visible in the 'Total bet' field at the bottom of every paytable/rules page). They are NOT multipliers. Derived multiplier-of-total-bet values shown alongside them are calculated as printed_amount / 2.00 and are explicitly marked as derived, not printed.",
    "bet_range": {
      "min_bet": "0.20 FUN",
      "max_bet": "25.00 FUN",
      "evidence": "Measured directly by pressing the bet-decrease/increase arrows to their limits (bet_range_min.png shows Total bet 0.20 FUN, bet_range_max.png shows Total bet 25.00 FUN), independent of the CHANCE x2 side bet which is off in both shots.",
      "default_demo_bet": "2.00 FUN (also the paytable_bet_anchor)."
    },
    "rtp_percent": null,
    "rtp_note": "Not printed anywhere in the game. The 12-page scrollable info booklet (paytable_p1-p5 + rules_p1-p7) was read in full and contains only the symbol/scatter/multiplier paytables and the Free Spins + Multiplier Pool feature text - no RTP, volatility, or 'return to player' section of any kind. The Settings panel (settings.png) contains only Quick spin / Spacebar-to-spin / Audio volume / Music / Sound FX. Honest omit - do not source RTP from external review sites for this field.",
    "volatility": null,
    "volatility_note": "No volatility label, badge, or bolt/flame scale found anywhere in the captured material (splash, booklet, or settings). Honest omit.",
    "max_win": {
      "value": "x10000 total bet",
      "source": "preview.png splash screen, printed inside a round wooden coin badge: 'MAX WIN X10000' next to the game logo."
    }
  },

  "color_palette": {
    "base_game_background": "Dusky, moonlit dark-purple/indigo forest scene; blurred pine trees and star-flecked sky visible at the screen edges; a green leafy tree-canopy border across the very top of the screen.",
    "frame_and_structure": "The 6x5 reel grid sits inside a warm honey-brown carved wooden hut/temple frame with a purple tiled roof ridge on top; a lit torch/star ornament glows at the frame's top-center in some frames.",
    "reel_cells": "Neutral warm-grey stone tiles, each symbol icon set inside a slightly rounded square badge with its own accent color (see symbols).",
    "side_signpost": "A carved wooden post topped by a stylised brown dragon/serpent head (mouth open, tongue out) stands to the left of the reels; it displays either a white shopping-cart icon (Buy Bonus entry point) or a status badge ('BONUS ACTIVE $ amount' in gold-on-brown, or 'CHANCE x2 ACTIVE' in gold-on-brown with a small white x to cancel).",
    "hero_character": "An elderly, heavily-muscled Viking gem-warden stands to the right of the reels: long flowing white beard and moustache, pale skin, purple/violet horned helmet with a gold trim and a purple diamond gem set in the front, a purple cape over bare shoulders, gold pauldron/shoulder ornament, wide brown leather belt, dark brown trousers, brown fur-cuffed boots. He holds a large pale rectangular crystal/stone block bound with dark leather straps and gold rings, mounted on a short handle, in his lowered right hand (a chunky stone artifact, not a bladed or firearm-like object).",
    "free_spins_frame": "During Free Spins the surrounding structure changes to a taller golden/carved stone archway flanked by two carved dragon-head pillars (instead of the plain wooden hut), and the background sky shifts to a lighter dawn purple/pink.",
    "multiplier_pool_tracker": "A round gold coin badge with a dark rune/star emblem, showing 'x<value>' in white, sits top-left above the dragon-head signpost during Free Spins - this is the running Multiplier Pool total.",
    "win_celebration_screens": "Deep indigo/blue background with radiating white/gold light-ray beams; large 3D gold-outlined lettering ('TOTAL WIN', 'GODLIKE WIN'); the numeric win amount in large orange-gold 3D digits; a red ribbon banner underneath stating the win as '<N>x BET'.",
    "buy_bonus_dialog_background": "Dim night-forest background with four vertical stone/wood signpost panels, each topped by a glowing colored dragon-head ornament (brown for Chance x2, teal/cyan for Thunderous, magenta/purple for Godlike, gold/orange for Beyond Godlike Bonus)."
  },

  "symbols": {
    "note": "All payout figures are the amounts printed in the paytable at the 2.00 FUN Total-bet anchor. The multiplier-of-total-bet value in parentheses is DERIVED (printed_FUN / 2.00), not printed on screen, and is provided for accessibility/comparison purposes only.",
    "scatter": {
      "name": "SCATTER",
      "appearance": "A golden/orange radiant medallion showing a small wooden Viking longship with a red-striped sail and a carved dragon-head prow, riding on stylised blue/purple/green wave-roundels; the word 'SCATTER' in bold orange 3D letters beneath it; a bright orange starburst glow surrounds the whole icon.",
      "payouts": {
        "6_plus": "200.00 FUN (x100 total bet, derived)",
        "5": "10.00 FUN (x5 total bet, derived)",
        "4": "6.00 FUN (x3 total bet, derived)"
      },
      "rule_verbatim": "When 4 or more Scatters land anywhere on the reels, they pay - both in the main game and in Free Spins. Additionally, Scatters trigger Free Spins.",
      "source": "paytable_p1.png"
    },
    "multiplier": {
      "name": "Multiplier symbol",
      "appearance": "A round coin icon with a silver rim and a small carved rune/star emblem in the center; its face color/texture indicates its value tier. When it lands, a red ribbon banner appears beneath it printing the exact rolled value (e.g. 'x5', 'x1000').",
      "color_tiers": [
        {"tier": "wooden", "look": "plain brown wood-grain texture", "range": "x2 - x5"},
        {"tier": "green", "look": "jade/emerald marbled texture", "range": "x6 - x30"},
        {"tier": "violet", "look": "purple marbled/amethyst texture", "range": "x31 - x100"},
        {"tier": "striped", "look": "tan/khaki face with dark diagonal stripe pattern", "range": "x101 - x500"},
        {"tier": "golden", "look": "bright gold face with a small purple diamond gem in the center", "range": "fixed x1000 (only value shown for this tier)"}
      ],
      "rule_verbatim": "Multiplier symbol has a random value from 2x to 1000x and can drop both in the main game and in the Free Spins round. A multiplier symbol is applied to the spin's total win. If several Multiplier symbols drop in a single spin, their values are summed up.",
      "source": "paytable_p1.png / paytable_p2.png",
      "note": "This symbol is NOT a Wild - it does not substitute for other symbols; no substitution/Wild symbol was found anywhere in the 12-page booklet or in any captured gameplay frame. This appears to be a scatter_pays slot with no Wild symbol at all."
    },
    "high_value": [
      {
        "name": "Horned helmet (Viking helm with gem)",
        "appearance": "A silver double-horned Viking helmet with gold rims and a purple/violet diamond-shaped gem set at the browband, on a purple rounded-square badge.",
        "payouts": {"12_plus": "100.00 FUN (x50)", "10_11": "50.00 FUN (x25)", "8_9": "20.00 FUN (x10)"},
        "rank": "highest-paying symbol"
      },
      {
        "name": "Wooden tankard/mug of ale",
        "appearance": "A brown wooden beer mug with a silver metal band and rivets, overflowing with white foam, on a warm orange/brown badge.",
        "payouts": {"12_plus": "50.00 FUN (x25)", "10_11": "20.00 FUN (x10)", "8_9": "5.00 FUN (x2.5)"}
      },
      {
        "name": "Drinking horn",
        "appearance": "A curled green/teal drinking horn bound with a black strap and a gold rim/mouthpiece, on a green badge.",
        "payouts": {"12_plus": "30.00 FUN (x15)", "10_11": "10.00 FUN (x5)", "8_9": "4.00 FUN (x2)"}
      },
      {
        "name": "Double-bladed battle axe",
        "appearance": "A silver/steel double-headed axe with a brown wooden haft and small gold ornaments on the blades, on a blue badge.",
        "payouts": {"12_plus": "24.00 FUN (x12)", "10_11": "4.00 FUN (x2)", "8_9": "3.00 FUN (x1.5)"}
      }
    ],
    "low_value_gems": {
      "note": "Five colored gem/rune-stone symbols, each a faceted gem shape with a different carved rune (letter-like glyph) inside, on a matching-color badge with an outer glow of the same hue.",
      "list": [
        {"name": "Magenta/purple gem, 'A'-shaped rune", "shape": "rounded pentagon gem", "payouts": {"12_plus": "20.00 FUN (x10)", "10_11": "3.00 FUN (x1.5)", "8_9": "2.00 FUN (x1)"}},
        {"name": "Orange/gold gem, 'S'-shaped rune", "shape": "rounded pentagon gem", "payouts": {"12_plus": "16.00 FUN (x8)", "10_11": "2.40 FUN (x1.2)", "8_9": "1.60 FUN (x0.8)"}},
        {"name": "Green gem, tree/branch-shaped rune", "shape": "shield-shaped gem", "payouts": {"12_plus": "10.00 FUN (x5)", "10_11": "2.00 FUN (x1)", "8_9": "1.00 FUN (x0.5)"}},
        {"name": "Blue/violet gem, 'M'-shaped rune", "shape": "diamond-shaped gem", "payouts": {"12_plus": "8.00 FUN (x4)", "10_11": "1.80 FUN (x0.9)", "8_9": "0.80 FUN (x0.4)"}, "verified_in_gameplay": "win_screen_base_game.png shows a natural base-game win breakdown line '10 [this gem icon] 1.80', matching the printed 10-11 tier exactly."},
        {"name": "Red/pink gem, arrow/'P'-shaped rune", "shape": "rounded pentagon gem", "payouts": {"12_plus": "4.00 FUN (x2)", "10_11": "1.50 FUN (x0.75)", "8_9": "0.50 FUN (x0.25)"}}
      ]
    },
    "total_symbol_count": "11 (1 scatter + 1 multiplier + 4 high-value + 5 low-value gems); no Wild symbol present.",
    "source_pages": "paytable_p1.png (scatter, multiplier intro), paytable_p2.png (multiplier tiers + rule), paytable_p3.png (multiplier rule repeat + start of high symbols), paytable_p4.png (full high-symbol payouts + start of low gems), paytable_p5.png (full low-gem payouts), rules_p1.png (tail repeat of low-gem table)."
  },

  "features": {
    "free_spins": {
      "trigger_rule_verbatim": "4 or more Scatters on the reels trigger a round of 15 Free Spins. If during the round 3 or more Scatter symbols drop in one spin, you get +5 Free Spins. The number of retriggers is limited only by the game's maximum win.",
      "source": "rules_p1.png / rules_p2.png",
      "illustrated_example": "rules_p3.png shows a worked example: a spin lands 2 Scatter-ship symbols plus a golden x1000 Multiplier coin, awarding '+210.00' (FUN) for that spin.",
      "base_award": "15 Free Spins on natural trigger (4+ scatters), confirmed identically on the Thunderous Bonus and Beyond Godlike Bonus purchase-entry screens ('CONGRATULATIONS! YOU'VE WON 15 FREE SPINS').",
      "retrigger_observed": "In the captured Thunderous Bonus round, the spin counter is seen at '4/15' early on and later at '14/20' (free_spins_2_multiplier_growth.png) - the total pool of spins grew from 15 to 20, i.e. one +5 retrigger occurred mid-round, consistent with the printed rule."
    },
    "multiplier_pool": {
      "rule_verbatim": "During Free Spins, Multipliers are added to the Multiplier Pool and accumulated in it till the end of the round. The current value of the Multiplier Pool is applied to the win of a spin if a Multiplier symbol appears in this spin. The value of the new multiplier is added to the Multiplier Pool and included in the total Multiplier applied to the spin's win.",
      "source": "rules_p4.png / rules_p5.png",
      "plain_explanation": "The Multiplier Pool only exists during Free Spins. It starts at a base value set by which round was entered (see 'starting_pool_by_tier' below) and is otherwise empty/inactive until a Multiplier symbol lands. Every time a Multiplier symbol appears on a spin, two things happen in that order: (1) its rolled value is added into the running Pool total, and (2) the new, updated Pool total (not just the single symbol's value) is applied as the win multiplier for that spin. So the Pool only ever grows (values are never spent/reset) across the whole Free Spins round, and each new multiplier hit is worth more than the last because it inherits everything accumulated before it.",
      "illustrated_example": "rules_p6.png / rules_p7.png show a worked example strip on the reels: a x1000 coin drops (Pool -> 1000, applied win banner reads 'x1000'), then a x500 coin drops on a later spin and a small '356' counter appears with 'x150' - the accumulated total is shown climbing to 'x1500' at the top of the frame, i.e. 1000 + 500 = 1500 (illustrative numbers, not tied to a specific real round).",
      "starting_pool_by_tier": {
        "note": "Read from the four Buy Bonus tile ribbons in bonus_buy_dialog.png. Only Godlike and Beyond Godlike show an explicit starting-value ribbon on their coin icon; Thunderous shows a plain coin with no ribbon.",
        "thunderous_bonus": "No starting-value ribbon shown - the Pool appears to start empty/unboosted. Confirmed in gameplay: free_spins_1.png (early in the round) shows the Pool tracker reading a small value ('x2') at the exact moment a fresh x2 multiplier coin lands on the grid, consistent with that being the round's first Pool contribution rather than a pre-loaded head start.",
        "godlike_bonus": "Coin shows a red ribbon reading 'x50' - the Pool starts pre-loaded at x50. Confirmed in gameplay: free_spins_godlike_1.png (captured mid-round) shows the Pool tracker still exactly at 'x50'.",
        "beyond_godlike_bonus": "Coin shows a red ribbon reading 'x100' - the Pool starts pre-loaded at x100. Confirmed in gameplay: free_spins_beyond_godlike_1.png (captured a few spins into the round) shows the Pool tracker already at 'x103', i.e. +3 accumulated on top of the x100 base from multiplier drops in the opening spins."
      }
    },
    "bonus_buy": {
      "screen": "bonus_buy_dialog.png - header 'BUY BONUS' in gold 3D letters; four vertical stone/wood signpost tiles, each topped by a glowing carved dragon-head ornament in a different color, with a bet-amount stepper ('-' / total bet value / '+') shared beneath all four tiles.",
      "tiers": [
        {"name": "CHANCE x2", "type": "side bet, not a purchasable round", "cost": "+0.50 FUN (added on top of the 2.00 FUN base bet)", "effect": "Doubles the probability of landing Scatter symbols (per TL verification); badge icon shows a Scatter ship medallion overlaid with 'x2'. Button label: 'ACTIVATE' (green).", "total_bet_with_side_bet": "2.50 FUN = x1.25 of the 2.00 FUN base total bet", "visual_confirmation": "base_game_chance_x2_active.png shows 'Total bet' printed in YELLOW reading 2.50 FUN (vs. white/default when off), and a 'CHANCE x2 ACTIVE' badge with a small white x (cancel) replacing the cart icon on the left signpost."},
        {"name": "THUNDEROUS BONUS", "cost": "200.00 FUN (x100 of the 2.00 FUN base total bet)", "starting_multiplier_pool": "not pre-loaded (see multiplier_pool.starting_pool_by_tier)", "button": "teal 'BUY'"},
        {"name": "GODLIKE BONUS", "cost": "600.00 FUN (x300 of the 2.00 FUN base total bet)", "starting_multiplier_pool": "x50", "button": "purple 'BUY'"},
        {"name": "BEYOND GODLIKE BONUS", "cost": "1,000.00 FUN (x500 of the 2.00 FUN base total bet)", "starting_multiplier_pool": "x100", "button": "orange 'BUY'"}
      ],
      "important_distinction": "There are only THREE purchasable Free Spins bonus rounds (Thunderous / Godlike / Beyond Godlike). The fourth dialog tile, CHANCE x2, is a persistent side-bet toggle that raises Scatter frequency in the base game - it does not buy a bonus round and has no dedicated win screen of its own."
    },
    "base_game_multiplier_symbol": "Per the Multiplier rule text, the Multiplier symbol (all five color tiers) can also drop during ordinary base-game spins, not only in Free Spins - confirmed by base_game.png which shows a wooden-tier coin with a red 'x5' ribbon sitting on the base-game grid outside of any Free Spins round. However, the Multiplier Pool mechanic itself (accumulation across spins) is explicitly described as a Free-Spins-only feature ('During Free Spins, Multipliers are added to the Multiplier Pool...') - in the base game a Multiplier symbol most likely applies its own rolled value directly to that spin's win with no persistent pool, though the booklet does not spell this out in a separate sentence for the base game (see unreadable_or_uncertain)."
  },

  "captured_rounds_summary": {
    "note": "Three Free Spins rounds were purchased and fully played to completion; all financial figures are in FUN at a 2.00 FUN Total bet.",
    "thunderous_bonus_round": {
      "cost": "200.00 FUN",
      "spins_awarded": "15, extended to 20 via one +5 retrigger observed mid-round",
      "pool_progression_observed": "x2 (early, right after first Multiplier drop) -> x10 (at 14/20 spins remaining)",
      "final_total_win": "95.60 FUN (per free_spins_1_win.png; balance moved from 800.00 to 895.60 FUN)",
      "screens": ["free_spins_1_trigger.png (entry: 'CONGRATULATIONS! YOU'VE WON 15 FREE SPINS', BONUS ACTIVE 200.00 FUN)", "free_spins_1.png (gameplay, 4/15, pool x2)", "free_spins_2_multiplier_growth.png (gameplay, 14/20, pool x10, Total win 31.90 FUN)", "free_spins_1_win.png (round complete, back in base game, Total win 95.60 FUN)"]
    },
    "godlike_bonus_round": {
      "cost": "600.00 FUN",
      "spins_awarded": "15 (no retrigger observed in the captured frames)",
      "pool_progression_observed": "x50 (starting value, still unchanged at 7/15) -> x54 (mid-round big win) -> x59 (round end)",
      "final_total_win": "477.80 FUN = 239x total bet (2.00 FUN), printed on the round-end 'TOTAL WIN' overlay",
      "screens": ["free_spins_godlike_1.png (gameplay, 7/15, pool x50, Total win so far 8.30 FUN)", "free_spins_godlike_2_multiplier.png ('GODLIKE WIN' mid-round celebration overlay, pool x54, amount counting up toward 146.91+ FUN with the spin's full total of 329.40 FUN shown dimmed at the top - the on-screen number is a mid-count animation frame, not a separate payout)", "free_spins_godlike_3_thunderous_win.png (round-end 'TOTAL WIN 477.80 FUN / 239x BET' overlay, pool x59, BONUS ACTIVE 600.00 FUN still visible - see corrections_to_manifest, this file is misnamed)", "free_spins_godlike_win.png (back in base game, Total win 477.80 FUN, balance 773.40 FUN)"]
    },
    "beyond_godlike_bonus_round": {
      "cost": "1,000.00 FUN",
      "spins_awarded": "15 (no retrigger observed in the captured frames)",
      "pool_progression_observed": "x103 (already 3 spins in) -> x105 (14/15) -> x105 (round end)",
      "final_total_win": "226.10 FUN = 113x total bet (2.00 FUN)",
      "screens": ["free_spins_beyond_godlike_entry.png (entry: 'CONGRATULATIONS! YOU'VE WON 15 FREE SPINS', BONUS ACTIVE 1,000.00 FUN, balance shown as 0.00 FUN immediately after the purchase)", "free_spins_beyond_godlike_1.png (gameplay, 3/15, pool x103, Total win 160.50 FUN)", "free_spins_beyond_godlike_2_multiplier.png (gameplay, 14/15, pool x105, Total win 224.60 FUN)", "free_spins_beyond_godlike_win.png (round-end 'TOTAL WIN 226.10 FUN / 113x BET' overlay, pool x105)"]
    },
    "natural_base_game_win": {
      "screen": "win_screen_base_game.png",
      "detail": "A non-feature win: 10 matching blue/violet 'M'-rune gems paying 1.80 FUN, Total win 1.80 FUN, at Total bet 2.00 FUN. Confirms the 10-11 paytable tier for that gem exactly."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/loading screen shown before the base game loads. Center: the 'GEMhalla Xtreme' logo (gold 3D letters with small purple/blue gem accents on the 'G' and between words). Left panel: a small mock-up of the reel grid with a Scatter symbol and a x1000 multiplier coin, captioned 'SYMBOLS PAY ANYWHERE ON THE SCREEN'. Right panel: a second reel mock-up under a red 'FREE SPINS' ribbon with x1500/x500/x1000 coin badges, captioned 'ACCUMULATIVE MULTIPLIERS IN FREE SPINS'; the Viking hero character stands to the right of this panel. Top-center: a round wooden badge reading 'MAX WIN X10000'; upper-left banner 'RANDOM MULTIPLIER UP TO x1000'. A gold 'START' button sits at the bottom-center. Top-left: a small square 'B' icon (BGaming brand mark). Top-right: a speaker/mute icon and a small clock-style readout (e.g. '11:11').",
      "purpose": "Entry point; clicking START begins the base game.",
      "color_blind_notes": "MAX WIN and feature captions are large high-contrast text, not color-coded."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "6 reels x 5 rows fixed grid, centered, inside a warm wooden hut/temple frame with a purple-tiled roof ridge; a green leaf canopy borders the very top of the screen.",
      "left_element": "A carved wooden dragon-head signpost showing a white shopping-cart icon on a gold plaque - this is the Buy Bonus entry button.",
      "right_element": "The Viking hero character (see color_palette.hero_character) standing beside the reels, holding the pale crystal/stone artifact.",
      "top_right": "Small square 'B' icon top-left corner of the screen; speaker icon, a small clock readout, and a vertical repeating wordmark 'GEMHALLA XTREME' running down the right edge of the frame (per TL guidance, treat this vertical text as a demo-page framing element - NOT a candidate crop for logo referencing).",
      "bottom_bar": {
        "left": "'i' (info) button and a gear (settings) button, side by side, bottom-left.",
        "center": "'Balance <amount> FUN' and 'Total bet <amount> FUN' labels, with small triangular up/down arrows to increase/decrease the bet.",
        "center_right": "'Total win: <amount>' readout (blank/zero outside of a win).",
        "right": "A circular 'A' autoplay button and a circular double-arrow spin button."
      },
      "multiplier_symbol_in_frame": "The captured base-game frame shows a wooden-tier Multiplier coin with a red 'x5' ribbon sitting in the grid (row 3, column 4), confirming the Multiplier symbol can appear in ordinary base-game spins.",
      "color_blind_notes": "Bet +/- controls are distinguished by triangle direction (shape), not color; Buy Bonus vs. active-bonus/side-bet status on the left signpost is distinguished by icon shape (cart vs. text badge) as well as color."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "See features.bonus_buy for full tier breakdown. Layout: header 'BUY BONUS' in gold, four vertical tiles left-to-right (CHANCE x2, THUNDEROUS BONUS, GODLIKE BONUS, BEYOND GODLIKE BONUS), each with a colored dragon-head ornament, a coin/badge icon, a price in FUN, and an action button. A shared bet stepper ('-' / total bet / '+') sits below the tiles. Balance and Total bet are shown bottom-left/bottom-center.",
      "color_blind_notes": "Each tier's dragon-head glow color (brown/teal/magenta/gold) is reinforced by the tile's printed name and price text - not color-only."
    },
    "free_spins_entry_screens": {
      "type": "free_spins",
      "content": "Shared design for all three purchased rounds: a glowing rune-carved stone archway/gate fills the center of the frame with 'CONGRATULATIONS! YOU'VE WON' in gold, a huge white '15' (spin count), a purple ribbon reading 'FREE SPINS', and 'CLICK TO CONTINUE' at the bottom. The left signpost shows a 'BONUS ACTIVE <price> FUN' badge matching the purchased tier. The hero character stands to the right.",
      "color_blind_notes": "Spin count is large white numerals, high contrast against the dark gate - readable without color."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "top_multiplier_pool_badge": "A round gold coin top-left of the frame (above the signpost) printed 'x<value>' in white - the running Multiplier Pool total for the round.",
      "bonus_active_badge": "Below the pool badge, a gold-on-brown plaque reading 'BONUS ACTIVE <price>.00 FUN' for the whole round (the amount paid to buy in - unrelated to the win amount).",
      "reel_frame_change": "The plain wooden hut frame is replaced by a taller gold/stone archway flanked by two carved dragon-head pillars; background sky lightens to dawn purple/pink.",
      "win_breakdown_panel": "A small 2-3 line panel on the left, below the Pool/Bonus badges, lists the current spin's individual symbol-match wins (count, symbol icon, FUN amount), e.g. '10 [gem icon] 1.80'.",
      "bottom_bar_additions": "The center-right of the bottom bar gains a 'Win: <amount> FUN' readout (this spin) alongside the running 'Total win: <amount> FUN'; far right shows 'Free spins: <remaining>/<total>'.",
      "color_blind_notes": "Pool value and spin counters are white numerals on dark/gold backgrounds - legible without color discrimination; the archway-vs-hut frame change is a strong non-color cue that Free Spins is active."
    },
    "win_overlays": {
      "type": "win_screen",
      "mid_round_big_win": "A named win-tier celebration ('GODLIKE WIN' observed) appears as an overlay over the dimmed reels: bold white outlined title text, a pedestal graphic piled with the game's high-value symbol icons and gold coins raining down, and a large orange-gold numeral counting up toward the spin's win amount.",
      "round_end_total_win": "A 'TOTAL WIN' overlay: gold-outlined white 'TOTAL WIN' title, a large orange-gold 3D numeral for the final round win amount, 'FUN' beneath it, and a red ribbon banner stating '<N>x BET'; 'CLICK TO CONTINUE' at the bottom advances back to the base game.",
      "color_blind_notes": "All win amounts are large high-contrast gold/orange numerals on a dark background - legible without color vision; the '<N>x BET' ribbon duplicates the win as a plain-text multiplier."
    },
    "base_game_side_bet_active": {
      "type": "base_game",
      "file": "base_game_chance_x2_active.png",
      "content": "Identical base-game layout, but the left signpost now shows a 'CHANCE x2 ACTIVE' badge (gold-on-brown) with a small white x to cancel it instead of the cart icon, and the 'Total bet' readout in the bottom bar is printed in YELLOW as '2.50 FUN' instead of the default white '2.00 FUN'.",
      "color_blind_notes": "Side-bet state is signalled by BOTH a text-badge swap (cart icon vs. named badge) AND a bet-color change (white vs. yellow) - two independent non-reliant-on-color-alone cues (the badge text itself is legible regardless of color)."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "content": "A dark rounded panel centered over the dimmed reels. Two checkboxes: 'Quick spin' (unchecked/off) and 'Spacebar to spin' (checked/on). Below, an 'Audio' section with a 'Volume' horizontal slider (handle roughly 80-90% toward the right) and two checkboxes 'Music' (on) and 'Sound FX' (on). An 'x' close button top-right of the panel.",
      "color_blind_notes": "Checkbox state is shown by a checkmark glyph inside a filled/outlined box (shape-based), not color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings",
      "content": "A dark rounded panel with an 'Advanced' toggle (expanded, chevron pointing up) top-right. Two checkboxes: 'Don't stop the game on pop-ups' (off) and 'Enable quick spin' (off). A 'Numbers of rounds' grid of nine selectable buttons: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol (unlimited).",
      "color_blind_notes": "Round-count options are plain numeral buttons; infinity symbol is a distinct shape, not a color cue."
    },
    "bet_range_min": {"type": "info", "content": "Base game with the bet stepper pressed down to its floor: 'Total bet 0.20 FUN'."},
    "bet_range_max": {"type": "info", "content": "Base game with the bet stepper pressed up to its ceiling: 'Total bet 25.00 FUN'."},
    "paytable_pages": {
      "type": "paytable",
      "pages": "5 captured pages (paytable_p1.png - paytable_p5.png), part of one continuous 12-page scrollable info booklet (see scroll_panels note below).",
      "content_map": {
        "p1": "Scatter symbol + payouts + rule text; start of Multiplier section (color tiers list begins).",
        "p2": "Full Multiplier color-tier list (wooden/green/violet/striped/golden) + full Multiplier rule text.",
        "p3": "Repeat of Multiplier rule text (page-scroll overlap) + start of the 4 high-value symbols' payout table.",
        "p4": "Full payout table for all 4 high-value symbols (helmet/mug/horn/axe) + start of the 5 low-value gem row.",
        "p5": "Full payout table for all 5 low-value gem symbols (12+/10-11/8-9 tiers)."
      }
    },
    "rules_pages": {
      "type": "rules",
      "pages": "7 captured pages (rules_p1.png - rules_p7.png), continuing the same scrollable booklet.",
      "content_map": {
        "p1": "Tail-end repeat of the low-gem payout table (scroll overlap) + 'FEATURES' section heading begins.",
        "p2": "'FEATURES' heading + full Free Spins trigger/retrigger rule text.",
        "p3": "Free Spins rule illustration: worked example showing a scatter trigger with a x1000 multiplier coin awarding +210.00 FUN.",
        "p4": "'Multiplier Pool' heading + start of its rule text.",
        "p5": "Full Multiplier Pool rule text (accumulation + application logic).",
        "p6": "Multiplier Pool illustration: worked example strip showing pool values climbing (x1000 -> x500 add -> x1500 total shown at top), with the hero character standing beside the illustrated reels.",
        "p7": "Continuation/end of the same illustration; page confirmed to be the end of the scrollable content (scroll exhausted, no further pages/content beyond this)."
      }
    }
  },

  "ui_icons_and_navigation": {
    "top_left": "Small square gold-on-dark 'B' icon (brand/menu marker) present in the top-left corner of every in-game frame.",
    "top_right": "Speaker/mute icon and a small numeric clock-style readout (e.g. '11:11', '11:42') that increments across successive screenshots - most likely a real-time-of-day or session clock overlay rather than a game mechanic; not explained anywhere in the booklet.",
    "bottom_left_persistent": "'i' info button and gear settings button, present in the same position on every base-game/free-spins frame.",
    "left_signpost_states": "Cart icon (Buy Bonus available) / 'BONUS ACTIVE <price> FUN' badge (a purchased round is in progress) / 'CHANCE x2 ACTIVE' badge with cancel-x (side bet on) - these three states occupy the same screen position and are mutually exclusive."
  },

  "corrections_to_manifest": [
    "free_spins_godlike_3_thunderous_win.png: the manifest note describes this as a 'THUNDEROUS WIN x83.64' mid-round celebration, but the rendered image actually shows the Godlike Bonus round-END 'TOTAL WIN 477.80 FUN / 239x BET' overlay (the left-side badge still reads 'BONUS ACTIVE 600.00 FUN', i.e. the Godlike price, and the pool badge reads x59, matching the Godlike round's final state exactly, not the Thunderous round's 95.60 FUN result). The filename/label appears to be a capturer mislabel; content is correctly attributed to the Godlike Bonus round in this document.",
    "free_spins_beyond_godlike_1.png: manifest note states '2/15 free spins, win 154.50 FUN'; the rendered image actually reads 'Free spins: 3/15' and 'Total win: 160.50 FUN'. Documented here using the values read directly from the image.",
    "free_spins_1.png: manifest note states '2/15 free spins'; the rendered image reads 'Free spins: 4/15'. Documented here using the value read directly from the image.",
    "free_spins_2_multiplier_growth.png: manifest note states '12/20 free spins'; the rendered image reads 'Free spins: 14/20'. Documented here using the value read directly from the image."
  ],

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across all base-game/free-spins frames: info+settings bottom-left, bet controls and balance/total-bet centered, autoplay+spin bottom-right, Buy Bonus/bonus-status badge on the left signpost. The info booklet is a single linear scroll (paytable feeding into rules) rather than paged tabs.",
    "motor": "Large circular spin/autoplay targets; bet +/- are small triangular arrows next to the bet field (comparatively small target, potential motor-accessibility concern); Autoplay's preset round-count buttons reduce the number of individual spin presses needed.",
    "color_blind": "Most game-state signals are duplicated by text or icon shape: bonus/side-bet state is a named text badge, not just a color change; the CHANCE x2 side bet additionally changes the Total bet color (yellow) as a secondary (not sole) cue; Free Spins is signalled by a full frame/architecture change (hut -> archway) in addition to any color shift; win amounts and multiplier values are always printed as legible numerals.",
    "deaf_hard_of_hearing": "No audio-only information was identified; Music and Sound FX are separately toggleable and decorative. All wins, spin counts, and Multiplier Pool values are conveyed as on-screen text/numerals."
  },

  "unreadable_or_uncertain": [
    "RTP (base or any bonus-buy variant): not printed anywhere in the captured material. All 12 pages of the info booklet were read in full twice (independent scroll passes per the manifest's scroll_panels note) with identical content both times; the settings panel contains only audio/spin-behavior toggles. Honest omit - do not substitute a web-sourced RTP for this game.",
    "Volatility: no label, text, or icon scale found anywhere in the captured material (splash, booklet, or settings). Honest omit.",
    "Whether the base-game (non-Free-Spins) Multiplier symbol applies its value as a standalone multiplier or feeds into some other, non-pooled mechanic - the booklet's Multiplier Pool rule text is explicitly scoped to 'During Free Spins...' and does not separately describe base-game behavior beyond the general Multiplier rule ('applied to the spin's total win').",
    "Exact mechanism/purpose of the small numeric clock readout at the top-right of every frame (e.g. '11:11', '11:42') - not documented anywhere in-game; likely a real-world or session-time overlay unrelated to gameplay.",
    "The left-side vertical icon stack (moneybag/history/question-mark icons) noted by the capture team as non-interactive in this FUN/demo build was not independently re-verified in this documentation pass; taken on the capturer's reported two-channel test (click+screenshot diff, repeated 3x at pixel-measured coordinates).",
    "Whether 6+ Scatters (the top scatter-pay tier) can occur simultaneously with a Free Spins trigger on the very same spin, and whether the Scatter's own pay (200.00 FUN at 6+) is additive to the Free Spins award on that trigger spin - not explicitly stated in the rule text beyond 'they pay - both in the main game and in Free Spins. Additionally, Scatters trigger Free Spins,' which implies both occur together but the interaction is not spelled out with a worked example for the trigger spin itself (the only worked example, rules_p3.png, is a mid-round retrigger, not the initial trigger).",
    "Whether the CHANCE x2 side bet's stated effect (doubles Scatter probability) is printed anywhere in-game verbatim - this documentation follows the TL's personal verification of this effect; no on-screen rule sentence for CHANCE x2 was found in the captured booklet pages."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.