Vegas Vault

Push Gaming Reel Hot Games

Demo, RTP 96.36%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 3 weeks ago
✓ Working · checked 4 weeks ago Verified · 30 Aug 2026
RTP 96.36%
Volatility Medium-Low
Max win
Grid 3×5
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

47 screenshots · 7 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/vegas-vault-b28/

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7 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 30 Aug 2026 View capture log

Per-screen breakdown

47 demo screens
47 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 0 Mar Apr '26: 0 Apr May '26: 200 200 May Jun '26: 60 60 Jun Jul '26: 40 40 Jul Aug '26: 60 60 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇨🇦Canada 20 20
🇬🇧United Kingdom 20 10 10
🇧🇷Brazil 10 10 10
🇫🇮Finland 20
🇮🇹Italy 10 10
🇱🇻Latvia 10 10
🇳🇱Netherlands 10 10
🇳🇴Norway 10 10
🇺🇸United States 20
🇦🇺Australia 10
🇩🇰Denmark 10
🇪🇪Estonia 10
🇮🇪Ireland 10
🇳🇿New Zealand 10
🇵🇱Poland 10
🇷🇴Romania 10
🇸🇪Sweden 10
🇺🇦Ukraine 10
🇬🇷Greece 10 10 10
🇩🇪Germany 10
Full per-country breakdown via the API →

What we extracted from Vegas Vault

Everything pulled from Vegas Vault into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
47 screens captured
7 symbols catalogued · payouts OCR-verified
10 palette colors from frames
5 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 47 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Push Gaming
engine Reel Hot Games
rtp 96.36% · single configuration
volatility Medium-Low
layout 3×5
paylines 1 fixed
bonus_buy No
mechanic Video Slot
release_date 2026

Symbols & paytable

7 symbols
7 icons (ZIP)
Vault Symbol
Vault Symbol
Bonus

gold-framed round badge, magenta safe-dial wheel wrapped in green banknote bills; collector symbol, exactly one on the reels and only on the centre of the middle row; at Bonus Game end it sums every visible Instant Prize/Jackpot value and pays the total

Instant Prize Symbol
Instant Prize Symbol
Other

Round coin with its cash value printed on the face; lower values gold-bodied, higher ones red-bodied. Value is a Base Bet multiplier and is printed on the symbol itself: x0.5, x1, x1.5, x2, x3, x4, x5, x10. Paid only when collected by the Vault Symbol.

Jackpot Symbol
Jackpot Symbol
Bonus

Poker-chip badge coloured by tier: MINI blue, MINOR green, MEGA magenta, GRAND dark red, each with a dashed rim. Tiers are Base Bet multipliers: MINI x10, MINOR x25, MEGA x50, GRAND x500. Paid only when collected by the Vault Symbol.

Multiplier Symbol
Multiplier Symbol
Other

small purple tag with bold gold 'xN' text on a main-grid cell, appears once its Enhancer Reel unlocks; values x2/x3/x5 on all reels plus x10 on reels 1 and 3; stacks additively and applies to the value beneath when the Bonus Game round ends

Split Symbol
Split Symbol
Other

rounded white pill icon, an upward and a downward white triangle on a purple tile; appears once its Enhancer Reel unlocks, splits one or more column cells into two stacked mini-cell values; stops being offered once every cell in the column is split

Dud Symbol
Dud Symbol
Other

single faceted magenta-to-purple gradient diamond/gem with a lighter highlight facet, no printed text; filler outcome meaning no advantage was awarded at that position, fills all three win-line cells at rest in the idle base game

Key Symbol
Key Symbol
Other

small ornate gold key on a pink velvet cushion, dropping into the Enhancer Reel row; landing anywhere on the main reels unlocks the Enhancer Reel above its column, then keys stop landing there until it locks again, normal recurring behaviour

Bonus modes

5 modes
Other base_game
Base Game

3 columns x 5 rows main grid (15 positions) plus a separate 3x1 Enhancer Reel strip above it; exactly one win line, the middle row, highlighted at all times. The win line does not pay a symbol combination directly, it only arms the Bonus Game: when an Instant Prize or Jackpot symbol lands in the middle row on reel 1 and reel 3, and the Vault Symbol lands in the middle row on reel 2, the Bonus Game is triggered. RTP 96.36%, single value, no ante or Push Bet variant.

Bonus Mode bonus_game
Bonus Game (Hold and Win)

Triggered when an Instant Prize or Jackpot symbol lands on the middle row of reel 1 and reel 3 together with the Vault Symbol on the middle row of reel 2. Starts with 3 spins; the spin counter resets to 3 whenever an Instant Prize, Jackpot, or Key symbol lands. Instant Prize and Jackpot symbols lock in place once they land instead of being replaced. Ends when no new symbol has landed for 3 spins in a row, at which point active Multipliers are applied and every locked Instant Prize/Jackpot value is collected by the Vault Symbol and paid out as one total.

Base Game Modifier second_chance
Second Chance

Occurs randomly with no visible trigger control or indicator: a symbol already on the reels is nudged up or down by one cell onto the win line specifically to create the Bonus Game trigger condition. It has no win screen of its own; its only observable effect is that it can create a Bonus Game trigger that otherwise would not have occurred. No numeric trigger rate or probability is disclosed anywhere in the documentation.

Base Game Modifier enhancer_reels
Enhancer Reels

A strip of 3 independent single-cell reels sits above each column of the main 3x5 grid, present in both the Base Game and the Bonus Game. Each cell starts locked (padlock and chain icon) and needs its own Key Symbol to unlock. Once unlocked, a reel can show a Multiplier tag (x2/x3/x5 on all three reels, plus x10 on reels 1 and 3 only, stacking additively) or a Split symbol (splits cells beneath into two independently valued stacked mini-cells). Re-locking after use is stated in the rules as normal, recurring behaviour, not a glitch.

Bonus Mode full_grid
Full Grid / Grand Jackpot

Advertised on the branded splash screen as 'FILL THE GRID TO WIN ALL PRIZES PLUS THE GRAND PRIZE'. Confirmed inside the Bonus Game: filling all 15 positions of the main 3x5 grid awards the GRAND Jackpot (Base Bet x500) on top of whatever Instant Prize and Jackpot values are already locked on the reels. A live counter next to the GRAND chip on the jackpot ladder shows how many more filled positions are needed (observed banner '5 MORE TO GRAND JACKPOT!' with a '5' badge).

Jackpot

Type: Fixed
GRAND
500.00
Multiplier
MEGA
50.00
Multiplier
MINOR
25.00
Multiplier
MINI
10.00
Multiplier

Colour system

extracted from frames · HEX
Export palette
#2A1857 base dominant 1 base
#50295B base dominant 2 base
#1C0E26 base dominant 3 base
#084AA7 base dominant 4 base
#08338F base dominant 5 base
#6A4F6E base dominant 6 base
#311251 free_spins dominant 1 free_spins
#641B19 free_spins dominant 2 free_spins
#4F2057 free_spins dominant 3 free_spins
#220D21 free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers are distinguished by both colour (blue/green/magenta/red poker chips) and by their printed tier name (MINI/MINOR/MEGA/GRAND) plus vertical position on the ladder, so they stay legible without colour vision. Locked versus unlocked Enhancer Reels are shown by icon shape (padlock and chain versus an empty or tagged cell), not colour. The active info-panel icon is shown by brightness and position, not hue. Two residual colour-only cues: the VOLATILITY step icon (orange fill versus outline, no printed step number) and the gold-versus-red body colour split on Instant Prize coin icons, though the printed cash numeral on each coin stays legible regardless of colour vision.
Screen Reader
  • Control layout is stable across screens: speaker and hamburger-menu icons top-right; Autoplay, Bet Select and Spin stacked on the right edge; Balance bottom-left, Total Bet bottom-right. The info booklet (Paytable/Rules/Settings/Know the Game) is reached through one consistent 4-icon bottom bar. This documents visual layout consistency only; no ARIA labelling or literal screen-reader software support was observed or tested.
Motor Accessibility
  • The Spin button is a large circular target dominating the right edge of the screen. The space bar both starts a spin and skips animations (Quick Play), reducing the number of precise clicks needed. Bet changes are made by scrolling a single list (0.10 to 100.00 fun) rather than repeated plus/minus taps.
Hearing Accessibility
  • No information is conveyed by audio alone. Jackpot ladder values, multiplier tags, the Bonus Game spin-remaining indicator, and win totals are all shown as on-screen text or graphics. The three sound toggles (All Sounds, Sound Effects, Music) control ambience only and do not gate any gameplay information.
Low Vision
  • Win amounts are shown as large, high-contrast gold-on-dark 3-D lettering. Balance and Total Bet are white bold text on a black translucent strip. RTP and the malfunction clause are plain white text on a dark background in the Know the Game panel. The active bottom-navigation icon is solid white versus dim grey outlines for the other three, a brightness cue usable without fine colour discrimination.

Media & assets

11 files · 11 types
47 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, full paytable (17 pages) and full rules booklet (14 pages) scrolled to a confirmed bottom, Know the Game info panel, settings, autoplay list, two Bonus Game rounds (trigger through progression to win screen), and bet-select probe frames at both ends of the bet range
RTP 96.36% read identically from two independent on-screen sources (Know the Game panel and the last rules page); no ante/Push Bet or bonus-buy RTP variant exists in this game
Max win figure confirmed absent, not merely unread: an OCR sweep for 'win cap'/'maximum'/'max win' across all 31 booklet pages returned zero matches, and both pages where this provider usually prints it were read manually
Bonus buy confirmed absent: OCR sweep for 'buy'/'purchase'/'bonus buy' across all 31 booklet pages returned zero matches, and the right-hand control column only ever shows Autoplay, Bet Select and Spin, no purchase icon
The booklet directly contradicts itself about the 'Vegas Vault Pot' / 'Push Pot' decorative trail: one heading says it can, on a chance basis, trigger the Free Spins/Bonus feature, while a later heading ('Push Pot') says the same Collection Pot is purely visual and does not influence any Free Spins award. No dedicated on-screen meter or counter for this mechanic was found on any captured frame, so it could not be settled visually either. Left as an open, unresolved contradiction rather than picking a side.
Second Chance Feature was only caught as a single probable mid-animation frame (a win-line cell wrapped in a pink/purple particle flash with just the corner of a Dud diamond visible); there is no clean before/after frame pair proving the nudge, so the capture is probable, not fully confirmed
Exact multiplier stacking history is not captured: x6 and x9 tags seen in round 2 are the cumulative RESULT of stacking (e.g. x5+x1, or repeated additions from the declared x2/x3/x5/x10 base values), but the step-by-step sequence that produced them was not recorded
The meaning and exact fill-direction of the 3-hexagon indicator beside the Bonus Game grid (empty on the trigger frame, 2-of-3 lit mid-round) was not conclusively determined; it likely relates to the 3-spin reset counter but neither a clean count-up nor count-down pattern could be confirmed
Whether the Instant Prize coin gold/red colour split has a hard cut-over exactly at x5 is an inference: only x1, x3, x5 and x10 were shown as dedicated paytable icons, the x1.5/x2/x4 tiers were never illustrated individually
Settings panel sound toggle icons were not sharp enough at capture resolution to confirm whether an additional colour-coded on/off state exists beyond the icon glyph itself
Enhancer Reel behaviour when a Multiplier or a Split symbol lands on a reel that already carries BOTH an existing multiplier and an existing split was not observed in this capture, only single-effect examples were caught

Ask AI about Vegas Vault

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Vegas Vault play? Keep it simple.

3 columns x 5 rows main grid (15 positions) plus a separate 3x1 Enhancer Reel strip above it; exactly one win line, the middle row, highlighted at all times. The win line does not pay a symbol combination directly, it only arms the Bonus Game: when an Instant Prize or Jackpot symbol lands in the middle row on reel 1 and reel 3, and the Vault Symbol lands in the middle row on reel 2, the Bonus Game is triggered. RTP 96.36%, single value, no ante or Push Bet variant.

RTP 96.36%Medium-Low volatilitydemo ✓

From the verified capture of 30 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Vegas Vault vs Razor Returns — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 7 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/vegas-vault-b28/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/vegas-vault-b28/
{
  "game": {
    "name": "Vegas Vault",
    "provider": "Push Gaming",
    "studio": "Reel Hot Games (sub-brand of Push Gaming)",
    "studio_evidence": "Orange flame-badge logo reading 'REEL HOT' over smaller 'GAMES' text, top-left corner of the branded splash screen (preview_p2.png), next to the VOLATILITY icon. This is the ONLY place in the whole capture where the sub-brand mark appears; the base game, paytable/rules panels and win screens carry no sub-brand mark. The win-screen modal instead shows the plain 'PUSH GAMING' shield wordmark (win_screen.png, win_screen_1.png) in small grey/translucent text under the amount.",
    "game_kind": "video slot, collector/coin-value mechanic (not a payline symbol-match slot)",
    "theme": "A stylised bank-vault / casino heist theme: a circular steel vault door with brass gears, rivets, girders and pale stone pillars, criss-crossed by bright cyan/teal security-laser beams. The 3x5 reel case looks like a vault drawer with a rounded pink-outlined top and gold corner rivets. Jackpot values are shown as poker chips; ordinary prizes are shown as gold/red coins with printed cash values. The overall palette is deep purple/indigo and gold, with neon-pink accents on the logo and UI highlights.",
    "art_style": "Flat-shaded 2D vector/cartoon casino art with bold dark outlines, gold bevelled metallic UI chrome, and neon-sign style lettering (thick pink-to-gold gradient letters with a light bulb-trim glow around the logo plaque). No photorealistic or 3D-rendered elements; lighting is a stylised moody indigo/violet 'vault interior at night' look with graphic laser-beam decorations rather than physically based lighting. Icons (coins, chips, keys, padlocks) are flat, high-contrast, casino-slot iconography.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 46 desktop screenshots (1280x800) plus zoomed crops of small UI elements and paytable icons, and OCR ground truth.",
    "method_notes": "All numbers below were read directly from paytable_p1-p17.png, rules_p1-p14.png, base_game.png, bonus_0-5.png, win_screen.png/win_screen_1.png, info.png and the two bet-select probe frames, several of them re-verified with scripts/zoom.py crops (jackpot ladder icons, sub-brand logo, volatility icon, bottom navigation bar). Where the buklet contradicts itself or a claim could not be confirmed twice, it is flagged explicitly instead of being resolved by guessing.",
    "language": "English"
  },

  "device_and_capture": {
    "device": "desktop",
    "viewport": "1280x800",
    "demo_balance_shown": "1,000.00 fun (fun = our demo-play token label, not a real currency; not to be read as game currency)",
    "default_total_bet_at_capture": "0.50 fun"
  },

  "grid_and_layout": {
    "reel_case": "A single vertical panel, 3 columns wide x 5 rows tall (15 positions total), framed in a pink-outlined gold-rimmed steel case, centred on screen. Declared verbatim in rules_p1.png: 'Vegas Vault is a 15 reel slot game in the layout of 3 x 5.'",
    "enhancer_row": "A separate strip of 3 square cells sits directly ABOVE the 3x5 case (its own header row, not one of the 5 counted rows). Each cell shows a padlock icon crossed by golden chains when locked. These are the 'Enhancer Reels' — see mechanics below.",
    "win_line": "Exactly ONE win line: the middle (3rd) row of the 3x5 grid, shown with a blue-outlined highlight box around all 3 cells at all times (base_game.png). Confirmed twice: rules_p2.png ('Vegas Vault features one win line in the middle row of reels...') and the Win Line diagram on paytable_p17.png, which shows a 3x5 grid with only the middle row lit white, labelled '1'.",
    "win_line_role": "The win line does not itself pay a symbol combination. It only ARMS the Bonus Game: when an Instant Prize or Jackpot symbol lands in the middle row on reel 1 and reel 3, and the Vault Symbol lands in the middle row on reel 2, the Bonus Game is triggered. The actual cash payout is only calculated at the end of the Bonus Game (rules_p2.png, rules_p10.png, paytable_p1.png)."
  },

  "color_palette": {
    "background": "Deep indigo/purple vault interior with pale sand-stone pillars left and right, brass gear/cog decorations, small dome security-camera icons in the upper corners, and bright cyan/teal laser-beam lines crossing the scene diagonally.",
    "reel_case": "Warm gold metal frame with pink/magenta rounded top rail and pink corner rivets; interior cells are flat dark purple with subtle darker grid lines.",
    "logo": "'VEGAS' in bright gold 3-D block letters with a brown outline sits above a pink neon-script 'Vault', on a magenta diamond plaque outlined in gold with a light-bulb trim; a small gold vault-wheel icon with green banknotes sits at the very top of the plaque.",
    "jackpot_ladder_chips": "Four stacked poker-chip badges on the left of the base game, top to bottom: GRAND (dark red/maroon chip, white dashed rim, gold text), MEGA (magenta/purple chip, pink dashed rim), MINOR (green chip, cream dashed rim), MINI (blue chip, pale-pink dashed rim). Each shows its current cash value in gold-outlined white numerals below the label.",
    "instant_prize_coins": "Round gold coins with a light-bulb trim, red printed numerals for the value. The paytable's example icons show two colour tiers: the lower two examples (x1, x3 of Base Bet) have a GOLD/yellow coin body, and the higher two examples (x5, x10 of Base Bet) have a RED coin body — same light-bulb trim and red-outlined gold numerals in both cases. Only 4 of the 8 declared multiplier tiers are shown as dedicated icons; the exact colour cut-over point among the un-illustrated tiers (x1.5, x2, x4) is not shown anywhere and is not asserted.",
    "vault_symbol": "A round gold-framed badge containing a magenta/purple safe-dial wheel with 5 gold spokes and small gold hexagonal rivets, wrapped in green banknote bills peeking out at the corners.",
    "enhancer_tiles": "Locked state: dark purple tile with a small gold padlock crossed by gold chains. Unlocked/Multiplier state: purple tile with bold gold 'xN' numerals. Split state: purple tile with a white triangle-up/triangle-down glyph on a rounded white pill.",
    "dud_symbol": "A single faceted diamond/gem shape, magenta-to-purple gradient with a lighter highlight facet, no text — represents 'no prize'.",
    "ui_bottom_bar": "Black translucent strip along the very bottom of the game screen; 'Balance: N fun' in white bold text bottom-left, 'Total Bet: N fun' in white bold text bottom-right.",
    "ui_top_bar": "Black strip at the very top; a white speaker icon and a white 3-line hamburger menu icon sit top-right, both flat white line icons on transparent dark background.",
    "right_vertical_control_column": "Three stacked round icon buttons on the right edge, all white line-art on a translucent dark circle: a play/triangle icon (Autoplay), a coin-stack icon (Bet Select), and — lowest, largest — the Spin button: two curved white arrows forming a circle around a stylised flame icon (the flame reuses the Reel Hot Games sub-brand motif), on a dark circle with a thin red/maroon outer ring.",
    "info_panels": "Dark charcoal/near-black panel slides in from the right for Paytable/Rules/Settings/Know-the-Game, with white headings, red vertical accent bars beside each sub-heading, and light-grey body text. A 4-icon bottom navigation bar (2x2 grid / question mark / gear / shield) switches between the four panels; the currently open panel's icon is solid white, the other three are dim grey outlines — a shape/brightness cue, not a colour-only cue."
  },

  "symbols": {
    "note": "Vegas Vault has NO conventional matching symbols and no classic paytable of '3/4/5-of-a-kind' payouts. Every position on the reels is one of the object types below; all monetary values are Base Bet multipliers converted to on-screen cash amounts at the currently selected bet.",
    "vault_symbol": {
      "name": "Vault Symbol",
      "appearance": "Gold-framed square badge with a magenta safe-dial wheel and green banknotes, as described in color_palette.",
      "rules": "Special collector symbol. Exactly one Vault Symbol can be on the reels at any time, and it can ONLY land on the centre position of the middle row (reel 2, win line). At the end of the Bonus Game it collects (sums) the values of every Instant Prize and Jackpot symbol currently visible on the reels, after any active Multipliers have been applied, and awards the total to the player.",
      "source": "paytable_p1.png, rules_p3.png"
    },
    "instant_prize_symbol": {
      "name": "Instant Prize Symbol (coin)",
      "appearance": "Round gold or red coin with a printed cash value (see color_palette for colour tiers).",
      "values_declared": "Base Bet multipliers: x0.5, x1, x1.5, x2, x3, x4, x5, x10 (paytable_p3.png, rules_p5.png, verbatim: 'The Instant Prize values are Base Bet multipliers shown as cash values. The values are as follows: x0.5, x1, x1.5, x2, x3, x4, x5, x10.')",
      "values_at_paytable_illustration_anchor": "The four illustrated coin icons read 1.00 / 3.00 / 5.00 / 10.00, which match x1/x3/x5/x10 at an implied Base Bet of 1.00 (not the 0.50 that was live on the background reels when the panel was captured). See technical_summary.paytable_bet_anchor for the discrepancy.",
      "values_at_live_bet_0_50": "x0.5=0.25, x1=0.50, x1.5=0.75, x2=1.00, x3=1.50, x4=2.00, x5=2.50, x10=5.00 fun (derived; consistent with the 0.50/0.25/0.75/2.50 coin values actually seen on base_game.png and the bonus_0-5.png gameplay frames).",
      "placement_rule": "May land on all reels EXCEPT the centre position of the middle row (that position is reserved for the Vault Symbol). Visible throughout the base game at all times, but its value is only WON if collected during a Bonus Game round.",
      "source": "paytable_p2.png, paytable_p3.png, rules_p4.png, rules_p5.png"
    },
    "jackpot_symbol": {
      "name": "Jackpot Symbol (4 tiers, poker-chip badges)",
      "tiers": [
        {"name": "MINI", "color": "blue chip, pale-pink dashed rim", "multiplier": "x10 Base Bet", "value_at_bet_0_50": "5.00 fun (confirmed on base_game.png ladder)"},
        {"name": "MINOR", "color": "green chip, cream dashed rim", "multiplier": "x25 Base Bet", "value_at_bet_0_50": "12.50 fun"},
        {"name": "MEGA", "color": "magenta/purple chip, pink dashed rim", "multiplier": "x50 Base Bet", "value_at_bet_0_50": "25.00 fun"},
        {"name": "GRAND", "color": "dark red/maroon chip, white dashed rim", "multiplier": "x500 Base Bet", "value_at_bet_0_50": "250.00 fun"}
      ],
      "placement_rule": "May land on all reels except the centre position of the middle row. Values are visible next to the reels at all times (the permanent jackpot ladder on the left of the game field) but can only be WON if the chip is collected during a Bonus Game round.",
      "source": "paytable_p3.png, paytable_p4.png, rules_p5.png, rules_p6.png, base_game.png (ladder)"
    },
    "multiplier_symbol": {
      "name": "Multiplier Symbol",
      "appearance": "Small purple tag with bold gold 'xN' text, attached to the TOP RIGHT corner of one or more of the 5 main-grid cells directly beneath an unlocked Enhancer Reel.",
      "rules": "Can only appear once its Enhancer Reel is unlocked. Declared possible initial values: x2, x3, x5 on ALL three Enhancer Reels, and additionally x10 on Enhancer Reels 1 and 3 only. When at least two other multipliers are already present on a reel, an additional x1 can also land, but only on positions that already carry an existing multiplier. Multipliers are cumulative (added), not multiplicative, when more than one lands on the same reel/column. Applied to the Instant Prize/Jackpot value(s) directly beneath it only when the Bonus Game ends (processed together with the Vault collection).",
      "observed_values_in_capture": "x2, x5, x6, x9 tags were seen simultaneously on different columns during round 2 of the Bonus Game (bonus_2.png through bonus_5.png, win_screen_1.png) — x6 and x9 are the visible RESULT of cumulative stacking (e.g. x5+x1, or x2+x2+x2+x3, exact stacking history not captured), not new base values from the declared list.",
      "source": "paytable_p12.png, paytable_p13.png, rules_p9.png, rules_p10.png"
    },
    "split_symbol": {
      "name": "Split Symbol",
      "appearance": "Rounded white pill icon with a white triangle pointing up and a white triangle pointing down, on a purple tile.",
      "rules": "Can only appear once its Enhancer Reel is unlocked. Splits one or more of the 5 main-grid cells in the column beneath it into TWO independently-valued stacked mini-cells (seen as two coin values stacked in one grid cell, e.g. '2.50 / 2.50' or '10.00 / 10.00'). If every cell in a column has already been split, the Split option stops being offered for that column's Enhancer Reel.",
      "source": "paytable_p13.png, paytable_p14.png, rules_p10.png"
    },
    "dud_symbol": {
      "name": "Dud Symbol",
      "appearance": "A single faceted magenta/purple diamond gem, no printed text.",
      "rules": "Means 'no advantage has been awarded' at that position — a filler/blank outcome. Seen filling the win line at rest in base_game.png (all 3 win-line cells show Dud diamonds when the game is idle).",
      "source": "paytable_p14.png, paytable_p15.png, rules_p10.png"
    },
    "key_symbol": {
      "name": "Key Symbol",
      "appearance": "A small ornate gold key with a pink velvet cushion beneath it, shown dropping into the Enhancer Reel row.",
      "rules": "When a Key lands anywhere on the main 5-row reels, it unlocks (opens) the Enhancer Reel directly above its column. Once that Enhancer Reel is active/unlocked, Keys stop being able to land in that column 'until the enhancer reel is locked again' (verbatim, rules_p8.png/rules_p9.png) — i.e. re-locking is an intended, recurring part of the design, not a rendering glitch.",
      "source": "paytable_p16.png, paytable_p17.png, rules_p8.png"
    },
    "enhancer_reels_row": {
      "name": "Enhancer Reels (3x1, separate from the main 3x5 grid)",
      "rules": "Three independent single-cell reels, one above each column of the main grid. Present in BOTH the Base Game and the Free Spins/Bonus Game (rules_p9.png: 'remain present in both the Base Game and Free Spins'). Start LOCKED (padlock+chain icon) and each needs its own Key Symbol to unlock. Once unlocked, that reel can subsequently show Multiplier or Split symbols which affect the column beneath it. Advantages gained here are described as persistent and 'Bet Locked' (tied to the selected Base Bet) — rules_p10.png/rules_p11.png.",
      "source": "paytable_p10.png-p17.png, rules_p8.png-p11.png"
    }
  },

  "mechanics": {
    "bonus_game_trigger": "The Bonus Game is triggered when an Instant Prize Symbol or Jackpot Symbol lands on reels 1 AND 3 of the middle row, AND the Vault Symbol lands on reel 2 of the middle row (rules_p10.png, verbatim). Observed directly on bonus_0.png: middle row shows 0.25 / Vault / 0.25.",
    "bonus_game_flow": "The Bonus Game Feature starts with 3 spins. The spin counter resets back to 3 whenever an Instant Prize Symbol, Jackpot Symbol, or Key Symbol lands during the feature. During the Bonus Game, Instant Prize and Jackpot symbols LOCK IN PLACE once they land (they stay on the reels instead of being replaced by the next spin). If a Multiplier lands on an active Enhancer Reel it is added to one or more cells in the column beneath; if a Split lands on an active Enhancer Reel, one or more cells beneath are split into 2 stacked values. The Bonus Game ENDS when no new symbols have landed for 3 spins in a row on the main reels. At that point all active Multipliers are applied, all Instant Prize and Jackpot values in view are collected into the Vault, a Multiplier on a split reel is applied to BOTH split values (this rule also applies to a split Vault), and the total winnings are paid out (rules_p11.png/rules_p12.png).",
    "grand_jackpot_full_grid": "Filling all 15 positions of the main grid during the Bonus Game awards the GRAND Jackpot in addition to whatever values are already locked on the reels. A live counter appears next to the GRAND chip on the jackpot ladder showing how many more filled positions are needed (observed directly: bonus_5.png shows the banner '5 MORE TO GRAND JACKPOT!' and a '5' badge next to the GRAND chip on the ladder).",
    "second_chance_feature": "Occurs randomly, with no visible trigger control or indicator. When it fires, a symbol already on the reels is nudged UP or DOWN by one cell onto the win line, specifically to CREATE the Bonus Game trigger condition described above (rules_p6.png/paytable_p6.png, verbatim: 'a symbol is nudged (up or down) onto the Win line to create the Bonus Game trigger condition'). This feature does not have its own win screen; its only observable output is that it can create a Bonus Game trigger that otherwise would not have occurred.",
    "vegas_vault_pot_vs_push_pot_contradiction": "The booklet contains two DIRECTLY CONTRADICTORY descriptions of the same on-screen decorative meter, and this was not possible to resolve from the captured frames: (1) paytable_p5.png/p6.png and rules_p6.png/p7.png, under the heading 'Vegas Vault Pot': 'All symbols landing in the Win Zone except the Key Symbol will send a trail toward the Vegas Vault Pot. On a chance basis, one of these trails may trigger the Free Spins feature. ... the Vegas Vault logo sends a trail down to any empty positions in the Win Zone, causing Instant Prizes or Jackpots to land on reels 1 and 3, and the Vault symbol to land on reel 2. This feature can only trigger if the Win Zone has at least one empty position.' (2) rules_p13.png, under a DIFFERENT heading 'Push Pot': 'The Collection Pot in the game is purely for visual entertainment and does not influence the awarding of any Free Spins Feature.' No dedicated on-screen counter/bar for this pot was found on any captured frame (base_game.png or any bonus_*.png), so it could not be settled visually either. Documented as an open contradiction, not resolved by guessing which paragraph is authoritative.",
    "reel_progression": "'Different reel configurations are used, depending on the progression in the Base Game and in the Free Spins Feature' (rules_p14.png, verbatim) — i.e. the underlying reel strips are not static; exact strip contents are not disclosed and not something we can observe from static screenshots.",
    "bet_selection_reel_memory": "'When a bet is selected, the symbols on the reels change to the symbols that were on the reels at the end of the last game that was played at the selected bet. If a game has not been previously played at the selected bet, default symbols will appear on the reels' (rules_p2.png/p3.png, verbatim) — changing the Total Bet can visibly change what is sitting on the reels, independent of spinning."
  },

  "technical_summary": {
    "rtp_percent": 96.36,
    "rtp_source": "Two independent on-screen readings, worded identically: info.png ('KNOW THE GAME' panel) and rules_p14.png (last page of the rules booklet), both: 'The theoretical average return to player (RTP) is 96.36%.' There is only this one RTP value in the whole capture — no ante/Push Bet, no bonus-buy RTP variant (there is no bonus buy in this game), no operator-configuration second figure was seen anywhere.",
    "malfunction_clause": "MALFUNCTION VOIDS ALL PAYS AND PLAYS (info.png, rules_p14.png).",
    "volatility": "A 5-bar step icon on the branded splash screen (preview_p2.png), labelled VOLATILITY: 5 vertical bars of increasing height, only the 2nd bar from the left filled solid orange, the rest are dark outlined/unfilled. This is a STEP marker (step 2 of 5), not a count of 'how many are lit' in the sense of a fill level — read as 'volatility step 2 out of 5'. No text label (e.g. 'Low'/'Medium') accompanies the icon anywhere in the capture.",
    "bet_min": "0.10 fun",
    "bet_max": "100.00 fun",
    "bet_source": "Directly observed by scrolling the 'BET SELECT' -> 'Total Bet' list to both ends: top of list is 0.10 fun, 0.20, 0.30 ... (probe frame showing 0.10 at top and 0.50 highlighted as the then-current bet), bottom of list ends at 100.00 fun (probe frame showing 60.00/100.00 as the last two entries). No Push Bet / ante tier exists for this game — every step in the Bet Select list is a plain Total Bet value, and rules_p12.png explicitly defines: 'The Base Bet is the bet selected for each new spin or game round' with no mention of any surcharge option anywhere in the 14-page rules booklet.",
    "reels_layout": "3 columns x 5 rows main grid (15 positions) plus a separate 3x1 Enhancer Reel row above it. One win line (middle row).",
    "win_rules": "The win line does not pay directly; it only arms the Bonus Game (see mechanics.bonus_game_trigger). All monetary values shown (Instant Prize coins, Jackpot chips) are Base Bet multipliers rendered as cash amounts; the paytable text states this basis explicitly rather than leaving it to be inferred.",
    "paytable_bet_anchor": "The static example icons inside the PAYTABLE panel (1.00 / 3.00 / 5.00 / 10.00 gold+red coins; and the Second Chance/Bonus Game illustration diagrams) are consistent with an implied Base Bet of 1.00, not the 0.50 that was actually selected on the live reels visible blurred behind the panel at capture time. This looks like a fixed illustrative anchor baked into the paytable artwork rather than a live-updating value, since it does not match the concurrently-visible live game state. Live gameplay values (base_game.png, bonus_*.png, win_screen*.png) were all captured and are reported at the real session Total Bet of 0.50 fun.",
    "max_win": null,
    "max_win_note": "No win cap / maximum payout figure was found anywhere in the 31-page booklet (17 paytable pages + 14 rules pages), confirmed both by an OCR sweep for 'win cap'/'maximum'/'max win' across every page (zero matches) and by manual reading of the two pages (rules_p13.png Additional Information, rules_p14.png closing page) where this provider's other titles typically print it. Honest omission, not a missed screenshot — leave max_win empty rather than substitute a storefront 'highest observed win' figure (which was not captured here either).",
    "bonus_buy": "Not present. Confirmed by two independent checks: an OCR sweep for 'buy'/'purchase'/'bonus buy' across all 31 booklet pages returned zero matches, and the right-hand vertical control column (visually inspected on multiple frames) only ever shows 3 icons — Autoplay (triangle), Bet Select (coin stack), Spin (flame-in-circle) — with no 4th purchase icon, while the other two icons are confirmed working positive controls on the same channel.",
    "keyboard_or_click": "'To skip certain animations during a game round, press anywhere on the screen. Alternatively, press the keyboard space bar' (rules_p1.png) — Quick Play. Spin can also be started with the space bar (rules_p1.png)."
  },

  "screens": {
    "preview_enable_sounds": {
      "type": "preview",
      "page": 1,
      "content": "First screen after the demo loads, before any game art is shown. Centered white heading 'Enable Sounds' and question 'Would you like to enable sounds?' over a dim, mostly-black background with a faint circular vault-dial illustration and thin teal laser lines. Two dark grey rectangular buttons side by side: 'YES' (left) and 'NO' (right). Below them a light-grey headphone icon and the caption 'For the ultimate experience use headphones'.",
      "purpose": "One-time audio consent gate; clicking either button proceeds to the branded splash screen.",
      "color_blind_notes": "Both buttons are identical dark grey with white text — differentiated purely by their TEXT LABEL and left/right position, not by colour. Safe for colour-blind users."
    },
    "preview_branded_splash": {
      "type": "preview",
      "page": 2,
      "content": "Purple/indigo vault-interior background with cyan laser beams. Top-left: the Reel Hot Games sub-brand mark (orange flame icon + 'REEL HOT' / smaller 'GAMES' text). Immediately to its right: the VOLATILITY 5-bar icon (2nd bar filled orange). Centre-top: the gold/pink 'VEGAS Vault' logo plaque with the vault-wheel icon on top. Below, three equal side-by-side purple info panels with rounded corners: (1) 'SECOND CHANCE' — illustration of a highlighted win-line row with GRAND chip / vault-wheel icon / 10.00 coin, caption 'A VAULT, INSTANT PRIZE OR JACKPOT HAS THE CHANCE OF NUDGING TO TRIGGER THE BONUS'; (2) 'UNLOCK ENHANCERS' — illustration of a 3x1 chest-like enhancer strip showing an 'x5' multiplier tile, an open chained key slot, and a locked chained slot, caption 'ENHANCEMENTS HOLD OVER INTO THE NEXT FEATURE'; (3) 'FULL GRID' — illustration of a fully-filled 3x5 grid of jackpot chips and coins, caption 'FILL THE GRID TO WIN ALL PRIZES PLUS THE GRAND PRIZE'. Bottom centre: 'CLICK TO CONTINUE' in light grey caps.",
      "purpose": "Feature-teaser splash; any click starts the base game.",
      "color_blind_notes": "Each of the 3 feature panels is labelled with bold text AND a distinct pictogram, not colour alone (all three panels share the same purple colour). The volatility step is communicated by fill position (2nd of 5 bars) which is readable as a count/position, though only via colour contrast (orange vs outline) — no numeral is printed alongside it."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "3-column x 5-row reel case centred right-of-centre, vault-drawer styling, with a 3x1 row of Enhancer Reel padlock cells directly above it.",
      "left_side": "Game logo top-left ('VEGAS Vault' plaque). Below it, the 4-tier jackpot ladder (GRAND/MEGA/MINOR/MINI chips with current cash values), stacked top-to-bottom from highest to lowest tier.",
      "reels_state_captured": "All 3 Enhancer Reels locked (padlock+chain icons). Win line (middle row) shows 3 Dud diamonds (idle state). Other visible cells show Instant Prize coins at 0.50 and 2.50 fun (session bet 0.50).",
      "top_bar": "Small dark strip at the very top; white speaker icon and white hamburger-menu icon, both top-right.",
      "right_vertical_column": "Autoplay (triangle-play icon), Bet Select (coin-stack icon), Spin (large red-outlined circular flame+arrows icon) — see color_palette.right_vertical_control_column for detail.",
      "bottom_bar": "'Balance: 1,000.00 fun' bottom-left, 'Total Bet: 0.50 fun' bottom-right, white text on a translucent black strip.",
      "color_blind_notes": "Jackpot tiers are distinguished by BOTH colour (blue/green/magenta/red chips) AND by their printed name (MINI/MINOR/MEGA/GRAND) and vertical position/size ordering — safe even without colour perception. Locked vs unlocked Enhancer Reels are distinguished by icon shape (padlock+chain vs empty/tagged cell), not colour."
    },
    "settings": {
      "type": "settings",
      "title": "SETTINGS",
      "content": "Simple list of 3 rows, each with a label and a speaker-with-cross toggle icon on the right: 'All Sounds', 'Sound Effects', 'Music'. No other options (no graphics quality, no currency display switch, no battery saver). One flat screen, no scrolling required.",
      "color_blind_notes": "Each row is a labelled toggle with an icon; state is conveyed by icon shape, not solely by colour (icon crop was not sharp enough to confirm an additional colour-coded on/off state; documented as uncertain, see unreadable_or_uncertain)."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAYS",
      "content": "A vertical list of selectable rows: 'Off' (highlighted white/selected by default), then 10, 20, 50, 100, 250, 500, 1000 (dark rows). A red 'OK' button confirms the selection.",
      "note_correcting_earlier_manifest_note": "No 'Loss Limit' or 'Single Win Limit' input fields were visible anywhere on the captured autoplay frame — only the Off/10/20/50/100/250/500/1000 list and the OK button were present down to the bottom edge of the dialog. An earlier working note in this slot's manifest.json described Loss Limit/Single Win Limit fields and a 10/25/50/100/1000 preset list; that does not match what is actually visible on autoplay.png and is not carried into this documentation.",
      "color_blind_notes": "Selected preset is shown by a solid WHITE row against dark rows (high contrast, not hue-based)."
    },
    "info_know_the_game": {
      "type": "info",
      "title": "KNOW THE GAME",
      "content": "Two short lines only: 'MALFUNCTION VOIDS ALL PAYS AND PLAYS.' and 'The theoretical average return to player (RTP) is 96.36%.' Rest of the panel is empty/dark. Opened via the 4th (shield) bottom-navigation icon.",
      "color_blind_notes": "Plain white text on dark background, no colour-coded content."
    },
    "paytable": {
      "type": "paytable",
      "pages": "17 pages, one continuous scroll (no internal tabs/sections), confirmed exhausted (scroll bottom reached and re-verified) via scroll_capture.py with 3 settle passes.",
      "content_summary": "Page 1-2: Vault Symbol. Page 2-4: Instant Prize Symbol (coin values). Page 3-5: Jackpot Symbol (4 tiers). Page 5-7: Vegas Vault Pot feature text + Second Chance Feature text/diagram. Page 7-11: Bonus Game trigger/flow text + diagram. Page 10-14: Enhancer Reels, Multiplier Symbol, Split Symbol. Page 14-15: Dud Symbol. Page 15-17: Key Symbol, Win Line diagram (last page).",
      "navigation": "Bottom 4-icon bar: 2x2 grid (Paytable, active/white here), '?' circle (Rules), gear (Settings), shield (Know the Game). A top-right 'X' also closes the whole info overlay."
    },
    "rules": {
      "type": "rules",
      "pages": "14 pages, one continuous scroll, confirmed exhausted (dno recognised by the 'Server Version'/'Client Version' footer on the last page, re-verified with 3 settle passes).",
      "content_summary": "Page 1-2: General/How to Play/Autoplay/Quick Play + Payout Rules (win line + Bonus Game award timing) + Bet Selection reel-memory behaviour. Page 3-6: Symbols glossary (Vault, Instant Prize, Jackpot with the 4 tier values spelled out as a bulleted list) + Features intro (Vegas Vault Pot). Page 6-11: Second Chance Feature, Enhancer Reels, Key Symbol, full Bonus Game rules (trigger/spin-reset/lock/end conditions/Grand Jackpot). Page 12-14: Paytable/Base Bet definitions, Push Pot clause (contradicts the earlier Vegas Vault Pot text, see mechanics), Additional Information (48-hour incomplete-game resolution policy), Malfunction/RTP statement, Server Version 1.0.1 / Client Version 3.94.9 16-06-2026."
    },
    "bonus_game_round_1": {
      "type": "bonus/free_spins",
      "frames": "bonus_0.png (trigger: 0.25/Vault/0.25 on win line, all 3 Enhancer Reels still locked), bonus_1.png (mid-round: several 0.25/1.00 coins locked in, MINI jackpot chip landed, right-side 3-hexagon spin indicator shows 2 of 3 segments lit pink)",
      "outcome": "win_screen.png: 'CONGRATULATIONS YOU HAVE WON 6.75 DURING FREE SPINS' — cross-checked arithmetically against the values visible in view on bonus_1.png (0.25+5.00(MINI)+0.25+0.25+0.25+0.50+0.25 = 6.75), consistent with no Multiplier having been active in this round."
    },
    "bonus_game_round_2": {
      "type": "bonus/free_spins",
      "frames": "bonus_2.png/bonus_3.png (Enhancer Reel 1 unlocking, first Split symbol appears as a stacked 2.50/2.50 pair, Enhancer Reel 3 shows a highlighted/pink-glow lock icon mid key-arrival animation), bonus_4.png (Enhancer columns 1-2 show 'x2' multiplier tags stacked over several coin cells), bonus_5.png ('5 MORE TO GRAND JACKPOT!' banner, GRAND ladder chip shows a '5' counter badge, visible multiplier tags x2/x5/x6/x9 across the grid)",
      "outcome": "win_screen_1.png: 'CONGRATULATIONS YOU HAVE WON 8.25 DURING FREE SPINS' — with multiple active Multiplier tags (x2/x5/x6/x9) present at the time, so this total is not expected to equal a simple unmultiplied sum of visible coin values."
    },
    "second_chance_probable_frame": {
      "type": "bonus",
      "frame": "second_chance_0.png",
      "content": "One cell on the win line (reel 3) shows a symbol mid-motion: only the top corner of a Dud diamond is visible, and the whole cell is wrapped in a vertical pink/purple particle-flash effect not seen on any other captured frame. This matches the Second Chance illustration in the paytable ('a symbol is nudged up or down onto the Win line'), but was only caught as a single mid-animation frame with no clean before/after pair, so it is reported as a PROBABLE (not fully confirmed) capture of this feature."
    },
    "win_screens": {
      "type": "win_screen",
      "content": "Purple gradient plaque, gold-framed, the 'VEGAS Vault' logo at the top flanked by two bundles of green banknotes and poker chips. 'CONGRATULATIONS / YOU HAVE WON' in gold 3-D letters. A large glowing gold number (6.75 / 8.25) below. 'DURING FREE SPINS' in gold caps. A small grey/translucent 'PUSH GAMING' shield wordmark at the bottom of the plaque (the ONLY appearance of the parent-brand mark in the whole capture). 'CLICK TO CONTINUE' below the plaque on the dark background.",
      "color_blind_notes": "Win amount is large high-contrast gold-on-dark text, legible without colour discrimination."
    }
  },

  "feature_coverage": [
    {
      "feature": "bonus_game_free_spins (a.k.a. Free Spins Feature in some booklet text, Bonus Game in most of it — one and the same mechanic, confirmed by identical round structure and shared win screen wording)",
      "trigger": "bonus_0.png",
      "gameplay": "bonus_1.png ... bonus_5.png",
      "win": "win_screen.png (6.75 fun), win_screen_1.png (8.25 fun)",
      "buy_option": "None — no bonus buy exists in this game (see technical_summary.bonus_buy)."
    },
    {
      "feature": "second_chance",
      "trigger": "second_chance_0.png (probable, single mid-animation frame, not a clean before/after pair)",
      "gameplay": "same frame",
      "win": "Not applicable — Second Chance only creates a Bonus Game trigger condition, it has no win screen of its own by design.",
      "buy_option": "None — occurs randomly, no purchase control anywhere in the UI."
    },
    {
      "feature": "enhancer_reels_multiplier_split",
      "trigger": "bonus_2.png, bonus_3.png (Key Symbol unlocking events)",
      "gameplay": "bonus_2.png-bonus_5.png",
      "win": "win_screen_1.png (round played out with x2/x5/x6/x9 multipliers active)",
      "buy_option": "None."
    },
    {
      "feature": "instant_prize_jackpot_collector",
      "trigger": "bonus_0.png",
      "gameplay": "bonus_1.png-bonus_5.png",
      "win": "win_screen.png, win_screen_1.png",
      "note": "Only the MINI jackpot tier was seen fully collected during this capture session (5.00 fun in round 1); MINOR/MEGA/GRAND tiers were never collected in the two rounds played — expected given their rarity and the small sample, not a defect."
    },
    {
      "feature": "vegas_vault_pot / push_pot",
      "trigger": null,
      "gameplay": null,
      "win": null,
      "note": "See mechanics.vegas_vault_pot_vs_push_pot_contradiction. No dedicated on-screen meter/counter for this mechanic was found on any frame; the booklet itself disagrees on whether it can influence Free Spins awarding at all. Left as an open, documented contradiction rather than an assumed answer."
    }
  ],

  "accessibility_observations": {
    "screen_reader": "Stable control layout: speaker + hamburger menu top-right; Autoplay/Bet Select/Spin stacked on the right edge; Balance bottom-left, Total Bet bottom-right. The info booklet (Paytable/Rules/Settings/Know the Game) is reached via one consistent 4-icon bottom bar, with the active panel marked by a solid white icon versus dim grey for the other three (position AND brightness cue, not colour-only).",
    "motor": "Large circular Spin button is the dominant right-edge target. Space bar both starts a spin and skips animations (Quick Play), reducing the number of precise clicks needed. Bet changes are made from a single scrollable list rather than repeated +/- taps.",
    "color_blind": "Most game state is dual-coded: jackpot tiers by both colour AND printed tier name/position; locked/unlocked Enhancer Reels by icon shape (padlock vs tag), not colour; active info panel by brightness/position, not hue; win amounts and RTP/rule text are plain high-contrast text. Residual risk: the VOLATILITY step icon relies on an orange-vs-outline fill distinction with no printed step number alongside it, and the two-tier gold/red colour split on the Instant Prize coin icons is not accompanied by any other cue besides the printed numeral (which does remain legible regardless of colour vision).",
    "deaf_hard_of_hearing": "No audio-only information was observed. All feature state (jackpot progress, multiplier values, spins-remaining indicator, win totals) is conveyed as on-screen text/graphics. Sound toggles (All Sounds/Sound Effects/Music) are purely decorative/ambience controls."
  },

  "unreadable_or_uncertain": [
    "Second Chance Feature: only one probable mid-animation frame was captured (second_chance_0.png); there is no clean before/after pair proving the nudge, so this remains a probable, not fully confirmed, observation.",
    "Vegas Vault Pot vs Push Pot: the booklet gives two directly contradictory statements about whether this decorative mechanic can trigger Free Spins at all (see mechanics section) — left open rather than resolved by picking one paragraph.",
    "No dedicated on-screen Vegas Vault Pot / Push Pot meter or counter was found on any captured frame; whether one exists elsewhere in the UI (e.g. only visible under specific conditions) is unknown.",
    "The exact fill-direction and meaning of the 3-hexagon indicator on the right side of the bonus grid (seen empty on bonus_0.png, 2-of-3 lit on bonus_1.png) was not conclusively determined — it likely relates to the '3 spins, resets to 3' Bonus Game counter, but neither a clean count-up nor count-down pattern could be confirmed across the available frames.",
    "Whether the Instant Prize coin gold/red colour split has a hard multiplier cut-over exactly at x5 (only x1, x3, x5, x10 were shown as dedicated icons; x1.5, x2, x4 were never illustrated individually) is an inference, not a directly observed rule.",
    "Settings panel toggle icons (speaker-with-cross) were not sharp enough at capture resolution to confirm whether there is an additional colour-coded on/off state beyond the icon glyph itself.",
    "Exact Enhancer Reel behaviour when a Multiplier or Split symbol lands on a reel that already has BOTH an existing multiplier and an existing split was not observed in this capture (only single-effect examples were caught).",
    "No print of a maximum payout / win cap figure exists anywhere in the 31-page booklet (see technical_summary.max_win_note) — confirmed absent, not simply unread.",
    "Whether a storefront-only 'highest observed win' or a second (operator) RTP figure exists was not checked here (out of scope — only the in-game booklet and info panel were used as sources, per this slot's brief)."
  ],

  "logo_refs_note": "screenshots/50e48158-2560-42a4-8099-6ebb80a2df37/logo_refs.json contains 4 boxes, all sourced from paytable pages (paytable_p1.png Vault Symbol icon; paytable_p3.png x3 for the gold Instant Prize coin, the MINI chip and the MINOR chip). Re-cropped and visually re-verified during this pass with scripts/zoom.py: all 4 boxes land cleanly on the intended isolated icon, with no game wordmark, no provider wordmark, and no UI chrome inside any of the 4 crops."
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.