Snakes & Ladders - Snake Eyes

Pragmatic Play Reel Kingdom

Demo, RTP 96.08%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 10 Jul 2026
RTP 96.08%
Volatility High
Max win ×5300
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

17 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/snakes-ladders-snake-eyes-b7/

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58 API calls this month
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This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 10 Jul 2026 View capture log

Per-screen breakdown

17 demo screens
17 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Snakes & Ladders - Snake Eyes

Everything pulled from Snakes & Ladders - Snake Eyes into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
17 screens captured
11 symbols catalogued · payouts OCR-verified
10 palette colors from frames
8 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 17 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
engine Reel Kingdom
series Snakes & Ladders
rtp 96.08% · single configuration
volatility High
max_win_x ×5300
layout 5×3
paylines 10 fixed
bonus_buy No
mechanic Video Slot
release_date 2022

Symbols & paytable

11 symbols
11 icons (ZIP)
Crowned gorilla
Crowned gorilla
High Pay

grey/black silverback gorilla with a gold crown, arms crossed; also the board-bonus token

MatchPayoutUnit
3x 10.00 Multiplier
4x 25.00 Multiplier
5x 50.00 Multiplier
Banana
Banana
High Pay

yellow banana with the peel partly opened at the top

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 20.00 Multiplier
Snake
Snake
High Pay

green snake, red/orange oval spots, yellow underside, cartoon face with blue eyes; reused as board-bonus shortcut

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 20.00 Multiplier
Woven basket
Woven basket
High Pay

round tan wicker basket, lid ajar, glowing blue-green eyes peering out (hidden snake inside)

MatchPayoutUnit
3x 3.00 Multiplier
4x 7.50 Multiplier
5x 15.00 Multiplier
A
A
Low Pay

gold/yellow letter A

MatchPayoutUnit
3x 1.50 Multiplier
4x 4.00 Multiplier
5x 10.00 Multiplier
K
K
Low Pay

red/orange letter K

MatchPayoutUnit
3x 1.50 Multiplier
4x 4.00 Multiplier
5x 10.00 Multiplier
Q
Q
Low Pay

green letter Q

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 5.00 Multiplier
J
J
Low Pay

teal/cyan letter J

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 5.00 Multiplier
10
10
Low Pay

pink/magenta number 10

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 5.00 Multiplier
WILD DICE
WILD DICE
Wild

stack of three white dice with black pips, pink 'WILD' text; substitutes all except BONUS; randomly shows 1-3 pips as a x1/x2/x3 multiplier on the spin's total win

MatchPayoutUnit
3x 10.00 Multiplier
4x 25.00 Multiplier
5x 50.00 Multiplier
BONUS
BONUS
Bonus

red-and-white checkerboard tile 'SNAKES & LADDERS BONUS' with two dice; no direct payout, pure trigger; 3+ anywhere triggers the Board Bonus

Bonus modes

2 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, 10 fixed paylines, symbols pay left to right on selected lines; only the highest win per line is paid, wins on multiple lines are summed; bet-per-line multiplier. RTP 96.08%, high volatility (5/5 bolts), min bet $0.10, max bet $250.00, max win 5,300x bet (base game and bonus game combined; round ends immediately and forfeits remaining features if hit).

Bonus Mode board_bonus
Snakes & Ladders Board Bonus

Triggered by 3/4/5 BONUS symbols landing anywhere (no line/adjacency requirement): 12/14/16 dice rolls awarded; on a 4- or 5-BONUS trigger a BONUS symbol may transform into a SNAKE BONUS symbol worth +2 rolls. Crowned-gorilla-head token starts on square 1 of a 12x12 (144-square) board; each roll of 2 dice advances the token by the total pips. Board squares: money award (4x-100x total bet added to round win), multiplier (observed x2/x3, applied to total win collected so far), ladder (auto-jump up), snake (auto-drop down), banana (re-randomizes money values on the grid and removes other bananas), and a hidden 'rope charmer' shortcut (random jump higher). Landing on square 144 awards 1000x total bet and ends the round. Minimum guaranteed win is 20x total bet; if rolls run out below that, RAGE MODE auto-marches the token to square 144, collecting money/multiplier values crossed but skipping ladders/snakes/bananas/rope charmers. If the token reaches square 144 exactly as rolls run out, one retrigger roll of 2 dice is made: a double retriggers the whole bonus with the same rolls awarded again (1-1 also adds +1 roll). Separately, a 4-section decorative snake meter fills one section on every double rolled during play and grants a retrigger of its own when fully filled. Bonus wins are multiplied by TOTAL bet (not bet-per-line); round total win equals the sum of all bonus games played including retriggers.

Colour system

extracted from frames · HEX
Export palette
#1A2423 base dominant 1 base
#2D5458 base dominant 2 base
#579D9D base dominant 3 base
#9E5E24 base dominant 4 base
#5A6159 base dominant 5 base
#DCA059 base dominant 6 base
#1E1D17 bonus dominant 1 bonus
#64595D bonus dominant 2 bonus
#615824 bonus dominant 3 bonus
#94959B bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Royal letters A/K/Q/J/10 are each a uniquely shaped glyph in addition to being a distinct color (A gold/yellow, K red/orange, Q green, J teal/cyan, 10 pink/magenta), so identity does not depend on color perception.
  • Settings toggle switches (Battery Saver/Ambient Music/Sound FX/Intro Screen) show on/off via the handle's LEFT (off) vs RIGHT (on) position in addition to a green-vs-dark track color.
  • On the Board Bonus, money-award values (gold numerals) and multiplier values (red numerals) are both printed as explicit numerals with an 'x' suffix and sit on differently-shaded squares (cream vs red checker), so the number colors are not the only distinguishing cue.
  • The decorative retrigger-progress snake across the top of the bonus board frame shows progress by a distinct colored SEGMENT (position/area) filling in, not a single overall hue shift.
Screen Reader
  • Stable control layout across base-game screens: menu (hamburger) + sound + info ('i') clustered bottom-left; CREDIT/BET labels left-of-center; SPIN centered-right flanked by bet -/+; AUTOPLAY directly beneath SPIN. The rules/paytable booklet is a strictly linear 7-page sequence navigated with left-triangle/X/right-triangle and an explicit 'Page N/7' readout.
Motor Accessibility
  • All primary controls are large circular or pill-shaped targets; SPIN is the largest single target. SPACE and ENTER both start/stop a spin, and holding SPACE engages Turbo Spin, reducing the need for repeated precise clicks. Autoplay (configurable up to at least 100 spins) further reduces required interactions.
Hearing Accessibility
  • No information observed to be conveyed by sound alone; Ambient Music and Sound FX are separately toggleable and purely decorative. All game state (win amounts, dice rolls, rolls remaining, feature triggers, guaranteed-win banners) is conveyed through on-screen text and numerals.
Low Vision
  • Key win/feature banners (e.g. 'CONGRATULATIONS', 'SUPER WIN!', 'FEATURE WIN', '20x WIN GUARANTEED!') and win amounts are rendered as large, high-contrast text/numerals (e.g. light-blue numerals on a deep-purple pill), legible independent of color discrimination.

Media & assets

3 files · 3 types
17 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (5x3 grid, bottom bar controls), full 7-page paytable/rules booklet (symbols, board bonus rules, volatility/RTP/max-win/bet limits, how-to-play, settings, autoplay), settings menu, autoplay settings.
Snakes & Ladders Board Bonus naturally triggered during an autoplay batch: trigger banner, board start (token on square 1, dice, 20x guaranteed banner), two mid-round board states (token on squares 76 and 80), and the SUPER WIN summary screen.
Exact cell-by-cell shape of payline diagrams 5, 6, 7, 8 and 10 (zigzag/W-style, mixing top/middle/bottom rows) could not be verified with confidence at available image resolution; only lines 1, 2, 3, 4 and 9 were confirmed.
The 'DICE 10/12 ROLLS 8' counter shown mid-round does not arithmetically reconcile with the 12-roll base award for a 3-BONUS trigger; not enough frames were captured to resolve the exact counting convention.
Final settled bonus win of $88.92 is not shown on any captured frame (the win_screen frame only shows the counter mid-animation at $3.60); the $88.92 figure comes from capture session notes, not a re-verified screenshot.
Bet-menu breakdown screen (coins-per-line, coin-value controls) was not captured, so the exact composition of the demo's $2.00 default bet is unconfirmed.

Ask AI about Snakes & Ladders - Snake Eyes

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Snakes & Ladders - Snake Eyes play? Keep it simple.

5 reels x 3 rows, 10 fixed paylines, symbols pay left to right on selected lines; only the highest win per line is paid, wins on multiple lines are summed; bet-per-line multiplier. RTP 96.08%, high volatility (5/5 bolts), min bet $0.10, max bet $250.00, max win 5,300x bet (base game and bonus game combined; round ends immediately and forfeits remaining features if hit).

RTP 96.08%High volatilitymax win ×5300demo ✓

From the verified capture of 10 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Snakes & Ladders - Snake Eyes vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/snakes-ladders-snake-eyes-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/snakes-ladders-snake-eyes-b7/
{
  "game": {
    "name": "Snakes & Ladders - Snake Eyes",
    "provider": "Pragmatic Play (sub-studio: Reel Kingdom)",
    "theme": "Jungle-set comic take on the classic board game 'Snakes and Ladders'. A crowned silverback gorilla (the player's token) climbs wooden ladders and dodges cartoon snakes for cash prizes. Base game is a standard 5-reel video slot; the board-game element is confined to a single bonus round, not the base reels.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 16 desktop screenshots (1280x800) + verbatim on-screen text + zoomed crops of paytable icons and payline diagrams.",
    "method_notes": "Full-frame pytesseract OCR was not required for most panels because on-screen typography was large and high-contrast and could be read directly and verbatim from the images; small paytable icons and the 10 payline mini-diagrams were verified with scripts/zoom.py crops (x4-x10) rather than left uncertain. Numbers are taken verbatim from in-game rule pages. Nothing below is inferred or extrapolated beyond simple bet-multiple division, which is explicitly labeled as computed.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Bright daytime jungle scene: pale-blue sky, white clouds, green foliage-covered rock formations, a waterfall running down the right side behind the reel frame; light green grass with small purple/pink flowers along the very bottom edge of the screen.",
    "reel_frame": "Light natural wood-plank border (visible top rail and side posts) holding the reel grid; a wooden ladder is propped against the outside of the frame on both the left and right edges of the screen.",
    "reel_cells": "Dark teal/blue-green semi-transparent panels behind each symbol, separated by thin dark wood dividers.",
    "title_banner": "Top of base game / preview: 'SNAKES' in green bubble-letters with a brown outline, '&' in white/purple, 'LADDERS' in cyan/light-blue bubble-letters, small dice icon, 'SNAKE EYES' in gold/orange bubble letters with a brown outline.",
    "royal_letter_colors": "A = gold/yellow, K = red/orange, Q = green, J = teal/cyan, 10 = pink/magenta — each letter is also a distinct glyph shape, so color is never the only identifier.",
    "info_panels": "Paytable/rules pages: near-black semi-transparent panel with a thin orange border, laid over the dimmed base-game background; headings in light blue ('GAME RULES', 'SETTINGS MENU'), body text in white.",
    "board_bonus_background": "Same jungle/waterfall scene, zoomed out; the board itself is a red-and-cream checkerboard grid in a light wood frame; a large green snake with a yellow head and white neck-bands drapes decoratively across the top rail of the board frame.",
    "win_screens": "Trigger/win banners use a warm gold-to-orange gradient for headline text ('CONGRATULATIONS', 'SUPER WIN!') with dark outlines; the bonus-trigger sub-headline 'YOU HAVE WON' is purple; win-amount pill is deep purple/violet with light-blue numerals; falling gold coins stamped 'RK' (Reel Kingdom) animate over win screens."
  },

  "symbols": {
    "note": "Identities and payouts read directly (no OCR needed, text was large and sharp) from paytable_p1.png, cross-checked against base_game.png. Payouts are the actual cash values shown in the demo (demo base bet = $2.00 at time of capture); the 'bet multiple' figures are values computed by simple division (payout / $2.00 demo bet) for accessibility convenience and are explicitly labeled as computed, not shown on screen verbatim.",
    "high_value": [
      {
        "name": "Crowned gorilla (top symbol)",
        "appearance": "Grey/black silverback gorilla wearing a small gold crown, arms crossed, standing on all fours; used as the board-bonus 'token' as well.",
        "payouts": {"5": "$100.00", "4": "$50.00", "3": "$20.00"},
        "computed_bet_multiple_at_2usd_bet": {"5": "50x", "4": "25x", "3": "10x"},
        "rank": "highest-paying regular symbol"
      },
      {
        "name": "Banana",
        "appearance": "Yellow banana with the peel partly opened at the top.",
        "payouts": {"5": "$40.00", "4": "$20.00", "3": "$10.00"},
        "computed_bet_multiple_at_2usd_bet": {"5": "20x", "4": "10x", "3": "5x"}
      },
      {
        "name": "Snake",
        "appearance": "Green snake with red/orange oval spots and a yellow underside, coiled, with a cartoonish smiling face and blue eyes; same character design reused as the board-bonus 'snake' shortcut and in the win-screen artwork.",
        "payouts": {"5": "$40.00", "4": "$20.00", "3": "$10.00"},
        "computed_bet_multiple_at_2usd_bet": {"5": "20x", "4": "10x", "3": "5x"}
      },
      {
        "name": "Woven basket (snake charmer's basket)",
        "appearance": "Round tan wicker basket with a lid slightly ajar; a pair of glowing blue-green eyes peers out through the gap (a hidden snake inside).",
        "payouts": {"5": "$30.00", "4": "$15.00", "3": "$6.00"},
        "computed_bet_multiple_at_2usd_bet": {"5": "15x", "4": "7.5x", "3": "3x"}
      }
    ],
    "royals_low_value": [
      {"name": "A", "color": "gold/yellow", "payouts": {"5": "$20.00", "4": "$8.00", "3": "$3.00"}, "computed_bet_multiple_at_2usd_bet": {"5": "10x", "4": "4x", "3": "1.5x"}},
      {"name": "K", "color": "red/orange", "payouts": {"5": "$20.00", "4": "$8.00", "3": "$3.00"}, "computed_bet_multiple_at_2usd_bet": {"5": "10x", "4": "4x", "3": "1.5x"}},
      {"name": "Q", "color": "green", "payouts": {"5": "$10.00", "4": "$3.00", "3": "$1.00"}, "computed_bet_multiple_at_2usd_bet": {"5": "5x", "4": "1.5x", "3": "0.5x"}},
      {"name": "J", "color": "teal/cyan", "payouts": {"5": "$10.00", "4": "$3.00", "3": "$1.00"}, "computed_bet_multiple_at_2usd_bet": {"5": "5x", "4": "1.5x", "3": "0.5x"}},
      {"name": "10", "color": "pink/magenta", "payouts": {"5": "$10.00", "4": "$3.00", "3": "$1.00"}, "computed_bet_multiple_at_2usd_bet": {"5": "5x", "4": "1.5x", "3": "0.5x"}}
    ],
    "wild": {
      "name": "WILD DICE",
      "appearance": "A stack of three white dice, each showing 1, 2, or 3 black pips, with the word 'WILD' in pink bubble-letters banded across each die.",
      "payouts": {"5": "$100.00", "4": "$50.00", "3": "$20.00"},
      "computed_bet_multiple_at_2usd_bet": {"5": "50x", "4": "25x", "3": "10x"},
      "rules": "Substitutes for all symbols except the BONUS symbol. Whenever a WILD DICE symbol lands it randomly shows 1, 2, or 3 dots/pips, representing a multiplier of 1x, 2x, or 3x that is applied to the TOTAL WIN of that spin (i.e. a spin-wide multiplier, not a per-symbol one).",
      "source": "paytable page 1/7 (paytable_p1.png)"
    },
    "bonus_scatter": {
      "name": "BONUS (Snakes & Ladders Bonus symbol)",
      "appearance": "Square tile with a red-and-white checkerboard border framing the words 'SNAKES & LADDERS' (green/cyan bubble letters) and 'BONUS' (gold bubble letters), with two white dice showing pips in the middle.",
      "rules": "Appears on all reels; carries no direct cash payout of its own — it is a pure trigger/scatter symbol. Landing 3 or more anywhere on the reels (does not require a payline or adjacency) triggers the SNAKES & LADDERS BOARD BONUS.",
      "source": "paytable page 1/7 (paytable_p1.png)"
    }
  },

  "technical_summary": {
    "rtp_percent": 96.08,
    "rtp_source": "paytable page 4/7 (paytable_p4.png): 'The theoretical RTP of this game is 96.08%'",
    "volatility": "High — shown as a 'VOLATILITY' pill with 5 filled lightning-bolt icons on paytable page 4/7, plus text: 'High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher.'",
    "bet_min": "$0.10",
    "bet_max": "$250.00",
    "bet_source": "paytable page 4/7: 'MINIMUM BET: $0.10' / 'MAXIMUM BET: $250.00'",
    "demo_default_bet_at_capture_time": "$2.00 (shown as 'BET $2.00' in the bottom bar on base_game.png and paytable screenshots)",
    "demo_credit_at_capture_time": "$100,000.00 initially; $99,964.00 after the bonus naturally triggered during an autoplay batch (see 'features.board_bonus.capture_context')",
    "reels_layout": "5 reels x 3 rows, fixed grid (not a variable-height reel set).",
    "lines_mechanic": "10 fixed paylines (not '243/ways'). Text on paytable page 4/7: 'All symbols pay from left to right on selected paylines.' / 'Only the highest win is paid per line.' / 'When winning on multiple paylines, all wins are added to the total win.'",
    "paylines_diagram": "10 line-shape icons are shown on paytable page 4/7, each drawn as a 5-column x 3-row mini-grid with the active cells highlighted white against grey inactive cells. Confidently read: Line 1 = straight across the middle row; Line 2 = straight across the top row; Line 3 = straight across the bottom row; Line 4 = a 'V' shape (top-left corner down through the middle to a dip at the centre column, back up to the top-right corner); Line 9 = an inverted/valley shape using the middle row at the two outer columns and the bottom row across the three inner columns. Lines 5, 6, 7, 8 and 10 are visibly further zigzag/W-style variations mixing top, middle and bottom rows across the five reels, but their exact cell-by-cell path could not be verified with full confidence at the available image resolution (listed in unreadable_or_uncertain).",
    "win_rules": "All base-game wins are multiplied by the bet-per-line; values on the paytable are expressed as actual coin wins. Bonus-game wins are multiplied by the TOTAL bet instead of bet-per-line. Malfunction voids all pays and plays (explicit disclaimer on paytable page 4/7).",
    "max_win": "5,300x bet, in BOTH the base game and the bonus game combined. Explicit text (paytable page 4/7): 'The maximum win amount is limited to 5,300x bet in both base game and bonus game. If the total win of a round reaches 5,300x bet the round immediately ends, win is awarded and all remaining features are forfeited.'",
    "max_win_source": "paytable page 4/7 and page 6/7 (both state the 5,300x cap)",
    "bonus_buy": "Not present. No BUY BONUS / BUY FEATURE control observed on base_game.png or any menu; the Snakes & Ladders Board Bonus can only be reached by a natural 3+ BONUS-symbol scatter hit on the reels.",
    "keyboard": "SPACE and ENTER start/stop the spin (paytable page 4/7 and page 5/7 'HOW TO PLAY'). Holding SPACE also engages Turbo Spin per the on-screen hint 'HOLD SPACE FOR TURBO SPIN' shown permanently in the bottom bar during base game.",
    "spin_speed_modes": "A dedicated round button (icon: three curved motion-lines) cycles normal speed -> quick spin -> turbo spin (paytable page 5/7)."
  },

  "features": {
    "board_bonus": {
      "name": "SNAKES & LADDERS BOARD BONUS",
      "trigger": "3, 4 or 5 BONUS symbols landing anywhere on the reels (no line/adjacency requirement).",
      "rolls_awarded": {"3_bonus": "12 dice rolls", "4_bonus": "14 dice rolls", "5_bonus": "16 dice rolls"},
      "snake_bonus_symbol_chance": "When the feature is triggered by 4 or 5 BONUS symbols, there is a chance that one of those BONUS symbols transforms into a 'SNAKE BONUS' symbol, which awards 2 EXTRA dice rolls for the round.",
      "board_layout": "A grid of 144 squares arranged 12x12, numbered 1 (bottom-left) to 144 (top area), styled as a red-and-cream checkerboard in a wooden frame; a large decorative green/yellow snake with white neck bands drapes across the top rail of the board (this decorative snake also visually fills in with a second color/section as certain double-dice results occur, see 'snake_meter_retrigger' below).",
      "player_token": "A gorilla head wearing a small gold crown, sitting inside a pink/rose disc marker; starts on square 1 (bottom-left corner) at the beginning of the bonus.",
      "dice_mechanic": "For every roll, 2 six-sided dice (white with black pips, shown together in a green rounded tray beneath the board) give a random result of 1-6 dots each. After every roll the token/gorilla-head advances a number of squares on the grid equal to the total pips of both dice, and the roll counter decreases by one.",
      "board_items_random_per_round": [
        {"item": "Money award", "effect": "A random value from 4x to 100x TOTAL BET. Landing on it adds that value to the round's total win. Shown on the board as a gold number with an 'x' suffix (values observed in captured frames: 4x, 5x, 7x, 9x, 11x, 12x, 13x, 14x, 15x, 16x, 17x, 25x, 30x)."},
        {"item": "Multiplier", "effect": "Multiplies the TOTAL WIN collected so far in the round (not just that square's value). Shown on the board as a red/orange number with an 'x' suffix distinct from the gold money-award numbers (observed: 'x2', 'x3')."},
        {"item": "Ladder", "effect": "A shortcut from a lower square to a higher square. Landing on the lower/base end of a ladder automatically moves the token up to the square at the top end of that ladder. Drawn as a light-wood ladder icon diagonally spanning two squares on the board."},
        {"item": "Snake", "effect": "A shortcut from a higher square down to a lower square (the inverse of a ladder). Landing on the head of a snake automatically moves the token down to the square at the snake's tail. Drawn as a green snake body winding across several squares on the board."},
        {"item": "Banana", "effect": "Landing on a banana triggers a sequence where random new money-award values are placed onto random squares on the grid and every other banana on the grid is removed."},
        {"item": "Final position (square 144)", "effect": "Landing on square 144 awards 1000x TOTAL BET and ends the round (subject to the overall 5,300x game-wide cap)."},
        {"item": "Rope charmer (hidden shortcut)", "effect": "Any square can secretly contain a hidden 'rope charmer' shortcut. When the token lands on such a square, the shortcut is revealed and the token is moved to a random position higher up the grid than its current square."}
      ],
      "minimum_guarantee_and_rage_mode": "The bonus game has a minimum guaranteed win of 20x TOTAL BET (shown as a banner 'X20 WIN GUARANTEED!' at the start of the round on bonus_board_start.png). If, once all dice rolls are used, the amount collected so far is below 20x total bet, RAGE MODE activates: the token automatically moves from its current position all the way to the final square (144), passing over and collecting every money-award and multiplier value it crosses along the way, while ignoring/skipping all ladders, snakes, bananas and rope charmers during this forced march.",
      "retrigger": "If the token reaches square 144 exactly when rolls run out, the round ends immediately and a single retrigger roll of 2 dice is made: a double result (1-1, 2-2, 3-3, 4-4, 5-5 or 6-6) retriggers the whole BONUS game from the beginning, with the SAME number of rolls as the original trigger awarded again. Rolling 1-1 specifically also adds one extra roll on top.",
      "snake_meter_retrigger": "Independently of the above, every time ANY double (1-1 through 6-6) is rolled during normal play, one of 4 sections of the decorative snake drawn across the top of the board frame fills in with color. When all 4 sections are filled, a retrigger of the bonus is awarded, to be played after the current round ends.",
      "round_end_and_payout": "The round ends when there are no more rolls left or the final square (144) is reached (in which case a retrigger chance is still rolled, see above). The TOTAL WIN of the round equals the sum of everything collected across all BONUS games played (including any retriggers).",
      "source_for_rules_text": "paytable pages 2/7 and 3/7 (paytable_p2.png, paytable_p3.png), verbatim on-screen rule text",
      "capture_context": "Not reachable via a bonus-buy control (none exists); this bonus was captured as it triggered NATURALLY during a 100-spin autoplay batch (Turbo Spin + Skip Screens enabled), at approximately spin 18 of 100, from a natural 3+ BONUS-symbol scatter hit. Sequence captured: bonus_trigger.png (trigger banner) -> bonus_board_start.png (token on square 1, dice showing 6+2, '20x WIN GUARANTEED!' banner) -> bonus_board_play1.png (token advanced to square 76, 'FEATURE WIN $88.00' mid-round) -> bonus_board_play2.png (token on square 80, 'DICE 10/12 ROLLS 8' counter, i.e. 10 of 12 awarded rolls used, 8 remaining is inconsistent with 12-10=2 remaining and is read verbatim as shown -- see unreadable_or_uncertain) -> win_screen.png ('SUPER WIN!' summary screen, counter captured mid-animation at $3.60; the manifest/capture log records the final settled amount as $88.92)."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Promo/splash screen shown before entering the game. Large green/cyan bubble-letter logo 'SNAKES & LADDERS' with two wooden ladders leaning against it from below on either side, a green snake with a yellow head draping over the top, and two white dice (each showing 3 pips) tucked at the base of the logo; below it, gold/orange bubble-letters read 'SNAKE EYES'. A crowned grey gorilla stands at the bottom-left, one arm resting on a rock. Tagline in gold bubble-letters: 'ROLL BIG & CLIMB THE BOARD TO RICHES'. A circular black button with white circular motion-arrows and a small crowned-gorilla badge inside sits at the right-center — this is the entry/enter control. Small white text bottom-left: 'DON'T SHOW NEXT TIME' (a checkbox/toggle for skipping the splash on future loads).",
      "purpose": "Entry point; clicking the circular gorilla/arrows icon enters the base game.",
      "known_gotcha": "The splash screen loops its background animation continuously and does NOT respond to clicks on the center of the canvas; only the circular entry icon at roughly (1170, 335) on a 1280x800 viewport actually starts the game (recorded in manifest.json anomalies and screenshotting-canvas-slots.md).",
      "color_blind_notes": "Entry control is a distinct circular shape with a white icon on a dark disc, not reliant on color; large high-contrast bubble-letter title and tagline."
    },

    "base_game": {
      "type": "base_game",
      "overall_layout": "5 reels x 3 rows, centered in a light wood-plank frame, with a wooden ladder propped against the outside edge of the screen on both the left and right sides.",
      "title_banner": "Runs across the top rail of the frame: 'SNAKES' (green, brown outline) '&' (white) 'LADDERS' (cyan, brown outline), a small white dice icon, then 'SNAKE EYES' (gold/orange, brown outline).",
      "background": "Pale blue sky with clouds, green rocky jungle hillside, a waterfall visible on the right behind the frame; grass and small pink/purple flowers along the very bottom edge.",
      "reel_cells": "Dark teal/blue-green semi-transparent tiles, thin dark dividers between columns and rows.",
      "symbols_on_this_frame": "A transient random mix, changes every spin. Visible on the captured frame: banana, snake, crowned gorilla, and royals J (teal), K (red), Q (green) across the 5x3 grid. NOTE: exact per-cell layout is random each spin, not a fixed game property, and is intentionally not enumerated cell-by-cell.",
      "bottom_bar": {
        "far_left": "A round hamburger MENU button ('=' three horizontal lines, white on dark translucent circle) opening System Settings; directly below/right of it a round SOUND button (speaker icon) and a round 'i' INFORMATION button that opens the 7-page rules booklet.",
        "balance_labels": "Left-of-center: 'CREDIT $100,000.00' (blue) and 'BET $2.00' (blue), stacked; clicking toggles coins/cash view per the rules text.",
        "center_hint": "'HOLD SPACE FOR TURBO SPIN' in white, permanently shown.",
        "right_controls": "Large round SPIN button (crowned gorilla face inside white circular motion-arrows) at center-right; an oval '-' (decrease bet) directly to its left and an oval '+' (increase bet) directly to its right; an 'AUTOPLAY' pill button (with a small quick-spin icon) below the spin button.",
        "branding": "'REEL KINGDOM' in small grey text at the very bottom-left (the specialist sub-studio of Pragmatic Play that produced this title)."
      },
      "color_blind_notes": "Controls are white glyphs on dark circles (shape-based). Bet +/- distinguished by the +/- glyph, not color. Royal letters (A/K/Q/J/10) are each a uniquely shaped character in addition to being a distinct color, so identity does not depend on color perception."
    },

    "paytable_p1": {
      "type": "paytable",
      "page": "1 of 7 (header 'GAME RULES')",
      "content": "Grid of paying symbols with 5/4/3-of-a-kind payouts (full detail in 'symbols' above): crowned gorilla, banana, snake, woven basket, then royals A/K/Q/J/10, then WILD DICE (three stacked dice) with explanatory text, then the BONUS symbol (checkerboard tile) with explanatory text. Intro line at the very top: 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.'",
      "navigation": "Bottom-left: three green controls, left-triangle (previous page), an X (close, center), right-triangle (next page). 'Page 1/7' shown bottom-right. A separate white X at the top-right of the panel also closes the booklet.",
      "color_blind_notes": "The three green nav controls are differentiated by shape (left triangle / cross / right triangle), not color alone."
    },
    "paytable_p2": {
      "type": "paytable",
      "page": "2 of 7",
      "header": "SNAKES & LADDERS BOARD BONUS",
      "content": "Introduces the bonus: trigger condition (3+ BONUS symbols), the roll table (3/4/5 BONUS = 12/14/16 rolls), the chance for a BONUS symbol to transform into a SNAKE BONUS symbol worth +2 rolls, the 144-square 12x12 board, the gorilla-head token starting on square 1, and the list of random board items (money awards as a multiple of total bet, multipliers, ladders, snakes, bananas). Full text captured verbatim in 'features.board_bonus'."
    },
    "paytable_p3": {
      "type": "paytable",
      "page": "3 of 7",
      "content": "Continues the board-bonus rules in full detail: exact behaviour of money award, multiplier, ladder, snake, banana, and the final-square (144) 1000x total-bet award; the hidden 'rope charmer' shortcut; the 20x total-bet minimum guarantee and RAGE MODE forced-march behaviour; the square-144 double-dice retrigger roll (and the +1 roll on 1-1); the separate 4-section decorative-snake meter that also grants a retrigger when fully filled by repeated doubles; and the statement that total round win equals the sum of all BONUS games played. Full text captured verbatim in 'features.board_bonus'."
    },
    "paytable_p4": {
      "type": "paytable",
      "page": "4 of 7",
      "header": "GAME RULES",
      "content": "VOLATILITY indicator (5/5 lightning bolts) with explanatory text; core win rules (left-to-right on selected paylines, bet-per-line multiplier, bonus wins multiplied by total bet, highest win per line only, multiple-line wins summed); the 10 payline mini-diagrams (see 'technical_summary.paylines_diagram'); MAX WIN section stating the 5,300x bet cap across base game and bonus game; SPACE/ENTER spin controls; RTP 96.08%; malfunction disclaimer; MINIMUM BET $0.10; MAXIMUM BET $250.00."
    },
    "paytable_p5": {
      "type": "rules",
      "page": "5 of 7",
      "header": "HOW TO PLAY",
      "content": "Describes the +/- bet buttons and bet menu, the SPIN button, the hamburger MENU (settings) icon, the spin-speed-cycle icon (normal/quick/turbo), the sound toggle, the 'i' information button, the CREDIT/BET labels (click to switch coins/cash view), and the AUTOPLAY button (click again to stop it)."
    },
    "paytable_p6": {
      "type": "rules",
      "page": "6 of 7",
      "header": "SETTINGS MENU",
      "content": "Describes INTRO SCREEN, AMBIENT, SOUND FX and GAME HISTORY toggles/links; the information-screen left/right scroll arrows and the green X close control; the BET MENU (lines available, coins-per-line and coin-value +/- controls); restates the 5,300x max-win cap and forfeiture of remaining features once hit."
    },
    "paytable_p7": {
      "type": "rules",
      "page": "7 of 7",
      "header": "AUTOPLAY",
      "content": "Explains that clicking one of the preset auto-spin count buttons starts Autoplay, and that the SKIP SCREENS option auto-skips feature intro/end screens after a short delay."
    },

    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Centered dark-navy gradient panel with a light-blue thin border, layered over the dimmed base-game reels inside the wood frame; closed via a white 'X' at the top-right of the panel.",
      "left_side": "'GAME HISTORY' link (with an external-link/box icon) and a 'TOTAL BET' adjuster: round green '-' button, value '$2.00' in a dark bordered field, round green '+' button.",
      "right_side_toggles": "Four labelled on/off toggle switches, each with a one-line description beneath: 'BATTERY SAVER' (save battery life by reducing animation speed) — captured OFF (white circle on the left/dark track); 'AMBIENT MUSIC' (turn on or off the game music) — ON (green track, circle right); 'SOUND FX' (turn on or off the game sounds) — ON; 'INTRO SCREEN' (show the intro screen before starting the game) — ON.",
      "color_blind_notes": "Each toggle's state is shown by the switch handle's LEFT (off) vs RIGHT (on) position in addition to a green-vs-dark track color — position is the non-color cue, so the state is legible without color vision."
    },

    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Semi-transparent dark panel overlaid directly on top of the (still visible, dimmed) reel grid rather than a fully opaque panel; a faint white 'X' close control at the top-right of the overlay area.",
      "options": "Three labelled toggles in a row: 'TURBO SPIN', 'QUICK SPIN', 'SKIP SCREENS' — in the captured frame SKIP SCREENS shows a filled green circular checkmark (enabled), the other two appear unfilled/off.",
      "autospins_selector": "'NUMBER OF AUTOSPINS' slider: a horizontal track partly filled in green with a round handle, current value '100' shown to the right of the track.",
      "action": "A wide green 'START AUTOPLAY (100)' bar/button beneath the slider.",
      "color_blind_notes": "Enabled/disabled toggle state is shown via a distinct filled-circle checkmark glyph, not color alone; the primary action button additionally carries the explicit text 'START AUTOPLAY (100)'."
    },

    "bonus_trigger": {
      "type": "bonus",
      "content": "Full-screen celebration banner over the jungle background: 'CONGRATULATIONS' in large gold/orange 3D bubble letters at the very top; 'YOU HAVE WON' in purple bubble letters beneath it; centered, a red-and-white checkerboard-bordered plaque reading 'SNAKES & LADDERS' (green/cyan) over 'BONUS' (gold), with two white dice tucked at its base; two wooden ladders lean against the plaque on both sides; white text 'Press anywhere to continue' below.",
      "footer": "Bottom bar shows 'CREDIT $99,964.00', 'BET $2.00', and center text 'AUTO SPINS LEFT 66' (i.e. the autoplay batch of 100 had 34 spins used, including the triggering spin, when the bonus hit); a red-outlined circular gorilla/spin badge and AUTOPLAY label are shown bottom-right in a paused/highlighted state.",
      "color_blind_notes": "All key information (game/feature name, 'Press anywhere to continue') is conveyed as large high-contrast text, not color-coded."
    },
    "bonus_board_start": {
      "type": "bonus",
      "content": "The 12x12 (144-square) red-and-cream checkerboard board is shown inside a light wood frame, tilted slightly in perspective; numbered squares run from 144 (top area) down to 1 (bottom-left). A decorative large green snake with a yellow head and white neck-bands drapes across the top rail of the frame (this is the retrigger-progress snake, not a numbered board square). The crowned-gorilla-head token sits on square 1 at the bottom-left. Multiple items are visible pre-placed on the board: gold multiplier-style numbers (e.g. 5x, 7x, 9x, 4x, 12x, 14x) on cream/red squares, a red 'x3' multiplier tile, several light-wood ladder icons spanning diagonally between squares, green snake shapes winding across several squares, and a banana icon on one square.",
      "dice_and_banner": "Below the board, a green rounded tray displays the two dice (results 6 and 2 pips in this frame); beneath that, a gold banner reads '20x WIN GUARANTEED!'.",
      "footer": "'CREDIT $99,964.00' and 'BET $2.00' shown bottom-left/center; small sound and menu icons bottom-left of the frame.",
      "color_blind_notes": "Money-award numbers (gold) and multiplier numbers (red) are both printed as explicit numerals with an 'x' suffix, and appear on differently-colored squares (cream vs red checker), so the two number colors are not the only distinguishing cue."
    },
    "bonus_board_play1": {
      "type": "bonus",
      "content": "Mid-round board state: the token (crowned gorilla head on a pink disc) is on square 76. Visible nearby squares carry money-award numbers 5x, 11x, 13x, 30x, 9x, 12x, 15x, 4x, 5x, 9x, 14x, 5x, 11x, 16x and two red multiplier tiles reading 'x2'; several wood ladder icons and green snake shortcuts cross the visible portion of the board; a banana icon sits near square 91/92. The decorative top-of-frame snake is fully green (no filled retrigger-progress sections yet).",
      "dice_and_footer": "Dice tray shows two pips each (2 and 2, i.e. a double). Below the board: 'FEATURE WIN $88.00' in bright yellow-green.",
      "color_blind_notes": "Feature win amount is large high-contrast text, independent of color."
    },
    "bonus_board_play2": {
      "type": "bonus",
      "content": "Further into the round: the token has advanced to square 80. Visible squares show money-award numbers 17x, 11x, 13x, 4x, 9x, 9x, 5x, 14x, 25x, 30x, 11x, 4x, 9x, 5x, 11x, 9x, 16x, 12x, 16x, 9x and two red 'x2' multiplier tiles; several ladders and a snake are visible near squares 51-104; a banana icon sits near square 77/78. The decorative snake across the top of the frame now shows one section recolored (reddish) versus the rest remaining green, consistent with the 4-section retrigger-progress meter described in the rules (one double roll registered so far).",
      "dice_and_footer": "Dice tray shows 4 and 2 pips. Below the board: 'DICE 10/12  ROLLS 8' in cyan text.",
      "counter_reading_caveat": "The exact meaning of the two numbers in 'DICE 10/12 ROLLS 8' is read verbatim from the screen; it is not fully certain from the captured frames alone whether '10/12' denotes rolls used-of-awarded or a different count, since 12 total rolls minus 8 remaining would imply 4 used, not 10 (flagged in unreadable_or_uncertain).",
      "color_blind_notes": "Retrigger-progress on the decorative snake is shown by a distinct colored SEGMENT/section of the snake body filling in, i.e. a change in area/position along the snake, not merely an overall hue shift."
    },

    "win_screen": {
      "type": "win_screen",
      "content": "End-of-bonus summary screen over the jungle/waterfall background: 'SUPER WIN!' in large gold-to-orange gradient 3D letters at the top; a smiling green snake character and a small dark bird/creature shown decoratively at left/right; a deep-purple rounded pill in the center displaying the win amount in light-blue numerals; wooden ladders lean against the pill on both sides; gold coins stamped 'RK' fall/animate across the whole screen.",
      "amount_note": "The captured frame shows the amount mid-count-up-animation at '$3.60'; per the capture log (manifest.json / capture_progress.json) the counter animates upward and the round's final settled total was $88.92. Only the value actually visible in this specific frame ($3.60) is treated as ground truth for this screenshot; the $88.92 final figure is carried from the capture session notes, not re-verified pixel-by-pixel on this frame, and is presented here as reported context rather than an on-screen OCR fact.",
      "color_blind_notes": "Win amount uses large high-contrast light-blue-on-purple numerals, legible independent of color discrimination; headline word choice ('SUPER WIN!') textually communicates win tier in addition to any color/animation cue."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Stable control layout across all base-game screens: menu (hamburger) + sound + info ('i') clustered at bottom-left; CREDIT/BET labels left-of-center; SPIN centered-right with bet -/+ flanking it; AUTOPLAY directly beneath SPIN. The rules/paytable booklet is a strictly linear 7-page sequence navigated with left-triangle/X/right-triangle and an explicit 'Page N/7' readout, which is friendly to sequential screen-reader traversal.",
    "motor": "All primary controls are large circular or pill-shaped targets; SPIN is the largest single target. SPACE and ENTER both start/stop a spin, and holding SPACE engages Turbo Spin, reducing the need for repeated precise clicks. Autoplay (with a configurable spin count up to at least 100) further reduces required interactions for extended play.",
    "color_blind": "Most affordances are non-color-coded: glyph icons on buttons (+/-, speaker, 'i', hamburger), toggle switches use LEFT/RIGHT handle position (not just color) to show off/on, royal letters are individually shaped in addition to colored, board money-award vs multiplier values are both printed as explicit numerals with 'x' suffixes on differently-shaded squares, and the retrigger-progress snake communicates progress via a filling SEGMENT (position/area) rather than a single hue swap. Residual color dependency: green is reused for nav arrows, 'on' toggle tracks, and the autoplay start button, but each of these also carries a distinguishing shape, position, or explicit text label.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by sound alone; AMBIENT MUSIC and SOUND FX are separately toggleable and purely decorative/atmospheric. All game state (win amounts, dice rolls, rolls remaining, feature triggers, guaranteed-win banners) is conveyed through on-screen text and numerals."
  },

  "unreadable_or_uncertain": [
    "Exact cell-by-cell shape of payline diagrams 5, 6, 7, 8 and 10 on paytable page 4/7 — the icons are visibly zigzag/W-style patterns mixing the top, middle and bottom rows across the five reel columns, but image resolution after zoom was insufficient to certify the precise per-column row placement for these five lines (lines 1, 2, 3, 4 and 9 were verified with confidence).",
    "The precise meaning of the 'DICE 10/12  ROLLS 8' counter shown on bonus_board_play2.png — read verbatim, but internally the two numbers (10 of 12, and 8 remaining) do not arithmetically reconcile as a simple used/remaining pair against the 12-roll base award for a 3-BONUS trigger; not enough frames were captured mid-round to resolve whether this reflects an awarded extra roll (e.g. from a snake-bonus symbol or a 1-1 double) or a different counting convention.",
    "Final settled win amount for the captured bonus round: the win_screen.png frame itself only shows the counter mid-animation at $3.60; the $88.92 final total is taken from the capture session's own notes (capture_progress.json / manifest.json), not independently re-verified against a screenshot showing that exact settled figure.",
    "Whether the demo's displayed $2.00 default bet corresponds to a specific fixed 'coin value x lines' combination, versus the min $0.10 / max $250.00 range described in the rules — the bet-menu breakdown screen itself (showing coins-per-line and coin-value fields, referenced in paytable page 6/7 text) was not among the captured screenshots."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.