Space Collector

Demo, RTP 96.02%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 19 Aug 2026
RTP 96.02%
Volatility Medium
Max win ×1808
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

28 screenshots · 9 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/space-collector-b23/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 19 Aug 2026 View capture log

Per-screen breakdown

28 demo screens
28 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Space Collector

Everything pulled from Space Collector into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
28 screens captured
9 symbols catalogued · payouts OCR-verified
14 palette colors from frames
12 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 28 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider PoggiPlay
rtp 96.02% · single configuration
volatility Medium
max_win_x ×1808
layout 5×3
paylines 19 fixed
bonus_buy No
mechanic Video Slot
release_date 2021

Symbols & paytable

9 symbols
9 icons (ZIP)
Pink crystal/mineral cluster
Pink crystal/mineral cluster
High Pay

Amorphous glossy hot-pink/magenta rock studded with silver-white faceted crystal shards; highest-paying regular symbol.

MatchPayoutUnit
3x 1.80 Multiplier
4x 8.00 Multiplier
5x 16.00 Multiplier
Silver satellite orb
Silver satellite orb
High Pay

Metallic silver-grey sphere, two black antennae, light-blue lens and side rim panels.

MatchPayoutUnit
3x 1.20 Multiplier
4x 6.00 Multiplier
5x 12.50 Multiplier
Gold satellite orb (lime rim)
Gold satellite orb (lime rim)
High Pay

Same sphere shape in warm gold/champagne metal with a lime-green lens and side rim panels.

MatchPayoutUnit
3x 1.00 Multiplier
4x 3.00 Multiplier
5x 9.00 Multiplier
Bronze/copper satellite orb (pink rim)
Bronze/copper satellite orb (pink rim)
High Pay

Same sphere shape in bronze/copper metal with a magenta-pink lens and side rim panels.

MatchPayoutUnit
3x 0.80 Multiplier
4x 1.60 Multiplier
5x 7.50 Multiplier
Purple crystal cluster
Purple crystal cluster
Low Pay

Cluster of angular purple faceted gem shards intermixed with silver/grey faceted shards.

MatchPayoutUnit
3x 0.60 Multiplier
4x 0.80 Multiplier
5x 4.50 Multiplier
Teal-and-bronze folded cluster
Teal-and-bronze folded cluster
Low Pay

Rounded cluster of teal (dark cyan) and bronze/gold folded metallic facets, like folded ribbon or foil.

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.60 Multiplier
5x 3.00 Multiplier
Green-and-gold sphere cluster
Green-and-gold sphere cluster
Low Pay

Grape-bunch-shaped cluster mixing dark-green and gold/champagne glossy spheres; lowest-paying regular symbol.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 1.20 Multiplier
WILD
WILD
Wild

Purple disc with circuit-board ring, faceted clear/white gem center, purple ribbon reading WILD; substitutes all symbols except Scatter. Five Wilds on a line do not form a winning combination.

SCATTER
SCATTER
Scatter

Green disc with circuit-board ring, faceted clear/white gem center, green ribbon reading SCATTER; 3+ anywhere on the reels activate the Bonus Game. No standalone payout tiers printed.

Bonus modes

3 modes
Base Game Modifier base
Base Game

5x3 grid, 19 fixed paylines, wins pay only left to right starting from the leftmost reel; only the highest win per line is awarded; five Wild symbols on one payline do not form a winning combination.

Bonus Mode bonus_game
Bonus Game (Flight)

Triggered by 3+ SCATTER symbols anywhere on the reels (RNG-only, no buy option). Player picks one of three flight lines; the rocket auto-flies collecting Free Spin tokens, X2 Bonus tokens and fuel tokens. Fuel is enough for 3 flights, each collected fuel tank extends the tank by 1 (at least 1 Free Spin is guaranteed on the first flight). When fuel is exhausted, all collected Free Spins are played and their winnings are multiplied by every X2 Bonus token collected (multiplicative: two X2 tokens observed to compound to X4).

Free Spins free_spins
Free Spins

Free Spins accumulated in the Bonus Game are played on a dark night-sky/moonlit background; a persistent multiplier meter (observed up to X4 from two collected X2 tokens) applies to all wins during this round, ending on a TOTAL WIN screen.

Colour system

extracted from frames · HEX
Export palette
#0E6754 base dominant 1 base
#05271F base dominant 2 base
#094B37 base dominant 3 base
#218A6F base dominant 4 base
#5C685B base dominant 5 base
#9AA59E base dominant 6 base
#0F6755 free_spins dominant 1 free_spins
#06261E free_spins dominant 2 free_spins
#094A38 free_spins dominant 3 free_spins
#218970 free_spins dominant 4 free_spins
#001610 bonus dominant 1 bonus
#096954 bonus dominant 2 bonus
#DFE1DF bonus dominant 3 bonus
#9BA19E bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Silver, gold and bronze/copper satellite orb symbols share the identical metallic sphere shape and differ mainly by lens/rim color: silver has a light-blue lens and rim, gold has a lime-green lens and rim, bronze has a magenta-pink lens and rim -- this is a color-only distinction and a risk for colorblind players.
  • WILD (purple disc, purple ribbon reading 'WILD') and SCATTER (green disc, green ribbon reading 'SCATTER') share the same circuit-board ring and faceted center-gem design; they are distinguished by disc color AND printed text, not color alone.
  • Right-rail buttons and settings toggles are distinguished by icon shape (lightning bolt / circular-arrow-play / coins-plus / hamburger lines) and, for toggles, by physical knob position, not by color alone.
Motor Accessibility
  • Settings panel offers a 'Spacebar to spin' toggle (on by default) as a keyboard alternative to clicking the SPIN button.
Low Vision
  • Reels have no visible frame or border; the 5x3 symbols float directly over the background with soft ground shadows beneath each symbol, no cell dividers.
  • Base game background is a bright saturated green alien planet: warm yellow-green glow behind the reels fading to darker forest/teal green at the screen corners, with darker-green hill and boulder silhouettes on the ground.
  • Bonus Game and Free Spins switch the background to a dark teal/near-black night sky with small white stars and a glowing pale moon disc, replacing the green daylight base-game background.
  • Astronaut mascot (decorative, not a paying symbol) wears a white/off-white bulky spacesuit with grey seams and a round helmet with a dark grey/near-black reflective visor, standing bottom-left outside the reel grid.
  • Rocket ship (decorative, not a paying symbol) is white/light-grey with swept-back fins and a black cockpit-window canopy, parked on a grey metal launch stand right of the reels on the base game screen; becomes the flying vehicle in the Bonus Game.
  • Paying symbol colors: hot-pink/magenta crystal cluster; silver-grey satellite orb (light-blue lens); gold satellite orb (lime-green lens); bronze/copper satellite orb (magenta-pink lens); purple faceted crystal cluster; teal-and-bronze folded cluster; dark-green-and-gold sphere cluster. WILD is a purple disc, SCATTER a green disc.
  • Bottom bar is a dark teal-green solid strip: white speaker/mute icon on the left; BALANCE/WIN/BET labels in white with 'FUN' in grey and values in yellow.
  • Right-edge button rail (top to bottom: turbo, autoplay, SPIN, bet/coins, menu) uses uniform dark-teal circles with grey/white line-art icons; the main SPIN button is a larger solid bright-yellow circle with a dark-teal double-arrow icon.

Media & assets

6 files · 6 types
28 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (5x3 grid, 19 paylines), preview splash, settings panel, autoplay settings (round counts + advanced stop conditions), bet selector (full ladder 50-100000 FUN)
Paytable/rules booklet fully scroll-exhausted: all 7 paying symbols, Wild, Scatter, Bonus Game rules, all 19 payline diagrams, RTP/Min-Bet/Max-Bet summary
Ordinary base-game win screen, balance-verified against the printed win amount (payout basis evidence)
Full Bonus Game sequence across three natural (non-purchased) triggers: pick-a-line trigger, flight/collection stages, recap tallies, Free Spins gameplay, Total Win screen, balance-verified against the printed total
Volatility rating not stated anywhere in the captured build (no flame/bolt scale, no descriptive sentence)
Max win multiplier not printed inside the game (RTP/limits summary table has only RTP/Min Bet/Max Bet columns); provider's public catalogue page separately claims 1808x but that figure is not sourced from inside the game and was intentionally not recorded
The two intermediate Bonus Game recap screens read '3 FREE SPINS' then '7 FREE SPINS'; whether the first is a per-flight subtotal or a different accounting step is not disambiguated by the two captured frames alone
A Free Spins interim win frame shows 'WIN 20000 FUN' which may be a mid-animation counting value rather than the final settled per-spin amount
Exact function of each base-game right-rail icon (e.g. whether the coins+ icon opens only the bet selector) is inferred from the panel that appeared, not confirmed by an explicit on-screen label

Ask AI about Space Collector

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Space Collector work? Keep it simple.

Free Spins accumulated in the Bonus Game are played on a dark night-sky/moonlit background; a persistent multiplier meter (observed up to X4 from two collected X2 tokens) applies to all wins during this round, ending on a TOTAL WIN screen.

RTP 96.02%Medium volatilitymax win ×1808demo ✓

From the verified capture of 19 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Space Collector vs Mines — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 9 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/space-collector-b23/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/space-collector-b23/
{
  "game": {
    "name": "Space Collector",
    "provider": "PoggiPlay",
    "game_code": "spacecollector",
    "theme": "Comic space-exploration theme: a stylized white-suited cartoon astronaut mascot stands beside the reels, a white toy-like rocket ship sits on a launch pad on the other side, and the reels float above a bright green alien planet surface. Symbols are 3D-rendered mineral clusters, gem-crystal clusters and metallic 'satellite' orbs, framed as things the astronaut collects in space.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 27 captured desktop frames (1280x800) + pixel inspection + zoomed crops. Numbers are taken verbatim from on-screen text; anything not legible is listed under 'unreadable_or_uncertain' and never invented.",
    "language": "English",
    "art_style": "Stylized 3D-rendered CGI cartoon (not flat vector): glossy, semi-realistic PBR-like materials with soft specular highlights on metallic spheres, faceted crystal clusters and a folded-metal cluster; a cartoon-proportioned astronaut mascot (oversized helmet, simplified painted face). Bright, saturated, sunny-daylight green sci-fi planet setting in the base game (no dark/moody lighting, no neon); the Bonus Game and Free Spins switch the background to a darker night-sky/deep-space scene with a visible pale moon disc, but keep the same glossy 3D-render style. Overall tone is cheerful, casual, family-friendly mobile-slot look. Reels are presented in a flat frontal view (no isometric/side-scroll perspective) with the astronaut and rocket as static decorative bookends left and right of the grid.",
    "release_date_caveat": "The build footer on rules_p8.png prints 'release name : 1.0.0@production:f5485575d6fe805087ff1c64bfbdf8304afa56' and 'release date : 2026-08-04T12:11:02.295Z'. This is a demo-deployment/build stamp, NOT the game's market release date, and 'f5485575' is a commit-hash prefix, NOT the game code. The actual game code read from the demo URL is 'spacecollector'. Neither figure should be used as game_code or release_date."
  },

  "currency_note": "The demo plays in a play-money balance labelled 'FUN' (BALANCE / WIN / BET all show 'FUN'). This is the demo credit label, not the game's real-money currency, and must not be recorded as the slot's currency field. For reference only, the project's standard conversion is 1000 FUN = $1.",

  "color_palette": {
    "base_game_background": "Bright, saturated green alien planet: a warm yellow-green glow behind the reel area fading out to a darker forest/teal green at the screen corners; rounded darker-green hill/dune silhouettes and small dark-green boulder shapes scattered across the ground beneath the reels.",
    "reels": "No visible reel frame/border or cell dividers — the 5x3 symbols float directly over the green planet background with soft ground shadows under each symbol.",
    "top_bar": "Solid black strip. Left: white clock time, then 'Space Collector | f5485575' in grey. Right: 'PoggiPlay' in white.",
    "bottom_bar": "Dark teal-green solid strip. Left: white speaker/mute icon, 'BALANCE' in white with 'FUN' in grey next to it, value in yellow below. Center: 'WIN' white / 'FUN' grey label, value in yellow. Right: 'BET' white / 'FUN' grey label, value in yellow.",
    "side_button_rail": "Vertical column of circular buttons on the right edge, dark teal-green circles with light grey/white line-art icons; the main SPIN button is a large solid bright-yellow circle with a dark-teal circular double-arrow icon.",
    "multiplier_meter_widget": "A canister/battery-shaped device bottom-right of the reels: brushed-silver metal casing with riveted horizontal bands, rounded purple/violet end-caps, and a black rectangular LCD-style screen in the middle showing the current multiplier ('X1' base, 'X2'/'X4' during the bonus) in bright magenta/pink digits.",
    "astronaut_mascot": "White/off-white bulky spacesuit with grey seams and joints, a round helmet with a dark grey/near-black reflective visor, standing on the green ground at the bottom-left, outside the reel grid (decorative, not a paying symbol).",
    "rocket_decoration": "White/light-grey toy-rocket with swept-back fins, a black cockpit-window canopy, parked on a grey metal launch stand to the right of the reels on the base game screen (decorative, not a paying symbol); the same rocket becomes the flying vehicle in the Bonus Game mini-game.",
    "free_spins_background": "Reels switch to a darker, cooler teal/near-black night-sky background with visible small white stars and a glowing pale moon disc, versus the bright green daylight background of the base game.",
    "win_celebration_screens": "Bright white/yellow radial light-burst centered on the reels; large 3D bevelled text in teal/green with a white outline for 'AWESOME! YOU HAVE WON' / 'TOTAL WIN', and large white numerals with a green outline for the number/amount."
  },

  "layout": {
    "grid": "5 reels x 3 rows (verified twice on base_game.png and cross-checked against every one of the 19 payline diagrams on rules_p6/p7/p8, each drawn as a 5-column x 3-row dot grid).",
    "paylines": "Exactly 19 fixed lines, numbered 1-19 on rules_p6.png through rules_p8.png (line 19 is the last diagram, immediately followed by the RTP/Min-Bet/Max-Bet summary table).",
    "win_direction": "Wins pay LEFT TO RIGHT ONLY, starting from the leftmost reel. Verbatim rule text (rules_p6.png): 'All combinations must start from the leftmost reel. Only the highest win per bet line is awarded. Five Wild symbols on a bet line don't form a winning combination.' The last sentence is called out explicitly because it is a real exception, not boilerplate: a full-reel Wild line (5-of-a-kind Wild) is NOT paid as a winning combination on this game.",
    "wins_aggregation": "Multiple matching lines are summed together; each individual line's win is a multiplier of the TOTAL bet, read directly from the paytable's FUN-credit values divided by the paytable's bet anchor of 1000 FUN (see 'payout_basis')."
  },

  "payout_basis": {
    "value": "total_bet",
    "how_measured": "win_screen.png: total bet 1000 FUN, three matching lines of the lowest-paying (green-gold cluster) symbol at its 3-of-a-kind tier (200 FUN per the paytable) produced a printed win of 600 FUN = 3 x 200. Bet ladder (50...100000 FUN) is not divisible by 19 lines, confirming the game uses a flat total bet rather than a per-line stake, so paytable FUN figures are multipliers of the total bet, not of a per-line stake.",
    "anchor_bet": 1000,
    "conversion_rule": "symbol payout multiplier = paytable FUN value / 1000 (the bet at which the paytable and all captured win frames were read)."
  },

  "symbols": {
    "note": "All 7 paying symbols plus Wild and Scatter, read from rules_p1.png-rules_p3.png (zoomed) and cross-checked against base_game.png and win_screen.png. Payout values are the exact FUN-credit figures printed in the paytable at the 1000 FUN bet anchor; the multiplier-of-total-bet column is derived per 'payout_basis'.",
    "high_to_low": [
      {
        "name": "Pink crystal/mineral cluster",
        "appearance": "An amorphous, glossy hot-pink/magenta rock formation studded all over with small silver-white faceted crystal shards.",
        "payouts_fun": {"5": 16000, "4": 8000, "3": 1800},
        "payouts_x_total_bet": {"5": 16.0, "4": 8.0, "3": 1.8},
        "rank": "highest-paying regular symbol",
        "source": "rules_p1.png"
      },
      {
        "name": "Silver satellite orb",
        "appearance": "A metallic silver-grey sphere with fine scratched/engraved surface detail, two thin black antennae on top, small orange/gold rivet-like dots, a light-blue circular lens/porthole in the center, and light-blue crescent-shaped rim panels on each side.",
        "payouts_fun": {"5": 12500, "4": 6000, "3": 1200},
        "payouts_x_total_bet": {"5": 12.5, "4": 6.0, "3": 1.2},
        "source": "rules_p1.png"
      },
      {
        "name": "Gold satellite orb (lime rim)",
        "appearance": "Same metallic sphere shape as the silver orb, but in warm gold/champagne metal with a lime-green circular lens and lime-green side rim panels.",
        "payouts_fun": {"5": 9000, "4": 3000, "3": 1000},
        "payouts_x_total_bet": {"5": 9.0, "4": 3.0, "3": 1.0},
        "source": "rules_p2.png"
      },
      {
        "name": "Bronze/copper satellite orb (pink rim)",
        "appearance": "Same sphere shape in bronze/copper metal with a magenta-pink circular lens and magenta-pink side rim panels.",
        "payouts_fun": {"5": 7500, "4": 1600, "3": 800},
        "payouts_x_total_bet": {"5": 7.5, "4": 1.6, "3": 0.8},
        "source": "rules_p2.png"
      },
      {
        "name": "Purple crystal cluster",
        "appearance": "A cluster of angular purple faceted gem shards intermixed with silver/grey faceted shards.",
        "payouts_fun": {"5": 4500, "4": 800, "3": 600},
        "payouts_x_total_bet": {"5": 4.5, "4": 0.8, "3": 0.6},
        "source": "rules_p2.png"
      },
      {
        "name": "Teal-and-bronze folded cluster",
        "appearance": "A rounded cluster made of teal (dark cyan) and bronze/gold folded metallic cube/origami-like facets, resembling a knot of folded ribbon or foil.",
        "payouts_fun": {"5": 3000, "4": 600, "3": 400},
        "payouts_x_total_bet": {"5": 3.0, "4": 0.6, "3": 0.4},
        "source": "rules_p2.png"
      },
      {
        "name": "Green-and-gold sphere cluster",
        "appearance": "A grape-bunch-shaped cluster of glossy spheres, mixing dark-green and gold/champagne-colored balls.",
        "payouts_fun": {"5": 1200, "4": 400, "3": 200},
        "payouts_x_total_bet": {"5": 1.2, "4": 0.4, "3": 0.2},
        "rank": "lowest-paying regular symbol; this exact symbol/tier (3-of-a-kind, 200 FUN) is the one verified arithmetically on win_screen.png",
        "source": "rules_p3.png"
      }
    ],
    "wild": {
      "name": "WILD",
      "appearance": "Round badge: purple/violet disc with a silver-white printed-circuit-board line pattern ring, a large faceted clear/white gem in the center, cream/white checker marks around the rim, and a purple ribbon banner across the bottom reading 'WILD' in white.",
      "rule_text": "'The Wild Symbol substitutes for all symbols except the Bonus Scatter Symbol.' (rules_p3.png). Combined with the winning-lines rule, note that 5 Wilds on a line do NOT form a winning combination (rules_p6.png) even though Wild substitutes for everything else.",
      "has_own_payouts": false,
      "source": "rules_p3.png; visible on base_game.png top-left cell and free_spins_play2.png"
    },
    "scatter_bonus": {
      "name": "SCATTER (rules text also calls it 'Bonus')",
      "appearance": "Round badge: green disc with the same silver-white circuit-board line pattern ring, a faceted clear/white gem in the center, cream/white checker marks around the rim, and a green ribbon banner across the bottom reading 'SCATTER' in white.",
      "rule_text": "'3+ Bonus Scatter elements appearing on the reels activate the Bonus Game.' (rules_p3.png).",
      "has_own_payouts": false,
      "source": "rules_p3.png; visible on base_game.png row3/col2"
    },
    "grid_snapshot_caveat": "The exact symbol layout on any single base_game/free_spins frame is a random per-spin snapshot, not a fixed property of the game, and is not enumerated cell-by-cell as a game fact."
  },

  "reels_and_bet": {
    "rtp_percent": 96.02,
    "rtp_source": "rules_p8.png, printed 'RTP 96.02 %' in the summary block directly above the technical build footer.",
    "min_bet_fun": 50,
    "max_bet_fun": 100000,
    "bet_limits_source": "rules_p8.png summary table ('Min Bet 50 FUN' / 'Max Bet 100000 FUN'), independently confirmed by scrolling the in-game bet selector list end to end: betsel_p1.png shows the top of the list starting at 50 FUN (currently-selected value 1000 FUN highlighted yellow), betsel_p2.png shows the bottom of the list ending at 100000 FUN with the scrollbar at the bottom.",
    "bet_ladder_fun": [50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 1000, 1500, 2000, 2500, 3000, 3500, 4000, 4500, 5000, 10000, 15000, 20000, 25000, 30000, 35000, 40000, 45000, 50000, 60000, 75000, 100000],
    "max_win_multiplier": "NOT declared anywhere in the captured buildout. The rules_p8.png summary table has exactly three columns — RTP, Min Bet, Max Bet — and no 'Max Win' column. No other screen in the demo prints a win cap. A figure of 1808x appears on the provider's public catalogue page for this title, but since it is not printed inside the game itself it is intentionally NOT recorded here (see 'unreadable_or_uncertain').",
    "volatility": "Not stated anywhere in the captured screens (no volatility label, flame/bolt-count scale, or descriptive text found on rules_p1-p8, settings, or preview). Left as uncertain rather than guessed.",
    "autoplay_round_counts": [10, 25, 50, 100, 250, 500, 750, 1000]
  },

  "features": {
    "bonus_free_spins": {
      "trigger": "3 or more Bonus/Scatter symbols landing anywhere on the reels (rules_p3.png). RNG-only — there is no Buy Bonus / Buy Feature control anywhere in the game (no such button on the base-game bar, autoplay panel, or bet-selector panel). The feature was observed to trigger naturally roughly once every ~30 base-game spins during hunting, and re-triggered twice more within the same play session (three full bonus rounds captured in total).",
      "stage_1_trigger_screen": {
        "frame": "bonus_trigger.png",
        "content": "Full-screen dark-space overlay. Top-left counters 'FREE SPIN: 0' (green number) and 'X2 BONUS: 0' (magenta/pink number). Top-right a light-blue horizontal 'SPACE FUEL' gauge, shown full. Center: three horizontal rows, each showing three pink/grey chevron arrows pointing right and a large white line number (1, 2, 3) at the end, with a dotted flight-path track beneath each row. Centered prompt text 'PICK A LINE!'. The rocket ship sits at the far left, idling with its engine glowing.",
        "purpose": "Player picks ONE of the three lines/rows to fly along."
      },
      "stage_2_flight": {
        "frames": ["bonus_flight1.png (line 1 selected, prompt 'FLY SAFE!')", "bonus_flight2.png (mid-flight on line 1, FREE SPIN counter risen to 2, fuel gauge slightly depleted)", "bonus_flight3.png (mid-flight on line 2, FREE SPIN: 4, X2 BONUS: 1, fuel gauge further depleted)"],
        "mechanics": "The rocket automatically flies left-to-right along the chosen line/track (shown as a row of alternating pink and grey dots — a distance/progress track, not individually rendered pickup icons on the captured frames). As it flies it passes collection points that increment the top-left 'FREE SPIN' and 'X2 BONUS' counters and consume/refill the 'SPACE FUEL' gauge. Rule text (rules_p5.png/rules_p6.png, verbatim): 'It's very simple. Pick one of three lines to fly. Every flythrough requires fuel, watch the fuel indicator in the top right corner, full gauge will grant you three flythroughs. Every line yields Free Spins, X2 bonuses, and additional fuel (each fuel symbol grants one fuel, and you can't have more than 3 fuel in the tank). After all the fuel is spent your collected Free Spins will be played, and all the winnings that came from those Free Spins will be multiplied by all the X2 bonuses collected. At least 1 Free Spin is guaranteed for the first flythrough.' Additional rule icons/text: green refresh-arrow icon = 'All collected Free Spins will be played in the Bonus Game'; pink 'X2' badge icon = 'All Free Spin winnings will be multiplied by every X2 bonus collected'; blue fuel-tank icon = 'Fuel is sufficient for 3 flights. Extends by 1 for each collected fuel tank.'",
        "note": "Between flights the player is returned to a 'PICK A LINE!' screen (same layout as stage 1, counters now non-zero) to choose the next of the remaining lines, until the fuel tank (3 flights, extendable by collected fuel tanks) is exhausted."
      },
      "stage_3_recap_screens": {
        "frames": ["bonus_freespins_won.png ('AWESOME! YOU HAVE WON 3 FREE SPINS', X2 multiplier meter reading X2)", "bonus_freespins_total.png ('AWESOME! YOU HAVE WON 7 FREE SPINS', 'CLICK ANYWHERE TO CONTINUE', multiplier meter still reading X2)"],
        "content": "Large 3D teal/green bevelled text on a bright radial light-burst, framed by the astronaut, rocket, and several paying symbols as decoration. The two captured recap numbers (3, then 7) are consistent with an accumulating tally across the flights spent from the fuel tank before all collected Free Spins are handed off to be played; the final tally screen (7 Free Spins) is followed by the actual free-spin gameplay.",
        "caveat": "The exact accounting step each of these two screens represents (e.g. per-flight subtotal vs. running total) is not fully disambiguated by the two captured frames alone; both are reproduced verbatim rather than guessed at."
      },
      "stage_4_free_spin_gameplay": {
        "frames": ["free_spins_play1.png", "free_spins_play2.png", "free_spins_bigwin.png"],
        "background": "Reels switch to a dark night-sky/deep-space background with visible stars and a glowing pale moon, replacing the bright green daylight base-game background.",
        "spin_counter": "The right-hand SPIN button position is replaced by a plain circular counter showing the number of Free Spins remaining (captured values: 3, then 2), instead of the yellow spin icon used in the base game.",
        "multiplier_display": "The canister-shaped multiplier meter (bottom-right of the reels) reads 'X4' throughout the observed free-spin gameplay, i.e. two separate X2 bonuses collected during the Bonus Game compounded multiplicatively (2 x 2 = 4) rather than adding.",
        "symbols_used": "Same 7 paying symbols + Wild appear on the free-spin reels as in the base game; no free-spin-exclusive symbol was observed.",
        "big_win_frame": "free_spins_bigwin.png shows an in-round win of 'WIN 20000 FUN' with the X4 meter active; this may be a mid-animation counting value rather than a final settled number for that spin (win counters are known to animate upward), and is reported as the value read on the captured frame, not asserted as a final per-spin total."
      },
      "stage_5_total_win": {
        "frame": "bonus_total_win.png",
        "content": "'TOTAL WIN 28800 IN 7 FREE SPINS' in the same large teal/white celebration style, with 'CLICK ANYWHERE TO HIDE' prompt. The multiplier meter reads 'X4'.",
        "balance_proof": "BALANCE rose from 971 600 FUN (recorded at the start of the bonus trigger) to 1 000 400 FUN after the round settled — a change of +28 800 FUN, exactly matching the printed 'TOTAL WIN 28800' figure. This is the two-source confirmation for the round's payout."
      },
      "retrigger": "Observed twice within the same session (three full bonus rounds captured total): landing 3+ Scatter again while already in the base game re-launches the same trigger -> pick-a-line -> flights -> recap -> free-spins -> total-win sequence from the start; no separate 'retrigger while inside the bonus' behavior was captured (retriggers happened from base-game spins between bonus rounds, not from inside an active Bonus Game or an active Free Spins round)."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Promo splash shown before the game loads. Top-left bold white wordmark 'Space Collector' stacked on two lines. Center: the white-suited astronaut mascot standing on the green planet surface amid a cloud of white/grey smoke, with a large pink crystal cluster, a silver satellite orb, a green refresh-icon token, two pink 'X2'/'X2' badge tokens, a purple crystal cluster, and a green-gold sphere cluster floating around; the white rocket ship flies past on the right with a light-blue fuel-tank icon and another pink 'X2' badge near it. Body text: 'Collect fuel during Bonus Game to get x2 Free Spins multipliers!'. Bottom-left: an unchecked checkbox 'Don't show next time'. Bottom-right: a rounded yellow 'Play' button with black text.",
      "purpose": "Entry point; clicking 'Play' enters the base game.",
      "color_blind_notes": "The 'Play' button is distinguished by its pill shape and position, not color alone; the promo text is plain high-contrast white-on-green."
    },
    "base_game": {
      "type": "base_game",
      "layout": "5x3 symbol grid with no visible frame/border, floating over the green planet background described in 'color_palette'. Astronaut mascot bottom-left of the grid, rocket ship on a launch stand to the right of the grid, both purely decorative.",
      "top_left_logo": "A small green-and-white 'SPACE COLLECTOR' wordmark badge with leaf/wing-like flourishes sits above the astronaut, top-left of the play area.",
      "right_button_rail_top_to_bottom": [
        "Turbo/quick-spin toggle: lightning bolt inside a scalloped gear-like outline, grey line-art on dark-teal circle.",
        "Autoplay button: circular double-arrow with a play triangle inside, grey line-art on dark-teal circle.",
        "SPIN button: large solid yellow circle with a dark-teal circular double-arrow icon (main spin control).",
        "Bet/coins button: two stacked coin/disc shapes with a small yellow '+', grey line-art on dark-teal circle (opens the 'Bet (FUN)' selector panel).",
        "Menu button: three horizontal lines ('hamburger'), grey line-art on dark-teal circle (opens the 'Game Settings' panel)."
      ],
      "multiplier_meter": "Persistent canister-shaped widget below the rocket, reading 'X1' in the base game (see 'color_palette').",
      "bottom_bar": "See 'color_palette.bottom_bar' — mute icon + BALANCE/WIN/BET trio, all values in FUN.",
      "color_blind_notes": "All right-rail controls are distinguished by icon shape (lightning bolt / circular-arrow-play / big circular-arrow / coins-plus / hamburger lines) on a uniform dark-teal circle, not by hue; the SPIN button additionally stands out by being solid yellow and larger than the rest."
    },
    "settings": {
      "type": "settings",
      "title": "Game Settings",
      "rows": ["Fullscreen (icon: four corner arrows)", "Sound (icon: speaker)", "Music (icon: musical notes)", "Home (icon: house)", "'Spacebar to spin' toggle (on, yellow pill switch)", "'Welcome Screen' toggle (on, yellow pill switch) — controls whether the preview/splash screen shows on reload"],
      "right_rail_in_this_panel": "A different icon set than the base game: lightning-in-gear (turbo settings tab), plain gear (general settings tab, highlighted/active), a counter-clockwise clock/history icon (spin history tab), and a '?' in a circle (paytable/rules tab) — these act as a persistent side-tab bar for switching between the different info/settings overlays once the menu is open, alongside a yellow circular 'X' close button at the very top.",
      "color_blind_notes": "Toggle state is shown by the switch's physical left/right position (white knob position) in addition to the yellow-when-on fill, so it is not color-only."
    },
    "paytable_and_rules_booklet": {
      "type": "paytable (pages 1-3) then rules (pages 1-5), one continuous scrolling panel",
      "structure": "The '?' button opens a single scrollable 'Rules' panel; the top portion ('Symbol payout Values') is documented here as type=paytable (rules_p1-p3.png) and the remainder ('Bonus Game' mechanics, 'Winning Lines', payline diagrams, RTP/bet-limits summary, build footer) as type=rules (rules_p4-p8.png). There is no separate tab/page switcher — it is one continuous scroll, confirmed exhausted at the bottom (RTP/limits + build stamp) via scroll_capture.py with a 3-frame settle check.",
      "paytable_content": "Symbol payout table with all 7 paying symbols (5/4/3-of-a-kind values), then the Wild and Scatter/Bonus symbol explanations — see 'symbols'.",
      "rules_content": "'Bonus Game' section with the fuel-gauge/flight diagram and the full mechanic description, then 'Winning Lines' with the leftmost-reel/5-Wild-exception rule and all 19 numbered payline diagrams, then the RTP/Min-Bet/Max-Bet summary table and the demo build's technical footer.",
      "color_blind_notes": "Payout numbers and rule text are white/yellow on the same dark-green panel used throughout the game; no information is conveyed by color alone in this booklet."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autoplay Settings",
      "top_page": "'Choose number of rounds' with eight round pill-buttons: 10, 25, 50, 100, 250, 500, 750, 1000. Below them a collapsed 'Advanced Settings' section with a down-chevron (greyed out/inactive until a round count is chosen).",
      "advanced_settings_page": "Once expanded: two on/off toggles — 'Stop on any win' and 'Stop if free spins is won' (both off in the captured frame) — followed by three numeric stop-limit fields with '-'/'+' steppers, each defaulting to an empty 'FUN' placeholder: 'If single win exceeds', 'If cash increases by', 'If cash decreases by'. A 'Reset' pill button sits at the bottom of the scrollable panel (confirmed as the bottom via the scrollbar thumb sitting at the track's end).",
      "right_rail_while_open": "Only a single autoplay/play icon is shown on the right edge while this panel is open (other base-game buttons are hidden).",
      "color_blind_notes": "Toggle on/off state uses knob position, not just color; +/- steppers are distinguished by their +/- glyphs."
    },
    "bet_selector": {
      "type": "info",
      "title": "Bet (FUN)",
      "content": "'Choose bet' grid of pill buttons listing every fixed bet step from 50 FUN up to 100000 FUN (full ladder in 'reels_and_bet.bet_ladder_fun'); the currently active bet (1000 FUN in the captured frames) is highlighted solid yellow/white versus the default dark-teal-green pills. A yellow circular checkmark button on the right confirms the selection; a yellow circular 'X' closes without changing it.",
      "color_blind_notes": "The selected bet is distinguished by both a brighter fill AND its position/label (readable number), not hue alone."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "An ordinary (non-scatter) base-game payline win: three matching green-and-gold sphere-cluster symbols on the bottom row (row 3), with a thin white connecting line drawn across the full row to mark the payline, a bright yellow/white radial burst behind a large white-and-green '600' win amount centered on the reels.",
      "balance_proof": "BALANCE rose from 999 800 FUN to 1 000 400 FUN (+600 FUN), matching the printed win of 600 FUN at a 1000 FUN total bet — used as the payout-basis evidence frame."
    },
    "bonus_and_free_spins_screens": "See the staged breakdown under 'features.bonus_free_spins' — trigger (bonus_trigger.png), pick-a-line/flight (bonus_flight1-3.png), recap tallies (bonus_freespins_won.png, bonus_freespins_total.png), free-spin gameplay (free_spins_play1-2.png, free_spins_bigwin.png), and the final total-win screen (bonus_total_win.png)."
  },

  "anomalies_and_provider_notes": [
    "Winning Lines pay ONLY from the leftmost reel going right (rules_p6.png) — this game does not pay both-ways.",
    "Five Wild symbols occupying a winning payline do NOT form a winning combination (explicit rule text, rules_p6.png) despite Wild substituting for every other symbol.",
    "The RTP/limits summary table (rules_p8.png) has exactly three columns (RTP / Min Bet / Max Bet); there is no printed Max Win Multiplier anywhere in the demo build, so no max-win figure is recorded even though the provider's public game-catalogue page separately advertises one (not sourced from inside the game, so intentionally omitted here).",
    "The 'X2 BONUS' counter collected during the Bonus Game compounds multiplicatively rather than additively: two X2 bonuses collected across the three flythroughs produced a X4 (2 x 2) multiplier applied to the Free Spins win, confirmed by the multiplier-meter widget reading 'X4' through the free-spin gameplay and total-win screen.",
    "The flight-path 'lines' inside the Bonus Game mini-game are visually just a row of alternating pink/grey track dots on the captured frames — no distinct pickup-icon sprites (fuel tank / free-spin token / X2 badge) were visible mid-flight in the captures; only the top-left/top-right counters (FREE SPIN, X2 BONUS, SPACE FUEL gauge) show the effect of having passed a collection point.",
    "Two build/version identifiers are printed at the bottom of the rules booklet (facade 8.53.1, workbench 5.20.1) alongside the release name/date/commit-hash stamp — none of these are game-facing facts (RTP, bet limits, symbols) and are recorded here only to warn against mistaking them for such."
  ],

  "studio_evidence": {
    "text": "PoggiPlay",
    "frame": "preview.png / top bar of every frame",
    "note": "Only the provider name 'PoggiPlay' appears anywhere in the captured frames (top-right overlay bar, and the loading/preview screen). No separate sub-studio name was found; 'studio' is intentionally left unset."
  },

  "unreadable_or_uncertain": [
    "Volatility rating: not stated on any captured screen (no flame/bolt scale, no descriptive sentence). Left uncertain rather than guessed.",
    "Max win multiplier: not printed inside the game (the RTP/limits table has only 3 columns). The provider catalogue page's figure of 1808x was NOT used because it is not confirmed from inside the game build itself.",
    "The exact semantics of the two intermediate Bonus Game recap screens ('3 FREE SPINS' then '7 FREE SPINS') — whether the first is a per-flight subtotal or a different accounting step — is not fully disambiguated from the two captured frames alone; both numbers are reported verbatim without asserting the precise intermediate math.",
    "free_spins_bigwin.png's 'WIN 20000 FUN' may be a mid-animation counting value rather than the final settled per-spin amount (win counters are known to animate upward on this class of games); reported as read, not asserted as final.",
    "The precise function of each base-game right-rail icon (e.g. whether the 'coins+' icon opens only the bet selector, or also a currency/coin-value view) is inferred from which panel appeared after capture, not confirmed by an explicit on-screen label."
  ],

  "not_captured": []
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.