Wolf Fury Fire Blitz

Demo, RTP 94.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 days ago Verified · 13 Nov 2026
RTP 94.00%
Volatility Medium-High
Max win ×12000
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

38 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/wolf-fury-fire-blitz-b31/

10,000 free requests / month · sign-up required

46 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 13 Nov 2026 View capture log

Per-screen breakdown

38 demo screens
38 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 0 Mar Apr '26: 0 Apr May '26: 0 May Jun '26: 0 Jun Jul '26: 0 Jul Aug '26: 60 60 Aug Sep '26: 50 50 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇮🇹Italy 10 0 0 0 0 0 0 0 0 0 0 0
🇨🇦Canada 20 20 0 0 0 0 0 0 0 0 0 0
🇬🇷Greece 10 10 0 0 0 0 0 0 0 0 0 0
🇬🇧United Kingdom 10 20 0 0 0 0 0 0 0 0 0 0
🇳🇱Netherlands 0 10 0 0 0 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Wolf Fury Fire Blitz

Everything pulled from Wolf Fury Fire Blitz into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
38 screens captured
12 symbols catalogued · payouts OCR-verified
14 palette colors from frames
9 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 38 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Blueprint Gaming
volatility Medium-High
max_win_x ×12000
layout 5×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 94.00% —
Ante Bet 94.00% Power Play modes (x5, x10, x20 of base stake)
Operator Config 92.00% Alternative build BP_WolfFuryFireBlitz92 printed on the provider page

See how this RTP compares across Blueprint Gaming’s full range →

Symbols & paytable

12 symbols
12 icons (ZIP)
Wolf
Wolf
Other

Snarling red-brown wolf head with glowing amber eyes in a thick polished gold ring wreathed in fire. Lands on reel 3 only and gathers the cash symbols in view.

Flaming Sevens
Flaming Sevens
High Pay

Three overlapping red-and-gold sevens with a bevelled gold outline, faces filled with orange flames. Top line-pay symbol.

MatchPayoutUnit
3x 40.00 Multiplier
4x 60.00 Multiplier
5x 100.00 Multiplier
Blue Star
Blue Star
High Pay

Faceted blue crystal five-point star in a gold border.

MatchPayoutUnit
3x 30.00 Multiplier
4x 40.00 Multiplier
5x 80.00 Multiplier
Golden Bell
Golden Bell
High Pay

Polished golden bell with a ring on top and a gold clapper.

MatchPayoutUnit
3x 20.00 Multiplier
4x 30.00 Multiplier
5x 40.00 Multiplier
Watermelon
Watermelon
Low Pay

Halved watermelon with green striped rind, red flesh and black seeds.

MatchPayoutUnit
3x 10.00 Multiplier
4x 15.00 Multiplier
5x 20.00 Multiplier
Grapes
Grapes
Low Pay

Dark purple grape bunch with a green leaf.

MatchPayoutUnit
3x 10.00 Multiplier
4x 15.00 Multiplier
5x 20.00 Multiplier
Plum
Plum
Low Pay

Glossy violet-magenta plum with a green leaf and a brown stem.

MatchPayoutUnit
3x 3.00 Multiplier
4x 5.00 Multiplier
5x 8.00 Multiplier
Orange
Orange
Low Pay

Round orange fruit with a green leaf.

MatchPayoutUnit
3x 3.00 Multiplier
4x 5.00 Multiplier
5x 8.00 Multiplier
Lemon
Lemon
Low Pay

Yellow lemon with a green leaf.

MatchPayoutUnit
3x 3.00 Multiplier
4x 5.00 Multiplier
5x 8.00 Multiplier
Cherries
Cherries
Low Pay

Pair of glossy red cherries on green stems with a leaf. Lowest line-pay symbol.

MatchPayoutUnit
3x 1.00 Multiplier
4x 2.00 Multiplier
5x 3.00 Multiplier
Cash Prize Symbol
Cash Prize Symbol
Other

Molten fireball with a cracked lava surface and a bright yellow flame corona. Pays a cash prize on reels 1, 2, 4 and 5; six or more anywhere start Fire Spins.

Cashpot Symbols
Cashpot Symbols
Other

One round molten fireball disc set inside a thick rope-textured gold ring with a coloured enamel rim. Plain surface, no text, no lettering.

Bonus modes

4 modes
Bonus Mode fire_spins
Fire Spins

Hold-and-spin round started by 6 or more cash prize symbols anywhere. Triggering symbols lock, other cells respin individually, counter of 3 resets on each new symbol; ends when spins run out or all cells are locked, the last cell gives a Super Spin

Bonus Mode blitz_spins
Blitz Spins

Started by cash prize symbols and the wolf on 3 consecutive reels. The wolf holds on reel 3 and collects each cash symbol that lands; counter of 3 resets on each new symbol, accumulated amount is paid at the end

Base Game Modifier fire_blitz
Fire Blitz

Random feature in the base game and Power Play when a collect or cash symbol is in view: cash and collect symbols are added to the reels and may be upgraded, which can lead to Blitz Spins or Fire Spins

Base Game Modifier power_play
Power Play

Optional stake mode entered with the POWER PLAY button: Standard at 5x, Super at 10x (wolf stacks of 2) and Ultra at 20x (wolf stacks of 3) the base stake. Only cash symbols and the wolf are active; STANDARD PLAY returns to the main reels

Jackpot

Type: Fixed
GRAND
1000.00
Multiplier
MAJOR
150.00
Multiplier
MINOR
50.00
Multiplier
MINI
25.00
Multiplier

Colour system

extracted from frames · HEX
Export palette
#1E031C base dominant 1 base
#A95320 base dominant 2 base
#571C1E base dominant 3 base
#D16225 base dominant 4 base
#6C22A2 base dominant 5 base
#91299A base dominant 6 base
#DA5B1C free_spins dominant 1 free_spins
#5E1406 free_spins dominant 2 free_spins
#E89621 free_spins dominant 3 free_spins
#A52B16 free_spins dominant 4 free_spins
#170A09 bonus dominant 1 bonus
#5A2408 bonus dominant 2 bonus
#A15916 bonus dominant 3 bonus
#DC6818 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers carry word labels on the plates above the reels and on the discs, so hue is redundant; the four rims are magenta-purple, deep blue, green and red-orange
  • Power Play levels differ by title word, by one, two or three stacked wolves and by price, not only by orange versus red
  • Fire Spins has an orange-red sky and Blitz Spins a pink-magenta sky; both rounds also have a text panel with a 1-2-3 counter
  • Collected values are shown in red digits with a dark outline, plain cash values in gold digits; the outline differs besides the hue
  • Selected stake in the stake window is a white-filled button with dark text, not a hue change
Screen Reader
  • State is also written as text: message bar (PRESS TO SPIN, GOOD LUCK, PAID with amount), line wins announced as LINE N PAYS amount, TOTAL WIN plate, banner words NICE WIN, BIG WIN, HUGE WIN, panels FIRE SPINS and BLITZ SPINS with a counter. Bottom strip with clock and session result is real page text
Motor Accessibility
  • Spin by button (spacebar may also work depending on jurisdiction and operator), autoplay of 10, 25, 50, 75 or 100 spins with a stop button, speed button; no hold-to-spin. Spin button about 130 px across, small buttons about 50 px
Hearing Accessibility
  • No caption for sound cues was seen; all feature states and wins are shown as text on screen. Sound can be muted with the speaker button
Low Vision
  • Headings are yellow on a dark background, body text is white; payline diagrams are yellow cells on dark cells, so line shape is carried by position

Media & assets

8 files · 8 types
38 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, paytable and rules (one scrolling Game Information panel), stake select, autoplay, Power Play level select and the three Power Play fields
Fire Blitz feature, Fire Spins rounds with total win, Blitz Spins rounds with total win, win banners NICE, BIG and HUGE
Super Spin (last cell of Fire Spins) was not captured; the total win frame shows 13 of 15 cells filled
Volatility is not printed in the game and release date is not on any frame
Win banner multiplier thresholds are not printed; banners show counter snapshots only
Gamble option: rules do not mention it and it was never seen; not confirmed either way
Line win direction: rules say all wins pay adjacent and one frame shows a run on reels 2-4, so left-to-right only is not established; field left empty
Blitz Spins frame number 3 shows a base-game grid with a faded wolf stack and a counting number; whether it is an end-of-feature transition or a new trigger is not clear
Power Play costs 5x, 10x and 20x the base stake, which is a stake mode and not an ante surcharge; ante bet cost not filled

Ask AI about Wolf Fury Fire Blitz

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Wolf Fury Fire Blitz play? Keep it simple.

Hold-and-spin round started by 6 or more cash prize symbols anywhere. Triggering symbols lock, other cells respin individually, counter of 3 resets on each new symbol; ends when spins run out or all cells are locked, the last cell gives a Super Spin

RTP 94.00%Medium-High volatilitymax win ×12000demo ✓

From the verified capture of 13 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Wolf Fury Fire Blitz vs Eye of Horus — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/wolf-fury-fire-blitz-b31/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/wolf-fury-fire-blitz-b31/
{
  "game": {
    "name": "Wolf Fury Fire Blitz",
    "name_note": "Catalog name and the in-game wordmark are the same: the loading splash and the Game Information splash print 'WOLF FURY FIRE BLITZ' with a trademark mark; the bottom strip prints 'WOLF FURY FIRE BLITZ'.",
    "provider": "Blueprint Gaming",
    "theme": "A snarling fiery wolf and a molten sun fireball in a burning sunset sky, wrapped around a classic fruit-machine with flaming lucky sevens, gems, bells and fruit",
    "art_style": "glossy semi-realistic digital rendering with saturated gradients, strong glow, flame and lens-flare effects, dramatic fiery sunset lighting, polished beveled gold, painterly cloud backdrop, bold cinematic mood on top of a classic fruit-machine look",
    "genre": "5x3 line-pay video slot with cash-prize symbols, a collector wolf, fixed jackpots, and a power-play stake mode",
    "device": "desktop",
    "window": "1280x800",
    "game_version": "1.7.0.2 (rules_p6 and rules_p7)",
    "rules_version": "V2.0, applicable date from 6/16/2026 (rules_p8) - date of the rules edition, NOT the release date",
    "release_date": null,
    "release_date_note": "not printed on any captured frame; take from the provider page at enrichment"
  },
  "technical_summary": {
    "grid": "5 reels x 3 rows (fixed, every reel shows 3 symbols)",
    "paylines": 5,
    "paylines_note": "'5 LINES ALWAYS ACTIVE' (rules_p6); line diagrams on rules_p5/rules_p4: line 1 top row straight, line 2 middle row straight, line 3 bottom row straight, line 4 V shape (top-left, down to bottom middle, up to top-right), line 5 inverted V (bottom-left, up to top middle, down to bottom-right)",
    "mechanic": "lines",
    "win_direction": "'ALL WINS PAY ADJACENT' and 'line of 3, 4, or 5 matching symbols on consecutive reels' (rules_p5, rules_p6, rules_p8). Frame base_game_fire_wild_win shows a 3-grape win on reels 2-4 of the middle row paid as 'LINE 2 PAYS 1.00' while reel 1 on that line holds a MAJOR cash symbol, so a run does not have to start on reel 1 (observation from one frame, rule text says only 'adjacent').",
    "only_highest_win_per_line": true,
    "payout_basis": "total bet. Evidence frame base_game_win_line.png: 3 lemons on line 1, PAID 0.30 at STAKE 0.10; paytable lemon x3 = 3.00 at STAKE 1.00 (paytable_p3.png). 5 lines always active and the stake is the total, so payout = paytable value x stake / 1.00.",
    "paytable_bet_anchor": "all paytable money values are printed at STAKE 1.00 (stake box on every paytable frame reads 1.00)",
    "rtp_percent": 94,
    "rtp_note": "rules_p7: STANDARD PLAY RTP 94%, POWER PLAY RTP 94%, SUPER POWER PLAY RTP 94%, ULTRA POWER PLAY RTP 94%. RTP is a single value, no operator variants listed in the rules.",
    "volatility": null,
    "volatility_note": "not printed in the game; not on captured frames",
    "max_win_multiplier_of_base_bet": {
      "standard_play": 12000,
      "power_play": 13000,
      "super_power_play": 13000,
      "ultra_power_play": 13000,
      "source": "rules_p7.png and rules_p8.png: 'THE MAXIMUM PAYOUT IS STANDARD PLAY: X12000, POWER PLAY: X13000, SUPER POWER PLAY: X13000, ULTRA POWER PLAY: X13000 ... a multiplier of base game bet. If this value is reached, the game round will end with the maximum payout being awarded'",
      "note": "This is the game's own cap. The operator-style phrase '250,000 whichever reached first' (P-L17) does NOT appear on these frames."
    },
    "cash_symbol_range": "'AVAILABLE CASH SYMBOLS RANGE FROM 1X TO 15X (ALL OUTCOMES ARE MULTIPLIED BY BASE STAKE)' (rules_p6/p7)",
    "jackpots": {
      "type": "fixed",
      "tiers": [
        {
          "name": "Mini",
          "multiplier_of_base_stake": 25,
          "shown_at_stake_0_10": "2.50",
          "shown_at_stake_1_00": "25.00"
        },
        {
          "name": "Minor",
          "multiplier_of_base_stake": 50,
          "shown_at_stake_0_10": "5.00",
          "shown_at_stake_1_00": "50.00"
        },
        {
          "name": "Major",
          "multiplier_of_base_stake": 150,
          "shown_at_stake_0_10": "15.00",
          "shown_at_stake_1_00": "150.00"
        },
        {
          "name": "Grand",
          "multiplier_of_base_stake": 1000,
          "shown_at_stake_0_10": "100.00",
          "shown_at_stake_1_00": "1,000.00"
        }
      ],
      "source": "rules_p2/p3 text 'MINI - 25X, MINOR - 50X, MAJOR - 150X, GRAND - 1000X'; plates above the reels on base_game.png (stake 1.00) and on most frames at stake 0.10",
      "how_won": "The four cashpot symbols (Mini/Minor/Major/Grand) are bonus symbols that land on reels and are paid like cash symbols; in Fire Spins the final-position Super Spin can award only one of these 4 prizes. The plates are static multiplier displays, they do not grow."
    },
    "bonus_buy": false,
    "bonus_buy_note": "No bonus buy. The left-hand button (named 'bonusbet'/'bonusbuy' in the page DOM) is POWER PLAY, a stake mode (bonus_power_play_select.png).",
    "gamble": "not used by the capturer, not described in the rules text on rules_p1..p8 (not seen)",
    "stake_ladder_demo": {
      "values": [
        "0.10",
        "0.20",
        "0.40",
        "0.60",
        "0.80",
        "1.00",
        "1.20",
        "1.40",
        "1.60",
        "1.80",
        "2.00",
        "3.00",
        "4.00",
        "5.00",
        "10.00",
        "20.00"
      ],
      "button_count": 16,
      "min": 0.1,
      "max": 20.0,
      "source": "settings_stake_select.png, window STAKE SELECT, rows of 6 + 6 + 4 buttons, current stake 1.00 shown as the white-filled button",
      "provider_page_conflict": "The provider's game page lists a Main Game stake range of 0.10-1000.00, while this demo build's ladder tops at 20.00. The maximum is operator-configurable; only the demo ladder is shown on the frames."
    },
    "autoplay_options": [
      10,
      25,
      50,
      75,
      100
    ],
    "autoplay_note": "window AUTOPLAY, title 'SELECT NUMBER OF SPINS', five buttons, no scroll, close X top right. Rules: a 'stop' button stops autoplay (rules_p5). No loss/win limits are shown.",
    "demo_balance": "CREDIT starts at 1,000.00 (pound sign printed). Frames at credit 1,000.00 after big wins show the demo credit cap (P-L13): CREDIT does not rise above 1,000.00 while the bottom strip net result (+0.05) keeps counting. Money values for wins must come from PAID / banner values, not CREDIT.",
    "currency_display": "pound sign printed on every money box in the demo (demo-balance display)"
  },
  "screens": {
    "loading_splash": {
      "frame": "preview.png",
      "description": "Black screen with a soft vignette. Wolf logo emblem (wolf head in a gold fire ring) with the gold 'WOLF FURY' and red-and-gold 'FIRE BLITZ' wordmark in the upper centre, a white progress bar with a percent value below it (91% on the frame), then the provider logo (a yellow sun-face mark plus 'blueprint GAMING') under the bar.",
      "colorblind_note": "Progress is also given as a number, not only bar length."
    },
    "intro": {
      "frame": "other_intro.png",
      "description": "Red-orange lightning-streaked background with three tall framed panels side by side and a red play button with a yellow right-pointing arrow centred at the bottom of the middle panel. Left panel 'FIRE SPINS' (gold-and-red title): a sample 5x3 grid with cash symbols 1.50, 3.50, 3.50, 8.00, 5.00, 3.00 and fruit, text 'ANY 6+ [cash symbols] ANYWHERE ON THE REELS TRIGGERS FIRE SPINS!'. Middle panel 'POWER PLAY' with a lightning bolt in the O: three small cards (POWER PLAY ONLY ... ACTIVE, SUPER POWER PLAY SUPER STACKED, ULTRA POWER PLAY ULTRA STACKED), then 'ONLY [wolf + cash symbols] ACTIVE DURING POWER PLAY'. Right panel 'BLITZ SPINS' (red-and-gold title): a sample grid with a wolf on reel 3 and cash symbols 2.00, 2.00, text '3 SPECIAL SYMBOLS ON 3 CONSECUTIVE REELS TRIGGERS BLITZ SPINS!'.",
      "controls": "single play button centred below the middle panel, bottom strip shows game name, clock, session timer and net result.",
      "colorblind_note": "Every panel is labelled with a text title; colour is only decoration."
    },
    "base_game": {
      "frames": [
        "base_game.png",
        "base_game_win_line.png",
        "base_game_fire_wild_win.png"
      ],
      "description": "Five dark-purple reels in a thick polished gold frame, three symbols each, thin vertical gold dividers. Background is a purple-to-orange sunset sky with glowing clouds and a fire plume rising over the top centre. Above the frame, left to right: Mini plate (magenta label), Minor plate (blue label), then the game wordmark with a heap of gold coins and a sun disc, then Major plate (green label) and Grand plate (red label); each plate is a black box with the white-gold amount.",
      "layout_px_at_1280x800": {
        "reel_area": "x 170-1110, y 175-690",
        "jackpot_plates": "y 130-175: Mini x 185-318, Minor x 325-458, Major x 820-955, Grand x 962-1095",
        "power_play_button": "left, centre about (78, 400), rainbow-bordered tile with 'POWER PLAY' on a burst",
        "spin_button": "right, centre about (1202, 402), large circle with a white ring and a circular arrow",
        "speed_button": "right, about (1202, 628), small circle with three right-pointing chevrons",
        "menu_button": "bottom-left, about (38, 709), circle with three horizontal bars",
        "stake_button": "bottom-left, about (118, 709), circle with a coin stack",
        "autoplay_button": "bottom-right, about (1160, 708), circle with two arrows forming a loop",
        "sound_button": "bottom-right, about (1241, 708), circle with a speaker",
        "stake_box": "bottom-left, about (68, 761), yellow 'STAKE' label with amount",
        "credit_box": "bottom-right, about (1190, 761), yellow 'CREDIT' label with amount",
        "message_bar": "centre bottom, y about 733, white text on a dark translucent band"
      },
      "messages_seen": [
        "PRESS TO SPIN",
        "PLACE YOUR BETS!",
        "GOOD LUCK!",
        "PAID <amount>",
        "PAID <amount> + 'LINE N PAYS <amount>'",
        "PAID 3.70 + BONUS COMPLETE"
      ],
      "win_presentation": "Winning symbols glow and are crossed by a thin gold line with a round end cap on the winning line; a large gold amount shows over the middle (0.30 on base_game_win_line.png); the winning symbols brighten and others dim. A winning grape trio is drawn as burning grapes (base_game_fire_wild_win.png); this is a win animation of the grape symbol, the game has no wild symbol.",
      "bottom_strip": "thin black strip: game name with trademark mark at the bottom-left; right side has a clock, the session elapsed time (h:mm:ss) and a chart icon with the net session result (+/- pounds). It is real page text, not part of the game canvas."
    },
    "game_information": {
      "frames": [
        "paytable_p1.png",
        "paytable_p2.png",
        "paytable_p3.png",
        "paytable_p4.png",
        "paytable_p5.png",
        "rules_p1.png",
        "rules_p2.png",
        "rules_p3.png",
        "rules_p4.png",
        "rules_p5.png",
        "rules_p6.png",
        "rules_p7.png",
        "rules_p8.png"
      ],
      "description": "One scrolling panel headed 'GAME INFORMATION' (yellow), a dim translucent copy of the game behind it. Left rail: an 'i' tab (selected) and below it a dashed line and a close X. The panel has paytable first (logo splash, WINPLAN, cash and cashpot symbols, Collect Feature), then rules (Bonus Features: Blitz Spins, Fire Spins, Fire Blitz Feature, Power Play, Winlines, Autoplay, Game Rules, RTP, Win Information, Game Interface Information, version). The menu has no sections or tabs - one section only.",
      "bottom_strip_values": "STAKE 1.00 and CREDIT 1,000.00 at the paytable capture",
      "colorblind_note": "Headings are yellow on dark, body text is white; payline diagrams are yellow cells on dark cells in a grid, so line shape is carried by position."
    },
    "stake_select": {
      "frame": "settings_stake_select.png",
      "description": "Dark rounded popup titled 'STAKE SELECT' (yellow) over a blurred game, close X top right, 16 outlined rounded buttons in rows of 6, 6 and 4 (last row centred); the active stake (1.00) is a white-filled button with dark text.",
      "colorblind_note": "Selected state is carried by inverted fill (white fill, dark text), not by hue."
    },
    "autoplay": {
      "frame": "autoplay.png",
      "description": "Dark rounded popup titled 'AUTOPLAY' (yellow), line 'SELECT NUMBER OF SPINS', five outlined buttons 10, 25, 50, 75, 100 in one row, close X top right. Does not scroll."
    },
    "power_play_select": {
      "frame": "bonus_power_play_select.png",
      "description": "Reels cleared to empty dark cells with faint paw prints. Title 'SELECT YOUR POWER PLAY LEVEL' in glowing gold at the top. Three tall cards: left 'POWER PLAY ONLY [wolf and cash symbols] ACTIVE' with green price tag 0.50; middle 'SUPER POWER PLAY' with two stacked wolves, 'SUPER STACKED', price 1.00; right 'ULTRA POWER PLAY' on a red lightning-framed card with three stacked wolves, 'ULTRA STACKED', price 2.00. Below the cards a black box with the base stake 0.10 between a green minus and a green plus. Left button reads 'STANDARD PLAY'. Message bar 'POWER PLAY'.",
      "prices": "at base stake 0.10: 0.50 (x5), 1.00 (x10), 2.00 (x20)",
      "colorblind_note": "The three levels differ by title word, number of stacked wolves (1/2/3) and price, not only by orange vs red."
    },
    "power_play_field": {
      "frames": [
        "bonus_power_play_field.png",
        "bonus_super_power_play_field.png",
        "bonus_ultra_power_play_field.png"
      ],
      "description": "Same frame and sunset sky, but all reel cells are empty dark purple with glowing paw prints; only cash symbols and the wolf can land. The left button changes to 'STANDARD PLAY' and a small gold 'POWER PLAY' / 'SUPER POWER PLAY' / 'ULTRA POWER PLAY' badge sits at the top-left. Jackpot plates keep showing the base-stake values (2.50 / 5.00 / 15.00 / 100.00 at base 0.10). Stake box shows the Power Play price (0.50, 1.00, 2.00).",
      "observed": "Standard: one cash symbol 0.25 on reel 1 top. Super (stake 1.00): a 2-high wolf stack on reel 3 and cash 0.80 on reel 1, red lightning under the stack, 'GOOD LUCK!'. Ultra (stake 2.00): red lightning around the whole of reel 3, cash 1.20 on reel 2 and a MINOR cashpot on reel 5, falling coins."
    },
    "fire_blitz": {
      "frame": "bonus_fire_blitz.png",
      "description": "Mid-spin Fire Blitz: the board and sky darken to glowing orange, the third reel is lit by a white-yellow lightning column, message 'GOOD LUCK!', and new cash symbols are added on the other reels (0.30, 0.25, 0.60 on reels 1-2, 0.25 on reel 5) while reel 3 still shows cherry, orange, bell."
    },
    "fire_spins": {
      "frames": [
        "free_spins_1.png",
        "free_spins_2.png",
        "free_spins_3.png",
        "win_screen_fire_spins_total.png"
      ],
      "description": "Background switches to bright red-orange sky, reel cells become dark red. Locked cash symbols fill the cells, empty cells show glowing paw prints. A panel at the right edge reads 'FIRE SPINS' in red-gold letters over a red box with the digits 1, 2, 3 (lit while available, dim after being used). End: the 'TOTAL WIN' plate replaces the game wordmark above the reels (red digits), then the game returns to the base game with 'PAID' and 'BONUS COMPLETE' in the message bar.",
      "values_seen": "free_spins_1: 9 locked cash symbols (0.30, 0.25, 0.25, 0.60, 0.80, 0.20, 0.60, 0.35, 0.25), counter 1 2 3 lit. free_spins_2: 10 symbols, new 0.10 on reel 1 top, counter dimmed. free_spins_3: PAID 3.70 (equals the sum of the ten values), BONUS COMPLETE. win_screen_fire_spins_total (second round): 13 of 15 cells filled (bottom cells of reels 4 and 5 empty), TOTAL WIN 12.45, reel 3 carries collected values 5.55 and 3.45 in red digits.",
      "colorblind_note": "Round name and remaining-spins count are text and digits; lit versus dim digits is a brightness difference, plus the digits themselves."
    },
    "blitz_spins": {
      "frames": [
        "bonus_blitz_spins_1.png",
        "bonus_blitz_spins_2.png",
        "bonus_blitz_spins_3.png",
        "win_screen.png"
      ],
      "description": "Background switches to pink-magenta sky, cells stay dark purple with paw prints and thin gold row dividers. A panel at the right edge reads 'BLITZ SPINS' (red-gold) over a magenta box with the digits 1, 2, 3. The wolf holds reel 3 (centre cell), cash symbols land and are swept onto the wolf column.",
      "values_seen": "blitz_spins_1: wolf in the middle of reel 3, cash 0.85 (reel 3 top, red digits with a flash), 0.35 (reel 5 top), 1.50 (reel 4 bottom), counter digit 3 dimmed. blitz_spins_2: reel 3 holds a stack of three collected values 3.70, 2.85, 1.00 in red digits, counter 1 lit only. win_screen (a different round): TOTAL WIN 4.80 over the reels, a last 0.55 symbol flying to reel 3, counter all dim, CREDIT 989.70.",
      "uncertain_frame": "bonus_blitz_spins_3.png shows the base-game grid (fruit on reels 1, 2, 4, 5) with a faded stack of three wolves on reel 3, cash 0.40 and 0.15 on reels 4 and 5, a large gold number 1.64 over the middle, CREDIT 1,000.00, POWER PLAY button dimmed. Whether this is the end-of-feature return, a transition, or a new trigger spin is not clear from one frame."
    },
    "win_banners": {
      "frames": [
        "win_screen_nice.png",
        "win_screen_big.png",
        "win_screen_huge.png",
        "win_screen_huge_final.png"
      ],
      "description": "Escalating banner series after a Fire Spins round at stake 0.10: a red ring burst around the field, a dark purple box in the middle with a huge gold amount, a word above it: 'NICE WIN' (blue italic letters) with 3.58, 'BIG WIN' (blue italic) with 6.80, 'HUGE WIN' (blue italic, bigger, lightning) with 9.48 then 12.45. Falling gold coins, then red/green/blue gems. The amount counts up inside the same banner. CREDIT reads 1,000.00 on these frames (demo cap P-L13).",
      "thresholds": "not readable: the banner values are counter snapshots, the multiplier thresholds for NICE/BIG/HUGE are not printed",
      "colorblind_note": "Each tier is named in words; the tier also changes by the item falling (coins for NICE, gems for BIG and HUGE)."
    }
  },
  "symbols": [
    {
      "rank": 1,
      "name": "Wolf",
      "role": "special collector symbol, not a line-pay symbol",
      "tier": "special, highest prominence",
      "appearance": "A snarling red-brown wolf head with glowing amber eyes and bared teeth inside a thick polished gold ring wreathed in fire. It carries no printed text.",
      "behaviour": "Active on reel 3 only (paytable_p5 'THE COLLECT SYMBOL (WOLF) IS ACTIVE ON REEL 3'). If it lands in view with any cash prize symbols the Collect Feature triggers and the cash is accumulated on the wolf. In Blitz Spins it holds in place. Up to 3 can land on reel 3 in a feature round. In Super Power Play it is a 2-high stack and in Ultra Power Play a 3-high stack that can land partly or fully in view (rules_p4).",
      "pays": "no line pay",
      "frames": [
        "paytable_p5.png",
        "rules_p1.png",
        "base_game.png"
      ]
    },
    {
      "rank": 2,
      "name": "Flaming Sevens",
      "role": "line pay, top value",
      "tier": "high",
      "appearance": "Three overlapping red-and-gold sevens with a bevelled gold outline, their faces filled with orange flames.",
      "payouts_at_stake_1_00": {
        "5": "100.00",
        "4": "60.00",
        "3": "40.00"
      },
      "frames": [
        "paytable_p2.png"
      ]
    },
    {
      "rank": 3,
      "name": "Blue Star",
      "role": "line pay",
      "tier": "high",
      "appearance": "A faceted blue crystal five-point star in a gold border.",
      "payouts_at_stake_1_00": {
        "5": "80.00",
        "4": "40.00",
        "3": "30.00"
      },
      "frames": [
        "paytable_p2.png"
      ]
    },
    {
      "rank": 4,
      "name": "Golden Bell",
      "role": "line pay",
      "tier": "mid",
      "appearance": "A polished golden bell with a ring on top and a gold clapper.",
      "payouts_at_stake_1_00": {
        "5": "40.00",
        "4": "30.00",
        "3": "20.00"
      },
      "frames": [
        "paytable_p2.png"
      ]
    },
    {
      "rank": 5,
      "name": "Watermelon",
      "role": "line pay",
      "tier": "mid",
      "appearance": "A halved watermelon with green striped rind, red flesh and black seeds.",
      "payouts_at_stake_1_00": {
        "5": "20.00",
        "4": "15.00",
        "3": "10.00"
      },
      "frames": [
        "paytable_p2.png"
      ]
    },
    {
      "rank": 6,
      "name": "Grapes",
      "role": "line pay",
      "tier": "mid",
      "appearance": "A dark purple grape bunch with a green leaf.",
      "payouts_at_stake_1_00": {
        "5": "20.00",
        "4": "15.00",
        "3": "10.00"
      },
      "frames": [
        "paytable_p3.png"
      ]
    },
    {
      "rank": 7,
      "name": "Plum",
      "role": "line pay",
      "tier": "low",
      "appearance": "A glossy violet-magenta plum with a green leaf and a brown stem.",
      "payouts_at_stake_1_00": {
        "5": "8.00",
        "4": "5.00",
        "3": "3.00"
      },
      "frames": [
        "paytable_p3.png"
      ]
    },
    {
      "rank": 8,
      "name": "Orange",
      "role": "line pay",
      "tier": "low",
      "appearance": "A round orange fruit with a green leaf.",
      "payouts_at_stake_1_00": {
        "5": "8.00",
        "4": "5.00",
        "3": "3.00"
      },
      "frames": [
        "paytable_p3.png"
      ]
    },
    {
      "rank": 9,
      "name": "Lemon",
      "role": "line pay",
      "tier": "low",
      "appearance": "A yellow lemon with a green leaf.",
      "payouts_at_stake_1_00": {
        "5": "8.00",
        "4": "5.00",
        "3": "3.00"
      },
      "frames": [
        "paytable_p3.png",
        "base_game_win_line.png"
      ]
    },
    {
      "rank": 10,
      "name": "Cherries",
      "role": "line pay, lowest value",
      "tier": "low",
      "appearance": "A pair of glossy red cherries on green stems with a leaf.",
      "payouts_at_stake_1_00": {
        "5": "3.00",
        "4": "2.00",
        "3": "1.00"
      },
      "frames": [
        "paytable_p3.png",
        "paytable_p4.png"
      ]
    },
    {
      "name": "Cash Prize Symbol (Cash Symbol)",
      "role": "cash-prize symbol, a bonus symbol (rules_p6 says cash prize and collect symbols are bonus symbols)",
      "tier": "special",
      "appearance": "A molten sun-like fireball with a cracked lava surface and a bright yellow flame corona. A gold number (the prize) is printed on the face.",
      "behaviour": "Active on reels 1, 2, 4 and 5; in Fire Spins active on all reels. Value 1x to 15x of the base stake (values seen at stake 0.10: 0.10, 0.15, 0.20, 0.25, 0.30, 0.35, 0.40, 0.50, 0.60, 0.80, 1.50). 6 or more anywhere trigger Fire Spins; cash symbol plus wolf on 3 consecutive reels trigger Blitz Spins. Cash prize wins are paid in addition to reel wins. Digits turn red with a dark outline on a symbol that has been collected or accumulated (seen on reel 3 stacks), plain gold digits on an ordinary symbol.",
      "frames": [
        "paytable_p4.png",
        "paytable_p5.png",
        "bonus_fire_blitz.png",
        "free_spins_1.png"
      ]
    },
    {
      "name": "Cashpot Symbols",
      "role": "four fixed-jackpot cash symbols",
      "tier": "special",
      "appearance": "The same fireball disc inside a rope-textured gold ring with a coloured rim, the tier word printed across its face.",
      "variants": [
        {
          "tier": "Mini",
          "multiplier": 25,
          "rim_colour": "magenta-purple",
          "word_colour": "purple with pink glow"
        },
        {
          "tier": "Minor",
          "multiplier": 50,
          "rim_colour": "deep blue",
          "word_colour": "bright blue"
        },
        {
          "tier": "Major",
          "multiplier": 150,
          "rim_colour": "green",
          "word_colour": "bright green"
        },
        {
          "tier": "Grand",
          "multiplier": 1000,
          "rim_colour": "red-orange",
          "word_colour": "red with gold edge"
        }
      ],
      "frames": [
        "paytable_p4.png",
        "paytable_p5.png",
        "base_game_fire_wild_win.png",
        "bonus_ultra_power_play_field.png"
      ],
      "colorblind_note": "Tier is printed as a word on the disc, so the rim colour is redundant."
    }
  ],
  "no_wild_no_scatter": "The paytable and rules name no wild symbol and no scatter symbol. Triggers come from cash prize symbols and the wolf. The burning-grape look on base_game_fire_wild_win.png is a win animation (file name aside).",
  "features": [
    {
      "name": "Collect Feature",
      "trigger": "Wolf (reel 3) lands in view along with any cash prize symbols (paytable_p5).",
      "effect": "All cash prize symbols in view are accumulated on the collect symbol. The in-game text also says 'THE COLLECTION FEATURE IN THE GAME IS FOR VISUAL PURPOSES ONLY AND DOES NOT INFLUENCE GAME OUTCOMES (THE FIRE BLITZ FEATURE)' (rules_p6)."
    },
    {
      "name": "Fire Blitz",
      "trigger": "Random: any collect or cash prize symbol landing in view in the base game or Power Play can randomly trigger it (rules_p3).",
      "effect": "Cash prize and collect symbols are added to the reels and may randomly be upgraded within the available value range, which can lead to Blitz Spins or Fire Spins. Multiple Fire Blitz features can be won in one game (rules_p6). Seen: lightning column on reel 3, message GOOD LUCK! (bonus_fire_blitz.png)."
    },
    {
      "name": "Blitz Spins",
      "trigger": "Cash prize symbols and the collect symbol on 3 consecutive reels (rules_p1).",
      "rules": "The wolf holds in place for the whole feature and collects any cash prize symbols that land in view. Only cash prize and collect symbols can land. 3 spins to land a new symbol; each landed symbol is added to any collect symbols in view, removed from the reels, and resets the count to 3. Extra collect symbols may land on reel 3 (up to 3 total), which also resets the count to 3. The feature ends when spins run out and pays the accumulated amount. Blitz Spins and Fire Spins cannot trigger on the same spin; if both would, only Fire Spins is awarded (rules_p3)."
    },
    {
      "name": "Fire Spins",
      "trigger": "6 or more cash prize symbols anywhere on the reels (rules_p2).",
      "rules": "The triggering cash symbols lock in place. All other positions spin individually and land more cash prize or collect symbols, or stay blank. 3 spins to land a new symbol; each landed cash symbol locks and resets the count to 3. Collect symbols can land on reel 3 (up to 3), collect all cash prizes in view plus those accumulated on other collect symbols, and reset the count to 3. The feature ends when spins run out or all positions are locked; on the final position the Super Spin is triggered, where only one of the four highest cash prizes (Mini 25x, Minor 50x, Major 150x, Grand 1000x) can be awarded. At the end the total win is displayed and credited."
    },
    {
      "name": "Power Play",
      "type": "stake mode, not a bonus buy",
      "rules": "Entered with the POWER PLAY button (subject to operator configuration and jurisdiction). Three options: Standard Power Play at 5x the base stake (collect symbols single), Super Power Play at 10x (collect symbols stacks of 2) and Ultra Power Play at 20x (stacks of 3). Only cash prize symbols and the collect symbol are active on the reels; features play at the base stake value. Change the power stake any time with the stake button; the STANDARD PLAY button returns to the main reels (rules_p4). Fire Blitz can trigger in Power Play (rules_p3). RTP 94% in every mode; maximum payout x13000 in all three Power Play modes.",
      "observed_costs_at_base_stake_0_10": "0.50, 1.00, 2.00 (bonus_power_play_select.png); credit fell by 0.50, 2.00 and 1.00 on the three field frames."
    }
  ],
  "capture_facts_from_manifest": {
    "confirmed_spins": 502,
    "stake_during_hunt": 0.1,
    "mode_during_hunt": "standard play",
    "note": "Fire Blitz about spin 145, Blitz Spins about spin 207 and 465, Fire Spins about spin 145 and 469; the end of the last two rounds was caught with a dense burst series."
  },
  "color_palette": {
    "accent_colors": "fiery orange, molten gold, deep crimson red, royal purple, magenta pink, sky blue, leaf green",
    "accent_colors_where": "orange and gold on the cash fireballs, gold frame, wordmark and button rims; crimson red on the Fire Spins sky, the Grand rim, the Ultra Power Play card and the banner ring; purple on the base-game sky, the reel cells and the Mini rim; magenta pink on the Blitz Spins sky and counter box; blue on the NICE/BIG/HUGE lettering, the Minor rim and the star symbol; green on the Major rim and leaves",
    "base_game_background": "a purple sky fading to orange with glowing red-orange clouds",
    "reels": "very dark purple cells, in Fire Spins dark red cells",
    "text_colours": "yellow headings and STAKE/CREDIT labels, white body text and white message-bar text, gold digits on cash symbols, red digits on collected values",
    "buttons": "brown spin button with a white ring and white arrow; small dark-bordered circles with white icons; rainbow-bordered Power Play tile"
  },
  "accessibility": {
    "blind_deaf": "All state is also text: message bar (PRESS TO SPIN, GOOD LUCK, PAID), PAID with amounts, TOTAL WIN plate, banner words NICE/BIG/HUGE WIN, feature panels labelled FIRE SPINS and BLITZ SPINS with a 1-2-3 counter. Win lines are announced as 'LINE N PAYS amount'. The game history viewer text states it is a representation of the on-screen result. Sound can be muted with the speaker button (no caption for sound cues was seen).",
    "colorblind": "Jackpot tiers carry word labels on plates and discs, so hue is redundant. Power Play levels differ by name and by 1/2/3 stacked wolves. Feature rounds are labelled by name. The one hue-only cue seen is the Fire Spins versus Blitz Spins sky (orange versus pink), but both have a text panel. Red digits (collected value) versus gold digits (plain value) differ by hue and by dark outline.",
    "motor": "Spin by button (spacebar may also work per rules, depending on jurisdiction), autoplay 10-100 spins with a stop button, speed button toggles game speed, no hold-to-spin requirement seen. Targets: spin button about 130 px diameter, small buttons about 50 px.",
    "keyboard": "rules_p6: 'depending on jurisdiction and operator configuration, spacebar may also be used to start a game'."
  },
  "controls_reference": {
    "icons_from_rules_p8": [
      "circular-arrow icon: starts a new spin",
      "three chevrons: changes the game speed",
      "two looping arrows: opens the autoplay options",
      "three bars: opens the menu settings",
      "coin stack: opens the change stake pop up",
      "clock: displays the current local time and the elapsed time of the current gaming session"
    ],
    "faster_play_prompt": "did not appear in 207 spins per the capturer",
    "speaker_button": "bottom-right; toggles sound (its icon only; no sound menu captured)"
  },
  "unreadable_or_uncertain": [
    "Volatility and release date are not on the captured frames (null).",
    "NICE / BIG / HUGE win thresholds are not printed; the banner shows counter snapshots only.",
    "Whether a Gamble option exists: rules text (rules_p1-p8) does not mention it, the capturer never saw a COLLECT/GAMBLE offer.",
    "bonus_blitz_spins_3.png: one frame, state (end-of-feature transition versus trigger) not certain; the number 1.64 meaning is not stated by the game.",
    "Provider-page stake range 0.10-1000.00 and the page Max Win badge come from the capturer/TL report, not from these frames.",
    "The Super Spin (final position of Fire Spins) was not captured: win_screen_fire_spins_total shows 13 of 15 cells filled.",
    "Direction of line wins (left-to-right only or any adjacent run): rule text says adjacent; one frame shows a run starting on reel 2."
  ],
  "frames": [
    {
      "file": "preview.png",
      "type": "preview",
      "page": null,
      "order": 0,
      "capturer_note_ru": "Загрузочный сплэш: волк, вордмарк Wolf Fury Fire Blitz, полоса загрузки 91%, лого Blueprint Gaming",
      "ocr_text": "ia | NS My | S- | 0) | FIRE BLITZ” | 91% | ape lvepgint"
    },
    {
      "file": "other_intro.png",
      "type": "other",
      "page": null,
      "order": 0,
      "capturer_note_ru": "Интро после загрузки: три панели Fire Spins, Power Play, Blitz Spins с кнопкой play",
      "ocr_text": "POWER | PLAY | _ ae | mi SPINS | dou | an | ULiie4 | POWER PLAY. | AN | ®@ | # | SE | es | *® | a | S| | 2 Go's | POWER PERY | € | % | | OX) ® | \\ | ‘STACKED | © | wm | a! a|8'4 | & | We | 77 | p= | ey | rr | ONLY | “wae | | | e) | ANY 6+ | 3 SPECIAL SYMBOLS | ANYWHERE ON THE REELS | active DUR | ING | ON 3 CONSECUTIVE REELS | TRIGGERS FIRE SPINS! | TRIGGERS BLITZ SPINS! | POWER PLAY | WOLF FURY FIRE BLITZ™ | © 12:16 0:01:22 i +£0.00"
    },
    {
      "file": "base_game.png",
      "type": "base_game",
      "page": null,
      "order": 0,
      "capturer_note_ru": "Базовая игра 5x3, 5 линий, тиры Mini 25.00 Minor 50.00 Major 150.00 Grand 1,000.00, STAKE 1.00, CREDIT 1,000.00, кнопка POWER PLAY слева",
      "ocr_text": "(A) | OLF | a | RA | FIRE | UR | 150.00 {/1,000.00 | “\\ | -) | | @ | a | = | i« | | @ | @|@ | (A | KE... | ) @ | @ | — | © © | SS) | STAKE £1.00 | | WOLF FURY FIRE BLITZ™ | a | 01:33 i; +£0.00 | os £ | 1,000.00 | | af"
    },
    {
      "file": "paytable_p1.png",
      "type": "paytable",
      "page": 1,
      "order": 0,
      "capturer_note_ru": "Game Information, заставка с логотипом",
      "ocr_text": "GAME INFORMATION | » | rig | , _ | FIRE | STAKE | cme FURY FIRE BLITZ™ | Ee"
    },
    {
      "file": "paytable_p2.png",
      "type": "paytable",
      "page": 2,
      "order": 0,
      "capturer_note_ru": "Winplan: выплаты символов (верх)",
      "ocr_text": "GAME INFORMATION | eth dk ey Cl | WINPLAN | _e~ | i | V | AS | g6 | 5 £100.00 | 5 £80.00 | 5 £40.00 | 5 £20.00 | 4 £60.00 | 4 £40.00 | 4 £30.00 | 4 £15.00 | 3 £40.00 | 3 £30.00 | 3 £20.00 | 3 £10.00 | A | sos0 | x | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:16 0:02:00 | £0.00"
    },
    {
      "file": "paytable_p3.png",
      "type": "paytable",
      "page": 3,
      "order": 0,
      "capturer_note_ru": "Выплаты: виноград, слива, апельсин, лимон, вишня",
      "ocr_text": "GAME INFORMATION | wh | SN | ) | ~wy | 5 £20.00 | 5 £8.00 | 5 £8.00 | 5 £8.00 | 4 £15.00 | 4 £5.00 | 4 £5.00 | 4 £5.00 | 3 £10.00 | 3 £3.00 | 3 £3.00 | 3 £3.00 | gy | sos0 | 5 £3.00 | 4 £2.00 | 3 £1.00 | x | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:16 0:02:01 | £0.00"
    },
    {
      "file": "paytable_p4.png",
      "type": "paytable",
      "page": 4,
      "order": 0,
      "capturer_note_ru": "Cash symbols и Cashpot symbols (Mini Minor Major Grand)",
      "ocr_text": "GAME INFORMATION | 3 £1.00 | 4 £2.00 | 5 £3.00 | CASH SYMBOLS | CASHPOT SYMBOLS | so | x | STAKE £1.00 | WOLF FURY FIRE BLITZ™ | © 12:16 0:02:02 i +£0.00 | CREDIT £1,000.00"
    },
    {
      "file": "paytable_p5.png",
      "type": "paytable",
      "page": 5,
      "order": 0,
      "capturer_note_ru": "Cashpot символы, Collect Feature, волк",
      "ocr_text": "GAME INFORMATION | —_ | WOE | Ni | MINOR! | Er | COLLECT FEATURE | THE COLLECT SYMBOL (WOLF) IS ACTIVE ON REEL 3. | CASH PRIZE AND COLLECT SYMBOLS ARE BONUS SYMBOLS. | IF THE COLLECT SYMBOL LANDS IN VIEW ON REEL 3 ALONG WITH ANY CASH PRIZE SYMBOLS, THEN THE COLLECT FEATURE IS | TRIGGERED. | ANY CASH PRIZE SYMBOLS WILL BE ACCUMULATED ON THE COLLECT SYMBOL. | ky | 7, | ES, | > | sos0 | (Af | NG | x | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:03 | £0.00"
    },
    {
      "file": "rules_p1.png",
      "type": "rules",
      "page": 1,
      "order": 0,
      "capturer_note_ru": "Правила: Collect feature, Blitz Spins",
      "ocr_text": "GAME INFORMATION | + | BONUS FEATURES | BLITZ SPINS | ACHIEVING CASH PRIZE SYMBOLS AND THE COLLECT SYMBOL ON 3 CONSECUTIVE REELS WILL TRIGGER BLITZ SPINS. | ey | = | fo | » | SS | THE COLLECT SYMBOL WILL HOLD IN PLACE FOR THE DURATION OF THE FEATURE AND WILL COLLECT ANY CASH PRIZE SYMBOLS | sos0 | THAT LAND IN VIEW. | ONLY CASH PRIZE AND COLLECT SYMBOLS CAN APPEAR ON THE REELS DURING BLITZ SPINS. | x | THE PLAYER WILL HAVE 3 SPINS TO ACHIEVE A NEW SYMBOL IN VIEW. | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:04 | £0.00"
    },
    {
      "file": "rules_p2.png",
      "type": "rules",
      "page": 2,
      "order": 0,
      "capturer_note_ru": "Правила: Blitz/Fire Spins",
      "ocr_text": "GAME INFORMATION | THE COLLECT SYMBOL WILL HOLD IN PLACE FOR THE DURATION OF THE FEATURE AND WILL COLLECT ANY CASH PRIZE SYMBOLS | THAT LAND IN VIEW. | ONLY CASH PRIZE AND COLLECT SYMBOLS CAN APPEAR ON THE REELS DURING BLITZ SPINS. | THE PLAYER WILL HAVE 3 SPINS TO ACHIEVE A NEW SYMBOL IN VIEW. | EACH TIME A CASH PRIZE SYMBOL LANDS IN VIEW, IT IS ADDED TO ANY COLLECT SYMBOLS IN VIEW BEFORE BEING REMOVED FROM | THE REELS AND RESETTING THE SPINS COUNT BACK TO 3. | ADDITIONAL COLLECT SYMBOLS CAN LAND IN VIEW ON REEL 3 (UP TO A MAXIMUM OF 3), RESETTING THE SPINS COUNT BACK TO 3. | THE BLITZ SPINS BONUS CONTINUES UNTIL ALL SPINS ARE USED AND THE PLAYER IS AWARDED THE AMOUNT OF THE BONUS | WINNINGS ACCUMULATED. | FIRE SPINS | ACHIEVING 6 OR MORE CASH PRIZE SYMBOLS ANYWHERE ON THE REELS WILL TRIGGER FIRE SPINS. | THE CASH PRIZE SYMBOLS THAT TRIGGERED FIRE SPINS REMAIN LOCKED IN THEIR POSITIONS UNTIL THE END OF FIRE SPINS. | ALL OTHER POSITIONS SPIN INDIVIDUALLY TO LAND EITHER MORE CASH PRIZE / COLLECT SYMBOLS OR BLANK POSITIONS. | THE PLAYER WILL HAVE 3 SPINS TO ACHIEVE A NEW SYMBOL IN VIEW. | EACH TIME A CASH PRIZE SYMBOL LANDS IN VIEW, IT WILL HOLD IN PLACE FOR THE DURATION OF THE FEATURE, RESETTING THE | PINS COUNT BACK TO 3. | COLLECT SYMBOLS CAN LAND IN VIEW ON REEL 3 (UP TO A MAXIMUM OF 3), COLLECTING ALL CASH PRIZES IN VIEW AS WELL AS THE | CASH PRIZES ACCUMULATED BY OTHER COLLECT SYMBOLS IN VIEW AND RESETTING THE SPINS COUNT BACK TO 3. | THE FIRE SPINS BONUS CONTINUES UNTIL ALL SPINS ARE USED OR UNTIL ALL REEL POSITIONS ARE LOCKED WITH SYMBOLS. ON THE | FINAL POSITION, THE SUPER SPIN IS TRIGGERED, WHERE ONLY ONE OF THE 4 HIGHEST CASH PRIZES (MINI - 25X, MINOR — 50X, MAJOR | sos0 | - 150X, GRAND - 1000X) CAN BE AWARDED. | AT THE END OF FIRE SPINS, THE TOTAL WINNINGS WILL BE DISPLAYED. ANY WINNINGS WILL BE CREDITED TO THE PLAYER'S ACCOUNT | ID REGULAR PLAY THEN RESUMES. | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:04 i +£0.00"
    },
    {
      "file": "rules_p3.png",
      "type": "rules",
      "page": 3,
      "order": 0,
      "capturer_note_ru": "Правила: Fire Spins, Fire Blitz",
      "ocr_text": "GAME INFORMATION | THE FIRE SPINS BONUS CONTINUES UNTIL ALL SPINS ARE USED OR UNTIL ALL REEL POSITIONS ARE LOCKED WITH SYMBOLS. ON THE | FINAL POSITION, THE SUPER SPIN IS TRIGGERED, WHERE ONLY ONE OF THE 4 HIGHEST CASH PRIZES (MINI - 25X, MINOR — 50X, MAJOR | - 150X, GRAND — 1000X) CAN BE AWARDED. | AT THE END OF FIRE SPINS, THE TOTAL WINNINGS WILL BE DISPLAYED. ANY WINNINGS WILL BE CREDITED TO THE PLAYER'S ACCOUNT | ID REGULAR PLAY THEN RESUMES. | IT IS NOT POSSIBLE TO TRIGGER BLITZ SPINS AND FIRE SPINS BONUSES ON THE SAME SPIN. IF ENOUGH SYMBOLS LAND ON THE REELS | ON A SINGLE SPIN TO TRIGGER BOTH BONUSES, ONLY THE FIRE SPINS BONUS WILL BE AWARDED. | FIRE BLITZ FEATURE | ANY COLLECT OR CASH PRIZE SYMBOLS THAT LAND IN VIEW DURING THE BASE GAME AND POWER PLAY CAN RANDOMLY TRIGGER | THE FIRE BLITZ FEATURE. | DURING THE FIRE BLITZ FEATURE, CASH PRIZE AND COLLECT SYMBOLS ARE ADDED TO THE REELS AND MAY RANDOMLY BE UPGRADED | (WITHIN THE AVAILABLE CASH PRIZE VALUE RANGE), TRIGGERING BLITZ SPINS OR FIRE SPINS BONUS FEATURES. | TVs | Ol} | TRE BI | sos0 | POWER PLAY | x | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:05 | £0.00"
    },
    {
      "file": "rules_p4.png",
      "type": "rules",
      "page": 4,
      "order": 0,
      "capturer_note_ru": "Правила: Fire Blitz, Power Play",
      "ocr_text": "GAME INFORMATION | POWER PLAY | (SUBJECT TO OPERATOR CONFIGURATION AND JURISDICTIONAL REQUIREMENTS) | ENTER POWER PLAY USING THE POWER PLAY BUTTON. | ONCE ENTERED, THE PLAYER CAN CHOOSE FROM 3 OPTIONS. | STANDARD POWER PLAY IS PLAYED AT 5X THE BASE STAKE. | IN STANDARD POWER PLAY, COLLECT SYMBOLS APPEAR AS SINGLE SYMBOLS. | SUPER POWER PLAY IS PLAYED AT 10X THE BASE STAKE. | IN SUPER POWER PLAY, COLLECT SYMBOLS ARE STACKS OF 2 SYMBOLS THAT MAY LAND ON THE REEL PARTIALLY OR IN FULL. | ULTRA POWER PLAY IS PLAYED AT 20X THE BASE STAKE. | IN ULTRA POWER PLAY, COLLECT SYMBOLS ARE STACKS OF 3 SYMBOLS THAT MAY LAND ON THE REEL PARTIALLY OR IN FULL. | IN POWER PLAY THE FEATURE IS PLAYED AT THE BASE STAKE VALUE. | ONLY CASH PRIZE SYMBOLS AND THE COLLECT SYMBOL ARE ACTIVE ON THE REELS. | CHANGE THE POWER STAKE AT ANY TIME BY PRESSING THE STAKE BUTTON. | RETURN TO THE MAIN REELS BY PRESSING THE STANDARD PLAY BUTTON. | sos0 | pola | x | eee | | | \\ | | | | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:06 i +£0.00"
    },
    {
      "file": "rules_p5.png",
      "type": "rules",
      "page": 5,
      "order": 0,
      "capturer_note_ru": "Правила: Power Play, winlines, autoplay",
      "ocr_text": "GAME INFORMATION | afl li | EEE | a | a | EEEEE | | | | i | EEEEE | a | a | AUTOPLAY | (SUBJECT TO OPERATOR CONFIGURATION AND JURISDICTIONAL REQUIREMENTS) | THERE IS AN AUTOPLAY FUNCTION IN THE GAME THAT WILL START EACH SPIN AUTOMATICALLY. | BY SELECTING ‘AUTOPLAY’ YOU CAN CHOOSE TO BET AUTOMATICALLY, ONE AFTER THE OTHER. | SELECT YOUR STAKE AS NORMAL THEN PRESS THE ‘AUTOPLAY’ BUTTON TO SELECT THE NUMBER OF ‘AUTOPLAY’ BETS YOU WANT TO | YOU CAN STOP AUTO PLAY FROM CONTINUING ONTO THE NEXT SPIN BY CLICKING THE ‘STOP’ BUTTON. | GAME RULES | CLICK THE TOTAL BET BUTTON TO INCREASE OR DECREASE THE AMOUNT OF YOUR TOTAL BET. | sos0 | SELECT FROM THE LIST OF AVAILABLE STAKES FROM THE TOTAL BET OPTIONS (DEPENDING ON OPERATOR CONFIGURATION AND | 'URRENCY EQUIVALENT). | x | THE REELS WILL SPIN AND EVENTUALLY STOP AT RANDOM. | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:07 | £0.00"
    },
    {
      "file": "rules_p6.png",
      "type": "rules",
      "page": 6,
      "order": 0,
      "capturer_note_ru": "Правила: игровой процесс",
      "ocr_text": "GAME INFORMATION | CLICK THE TOTAL BET BUTTON TO INCREASE OR DECREASE THE AMOUNT OF YOUR TOTAL BET. | SELECT FROM THE LIST OF AVAILABLE STAKES FROM THE TOTAL BET OPTIONS (DEPENDING ON OPERATOR CONFIGURATION AND | 'URRENCY EQUIVALENT). | THE REELS WILL SPIN AND EVENTUALLY STOP AT RANDOM. | CASH PRIZE SYMBOLS ARE ACTIVE ON REELS 1, 2, 4, AND 5, EXCEPT DURING FIRE SPINS. DURING FIRE SPINS, CASH PRIZE SYMBOLS | ARE ACTIVE ON ALL REELS. | IF THE COMBINATION OF SYMBOLS APPEARING ON CONSECUTIVE REELS FORMS A LINE OF 3, 4, OR 5 MATCHING SYMBOLS ON ONE OF | THE WIN LINES, THEN YOU WIN. | ANY WINNING LINES YOU HAVE WILL BE HIGHLIGHTED AND YOUR WINNINGS WILL BE CREDITED TO YOUR ACCOUNT BALANCE. | REEL WINS ARE MULTIPLIED BY THE VALUE OF THE BASE GAME BET. | WINS ON DIFFERENT PAYLINES ARE ADDED. | MULTIPLE FIRE BLITZ FEATURES CAN BE WON IN A SINGLE GAME. | ALL LINE PAY SYMBOLS MUST APPEAR ON A PLAYED LINE AND ON ADJACENT REELS (5 LINES ALWAYS ACTIVE). | CASH PRIZE WINS ARE PAID IN ADDITION TO REEL WINS. | THE BONUS FEATURE IS PLAYED ON THE SAME BET AS THE TRIGGERING GAME. | THE COLLECTION FEATURE IN THE GAME IS FOR VISUAL PURPOSES ONLY AND DOES NOT INFLUENCE GAME OUTCOMES (THE FIRE | BLITZ FEATURE). | PRESS 'SPIN' TO START THE GAME (DEPENDING ON JURISDICTION AND OPERATOR CONFIGURATION, SPACEBAR MAY ALSO BE USED TO | ART A GAME). | AVAILABLE CASH SYMBOLS RANGE FROM 1X TO 15X (ALL OUTCOMES ARE MULTIPLIED BY BASE STAKE) | sos0 | THE GAME HISTORY VIEWER SHOWS A REPRESENTATION OF THE ON-SCREEN RESULT. SOME GRAPHICAL AND GAMEPLAY ELEMENTS: | MAY VARY ON A GAME BY GAME BASIS. THIS DOES NOT AFFECT THE RESULT OF THE GAME. | x | GAME VERSION: 1709 | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:08 i +£0.00"
    },
    {
      "file": "rules_p7.png",
      "type": "rules",
      "page": 7,
      "order": 0,
      "capturer_note_ru": "Правила: RTP режимов, max payout",
      "ocr_text": "GAME INFORMATION | AVAILABLE CASH SYMBOLS RANGE FROM 1X TO 15X (ALL OUTCOMES ARE MULTIPLIED BY BASE STAKE) | THE GAME HISTORY VIEWER SHOWS A REPRESENTATION OF THE ON-SCREEN RESULT. SOME GRAPHICAL AND GAMEPLAY ELEMENTS. | MAY VARY ON A GAME BY GAME BASIS. THIS DOES NOT AFFECT THE RESULT OF THE GAME. | GAME VERSION: 1.7.0.2 | RTP | STANDARD PLAY RTP: 94% | POWER PLAY RTP: 94% | SUPER POWER PLAY RTP: 94% | ULTRA POWER PLAY RTP: 94% | RTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY. | WIN INFORMATION | ALL WINS PAY ADJACENT | ONLY THE HIGHEST LINE WIN IS PAID ON EACH LINE. | THE MAXIMUM PAYOUT IS. | STANDARD PLAY: X12000 | POWER PLAY: X13000 | SUPER POWER PLAY: X13000 | ILTRA POWER PLAY: X13000 | sos0 | THIS IS BASED ON LONG-TERM SIMULATIONS AND IS A MULTIPLIER OF BASE GAME BET. IF THIS VALUE IS REACHED, THE GAME ROUND | WILL END WITH THE MAXIMUM PAYOUT BEING AWARDED | MALFUNCTION VOIDS ALL PAYS AND PLAYS. | x | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:08 i +£0.00"
    },
    {
      "file": "rules_p8.png",
      "type": "rules",
      "page": 8,
      "order": 0,
      "capturer_note_ru": "Win information, интерфейс, версия V2.0",
      "ocr_text": "GAME INFORMATION | WIN INFURWVIALIUN | ALL WINS PAY ADJACENT | ONLY THE HIGHEST LINE WIN IS PAID ON EACH LINE. | THE MAXIMUM PAYOUT IS. | STANDARD PLAY: X12000 | POWER PLAY: X13000 | SUPER POWER PLAY: X13000. | ILTRA POWER PLAY: X13000 | THIS IS BASED ON LONG-TERM SIMULATIONS AND IS A MULTIPLIER OF BASE GAME BET. IF THIS VALUE IS REACHED, THE GAME ROUND | WILL END WITH THE MAXIMUM PAYOUT BEING AWARDED | MALFUNCTION VOIDS ALL PAYS AND PLAYS. | GAME INTERFACE INFORMATION | DURING GAMEPLAY THESE ICONS WILL BE USED IN THE GAME USER INTERFACE AS FOLLOWS: | Q STARTS A NEW SPIN | »»> CHANGES THE GAME SPEED | © OPENS THE AUTOPLAY OPTIONS | = OPENS THE MENU SETTINGS | = OPENS THE CHANGE STAKE POP UP | © DISPLAYS THE CURRENT LOCAL TIME AND THE ELAPSED TIME OF THE CURRENT GAMING SESSION | sos0 | VERSION: V2.0 | APPLICABLE DATE FROM: 6/16/2026 | x | STAKE £1.00 | CREDIT £1,000.00 | WOLF FURY FIRE BLITZ™ | © 12:17 0:02:09 i +£0.00"
    },
    {
      "file": "settings_stake_select.png",
      "type": "settings",
      "page": null,
      "order": 0,
      "capturer_note_ru": "Окно STAKE SELECT: 16 кнопок от 0.10 до 20.00 (6+6+4; страница провайдера: до 1000.00)",
      "ocr_text": "STAKE SELECT | x | | £0.10 || £0.20 || £0.40 || £0.60 || £0.80 £1.00 | | | £1.20 || £1.40 || £1.60 || £1.80 || £2.00 || £3.00 | | | £4.00 || £5.00 || £10.00 || £20.00 | | WOLF FURY FIRE BLITZ™ | © 12:17 0:03:02 i +£0.00"
    },
    {
      "file": "autoplay.png",
      "type": "autoplay",
      "page": null,
      "order": 0,
      "capturer_note_ru": "Окно AUTOPLAY: 10, 25, 50, 75, 100 спинов, не скроллится",
      "ocr_text": "o | 2 | AUTOPLAY | x | SELECT NUMBER OF SPINS | = | | 10 || 25 || so || 75 || 100 | | @) | = | J] | : | -) | ee | rerss 'O oom | ee | WOLF FURY FIRE BLITZ™ | o* | © 12:18 0:03:13 4% +£0.00 | 7"
    },
    {
      "file": "bonus_power_play_select.png",
      "type": "bonus",
      "page": null,
      "order": 0,
      "capturer_note_ru": "Экран выбора уровня Power Play: 0.50 (стандарт), 1.00 (Super), 2.00 (Ultra) при базовой ставке 0.10, кнопка STANDARD PLAY",
      "ocr_text": "SELECT YOUR POWER PLAY | —- | > | = | md | af | ONLY | ass | AG pe | —_ | ) €EEe® | & | LW | ay | ACTIVE | oS! | Gl | STACKED | [1.00 | | [2.00 | | YES | |_o10 |@ | © © | POWER PLAY | STAKE £0.10 | WOLF FURY FIRE BLITZ™ | © 12:18 0:03:25 4% +£0.00 | CREDIT £1,000.00"
    },
    {
      "file": "bonus_power_play_field.png",
      "type": "bonus",
      "page": null,
      "order": 1,
      "capturer_note_ru": "Поле в Power Play (ставка 0.50): пустые барабаны со следами лап, на поле только денежные символы; маленький бейдж POWER PLAY в левом верхнем углу, кнопка слева подписана STANDARD PLAY",
      "ocr_text": "- | = | (A) | pa | cele) | =: | VV | OLEFU | — | TRE BLITZ. | ae = ws | 42, | 62, | oie | od | Sas | “a | oie | od | de, | ‘ae | oie | — | Re | x | 42, | obee | od | “as | ote | seer | a | SRS) | STAKE £0.5' | REDIT £999.50 | WOLF FUI | BLITZ™ | PLACE YOUR BETS! | © 12:19 | 50"
    },
    {
      "file": "bonus_ultra_power_play_field.png",
      "type": "bonus",
      "page": null,
      "order": 3,
      "capturer_note_ru": "Поле в Ultra Power Play (STAKE 2.00 на кадре): молния вокруг барабана 3, денежные символы 1.20 и MINOR",
      "ocr_text": "FP) | pe | a | GRAN | WL ie | PAWER PLAY) | seal 288 | OLF Fur | PTZ, | 15.00 | 100.00 | oie | oft | oie | afte | a: | ve | oes | oie | oes | oie | = | 1 | aay | oie | me | oft | ie | rN | —_—— | © © | x | SRS) | STAKE £2.00 | PLACE YOUR BETS! | CREDIT £997.50 | WOLF FURY FIRE BLITZ™ | a | 19 0:04:32 ii -£2.50"
    },
    {
      "file": "bonus_super_power_play_field.png",
      "type": "bonus",
      "page": null,
      "order": 2,
      "capturer_note_ru": "Поле в Super Power Play (спин 1.00): стеки денежных символов",
      "ocr_text": "mS > | a | pa | VV | (A) | GRAN | POWER PLAY | 5.00 | OLF FUR | 100.00 | = 0 | @ | y | oie | oie | “.N | afte | oie | STANDA | ded | PDAS | oie | oes | is | G | “eet | > | ‘®, | obee | oie | oie | oie | ee | AN | ) | © | GOOD LUCK! | STAKE £1.00 EN | WOLF FURY FIRE BLITZ™ | © 12:19 0:04:45 | CREDIT £996.50 » | 10"
    },
    {
      "file": "bonus_fire_blitz.png",
      "type": "bonus",
      "page": null,
      "order": 4,
      "capturer_note_ru": "Фича Fire Blitz посреди спина: молния на барабане 3, надпись GOOD LUCK, на поле добавлены денежные символы 0.30 0.25 0.60 0.25",
      "ocr_text": "sce, N | ee | X | a | \\) | 0:25 | | | he | 30 | fy | +s | Ee | Mai}! Ui | {9 | PC e | STAKE £0. | WOLF FURY FIRE BLITZ’ | GOOD LUCK! | ale £994."
    },
    {
      "file": "free_spins_1.png",
      "type": "free_spins",
      "page": null,
      "order": 1,
      "capturer_note_ru": "Fire Spins: вход, 9 денежных символов зафиксированы, счётчик спинов 1 2 3",
      "ocr_text": "o& | = | AS | DNAS Sone | ] | 250 | 1} | BNO fee | (OL | ied | as | a XA | = | =} 15.00 || 100.00 | | = | “as | 62, | “as | 6e, | “as | de, | “as | 62, | ae | | | croc. | oe | dar fullaned | tt | Fy | de, | 1 | Spi | INS) | “es | “UU | ae | RE AF | Sea | BE AZ | oh | . | de, | 44) | i | Gn | “as | in | ADE | 25 | ata? | Ba ar | ea 6a | 7 | © © | ,© © | £0.10 | £994.05 | WOLF FURY FIRE BLITZ™ | © 12:33 0:18:03 a -£5.95"
    },
    {
      "file": "free_spins_2.png",
      "type": "free_spins",
      "page": null,
      "order": 2,
      "capturer_note_ru": "Fire Spins: геймплей, счётчик спинов погас (3 попытки без нового символа)",
      "ocr_text": "oy | 15.00 | rs | 100.00 | maven | FIRE | ‘ae | ‘ae | tao | be, | 0 | ae | 1F | q | Ao | Pas | Pa4 #s | 1 | Se | — | (— | —, | — a | ax | Au | —, | © © | 2 ® | STARE Cee eos) | STAKE"
    },
    {
      "file": "free_spins_3.png",
      "type": "free_spins",
      "page": null,
      "order": 3,
      "capturer_note_ru": "Fire Spins (первый раунд) завершены: PAID 3.70 BONUS COMPLETE в нижней полосе, возврат в базовую игру. Баннеры итога (TOTAL WIN, NICE/BIG/HUGE WIN) сняты во втором раунде — см. win_screen_*.",
      "ocr_text": "a | GRAN | ie] | 5.00 | VOLE FUR | 100.00 | —— FIRE | ~ | -) | A | NS | -) | @ | ~~ | my | & | ® | PAWER. | LALLY | Os: | 0 | ‘80 | @ | @ | et | pe | ‘0:2! | 0:60 | 20 | -) | =k | oy | mAA\\s | SO) | ©@- | STAKE £0.10 | PAID 3.70 | CREDIT £997.75 | WOLF FURY FIRE BLITZ™ | a | _ BONUS COMPLETE | © 12:33 0:18:44  -£2.25"
    },
    {
      "file": "bonus_blitz_spins_1.png",
      "type": "bonus",
      "page": null,
      "order": 5,
      "capturer_note_ru": "Blitz Spins: вход, волк на барабане 3 держит позицию, денежные символы 0.85 0.35 1.50, счётчик 1 2 3",
      "ocr_text": "cs | —<WA) | GRAND) | fecal ico 5.00 | VAY | OLE [i | Se | 15.00 \"15.00. |. | 100: 00 | ) | oie | oie | (r | afte | wo | a | we | BLITZ | ote | ote | “® | oes | oie | ysPr | @ | )) | teeze | > | ie | me | ote | rN | “A | \\ | —— | © | eo ® | ‘STAKE £0.10 | 5s ical cial | CREDIT £997.65 | WOLF FURY FIRE BLITZ™ | © 12:39 0:24:09 x | -£2.3!"
    },
    {
      "file": "bonus_blitz_spins_2.png",
      "type": "bonus",
      "page": null,
      "order": 6,
      "capturer_note_ru": "Blitz Spins: волк-сборщик собрал 3.70 2.85 1.00 на барабане 3, счётчик 1",
      "ocr_text": "WA | VAY | OLE FUR’ | GRAND) | 2.50 |] 5.00 | 7, | = | 5.00. || | 100.00 | 42, | 42, | od | Sas | ety | afte | obee | fame | de, | ote | oes | “a | (agye | sf | oie | ate | otto | ote | nal | | | eo % | “© @ | STAKE £0.10 | CREDIT £997.65 | WOLF FURY FIRE BLITZ™ | © 12:39 0:24:40 ix -£2.3:"
    },
    {
      "file": "bonus_blitz_spins_3.png",
      "type": "bonus",
      "page": null,
      "order": 7,
      "capturer_note_ru": "После Blitz Spins: игра вернулась в базовую сетку, поверх поля набегающая цифра начисления 1.64 (счётчик выигрыша до итога, см. серию с TOTAL WIN 4.80), CREDIT 1,000.00 (потолок демо P-L13)",
      "ocr_text": "LL | } 250 || 5.00 © | a - | OLEFU | 15.00 || 100.00 | | i) -~ | | Ba | PEWER | y «A | , | i) * | 2) | ee | Sie | AY? | © © | © @ | STAKE £0.10 | WOLF FURY FIRE BLITZ’ | oe | NE ON lh | © 12:39 0:24:59 % -£2.35 | CREDIT £1,000.00 _"
    },
    {
      "file": "base_game_win_line.png",
      "type": "base_game",
      "page": 1,
      "order": 1,
      "capturer_note_ru": "Обычный линейный выигрыш: три лимона на линии 1, PAID 0.30 при STAKE 0.10 (замер базиса)",
      "ocr_text": "no | a | Fur | 100.00 | GRAN | —— ee SIRE | | ry | AL 4 | PUA yy | | | | \\o | (rs | i, | © © | PAID 0.30 | STAKE £0.10 | WOLF FURY FIRE BLITZ™ | San | a | er © sae | © 12:21 0:06:03  -£2.40"
    },
    {
      "file": "base_game_fire_wild_win.png",
      "type": "base_game",
      "page": null,
      "order": 2,
      "capturer_note_ru": "Базовая игра: выигрыш по линиям, PAID 2.00, LINE 2 PAYS 1.00 огненными символами винограда, на барабане 1 джекпот-символы MAJOR и MINI",
      "ocr_text": "a | — | es | 50 | 00 | =IE=WA) | OLE | 15.00 | 100.00 | GRAN | FIRE BLITZ. | POWE: | ~» | ~» | PUA) | ae | @ | 3 | | x | Pek | - | ee | = | © ® | STAKE £0.10 | PAID 2.00 | LINE 2 PAYS 1.00 | CREDIT £997.65 | WOLF FURY FIRE BLITZ™ | © 12: | 0:11 | £2.35"
    },
    {
      "file": "win_screen.png",
      "type": "win_screen",
      "page": null,
      "order": null,
      "capturer_note_ru": "Конец Blitz Spins: игра сама печатает плашку TOTAL WIN 4.80 над полем (CREDIT 989.70 до начисления), счётчик спинов погас. Сумма напечатана крупным декоративным шрифтом, OCR её не берёт, прочитана глазами по кадру",
      "ocr_text": "AW, | Cy. | 250 | | 5.00 | 6.66 | alt | 15.00 | fa08 | | 4 | obee | ote | afte | obee | od | TZ, | oes | oa | de, | oes | oes | oie | (S12) | EEE) | 42, | od | od | ry | oie | ote | se | “Fe | = | oa | © © | STAKE £0.10 | CREDIT £989.70 | WOLF FURY FIRE BLITZ™ | © 13:12 0:57:06 ix -£5.10"
    },
    {
      "file": "win_screen_nice.png",
      "type": "win_screen",
      "page": null,
      "order": 1,
      "capturer_note_ru": "Серия после Fire Spins: баннер NICE WIN 3.58 по центру поля, счётчик набегает; CREDIT 1,000.00 — потолок демо (P-L13). Сумма напечатана крупным декоративным шрифтом, OCR её не берёт, прочитана глазами по кадру",
      "ocr_text": "= | | 250 | 500 | ES | 5.00 \" 00.00 | Pak | nv | Wald Tg | a | ER | 19 | 3.58 | © | ie | Fs | Nec” | < | ‘3 | €& 19) | ee\" | P@ | ) | STAKE £0.10 | WOLF FURY FIRE BLITZ™ | © 13:14 0:59:22 % +£0.05 | IT £1,000.00"
    },
    {
      "file": "win_screen_big.png",
      "type": "win_screen",
      "page": null,
      "order": 2,
      "capturer_note_ru": "Та же серия: баннер BIG WIN 6.80 по центру поля. Сумма напечатана крупным декоративным шрифтом, OCR её не берёт, прочитана глазами по кадру",
      "ocr_text": "Mile’ | AIO\" | —— | 250 |i 5.00 | 15:00 {11 | oo | | G | \\V) | if | vi | ‘dla ed | a | 6.80 | ae | wan | me | Oe | “ai | <3 | Ow. | “a | tO | —— | STAKE £0.10 | WOLF FURY FIRE BLITZ™ | _ | @ | © 13:14 0:59:30 4 +£0.05 | CREDIT £1,000.00"
    },
    {
      "file": "win_screen_huge.png",
      "type": "win_screen",
      "page": null,
      "order": 3,
      "capturer_note_ru": "Та же серия: баннер HUGE WIN 9.48 по центру поля. Сумма напечатана крупным декоративным шрифтом, OCR её не берёт, прочитана глазами по кадру",
      "ocr_text": "lauNan) | ~—— | eS | Pao | WA) | 15.00 | ATS | 100.00 | | 2 | al | —v/ | ) | € | Sal | q | 9.48 | | © | > | ae | al | i< | Lh 5 | vy, | - | AQ: | 4.) | ~ le A | J | __ | —-- | a] | ae | eS) | STAKE £0.10 | WOLF FURY FIRE BLITZ™ | G4\\¢ | © 13:14 0:59:37 4 +£0.05 | CREDIT £1,000.00"
    },
    {
      "file": "win_screen_huge_final.png",
      "type": "win_screen",
      "page": null,
      "order": 4,
      "capturer_note_ru": "Та же серия: баннер HUGE WIN 12.45, итог Fire Spins. Сумма напечатана крупным декоративным шрифтом, OCR её не берёт, прочитана глазами по кадру",
      "ocr_text": "y | 1 SEH | 100 OO | SaaS | ee | Ae | — rik | wiser ao | nn | ei | aS | = FS) | =< | a (Te | s | PUWER, | ee | PLAY | AN | ni “s | q°90° A tL | An | z | a | €. | a | 98 y | © Oc wk | oe | 2 © | WOLF FURY FIRE BLITZ’ | £0.10 | arm W | © 13:14 0:59:46 4 +£0.05 | £1,000.00"
    },
    {
      "file": "win_screen_fire_spins_total.png",
      "type": "win_screen",
      "page": null,
      "order": 5,
      "capturer_note_ru": "Конец Fire Spins: плашка TOTAL WIN 12.45 над полем, заполнено 13 лунок из 15 (нижние ячейки барабанов 4 и 5 пусты), счётчик спинов погас, CREDIT 994.85 до начисления. Сумма напечатана крупным декоративным шрифтом, OCR её не берёт, прочитана глазами по кадру",
      "ocr_text": "Le | = | rw | 12.48 | Ge cat | Al) | if | db | | | coe | ad | Se | ve | 0-1 | —_—— | a | — | © © | 2 ® | STARE a caer somes) | STAKE"
    }
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.