Tramp Day TRUEWAYS™

Demo, RTP 96.70%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 09 Aug 2026
RTP 96.70%
Volatility
Max win ×5000
Grid 6R
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

44 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/tramp-day-truewaystm-b10/

1,000 free requests / month · sign-up required

155 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 09 Aug 2026 View capture log

Per-screen breakdown

44 demo screens
44 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Aug '25: 0 Aug Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 160 160 Feb Mar '26: 70 70 Mar Apr '26: 50 50 Apr May '26: 110 110 May Jun '26: 50 50 Jun Jul '26: 0 Jul
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25
🇺🇸United States 20 20 20
🇬🇧United Kingdom 10 10 10
🇧🇪Belgium 20
🇨🇦Canada 20
🇬🇷Greece 10 10
🇮🇳India 20
🇿🇦South Africa 10 10
🇦🇷Argentina 10
🇩🇪Germany 10
🇮🇪Ireland 10
🇰🇿Kazakhstan 10
🇱🇻Latvia 10
🇲🇽Mexico 10
🇵🇪Peru 10
🇵🇭Philippines 10
🇹🇳Tunisia 10
🇦🇺Australia 10 10 10 10 10
🇳🇿New Zealand 10 10 10
🇩🇰Denmark 10 10
🇫🇮Finland 20 20 20
Full per-country breakdown via the API →

What we extracted from Tramp Day TRUEWAYS™

Everything pulled from Tramp Day TRUEWAYS™ into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
44 screens captured
12 symbols catalogued · payouts OCR-verified
2 bonus-buy options with prices
14 palette colors from frames
9 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 44 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
rtp 96.70% · single configuration
max_win_x ×5000
reels 6
ways 262144
bonus_buy Yes · 2 options
mechanic Video Slot
release_date 2025

Symbols & paytable

12 symbols
12 icons (ZIP)
Wild (Tramp Night)
Wild (Tramp Night)
Wild

bearded street character in red cap and sunglasses, purple neon frame; substitutes all except Scatter; only on reels 2-5; in Free Spins carries a x2/x3/x5 multiplier

Scatter
Scatter
Scatter

brown leather suitcase with cash, pink 'SCATTER' wordmark; pays any position; 4/5/6 trigger Free Spins

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
6x 20.00 Multiplier
Money roll
Money roll
High Pay

rolled green banknotes bound with tan rubber band; highest-paying regular symbol

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.00 Multiplier
5x 2.00 Multiplier
6x 5.00 Multiplier
Bottle
Bottle
High Pay

blue plastic spray/glue bottle with black nozzle cap and orange liquid

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.80 Multiplier
5x 1.50 Multiplier
6x 3.00 Multiplier
Donut
Donut
High Pay

pink frosted ring donut with white drizzle icing

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.50 Multiplier
5x 1.00 Multiplier
6x 2.00 Multiplier
Can
Can
High Pay

red aluminum drink can lying on its side, spilling white liquid

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 0.50 Multiplier
6x 1.00 Multiplier
A
A
Low Pay

olive/mustard yellow-green distressed graffiti-stencil block letter

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.30 Multiplier
6x 0.50 Multiplier
K
K
Low Pay

teal/turquoise distressed graffiti-stencil block letter

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.30 Multiplier
6x 0.50 Multiplier
Q
Q
Low Pay

burnt-orange/terracotta distressed graffiti-stencil block letter

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.30 Multiplier
6x 0.50 Multiplier
J
J
Low Pay

magenta/hot pink distressed graffiti-stencil block letter

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.30 Multiplier
6x 0.50 Multiplier
Coin
Coin
Other

copper 'TRAMP DAY' coin, no fixed payout; 6+ landing in one base-game spin trigger Coin Respin; carries value x1-x100 of bet

Jar of coins
Jar of coins
Other

blue-and-white tin jar overflowing with coins; Coin Respin-only, splits a coin unit into two smaller empty units

Bonus modes

4 modes
Base Game Modifier base
Base Game

TRUE WAYS engine, 6 reels each independently 2-8 symbols tall (observed heights e.g. [4,2,3,3,3,3]), up to 262144 ways; win rule: same symbol on adjoining reels left-to-right, only longest combination paid, no fixed paylines

Bonus Mode coin_respin
Coin Respin

triggered by 6+ Coin symbols in one base spin; starts with 3 respins, any new Coin or Jar of coins resets counter to 3; ends when respins run out or all 48 positions (6 reels x 8 rows) filled with coins (Mega Jackpot); purchasable for 100x total bet

Free Spins fs
Free Spins

4/5/6 Scatters award 12/15/20 spins; retrigger during feature: 3/4/5/6 Scatters give 5/12/15/20 extra spins; every Wild carries a x2/x3/x5 multiplier and multipliers of all Wilds on a spin are summed into one total multiplier applied to all winning combinations that spin; purchasable for 100x total bet

Other ante_chance_x2
Chance x2 (Ante Bet)

optional ante toggle that doubles the total bet (+100% surcharge, e.g. 0.60 -> 1.20) to presumably raise feature-trigger odds (exact odds increase not stated in rules); mutually exclusive with Bonus Buy

Jackpot

Type: Fixed
MINI
20.00
Multiplier
MAJOR
100.00
Multiplier
MEGA
1000.00
Multiplier

Bonus buy

2 options
Option Price (cost × bet) Effect
Free Spins headline ×100.00
Coin Respin ×100.00

Colour system

extracted from frames · HEX
Export palette
#26222A base dominant 1 base
#582B2A base dominant 2 base
#2D3549 base dominant 3 base
#9F6356 base dominant 4 base
#DF9F61 base dominant 5 base
#9E5629 base dominant 6 base
#0C080A free_spins dominant 1 free_spins
#67281B free_spins dominant 2 free_spins
#DCAC70 free_spins dominant 3 free_spins
#942D1F free_spins dominant 4 free_spins
#100D1F bonus dominant 1 bonus
#D99C66 bonus dominant 2 bonus
#9B5D31 bonus dominant 3 bonus
#F2B986 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • jackpot tiers (green Mini / cyan Major / magenta Mega) are also distinguished by text labels, not color alone
  • the Bet Ways valid/invalid diagram uses checkmark and cross glyphs in addition to yellow highlighted cells
  • Chance x2 ante active state is confirmed by the word 'Active' plus a star-icon swap on the spin-history button, not by color alone
  • Wild multiplier values (x2/x3/x5) are printed as green text, not conveyed by color intensity alone
Screen Reader
  • paytable/rules is one continuous linear scroll of 26 pages, not a tabbed booklet, which simplifies sequential traversal but has no in-panel table of contents to jump to a section
  • control positions are stable across screens: info+settings bottom-left, bet display centered, autoplay+spin bottom-right
Motor Accessibility
  • bet size is chosen from a scrollable dropdown list rather than a repeated-tap +/- stepper, which may need more precise pointer control for fine adjustment
Hearing Accessibility
  • no audio-only information observed; Music and Sound FX are independently toggleable and all game state (wins, respins left, coins collected, free spins left) is shown as on-screen text/numbers
Low Vision
  • paytable/rules panel text is plain white/grey on a near-black background, high contrast rather than color-coded

Media & assets

7 files · 7 types
44 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, full 26-page scrolled paytable/rules, settings, autoplay panel, bet range (min/max dropdown)
Bonus Buy dialog (Free Spins and Coin Respin options), Chance x2 ante toggle active state
Coin Respin purchased and played to completion (trigger, gameplay, Grand Win/total win)
Free Spins purchased and played to completion (award screen, mid-round gameplay, total win)
Mega Jackpot not observed — the single purchased Coin Respin round ended at 25/48 coins, short of the 48/48 required; no separate Mega Jackpot purchase exists
RTP not present anywhere in the in-game demo client — verified negative across all 26 pages and OCR grep
volatility not present anywhere in the in-game demo client
exact odds increase granted by the Chance x2 ante bet is not stated in the rules text
visual distinction of Mini/Major jackpot-badge coins vs ordinary value-coins mid-round in Coin Respin was not observed in gameplay frames, only static paytable badges

Ask AI about Tramp Day TRUEWAYS™

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Tramp Day TRUEWAYS™ work? Keep it simple.

4/5/6 Scatters award 12/15/20 spins; retrigger during feature: 3/4/5/6 Scatters give 5/12/15/20 extra spins; every Wild carries a x2/x3/x5 multiplier and multipliers of all Wilds on a spin are summed into one total multiplier applied to all winning combinations that spin; purchasable for 100x total bet

RTP 96.70%max win ×5000demo ✓

From the verified capture of 09 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Tramp Day TRUEWAYS™ vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/tramp-day-truewaystm-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/tramp-day-truewaystm-b10/
{
  "game": {
    "name": "Tramp Day TRUEWAYS",
    "provider": "BGaming",
    "mechanic_brand": "TRUE WAYS™ (BGaming's own dynamic-reel-height ways engine; NOT the licensed 'Megaways' brand owned by Big Time Gaming)",
    "theme": "A gritty, comic-styled back-alley at night. A bearded homeless-chic street character ('Tramp' / shown labelled 'Tramp Night' on the Wild card) in sunglasses, red beanie-style cap, dark jacket and green shirt stands to the left of the reels holding a cardboard sign advertising Buy-Bonus / Chance x2, with a rottweiler dog sitting beside him. Symbols are junk/street-life themed: a suitcase of cash, a rolled banknote bundle, a spray/glue bottle, a frosted donut, a spilled drink can, distressed graffiti-style playing-card letters, and copper 'Tramp Day' coins.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 38 gameplay screenshots (desktop) + OCR ground truth + zoomed crops of paytable pages and UI controls.",
    "method_notes": "All paytable/rules text read verbatim from 26 scrolled panel pages (single continuous section, dno confirmed by scroll_capture.py). Numbers taken from on-screen text. Where the manifest capturer note contradicted the actual pixels of a frame (bonus_coin_respin_win.png), the pixels were treated as ground truth and the note is flagged below. Items that remained unclear are listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English"
  },

  "color_palette": {
    "background": "Dark navy/near-black back-alley at night: a graffiti-tagged brick/plaster building wall, boarded windows, torn posters, stacked cardboard boxes, a glowing orange fire-barrel/brazier at bottom-left, and a caged blue-white work lamp at upper-right that casts a cool blue glow over the right side of the scene.",
    "reel_cells": "Dark violet-grey semi-transparent wooden-crate/shelf panels with thin orange-gold edge highlighting.",
    "frame_ui": "No ornate stone frame (unlike many slots) — the reels sit directly over the alley background inside faint gold-outlined crate cells.",
    "logo": "'TRUE WAYS™' in a small green-outlined white badge, above 'TRAMP DAY' in bright pink/magenta bubble-graffiti letters on a distressed brown cardboard-colored plaque.",
    "accent_colors": "Orange/amber (headline text, coin symbols, respin counters), pink/magenta (logo, scatter label, jackpot 'MEGA' label, 'GRAND WIN'/'TOTAL WIN' banners), green (mini jackpot label, money-roll symbol, wild-multiplier value text, buy buttons, win text), cyan/turquoise (major jackpot label, 'K' letter symbol), purple/violet (wild symbol neon frame, wild multiplier glow during Free Spins), yellow/gold (info button ring, active-toggle highlight box, ante-active star icon, coin symbols)."
  },

  "reel_and_bet_mechanic": {
    "engine": "TRUE WAYS™ — BGaming's proprietary dynamic-height ways mechanic (functionally similar in class to 'Megaways' style engines but a distinct, independently branded implementation).",
    "reels": 6,
    "reel_height": "Dynamic — each of the 6 reels independently shows between 2 and 8 symbols on any given spin (observed live example: heights [4,2,3,3,3,3]); there is no single fixed row count for this game.",
    "max_ways": 262144,
    "max_ways_note": "Printed as '262 144 WAYS' on the splash screen; mathematically consistent with 8 symbols^6 reels (maximum reel height 8, on 6 reels).",
    "win_rule": "'Bet Ways' rule (paytable page 22–23, verbatim): “Betting ways win in case the same symbols appear in any place on the adjoining reels left-to-right.” A worked diagram contrasts a VALID example (any vertical position of the same symbol on consecutive reels 1→2→3, etc.) against an INVALID example (symbols on non-adjacent reels or with a gap). Caption: “Only the longest combination of the coinciding symbols is paid.” There are no fixed paylines.",
    "jackpot_position_math": "The Jackpots rules text references 'all 48 positions' for the Mega Jackpot, matching 6 reels × 8 (max height) = 48 total grid cells."
  },

  "payout_basis": {
    "basis": "total_bet",
    "evidence": "win_screen.png: a regular base-game win of 0.24 FUN at a total bet of 0.60 FUN exactly matches the paytable's printed 3-of-a-kind value for the Bottle symbol (0.24 FUN) at the same 0.60 FUN bet anchor shown live on the paytable overlay. All paytable values below are given as both the printed currency amount (at the 0.60 FUN bet anchor) and the equivalent total-bet multiplier (amount ÷ 0.60)."
  },

  "betting": {
    "bet_range": {
      "min_bet": "0.20 FUN",
      "max_bet": "50.00 FUN",
      "how_measured": "Read directly from the bet-size dropdown list scrolled to its very top (50.00) and very bottom (0.20); no +/- stepper buttons exist in this build, only the dropdown list.",
      "full_step_ladder_observed": [0.20, 0.40, 0.60, 0.80, 1.00, 1.40, 1.60, 2.00, 3.00, 4.00, 5.00, 7.00, 10.00, 15.00, 20.00, 30.00, 40.00, 50.00]
    },
    "demo_default_bet": "0.60 FUN",
    "demo_balance_seen": "1,000.00 FUN (base_game.png, before first spin)",
    "bonus_buy": {
      "available": true,
      "dialog_title": "Two side-by-side cardboard boxes, each with a torn/taped flap and a 'BUY' stamp button",
      "option_1": {"name": "Free Spins", "price": "60.00 FUN", "at_bet": "0.60 FUN", "multiplier_of_total_bet": "100x"},
      "option_2": {"name": "Coin Respin Feature", "price": "60.00 FUN", "at_bet": "0.60 FUN", "multiplier_of_total_bet": "100x"},
      "dialog_extra_controls": "A '-  BET  0.60 FUN  +' stepper sits above the Free Spins box, letting the player change bet size before buying; a black 'X' close button sits at top-right of the Coin Respin box.",
      "color_blind_notes": "Both offers are labelled with full text names and prices; not distinguished by color alone."
    },
    "ante_bet": {
      "name": "Chance x2",
      "ui": "A cardboard sign held by the Tramp character (left side of screen, below the Buy-Bonus text) reading 'Chance x2' with a rightward arrow icon and a price line '+0.60 FUN'.",
      "effect": "Toggling it ON adds +0.60 FUN to the 0.60 FUN base bet, making the Total Bet 1.20 FUN — i.e. it DOUBLES the total stake (a +100% surcharge), presumably to raise the odds of triggering a feature (exact odds increase not stated in the rules text found).",
      "active_state_cues": "When active: (1) the sign's price line changes to the word 'Active', (2) the 'Buy-Bonus 60.00 FUN' text on the same sign visibly dims/greys out, and (3) the bottom-right circular spin-history icon changes from plain looping arrows to looping arrows with a filled white star in the center — three redundant (non-color-only) cues that ante mode is engaged.",
      "mutual_exclusivity": "Confirmed by pixel comparison of ante_chance_x2_active.png (Buy-Bonus text dimmed) against the normal state — Bonus Buy is disabled while Chance x2 is active; the two cannot be used together.",
      "price_source_note": "0.60 FUN price is specific to the 0.60 FUN base bet observed; it scales with bet size (do not assume a fixed price at other bets)."
    }
  },

  "jackpots": {
    "display": "A persistent header bar above the reels on every base-game/feature screen shows three ticker values, all live-updating with bet size: 'MINI' (green label) 12.00 FUN, 'MAJOR' (cyan/blue label) 60.00 FUN, 'MEGA' (magenta/purple label) 600.00 FUN — measured at the 0.60 FUN default bet, i.e. Mini = 20x total bet, Major = 100x total bet, Mega = 1000x total bet.",
    "how_won": "Rules text (paytable, 'Jackpots' section, verbatim): “There is a possibility to win a Jackpot in the Coin Respin feature. There are three kinds of Jackpots – Mini Jackpot, Major Jackpot and Mega Jackpot. In order to catch Mini and Major Jackpots corresponding coins must appear on the reels. To win Mega Jackpot all 48 positions must be filled with coins.”",
    "special_coin_badges": "Small round badge icons illustrate the three jackpot-coin types: green 'MINI JACKPOT' coin, blue 'MAJOR JACKPOT' coin, and a purple/magenta 'MEGA JACKPOT' coin — these are distinct from the plain 'Tramp Day' value-coins used for the base Coin Respin payout.",
    "scope": "Jackpots can only be won inside the Coin Respin feature (not in base game or Free Spins), and Mega specifically requires the Coin Respin board to fill completely (48/48 positions) with coins.",
    "not_captured": "Mega Jackpot itself was NOT observed being won. The capturer's single fully-played Coin Respin round (bought once) ended with 25 of 48 positions filled with coins — confirmed short of the required 48. Because Coin Respin (the feature that hosts the jackpot) was itself purchased and fully played to completion, this is treated as an honest not-captured outcome rather than an incomplete hunt (there is no separate Mega Jackpot purchase button in this game)."
  },

  "symbols": {
    "note": "Payout values quoted are the FUN currency amount printed on the paytable at the 0.60 FUN bet anchor, followed by the equivalent total-bet multiplier in parentheses. All regular symbols pay for 3, 4, 5 or 6 of a kind (this game's ways engine allows up to 6 reels of the same symbol).",
    "wild": {
      "name": "Wild (card title: 'Tramp Night')",
      "appearance": "Portrait of the same bearded street character wearing a red cap and sunglasses, in a dark jacket over a green shirt, set against a warm orange/red sunset-over-palm-silhouette backdrop, framed in a bright purple/violet neon-glow rectangle. 'TRAMP NIGHT' printed in yellow bubble letters at the bottom of the card.",
      "rules": "Verbatim (paytable p1): “Substitutes for all the symbols in the winning combination except for Scatter symbols. Can appear only on reels 2, 3, 4 and 5. During the Free Spins every Wild has a multiplier – x2, x3 or x5.”",
      "no_direct_payout": "The Wild has no x-of-a-kind payout of its own on the paytable (substitution-only symbol).",
      "restricted_reels": "Reels 2, 3, 4, 5 only — never appears on reel 1 or reel 6.",
      "multiplier_scope": "The x2/x3/x5 multiplier value is a Free-Spins-only property; nothing in the rules text suggests the Wild carries a multiplier during the base game."
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "A brown leather suitcase with gold clasps/latches, packed with green cash visible through the open lid, pink/orange 'SCATTER' wordmark diagonally across the case, with a sparkle glow effect.",
      "payouts": {
        "3": {"amount": "1.20 FUN", "multiplier": "2x"},
        "4": {"amount": "3.00 FUN", "multiplier": "5x"},
        "5": {"amount": "6.00 FUN", "multiplier": "10x"},
        "6": {"amount": "12.00 FUN", "multiplier": "20x"}
      },
      "rules": "Verbatim (paytable p1): “Pays in any position for the number of symbols starting from 3. Can appear on any reels. 4, 5 or 6 Scatters trigger Free Spins.” (Unlike regular symbols, Scatter pays regardless of adjacency/position — it is a true scatter within an otherwise ways-based game.)"
    },
    "high_value": [
      {
        "name": "Money roll",
        "appearance": "A wad of green banknotes rolled up and bound with a tan rubber band, resting in an orange wooden crate cell.",
        "payouts": {
          "3": {"amount": "0.30 FUN", "multiplier": "0.5x"},
          "4": {"amount": "0.60 FUN", "multiplier": "1x"},
          "5": {"amount": "1.20 FUN", "multiplier": "2x"},
          "6": {"amount": "3.00 FUN", "multiplier": "5x"}
        },
        "rank": "Highest-paying regular symbol"
      },
      {
        "name": "Bottle",
        "appearance": "A blue plastic spray/glue-style bottle with a black nozzle cap; the clear body shows an orange liquid inside.",
        "payouts": {
          "3": {"amount": "0.24 FUN", "multiplier": "0.4x"},
          "4": {"amount": "0.48 FUN", "multiplier": "0.8x"},
          "5": {"amount": "0.90 FUN", "multiplier": "1.5x"},
          "6": {"amount": "1.80 FUN", "multiplier": "3x"}
        }
      },
      {
        "name": "Donut",
        "appearance": "A pink frosted ring donut with white drizzle icing and a bite/drip detail.",
        "payouts": {
          "3": {"amount": "0.18 FUN", "multiplier": "0.3x"},
          "4": {"amount": "0.30 FUN", "multiplier": "0.5x"},
          "5": {"amount": "0.60 FUN", "multiplier": "1x"},
          "6": {"amount": "1.20 FUN", "multiplier": "2x"}
        }
      },
      {
        "name": "Can",
        "appearance": "A red aluminum drink can lying on its side, spilling white liquid droplets, with a small face/portrait graphic on its label.",
        "payouts": {
          "3": {"amount": "0.12 FUN", "multiplier": "0.2x"},
          "4": {"amount": "0.18 FUN", "multiplier": "0.3x"},
          "5": {"amount": "0.30 FUN", "multiplier": "0.5x"},
          "6": {"amount": "0.60 FUN", "multiplier": "1x"}
        }
      }
    ],
    "low_value_letters": [
      {"name": "A", "color": "olive/mustard yellow-green, distressed graffiti-stencil block letter with dark shadow outline", "payouts": {"3": "0.06 FUN (0.1x)", "4": "0.12 FUN (0.2x)", "5": "0.18 FUN (0.3x)", "6": "0.30 FUN (0.5x)"}},
      {"name": "K", "color": "teal/turquoise, same distressed block-letter style", "payouts": {"3": "0.06 FUN (0.1x)", "4": "0.12 FUN (0.2x)", "5": "0.18 FUN (0.3x)", "6": "0.30 FUN (0.5x)"}},
      {"name": "Q", "color": "burnt-orange/terracotta, same distressed block-letter style", "payouts": {"3": "0.06 FUN (0.1x)", "4": "0.12 FUN (0.2x)", "5": "0.18 FUN (0.3x)", "6": "0.30 FUN (0.5x)"}},
      {"name": "J", "color": "magenta/hot pink, same distressed block-letter style", "payouts": {"3": "0.06 FUN (0.1x)", "4": "0.12 FUN (0.2x)", "5": "0.18 FUN (0.3x)", "6": "0.30 FUN (0.5x)"}}
    ],
    "special_non_payline_symbols": [
      {
        "name": "Coin",
        "appearance": "A round copper/bronze coin embossed 'TRAMP DAY' with a small star, matching the splash-screen coin motif.",
        "role": "Trigger + collectible cash-value symbol — has NO x-of-a-kind paytable entry. Rules text verbatim: “It can drop on all 6 reels alongside with the other symbols. 6 and more Coin symbols appeared on the reels in one spin in the main game trigger the Coin Respin feature. The possible Coin values can be x1, x2, x3, x4, x5, x6, x8, x10, x12, x15, x20, x100 of the bet.”",
        "trigger_threshold": "6 or more Coin symbols landing on the reels in a single base-game spin.",
        "value_ladder_of_total_bet": [1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 20, 100]
      },
      {
        "name": "Jar of coins",
        "appearance": "A blue-and-white tin can/jar overflowing with small gold and copper coins, on an orange-bordered card.",
        "role": "Coin Respin-only modifier symbol (never appears in the base game). Rules text verbatim: “Appears only in the Coin Respin Feature. Can drop in big, middle and small units. When dropped, divides the unit into two units of a smaller size. The newly formed units are empty, and the new symbols can appear in them starting from the next spin. If the symbol drops in a small unit, one of the big or middle units is randomly selected on the reels and divided into two. If the randomly selected unit is filled, the win is retained on each of the resulting units.”"
      }
    ]
  },

  "features": {
    "coin_respin": {
      "trigger": "6 or more Coin symbols land on the reels in a single main-game spin.",
      "rules_verbatim": "“This is an additional game that involves only Coin symbols. 6 and more Coin symbols appeared on the reels in one spin in the main game trigger the feature. The round starts with 3 respins. The Coin symbols that triggered the feature stay on their positions. Every time a Coin symbol or a Jar of coins appears on the reels the number of respins is increased to 3. The round continues till the number of respins ends or till the moment when all the positions on the reels are filled with Coin symbols.”",
      "starting_respins": 3,
      "respin_replenishment": "Landing ANY new Coin symbol or a Jar of coins resets the respin counter back up to 3 (not additive — the counter is reset TO 3, per the wording 'increased to 3').",
      "end_conditions": ["Respin counter reaches 0 with no qualifying symbol landing", "All 48 board positions (6 reels × 8 max rows) are filled with Coin symbols (Mega Jackpot condition)"],
      "positions_retained": "Coin symbols that triggered the feature (and every one landed afterward) stay locked in their positions for the remainder of the round; the board fills up progressively.",
      "hud_during_feature": "Bottom bar shows 'Collect 48 coins to get MEGA JACKPOT!' plus a live respins counter (e.g. '3 Respins', '1 Respin'); top-left corner shows a torn-cardboard tag reading 'COINS n/48'.",
      "observed_round": "Purchased for 60.00 FUN at 0.60 FUN bet. Progressed from 6/48 to 8/48 coins across the captured frames; ended with 25/48 coins collected (Mega Jackpot NOT reached, needs 48/48). Ended with a 'GRAND WIN 38.40 FUN' cinematic (tag '64x BET') followed by a reel-state screen confirming 'Total win: 38.40 FUN' with all landed coin values visible and summed.",
      "manifest_note_correction": "The provided manifest described bonus_coin_respin_win.png as a 'BIG WIN 28.46 FUN' screen; the actual pixels of that file show the 'GRAND WIN 38.40 FUN / 64x BET' cinematic, identical in content to bonus_coin_respin_total_win.png. Documented from the verified pixels, not the note."
    },
    "free_spins": {
      "trigger": "4, 5 or 6 Scatter symbols land on the reels (verbatim, paytable p13): “Are triggered if 4, 5 or 6 Scatter symbols appear on the reels.”",
      "spins_awarded": {"4_scatter": 12, "5_scatter": 15, "6_scatter": 20},
      "retrigger": "3 or more Scatters landing DURING the Free Spins round award additional spins, verbatim: “In this case 3 Scatters give 5 additional spins, 4 Scatters - 12 additional spins, 5 Scatters - 15 additional spins, 6 Scatters - 20 additional spins.” Note the retrigger threshold is lower (3+) than the initial trigger (4+), and the 3-Scatter retrigger award (5 spins) has no equivalent in the initial trigger table.",
      "award_reveal_screen": "A large red suitcase bursts open on a dark dimmed reel background with 'YOU'VE WON' above and the spin count in a yellow number on the suitcase (e.g. '12') and 'Free Spins' below; 'CLICK TO CONTINUE' prompt.",
      "gameplay_hud": "Same jackpot ticker bar remains visible at top. Bottom bar adds 'Win:' (this-spin amount), 'Total win:' (running total), and 'Free spins: n/total' (counts UP, e.g. '7/12', not down). The main character graphic on the left shows an open, empty suitcase for the duration of the feature and the dog wears small pink star-shaped hair clips (decorative, feature-exclusive flourish).",
      "wild_multiplier_in_feature": "See 'wild_multiplier' below — only active during this feature.",
      "end_screen": "'Total Win' banner in pink/purple with the accumulated cash amount (e.g. '18.90 FUN') and a rounded tag underneath reading 'Nx Bet' (e.g. '32x Bet'); 'CLICK TO CONTINUE' prompt. The side character graphic shows a green 'xN' badge on the suitcase (e.g. 'x6') as a decorative summary of a late-round multiplier.",
      "observed_round": "12 Free Spins awarded (from a purchased round), completed 12/12, finishing with Total Win 18.90 FUN = 32x the 0.60 FUN bet."
    },
    "wild_multiplier": {
      "scope": "Free Spins feature only.",
      "possible_values": ["x2", "x3", "x5"],
      "aggregation_rule_verbatim": "(paytable p19-23) “During the Free Spins every Wild has a multiplier – x2, x3 or x5. The multipliers of every spin are summarized, and the total multiplier is applied to all the winning combinations.”",
      "aggregation_confirmed": "SUMMED, not multiplied together — explicit wording 'summarized'. Illustration shows a spin with multiple simultaneous Wilds carrying different values (e.g. x5, x5, x5, x3, x5, x3, x3 across 7 wild positions in the example art) whose values would all be added into one total multiplier applied to every winning combination on that spin.",
      "display": "Each Wild symbol shows its multiplier as green text (e.g. 'x5', 'x3') in the corner of the card, layered over the same purple-neon 'Tramp Night' portrait art used in the base game."
    }
  },

  "screens": {
    "preview_slide_1": {
      "type": "preview",
      "file": "preview.png",
      "content": "Splash/loading screen. Top-left: yellow square 'B' badge (BGaming brand mark). Header row: 'MAX WIN X5000' (orange, left) — 'TRUE WAYS™ / TRAMP DAY' logo plaque (center) — '262 144 WAYS' (orange, right). Center: three stacked open suitcases full of green cash (feature art), with yellow chevron arrows either side for carousel navigation. Below: a row of 4 feature names — 'COIN RESPIN', 'JACKPOT', 'FREE SPINS' (this one boxed in a glowing yellow-outlined highlight on this slide), 'WILD WITH MULTIPLIER'. Bottom-center: a cardboard-textured 'CLICK TO START' button in red text. Top-right: speaker/mute icon and a countdown timer readout (e.g. '04:19', mm:ss format — purpose not confirmed in-game, likely a demo session timer).",
      "purpose": "Entry point; carousel auto-cycles or is manually browsed via the side chevrons before starting the base game."
    },
    "preview_slide_2": {
      "type": "preview",
      "file": "preview_coinrespin.png",
      "content": "Second carousel slide, same header/footer layout as slide 1, but 'COIN RESPIN' is now the highlighted feature box and the center art shows the reel grid filled with copper 'TRAMP DAY' coins (each labelled '40.000' — a placeholder/demo value) plus a blue tin jar overflowing with coins in the middle column."
    },
    "base_game": {
      "type": "base_game",
      "file": "base_game.png",
      "layout": "6 reels of dynamic height inside dark violet wooden-crate-styled cells, no ornate outer frame, set directly over the night alley background.",
      "top_bar": "Jackpot ticker: 'MINI 12.00' (green) — 'MAJOR 60.00' (cyan) — 'MEGA 600.00' (magenta), plus speaker icon and session timer at far right.",
      "left_character": "The Tramp character (bearded, red cap, sunglasses, dark jacket, green shirt) stands beside the reels holding a cardboard sign with 'Buy-Bonus 60.00 FUN' and 'Chance x2 +0.60 FUN' (with an arrow icon), a rottweiler dog sits at his feet.",
      "right_side": "Vertical rotated text 'TRAMP DAY TRUEWAYS' runs down the right edge as decoration.",
      "bottom_bar": {
        "left": "Round 'i' info button and round gear/settings button, stacked; 'Balance 1,000.00 FUN' text.",
        "center": "'Total bet' label with up/down triangle stepper arrows and the value '0.60 FUN'.",
        "right": "Round 'A' autoplay button and a round spin button (circular looping-arrow icon)."
      },
      "color_blind_notes": "Jackpot tiers are distinguished by both color AND text label (MINI/MAJOR/MEGA words); bet stepper uses triangle glyphs, not color."
    },
    "win_screen": {
      "type": "win_screen",
      "file": "win_screen.png",
      "content": "A regular base-game win: the Wild ('Tramp Night') lands with two Can symbols and other regular symbols; the win amount '0.24 FUN' is stamped in red directly over the winning cluster area, and 'Total win: 0.24 FUN' is echoed in the bottom bar. Matches the Bottle 3-of-a-kind paytable value exactly."
    },
    "paytable": {
      "type": "paytable",
      "pages": "1 of 26 (continuous single scroll panel, no separate tabbed sections; confirmed via scroll_capture.py 'exhausted' state and by two independent negative-control checks that side decorative icons do not switch panel content)",
      "page_1_wild_scatter": "Wild and Scatter symbol cards with full rule text (see 'symbols' above).",
      "pages_2_3_regular_symbols": "Full paytable grid: Money roll, Bottle, Donut, Can, then the four letters A/K/Q/J, each with 3/4/5/6-of-a-kind values.",
      "pages_4_7_coin_jar": "Coin and Jar of coins symbol descriptions and coin value ladder (see 'symbols.special_non_payline_symbols').",
      "pages_8_11_coin_respin": "Coin Respin feature full rule text and illustration.",
      "pages_12_14_jackpots": "Jackpots section: Mini/Major/Mega explanation and badge icons.",
      "pages_15_17_free_spins": "Free Spins trigger table, retrigger table, and suitcase illustration.",
      "pages_18_23_wild_multiplier": "Wild with multiplier section: rule text and multi-wild illustration.",
      "pages_24_26_bet_ways": "'Bet Ways' mechanic explanation with a green-checkmark VALID vs red-X INVALID diagram, and the caption 'Only the longest combination of the coinciding symbols is paid.'",
      "navigation": "Header shows the small 'TRUE WAYS / TRAMP DAY' logo plaque; top-right 'X' closes the panel; left-side column has three small circular icons (a coin-purse icon, a target/history icon, a question-mark icon) which were tested and do NOT change panel content — the panel is one continuous vertical scroll, not a tabbed multi-section booklet.",
      "color_blind_notes": "Panel text is plain white/grey on near-black background — high contrast, not color-coded; the Bet Ways diagram uses a checkmark/cross glyph pair in addition to yellow highlighted cells, so validity is legible without color discrimination."
    },
    "settings": {
      "type": "settings",
      "file": "settings.png",
      "title": "Settings",
      "content": "Centered dark panel over the dimmed reels. Checkbox rows: 'Quick spin' (unchecked/off by default) and 'Spacebar to spin' (checked/on by default). 'Audio' section: a 'Volume' horizontal slider (handle near max) and two checked-by-default checkboxes, 'Music' and 'Sound FX'. 'X' close button at top-right of the panel.",
      "color_blind_notes": "Checkbox state shown by a checkmark glyph inside a filled vs. empty box, not color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "file": "autoplay.png",
      "title": "Autospin settings",
      "content": "An 'Advanced' toggle (expanded, chevron pointing up) reveals two unchecked checkboxes — 'Don't stop the game on pop-ups' and 'Enable quick spin' — both off by default. 'Numbers of rounds' is a grid of selectable value buttons: 10, 25, 50, 100, 250 (first row) and 500, 750, 1000, an infinity symbol '∞' (second row).",
      "color_blind_notes": "Selected count would be shown via a filled/highlighted button state and its printed number, not color alone (no option was seen actively selected in the captured frame)."
    }
  },

  "rtp_and_volatility": {
    "rtp": {
      "found_in_game": false,
      "how_checked": "Two independent checks: (1) personally read all 26 scrolled paytable/rules pages image-by-image — no RTP figure or the words 'RTP'/'Return to Player' appear anywhere; (2) an OCR text grep for 'rtp' / 'return to player' across the same pages returned no matches. The scroll panel's bottom was independently confirmed reached (single continuous section, exhausted=true).",
      "conclusion": "RTP is genuinely absent from this BGaming demo client (a known pattern for this provider per project history). Not invented; to be sourced from the web on a later enrichment step, not fabricated here."
    },
    "volatility": {
      "found_in_game": false,
      "note": "No volatility label, bolt/flame icon scale, or descriptive volatility text was found on the splash screen or in any of the 26 paytable/rules pages. Left as not stated by the game rather than guessed."
    },
    "max_win": {
      "value": "x5000 total bet",
      "source": "Splash screen (preview.png), printed as 'MAX WIN X5000'."
    }
  },

  "studio": {
    "note": "No sub-studio branding was found anywhere in the captured material (splash carousel, all 26 paytable/rules pages) beyond the standard yellow-square 'B' BGaming brand badge and the game's own 'TRUE WAYS / TRAMP DAY' logo. Per project convention, studio == provider is not recorded (omitted, not defaulted to 'BGaming')."
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across screens: info+settings icons bottom-left, bet display centered, autoplay+spin bottom-right. The paytable/rules content is one long linear scroll (26 pages), not a multi-tab booklet, which simplifies sequential screen-reader traversal but makes a 'jump to section' affordance absent (a11y gap: no in-panel table of contents was observed).",
    "motor": "Large circular touch targets for spin/autoplay; the bet-size control is a scrollable dropdown list rather than a repeated-tap +/- stepper, which may require more precise pointer control for fine bet adjustment than a stepper would.",
    "color_blind": "Most state changes are backed by a second, non-color cue: jackpot tiers carry text labels (MINI/MAJOR/MEGA) alongside color; the Bet Ways diagram uses checkmark/cross glyphs alongside yellow highlighting; the ante 'Chance x2' state is confirmed by the word 'Active' AND a star-icon swap on the spin-history button, not color alone; Wild multiplier values are printed as text ('x2'/'x3'/'x5'), not conveyed by color intensity.",
    "deaf_hard_of_hearing": "No audio-only information was observed; Music and Sound FX are independently toggleable, and all game state (wins, respins remaining, coins collected, free spins remaining) is conveyed through on-screen text and numbers."
  },

  "unreadable_or_uncertain": [
    "The exact odds increase granted by the 'Chance x2' ante bet (e.g. how much more likely a feature trigger becomes) is not stated anywhere in the captured rules text — only the price/effect on total bet is documented.",
    "The top-right mm:ss countdown timer visible on every screen (e.g. '04:19') was not explained by any in-game text; treated as a probable demo-session timer, not a documented game mechanic.",
    "Exact mechanism by which 'Mini'/'Major' jackpot-badge coins are distinguished from ordinary value-coins during Coin Respin gameplay (i.e. their visual appearance mid-round) was not directly observed in the captured gameplay frames — only the paytable's static badge icons and rule text were available.",
    "RTP and volatility are confirmed ABSENT from the in-game demo client (see 'rtp_and_volatility') — not omitted through oversight, but a verified negative finding across all available pages.",
    "The manifest's descriptive note for bonus_coin_respin_win.png ('BIG WIN 28.46 FUN') did not match the frame's actual pixel content ('GRAND WIN 38.40 FUN'); documented from the verified image, discrepancy flagged for the record."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.