Star Bounty

Free demo · not real-money play

20 screenshots 14 symbols 14 colors

Demo, RTP 96.60%, paytable, symbols & full capture data

RTP 96.60%
Volatility High
Max win ×25000
Grid 6R
Get via API
Free demo · not real-money play ZIP — 20 screenshots, 14 icons, palette, spec sheet API: GET /v1/slots/star-bounty-b7/
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 28 Jun 2026 View capture log

Per-screen breakdown

20 demo screens
20 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Star Bounty

Everything pulled from Star Bounty into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
20 screens captured
14 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 20 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 96.60% · same across all modes
volatility High
max_win_x ×25000
reels 6
ways 4096
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2020

Symbols & paytable

14 symbols
14 icons (ZIP)
Male Bounty Hunter
Male Bounty Hunter
High Pay

Bearded man in tactical armor with intense expression; red-glowing hex border; highest-paying regular symbol

MatchPayoutUnit
3x 1.00 Multiplier
4x 2.00 Multiplier
5x 7.50 Multiplier
6x 15.00 Multiplier
Female Bounty Hunter
Female Bounty Hunter
High Pay

Dark-haired woman in dark armor with composed expression; purple-glowing hex border

MatchPayoutUnit
3x 0.80 Multiplier
4x 1.20 Multiplier
5x 3.00 Multiplier
6x 10.00 Multiplier
Green-Helmeted Scout
Green-Helmeted Scout
High Pay

Figure in dark suit with large dome helmet and bright green circular targeting visor; green hex border

MatchPayoutUnit
3x 0.60 Multiplier
4x 1.00 Multiplier
5x 2.00 Multiplier
6x 5.00 Multiplier
Blue Armored Exosuit
Blue Armored Exosuit
High Pay

Humanoid in full blue sci-fi power armor with circular chest emblem; blue hex border; same pays as green-helmeted scout

MatchPayoutUnit
3x 0.60 Multiplier
4x 1.00 Multiplier
5x 2.00 Multiplier
6x 5.00 Multiplier
Red Neon Trefoil Glyph
Red Neon Trefoil Glyph
Low Pay

Three-arm rotational sci-fi glyph in bright red neon on near-black; red hex border; trefoil shape distinguishes from other glyphs

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.60 Multiplier
5x 1.50 Multiplier
6x 3.00 Multiplier
Purple Inverted-Triangle Glyph
Purple Inverted-Triangle Glyph
Low Pay

Inverted-triangle sci-fi glyph with oval center in purple/magenta neon; purple hex border; downward-triangle shape distinguishes from other glyphs

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.60 Multiplier
5x 1.50 Multiplier
6x 3.00 Multiplier
Green Neon Star Glyph
Green Neon Star Glyph
Low Pay

Multi-pointed star-burst neon glyph in bright green; green hex border; sharp radiating star-points distinguish from other glyphs

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 0.80 Multiplier
6x 2.00 Multiplier
Blue Neon Trident Glyph
Blue Neon Trident Glyph
Low Pay

Three-pronged upward trident neon glyph in blue/cyan; blue hex border; three parallel upward prongs distinguish from other glyphs

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 0.80 Multiplier
6x 2.00 Multiplier
A
A
Low Pay

3D block letter A in hot pink/magenta with beveled appearance; letter shape is primary differentiator

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.50 Multiplier
6x 1.50 Multiplier
K
K
Low Pay

3D block letter K in purple/violet with beveled appearance; letter shape is primary differentiator

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.50 Multiplier
6x 1.50 Multiplier
Q
Q
Low Pay

3D block letter Q in green/lime with beveled appearance; letter shape is primary differentiator

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.40 Multiplier
6x 1.00 Multiplier
J
J
Low Pay

3D block letter J in blue/silver-blue steel with beveled appearance; letter shape is primary differentiator

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.40 Multiplier
6x 1.00 Multiplier
WILD
WILD
Wild

Multicolor faceted gemstone (purple, green, red-crimson facets) with gold WILD label; reels 2-6 only; substitutes all except scatter; in FS carries 2X or 3X multiplier that stacks multiplicatively

FREE SPINS Scatter
FREE SPINS Scatter
Scatter

Brilliant white-green glowing crystalline diamond with concentric hex inner lines; all reels; 3+ triggers respin accumulation (scatters freeze, respins continue while new land; min 3, max 24 FS)

Bonus modes

2 modes
Base Game Modifier base
Base Game

Hexagonal hive grid 6x4, 4096 ways left to right. Tumble: winning symbols removed, remaining fall down, new symbols fill from above, cascades until no new win. Missile Wild: special missile symbol on reels 2-4 fires and converts a random number of adjacent cells into WILD symbols (base game only).

Free Spins fs
Free Spins

Triggered by 3+ scatters: scatters freeze, respins add more scatters until none land or all 24 cells filled; 3-24 FS awarded. Buy option 75x bet places 3-6 scatters randomly. Tumble active. WILD may carry 2X or 3X multiplier; multiple multiplier WILDs in the same pay way multiply together. Cannot retrigger.

Bonus buy

1 option
Option Price (cost × bet) Effect
Free Spins headline ×75.00

Colour system

extracted from frames · HEX
Export palette
#1F1B1C base dominant 1 base
#562521 base dominant 2 base
#615659 base dominant 3 base
#58205D base dominant 4 base
#9A6360 base dominant 5 base
#E0A998 base dominant 6 base
#081E1F free_spins dominant 1 free_spins
#0A4D4D free_spins dominant 2 free_spins
#1E4B34 free_spins dominant 3 free_spins
#F0E60D free_spins dominant 4 free_spins
#161B21 bonus dominant 1 bonus
#522B27 bonus dominant 2 bonus
#115A56 bonus dominant 3 bonus
#E9E2DB bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • All 4 character symbols differ by gender and armor/helmet appearance beyond hex border color. 4 glyph symbols have unique shapes (trefoil, inverted-triangle, star-burst, trident) independent of color. Royals identified by letter (A/K/Q/J). Base-to-FS mode shift: background changes from amber/orange to deep navy; reinforced by FREE SPINS LEFT text counter badge.
Screen Reader
  • Grid: 6 reels left to right, 4 hex rows per reel; wins on left-to-right adjacent reels from reel 1. Win amounts shown as dollar text. Feature triggers use full-screen text overlays. FS countdown shown as X FREE SPINS LEFT badge. BET and CREDIT shown as labeled text numerals.
Motor Accessibility
  • Large circular spin button in center-right of bottom bar. Large persistent Buy Free Spins banner on left side of screen. Autoplay up to 100 spins with SKIP SCREENS option. Keyboard: hold SPACE for turbo spin. Bet adjustable in both main toolbar and settings panel.
Hearing Accessibility
  • All game events conveyed visually via text overlays and on-screen numerals. Separate AMBIENT MUSIC and SOUND FX toggles in settings. Feature win announced via full-screen congratulations overlay with win amount. No audio-exclusive game information identified.
Low Vision
  • Hex cell borders glow in distinct colors (red, purple, green, blue) for symbol grouping. WILD gemstone is a multicolor jewel with large gold WILD label text. Scatter emits ultra-bright white-green radiant glow — highest luminosity symbol on the grid. WIN amounts displayed in large prominent numerals.

Media & assets

8 files · 8 types
20 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, all 7 paytable pages (symbol payouts, features, free spins rules, RTP/volatility/bets, how-to-play, settings menu, autoplay menu), system settings, autoplay config and running state, buy free spins dialog, free spins intro/gameplay/win-tumble, win screen (post-FS total).
Maximum win multiplier not stated on any of the 7 paytable pages or any other captured frame; absent from all 20 screenshots.
Missile Wild in-play animation not captured (random trigger; did not occur during capture session). Exact number of cells converted per missile event and trigger frequency not specified in rules text.
Natural free spins respin accumulation phase not directly observed; feature triggered via 75x buy only. Mechanic documented from rules text alone.
Settings toggles use color (green=ON vs gray=OFF) and thumb position as state indicators; no explicit ON/OFF text label on toggle itself.

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/star-bounty-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/star-bounty-b7/
{
  "game_overview": {
    "name": "Star Bounty",
    "provider": "Pragmatic Play",
    "game_symbol": "vswayshive",
    "theme": "Sci-fi bounty hunters, space western, alien planet frontier",
    "rtp": 96.6,
    "rtp_source": "paytable_p4.png — text explicitly reads 'RTP 96.6%'",
    "volatility": "HIGH",
    "volatility_source": "paytable_p4.png — 5 out of 5 lightning bolt icons, text label 'HIGH'",
    "min_bet": 0.20,
    "max_bet": 100.00,
    "bet_source": "paytable_p4.png — 'MINIMUM BET $0.20' and 'MAXIMUM BET $100.00'",
    "max_win": null,
    "max_win_note": "Maximum win multiplier not stated on any of the 7 captured paytable pages or any other captured frame. This value is absent from all screenshots.",
    "currency_shown": "USD",
    "demo_credit": 100000.00
  },

  "grid": {
    "type": "hexagonal_hive",
    "reels": 6,
    "rows": 4,
    "total_cells": 24,
    "ways_to_win": 4096,
    "ways_proof": "4096 = 4^6 (4 rows per reel across 6 reels). Three independent confirmations: (1) paytable_p2.png rules text names WILD as appearing on reels 2, 3, 4, 5 and 6 — which implies 6 reels total; (2) preview_p2.png shows all 24 cells filled with scatter when maximum free spins are reached, and the grid is visually 6 columns × 4 rows = 24; (3) mathematical identity 4^6 = 4096 matches the stated ways value.",
    "manifest_discrepancy": "The capture manifest notes '5 рилов x 5 рядов' (5 reels × 5 rows). This is incorrect. The authoritative source (paytable rules text + mathematical proof + visual preview) establishes 6 reels × 4 rows. The manifest note is an error.",
    "pay_direction": "Left to right only. Paytable_p1.png header reads 'All symbols pay from left to right on adjacent reels starting from the furthest reel' (leftmost reel).",
    "adjacency_rule": "Winning combinations form when matching symbols occupy adjacent hexagonal cells on consecutive reels starting from reel 1. The hexagonal honeycomb layout means each cell connects to adjacent cells on the neighboring reel columns.",
    "visual_description": "Cells are regular hexagons arranged in a honeycomb grid pattern. Alternating columns are offset vertically by half a hex height (standard hex grid). Each cell has a gold/yellow double-border outline. The interior background of each cell is dark navy/near-black. Cells are arranged in a 3D-recessed sci-fi panel frame with hexagonal texture on the border areas. Gold metallic trim accents the outer frame edges."
  },

  "backgrounds": {
    "base_game": {
      "description": "Widescreen illustrated sci-fi landscape in warm amber/orange tones. Left side: a tall dark metallic spire/tower structure rising from rocky terrain, with waterfalls cascading down either side into misty depths below; the tower has angular geometric design with orange-glowing energy elements. Center: the hexagonal game grid dominates. Right side: a massive reddish-orange rocky planet partially fills the upper-right corner; foreground shows large sci-fi industrial machinery (heavy artillery or landing craft) in orange-brown rust tones with angular mechanical detailing. The sky is a warm amber-orange gradient suggesting an alien dust atmosphere.",
      "palette": "Amber, burnt orange, deep rust, dark teal accents, charcoal blacks in the grid frame"
    },
    "free_spins": {
      "description": "The warm desert landscape is replaced by a deep navy blue / cosmic space environment during Free Spins. The background is predominantly dark navy to near-black with a subtle space/nebula atmospheric quality. The hex grid remains centered but the overall scene feels darker, cooler, and more intense.",
      "palette": "Deep navy blue, near-black, subtle dark teal, cosmic atmosphere",
      "colorblind_note": "The dramatic background color shift from orange-amber (base game) to deep blue (free spins) serves as a strong mode indicator. This color difference is the primary visual cue for mode transition — no shape or text label indicates 'FREE SPINS MODE' on the background itself, but the FREE SPINS counter badge on the left side provides textual confirmation."
    }
  },

  "logo": {
    "file": "top-left corner of main game canvas",
    "text": "STAR BOUNTY",
    "layout": "Two lines: 'STAR' above 'BOUNTY'. A trademark superscript symbol (TM) appears after 'BOUNTY'.",
    "typography": "Large bold sci-fi display font. Letters have a metallic 3D sheen with an amber/gold gradient. Slight beveled/embossed appearance.",
    "color": "Gold and amber gradient with metallic highlight reflection. Darker gold shading at letter edges.",
    "background": "Transparent — sits over the game's decorative border frame. Visible in all screenshots."
  },

  "symbols": {
    "source_frames": "paytable_p1.png (primary), confirmed via zoom crops _sym_hi.png, _sym_right.png, _pt_left.png, _pt_right.png",
    "bet_reference": "$2.00 total bet for all payout values",
    "payout_structure": "Pays for 3, 4, 5, or 6 matching symbols on adjacent left-to-right connected reels. No pay for fewer than 3.",
    "paytable_layout": "4 columns × 3 rows in the paytable display. Left 2 columns (x ≈ 0–640 of frame): male bounty hunter, female bounty hunter, red glyph, purple glyph, A, K. Right 2 columns (x ≈ 640–1280): green-helmeted scout, blue armored, green star, blue trident, Q, J.",

    "symbol_list": [
      {
        "order": 1,
        "name": "Male Bounty Hunter",
        "tier": "premium_high",
        "visual_description": "Realistic portrait of a bearded man facing slightly left. He has short dark hair, strong jawline, and wears a close-fitting headset/communicator earpiece at his left ear. His expression is intense and determined. He wears a light-colored tactical collar/shoulder armor. The portrait is set in a hexagonal cell with a vivid red/crimson double-border outline that glows slightly.",
        "color_scheme": "Warm skin tones, brown hair, white/ivory armor collar, red neon hex border on dark background",
        "pays_at_2usd": {"6": 30.00, "5": 15.00, "4": 4.00, "3": 2.00},
        "pays_as_multiplier": {"6": "15x", "5": "7.5x", "4": "2x", "3": "1x"},
        "paytable_position": "Top-left symbol in paytable grid"
      },
      {
        "order": 2,
        "name": "Female Bounty Hunter",
        "tier": "premium_high",
        "visual_description": "Realistic portrait of a dark-haired woman facing slightly right. She has a sharp, composed expression, dark eyes, and wears dark armor with visible collar/chest detail. Her hair is short and styled back. The portrait is set in a hexagonal cell with a purple/violet double-border that glows with neon intensity.",
        "color_scheme": "Cool skin tones, dark hair, dark purple armor, purple neon hex border",
        "pays_at_2usd": {"6": 20.00, "5": 6.00, "4": 2.40, "3": 1.60},
        "pays_as_multiplier": {"6": "10x", "5": "3x", "4": "1.2x", "3": "0.8x"},
        "paytable_position": "Top-right of left-half paytable"
      },
      {
        "order": 3,
        "name": "Green-Helmeted Scout",
        "tier": "mid_high",
        "visual_description": "A character wearing a very large dome-shaped helmet with a prominent circular green targeting visor/reticle on the front. The helmet is dark-colored overall with bright green circular ring detail on the faceplate. The body wears a dark tactical suit. The character's face is mostly obscured by the oversized helmet. Set in a hexagonal cell with a bright green double-border.",
        "color_scheme": "Dark suit, large dark dome helmet, bright green circular targeting ring, green neon hex border",
        "pays_at_2usd": {"6": 10.00, "5": 4.00, "4": 2.00, "3": 1.20},
        "pays_as_multiplier": {"6": "5x", "5": "2x", "4": "1x", "3": "0.6x"},
        "paytable_position": "Top-left of right-half paytable"
      },
      {
        "order": 4,
        "name": "Blue Armored Exosuit",
        "tier": "mid_high",
        "visual_description": "A humanoid figure clad head-to-toe in blue sci-fi power armor or exosuit. The helmet is rounded with mechanical detailing. A prominent blue circular emblem/insignia is displayed on the chest plate. The armor has angular plating and a mechanical/robotic aesthetic. Could be a heavily armored bounty hunter or robotic drone. Set in a hexagonal cell with a blue double-border.",
        "color_scheme": "Deep blue and dark gray armor, blue circular chest emblem, blue neon hex border",
        "pays_at_2usd": {"6": 10.00, "5": 4.00, "4": 2.00, "3": 1.20},
        "pays_as_multiplier": {"6": "5x", "5": "2x", "4": "1x", "3": "0.6x"},
        "paytable_position": "Top-right of right-half paytable"
      },
      {
        "order": 5,
        "name": "Red Neon Trefoil Glyph",
        "tier": "mid",
        "visual_description": "An abstract sci-fi glyph symbol rendered in bright neon red/pink lines. The design consists of three curved/hooked arms arranged in 3-way rotational symmetry (similar to a biohazard symbol structure or a three-bladed rotary insignia). The arms curve outward from a central hub, and the entire design is set within a circular outer ring. The background of the hex cell is very dark, making the neon lines glow with high contrast. Red hexagonal double-border.",
        "color_scheme": "Bright neon red/crimson lines on near-black background, red hex border. High contrast — white and red are the only hues.",
        "pays_at_2usd": {"6": 6.00, "5": 3.00, "4": 1.20, "3": 0.80},
        "pays_as_multiplier": {"6": "3x", "5": "1.5x", "4": "0.6x", "3": "0.4x"},
        "colorblind_note": "Distinguished from other glyphs by 3-way rotational (trefoil) shape. Red color differentiates it from green and blue glyphs; the shape itself (three-arm rotation) is unique among all glyph symbols.",
        "paytable_position": "Middle-left of left-half paytable"
      },
      {
        "order": 6,
        "name": "Purple Inverted-Triangle Glyph",
        "tier": "mid",
        "visual_description": "An abstract glyph rendered in purple/magenta neon lines. The core design is an inverted equilateral triangle (pointing downward). Inside the triangle, an elongated oval/teardrop shape is centered. Horizontal accent bars appear near the top of the outer triangle, and a small vertical accent element appears on one side. The entire design is in a circular outer ring. Purple hexagonal double-border.",
        "color_scheme": "Purple/magenta neon lines on near-black background, purple hex border",
        "pays_at_2usd": {"6": 6.00, "5": 3.00, "4": 1.20, "3": 0.80},
        "pays_as_multiplier": {"6": "3x", "5": "1.5x", "4": "0.6x", "3": "0.4x"},
        "colorblind_note": "Distinguished from red trefoil by inverted-triangle shape. Purple vs red border color adds further differentiation; shape difference (triangle vs three-arm rotation) is primary for colorblind users.",
        "paytable_position": "Middle-right of left-half paytable"
      },
      {
        "order": 7,
        "name": "Green Neon Star Glyph",
        "tier": "low_mid",
        "visual_description": "A multi-pointed star/shuriken geometric glyph rendered in bright green neon lines. The design features 6 or more sharp triangular points radiating outward from a central hub. The hub contains a circular ring with inner line detailing and a downward-pointing inner triangle. The overall silhouette is a sharp-edged star burst. Green hexagonal double-border.",
        "color_scheme": "Bright green neon lines on dark background, green hex border",
        "pays_at_2usd": {"6": 4.00, "5": 1.60, "4": 0.60, "3": 0.40},
        "pays_as_multiplier": {"6": "2x", "5": "0.8x", "4": "0.3x", "3": "0.2x"},
        "colorblind_note": "Distinguished by star-burst pointed shape. Green color vs blue of trident glyph; the star shape (many pointed arms) vs trident shape (three upward prongs) differentiates them non-color.",
        "paytable_position": "Middle-left of right-half paytable"
      },
      {
        "order": 8,
        "name": "Blue Neon Trident Glyph",
        "tier": "low_mid",
        "visual_description": "A three-pronged or trident-like glyph rendered in bright blue/cyan neon lines. The design features three upward-pointing elements (prongs or blade shapes) that converge toward a shared base, with angular geometric styling. The prongs are symmetrical and the overall shape suggests a stylized weapon or sci-fi emblem. Blue hexagonal double-border.",
        "color_scheme": "Blue/cyan neon lines on dark background, blue hex border",
        "pays_at_2usd": {"6": 4.00, "5": 1.60, "4": 0.60, "3": 0.40},
        "pays_as_multiplier": {"6": "2x", "5": "0.8x", "4": "0.3x", "3": "0.2x"},
        "colorblind_note": "Distinguished by three-pronged upward trident shape. Blue vs green for the star glyph; the shape (three parallel upward prongs vs star points radiating in all directions) is the primary non-color differentiator.",
        "paytable_position": "Middle-right of right-half paytable"
      },
      {
        "order": 9,
        "name": "A — Ace Royal",
        "tier": "royal_high",
        "visual_description": "The letter 'A' in a large, bold 3D stylized display font. The letter has thick strokes with a beveled/embossed appearance. Color is a vivid hot pink/magenta with hints of red at the base. A subtle gradient and shading gives the letter a 3D block appearance. No hex border — the letter fills the cell directly against the dark cell background.",
        "color_scheme": "Hot pink / magenta / vivid pink with darker red-pink shadow at base. High saturation.",
        "pays_at_2usd": {"6": 3.00, "5": 1.00, "4": 0.40, "3": 0.20},
        "pays_as_multiplier": {"6": "1.5x", "5": "0.5x", "4": "0.2x", "3": "0.1x"},
        "colorblind_note": "Distinguishable by letter shape 'A' independently of color.",
        "paytable_position": "Bottom-left of left-half paytable"
      },
      {
        "order": 10,
        "name": "K — King Royal",
        "tier": "royal_high",
        "visual_description": "The letter 'K' in a large, bold 3D stylized display font. Similar 3D beveled treatment as the A royal. Color is purple/violet with a lighter purple highlight and darker purple shadow, giving a 3D block letter appearance.",
        "color_scheme": "Purple / violet with lighter purple highlights and dark purple-blue shadow",
        "pays_at_2usd": {"6": 3.00, "5": 1.00, "4": 0.40, "3": 0.20},
        "pays_as_multiplier": {"6": "1.5x", "5": "0.5x", "4": "0.2x", "3": "0.1x"},
        "colorblind_note": "Distinguishable by letter shape 'K' independently of color.",
        "paytable_position": "Bottom-right of left-half paytable"
      },
      {
        "order": 11,
        "name": "Q — Queen Royal",
        "tier": "royal_low",
        "visual_description": "The letter 'Q' in a large, bold 3D stylized display font. 3D beveled letter with squared corners. Color is green/lime with lighter highlights and darker green shadow. The Q has the small tail/serif characteristic of the letter.",
        "color_scheme": "Green / lime green with darker green-black shadow at edges",
        "pays_at_2usd": {"6": 2.00, "5": 0.80, "4": 0.20, "3": 0.10},
        "pays_as_multiplier": {"6": "1x", "5": "0.4x", "4": "0.1x", "3": "0.05x"},
        "colorblind_note": "Distinguishable by letter shape 'Q' independently of color.",
        "paytable_position": "Bottom-left of right-half paytable"
      },
      {
        "order": 12,
        "name": "J — Jack Royal",
        "tier": "royal_low",
        "visual_description": "The letter 'J' in a large, bold 3D stylized display font. The J has the characteristic curved hook at the bottom. Color is blue/silver-blue with silver metallic highlight and darker blue shadow. The most muted coloring of all royals — blue-gray rather than vivid color.",
        "color_scheme": "Blue / silver-blue / steel blue with silver-white highlight reflection",
        "pays_at_2usd": {"6": 2.00, "5": 0.80, "4": 0.20, "3": 0.10},
        "pays_as_multiplier": {"6": "1x", "5": "0.4x", "4": "0.1x", "3": "0.05x"},
        "colorblind_note": "Distinguishable by letter shape 'J' independently of color.",
        "paytable_position": "Bottom-right of right-half paytable"
      }
    ],

    "special_symbols": {
      "wild": {
        "name": "WILD",
        "visual_description": "A large luminous gemstone rendered with deep jewel-tone facets. The stone appears faceted like a cut diamond or gem, with facet planes in multiple colors: deep purple, rich green, vivid red/crimson, with gold and white highlight reflections. Below the gem, the word 'WILD' is displayed in bold gold/amber uppercase text. The overall impression is of a valuable multi-faceted cosmic gem.",
        "color_scheme": "Multicolor jewel facets — purple, green, red/crimson on each face — with gold 'WILD' text label. Gold highlights on facet edges.",
        "appears_on_reels": "Reels 2, 3, 4, 5, and 6 (NOT reel 1, the leftmost reel)",
        "base_function": "Substitutes for all regular symbols. Does not substitute for the FREE SPINS scatter.",
        "fs_function": "During FREE SPINS, each WILD may randomly carry either a 2X or 3X multiplier. If multiple multiplier WILDs are part of the same winning combination (pay way), their values multiply together (e.g., 2X × 3X = 6X applied to that win).",
        "source": "paytable_p2.png, preview_p3.png, free_spins_gameplay.png"
      },
      "free_spins_scatter": {
        "name": "FREE SPINS Scatter",
        "visual_description": "A brilliant glowing geometric shape with a diamond/rhombus outer silhouette and concentric hexagonal inner lines that create a crystalline appearance. The symbol emits an extremely bright white-green radial glow effect, making it the most luminous symbol in the game. When multiple scatters fill the grid (preview_p2.png), the result is a grid of intensely glowing white-green crystalline forms.",
        "color_scheme": "Bright white-green radiant glow, green/teal crystalline inner geometry, ultra-high luminosity against dark backgrounds",
        "appears_on_reels": "All 6 reels",
        "trigger_function": "3 or more scatter symbols on an initial spin trigger the FREE SPINS accumulation phase.",
        "source": "paytable_p2.png, paytable_p3.png, preview_p2.png"
      }
    }
  },

  "features": {
    "tumble": {
      "name": "TUMBLE FEATURE",
      "trigger": "Automatic after every spin that produces a winning combination",
      "mechanic": "All symbols forming winning combinations are removed from their hexagonal cells. Remaining non-winning symbols fall downward to fill vacated positions. New random symbols drop from the top of each column to fill remaining empty cells. The resulting grid is immediately evaluated for new wins. This cascade process repeats indefinitely until no new winning combination is formed.",
      "occurs_in": "Both base game and FREE SPINS",
      "visual_cues": "Winning symbols are highlighted before disappearing. Remaining symbols animate downward with a falling/gravity effect. New symbols appear at the top of columns.",
      "win_accumulation": "Wins from each tumble step accumulate into the spin total win.",
      "source": "paytable_p2.png"
    },

    "missile_wild": {
      "name": "MISSILE WILD FEATURE",
      "trigger": "Random occurrence; can arise during base game spins",
      "mechanic": "A missile symbol lands on reel 2, 3, or 4 during the base game. Upon landing, the missile fires and converts a number of adjacent hexagonal cells into WILD symbols. The converted WILDs then participate in win evaluation for that spin (and subsequent tumble steps).",
      "occurs_in": "BASE GAME ONLY — does not occur during FREE SPINS",
      "affected_reels": "Reels 2, 3, and 4 (the three middle reels)",
      "visual_cues": "A missile projectile animation; targeted cells convert to WILD with an impact/explosion visual effect",
      "source": "paytable_p2.png"
    },

    "free_spins": {
      "name": "FREE SPINS FEATURE",
      "trigger_natural": {
        "step_1": "Land 3 or more FREE SPINS scatter symbols anywhere on the grid during a base game spin.",
        "step_2": "The triggering scatter symbols remain frozen in their positions.",
        "step_3": "A respin occurs. Any additional scatter symbols that land on this respin also freeze in place and each contributes +1 free spin to the total count.",
        "step_4": "Respins continue as long as new scatters keep landing. The accumulation phase ends when: (a) a respin produces no new scatter symbols, OR (b) all 24 hexagonal cells are filled with scatter symbols.",
        "result": "The number of accumulated scatter symbols equals the number of free spins awarded. Minimum: 3 (from 3 scatters on the initial spin with no respin additions). Maximum: 24 (all 24 cells filled with scatter)."
      },
      "trigger_purchased": {
        "cost": "75x total bet",
        "cost_at_2usd": 150.00,
        "mechanism": "Bypasses the accumulation respin phase. Instead, 3 to 6 scatter symbols are placed at random positions on the grid at the start, determining the initial free spin count (3–6 spins).",
        "observed_result": "At $2.00 bet, $150 purchase yielded 6 FREE SPINS (as shown in free_spins_intro.png: 'YOU HAVE WON 6 FREE SPINS')"
      },
      "wild_multipliers": {
        "description": "During FREE SPINS, WILD symbols may randomly carry a multiplier label of either 2X or 3X.",
        "stacking_rule": "If a single pay way includes more than one multiplier WILD, the multiplier values multiply together. Example: 2X WILD + 3X WILD in the same winning chain = 6X total multiplier applied to that pay way's win.",
        "source": "paytable_p2.png, preview_p3.png"
      },
      "retriggering": "NOT possible. The FREE SPINS FEATURE cannot be retriggered once active.",
      "background_visual": "The game environment changes from the warm orange desert to a deep navy blue / cosmic space background during FREE SPINS.",
      "spin_counter": "A red/crimson badge on the left side of the screen shows 'X FREE SPINS LEFT' counting down.",
      "win_screen": {
        "trigger": "Appears when all free spins are exhausted (counter reaches 0).",
        "text": "CONGRATULATIONS! YOU HAVE WON $[total] IN [N] FREE SPINS",
        "documented_session": {
          "spins_purchased": 6,
          "spins_played": 6,
          "total_win": 64.60,
          "purchase_cost": 150.00,
          "credit_before": 100000.10,
          "credit_after": 99914.70,
          "result": "Net loss of $85.40 in this documented session"
        }
      },
      "mid_spin_win_display": {
        "example_text": "7X [green-helmeted scout icon] PAYS $20.00 ON 2 WAYS",
        "example_total_win": 30.72,
        "interpretation_note": "The prefix '7X' before the symbol icon is believed to represent the count of matching symbols of that type visible across the 24-cell grid (7 instances of the green-helmeted scout) — NOT a 7X multiplier applied to the win. Supporting evidence: the green-helmeted scout 6-of-a-kind pays $10.00 at $2 bet; 2 winning ways × $10.00 = $20.00 (matches the 'PAYS $20.00 ON 2 WAYS' text). The win notation may display [symbol count]X [icon] to indicate how many of that symbol are present. The remaining $10.72 of the $30.72 WIN total comes from other simultaneous wins in the same tumble step. This interpretation is not definitively confirmed from screenshots alone.",
        "source": "free_spins_win_tumble.png"
      },
      "source_frames": "paytable_p2.png, paytable_p3.png, preview_p2.png, preview_p3.png, free_spins_intro.png, free_spins_gameplay.png, free_spins_win_tumble.png, win_screen.png"
    }
  },

  "bonus_buy_dialog": {
    "title_text": "BUY FREE SPINS",
    "price_text": "$150",
    "visual_layout": "A centered overlay panel with a teal/cyan glowing border on a dark semi-transparent background with faint hexagonal pattern texture. Title 'BUY FREE SPINS' in large yellow/gold uppercase text at top. Price '$150' in large bright gold numerals prominently centered. Two action buttons below the price: red X (cancel) on the left, green checkmark (confirm) on the right.",
    "cancel_button": "Red/crimson square button with white X icon. Left of the two action buttons.",
    "confirm_button": "Green square button with white checkmark icon. Right of the two action buttons.",
    "bottom_info": "TOTAL BET: $2.00 displayed at bottom of screen below the dialog.",
    "persistent_banner": "In the base game (without the dialog open), a persistent clickable banner on the left side shows: 'BUY FREE SPINS' in white uppercase text and '$150' in gold/yellow text on a dark teal background. This banner appears in base_game.png and autoplay_config.png.",
    "colorblind_note": "The confirm/cancel buttons are distinguished by shape-embedded icons (X vs checkmark) which are color-independent. Red (cancel) vs green (confirm) adds color layer, but the X/checkmark icons ensure accessibility.",
    "source": "base_game.png, bonus_buy_dialog.png"
  },

  "ui_layout": {
    "main_toolbar": {
      "position": "Bottom of screen, full width",
      "elements_left_to_right": [
        {
          "name": "Menu/Settings button",
          "description": "Small circular button with three horizontal lines (hamburger icon) in white on dark background. Leftmost element.",
          "action": "Opens SYSTEM SETTINGS overlay"
        },
        {
          "name": "Information/Rules button",
          "description": "Small circular button with letter 'i' (information symbol) in white on dark background. Adjacent to menu button.",
          "action": "Opens paginated paytable/rules (7 pages)"
        },
        {
          "name": "CREDIT display",
          "description": "Amber/gold text label 'CREDIT' above gold numeral display (e.g., '$100,000.00'). Center-left area.",
          "accessibility": "Text value reads complete credit amount"
        },
        {
          "name": "BET display",
          "description": "Amber/gold text label 'BET' above gold numeral display (e.g., '$2.00'). Adjacent to CREDIT.",
          "accessibility": "Text value reads current bet"
        },
        {
          "name": "Keyboard hint text",
          "description": "'HOLD SPACE FOR TURBO SPIN' in large white uppercase text across the bottom center. Appears when not spinning.",
          "accessibility": "Informs keyboard users about spacebar shortcut for turbo spin"
        },
        {
          "name": "Spin button",
          "description": "Large circular white button with a clockwise circular arrow (refresh/spin) icon. Center-right of toolbar. Primary action element.",
          "state_autoplay": "Replaced by a red square stop button during autoplay"
        },
        {
          "name": "Bet Minus button",
          "description": "Circular dark button with minus (–) symbol. Left of spin button. Decreases total bet.",
          "action": "Decreases total bet one step"
        },
        {
          "name": "Bet Plus button",
          "description": "Circular dark button with plus (+) symbol. Right of spin button. Increases total bet.",
          "action": "Increases total bet one step"
        },
        {
          "name": "AUTOPLAY button",
          "description": "Small pill/badge element bottom-right. Text 'AUTOPLAY' in small white font. Double circular arrow icon. Opens autoplay settings.",
          "action": "Opens AUTOPLAY SETTINGS dialog"
        }
      ],
      "provider_logo": "Bottom-left corner: 'PRAGMATIC PLAY' in small white text"
    },

    "colorblind_note_toolbar": "All toolbar elements are distinguished by shape and icon (lines/i/arrows/plus/minus) in addition to color or size differences. CREDIT and BET are identified by text labels, not color position."
  },

  "settings_panel": {
    "trigger": "Menu/hamburger button (three lines icon), leftmost in toolbar",
    "title": "SYSTEM SETTINGS in amber/gold uppercase centered at panel top",
    "close_button": "Large X in top-right corner of panel",
    "panel_style": "Semi-transparent dark overlay covering the game. Panel itself is dark gray/near-black with subtle border.",
    "left_column": {
      "game_history": {
        "label": "GAME HISTORY",
        "icon": "External link icon (square with outward arrow) to the right of the label",
        "action": "Opens browser/external game history view"
      },
      "total_bet": {
        "label": "TOTAL BET",
        "control": "Minus (–) circular button | Bet value display (e.g., '$2.00') | Plus (+) circular green button",
        "action": "Adjusts total bet in-panel"
      }
    },
    "right_column_toggles": [
      {
        "label": "BATTERY SAVER",
        "sublabel": "SAVE BATTERY LIFE BY REDUCING ANIMATION SPEED",
        "state_in_screenshot": "OFF (gray/dark toggle switch)",
        "on_indicator": "Green toggle",
        "off_indicator": "Gray/dark toggle"
      },
      {
        "label": "AMBIENT MUSIC",
        "sublabel": "TURN ON OR OFF THE GAME MUSIC",
        "state_in_screenshot": "OFF (gray/dark toggle switch)"
      },
      {
        "label": "SOUND FX",
        "sublabel": "TURN ON OR OFF THE GAME SOUNDS",
        "state_in_screenshot": "OFF (gray/dark toggle switch)"
      },
      {
        "label": "INTRO SCREEN",
        "sublabel": "SHOW THE INTRO SCREEN BEFORE STARTING THE GAME",
        "state_in_screenshot": "ON (green toggle switch)"
      }
    ],
    "colorblind_note": "Toggle switches use color (green=ON, gray=OFF) as the primary state indicator. The toggle position (thumb right=ON, thumb left=OFF) provides a secondary positional cue independent of color. However, no explicit ON/OFF text label is shown on the toggle itself.",
    "source": "settings.png, paytable_p6.png"
  },

  "autoplay_panel": {
    "trigger": "AUTOPLAY button, bottom-right of main toolbar",
    "title": "AUTOPLAY SETTINGS in amber/gold uppercase",
    "close_button": "X in top-right corner",
    "spin_options": [
      {
        "label": "TURBO SPIN",
        "control": "Square checkbox",
        "state_in_screenshot": "UNCHECKED (empty square)",
        "description": "Accelerates reel animation speed"
      },
      {
        "label": "QUICK SPIN",
        "control": "Square checkbox",
        "state_in_screenshot": "UNCHECKED (empty square)",
        "description": "Quick spin mode"
      },
      {
        "label": "SKIP SCREENS",
        "control": "Square checkbox with green checkmark",
        "state_in_screenshot": "CHECKED (green checkmark icon in green-bordered square)",
        "description": "Automatically skips intro and win end-screens during autoplay"
      }
    ],
    "spin_count": {
      "label": "NUMBER OF AUTOSPINS",
      "control": "Horizontal slider with green thumb/handle",
      "value_in_screenshot": 100,
      "min_value": "Not confirmed from captured frames",
      "max_value": "100 (shown in screenshot; may be higher)"
    },
    "start_button": {
      "label": "START AUTOPLAY (100)",
      "style": "Large full-width green rectangular button with white bold uppercase text. Parenthetical shows selected spin count.",
      "accessibility": "Very large target area, easy to tap/click. Text includes spin count for confirmation."
    },
    "running_state": {
      "visual_change": "Spin button replaced by red square stop button. 'GOOD LUCK!' text shown in white uppercase at bottom center.",
      "credit_behavior": "Credit decreases with each completed spin.",
      "source": "autoplay.png"
    },
    "colorblind_note": "Checkboxes use both color (green checkmark) and shape (check mark vs empty box) — fully accessible non-color differentiation. Start button uses green background; the full label text 'START AUTOPLAY (N)' provides non-color identification.",
    "source": "autoplay_config.png, autoplay.png, paytable_p7.png"
  },

  "paytable_rules": {
    "trigger": "Information/i button in main toolbar",
    "style": "Full-screen rules overlay with left/right navigation arrows",
    "total_pages": 7,
    "navigation_controls": "Left arrow (previous page) and right arrow (next page) buttons. Page indicator shows current/total (e.g., '1/7').",
    "pages": {
      "page_1": {
        "title": "Symbol pay table",
        "content": "Header text: 'All symbols pay from left to right on adjacent reels starting from the furthest reel.' 4096 WAYS diagram showing the hexagonal grid arrangement. All 12 symbols with 3/4/5/6-of-a-kind payout values."
      },
      "page_2": {
        "title": "Special symbols and features",
        "content": "WILD symbol (gemstone, reels 2-6, substitutes for all except scatter; FS multiplier 2X/3X). TUMBLE FEATURE description. MISSILE WILD FEATURE description (reels 2,3,4; base game only)."
      },
      "page_3": {
        "title": "FREE SPINS FEATURE + BUY FREE SPINS",
        "content": "Full trigger mechanic for natural FREE SPINS (respin accumulation). 2X/3X multiplier WILDs in FS. Multipliers stack multiplicatively. Cannot retrigger. BUY FREE SPINS = 75X total bet; bought FS starts with 3–6 scatters."
      },
      "page_4": {
        "title": "Volatility, RTP, Bet limits",
        "content": "VOLATILITY: 5 out of 5 lightning bolt icons, text 'HIGH'. RTP: 96.6%. MINIMUM BET: $0.20. MAXIMUM BET: $100.00."
      },
      "page_5": {
        "title": "HOW TO PLAY",
        "content": "Interface controls guide: spin button, bet adjustment, autoplay, settings, information button descriptions."
      },
      "page_6": {
        "title": "SETTINGS MENU description",
        "content": "Describes BATTERY SAVER, AMBIENT MUSIC, SOUND FX, INTRO SCREEN toggles. GAME HISTORY link. TOTAL BET control in settings."
      },
      "page_7": {
        "title": "AUTOPLAY description",
        "content": "Describes TURBO SPIN, QUICK SPIN, SKIP SCREENS checkbox options. NUMBER OF AUTOSPINS slider. START AUTOPLAY button."
      }
    },
    "source_frames": "paytable_p1.png through paytable_p7.png"
  },

  "preview_slides": {
    "description": "Three introductory/feature-highlight splash slides shown before or on load, navigable by three dots at bottom.",
    "slides": [
      {
        "file": "preview.png",
        "content": "Hexagonal grid showing a mix of symbols including the multicolor WILD gem. Large volatility display: 5 lightning bolt icons (5 out of 5 = HIGH). Text overlay: 'FREE SPINS WITH RANDOM WILDS AND MULTIPLIERS'.",
        "note": "The three navigation dots are visible at bottom; dot 3 appears active/filled, suggesting this slide was captured when the third dot was active — but was saved as the first preview file."
      },
      {
        "file": "preview_p2.png",
        "content": "All 24 hexagonal cells filled with the FREE SPINS scatter symbol (bright white-green glowing crystalline diamonds). Text: 'UP TO 24 FREE SPINS'. Demonstrates the maximum scatter accumulation state when all 24 cells are covered.",
        "note": "This slide serves as visual proof of the 6×4=24 cell grid structure."
      },
      {
        "file": "preview_p3.png",
        "content": "FREE SPINS grid showing multiple WILD symbols with multiplier labels: a 'WILD 2X' and a 'WILD 3X' visible among regular symbols. Text: 'FREE SPINS WITH RANDOM WILDS AND MULTIPLIERS'. Demonstrates the FS multiplier WILD mechanic."
      }
    ]
  },

  "accessibility_summary": {
    "screen_reader": {
      "grid_navigation": "6 reels (columns) left to right. Reel 1 leftmost, Reel 6 rightmost. 4 rows per reel. Winning combinations require matching symbols on adjacent reels starting from reel 1.",
      "symbol_identification_by_description": "Use name, hex border color, and visual description. Characters: male (red border), female (purple border), green-helmet scout (green border), blue exosuit (blue border). Glyphs: red trefoil (red), purple inverted-triangle (purple), green star (green), blue trident (blue). Royals: A (pink), K (purple), Q (green), J (blue/silver).",
      "win_announcements": "Dollar amounts displayed in large text at bottom center. Feature wins announced via full-screen text overlay.",
      "free_spins_tracking": "Red badge on left side displays 'X FREE SPINS LEFT' counting down numerically."
    },
    "colorblind": {
      "character_symbols": "All 4 character symbols use different facial/physical appearances (gender, helmet type, armor type) in addition to hex border color. Non-color differentiation is strong.",
      "glyph_symbols": "All 4 glyph symbols have unique shapes (trefoil rotation vs inverted triangle vs star-burst vs trident) providing full shape-based differentiation independent of color.",
      "royal_symbols": "Differentiated entirely by letter (A, K, Q, J) — no color required.",
      "toggle_states": "Settings toggles: color (green/gray) is primary indicator. Secondary: thumb position (right=ON, left=OFF). No ON/OFF text on toggle — accessibility gap.",
      "volatility_display": "Paytable page 4 shows 5 lightning bolts plus text 'HIGH' plus fraction indicator — multiple redundant non-color signals.",
      "buy_free_spins_dialog": "Confirm/cancel buttons use X and checkmark icons (shape-based) in addition to red/green colors."
    },
    "motor_impairment": {
      "primary_action": "Spin button is large circular target in center-right of bottom bar.",
      "buy_free_spins": "Tall persistent left-side banner provides large clickable area.",
      "autoplay": "Up to 100 spins automated. SKIP SCREENS reduces required interactions during feature wins.",
      "bet_adjustment": "Available both in main toolbar (plus/minus) and within settings panel (slider + buttons) — two independent control points.",
      "keyboard": "Desktop keyboard shortcut: hold SPACE for TURBO SPIN (displayed on screen). Provides keyboard-based spin activation."
    },
    "deaf_hard_of_hearing": {
      "all_info_visual": "All game events are conveyed visually. Win amounts are text. Feature triggers use full-screen text overlays. No audio-exclusive information identified.",
      "audio_controls": "AMBIENT MUSIC and SOUND FX are separate toggles. Both off by default in the settings screenshot.",
      "battery_saver": "Reduces animation speed — may reduce motion sensitivity for users who need it."
    }
  },

  "unreadable_or_uncertain": [
    {
      "item": "Maximum win multiplier",
      "status": "Not found on any captured frame",
      "detail": "All 7 paytable pages were reviewed. Page 4 shows RTP and bet limits but no max win figure. No max win stated anywhere in the 19 captured screenshots."
    },
    {
      "item": "The '7X' prefix in free spins win notification",
      "status": "Uncertain interpretation",
      "detail": "Text in free_spins_win_tumble.png reads '7X [green-helmet scout icon] PAYS $20.00 ON 2 WAYS'. Most likely interpretation: 7 = count of matching symbols in the grid. A 7X multiplier interpretation is inconsistent with the win math ($20.00 = 2 ways × $10, not 7× applied)."
    },
    {
      "item": "MISSILE WILD exact adjacency conversion count",
      "status": "Not specified in captured frames",
      "detail": "Paytable_p2 describes the missile converting adjacent cells to WILD but does not state exactly how many cells are converted per missile event."
    },
    {
      "item": "MISSILE WILD frequency or trigger condition",
      "status": "Not specified",
      "detail": "Whether it triggers once per spin, multiple times, or under what probability conditions is not described in the captured text."
    },
    {
      "item": "Autoplay spin count slider range minimum",
      "status": "Uncertain",
      "detail": "100 is shown in autoplay_config.png. Lower slider positions not captured; minimum autospin count is unknown from screenshots."
    },
    {
      "item": "FREE SPINS background music or sound FX specifics",
      "status": "Not capturable from screenshots",
      "detail": "Inferred from context (SOUND FX / AMBIENT MUSIC toggles exist) but actual sounds not documented."
    }
  ],

  "source_frame_inventory": {
    "total_shots": 19,
    "types_covered": [
      "preview (×3)",
      "base_game (×1)",
      "paytable (×7, pages 1-7)",
      "settings (×1)",
      "autoplay (×2: config + running state)",
      "bonus (×1: buy free spins dialog)",
      "free_spins (×3: intro + gameplay + mid-win tumble)",
      "win_screen (×1)"
    ],
    "scroll_panels": "None — paytable uses page-based navigation (arrow buttons), not scrolling",
    "feature_coverage_notes": "Free spins were triggered via BUY FREE SPINS ($150, 75x bet) rather than natural scatter trigger. 6 FS were played, total win $64.60 documented. Natural trigger respin-accumulation mechanic was not directly observed but is documented from paytable text.",
    "not_captured": "MISSILE WILD in-play animation (random; did not occur during capture session). Natural FREE SPINS trigger respin phase (required buy instead)."
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.