Wild Trucks

Demo, RTP 96.65%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 5 days ago Verified · 07 Sep 2026
RTP 96.65%
Volatility High
Max win —
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

30 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/wild-trucks-b29/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 07 Sep 2026 View capture log

Per-screen breakdown

30 demo screens
30 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 2,220 2,220 Sep Oct '25: 2,020 2,020 Oct Nov '25: 1,880 1,880 Nov Dec '25: 1,990 1,990 Dec Jan '26: 1,990 1,990 Jan Feb '26: 1,610 1,610 Feb Mar '26: 1,720 1,720 Mar Apr '26: 1,630 1,630 Apr May '26: 1,430 1,430 May Jun '26: 1,130 1,130 Jun Jul '26: 1,220 1,220 Jul Aug '26: 1,390 1,390 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇱🇹Lithuania 140 90 40 30 170 140 170 140 170 170 170 30
🇨🇦Canada 20 0 20 0 0 0 0 60 0 0 20 180
🇮🇳India 20 0 20 0 0 20 20 20 20 0 20 20
🇵🇰Pakistan 20 0 0 20 20 20 0 20 0 0 0 20
🇲🇾Malaysia 20 0 0 20 0 0 0 0 0 0 20 0
🇧🇷Brazil 10 0 0 0 10 0 10 0 10 10 10 10
🇰🇪Kenya 10 0 0 0 0 10 0 10 0 10 10 10
🇲🇽Mexico 10 0 0 0 0 10 10 0 10 10 0 0
🇵🇭Philippines 10 0 0 0 0 10 10 10 10 0 0 0
🇵🇱Poland 10 0 0 0 10 0 10 0 0 0 10 0
🇷🇴Romania 10 0 0 0 0 10 0 10 0 0 0 0
🇧🇾Belarus 10 0 0 0 0 10 0 0 0 0 0 0
🇦🇪United Arab Emirates 10 0 0 0 0 10 0 0 0 0 0 0
🇲🇦Morocco 10 0 0 0 0 0 0 0 0 0 0 0
🇿🇦South Africa 1,000 1,000 1,000 1,300 1,300 1,300 1,300 1,600 1,600 1,600 1,600 1,600
🇺🇸United States 20 20 20 0 20 20 20 20 40 20 40 180
🇳🇿New Zealand 0 0 0 0 0 0 0 0 0 0 10 70
🇮🇩Indonesia 0 0 10 10 10 10 0 10 0 10 10 0
🇮🇹Italy 10 10 0 0 10 10 0 0 10 10 10 0
🇩🇪Germany 0 0 10 0 10 10 0 10 0 10 10 0
🇨🇭Switzerland 30 30 0 0 0 0 0 0 0 0 0 0
🇹🇳Tunisia 0 0 0 0 0 10 0 10 10 10 10 10
🇦🇺Australia 0 0 0 0 10 0 10 0 10 0 10 0
🇨🇴Colombia 10 10 0 0 0 0 0 10 0 0 10 0
🇩🇴Dominican Republic 10 10 0 0 0 10 10 0 0 0 0 0
🇺🇦Ukraine 0 0 0 10 10 10 0 0 10 0 0 0
🇪🇬Egypt 0 0 10 0 10 10 0 0 10 0 0 0
🇯🇵Japan 0 0 0 0 0 10 0 0 10 10 0 0
🇸🇦Saudi Arabia 0 0 0 10 0 0 0 10 10 0 0 0
🇻🇳Vietnam 0 0 0 0 10 10 0 0 10 0 0 0
🇹🇭Thailand 0 0 0 0 0 0 10 0 0 0 10 10
🇹🇷Turkey 0 0 0 0 0 10 0 0 10 0 0 10
🇧🇬Bulgaria 0 0 0 0 10 0 10 0 0 0 0 0
🇫🇷France 0 0 0 0 0 0 0 10 0 0 10 0
🇰🇼Kuwait 0 0 0 0 10 0 0 0 0 0 10 0
🇸🇰Slovakia 0 0 0 0 0 10 10 0 0 0 0 0
🇪🇸Spain 0 0 0 0 0 0 0 10 10 0 0 0
🇩🇿Algeria 0 0 0 0 0 0 0 0 10 0 0 0
🇦🇷Argentina 0 0 0 0 0 0 0 10 0 0 0 0
🇭🇷Croatia 0 0 0 0 0 0 0 0 10 0 0 0
🇨🇿Czech Republic 0 0 0 10 0 0 0 0 0 0 0 0
🇸🇻El Salvador 0 0 0 0 0 0 0 0 0 10 0 0
🇪🇪Estonia 0 0 0 0 0 0 0 0 0 0 10 0
🇭🇳Honduras 0 0 0 0 0 10 0 0 0 0 0 0
🇭🇺Hungary 0 0 0 0 0 10 0 0 0 0 0 0
🇰🇷South Korea 0 0 0 0 0 0 0 10 0 0 0 0
🇵🇪Peru 0 0 0 0 0 10 0 0 0 0 0 0
🇵🇹Portugal 0 0 0 0 0 0 10 0 0 0 0 0
🇸🇮Slovenia 0 0 0 0 0 0 0 0 10 0 0 0
🇬🇧United Kingdom 0 10 0 10 10 20 0 10 0 0 10 70
🇳🇴Norway 0 10 0 10 0 0 0 0 0 0 0 0
🇬🇷Greece 0 10 0 0 0 0 0 0 0 0 0 0
🇱🇻Latvia 0 10 0 0 0 0 0 0 0 0 0 0
🇳🇱Netherlands 0 10 0 0 0 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Wild Trucks

Everything pulled from Wild Trucks into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
30 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
5 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 30 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
rtp 96.65% · single configuration
volatility High
layout 5×3
paylines 15 fixed
bonus_buy No
mechanic Video Slot
release_date 2019

Symbols & paytable

12 symbols
12 icons (ZIP)
WILD (trophy cup)
WILD (trophy cup)
Wild

Gold/bronze trophy cup wrapped in a red-and-white ribbon spelling WILD, on a gold pedestal. Substitutes for all symbols; pays only for 5-in-a-row. Landing on reels 1, 3 and 5 awards 75 Free Games (not observed). Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
5x 5000.00 Multiplier
Red Truck
Red Truck
High Pay

Long-nose American semi with a red cab and chrome grille. Assigned to reel 1's collector meter (red outline); collecting 4 awards an expanding wild on reel 1. Triggers 25 Free Games on reels 1,3,5. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 1.67 Multiplier
4x 16.67 Multiplier
5x 80.00 Multiplier
Gold/Black Truck
Gold/Black Truck
High Pay

Modern cab-over truck with a gold-amber lower body and black cab. Assigned to reel 2's collector meter (gold/yellow outline). Triggers 20 Free Games on reels 1,3,5. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 1.33 Multiplier
4x 13.33 Multiplier
5x 60.00 Multiplier
Purple Truck
Purple Truck
High Pay

Modern cab-over truck, purple/magenta body with a red pinstripe. Assigned to reel 3's collector meter (purple/magenta outline). Triggers 15 Free Games on reels 1,3,5. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 1.33 Multiplier
4x 10.00 Multiplier
5x 53.33 Multiplier
Orange Truck
Orange Truck
High Pay

'03' work truck, orange body with a white grille. Assigned to reel 4's collector meter (orange outline). Triggers 12 Free Games on reels 1,3,5. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 1.00 Multiplier
4x 8.00 Multiplier
5x 46.67 Multiplier
Blue Truck
Blue Truck
High Pay

'RACING' liveried truck, blue body with a red/white roof light bar. Assigned to reel 5's collector meter (blue/cyan outline). Triggers 10 Free Games on reels 1,3,5. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.33 Multiplier
5x 40.00 Multiplier
Skull with gearshift knob
Skull with gearshift knob
Low Pay

Bone-colored human skull fused with a black manual gearshift knob showing red numerals 1-6, on a dark asphalt-textured badge. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 0.67 Multiplier
4x 4.00 Multiplier
5x 33.33 Multiplier
Flaming truck tire
Flaming truck tire
Low Pay

Black truck tire with visible tread, wreathed in orange/yellow flame on its lower half, on a dark asphalt-textured badge. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 0.67 Multiplier
4x 3.33 Multiplier
5x 26.67 Multiplier
Green fuel nozzle
Green fuel nozzle
Low Pay

Green plastic fuel-pump nozzle with a yellow droplet of fuel dripping from the spout, on a dark asphalt-textured badge. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 0.67 Multiplier
4x 2.67 Multiplier
5x 13.33 Multiplier
Chrome engine piston
Chrome engine piston
Low Pay

Polished chrome/silver engine piston with a connecting rod, on a dark asphalt-textured badge. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 0.33 Multiplier
4x 2.00 Multiplier
5x 10.00 Multiplier
Red fuzzy dice
Red fuzzy dice
Low Pay

Pair of red plush fuzzy dice with black pips, hanging from a silver chain, on a dark asphalt-textured badge. Value is per line at the ‡7.50 anchor bet.

MatchPayoutUnit
3x 0.33 Multiplier
4x 1.33 Multiplier
5x 8.00 Multiplier
Flame baseball cap
Flame baseball cap
Low Pay

White-crowned blue-and-red baseball cap with an orange/white flame graphic, on a dark asphalt-textured badge. Lowest-paying symbol; its 3-in-a-row is the win directly confirmed on the captured win screen. Value is per line at ‡7.50.

MatchPayoutUnit
3x 0.33 Multiplier
4x 0.67 Multiplier
5x 6.67 Multiplier

Bonus modes

6 modes
Base Game Modifier base_game
Base Game

5x3 grid, 15 fixed paylines. Bet lines pay for symbols in succession that may start anywhere on the line, not only from reel 1. Only the longest/highest win counts per line; wins on different lines are added, then the total is multiplied by bet level.

Base Game Modifier reel_collector_meters
Reel Collector Meters (Collect 4)

Each reel has one dedicated truck symbol (reel 1 Red, reel 2 Gold/Black, reel 3 Purple, reel 4 Orange, reel 5 Blue). Every landing of a reel's own truck anywhere on that reel fills its 4-segment meter by one. Reaching 4 of 4 awards an expanding wild covering the whole reel for the same spin, before pays; surplus collections beyond 4 are retained. Counts reset when the coin or bet level changes. Never observed reaching 4/4 in this session; highest fill seen was 2 of 4.

Base Game Modifier same_row_truck_fill
Same-row Truck fill

Printed rule: when 2 or more of the same Truck symbol land on the same row, all symbols between the leftmost and rightmost of that pair are changed to the Truck symbol before pays are awarded (one truck type per row). One instance was captured outside Free Games (a Gold/Black Truck win of 110.00 at 7.50 bet), but the captured 'trigger' frame is already mid-transformation, so the row's original state was never seen, and the single intervening cell in the result frame did not visibly convert. The cause of the observed effect (this rule vs. the reel collector mechanic) is unconfirmed.

Free Spins free_spins
Free Games Feature

The same Truck symbol (any of the 5 types) or WILD, landing exactly once on each of reels 1, 3 and 5 in one spin, triggers Free Games: Red=25, Gold/Black=20, Purple=15, Orange=12, Blue=10, WILD=75. Counts from multiple qualifying combinations on the same spin are added. Feature cannot be retriggered; free spins are played at the triggering lines and bet. Not observed in this session (no trigger in roughly 250-270 confirmed real spins); the game has no purchase/buy-feature option for this game.

Bonus Mode progressive_jackpots
Progressive Jackpots (MINOR / GRAND)

Two network progressive jackpots denominated in real EUR (separate from the demo balance), shown as a banner above the reels alternating between Minor and Grand. 0.250% of every bet funds each tier; seed/reset values are EUR 50.00 (Minor) and EUR 5,000.00 (Grand); no ceiling; awarded entirely at random. Structurally unwinnable in this session: the game's own Help text states jackpots cannot be won during Fun Play or Bonus Play.

Other autoplay
Autoplay

Spin-count options 10/20/30/50/100/500. Toggle to stop Auto Play if the Free Games feature triggers (on by default). Optional numeric stop conditions: balance decreases by a set amount, or a single win exceeds a set amount. Auto Play also stops automatically if a jackpot is won.

Jackpot

Type: Progressive
MINOR
Progressive
Unknown
GRAND
Progressive
Unknown

Colour system

extracted from frames · HEX
Export palette
#221E22 base dominant 1 base
#5C5E61 base dominant 2 base
#9B9E9B base dominant 3 base
#562B23 base dominant 4 base
#9A695A base dominant 5 base
#654B2E base dominant 6 base
#221E23 bonus dominant 1 bonus
#5C5E60 bonus dominant 2 bonus
#9A9D9A bonus dominant 3 bonus
#562C25 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The 5 reel-collector meters are distinguished only by outline colour (red/gold/purple/orange/blue) plus their fixed left-to-right position directly above their own reel, which is a reliable non-colour cue. The 6 high-win truck symbols and the 6 low-win symbols are each additionally distinct by shape/subject (different vehicle silhouette, or skull/tire/nozzle/piston/dice/cap), so colour-blind players can tell them apart without relying on hue. The jackpot banner distinguishes Minor from Grand by wording, not colour. Winning-line highlighting uses a bright yellow glow plus a superimposed numeral showing the line's win value, giving a redundant textual cue alongside the colour cue.
Screen Reader
  • All numeric game state (Balance, Bet, Bet Level, Coin, Win) is rendered as named text fields per the in-game Help screen ('BALANCE', 'BET', 'BET (message bar)', 'WIN (message bar)', 'COIN', 'BET LEVEL'), giving stable anchor vocabulary. The paytable/rules booklet and the Help screen are both fully text-based aside from small inline symbol thumbnails, which is comparatively screen-reader-friendly.
Motor Accessibility
  • The Space bar can both start a spin and stop the reels early, giving a single-key alternative to mouse clicks for the core action. BET MAX exists as a one-click way to raise the stake, though it only raises Bet Level and not the coin denomination, so it does not reach the true maximum bet alone. Autoplay supports up to 500 automatic spins with configurable stop conditions (balance-decrease threshold, single-win threshold, automatic stop on Free Games trigger or jackpot win), reducing the number of repeated manual actions needed.
Hearing Accessibility
  • All mechanically significant information observed (bet amounts, win amounts, feature trigger rules, jackpot values, RTP) is presented as on-screen text or graphics; no audio-only cue was identified as necessary to understand outcomes. Ambient sound and sound effects can be muted independently via the Game Menu overlay.
Low Vision
  • Win totals and the Big Win counter are rendered as large white 3D-embossed numerals with a black drop-shadow/outline against a dark night-highway background, giving high contrast. Jackpot amounts are printed as bright gold-yellow numerals on a dark olive/charcoal pill plaque below the maroon/gold jackpot banner, also high-contrast against the surrounding scene.

Media & assets

3 files · 3 types
30 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Entry (FUN PLAY MODE modal), base game, paytable (3 pages: Wild, High Win Symbols, Low Win Symbols), rules/paylines booklet (5 pages) and the full 12-page in-game Help screen (bet ladder, RTP, jackpot rules, build stamps), settings overlay, autoplay overlay, a same-row Truck fill instance (trigger + result), a line win starting mid-line (not from reel 1), and a Big Win with its underlying 4-of-a-kind Red Truck win.
Free Games Feature (trigger, gameplay and result) was not observed in roughly 250-270 confirmed real spins in this session; the game has no bonus-buy option to force it. Trigger condition is inherently rare (same truck/WILD on reels 1,3,5 in one spin).
The 'Collect 4' expanding-wild reveal (a reel meter reaching 4 of 4 and the whole reel turning wild) was never captured; the highest fill level observed on any frame is 2 of 4.
Progressive jackpot (MINOR/GRAND) win screen could not be captured: the game's own Help text states jackpots cannot be won during Fun Play or Bonus Play, so it is structurally unreachable in demo mode, not a matter of insufficient spins.
The cause of the observed same-row Truck fill effect is unconfirmed: the printed rule (adjacent same-truck symbols convert everything between them) sits under the Free Games Feature heading with no stated scope, only one instance was captured, the 'trigger' frame was already mid-animation (pre-state never seen), and the one intervening cell in the result frame did not visibly convert. Whether this is the printed rule, the reel-collector mechanic, or something else was not established.
No maximum-win or maximum-multiplier figure is printed anywhere in the 8-page paytable/rules booklet or the 12-page Help screen for this build; this appears to be a structural absence rather than a missed read.
payline_direction is recorded as 'both_ways' as the closest available enum value, but the game's own wording is more specific than any enum option: 'Bet lines pay if in succession starting anywhere on the bet line' (a run can start at any reel along the line, confirmed on a captured win screen where the win touched reels 3-4-5 only), which is distinct from both a strict left-to-right read and from an any-direction/ways read.
Whether the two captured win-screen totals (WIN 2.50 and WIN 125.00) fully account for every paying line on that spin, or whether smaller additional lines also paid and were added in, was not independently verified beyond the single visually dominant matched line in each case.

Ask AI about Wild Trucks

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Wild Trucks work? Keep it simple.

The same Truck symbol (any of the 5 types) or WILD, landing exactly once on each of reels 1, 3 and 5 in one spin, triggers Free Games: Red=25, Gold/Black=20, Purple=15, Orange=12, Blue=10, WILD=75. Counts from multiple qualifying combinations on the same spin are added. Feature cannot be retriggered; free spins are played at the triggering lines and bet. Not observed in this session (no trigger in roughly 250-270 confirmed real spins); the game has no purchase/buy-feature option for this game.

RTP 96.65%High volatilitydemo ✓

From the verified capture of 07 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Wild Trucks vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/wild-trucks-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/wild-trucks-b29/
{
  "game": {
    "name": "Wild Trucks",
    "provider": "Habanero",
    "provider_ref": "SGWildTrucks",
    "game_kind": "video_slot",
    "window": "1280x800",
    "theme": "American highway trucking / trucker culture at night: big rigs, engine parts, biker/trucker trinkets (fuzzy dice, flame cap, fuel nozzle), a chrome trophy cup labelled WILD, and a night-time freeway with light-trail traffic streaking past in the background.",
    "art_style": "Semi-photorealistic, glossy 3D-rendered vehicle art (chrome reflections, painted metal, realistic headlight glare) mounted in circular/square badge icons, each badge lit by a warm gradient sunset backdrop (red-orange-yellow) behind the vehicle; low win symbols sit on a flat dark asphalt-texture disc instead of a gradient. The game frame itself is a brushed-steel/gunmetal machine chassis with rivets, red accent strip-lights on both sides and a raised badge/plaque top-left reading the game title. Background behind the reels is a night highway overpass scene with long motion-blurred light trails in purple/orange/blue neon tones (bokeh-style speed blur), giving the whole game a moody, cinematic, night-driving mood rather than a bright cartoon one. Paytable/rules panels use a plain brushed steel-gray plaque with cream/orange heading text; the in-game Help screen is plain black with white/orange HTML-style text (no illustration). Overall: realistic/cinematic render, not flat vector, not pixel art; camera angle for vehicle badges is a front three-quarter automotive-catalogue shot.",
    "wordmark_in_game": "WILD TRUCKS (two-line stacked wordmark, 'WILD' above 'TRUCKS', on the raised chassis-plaque top-left of the game frame; also repeated faintly as a large watermark behind the Help/paytable panels and echoed as ghost lettering in the paytable background).",
    "currency_note": "In-game balance/bet/win use a demo-only placeholder symbol '‡' (double dagger), e.g. '‡7.50', '‡2,000.00' -- this is NOT a real currency and must not be recorded as the game's currency (Fun Play mode). The two jackpot tickers are denominated in real Euros ('€'), a separate value stream from the player's demo balance.",
    "grid": {
      "reels": 5,
      "rows_per_reel": [
        3,
        3,
        3,
        3,
        3
      ],
      "shape": "fixed rectangular 5x3 grid, no cascades/tumbles, no cluster pays",
      "source": "base_game.png, all paytable/rules frames"
    },
    "lines": {
      "count": 15,
      "type": "fixed paylines (cannot be adjusted)",
      "cost": "15 coins fixed per spin (rules_p4.png / rules_p5.png)",
      "direction": "Bet lines pay if symbols are IN SUCCESSION, but they can start ANYWHERE on the line -- not necessarily from the leftmost reel. Verbatim: 'Bet lines pay if in succession starting anywhere on the bet line.' (rules_p4.png, 'Other Rules'). Confirmed visually on win_screen.png: 3x Flame Cap symbols pay on reels 3-4-5 of a line (not reels 1-2-3), i.e. the win does not touch reel 1.",
      "other_rules_verbatim": [
        "Play 15 lines fixed at a cost of 15 coins. (‡7.50)",
        "Bet lines pay if in succession starting anywhere on the bet line.",
        "Longest win only on each line.",
        "Wins on different lines are added.",
        "Wins are multiplied by bet level.",
        "Collections are saved for each bet configuration.",
        "A bet configuration is the combined selection of coin and bet level."
      ],
      "payline_diagram_source": "rules_p5.png (\"Paylines\"): 15 numbered zig-zag/V/W diagrams over the 5x3 grid; exact cell path of each of the 15 lines is shown graphically but not restated here as text (see screen description below)."
    }
  },
  "color_palette": {
    "game_frame": "Brushed gunmetal-gray steel chassis with visible rivets/bolts and dark gray shadow recesses; thin red vertical strip-lights running down the far left and far right edges of the frame (like brake-light strips).",
    "title_badge": "Dark charcoal/black shield-shaped plaque outlined in silver chrome, with cream-white 3D embossed letters ('WILD' / 'TRUCKS') and small red lightning-bolt icons at the top corners of the badge.",
    "jackpot_banner": "Oval dark maroon/brick-red banner outlined in bright gold, with cream/ivory italic text ('Minor Jackpot' / 'Grand Jackpot'); the amount sits below on a separate dark olive-green/charcoal pill plaque in bright gold-yellow numerals.",
    "background_scene": "Night-time highway underpass: warm amber/orange sodium streetlights and pink-purple neon light-trails streaking horizontally, dark asphalt-blue shadows, a hint of blue sky in the top-right corner.",
    "reel_collector_meters": "Five thin horizontal pill-shaped bars sitting directly above the five reels, each divided into 4 equal segments and outlined in a distinct color matching its reel's collector truck: reel 1 = red/crimson outline, reel 2 = gold/yellow outline, reel 3 = purple/magenta outline, reel 4 = orange outline, reel 5 = blue/cyan outline. Unfilled segments are flat dark gray; filled segments glow bright white-to-red/orange.",
    "bottom_bet_bar": "Dark gunmetal strip with dark pill-shaped fields (charcoal background, white/cyan-white numerals) for Bet, Bet Level, Coin and Balance; round buttons are glossy red with an orange highlight ring (i / spin / autoplay / bet-max / +/- ).",
    "service_strip": "Near-black bottom-most strip with plain white icon glyphs (gear, clock, lightning/turbo, expand/fullscreen, speaker) and the white 'HABANERO' wordmark bottom-right.",
    "paytable_rules_panel": "Flat slate-gray brushed-metal plaque with a subtle darker 'WILD TRUCKS' ghost watermark behind the text; heading text is pale cream/yellow, body text is white, key numbers/terms highlighted with a semi-transparent dark charcoal text-highlight band; navigation arrows and the home button are glossy red/orange circles; page-progress dots are orange with the active page shown as a darker red dot.",
    "help_screen_panel": "Pure black background, white heading and body text, orange for clickable keywords (e.g. 'PAY TABLE'), muted gray for section sub-labels, dark gray horizontal divider lines and dark charcoal section-title bands.",
    "win_and_bigwin_screens": "Full-bleed photographic-style night highway backdrop with orange/blue motion-blurred light streaks; large white 3D-embossed numerals with a black drop-shadow/outline for the running win total; small floating coin icons during the Big Win count-up."
  },
  "symbols": [
    {
      "name": "WILD (trophy cup)",
      "role": "wild",
      "appearance": "A gold/bronze 3D trophy cup with a red-and-white ribbon wrapped around the body spelling 'WILD' vertically in bold white letters outlined in red, sitting on a short gold pedestal base. Shown standing alone (no circular/square badge frame) on paytable_p1.png.",
      "rules": [
        "Substitutes for all symbols.",
        "Pays only if appearing 5 in a row: 5 = ‡37,500 at the paytable's anchor bet ‡7.50 (15 lines, level 1, coin 0.50) -- i.e. a total-bet multiplier of 37500/7.5 = 5000x.",
        "75 Free Games are awarded if WILD appears on reels 1, 3 And 5 (rules_p1.png).",
        "Also participates in the 'Collect 4' expanding-wild meter alongside the 5 truck symbols (see mechanics section): if WILD itself is the symbol that completes a reel's 4-segment meter it likewise triggers that reel's expanding wild."
      ],
      "source": "paytable_p1.png"
    },
    {
      "name": "Red Truck (long-nose American semi, red cab, chrome grille)",
      "role": "high_win",
      "reel_collector_assignment": "Reel 1 (this is the truck whose landings on reel 1 fill reel 1's red-outlined collector meter)",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 600,
        "4": 125,
        "3": 12.5
      },
      "total_bet_multiplier_approx": {
        "5": 80.0,
        "4": 16.667,
        "3": 1.667
      },
      "free_games_if_triggering_symbol": 25,
      "source": "paytable_p2.png"
    },
    {
      "name": "Gold/Black Truck (modern European cab-over, gold-amber lower body, black cab)",
      "role": "high_win",
      "reel_collector_assignment": "Reel 2 (yellow/gold-outlined meter)",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 450,
        "4": 100,
        "3": 10
      },
      "total_bet_multiplier_approx": {
        "5": 60.0,
        "4": 13.333,
        "3": 1.333
      },
      "free_games_if_triggering_symbol": 20,
      "source": "paytable_p2.png"
    },
    {
      "name": "Purple Truck (modern cab-over, purple/magenta body, red pinstripe)",
      "role": "high_win",
      "reel_collector_assignment": "Reel 3 (purple/magenta-outlined meter)",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 400,
        "4": 75,
        "3": 10
      },
      "total_bet_multiplier_approx": {
        "5": 53.333,
        "4": 10.0,
        "3": 1.333
      },
      "free_games_if_triggering_symbol": 15,
      "source": "paytable_p2.png"
    },
    {
      "name": "Orange Truck ('03' work truck, orange body, white grille)",
      "role": "high_win",
      "reel_collector_assignment": "Reel 4 (orange-outlined meter)",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 350,
        "4": 60,
        "3": 7.5
      },
      "total_bet_multiplier_approx": {
        "5": 46.667,
        "4": 8.0,
        "3": 1.0
      },
      "free_games_if_triggering_symbol": 12,
      "source": "paytable_p2.png"
    },
    {
      "name": "Blue Truck ('RACING' livery, blue body, red/white roof light bar)",
      "role": "high_win",
      "reel_collector_assignment": "Reel 5 (blue/cyan-outlined meter)",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 300,
        "4": 40,
        "3": 7.5
      },
      "total_bet_multiplier_approx": {
        "5": 40.0,
        "4": 5.333,
        "3": 1.0
      },
      "free_games_if_triggering_symbol": 10,
      "source": "paytable_p2.png"
    },
    {
      "name": "Skull with gearshift knob",
      "role": "low_win",
      "appearance": "A weathered bone-colored human skull fused with a black 6-speed manual gearshift knob (red shift-pattern numerals 1-6) growing out of the top of the skull, on a dark asphalt-texture circular badge.",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 250,
        "4": 30,
        "3": 5
      },
      "total_bet_multiplier_approx": {
        "5": 33.333,
        "4": 4.0,
        "3": 0.667
      },
      "source": "paytable_p3.png"
    },
    {
      "name": "Flaming truck tire",
      "role": "low_win",
      "appearance": "A black truck tire with visible tread and alloy rim wreathed in orange/yellow flame on its lower half, on a dark asphalt-texture circular badge.",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 200,
        "4": 25,
        "3": 5
      },
      "total_bet_multiplier_approx": {
        "5": 26.667,
        "4": 3.333,
        "3": 0.667
      },
      "source": "paytable_p3.png"
    },
    {
      "name": "Green fuel nozzle",
      "role": "low_win",
      "appearance": "A green plastic fuel-pump nozzle with a yellow droplet of fuel dripping from the spout, on a dark asphalt-texture circular badge.",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 100,
        "4": 20,
        "3": 5
      },
      "total_bet_multiplier_approx": {
        "5": 13.333,
        "4": 2.667,
        "3": 0.667
      },
      "source": "paytable_p3.png"
    },
    {
      "name": "Chrome engine piston",
      "role": "low_win",
      "appearance": "A polished chrome/silver engine piston with connecting rod, on a dark asphalt-texture circular badge.",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 75,
        "4": 15,
        "3": 2.5
      },
      "total_bet_multiplier_approx": {
        "5": 10.0,
        "4": 2.0,
        "3": 0.333
      },
      "source": "paytable_p3.png"
    },
    {
      "name": "Red fuzzy dice",
      "role": "low_win",
      "appearance": "A pair of red plush/fuzzy dice with black pips, hanging from a silver chain, on a dark asphalt-texture circular badge.",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 60,
        "4": 10,
        "3": 2.5
      },
      "total_bet_multiplier_approx": {
        "5": 8.0,
        "4": 1.333,
        "3": 0.333
      },
      "source": "paytable_p3.png"
    },
    {
      "name": "Flame baseball cap",
      "role": "low_win",
      "appearance": "A white-crowned, blue-and-red baseball cap with an orange/white flame graphic on the front panel and small red rivets, on a dark asphalt-texture circular badge.",
      "payouts_printed_at_anchor_bet_7_50": {
        "5": 50,
        "4": 5,
        "3": 2.5
      },
      "total_bet_multiplier_approx": {
        "5": 6.667,
        "4": 0.667,
        "3": 0.333
      },
      "source": "paytable_p3.png",
      "note": "This is the lowest-paying symbol. Its 3-in-a-row combo is the one directly evidenced on win_screen.png (see payout_basis)."
    }
  ],
  "payout_basis": {
    "value": "per_line",
    "evidence_frame": "win_screen.png: 3x Flame Cap on reels 3-4-5 of one line, WIN ‡2.50 at BET ‡7.50 (coin 0.50, level 1, 15 lines). Flame Cap's printed 3-symbol tier is ‡2.50 at this exact anchor bet -- tier value and displayed win match one-to-one.",
    "decisive_text": "rules_p4.png ('Other Rules'): 'Wins are multiplied by bet level' -- the base cost of a spin (15 coins / ‡7.50) is fixed regardless of bet level, and the only stated multiplier of the printed paytable figures is the bet LEVEL, not the number of lines or the total stake; combined with 'Play 15 lines fixed at a cost of 15 coins', this identifies the printed value as a per-line amount, not a per-spin/total-bet amount.",
    "total_bet_multiplier_formula": "printed_currency_value / 7.50 (at coin 0.50, level 1, 15 lines) = multiplier of total bet",
    "note": "This game has no separate Scatter symbol (Free Games are triggered by Truck/Wild symbols on reels 1,3,5, not by a scatter pay), so the usual second textual anchor ('Scatter wins are multiplied by total bet') is not available for this title; the single decisive phrase above is the basis for the basis call."
  },
  "mechanics": [
    {
      "name": "Base payline wins",
      "description": "15 fixed lines across the 5x3 grid (diagrams in rules_p5.png). A line pays for the longest run of matching symbols that are adjacent to each other along that line's path, but the run may start at ANY reel along the line, not necessarily reel 1 ('Bet lines pay if in succession starting anywhere on the bet line'). Only the single longest/highest-paying combination counts per line; wins on different lines are added together; the total is then multiplied by bet level."
    },
    {
      "name": "Free Games Feature - trigger",
      "description": "The SAME Truck symbol (any one of the 5 truck types) or the WILD trophy, landing exactly once on each of reels 1, 3 and 5 in the same spin, triggers Free Games. The number of free games depends on which symbol triggered it: Red truck = 25, Gold/black truck = 20, Purple truck = 15, Orange truck = 12, Blue truck = 10, WILD = 75. If more than one qualifying combination occurs on the same spin, the free-games counts from each are ADDED together. The feature CANNOT be retriggered once started. Free Games are played at the same lines and bet as the triggering spin.",
      "source": "rules_p1.png, rules_p2.png",
      "observed": false,
      "not_captured_reason": "Not observed in ~250-270 confirmed real spins during this capture session (see not_captured below); purchase/buy-feature option does not exist for this game."
    },
    {
      "name": "Same-row Truck fill (pre-pay symbol merge)",
      "description": "Printed rule, verbatim (rules_p2.png, under the 'Free Games Feature' header): 'When 2 Or More of the Same Truck symbols appear on the same row, all symbols between the same leftmost and rightmost Truck symbol will be changed to the Truck symbol before pays are awarded (longest and highest paying Truck symbol for each row only).' NOTE the parenthetical: only ONE truck type per row converts. SCOPE IS NOT ESTABLISHED: the rule is printed under the Free Games header, and no captured frame shows it firing with a known cause.",
      "source": "rules_p2.png",
      "observed_partially": true,
      "observation_detail": "Captured in truck_fill_trigger.png (moment of transformation, both matching positions show a bright white/gold star-burst 'X' transform overlay) and truck_fill_result.png (‡110.00 total win at ‡7.50 bet). Pixel-level reading of these two frames: on the TOP row, the same Gold/Black Truck symbol (Reel 2's collector truck) settled at reel columns 2 and 4 simultaneously (confirmed identical grille/cab art at both positions in the result frame). The symbol physically BETWEEN them on that row (reel column 3, top row) is a Flame Cap icon in BOTH the trigger and the result frame -- it was NOT visibly converted into the Truck symbol, which appears to contradict the printed rule text quoted above.",
      "scope_finding": {
        "status": "OPEN — observed effect, unattributed cause",
        "what_is_established": "An event outside free games produced several Gold/Black Truck icons and a ‡110.00 win at ‡7.50 bet. That it was outside free games is strongly evidenced: the free games feature was never triggered in the whole session (~250-270 confirmed spins), so no captured frame can be a free-games frame.",
        "what_is_NOT_established": "That the same-row Truck fill rule is what produced it. The game also has five per-reel collector meters that award expanding wilds, and their completion was never observed either.",
        "what_would_settle_it": "A burst sequence around reel stop capturing the row BEFORE any transformation, so the pre-state and post-state can be compared."
      },
      "retracted_claim": {
        "claim": "The unchanged Flame Cap between two Gold Trucks contradicts the printed rule.",
        "why_retracted": "The frame labelled 'trigger' already shows the reel-2 and reel-4 cells mid-transformation (white flash), i.e. it is a 'during' frame, not a 'before' frame. The row's original composition was never observed, so no conclusion about rule violation is available. What remains is the plain observation that the intervening Flame Cap is unchanged across the two captured frames.",
        "original_wording_kept_for_provenance": "This is a genuine discrepancy between the printed rule and the two captured pixels, not a re-statement of the capturer's note. The capturer's manifest note described this event as reel-2/reel-4 'fill between matching trucks' and implied the gap was filled; on close inspection of the actual pixels the gap (Flame Cap) is unchanged. Two frames are not enough to say whether: (a) the merge is applied only as an internal/logical step for scoring without a corresponding visual re-skin of the intervening cell, (b) the true qualifying row/columns were different from what was pixel-read here, or (c) some other explanation applies. Recorded as uncertain rather than resolved; a fresh, cleanly isolated example (ideally with a clear frame immediately before reel settle) would be needed to confirm which."
      }
    },
    {
      "name": "Reel Collector meters -> expanding Wild ('Collect 4')",
      "description": "Each reel has ONE specific truck symbol permanently assigned to it as its 'collector' symbol: Reel 1 = Red truck, Reel 2 = Gold/Black truck, Reel 3 = Purple truck, Reel 4 = Orange truck, Reel 5 = Blue truck (paytable_p1.png / help_p2.png, same order and artwork on both). Every time a reel's own collector truck lands ANYWHERE on that specific reel (any of its 3 rows), that reel's 4-segment meter (the colored pill-bar above the reel) fills by one segment. When a reel's meter reaches 4 of 4, an expanding WILD is awarded on that entire reel FOR THE SAME SPIN, before pays are awarded. Any collection surplus beyond 4 is retained afterwards (help_p2.png: 'After the WILD expansion trigger, surplus collections are retained.'). Collections are tracked separately per bet configuration (a specific coin + bet-level combination); changing coin or bet level starts a fresh count for that new configuration (rules_p4.png).",
      "source": "paytable_p1.png, help_p2.png, rules_p4.png",
      "observed_partially": true,
      "observation_detail": "The 5 meters are visible on every base-game frame and their fill level clearly changes between spins (e.g. win_screen.png shows Reel1=1/4, Reel5=2/4 lit; win_screen_2.png shows Reel1=1/4, Reel2=1/4, Reel3=2/4, Reel5=2/4 lit). No captured frame shows any meter reaching 4/4, so the actual expanding-wild reveal for this mechanic was never captured in this session -- recorded honestly as not observed, not assumed."
    },
    {
      "name": "Progressive Jackpots (MINOR / GRAND)",
      "description": "Two network progressive jackpots, denominated in real EUR, shown as a single central banner above the reels that alternates between 'Minor Jackpot €...' and 'Grand Jackpot €...' across different spins/frames (observed: Grand €8,414.19 on preview.png, Minor €62.21 on base_game.png/settings.png/autoplay.png/win_screen.png/win_screen_2.png, Grand €8,415.60 on truck_fill_trigger.png/truck_fill_result.png -- ticking up slowly across the session). 0.250% of every bet is contributed to MINOR, 0.250% to GRAND. Seed/reset value: MINOR = €50.00, GRAND = €5,000.00. No ceiling. Triggered entirely at random ('the Jackpot is triggered at random'); chances increase with amount contributed. Jackpot wins are added to other wins.",
      "source": "help_p9.png, help_p10.png, rules_p3.png ('Progressive Jackpot' generic page)",
      "rtp_note": "RTP for MINOR = 0.50% and GRAND = 0.50% (help_p11.png) -- these are SEPARATE from the 96.65% base-game RTP and must never be summed into it.",
      "observed": false,
      "not_captured_reason": "Structurally unwinnable in this session: help_p10.png states verbatim 'Jackpots cannot be won during Fun Play or Bonus Play.'"
    },
    {
      "name": "Autoplay",
      "description": "Autoplay dialog offers spin counts of 10/20/30/50/100/500 (50 selected in the captured frame), a toggle 'Stop Auto Play: If FREE GAMES feature is triggered' (on by default), optional numeric stop conditions 'If balance decreases by' and 'If a single win exceeds' (both empty/unset in the captured frame), a computed cost line ('‡7.50 x 50 spins = ‡375.00'), and Cancel / Start Auto Play buttons. A footer note states Auto Play also stops automatically if a jackpot is won.",
      "source": "autoplay.png"
    }
  ],
  "betting": {
    "coin_denominations": [
      0.01,
      0.02,
      0.05,
      0.1,
      0.2,
      0.5,
      1,
      2,
      5,
      10,
      20
    ],
    "bet_levels": [
      1,
      2,
      5,
      7,
      10
    ],
    "bet_level_note": "This is a FIXED, non-arithmetic set of 5 values, not a 1-10 range -- reading it as 'levels 1 through 10' would be wrong (Habanero playbook §13.1 precedent).",
    "lines_fixed_at": 15,
    "total_bet_in_coins_formula": "lines (15) x bet level",
    "total_bet_in_currency_formula": "total bet in coins x coin denomination",
    "min_total_bet_coins": 15,
    "min_total_bet_currency": 0.15,
    "max_total_bet_coins": 150,
    "max_total_bet_currency": 3000.0,
    "bet_max_button_caveat": "The BET MAX button only raises Bet Level to its maximum (10) at whatever coin denomination is currently selected -- it does NOT raise the coin denomination, so pressing it alone does not reach the true ‡3,000.00 ceiling (needs coin also raised to 20 separately).",
    "max_profit_cap": null,
    "max_profit_note": "No maximum-win/maximum-multiplier figure is printed anywhere in the booklet (8 pages) or the Help screen (12 pages) for this build.",
    "rtp": {
      "base_game_percent": 96.65,
      "minor_jackpot_percent": 0.5,
      "grand_jackpot_percent": 0.5,
      "source": "help_p11.png: 'The theoretical RTP for Wild Trucks is 96.65%' / 'The theoretical RTP for MINOR JACKPOT is 0.50%' / 'The theoretical RTP for GRAND JACKPOT is 0.50%'. RTP is computed from 2 x 500,000,000 simulated game cycles per the same page."
    },
    "build_stamps": {
      "file_date_utc": "2026/08/17 07:32:50",
      "client_version": "1.1.23114.589",
      "server_version": "5.1.4100.291",
      "rng_version": "5.1.4478.308",
      "jackpot_version": "5.1.4326.325",
      "note": "These are BUILD/deployment stamps, not the game's release date (Habanero P-H04). The paytable booklet footer separately shows 'Last modified 2026/02/03 21:00:18 (UTC)', a different stamp again -- also not a release date."
    }
  },
  "screens": [
    {
      "file": "preview.png",
      "type": "preview",
      "ocr_anchor": "FUN PLAY MODE / You are playing for fun. / OK",
      "description": "Initial loaded state of the game, base reels visible behind a modal dialog. Modal: black semi-transparent rounded box centered on screen, bold white heading 'FUN PLAY MODE', white body text 'You are playing for fun.', a small orange loading-ellipsis, and a wide orange 'OK' button with white text. Behind the modal, the reels already show a full board (piston, fuel nozzle, orange truck, blue truck, tire on top row, etc.) and the jackpot banner reads 'Grand Jackpot €8,414.19'. Bottom bet bar shows Bet ‡7.50, Bet Level 1, Coin 0.50, Balance ‡2,000.00 (fresh/untouched demo balance)."
    },
    {
      "file": "base_game.png",
      "type": "base_game",
      "description": "Same board as preview.png but with the FUN PLAY modal dismissed. Full game frame visible: 'WILD TRUCKS' badge top-left, jackpot banner top-center now reading 'Minor Jackpot €62.21', 5 collector meter bars above the reels (all 4-segment bars empty/unlit in this frame), 5x3 reel grid, bottom bet bar (i / Bet ‡7.50 / Bet Level 1 with -/+ / Bet-Max stack icon / Spin triangle / Autoplay refresh icon / Coin 0.50 with -/+ / Balance ‡2,000.00), and the darker service strip below with gear icon, 'BALANCE $2,000.00', 'BET ‡7.50', an in-game clock reading 3:56, turbo-lightning icon, fullscreen icon, speaker icon and the 'HABANERO' wordmark bottom-right."
    },
    {
      "file": "paytable_p1.png",
      "type": "paytable",
      "page": 1,
      "description": "Booklet page titled 'Wild' (large cream heading). Shows the WILD trophy icon with 'symbol substitutes for all symbols' and 'pay only if appearing 5 in a row' (5 = ‡1... value continues off small crop, full value ⃡37,500 confirmed via High Win comparison). Below: 'Collect 4 of [5 small truck thumbnails: red, gold/black, purple, orange, blue] respectively on the reels 1, 2, 3, 4 And 5' + a WILD trophy icon + 'when landing, to award an expanding WILD on the corresponding reel for the same spin before pays are awarded.' Footer: page-dot navigation (8 dots, dot 1 active/red), 'Malfunction voids all pays and plays. For more information, see How to Play. Last modified 2026/02/03 21:00:18 (UTC)'."
    },
    {
      "file": "paytable_p2.png",
      "type": "paytable",
      "page": 2,
      "description": "Booklet page 'High Win Symbols'. Two rows of 3 truck badges each with 5/4/3-of-a-kind values printed to the right of each icon: Red truck (‡600/125/12.50), Gold/black truck (‡450/100/10), Purple truck (‡400/75/10), Orange truck (‡350/60/7.50), Blue truck (‡300/40/7.50). All values in the demo currency symbol at the anchor bet."
    },
    {
      "file": "paytable_p3.png",
      "type": "paytable",
      "page": 3,
      "description": "Booklet page 'Low Win Symbols'. Two rows of 3 circular asphalt-textured badges each with 5/4/3-of-a-kind values: Skull-gearshift (‡250/30/5), Flaming tire (‡200/25/5), Fuel nozzle (‡100/20/5), Piston (‡75/15/2.50), Fuzzy dice (‡60/10/2.50), Flame cap (‡50/5/2.50)."
    },
    {
      "file": "rules_p1.png",
      "type": "rules",
      "page": 1,
      "description": "Booklet page 'Free Games Feature' (part 1). Text: 'The same Truck or WILD symbol appearing once only on reels 1, 3 And 5 triggers Free Games.' Then a row of the 4 lower-value truck thumbnails (red, gold/black, purple, orange) plus 'or' plus the blue truck thumbnail, with '25, 20, 15, 12 or 10 Free Games are awarded respectively if [...] is the triggering symbol.' Final line: '75 Free Games are awarded if [WILD icon] appears on reels 1, 3 And 5.'"
    },
    {
      "file": "rules_p2.png",
      "type": "rules",
      "page": 2,
      "description": "Booklet page 'Free Games Feature' (part 2). Four highlighted text rows: 'Free Games awarded by multiple trigger combinations are Added.'; 'When 2 Or More of the Same Truck symbols appear on the same row, all symbols between the same leftmost and rightmost Truck symbol will be changed to the Truck symbol before pays are awarded (longest and highest paying Truck symbol for each row only).'; 'Free games are played at the lines and bet of the triggering game.'; 'The feature cannot be retriggered.'"
    },
    {
      "file": "rules_p3.png",
      "type": "rules",
      "page": 3,
      "description": "Booklet page 'Progressive Jackpot' -- generic 3-line explanation, no numbers: 'A Progressive Jackpot can be won at the conclusion of any game.'; 'The Jackpot is triggered at random.'; 'Progressive Jackpot wins are added to other wins.' (The actual seed values/contribution rates/RTP are only on the Help screen, not here.)"
    },
    {
      "file": "rules_p4.png",
      "type": "rules",
      "page": 4,
      "description": "Booklet page 'Other Rules', 6 highlighted lines: 'Play 15 lines fixed at a cost of 15 coins. (‡7.50)'; 'Bet lines pay if in succession starting anywhere on the bet line.'; 'Longest win only on each line.'; 'Wins on different lines are added.'; 'Wins are multiplied by bet level.'; 'Collections are saved for each bet configuration.'; 'A bet configuration is the combined selection of coin and bet level.'"
    },
    {
      "file": "rules_p5.png",
      "type": "rules",
      "page": 5,
      "description": "Booklet page 'Paylines'. A 5x3 grid of 15 small numbered diagrams (1-15), each showing which of the 15 cells (5 columns x 3 rows) belong to that payline as lit cream squares against a dark grid, forming shapes such as straight middle-row, straight top-row, straight bottom-row, V-shapes, zig-zags and W/M-shapes."
    },
    {
      "file": "settings.png",
      "type": "settings",
      "description": "Base game with the gear-icon 'Game Menu' overlay open, bottom-left: a dark rounded panel listing 'Help' (question-mark icon) and 'More Games!' (game-pad icon) as clickable rows on the left, and on the right three toggle rows -- 'Sound - Ambient' (orange = ON), 'Sound - Effects' (orange = ON), 'Quick Spin' (gray = OFF). The overlay partially covers the Bet Level readout and coin controls."
    },
    {
      "file": "help_p1.png",
      "type": "rules",
      "page": 6,
      "description": "Help screen (plain black background, white 'Wild Trucks - Help' heading, X close button top-right). Lists: playing with fun money; coin values 0.01/0.02/0.05/0.1/0.2/0.5/1/2/5/10/20; lines fixed at 15; bet levels 1/2/5/7/10; total-bet-in-coins and total-bet-in-currency formulas; min total bet 15 coins / ‡0.15; max total bet 150 coins / ‡3,000.00; pointers to the PAY TABLE for combinations/payouts/other rules; malfunction voids pays; server result is authoritative over client display."
    },
    {
      "file": "help_p2.png",
      "type": "rules",
      "page": 7,
      "description": "Help screen continued: repeats the PAY TABLE/malfunction/server-authoritative lines, then the Collector mechanic: row of the 5 truck thumbnails (red, gold/black, purple, orange, blue) with 'is collected on reels 1, 2, 3, 4 AND 5 respectively when landing only, and displayed on the top of each reel.' Then a WILD trophy icon with 'After the [WILD] expansion trigger, surplus collections are retained.' Starts 'Game Interface' section: BALANCE = 'The current balance in player currency.'; COINS = 'The balance divided by the selected coin denomination.'"
    },
    {
      "file": "help_p3.png",
      "type": "rules",
      "page": 8,
      "description": "Help screen, 'Game Interface' continued: BALANCE, COINS, BET ('The total bet in coins.'), BET (message bar) ('The total bet in player currency.'), WIN (message bar) ('The total win in player currency including feature wins of the active game.'), COIN (increment/decrement coin denomination), BET LEVEL (increment/decrement bet level), plus the start of the button-icon legend (info-i icon at the bottom edge)."
    },
    {
      "file": "help_p4.png",
      "type": "rules",
      "page": 9,
      "description": "Help screen, button-icon legend: info-i icon = 'View the Pay Table.'; Spin triangle icon = starts a new game, notes Space bar can spin; fast-forward icon = skip button during play; stop-square icon = stops the reels (Space bar also stops); BET MAX icon = sets lines/bet level to maximum and starts a new game at max; AUTO PLAY icon = displays Auto Play options / can stop Auto Play when active."
    },
    {
      "file": "help_p5.png",
      "type": "rules",
      "page": 10,
      "description": "Help screen continued: BET MAX and AUTO PLAY repeated, then fullscreen toggle icon, sound on/off speaker icon, turbo/faster-gameplay lightning icon, gear/Game Menu icon, and the start of 'Pay Table Interface' section with the left-arrow icon = 'Scrolls to the previous Pay Table page.'"
    },
    {
      "file": "help_p6.png",
      "type": "rules",
      "page": 11,
      "description": "Help screen: Game Menu icon repeated; 'Pay Table Interface' -- previous-page arrow, next-page arrow ('Scrolls to the next Pay Table page.'), home icon ('Returns to the game.'); then 'Auto Play' section begins: 'Number of spins' -> 'Selects the number of spins to be played.'; 'If balance decreases by' -> 'Stops Auto Play if your balance decreases by the amount you specify.'"
    },
    {
      "file": "help_p7.png",
      "type": "rules",
      "page": 12,
      "description": "Help screen continued: 'If a single win exceeds' -> 'Stops Auto Play if a single win exceeds the amount you specify.'; 'Game Menu' section: 'How to Play' -> 'View additional game help (this screen).'; 'Game Settings' section begins: 'Quick Spin' -> 'Enables or disables faster game play.'; 'Volume' -> 'Adjusts the master sound volume.'"
    },
    {
      "file": "help_p8.png",
      "type": "rules",
      "page": 13,
      "description": "Help screen continued: Quick Spin/Volume repeated, then 'Disconnection Policy' section: general explanation of disconnection handling, then '\"Wild Trucks\" Disconnection Policy' subsection: no funds removed if disconnection occurs before a new game starts; detailed behaviour if disconnection occurs after bet placed and Spin pressed (server-authoritative result, no Gamble option for this game, game resumes at last server-determined point, 15-day forfeiture window)."
    },
    {
      "file": "help_p9.png",
      "type": "rules",
      "page": 14,
      "description": "Help screen continued: end of the Disconnection Policy text; 'Jackpots' section begins, subsection 'Regular': '\"Wild Trucks\" offers MINOR JACKPOT & GRAND JACKPOT.'; 0.250% of bet contributed to MINOR, seed €50.00; 0.250% of bet contributed to GRAND, seed €5,000.00; 'All Jackpot Rules' subsection begins (portion of bet allocated, jackpots update with every debit action, no ceiling, triggered at random)."
    },
    {
      "file": "help_p10.png",
      "type": "rules",
      "page": 15,
      "description": "Help screen continued, 'All Jackpot Rules': chances increase with amount contributed; only one player can win a given jackpot at a time; jackpot re-seeds to its initial value once won; win amount = server jackpot value rounded up to 2 decimals; cross-currency jackpots are converted via openexchangerates.org; jackpot wins are added to other wins; 'Jackpots cannot be won during Fun Play or Bonus Play.' 'Jackpot Disconnection Policy' subsection begins."
    },
    {
      "file": "help_p11.png",
      "type": "rules",
      "page": 16,
      "description": "Help screen continued: end of Jackpot Disconnection Policy; 'Return To Player (RTP)' section: 'The theoretical RTP for Wild Trucks is 96.65%'; 'The theoretical RTP for MINOR JACKPOT is 0.50%'; 'The theoretical RTP for GRAND JACKPOT is 0.50%'; RTP methodology note (statistical analysis, unaffected by player strategy unless stated, based on 2 x 500,000,000 game cycles); 'File Date' section begins: 2026/08/17 07:32:50 (UTC); 'Client Version' 1.1.23114.589 starts to show."
    },
    {
      "file": "help_p12.png",
      "type": "rules",
      "page": 17,
      "description": "Help screen, final page: Client Version 1.1.23114.589; Server Version 5.1.4100.291 (hash 92bd116613450d535139680d165788b3ac0f0607); RNG Version 5.1.4478.308 (hash eead3c403b3721bb62da82546e60c5fb52174559); Jackpot Version 5.1.4326.325 (hash 4ccbcc6c2e2607c4c0b3bf17ce5eabe17a98ec01). All build/deployment identifiers, not release-date information."
    },
    {
      "file": "autoplay.png",
      "type": "autoplay",
      "description": "Base game with the 'Number Of Spins' Auto Play dialog open, centered over the reels (dark rounded panel). Spin-count buttons: 10 / 20 / 30 / 50 (highlighted white/selected) / 100 / 500. Toggle 'Stop Auto Play: If FREE GAMES feature is triggered' (orange = ON). Two optional numeric limit fields with the ‡ currency prefix, both empty: 'If balance decreases by' and 'If a single win exceeds'. Small print: 'Auto Play will stop if a jackpot is won.' Cost summary bar: '‡7.50 x 50 spins = ‡375.00' (the total highlighted in orange/red). Buttons: outlined dark 'Cancel' and solid green 'Start Auto Play' with a small play-triangle icon."
    },
    {
      "file": "truck_fill_trigger.png",
      "type": "bonus",
      "description": "Mid-transform moment of the same-row Truck-fill mechanic (see mechanics section). Top row shows: Blue truck (col1, unrelated/static), a bright white-gold starburst 'X' transform overlay on col2, a Flame Cap icon (col3, untouched), the same starburst overlay on col4, and a Piston icon (col5, untouched). Two of the five collector meters are lit 1-of-4 (reel1 red bar, reel2 gold bar); reels 3/4/5 meters are empty. Jackpot banner reads 'Grand Jackpot €8,415.60'. Balance ‡1,800.00 (pre-win)."
    },
    {
      "file": "truck_fill_result.png",
      "type": "bonus",
      "description": "Frame immediately after truck_fill_trigger.png. Top row now shows the same Gold/Black Truck icon cleanly resolved (with a bright headlight-glow/beam effect indicating an active win) at col2 AND col4; the Flame Cap at col3 (between them) is UNCHANGED -- still a cap, not converted (see flagged finding under mechanics). A thin yellow line traces through the winning cells. Bottom bar shows 'WIN ‡110.00' at Bet ‡7.50, Balance updated to ‡1,910.00. Jackpot banner reads 'Minor Jackpot €62.21'. The two collector meters (reel1, reel2) remain at 1-of-4, unchanged from the trigger frame -- this event is NOT a meter-completion/expanding-wild event."
    },
    {
      "file": "win_screen.png",
      "type": "win_screen",
      "description": "A resolved spin showing a small line win: bottom row has 3 identical Flame Cap icons on reel columns 3, 4 and 5 (highlighted with a yellow glow), while reels 1-2 of that row show unrelated icons (fuzzy dice, tire-adjacent). This demonstrates the printed rule that lines pay for symbols in succession starting anywhere on the line, not necessarily from reel 1. Bottom bar: BET ‡7.50, WIN ‡2.50, Balance ‡1,912.50. Two collector meters lit: reel1 = 1/4 (red), reel5 = 2/4 (blue); others empty."
    },
    {
      "file": "big_win.png",
      "type": "win_screen",
      "description": "Full-screen 'BIG WIN' interstitial: large white 3D-embossed text 'BIG WIN' overlapping a big rig truck photo-render on a night highway, with a large running counter (caught mid-animation at '5.48', not the final value) below it, small floating coin icons, and a red circular skip/fast-forward '>>' button at the bottom center. Background is the same night-highway light-trail scene used elsewhere, but as a full-bleed photographic backdrop rather than behind the reel frame."
    },
    {
      "file": "win_screen_2.png",
      "type": "win_screen",
      "description": "The resolved spin that produced the Big Win: top row has 4 identical Red Truck icons across reel columns 2-3-4-5 (reel 1 of that row shows an unrelated dice icon), each with a bright headlight-glow beam, and a large decorative white numeral '125.00' superimposed over the line. Bottom bar: BET ‡7.50, WIN ‡125.00 (matches the Red Truck 4-of-a-kind tier of ‡125 exactly), Balance ‡1,872.50. Collector meters show reel1=1/4 (red), reel2=1/4 (gold), reel3=2/4 (purple), reel5=2/4 (blue) -- varied fill levels, none complete."
    }
  ],
  "feature_coverage_summary": {
    "base_game": "fully captured (board, paylines demonstrated both from-reel-1 and mid-line starts)",
    "high_and_low_symbol_paytables": "fully captured, all 12 symbols + WILD read from crisp full-screen paytable pages",
    "same_row_truck_fill": "partially captured; one instance seen but its outcome does not visibly match the printed rule on the one intervening cell -- flagged as an open finding, not asserted as confirmed behaviour",
    "reel_collector_meters": "meters and their partial fill states are clearly visible on many frames; the completion event (4/4 -> expanding wild) was never observed",
    "free_games_feature": "NOT captured -- did not trigger in ~250-270 confirmed real spins (see not_captured); the feature has no buy/purchase option in this game",
    "progressive_jackpots": "tickers and Help-screen numbers captured; the actual win screen is structurally unreachable in Fun Play/demo mode per the game's own Help text",
    "settings_and_autoplay_overlays": "fully captured",
    "help_screen": "fully captured, all 12 pages, exhaustively read"
  },
  "not_captured": [
    {
      "claim": "Free Games Feature trigger/gameplay/result screens were not captured -- the feature never fired in this session.",
      "methods": [
        "pixels: ~296 SPIN presses were sent (~250-270 confirmed as real distinct spins by balance change, per the capturer's manifest note); no _burst frame shows a free-games trigger banner or a background/UI change consistent with the feature",
        "text: rules_p1.png's trigger condition (same Truck-or-Wild symbol landing exactly once on reels 1, 3 AND 5 simultaneously) is inherently rare, consistent with a long dry spell; the game has no bonus-buy option to force it"
      ]
    },
    {
      "claim": "Progressive Jackpot win screen was not captured -- structurally unreachable in this session.",
      "methods": [
        "text: help_p10.png states verbatim 'Jackpots cannot be won during Fun Play or Bonus Play.'",
        "pixels: none of the captured win_screen/big_win frames show any jackpot-win banner, despite the MINOR/GRAND tickers being continuously visible and slowly increasing across the session"
      ]
    },
    {
      "claim": "The 'Collect 4' expanding-wild reveal (a reel meter reaching 4 of 4 segments and an entire reel becoming Wild before pays) was not captured; the highest fill level observed across all frames is 2 of 4.",
      "methods": [
        "pixels: every screen listed above with a visible meter bar was individually inspected (zoomed crop of the 5-bar strip); none show 4 lit segments on any bar"
      ]
    }
  ],
  "accessibility_observations": {
    "color_blind_notes": [
      "The 5 reel-collector meters are distinguished ONLY by outline color (red/gold/purple/orange/blue) plus their fixed left-to-right position above reels 1-5 -- position is a reliable non-color cue since each bar always sits directly above its own reel.",
      "The 6 High Win truck symbols and 6 Low Win symbols are each visually distinct by SHAPE/subject (different vehicle silhouette or different object: skull, tire, fuel nozzle, piston, dice, cap) in addition to color, so color-blind players can still tell symbols apart without relying on hue.",
      "The jackpot banner text ('Minor Jackpot' vs 'Grand Jackpot') is distinguished by its WORDING, not merely color, so it remains legible to color-blind users.",
      "Winning line highlighting uses a bright yellow glow/outline around the line's cells plus a superimposed numeral showing the line's win value -- both a color cue and a redundant textual cue are present."
    ],
    "motor_impairment_notes": [
      "Space bar can both start a spin and stop the reels early (help_p4.png), giving a single-key alternative to mouse clicks for the core action.",
      "BET MAX exists as a one-click way to jump to a higher stake, though note it does not reach the true maximum bet alone (see betting.bet_max_button_caveat).",
      "Autoplay supports up to 500 automatic spins with configurable stop conditions (balance-decrease and single-win thresholds, plus an automatic stop on Free Games trigger or jackpot win), reducing the number of repeated manual actions needed."
    ],
    "screen_reader_notes": [
      "All numeric game state (Balance, Bet, Bet Level, Coin, Win) is rendered as text within named UI fields per help_p2.png/help_p3.png, which is useful anchor vocabulary for a screen-reader description layer ('BALANCE', 'BET', 'BET (message bar)', 'WIN (message bar)', 'COIN', 'BET LEVEL').",
      "The paytable/rules booklet and the Help screen are both fully text-based (aside from small symbol thumbnails inline with the sentences), which is comparatively screen-reader-friendly relative to games whose rules are only shown as illustrations."
    ],
    "deaf_hard_of_hearing_notes": [
      "All mechanically significant information observed (bet amounts, win amounts, feature trigger rules, jackpot values, RTP) is presented as on-screen text/graphics; no audio-only cues were identified as necessary to understand outcomes from the captured frames.",
      "Sound - Ambient and Sound - Effects can be muted independently via the Game Menu overlay (settings.png)."
    ]
  },
  "unreadable_or_uncertain": [
    "Whether the same-row Truck-fill mechanic (rules_p2.png) actually re-skins the intervening cell as printed, or only affects internal scoring without a visible change -- see the flagged finding under mechanics.same_row_truck_fill. Only one example pair of frames was available.",
    "The exact shape of all 15 payline diagrams on rules_p5.png was not individually transcribed cell-by-cell (only visually summarized as zig-zag/V/W patterns); the diagrams themselves are legible on the frame if a full per-line transcription is later required.",
    "Whether the two win_screen frames' printed win figures ('WIN ‡2.50', 'WIN ‡125.00') fully account for every contributing payline on that spin, or whether other, smaller lines also paid and were added in -- only the visually dominant matched line was verified against the paytable in each case.",
    "The precise cause of the momentary '>>' (fast-forward-style) icon appearing on the SPIN button in some _burst frames noted by the capturer was not independently re-investigated; left as an open item, not restated as fact.",
    "Max win / max multiplier for this title: not present anywhere in the booklet or Help screen of this build (per Habanero P-H08, this field is expected to be structurally absent and is not treated as a gap in our capture).",
    "Cause of the observed Gold Truck conversion is unattributed: the pre-transformation state of the row was never captured (the 'trigger' frame is already mid-animation), and the game has two distinct printed mechanics that could produce trucks on the reels."
  ],
  "method_notes": "Built from all 29 manifest frames (viewed directly, not solely via OCR, since Tesseract reads this UI's stylised font poorly) plus zoomed pixel-level crops of the 5-bar collector-meter strip and the individual grid cells involved in the truck_fill_trigger/result pair, to verify the capturer's note against the actual pixels as instructed. Numbers are taken from the Help screen (help_p1-p12.png) and the paytable booklet (paytable_p1-p3.png, rules_p1-p5.png) verbatim; nothing here is inferred from memory of other Habanero titles."
}

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