Wild Heist Cashout

Demo, RTP 96.77%, paytable, symbols & full capture data

Free demo · not real-money play 3 plays in 30 days · last one 1 week, 3 days ago
✓ Working · checked 2 weeks, 1 day ago Verified · 03 Nov 2026
RTP 96.77%
Volatility Medium
Max win ×2500
Grid 5R
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

34 screenshots · 16 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/wild-heist-cashout-b30/

10,000 free requests / month · sign-up required

55 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 03 Nov 2026 View capture log

Per-screen breakdown

34 demo screens
34 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 260 260 Oct Nov '25: 260 260 Nov Dec '25: 280 280 Dec Jan '26: 240 240 Jan Feb '26: 100 100 Feb Mar '26: 140 140 Mar Apr '26: 130 130 Apr May '26: 160 160 May Jun '26: 90 90 Jun Jul '26: 80 80 Jul Aug '26: 160 160 Aug Sep '26: 240 240 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇧🇷Brazil 90 70 20 20 40 40 30 40 70 70 70 70
🇵🇰Pakistan 20 0 0 0 20 20 20 0 20 20 20 20
🇺🇸United States 20 0 0 0 0 0 0 0 20 0 0 0
🇹🇳Tunisia 10 0 0 0 0 0 10 0 10 10 10 10
🇬🇷Greece 10 0 0 0 10 10 0 10 0 0 10 0
🇩🇪Germany 10 0 0 0 0 10 0 0 0 0 0 0
🇺🇦Ukraine 10 0 10 0 0 0 0 0 0 0 0 0
🇰🇿Kazakhstan 10 0 0 0 0 0 0 0 0 0 0 0
🇮🇳India 20 20 20 20 20 20 20 0 20 40 20 20
🇵🇭Philippines 10 10 10 10 20 10 20 10 30 40 40 30
🇮🇩Indonesia 10 10 10 10 10 10 10 10 20 30 30 10
🇹🇭Thailand 0 0 0 0 10 0 10 10 10 10 10 10
🇻🇳Vietnam 10 10 0 10 0 0 0 0 10 0 10 10
🇲🇦Morocco 0 0 0 0 10 10 0 10 10 0 0 0
🇨🇱Chile 0 0 0 0 0 0 0 0 10 10 0 10
🇲🇽Mexico 0 0 0 0 0 0 10 10 0 10 0 0
🇬🇧United Kingdom 10 10 0 0 0 0 0 0 0 0 10 0
🇧🇪Belgium 0 0 0 0 0 0 0 0 0 0 0 20
🇧🇾Belarus 0 0 0 0 0 0 0 0 0 10 0 10
🇨🇦Canada 0 0 0 0 0 0 0 0 0 20 0 0
🇱🇧Lebanon 0 0 0 0 0 0 0 0 0 10 0 10
🇲🇾Malaysia 0 0 0 0 0 0 0 0 0 0 0 20
🇩🇿Algeria 0 0 10 0 0 0 0 0 0 0 0 0
🇭🇰Hong Kong 0 0 0 10 0 0 0 0 0 0 0 0
🇭🇺Hungary 0 0 0 0 0 0 0 0 0 0 10 0
🇯🇵Japan 0 0 0 0 0 0 0 0 0 0 10 0
🇳🇱Netherlands 0 0 0 0 0 0 0 0 10 0 0 0
🇵🇪Peru 0 0 0 10 0 0 0 0 0 0 0 0
🇵🇱Poland 0 0 0 0 10 0 0 0 0 0 0 0
🇸🇦Saudi Arabia 0 0 0 0 0 0 10 0 0 0 0 0
🇦🇪United Arab Emirates 0 0 0 0 10 0 0 0 0 0 0 0
🇪🇬Egypt 0 0 0 0 0 0 0 0 0 0 0 10
🇵🇹Portugal 0 10 0 0 0 0 0 0 0 0 10 0
🇰🇼Kuwait 0 10 0 0 0 0 0 0 0 0 0 0
🇿🇦South Africa 0 10 0 0 0 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Wild Heist Cashout

Everything pulled from Wild Heist Cashout into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
34 screens captured
16 symbols catalogued · payouts OCR-verified
10 palette colors from frames
7 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 34 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.77% · single configuration
volatility Medium
max_win_x ×2500
reels 5
ways 240
bonus_buy No
mechanic Video Slot
release_date 2023

Symbols & paytable

16 symbols
16 icons (ZIP)
Heist Thief
Heist Thief
Wild

Travelling wild: grinning burglar in black beanie and eye mask holding a golden key, captioned WILD. Substitutes all except Scatter; moves one position per round, at a Vault turns its reel to Wild and jumps.

Wild Sack
Wild Sack
Other

Purple money sack with green banknotes and gold coins, big golden W. Wild that substitutes all except Scatter; appears as a column when the thief reaches a Vault. Pays only for 5 of a kind.

MatchPayoutUnit
5x 2.50 Multiplier
Scatter
Scatter
Scatter

Red and blue police-siren dome captioned SCATTER in yellow. No payout row; 3 anywhere trigger 8 free spins, each extra Scatter adds 2.

+1 Symbol
+1 Symbol
Other

Red and blue siren dome with a yellow +1 mark. Free Spins only: appearing anywhere awards 1 more free spin.

Gold Bars
Gold Bars
High Pay

Stack of shiny gold ingots with blue gems and a coin.

MatchPayoutUnit
3x 0.15 Multiplier
4x 0.25 Multiplier
5x 0.50 Multiplier
Ruby Diamond
Ruby Diamond
High Pay

Faceted red ruby on a pink velvet cushion with small blue and green gems.

MatchPayoutUnit
3x 0.15 Multiplier
4x 0.25 Multiplier
5x 0.50 Multiplier
Wristwatch
Wristwatch
Low Pay

Silver and gold wristwatch with a blue dial and pink strap.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.25 Multiplier
Cash Stack
Cash Stack
Low Pay

Bundle of green banknotes with a paper band and gold coins around it.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.25 Multiplier
Necklace
Necklace
Low Pay

String of pink pearls with a purple gem pendant set in gold.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.25 Multiplier
Ring
Ring
Low Pay

Silver ring with a round light-blue stone in a gold setting.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.25 Multiplier
Copper Coins
Copper Coins
Low Pay

Small pile of bronze-coloured coins stamped with dollar signs.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.25 Multiplier
A
A
Low Pay

Glossy golden-yellow letter A with rivets.

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
K
K
Low Pay

Glossy coral-pink letter K with rivets.

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
Q
Q
Low Pay

Glossy light-green letter Q with rivets.

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
J
J
Low Pay

Glossy lilac-purple letter J with rivets.

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
10
10
Low Pay

Glossy silver-grey number 10 with rivets.

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier

Bonus modes

1 mode
Free Spins fs
Free Spins

Triggered by 3 Scatters anywhere for 8 free spins, each extra Scatter adds 2; a +1 symbol awards 1 more spin. Multiplier bar rises x2, x4, x6, x10; a Heist Thief is added at the start and stays to the end. Played at the triggering bet.

Colour system

extracted from frames · HEX
Export palette
#D49FA1 base dominant 1 base
#A8929D base dominant 2 base
#9F6D91 base dominant 3 base
#986266 base dominant 4 base
#655664 base dominant 5 base
#271B27 base dominant 6 base
#5D2131 free_spins dominant 1 free_spins
#2A1031 free_spins dominant 2 free_spins
#9D5F56 free_spins dominant 3 free_spins
#9C602A free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Multiplier bar x1 x2 x3 x5: the active step has a green fill, a larger glowing yellow numeral and its position, and the numerals are printed, so the state does not rely on colour alone.
  • Symbols differ by silhouette (ingot stack, ruby, watch, banknotes, necklace, ring, coins, letters), not only by hue; the five 5/3/2 symbols and the letter symbols are told apart by shape.
  • Special symbols carry text: the Wild Sack has a golden W, the thief tile has the word WILD, the scatter dome has the word SCATTER (red and blue), the extra-spin dome has a printed +1.
Screen Reader
  • Win totals are printed numerically on banners and in the WIN cell; panel text (Paytable, Rules) is real DOM text.
Motor Accessibility
  • Spin with the round green button or Space; Space also skips reel animation and holding it continues spins; Turbo toggle shortens spins; Auto Spin 10, 30, 50, 80, 1000; tapping the game area during a spin stops the reels.
Hearing Accessibility
  • Wins are confirmed by on-screen banners, counters and the WIN cell; no information is known to be delivered only by sound (sound was not evaluated).
Low Vision
  • Info bar numerals are large cream on a dark translucent ground; panel text is small light-grey on dark charcoal; background is warm gold and purple-magenta with grey steel vault tiles.

Media & assets

7 files · 7 types
34 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Splash, base game, cascades with travelling thief and Vault wild reels, multiplier ladder, Paytable (9 pages), Rules (9 pages), menu, Bet Options (min, default, max), Auto Spin sheet, win banners.
Free Spins gameplay (Remaining 4 and 2), in-feature win and the final summary screen: 8 Free Spins, Total Win 14.46.
Payout basis: paytable values are multiples of bet size x bet level; total bet = 20 x bet size x bet level (Base Bet 20, seen at 0.60, 12.00, 180.00). Symbol payouts here are divided by 20 to a multiple of the total bet. Maximum win 2,500x of the bet amount is printed in the game.
Grid observation: double stepped grid, 5-4-3-2-1 rows in each of two sets, 240 ways (120 per set), six visible columns; rows is not a single number and is omitted. The provider PDF reportedly says 6 Reels, the game text says double 5-reel; the in-game wording is primary.
Direction: the rules print that wins count from the leftmost reel to the right for the bottom-left reels and from the rightmost reel to the left for the top-right reels, so both directions are read, on different sets.
Free Spins entry screen (8 Free Spins announcement) and the trigger moment were not captured: about 500 balance-confirmed spins in two hunts, the feature fired once and was caught already running. The 8 spins are known from the summary screen and the rules.
Retrigger not observed: a +1 symbol is visible but no spin counter change was seen.
RTP and volatility scale are not printed in the build.
History panel was not captured; sound and music were not evaluated.
No tier was measured from a printed win because of cascades; payout tiers come from the Paytable text only.
Base-game round multiplier ladder is printed above the reels and visible on the captured frames: it starts at x1 on the first round of a spin and steps to x2, x3 and x5 as each cascade round pays (rules: 'all wins will be multiplied by the multiplier shown above the reels, starting with x1 in the first round'). It is NOT listed as a mode because it is always on and the player can neither enter nor leave it; during the Free Spins Feature the same ladder reads x2, x4, x6 and x10.

Ask AI about Wild Heist Cashout

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Wild Heist Cashout work? Keep it simple.

Triggered by 3 Scatters anywhere for 8 free spins, each extra Scatter adds 2; a +1 symbol awards 1 more spin. Multiplier bar rises x2, x4, x6, x10; a Heist Thief is added at the start and stays to the end. Played at the triggering bet.

RTP 96.77%Medium volatilitymax win ×2500demo ✓

From the verified capture of 03 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Wild Heist Cashout vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 16 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/wild-heist-cashout-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/wild-heist-cashout-b30/
{
  "game": {
    "name": "Wild Heist Cashout",
    "provider": "PG Soft (Pocket Games Soft)",
    "slot_id": "e4bf5b5b-f693-4f09-9f06-14f11a7e52b7",
    "wordmark_in_game": "WILD HEIST CASHOUT (two-line title on preview.png: 'Wild Heist' above 'Cashout', the O of Cashout is a vault wheel and the S of Heist carries a golden key)",
    "name_vs_wordmark_note": "Catalog name and in-game wordmark are the same words.",
    "theme": "Bank vault burglary: a grinning masked thief cracking open a giant steel vault full of gold bars, cash, jewellery and sacks of coins.",
    "art_style": "glossy 3D-rendered cartoon, soft gradients with rim lighting and highlights, rounded chunky shapes, saturated colours, warm golden glow against purple-magenta shadows, playful mobile-casual look, front-on view",
    "genre": "video slot, double stepped ways grid, cascading wins with a travelling wild",
    "orientation": "portrait (captured at 760x1360)",
    "screens_source": "preview.png, base_game.png, base_game_1.png, paytable_p1..p9, rules_p1..p9, settings*.png, autoplay.png, win_screen*.png, free_spins_1/2.png, base_game_win_line.png",
    "language": "English"
  },
  "grid": {
    "summary": "Double 5-reel stepped grid: two mirrored staircase triangles that overlap and fill SIX visible columns on screen; the game itself calls this 'a double 5-reel'.",
    "rules_quote": "Wild Heist Cashout is a double 5-reel (for both bottom-left reels and top-right reels, 5 rows in reel 1, 4 rows in reel 2, 3 rows in reel 3, 2 rows in reel 4 and 1 row in reel 5) video slot featuring a chance of a travelling Wild symbol and stacked Wild symbols. (rules_p1.png)",
    "reel_heights_per_set": [
      5,
      4,
      3,
      2,
      1
    ],
    "sets": 2,
    "rows_single_number": null,
    "rows_note": "Reel height is not one number: 5-4-3-2-1 in each set, so the 'rows' field cannot be described by a single value.",
    "visible_columns_on_screen": 6,
    "provider_pdf_discrepancy": "Observation only: the provider's official PDF is said to print '6 Reels'. The game's own rules text says 'double 5-reel'; both are consistent with six visible columns made of two overlapping five-reel staircases. The in-game wording is taken as primary.",
    "directions": {
      "bottom_left_set": "wins counted from the leftmost reel to the right",
      "top_right_set": "wins counted from the rightmost reel to the left"
    },
    "ways": {
      "total": 240,
      "per_set": 120,
      "arithmetic": "5 x 4 x 3 x 2 x 1 = 120 paths per set, two sets = 240 ways (fixed)",
      "printed_on_screen": "plaque '240 WAYS' above the grid (base_game.png, free_spins_1.png)"
    },
    "vault_tiles": "Grey steel vault doors with a gold rim fill the blocked cells along the diagonal between the two staircases (seven visible on base_game.png). They are the 'Vaults' of the Wild Heist feature. They are blocked cells, not paying symbols.",
    "frame_look": "A thin pink-beige outline traces the staircase edges of the playing area.",
    "cell_layout_note": "Per-spin cell contents are random and deliberately not listed."
  },
  "bet": {
    "formula_printed": "Bet Size x Bet Level x Base Bet = Bet Amount (columns on Bet Options, settings_bet_options.png)",
    "base_bet": 20,
    "base_bet_is_divisor": true,
    "bet_size_values": [
      0.03,
      0.1,
      0.3,
      0.9
    ],
    "bet_level_range": "1 to 10",
    "bet_size_range_rules_quote": "bet size of 0.03 to 0.90",
    "min_total_bet": 0.6,
    "min_total_bet_formula": "0.03 x 1 x 20 = 0.60 (settings_min_bet.png)",
    "max_total_bet": 180.0,
    "max_total_bet_formula": "0.90 x 10 x 20 = 180.00 (settings_max_bet.png)",
    "default_total_bet": 12.0,
    "default_total_bet_formula": "0.30 x 2 x 20 = 12.00 (settings_bet_options.png, base_game.png)",
    "demo_balance_seen": "100,000.00 (demo wallet label, not a game property)",
    "bet_options_panel_trap": "Only the highlighted centre row obeys the arithmetic. Neighbouring values in the Bet Amount column do not match their neighbours in the other columns (with 0.30 x 2 x 20 = 12.00 selected, rows show 8.00 / 10.00 / 14.00 / 16.00). A bet table must not be built from non-centre rows.",
    "divisor_note": "The divisor 20 belongs to THIS game; other PG Soft games in the same wave print different divisors.",
    "buttons": "Max Bet and Confirm on the Bet Options sheet"
  },
  "payout_basis": {
    "rules_quotes": [
      "A bet way win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level. (rules_p1.png)",
      "The winning symbol payout is multiplied by the number of winning bet ways.",
      "Simultaneous wins on different bet ways are added.",
      "During any spin, all wins will be multiplied by the multiplier shown above the reels."
    ],
    "paytable_numbers_are": "multipliers of (bet size x bet level) per winning way, NOT multipliers of the total bet",
    "total_bet_formula": "Total bet = 20 x bet size x bet level",
    "conversion_to_total_bet_multiplier": "paytable value / 20",
    "conversion_table": {
      "50": 2.5,
      "10": 0.5,
      "5": 0.25,
      "3": 0.15,
      "2": 0.1,
      "1": 0.05
    },
    "way_count_example_from_paytable_p8": "Paytable example as printed: ways 3 x 2 x 1 x 1 = 6 (four reels matched), shown row 5 -> 10, 4 -> 5, 3 -> 3, 'Total Winnings in this Example: 5 x 6 = 30' (the 4-of-a-kind value 5 times 6 ways, in paytable units before the bet size and level)",
    "tier_measurement": null,
    "tier_measurement_reason": "Cascade game: on any frame with a printed WIN the field is already after explosion, so a single combination cannot be isolated. No tier is derived from a win amount. base_game_win_line.png shows Win 0.09 at total bet 0.60 (0.03 x 1 x 20) in round 1 at x1, shown as an observation only.",
    "second_basis": "None observed. Scatter has no payout row. Maximum win is printed relative to the bet amount (total bet)."
  },
  "symbols": {
    "paytable_layout_note": "Columns in each row: number of matching symbols (5/4/3) and the paytable value. Source is the panel's DOM text; icons were matched to rows from paytable_p1.png and paytable_p2.png. Pairs: left column and right column per picture row.",
    "special": [
      {
        "name": "Heist Thief (Wild)",
        "kind": "wild",
        "appearance": "A square framed portrait of a grinning burglar in a black beanie and eye mask who holds up a small golden key, set in a thin golden frame. The tile is captioned WILD in yellow letters on a purple ribbon at its bottom edge.",
        "payout": "none listed; substitutes for all symbols except Scatter",
        "behaviour": "Travelling wild: after wins are paid it moves one position up (bottom-left set) or one position down (top-right set); when it reaches a Vault, every symbol on that reel becomes Wild and the thief jumps to a random position. In Free Spins one thief is added at the start and stays to the end.",
        "frames": [
          "paytable_p1.png",
          "base_game_1.png",
          "free_spins_1.png"
        ],
        "colors": "gold frame, purple tile background, black beanie, skin tone, yellow caption"
      },
      {
        "name": "Wild sack (stacked Wild)",
        "kind": "wild_stack",
        "appearance": "A plump purple money sack tied at the top, with green banknotes sticking out and gold coins piled around its base. A large golden letter W is printed on the front of the sack.",
        "payout": {
          "5": 50
        },
        "payout_as_total_bet_multiplier": {
          "5": 2.5
        },
        "payout_note": "Only the 5-of-a-kind row (value 50) is printed for this symbol; no 4 or 3 rows. Rules say 'Heist Thief symbol and Wild symbol substitutes for all symbols except Scatter symbol'.",
        "behaviour": "Appears as a column of sacks when the Heist Thief reaches a Vault (base_game_1.png, four sacks in column 2; free_spins_2.png).",
        "frames": [
          "paytable_p1.png",
          "base_game.png",
          "base_game_1.png",
          "free_spins_2.png"
        ],
        "colors": "purple sack, gold letter and coins, green banknotes"
      },
      {
        "name": "Scatter",
        "kind": "scatter",
        "appearance": "A police-siren dome light, half red and half blue, glowing, on a dark base with the word SCATTER in yellow letters across its lower edge.",
        "payout": "no payout row; triggers Free Spins only",
        "trigger": "3 Scatter symbols anywhere trigger 8 free spins; each additional Scatter gives 2 more free spins",
        "frames": [
          "paytable_p1.png",
          "base_game.png"
        ],
        "colors": "red and blue dome, yellow lettering"
      },
      {
        "name": "+1 symbol (Free Spins only)",
        "kind": "extra_spin",
        "appearance": "The same red-and-blue siren dome carrying a yellow +1 mark instead of the word SCATTER.",
        "behaviour": "Rules: '+1 symbol appearing anywhere during the Free Spins Feature will award 1 more free spin.'",
        "frames": [
          "free_spins_1.png"
        ],
        "observation": "Two +1 domes are visible on free_spins_1.png (top centre and bottom left). No conclusion about retrigger mechanics is drawn beyond the printed rules sentence; a spin count change was not observed."
      }
    ],
    "paying": [
      {
        "name": "Gold bars",
        "appearance": "A stack of shiny gold ingots with blue gems and a coin beside them.",
        "payout": {
          "5": 10,
          "4": 5,
          "3": 3
        },
        "as_total_bet_multiplier": {
          "5": 0.5,
          "4": 0.25,
          "3": 0.15
        },
        "tier": "high"
      },
      {
        "name": "Ruby diamond",
        "appearance": "A faceted red ruby sitting on a pink velvet cushion with small blue and green gems.",
        "payout": {
          "5": 10,
          "4": 5,
          "3": 3
        },
        "as_total_bet_multiplier": {
          "5": 0.5,
          "4": 0.25,
          "3": 0.15
        },
        "tier": "high"
      },
      {
        "name": "Wristwatch",
        "appearance": "A silver and gold wristwatch with a blue dial and a pink strap.",
        "payout": {
          "5": 5,
          "4": 3,
          "3": 2
        },
        "as_total_bet_multiplier": {
          "5": 0.25,
          "4": 0.15,
          "3": 0.1
        },
        "tier": "mid"
      },
      {
        "name": "Cash stack",
        "appearance": "A bundle of green banknotes with a paper band and gold coins around it.",
        "payout": {
          "5": 5,
          "4": 3,
          "3": 2
        },
        "as_total_bet_multiplier": {
          "5": 0.25,
          "4": 0.15,
          "3": 0.1
        },
        "tier": "mid"
      },
      {
        "name": "Necklace",
        "appearance": "A string of pink pearls with a purple gem pendant set in gold.",
        "payout": {
          "5": 5,
          "4": 3,
          "3": 2
        },
        "as_total_bet_multiplier": {
          "5": 0.25,
          "4": 0.15,
          "3": 0.1
        },
        "tier": "mid"
      },
      {
        "name": "Ring",
        "appearance": "A silver ring with a round light-blue stone in a gold setting.",
        "payout": {
          "5": 5,
          "4": 3,
          "3": 2
        },
        "as_total_bet_multiplier": {
          "5": 0.25,
          "4": 0.15,
          "3": 0.1
        },
        "tier": "mid"
      },
      {
        "name": "Copper coins",
        "appearance": "A small pile of bronze-coloured coins stamped with dollar signs.",
        "payout": {
          "5": 5,
          "4": 3,
          "3": 2
        },
        "as_total_bet_multiplier": {
          "5": 0.25,
          "4": 0.15,
          "3": 0.1
        },
        "tier": "mid"
      },
      {
        "name": "A",
        "appearance": "A glossy golden-yellow letter A with rivets.",
        "payout": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "as_total_bet_multiplier": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "tier": "low"
      },
      {
        "name": "K",
        "appearance": "A glossy coral-pink letter K with rivets.",
        "payout": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "as_total_bet_multiplier": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "tier": "low"
      },
      {
        "name": "Q",
        "appearance": "A glossy light-green letter Q with rivets.",
        "payout": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "as_total_bet_multiplier": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "tier": "low"
      },
      {
        "name": "J",
        "appearance": "A glossy lilac-purple letter J with rivets.",
        "payout": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "as_total_bet_multiplier": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "tier": "low"
      },
      {
        "name": "10",
        "appearance": "A glossy silver-grey number 10 with rivets.",
        "payout": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "as_total_bet_multiplier": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "tier": "low"
      }
    ],
    "equal_payout_note": "Gold bars and Ruby diamond share one tier (10/5/3); the five mid symbols share 5/3/2; the five letter/number symbols share 3/2/1. Each is a separate symbol and listed separately (no glued rows).",
    "payout_source": "Numbers from the panel DOM text (ref_paytable.json, paytable_p1..p2 rows); symbol-to-row mapping read from paytable_p1.png and paytable_p2.png."
  },
  "features": {
    "cascades": "After every round's payout all winning symbols explode and symbols above fall down for a new round; more wins are tallied until no more combination is found. (rules_p1)",
    "wild_heist": {
      "quotes": [
        "During any spin, a Heist Thief symbol may appear on any reels.",
        "At any round after wins are paid, the Heist Thief symbol will move up one position (if it is at bottom-left reels) or move down one position (if it is at the top-right reels).",
        "When the Heist Thief symbol reaches any of the Vaults, all symbols that are on the same reel as that Vault will be transformed into Wild symbols, and the Heist Thief symbol will jump to a randomly chosen position on the reels."
      ],
      "illustration": "paytable_p2..p4: example picture with the thief tile next to a vault and sacks below it"
    },
    "multiplier_ladder": {
      "base": [
        "x1",
        "x2",
        "x3",
        "x5"
      ],
      "rules_quotes": [
        "During any spin, all wins will be multiplied by the multiplier shown above the reels, starting with x1 in the first round.",
        "Any win in the first round will increase the second round's multiplier to x2.",
        "Any win in the second round will increase the third round's multiplier to x3.",
        "Any win in the third round will increase the fourth round's (and beyond) multiplier to x5."
      ],
      "display": "Metal pipe-style bar above the grid; the active step is lit with a green fill and a yellow numeral (x1 on base_game.png, x5 on base_game_1.png)."
    },
    "free_spins": {
      "trigger": "3 Scatter symbols anywhere = 8 free spins; each additional Scatter = 2 more free spins",
      "multipliers": [
        "x2",
        "x4",
        "x6",
        "x10"
      ],
      "thief": "A Heist Thief symbol is added at the start and remains until the end of the feature.",
      "extra_spin": "+1 symbol appearing anywhere awards 1 more free spin.",
      "bet": "Played at the same bet size and bet level as the triggering spin.",
      "number_of_spins_source": "8 Free Spins printed on the final summary screen (win_screen_3.png) and in the rules text.",
      "display": "Remaining Free Spin counter in large gold digits below the grid (free_spins_1.png: 4; free_spins_2.png: 2); the bar above the grid reads x2 x4 x6 x10; a scrolling ribbon over the grid says the thief remains on reels until end of feature.",
      "final_screen": "win_screen_3.png: '8 Free Spins', 'Total Win 14.46', jubilant thief in a vault of gold, green Collect button."
    },
    "maximum_win": {
      "value": "2,500x of the bet amount",
      "rule": "If the total win in the main game or the Free Spins Feature reaches 2,500x of the bet amount, the spin ends.",
      "sources": [
        "paytable_p6.png (Maximum Win section)",
        "rules text",
        "preview.png ribbon 'Win up to 2500x!'"
      ]
    },
    "bonus_buy": {
      "present": false,
      "evidence": [
        "no buy button on base_game.png",
        "scene node feature_buy_holder has size 0x0",
        "rules do not mention a purchase"
      ]
    },
    "jackpot": "none observed",
    "autoplay": "Auto Spin sheet with counts 10 / 30 / 50 / 80 / 1000 and a Start Auto Spin button, inactive until a count is selected (autoplay.png); no skip-screen options."
  },
  "screens": {
    "preview.png": "Loading/splash after Continue to Game: giant steel vault door in magenta light, game wordmark at top, thief in striped shirt kneeling at the vault, sack at lower left, yellow-and-purple ribbon text 'Stacked Wild symbols awarded when thief reaches the vault! Win up to 2500x!', blue GET STARTED button, footer with provider mark, 'Licensed in Malta' with MGA, 'Certified by GA / BMM'.",
    "base_game.png": "Portrait layout. Top: metal bar with '240 WAYS' plaque and multiplier row x1 x2 x3 x5 (x1 lit green). Middle: two stepped grids, vault tiles on the diagonal. Below the grid: green felt-like banner strip with scrolling text between piles of cash. Bottom info bar: wallet 100,000.00 (left), bet 12.00 (centre), WIN 0.00 (right). Controls row: TURBO (left), minus, large round green spin button with gold arrows, plus, AUTO (right), menu (three bars, far right edge).",
    "base_game_1.png": "Wild Heist in action at bet 0.60: thief tile in column 5, a stack of four W sacks in column 2, multiplier lit at x5, banner TOTAL WIN 6.96 in red and gold.",
    "settings.png": "Player menu: Quit, Sound, Paytable, Rules, History, Close.",
    "settings_bet_options.png": "Bet Options bottom sheet with four scrolling columns Bet Size, Bet Level, Base Bet, Bet Amount; Max Bet outlined button, Confirm yellow button.",
    "autoplay.png": "Auto Spin bottom sheet over a dimmed grid.",
    "paytable": "Nine pages of one long scrolling panel: symbol payout values, Wild Heist Feature with picture, Multiplier with picture, Free Spins, Maximum Win, 240 Ways example, closing note.",
    "rules": "Nine pages of one scrolling panel 'Game Rules': general rules, features, control descriptions, History, Additional Information.",
    "win_screens": {
      "win_screen.png": "Mega Win banner, counter at 14.67, base game, bet 0.60, captured mid-animation",
      "win_screen_1.png": "Super Mega Win banner, counter at 29.20, base game, still counting (round total later rose to about 46.8 by balance); purple lettering over a vault, gold bars, jewels and caution tape",
      "win_screen_2.png": "Big Win 7.01 banner inside Free Spins (Remaining Free Spin 2 visible beneath)",
      "win_screen_3.png": "Final Free Spins summary: 8 Free Spins, Total Win 14.46, Collect button",
      "note": "These are separate events and are not to be summed; two are base-game banners with running counters, one is an in-feature banner, one is the feature total."
    },
    "free_spins_1.png": "Remaining Free Spin 4, bar x2 x4 x6 x10, thief tile on the grid, two +1 domes, win cell 0.06, bet 0.60, balance 100,048.36.",
    "free_spins_2.png": "Remaining Free Spin 2, thief at a vault with the right column turned to W sacks; Win 9.90 on the plaque, WIN 7.33 and balance 100,055.63 in the info bar.",
    "paytable_page_map": {
      "paytable_p1.png": "Heading 'Symbol Payout Values'; the Scatter symbol and the Heist Thief captions, and the start of the payout grid.",
      "paytable_p2.png": "Continuation of the payout grid: the remaining symbols and their 5/4/3 tiers.",
      "paytable_p3.png": "'Heist Thief symbol and Wild symbol substitutes for all symbols except Scatter symbol' and the heading of the Wild Heist Feature.",
      "paytable_p4.png": "Wild Heist Feature: the Heist Thief may appear on any reel and moves one position per round (up on the bottom-left set, down on the top-right set).",
      "paytable_p5.png": "End of the Wild Heist Feature: reaching a Vault turns every symbol on that reel into a Wild, and the Thief jumps to a random position.",
      "paytable_p6.png": "The round multiplier ladder (a win in one round raises the next round's multiplier) and the Maximum Win section.",
      "paytable_p7.png": "Free Spins Feature: multipliers raised to x2, x4, x6 and x10, and the Heist Thief added for the whole feature.",
      "paytable_p8.png": "How bet ways are read: from the leftmost reel to the right for the bottom-left set and from the rightmost reel to the left for the top-right set.",
      "paytable_p9.png": "The worked bet-ways example (adjacent symbols multiplied per reel) and the cascade rules; bottom of the panel."
    },
    "rules_page_map": {
      "rules_p1.png": "'Game Rules' heading and game name; the 'double 5-reel' statement with the 5/4/3/2/1 row counts; base bet 20, 240 ways, bet level and bet size ranges.",
      "rules_p2.png": "The cash-win formula (Paytable value x bet size x bet level) and the reading order of bet ways for both reel sets.",
      "rules_p3.png": "Cascade rules: additional winning combinations are tallied every round until none remain; 'All wins shown in cash'.",
      "rules_p4.png": "Wild Heist Feature in the rules: the Vault transforms a whole reel into Wild symbols and the Thief jumps to a random position.",
      "rules_p5.png": "End of the multiplier ladder (up to x5) and the Free Spins Feature trigger: 3 Scatters award 8 free spins, each extra Scatter adds 2.",
      "rules_p6.png": "Maximum Win: 2,500x of the bet amount, and the rule that the spin ends when the total win reaches it.",
      "rules_p7.png": "Start of the button-function list with the control icons.",
      "rules_p8.png": "Button functions continued: Wallet Balance and the menu entries.",
      "rules_p9.png": "Button functions end: Auto Spin value selection and Turbo Spin; bottom of the panel."
    },
    "page_map_source": "Per-page contents read by the TL with OCR over each captured page while curating the frame captions; the verbatim panel text is in the saved panel references."
  },
  "color_palette": {
    "overall": "warm gold and rich purple-magenta, with steel grey vault tiles",
    "accent_colors": [
      "gold",
      "purple",
      "magenta",
      "emerald green",
      "ruby red"
    ],
    "accent_colors_where": "gold on lettering, coins, bars and frames; green on the spin button, felt banner and banknotes; purple on the sacks; red-and-gold on the Total Win banner; magenta in backgrounds",
    "background": "dim purple-pink bank interior behind the grid; in Free Spins the background turns to a deeper maroon with piles of gold bars and cash below",
    "ui_panel": "dark charcoal bottom sheets with a cream-gold title; wallet, bet and win cells in dark translucent rounded boxes with cream numerals"
  },
  "accessibility": {
    "colorblind": [
      "Multiplier bar: the active step is marked by a green fill, a larger glowing numeral and position, and the numerals themselves are printed x1 x2 x3 x5, so the state does not depend on colour alone.",
      "Symbols differ by silhouette (ingot, gem, watch, banknotes, necklace, ring, coins, letters), not only by hue; the five pay-5/3/2 symbols and the letter symbols are distinguishable by shape.",
      "Wild sack carries a printed W, the thief tile carries the word WILD, the scatter carries the word SCATTER; +1 dome carries a printed +1.",
      "Win totals are printed numerically on banners and in the WIN cell."
    ],
    "deaf": "Win events are confirmed by on-screen banners, counters and the WIN cell; no information is known to be delivered only by sound (sound was not evaluated).",
    "motor": "Spin by tapping the round button or pressing Space; Space also skips reel animation and activates a lone on-screen button; holding Space continues spins; Turbo toggle shortens spins; Auto Spin with 10/30/50/80/1000 spins; tapping the game area during a spin stops the reels.",
    "text_size": "Numerals in the info bar are large and high contrast on a dark ground; panel text is small light-grey on dark charcoal."
  },
  "controls": {
    "from_rules": [
      "Spin",
      "Stop (Auto Spin counter)",
      "Minus",
      "Plus",
      "Wallet Balance",
      "Bet Amount (opens Bet Options)",
      "Win Amount (opens Game History)",
      "Auto Spin",
      "Turbo Spin",
      "More Settings",
      "Sound",
      "Paytable",
      "Rules",
      "History",
      "Close"
    ],
    "pc_keys": "Space starts a spin; hold Space to keep spinning; Space during spin skips the animation."
  },
  "rtp": {
    "value": null,
    "note": "Not printed in the build: Paytable and Rules DOM text read in full (2821 and 5314 characters), no RTP or Return to Player wording."
  },
  "volatility": {
    "value": null,
    "note": "No volatility scale printed in the build."
  },
  "limits": {
    "min_bet": 0.6,
    "max_bet": 180.0,
    "default_bet": 12.0,
    "source": "settings_min_bet.png, settings_max_bet.png, settings_bet_options.png (Bet Options)"
  },
  "unreadable_or_uncertain": [
    "Free Spins ENTRY SCREEN ('8 Free Spins' announcement) and the trigger moment are NOT captured. The hunt ran two passes, about 500 balance-confirmed spins in total (contract ceiling used in full); the feature fired once and the hunt loop missed the trigger and caught the feature already running; the second pass of 200 spins did not trigger it at all. The number of free spins (8) is known from the final summary screen win_screen_3.png and the rules text, not from an announcement; the announcement is not described here.",
    "Retrigger: a +1 symbol is visible on free_spins_1.png and the rules sentence about +1 is quoted; no spin-count change was observed, so no mechanic conclusion beyond the printed rule is made.",
    "Tier values per combination (paytable-to-win arithmetic) are not measured because of cascades; no tier is inferred from any printed win.",
    "RTP and volatility are not printed in the build (null).",
    "The wristwatch/ring/necklace/cash/coins row order in the picture rows was read from paytable_p1.png; payouts are identical for all five, so any ordering mix-up would not change a number.",
    "Provider PDF 'six reels' wording versus the in-game 'double 5-reel' is a reported discrepancy, not verified here.",
    "Sound and music were not evaluated."
  ],
  "game_provenance": {
    "release_date": null,
    "max_win_printed": "2,500x of the bet amount (in-game, three places)"
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.