Fishing Club 2

Demo, RTP 97.16%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 1 week ago Verified · 31 Jul 2026
RTP 97.16%
Volatility Medium
Max win ×3000
Grid
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

50 screenshots · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/fishing-club-2-b10/

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Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 31 Jul 2026 View capture log

Per-screen breakdown

50 demo screens
50 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 0 Jul Aug '25: 0 Aug Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 0 Mar Apr '26: 0 Apr May '26: 40 40 May Jun '26: 20 20 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇵🇱Poland 10
🇦🇺Australia 10 10
🇬🇷Greece 10
🇹🇷Turkey 10
🇬🇧United Kingdom 10
Full per-country breakdown via the API →

What we extracted from Fishing Club 2

Everything pulled from Fishing Club 2 into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
50 screens captured
2 bonus-buy options with prices
10 palette colors from frames
15 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 50 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Medium
max_win_x ×3000
bonus_buy Yes · 2 options
mechanic Instant Win
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 4 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default headline 97.16% Risk levels 1-3
Bonus Buy 97.16% Buy Bonus: Fishing Net
Bonus Buy 97.15% Buy Bonus: TNT
Default 97.15% Risk levels 4-5

See how this RTP compares across BGaming’s full range →

Bonus modes

4 modes
Base Game Modifier base_risk1_3
Base Game (Risk Levels 1-3)

Single cast per round; player picks one of 5 risk levels via bait icons on the left RISK ribbon (star rating shows relative risk). Risk levels 1-3, RTP 97.16%. Risk level 1 bet range 1.00-85.00 FUN; risk level 3 (default on load) bet range 0.60-51.00 FUN. A caught fish pays a multiplier of total bet from one of 13 payout tiers (x0-1 up to >=x100, printed under each fish icon); no catch loses the bet.

Base Game Modifier base_risk4_5
Base Game (Risk Levels 4-5)

Same single-cast mechanic at the two highest risk levels (higher chance of top-tier fish, per the bait star rating), RTP 97.15%. Risk level 5 bet range 0.20-17.00 FUN. Risk level 4 bet range not directly measured, bounded between risk level 3 and risk level 5 ladders.

Bonus Mode fishing_net
Fishing Net (Buy Bonus)

Purchasable for 60x total bet (e.g. 120.00 FUN price at a 2.00 FUN bet, confirmed proportional at 2.40 FUN bet -> 144.00 FUN). Casts a net indoors in the tackle-cabin scene, chaining several individual fish catches (each its own win card) before a cumulative round-total win screen. RTP in this bonus 97.16%. Observed round: 2 fish caught (9.67 FUN, 33.53 FUN), round total 53.20 FUN (26.6x bet).

Bonus Mode tnt
TNT (Buy Bonus)

Purchasable for 100x total bet (e.g. 200.00 FUN price at a 2.00 FUN bet, confirmed proportional at 2.40 FUN bet -> 240.00 FUN). Throws a stick of TNT that stuns several fish in the tackle-cabin scene before they are caught one by one. RTP in this bonus 97.15%. Observed round: 2 fish caught (49.70 FUN, 100.00 FUN), round total 132.00 FUN (66x bet).

Bonus buy

2 options
Option Price (cost × bet) Effect
Fishing Net headline ×60.00
TNT ×100.00

Colour system

extracted from frames · HEX
Export palette
#E2DDCA base dominant 1 base
#61B0D1 base dominant 2 base
#0B0B0C base dominant 3 base
#9EC9CD base dominant 4 base
#DED1B4 base dominant 5 base
#A38F60 base dominant 6 base
#13100C bonus dominant 1 bonus
#542D0F bonus dominant 2 bonus
#023064 bonus dominant 3 bonus
#095899 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Fish payout tiers are identified by a printed multiplier-range text under each icon (e.g. 'x50-100'), not by colour alone; artwork also differs by shape/pattern per tier.
  • 'BIG WIN' (green banner) vs 'MEGA WIN' (blue banner) win-size tiers are distinguished by the word itself as well as colour, so remain readable without colour discrimination.
  • Settings checkboxes ('Quick spin', 'Spacebar to spin', 'Music', 'Sound FX') show state via a white check mark inside a filled black square versus an empty square outline — shape-based, not colour-based.
  • Risk-level selector on the left uses a gold star-rating row under each bait icon (shape/count of filled stars), not a colour code, to indicate risk level.
  • Best Win (grey ribbon, gold '1st place' medal icon) and Best Catch (blue ribbon, gold fish-medal icon) cards are distinguished by icon shape and text label, not colour alone.
Screen Reader
  • Control positions are stable across all base-game frames: info/settings icons bottom-left, bet field centre-left of the bottom bar, win readout centred, autospin/spin controls bottom-right, RISK level ribbon fixed to the left screen edge, buy-bonus cart icon fixed to the right edge on the boat.
  • The Payments (paytable) and Help (rules) info-panel sections are each a single continuous scroll with no page-N/M widget, reached via a 3-icon vertical rail inside the info modal: money-bag icon (Payments, opens by default), round-arrow/clock icon (round history), and '?' icon (Help/rules incl. RTP).
Motor Accessibility
  • All primary actions are large circular/rounded buttons (spin/cast button, bonus-buy cart, bet step arrows). Spacebar can substitute for clicking to cast a line (toggle in Settings, ON by default), reducing required precision.
  • Autoplay supports round counts 10/25/50/100/250/500/750/1000/infinity plus configurable stop conditions (on any win, single win exceeds a set amount, balance increases/decreases by a set amount) and a Stop Autospins button, reducing the number of clicks needed for repeated play.
Hearing Accessibility
  • No audio-only information was observed; Music and Sound FX are decorative toggles in Settings and all outcomes (catch/no catch, win amount, bonus trigger, RTP, bet ladder) are conveyed through on-screen text/graphics.
Low Vision
  • Base game background: soft hazy morning lake, pale blue sky fading to white near the horizon, bright sun-glow, blue-grey misty hills, dark green pine forest at the edges, turquoise-blue water, tan sandy shoreline.
  • Alternate background (reached via background-switch arrows): warm orange-pink sunset sky, golden horizon glow, rust-orange and yellow autumn trees, purple-grey mountain silhouettes, small brown wooden cabin on the left shoreline.
  • Bonus-round background (tackle cabin, indoors): warm honey-brown wood-panel walls and floor, a hanging green rope landing-net, a tan wicker creel basket, pale wooden shelving with blue/red/green lure sets, a red-and-black TNT stick on a shelf, two dark rubber boots on the floor, bright windows showing the blue lake outside.
  • RISK selector: vertical blue ribbon/banner on the left edge with a lighter blue highlight border and white 'RISK' text; buy-bonus icon is bright yellow-orange in a rounded gold-bordered blue square, flashing orange/red right after a purchase.
  • Win text: 'BIG WIN' banner is green, 'MEGA WIN' banner is blue, both bold outlined 3D style; the FUN amount underneath is bright orange-yellow. Bottom UI bar is solid black with white/grey text and icons, no accent colour.

Media & assets

7 files · 7 types
50 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game: ordinary cast, mid-air catch, win screen (fish + FUN amount + multiplier), no-catch/losing cast, background switched to the alternate sunset scene.
Paytable ('Payments' info panel), 12 pages, scrolled to end (exhausted): all 13 fish payout tiers with multiplier ranges, Best Win/Best Catch feature, Risk Levels with 5 bait icons and star ratings, Fishing Net/TNT bonus descriptions, Background Change description.
Rules ('Help' info panel), 12 pages, scrolled to end (exhausted): how to play, autospin stop conditions, features, buy bonus, results/max win, settings, RTP-by-risk-level table, RNG statement, malfunction clause, rules version footer.
Settings panel (Quick spin OFF, Spacebar to spin ON, Volume slider, Music ON, Sound FX ON) and Autoplay panel (round counts, Enable quick spin checkbox).
Buy bonus dialog (Fishing Net / TNT prices and BUY buttons) plus a full purchased-and-played round of each bonus: trigger frame, sequential catch reveals, and round-total win screen.
Bet ladders (dropdown lists) for risk level 1 (1.00-85.00 FUN) and risk level 5 (0.20-17.00 FUN), plus the default risk level 3 ladder (0.60-51.00 FUN).
Volatility rating is not printed anywhere in the 24 fully-scrolled info-panel pages (Payments 1-12, Help 1-12); left as a gap rather than guessed.
Fish species are never named by the game itself, only shown with a payout multiplier range; species names used in the documentation (sturgeon, mahi-mahi, etc.) are visual identifications only, not confirmed official names.
Exact bet ladders for risk levels 2 and 4 were not directly captured (only risk levels 1, 3 and 5 were measured); their min/max are only inferred as falling between the neighbouring measured levels.
The third of the '3 backgrounds' stated in the rules text was not observed switching in; only the default misty-lake and the autumn-sunset variants were seen on screen.
The middle icon in the info-modal's 3-icon rail (round-arrow/clock icon, presumed round history) could not be confirmed to open new content in this capture; its exact content is unconfirmed.
The exact bet-field value shown immediately after switching to risk levels 2 or 4 was not captured.

Ask AI about Fishing Club 2

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Fishing Club 2 play? Keep it simple.

Single cast per round; player picks one of 5 risk levels via bait icons on the left RISK ribbon (star rating shows relative risk). Risk levels 1-3, RTP 97.16%. Risk level 1 bet range 1.00-85.00 FUN; risk level 3 (default on load) bet range 0.60-51.00 FUN. A caught fish pays a multiplier of total bet from one of 13 payout tiers (x0-1 up to >=x100, printed under each fish icon); no catch loses the bet.

RTP 97.16%Medium volatilitymax win ×3000demo ✓

From the verified capture of 31 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Fishing Club 2 vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and the symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/fishing-club-2-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/fishing-club-2-b10/
{
  "game": {
    "name": "Fishing Club 2",
    "provider": "BGaming",
    "game_kind": "instant_win",
    "theme": "Casual fishing simulation. First-person view of a player's hands holding a fishing rod, casting a line/net/dynamite into a calm, misty lake at dawn (or an autumn-sunset lakeside scene), with a wooden dock on the left, forested hills in the background, and a fishing boat moored on the right. No reels, paylines, wilds or scatters exist in this game: each round is a single cast that either catches a fish (paying a multiplier of the total bet) or catches nothing (bet lost). Bonus rounds move the action indoors to a rustic wood-panelled tackle-shop/cabin interior with a green landing net, wicker creel basket, tackle boxes, spare rods and a stick of TNT hanging on the wall.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 44 desktop screenshots (1280x800) + verbatim rules/paytable text read from the in-game booklet pages + zoomed crops of the paytable icons and bait icons.",
    "method_notes": "All numeric values (RTP, bet ladders, multipliers, bonus prices, win amounts) were read directly from on-screen text and cross-checked against each other (e.g. the printed 'x2.50' payout tier matches 5.00 FUN paid on a 2.00 FUN bet; the printed '26.6x BET'/'66x BET' labels on the win screens match 53.20/2.00 and 132.00/2.00). Fish species names are NOT stated anywhere in the game (only the payout multiplier range is printed under each icon); the descriptive names used below (e.g. 'sturgeon', 'mahi-mahi') are visual identifications of the artwork for accessibility purposes, not official in-game names, and are flagged as such.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Soft, hazy morning lake scene: pale blue sky fading to white near the horizon, a bright sun-glow at the centre, blue-grey misty hills and dark green pine forest at the edges, turquoise-blue water with soft reflections, tan sandy shoreline in the foreground.",
    "alternate_background": "Autumn/sunset variant (reachable via the background-switch arrows): warm orange-pink sky, golden sunset glow at the horizon, rust-orange and yellow autumn trees, purple-grey mountain silhouettes, small brown wooden cabin visible on the left shoreline.",
    "bonus_round_background": "Indoor wooden tackle cabin: warm honey-brown wood-panel walls and floor, a hanging green rope landing-net, a woven tan wicker creel basket, pale wooden shelving and tackle boxes with colourful (blue/red/green) lure sets, upright fishing rods leaning in the corner, a red-and-black TNT stick on a shelf, and two dark rubber boots on the floor; two bright windows show the blue lake outside.",
    "ui_bottom_bar": "Solid black bar; white/grey text and icons ('Balance', 'Total bet' figures), no accent colour.",
    "risk_panel": "Vertical blue ribbon/banner on the left edge with a lighter blue highlight border and the word 'RISK' in white; each bait icon sits on its own row with a gold-star rating underneath.",
    "buy_bonus_icon": "Bright yellow-orange shopping-cart icon in a rounded gold-bordered blue square, docked on the boat on the right side of the screen; the icon's background flashes orange/red immediately after a bonus purchase.",
    "win_text": "Payout amount and 'BIG WIN' / 'MEGA WIN' banners are green (BIG WIN) or blue (MEGA WIN) with a bold outlined 3D style; the FUN amount underneath is bright orange-yellow.",
    "best_win_best_catch_cards": "Two stacked cards pinned top-right: 'BEST WIN' (grey ribbon, gold '1st place' medal icon) showing a fish photo and amount in orange; 'BEST CATCH' (blue ribbon, gold fish-medal icon) showing a fish photo and multiplier in blue.",
    "paytable_panel": "Near-black charcoal background; fish icons rendered in full colour on transparent backgrounds; payout-range labels in light grey text; section headers ('FEATURES', 'Risk Levels') in white.",
    "rules_panel": "Same near-black charcoal background as the paytable; body text in light grey, bold white sub-headings ('About the game', 'How to play', 'Return to Player', etc.)."
  },

  "risk_levels": {
    "count": 5,
    "source": "payments_p5.png / payments_p6.png / payments_p7.png ('There are 5 risk levels. They are represented by different baits on the left. Increasing the risk level improves your chances of catching the most valuable fish.'); help_p4.png ('A higher risk level means higher minimum and maximum bets. Note that your current bet changes whenever you switch levels.')",
    "selector_location": "Left edge of the base-game screen: a vertical blue ribbon labelled 'RISK' with 5 stacked bait icons, each with a gold star-rating row underneath (measured 3 of the 5 stars: risk 1, risk 3 default, risk 5).",
    "levels": [
      {"risk_level": 1, "bait_icon": "Red-and-yellow segmented shrimp/crawfish-shaped lure with a triple treble hook", "stars": "5 of 5 filled gold stars", "bet_range": "1.00 - 85.00 FUN", "bet_ladder_source": "bet_ladder_risk1_min.png (bottom of scroll list: 1.00) / bet_ladder_risk1_max.png (top of scroll list: 85.00)", "rtp_percent": 97.16},
      {"risk_level": 2, "bait_icon": "Blue glowing minnow-shaped crankbait lure with a single treble hook", "stars": "4 of 5 filled gold stars (1 outlined)", "bet_range": "not directly measured on this level; bounded between risk 1 and risk 3 ladders", "rtp_percent": 97.16},
      {"risk_level": 3, "bait_icon": "Orange crankbait lure with a diving lip and treble hook", "stars": "3 of 5 filled gold stars (2 outlined)", "bet_range": "0.60 - 51.00 FUN (this is the default level on game load, seen as 'Total bet 6.00 FUN' on base_game.png)", "bet_ladder_source": "bet_ladder_risk3_min.png (bottom: 0.60) / bet_ladder_risk3_max.png (top: 51.00)", "rtp_percent": 97.16},
      {"risk_level": 4, "bait_icon": "Silver-and-pink metallic spoon lure with a single hook", "stars": "2 of 5 filled gold stars (3 outlined)", "bet_range": "not directly measured on this level; bounded between risk 3 and risk 5 ladders", "rtp_percent": 97.15},
      {"risk_level": 5, "bait_icon": "Small curled orange/red grub-shaped soft lure on a single hook", "stars": "1 of 5 filled gold stars (4 outlined)", "bet_range": "0.20 - 17.00 FUN", "bet_ladder_source": "bet_ladder_risk5_min.png (bottom: 0.20) / bet_ladder_risk5_max.png (top: 17.00)", "rtp_percent": 97.15}
      ],
    "absolute_bet_range_across_all_levels": "0.20 FUN (risk level 5 minimum) to 85.00 FUN (risk level 1 maximum)",
    "note": "Bet ladders are discrete dropdown lists (opened by clicking the 'Total bet' field), not free sliders. Risk level 1 ladder observed (top to bottom of visible window): 85.00, 60.00, 50.00, 40.00, 30.00, 25.00, 20.00, 15.00, 12.00, 10.00, 8.00, 7.00, 6.00, 5.00, 4.00 ... down to 1.00. Risk level 3 ladder: 51.00, 36.00, 30.00, 24.00, 18.00, 15.00, 12.00, 9.00, 7.20, 6.00, 4.80, 4.20, 3.60, 3.00, 2.40 ... down to 0.60. Risk level 5 ladder: 17.00, 12.00, 10.00, 8.00, 6.00, 5.00, 4.00, 3.00, 2.40, 2.00, 1.60, 1.40, 1.20, 1.00, 0.80 ... down to 0.20."
  },

  "fish_paytable": {
    "note": "13 payout tiers, each shown as a distinct fish illustration with a multiplier RANGE (not a fixed value) printed underneath. Source: payments_p1.png / payments_p2.png / payments_p3.png. Species names below are visual descriptions, not official names (see game.method_notes). Multipliers apply to the TOTAL bet (measured, see technical_summary.payout_basis).",
    "tiers": [
      {"rank": 1, "multiplier_range": "≥x100 (100 or more)", "appearance": "Marlin/swordfish: long pointed silvery-blue bill, elongated body with a purple-to-blue back blending into a red mid-stripe and white/silver belly, tall sail-like dorsal fin in bright orange-yellow, bright orange tail and small orange fins. Displayed mounted on an oval gold-rimmed dark-wood trophy plaque. This is the same fish shown as the 'MAX MULTIPLIER x3000' hero image on the loading splash and used for the 'BEST CATCH' card art.", "is_hero_symbol": true},
      {"rank": 2, "multiplier_range": "x50 - 100", "appearance": "Sturgeon-like fish: elongated tan/grey-green body with a row of pointed golden-yellow triangular bony ridges along the back from head to tail, long pointed snout with barbel filaments near the mouth, orange-yellow dorsal and tail fins."},
      {"rank": 3, "multiplier_range": "x40 - 50", "appearance": "Tuna/mackerel-like fish: streamlined blue-topped, white-bellied body, small orange-yellow finlets along the lower rear edge, yellow eye, orange pectoral fin, forked orange tail."},
      {"rank": 4, "multiplier_range": "x30 - 40", "appearance": "Smooth elongated lavender-purple fish fading to a pale pink-white belly, matching purple fins, rounded head."},
      {"rank": 5, "multiplier_range": "x20 - 30", "appearance": "Mahi-mahi/dolphinfish-like fish: long body with a bright green-to-yellow colour gradient from back to belly, blue speckles on the flank, tall blue dorsal fin running the length of the back, yellow tail and fins."},
      {"rank": 6, "multiplier_range": "x15 - 20", "appearance": "Rainbow-trout-like fish: tan/olive back fading into a pink-red horizontal stripe on the flank and a white belly, dark speckles over the body, pink/red fins."},
      {"rank": 7, "multiplier_range": "x10 - 15", "appearance": "Pike-like fish: elongated olive-green body with a lighter green-yellow belly, orange-red fins, faint darker mottling."},
      {"rank": 8, "multiplier_range": "x5 - 10", "appearance": "Rounded reef-fish shape: purple-blue top half, bright orange bottom half and fins, small pointed snout, yellow eye ring."},
      {"rank": 9, "multiplier_range": "x4 - 5", "appearance": "Bright red-orange fish with a spiky blue-tipped dorsal fin and pale whisker-like barbels near the mouth."},
      {"rank": 10, "multiplier_range": "x3 - 4", "appearance": "Vivid magenta-purple fish with darker vertical stripes and a tall spiky striped dorsal fin, yellow eye (lionfish/scorpionfish-like)."},
      {"rank": 11, "multiplier_range": "x2 - 3", "appearance": "Angelfish-like fish: rounded body with bold blue and orange-yellow horizontal bands, blue face."},
      {"rank": 12, "multiplier_range": "x1 - 2", "appearance": "Small slender silvery-purple baitfish with a horizontal blue stripe and dark speckles, blue fins (sardine/herring-like)."},
      {"rank": 13, "multiplier_range": "x0 - 1", "appearance": "Small compact bright red-orange fish with rounded fins and a large dark eye (bass/snapper-like); the lowest-value catch."}
    ],
    "no_catch_case": "If the cast does not catch any fish at all, no fish icon or multiplier is shown; the bet is simply deducted from the balance (confirmed: base_game_no_catch.png shows an empty hook, no win text; help_p6.png: 'If you don't catch a fish, the bet is deducted from the balance.')."
  },

  "features": {
    "best_win_and_best_catch": {
      "name": "Best Win and Best Catch",
      "description": "Two pinned cards on the right edge of the game screen track records for the current session: 'BEST WIN' shows the highest FUN amount won on a single catch (gold '1st place' medal ribbon icon), and 'BEST CATCH' shows the highest multiplier achieved (gold fish-medal ribbon icon). Both update immediately after a qualifying round.",
      "source": "payments_p3.png / payments_p4.png: 'The pinned cards on the right show the most valuable fish you've caught. “Best Win” shows the highest winning amount, and “Best Catch” shows the highest multiplier.'",
      "observed_progression": "Before any bonus play: not captured at zero state. After the Fishing Net bonus (win 53.20 FUN, x26.6): BEST WIN card showed '53.20 FUN' and BEST CATCH card showed 'x26.6' (best_win_catch_tracker.png). After the subsequent TNT bonus (win 132.00 FUN, x66): both cards updated to 'BEST WIN 132.00 FUN' and 'BEST CATCH x66' (visible in background_switch.png, autoplay.png, settings.png, and all frames captured afterward)."
    },
    "background_change": {
      "name": "Background Change",
      "description": "A purely cosmetic feature: small left/right arrow buttons next to a stacked photo-card icon on the right side of the screen (above the buy-bonus cart) let the player cycle between 3 different background scenes for the lake view. Only 2 of the 3 backgrounds were directly observed switching (misty blue morning lake as default, and a warm orange/purple autumn sunset scene); the rules state there are 3 in total.",
      "source": "payments_p10.png / payments_p11.png / help_p5.png: 'You can switch between 3 backgrounds using the arrow buttons on the right.'",
      "gameplay_effect": "None on payouts or odds; purely visual/decorative."
    },
    "buy_bonus": {
      "available": true,
      "name": "Fishing Net and TNT Bonus Features",
      "description": "A shopping-cart icon docked on the boat (right side of screen) opens a purchase dialog styled as an open blue tackle case, with 'FISHING NET' on the left and 'TNT' on the right, each with its own price and a 'BUY' button. Prices scale with the current Total bet and update live if the bet is changed while the dialog is open.",
      "source": "payments_p7.png-p10.png ('You can buy the following bonuses: Fishing Net and TNT.'); help_p5.png-p6.png ('Buy Bonus. There is a possibility to buy the following bonuses ... After clicking the Buy Bonus button, the prices will be displayed in the pop-up. They depend on the bet - if the bet changes, the prices change as well.')",
      "fishing_net": {
        "description": "Casting a fishing net that catches many fish in one go. Round takes place indoors in the tackle-cabin scene, chaining several individual fish catches (each shown as its own 'BIG WIN' card) before a final cumulative round-total win screen.",
        "price_multiplier": "60x total bet",
        "price_evidence": "bonus_buy_dialog.png: 'FISHING NET 120.00 FUN' at Total bet 2.00 FUN (120/2=60); confirmed proportional at bet 2.40 FUN -> 144.00 FUN (per manifest note on _burst/buy_bonus_bet_changed.png).",
        "observed_round": "Purchased for 120.00 FUN (balance 1000.00 -> 880.00). Two fish caught during the round: a purple/orange oval reef-fish for 9.67 FUN (bonus_net_gameplay1.png), then a rainbow-trout-like fish for 33.53 FUN (bonus_net_gameplay2.png). Round total win screen: 'BIG WIN 53.20 FUN' with subtitle '26.6x BET' (bonus_net_win.png)."
      },
      "tnt": {
        "description": "Throwing a stick of TNT that stuns many fish in one go (a small alarm-clock icon/timer is shown briefly before the explosion effect, then a stunned fish floats motionless on the water surface before being caught).",
        "price_multiplier": "100x total bet",
        "price_evidence": "bonus_buy_dialog.png: 'TNT 200.00 FUN' at Total bet 2.00 FUN (200/2=100); confirmed proportional at bet 2.40 FUN -> 240.00 FUN.",
        "observed_round": "Purchased for 200.00 FUN (balance 933.20 -> 733.20). Two fish caught: a rainbow-trout-like fish for 49.70 FUN (bonus_tnt_gameplay1.png), then a sturgeon-like fish for a 'MEGA WIN' of 100.00 FUN (bonus_tnt_gameplay2.png). Round total win screen: 'MEGA WIN 132.00 FUN' with subtitle '66x BET' (bonus_tnt_win.png)."
      },
      "note_on_labels": "The game distinguishes win-size tiers by text label and colour: 'BIG WIN' (green text) for smaller amounts observed here, 'MEGA WIN' (blue text) for the larger 100.00 FUN single catch and the 132.00 FUN round total."
    }
  },

  "technical_summary": {
    "rtp_percent": {
      "risk_level_1": 97.16,
      "risk_level_2": 97.16,
      "risk_level_3": 97.16,
      "risk_level_4": 97.15,
      "risk_level_5": 97.15,
      "buy_bonus_fishing_net": 97.16,
      "buy_bonus_tnt": 97.15
    },
    "rtp_source": "help_p9.png / help_p10.png: 'The overall theoretical Return to Player (RTP) depends on the risk level: risk level 1 - 97.16% / risk level 2 - 97.16% / risk level 3 - 97.16% / risk level 4 - 97.15% / risk level 5 - 97.15%. RTP in Buy Bonus with Fishing Net is 97.16%. RTP in Buy Bonus with TNT is 97.15%.'",
    "volatility": "Not stated anywhere in the 24 captured info-panel pages (Payments + Help sections both fully scrolled to their end); consistent with BGaming's general pattern of omitting volatility from in-game text (per provider playbook). Not documented here; to be sourced from the provider's own game-catalogue page if needed.",
    "bet_min": "0.20 FUN (at risk level 5)",
    "bet_max": "85.00 FUN (at risk level 1)",
    "bet_source": "bet_ladder_risk5_min.png / bet_ladder_risk1_max.png; see risk_levels section for the full per-level ladders.",
    "demo_default_bet": "6.00 FUN (risk level 3, default)",
    "demo_default_balance": "1,000.00 FUN",
    "currency_note": "The demo runs entirely in the placeholder currency 'FUN' (e.g. 'Balance 1,000.00 FUN', 'Total bet 6.00 FUN'). No real-currency symbol ($/€/£) appears anywhere in the captured frames.",
    "payout_basis": "Fish-tier multipliers apply to the TOTAL bet, not to any sub-unit. Measured three independent times: (1) base_game_win.png - 5.00 FUN paid on a 2.00 FUN bet, on-screen label 'x2.50' (5.00/2.00=2.50, matches); (2) bonus_net_win.png - 53.20 FUN paid on a 2.00 FUN bet, on-screen label '26.6x BET' (53.20/2.00=26.6, matches); (3) bonus_tnt_win.png - 132.00 FUN paid on a 2.00 FUN bet, on-screen label '66x BET' (132.00/2.00=66, matches).",
    "max_win": "x3000 of the bet",
    "max_win_source": "Two independent sources: preview/splash page 1 (_burst_loading0.png) shows the marlin trophy icon with 'MAX MULTIPLIER X3000'; help_p6.png/help_p7.png rules text states 'The maximum winning amount is ×3000 of the bet.'",
    "malfunction_clause": "help_p12.png: 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires “Collect” - “Collect” will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rng_statement": "help_p11.png: 'The game is based on a certified random number generator. For more information, visit our BGaming site.'",
    "rules_version": "help_p12.png: 'This is the game rule version 1.0, dated March 24, 2026. Game Version 1.0.0.'",
    "keyboard": "Spacebar can be used to cast/spin instead of clicking the main action button (toggle 'Spacebar to spin' in Settings, seen ON by default in settings.png).",
    "quick_spin": "'Quick spin' toggle in Settings increases game speed; observed OFF by default (settings.png). Rules note: 'Depending on license requirements, the feature may not be available.'",
    "autospin_stop_conditions": "help_p2.png/help_p3.png: autospins can be configured to stop on any win, if a single win exceeds a set amount, if the cash balance increases by a set amount, or if the cash balance decreases by a set amount. A 'Stop Autospins' button halts the sequence at any time.",
    "autospin_round_counts": "10 / 25 / 50 / 100 / 250 / 500 / 750 / 1000 / infinity (∞) - autoplay.png."
  },

  "screens": {
    "preview_p1": {
      "type": "preview",
      "page": 1,
      "content": "Loading splash, page 1 of 2 (carousel with 2 dots at the bottom, first dot active/filled yellow). Top-centre: game logo, a leaping pike/fish illustration above a blue banner reading 'FISHING CLUB' with an orange '2' badge and a small fish-hook icon beneath. Left column: 'MAX MULTIPLIER' heading over the marlin trophy icon and 'X3000' in large white text. Right column: '5 RISK LEVELS' heading over 5 small bait icons each with a star rating, and the caption 'KEEP AN EYE OUT FOR THE BEST CATCH IN YOUR GAMING SESSION'. Left/right yellow triangular arrow buttons allow manual carousel navigation. Bottom-centre: blue-and-gold 'START' button. Top-left: yellow 'B' square icon (generic BGaming brand mark, no sub-studio visible). Top-right: speaker/mute icon and a live clock readout (e.g. '17:05').",
      "purpose": "Entry screen; clicking START (or navigating past page 2) begins the base game.",
      "color_blind_notes": "Key numbers (X3000, star ratings) are white/gold text and icon shape, not colour-coded information."
    },
    "preview_p2": {
      "type": "preview",
      "page": 2,
      "content": "Loading splash, page 2 of 2 (second carousel dot active). Same logo banner at top. Left column: 'FISHING NET & TNT' heading over an illustration of a green rope net bundled with a lit stick of red TNT dynamite, caption 'USE THE BONUS FEATURES TO LAND BIGGER CATCHES'. Right column: 'WIN & CATCH' heading over two overlapping trophy cards ('BEST CATCH x3000' fish card, 'BEST WIN 100,000' fish card with a gold medal ribbon), caption 'THE BEST CATCHES GO DOWN IN HISTORY'. Same START button, arrows, B icon and clock as page 1.",
      "purpose": "Second page of the same entry carousel, introducing the two buyable bonus features and the session record-tracking feature.",
      "color_blind_notes": "Same as preview_p1; icons are distinguishable by shape (net vs. dynamite stick, medal vs. plain card)."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "First-person view: a hand holding a fishing rod and reel enters from the bottom-left, with the line and bait/hook hanging in the centre of the lake. No reels, grid or paylines of any kind.",
      "top_left_branding": "Small yellow 'B' square icon (BGaming), top-left corner.",
      "risk_ribbon": "Vertical blue banner on the left, labelled 'RISK', listing the 5 bait icons top-to-bottom in risk-level order (risk 1 at top / 5-star, down to risk 5 at bottom / 1-star); game logo (leaping fish + 'FISHING CLUB 2' banner) sits above the ribbon.",
      "right_side": "A stack of 2 landscape photo-cards with left/right yellow arrow buttons (background-switch control) above a rounded square 'shopping cart' icon (bonus-buy button) resting on the moored boat.",
      "bottom_bar": {
        "far_left": "Round grey 'i' (information) button and a gear/settings icon.",
        "bet_field": "'Total bet' label over the numeric bet value (e.g. '6.00 FUN') with small up/down triangle arrows to its right for step adjustment, or a click to open the full bet-ladder dropdown.",
        "balance": "'Balance' label with the current balance figure (e.g. '1,000.00 FUN'), bottom-left.",
        "win_readout": "During/after a round, a 'Total win:' label and amount appear centred in the bar (absent when balance is idle before a spin).",
        "right_controls": "Round 'A' (autospin settings) button and a circular double-arrow spin/cast button, bottom-right."
      },
      "watermark": "Faint vertical 'FISHING CLUB 2' text repeated along the right edge of the screen on every base-game and bonus frame (decorative background watermark, not an interactive element).",
      "color_blind_notes": "All primary controls are white icon glyphs on dark circular buttons (shape-based); the buy-bonus cart icon turns from blue to orange/red briefly after purchase, but its position and cart shape stay constant."
    },
    "base_game_catch": {
      "type": "base_game",
      "content": "Mid-air catch animation: the rod bends, the line pulls taut, and the caught fish (here a blue-and-orange banded angelfish-like fish) is shown suspended above the water on the hook, about to be reeled in. The Best Win/Best Catch cards are visible top-right if a session record has already been set.",
      "color_blind_notes": "Fish identity is conveyed by shape and pattern, not colour alone."
    },
    "base_game_win": {
      "type": "win_screen",
      "content": "Result of an ordinary (non-bonus) cast: the caught fish hangs on the line at centre screen with the win amount '5.00' in large orange-yellow text and the multiplier 'x2.50' in smaller blue text directly beneath it. Bottom bar shows 'Total bet 2.00 FUN' and 'Balance 861.20 FUN'.",
      "numbers_verified": "5.00 / 2.00 = 2.50, matches the printed x2.50 label exactly.",
      "color_blind_notes": "Win amount and multiplier are large high-contrast text, legible without colour discrimination."
    },
    "base_game_no_catch": {
      "type": "base_game",
      "content": "Losing cast: an empty hook (no fish) hangs on the line above the water; no win text or amount is displayed anywhere on screen. The bet has already been deducted from the balance shown in the bottom bar.",
      "color_blind_notes": "Absence of a fish icon and absence of any win text are the (non-colour) cues that the cast lost."
    },
    "background_switch": {
      "type": "base_game",
      "content": "Same rod/hand/hook composition as base_game, but the lake scene has been switched (via the background-change arrows) to a warm autumn sunset: orange-pink sky, golden sun on the horizon, rust/orange autumn foliage, purple mountain silhouettes, and a small brown cabin visible on the left shore. Total bet/Balance/Best Win/Best Catch UI is unchanged.",
      "color_blind_notes": "Cosmetic-only change; does not encode any game-state information."
    },
    "best_win_catch_tracker": {
      "type": "info",
      "content": "Close-up of the two pinned session-record cards after the Fishing Net bonus round: 'BEST WIN' card (grey ribbon, gold medal) showing a photo of a rainbow-trout-like fish and '53.20 FUN'; 'BEST CATCH' card (blue ribbon, gold fish medal) showing the same fish and 'x26.6'.",
      "color_blind_notes": "Card identity is by icon shape (medal vs. fish-medal) and text label, not colour alone."
    },
    "paytable": {
      "type": "paytable",
      "pages": "1-12 of the 'Payments' info-panel section (scrolled to the end, exhausted=true per scroll_panels metadata)",
      "page_1": "Header: small 'Fishing Club 2' logo, close (X) button top-right. Top 2 rows: the 9 highest-value fish tiers (≥x100 down to x4-5), grid layout, 3 icons per row with the multiplier range printed under each. Left edge: a thin vertical scrollbar track.",
      "page_2": "Continuation showing tiers x40-50 down to x0-1 (13 tiers total across pages 1-2, with overlap between the two captured pages).",
      "page_3": "Bottom of the fish tier grid (last row: x3-4, x2-3, x1-2, x0-1) followed by the start of a 'FEATURES' section header.",
      "page_4": "'FEATURES' section: 'Best Win and Best Catch' heading and description, illustrated with the two trophy cards (BEST CATCH x3000 / BEST WIN 100,000).",
      "page_5": "Continuation of Best Win/Best Catch illustration, then 'Risk Levels' heading and its description text.",
      "page_6": "'Risk Levels' description continues; the 5 bait icons with star ratings begin to appear (5-star, 4-star, 3-star visible).",
      "page_7": "All 5 bait icons with star ratings fully visible, followed by 'Fishing Net and TNT Bonus Features' heading and intro sentence.",
      "page_8": "TNT bonus illustration (red dynamite stick with lit fuse) and description text 'TNT allows you to throw TNT and stun many fish in one go.'",
      "page_9": "TNT illustration/text continues; Fishing Net illustration (green rope net) begins to appear.",
      "page_10": "Fishing Net description text 'Fishing Net allows you to cast a net and catch many fish in one go.'; 'Background Change' heading begins.",
      "page_11": "'Background Change' description: 'You can switch between 3 backgrounds using the arrow buttons on the right.', illustrated with a 3-card photo stack icon.",
      "page_12": "Bottom of the panel; repeats the Background Change section (end-of-scroll content, confirms panel is fully exhausted).",
      "navigation": "No 'Page N/M' indicator; the panel is a single continuously scrollable list reached via the money-bag icon in the small icon rail at the bottom-left of the modal (rail also has a round-arrow/history icon and a '?' help icon, see accessibility_observations).",
      "color_blind_notes": "Fish tiers are distinguished by artwork shape/colour AND by the printed multiplier-range text underneath each icon - the text is the reliable non-colour cue."
    },
    "rules": {
      "type": "rules",
      "pages": "1-12 of the 'Help' info-panel section (scrolled to the end, exhausted=true per scroll_panels metadata), reached via the '?' icon in the same icon rail as the paytable.",
      "page_1": "'About the game' introduction paragraph (fishing/lake flavour text) and start of 'How to play' (choosing bet size via Total bet field, Spin button).",
      "page_2": "'How to play' continues; 'Autospins' section begins (Autospins settings (A) button, remaining-spins counter, Enable quick spin option).",
      "page_3": "'Autospins' stop conditions list (on any win / if single win exceeds / if cash balance increases by / if cash balance decreases by) and Stop Autospins button; 'Features' section begins with 'Risk Level'.",
      "page_4": "'Risk Level' text: 'A higher risk level means higher minimum and maximum bets. Note that your current bet changes whenever you switch levels.'",
      "page_5": "'Background Change' and 'Best Win and Best Catch' feature summaries; 'Buy Bonus' section begins (Fishing Net / TNT bullet list).",
      "page_6": "'Buy Bonus' continues (prices depend on the bet and update live); 'Results' section: 'Each fish has its own multiplier. If you catch a fish, the multiplier is applied to your bet. If you don't catch a fish, the bet is deducted from the balance. The maximum winning amount is x3000 of the bet.'",
      "page_7": "'Results' continues ('To learn the game payouts, click the Information (I) button.'); 'Settings' section begins (Quick spin, Spacebar to spin).",
      "page_8": "'Settings' continues (volume/music/sound-FX toggles); 'Return to Player' section heading appears.",
      "page_9": "'Return to Player' RTP-by-risk-level list begins (risk levels 1-3 fully visible at 97.16% each, risk level 4 partially cut off at 97.15%).",
      "page_10": "Full RTP-by-risk-level list (1-5) plus the Buy Bonus RTP sentence (Fishing Net 97.16% / TNT 97.15%); 'RNG' section heading begins.",
      "page_11": "RTP list repeated (scroll overlap) plus 'RNG' statement about the certified random number generator; 'Additional information' heading begins.",
      "page_12": "'Additional information' (malfunction/24h-termination/Collect clause) and the rules version footer ('game rule version 1.0, dated March 24, 2026. Game Version 1.0.0').",
      "color_notes": "Body text is light grey on the same near-black panel as the paytable; sub-headings are bold white."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "panel_style": "Small dark rounded-rectangle modal centred over the dimmed game screen; 'X' close button top-right of the panel.",
      "options": "Two checkboxes: 'Quick spin' (unchecked/OFF in the captured frame) and 'Spacebar to spin' (checked/ON). Below an 'Audio' heading: a horizontal 'Volume' slider (round handle, set roughly 90% toward the right/loud end) and two further checkboxes 'Music' (checked/ON) and 'Sound FX' (checked/ON).",
      "color_blind_notes": "Checkbox state is shown by a white check mark inside a filled black square versus an empty square outline - shape-based, not colour-based."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings",
      "layout": "Dark rectangular panel anchored to the right side of the screen, overlapping the rod/hand view; an 'Advanced' label with an upward chevron in the top-right of the panel (collapsed/expandable section, presumably the stop-condition fields described in rules page 3).",
      "options": "'Enable quick spin' checkbox (unchecked/greyed in the captured frame, consistent with the main Settings panel). 'Numbers of rounds' heading over a 3x3 grid of round buttons: 10, 25, 50, 100, 250 (top row) and 500, 750, 1000, ∞ (infinity symbol, bottom row).",
      "color_blind_notes": "Round-count buttons are plain grey squares distinguished purely by their printed number/symbol, not colour."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "Modal styled as an open blue metal tackle case/briefcase. Left compartment: 'FISHING NET' heading over a dark price field ('120.00 FUN') over an illustration of a coiled green rope net with weighted balls on the rim, and a yellow 'BUY' button below. Right compartment: 'TNT' heading over a price field ('200.00 FUN') over an illustration of a red dynamite stick with a lit fuse, and a matching yellow 'BUY' button. Bottom-centre: 'BET' label with left/right arrows around the current total-bet value ('2.00 FUN') to adjust the stake before buying. Small orange 'X' close button, top-right of the case.",
      "color_blind_notes": "The two bonuses are distinguished by icon shape (net vs. dynamite) and text label, not colour."
    },
    "bonus_net_trigger": {
      "type": "bonus",
      "content": "Immediately after purchase: the view shows a green rope net being cast out over the lake, already landed and floating on the water surface at the end of the line (balance dropped from 1,000.00 to 880.00 FUN, i.e. -120.00, matching the purchase price)."
    },
    "bonus_net_gameplay": {
      "type": "bonus",
      "content": "Two sequential catch reveals inside the tackle-cabin bonus scene, each showing a single fish on an oval trophy plaque with a 'BIG WIN' green banner, a FUN amount, and small gold coin-drop particle effects: first a purple/orange oval reef-fish for 9.67 FUN, then a rainbow-trout-like fish for 33.53 FUN."
    },
    "bonus_net_win": {
      "type": "win_screen",
      "content": "Bonus-round total screen (same tackle-cabin backdrop): the rainbow-trout-like fish on its trophy plaque, 'BIG WIN' banner, '53.20 FUN' in large orange text, and '26.6x BET' in smaller grey text beneath. Bottom bar shows 'Total win: 53.20 FUN'.",
      "numbers_verified": "53.20 / 2.00 = 26.6, matches the printed '26.6x BET' label exactly - confirms the payout-basis finding."
    },
    "bonus_tnt_trigger": {
      "type": "bonus",
      "content": "Immediately after purchase: a hand holds up a small gold alarm-clock/timer prop over the lake (balance dropped from 933.20 to 733.20 FUN, i.e. -200.00, matching the purchase price), followed by a stunned purple/orange oval fish floating motionless on the water surface with small ripple rings around it."
    },
    "bonus_tnt_gameplay": {
      "type": "bonus",
      "content": "Two sequential catch reveals in the tackle-cabin scene: first a rainbow-trout-like fish with a 'BIG WIN' (green) banner for 49.70 FUN, then a sturgeon-like fish with a 'MEGA WIN' (blue) banner for 100.00 FUN, both with gold coin-drop particle effects."
    },
    "bonus_tnt_win": {
      "type": "win_screen",
      "content": "Bonus-round total screen: the sturgeon-like fish on its trophy plaque, 'MEGA WIN' banner in blue, '132.00 FUN' in large orange text, and '66x BET' in smaller grey text beneath. Bottom bar shows 'Total win: 132.00 FUN'.",
      "numbers_verified": "132.00 / 2.00 = 66, matches the printed '66x BET' label exactly - second independent confirmation of the payout-basis finding."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Stable control positions across all base-game frames: info/settings icons bottom-left, bet field centre-left, win readout centre, autospin/spin controls bottom-right, risk-level ribbon fixed to the left edge, buy-bonus cart fixed to the right edge on the boat. The Payments and Help info sections are each a single long scroll (no pagination widget), reached via a 3-icon vertical rail inside the info modal: a money-bag icon (Payments, opens by default), a round-arrow/clock icon (round history - session data, not a game characteristic, and its content could not be confirmed to open in this capture), and a '?' icon (Help/rules, including RTP).",
    "motor": "All primary actions are large circular/rounded buttons (spin/cast, bonus-buy cart, bet arrows). Spacebar can substitute for clicking to cast (toggle in Settings, ON by default). Autoplay with configurable stop conditions reduces the number of required clicks for repeated play.",
    "color_blind": "Most game-state information is conveyed by text and numbers rather than colour alone: fish tiers are labelled with printed multiplier ranges, win screens print both the FUN amount and the '<n>x BET' multiplier as text, and the Best Win/Best Catch cards are distinguished by icon shape (medal vs. fish-medal) as well as label text. Residual risk: the 'BIG WIN' (green) vs 'MEGA WIN' (blue) banner distinction is partly colour-coded, but the word itself ('BIG'/'MEGA') is also different, so it remains readable without colour discrimination.",
    "deaf_hard_of_hearing": "No audio-only information was observed; Music and Sound FX are decorative toggles (Settings panel) and all outcomes (catch/no catch, win amount, bonus trigger, RTP, bet ladder) are conveyed through on-screen text/graphics."
  },

  "unreadable_or_uncertain": [
    "Volatility rating is not printed anywhere in the 24 fully-scrolled info-panel pages (Payments pages 1-12, Help pages 1-12); left as omitted rather than guessed, consistent with this provider's known pattern of not stating volatility in-game.",
    "Fish species names are visual identifications only (e.g. 'sturgeon-like', 'mahi-mahi-like') - the game itself never labels the fish by name, only by payout multiplier range, so exact species identity is not certain.",
    "Exact per-level bet ladders for risk levels 2 and 4 were not directly captured (only risk levels 1, 3 and 5 were measured with dedicated bet-ladder screenshots); their min/max are inferred only as falling between the measured neighbouring levels, not read from a kadr.",
    "The third of the '3 backgrounds' mentioned in the rules text was not directly captured switching in; only the default misty-lake and the autumn-sunset variants were observed on screen.",
    "The middle icon in the info-modal's 3-icon rail (round-arrow/clock icon, presumed round-history) could not be confirmed to open new content when clicked in this capture session; treated as session/history data rather than a game characteristic, per the general BGaming pattern, but its exact content is unconfirmed.",
    "The exact appearance of the risk-level bet field at levels 2 and 4 (i.e. what number is shown as the 'current bet' immediately after switching to those levels) was not captured."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.