Sugar Rush

Demo, RTP 96.50%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 16 Jul 2026
RTP 96.50%
Volatility High
Max win ×5000
Grid 7×7
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

23 screenshots · 8 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/sugar-rush-b7/

1,000 free requests / month · sign-up required

58 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 2 aspects we couldn’t confirm are flagged below, not hidden.

Captured 16 Jul 2026 View capture log

Per-screen breakdown

23 demo screens
23 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 22,580 22,580 Jul Aug '25: 24,520 24,520 Aug Sep '25: 26,700 26,700 Sep Oct '25: 24,870 24,870 Oct Nov '25: 21,610 21,610 Nov Dec '25: 19,120 19,120 Dec Jan '26: 19,070 19,070 Jan Feb '26: 19,880 19,880 Feb Mar '26: 21,150 21,150 Mar Apr '26: 18,210 18,210 Apr May '26: 16,150 16,150 May Jun '26: 15,760 15,760 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇹🇷Turkey 880 590 1,300 1,300 1,300 1,000 1,000 1,600 2,400 2,400 2,400 1,900
🇮🇳India 780 640 640 780 520 180 140 140 100 100 140 140
🇺🇦Ukraine 210 70 90 140 110 110 210 170 320 590 210 210
🇲🇾Malaysia 280 180 280 220 180 180 280 280 340 280 340 280
🇳🇱Netherlands 390 320 480 720 720 720 480 590 880 880 720 720
🇵🇹Portugal 210 140 100 180 180 170 170 260 140 210 170 210
🇺🇸United States 340 280 340 430 280 420 420 420 640 640 530 420
🇮🇹Italy 320 260 320 480 320 390 390 320 390 390 390 390
🇲🇽Mexico 120 60 120 140 120 180 150 150 170 150 150 180
🇱🇻Latvia 260 210 210 210 170 170 210 210 260 210 210 260
🇦🇹Austria 140 110 140 220 210 210 170 210 590 480 210 210
🇱🇹Lithuania 170 140 210 210 210 210 210 170 320 260 210 210
🇦🇷Argentina 180 150 150 180 180 180 210 270 240 180 180 180
🇨🇾Cyprus 140 110 210 140 170 170 140 170 170 260 170 210
🇧🇬Bulgaria 90 70 70 50 110 110 90 140 140 210 210 170
🇵🇪Peru 120 100 80 80 150 70 80 60 100 140 100 80
🇨🇿Czech Republic 90 70 90 70 70 50 110 110 110 70 50 70
🇮🇪Ireland 50 30 50 40 70 70 40 40 70 70 30 30
🇨🇱Chile 30 10 40 50 50 40 50 70 70 30 50 40
🇨🇴Colombia 30 20 30 20 10 40 30 40 50 60 30 40
🇮🇸Iceland 30 20 10 20 10 10 10 20 10 10 10 10
🇭🇰Hong Kong 20 10 20 10 10 10 10 10 10 10 10 10
🇬🇭Ghana 10 10 10 10 10 10 10
🇭🇳Honduras 10 10 10 10 10 10 10
🇬🇷Greece 1,300 1,300 1,600 1,900 1,900 1,900 1,900 1,900 2,400 2,900 2,900 1,900
🇵🇭Philippines 1,000 1,000 1,300 1,600 1,900 1,300 1,300 1,300 1,300 1,000 1,000 1,000
🇨🇦Canada 960 960 780 1,180 780 960 960 1,440 1,180 1,440 960 780
🇬🇧United Kingdom 480 480 590 720 590 590 720 880 880 1,000 880 720
🇩🇪Germany 330 330 330 490 490 500 550 490 600 730 600 500
🇫🇮Finland 220 220 340 340 280 220 340 340 420 420 340 340
🇪🇸Spain 270 270 270 330 330 270 330 330 400 320 220 220
🇫🇷France 110 110 140 110 140 110 140 90 170 260 170 170
🇵🇱Poland 70 70 110 140 140 70 90 140 110 210 90 140
🇳🇿New Zealand 210 210 110 110 70 30 30 50 70 140 140 110
🇸🇮Slovenia 50 50 40 70 70 90 50 70 90 170 170 210
🇹🇭Thailand 90 90 50 50 70 70 50 50 70 70 70 70
🇰🇿Kazakhstan 20 20 10 30 40 20 90 70 140 260 30 20
🇹🇳Tunisia 10 10 20 40 50 70 90 70 140 50 30 70
🇱🇧Lebanon 10 10 10 20 20 40 40 40 40 40 40 50
🇸🇬Singapore 10 10 30 50 20 10 20 20 10 30 40 20
🇱🇺Luxembourg 20 20 20 20 20 40 40 20 20 20 20
🇩🇿Algeria 10 10 20 30 20 20 30 40 20 20 10 20
🇻🇳Vietnam 10 10 10 30 10 10 10 10 10 10 10 10
🇸🇻El Salvador 10 10 10 30 10 10 10 10 10 10 10
🇲🇹Malta 10 10 10 10 10 10 10 10 10 10 10 10
🇶🇦Qatar 10 10 10 10 10 10 10 10 10 10 10 10
🇦🇪United Arab Emirates 10 10 10 10 10 10 10 10 10 10 10 10
🇸🇦Saudi Arabia 10 10 10 10 10 10 10 10 10 10 10
🇳🇬Nigeria 10 10 10 10 10 10 10 10 10 10
🇯🇴Jordan 10 10 10 10 10 10 10 10 10
🇨🇷Costa Rica 10 10 10 10 10 10 10 10
🇵🇦Panama 10 10 10 20 10 10 10
🇰🇼Kuwait 10 10 10 10 10 10 10
🇩🇴Dominican Republic 10 10 10 10 10 10
🇳🇮Nicaragua 10 10 10 10 10
🇧🇭Bahrain 10 10 10 10
🇵🇷Puerto Rico 10 20
🇴🇲Oman 10 10
🇬🇹Guatemala 10
🇸🇰Slovakia 30 40 50 70 50 70 70 110 140 140 110 70
🇧🇾Belarus 40 50 30 50 70 70 70 70 90 90 90 50
🇯🇵Japan 10 20 20 20 20 20 30 30 20 40 30 20
🇰🇷South Korea 10 20 10 20 20 10 10 10 30 10 20 20
🇲🇦Morocco 10 20 20 10 10 20 10 10 10 10 10 10
🇪🇬Egypt 10 10 10 10 10 10 10 10 10 10
🇦🇺Australia 90 110 140 110 110 170 140 140 110 110 170 140
🇭🇺Hungary 50 70 70 90 110 110 140 140 170 170 90 90
🇪🇪Estonia 10 30 10 30 30 30 20 20 40 30 30 50
🇭🇷Croatia 110 140 140 210 260 210 260 260 260 210 170 170
🇰🇪Kenya 20 50 50 20 10 10 10 10 10 10
🇷🇴Romania 170 210 260 320 320 320 320 320 480 480 390 480
🇳🇴Norway 170 210 260 390 320 320 320 260 260 320 260 210
🇧🇪Belgium 100 140 100 220 180 180 180 180 280 180 220 340
🇵🇰Pakistan 20 60 20 40 60 20 20 20 20 20 20 40
🇨🇭Switzerland 420 510 630 780 420 420 510 780 780 960 420 330
🇮🇩Indonesia 590 720 720 590 590 720 880 720 720 720 720 1,000
🇸🇪Sweden 320 480 480 390 390 390 390 390 480 480 390 320
🇩🇰Denmark 210 390 480 390 390 480 390 390 390 590 480 260
🇿🇦South Africa 1,300 1,600 1,900 1,900 2,400 1,900 1,900 2,400 2,400 2,900 3,600 3,600
🇧🇷Brazil 1,910 2,410 1,920 2,420 1,940 2,470 1,920 2,430 2,430 2,420 2,950 2,910
Full per-country breakdown via the API →

What we extracted from Sugar Rush

Everything pulled from Sugar Rush into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
23 screens captured
8 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
6 accessibility groups profiled
2 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 23 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
series Sugar Rush · 4 games in this series ↓
volatility High
max_win_x ×5000
layout 7×7
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2022

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.50%
Bonus Buy 96.50% Buy Free Spins

See how this RTP compares across Pragmatic Play’s full range →

Sugar Rush series

where this game sits among its own

Sugar Rush ships a near-flat RTP — all 4 games sit between 96.50% and 96.58%, this one at 96.50%. Its ×5,000 max win is the family floor (shared with 1 other game) — Sugar Rush Super Scatter goes to ×50,000.

Game Released RTP Max win
Sugar Rush Super Scatter Jan 2026 96.58% ×50,000
Sugar Rush 1000 Mar 2024 96.53% ×25,000
Sugar Rush Xmas Nov 2023 96.50% ×5,000
Sugar Rush you are here Jun 2022 96.50% ×5,000
See all 4 games in this series →

Symbols & paytable

8 symbols
8 icons (ZIP)
Pink round lollipop/gumball
Pink round lollipop/gumball
High Pay

Glossy pink candy sphere/gumball; highest-paying symbol

MatchPayoutUnit
5x 1.00 Multiplier
6x 1.50 Multiplier
7x 1.75 Multiplier
8x 2.00 Multiplier
9x 2.50 Multiplier
10x 5.00 Multiplier
11x 7.50 Multiplier
12x 15.00 Multiplier
13x 35.00 Multiplier
14x 70.00 Multiplier
15x 150.00 Multiplier
Orange heart-shaped jelly candy
Orange heart-shaped jelly candy
High Pay

Glossy orange/amber heart-shaped jelly candy; second-highest payer

MatchPayoutUnit
5x 0.75 Multiplier
6x 1.00 Multiplier
7x 1.25 Multiplier
8x 1.50 Multiplier
9x 2.00 Multiplier
10x 4.00 Multiplier
11x 6.00 Multiplier
12x 12.50 Multiplier
13x 30.00 Multiplier
14x 60.00 Multiplier
15x 100.00 Multiplier
Purple/magenta jelly bean
Purple/magenta jelly bean
High Pay

Glossy magenta/purple jelly-bean shaped candy

MatchPayoutUnit
5x 0.50 Multiplier
6x 0.75 Multiplier
7x 1.00 Multiplier
8x 1.25 Multiplier
9x 1.50 Multiplier
10x 3.00 Multiplier
11x 4.50 Multiplier
12x 10.00 Multiplier
13x 20.00 Multiplier
14x 40.00 Multiplier
15x 60.00 Multiplier
Green star-shaped candy
Green star-shaped candy
High Pay

Glossy lime-green five-pointed star candy

MatchPayoutUnit
5x 0.40 Multiplier
6x 0.50 Multiplier
7x 0.75 Multiplier
8x 1.00 Multiplier
9x 1.25 Multiplier
10x 2.00 Multiplier
11x 3.00 Multiplier
12x 5.00 Multiplier
13x 10.00 Multiplier
14x 20.00 Multiplier
15x 40.00 Multiplier
Red gummy bear
Red gummy bear
Low Pay

Red gummy bear; identical silhouette to the purple and orange-gold bears, colour is the main differentiator

MatchPayoutUnit
5x 0.30 Multiplier
6x 0.40 Multiplier
7x 0.50 Multiplier
8x 0.75 Multiplier
9x 1.00 Multiplier
10x 1.50 Multiplier
11x 2.50 Multiplier
12x 3.50 Multiplier
13x 8.00 Multiplier
14x 15.00 Multiplier
15x 30.00 Multiplier
Purple/violet gummy bear
Purple/violet gummy bear
Low Pay

Purple/violet gummy bear; identical silhouette to the red and orange-gold bears

MatchPayoutUnit
5x 0.25 Multiplier
6x 0.30 Multiplier
7x 0.40 Multiplier
8x 0.50 Multiplier
9x 0.75 Multiplier
10x 1.25 Multiplier
11x 2.00 Multiplier
12x 3.00 Multiplier
13x 6.00 Multiplier
14x 12.00 Multiplier
15x 25.00 Multiplier
Orange/gold gummy bear
Orange/gold gummy bear
Low Pay

Orange/gold gummy bear, lowest-paying regular symbol; identical silhouette to the red and purple bears

MatchPayoutUnit
5x 0.20 Multiplier
6x 0.25 Multiplier
7x 0.30 Multiplier
8x 0.40 Multiplier
9x 0.50 Multiplier
10x 1.00 Multiplier
11x 1.50 Multiplier
12x 2.50 Multiplier
13x 5.00 Multiplier
14x 10.00 Multiplier
15x 20.00 Multiplier
SCATTER
SCATTER
Scatter

Glass rocket-shaped gumball dispenser; appears on all reels, triggers/retriggers Free Spins, no direct cash payout

MatchPayoutUnit
3x 10.00 Free Spins
4x 12.00 Free Spins
5x 15.00 Free Spins
6x 20.00 Free Spins
7x 30.00 Free Spins

Bonus modes

2 modes
Base Game Modifier base
Base Game

7x7 fixed cluster grid, minimum 5 symbols connected horizontally/vertically pay; Tumble feature always active (winning symbols removed, remaining symbols fall, new symbols refill from above, repeats until no new win); Multiplier Spots reset to empty at the end of each spin's tumble sequence.

Free Spins fs
Free Spins

Triggered by 3/4/5/6/7 scatters = 10/12/15/20/30 spins (identical table retriggers); runs on 'special reels' (weighting not disclosed); Multiplier Spots persist and keep accumulating (doubling per repeat hit, up to x128) across the whole round instead of resetting each spin; CREDIT balance stays frozen until the round-total screen; can be bought for 100x total bet, which awards a random 3-7 scatters (not a guaranteed max).

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Free Spins headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#DDDCF7 base dominant 1 base
#E9A3E9 base dominant 2 base
#A6D0F7 base dominant 3 base
#5DAAEA base dominant 4 base
#A5ACEC base dominant 5 base
#3BA1F6 base dominant 6 base
#581266 free_spins dominant 1 free_spins
#321156 free_spins dominant 2 free_spins
#DC2E9E free_spins dominant 3 free_spins
#9A1B6B free_spins dominant 4 free_spins
#1E1D26 bonus dominant 1 bonus
#D468FC bonus dominant 2 bonus
#F8E8A6 bonus dominant 3 bonus
#502D62 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Three gummy-bear symbols (red, purple/violet, orange-gold) share an identical silhouette and are distinguished mainly by hue -- a genuine residual risk for red-green colour-blind players. The other four paying symbols (green star, orange heart, purple bean, pink lollipop) are also distinguished by shape, not colour alone.
Screen Reader
  • CREDIT balance does not update spin-by-spin during Free Spins -- it stays frozen at the post-purchase amount through every gameplay frame and only jumps to the new total on the round-ending win screen; a screen reader polling only the CREDIT field would perceive no change until the round completes.
  • Win counters animate (count up from zero to the final amount) rather than snapping instantly; a screen reader polling the win field mid-animation would read an unstable intermediate value, not the settled win -- reliable only once the animation completes or on the Free Spins round-total screen.
Motor Accessibility
  • Large round click/touch targets throughout; SPACE and ENTER both start/stop the spin (keyboard-operable, no mouse required for core play); Autoplay with adjustable spin count and a SKIP SCREENS option substantially reduces the number of required interactions for extended play.
Hearing Accessibility
  • No audio-only information observed on any captured screen; AMBIENT MUSIC and SOUND FX are purely decorative toggles in System Settings. All game state (win amounts, free spins remaining, multiplier values, feature triggers) is conveyed through on-screen text and numerals, not sound alone.
Low Vision
  • State cues use large high-contrast text/numerals rather than small print: paytable navigation arrows (shape+position), toggle switches (handle position), checkboxes (checkmark presence), multiplier tags and free-spins counters are all plain legible numerals/glyphs.

Media & assets

12 files · 12 types
23 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Preview/splash, base game (static + real win + Multiplier Spots demonstration), full 7-page rules/paytable booklet (every page read in full), settings, autoplay, and Buy Free Spins confirmation dialog.
Complete purchased Free Spins round sequence: trigger screen, gameplay across the round, Multiplier Spots growth, mid-round win-tier celebration, final ('LAST FREE SPIN') spin, and round-total win screen.
Symbol payouts (7 paying symbols + SCATTER, all 11 tiers each) converted from printed dollar amounts to multiplier using TOTAL BET as basis ($2.00 demo bet; game has no bet-per-line/way concept, only a single TOTAL BET control) -- per-slot payout-basis convention remains an open catalogue-wide item.
Exact win-size threshold that triggers the 'NICE!' mid-round celebration tier is not stated in any of the 7 rules pages captured.
'Special reels are in play during the feature' (Free Spins) is stated in rules but the actual reel-strip/symbol-weighting difference versus the base game is not disclosed or independently measurable from screenshots.
Win counters animate (count up from zero), so a frame can catch an intermediate amount: base_game_win.png reads WIN $1.17 while its two labelled clusters total $1.60, and the 'NICE!' plaque reads $14.06 while the counter behind it already reads WIN $39.x. Verified on the frames; settled amounts were taken from round-total screens and CREDIT deltas instead.

Ask AI about Sugar Rush

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Sugar Rush work? Keep it simple.

Triggered by 3/4/5/6/7 scatters = 10/12/15/20/30 spins (identical table retriggers); runs on 'special reels' (weighting not disclosed); Multiplier Spots persist and keep accumulating (doubling per repeat hit, up to x128) across the whole round instead of resetting each spin; CREDIT balance stays frozen until the round-total screen; can be bought for 100x total bet, which awards a random 3-7 scatters (not a guaranteed max).

RTP 96.50%High volatilitymax win ×5000demo ✓

From the verified capture of 16 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Sugar Rush vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 2 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 8 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 2 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/sugar-rush-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/sugar-rush-b7/
{
  "game": {
    "name": "Sugar Rush",
    "provider": "Pragmatic Play",
    "theme": "Candy / sweets arcade theme. A big glass-and-metal gumball/candy-dispenser cabinet (like a claw-machine or gumball vending machine) holds the 7x7 reel grid; the outer frame is frosted-icing blue-and-white with colourful sprinkles on top. Background is a bright pastel candy-land: blue sky, fluffy clouds, giant swirl lollipops, striped peppermint candies and pink/purple candy hills. In the Free Spins feature the palette shifts to a magenta/violet/purple candy-cloud sky with light-ray bursts.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, colour-blind of all types, motor-impaired) built from 22 desktop screenshots (1280x800), direct high-resolution pixel inspection, and targeted zoom crops (paytable icons, multiplier tags, free-spins counter). Full-frame OCR (pytesseract) timed out repeatedly on these 1280x800 frames (25s timeout hit on every attempt, including on already-cleared orphan processes); only a small crop OCR succeeded and returned a garbled partial line ('...P of th [...]eae SPINS' is 96:'), confirming text was present but not usable as a clean transcript. All numbers/text below were instead verified by direct high-resolution visual reading and 4x zoom crops of the exact regions (paytable payout columns, left-side mini-paytable overlay, multiplier tags on reel cells, FREE SPINS LEFT counter digit) — this is noted explicitly rather than silently substituting OCR.",
    "language": "English"
  },
  "color_palette": {
    "base_game_background": "Bright sky-blue background with white fluffy clouds, sun rays, and a pink/purple candy-hill horizon studded with giant striped lollipops and swirl candies.",
    "cabinet_frame": "Pale blue glass cabinet frame with a white icing/frosting drip along the top edge decorated with multicoloured sprinkles (red, blue, yellow, green dots) and small red/gold candy accents at the corners; dark-blue rounded control knobs at the base of each reel column.",
    "reel_cells": "Pale lavender/light-blue semi-transparent cells separated by thin blue-purple dividers.",
    "free_spins_background": "Deep magenta/purple/violet sky with radiating light rays and soft clouds tinted pink and violet (visually distinct from the blue base-game sky).",
    "multiplier_tag_color": "Golden-yellow rounded tag (candy-wrapper shape with fringed foil ends) with orange/brown 'x' and the multiplier number in cream/gold lettering with a brown outline.",
    "win_panel_color": "Bright magenta/pink rounded plaque with white icing-drip trim and a red-and-white candy-cane striped border; text in cream/gold with a red outline.",
    "ui_accent_colors": "Gold/yellow (BET/CREDIT labels, buttons, BUY FREE SPINS plaque), green (confirm/checkmark buttons, ON toggles, START AUTOPLAY button, SKIP SCREENS checkbox), red (cancel/X buttons, red gummy-bear symbol), white (icon glyphs on dark circular buttons)."
  },
  "layout": {
    "grid": "Fixed 7 columns x 7 rows = 49 visible symbol cells at all times (confirmed by rules text: 'The game is played on a 7x7 grid of symbols'). This is a CLUSTER-PAYS game: there are NO paylines and NO 'ways to win' — wins are formed by blocks of identical symbols connected horizontally or vertically (NOT diagonally), minimum 5 symbols per block, anywhere on the grid.",
    "win_evaluation": "Only the highest-paying combination size is paid per block (e.g. a 15-symbol connected block pays the '15+' tier once, not smaller sub-tiers). When a spin/tumble produces multiple separate winning blocks, all of their wins are added together into the total win.",
    "note_on_random_layout": "The specific symbol placed in each of the 49 cells on any captured frame is a random per-spin snapshot, not a fixed game property, and is intentionally not enumerated cell-by-cell (per project convention)."
  },
  "symbols": {
    "note": "All 7 paying symbols and the SCATTER read from a full-resolution zoomed crop of the Game Rules paytable page 1 (paytable_p1.png). Every payout tier (15+ down to 5-of-a-kind) was legible without ambiguity. Payout amounts are the dollar amounts printed directly in the paytable at the captured/default total bet of $2.00 (see 'payout_basis' below for the caveat on how this scales with bet size). Cross-checked against a live win frame (base_game_multiplier_spots.png): its left-side mini-paytable overlay showed '5 [orange bear] x2 $0.80', '5 [purple bean] x2 $2.00', '5 [purple bear] $0.50', '5 [red bear] $0.60', '5 [purple bear variant] $0.50' — all these BASE (unmultiplied) figures match the paytable's 5-of-a-kind column exactly once the on-screen x2/x4 multiplier tags are divided back out, confirming the payout table below is accurate.",
    "high_value": [
      {
        "name": "Pink round lollipop / gumball",
        "appearance": "Glossy bright-pink sphere with a lighter pink diagonal glossy band across its middle and a soft drop shadow; looks like a round hard-candy gumball.",
        "rank": "highest-paying symbol",
        "payouts": {
          "15+": "$300.00",
          "14": "$140.00",
          "13": "$70.00",
          "12": "$30.00",
          "11": "$15.00",
          "10": "$10.00",
          "9": "$5.00",
          "8": "$4.00",
          "7": "$3.50",
          "6": "$3.00",
          "5": "$2.00"
        }
      },
      {
        "name": "Orange heart-shaped jelly candy",
        "appearance": "Glossy orange/amber heart with a bright highlight streak and a darker orange shadow underside; second-highest payer.",
        "payouts": {
          "15+": "$200.00",
          "14": "$120.00",
          "13": "$60.00",
          "12": "$25.00",
          "11": "$12.00",
          "10": "$8.00",
          "9": "$4.00",
          "8": "$3.00",
          "7": "$2.50",
          "6": "$2.00",
          "5": "$1.50"
        }
      },
      {
        "name": "Purple/magenta jelly bean",
        "appearance": "Curved, glossy magenta-purple bean/candy shape (elongated jelly-bean form).",
        "payouts": {
          "15+": "$120.00",
          "14": "$80.00",
          "13": "$40.00",
          "12": "$20.00",
          "11": "$9.00",
          "10": "$6.00",
          "9": "$3.00",
          "8": "$2.50",
          "7": "$2.00",
          "6": "$1.50",
          "5": "$1.00"
        }
      },
      {
        "name": "Green star-shaped candy",
        "appearance": "Bright lime-green glossy five-pointed star with a lighter highlight on the upper-left point.",
        "payouts": {
          "15+": "$80.00",
          "14": "$40.00",
          "13": "$20.00",
          "12": "$10.00",
          "11": "$6.00",
          "10": "$4.00",
          "9": "$2.50",
          "8": "$2.00",
          "7": "$1.50",
          "6": "$1.00",
          "5": "$0.80"
        }
      }
    ],
    "low_value": [
      {
        "name": "Red gummy bear",
        "appearance": "Small red/crimson gummy-bear figure, standing pose, glossy translucent-candy look.",
        "payouts": {
          "15+": "$60.00",
          "14": "$30.00",
          "13": "$16.00",
          "12": "$7.00",
          "11": "$5.00",
          "10": "$3.00",
          "9": "$2.00",
          "8": "$1.50",
          "7": "$1.00",
          "6": "$0.80",
          "5": "$0.60"
        }
      },
      {
        "name": "Purple/violet gummy bear",
        "appearance": "Same gummy-bear pose as the red one, coloured deep purple/violet.",
        "payouts": {
          "15+": "$50.00",
          "14": "$24.00",
          "13": "$12.00",
          "12": "$6.00",
          "11": "$4.00",
          "10": "$2.50",
          "9": "$1.50",
          "8": "$1.00",
          "7": "$0.80",
          "6": "$0.60",
          "5": "$0.50"
        }
      },
      {
        "name": "Orange/gold gummy bear",
        "appearance": "Same gummy-bear pose, coloured warm orange/amber-gold; lowest-paying regular symbol.",
        "payouts": {
          "15+": "$40.00",
          "14": "$20.00",
          "13": "$10.00",
          "12": "$5.00",
          "11": "$3.00",
          "10": "$2.00",
          "9": "$1.00",
          "8": "$0.80",
          "7": "$0.60",
          "6": "$0.50",
          "5": "$0.40"
        }
      }
    ],
    "scatter": {
      "name": "SCATTER",
      "appearance": "A clear glass, rocket/capsule-shaped gumball dispenser filled with multicoloured candy balls (green, orange, purple, blue, pink), sitting on a red base with small red rocket-fin shapes either side and the word 'SCATTER' on a purple ribbon banner beneath it.",
      "rules": "Appears on all reels (paytable_p1.png: 'SCATTER symbol appears on all reels'). No direct cash payout is shown for the scatter itself in the paytable — its sole function is triggering/retriggering the Free Spins feature (3, 4, 5, 6 or 7 scatters anywhere on the 7x7 grid = 10, 12, 15, 20 or 30 free spins).",
      "wild_note": "This game has NO WILD symbol anywhere in the paytable or rules pages captured (7 regular paying symbols + 1 SCATTER only). Confirmed by reading all 7 paytable/rules pages in full; no wild is mentioned or shown."
    },
    "payout_basis": {
      "statement": "Rules text (paytable_p4.png, GAME RULES page): 'All wins are multiplied by base bet. All values are expressed as actual wins in coins.' The game has no lines/ways selector and no separate 'bet per line' control — only a single TOTAL BET value ($0.20-$240.00, demo default $2.00, adjustable via +/- and a bet menu). The dollar amounts printed in the paytable (and reproduced above) are the actual payouts AT THE CURRENT TOTAL BET shown on screen at capture time ($2.00); they scale proportionally if the total bet is changed. This matches the project-wide open item that the exact basis/coefficient for expressing symbol payouts is per-slot (see CLAUDE.md wave-15 debt note) — for Sugar Rush the basis is simply the TOTAL BET itself, since there is no ways/line multiplier concept in this cluster-pays game."
    }
  },
  "technical_summary": {
    "grid_and_mechanic": "7 reels x 7 rows fixed grid (49 cells); cluster pays, minimum 5 symbols connected horizontally or vertically; only the highest win per block is paid; multiple winning blocks in the same evaluation are summed.",
    "grid_source": "paytable_p1.png ('The game is played on a 7x7 grid of symbols') and visually counted on base_game.png (7 columns visible x 7 symbols stacked in each column).",
    "rtp_percent_base": 96.5,
    "rtp_percent_buy_free_spins": 96.5,
    "rtp_source": "paytable_p4.png: 'The theoretical RTP of this game is 96.50%' and 'The RTP of the game when using \"BUY FREE SPINS\" is 96.50%' — both values are identical as printed; no discrepancy to reconcile.",
    "volatility": "High. Badge on preview.png and paytable_p4.png both show 5 of 5 lightning-bolt icons, all fully lit/coloured gold-yellow (verified with a 6x zoom crop; no dim/greyed bolt among the 5). Accompanying text: 'High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher.' Badge and text are consistent with each other (no conflict to flag, unlike some other slots in this catalogue).",
    "bet_min": "$0.20",
    "bet_max": "$240.00",
    "bet_source": "paytable_p4.png, printed directly: 'MINIMUM BET: $0.20' / 'MAXIMUM BET: $240.00'.",
    "demo_default_bet": "$2.00",
    "demo_credit_start": "$100,000.00",
    "max_win": "5,000x total bet, identical cap in base game and Free Spins.",
    "max_win_source": "preview.png promo text 'WIN UP TO 5,000 X BET' and paytable_p3.png: 'The maximum win amount is limited to 5,000x bet in both base game and free spin. If the total win of a FREE SPINS ROUND reaches 5,000x bet the round immediately ends, win is awarded and all remaining free spins are forfeited.' (Restated again, slightly reworded, on paytable_p6.png.)",
    "bonus_buy": {
      "name": "BUY FREE SPINS",
      "cost": "100x the current total bet, instantly triggers the Free Spins round (paytable_p3.png: 'The FREE SPINS ROUND can be instantly triggered from the base game by buying it for 100x current total bet.').",
      "cost_at_demo_bet": "$200.00 at the demo default total bet of $2.00 (200 / 2 = 100, arithmetic confirms the 100x figure).",
      "outcome": "When bought, the number of scatters awarded is random: 'you can hit 3, 4, 5, 6 or 7 SCATTER symbols randomly' — i.e. the purchase does not guarantee the maximum spin count, only entry into the feature; the captured purchase in these screenshots resulted in 3 scatters / 10 free spins.",
      "no_ante_bet": "No separate 'Ante Bet' toggle was found anywhere in the menus (checked System Settings and Bet Menu descriptions on paytable_p5/p6) — the only feature-buy control is the BUY FREE SPINS side-panel button."
    },
    "controls": {
      "keyboard": "SPACE and ENTER both start and stop the spin (paytable_p4.png).",
      "currency_view_toggle": "Clicking the CREDIT or BET labels switches between a coins view and a cash view (paytable_p5.png).",
      "spin_speed_cycle": "A dedicated icon (double-arrow/loop glyph) cycles through normal speed, quick spin and turbo spin (paytable_p5.png).",
      "bet_adjust": "Round '-' and '+' buttons flank the BET value; clicking them also opens a bet menu where BET and COIN VALUE can each be adjusted independently (paytable_p5/p6.png).",
      "win_counter_animation": "Win counters in this game ANIMATE (count up from zero to the final amount) rather than snapping to the final value. A screenshot taken while the animation is running therefore shows an INTERMEDIATE amount, not the win. Two captured frames demonstrate this: base_game_win.png shows 'WIN $1.17' while the two winning blocks printed on the grid read $1.00 and $0.60 (true spin total $1.60), and free_spins_bigwin_celebration.png shows a 'NICE!' plaque reading $14.06 while the counter behind the overlay already reads 'WIN $39.<last digits hidden by a coin>' (the plaque is counting up toward that spin total). Accessibility relevance: a sighted player sees a rolling number, while a screen reader polling the win field would read unstable intermediate values; the settled amount is only reliable once the animation completes (or, for a Free Spins round, on the final round-total screen)."
    }
  },
  "features": {
    "tumble_feature": {
      "always_active": true,
      "mechanic": "After every spin, winning symbol blocks are paid and then disappear ('explode'). Remaining symbols fall down to fill the empty positions, and new symbols drop in from above to refill the grid. This repeats ('tumbles') until a resulting drop produces no further winning blocks. All wins across the whole tumble sequence of one base-game spin are added together and paid out as a single total at the end of that sequence.",
      "source": "paytable_p2.png, 'TUMBLE FEATURE' section, verbatim."
    },
    "multiplier_spots_feature": {
      "mechanic": "Whenever a winning symbol explodes (is paid and removed) it permanently marks that grid position/'spot'. The FIRST explosion on a spot only marks it (no multiplier yet). The SECOND time a symbol explodes on that same spot, a x2 multiplier is added there. Each additional explosion on that same spot DOUBLES the multiplier again (x2 -> x4 -> x8 -> ... ) up to a stated maximum of x128. The multiplier applies to any winning combination that subsequently hits that marked spot. If a single winning combination covers MULTIPLE marked spots at once, their multipliers are ADDED TOGETHER (not multiplied) before being applied to that win.",
      "reset_rule_base_game": "In the base game, all marked spots and their accumulated multipliers are cleared/reset at the end of the tumble sequence of each spin (i.e. every new spin starts with a clean, un-marked grid).",
      "persistence_rule_free_spins": "During the FREE SPINS round, marked spots and their multipliers are NOT cleared between spins — they remain in place and can keep increasing across every remaining free spin and every tumble within the round, only resetting when the whole Free Spins round ends.",
      "visual_evidence": "base_game_multiplier_spots.png shows a live example in the base game: cells in the reel-2 column display golden candy-wrapper tags reading 'x2', 'x2', 'x4', 'x2' stacked down that column (confirmed by 4x zoom), with a $6.00 total win and a left-side breakdown list showing '5 orange-bear x2 $0.80' and '5 purple-bean x2 $2.00' (base 5-of-a-kind values $0.40 and $1.00 respectively, correctly doubled by the x2 tag).",
      "source": "paytable_p2.png, 'MULTIPLIER SPOTS FEATURE' section, verbatim; free_spins_last_spin_bigmultiplier.png shows the persistence pay off at the extreme end: a cluster of 12 purple gummy bears each sitting on a spot marked 'x20' (accumulated across the whole 10-spin round), with an inline breakdown '12X PAYS $6.00 x20 = $120.00' (i.e. base 12-of-a-kind purple-bear payout $6.00, multiplied by the accumulated x20 spot multiplier) contributing to a WIN $159.40 for that single final spin."
    },
    "free_spins": {
      "trigger": "3, 4, 5, 6 or 7 SCATTER symbols anywhere on the 7x7 grid award 10, 12, 15, 20 or 30 free spins respectively.",
      "retrigger": "The identical table applies during the Free Spins round itself: hitting 3, 4, 5, 6 or 7 additional SCATTER symbols anywhere adds 10, 12, 15, 20 or 30 additional free spins.",
      "special_reels": "Rules state 'Special reels are in play during the feature' (paytable_p2.png) -- i.e. the Free Spins round uses a different reel/symbol-weighting strip than the base game. The exact difference in weighting is not disclosed in the captured rule pages and is not independently visible from screenshots, so it is left as a documented mechanic rather than a quantified one.",
      "persistent_multipliers": "The defining feature of this bonus round is that Multiplier Spots (see above) persist and keep growing for the ENTIRE free-spins round instead of resetting every spin, letting late-round wins be multiplied very heavily (observed: a x20 spot multiplier active on the final/10th spin of a 10-spin round).",
      "credit_update_timing": "The CREDIT balance shown at the bottom of the screen does NOT update spin-by-spin during the Free Spins round -- it stays frozen at the post-purchase value ($99,783.80 in the captured round) through every free-spin gameplay frame, including the final spin's WIN $159.40 readout. It only jumps to the new total ($99,968.80, i.e. +$185.00) on the round-ending win_screen_free_spins_total.png. This matches the rules text 'Free spins win is awarded to the player after the round completes' (paytable_p4.png) and is an important accessibility note: a screen-reader user polling only the CREDIT field would perceive no change until the very end of the bonus round; the transient 'WIN $X' readout at the bottom-centre of the screen is the only place a per-spin amount is shown during play.",
      "buy_path_award_notice": "free_spins_trigger.png (shown immediately after using BUY FREE SPINS) reads 'CONGRATULATIONS! YOU HAVE WON 10 FREE SPINS' / 'PRESS ANYWHERE TO CONTINUE', with CREDIT already debited to $99,783.80 (= $99,983.80 - $200.00 purchase price) and a 'FREE SPINS LEFT 10' counter visible at the bottom.",
      "source": "paytable_p2.png 'FREE SPINS' section, verbatim, cross-checked against the live free_spins_trigger.png / fs_gameplay_*.png / win_screen_free_spins_total.png sequence."
    }
  },
  "screens": {
    "preview": {
      "type": "preview",
      "content": "Promo/splash screen shown before entering the game. Large 'Sugar Rush' wordmark top-centre (orange 'Sugar' + white/pink outlined 'Rush', both with a thick pink/purple outline) sitting on top of the reel-cabinet graphic. The 7x7 reel grid is faintly visible behind/below the wordmark, showing a random static snapshot of candy symbols. To the right: a large gumball-dispenser rocket capsule graphic (same art as the SCATTER symbol, enlarged), a round black-and-white circular reload/enter icon button below it, a 'VOLATILITY' badge with 5 of 5 lit lightning bolts, and a 'DON'T SHOW NEXT TIME' checkbox (unchecked, yellow-outlined square) with label. Bottom-centre: 'WIN UP TO 5,000 X BET' in bold white/orange outlined text over a purple/pink candy-swirl foreground.",
      "purpose": "Entry point; clicking the round black-and-white circular button starts the base game.",
      "color_blind_notes": "Max-win text and volatility count are large high-contrast text/icons; the enter button is a black-and-white icon (shape, not colour, dependent)."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "7-column x 7-row grid centred on screen inside the pale-blue glass-cabinet frame with white icing/sprinkle trim on top.",
      "title_banner": "Top-right corner: 'Sugar Rush' wordmark in orange/pink bubble letters with a purple outline (smaller version of the preview logo).",
      "left_panel": "'BUY FREE SPINS $200' vertical plaque -- magenta/pink background, gold text, red-and-white candy-cane striped border -- positioned to the left of the reel cabinet.",
      "bottom_bar": {
        "far_left": "A round hamburger-menu button ('=', three white lines in a dark circle) opens System Settings; a round speaker/sound icon sits below it.",
        "info_button": "A round 'i' information button to the right of the menu/speaker column opens the 7-page rules/paytable booklet.",
        "balance_labels": "Centre-left, gold/orange text: 'CREDIT $100,000.00' and 'BET $2.00'.",
        "center_hint": "'HOLD SPACE FOR TURBO SPIN'.",
        "right_controls": "Large round SPIN button (two white curved arrows forming a circle) at centre-right, flanked by a round '-' (decrease bet) on its left and round '+' (increase bet) on its right; an 'AUTOPLAY' pill button sits just below the spin button.",
        "branding": "'PRAGMATIC PLAY' in small grey text at the very bottom-left corner (in-house Pragmatic Play branding; no third-party studio name present anywhere in the footer or rules)."
      },
      "color_blind_notes": "Bottom-bar controls are white glyphs on dark circles (shape-based). BUY FREE SPINS plaque and BET/CREDIT text rely on high-contrast gold-on-dark/pink rather than hue alone."
    },
    "base_game_win": {
      "type": "base_game",
      "content": "A real winning spin: two separate winning clusters are outlined with a bright yellow highlight box each -- a cross/plus-shaped block of 6 green stars (labelled '$1.00') and an L-shaped block of 5 red gummy bears (labelled '$0.60'). Bottom-centre reads 'WIN $1.17' with 'WINNER' beneath it (note: $1.00 + $0.60 = $1.60 raw, but the displayed total win is $1.17 -- the discrepancy is not explained on this single frame and is flagged in unreadable_or_uncertain rather than guessed at). Left-side overlay lists the two triggered payouts: '6 [green star] $1.00' and '5 [red bear] $0.60'.",
      "color_blind_notes": "Winning clusters are marked with a bright yellow rectangular outline around each cell (shape/position cue, not colour-only) plus an explicit dollar-amount label floating over the cluster."
    },
    "base_game_multiplier_spots": {
      "type": "base_game",
      "content": "Demonstrates the Multiplier Spots feature mid-sequence in the base game: a vertical strip of cells in the second reel column carries golden candy-wrapper tags reading 'x2', 'x2', 'x4', 'x2' (read top to bottom via 4x zoom); a 'SCATTER' capsule symbol is visible lower in a different column. Bottom-centre reads 'WIN $6.00'. Left-side overlay lists 5 separate payout lines with their multipliers: '5 [orange bear] x2 $0.80', '5 [purple bean] x2 $2.00', '5 [purple bear] $0.50', '5 [red bear] $0.60', '5 [purple bear variant] $0.50'.",
      "color_blind_notes": "Multiplier value is printed as a literal 'xN' number on a distinctly shaped candy-wrapper tag overlaying the cell -- legible without colour discrimination."
    },
    "paytable": {
      "pages": "7 pages total, each headed 'GAME RULES' (pages 1,3,4) or a specific feature title (TUMBLE/MULTIPLIER SPOTS/FREE SPINS on page 2; MAX WIN/BUY FREE SPINS on page 3; HOW TO PLAY on page 5; SETTINGS MENU on page 6; AUTOPLAY on page 7), each with an explicit 'Page N/7' indicator bottom-right -- confirmed genuine pagination (not an unbounded scroll panel), so scroll_capture.py was correctly not used.",
      "navigation": "Bottom-left of every page: three GREEN controls -- left triangle (previous page), a centred X (close the booklet), right triangle (next page). All three share the same green colour but are distinguished by shape/position (safe for colour-blind users).",
      "page_1": "GAME RULES. Header text: 'All symbols pay in blocks of minimum 5 symbols connected horizontally or vertically. The game is played on a 7x7 grid of symbols.' Full paytable grid of the 7 paying symbols with all 11 payout tiers (15+ through 5) as listed in 'symbols' above. Below that, the SCATTER symbol art with caption 'This is the SCATTER symbol. SCATTER symbol appears on all reels.'",
      "page_2": "TUMBLE FEATURE, MULTIPLIER SPOTS FEATURE and FREE SPINS sections, verbatim text captured in 'features' above.",
      "page_3": "MAX WIN and BUY FREE SPINS sections, verbatim text captured in 'technical_summary.max_win' and 'technical_summary.bonus_buy' above.",
      "page_4": "GAME RULES continued: VOLATILITY badge (5/5 lightning bolts) + explanatory text; 'Only the highest win is paid per winning combination' / 'When winning with multiple blocks all wins are added to the total win' / 'Free spins and bonus wins are added to the payline win' / 'All wins are multiplied by base bet' / 'All values are expressed as actual wins in coins' / 'Free spins win is awarded to the player after the round completes' / 'Free spins total win in the history contains the whole win of the cycle' / SPACE and ENTER key hint / RTP 96.50% (base) and 96.50% (buy free spins) / MINIMUM BET $0.20 / MAXIMUM BET $240.00 / 'Malfunction voids all pays and plays.'",
      "page_5": "HOW TO PLAY and MAIN GAME INTERFACE: describes the +/- bet buttons and bet menu, SPIN button, hamburger-menu settings icon, spin-speed-cycle icon, sound-toggle speaker icon, 'i' information icon, CREDIT/BET coins-vs-cash toggle, and the AUTOPLAY button (opens/']closes the autoplay menu).",
      "page_6": "SETTINGS MENU description (INTRO SCREEN / AMBIENT / SOUND FX / GAME HISTORY toggles), INFORMATION SCREEN navigation description (left/right arrows scroll pages, X closes), BET MENU description (bet multiplier and total bet shown in coins and cash; +/- change BET and COIN VALUE), and a restated MAX WIN paragraph (5000X bet cap, round ends and remaining features are forfeited at the cap).",
      "page_7": "AUTOPLAY description: 'Click on the buttons showing the number of possible auto-spins to start Autoplay.' and 'SKIP SCREENS option auto-skips the feature introduction and end screens after a short period of time.'"
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Dark semi-transparent panel over the dimmed reels; 'X' close button top-right.",
      "left_side": "'GAME HISTORY' link (with an external-link arrow icon, greyed out/inactive-looking in this demo) and a 'TOTAL BET' stepper: round white '-' button, '$2.00' value in a dark field, round green '+' button.",
      "right_side_toggles": "Four labelled on/off switches, each with a short description line beneath: 'BATTERY SAVER' (save battery life by reducing animation speed) -- shown OFF, switch to the left, grey; 'AMBIENT MUSIC' (turn on or off the game music) -- ON, switch to the right, green; 'SOUND FX' (turn on or off the game sounds) -- ON, green; 'INTRO SCREEN' (show the intro screen before starting the game) -- ON, green.",
      "color_blind_notes": "Every toggle's state is shown by BOTH switch handle position (left=off, right=on) AND a small pause/bars glyph inside the green ones -- not colour alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Dark panel over dimmed reels; 'X' close top-right.",
      "options": "Three square checkboxes in a row: 'TURBO SPIN' (unchecked), 'QUICK SPIN' (unchecked), 'SKIP SCREENS' (checked, green fill with a white checkmark).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track, square green handle) currently at value '100' shown to the right of the slider.",
      "action": "Large green 'START AUTOPLAY (100)' button spanning the width of the panel at the bottom.",
      "color_blind_notes": "Checkbox state is a white checkmark glyph on green vs an empty white square outline (shape-based, not colour-only)."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "Confirmation dialog titled 'BUY' / 'FREE SPINS' (two stacked lines, cream-yellow bubble letters) inside a candy-cane-striped, icing-trimmed pink rounded panel. A gold oval price button reads '$200' (= 100x the $2.00 total bet). Below: a red rounded 'X' button (cancel) on the left and a green rounded checkmark button (confirm) on the right.",
      "footer": "Bottom bar shows 'TOTAL BET $2.00' with its own +/- steppers, and CREDIT already visible at $99,983.80 (pre-purchase balance, i.e. before the $200 is deducted)."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Purple/magenta radiant-burst background (light rays emanating from centre). 'CONGRATULATIONS!' in large multicoloured bubble letters (each letter a different pastel colour: orange, pink, blue, purple, red, green) top of screen. 'YOU HAVE WON' in white beneath it. A large pink icing-trimmed pill-shaped plaque shows the number '10' in gold. 'FREE SPINS' in white bubble letters below the plaque. 'PRESS ANYWHERE TO CONTINUE' in gold at the bottom of the message block.",
      "footer": "CREDIT $99,783.80, BET $2.00, and 'FREE SPINS LEFT 10' counter shown at the very bottom.",
      "color_blind_notes": "The awarded spin count is printed as a large white-on-gold NUMBER inside the plaque -- legible independent of colour."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "sequence_captured": "Three ordered gameplay frames plus later feature-specific frames document progression through a purchased 10-spin round: (1) fs_gameplay_1.png -- transition-in moment with large flying/falling oversized candy graphics (heart, jelly bean, star, gumball) animating over the grid, left plaque already reads 'BONUS ACTIVE' and footer shows 'FREE SPINS LEFT 10'; (2) fs_gameplay_2.png -- mid-tumble moment on a later spin, background now the purple/magenta Free-Spins palette, left plaque reads 'FREE SPINS LEFT 8', and reel columns 5-7 are visibly still empty/unrendered (a tumble-refill in progress, captured mid-animation); (3) fs_gameplay_3.png -- 'FREE SPINS LEFT 6', a SCATTER capsule symbol visible on reel 1 only (a single scatter does not retrigger; 3+ are required).",
      "background_and_side_panel": "Confirms rules text: the Free Spins round runs on visually 'special reels' (background/colour palette changes from the base game's blue sky to a purple/magenta radiant palette) and the left side-panel permanently switches from 'BUY FREE SPINS $200' to a 'FREE SPINS LEFT' plaque with a live countdown number.",
      "color_blind_notes": "Feature state is signalled by BOTH a full palette shift (blue->purple) AND explicit text ('FREE SPINS LEFT', 'BONUS ACTIVE') -- not colour alone."
    },
    "free_spins_multiplier_spots": {
      "type": "free_spins",
      "content": "A later spin in the same round (zoomed confirmation: the 'FREE SPINS LEFT' counter box shows the digit '1', i.e. this is the second-to-last, 9th spin of the 10-spin round). Many cells across the grid carry golden multiplier tags. Bottom-centre reads 'WIN $13.00'. Left-side overlay lists 5 payout lines, cross-checked and consistent with the paytable: '7 [purple bear] x4 $3.20' (base 7-of-a-kind purple-bear payout $0.80 x4 = $3.20), '8 [pink lollipop] $4.00' (matches paytable 8-of-a-kind exactly, no multiplier), '6 [purple jelly bean] $1.50' (matches paytable exactly), '5 [purple jelly bean] $1.00' (matches paytable exactly), '5 [red bear] $0.60' (matches paytable exactly).",
      "color_blind_notes": "Same as other multiplier-spot frames -- numeric 'xN' tags are legible independent of colour."
    },
    "free_spins_bigwin_celebration": {
      "type": "free_spins",
      "content": "A full-screen tiered win-celebration overlay reading 'NICE!' in large multicoloured bubble letters (pink, green, orange, blue, purple) with two sparkling star decorations either side, over a deep blue/purple radiant-burst background. Below it, a pink icing-trimmed pill plaque displays '$14.06' in cream/gold digits, with animated gold coins (one showing a star emblem) falling past it.",
      "important_note_not_round_total": "This is an INTERMEDIATE, tier-based celebration triggered partway through the free-spins round -- it is NOT the final result of the round. Behind the semi-transparent overlay (verified via a targeted zoom crop of the dimmed background), the ordinary footer is still visible and reads 'CREDIT $99,783.80' (unchanged from the post-purchase balance, confirming the round total has not been credited yet) and a partially visible 'WIN $39.4[0?]' readout (last digit obscured by a falling coin graphic) -- i.e. the running total for that specific free spin (after its own tumble sequence) was roughly $39.40, while the '$14.06' shown in the celebration plaque appears to correspond to a single cascade/tumble step within that spin that was large enough to trigger the 'NICE!' tier popup, not the whole spin's win. The exact win-size threshold that triggers a 'NICE!'-tier popup (as opposed to a higher tier) is not stated anywhere in the captured rules pages, so this relationship is inference from the pixels, not confirmed rule text -- flagged in unreadable_or_uncertain. The actual final total for the whole 10-spin round is $185.00, shown 4 spins later on win_screen_free_spins_total.png.",
      "color_blind_notes": "Tier label ('NICE!') and win amount are both large high-contrast bubble text/plaque, readable without colour discrimination."
    },
    "free_spins_last_spin_bigmultiplier": {
      "type": "free_spins",
      "content": "Left plaque reads 'LAST FREE SPIN' (this is spin 10 of 10). A large connected cluster of 12 purple gummy bears spans most of the grid, each occupied cell carrying a golden 'x20' multiplier tag (the maximum accumulated multiplier reached in this particular round, well below the stated x128 ceiling). An inline breakdown reads '12X PAYS $6.00 x20 = $120.00' (base 12-of-a-kind purple-bear payout of $6.00, exactly matching the paytable's purple-bear row, multiplied by the x20 accumulated spot multiplier). Bottom-centre reads 'WIN $159.40' for this single spin (the $120.00 purple-bear win plus additional smaller wins elsewhere on the same spin/tumble sequence account for the remainder).",
      "color_blind_notes": "The x20 tag and the '$6.00 x20 = $120.00' breakdown are both plain high-contrast numerals -- fully legible without colour."
    },
    "win_screen_free_spins_total": {
      "type": "win_screen",
      "content": "Final round-summary screen over a hot-pink/magenta radiant-burst background: 'CONGRATULATIONS!' in large multicoloured bubble letters with two star decorations either side, 'YOU HAVE WON' in white, a pink icing-trimmed pill plaque showing '$185.00' in gold, 'IN 10 FREE SPINS' in white beneath it, and 'PRESS ANYWHERE TO CONTINUE' in gold at the bottom.",
      "footer": "CREDIT $99,968.80 and WIN $185.00 shown at the bottom bar -- arithmetically consistent: $99,783.80 (post-purchase balance) + $185.00 (round total) = $99,968.80 exactly.",
      "color_blind_notes": "Win amount is large high-contrast gold-on-pink text, legible without colour discrimination."
    },
    "win_counter_animation_note": "Win counters in this game ANIMATE (count up from zero to the final amount) rather than snapping to the final value. A screenshot taken while the animation is running therefore shows an INTERMEDIATE amount, not the win. Two captured frames demonstrate this: base_game_win.png shows 'WIN $1.17' while the two winning blocks printed on the grid read $1.00 and $0.60 (true spin total $1.60), and free_spins_bigwin_celebration.png shows a 'NICE!' plaque reading $14.06 while the counter behind the overlay already reads 'WIN $39.<last digits hidden by a coin>' (the plaque is counting up toward that spin total). Accessibility relevance: a sighted player sees a rolling number, while a screen reader polling the win field would read unstable intermediate values; the settled amount is only reliable once the animation completes (or, for a Free Spins round, on the final round-total screen)."
  },
  "accessibility_observations": {
    "screen_reader": "Stable control positions across every base-game screen: hamburger-menu + sound icon far-left, 'i' information button immediately to their right, bet -/+ flanking the central SPIN button, AUTOPLAY directly below SPIN. The 7-page rules/info booklet is a strictly linear paginated sequence (left-triangle/X/right-triangle to navigate, explicit 'Page N/7' text on every page) rather than an open-ended scroll panel, which is easier to describe/announce reliably to a screen-reader user than a scrolling list.",
    "motor": "Large round touch/click targets throughout; the central SPIN button is the largest single control. SPACE and ENTER both start/stop the spin (keyboard-operable, no mouse required for core play). Autoplay (with adjustable spin count and a SKIP SCREENS option) substantially reduces the number of required interactions for extended play.",
    "color_blind": "Most state/affordance cues are non-colour: nav arrows are distinguished by shape+position, toggle switches by handle position, checkboxes by check-mark presence, multiplier values and free-spins counts by printed numerals, and the base-game vs free-spins state by a full background/palette change PLUS explicit text labels ('FREE SPINS LEFT', 'BONUS ACTIVE'), not by colour alone. Residual note: several of the 7 paying symbols are the SAME shape family (three gummy-bear symbols differing mainly by colour: red/purple/orange-gold), and two more are colour-plus-shape (star=green, bean=purple/magenta, heart=orange, lollipop=pink) -- the bear trio in particular relies more heavily on colour discrimination than the rest of the paytable, since all three share an identical silhouette; this is a genuine residual risk for red-green colour-blind users rather than a false alarm, and is called out explicitly rather than assumed away.",
    "deaf_hard_of_hearing": "No audio-only information was observed on any captured screen; AMBIENT MUSIC and SOUND FX are purely decorative toggles in System Settings. All game state (win amounts, free spins remaining, multiplier values, feature triggers) is conveyed through on-screen text and numerals, not sound alone."
  },
  "unreadable_or_uncertain": [
    "free_spins_bigwin_celebration.png: the exact win-size THRESHOLD that triggers a 'NICE!'-tier celebration plaque is not stated anywhere in the 7 captured rules pages. (The plaque amount itself is no longer uncertain: $14.06 is a count-up animation frame on the way to that spin's $39.4x total -- see the win-counter animation note.)",
    "'Special reels are in play during the feature' (free spins) is stated in the rules but the actual difference in reel strip / symbol weighting versus the base game is not disclosed or independently measurable from the screenshots captured.",
    "Full-frame OCR (pytesseract) timed out on every attempt against these 1280x800 screenshots; all text/number transcriptions in this document come from direct high-resolution visual reading and small zoomed crops instead, not from an OCR pass. This is noted as a methodology fact, not a content gap -- every number reported above was independently visually verified, in several cases (payout list vs paytable, multiplier tags, free-spins-left digit) cross-checked twice."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.