Savage Buffalo Spirit

Demo, RTP 97.10%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 08 Aug 2026
RTP 97.10%
Volatility Very High
Max win ×4684
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

37 screenshots · 13 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/savage-buffalo-spirit-b10/

1,000 free requests / month · sign-up required

152 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 08 Aug 2026 View capture log

Per-screen breakdown

37 demo screens
37 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Savage Buffalo Spirit

Everything pulled from Savage Buffalo Spirit into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
37 screens captured
13 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
7 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 37 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
series Savage Buffalo Spirit · 2 games in this series ↓
volatility Very High
max_win_x ×4684
layout 5×3
paylines 10 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2023

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 97.10%
Bonus Buy 97.26% RTP for Buy Bonus feature (rules booklet, RTP section)

See how this RTP compares across BGaming’s full range →

Savage Buffalo Spirit series

where this game sits among its own

Its 97.10% is the highest RTP of the 2 games in the family. Its ×4,684 max win is the family floor — Savage Buffalo Spirit MEGAWAYS™ goes to ×6,000.

Game Released RTP Max win
Savage Buffalo Spirit MEGAWAYS™ Aug 2023 96.75% ×6,000
Savage Buffalo Spirit you are here May 2023 97.10% ×4,684
See all 2 games in this series →

Symbols & paytable

13 symbols
13 icons (ZIP)
WILD (white buffalo)
WILD (white buffalo)
Wild

White buffalo portrait, gold sunburst frame, purple/gold WILD banner. Substitutes any symbol except Scatter; has own payouts; carries fixed x2 Wild Multiplier on wins it completes.

MatchPayoutUnit
2x 1.00 Multiplier
3x 25.00 Multiplier
4x 250.00 Multiplier
5x 900.00 Multiplier
SCATTER (mesa/butte)
SCATTER (mesa/butte)
Scatter

Reddish-orange sandstone mesa, gold sunburst ring, purple/gold SCATTER banner. Pays on any position; 3, 4 or 5 land anywhere to trigger Free Spins (unlimited retrigger).

MatchPayoutUnit
2x 2.00 Multiplier
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 500.00 Multiplier
Bear (brown bear)
Bear (brown bear)
High Pay

Front-facing brown bear head with tan muzzle, red-orange background plaque.

MatchPayoutUnit
2x 0.20 Multiplier
3x 2.50 Multiplier
4x 12.50 Multiplier
5x 75.00 Multiplier
Eagle (bald eagle)
Eagle (bald eagle)
High Pay

Bald eagle side profile, white head, blue-sky background plaque. Same payout tier as Bear; distinguished by head shape and plaque color, not payout.

MatchPayoutUnit
2x 0.20 Multiplier
3x 2.50 Multiplier
4x 12.50 Multiplier
5x 75.00 Multiplier
Puma / cougar
Puma / cougar
High Pay

Tan/golden-brown big-cat head, three-quarter view, orange/tan background plaque.

MatchPayoutUnit
3x 2.00 Multiplier
4x 10.00 Multiplier
5x 40.00 Multiplier
Wolf (grey wolf)
Wolf (grey wolf)
High Pay

Grey wolf head with amber eyes against starry purple night sky, purple/violet background plaque.

MatchPayoutUnit
3x 1.50 Multiplier
4x 7.50 Multiplier
5x 25.00 Multiplier
Deer (whitetail buck)
Deer (whitetail buck)
High Pay

Brown deer head with tall branching antlers, teal/green background plaque. Same payout tier as Wolf; distinguished by antler shape and plaque color, not payout.

MatchPayoutUnit
3x 1.50 Multiplier
4x 7.50 Multiplier
5x 25.00 Multiplier
A
A
Low Pay

Embossed 3D letter A, orange/rust-red color with gold outline.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 12.50 Multiplier
K
K
Low Pay

Embossed 3D letter K, gold/tan color with gold outline. Same payout tier as A, distinguished by glyph and color.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 12.50 Multiplier
Q
Q
Low Pay

Embossed 3D letter Q, blue/indigo color with gold outline.

MatchPayoutUnit
3x 0.50 Multiplier
4x 2.50 Multiplier
5x 10.00 Multiplier
J
J
Low Pay

Embossed 3D letter J, purple/lavender color with gold outline. Same payout tier as Q, distinguished by glyph and color.

MatchPayoutUnit
3x 0.50 Multiplier
4x 2.50 Multiplier
5x 10.00 Multiplier
10
10
Low Pay

Embossed 3D number 10, teal/green color with gold outline. Same payout tier as Q/J, distinguished by glyph and color.

MatchPayoutUnit
3x 0.50 Multiplier
4x 2.50 Multiplier
5x 10.00 Multiplier
9
9
Low Pay

Embossed 3D number 9, dusty pink/rose color with gold outline. Only card symbol with a 2-of-a-kind payout tier.

MatchPayoutUnit
2x 0.20 Multiplier
3x 0.50 Multiplier
4x 2.50 Multiplier
5x 10.00 Multiplier

Bonus modes

3 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, fixed grid, 10 fixed paylines paying left to right; only the highest win per line is paid, coinciding wins on multiple active lines are summed; Scatter pays independently on any position, added on top of line wins.

Free Spins fs
Free Spins

Triggered by 3, 4 or 5 Scatter symbols landing anywhere on the grid; awards 15 spins at the same total bet and same 10 lines as the triggering round; retriggerable without limit (Scatters landing again during the round add another 15-spin round); ALL winnings during the round are multiplied by a fixed x3; reel background switches from the daytime desert to a night-time starry canyon.

Bonus Mode buy_bonus
Buy Bonus (Buy Free Spins)

Purchasable at any time in the base game for a fixed price of 100x the current total bet (price auto-scales if bet is changed). Guarantees the Free Spins feature triggers on the very next spin after purchase, rather than opening it instantly.

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Bonus headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#6A6698 base dominant 1 base
#9F6A58 base dominant 2 base
#5D576D base dominant 3 base
#2A1B15 base dominant 4 base
#9399D3 base dominant 5 base
#958FAB base dominant 6 base
#322F4E free_spins dominant 1 free_spins
#2A1F25 free_spins dominant 2 free_spins
#646194 free_spins dominant 3 free_spins
#483234 free_spins dominant 4 free_spins
#0A0825 bonus dominant 1 bonus
#A0A8FA bonus dominant 2 bonus
#0F0E4F bonus dominant 3 bonus
#D8DBFD bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Same-payout animal pairs are distinguished by shape and plaque background color, not by the payout number: Bear (red-orange plaque) vs Eagle (blue plaque); Wolf (purple/violet plaque) vs Deer (teal-green plaque).
  • Card royals Q, J, 10 and 9 share an identical 5/4/3 payout tier but each is a distinct color (Q blue/indigo, J purple/lavender, 10 teal/green, 9 dusty pink/rose) plus a distinct letter/number glyph, so identity does not depend on color alone.
  • Free Spins state is signalled by a full background palette change from the daytime orange desert (base game) to a night-time blue-purple starry canyon, plus an explicit 'Free spins: N/15' text counter, not by color alone.
Screen Reader
  • Control layout is stable across screens: info/settings buttons bottom-left, Balance/Total bet center-left, Autoplay/Spin buttons bottom-right, Buy Bonus button fixed on the mid-left edge of the reel frame. Help and Payments booklets are each a single linear scroll sequence reached via a 3-icon rake (money-bag/clock/question-mark) behind the 'i' button.
Motor Accessibility
  • Spacebar can trigger a spin as a keyboard alternative to clicking the Spin button (toggle in Settings, default on). Autoplay offers 10/25/50/100/250/500/750/1000/unlimited round-count presets plus configurable stop conditions, reducing required manual actions.
Hearing Accessibility
  • No information is conveyed by sound alone; all wins, feature triggers and counters are shown as on-screen text/numbers. Music and Sound FX are independently toggleable and purely decorative.
Low Vision
  • Wild Multiplier (x2) and Free Spins Multiplier (x3) values are shown as large printed numerals on high-contrast backgrounds (e.g. a purple 'X2' tag, a 'Total win' / '90x Bet' overlay in white/gold on dark background), legible without fine color discrimination.

Media & assets

7 files · 7 types
37 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Loading splash, base game, full 15-page paytable (all symbol payouts, Wild/Scatter rules, all 10 payline diagrams), full 11-page rules/help booklet, autoplay settings, general settings, Buy Bonus purchase dialog, natural Free Spins trigger, in-round Free Spins gameplay, Free Spins big-win overlay, Free Spins total-win screen.
Whether a Wild-formed win occurring during Free Spins is multiplied by x2 only, x3 only, or x6 (the two multipliers compounded) is unresolved: the rules state the x2 (Wild) and x3 (Free Spins) multipliers only as independent standalone sentences and never state how they combine. The only captured frame with two visible Wild symbols during Free Spins has the full winning combination obscured by the win-celebration overlay, so it could not be used to isolate the base payout.
Buy Bonus purchase-completion screen was not captured: the BUY confirm button did not register a click in headless Chromium across 4 reproduction attempts. The Free Spins feature is otherwise fully documented via its natural in-game trigger.
Volatility (very_high) is not printed anywhere in the in-game booklet (26 pages, confirmed exhausted); it was sourced from BGaming's official game page, not the game client itself.
Exact release date is uncertain: the in-game ruleset version is dated 2022-05-01 (a document/ruleset revision date, not confirmed to be the public launch date), while BGaming's official game card lists 2023-05-25.
The purpose of a small grey three-chevron ornament above the Buy Bonus button on the base-game screen is not explained anywhere in the Help booklet; presumed decorative.

Ask AI about Savage Buffalo Spirit

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Savage Buffalo Spirit work? Keep it simple.

Triggered by 3, 4 or 5 Scatter symbols landing anywhere on the grid; awards 15 spins at the same total bet and same 10 lines as the triggering round; retriggerable without limit (Scatters landing again during the round add another 15-spin round); ALL winnings during the round are multiplied by a fixed x3; reel background switches from the daytime desert to a night-time starry canyon.

RTP 97.10%Very High volatilitymax win ×4684demo ✓

From the verified capture of 08 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Savage Buffalo Spirit vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 13 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/savage-buffalo-spirit-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/savage-buffalo-spirit-b10/
{
  "game": {
    "name": "Savage Buffalo Spirit",
    "provider": "BGaming",
    "theme": "North American wildlife / desert wilderness at dusk-to-night. A herd of savage animals (white buffalo, bald eagle, brown bear, cougar/puma, grey wolf, whitetail deer) roams a warm orange desert canyon landscape with mesas, cacti and distant mountains under a darkening sky with visible stars/moon. The white buffalo is the game's spirit-animal hero and its WILD symbol.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 36 desktop screenshots (1280x800) plus zoomed crops of the paytable and payline diagrams.",
    "method_notes": "All symbol payouts, RTP, bet limits, max win, free-spins and wild-multiplier rules were read directly from in-game panels (paytable and the 11-page Help/Rules booklet) and cross-checked against the capture manifest's measured_facts. The 10 payline diagrams were re-read with a 3x zoomed crop to record the exact reel-by-reel geometry of every line, not just the three straight ones. Numbers are stated only where legible; anything not resolvable is listed in 'unreadable_or_uncertain'.",
    "language": "English",
    "currency_note": "All amounts shown in the demo are in 'FUN' play-money units, not real currency; this is a property of the demo session, not of the game."
  },

  "color_palette": {
    "base_game_background": "Warm desert scene: burnt-orange sand and rock formations in the lower half, pale dusty-blue sky with soft white clouds in the upper half; small blue-green cactus plants along the bottom edge.",
    "reel_frame": "Dark brown wooden beam across the top and bottom of the reel window with a carved wood-grain texture; thin dark vertical dividers between the 5 reel columns.",
    "reel_cells": "Semi-transparent cool blue-grey glass panels over the desert background (base game); shift to a semi-transparent warm red/amber-lit panel style is NOT used here (see free spins below, which instead keeps a night-sky palette).",
    "title_banner": "Top-center 'SAVAGE BUFFALO' in bold gold/yellow letters with a brown outline; 'Spirit' in white script on a purple/lavender ribbon banner directly below it.",
    "free_spins_background": "Night-time version of the same desert canyon: deep blue-purple sky with visible stars and a crescent moon, silhouetted purple-blue mountains, the same orange canyon floor and cacti rendered in cooler blue-purple tones.",
    "win_overlay_colors": "Big-win celebration text ('SUPER MEGA WIN') in white with a blue glow, gold coin and gold-nugget decorations, and purple/violet gem accents, on a dark radial gold-to-black background.",
    "accent_colors": "Gold/yellow (title, payout numbers, WILD banner text, coins), purple/lavender (title ribbon, WILD symbol banner background, some UI panels), orange-red (Scatter mesa icon glow, Buy Bonus button background)."
  },

  "symbols": {
    "note": "All payout values below are printed in the paytable at Total bet = 0.10 FUN (paytable_p1.png through paytable_p6.png). Payout basis is the TOTAL bet, not bet-per-line — see 'payout_basis_measurement' below for the proof. To convert to a multiplier of total bet, divide the printed value by 0.10 (e.g. Wild 5-of-a-kind 90.00 FUN / 0.10 = 900x total bet).",
    "wild": {
      "name": "WILD (white buffalo)",
      "appearance": "Head-and-shoulders portrait of a white/cream-colored buffalo (bison) with tan-brown curved horns and dark eyes, on a circular frame with a radiant gold/white sunburst glow behind it; a horizontal white ribbon banner below reads 'WILD' in gold letters flanked by small diamond ornaments.",
      "rules_text": "\"Substitutes for any symbol except Scatter to complete a winning combination.\" (paytable_p2.png, rules_p4.png)",
      "has_own_payouts": true,
      "payouts_at_bet_0.10": {"5": "90.00 FUN", "4": "25.00 FUN", "3": "2.50 FUN", "2": "0.10 FUN"},
      "special_mechanic": "Wild Multiplier: whenever the WILD substitutes for another symbol in a winning combination, the win from that combination is multiplied by 2 (fixed value; the paytable/feature-illustration page and the rules text both give only this one value, no range). During a winning spin the multiplier appears on-screen as a small purple/lavender flag-shaped tag reading 'X2' beneath the buffalo symbol (visible in free_spins_gameplay.png and free_spins_bigwin.png).",
      "source": "paytable_p1.png/p2.png (payouts), paytable_p7.png-p9.png and rules_p1.png/p4.png (Wild Multiplier feature text and illustration)"
    },
    "scatter": {
      "name": "SCATTER (mesa / butte)",
      "appearance": "A tall reddish-orange sandstone mesa/butte rock formation (three-peaked, matching the game's canyon backdrop) glowing from behind, framed in a circle with a gold sunburst ring; a purple/lavender ribbon banner below reads 'SCATTER' in gold letters.",
      "rules_text": "\"Pays on any position. 3, 4 or 5 Scatter symbols trigger Free Spins.\" (paytable_p1.png/p2.png, rules_p4.png)",
      "has_own_payouts": true,
      "pays_on_any_position": true,
      "payouts_at_bet_0.10": {"5": "50.00 FUN", "4": "2.00 FUN", "3": "0.50 FUN", "2": "0.20 FUN"},
      "note_on_basis": "The 2-of-a-kind Scatter payout (0.20 FUN) is exactly the total bet (0.10 FUN) x2, and the progression 5:50.00, 4:2.00 is not a simple geometric step from the line-symbol payouts — this is consistent with Scatter being evaluated as an any-position award off the total bet, the same basis as every other symbol in this build (see payout_basis_measurement).",
      "triggers": "3, 4 or 5 Scatter symbols landing anywhere on the 5x3 grid in a single spin award the Free Spins feature (15 spins).",
      "source": "paytable_p1.png/p2.png, paytable_p10.png/p11.png, rules_p3.png/p4.png"
    },
    "high_value_animals": [
      {"name": "Bear (brown grizzly/black bear head)", "appearance": "Front-facing portrait of a brown bear with a lighter tan muzzle, on a square card with a red/orange-red background plaque.", "payouts_at_bet_0.10": {"5": "7.50 FUN", "4": "1.25 FUN", "3": "0.25 FUN", "2": "0.02 FUN"}},
      {"name": "Eagle (bald eagle)", "appearance": "Side-profile portrait of a bald eagle: white head and neck, yellow/orange hooked beak, brown body, on a square card with a blue sky background plaque.", "payouts_at_bet_0.10": {"5": "7.50 FUN", "4": "1.25 FUN", "3": "0.25 FUN", "2": "0.02 FUN"}, "colorblind_note": "Identical payout tier to Bear; the two symbols are distinguished by SHAPE (bear head vs. eagle head/beak) and plaque background color (red-orange vs. blue), not by number."},
      {"name": "Puma / cougar", "appearance": "Tan/golden-brown big-cat head in three-quarter view with pale muzzle and whiskers, on a square card with an orange/tan background plaque.", "payouts_at_bet_0.10": {"5": "4.00 FUN", "4": "1.00 FUN", "3": "0.20 FUN"}},
      {"name": "Wolf (grey wolf)", "appearance": "Grey wolf head in three-quarter view against a starry purple night sky, amber/yellow eyes, on a square card with a purple/violet background plaque.", "payouts_at_bet_0.10": {"5": "2.50 FUN", "4": "0.75 FUN", "3": "0.15 FUN"}},
      {"name": "Deer (whitetail buck)", "appearance": "Brown deer head with tall branching antlers, on a square card with a teal/green background plaque.", "payouts_at_bet_0.10": {"5": "2.50 FUN", "4": "0.75 FUN", "3": "0.15 FUN"}, "colorblind_note": "Same payout tier as Wolf; distinguished by SHAPE (antlers vs. wolf ears/muzzle) and plaque color (teal-green vs. purple)."}
    ],
    "card_royals": {
      "note": "Six letter/number symbols, each a distinct color of embossed 3D letter with a gold outline/bevel — color is decorative here but does double as a secondary distinguishing cue alongside the letter shape itself, so it remains accessible to color-blind users via the glyph.",
      "list": [
        {"name": "A", "color": "orange/rust-red", "payouts_at_bet_0.10": {"5": "1.25 FUN", "4": "0.50 FUN", "3": "0.10 FUN"}},
        {"name": "K", "color": "gold/tan", "payouts_at_bet_0.10": {"5": "1.25 FUN", "4": "0.50 FUN", "3": "0.10 FUN"}},
        {"name": "Q", "color": "blue/indigo", "payouts_at_bet_0.10": {"5": "1.00 FUN", "4": "0.25 FUN", "3": "0.05 FUN"}},
        {"name": "J", "color": "purple/lavender", "payouts_at_bet_0.10": {"5": "1.00 FUN", "4": "0.25 FUN", "3": "0.05 FUN"}},
        {"name": "10", "color": "teal/green", "payouts_at_bet_0.10": {"5": "1.00 FUN", "4": "0.25 FUN", "3": "0.05 FUN"}},
        {"name": "9", "color": "dusty pink/rose", "payouts_at_bet_0.10": {"5": "1.00 FUN", "4": "0.25 FUN", "3": "0.05 FUN", "2": "0.02 FUN"}, "note": "Only card symbol with a 2-of-a-kind payout tier; A/K/Q/J/10 pay only from 3-of-a-kind up."}
      ],
      "verification_note": "Q, J, 10 and 9 all show the identical 5/4/3 payout row (1.00/0.25/0.05), but each is confirmed as a visually and typographically DISTINCT symbol (different letter/number and different color), not a single repeated tile — per project rule against conflating same-payout symbols. See scripts/audit_symbols.py guidance."
    }
  },

  "grid_and_lines": {
    "grid": "5 reels x 3 rows, fixed size (not Megaways/dynamic, not cluster).",
    "mechanic": "10 fixed paylines (not adjustable by the player in this build — no line-count control was found in any screen).",
    "payline_direction": "\"All symbols pay left to right on consecutive reels of an active payline.\" (rules_p5.png, verbatim)",
    "line_win_rule": "Only the highest win is paid on each active payline; wins that coincide on several active paylines are added together (rules_p5.png).",
    "scatter_independent_of_lines": "Scatter pays on any position regardless of paylines, and if a spin produces both a paying Scatter combination and paying line combinations, the player is awarded both amounts together (rules_p9.png/rules_p5.png verbatim: \"a player receives the win amount both for Scatters and for all the winning combinations\").",
    "line_diagrams": {
      "source": "paytable_p13.png (Lines 1-4), paytable_p14.png (Lines 1-8), paytable_p15.png (all 10, re-verified with a 3x zoomed crop for pixel-exact reel-by-reel geometry)",
      "notation": "Each line listed as its row (top/middle/bottom) on reel 1 through reel 5, left to right.",
      "lines": [
        {"line": 1, "path": "middle, middle, middle, middle, middle", "shape": "straight middle row"},
        {"line": 2, "path": "top, top, top, top, top", "shape": "straight top row"},
        {"line": 3, "path": "bottom, bottom, bottom, bottom, bottom", "shape": "straight bottom row"},
        {"line": 4, "path": "top, middle, bottom, middle, top", "shape": "V / valley (dips to the bottom on the middle reel)"},
        {"line": 5, "path": "bottom, middle, top, middle, bottom", "shape": "inverted V / mountain peak (peaks to the top on the middle reel)"},
        {"line": 6, "path": "middle, top, top, top, middle", "shape": "flat-topped plateau (top row on reels 2-4, dipping to middle at the ends)"},
        {"line": 7, "path": "middle, bottom, bottom, bottom, middle", "shape": "flat-bottomed trough (bottom row on reels 2-4, rising to middle at the ends)"},
        {"line": 8, "path": "top, top, middle, bottom, bottom", "shape": "descending staircase from top-left to bottom-right"},
        {"line": 9, "path": "bottom, bottom, middle, top, top", "shape": "ascending staircase from bottom-left to top-right (mirror of Line 8)"},
        {"line": 10, "path": "bottom, middle, middle, middle, top", "shape": "diagonal rise: starts bottom-left, runs flat across the middle row on reels 2-4, ends top-right"}
      ]
    }
  },

  "payout_basis_measurement": {
    "conclusion": "All symbol payouts (line symbols, Wild and Scatter alike) are multipliers of the TOTAL bet, not the bet-per-line.",
    "evidence_1_arithmetic": "Wild 5-of-a-kind is printed as 90.00 FUN at Total bet 0.10 FUN. If the game paid per LINE (10 lines), that would be 90.00/0.10/10 = 90x per line, i.e. 900x total-bet-equivalent per line — meaning a single payline could reach 900x, while the printed maximum win for the ENTIRE game is only x4684 of the bet. Under the total-bet basis, 90.00/0.10 = 900x total bet for one full Wild line, which fits comfortably under the 4684x cap. The per-line interpretation is therefore arithmetically implausible for this build.",
    "evidence_2_rules_text_contradiction": "The rules booklet itself states \"Payline wins are multiplied by the bet per line value, except for Scatter symbols\" (rules_p5.png, verbatim). This is standard BGaming boilerplate and is CONTRADICTED by the measured numbers above for this specific build — flagged as a known provider pattern (boilerplate rule text not matching the actual build), not treated as authoritative.",
    "basis_confirmed": "TOTAL BET multiplier for every paying symbol, including Scatter."
  },

  "features": {
    "wild_multiplier": {
      "trigger": "Automatic whenever a WILD symbol substitutes for another symbol in a winning combination.",
      "value": "x2, fixed (no other value found anywhere in the game — splash screen and rules text agree on a single x2).",
      "scope": "Applies to the win amount of the specific combination the Wild helped complete.",
      "source": "rules_p1.png (\"About the game\"), rules_p4.png (\"Wild symbol\"), paytable_p8.png/p9.png (illustration + identical text)"
    },
    "free_spins": {
      "trigger": "3, 4 or 5 Scatter symbols landing anywhere on the grid in a single spin.",
      "spins_awarded": 15,
      "retrigger": "3, 4 or 5 Scatters landing again during the Free Spins round retrigger the feature (adds another 15-spin round); the rules state the maximum number of Free Spins is UNLIMITED.",
      "in_round_multiplier": "During the Free Spins round, ALL winnings are multiplied by 3 (fixed value; verbatim: \"During the round all the winnings are multiplied by 3\").",
      "bet_and_lines_during_feature": "Free spins are played at the same total bet and same 10 lines as the round that activated them (rules_p9.png verbatim).",
      "background_change": "Reel background switches from the daytime warm-orange desert (base game) to a night-time blue-purple starry desert canyon (free spins) — a non-color cue (full scene change) in addition to the palette shift.",
      "hud_during_feature": "Bottom bar replaces 'Balance' with 'Win:' (current spin win) and adds a 'Free spins: N/15' counter; a 'Total win:' field accumulates the running feature total.",
      "source": "paytable_p10.png-p12.png, rules_p3.png/p4.png, free_spins_trigger.png, free_spins_gameplay.png, free_spins_total_win.png"
    },
    "buy_bonus": {
      "name": "BUY BONUS / \"Buy Free Spins\"",
      "availability": "Always available in the base game via a brown rectangular 'BUY BONUS' button on the left edge of the reel area, showing the current price beneath it (e.g. '10.00 FUN' at Total bet 0.10 FUN).",
      "price": "Exactly 100x the current total bet (10.00 FUN at 0.10 bet; 100.00 FUN at 1.00 bet, per capture-time measurement at two bet levels).",
      "price_auto_scaling": "\"If a player changes the bet, the Buy Bonus price is changed automatically.\" (rules_p4.png verbatim)",
      "dialog": "Clicking BUY BONUS opens a glowing blue/white cloud-shaped popup titled 'BUY FREE SPINS' with a bet stepper (grey '-' / gold '+' circular buttons around a 'BET: 0.10 FUN' field), the computed price in large gold digits ('10.00 FUN'), a brown 'BUY' confirm button, and a white circular 'X' close button top-right.",
      "effect": "\"The next spin after the purchase triggers Free Spins.\" (rules_p4.png verbatim) — i.e. it guarantees the Free Spins round on the very next spin rather than instantly opening it.",
      "interaction_gap": "In this capture session the BUY button did not register a click in headless Chromium (reproduced 4 times across 2 fresh page loads, including a rAF-based render-loop diagnostic that confirmed the page was live but throttled by a heavy glow/particle shader on the dialog). This is a known interaction-layer issue for this class of BGaming dialog, not evidence that the feature itself is absent. The Free Spins feature was fully captured instead via its natural trigger (3 Scatters landing after ~249 real spins, confirmed by balance change), including the trigger screen, in-round gameplay and the round's total-win screen.",
      "source": "base_game.png, bonus_buy_dialog.png, rules_p4.png"
    }
  },

  "wild_and_free_spins_interaction_UNRESOLVED": {
    "question": "When a Wild-formed win occurs DURING the Free Spins round, does it receive x2 only, x3 only, or the two multipliers compounded to x6?",
    "why_unresolved": "The rules booklet states the two multiplier rules in three separate places, always as independent standalone sentences, and never states how they combine: (1) 'About the game' page: 'All the winnings obtained when the Wild symbol substitutes another symbol are multiplied by 2, and all the winnings of the Free Spins round are multiplied by 3.' (2) 'Wild symbol' feature entry repeats only the x2 clause. (3) 'Free Spins' feature entry repeats only the x3 clause ('During the round all the winnings are multiplied by 3'). No sentence anywhere addresses the combined case.",
    "attempted_arithmetic_check": "free_spins_bigwin.png shows a 'SUPER MEGA WIN' of 9.00 FUN (printed on-screen as '90x Bet' at 0.10 total bet) during Free Spins, with two WILD symbols visible on the bottom row (reels 1 and 2). However the win-celebration overlay covers the middle of the grid, so the full 5-reel combination and the underlying (un-multiplied) base payout cannot be isolated with certainty from this frame alone — it is not possible to confirm whether 90x reflects a x2, x3 or x6 application to the base combination value.",
    "verdict": "Left explicitly UNRESOLVED per the anti-hallucination rule. Do NOT assume x6 (multiplicative) or x3 (Free-Spins-overrides-Wild) without further verification — a dedicated bet/line-isolated test spin (e.g. one Wild forming a single fully-visible payline win with no overlay obstruction, compared against the same combination's base-game value) would be required to settle this.",
    "recommendation_for_TL": "If this must be settled before publishing accessibility copy, either (a) request one more captured frame where a single, unobstructed Wild-formed line win occurs during Free Spins with the pre-multiplier symbol combination fully legible, or (b) contact BGaming support/support docs, or (c) state the rule to end users as two independently-stated multipliers without asserting the combined value."
  },

  "technical_summary": {
    "rtp_base_percent": 97.1,
    "rtp_buy_bonus_percent": 97.26,
    "rtp_source": "rules_p9.png, 'Return to Player' section, verbatim: 'The overall theoretical Return to Player (RTP) is 97.1%. RTP for Buy Bonus feature is 97.26%.'",
    "volatility": "very_high",
    "volatility_source": "NOT printed anywhere in the 26 in-game panel pages (Payments + Help sections both read to exhaustion). Taken from BGaming's official game page (bgaming.com/games/savage-buffalo-spirit), field 'Volatility: Very-high'. This matches BGaming's documented pattern of never printing volatility in-game.",
    "bet_min": "0.10 FUN",
    "bet_max": "20.00 FUN",
    "bet_ladder": [0.10, 0.20, 0.30, 0.40, 0.50, 0.70, 1.00, 1.50, 2.00, 2.50, 3.00, 4.00, 5.00, 7.00, 10.00, 15.00, 20.00],
    "bet_source": "Total bet stepper/dropdown scrolled to both extremes; top value 20.00 and bottom value 0.10 both confirmed stable across repeated reads (base_game.png default is 0.10).",
    "demo_default_bet": "0.10 FUN",
    "demo_default_balance": "1,000.00 FUN",
    "max_win_multiplier": 4684,
    "max_win_source": "TWO independent in-game confirmations: preview_splash.png ('MAX WIN 4684*') and rules_p6.png ('The maximum winning amount is x4684 of the bet.'). Both give the identical number.",
    "max_win_asterisk_finding": "The splash screen prints 'MAX WIN 4684*' with a trailing asterisk, implying a footnote. After reading the ENTIRE 11-page Help/Rules section and the ENTIRE 15-page Payments section end to end (26 pages total, both confirmed exhausted via scroll_capture.py), no separate footnote/disclaimer sentence beginning with '*' was found anywhere in the game. The only statement matching the number is the plain 'Spin Results' bullet quoted above, which carries no extra condition. Reported as a genuine, exhaustively-checked finding, not an assumed omission.",
    "reels_grid": "5 reels x 3 rows, fixed.",
    "lines": 10,
    "win_calc": "Payline wins = symbol payout (from the paytable at the current total bet) x total bet multiplier already baked into the printed value (see payout_basis_measurement); coinciding wins on multiple active lines are summed; only the highest win per line is paid.",
    "malfunction_clause": "\"Malfunction voids all plays and pays!\" — unfinished rounds are terminated after 24 hours; if a 'Collect' step is required it will auto-collect to balance; any required player action is resolved as if the player chose the no-added-risk option. (rules_p11.png verbatim)",
    "ruleset_version": "Game rule version 1.0, dated May 1, 2022; Game Version 1.0.0 (printed at the end of the Help booklet — this is a document/ruleset version date, not necessarily the game's public release date).",
    "release_date_web": "2023-05-25 per BGaming's official game card (differs from the in-game document version date above, which is a ruleset revision date, not a launch date).",
    "provider_ref": "SavageBuffaloSpirit (matches the demo URL game code and the BGaming official page's 'ID' field).",
    "keyboard": "Spacebar can be used to spin instead of clicking the Spin button (toggle in Settings, default ON).",
    "studio": "No separate sub-studio credit found anywhere (splash, footer, or the full rules text) beyond the core BGaming 'B' logo and a mention of 'BGaming' in the RNG section referring to the main provider site — this is a core BGaming title, not a sub-studio release; 'studio' field should be omitted rather than duplicating the provider name."
  },

  "screens": {
    "preview_splash": {
      "type": "preview",
      "file": "preview_splash.png",
      "content": "Loading splash shown before the player clicks in. Top-center title 'SAVAGE BUFFALO Spirit' in the same gold/purple styling as in-game. Below it, 'MAX WIN 4684*' in bold white text. Two side-by-side demo reel panels (5x3 each) showing the same static symbol set with, on the left panel, a highlighted WILD (buffalo) symbol with an 'X2' label under the caption 'WILD WITH MULTIPLIERS', and on the right panel all 5 reels showing SCATTER (mesa) symbols under the caption 'FREE SPINS WINS X3'. A brown rectangular 'CLICK TO START' button is centered at the bottom. Background: the same dusk desert/canyon scene with cacti in the foreground, rendered slightly darker/dimmer than the base game.",
      "purpose": "Entry point; advertises the two headline features (Wild multiplier and Free Spins multiplier) and the game's maximum win before the player enters.",
      "top_left_badge": "A black square badge with a gold 'B' letter (BGaming provider mark) in the top-left corner, present on every screen.",
      "top_right": "A speaker/volume icon and a session clock (e.g. '11:13') — the clock is a capture-tool timestamp overlay, not part of the game UI.",
      "color_blind_notes": "Max-win and feature captions are large white/gold text on a dark background — legible without color discrimination; the WILD and SCATTER labels are also identified by their text banners, not color alone."
    },
    "base_game": {
      "type": "base_game",
      "file": "base_game.png (also preview.png, an alternate near-duplicate reel state mislabeled during capture — see note below)",
      "overall_layout": "5x3 reel grid centered on screen, framed top and bottom by a dark-brown wooden beam; the reel background shows the daytime desert canyon scene.",
      "title_banner": "Top-center: 'SAVAGE BUFFALO' in bold gold 3D letters with a brown outline, with 'Spirit' beneath it in white cursive script on a purple ribbon banner.",
      "left_side_stack": "Below the title, along the left edge: a small grey chevron ornament of three stacked downward-pointing arrowheads ('˅˅˅', decorative, purpose not stated in the rules); below it, a brown rectangular 'BUY BONUS' button with the current price printed beneath it in gold ('10.00 FUN' at the default 0.10 bet).",
      "bottom_bar": {
        "left": "A round grey 'i' (information) button and, beside it, a round grey gear/settings icon, at the bottom-left corner.",
        "balance_and_bet": "'Balance 1,000.00 FUN' in white text, and 'Total bet 0.10 FUN' in white text with small up/down triangle stepper arrows to its right.",
        "right": "A round dark 'A' (Autoplay/Autospins settings) button and, further right, a round dark circular-arrows SPIN button.",
        "top_right": "Speaker/volume icon and session clock, plus a small vertical rotated 'SAVAGE BUFFALO SPIRIT' text running down the far-right edge (decorative sidebar label)."
      },
      "note_on_preview.png": "preview.png was intended by the capturer as the splash frame but was actually taken one moment after 'CLICK TO START' had already been clicked, so it shows an ordinary base-game reel state (verified here: pixel-identical composition/layout to base_game.png, just a different random reel stop). The true splash frame is preview_splash.png. Kept as an extra base-game reference frame rather than discarded, per project policy against deleting captured frames.",
      "color_blind_notes": "Controls are distinguished by icon shape (i / gear / A / circular arrows), not color; Buy Bonus button is labelled with text, not a color code."
    },
    "paytable": {
      "type": "paytable",
      "pages": "1 through 15 (scroll-panel, confirmed exhausted by scripts/scroll_capture.py)",
      "content_map": {
        "p1-p2": "Scatter and Wild payout tables + rule text (see 'symbols').",
        "p2-p6": "Bear, Eagle, Puma, Wolf, Deer, and A/K/Q/J/10/9 card payout tables (see 'symbols').",
        "p6-p9": "'FEATURES' header; Wild Multiplier illustration and rule text.",
        "p9-p12": "Free Spins illustration and full rule text (trigger, 15 spins, retrigger, x3 multiplier).",
        "p13-p15": "'Lines' header and all 10 payline diagrams (see 'grid_and_lines.line_diagrams')."
      },
      "navigation": "Vertical scrollbar on the right edge of the panel; a light-grey 'X' close button top-right of the panel.",
      "color_blind_notes": "Payout numbers are printed in gold text on dark grey, with the symbol icon and tier count (5/4/3/2) as the primary identifying cues, not color."
    },
    "rules": {
      "type": "rules",
      "pages": "1 through 11 (Help section, '?' icon; confirmed exhausted)",
      "content_map": {
        "p1": "About the game (theme blurb + both multiplier values stated together); How to play intro.",
        "p2-p3": "Autospins settings and stop-conditions list; start of Features (Scatter, Free Spins).",
        "p4": "Free Spins full rule, Wild symbol rule, Buy Bonus rule.",
        "p5-p6": "Spin Results rules (payline direction, coinciding wins summed, boilerplate 'bet per line' clause, Scatter-plus-lines co-award clause, max win x4684).",
        "p7-p8": "Information/Payments button reference; Settings (quick spin, spacebar, audio).",
        "p9": "Return to Player: RTP 97.1% base / 97.26% Buy Bonus; start of RNG section.",
        "p10-p11": "RNG statement; Additional information (malfunction clause, 24h auto-termination, Collect rule); ruleset version 1.0 dated May 1, 2022, Game Version 1.0.0."
      },
      "access_path": "Reached via a rake of 3 icons opened by the bottom-left 'i' button: money-bag icon = Payments (paytable), clock icon = History, '?' icon = this Help/Rules section.",
      "history_icon_note": "The clock/History icon produced no visible change across two independent clicks in this fresh demo session — consistent with it legitimately holding empty round-history data rather than being broken.",
      "color_blind_notes": "Body text is plain white/light-grey on dark charcoal background; section headers in bold white; no information is conveyed by color alone in this panel."
    },
    "settings": {
      "type": "settings",
      "file": "settings.png",
      "title": "'Settings' (centered dark panel overlaying the dimmed reels).",
      "controls": "Two checkboxes with square check marks: 'Quick spin' (unchecked/off) and 'Spacebar to spin' (checked/on). An 'Audio' sub-section with a horizontal 'Volume' slider (handle near the right/high end) and two more checkboxes: 'Music' (checked/on) and 'Sound FX' (checked/on).",
      "close": "White 'X' in the top-right corner of the panel.",
      "color_blind_notes": "Checkbox state is shown by a filled square + white checkmark glyph versus an empty dark square — shape/fill based, not color-coded."
    },
    "autoplay": {
      "type": "autoplay",
      "file": "autoplay.png",
      "title": "'Autospin settings' with an 'Advanced' toggle (expanded, arrow pointing up) in the top-right of the panel.",
      "controls": "One checkbox: 'Enable quick spin' (unchecked/off). A 'Numbers of rounds' grid of 9 rectangular buttons: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol (∞) for unlimited autospins.",
      "additional_stop_conditions_text": "Per rules_p2.png/p3.png, autoplay can also be configured to stop on any win, when a bonus game is triggered, when a single win exceeds a set amount, or when the balance increases/decreases by a set amount (these adjustable-threshold fields were described in the rules text but not shown expanded in the captured autoplay.png panel, which is showing the basic round-count selector).",
      "color_blind_notes": "Round-count options are plain numeric/symbol buttons on a uniform dark grey background — no color coding used, fully accessible by text/glyph."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "file": "bonus_buy_dialog.png",
      "content": "See 'features.buy_bonus.dialog' above for full description.",
      "color_blind_notes": "Price and BET amount are large gold/white numerals on a light blue glowing background — legible without color discrimination; the '-' / '+' bet-stepper buttons are also distinguished by their minus/plus glyphs."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "file": "free_spins_trigger.png",
      "content": "Natural in-game trigger moment: 3 Scatter (mesa) symbols visible simultaneously on the grid — one at bottom-left (reel 1, bottom row), and two adjacent at top of reels 4 and 5 — over the ordinary daytime base-game background, just before the Free Spins intro/transition. Balance shown as 993.42 FUN (post-wager, pre-round-start) at Total bet 0.10 FUN.",
      "color_blind_notes": "Each Scatter tile carries its own 'SCATTER' text banner, making the trigger legible without relying on the mesa icon's color."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "file": "free_spins_gameplay.png",
      "content": "Mid-round Free Spins gameplay on the night-time canyon background: a WILD (buffalo) symbol on reel 2 with an 'X2' purple tag beneath it forms a line win of 0.08 FUN. Bottom bar reads 'Win:' / 'Total win: 13.04 FUN' / 'Free spins: 6/15'.",
      "color_blind_notes": "Feature state is signalled by BOTH the night-palette background change AND explicit text ('Free spins: 6/15'), not by color alone."
    },
    "free_spins_bigwin": {
      "type": "free_spins",
      "file": "free_spins_bigwin.png",
      "content": "A 'SUPER MEGA WIN' celebration overlay (white text with blue glow, gold coin/nugget and purple gem decorations on a dark radial-gold background) showing '9.00 FUN' and '90x Bet' beneath it. Two WILD (buffalo) symbols with 'X2' tags are visible at the bottom of reels 1 and 2, and a SCATTER tile is visible on reel 5; the rest of the grid is obscured by the celebration graphic. Bottom bar: 'Total win: 9.50 FUN', 'Free spins: 1/15'.",
      "significance": "This is the frame used (unsuccessfully — see 'wild_and_free_spins_interaction_UNRESOLVED') to try to resolve whether the Wild x2 and Free Spins x3 multipliers combine.",
      "color_blind_notes": "Win amount and multiplier label are large high-contrast white/gold text, legible without color discrimination."
    },
    "free_spins_total_win": {
      "type": "win_screen",
      "file": "free_spins_total_win.png",
      "content": "End of the Free Spins round: view returns to the ordinary daytime base-game background with 'Total win: 16.91 FUN' displayed in the bottom bar and the balance updated to 1,010.33 FUN.",
      "color_blind_notes": "Final win total is plain white/gold text, legible without color discrimination."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across screens: 'i'/gear at bottom-left, Balance/Total-bet center-left, Autoplay/Spin at bottom-right, Buy Bonus fixed on the mid-left edge of the reel frame. The Help and Payments booklets are each a single linear scroll sequence (no page-jump menu was found) reached via a 3-icon rake (money-bag / clock / question-mark) behind the 'i' button.",
    "motor": "Spin and Autoplay targets are large round buttons; Spacebar can trigger a spin as a keyboard alternative (toggle in Settings, default on). Autoplay (with configurable stop conditions) and the 500/1000/unlimited round-count options reduce the number of required manual actions.",
    "color_blind": "Nearly all game-state information is duplicated in text or shape: symbol identity by icon + name banner (WILD/SCATTER) or letter glyph (card symbols); feature state by both a full background-palette change (day/orange base game vs. night/blue-purple Free Spins) AND explicit counters ('Free spins: N/15'); toggle state by checkbox fill/checkmark rather than color; multiplier value by a printed 'x2'/'x3' number, not a color code. Residual risk: the same-payout card symbols (Q/J/10/9) rely partly on hue to differentiate at a glance, but each also has a unique letter/number glyph, so identification does not depend on color alone.",
    "deaf_hard_of_hearing": "No information found to be conveyed by sound alone; Music and Sound FX are independently toggleable and decorative. All wins, feature triggers and counters are shown as on-screen text/numbers."
  },

  "unreadable_or_uncertain": [
    "Whether a Wild-formed win occurring DURING the Free Spins round is multiplied by x2, x3, or x6 (2x3 compounded) — no rule sentence states the combination, and the one available win frame with two visible Wilds during Free Spins (free_spins_bigwin.png) has its full combination obscured by the win-celebration overlay, so the base payout could not be isolated. See 'wild_and_free_spins_interaction_UNRESOLVED'.",
    "The purpose of the small grey three-chevron ('˅˅˅') ornament on the left edge of the base-game screen, above the Buy Bonus button — no explanatory text was found for it in the Help booklet; presumed decorative.",
    "Exact release date of the game: the in-game 'game rule version 1.0, dated May 1, 2022' is a document/ruleset revision date, not confirmed to be the public launch date; a third-party web source (BGaming's own game card) instead lists 2023-05-25. Both are reported; neither is asserted as definitive here — this is a fact for the dates/enrichment pipeline to resolve, not asserted as the release date in this documentation.",
    "The BUY BONUS purchase-completion screen/state was not captured — the BUY click did not register in this headless capture session (reproduced 4 times, see 'features.buy_bonus.interaction_gap'). The feature itself is fully documented via its natural in-game trigger instead."
  ],

  "anomalies_and_cross_checks": [
    "Rules boilerplate ('Payline wins are multiplied by the bet per line value, except for Scatter symbols', rules_p5.png) is directly contradicted by the measured total-bet-basis payouts in this build — see 'payout_basis_measurement'. Documented as a known BGaming pattern of generic rule text not matching the specific game build, not as an error in this documentation.",
    "The 'MAX WIN 4684*' asterisk on the splash screen was traced through the ENTIRE 26-page in-game booklet (11 Help pages + 15 Payments pages, both confirmed scrolled to exhaustion) and no separate footnote sentence was found — reported as a genuine, exhaustively-verified absence, not a search failure.",
    "preview.png is NOT a splash-screen capture despite its filename; pixel comparison confirms it is an ordinary base-game reel frame taken moments after 'CLICK TO START', with the manifest's `type: base_game` label being the correct one to trust over the filename."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.