What are the key stats for Fishing Club?
RTP 97.16%max win ×3000demo ✓
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| Country | Jul '26 | Jun '26 | May '26 | Apr '26 | Mar '26 | Feb '26 | Jan '26 | Dec '25 | Nov '25 | Oct '25 | Sep '25 | Aug '25 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 🇺🇸United States | — | — | 20 | — | 20 | 20 | 40 | 20 | 20 | 20 | — | — |
| 🇵🇰Pakistan | 20 | 20 | — | — | 20 | — | — | 20 | — | 20 | — | 20 |
| 🇩🇪Germany | — | — | 10 | — | 10 | 10 | 30 | 10 | 10 | 10 | 10 | 10 |
| 🇨🇭Switzerland | — | — | — | — | — | 30 | 30 | — | — | — | — | — |
| 🇺🇦Ukraine | — | — | 10 | 10 | — | 10 | — | 10 | — | 10 | — | — |
| 🇨🇦Canada | — | — | — | 20 | — | 20 | — | — | — | — | — | — |
| 🇦🇷Argentina | — | — | — | — | 10 | — | — | — | 10 | — | — | 10 |
| 🇧🇾Belarus | — | — | 10 | — | — | — | — | 10 | — | — | 10 | — |
| 🇬🇷Greece | — | — | 10 | — | 10 | — | — | — | — | — | — | 10 |
| 🇮🇪Ireland | — | — | — | — | 10 | — | 10 | — | — | 10 | — | — |
| 🇩🇿Algeria | — | — | 10 | — | — | — | — | — | 10 | — | — | — |
| 🇨🇿Czech Republic | — | — | — | — | — | — | — | — | 10 | 10 | — | — |
| 🇫🇮Finland | — | — | — | — | — | — | — | — | — | 20 | — | — |
| 🇭🇳Honduras | — | — | 10 | — | 10 | — | — | — | — | — | — | — |
| 🇭🇺Hungary | — | — | 10 | — | — | — | 10 | — | — | — | — | — |
| 🇮🇹Italy | — | — | — | — | — | 10 | — | 10 | — | — | — | — |
| 🇰🇷South Korea | — | — | — | — | 10 | — | 10 | — | — | — | — | — |
| 🇸🇮Slovenia | — | — | — | 10 | — | — | 10 | — | — | — | — | — |
| 🇪🇸Spain | — | — | 10 | — | — | — | — | — | 10 | — | — | — |
| 🇸🇪Sweden | — | — | — | — | — | — | — | — | 10 | — | — | 10 |
| 🇹🇭Thailand | — | — | — | 10 | — | — | — | 10 | — | — | — | — |
| 🇹🇳Tunisia | — | — | 10 | — | — | — | — | — | — | 10 | — | — |
| 🇦🇹Austria | — | — | — | — | — | — | — | 10 | — | — | — | — |
| 🇨🇾Cyprus | — | — | — | 10 | — | — | — | — | — | — | — | — |
| 🇩🇴Dominican Republic | — | — | — | 10 | — | — | — | — | — | — | — | — |
| 🇫🇷France | — | — | — | — | — | — | 10 | — | — | — | — | — |
| 🇯🇵Japan | — | — | — | — | — | — | — | 10 | — | — | — | — |
| 🇰🇿Kazakhstan | — | — | — | — | — | — | — | — | — | 10 | — | — |
| 🇲🇹Malta | — | — | — | — | — | — | — | — | 10 | — | — | — |
| 🇳🇴Norway | — | — | — | — | 10 | — | — | — | — | — | — | — |
| 🇳🇱Netherlands | — | 10 | 20 | 10 | — | 10 | — | — | 10 | — | 10 | 10 |
| 🇹🇷Turkey | — | 10 | 10 | 10 | — | 10 | 10 | — | — | 10 | 10 | — |
| 🇮🇩Indonesia | — | 10 | 10 | 10 | — | — | — | — | 10 | — | 10 | — |
| 🇦🇺Australia | — | 10 | — | — | 10 | 10 | 10 | — | — | — | — | — |
| 🇲🇽Mexico | — | 10 | 10 | — | — | — | — | 10 | — | — | — | — |
| 🇵🇭Philippines | — | 10 | — | — | 10 | — | — | — | — | — | — | 10 |
| 🇵🇱Poland | — | 10 | — | — | — | — | — | — | — | 10 | 10 | — |
| 🇷🇴Romania | — | 10 | 10 | — | — | — | 10 | — | — | — | — | — |
| 🇻🇳Vietnam | — | 10 | — | 10 | — | — | 10 | — | — | — | — | — |
| 🇿🇦South Africa | — | 10 | — | 10 | — | — | — | — | — | — | — | 10 |
| 🇸🇬Singapore | — | 10 | 10 | — | — | — | — | — | — | — | — | — |
| 🇧🇷Brazil | — | 20 | 10 | 20 | 10 | 20 | 30 | 10 | 20 | 20 | 20 | 40 |
| 🇬🇧United Kingdom | — | 20 | 10 | 20 | 40 | 40 | 20 | 10 | 10 | 10 | 20 | 20 |
| 🇮🇳India | — | 60 | 60 | 60 | 60 | 60 | 80 | 80 | 60 | 40 | 60 | 20 |
manual demo playthrough → 18 screens captured → paytable verified (OCR) → catalogued & reviewed
provider
BGaming
series
Fishing Club
· 2 games in this series ↓
rtp
97.16%
· 2 configurations ↓
max_win_x
×3000
bonus_buy
No
mechanic
Instant Win
release_date
2024
This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.
All 2 games in the family ship the same 97.16% RTP.
See all 2 games in this series →
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What are the key stats for Fishing Club?
RTP 97.16%max win ×3000demo ✓
From the verified capture of 09 Aug 2026 — not from the AI’s memory.
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“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”
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“Creative brief: theme, 6 palette hexes and the symbol descriptions.”
→ same palette and symbol data as the sections above, as one brief.
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{
"game": {
"name": "Fishing Club",
"provider": "BGaming",
"game_kind": "instant_win (POV fishing simulator) — NOT a reel slot. There are no reels, no symbol grid, no paylines, no ways, no scatters, no wilds.",
"game_kind_evidence": "Confirmed directly from base_game.png (first-person view: a hand holding a fishing rod over a lake, no reel grid anywhere on screen). BGaming's own press material describes it as the studio's first POV fishing simulator. rules_p3.png, section 'Results', states verbatim: 'The bait can attract fish. If you catch a fish, it is a win. Each fish has its own multiplier, and it's applied to your bet.' One cast of the rod = one round = one result (a caught fish with a multiplier, or an empty hook/no catch).",
"theme": "Realistic recreational lake fishing, viewed from the angler's own point of view (first-person hands-and-rod perspective), set on a sunny lakeshore with green mountains.",
"documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing users, color-blind users of all types, motor-impaired users) built from the slot's captured screenshots, OCR ground truth, and zoomed crops.",
"method_notes": "All numeric claims (RTP, bet limits, max win, payout basis) are taken verbatim from on-screen text/rules pages or measured directly by TL with the bet stepper buttons (see manifest.json bet_limits_by_risk). Every fish description was verified by direct visual inspection of the paytable crops, including a 4x zoom crop matching the exact fish caught on the win_screen frames to its paytable tier. Nothing in this document is inferred from provider marketing copy alone. Ambiguities are called out explicitly, not resolved by guessing.",
"language": "English",
"currency_in_captures": "FUN (demo play-money token, e.g. 'Balance 1,000.00 FUN')"
},
"color_palette": {
"sky_and_water": "Bright cyan-blue sky fading to a lighter horizon; the lake is a saturated turquoise/teal near the shore, deepening to medium blue further out, with small ripple highlights.",
"landscape": "Mid-ground hills in bright yellow-green grass tones with small dark-green pine-tree silhouettes; far-background mountains are pale grey-blue rock with visible strata, partly hazy; a tiny cluster of orange/tan rooftop buildings sits on the far right shoreline.",
"foreground": "Warm sandy-tan beach strip at the very bottom of the screen; tall dark-green reed/grass blades frame the lower-left and lower-right corners.",
"player_character": "A single visible arm/hand: skin-tone forearm and hand wearing a royal-blue long-sleeve knit sweater cuff, gripping a fishing rod.",
"rod_and_line": "Fishing rod is gunmetal-grey/chrome metal with a light-brown/honey wooden handle and reel housing; the fishing line is a thin white/silver thread; the lure/hook swings at the end of the line.",
"ui_panel_wood": "The left-side RISK panel and the bottom control bar are a dark reddish-brown varnished-wood texture with a thin gold/tan inner border.",
"ui_text_and_accents": "Primary UI headings and win amounts are bold orange-red or blue with a white outline (e.g. the '90.00' win amount is orange, the 'x2.00' multiplier is blue, both white-outlined for contrast); star ratings use bright gold/yellow filled stars against dim grey unfilled stars; paytable/rules panels use a near-black charcoal background with light-grey/white body text and white section headers.",
"logo": "The 'FISHING CLUB' wordmark is rendered as a blue banner/ribbon shield with white bevelled letters and a thin gold outline; 'CLUB' sits inside a smaller gold/orange oval beneath 'FISHING'.",
"accessibility_note": "Numeric win text and multiplier text are differentiated primarily by COLOR (orange amount vs blue multiplier) stacked vertically with different sizes — the size/position difference (larger number above, smaller multiplier below) is a non-color cue that a color-blind player can rely on. Risk-level rank is conveyed redundantly by BOTH a distinct lure icon shape AND a star count (1-5 gold stars) AND numeric bet ranges, so no risk information depends on color alone."
},
"gameplay_cycle": {
"summary": "There is no spinning reel grid. The player (1) picks one of 5 risk levels from a vertical menu on the left, (2) sets the Total bet with +/- stepper buttons, (3) presses the round circular Cast button (bottom-right, two curved white arrows forming a circle), (4) watches a short cast/reel-in animation, and (5) sees the result: either a caught fish swinging on the line with a multiplier and a win amount, or nothing is landed and the bet is lost.",
"steps_detail": [
"Risk selection: vertical RISK column at the far left of the base game screen, below the game logo, lists 5 lure icons stacked top-to-bottom. The currently selected lure is visually highlighted with an orange/white glow. Selecting a different risk level changes the min and max bet available at the Total bet stepper (see bet_limits table) and, per the rules text, 'increases a chance of big wins' / 'increases a chance to win' at higher risk (the two rules pages use slightly different wording, see rules_wording_discrepancies).",
"Bet selection: 'Total bet' readout is in the bottom-center control bar, with a small up-triangle (increase) and down-triangle (decrease) stepper to its right.",
"Casting: round button with two white curved arrows forming a circle, bottom-right of the screen, starts the round (equivalent to a 'Spin' button in a reel slot). Rules text (rules_p1) labels it generically as the 'Spin button': 'To start the game click the Spin button.'",
"Result: rules_p3 'Results' section: 'The bait can attract fish. If you catch a fish, it is a win. Each fish has its own multiplier, and it's applied to your bet. The maximum winning amount is x3000 of the bet.'",
"Autoplay: the 'A' circular button next to the Cast button opens Autospin settings (see screens.autoplay below)."
]
},
"rules_wording_discrepancy": {
"topic": "Whether a single cast can land more than one fish / apply more than one multiplier",
"quote_about_the_game_rules_p1": "\"Even if you've never gone fishing, we recommend you to try it in this game. You definitely won't see such a catch on any other fishing trip! Each fish here has a multiplier, and all the multipliers you catch will be applied to your bet. Hurry up to cast your rod!\" (rules_p1.png, section 'About the game')",
"quote_results_rules_p3": "\"The bait can attract fish. If you catch a fish, it is a win. Each fish has its own multiplier, and it's applied to your bet. The maximum winning amount is x3000 of the bet.\" (rules_p3.png, section 'Results')",
"quote_features_rules_p2_p3": "\"Best catch and Best win. On the right side of the screen you can see your best catch and best win. Your best catch is the highest multiplier you got, and your best win is the highest amount of win in one rod casting.\" (rules_p2.png/rules_p3.png, section 'Features') — this phrasing implies 'best win in one rod casting' is tracked as a single figure per cast, which is consistent with (but does not conclusively prove) exactly one multiplier per cast.",
"analysis": "The 'About the game' intro (rules_p1) uses the plural 'all the multipliers you catch' — grammatically this could describe either (a) multiple fish/multipliers landed within a single cast, or (b) the general mechanic worded loosely, i.e. 'whichever multiplier(s) you catch [over your play session] are applied to your bet [each time]'. The dedicated 'Results' section (rules_p3), which is the more specific and mechanically-precise passage, consistently uses the SINGULAR: 'a fish', 'it is a win', 'its own multiplier'. Every captured round in this session (10 casts total, per manifest.json feature_coverage) produced at most ONE fish on the line and ONE multiplier/win amount — see win_screen.png and win_screen_1.png (single grey/silver fish, single 'x2.00' multiplier, single '90.00' win amount) and the empty-hook loss frame noted in manifest.json anomalies (_burst_29.png, no fish, no balance change).",
"verdict": "uncertain — the rules text does not unambiguously settle whether multiple fish/multipliers can occur in one cast. Observed gameplay (10 casts, all single-outcome) and the more specific 'Results' section support a single-catch-per-cast model, but this is not proven beyond doubt by the intro paragraph's plural wording. Documented here verbatim rather than resolved by assumption, per instruction."
},
"risk_levels": {
"count": 5,
"selector_location": "Vertical 'RISK' column on the left edge of the base game screen, directly below the 'FISHING CLUB' logo plaque. Lures are listed top-to-bottom in the in-game menu; the on-screen order top-to-bottom is Risk 5 (top) down to Risk 1 (bottom) — i.e. it mirrors the splash screen's left-to-right 5-star-to-1-star order.",
"effect_rules_text": "rules_p2.png/rules_p3.png (Features section): 'Risk level. You can select the risk level using the menu on the left side of the screen. The higher risk level increases a chance of big wins. The change of the risk level changes the minimum and the maximum bet.' A separate paytable page (paytable_p3/p4) phrases the same feature slightly differently: 'You can select the risk level using the menu on the left side of the screen. The higher risk level increases a chance to win. The change of the risk level changes the minimum bet.' (this second wording omits any mention of the maximum bet changing, and says 'a chance to win' rather than 'a chance of big wins' — a minor but real discrepancy between the two in-game texts; both are quoted verbatim rather than merged).",
"levels": [
{
"level": 5,
"star_rating": "5 of 5 gold stars filled",
"lure_appearance": "Metallic gold/bronze fish-shaped crankbait lure with a red feathered/tasseled tail and a cluster of curved silver treble hooks beneath it.",
"bet_range": "0.20 - 15.00 (per bet_limits_by_risk in manifest.json; not independently re-measured here)"
},
{
"level": 4,
"star_rating": "4 of 5 gold stars filled, 1 dim",
"lure_appearance": "Tan/brown fish-shaped crankbait lure with darker brown stripes and silver treble hooks.",
"bet_range": "0.40 - 30.00"
},
{
"level": 3,
"star_rating": "3 of 5 gold stars filled, 2 dim",
"lure_appearance": "Elongated purple/violet spoon-style lure with a white/silver highlight stripe and silver treble hooks; shown selected (glowing orange/white outline) on base_game.png, the game's default risk level.",
"bet_range": "0.60 - 45.00",
"default": true
},
{
"level": 2,
"star_rating": "2 of 5 gold stars filled, 3 dim",
"lure_appearance": "Round red-and-white bobber/float sitting above a plain silver hook.",
"bet_range": "0.40... — measured value 0.80 - 60.00 per manifest (note: manifest labels this risk_4, this documentation's level numbering follows the ON-SCREEN top-to-bottom visual order 5/4/3/2/1; cross-check numeric ranges against manifest.json bet_limits_by_risk by icon appearance, not by assumed level number, if reusing these figures)."
},
{
"level": 1,
"star_rating": "1 of 5 gold stars filled, 4 dim",
"lure_appearance": "Plain curved silver hook baited with a pink/tan segmented worm, no float or spinner.",
"bet_range": "0.20 - 15.00 or the lowest tier per manifest — see note above"
}
],
"levels_note": "IMPORTANT CROSS-CHECK CAVEAT: this document's zoomed crop (see logo_refs / risk column crop) confirms 5 distinct lure icons with star counts 5-4-3-2-1 from top to bottom of the on-screen list, and confirms the MIDDLE (3rd/3-star) lure is selected by default at Total bet 0.60 FUN (matching min-of-range for risk level 3 in manifest.json, 0.60-45.00). The exact pairing of 'lure appearance' to 'numbered risk level 1-5' in manifest.json's bet_limits_by_risk table was established by the TL via button-stepper measurement per level, not re-verified pixel-by-pixel against lure artwork in this pass; the min/max bet figures themselves (0.20/15, 0.40/30, 0.60/45, 0.80/60, 1.00/75, overall min 0.20 / overall max 75.00) are taken as verified from manifest.json and are NOT in question.",
"risk_star_icon_zoom_evidence": "Zoomed crop of base_game.png risk column (x75,y300 to x175,y640, 3x) shows the 5 lures top-to-bottom as described above, with the 3-star purple lure glowing/selected."
},
"fish_paytable": {
"note": "The paytable lists 13 multiplier TIERS (bands), not individual fixed-payout symbols. Each round can land ONE named fish species/appearance, whose multiplier falls in one of these ranges. Per project convention for instant_win games (matches the Fishing Club 2 precedent already in the catalog), this is intentionally NOT modeled as symbols[] with per-count payouts — there are no reel positions or symbol counts, only a single caught-fish multiplier per round.",
"source_frames": ["paytable_p1.png", "paytable_p2.png"],
"tiers": [
{
"multiplier": ">=x100",
"rank": "top tier",
"fish_appearance": "Large blue-and-white sailfish/marlin: long pointed bill, tall sail-like dorsal fin in deep blue with lighter blue spots, silvery-white belly, blue-striped body. This is the same fish shown as the 'MAX MULTIPLIER x3000' trophy image on the splash screen and the 'BEST CATCH' award image."
},
{
"multiplier": "x50-100",
"fish_appearance": "Bright red/orange snapper-type fish with a rounded body, red dorsal spines, and pale/white underside; large round dark eye. Same fish species shown on the splash screen's 'BEST WIN 100,000' award image."
},
{
"multiplier": "x40-50",
"fish_appearance": "Slim silvery tuna/bonito-shaped fish with a dark blue-grey back, yellow-gold lower fins and tail, streamlined torpedo body."
},
{
"multiplier": "x30-40",
"fish_appearance": "Grey/silver flat-bodied fish (bream/porgy-like) with a slightly humped back and a plain pale-grey/white body, dark fin edges."
},
{
"multiplier": "x20-30",
"fish_appearance": "Golden-yellow fish with a tall spiny dorsal fin running the length of its back and a forked yellow tail; white/pale belly."
},
{
"multiplier": "x15-20",
"fish_appearance": "Bright orange-red fish with prominent spiky orange dorsal spines running along its whole back (a scorpionfish/rockfish look), pale belly."
},
{
"multiplier": "x10-15",
"fish_appearance": "Slim purple/lavender fish with a pale pinkish-white belly and a small dark eye; smooth rounded head."
},
{
"multiplier": "x5-10",
"fish_appearance": "Multicolored fish blending orange, green and pink tones on its body with a green-tinted head and a two-tone (green/orange) tail."
},
{
"multiplier": "x4-5",
"fish_appearance": "Slender blue-grey fish with a pointed head, small dorsal fin, and a forked tail; overall cool steel-blue coloring."
},
{
"multiplier": "x3-4",
"fish_appearance": "Teal/turquoise-green fish with a spiky yellow-tipped dorsal fin and small dark spots along its flank; yellowish underside."
},
{
"multiplier": "x2-3",
"fish_appearance": "Grey/silver scaled fish with a rounded body, blue-grey dorsal and tail fins, and a distinctive dark maroon/brick-red patch on its mid-flank just behind the head; pale white belly. THIS is the exact fish confirmed caught on win_screen.png/win_screen_1.png (multiplier x2.00, within this x2-3 band)."
},
{
"multiplier": "x1-2",
"fish_appearance": "Bright solid yellow fish (tang/butterflyfish-like), rounded body, small fins, no strong markings."
},
{
"multiplier": "x0-1",
"rank": "lowest tier (can pay less than the bet, i.e. a partial-loss/small win band)",
"fish_appearance": "Pale pink/salmon-colored fish with a slightly humped back and a small dark eye; plain, muted coloring relative to the higher tiers."
}
],
"empty_hook_outcome": "A cast can also land no fish at all (an empty-hook loss), observed directly in the capture session (manifest.json anomalies: '_burst_29.png' — empty hook, balance unchanged). This is not part of the numbered tier list; it is the 'no catch' outcome."
},
"technical_summary": {
"rtp_percent_by_risk": {
"risk_1": 97.16,
"risk_2": 97.16,
"risk_3": 97.16,
"risk_4": 97.15,
"risk_5": 97.15,
"source": "rules_p4.png/rules_p5.png, section 'Return to Player': 'The overall theoretical Return to Player (RTP) in the game depends on the risk level: risk level 1 - 97.16% / risk level 2 - 97.16% / risk level 3 - 97.16% / risk level 4 - 97.15% / risk level 5 - 97.15%.'"
},
"volatility": "Not stated anywhere in the captured screens (no volatility badge/flame-icon indicator and no volatility text in the rules booklet). Not inferable from RTP alone. Marked uncertain / not present in these captures.",
"bet_limits_overall": {
"min_bet": "0.20 FUN (measured at risk level 1, base_game_1.png, stepped down with the '-' button to the floor)",
"max_bet": "75.00 FUN (measured at risk level 5, base_game_2.png, stepped up with the '+' button to the ceiling)"
},
"bet_limits_by_risk_level": "0.20-15.00 / 0.40-30.00 / 0.60-45.00 / 0.80-60.00 / 1.00-75.00 across the five risk levels (linear pattern: min = 0.20 x risk_level, max = 15.00 x risk_level). Source: manifest.json bet_limits_by_risk, measured with the bet stepper at each risk level (with a documented correction for a button-debounce measurement error on risk level 3, re-verified with 80 clicks).",
"max_win": {
"value": 3000,
"unit": "x total bet",
"evidence": "Printed identically in two places: the splash screen (preview.png), 'MAX MULTIPLIER x3000' beneath the sailfish trophy image; and rules_p3.png, 'The maximum winning amount is x3000 of the bet.'"
},
"payout_basis": "Every fish's multiplier is applied to the TOTAL BET (not a per-line or per-coin value — there are no lines/coins in this game). Directly measured: win_screen.png shows Total bet 45.00 FUN, multiplier x2.00, win amount 90.00 FUN (45.00 x 2.00 = 90.00, exact match).",
"autoplay_stop_conditions": "Per rules_p1.png/rules_p2.png: 'on any win' (stop after a win), 'if single win exceeds' (stop when a single win is above a set amount), 'if cash balance increases by' (stop when balance rises by a set amount), 'if cash balance decreases by' (stop when balance falls by a set amount). 'To stop the spins, click the Stop Autospins button. After the Autospins stop, all their adjustments are reset, and the current bet is reset to the default bet.'",
"rng_statement": "rules_p5.png, section 'RNG': 'The game is based on a certified random number generator. For more information, visit our BGaming site.'",
"malfunction_clause": "rules_p5.png, section 'Additional information': 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires “Collect” - “Collect” will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
"rule_version": "Game rule version 1.0, dated May 2024. Game Version 2.0.0 (rules_p5.png).",
"bonus_buy": "Absent. Confirmed by two independent methods per manifest.json bonus_buy_evidence: (1) full pixel review of the bottom control bar shows only info(i)/settings(gear)/Total bet +-/Autoplay(A)/Cast buttons, no Buy button; (2) the full 10-page rules booklet (read to exhaustion) never mentions a purchasable bonus round.",
"free_spins": "Absent. There is no free-spins feature, trigger, or dedicated screen anywhere in the captures or rules text.",
"best_catch_best_win": "Session statistics, NOT a paid feature or bonus round. rules_p2.png/rules_p3.png: 'Best catch and Best win. On the right side of the screen you can see your best catch and best win. Your best catch is the highest multiplier you got, and your best win is the highest amount of win in one rod casting.' These are simply running high-water-mark trackers for the current play session (shown on the splash screen as 'BEST WIN 100,000' / 'BEST CATCH x3000' award-ribbon graphics, which are illustrative/placeholder values on the splash, not the player's actual session record at first load)."
},
"screens": {
"preview": {
"type": "preview",
"content": "Splash/loading screen shown before entering the game, with the lake background already visible but blurred behind the UI. Top-center: the 'FISHING CLUB' logo (blue ribbon-shield banner, white bevelled letters, gold outline, 'CLUB' in a smaller gold oval beneath 'FISHING'). Top-left: a small square yellow badge with a black letter 'B' (compact BGaming provider mark). Top-right: a speaker/volume icon and a small clock-style number ('15:07', likely a countdown or elapsed timer, not otherwise explained on this screen). Left block, headed 'MAX MULTIPLIER': an oval wood-framed gold medallion containing the blue-and-white sailfish, with 'x3000' printed below in large red text with a white outline. Center block: two tilted 'award card' graphics stacked vertically — a gold star-ribbon medal above a photo-card labeled 'BEST WIN' showing a red fish and '100,000'; below it a gold fish-ribbon medal above a photo-card labeled 'BEST CATCH' showing the blue sailfish and 'x3000'. Right block, headed '5 RISK LEVELS': the five lure icons in a 3-then-2 grid arrangement (gold 5-star lure, orange 4-star lure, purple 3-star lure on the top row; red/white 2-star bobber and worm-hook 1-star lure on the bottom row), each with its gold star rating beneath it. Centered subtitle text below all of this: 'KEEP AN EYE OUT FOR THE BEST CATCH IN YOUR GAMING SESSION' (white text, blue outline, two lines). Bottom-center: an oval dark-brown 'CLICK TO START' button with cream/gold two-line text.",
"ocr_anchor": "FISHING / CLUB ... MAX MULTIPLIER ... BEST WIN ... 100,000 ... BEST CATCH ... x3000 ... 5 RISK LEVELS ... KEEP AN EYE OUT FOR THE BEST CATCH IN YOUR GAMING SESSION ... CLICK TO START",
"color_blind_notes": "The MAX MULTIPLIER figure and both award-card values are large white-outlined text, readable regardless of the red/orange fill color. The 5 risk-level icons are distinguished by both distinct lure SHAPE and a printed star COUNT, not by color alone."
},
"base_game": {
"type": "base_game",
"overall_layout": "Full-bleed 3D first-person lake scene, no reel grid. Top-left: 'FISHING CLUB' logo plaque (sailfish icon above the blue ribbon wordmark) mounted at the top of a vertical dark-wood RISK panel running down the left edge of the screen, listing the 5 risk/lure icons top-to-bottom with small star ratings under each. Top-right: speaker/volume icon, a small time readout ('15:08'), and the game name 'FISHING CLUB' printed as small vertical grey text running down the right edge of the screen.",
"scene": "Center-right: a human right arm and hand (blue long-sleeve sweater cuff, pale skin) holds a chrome-and-wood fishing rod diagonally across the screen, angled up-and-left to down-and-right. A thin white line runs from the rod tip down to a lure/hook hanging just above the water surface near the center of the screen (in this frame, the purple 3-star spoon lure, matching the selected risk level). Background: bright blue sky, layered green mountains with grey rocky peaks farther back, a small tan-roofed building cluster on the far right shoreline. A wooden dock/pier juts in from the left edge over the water; a brown wooden rowboat with two oars sits moored at the lower-right, partly obscured by tall dark-green reeds/grass in the lower-left and lower-right corners. A sandy tan beach strip runs along the very bottom of the screen.",
"bottom_bar": {
"left_group": "Two small round dark buttons: an 'i' (Information) icon and, just right of it, a gear/cog (Settings) icon.",
"center": "'Total bet' label with the value ('0.60 FUN' in this frame) and a small up/down triangle stepper to its right; below it, 'Balance 1,000.00 FUN'.",
"right_group": "A round button with a circular arrow enclosing the letter 'A' (Autoplay settings), and to its right a larger round button with two white curved arrows forming a full circle (the Cast/Spin button)."
},
"color_blind_notes": "All bottom-bar controls are white line-icons on dark translucent circles — shape-coded (gear, i, A, circular-arrows), not color-coded. The selected risk level is marked by an orange/white glow AROUND the lure icon (a brightness/halo cue, not a color-only cue) in addition to occupying a fixed list position."
},
"base_game_min_bet": {
"type": "base_game",
"file": "base_game_1.png",
"content": "Same first-person scene, risk level 1 selected (bottom lure in the RISK list, glowing) with a plain hook-and-worm lure visible on the line. Total bet reads '0.20 FUN' — the lowest bet reachable at this risk level, used as evidence for the overall minimum bet."
},
"base_game_max_bet": {
"type": "base_game",
"file": "base_game_2.png",
"content": "Same first-person scene, risk level 5 selected (top lure in the RISK list, glowing) with the gold/bronze crankbait lure visible on the line. Total bet reads '75.00 FUN' — the highest bet reachable at this risk level, used as evidence for the overall maximum bet."
},
"paytable": {
"type": "paytable",
"pages": "1-4 of 4 (scrolling info-modal panel, confirmed exhausted by scroll_capture.py per manifest.json)",
"header": "Every page: the 'FISHING CLUB' logo centered at the top, a white 'X' close button at the top-right.",
"left_side_nav_icons": "A vertical stack of three round icons at the bottom-left of the panel: a white money-bag/coin icon (opens the Payouts/paytable section, currently active), a clock face with a circular refresh-style arrow (a History-style icon that was tested and found NON-interactive/decorative in this demo — see manifest.json scroll_panels sections notes), and a white question-mark icon (opens the Rules/FAQ section).",
"p1_content": "Fish tiers from the top down: '>=x100' (blue-white sailfish), 'x50-100' (red snapper-type fish), 'x40-50' (silver-gold tuna-shaped fish), 'x30-40' (grey bream-like fish), 'x20-30' (golden spiny-finned fish), 'x15-20' (orange spiky rockfish), 'x10-15' (purple slim fish), 'x5-10' (multicolor orange/green/pink fish), 'x4-5' (blue-grey slim fish) — each fish illustration centered above its multiplier-range label in plain grey text.",
"p2_content": "Continues the fish list: 'x15-20' through 'x4-5' repeated at the top (scroll overlap), then new tiers 'x3-4' (teal/green spiky fish), 'x2-3' (grey fish with a maroon flank patch), 'x1-2' (solid yellow fish), 'x0-1' (pale pink fish). Below the fish grid, a 'FEATURES' heading introduces 'Best catch and best win' with the text 'Keep an eye out for the best catch in your gaming session.'",
"p3_content": "Repeats the 'FEATURES / Best catch and best win / Keep an eye out...' text, then shows the two tilted 'award card' graphics (BEST WIN 100,000 / BEST CATCH x3000, same artwork as the splash) followed by a '5 risk levels' heading and its explanatory paragraph: 'You can select the risk level using the menu on the left side of the screen. The higher risk level increases a chance to win. The change of the risk level changes the minimum bet.'",
"p4_content": "Continues the '5 risk levels' text (same paragraph, scrolled further), then displays all five lure icons in one row/cluster with their star ratings beneath: 5-star gold lure, 4-star orange lure, 3-star purple lure, 2-star red/white bobber, 1-star worm hook.",
"color_blind_notes": "Multiplier-tier labels are printed as plain white/grey text ('x50-100' etc.) directly under each fish image, so tier identity does not depend on the fish's color at all — text is the primary identifier."
},
"rules": {
"type": "rules",
"pages": "1-5 of 5 (scrolling info-modal panel, same modal as the paytable with the question-mark icon selected; confirmed exhausted by scroll_capture.py per manifest.json)",
"p1_about_and_how_to_play": "Section 'About the game': \"Even if you've never gone fishing, we recommend you to try it in this game. You definitely won't see such a catch on any other fishing trip! Each fish here has a multiplier, and all the multipliers you catch will be applied to your bet. Hurry up to cast your rod!\" Section 'How to play': \"Choose the bet size using the buttons in the Total bet field. Higher bets will increase a total win. The bet value chosen is displayed in the corresponding field. To start the game click the Spin button.\" Section 'Autospins' begins: explains the 'Autospins settings (A)' button, a confirmation pop-up showing total amount (spins x total bet), Confirm/Cancel controls.",
"p2_autospins_and_risk": "Continues Autospins: lists the four stop conditions verbatim (see technical_summary.autoplay_stop_conditions) and 'To stop the spins, click the Stop Autospins button. After the Autospins stop, all their adjustments are reset, and the current bet is reset to the default bet.' Section 'Features' begins with 'Risk level' (see risk_levels.effect_rules_text) and starts 'Best catch and Best win'.",
"p3_results_and_settings": "Finishes 'Best catch and Best win'. Section 'Results': \"The bait can attract fish. If you catch a fish, it is a win. Each fish has its own multiplier, and it's applied to your bet. The maximum winning amount is x3000 of the bet. To learn the game payouts, click the Information (I) button.\" Section 'Settings' begins: 'The settings button opens a panel with game speed and volume settings,' listing 'Quick spin' (with the caveat 'Depending on license requirements, this feature may not be available') and 'Spacebar to spin'.",
"p4_settings_and_rtp": "Continues Settings: volume adjustment, music toggle, sound-effects toggle, and 'To play in the left hand mode on mobile devices, put the corresponding checkmark in the settings.' Section 'Return to Player.' begins, listing risk levels 1 through partway into 5 with their RTP percentages.",
"p5_rtp_rng_malfunction": "Finishes the RTP list (all 5 risk levels, see technical_summary.rtp_percent_by_risk). Section 'RNG': certified RNG statement. Section 'Additional information': malfunction/24-hour-unfinished-round/Collect/no-extra-risk-action clause (quoted verbatim in technical_summary.malfunction_clause). Final line: 'This is the game rule version 1.0, dated May, 2024. Game Version 2.0.0.'",
"color_blind_notes": "Entire rules booklet is plain white/light-grey body text with bold white section headers on a near-black background — high contrast, no color-coded meaning anywhere in the text."
},
"settings": {
"type": "settings",
"content": "A semi-transparent dark panel appears centered-right over the (still visible, dimmed) fishing scene, captured at the moment it opens. Header 'Settings' with a white 'X' close icon at the top-right of the panel. Two checkbox rows: 'Quick spin' (checkbox UNCHECKED / empty, dim olive-green box) and 'Spacebar to spin' (checkbox CHECKED, white checkmark visible) — confirmed by a 3x zoom crop. Below a centered 'Audio' heading: a 'Volume' label with a horizontal slider track (dark teal/grey bar) whose round handle sits near the far right end (near-maximum volume). Two more checkbox rows beneath the slider: 'Music' (CHECKED) and 'Sound FX' (CHECKED).",
"zoom_evidence": "Confirmed by zoomed crop screenshots/2b7fec59-1c66-4b3b-8bfe-f8e036d5d5aa/_settingssettings_zoom.png (3x): Quick spin box is empty/unchecked; Spacebar to spin, Music and Sound FX all show a white checkmark; volume handle is close to the slider's right (max) end.",
"color_blind_notes": "Checkbox state is shown by a checkmark GLYPH appearing or not (shape-based), not by color alone; the unchecked box and checked boxes share the same dark teal fill color, only the white checkmark differs."
},
"autoplay": {
"type": "autoplay",
"content": "A semi-transparent dark teal panel opens over the dimmed fishing scene, right-of-center. Header row: 'Autospin settings' on the left and a smaller 'Advanced' toggle button with an up-chevron on the right. Below the header, a checkbox row 'Enable quick spin' (checkbox appears unchecked/empty, dark square). A 'Numbers of rounds' label above two rows of selectable pill-shaped buttons: first row '10 / 25 / 50 / 100 / 250', second row '500 / 750 / 1000 / ∞' (infinity symbol for unlimited autospins).",
"color_blind_notes": "Round-count options are plain white numerals on a uniform dark pill background — differentiated by printed text only, not color; the infinity symbol is a distinct shape for the 'unlimited' option."
},
"win_screen": {
"type": "win_screen",
"content": "The first-person scene with a caught fish now visible in mid-air on the taut fishing line, a fraction above and to the left of the rod tip (grey/silver fish with blue-grey fins and a distinctive maroon/brick-red patch on its flank — matches the 'x2-3' paytable tier). Large centered win-amount text '90.00' in bold orange with a white outline, and directly beneath it the multiplier 'x2.00' in smaller bold blue text with a white outline. Bottom bar shows 'Balance 955.00 FUN' and 'Total bet 45.00 FUN' (955.00 = prior balance 1000.00 minus the 45.00 stake, THEN the 90.00 win would be credited after this animation frame).",
"two_frames_note": "Two consecutive frames of the same round were captured: win_screen.png (fish already on the line, numbers fully formed) and win_screen_1.png (fish still mid-air/reeling in, numbers shown with a motion-blur/reflection double-image effect as they animate in) — both show the identical 90.00 / x2.00 / 45.00 values.",
"payout_basis_evidence": "This frame is the direct arithmetic proof of the payout basis: 45.00 (Total bet) x 2.00 (printed multiplier) = 90.00 (printed win), confirming multipliers apply to the TOTAL bet, not to a per-line or per-coin unit (there are no lines/coins in this game).",
"color_blind_notes": "Win amount and multiplier are separated by both COLOR (orange vs blue) and SIZE/POSITION (larger number on top, smaller multiplier below) — the size/position cue lets a color-blind player still distinguish which number is the total win versus the multiplier."
}
},
"unreadable_or_uncertain": [
"Volatility rating: not displayed anywhere in the captured screens (no flame/bolt icon, no volatility sentence in the rules booklet) — omitted rather than guessed.",
"Whether a single cast can land more than one fish/apply more than one multiplier at once: the 'About the game' intro text uses plural wording ('all the multipliers you catch') while the dedicated 'Results' section and all 10 observed rounds are consistently singular (one fish, one multiplier per cast). See rules_wording_discrepancy above — left as uncertain, not resolved by assumption.",
"Exact pairing of each of the 5 lure icons/appearances to its numbered risk-level (1-5) and matching bet range: the on-screen visual order (top-to-bottom, 5-star lure at top down to 1-star at bottom) is confirmed directly, and the numeric bet ranges per risk level are confirmed in manifest.json, but this document did not independently re-verify by clicking through all 5 levels and matching lure artwork to level NUMBER one-by-one in this pass (only levels 1, 3 and 5 were visually cross-checked against captured frames: base_game_1.png=worm hook/0.20 FUN, base_game.png=purple spoon/0.60 FUN default, base_game_2.png=gold crankbait/75.00 FUN).",
"The small time readout in the top-right corner of several frames (e.g. '15:07', '15:08', '15:21'-'15:32') — appears to be a real-world clock/session timer rather than a game value; not explained by any on-screen text, so its exact meaning is not asserted.",
"The clock-icon third tab in the info modal's left-side icon stack: visually distinct from the money-bag and question-mark icons but never produced any visible content change when clicked (tested twice, in two different game states) and is never mentioned in the rules text — treated as a decorative or license-gated (e.g. real-money history) element that is inert in this FUN-mode demo, not as an unvisited content section."
],
"not_applicable_to_this_game": [
"Reels, reel layout, rows, paylines, ways-to-win, cluster pays, scatter symbols, wild symbols, symbol grid, per-position symbol payouts — none of these exist in Fishing Club. The single game mechanic is: pick a risk level, pick a bet, cast, receive a single fish-multiplier result (or none).",
"Free spins feature — absent, confirmed by full rules-text read and pixel review of all UI controls.",
"Bonus buy — absent, confirmed by full rules-text read and pixel review of all UI controls.",
"Jackpot / fixed jackpot tiers — not present anywhere in the captures or rules text."
]
}
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