Ultra Hold and Spin

Pragmatic Play Reel Kingdom

Demo, RTP 96.70%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 18 Jul 2026
RTP 96.70%
Volatility Medium
Max win ×500
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

14 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/ultra-hold-and-spin-b7/

1,000 free requests / month · sign-up required

57 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 18 Jul 2026 View capture log

Per-screen breakdown

14 demo screens
14 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 600 600 Jul Aug '25: 460 460 Aug Sep '25: 350 350 Sep Oct '25: 600 600 Oct Nov '25: 340 340 Nov Dec '25: 550 550 Dec Jan '26: 420 420 Jan Feb '26: 190 190 Feb Mar '26: 220 220 Mar Apr '26: 270 270 Apr May '26: 340 340 May Jun '26: 290 290 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇨🇭Switzerland 30 30 30 30 30 30 30
🇨🇦Canada 20 20 20 20 20
🇮🇹Italy 10 10 10 10 10 10 10 10
🇲🇽Mexico 10 10 10 10 10
🇱🇻Latvia 10 10
🇸🇻El Salvador 10
🇧🇪Belgium 80 80 20 20 80 140 20 140 20 40 60
🇬🇧United Kingdom 10 10 10 10 10 10 30 20 10 10 10 10
🇧🇷Brazil 10 10 10 10 10 10 10 30 10 10 10 10
🇳🇱Netherlands 10 10 10 10 10 10 10 10 10 10 10
🇹🇷Turkey 10 10 10 10 10 10 10 10 10
🇦🇷Argentina 10 10 10 10 10 10
🇦🇹Austria 10 10 10 10 10
🇫🇮Finland 20 20
🇫🇷France 10 10 10 10
🇮🇩Indonesia 10 10 10 10
🇳🇴Norway 10 10 10 10
🇵🇪Peru 10 10 10 10
🇵🇭Philippines 10 10 10 10
🇺🇸United States 20 20
🇵🇹Portugal 10 10 10
🇪🇸Spain 10 10 10
🇧🇾Belarus 10 10
🇨🇾Cyprus 10 10
🇨🇿Czech Republic 10 10
🇰🇪Kenya 10 10
🇳🇿New Zealand 10 10
🇺🇦Ukraine 10 10
🇧🇬Bulgaria 10
🇨🇴Colombia 10
🇭🇷Croatia 10
🇩🇰Denmark 10
🇭🇺Hungary 10
🇱🇧Lebanon 10
🇵🇦Panama 10
🇸🇪Sweden 10
🇹🇭Thailand 10
🇩🇪Germany 10 10 10 10 30 10 10 10 10 10 10
🇹🇳Tunisia 10 10 10 10 10 10 10 10
🇷🇴Romania 10 10 10 10 10 10
🇬🇷Greece 10 10 10 10
🇱🇹Lithuania 10 10 10
🇵🇱Poland 10 30 10 10 10 10 10 10 10 10 10
🇿🇦South Africa 70 140 110 70 50 110 170 110 260 170 260 320
Full per-country breakdown via the API →

What we extracted from Ultra Hold and Spin

Everything pulled from Ultra Hold and Spin into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
14 screens captured
11 symbols catalogued · payouts OCR-verified
10 palette colors from frames
7 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 14 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
engine Reel Kingdom
rtp 96.70% · single configuration
volatility Medium
max_win_x ×500
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2020

Symbols & paytable

11 symbols
11 icons (ZIP)
X
X
Low Pay

silver-grey letter X outlined in orange on a dark card; low-value symbol

MatchPayoutUnit
3x 4.00 Multiplier
Cherry
Cherry
Low Pay

pair of bright red cherries with a green stem; low-value symbol

MatchPayoutUnit
3x 4.00 Multiplier
Orange
Orange
Low Pay

glossy orange fruit outlined in black and gold; low-value symbol

MatchPayoutUnit
3x 4.00 Multiplier
Plum
Plum
Low Pay

glossy dark blue-purple plum outlined in blue; low-value symbol

MatchPayoutUnit
3x 4.00 Multiplier
Star
Star
High Pay

gold five-pointed star on a red circular background; mid-value symbol

MatchPayoutUnit
3x 16.00 Multiplier
Strawberry
Strawberry
High Pay

red strawberry with green leafy top, outlined in pink-red glow; mid-value symbol

MatchPayoutUnit
3x 16.00 Multiplier
Watermelon
Watermelon
High Pay

green-rind red-flesh watermelon slice with black seeds; high-value symbol

MatchPayoutUnit
3x 20.00 Multiplier
BAR
BAR
High Pay

black rectangular plaque with white BAR text; high-value symbol

MatchPayoutUnit
3x 30.00 Multiplier
7
7
High Pay

3D red-orange numeral 7 with white highlight edge; highest-paying regular symbol

MatchPayoutUnit
3x 50.00 Multiplier
WILD
WILD
Wild

orange-red flame-textured 'WILD' text card; substitutes all regular symbols except money symbols; expands vertically to fill the reel on a winning hit

MatchPayoutUnit
3x 50.00 Multiplier
MONEY SYMBOL
MONEY SYMBOL
Other

gold or silver crown coin, middle reel only in base game, random value 1x-20x total bet; 3 on middle reel trigger Hold and Respin; rare Diamond variant (white gem) lands reels 1&3 in Hold and Respin only, 100x-500x total bet, not seen landing

Bonus modes

2 modes
Base Game Modifier base
Base Game

3 reels x 3 rows, 5 fixed paylines (3 straight rows + 2 diagonals), symbols pay left to right from reel 1; Money Symbols land only on the middle reel (1x-20x total bet); 3 of them on the middle reel trigger Hold and Respin

Bonus Mode hold_respin
Hold and Respin

Triggered by 3 Money Symbols filling the middle reel; reels 1 and 3 show empty diamond placeholders that can only receive further Money Symbols (1x-20x) or Diamond Money Symbols (100x-500x total bet, reels 1&3 only); any new Money Symbol resets the counter to 4 respins and adds its value to a running total; round ends after 4 respins pass without a new landing and the collected total is paid as the feature win, multiplied by total bet

Colour system

extracted from frames · HEX
Export palette
#1E1514 base dominant 1 base
#5A2312 base dominant 2 base
#E8620A base dominant 3 base
#9E1F0C base dominant 4 base
#DF240F base dominant 5 base
#EF9914 base dominant 6 base
#180F13 bonus dominant 1 bonus
#571D12 bonus dominant 2 bonus
#E4EAE7 bonus dominant 3 bonus
#10145A bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • the five payline side-badges pair a fixed color with a printed number 1-5 (yellow=4, red=2, blue=1, green=3, magenta/pink=5), so lines remain identifiable without color perception
  • the VOLATILITY bolt-icon row shows 4 of 5 bolts filled (visually suggesting a higher rating), but the adjacent body text explicitly states 'Medium volatility'; the text label should be treated as authoritative, not the bolt count
  • settings and autoplay toggle switches pair a green fill with a distinct left(off)/right(on) handle position, and checkbox options show an explicit white checkmark glyph, so on/off state is readable without color discrimination
Screen Reader
  • control positions are stable across base-game screens (menu/info bottom-left, credit/bet left-center, bet +/- flanking spin bottom-right, autoplay beneath spin); the rules booklet is a strictly linear 6-page sequence navigated by left/right triangle icons and closed with a central X, with an explicit 'Page n/6' readout on every page
Motor Accessibility
  • SPACE and ENTER keys start/stop a spin without needing to click; holding SPACE performs a turbo spin; spin, menu, info and bet +/- controls are large circular click targets; Autoplay (default 100 spins) with a Skip Screens option reduces required interactions
Hearing Accessibility
  • no game information is conveyed by audio alone; ambient music and sound effects are separately toggleable and purely decorative, while all state (credit, bet, win, respins-remaining heart counter, feature running total) is conveyed visually and in text
Low Vision
  • CREDIT, BET, WIN and money-symbol values are consistently rendered in yellow/gold on dark panels for high contrast, independent of the surrounding art

Media & assets

3 files · 3 types
14 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game (3x3 reels, 5 paylines, expanding WILD win), paytable (9 pay symbols + WILD + Money Symbol rules), rules pages 1-6 (Hold and Respin mechanic, payline diagrams, RTP/volatility, bet limits, how-to-play, settings, autoplay), settings menu, autoplay menu
Hold and Respin bonus captured as a naturally-occurring RNG trigger (no bonus buy exists): mid-round gameplay frame and the Epic Win outcome frame ($123.92 total at $2.00 bet)
Diamond Money Symbol (100x-500x total bet, reels 1&3, Hold and Respin only) did not land in the single captured round; its appearance and value range are documented from in-game rules text only, not visually confirmed landing
maximum win cap for the game is not stated on any captured screen (no 'WIN UP TO Nx BET' text on splash, base game, or the 6-page rules booklet)
exact underlying coin/multiplier table behind the paytable's absolute dollar figures is not disclosed on any captured screen; symbol payout multipliers here are derived as dollar value divided by the $2.00 demo total bet, not confirmed as a bet-independent table
OCR text was unavailable for most screenshots this session (tesseract timeouts under host CPU load); documentation was grounded in direct visual reading of full-resolution screenshots and zoomed crops instead

Ask AI about Ultra Hold and Spin

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Ultra Hold and Spin play? Keep it simple.

3 reels x 3 rows, 5 fixed paylines (3 straight rows + 2 diagonals), symbols pay left to right from reel 1; Money Symbols land only on the middle reel (1x-20x total bet); 3 of them on the middle reel trigger Hold and Respin

RTP 96.70%Medium volatilitymax win ×500demo ✓

From the verified capture of 18 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Ultra Hold and Spin vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/ultra-hold-and-spin-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/ultra-hold-and-spin-b7/
{
  "game": {
    "name": "Ultra Hold and Spin",
    "provider": "Pragmatic Play",
    "studio": "Reel Kingdom (sub-studio of Pragmatic Play; 'REEL KINGDOM' wordmark shown in small grey text, bottom-left corner, on every game screen)",
    "theme": "Classic fruit-machine / retro Las Vegas slot-machine theme, wrapped in a fire/heat visual motif. Background is a dark blue night-sky texture with orange/red flame imagery licking up from the bottom and side edges of the frame; the reel window itself sits inside a plain dark cabinet with thin gold trim.",
    "game_type": "Classic 3-reel, 3-row (3x3), 5 fixed-payline slot machine with a 'Hold and Respin' collector bonus feature (not free spins).",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 13 manifest desktop screenshots (1280x800) plus zoomed crops. Direct visual (vision) reading was used as the primary grounding method for this slot because OCR (pytesseract) was unavailable for most frames during this session due to transient host CPU contention from other parallel workers (tesseract process timeouts); all on-screen text/numbers below were read and cross-checked directly from the full-resolution screenshots and zoomed crops, not guessed.",
    "method_notes": "Zoomed crops used for: volatility bolt icon, the 5 payline pattern diagrams, the WILD symbol card, the gold money-symbol coin, the '7' symbol, the orange symbol. Numbers taken verbatim from on-screen text. Anything not clearly legible is listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English"
  },

  "color_palette": {
    "overall_background": "Dark navy-blue night-sky texture behind the cabinet, with bright orange/red/yellow flame imagery (fire) wrapping the left, right and bottom edges of the screen on most static/menu screens; a calmer plain blue background with faint flames appears behind the reels during base-game play.",
    "cabinet_frame": "Thin gold/yellow metallic border directly around the 3x3 reel window; reel cells are near-black/very dark brown, separated by thin dark vertical dividers.",
    "logo_wordmark": "'ULTRA' rendered as a 3D fiery orange/red/yellow flame-textured word (looks like it is on fire); 'HOLD & SPIN' rendered in gold/yellow bold letters with a light-blue glowing outline, positioned beside/below 'ULTRA'.",
    "payline_side_badges": "Ten small rounded rectangle badges (five on the left edge of the reels, five on the right edge) in five distinct flat colors used consistently to identify the five paylines: yellow ('4'), red ('2'), blue ('1'), green ('3'), magenta/pink ('5'). Each badge shows the payline's number as white text so it is readable independent of its color.",
    "text_and_UI": "Most informational text is white or light grey on dark panels; monetary values (CREDIT, BET, WIN, win amounts, money-symbol values) are consistently rendered in yellow/gold; headings on rules pages are light blue.",
    "hold_and_respin_screens": "Background shifts to deep red/maroon (top) fading into dark blue with white smoke/mist wisps (bottom) during the feature, visually distinguishing it from the base game's blue/flame palette; money-symbol values are shown in gold coins (silver coin face for smaller amounts observed, solid gold coin for the largest observed amount) with large gold '$' numerals.",
    "win_screen": "'EPIC WIN!' text rendered in bright blue/cyan 3D letters with a white outline, over falling gold coins (some stamped with an 'RK' Reel Kingdom monogram) and flame bursts."
  },

  "symbols": {
    "note": "Symbol identities and 3-of-a-kind payout values read directly from the in-game paytable (rules_p1, 'GAME RULES' page 1/6), zoomed for the WILD and money-symbol crops. Only 3-of-a-kind values are shown by the game (3-reel machine, so 3-of-a-kind is the maximum/only combination length). Values are displayed as absolute dollar amounts in the paytable while the demo total bet was set to $2.00 (5 lines active, i.e. $0.40 bet-per-line). Game text states 'All wins are multiplied by bet per line' for line wins and 'Bonus wins are multiplied by total bet' for Hold and Respin awards; the exact underlying coin/multiplier table is not separately disclosed on any captured screen, so these dollar figures should be read as 'payout at $2.00 total bet' rather than a bet-independent multiplier.",
    "pay_symbols_low_to_high": [
      {"name": "X", "appearance": "A large bevelled grey/silver letter 'X' outlined in orange, on a dark card.", "payout_3oak": "$8.00"},
      {"name": "Cherry", "appearance": "A pair of bright red cherries with a green stem/leaf.", "payout_3oak": "$8.00"},
      {"name": "Orange", "appearance": "A single glossy orange fruit, oval shape, on a dark card with thin black/gold ring outline.", "payout_3oak": "$8.00"},
      {"name": "Plum", "appearance": "A single glossy dark blue/purple plum, oval shape, outlined in blue.", "payout_3oak": "$8.00"},
      {"name": "Star", "appearance": "A gold 5-pointed star on a red circular background.", "payout_3oak": "$32.00"},
      {"name": "Strawberry", "appearance": "A red strawberry with green leafy top, outlined in pink/red glow.", "payout_3oak": "$32.00"},
      {"name": "Watermelon", "appearance": "A half watermelon slice, green rind and red flesh with black seeds.", "payout_3oak": "$40.00"},
      {"name": "BAR", "appearance": "Classic black rectangular plaque with white 'BAR' text.", "payout_3oak": "$60.00"},
      {"name": "7 (lucky seven)", "appearance": "A large 3D red/orange numeral '7' with a white highlight edge, classic slot-machine style; highest-paying regular symbol.", "payout_3oak": "$100.00"}
    ],
    "wild": {
      "name": "WILD",
      "appearance": "The word 'WILD' in bold orange/red flame-textured 3D letters against a dark card wrapped in orange fire imagery (same flame styling as the 'ULTRA' logo text).",
      "payout_3oak": "$100.00 (same value as the 7 symbol)",
      "rules": "Substitutes for all regular pay symbols; does NOT substitute for the gold/silver Money Symbol or (implicitly) the Diamond Money Symbol. Rule text: 'This is the WILD SYMBOL. It substitutes for all symbols except for [money symbol icons].' Additional behaviour: 'Whenever the WILD symbol hits on a reel and can form winning combinations it expands vertically to fill the whole reel.' Confirmed visually on win_screen_base.png: reel 1 is fully covered top-to-bottom by three stacked 'WILD' cards after an expansion.",
      "source": "paytable (rules_p1) + rules_p2; visually confirmed on win_screen_base.png"
    },
    "money_symbol": {
      "name": "MONEY SYMBOL",
      "appearance": "A round coin bearing a crown emblem; observed in two coin-color variants: a gold/yellow coin (used for at least one high value, e.g. $40.00 observed) and a silver/white coin (used for smaller values, e.g. $4.00, $8.00, $10.00 observed). The dollar value is printed in large gold 3D numerals overlapping the coin.",
      "rules": "Appears ONLY on the middle reel (reel 2) during the base game. On every spin where it appears, it takes a random value of 1x to 20x the total bet. Possible values stated in-game: 1x, 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x, 11x, 12x, 14x, 16x, 18x or 20x total bet. Three Money Symbols landing on the middle reel (i.e. filling all 3 cells of reel 2) trigger the HOLD AND RESPIN bonus.",
      "source": "paytable (rules_p1) + rules_p2 (HOLD AND RESPIN page)"
    },
    "diamond_money_symbol": {
      "name": "DIAMOND MONEY SYMBOL",
      "appearance": "A faceted white/silver gem (diamond) icon, shown in the rules page distinct from the crown coins.",
      "rules": "Appears ONLY on reels 1 and 3, and ONLY during the Hold and Respin round (never in the base game). Whenever it hits, it takes a random value of 100x to 500x total bet. Possible values stated in-game: 100x, 200x, 300x, 400x or 500x total bet.",
      "captured": false,
      "capture_note": "Did NOT land in the single Hold and Respin round captured for this slot (observed money values in the captured round were $4.00, $8.00, $10.00 and $40.00, i.e. within the regular Money Symbol's 1x-20x range, max being 20x = $40.00 at $2.00 bet). Its existence, position rule and value range are taken verbatim from the in-game rules text (rules_p2), not invented.",
      "source": "rules_p2 (HOLD AND RESPIN page 2/6)"
    },
    "placeholder_diamond_icon": {
      "name": "Reel placeholder icon (not a paying symbol)",
      "appearance": "A flat, semi-transparent light blue/grey diamond-outline shape shown sitting in empty cells on reels 1 and 3 during the Hold and Respin round.",
      "rules": "Purely a decorative/positional marker indicating a cell that has not yet landed a Diamond Money Symbol or a repeated Money Symbol during the respin round; carries no payout itself. Visually distinct from the actual (white, faceted, sparkling) Diamond Money Symbol described above — do not confuse the two.",
      "source": "hold_respin_live_01.png (visual observation)"
    }
  },

  "paylines": {
    "count": 5,
    "type": "Fixed paylines (not selectable individually; number of active lines is not adjustable, only the bet-per-line/coin value is), diagrammed on rules_p3 as five 3x3 grids with the winning cells highlighted in white.",
    "direction": "All symbols pay left to right on adjacent reels, starting from the leftmost reel (reel 1). Only the highest win is paid per line; wins on multiple lines are added together.",
    "patterns": [
      {"line": 1, "badge_color": "blue", "pattern": "Straight across the middle row (row 2 of 3)."},
      {"line": 2, "badge_color": "red", "pattern": "Straight across the top row (row 1 of 3)."},
      {"line": 3, "badge_color": "green", "pattern": "Straight across the bottom row (row 3 of 3)."},
      {"line": 4, "badge_color": "yellow", "pattern": "Diagonal: top-left cell -> middle-center cell -> bottom-right cell (a 'V' rotated / a downward diagonal)."},
      {"line": 5, "badge_color": "magenta/pink", "pattern": "Diagonal: bottom-left cell -> middle-center cell -> top-right cell (an upward diagonal)."}
    ],
    "side_badges_note": "The five colored number badges (see color_palette.payline_side_badges) are shown flanking the reels on both the left and right edges to mark where each line enters/exits the grid; badge color is purely an identification aid duplicated by the printed number, so it remains readable for color-blind users.",
    "source": "rules_p3 (GAME RULES page 3/6), zoomed payline-pattern crop; confirmed visually on win_screen_base.png where colored lines are drawn across the reels for the winning paylines."
  },

  "technical_summary": {
    "rtp_percent": 96.7,
    "rtp_source": "rules_p3 (GAME RULES page 3/6): 'The theoretical RTP of this game is 96.7%.'",
    "volatility": "Stated in-game text: 'Medium volatility games pay out steadily and the range of pays varies from low to very high.' Label reads 'VOLATILITY' next to a row of 5 lightning-bolt icons.",
    "volatility_icon_discrepancy": "The bolt icon row itself shows 4 of 5 bolts filled in solid yellow/orange and 1 (rightmost) bolt greyed out/unfilled, which would visually suggest a higher (4/5) rating. However the accompanying body text explicitly and unambiguously states 'Medium volatility' in words. Per project convention, the literal text is treated as authoritative over the icon count, so volatility is documented as MEDIUM. This mismatch is flagged here for transparency (color-blind users relying only on the icon count would misjudge volatility; the text label is the safe, non-visual source).",
    "volatility_source": "rules_p3, zoomed volatility icon crop",
    "bet_min": "$0.05",
    "bet_max": "$250.00",
    "bet_source": "rules_p3: 'MINIMUM BET: $0.05  MAXIMUM BET: $250.00'",
    "demo_default_bet": "$2.00 total (5 lines active)",
    "demo_credit": "$100,000.00 (observed starting credit on base_game.png)",
    "bet_mechanic": "Bet-per-line based: 'The bet menu shows the number of lines available in the game, and the current total bet in both coins and cash. Use the + and - buttons in the COINS PER LINE and COIN VALUE fields to change the values.' (rules_p5). All regular-symbol line wins are multiplied by bet-per-line; Hold and Respin bonus wins are multiplied by total bet (rules_p3).",
    "reels_and_rows": "3 reels x 3 rows, fixed grid size (classic slot-machine layout, not a random/variable reel height).",
    "max_win": null,
    "max_win_note": "No maximum-win figure ('WIN UP TO Nx BET' or similar) appears on any captured screen (preview/splash, base game, or any of the 6 rules pages). Not computed/estimated here to avoid inventing a number the game itself does not state; flagged for the team lead to check via the provider's public game page if needed.",
    "bonus_buy": "None. No 'BUY BONUS' / 'BUY FEATURE' control is present on the base game screen, the bet menu, or any rules page; verified across all 13 captured screens.",
    "keyboard": "SPACE and ENTER keys start/stop the spin (rules_p3); holding SPACE also triggers turbo spin ('HOLD SPACE FOR TURBO SPIN' hint shown at the bottom of every gameplay screen).",
    "currency_view": "CREDIT and BET labels can be clicked to toggle between coins view and cash view (rules_p4/p6)."
  },

  "features": {
    "hold_and_respin": {
      "display_name": "HOLD AND RESPIN (also promoted on the splash screen as 'ULTRA HOLD & SPIN' / 'the HOT BONUS')",
      "type": "Persistent collector/hold-and-spin bonus; NOT a free-spins feature (features_present.free_spins = false; this is documented under type 'bonus').",
      "trigger": "3x Money Symbols (gold or silver crown coins) landing on the middle reel (reel 2), i.e. filling all 3 cells of that reel.",
      "start_state": "When the feature starts, the symbols already on the middle reel remain in place (and their dollar values are kept/added to the running total); the symbols on the other two reels fade away and are replaced by empty diamond-placeholder cells.",
      "respin_counter": "Starts with 4 respins, visualised as a row of 4 heart icons at the bottom of the feature panel (filled red heart = respin remaining, dim/outlined heart = spent). Any new Money Symbol (regular or Diamond) that lands during a respin resets the counter back to 4 respins and adds its value to the running total shown in the banner above the reels.",
      "special_symbols_in_round": "Reels 1 and 3 can additionally produce the DIAMOND MONEY SYMBOL during the respin round only (see symbols.diamond_money_symbol), worth 100x-500x total bet, in addition to regular Money Symbols worth 1x-20x total bet that can keep landing on any reel during the round.",
      "end_condition": "The round ends when there are no respins left (4 respins pass without a new Money Symbol landing). The total value collected from all Money Symbols on screen across the whole round is then awarded as the feature win, multiplied by total bet.",
      "special_reels_note": "In-game text states 'Special reels are in play during the respin round' (i.e. the reel strips used during the feature differ from the base-game reel strips, presumably weighted toward more Money Symbols).",
      "buy_option": "Not available — no bonus-buy control exists for this feature (see technical_summary.bonus_buy).",
      "captured_example": {
        "gameplay_frame": "hold_respin_live_01.png — mid-round state: running total banner reads $92.00; middle reel shows silver Money Symbols worth $4.00, $8.00 and $10.00; reel 1 shows one gold Money Symbol worth $40.00 plus one empty diamond-placeholder cell; reel 3 shows two empty diamond-placeholder cells; the heart counter shows 2 of 4 hearts filled (2 respins remaining at that moment).",
        "outcome_frame": "hold_respin_win_final.png — 'EPIC WIN!' end-of-feature screen; final collected total $123.92 at a $2.00 total bet (approximately 62x total bet), with gold coins (some stamped 'RK' for Reel Kingdom) raining across the screen.",
        "note": "This round happened as a natural RNG trigger during autoplay (turbo/quick spin), not via a bonus buy (none exists). The Diamond Money Symbol did not land in this particular round; its 100x-500x behaviour is documented from rules text only (see symbols.diamond_money_symbol.capture_note)."
      },
      "source": "rules_p2 (HOLD AND RESPIN, page 2/6); gameplay screens hold_respin_live_01.png, hold_respin_win_final.png"
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Promo/splash screen shown before entering the game, over a dark navy background wrapped in bright orange/red flame imagery along the bottom and sides. Top: white bold text 'CLASSIC 3 REELER WITH 5 LINES'. Center: the game logo — 'ULTRA' in flame-textured orange/red 3D letters (small fruit/star icons decorate the corners of the word: a red star, a purple plum, red cherries, an orange, a watermelon slice) directly above 'HOLD & SPIN' in gold letters with a light-blue glow. Below that: white text 'FEEL THE HEAT WITH THE' followed by large black-and-flame-textured text 'HOT BONUS!'. Bottom-right: a circular dark button showing two curved white arrows forming a loop around a small crown-wearing gorilla/monkey face icon (gold crown) — this is the clickable enter/play icon (also doubles as the in-game spin-button icon). Bottom-left: a small unchecked square checkbox labelled 'DON'T SHOW NEXT TIME'. Top-right corner: small grey text 'ULTRA HOLD'N SPIN'.",
      "purpose": "Entry point; clicking the circular gorilla-icon button enters the base game.",
      "color_blind_notes": "The enter button is identifiable by its distinct circular shape and central crown/gorilla icon, not by color alone. The checkbox state is shown by a filled/empty square, not color."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "3-reel x 3-row grid centered on screen, inside a plain thin gold-trimmed dark cabinet frame. Five colored payline-number badges flank the reels on the left edge (top to bottom: yellow '4', red '2', blue '1', green '3', magenta '5') and mirrored on the right edge (top to bottom: magenta '5', red '2', blue '1', green '3', yellow '4').",
      "title_banner": "Top of screen: the same 'ULTRA' (flame-textured, with small fruit icons) + 'HOLD & SPIN' (gold, blue glow) logo lockup, smaller than on the splash screen, centered above the reels.",
      "background": "Deep blue background behind the cabinet.",
      "reel_cells": "Near-black/very dark brown cells, one symbol per cell, thin gold cabinet border around the whole 3x3 grid.",
      "symbols_on_this_frame": "Transient random snapshot (changes every spin), not a fixed layout — captured frame shows, reel 1 top-to-bottom: orange, strawberry, watermelon; reel 2: 7, strawberry, orange; reel 3: X, X, X (three X symbols visible, though no win line paid on this static frame).",
      "bottom_bar": {
        "far_left": "Two small round buttons stacked vertically: a hamburger MENU icon ('=', three horizontal lines) opening System Settings, and an 'i' INFORMATION icon opening the rules booklet.",
        "balance_labels": "Left-center, colored text: 'CREDIT' in blue with the amount in yellow (e.g. $100,000.00), 'BET' in blue with the amount in yellow (e.g. $2.00), stacked vertically.",
        "center_hint": "'HOLD SPACE FOR TURBO SPIN' in white, centered.",
        "right_controls": "A large circular SPIN button in the bottom-right showing two white curved arrows around a small crowned gorilla icon; an oval '-' (decrease bet) button to its left and an oval '+' (increase bet) button to its right; an 'AUTOPLAY' pill-shaped button with a small fast-forward icon directly beneath the spin button.",
        "branding": "'REEL KINGDOM' in small grey text at the very bottom-left corner."
      },
      "color_blind_notes": "All controls are white glyph icons on dark circular buttons (shape-based). Payline badges duplicate their color with a printed number. CREDIT/BET/WIN amounts are consistently yellow-on-dark for high contrast, independent of hue perception."
    },
    "paytable": {
      "type": "paytable",
      "page": "1 of 6 (header 'GAME RULES')",
      "content": "Header instructs 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' Grid of 9 regular pay symbols with their 3-of-a-kind dollar values (see 'symbols'). Below that: the WILD symbol card with rules text, and the two Money Symbol icons (gold and silver crown coins) with their rules text (see 'symbols.wild' and 'symbols.money_symbol').",
      "navigation": "Bottom-left: three green circular controls — a left-pointing triangle (previous page), a green 'X' (close, center), a right-pointing triangle (next page). 'Page 1/6' printed bottom-right of the panel. A separate white 'X' at the top-right of the panel also closes the booklet.",
      "color_blind_notes": "The three green nav controls are differentiated by shape (triangle-left / X / triangle-right), not color alone."
    },
    "rules": {
      "type": "rules (info booklet, pages 2-6 of 6; same dark panel with the ULTRA/HOLD&SPIN logo faintly visible behind it, same green triangle/X navigation and 'Page n/6' indicator on every page)",
      "p2_hold_and_respin": "Page 2/6, header 'HOLD AND RESPIN'. Full mechanic description plus the Diamond Money Symbol card (see 'features.hold_and_respin' and 'symbols.diamond_money_symbol' for verbatim content).",
      "p3_game_rules": "Page 3/6, header 'GAME RULES'. VOLATILITY indicator (4 of 5 bolts visually filled, but text explicitly says 'Medium volatility'); payline mechanics text; the 5 payline diagrams with numbers 1-5; keyboard shortcuts; RTP 96.7%; malfunction disclaimer; min/max bet ($0.05 / $250.00).",
      "p4_how_to_play": "Page 4/6, header 'HOW TO PLAY'. Explains the +/- bet buttons and bet menu, the SPIN button, the hamburger SETTINGS menu icon, the spin-speed-cycle icon (normal/quick spin/turbo spin), the sound toggle icon, the 'i' information icon, the CREDIT/BET labels (click to switch coins/cash view), and the AUTOPLAY button (click again to stop it).",
      "p5_settings_menu": "Page 5/6, header 'SETTINGS MENU'. Describes INTRO SCREEN, AMBIENT, SOUND FX and GAME HISTORY toggles/links; describes the info-page left/right scroll arrows and the 'X' close icon; describes the BET MENU showing number of lines and total bet, with COINS PER LINE and COIN VALUE +/- fields.",
      "p6_autoplay": "Page 6/6, header 'AUTOPLAY'. Explains clicking a preset auto-spin count to start autoplay, and the SKIP SCREENS option that auto-skips feature intro/end screens after a short delay.",
      "color_notes": "Body text is white/light-grey on a dark navy panel; page headers are light blue; navigation icons are green."
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Centered dark blue panel with a white 'X' close button at the top-right; opened over the dimmed base game (visible faded fruit symbols and payline badges behind it).",
      "left_side": "'GAME HISTORY' link/button with an external-link icon, and a 'TOTAL BET' stepper: round green '-' button, value field showing '$2.00' in yellow on black, round green '+' button.",
      "right_side_toggles": "Four labelled on/off toggle switches, each with a short description line beneath: 'BATTERY SAVER' (save battery life by reducing animation speed) — observed OFF (white circle on the left/dark track); 'AMBIENT MUSIC' (turn on or off the game music) — observed ON (green track, circle right); 'SOUND FX' (turn on or off the game sounds) — observed ON (green); 'INTRO SCREEN' (show the intro screen before starting the game) — observed ON (green).",
      "color_blind_notes": "Each toggle's on/off state is shown by the switch handle's LEFT (off) vs RIGHT (on) position in addition to the green-when-on color fill, so state is readable without color discrimination."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Dark blue panel over the dimmed base game reels (BAR, cherries, strawberry, plums partially visible behind it); white 'X' close button top-right.",
      "options": "Three round checkbox options in a row, each with a two-line label: 'TURBO SPIN', 'QUICK SPIN', 'SKIP SCREENS'. In the captured frame, 'SKIP SCREENS' is checked (green filled circle with a white checkmark); 'TURBO SPIN' and 'QUICK SPIN' are unchecked (empty dark circles).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track on the left portion, round green handle, thin white track continuing to the right) with the selected value '100' printed to the right of the slider.",
      "action": "Large green pill-shaped 'START AUTOPLAY (100)' button spanning the width of the panel at the bottom.",
      "color_blind_notes": "Checked options are marked with an explicit white checkmark glyph inside the circle, not by color alone. The primary action button carries explicit text ('START AUTOPLAY') in addition to its green fill."
    },
    "win_screen_base_game": {
      "type": "win_screen",
      "content": "A 'MEGA WIN!' watermark text (semi-transparent, diagonal, blue) is layered behind the reels. The captured win: reel 1 shows a fully vertically-expanded WILD (three stacked 'WILD' flame-text cards filling the whole reel); reel 2 shows a watermelon in the middle cell contributing to the win; reel 3 shows an orange (top), an 'X' (middle, non-winning), and a watermelon (bottom). Three colored payline lines are drawn across the grid marking the paid lines: a red line across the top row, a green line across the bottom row, and a yellow diagonal line from top-left to bottom-right. Gold coins spill from the winning positions. Floating win amount '$1.23' shown near the middle-left reel.",
      "footer": "Bottom bar: 'CREDIT $100,075.23', 'WIN $1.23' (large, centered, yellow), 'BET $2.00', label 'MEGA WIN' beneath the win amount; spin button shown in a red/pink highlighted ring (active win-celebration state) instead of its normal white ring.",
      "color_blind_notes": "The three simultaneously-paid lines are distinguished by both their fixed badge color (red/green/yellow) AND their distinct path/shape (straight top, straight bottom, diagonal), so a color-blind user can still tell them apart by shape and position, plus the printed 1-5 numbers on the side badges.",
      "source": "win_screen_base.png"
    },
    "hold_and_respin_gameplay": {
      "type": "bonus",
      "content": "See features.hold_and_respin.captured_example.gameplay_frame for full detail. Layout: running total banner top-center on a dark oval plaque; 3x3 reel grid below with the middle reel showing stacked money-value coins and reels 1/3 showing a mix of a landed gold Money Symbol and empty diamond-placeholder cells; a row of 4 heart icons (filled/empty) centered beneath the reels tracks respins remaining; payline side-badges remain visible but are not relevant during this feature (feature pays are a sum of collected values, not line-based).",
      "footer": "'REEL KINGDOM' branding bottom-left; 'CREDIT $100,092.00' and 'BET $2.00' bottom-center; sound/menu/info icons bottom-left (smaller, repositioned compared to base game).",
      "source": "hold_respin_live_01.png"
    },
    "hold_and_respin_win": {
      "type": "bonus",
      "content": "See features.hold_and_respin.captured_example.outcome_frame for full detail. 'EPIC WIN!' large blue 3D text with white outline and small flame bursts, centered over the reels; final collected total shown on a dark oval plaque ('$123.92'); large gold coins (some stamped with an 'RK' monogram for Reel Kingdom) fall and bounce across the entire screen as a celebration effect, partially obscuring the reels and the CREDIT/BET footer text.",
      "source": "hold_respin_win_final.png"
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across the base game: menu+info icons bottom-left, CREDIT/BET readout left-center, bet +/- flanking the large central spin button bottom-right, autoplay directly below spin. The info booklet is a strictly linear 6-page sequence navigated with left/right triangle icons and closed with a central 'X', with an explicit 'Page n/6' text readout on every page.",
    "motor": "Large circular click targets for spin, menu, info and bet +/- buttons. SPACE and ENTER keys can start/stop a spin without needing to click, and holding SPACE performs a turbo spin — useful for users who find repeated precise clicking difficult. Autoplay (with a selectable 100-spin default and a Skip Screens option) further reduces the number of required interactions.",
    "color_blind": "Most affordances are non-color: payline badges pair a fixed color with a printed number 1-5; toggle switches pair a green fill with a distinct left/right handle position; checkboxes/autoplay options use an explicit checkmark glyph; monetary text uses a fixed yellow-on-dark high-contrast style rather than relying on hue. The one identified risk is the VOLATILITY bolt-icon row, whose filled-bolt count (4/5) does not match its own text label ('Medium'); users who read only the icon (e.g. via a purely visual color/shape scan without reading the adjacent sentence) could misjudge volatility — the text label should be the source read aloud/relied upon.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; AMBIENT MUSIC and SOUND FX are separately toggleable and purely decorative. All game state (credit, bet, win amounts, respins remaining via the heart counter, feature running total) is conveyed visually/textually."
  },

  "unreadable_or_uncertain": [
    "Maximum win multiplier/cap for the whole game is not stated on any of the 13 captured screens (no 'WIN UP TO Nx BET' text found on splash, base game, or the 6-page rules booklet) — left as null, not computed or guessed.",
    "The exact underlying coin-value / bet-per-line multiplier table behind the paytable's absolute dollar figures (e.g. how the $100.00 3-of-a-kind value for the 7 symbol decomposes into a coin multiplier x coin value) is not disclosed on any captured screen; paytable values are documented as 'at $2.00 total bet' rather than as bet-independent multipliers.",
    "The Diamond Money Symbol (100x-500x total bet, reels 1 & 3, respin-round only) did not land in the single Hold and Respin round captured for this slot; its appearance, exact icon rendering in play, and value range are documented from the in-game rules text only, not from a captured gameplay frame showing it landed.",
    "Several images could not be OCR'd this session (pytesseract repeatedly timed out due to transient high CPU load from other parallel host processes, not a defect in the images themselves); all textual content in this document was instead verified directly by visual reading of the full-resolution screenshots and zoomed crops, cross-checked line by line against what is shown on screen.",
    "The final CREDIT value on hold_respin_win_final.png is partially obscured by falling coin animation graphics ('$100,215.??7' region unclear); not used for any computed figure in this document (the $123.92 win amount is read from its own clearly legible plaque, unobscured)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.