Spirit Wolf Wins

Demo, RTP 95.04%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 4 days ago Verified · 12 Nov 2026
RTP 95.04%
Volatility Medium
Max win —
Grid 5×4
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

43 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/spirit-wolf-wins-b31/

10,000 free requests / month · sign-up required

52 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 12 Nov 2026 View capture log

Per-screen breakdown

43 demo screens
43 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Spirit Wolf Wins

Everything pulled from Spirit Wolf Wins into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
43 screens captured
12 symbols catalogued · payouts OCR-verified
2 bonus-buy options with prices
14 palette colors from frames
9 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 43 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Blueprint Gaming
volatility Medium
layout 5×4
bonus_buy Yes · 2 options
mechanic Video Slot
release_date 2024

RTP configurations

This game does not run at one fixed RTP. It ships 6 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 95.04% Build BP_SpiritWolfWins95 (played in demo)
Bonus Buy 95.14% Bonus Buy RTP, build BP_SpiritWolfWins95
Operator Config 93.14% Operator build BP_SpiritWolfWins93, Bonus Buy
Operator Config 93.04% Operator build BP_SpiritWolfWins93, base game
Operator Config 92.11% Operator build BP_SpiritWolfWins92, Bonus Buy
Operator Config 92.06% Operator build BP_SpiritWolfWins92, base game

See how this RTP compares across Blueprint Gaming’s full range →

Symbols & paytable

12 symbols
12 icons (ZIP)
Wild
Wild
Wild

gold square frame around a cracked turquoise medallion with the word WILD; substitutes for all symbols except Bonus Scatter and Cash symbols

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 20.00 Multiplier
Wolf
Wolf
High Pay

front-facing white and russet-orange wolf with amber eyes on a golden-yellow tile

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
Eagle
Eagle
High Pay

side-view bald eagle with white head and yellow beak on an orange-brown tile with a rust-red border

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.50 Multiplier
5x 2.00 Multiplier
Cougar
Cougar
High Pay

three-quarter portrait of a tawny cougar with yellow-green eyes on a violet-purple tile

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.50 Multiplier
5x 2.00 Multiplier
Bear
Bear
High Pay

dark brown bear with orange-red eyes on an emerald-green tile

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 1.00 Multiplier
A
A
Low Pay

red letter A with gold outline and zigzag tribal pattern; removed in Bonus Games

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 1.00 Multiplier
K
K
Low Pay

orange letter K with gold outline and zigzag tribal pattern; removed in Bonus Games

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 1.00 Multiplier
Q
Q
Low Pay

green letter Q with gold outline and turquoise tribal pattern; removed in Bonus Games

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.50 Multiplier
J
J
Low Pay

turquoise-blue letter J with gold outline and tribal pattern; removed in Bonus Games

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.50 Multiplier
10
10
Low Pay

dark blue numeral 10 with gold outline and tribal pattern; removed in Bonus Games

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.50 Multiplier
Bonus Scatter
Bonus Scatter
Scatter

round dreamcatcher with a copper-wood hoop, a glowing faceted pink-to-yellow gem in the centre and magenta and cyan feathers; lands on reels 2, 3 and 4; 3 in view award 10 Bonus Games

Cash Symbol
Cash Symbol
Other

Round glossy sky-blue glass sphere with a soft inner glow; carries a bet multiple: 4 or more in view trigger the Cash Feature; values 1x to 100x total bet, MINI 10x, MINOR 25x, MAJOR 250x, MEGA 2500x (MEGA only in Cash Feature)

Bonus modes

2 modes
Free Spins bonus_games
Bonus Games

3 Bonus Scatters in view award 10 Bonus Games (printed also as Free Games); low symbols A K Q J 10 are removed, Cash symbols pay directly, 4 or more Cash symbols trigger the Cash Feature, cannot be retriggered, base stake kept; can be bought for 50x bet

Bonus Mode cash_feature
Cash Feature

triggered by 4 or more Cash symbols in view (base game or Bonus Games); 3 respins reset to 3 by each new Cash symbol; collecting Cash symbols unlocks up to 4 extra rows above (8, 12, 16, 20 symbols for rows 1 to 4); other symbols are dimmed; total win is the sum of values in view; can be bought for 50x bet

Jackpot

Type: Fixed
MEGA
2500.00
Multiplier
MAJOR
250.00
Multiplier
MINOR
25.00
Multiplier
MINI
10.00
Multiplier

Bonus buy

2 options
Option Price (cost × bet) Effect
Free Games headline ×50.00
Cash Feature ×50.00

Colour system

extracted from frames · HEX
Export palette
#2F2420 base dominant 1 base
#5C2F21 base dominant 2 base
#98D3E3 base dominant 3 base
#614D2C base dominant 4 base
#665F50 base dominant 5 base
#E0935E base dominant 6 base
#2E221E free_spins dominant 1 free_spins
#5B2E21 free_spins dominant 2 free_spins
#98D3E3 free_spins dominant 3 free_spins
#624E2B free_spins dominant 4 free_spins
#221C16 bonus dominant 1 bonus
#5B2610 bonus dominant 2 bonus
#634F1D bonus dominant 3 bonus
#0A2F98 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers MEGA, MAJOR, MINOR, MINI are told apart by printed labels and by position top to bottom, not only by plaque colour (red, purple, blue, green).
  • Animal symbols differ by shape; tile border colours are additional cues: gold wolf, rust-red eagle, purple cougar, green bear.
  • Card symbols are letters and a numeral, so green Q and turquoise J are separable by glyph.
  • Cash orbs are blue glowing moons carrying a printed value; the free games banner is blue and the Cash Feature banner is orange-red, and both carry printed titles.
Screen Reader
  • Game state is mostly text on the bottom message bar; a DOM strip below the canvas shows the game name and a clock. No other text alternatives were observed.
Motor Accessibility
  • All required inputs are single clicks; the Spacebar may also start a spin depending on jurisdiction and operator configuration; the bonus banners need a click on CONTINUE.
Hearing Accessibility
  • No sound captions were observed; all feature states and wins are also shown as text on screen.
Low Vision
  • Headings, STAKE, CREDIT and PAID labels are yellow on near-black panels; body text is white; the message strip shows white text over a dark translucent bar.
  • Wins are announced in text (PAID, LINE n PAYS, SCATTER PAYS, NICE WIN) in addition to a blue glow on winning tiles.

Media & assets

11 files · 11 types
43 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, 13 paytable pages and 6 rules pages, stake select, autoplay, bonus buy dialog at minimum and maximum stake
bought Bonus Games run with trigger, intro banner, play frames, total win banner and bonus complete
Cash Feature: bought run with intro, respins, unlocked rows, final board and total win banner; natural trigger frame; line win and NICE WIN frames
no jackpot (MINI, MINOR, MAJOR, MEGA) win was captured
appearance of MINOR, MAJOR and MEGA orbs not captured; a gold orb labelled MINI was seen on frames
full natural Cash Feature outcome not captured; the bought run shows banner 5.10 against PAID 5.00 on the final board, not reconciled by the game
unclear whether Bonus Games continue after a Cash Feature triggered inside them
release date not on any frame; meaning of padlock numbers and function of the triple-arrow button not confirmed

Ask AI about Spirit Wolf Wins

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Spirit Wolf Wins work? Keep it simple.

3 Bonus Scatters in view award 10 Bonus Games (printed also as Free Games); low symbols A K Q J 10 are removed, Cash symbols pay directly, 4 or more Cash symbols trigger the Cash Feature, cannot be retriggered, base stake kept; can be bought for 50x bet

RTP 95.04%Medium volatilitydemo ✓

From the verified capture of 12 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Spirit Wolf Wins vs Eye of Horus — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/spirit-wolf-wins-b31/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/spirit-wolf-wins-b31/
{
  "game": {
    "name": "Spirit Wolf Wins",
    "name_in_game_wordmark": "SPIRIT WOLF WINS (with trademark mark); identical to the catalog name",
    "provider": "Blueprint Gaming",
    "build": "BP_SpiritWolfWins95, game version 1.7.0.0D (paytable_p13.png / paytable_p12.png)",
    "theme": "American Southwest desert wildlife with Native American-inspired motifs: a howling wolf silhouette under a huge glowing moon, eagle, cougar and bear portraits, a gem-centred dreamcatcher and glowing blue moon orbs",
    "art_style": "painterly semi-realistic 2D digital illustration, soft gradients and glowing highlights, warm saturated desert scenery shifting from bright daylight through dusk to night, polished casino-slot finish with ornate gold borders, adventurous but family-friendly mood",
    "grid": "5 reels x 4 rows",
    "paylines": "50 fixed winlines, all active in main game and Bonus Games (rules_p6.png; paytable_p3.png 'OUR 50 LINE 5X4 ONLINE SLOT')",
    "pay_direction": "left to right on consecutive adjacent reels, 3/4/5 of a kind from the leftmost reel (rules_p1.png, paytable_p13.png 'ALL WINS ARE FROM LEFT TO RIGHT')",
    "game_type": "video slot with cash symbols, buyable Bonus Games (printed as 10 Free Games / 10 Bonus Games) and a respin Cash Feature with row-unlocking board expansion",
    "version": "1.7.0.0D",
    "rules_document": "'APPLICABLE DATE FROM Day/Month/Year: 09/12/2024', 'V1.0' (rules_p6.png). This is the date of the rules edition, NOT the release date.",
    "release_date": null,
    "volatility": "medium (3 of 5 dots) - provider page raw HTML via scripts/providers/blueprint/game_facts.py, NOT visible on any frame",
    "series": null,
    "series_note": "Provider page 'Family Tree' says 'Cash on Reels' - that is a predecessor lineage (P-L06), not a series; no series asserted."
  },
  "provider_page_facts": {
    "source": "https://blueprintgaming.com/games/spirit-wolf-wins raw HTML via game_facts.py (not frames)",
    "lines": "50 (5x4 reels)",
    "main_game_bet_range": "0.10 - 75.00 (matches demo stake ladder)",
    "bonus_buy_bet_range_on_page": "5.00 - 3750.00 (matches 50x of 0.10 and 75.00 on frames)",
    "max_win_plaque": "absent on the provider page; max win taken from the in-game rules",
    "other_builds_rtp_page_only": [
      {
        "code": "BP_SpiritWolfWins92",
        "rtp": "Base 92.06%, Bonus Buy 92.11%",
        "variant": "operator_config"
      },
      {
        "code": "BP_SpiritWolfWins93",
        "rtp": "Base 93.04%, Bonus Buy 93.14%",
        "variant": "operator_config"
      }
    ],
    "target_player_market": "Global (marketing field, not a feature)"
  },
  "rtp": {
    "default_build": "BP_SpiritWolfWins95",
    "base_game_percent": 95.04,
    "bonus_buy_percent": 95.14,
    "printed_as": "'RTP: 95.04%' and 'BONUS BUY RTP: 95.14%', 'RTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY.'",
    "source_frames": [
      "paytable_p13.png",
      "paytable_p12.png"
    ],
    "note": "Build code suffix 95 happens to differ from 95.04; per P-L02 the suffix is not read as the RTP, the printed value is used.",
    "other_builds": "92.06/92.11 and 93.04/93.14 exist only as provider page facts (see provider_page_facts), they are operator configs, not played in this demo."
  },
  "limits_and_money": {
    "currency_display": "pound sign in the demo; this is a demo-link parameter (bpdemocurrency=GBP), not a property of the game (P-L13 family)",
    "starting_credit": "CREDIT 1,000.00 (demo start balance, link parameter)",
    "stake_ladder": {
      "values": [
        0.1,
        0.2,
        0.4,
        0.6,
        0.8,
        1.0,
        2.0,
        2.5,
        5.0,
        7.5,
        10.0,
        15.0,
        25.0,
        30.0,
        50.0,
        75.0
      ],
      "count": 16,
      "layout": "3 rows of buttons (6 + 6 + 4), no scrolling; current stake highlighted white (1.00 on the frame)",
      "min": 0.1,
      "max": 75.0,
      "source": "settings_stake_select.png",
      "note": "The brief and manifest note said 18 values; counting the buttons on the frame gives 16 (6+6+4). Flagged for TL."
    },
    "bonus_buy_price": "50 x total bet for either option ('both cost 50xBet', rules_p5.png); 5.00 at stake 0.10 (bonus_buy_dialog_min.png), 3,750.00 at stake 75.00 (bonus_buy_dialog_max.png)",
    "max_win": {
      "printed_verbatim": "THE MAXIMUM WIN FROM A SINGLE GAME IS £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY EQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY)",
      "multiplier_of_total_bet": 50000,
      "currency_cap": "250,000.00",
      "source_frames": [
        "paytable_p13.png",
        "paytable_p12.png"
      ],
      "derived_note": "Derived arithmetic, not printed: the two caps coincide at a 5.00 stake (250,000 / 50,000); above 5.00 the currency cap is reached first, at or below it the x50000 cap."
    }
  },
  "payout_basis": {
    "verdict": "paytable values are in currency at a 1.00 stake and scale with the TOTAL bet",
    "rules_quote": "'Payouts are multiplied by the stake.' (rules_p6.png)",
    "paytable_anchor": "STAKE 1.00 shown on every paytable page",
    "arithmetic_frame_1": "base_game_win_line.png: 4 bears + wild on line 1 = 5 bears, paytable bear x5 = 1.00 at stake 1.00; frame STAKE 0.10, PAID 0.10, 'LINE 1 PAYS 0.10' -> 1.00 x (0.10/1.00) = 0.10. A line-bet basis (0.10/50 = 0.002) would not give 0.10.",
    "arithmetic_frame_2": "free_spins_play_line.png: 4 pumas on line 8, paytable cougar x4 = 0.50 at 1.00; STAKE 0.10 -> 0.05, frame prints 'LINE 8 PAYS 0.05'. Total PAID 0.42 on that frame also includes other payouts (a cash orb 0.15 is on the board); the split is not printed.",
    "multiplier_of_total_bet_equals_paytable_value": "e.g. wild x5 = 20x, wolf x5 = 3x, A/K x5 = 1x, 10/J/Q x5 = 0.5x",
    "scatter_and_cash": "Cash symbols are printed as multiples of total bet (1x ... 100x, jackpots 10x-2500x); frame values at stake 0.10: 0.10 = 1x ... 0.60 = 6x, 5.00 = 50x."
  },
  "color_palette": {
    "dominant_colors": "terracotta orange and sand beige desert with sky blue, black-brown reel background, deep dusk violet-pink and night navy in bonuses",
    "accent_colors": "golden yellow, burnt orange, turquoise blue, violet purple, crimson red",
    "accent_colors_where": "golden yellow: border of every symbol tile, wild frame, headings and counters (STAKE/CREDIT/PAID labels); burnt orange and crimson red: wolf/eagle/A/K symbols, Cash Feature panel and CONTINUE button; turquoise blue: Cash orbs, wild medallion, Free Games banners; violet purple: cougar tile, MAJOR plaque, dreamcatcher glow",
    "backgrounds_by_state": {
      "base_game": "bright daylight desert, blue sky with white clouds, red rock mesas, cacti",
      "free_games": "pink-to-orange dusk sky, same desert",
      "cash_feature": "night: dark blue-violet sky, dim blue-lit desert; board becomes a tall 5-column frame with gold border",
      "intro_banners": "Free Games banner blue wood planks; Cash Feature banner orange-red wood planks"
    },
    "ui_text_colors": "yellow headings on near-black panels (rules/paytable/stake select/autoplay), white body text, yellow PAID, white message strip text over a dark translucent bar"
  },
  "symbols": [
    {
      "name": "Wild",
      "role": "wild",
      "appearance": "A rounded-square gold frame enclosing a large cracked turquoise-blue medallion with gold curved notches on its top and bottom edges. The word WILD is printed across the medallion in glossy gold letters on a dark outline.",
      "pays": {
        "5_of_a_kind": 20.0,
        "4_of_a_kind": 5.0,
        "3_of_a_kind": 1.0
      },
      "pay_unit": "currency at stake 1.00 (= multiple of total bet)",
      "rule_text": "Appears on any reel in main game and Bonus Games; substitutes for all symbols except Bonus Scatter and Cash symbols; only the highest win is paid per winning combination (rules_p2.png). Stacked full-reel wilds are visible in base_game.png (reel 3) and bonus_cash_feature_natural_trigger.png (reel 5); the rules do not describe a stacking/expanding mechanic.",
      "source": "paytable_p2.png, rules_p2.png"
    },
    {
      "name": "Wolf",
      "role": "high pay",
      "appearance": "A front-facing portrait of a white and russet-orange wolf with amber eyes on a golden-yellow square tile with a thin gold border.",
      "pays": {
        "5_of_a_kind": 3.0,
        "4_of_a_kind": 1.0,
        "3_of_a_kind": 0.5
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "Eagle",
      "role": "high pay",
      "appearance": "A side-view portrait of a bald eagle with white head, yellow hooked beak and brown plumage on an orange-brown tile with a rust-red border.",
      "pays": {
        "5_of_a_kind": 2.0,
        "4_of_a_kind": 0.5,
        "3_of_a_kind": 0.3
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "Cougar",
      "role": "high pay",
      "appearance": "A three-quarter portrait of a tawny cougar with yellow-green eyes on a violet-purple tile with a bright purple border.",
      "pays": {
        "5_of_a_kind": 2.0,
        "4_of_a_kind": 0.5,
        "3_of_a_kind": 0.3
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "Bear",
      "role": "mid pay",
      "appearance": "A dark brown bear portrait with orange-red eyes on an emerald-green tile with a bright green border.",
      "pays": {
        "5_of_a_kind": 1.0,
        "4_of_a_kind": 0.3,
        "3_of_a_kind": 0.2
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "A",
      "role": "low pay (playing-card rank)",
      "appearance": "Red letter A with gold outline and a zigzag tribal pattern, no tile background.",
      "pays": {
        "5_of_a_kind": 1.0,
        "4_of_a_kind": 0.3,
        "3_of_a_kind": 0.2
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "K",
      "role": "low pay (playing-card rank)",
      "appearance": "Orange letter K with gold outline and zigzag tribal pattern, no tile background.",
      "pays": {
        "5_of_a_kind": 1.0,
        "4_of_a_kind": 0.3,
        "3_of_a_kind": 0.2
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "Q",
      "role": "low pay (playing-card rank)",
      "appearance": "Green letter Q with gold outline and turquoise tribal pattern.",
      "pays": {
        "5_of_a_kind": 0.5,
        "4_of_a_kind": 0.2,
        "3_of_a_kind": 0.1
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "J",
      "role": "low pay (playing-card rank)",
      "appearance": "Turquoise-blue letter J with gold outline and tribal pattern.",
      "pays": {
        "5_of_a_kind": 0.5,
        "4_of_a_kind": 0.2,
        "3_of_a_kind": 0.1
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "10",
      "role": "low pay (playing-card rank)",
      "appearance": "Dark blue numeral 10 with gold outline and tribal pattern.",
      "pays": {
        "5_of_a_kind": 0.5,
        "4_of_a_kind": 0.2,
        "3_of_a_kind": 0.1
      },
      "source": "paytable_p2.png"
    },
    {
      "name": "Bonus Scatter (Dreamcatcher)",
      "role": "scatter, triggers Bonus Games",
      "appearance": "A round dreamcatcher with a copper-wood hoop, interwoven strands around a glowing faceted pink-to-yellow gem, and magenta and cyan feathers hanging below, surrounded by a pink glow.",
      "pays": null,
      "pay_note": "No payout table; 3 Bonus Scatters in view award 10 Bonus Games. Appears on reels 2, 3 and 4 only in the main game (rules_p2.png, paytable_p5.png).",
      "source": "paytable_p4.png, paytable_p5.png, free_spins_trigger.png"
    },
    {
      "name": "Cash symbol (blue moon orb)",
      "role": "cash/money symbol",
      "appearance": "A glowing pale-blue full moon in a dark-blue square tile with a gold outline, showing a gold number on it.",
      "pays": null,
      "values_in_bonus_games": "1x, 1.5x, 2x, 2.5x, 3x, 4x, 5x, 6x, 8x, 10x, 15x, 25x, 50x, 100x, MINI - 10x, MINOR - 25x, MAJOR - 250x (all multiplied by Total Bet) (rules_p3.png)",
      "values_in_cash_feature": "same list plus MEGA - 2500x (rules_p4.png)",
      "frame_values_at_stake_0_10": "0.10, 0.15, 0.20, 0.25, 0.30, 0.40, 0.50, 0.60 (= 1x-6x); 5.00 (= 50x) on a gold orb in bonus_cash_feature_rows_unlocked.png",
      "rule_text": "4 or more Cash symbols in view trigger the Cash Feature (base game and Bonus Games). In Bonus Games any Cash symbol in view pays directly unless there are 4 or more in view. Cash symbols do not appear in the line-pay table and are not substituted by Wild.",
      "source": "rules_p1-p4, paytable_p6-p8, free_spins_play_cash.png"
    },
    {
      "name": "Jackpot Cash symbol (gold moon orb)",
      "role": "cashpot prize symbol",
      "appearance": "A glowing golden-orange full moon in a dark-red square tile with a gold outline and a label MINI in green plate seen on a frame.",
      "pays": null,
      "note": "Gold moon orb labelled MINI is seen in bonus_cash_feature_trigger.png and bonus_cash_feature_respin.png. Gold orb labelled 5.00 seen in bonus_cash_feature_rows_unlocked.png. MINOR / MAJOR / MEGA labelled orbs were not captured. The Cash Feature panel advertises 'CHANCE TO WIN THE MEGA CASHPOT' with a plain gold moon icon (paytable_p9.png).",
      "source": "paytable_p9.png, bonus_cash_feature_respin.png"
    }
  ],
  "jackpots": {
    "type": "fixed prizes (multiples of total bet), shown as 'cashpot' tiers; plaques are always visible on the left of the base game",
    "tiers": [
      {
        "name": "MINI",
        "multiple": "10x total bet",
        "plaque_color": "green with gold lettering",
        "frame_values": "10.00 at stake 1.00; 1.00 at 0.10; 750.00 at 75.00"
      },
      {
        "name": "MINOR",
        "multiple": "25x total bet",
        "plaque_color": "blue",
        "frame_values": "25.00 at 1.00; 2.50 at 0.10; 1,875.00 at 75.00"
      },
      {
        "name": "MAJOR",
        "multiple": "250x total bet",
        "plaque_color": "purple",
        "frame_values": "250.00 at 1.00; 25.00 at 0.10; 18,750.00 at 75.00"
      },
      {
        "name": "MEGA",
        "multiple": "2500x total bet",
        "plaque_color": "red",
        "frame_values": "2,500.00 at 1.00; 250.00 at 0.10; 187,500.00 at 75.00"
      }
    ],
    "sources": [
      "base_game.png",
      "bonus_buy_dialog_min.png",
      "bonus_buy_dialog_max.png",
      "rules_p3.png",
      "rules_p4.png"
    ],
    "note": "MEGA 2500x appears only in the Cash Feature cash-symbol list; the Bonus Games list ends at MAJOR 250x. No jackpot win was captured."
  },
  "features": {
    "bonus_games": {
      "printed_names": "'BONUS GAMES' in rules and paytable, '10 BONUS GAMES' on the paytable buy illustration (paytable_p8.png), '10 FREE GAMES' on the buy dialog and award banner, intro panel title 'FREE GAMES'",
      "trigger": "3 Bonus Scatter symbols in view on reels 2, 3, 4 in the main game award 10 Bonus Games (rules_p1-p2, paytable_p5)",
      "behaviour": "low paying symbols (A K Q J 10) are removed; wild stays; Cash symbols directly pay (frame label 'SCATTER PAYS n'); 4+ Cash symbols in view trigger the Cash Feature instead; 50 winlines stay active; the base stake that triggered the feature is used throughout",
      "retrigger": "'Bonus Games cannot be retriggered.' (rules_p2/p3)",
      "end": "total winnings displayed, credited, regular play resumes (rules_p3.png); frame free_spins_bonus_complete.png shows 'BONUS COMPLETE'",
      "counter": "round counter 'SPINS 4/10', '5/10' in a white ring on the right (free_spins_play_*.png)",
      "bought_run_observed": "bought at stake 0.10 for 5.00; banner total 2.55 (free_spins_total_win.png); CREDIT 995.00 -> 997.55 (free_spins_bonus_complete.png)"
    },
    "cash_feature": {
      "trigger": "4 or more Cash symbols in view (main game or Bonus Games); natural trigger captured in bonus_cash_feature_natural_trigger.png (4 orbs, message BONUS)",
      "respins": "player has 3 spins; landing a Cash symbol in view resets the remaining spins to 3 (rules_p3, intro frame 'EACH NEW ... IN VIEW RESETS THE REMAINING SPINS TO 3'); counter text 'n RESPIN(S) REMAINING'",
      "board_expansion": "collecting Cash symbols unlocks the next row above, up to 4 additional rows; table CASH SYMBOLS / EXTRA ROWS: 8 -> 1, 12 -> 2, 16 -> 3, 20 -> 4; if triggered with 8 or more Cash symbols the first additional row unlocks immediately (rules_p3-p4)",
      "lock_counters_on_frames": "padlocks show numbers: 12 / 8 / 4 / 0 top to bottom with 'TO UNLOCK' in bonus_cash_feature_respin.png; 7 and 3 in bonus_cash_feature_rows_unlocked.png. Meaning (Cash symbols still needed) is inferred, not stated by the game.",
      "other_symbols": "all symbols except Cash are dimmed and inactive, they do not pay (rules_p4, paytable_p8)",
      "total_win": "sum of all values on the Cash Symbols in view at the end of the feature (rules_p4)",
      "bought_run_observed": "bought at stake 0.10 for 5.00 (CREDIT 997.55 -> 992.55); final board frame prints PAID 5.00 / SCATTER PAYS 5.00 (bonus_cash_feature_final_board.png); the banner prints CONGRATULATIONS! YOU WON! 5.10 (cash_feature_total_win.png). The two numbers are different printed values on different frames and are not reconciled by this document; the last orb on the final board (0.10, bottom right) is mid-animation. A later frame (win_screen.png, 12:19) shows CREDIT 997.65 = 992.55 + 5.10, consistent with the banner (inference).",
      "open_question": "Whether Bonus Games continue after a Cash Feature triggered inside them is not shown on any frame; rules only say it can be triggered there (paytable_p8)."
    },
    "bonus_buy": {
      "button": "BUY BONUS red plaque bottom-left of the reels (x 78-188, y 560-640); greyed during bonus rounds",
      "dialog": "CHOOSE YOUR BONUS: left panel CASH FEATURE (red banner), right panel 10 FREE GAMES (blue banner); below them a red price plate with the price and a BET selector with minus and plus; close X top right",
      "price": "50 x BET for both options; RTP of bought play 95.14%",
      "availability": "'DEPENDING ON OPERATOR CONFIGURATION'; can be activated during the main game",
      "evidence": [
        "bonus_buy_dialog_min.png (0.10 -> 5.00)",
        "bonus_buy_dialog_max.png (75.00 -> 3,750.00)"
      ]
    },
    "wilds": "see symbol Wild",
    "express_bet_or_ante": "not present (no ante / Express Bet plaque on any frame)",
    "gamble": "not present",
    "autoplay": {
      "open": "autoplay button (two circular arrows) bottom-right; paytable_p13.png: 'OPENS THE AUTOPLAY OPTIONS'",
      "spins": [
        10,
        25,
        50,
        75,
        100
      ],
      "loss_limits": [
        "2 X BET",
        "5 X BET",
        "10 X BET",
        "50 X BET",
        "infinity"
      ],
      "autoplay_session_single_win_limit": [
        "10 X BET",
        "25 X BET",
        "50 X BET",
        "75 X BET",
        "infinity (selected/white on the frame)"
      ],
      "rules": "autoplay turns off on any bonus round including Bonus Games, at the Loss Limit, or if a Progressive pot is awarded where applicable; stop with the STOP button (rules_p5.png)",
      "source": "autoplay.png (single screen, no scrolling)"
    }
  },
  "screens": {
    "base_game": {
      "frame": "base_game.png",
      "reel_area": "5x4 grid in a dark wooden frame, centre of the screen (about x 215-1070, y 100-655 at 1280x800); small '50' line badges on both sides",
      "left_column": "four jackpot plaques top to bottom MEGA, MAJOR, MINOR, MINI (y 95-405), BUY BONUS red button below (y 560-640), cactus scenery",
      "right_column": "game emblem (howling wolf in moon ring) at top, large round SPIN button with a circular arrow (about 1200, 400), fast/skip triple-arrow small button (1200, 628), autoplay button (1162, 708), sound button (1242, 708)",
      "bottom": "STAKE plate bottom-left (yellow text on dark), menu (hamburger) button (38, 710) and coin stake button (118, 710), centre message bar 'PRESS TO SPIN' (turns into PAID n / LINE n PAYS n), CREDIT plate bottom-right; a thin bottom strip prints the game name left and a clock right",
      "states": "message bar shows PRESS TO SPIN, PAID n, LINE n PAYS n, SCATTER PAYS n, BONUS, BONUS COMPLETE; wins draw a blue glow around winning tiles; big wins show an overlay NICE WIN with an amount in a dark navy plate (win_screen.png 0.59)"
    },
    "intro": {
      "frame": "preview_1.png",
      "content": "three wooden panels: left FREE GAMES (shows cash orbs, 'CASH SYMBOLS PAY', 'NO LOW PAYS' with a crossed-out A K Q J 10 sign), centre emblem with '3 AWARDS FREE GAMES' (dreamcatcher) and '4+ AWARDS CASH FEATURE' (blue orb), right CASH FEATURE ('UNLOCKING ROWS', 'CHANCE TO WIN THE MEGA CASHPOT'); glowing play arrow below centre panel"
    },
    "loading": {
      "frame": "preview.png",
      "content": "black screen, game emblem and title, white progress bar with percent, Blueprint Gaming logo"
    },
    "menu_info": {
      "frames": "paytable_p1-p13.png, rules_p1-p6.png",
      "structure": "one overlay with left rail: paytable (grid icon), Game Information (i icon), dashed line and close X; the grid icon opens PAYTABLE (13 scroll pages), the i icon opens GAME INFORMATION (6 scroll pages); STAKE and CREDIT remain visible at the bottom",
      "paytable_contents": "emblem, WINPLAN (symbol pays), BASIC INFO illustrations, BONUS SCATTER, BONUS GAMES, CASH FEATURE, BUY BONUS, WINLINES 1-50 diagrams (pages 10-12), GAME RULES with max win, RTP, version (page 12-13)",
      "game_information_contents": "STEP 1 GETTING STARTED, STEP 2 HOW TO PLAY, WILD SYMBOL, BONUS SCATTER SYMBOL, BONUS GAMES, CASH FEATURE with CASH SYMBOLS / EXTRA ROWS table, BUY BONUS, AUTOPLAY, PAYOUT INFORMATION AND GAME RULES, APPLICABLE DATE FROM",
      "separate_settings_menu": "not found on the frames; stake is set via the coin button (STAKE SELECT window), sound and speed via buttons on the main screen"
    },
    "stake_select": {
      "frame": "settings_stake_select.png",
      "content": "dark popup STAKE SELECT with 16 white-outlined value buttons in 3 rows and a close X; blurred game behind"
    },
    "autoplay": {
      "frame": "autoplay.png",
      "content": "see features.autoplay"
    },
    "free_games_play": {
      "frames": [
        "free_spins_play_cash.png",
        "free_spins_play_line.png",
        "free_spins_play_scatter_cash.png",
        "free_spins_bonus_complete.png"
      ],
      "content": "dusk background; low symbols removed (the remaining animal tiles and cash orbs); round counter ring SPINS n/10 on the right; spin and autoplay buttons greyed"
    },
    "cash_feature_play": {
      "frames": [
        "bonus_cash_feature_intro.png",
        "bonus_cash_feature_respin.png",
        "bonus_cash_feature_rows_unlocked.png",
        "bonus_cash_feature_final_board.png"
      ],
      "content": "night background; field is a tall 5-column board with golden border; locked rows above the base 4 rows with padlock numbers and 'TO UNLOCK' next to two small orbs; message 'n RESPIN(S) REMAINING'"
    },
    "banners": {
      "frames": [
        "free_spins_intro.png",
        "free_spins_total_win.png",
        "cash_feature_total_win.png"
      ],
      "content": "wooden plank panels (blue for Free Games, orange-red for Cash Feature) with CONGRATULATIONS! YOU WON! and either '10 FREE GAMES!' or an amount, CONTINUE button below; continue button must be clicked (about 640, 648)"
    }
  },
  "controls_and_accessibility": {
    "spin": "SPIN button; Spacebar may also start a game depending on jurisdiction and operator configuration (rules_p1.png)",
    "stake_change": "coin button bottom-left opens STAKE SELECT; BUY BONUS dialog has its own BET minus/plus",
    "turbo_or_skip": "triple-arrow small button at (1200, 628) is visible on the main screen; its function was not exercised (see unreadable_or_uncertain)",
    "colorblind_notes": [
      "Jackpot tiers are distinguished by label text MEGA/MAJOR/MINOR/MINI and by position (top to bottom), not by colour alone.",
      "Animal symbols differ by animal shape and by tile border colour (gold wolf, rust eagle, purple cougar, green bear); the shape alone is enough.",
      "Playing-card symbols are letters/number, so green Q vs turquoise J are separable by glyph.",
      "Cash orbs carry printed values; the jackpot orb carries a text label (MINI) in addition to the gold/orange colour.",
      "Wins are announced in text (PAID n, LINE n PAYS n, SCATTER PAYS n, NICE WIN n) in addition to the blue glow on winning tiles.",
      "Free Games vs Cash Feature banners are blue vs orange-red but titles are printed, so colour is not the only cue."
    ],
    "blind_deaf_motor_notes": "Game state is mostly text on the bottom message bar and a DOM strip below the canvas (game name, clock, net result); no sound captions or other alternatives were observed on frames; all required inputs are single clicks, bonus continue needs a click on CONTINUE."
  },
  "frames": [
    {
      "file": "preview.png",
      "type": "preview",
      "page": null,
      "what_is_shown": "Loading splash at 95%: game emblem and title on black, progress bar, Blueprint Gaming logo below",
      "ocr_text": "WOLF WINS\n95%\npe olvengigt"
    },
    {
      "file": "preview_1.png",
      "type": "preview",
      "page": null,
      "what_is_shown": "Intro screen: three wooden panels (FREE GAMES / game emblem with '3 AWARDS FREE GAMES, 4+ AWARDS CASH FEATURE' / CASH FEATURE) and a glowing play arrow button",
      "ocr_text": "’ 4S me SB rovmoce |\n| worrwins’) | Ooee\n@) vm 9S rrmtite 5 (Ge onone\nae ob et \\ Snows\nFQ) Novow 4+ AWARDS ( “ mi a\nA ANG Pays iN CASH FEATURE CHANCE TO WIN\n‘elm ile! 7.\" = y iGninatamnid"
    },
    {
      "file": "base_game.png",
      "type": "base_game",
      "page": null,
      "what_is_shown": "Base game idle, STAKE 1.00, CREDIT 1,000.00, PRESS TO SPIN, four jackpot plaques, BUY BONUS",
      "ocr_text": "© © PRESS TO SPIN f ; ©n©"
    },
    {
      "file": "rules_p1.png",
      "type": "rules",
      "page": 1,
      "what_is_shown": "Scroll-panel page 1 (rules)",
      "ocr_text": "SPIRIT WOLF WINS™\n\nSTEP 1: GETTING STARTED\n\n1. Press the TOTAL BET button to increase or decrease the amount of your TOTAL BET. Select from the list of available stakes from the Total\nBet options (depending on Operator configuration and currency equivalent).\n\nj=] 2. Press ‘SPIN’ to start your game.\ni ‘STEP 2: HOW TO PLAY\n\n« Press 'SPIN' to start the game (depending on jurisdiction and Operator configuration, Spacebar may also be used to start a game).\n\n« The reels will spin and eventually stop at random.\n\n«Ifthe combination of symbols appearing on consecutive reels forms a line of 3, 4 or 5 matching symbols (starting from the leftmost reel)\non one of the winlines, then you win. Any winning lines you have will be highlighted and your winnings will be credited to your account\nbalance.\n\n* 3 Bonus Scatter symbols in view will trigger the Bonus Games bonus in the main game.\n\n=.-{..  ° 4ormore Cash symbols in view will trigger the Cash Feature.\nX ~—s wnpsymeor\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "rules_p2.png",
      "type": "rules",
      "page": 2,
      "what_is_shown": "Scroll-panel page 2 (rules)",
      "ocr_text": "3 Bonus Scatter symbols in view will trigger the Bonus Games bonus in the main game\n* 4ormore Cash symbols in view will trigger the Cash Feature.\nWILD SYMBOL\n« The Wild symbol can appear on any reel in the main game and Bonus Games.\n* The Wild symbol substitutes for all symbols except Bonus Scatter and Cash symbols.\n2 * Only the highest win is paid per winning combination.\nBONUS SCATTER SYMBOL\n1 « 3 Bonus Scatter symbols in view awards 10 Bonus Games.\n« Bonus Scatter symbols appear on reels 2, 3 and 4 in the main game.\nBONUS GAMES\n« Low paying symbols are removed in Bonus Games.\n« Any Cash symbol in view will directly pay in Bonus Games unless there are 4 or more Cash symbols in view.\n* 4ormore Cash symbols in view will trigger the Cash Feature.\nSo000 « Bonus Games cannot be retriggered.\nx « The Base Stake used to trigger the Bonus Games will be used for the duration of Bonus Games.\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "rules_p3.png",
      "type": "rules",
      "page": 3,
      "what_is_shown": "Scroll-panel page 3 (rules)",
      "ocr_text": "GAME INFORMATION\n« 4ormore Cash symbols in view will trigger the Cash Feature.\n« Bonus Games cannot be retriggered.\n« The Base Stake used to trigger the Bonus Games will be used for the duration of Bonus Games.\n« Atthe end of Bonus Games, the total winnings for the spins will be displayed. Any winnings will be credited to the player's account and\nregular play then resumes.\n* Available Cash symbols: 1x, 1.5x, 2x, 2.5x, 3x, 4x, 5x, 6x, 8x, 10x, 15x, 25x, 50x, 100x, MINI - 10x, MINOR - 25x, MAJOR - 250x (all outcomes\n[223 | are multiplied by Total Bet).\ni CASH FEATURE\n« The player has 3 spins to be awarded additional Cash Symbols in view.\n* Cash symbols will carry cash values or Cashpot prizes.\n« Landing a Cash Symbol in view will reset the remaining spins to 3.\n* Collecting a certain number of Cash symbols will unlock the next row above, with a maximum of 4 additional rows available to be unlocked.\nIfthe feature is triggered with 8 or more Cash symbols, the first additional row is unlocked immediately.\nx : ;\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "rules_p4.png",
      "type": "rules",
      "page": 4,
      "what_is_shown": "Scroll-panel page 4 (rules)",
      "ocr_text": "CASH SYMBOLS] EXTRA ROWS\nfo | |\nom ol\n7\na\n« The total winnings in the Cash Feature is the total sum of all the values on the Cash Symbols in view at the end of the feature.\ni « All symbols bar Cash symbols will be dimmed down during the cash feature and will not be active. They will not pay out if a winning combo\nis achieved in this feature.\n* Available Cash symbols: 1x, 1.5x, 2x, 2.5x, 3x, 4x, 5x, 6x, 8x, 10x, 15x, 25x, 50x, 100x, MINI - 10x, MINOR - 25x, MAJOR - 250x, MEGA - 2500x\n(all outcomes are multiplied by Total Bet).\nBUY BONUS\n(DEPENDING ON OPERATOR CONFIGURATION)\n« The Buy Bonus can be activated during the main game.\n* Once activated, it will guarantee entry into the Bonus.\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "rules_p5.png",
      "type": "rules",
      "page": 5,
      "what_is_shown": "Scroll-panel page 5 (rules)",
      "ocr_text": "GAME INFORMATION\n¢ The Buy Bonus can be activated during the main game.\n* Once activated, it will guarantee entry into the Bonus.\n¢ The Buy Bonus consists of 2 options (both cost 50xBet). The player can choose between Bonus Games and Cash Feature.\nAUTOPLAY\n(SUBJECT TO OPERATOR CONFIGURATION AND JURISDICTIONAL REQUIREMENTS)\n=| « There is an Autoplay function in the game that will start each spin automatically.\n. « By selecting ‘AUTOPLAY’ you can choose to bet automatically, one after the other.\ni * Select your stake as normal then press the ‘AUTOPLAY’ button to select the number of ‘Autoplay’ bets you want to play.\n* You can stop Autoplay from continuing onto the next spin by clicking the 'STOP' button.\n(The following additional functions are also applicable depending on jurisdiction)\n« Autoplay will turn off if you get into any bonus round including Bonus Games, if you reach the set Loss Limit or if a Progressive pot is\nawarded (where applicable).\n* Select your Loss Limit (maximum amount willing to lose for the autoplay session) and then press PLAY to begin your autoplays (other\noptions are available).\nx PAYOUT INFORMATION AND GAME RULES\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "rules_p6.png",
      "type": "rules",
      "page": 6,
      "what_is_shown": "Scroll-panel page 6 (rules)",
      "ocr_text": "awarded (where applicable).\n* Select your Loss Limit (maximum amount willing to lose for the autoplay session) and then press PLAY to begin your autoplays (other\noptions are available).\nPAYOUT INFORMATION AND GAME RULES\n« 50 winlines are active in the main game and in Bonus Games.\na « Payouts are multiplied by the stake.\n« All winning combinations are added together.\ni « All wins are paid in accordance with the Paytable.\n« All line pay symbols must appear on a played line and on consecutive adjacent reels. Only the highest line win is paid on each line.\n« MALFUNCTION VOIDS ALL PLAYS AND PAYS.\nAPPLICABLE DATE FROM\nDay/Month/Year:\n09/12/2024\nx v1.0\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "paytable_p1.png",
      "type": "paytable",
      "page": 1,
      "what_is_shown": "Scroll-panel page 1 (paytable)",
      "ocr_text": "PAYTABLE\nSow, >\nie A %\ni rg MEA j\nSPIRIT |\nWOLF WINS,\n\nniaaial WINPLAN\n\nx a I Se ll) =n] eee\nSTAKE £1.00 CREDIT £1,000.00\n\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "paytable_p2.png",
      "type": "paytable",
      "page": 2,
      "what_is_shown": "Scroll-panel page 2 (paytable)",
      "ocr_text": "SEWN. Wy anal ly’\nt ) - lp > &\n» ) —\ntia rh \\\n. 5 £20.00 5 £3.00 5 £2.00 5 £2.00 5 £1.00\n1 4 £5.00 4 £1.00 4 £0.50 4 £0.50 4 £0.30\n3 £1.00 3 £0.50 3 £0.30 3 £0.30 3 £0.20\n5 £1.00 5 £1.00 5 £0.50 5 £0.50 5 £0.50\na 4 £0.30 4 £0.30 4 £0.20 4 £0.20 4 £0.20\n3 £0.20 3 £0.20 3 £0.10 3 £0.10 3 £0.10\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "paytable_p3.png",
      "type": "paytable",
      "page": 3,
      "what_is_shown": "Scroll-panel page 3 (paytable)",
      "ocr_text": "5 £1.00 5 £1.00 5 £0.50 5 £0.50 5 £0.50\n4 £0.30 4 £0.30 4 £0.20 4 £0.20 4 £0.20\n3 £0.20 3 £0.20 3 £0.10 3 £0.10 3 £0.10\nBASIC INFO\n= a — -_ | Gig] rounoce\n= [A KK fay ! su [a és @| Co: ie eee\n. - ~ oa 1 lk ee < Big rovmoce\nt 2d QRS QL eS a ee]\nNO eel ee tie\n10 >a Kk) IOP ee Cee\n; =! =“ bus\nINTRODUCING SPIRIT WOLF WINS™, OUR 50 LINE 5X4 ONLINE SLOT FEATURING CASH SYMBOLS, BONUS GAMES AND THE CASH\nae FEATURE WITH EXPANDING REELS\n9 eae\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "paytable_p4.png",
      "type": "paytable",
      "page": 4,
      "what_is_shown": "Scroll-panel page 4 (paytable)",
      "ocr_text": "INTRODUCING SPIRIT WOLF WINS™, OUR 50 LINE 5X4 ONLINE SLOT FEATURING CASH SYMBOLS, BONUS GAMES AND THE CASH\nFEATURE WITH EXPANDING REELS\nBONUS SCATTER\n= 5 (oy ZZ\n: | | est @ iG >! |\nTad Vas) bX )\nZ J © Yo) Raa\n| “f 4) I\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:08"
    },
    {
      "file": "paytable_p5.png",
      "type": "paytable",
      "page": 5,
      "what_is_shown": "Scroll-panel page 5 (paytable)",
      "ocr_text": "PAYTABLE\n‘e ry WALA \"\n| y 1 | oO We ; = = po\nPAB) IO 3 BY\nr 10/7\" K| Al K\nx LL —————“<§  «"
    },
    {
      "file": "paytable_p6.png",
      "type": "paytable",
      "page": 6,
      "what_is_shown": "Scroll-panel page 6 (paytable)",
      "ocr_text": "BONUS GAMES\njt) = -\n\\) S Rl v ? “y =\n2 \\ . SS Z \\} NS\nie: a 4 a AS Si) ,\n4 ae / ms i 3 ac / NN S Re\n: 50 . > 50,\ni 4 GM heee fee ac] Fe\nC7 er ~ ( 7\neae he) LSS) PS] ILD)\n7 \\ “4 me) yx’) ZARN\nLOW PAYING SYMBOLS ARE REMOVED IN BONUS GAMES\na ANY CASH SYMBOL IN VIEW WILL DIRECTLY PAY IN BONUS GAMES UNLESS THERE ARE 4 OR MORE CASH SYMBOLS IN VIEW, WHICH\nx WILL TRIGGER THE CASH FEATURE\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:09"
    },
    {
      "file": "paytable_p7.png",
      "type": "paytable",
      "page": 7,
      "what_is_shown": "Scroll-panel page 7 (paytable)",
      "ocr_text": "LOW PAYING SYMBOLS ARE REMOVED IN BONUS GAMES.\nANY CASH SYMBOL IN VIEW WILL DIRECTLY PAY IN BONUS GAMES UNLESS THERE ARE 4 OR MORE CASH SYMBOLS IN VIEW, WHICH\nWILL TRIGGER THE CASH FEATURE\n1325} ® eg TO UNLOCK\n= = aes - +) Se\ni [ y \\ 4 © | @) & Ce TO UNLOCK et a? Wi 42 NO SRN\nq ies = re} Ce TO UNLOCK ; = bend | y\ni ad i KN a\nx ele\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:09"
    },
    {
      "file": "paytable_p8.png",
      "type": "paytable",
      "page": 8,
      "what_is_shown": "Scroll-panel page 8 (paytable)",
      "ocr_text": "LL — | | y 7 |S | Ge | Beds! | ees!\nSEV QlA |\nTRIGGER THE CASH FEATURE BY LANDING 4 OR MORE CASH SYMBOLS IN THE MAIN GAME OR BONUS GAMES\n==) LANDING A CASH SYMBOL IN VIEW WILL RESET THE REMAINING SPINS TO 3\ni CASH SYMBOLS WILL HELP UNLOCK MORE ROWS\nALL SYMBOLS BAR CASH SYMBOLS WILL NOT BE ACTIVE DURING THE CASH FEATURE, THEY WILL NOT PAY OUT IF A WINNING COMBO.\nIS ACHIEVED\nROT PERTTI |\nx  —f@CASHFEATURE=!. __f 10 BONUSGAMES 1.\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:09"
    },
    {
      "file": "paytable_p9.png",
      "type": "paytable",
      "page": 9,
      "what_is_shown": "Scroll-panel page 9 (paytable)",
      "ocr_text": "PAYTABLE\n= me oer pi ‘) SYMBOLS\ni \\ eisiel i\" i Wb 0, |\nH {TOWN | NOLOW\nEfe Gitiiatrata ff abradolld thle\nx eGVu07”_—"
    },
    {
      "file": "paytable_p10.png",
      "type": "paytable",
      "page": 10,
      "what_is_shown": "Scroll-panel page 10 (paytable)",
      "ocr_text": "z weevess ve 2» a y i\ni =J~=\net ——————J\nONCE ACTIVATED, IT WILL GUARANTEE ENTRY INTO THE BONUS.\nONCE THE BONUS IS TRIGGERED THE PLAYER WILL CHOOSE BETWEEN 2 OPTIONS: BONUS GAMES AND CASH FEATURE\n1 2 3 4 5 6 7 8\n—— ==eem = = =\nSSn88 _oeee =, 2.\" =. , =\nx Se = 22\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:09"
    },
    {
      "file": "paytable_p11.png",
      "type": "paytable",
      "page": 11,
      "what_is_shown": "Scroll-panel page 11 (paytable)",
      "ocr_text": "1 2 3 4 5 6 7 8\n=== = = =\nee a ee ee ee _\nPe | ===\n9 10 11 12 13 14 15 16\n==5, a aes ee = *,\"_\"\n= = 8 = = 2s 8 =\n==n =a = a\n1325} 17 18 19 20 21 22 23 24\n= = = |\n: eo ie =m == = 8S 2\ni = = = == = on =__=m\n= = = == =\n25 26 27 28 29 30 31 32\n= eee 2 | Zs =\n==n_8 = | = =\n= == =n =m =m\n33 34 35 36 37 38 39 40\n=n = = = =\noe SESS ie ee Bee ee Se ees ee Sees\n_ == =m = 2 =\n41 42 43 44 45 46 47 48\nx 1 | 1 | @ ae\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:09"
    },
    {
      "file": "paytable_p12.png",
      "type": "paytable",
      "page": 12,
      "what_is_shown": "Scroll-panel page 12 (paytable)",
      "ocr_text": "- oo = =, ae “= *. » = SS el ee\n\nan a | | = 6\n\n41 42 43 44 45 46 47 48\n\n= = = am\n\n= hs = En Um = am = | = =\n\n= Ls oe = BE = = an = an\n\n= = = an\n49 50\n=\nan 1 |\nEa = = =n\n=\n1 a a a ee en a\nMALFUNCTION VOIDS ALL PAYS AND PLAYS.\nALL WINS ARE FROM LEFT TO RIGHT.\nONLY THE HIGHEST WIN IS PAID PER WINNING COMBINATION.\nTHE MAXIMUM WIN FROM A SINGLE GAME IS £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY\nEQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY)\nRTP: 95.04%\nani BONUS BUY RTP: 95.14%\nx RTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY.\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:09"
    },
    {
      "file": "paytable_p13.png",
      "type": "paytable",
      "page": 13,
      "what_is_shown": "Scroll-panel page 13 (paytable)",
      "ocr_text": "=\na\", a\"\na\nGAME RULES\nMALFUNCTION VOIDS ALL PAYS AND PLAYS.\n225] ALL WINS ARE FROM LEFT TO RIGHT.\nONLY THE HIGHEST WIN IS PAID PER WINNING COMBINATION.\n. THE MAXIMUM WIN FROM A SINGLE GAME |S £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY\n1 EQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY)\nRTP: 95.04%\nBONUS BUY RTP: 95.14%\nRTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY.\nGAME VERSION: 1.7.0.0D\nTHE GAME HISTORY VIEWER SHOWS A REPRESENTATION OF THE ON-SCREEN RESULT. SOME GRAPHICAL AND GAMEPLAY ELEMENTS:\nMAY VARY ON A GAME BY GAME BASIS. THIS DOES NOT AFFECT THE RESULT OF THE GAME.\nADDITIONAL GAME INTERFACE INFORMATION\n===<- DURING GAMEPLAY THESE ICONS WILL BE USED IN THE GAME USER INTERFACE AS FOLLOWS:\nx © OPENS THE AUTOPLAY OPTIONS\nSTAKE £1.00 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:09"
    },
    {
      "file": "settings_stake_select.png",
      "type": "settings",
      "page": null,
      "what_is_shown": "STAKE SELECT window with the stake ladder",
      "ocr_text": "Te 10) Fe ‘\nSTAKE SELECT x\n[ soo |[ £020 |[ eoso || coco || soso | (BR\nhs £\nyy TTF\n10 eee\n< rertis'o wae ~"
    },
    {
      "file": "bonus_buy_dialog_max.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "CHOOSE YOUR BONUS dialog at BET 75.00, price 3,750.00, jackpot plaques scaled",
      "ocr_text": "CHOOSE YOUR BONUS ®\nlab hiatal WE de baradalld Dll\nrr sy SO.0 0) aan”\nBET\n(='15.00>)+\nSTAKE £75.00 ae £1,000.00"
    },
    {
      "file": "bonus_buy_dialog_min.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "CHOOSE YOUR BONUS dialog at BET 0.10, price 5.00",
      "ocr_text": "CHOOSE YOUR BONUS ®\n[ee sa NLOCKING | if CASH\n5.00\n(ar 8\n= - Orr0s =>\nS S|. @\nSTAKE £0.10 CREDIT £1,000.00\n‘SPIRIT WOLF WINS © 12:10"
    },
    {
      "file": "free_spins_trigger.png",
      "type": "free_spins",
      "page": null,
      "what_is_shown": "Bought 10 Free Games: three dreamcatcher scatters on reels 2-3-4, stake shows 5.00 (price), CREDIT 995.00",
      "ocr_text": "ang 1©O OF’ J } ey ‘®)\n\nip FGY®) =, go\nmS Ay S| J x\n\nNU, j eA a)"
    },
    {
      "file": "free_spins_intro.png",
      "type": "free_spins",
      "page": null,
      "what_is_shown": "Free Games award banner: CONGRATULATIONS! YOU WON! 10 FREE GAMES! CONTINUE",
      "ocr_text": "| concratutations! |\n| YOU-WON! |\n|. FREE GAMES! |"
    },
    {
      "file": "free_spins_total_win.png",
      "type": "win_screen",
      "page": null,
      "what_is_shown": "Free Games total win banner 2.55",
      "ocr_text": "| concratutations! |\n| YOU-WON! |\n255 |"
    },
    {
      "file": "free_spins_play_cash.png",
      "type": "free_spins",
      "page": null,
      "what_is_shown": "Free Games spin 4/10, cash symbols 0.10 and 0.30 on reel 3, PAID 0.10",
      "ocr_text": "‘25500 9) 4< (ay ene yy) WOLF, WINS\"\n2.50 | = \" \\ bs\n\na 1) }\n: 0.10 Far evnon"
    },
    {
      "file": "free_spins_play_line.png",
      "type": "free_spins",
      "page": null,
      "what_is_shown": "Free Games spin 4/10, 4-puma line win, PAID 0.42, LINE 8 PAYS 0.05",
      "ocr_text": "se 2 |\n2.50/15 ae \\ A\n—— v0 , se\n| ey \\\nan\n* 0.42 =i)\n£0.10 LINE 8 PAYS 0.05 £995.00"
    },
    {
      "file": "free_spins_play_scatter_cash.png",
      "type": "free_spins",
      "page": null,
      "what_is_shown": "Free Games spin 5/10, cash symbols on reel 5 pay directly, PAID 1.12, SCATTER PAYS 0.50",
      "ocr_text": "_ MEGA — UES ———\n'250.00) ® git.\n(25.00) \\ Uad iF\n'2.50] | (Oxz5y | Gene (1 |\n‘ | Y -\n- kg wy V)\n. | x\noT PAID1.12. ee =O}\n_ STAKE £0.10 - 3 SCATTER PAYS 0.50 \\ = CREDIT £995.00"
    },
    {
      "file": "free_spins_bonus_complete.png",
      "type": "free_spins",
      "page": null,
      "what_is_shown": "Back in base game after Free Games: PAID 2.55, BONUS COMPLETE, CREDIT 997.55",
      "ocr_text": "Sat ' Q] 3S ‘ >\na eve\\ ri yO\n\n' = ee Wes yt 7 7 = \\ |\n©.© \"a j evo)\n£0.10 BONUS COMPLETE £997.55,"
    },
    {
      "file": "bonus_cash_feature_trigger.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "Bought Cash Feature: base field with cash orbs 0.10/0.60/0.40/MINI, stake shows 5.00, CREDIT 992.55",
      "ocr_text": "a BEG . an | a\n\naon (2) e)\n2.50:\n\nnan iise Ps Gj )\n\nRg a \\\n\n|_| a |\nnel ;\n\nSS all"
    },
    {
      "file": "bonus_cash_feature_intro.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "Cash Feature intro panel: collect orbs to win cash prizes, each new orb resets remaining spins to 3",
      "ocr_text": "couscr © @! to\n| ~-WIN CASH PRIZES\neacunew | ©1@)| in view\nRESETS THE REMAINING\n{sz _ SPINSTOS zy\ncontig)"
    },
    {
      "file": "bonus_cash_feature_respin.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "Cash Feature board with 4 locked rows above, 1 RESPIN REMAINING",
      "ocr_text": "1250.00)\nMRyOR_ 7 & (ee) TO UNLOCK |\niG ) a\nean | Sw vommics spthre,\n(2.50\niP icl | eel .»\n9 ser \"a = _ a ‘\nfii,\nS © ~ 1 RESPIN REMAINING pI =D)\nSTAKE £0.10 — thoi 2 CREDIT £992.55\n‘SPIRIT WOLF WINS © 12:15,"
    },
    {
      "file": "bonus_cash_feature_rows_unlocked.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "Cash Feature board with two locks left, 2 RESPINS REMAINING",
      "ocr_text": "——SS—-—= TO UNLOCK\n‘MASON a :\nv_N rN OLE WINS”\n(2.50), WOLF WINS\n. SL (Sleicione\nZ (OGIO) Ff (OraiC) |} (CaS) |! (C10)\n‘ii, ae 4 h AL A\n. » wale eer ==.\nS © ~ 2 RESPINS REMAINING pI =D)\nSTAKE £0.10 — thoi 2 CREDIT £992.55\n‘SPIRIT WOLF WINS © 12:16"
    },
    {
      "file": "cash_feature_total_win.png",
      "type": "win_screen",
      "page": null,
      "what_is_shown": "Cash Feature total win banner 5.10",
      "ocr_text": "7 4 CONGRATULATIONS!\n\n® \\ YOU-WON!\nae\n\n\\ r aes | fs\nm ={=cONTNUE= |S"
    },
    {
      "file": "bonus_cash_feature_final_board.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "Cash Feature final board, PAID 5.00, SCATTER PAYS 5.00",
      "ocr_text": "ro | ,.Bo bok @\na MINI ‘ . —\nte - BRI) ~\nee Se\noo C5| S| | | & ee\n\n. FF PAID5.00 “i x Se\nSTAKE £0.10 = A - SCATTER PAYS 5.00 . it a CREDIT £992.55"
    },
    {
      "file": "win_screen.png",
      "type": "win_screen",
      "page": null,
      "what_is_shown": "NICE WIN 0.59 overlay in base game",
      "ocr_text": "zoo IN VWAROINS | Wspiirt\n2.50 i ta Gy =e Soe WOLE WINS”\n=o 059 MO\n¥ ‘Hi ! J . I\" @ = J\nbl 1] on “ |\n~ vel-(f a) =\\e3 Ds |"
    },
    {
      "file": "bonus_cash_feature_natural_trigger.png",
      "type": "bonus",
      "page": null,
      "what_is_shown": "Natural Cash Feature trigger in base game: 4 cash orbs, BONUS message, CREDIT 997.07",
      "ocr_text": "— MEGAN | —— ,\n2m © fe)\n-_ @  &\nee £\n= ol\na BONUS / ~ ©"
    },
    {
      "file": "base_game_win_line.png",
      "type": "base_game",
      "page": null,
      "what_is_shown": "Base-game line win: 4 bears + wild on line 1, PAID 0.10, LINE 1 PAYS 0.10, STAKE 0.10",
      "ocr_text": "ee | : a\nMAJOR yt\n28.00 C2)\n\nf ‘\n\n\\\n\naaa J\n©.2 ae\n£0.10 LINE 1 PAYS 0.10 £997.66"
    },
    {
      "file": "autoplay.png",
      "type": "autoplay",
      "page": null,
      "what_is_shown": "AUTOPLAY panel: spins 10/25/50/75/100, loss limits, single win limit",
      "ocr_text": "an an) Pa\nAUTOPLAY x 4\nSELECT NUMBER OF SPINS.\n| 25 |\nLOSS LIMITS .\nAUTOPLAY SESSION SINGLE WIN LIMIT.\n| | co |\n. rertit'owe ~\n‘SPIRIT WOLF WINS © 12:31"
    }
  ],
  "unreadable_or_uncertain": [
    "Release date: not on any frame; 09/12/2024 is the applicable date of the rules edition (V1.0), not a release date.",
    "Stake ladder count: the STAKE SELECT frame shows 16 buttons (6+6+4), £0.10 to £75.00; checked by zoom.",
    "Function of the triple-arrow button (1200, 628) and of the dashed line above the close X in the info overlay: not exercised on frames.",
    "Whether Bonus Games resume after a Cash Feature triggered inside them: not shown.",
    "Meaning of the numbers on the padlocks (12/8/4/0, 7/3): inferred as Cash symbols still needed, not stated.",
    "MINOR / MAJOR / MEGA orb appearance and any jackpot win: not captured.",
    "Cash Feature banner 5.10 vs frame PAID 5.00: both printed, not reconciled by the game on these frames.",
    "Volatility 3/5 comes from the provider page raw HTML, not from frames.",
    "Provider-page RTP of builds 92 and 93 are page facts only, not played."
  ],
  "anomalies_and_provider_notes": [
    "Rules name the same feature 'Bonus Games', the buy dialog and banner 'Free Games'; document keeps the printed name per frame.",
    "Provider page max win plaque is absent (game_facts refuses); in-game rules give the cap.",
    "Demo stake ladder (0.10-75.00) and bonus buy price range match the provider page, so P-L12 is not triggered here.",
    "CREDIT is a demo balance capped at 1,000.00 by the demo (P-L13 family); amounts here are read from banners and PAID, not from CREDIT deltas."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.