Sweet Rush MEGAWAYS™

Demo, RTP 96.69%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 1 week ago Verified · 31 Jul 2026
RTP 96.69%
Volatility Very High
Max win ×12960
Grid 6R
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

41 screenshots · 13 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/sweet-rush-megawaystm-b10/

1,000 free requests / month · sign-up required

66 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 31 Jul 2026 View capture log

Per-screen breakdown

41 demo screens
41 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 80 80 Jul Aug '25: 70 70 Aug Sep '25: 120 120 Sep Oct '25: 170 170 Oct Nov '25: 150 150 Nov Dec '25: 50 50 Dec Jan '26: 120 120 Jan Feb '26: 100 100 Feb Mar '26: 90 90 Mar Apr '26: 150 150 Apr May '26: 260 260 May Jun '26: 230 230 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇩🇪Germany 50 10 10 10 10 10 10 10
🇧🇪Belgium 20 20 20
🇪🇸Spain 10 10 10 10
🇦🇹Austria 10 10 10
🇩🇰Denmark 10 10
🇬🇷Greece 70 70 10 10 10 10 10 10 10
🇨🇭Switzerland 30 30 30
🇵🇹Portugal 10 10 10 10 10 10 10 10
🇭🇺Hungary 10 10 10 10 10 10 10
🇮🇪Ireland 10 10 10 10 10 10
🇨🇾Cyprus 10 10 10 10 10
🇫🇮Finland 20 20
🇷🇴Romania 10 10 10 10
🇵🇱Poland 10 10 10
🇳🇴Norway 10 10
🇹🇷Turkey 10 10
🇸🇰Slovakia 10
🇸🇮Slovenia 10
🇦🇺Australia 10 10 10 10 10 10 10
🇬🇧United Kingdom 10 10 10 10 10 10
🇫🇷France 10 10 10 10 10
🇳🇿New Zealand 10 10 10 10 10
🇸🇪Sweden 10 10 10 10 10
🇳🇱Netherlands 10 10 10 10
🇮🇹Italy 10 10
🇱🇹Lithuania 10
🇺🇸United States 20 20 20 20 20 20 20 20
🇨🇦Canada 20 20 20 20
Full per-country breakdown via the API →

What we extracted from Sweet Rush MEGAWAYS™

Everything pulled from Sweet Rush MEGAWAYS™ into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
41 screens captured
13 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
6 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 41 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Very High
max_win_x ×12960
reels 6
ways 117649
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2023

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.69% Overall theoretical RTP, printed in Help booklet (RTP section)
Ante Bet 96.69% RTP in the Chance x2 feature, printed identically in Help booklet
Bonus Buy 96.69% RTP in the Buy Bonus feature, printed identically in Help booklet

See how this RTP compares across BGaming’s full range →

Symbols & paytable

13 symbols
13 icons (ZIP)
Green monster
Green monster
High Pay

one-eyed green jelly monster, purple iris; highest-paying regular symbol

MatchPayoutUnit
3x 1.00 Multiplier
4x 2.00 Multiplier
5x 5.00 Multiplier
6x 10.00 Multiplier
Pink monster
Pink monster
High Pay

round pink jelly monster with white frosting hair topped by a red heart

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.00 Multiplier
5x 2.00 Multiplier
6x 5.00 Multiplier
Red twist candy
Red twist candy
High Pay

glossy dark red/maroon wrapped hard candy with a spiral twist

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.80 Multiplier
5x 1.00 Multiplier
6x 2.00 Multiplier
Blue gem
Blue gem
High Pay

translucent sky-blue cube-shaped candy/gem

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.60 Multiplier
5x 0.80 Multiplier
6x 1.00 Multiplier
Green candy ball
Green candy ball
High Pay

glossy green round gumball with a lighter highlight band

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 0.70 Multiplier
6x 0.90 Multiplier
Purple gem
Purple gem
High Pay

translucent purple/amethyst cube-shaped candy/gem

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 0.60 Multiplier
6x 0.80 Multiplier
A
A
Low Pay

gold/orange 3D bubble letter with thin purple outline

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.30 Multiplier
5x 0.50 Multiplier
6x 0.70 Multiplier
K
K
Low Pay

gold/orange 3D bubble letter with thin purple outline

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.30 Multiplier
5x 0.50 Multiplier
6x 0.60 Multiplier
Q
Q
Low Pay

gold/orange 3D bubble letter with thin purple outline

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.30 Multiplier
6x 0.50 Multiplier
J
J
Low Pay

gold/orange 3D bubble letter with thin purple outline

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.30 Multiplier
6x 0.50 Multiplier
10
10
Low Pay

gold/orange 3D bubble numeral with thin purple outline

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.30 Multiplier
6x 0.50 Multiplier
WILD
WILD
Wild

gold-rimmed candy-dispenser jar of multicolored gumballs; substitutes all except Scatter; only on reels 2-5; carries a random x1/x2/x3 multiplier badge

Scatter
Scatter
Scatter

red/magenta gift box with pink stars and gold ribbon; 3/4/5/6 landing anywhere trigger 8/10/12/16 free spins respectively

Bonus modes

3 modes
Base Game Modifier base
Base Game

6-reel Megaways grid, 2-7 symbols per reel, up to 117649 ways; wins pay on adjacent reels left-to-right, any position in the reel column; longest combination per way is paid, wins on different ways are summed

Free Spins fs
Free Spins

Triggered by 3/4/5/6 Scatter symbols in one spin, awarding 8/10/12/16 free spins respectively; played at the triggering bet; any Wild landing during the round becomes sticky and stays locked (with its multiplier) until the round ends; entered here via Buy Bonus purchase

Base Game Modifier chance_x2
Chance x2

Optional toggle raising total bet by +50% (measured: 1.00 FUN -> 1.50 FUN) to increase the chance of landing 3+ Scatters and triggering Free Spins in the base game; does not change any paytable values

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Free Spins headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#4F0B67 base dominant 1 base
#340B54 base dominant 2 base
#63118F base dominant 3 base
#24082C base dominant 4 base
#A2089D base dominant 5 base
#EE9B0E base dominant 6 base
#54086C free_spins dominant 1 free_spins
#69148E free_spins dominant 2 free_spins
#340952 free_spins dominant 3 free_spins
#24052E free_spins dominant 4 free_spins
#32065F bonus dominant 1 bonus
#490B70 bonus dominant 2 bonus
#5B0B8C bonus dominant 3 bonus
#240A36 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Chance x2 toggle changes shape and fill (green arrow when off -> solid red/filled when on) and the Spin button glyph itself changes from circular arrows to a five-pointed star when armed, not conveyed by color alone
  • Regular pay symbols differ by shape as well as body color: one-eyed spiky green monster vs frosting-topped pink monster with a red heart; cube-shaped translucent blue/purple gems vs round red twist candy and green gumball
Screen Reader
  • Control positions are stable across all screens: info (i) and settings (gear) bottom-left, bet stepper and Total bet center, autoplay (A) and Spin bottom-right, Buy Bonus / ways-gauge / Chance x2 stacked on the far right rail
Motor Accessibility
  • Spacebar can trigger a spin as an alternative to clicking the Spin button; autoplay presets from 10 up to 1000, plus an infinite option, reduce the number of repeated manual actions needed
Hearing Accessibility
  • No audio-only information found; all state (wins, spins remaining, ways count, bet, RTP, rules) is presented as on-screen text/graphics; Music and Sound FX are independently toggleable and purely decorative
Low Vision
  • Ways counter is a vertical glass gauge to the right of the reels with a rising/falling pink-tinted fluid level; the live ways number is also printed as digits (verified dynamic: 432 idle, 2016 after a win, up to 21600 during free spins), not conveyed only by fluid height

Media & assets

5 files · 5 types
41 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
preview/splash, base game (idle + a real win), bet ladder min/max (16-stake picker), settings, autoplay
Chance x2 ante toggle off/on, measured +50% total bet surcharge (1.00 FUN -> 1.50 FUN)
full 16-page Payments/paytable booklet and full 11-page Help/rules booklet, both verified scroll-exhausted
Free Spins round via Buy Bonus purchase end-to-end: purchase dialog, award intro (8 spins), mid-round sticky-wild gameplay, final win screen
a naturally-triggered (non-purchased) Scatter entry into Free Spins was not separately captured; only the Buy Bonus entry path was shot
volatility rating is not printed anywhere in the game's captured screens (splash/base/paytable/help); not asserted
exact aggregation arithmetic when two differently-valued Wild multipliers (e.g. x2 and x3) land in the same winning combination (add vs multiply) is not specified in the rule text and was not demonstrated on any captured frame
the leftmost small circular icon in the paytable/help panel's section-switch rail does not change the displayed content when clicked, tested in multiple game states across three separate checks; possibly non-functional or requires a real-money session
max win 12960x is only shown on the preview/splash screen, not repeated or cross-checked in the 16-page Payments or 11-page Help booklet
RTP conflict flagged, not reconciled: the in-game Help booklet prints 96.69% twice (used here); the provider's public game-info page reportedly shows 96.96% (digits transposed)

Ask AI about Sweet Rush MEGAWAYS™

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Sweet Rush MEGAWAYS™ work? Keep it simple.

Triggered by 3/4/5/6 Scatter symbols in one spin, awarding 8/10/12/16 free spins respectively; played at the triggering bet; any Wild landing during the round becomes sticky and stays locked (with its multiplier) until the round ends; entered here via Buy Bonus purchase

RTP 96.69%Very High volatilitymax win ×12960demo ✓

From the verified capture of 31 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Sweet Rush MEGAWAYS™ vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 13 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/sweet-rush-megawaystm-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/sweet-rush-megawaystm-b10/
{
  "game": {
    "name": "Sweet Rush Megaways",
    "provider": "BGaming",
    "studio": null,
    "studio_note": "No sub-studio credit found. Checked the load-in burst, the base-game footer area, and the last page of the info booklet (help_p11, ends with 'For more information, visit our BGaming site' and rule-version text) - only a small square 'B' (BGaming) icon appears top-left of every screen, no 'POWERED BY <studio>' banner anywhere. Treated as a direct BGaming release, sub-studio field omitted (TL decision).",
    "theme": "A candy/sweets factory run by cheerful jelly-monster characters. Interior of a purple candy factory: reels sit inside tall glass/metal vats with gold rims, thick magenta/purple syrup or melted candy drips from the top of the frame like icing dripping over the top of the machine. A large blue jelly-bean-shaped mascot in a white chef/factory coat with red buttons, a red neckerchief, and a big purple handlebar moustache stands to the left of the reels with his arms folded, watching the factory. Decorative brass/copper pipes, gauges, valves and a red factory wheel are visible behind and around him.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 26 static screenshots (1280x800, desktop) of the BGaming FUN demo, cross-checked with zoomed pixel crops.",
    "method_notes": "All symbol payouts were read directly off zoomed paytable screenshots (payments_p1-p16) at the anchor bet shown on those screens (Total bet 1.00 FUN). Feature text is transcribed verbatim from the in-game Help booklet (help_p1-p11). Numbers not clearly legible are listed in 'unreadable_or_uncertain' and never invented. Per-cell reel content on base_game screenshots is a random transient snapshot and is described only as an example, not enumerated as a fixed layout.",
    "language": "English",
    "currency_note": "All amounts shown and quoted below are in 'FUN' (the demo's play-money currency), not real currency. Multiplier equivalents (xBET) are also given wherever the anchor bet allows a clean conversion."
  },

  "payout_basis_clarification": {
    "measured_finding": "The paytable displays currency AMOUNTS AT THE CURRENTLY SELECTED BET (anchor bet on all captured paytable pages = 1.00 FUN), and the multiplier is computed against the FULL total bet, not a per-way or per-line sub-unit.",
    "evidence": "base_game_win.png: Total bet = 1.00 FUN, Total win = 0.20 FUN, winning combination is symbol 'A' on reels 1-2-3 with TWO 'A' symbols stacked on reel 3 (=2 ways). The paytable (payments_p4/p5/p6, anchor bet 1.00 FUN) lists 'A' 3-of-a-kind = 0.10 FUN. 0.10 FUN x 2 ways = 0.20 FUN, which matches the displayed win exactly, and the balance ledger confirms it (1000.00 FUN before the spin -> 999.20 FUN after, i.e. -1.00 bet +0.20 win = -0.80 net).",
    "in_game_rule_text_is_misleading": "The Help booklet (help_p8, 'Spin Results' section) literally prints: 'Wins are multiplied by the bet per pay way, excluding Scatter symbols.' This is generic BGaming boilerplate wording and is easy to misread as 'a fraction of the bet is assigned to each of the many Megaways ways'. The measured evidence above shows this is NOT the case: the payout amount printed in the paytable already IS the win in FUN at the current total bet for that number of ways; there is no separate smaller 'per-way' stake being multiplied down further. Read literally against measured math, 'bet per pay way' here effectively resolves to the FULL total bet used as the payout basis, and each additional way found for the same symbol/length adds another full paytable-value multiple (as in the 2-ways example above).",
    "implication_for_this_document": "Every payout table below is quoted as: (a) the FUN amount printed on the paytable screen at the 1.00 FUN anchor bet, and (b) the equivalent multiplier of total bet, which at this specific anchor (1.00 FUN) is numerically identical to (a). To convert to another bet size, multiply the listed FUN value by (new total bet / 1.00)."
  },

  "color_palette": {
    "background_overall": "Deep purple/violet factory interior; darker near-black purple at the very edges, lighter violet/magenta glow behind the reels.",
    "top_of_frame": "Thick glossy magenta/dark-pink 'melted candy' drip border along the very top edge of the screen, like icing dripping down over the top of the reel frame.",
    "reel_frame": "Each of the six reel columns sits inside a tall glass cylinder/jar with a gold/brass rim at the top; reel background tiles are flat dark purple/eggplant.",
    "wordmark": "'Sweet Rush' in bubbly rounded 3D letters, gradient from light lavender/white at the top of each letter to deep purple at the bottom, thin gold outline; 'MEGAWAYS (TM)' underneath in smaller gold block letters.",
    "mascot": "Cobalt-blue jelly-bean-shaped monster head with darker blue/purple shading, thick purple eyebrows and a large curly purple moustache, pale bluish-white sleepy-looking eyes; wears a white chef/lab coat with two round red buttons and a red triangular neckerchief; blue stubby arms and legs.",
    "symbols_high": "Green one-eyed spiky monster (bright green body, darker green spike/horn ridge on top of head, large purple iris with black pupil, white sclera); pink round monster (bright pink body, white whipped-cream/frosting 'hair' topped with a red heart and pastel candy sprinkles, large violet eyes).",
    "symbols_candy": "Dark red/maroon glossy twist candy (like a wrapped boiled sweet); translucent sky-blue cube gem; glossy green round gumball/candy sphere; translucent purple/amethyst cube gem.",
    "symbols_royals": "A, K, Q, J, 10 rendered as solid gold-orange 3D bubble letters/numeral with a thin purple/magenta outline and drop shadow.",
    "wild_symbol": "A tall glass/gold candy-dispenser jar filled with multicolored gumballs (pink, blue, green, yellow, red, purple), gold rim and gold funnel spout at the top, the word 'WILD' in bold gold bubble letters across the base of the jar.",
    "scatter_symbol": "A gift box wrapped in red/magenta paper with a pink star pattern and a large glossy gold ribbon bow on top.",
    "ui_bottom_bar": "Dark semi-transparent purple/black bar; white/light-grey icon glyphs; 'Balance' and 'Total bet' values in white text; win values highlight in warm gold/yellow.",
    "side_rail": "A vertical glass tube ('ways gauge') to the right of the reels showing a rising/falling pink-tinted fluid level with small gift-box icons floating in it, gold rings at top and bottom; the BUY BONUS button above it is bright green with gold-outlined text; the CHANCE x2 readout below it is a teal/turquoise digital-style display panel.",
    "accent_colors": "Gold (frame rims, symbol outlines, headings, buy-bonus and multiplier text), teal/turquoise (Chance x2 display), bright green (Buy Bonus button, confirm/on states), red (Cancel button, gift box/scatter, ante-toggle active state), warm amber/orange (Free Spins screens background tint)."
  },

  "symbols": {
    "note": "All payouts below are read from the six-symbol/five-royal paytable at the anchor Total bet = 1.00 FUN (payments_p4, payments_p5, payments_p6). Because the anchor bet is exactly 1.00, the FUN value and the 'x total bet' multiplier are numerically identical at this anchor; scale linearly for other bets (see payout_basis_clarification).",
    "high_value": [
      {
        "name": "Green monster (highest-paying regular symbol)",
        "appearance": "Bright green, one-eyed, spiky/horned jelly monster with a large purple iris",
        "payouts_fun_at_bet_1": {"6": "10.00", "5": "5.00", "4": "2.00", "3": "1.00"},
        "payouts_x_bet": {"6": "10x", "5": "5x", "4": "2x", "3": "1x"}
      },
      {
        "name": "Pink monster",
        "appearance": "Round pink jelly monster with a white whipped-cream/frosting hairdo topped by a red heart and colorful candy sprinkles, large violet eyes",
        "payouts_fun_at_bet_1": {"6": "5.00", "5": "2.00", "4": "1.00", "3": "0.50"},
        "payouts_x_bet": {"6": "5x", "5": "2x", "4": "1x", "3": "0.5x"}
      },
      {
        "name": "Red twist candy",
        "appearance": "Glossy dark-red/maroon round wrapped hard candy with a spiral twist pattern",
        "payouts_fun_at_bet_1": {"6": "2.00", "5": "1.00", "4": "0.80", "3": "0.40"},
        "payouts_x_bet": {"6": "2x", "5": "1x", "4": "0.8x", "3": "0.4x"}
      },
      {
        "name": "Blue gem",
        "appearance": "Translucent sky-blue cube-shaped candy/gem",
        "payouts_fun_at_bet_1": {"6": "1.00", "5": "0.80", "4": "0.60", "3": "0.30"},
        "payouts_x_bet": {"6": "1x", "5": "0.8x", "4": "0.6x", "3": "0.3x"}
      },
      {
        "name": "Green candy ball",
        "appearance": "Glossy green round candy/gumball with a lighter highlight band",
        "payouts_fun_at_bet_1": {"6": "0.90", "5": "0.70", "4": "0.50", "3": "0.20"},
        "payouts_x_bet": {"6": "0.9x", "5": "0.7x", "4": "0.5x", "3": "0.2x"}
      },
      {
        "name": "Purple gem",
        "appearance": "Translucent purple/amethyst cube-shaped candy/gem",
        "payouts_fun_at_bet_1": {"6": "0.80", "5": "0.60", "4": "0.40", "3": "0.20"},
        "payouts_x_bet": {"6": "0.8x", "5": "0.6x", "4": "0.4x", "3": "0.2x"}
      }
    ],
    "royals_low_value": [
      {"name": "A", "color": "gold/orange 3D bubble letter, thin purple outline", "payouts_fun_at_bet_1": {"6": "0.70", "5": "0.50", "4": "0.30", "3": "0.10"}},
      {"name": "K", "color": "gold/orange 3D bubble letter, thin purple outline", "payouts_fun_at_bet_1": {"6": "0.60", "5": "0.50", "4": "0.30", "3": "0.10"}},
      {"name": "Q", "color": "gold/orange 3D bubble letter, thin purple outline", "payouts_fun_at_bet_1": {"6": "0.50", "5": "0.30", "4": "0.20", "3": "0.10"}},
      {"name": "J", "color": "gold/orange 3D bubble letter, thin purple outline", "payouts_fun_at_bet_1": {"6": "0.50", "5": "0.30", "4": "0.20", "3": "0.10"}},
      {"name": "10", "color": "gold/orange 3D bubble numeral, thin purple outline", "payouts_fun_at_bet_1": {"6": "0.50", "5": "0.30", "4": "0.20", "3": "0.10"}}
    ],
    "wild": {
      "name": "WILD",
      "appearance": "A gold-rimmed glass/metal candy-dispenser jar full of multicolored gumballs, with the word 'WILD' in bold gold bubble letters across its base; when it carries a multiplier, a small badge reading '2X' or '3X' (dark backing, gold text) is shown attached to/above the jar.",
      "rules": "Substitutes for any symbol except the Scatter (gift box). Appears ONLY on reels 2, 3, 4 and 5 (never on reel 1 or reel 6). Each Wild that lands can carry a randomly generated multiplier of x1, x2 or x3. If more than one Wild becomes part of the same winning combination, all of those Wilds' multipliers are applied together to that combination's win (help_p5/help_p7: 'If more than one wild is a part of the winning combination, all multipliers apply to the win of this combination').",
      "no_payouts_of_its_own": "The paytable does not list a stand-alone Wild payout; it only substitutes and multiplies other symbols' wins.",
      "source": "payments_p2/p7/p8 (picture + caption) and help_p4/p5 (full rule text)"
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "A gift box wrapped in red/magenta paper with a pink star pattern and a large glossy gold ribbon bow on top",
      "rules": "Can land anywhere on the grid (not restricted to specific reels, unlike the Wild). 3, 4, 5 or 6 Scatters appearing on the reels simultaneously in one spin trigger the Free Spins round, awarding 8, 10, 12 or 16 free spins respectively.",
      "source": "payments_p2/p11 (picture + caption) and help_p5 (full rule text)"
    }
  },

  "reel_mechanic": {
    "type": "Megaways (dynamic reel heights, 'ways to win' scoring, licensed BGaming implementation)",
    "reel_count": 6,
    "height_range_per_reel": "2 to 7 symbols per reel, independently randomized every spin (help_p7: 'Reels 1 to 6 can contain from 2 to 7 symbols')",
    "max_ways": 117649,
    "max_ways_source": "Printed identically on the preview/splash screen ('117649 WAYS') and in the Help booklet Spin Results section ('the maximum number of possible ways to win is 117649') - 7^6 = 117649, consistent with 6 reels of up to 7 symbols each.",
    "ways_counter": "A vertical glass gauge to the right of the reels (below the BUY BONUS button, above the CHANCE x2 readout) displays the CURRENT number of ways for the reel state on screen. Verified dynamic: reads 432 at rest/idle on base_game.png, jumps to 2016 immediately after a spin resolves on base_game_win.png (same idle value 432 seen again once the game returns to rest), and was observed at multiple different values during the free-spins round (320 / 3136 / 4320 / 10080 / 21600 / 63 across different free-spin frames) - confirming it reflects the specific landed configuration, not a fixed or decorative number.",
    "win_evaluation": "Wins are formed by matching symbols on adjacent reels starting from the leftmost reel (reel 1), of any run length/size, appearing anywhere in that reel's current column (not fixed row positions) - i.e. classic 'ways to win' pay-anywhere-on-adjacent-reels logic, expanded by the variable reel heights. Only the single longest matching combination per symbol is paid on a given way; if multiple different-length combinations of the same symbol would be possible, only the longest is used. Wins on different qualifying ways for the same or different symbols are summed together into the Total Win for that spin.",
    "source": "help_p7/help_p8 ('Spin Results') and payments_p12-p16 ('Bet Ways' diagram pages, showing a check-mark example of 3 valid adjacent-reel matches vs a cross-mark example of non-adjacent/broken matches)"
  },

  "features": {
    "wild_with_multipliers": {
      "name": "Wild Symbols with Multipliers",
      "trigger_reels": "2, 3, 4, 5 only",
      "multiplier_values": ["x1", "x2", "x3"],
      "aggregation_rule": "If a winning combination contains more than one Wild, ALL of those Wilds' multipliers are applied together to that combination's win (exact aggregation arithmetic - i.e. whether multipliers add or multiply together when stacked - is not spelled out beyond 'all multipliers apply'; not otherwise demonstrated on the captured frames, see unreadable_or_uncertain).",
      "active_in": "Both the base game and the Free Spins round",
      "source": "help_p4/p5 (rules text), payments_p7/p8 (illustration with 2X/3X badges)"
    },
    "free_spins": {
      "name": "Free Spins",
      "trigger": "3, 4, 5 or 6 Scatter (gift box) symbols landing anywhere on the reels in the same spin",
      "spins_awarded": {"3_scatters": 8, "4_scatters": 10, "5_scatters": 12, "6_scatters": 16},
      "bet_during_feature": "Free spins are played at the same total bet as the round that triggered them (help_p8: 'Free spins are played at the same bet as the round that triggered them').",
      "sticky_wild": {
        "name": "Sticky Wild",
        "rule": "During the Free Spins round, any Wild symbol that lands on the reels becomes sticky and stays locked in its position for the remainder of the Free Spins round (until the round ends), including whatever multiplier it carries.",
        "source": "payments_p10/p11 and help_p5/p7 (verbatim: 'During the Free Spin game, Wild symbols on the reels become sticky and remain on the reels until the end of the Free Spin game.')"
      },
      "captured_round_example": {
        "trigger_frame": "bonus_buy_dialog.png -> free_spins_intro.png (round entered via Buy Bonus, not a natural trigger)",
        "spins_awarded_this_round": 8,
        "gameplay_frame": "free_spins_gameplay.png: mid-round state showing a sticky Wild (plain, no multiplier) and a sticky Wild with an active 2X badge simultaneously present on reel 2; readouts: Win 1.80 FUN, Total win 3.60 FUN, Free spins 3/8, ways counter 3136",
        "final_result_frame": "free_spins_win.png: 'TOTAL WIN 44.70 FUN' with caption '45x BET' (at the round's 1.00 FUN bet). Balance ledger confirms internally: pre-purchase balance 999.20 FUN, minus 100.00 FUN buy price = 899.20 FUN (shown as the Balance throughout the round), plus 44.70 FUN win = 943.90 FUN (consistent with the running Balance shown during the round).",
        "note_on_45x_vs_4470": "44.70 / 1.00 = 44.70x, but the game's own caption prints '45x BET' - a rounded/whole-number display convention by the game itself, not a documentation error; both numbers are taken verbatim from the same screenshot."
      }
    },
    "buy_bonus": {
      "name": "Buy Bonus / BUY FREE SPINS",
      "price_multiplier": "100x the current total bet",
      "verified_at": [
        {"total_bet": "0.10 FUN", "buy_price_label_on_reel_ui": "10.00 FUN"},
        {"total_bet": "1.00 FUN", "buy_price_confirmed_by_zoom_crop": "100.00 FUN", "buy_price_on_dialog": "100.00 FUN"},
        {"total_bet": "40.00 FUN", "buy_price_label_visible": "4000.00 FUN (approx., read on reel-side button; not independently zoom-verified at this stake)"}
      ],
      "purchase_dialog": {
        "title": "BUY FREE SPINS",
        "layout": "Centered gold-framed dark-purple plaque over a dimmed factory background; 'BET' label with a round '-' button, the current bet value in a dark pill ('1.00 FUN'), a round '+' button, and a second 'BET' label mirrored on the right; below that the buy price ('100.00 FUN'); at the bottom a red 'CANCEL' button (left) and a green 'BUY' button (right).",
        "behaviour": "Confirms purchase deducts the buy price immediately and guarantees the very next spin triggers the Free Spins round. While a Free Spins round is in progress (purchased or naturally triggered), the Buy Bonus button on the main reel UI is deactivated (shown darker/greyed with dimmed text, e.g. visible behind the free_spins_gameplay/free_spins_win overlays as 'BONUS ACTIVE ... FUN' in place of the normal green button)."
      },
      "rule_text": "help_p5/p6: 'A player can buy Free Spins during the main game at the price pictured on the screen. If the player increases the bet, the buy bonus price will be automatically increased. Spins start after buying the bonus. The next spin triggers a bonus game. During the bonus round, the button is deactivated.'"
    },
    "chance_x2_ante": {
      "name": "Chance x2",
      "mechanic_type": "Ante-bet / bonus-chance toggle (a bet-size modifier, NOT a separate purchasable feature or a separate bonus round)",
      "surcharge_measured": "+50% of the base total bet (i.e. total bet becomes 1.5x normal)",
      "evidence": "ante_off.png and ante_on.png are the same reel state/frame with only the Chance x2 toggle changed: Total bet field reads '1.00 FUN' with the toggle off, and '1.50 FUN' on the exact same field with the toggle clicked on (no other bet control was touched). Cross-checked at two other stakes visible on-screen: at 0.10 FUN base bet the Chance x2 readout shows '0.05 FUN' (i.e. the surcharge portion, consistent with +50% -> 0.05 extra on a 0.10 bet), and at 1.00 FUN base bet the readout shows '0.50 FUN' surcharge portion, matching total bet 1.00 -> 1.50.",
      "visual_states": {
        "off": "Toggle control shows a green rounded rectangle with a right-pointing arrow icon; the Chance x2 readout panel above it is a muted teal display; BUY BONUS button is bright green/active; SPIN button shows two curved white arrows in a circle.",
        "on": "Toggle control turns solid red/filled; the Chance x2 readout panel brightens to a lighter teal/cyan glow; BUY BONUS button becomes darker/greyed (its price text is harder to read, appears disabled while ante mode is selected); the main SPIN button changes shape to a five-pointed star icon inside the circle (visually distinct 'ante armed' spin button)."
      },
      "rule_text": "help_p6: 'Chance x2. This feature slightly increases the bet while giving the player more chances in the main game to catch 3+ scatters and trigger a Free Spin game.' - i.e. it raises the effective hit-rate for the Scatter/Free-Spins trigger in exchange for the 50% higher stake; it does not change any paytable values directly.",
      "rtp_note": "The in-game RTP text (help_p10/p11) lists an RTP figure explicitly 'in the Chance x2 feature' equal to the overall RTP (96.69%, see technical_summary)."
    }
  },

  "technical_summary": {
    "rtp_percent_overall": 96.69,
    "rtp_percent_buy_bonus": 96.69,
    "rtp_percent_chance_x2": 96.69,
    "rtp_source": "help_p10/p11 (Return to Player section), printed three times in the same paragraph: 'The overall theoretical Return to Player (RTP) is 96.69%. RTP in the Buy Bonus feature is 96.69%. RTP in the Chance x2 feature is 96.69%.'",
    "rtp_discrepancy_flagged": "The provider's own public game-info page for this title lists 96.96% (digits transposed relative to the in-game figure). The in-game Help booklet is used as the source of truth here because it is printed identically, twice, on two different captured Help pages (help_p10 and help_p11) inside the actual running demo build - see unreadable_or_uncertain for the explicit flag.",
    "volatility": "Not stated anywhere in the captured in-game screens (splash, base game, paytable, help/rules) - no volatility indicator, flame/bolt icon, or text label was found in this game's UI. Not asserted here; any volatility rating comes from an external source outside the scope of this document.",
    "bet_min": "0.10 FUN",
    "bet_max": "40.00 FUN",
    "bet_ladder_full": ["0.10", "0.20", "0.40", "0.60", "0.80", "1.00", "1.50", "2.00", "3.00", "5.00", "7.00", "10.00", "13.00", "15.00", "20.00", "40.00"],
    "bet_ladder_source": "bet_ladder_min.png (list scrolled to bottom, 0.10 highlighted as selected/current) and bet_ladder_max.png (list scrolled to top, 40.00 visible as the highest entry) - both frames show the full vertical picker list of 16 discrete stakes.",
    "demo_default_bet": "0.10 FUN",
    "demo_starting_balance": "1,000.00 FUN",
    "reels_rows": "6 reels; dynamic height per reel from 2 to 7 symbols (Megaways) - see reel_mechanic; there is no single fixed 'rows' number for this game.",
    "max_win": "12,960x bet, printed on the preview/splash screen ('MAX WIN 12960x'). Not re-confirmed inside the Help booklet on the captured pages (help_p1-p11 do not repeat a max-win figure); see unreadable_or_uncertain.",
    "max_win_source": "preview.png",
    "currency_view": "Only FUN demo currency observed; no coins/cash toggle control was found on the bottom bar (unlike some other providers' UIs).",
    "keyboard": "Not explicitly demonstrated on a captured frame, but stated in help_p9: 'Spacebar to spin (can be used instead of clicking the Spin button)'; Settings dialog (settings.png) shows a 'Spacebar to spin' checkbox, checked by default.",
    "autoplay_options": "Preset autospin counts of 10 / 25 / 50 / 100 / 250 / 500 / 750 / 1000, plus an infinity ('∞') option for unlimited autospins; an 'Enable quick spin' checkbox (unchecked/greyed in the captured frame) sits above the count grid; header shows an 'Advanced' toggle (collapsed/expanded state of extra stop-conditions).",
    "autoplay_stop_conditions": "Per help_p3/p4: stop on any win; stop if a bonus game is won; stop if a single win exceeds an entered amount; stop if the balance increases by an entered amount; stop if the balance decreases by an entered amount. Clicking 'Stop Autospins' halts immediately; after autospins stop, all these adjustments reset and the bet resets to the default bet.",
    "malfunction_clause": "help_p11: 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rules_version": "Game rule version 1.0, dated January 10, 2022. Game Version 1.0.0 (help_p11).",
    "rng_statement": "help_p10/p11: 'The game is based on a certified random number generator. For more information, visit our BGaming site.'"
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Modal splash/promo screen shown before the base game loads. Top-center: the 'Sweet Rush MEGAWAYS(TM)' logo inside a gold ring/arch shape. Left of the logo: '117649 WAYS' in gold text; right of the logo: 'MAX WIN 12960x' in gold text. Below the logo, the reels are visible in a static promotional arrangement with the blue chef mascot standing in front of them, arms folded, with several symbols glowing/highlighted around him (multiplier-tagged Wild jars showing '2X'/'3X', gift boxes, monsters, gems, royals). Two caption lines beneath the reel art: 'WILDS WITH MULTIPLIERS' (left) and 'FREE SPINS WITH STICKY WILDS' (right). A gold-framed 'CLICK TO START' button sits centered near the bottom. Top-left corner: small square 'B' (BGaming) logo. Top-right corner: a speaker/mute icon and a clock reading '14:29' (page/session timestamp, not a game timer).",
      "purpose": "Entry point; clicking 'CLICK TO START' dismisses the splash and reveals the live base game underneath.",
      "color_blind_notes": "Feature call-outs (WAYS, MAX WIN, WILDS WITH MULTIPLIERS, FREE SPINS WITH STICKY WILDS) are all conveyed as plain gold-on-purple text, legible without color discrimination."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "6 vertical reel columns, each reel independently tall/short (Megaways), centered on screen inside tall glass-jar reel housings with gold rims; magenta 'melted candy' drip border along the top edge of the whole frame.",
      "left_side": "The blue mascot character stands to the left of the reels, arms crossed, in front of decorative brass pipework, gauges and a red factory wheel.",
      "right_side_rail": "From top to bottom: green 'BUY BONUS' button showing the current buy price in FUN; a vertical glass 'ways gauge' tube showing the live ways-count number and a pink fluid level with small gift-box icons; a small round gauge/dial icon; a teal 'CHANCE x2' readout panel showing the ante surcharge amount; a toggle control (green arrow = off, red/filled = on) to arm Chance x2.",
      "top_right_corner": "Speaker/mute icon and a small clock-style time readout; further right, a thin vertical 'SWEET RUSH MEGAWAYS' text runs sideways along the far right edge of the screen.",
      "bottom_bar": {
        "far_left": "A round 'i' (information) button and a round gear/settings button, stacked or side-by-side, with 'Balance <amount> FUN' printed beneath/beside them.",
        "center": "'Total bet' label with the current stake in FUN, flanked by small up/down triangle stepper arrows to increase/decrease the bet.",
        "center_right_during_wins": "'Total win:' label and value appear here once a spin resolves with a win (absent when there is no win to report).",
        "right_controls": "A round 'A' autoplay-settings button and, to its right, the main SPIN button (two curved white arrows forming a circle); the SPIN button glyph changes to a five-pointed star when Chance x2 is armed."
      },
      "color_blind_notes": "Controls are white glyphs on dark backgrounds (shape-based: gear, 'i', 'A', arrows, star), not color-coded. The Buy Bonus/greyed-out state and the Chance x2 on/off state are each also signalled by a shape/position change (toggle slides and switches icon, Buy Bonus text dims), not by color alone."
    },
    "bet_selection": {
      "type": "info",
      "content": "Clicking the bet stepper opens a vertical scrolling list of the 16 available stakes (0.10 through 40.00 FUN) overlaid on the left side of the reels; the currently selected value is highlighted with a lighter grey background at the bottom of the visible list.",
      "min_frame": "bet_ladder_min.png (list at rest position, 0.10 highlighted)",
      "max_frame": "bet_ladder_max.png (list scrolled up, 40.00 visible at the top)"
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "See features.buy_bonus.purchase_dialog above for the full breakdown."
    },
    "free_spins_intro": {
      "type": "bonus",
      "content": "Transitional award screen shown right after a Free Spins trigger (natural or purchased). Center: 'FREE SPINS' heading in gold script, with a large gold number (captured example: '8') beneath it showing how many spins were awarded. To the left, three gift-box icons travel along a stylized factory pipe/conveyor; to the right, three plain round portholes/gauges and a small icon of a blue gem, echoing the factory-machine theme. Small caption 'CLICK TO CONTINUE' beneath the number. On the right edge, a red 'BONUS ACTIVE' badge with the purchase amount replaces the normal Buy Bonus button while a Free Spins round is running.",
      "color_blind_notes": "Spin count is a large gold NUMBER on a dark background - readable regardless of color vision."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Same 6-reel Megaways layout as the base game. Bottom bar adds a 'Win:' field (this spin's win) alongside 'Total win:' (cumulative round win so far) and 'Free spins: n/total' (spins remaining out of the awarded total, e.g. '3/8'). On the right rail, the ways gauge continues to update live (captured value 3136 in the example frame) and the 'BONUS ACTIVE ... FUN' badge replaces the Buy Bonus button. Sticky Wild jars (with or without an active x2/x3 multiplier badge) remain visible locked in their reel-2 through reel-5 positions across spins within the round.",
      "color_blind_notes": "Feature state is conveyed by BOTH the 'Free spins: n/total' text counter and the persistent 'BONUS ACTIVE' badge/red color - not by color alone."
    },
    "free_spins_win": {
      "type": "win_screen",
      "content": "End-of-round summary overlay on a dimmed reel background. Large centered pill-shaped plaque: 'TOTAL WIN' heading in gold, the amount in large gold digits inside a dark rounded bar (captured example '44.70 FUN'), and a smaller caption underneath reading the rounded multiplier of the round's bet (captured example '45x BET'). The mascot stands at the lower-left as in the base game. Bottom bar still shows 'Win:', 'Total win:' and 'Free spins: n/n' (e.g. '8/8', all spins used) from the just-finished round.",
      "color_blind_notes": "Win amount is large high-contrast gold text on dark purple - legible without color discrimination."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "layout": "Centered dark panel over the dimmed base game; 'X' close icon at the top-right of the panel.",
      "options": "Two checkboxes at the top: 'Quick spin' (unchecked/greyed - i.e. off/unavailable in this build) and 'Spacebar to spin' (checked). Below an 'Audio' heading: a horizontal 'Volume' slider (handle near the right/high end in the captured frame) and two checkboxes, 'Music' and 'Sound FX' (both checked).",
      "color_blind_notes": "Checkbox state is shown by a check-mark glyph inside a filled/outlined box (shape-based), not by color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings",
      "layout": "Dark panel over the dimmed base game; an 'Advanced' tab/toggle button (with an up-chevron, i.e. expanded) at the top-right of the panel header.",
      "options": "An 'Enable quick spin' checkbox (unchecked/greyed). 'Numbers of rounds' heading followed by two rows of preset buttons: 10, 25, 50, 100, 250 (first row) and 500, 750, 1000, '∞' (infinity, second row).",
      "color_blind_notes": "Preset values are plain numeric/glyph buttons; no color-only distinctions observed on this panel."
    },
    "paytable_booklet": {
      "type": "paytable",
      "pages_captured": 16,
      "navigation": "A small 'X' close button top-right on every page; content scrolls vertically inside the panel (no visible page-number footer like 'Page n/16' - pagination here is purely a capture artifact of scroll position, not discrete game-numbered pages). Left rail (bottom-left of the panel, above the Balance/i/gear controls) shows three small icon buttons that switch between info-panel sections: a circular icon (history/rewind-style glyph), a target/crosshair icon (Payouts section, the active one while viewing this booklet), and a question-mark icon (Help section).",
      "content_by_page": {
        "p1": "Transition/header page: just the game logo, mostly empty dark background as the panel scrolls into view.",
        "p2": "Wild (candy-jar 'WILD') and Scatter (gift box) symbol pictures with short captions ('substitutes any symbol except Scatter... randomly generated multiplier x1, x2 or x3' / '3, 4, 5 or 6 Scatters ... trigger Free Spins').",
        "p3": "Transitional scroll page (Wild/Scatter images scrolling up, main payout grid about to appear).",
        "p4-p6": "Full symbol payout grid at Total bet 1.00 FUN: Green monster, Pink monster, Red candy, Blue gem, Green candy ball, Purple gem (6/5/4/3-of-a-kind each), then A/K/Q/J/10 royals (6/5/4/3-of-a-kind each) - see 'symbols' section above for exact values. 'Features' section heading begins at the bottom of p6.",
        "p7-p8": "'Wild Symbols with Multipliers' feature illustration (example reel grid with 2X/3X wild badges) plus full rule text.",
        "p9-p11": "'Free Spins' feature illustration ('10 FREE SPINS' example banner) and rule text (8/10/12/16 spins for 3/4/5/6 scatters), followed by 'Sticky Wild' illustration and rule text.",
        "p12-p16": "'Bet Ways' section: explanatory text ('Betting ways win in case the same symbols appear in any place on the adjoining reels left-to-right') plus two 5x6 diagrams of colored/grey cells - a check-mark ('valid') example showing three separate valid adjacent-reel matches, and a cross-mark ('invalid') example showing broken/non-adjacent matches; caption 'Only the longest combination of the coinciding symbols is paid.' This is the final content before the bottom of the scrollable panel (verified via scroll_capture as exhausted)."
      }
    },
    "help_booklet": {
      "type": "rules",
      "pages_captured": 11,
      "content_by_page": {
        "p1-p2": "'About the game' (theme/flavor text describing the candy factory and Wild/Free Spins at a high level, mentions Megaways mechanics explicitly) and 'How to play' (bet stepper, Spin button).",
        "p3-p6": "'Autospins' (Autospins settings (A) button, confirm/cancel, Stop-of-Autospins conditions: on any win / if bonus game is won / if single win exceeds / if cash balance increases by / if cash balance decreases by; Stop Autospins button resets adjustments and bet), then 'Features' text block: Wild Symbols with Multipliers, Free Spins, Sticky Wild, Buy Bonus, Chance x2 (full verbatim text captured under 'features' above).",
        "p7-p8": "'Spin Results': confirms adjacent-symbol wins of any size from left to right, reels 1-6 hold 2 to 7 symbols each, max 117649 ways; wins animate and total in the 'Total Win' field; matching wins on different ways are summed; payouts per paytable; wins multiplied by 'the bet per pay way' excluding Scatter (see payout_basis_clarification for the measured true basis); only the highest combination per pay way is paid; free spins play at the triggering bet; points to Information (I) -> Payouts for exact values.",
        "p9-p11": "'Settings' (Quick spin note - may be disabled by license; Spacebar to spin; volume/music/SFX toggles), 'Return to Player' (96.69% overall/Buy Bonus/Chance x2, each stated separately but numerically identical), 'RNG' (certified RNG statement), 'Additional information' (malfunction/24-hour auto-termination/Collect clause, rules version 1.0 dated January 10, 2022, Game Version 1.0.0) - this is the bottom of the panel (scroll_capture exhausted)."
      }
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across screens: info ('i') and settings (gear) bottom-left, bet stepper and Total bet center, autoplay ('A') and Spin bottom-right, Buy Bonus/ways-gauge/Chance x2 stacked on the far right of the reel area. The paytable and help panels are each a single long vertically-scrolling document (no discrete 'Page n/N' indicator was observed - captured page numbers in this document are capture-scroll positions, not in-game page markers) reachable via the 'i' button and an in-panel section-switch rail (history/payouts/help icons).",
    "motor": "Primary actions use large round targets (Spin, Buy Bonus, bet +/-). Spacebar can trigger a spin as an alternative to clicking, reducing the need for precise pointer accuracy. Autoplay presets (10 up to 1000, or infinite) reduce the number of repeated manual actions needed.",
    "color_blind": "Most state changes are backed by a non-color cue as well as color: the Chance x2 toggle changes shape/fill AND the Spin button icon itself changes (arrows -> star) when armed; checkboxes use a check-mark glyph; free-spins count and win amounts are always printed as plain numbers/text, not conveyed by color alone. Residual color-only elements: the distinction between the six regular pay symbols relies partly on body color (green vs pink monster, blue vs purple gem) in addition to distinct shapes/faces - shape and eye/color-count differences (one-eyed monster vs frosting-topped monster; cube gems vs round candy) should remain distinguishable to most color-blind users, but were not specifically tested against a colorblindness simulation.",
    "deaf_hard_of_hearing": "No audio-only information was found; all game state (wins, spins remaining, ways count, bet, RTP, rules) is presented as on-screen text/graphics. Music and Sound FX are independently toggleable and purely decorative per the Settings panel."
  },

  "provenance": {
    "capture_summary": "26 shots in manifest.json covering preview, base game (idle + a real win), bet-ladder min/max, ante off/on (Chance x2), full 16-page Payments (paytable) booklet, full 11-page Help (rules) booklet, Settings, Autoplay, and a complete Buy-Bonus-purchased Free Spins round (purchase dialog -> intro/award -> mid-round gameplay -> final win screen).",
    "feature_coverage": "Free Spins was captured via the Buy Bonus purchase path only (100x total bet, guaranteed trigger on the next spin) - this is the only purchasable/guaranteed way to reach the feature in this build, and it was captured start-to-finish (dialog, award of 8 spins, mid-round sticky-wild gameplay, final 44.70 FUN / 45x BET result). A natural (unbought) Scatter trigger was not separately captured; the feature mechanics themselves are identical regardless of trigger method per the rule text (help_p5/p7)."
  },

  "not_captured": [
    "A naturally-triggered (non-purchased) Free Spins entry (3+ Scatters landing during ordinary base-game spins) was not separately captured; the round shown here was reached via Buy Bonus. Feature mechanics are stated to be identical either way (help text does not distinguish bought vs natural triggers beyond the guarantee), so this is not expected to change any documented rule, but the visual 'natural scatter landing' moment itself is not among the captured frames.",
    "Exact aggregation arithmetic when two or more differently-valued Wild multipliers (e.g. x2 and x3) land in the SAME winning combination (do they add, e.g. 2+3=5x, or multiply, e.g. 2x3=6x?) is not spelled out in the rule text beyond 'all multipliers apply to the win of this combination', and no captured frame shows two different non-1x Wild multipliers resolving in the same combination to confirm which arithmetic applies.",
    "A confirmed maximum-bet Buy Bonus price (at 40.00 FUN total bet) - the 4000.00 FUN figure is visible on the reel-side button in bet_ladder_max.png but was not independently zoom-verified the way the 1.00 FUN -> 100.00 FUN case was."
  ],

  "anomalies": [
    "The left-most small circular icon in the info-panel section-switch rail (bottom-left of the Payments/Help panels, next to the target/payouts icon and the question-mark/help icon) does not change the panel's displayed content when clicked - tested in multiple game states (before a spin, after a win, after a Buy Bonus purchase); the panel always remained on whichever of Payments/Help was already open. Possibly a decorative or non-functional icon in this build, or a 'history' section that requires a real-money/logged-in session to populate; not resolved further per the project's cap on repeated attempts at one UI element."
  ],

  "unreadable_or_uncertain": [
    "RTP figure conflict: this document uses 96.69%, read identically twice from the live demo's own Help booklet (help_p10 and help_p11). BGaming's public game-info page for this title is reported to show 96.96% (digits transposed) - flagged here rather than silently reconciled; the in-game printed value is treated as authoritative for this document since it comes directly from the running build.",
    "Whether stacked Wild multipliers within one winning combination ADD or MULTIPLY together (see not_captured) - the rule text only says 'all multipliers apply'.",
    "MAX WIN 12960x is only seen on the preview/splash screen; it is not repeated or re-derived anywhere in the 11-page Help booklet or the 16-page Payments booklet, so it could not be cross-checked against a second in-game source.",
    "Buy Bonus price at the 40.00 FUN maximum bet (expected ~4000.00 FUN by the 100x rule) was visible but not independently zoom-confirmed the way the 1.00 FUN case was.",
    "Volatility rating: no in-game indicator or text was found on any captured screen; this document does not assert a volatility level."
  ],

  "provider_known": true,
  "novelty": false,
  "novelty_notes": "Second BGaming title processed by this pipeline; layout/feature set (Megaways + Wild multipliers + Sticky Wild Free Spins + Buy Bonus + Chance x2 ante) follows the same general BGaming Megaways template seen previously, no new UI paradigm encountered."
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.