Royal High-Road

Demo, RTP 96.14%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 23 hours ago Verified · 08 Aug 2026
RTP 96.14%
Volatility Very High
Max win ×5624
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

67 screenshots · 13 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/royal-high-road-b10/

1,000 free requests / month · sign-up required

69 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 2 aspects we couldn’t confirm are flagged below, not hidden.

Captured 08 Aug 2026 View capture log

Per-screen breakdown

67 demo screens
67 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Royal High-Road

Everything pulled from Royal High-Road into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
67 screens captured
13 symbols catalogued · payouts OCR-verified
14 palette colors from frames
7 accessibility groups profiled
2 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 67 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Very High
max_win_x ×5624
layout 5×3
paylines 25 fixed
bonus_buy Yes
mechanic Video Slot
release_date 2023

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.14%
Bonus Buy 96.01% Buy Free Spins at 50x the bet
Bonus Buy 95.91% Buy Gold Respin at 40x the bet

See how this RTP compares across BGaming’s full range →

Symbols & paytable

13 symbols
13 icons (ZIP)
WILD
WILD
Wild

Orange-red-haired princess in green floral dress, gold crown, purple card; substitutes all except Scatter and Coin. At anchor bet 1.00 FUN: 5-of-a-kind=20.00 FUN, 4=4.00 FUN, 3=1.00 FUN (ties top regular symbol).

MatchPayoutUnit
3x 1.00 Multiplier
4x 4.00 Multiplier
5x 20.00 Multiplier
SCATTER
SCATTER
Scatter

Dark cave silhouette with glowing amber eyes, gold-edged card; 3 landing on reels 1, 3 and 5 trigger 10 Free Spins (retriggers +10 during the round). At anchor bet 1.00 FUN: 3-of-a-kind pays 1.00 FUN.

MatchPayoutUnit
3x 1.00 Multiplier
Hobby-horse (toy horse on a stick)
Hobby-horse (toy horse on a stick)
High Pay

Brown plush toy horse head with yellow yarn mane on a wooden stick; top-paying regular symbol, tied with Wild. At anchor bet 1.00 FUN: 5=20.00 FUN, 4=4.00 FUN, 3=1.00 FUN.

MatchPayoutUnit
3x 1.00 Multiplier
4x 4.00 Multiplier
5x 20.00 Multiplier
Sword
Sword
High Pay

Grey double-edged blade with gold hilt and cross-guard. At anchor bet 1.00 FUN: 5=8.00 FUN, 4=2.00 FUN, 3=0.60 FUN.

MatchPayoutUnit
3x 0.60 Multiplier
4x 2.00 Multiplier
5x 8.00 Multiplier
Viking helmet
Viking helmet
High Pay

Light-blue metal helmet with two curved orange horns and an orange rim band. At anchor bet 1.00 FUN: 5=6.00 FUN, 4=1.60 FUN, 3=0.40 FUN.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.60 Multiplier
5x 6.00 Multiplier
Tankard / mug
Tankard / mug
High Pay

Red tankard with a blue handle and a white foamy head. At anchor bet 1.00 FUN: 5=5.00 FUN, 4=1.20 FUN, 3=0.40 FUN.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.20 Multiplier
5x 5.00 Multiplier
A
A
Low Pay

Red letter A with a heart-suit notch; low-value royal. At anchor bet 1.00 FUN: 5=2.00 FUN, 4=0.40 FUN, 3=0.20 FUN.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 2.00 Multiplier
K
K
Low Pay

Green letter K with a heart-suit notch; low-value royal. At anchor bet 1.00 FUN: 5=2.00 FUN, 4=0.40 FUN, 3=0.20 FUN.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 2.00 Multiplier
Q
Q
Low Pay

Blue letter Q with a heart-suit notch; low-value royal. At anchor bet 1.00 FUN: 5=2.00 FUN, 4=0.40 FUN, 3=0.20 FUN.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 2.00 Multiplier
J
J
Low Pay

Gold/yellow letter J with a heart-suit notch; low-value royal. At anchor bet 1.00 FUN: 5=2.00 FUN, 4=0.40 FUN, 3=0.20 FUN.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 2.00 Multiplier
Coin symbol
Coin symbol
Other

Solid gold coin, rim rivets, current value printed on face: x1,x2,x3,x4,x5,x6,x7,x8,x10,x14,x16,x18,x20 of total bet (13 denominations). 6+ landing (base game or free spins) trigger the Gold Respin bonus; no line payouts of its own.

Collect symbol
Collect symbol
Other

Green drawstring money pouch with gold coins peeking out; appears only during Gold Respin, sums the values of all Coin symbols on screen into one payout (also auto-triggers when respins reach 0); no payouts of its own.

"Plus spin" symbol
"Plus spin" symbol
Other

Red '+1' glyph with a small gold crown; appears only during Gold Respin, adds 1 extra respin to the round (multiple landing on the same spin are summed); no payouts of its own.

Bonus modes

5 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, 25 fixed paylines; Wild substitutes all symbols except Scatter and Coin. Overall RTP 96.14%; max win x5624 of total bet; bet range 0.10-50.00 FUN.

Free Spins free_spins
Free Spins

Triggered by 3 Scatters on reels 1, 3 and 5: awards 10 Free Spins; +10 more if 3 Scatters land again during the round. Only high symbols (Hobby-horse, Sword, Viking helmet, Tankard), Wild and Coin appear on the reels during this mode - no low royals. Cannot trigger on the same spin as Gold Respin.

Bonus Mode gold_respin
Gold Respin

Money-collect respin round triggered by 6+ Coin symbols landing (base game or free spins). Starts with 6 respins; landed Coins stay locked on the board; a Plus-spin symbol adds +1 respin (summed if several land on one spin). Ends when respins reach 0 (auto-Collect sums all on-screen Coin values) or earlier if a Collect symbol lands, or immediately if 15/15 grid positions fill with Coins (Royal Jackpot, x5000 of total bet, paid separately from the round total). RTP while this feature runs: 95.91%.

Other buy_free_spins
Buy Free Spins

Buy-bonus dialog: pay 50x total bet to instantly enter the Free Spins mode (10 spins). Price scales linearly with total bet (e.g. 5.00 FUN at 0.10 bet, 2,500.00 FUN at 50.00 bet). RTP for this purchase: 96.01%. Button is deactivated while a bonus round is already in progress.

Other buy_gold_respin
Buy Gold Respin

Buy-bonus dialog: pay 40x total bet to instantly enter the Gold Respin mode with 6 respins. Price scales linearly with total bet (e.g. 4.00 FUN at 0.10 bet, 2,000.00 FUN at 50.00 bet). RTP for this purchase: 95.91%. Button is deactivated while a bonus round is already in progress.

Jackpot

Type: Fixed
Royal Jackpot
5000.00
Multiplier

Colour system

extracted from frames · HEX
Export palette
#675034 base dominant 1 base
#59271D base dominant 2 base
#281F13 base dominant 3 base
#30552E base dominant 4 base
#9D2B11 base dominant 5 base
#A35A1D base dominant 6 base
#1B0F0D free_spins dominant 1 free_spins
#542D1A free_spins dominant 2 free_spins
#945F2E free_spins dominant 3 free_spins
#714928 free_spins dominant 4 free_spins
#130F08 bonus dominant 1 bonus
#6A4936 bonus dominant 2 bonus
#513220 bonus dominant 3 bonus
#725646 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Wild (purple card, princess in green dress with orange-red hair) and Scatter (dark card, amber eyes) rely partly on color to read at a glance, but both also carry a printed text ribbon ('WILD'/'SCATTER') as a non-color fallback.
  • The four low-value royal letters differ in both color and letterform: A is red, K is green, Q is blue, J is gold/yellow - shape/letter plus color, so they stay distinguishable without color vision.
Screen Reader
  • Control layout is stable across the whole session: info(i) and settings(gear) bottom-left next to the balance label, bet stepper centered, autoplay(A) and spin bottom-right. Paytable/rules are reached via a 3-icon rail (paytable/history/rules) on the info dialog's left edge.
Motor Accessibility
  • Buy-bonus buttons are large road-sign shaped hit targets on the right edge of the base game screen, no small/fiddly targets observed. Spacebar can trigger a spin as an alternative to clicking. Autoplay offers up to 1000 rounds or unlimited, reducing repeated clicking.
Hearing Accessibility
  • No audio-only information observed: all round outcomes, feature triggers, counters and totals are presented as on-screen text/numbers. Music and Sound FX are independently toggleable and turning them off does not appear to hide any game-state information.
Low Vision
  • Winning cells get a bright gold glowing border/fire effect AND a floating large numeric win value - dual-coded, not a color-only cue.
  • Spin/Autoplay/Info/Settings controls are distinguished by icon glyph shape (arrows, circular refresh, letter 'A', letter 'i', gear), not by color alone.

Media & assets

12 files · 12 types
67 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (incl. line-25 win), full paytable booklet (all symbol payouts + all 25 line diagrams), full rules booklet, settings, autoplay basic and advanced views, both buy-bonus dialogs (Free Spins/Gold Respin), Free Spins triggered and naturally retriggered mid-round with win screen, Gold Respin triggered and played to completion (incl. Plus-spin respin top-ups) with win screen.
Royal Jackpot (x5000, requires 15/15 Coin positions filled during Gold Respin) did not occur in the captured round, which reached only 9-10 of 15 positions - an honest RNG outcome; the Gold Respin feature itself (trigger, gameplay, win) was fully captured.
The third icon (clock/history-style) in the info-dialog's left icon rail did not change the panel's visible content when clicked in this demo build/session, unlike the paytable and rules icons which reliably swap content - whatever it is meant to show could not be captured.

Ask AI about Royal High-Road

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Royal High-Road work? Keep it simple.

Triggered by 3 Scatters on reels 1, 3 and 5: awards 10 Free Spins; +10 more if 3 Scatters land again during the round. Only high symbols (Hobby-horse, Sword, Viking helmet, Tankard), Wild and Coin appear on the reels during this mode - no low royals. Cannot trigger on the same spin as Gold Respin.

RTP 96.14%Very High volatilitymax win ×5624demo ✓

From the verified capture of 08 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Royal High-Road vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 2 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 13 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 2 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/royal-high-road-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/royal-high-road-b10/
{
  "game": {
    "name": "Royal High-Road",
    "provider": "BGaming",
    "theme": "Medieval European fairy-tale comedy: a stout, blond-bearded strongman (the hero) travels a 'high road' to the royal palace to win the heart of a princess. Warm autumn-forest setting for the base game (green tree canopies, orange/red bushes); the Gold Respin bonus is set at a pink-turreted castle under a blue sky with snow-capped mountains; the Free Spins bonus is set in a dark torch-lit cave.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 66 desktop screenshots (1280x800) + verbatim OCR/rules text + zoomed crops.",
    "method_notes": "All numeric claims verified against on-screen text and, where the manifest's page attribution looked off, against the actual pixel content of the cited file (see 'manifest_vs_pixels_discrepancies'). Symbol payouts read directly from paytable crops at the paytable's own reference bet of 1.00 FUN. Nothing was invented; anything not clearly legible is listed in 'unreadable_or_uncertain'.",
    "language": "English",
    "rule_document_version": "Game rule text (rules_p13.png) states: 'This is the game rule version 1.0, July 8, 2021. Game Version 1.0.0.' Provided verbatim as printed; not used to infer a release date for the slot itself."
  },
  "color_palette": {
    "base_game_background": "Warm forest scene: layered dark-to-mid green tree canopies at the top, hanging branches, orange/red autumn bushes filling the bottom-left and bottom-right corners, soft yellow-green light in the middle distance.",
    "reel_frame": "Dark brown wood-plank cabinet with visible wood grain and rounded rivets at the corners; reel cells are brown wood-panel tiles with a thin darker brown border.",
    "title_wordmark_area": "Not analyzed for logo purposes (a stylized red/orange 3D 'ROYAL' with a gold crown above the O, and yellow 'HIGH-ROAD' banner beneath it, seen only on preview/paytable header — excluded from symbol/character description per instructions).",
    "bottom_ui_bar": "Translucent dark-green/black bar spanning the bottom of the screen; text mostly white or pale yellow.",
    "wild_symbol_card": "Purple ornate card frame with gold corner flourishes; princess wears a green dress with a gold leaf/floral pattern and has bright orange-red hair; gold crown; yellow 'WILD' ribbon banner beneath.",
    "scatter_symbol_card": "Gold-edged dark card; interior is a black cave silhouette with two glowing amber/orange slit 'cat' eyes and pale grey smoke wisps below; yellow 'SCATTER' ribbon beneath.",
    "coin_symbol": "Solid gold/amber coin, circular, with a ring of small raised rivets around the rim and a small notch cut from the lower-left edge; value printed in orange-outlined yellow digits on the coin face.",
    "collect_symbol": "Green drawstring money pouch with a brown rope tie, three round gold coins peeking out of the open top.",
    "plus_spin_symbol": "Stylized red 3D '+1' glyph with a small gold crown perched on top of the '1'.",
    "gold_respin_scene": "Cream/tan castle with two pink-and-white striped conical turret roofs; a red vertical shield lower on the right holding the character's princess sprite; blue sky, white clouds, blue-grey snow-capped mountains, green grass foreground; a red banner reading 'ROYAL JACKPOT X5000' across the top of the castle.",
    "free_spins_scene": "Dark brown/black cave interior lit by a torch the hero carries (orange flame glow); a large dark dragon-shaped silhouette with two glowing amber eyes visible in the right-hand shadow.",
    "royals_low_symbols": "A = red letter with a small heart notch; K = green letter with a small heart notch; Q = blue letter with a small heart notch; J = gold/yellow letter with a small heart notch (all four share the same card-suit-style heart decoration, differing only by hue)."
  },
  "characters": {
    "hero": {
      "appearance": "A large, stout man with tan/peach skin, a round red-cheeked face, wide eyes, an open surprised mouth, and a thick blond beard and eyebrows. Wears a grey long-sleeved undershirt, an orange sleeveless vest/tunic with a yellow trim and a gold square belt buckle stamped with the letter 'R', blue trousers, and brown boots. Carries a large grey broadsword with a gold hilt/cross-guard resting against his shoulder or held in front of him. He stands to the left of the reels on nearly every base-game and bonus screen.",
      "role": "Non-playing decorative host character; does not appear to be a paying symbol itself (the paytable's high-value 'hobby-horse' icon is a toy he is shown holding on the loading splash, not his own portrait)."
    },
    "princess_wild": "Same character as the WILD paytable symbol (see symbols.wild): orange-red haired woman in a green dress with a gold crown. She also appears standing on the castle turret during the Gold Respin bonus, and hands the hero a bag of coins at the end of a Gold Respin round (gold_respin_win.png / gold_respin_win_2.png), and stands beside an old king with a long white beard and gold crown ('king' character) at the Gold Respin win screen.",
    "king": "Elderly man with a long white beard, gold crown, and long red robe with white fur trim; appears in the RESPINS buy-bonus dialog (holding the green coin pouch) and at the Gold Respin win/hand-off screens (gold_respin_win.png, gold_respin_win_2.png)."
  },
  "symbols": {
    "note": "All payout figures below are taken directly from the in-game paytable while the demo's Total bet was set to its default reference value of 1.00 FUN (paytable_p1.png-paytable_p7.png). See 'payout_basis' for the proof that these printed FUN values equal the multiplier of the CURRENT total bet, not a fixed coin value.",
    "wild": {
      "name": "WILD",
      "appearance": "Orange-red-haired woman in a green floral-patterned dress with a gold crown, on a purple ornate card, yellow 'WILD' ribbon banner beneath.",
      "payouts_at_bet_1": {
        "5": "20.00 FUN",
        "4": "4.00 FUN",
        "3": "1.00 FUN"
      },
      "payouts_as_bet_multiplier": {
        "5": "20x",
        "4": "4x",
        "3": "1x"
      },
      "rule_text_verbatim": "Substitutes all symbols in the winning line except for Scatter and Coin symbols. (paytable_p1.png)",
      "note": "Pays the same amount as the top 'hobby-horse' high symbol (both 5:20.00, 4:4.00, 3:1.00 at bet 1.00) — the Wild is not printed with a higher payout than the top regular symbol, only with the substitution rule."
    },
    "scatter": {
      "name": "SCATTER",
      "appearance": "Dark cave silhouette with two glowing amber slit eyes and grey smoke, gold card border, yellow 'SCATTER' ribbon.",
      "payouts_at_bet_1": {
        "3": "1.00 FUN"
      },
      "payouts_as_bet_multiplier": {
        "3": "1x"
      },
      "rule_text_verbatim": "3 Scatters on reels 1-3-5 trigger 10 Free Spins. If during the Free Spins round Scatters fall out on the reels 10 Free Spins are additionally awarded. Free Spins feature and Respins feature can not be triggered on the same spin. (paytable_p8.png / rules_p4.png)",
      "note": "The Scatter's trigger condition requires the 3 symbols specifically on reels 1, 3 and 5; the printed pay of 1.00 FUN for '3' is presumed to apply whenever 3+ Scatters land anywhere (standard scatter-pay convention), but the paytable text does not separately spell out a 'pays anywhere, triggers only on 1-3-5' distinction — flagged as an inference, not a verbatim quote."
    },
    "high_value": [
      {
        "name": "Hobby-horse (toy horse on a stick)",
        "appearance": "Brown plush horse head with a yellow yarn mane, red collar strap, mounted on a brown wooden stick/pole.",
        "payouts_at_bet_1": {
          "5": "20.00 FUN",
          "4": "4.00 FUN",
          "3": "1.00 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "20x",
          "4": "4x",
          "3": "1x"
        },
        "rank": "top-paying regular symbol, tied with Wild"
      },
      {
        "name": "Sword",
        "appearance": "Grey/silver double-edged blade with a gold hilt and cross-guard.",
        "payouts_at_bet_1": {
          "5": "8.00 FUN",
          "4": "2.00 FUN",
          "3": "0.60 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "8x",
          "4": "2x",
          "3": "0.6x"
        }
      },
      {
        "name": "Viking helmet",
        "appearance": "Light-blue metal helmet with two curved orange/tan horns and an orange rim band.",
        "payouts_at_bet_1": {
          "5": "6.00 FUN",
          "4": "1.60 FUN",
          "3": "0.40 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "6x",
          "4": "1.6x",
          "3": "0.4x"
        }
      },
      {
        "name": "Tankard / mug",
        "appearance": "Red tankard with a blue handle and a white foamy head curling out of the top like a scroll.",
        "payouts_at_bet_1": {
          "5": "5.00 FUN",
          "4": "1.20 FUN",
          "3": "0.40 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "5x",
          "4": "1.2x",
          "3": "0.4x"
        }
      }
    ],
    "low_value_royals": [
      {
        "name": "A",
        "color": "red",
        "payouts_at_bet_1": {
          "5": "2.00 FUN",
          "4": "0.40 FUN",
          "3": "0.20 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "2x",
          "4": "0.4x",
          "3": "0.2x"
        }
      },
      {
        "name": "K",
        "color": "green",
        "payouts_at_bet_1": {
          "5": "2.00 FUN",
          "4": "0.40 FUN",
          "3": "0.20 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "2x",
          "4": "0.4x",
          "3": "0.2x"
        }
      },
      {
        "name": "Q",
        "color": "blue",
        "payouts_at_bet_1": {
          "5": "2.00 FUN",
          "4": "0.40 FUN",
          "3": "0.20 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "2x",
          "4": "0.4x",
          "3": "0.2x"
        }
      },
      {
        "name": "J",
        "color": "gold/yellow",
        "payouts_at_bet_1": {
          "5": "2.00 FUN",
          "4": "0.40 FUN",
          "3": "0.20 FUN"
        },
        "payouts_as_bet_multiplier": {
          "5": "2x",
          "4": "0.4x",
          "3": "0.2x"
        }
      }
    ],
    "coin_symbol": {
      "name": "Coin symbol",
      "appearance": "Solid gold circular coin with rim rivets, current value printed on its face.",
      "role": "No line payouts of its own (role: feature trigger). 6 or more Coin symbols landing on the reels (base game or free spins) trigger the Gold Respin bonus.",
      "possible_values": "x1, x2, x3, x4, x5, x6, x7, x8, x10, x14, x16, x18, x20 of the total bet (13 distinct denominations; verbatim list from paytable_p5.png and rules_p5/p6.png).",
      "rule_text_verbatim": "6 and more Coin symbols fell out on the reels trigger Bonus game. The more Coin symbols drop on the reels during the Bonus round the greater will be the win. The possible Coin value can be x1, x2, x3, x4, x5, x6, x7, x8, x10, x14, x16, x18, x20 of the bet. (paytable_p5.png)",
      "additional_rule": "Activating the respin round with a screen completely filled with coins is not feasible. The player should be aware that in cases where a screen would typically display 6 or more coins, there's a possibility for those coins to be substituted with symbols other than coins. This substitution results in the bonus respins trigger being negated. (paytable_p12/p13.png, verbatim)"
    },
    "collect_symbol": {
      "name": "Collect symbol",
      "appearance": "Green drawstring money pouch with gold coins visible at the top.",
      "role": "Only appears during the Gold Respin feature. Sums the values of all Coin symbols currently on the screen and awards that sum (auto-collect also occurs when respins run out, per rules).",
      "rule_text_verbatim": "Appears in the Gold Respin feature. Sums up the values of all Coin symbols present on the screen. (paytable_p5.png) / In this feature there is a Collect symbol that falling out sums up the values of all Coin symbols present on the screen. (rules_p5/p6.png)",
      "role_note": "role=other (no symbol.payouts of its own; it converts on-screen coin values into a single round win)."
    },
    "plus_spin_symbol": {
      "name": "\"Plus spin\" symbol",
      "appearance": "Red '+1' glyph with a small gold crown, only appears during the Gold Respin feature.",
      "role": "Adds 1 additional respin to the round when it lands; if more than one lands on the same spin, the additional respins are summed.",
      "rule_text_verbatim": "Appears in the Gold Respin feature. Adds 1 additional respin to the round. If more than one \"Plus spin\" symbols drop on the reels additional respins are summed up. (paytable_p6/p7.png)"
    },
    "royal_jackpot": {
      "name": "Royal Jackpot (fixed-value feature, not a symbol)",
      "value": "x5000 of the total bet",
      "trigger": "15 of 15 grid positions filled with Coin symbols during the Gold Respin feature.",
      "rule_text_verbatim": "A player can win a Jackpot (x5000) in the Gold Respin Feature. It is won if 15 positions on the reels are filled with Coin symbols. If a player wins the Jackpot, he/she receives the amount of the Jackpot and the win amount for the round. After that the bonus game stops and the player returns to the main game. 15 coins can not be landed in the base game and in the free game. (paytable_p15/p16.png)",
      "role_note": "role=other / fixed jackpot — no per-kind symbol.payouts; the prize sits in jackpot_tiers, not in the coin symbol's own payout table."
    }
  },
  "payout_basis": {
    "conclusion": "Payline/symbol payouts and Scatter/Wild payouts are multipliers of the CURRENT TOTAL BET (not a fixed coin value, and not a per-line sub-bet). Coin symbol denominations (x1..x20) are also explicitly stated as 'of the bet'.",
    "evidence": [
      "The paytable's own bet field reads 'Total bet 1.00 FUN' throughout, so every printed FUN figure at that bet numerically equals its multiplier (e.g. Wild 5-of-a-kind = 20.00 FUN = 20x).",
      "bet_min.png: Total bet 0.10 FUN, the buy-bonus signposts on the right read 'FREESPINS 5.00 FUN' and 'RESPINS 4.00 FUN' = exactly 50x and 40x of 0.10.",
      "bet_max.png: Total bet 50.00 FUN, the same signposts read 'FREESPINS 2,500.00 FUN' and 'RESPINS 2,000.00 FUN' = exactly 50x and 40x of 50.00 — confirms linear scaling with total bet, not a fixed coin table.",
      "free_spins_win.png: at Total bet 1.00 FUN the round total is printed as both '116.00 FUN' AND explicitly '116x BET' side by side — direct textual proof that the FUN figure and the bet-multiplier are the same number at bet 1.00.",
      "gold_respin_win_2.png: at Total bet 1.00 FUN the round total is printed as '14.00 FUN' AND explicitly '14x BET' — same direct proof for the Gold Respin feature.",
      "gold_respin_win.png/bonus_gold_respin_final_board.png: the 9 coins actually visible on the final board (1.00+2.00+2.00+1.00+1.00+2.00+2.00+1.00+2.00) sum arithmetically to exactly 14.00, matching the printed total — confirms coin values are already expressed directly in bet-multiple FUN units at this bet, consistent with the rule text 'x1..x20 of the bet'.",
      "rules_p9/p10.png verbatim: 'Payline wins are multiplied by the bet per line value, except for Bonus symbols' and 'The maximum winning amount is x5624 of the bet' — rule text itself frames every payout as a multiple of the bet."
    ],
    "caveat": "The rules text says paylines pay 'the bet per line value' (i.e. bet-per-line, which for a 25-line game distributes the total bet across lines); however every observed printed number in this documentation (paytable at bet 1.00, buy-bonus prices at two different bets, and both win-screen 'Nx BET' labels) is consistent with reading printed FUN figures as direct multipliers of TOTAL bet, so that is the basis used throughout this document. No case was found where a printed multiplier only made sense as a per-line-bet multiplier."
  },
  "reels_and_lines": {
    "grid": "5 reels x 3 rows, fixed height (no megaways/expanding reels observed in base game).",
    "lines_mechanic": "lines",
    "lines_count": 25,
    "lines_count_evidence": "Confirmed by exhausting the paytable's 'Lines' section: paytable_p18.png shows Lines 1-4 diagrams begin; paytable_p19/p20.png show Lines 1-8 (capturer hit a 20-page scroll cap here); paytable_lines_mid.png (added by TL) shows Lines 9-25 on one long page; paytable_lines_end.png (added by TL) shows Line 25 as the last diagram with nothing below it, and the scroll thumb sits at the bottom of the track — verified a second time by scrolling eight more times with no change. No printed 'Lines: 25' summary sentence exists anywhere in the booklet; the number is derived from the exhausted, non-repeating sequence of 25 distinct diagrams (Line 1 through Line 25), which is treated here as conclusive rather than as an unverified inference.",
    "line_25_pattern": "Row1: columns 2 and 4 lit; Row2: none lit; Row3: columns 1, 3 and 5 lit (paytable_lines_end.png) — a symmetric zig-zag/W-like shape.",
    "line_25_in_play": "base_game_line25.png / paytable_lines_end.png show the status bar reading 'Line 25 pays' with a win of 0.20 FUN at Total bet 1.00 FUN, i.e. Line 25 actually paid during play (not just a paytable diagram)."
  },
  "technical_summary": {
    "rtp_percent_overall": 96.14,
    "rtp_percent_buy_bonus": 96.01,
    "rtp_percent_gold_respin_feature": 95.91,
    "rtp_source_verbatim": "The overall theoretical Return to Player (RTP) is 96.14%. RTP in the Buy Bonus feature is 96.01%. RTP in the Gold Respin feature is 95.91%. (rules_p11/p12/p13.png, printed identically on 3 overlapping scroll frames)",
    "bet_min": "0.10 FUN",
    "bet_max": "50.00 FUN",
    "bet_source": "bet_min.png (down-arrow greyed out at 0.10) and bet_max.png (up-arrow greyed out at 50.00) — measured by pressing the bet stepper to its stop, not read from a printed min/max line in the rules booklet.",
    "demo_default_bet": "1.00 FUN",
    "demo_starting_balance": "1,000.00 FUN (base_game.png)",
    "max_win": "x5624 of the bet",
    "max_win_source": "Printed on the loading splash (info_p1.png: 'MAX WIN 5624x') and verbatim in the rules booklet (rules_p9/p10.png: 'The maximum winning amount is x5624 of the bet').",
    "royal_jackpot": "x5000 of the bet, won inside the Gold Respin feature only when 15/15 grid positions are filled with Coin symbols (see symbols.royal_jackpot). This is a SEPARATE figure from the x5624 max win.",
    "bonus_buy": "Yes — two independent buyable features: 'FREESPINS' (10 Free Spins) at 50x total bet, and 'RESPINS' (Gold Respin feature) at 40x total bet. Prices scale linearly with the current total bet (verified at bet 0.10, 1.00 and 50.00 — see payout_basis evidence). Buying starts the feature's spins automatically; the buy buttons are deactivated while a bonus round is in progress (rules_p6/p7.png verbatim).",
    "keyboard": "Spacebar can be used instead of clicking the Spin button (Settings panel checkbox 'Spacebar to spin', on by default; rules_p10/p11.png).",
    "quick_spin": "Available as a toggle in Settings ('Quick spin - the speed of spinning reels increases'); rules text notes it 'may not be available' depending on license requirements. Observed unchecked by default in settings.png.",
    "rng_statement": "The game is based on a certified random number generator. For more information, visit our BGaming site. (rules_p12/p13.png verbatim)",
    "malfunction_clause": "Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet. (rules_p13.png verbatim)"
  },
  "features": {
    "free_spins": {
      "trigger": "3 Scatter symbols landing specifically on reels 1, 3 and 5 award 10 Free Spins.",
      "retrigger": "If 3 Scatters land again during the Free Spins round, 10 additional Free Spins are awarded (observed live: free_spins_scatter_retrigger.png shows 2 Scatters plus a Wild-substitution pattern at spin 6/10, followed immediately by a '+10 FREE SPINS' banner in free_spins_retrigger.png).",
      "same_spin_exclusivity": "Free Spins feature and the Gold Respin/Respins feature can not be triggered on the same spin (paytable_p8.png verbatim).",
      "symbol_set_claim_vs_observed": "ПРОВЕРЕНО ТЛ И ОПРОВЕРГНУТО: противоречия между правилами и пикселями НЕТ. Кадр free_spins_1.png — это экран ОЖИДАНИЯ перед раундом: внизу напечатано 'Push Spin to start free spins', счётчик показывает 'Free spins: 10' (а не 'N/10'), то есть на барабанах ещё виден результат ТРИГГЕРНОГО спина БАЗОВОЙ игры, где низкие символы законны. На первом настоящем кадре фриспинов free_spins_2.png (счётчик '1/10') низких символов нет вовсе: только высокие (лошадка-качалка, шлем викинга, кружка, меч), Wild-принцесса и монеты с номиналами. Правило 'Only top symbols participate in the Free Spins round' ПОДТВЕРЖДЕНО.",
      "captured_playthrough": "Bought via 'FREESPINS' buy-bonus (50x bet at bet 1.00 = 50.00 FUN). Triggered 10 spins (free_spins_trigger.png 'YOU'VE WON 10 FREE SPINS'), natural retrigger mid-round added +10 (total 20 spins played, counter showed '20/20' at the end), final round total win 116.00 FUN = 116x BET (free_spins_win.png)."
    },
    "gold_respin": {
      "trigger": "6 or more Coin symbols landing on the reels (base game or free spins) award the Gold Respin bonus with an initial 6 respins.",
      "mechanics": "All landed Coin symbols stay locked on the board for the rest of the round. Each respin can add more coins. A 'Plus spin' symbol landing adds +1 respin (additional Plus spin symbols on the same spin are summed). The round ends when respins reach 0, at which point all on-screen coin values are automatically summed and paid (auto-Collect), OR earlier if a visible Collect symbol lands and sums the coins itself, OR immediately if the board reaches 15/15 Coin symbols (Royal Jackpot, see symbols.royal_jackpot).",
      "board_layout_in_feature": "A 5x3 grid of arched castle window slots (visually distinct from the base game's wood-panel reel cells), each slot either empty (red curtain) or holding a Coin/Collect/Plus-spin symbol.",
      "captured_playthrough": "Bought via 'RESPINS' buy-bonus (40x bet at bet 1.00 = 40.00 FUN). Entered with 6 coins already on the board and a '6 Respins' counter (gold_respin_trigger.png 'YOU'VE WON GOLD RESPIN', then bonus_gold_respin_1.png). Over the round, 3 more ordinary coins landed (going 6 -> 7 -> 8 -> 9 coins as respins ticked 6 -> 5 -> 4 -> 3) and 2 separate 'Plus spin' symbols landed (each showing a '+1 RESPIN' banner: bonus_gold_respin_plus1.png and bonus_gold_respin_plus1_b.png), so the respin counter did not simply count down to 0 after the initial 6 — it was topped up twice. The round ended with the board holding 9 Coin symbols (values 1.00,2.00 / 2.00,1.00 / 1.00,2.00,2.00,1.00,2.00, i.e. rows top-to-bottom) plus a Collect symbol shown mid-animation dropping into the board (bonus_gold_respin_final_board.png), respins at 0, and an automatic payout of 14.00 FUN = 14x BET (gold_respin_win.png shows the king character physically handing the hero a coin pouch labelled '14.00'; gold_respin_win_2.png is the final 'TOTAL WIN 14.00 FUN / 14x BET' screen). 1.00+2.00+2.00+1.00+1.00+2.00+2.00+1.00+2.00 = 14.00, which matches the printed total exactly.",
      "jackpot_not_observed": "The Royal Jackpot (x5000, requires 15/15 Coin symbols) did NOT occur in the captured round — the final board reached only 9-10 filled positions of 15. This is an honest RNG gap, not a missing capture: the feature itself (trigger, gameplay, win) was fully captured and closed; see 'not_captured' for the two-channel verification of this claim.",
      "post_feature_tooltip": "gold_respin_rule_tooltip.png shows a tooltip reading '6X GOLD RESPINS' with a coin icon, displayed over the base game after returning from the bonus — an in-game reminder of the trigger threshold, corroborating the '6 and more Coin symbols' rule text from a second, independent in-game source."
    }
  },
  "screens": {
    "preview_1_of_3": {
      "type": "preview",
      "content": "Dark green-forest background. Game logo 'ROYAL HIGH-ROAD' at top (red 3D letters, gold crown, yellow banner). A brown wood-framed picture-book panel in the center displaying a torn beige parchment reading 'MAX WIN' and, in large red-outlined gold digits, '5624x'. Red 'PREVIOUS' and purple 'NEXT' wooden-sign arrow buttons flank the panel. Three small circular page-dots below the panel (first one filled) indicate a 3-slide carousel. 'CLICK TO START' wood-sign button at the bottom. Top-left: a yellow square icon with a black 'B' (site/provider menu). Top-right: white speaker icon + an elapsed-time readout '04:28' (mm:ss, keeps counting up across the whole session in every later screenshot too).",
      "color_blind_notes": "Max-win figure and CLICK TO START are large high-contrast text on light parchment/dark wood — legible without color discrimination."
    },
    "preview_2_of_3": {
      "type": "preview",
      "content": "Same carousel panel, now showing a 5x3 mini reel-grid framed in red curtains with orange-yellow text 'FREE SPINS WITH HIGH SYMBOLS' overlaid. The hero (holding the brown hobby-horse toy) stands in front of the mini-grid; visible symbols include the hobby-horse, a Scatter, and (partially hidden by the hero) other cells. Page-dot indicator now shows the 2nd dot filled.",
      "note": "This is the frame that shows the hero physically holding the 'hobby-horse' toy prop — useful confirmation that the toy-horse paytable icon is the same object, not a coincidence of similar art."
    },
    "preview_3_of_3": {
      "type": "preview",
      "content": "Carousel panel now shows 'GOLD RESPIN WITH JACKPOT' in orange/yellow text over a 5x2 grid of empty gold coin-slot outlines with two green Collect money-pouch icons in the slots. Page-dot indicator shows the 3rd dot filled.",
      "note": "Establishes the Gold Respin visual motif (coin slots + collect pouch) before any gameplay is shown."
    },
    "base_game": {
      "type": "base_game",
      "layout": "5x3 wood-panel reel grid centered on screen, no ornate outer frame (unlike the preview panel). A tan parchment ribbon reading 'ROYAL JACKPOT X5000' spans just above the grid on every base-game/free-spins frame, permanently reminding the player of the top prize. The hero stands to the left of the grid, holding his sword. To the right of the grid, two wooden road-sign arrows point outward: a purple/lilac 'FREESPINS [price] FUN' sign (upper) and a red 'RESPINS [price] FUN' sign (lower), both acting as the two Buy-Bonus buttons; below them a small wooden signpost bears a hand-drawn dragon-head doodle (decorative).",
      "bottom_bar": {
        "left": "Round grey 'i' Information button and a gear Settings icon, stacked or side-by-side; 'Balance 1,000.00 FUN' label.",
        "center": "'Total bet' label with a small up-triangle and down-triangle stepper and the current bet value beneath (e.g. '1.00 FUN').",
        "right": "A circular icon with a large letter 'A' (Autoplay/autospin settings) and a circular double-arrow refresh icon (Spin button)."
      },
      "vertical_watermark": "Small grey text 'ROYAL HIGH-ROAD' rotated 90 degrees runs down the far-right edge of the viewport on nearly every in-game screenshot (base game, bonus features, win screens) — a persistent branding strip, not a title screen.",
      "color_blind_notes": "Spin/Autoplay/Info/Settings are distinguished by icon glyph shape (arrows/circular refresh/letter A/'i'/gear), not by color alone."
    },
    "base_game_win_example": {
      "type": "base_game",
      "content": "base_game_win.png: a win of 0.78 FUN highlighted with a gold border/fire-glow around the winning cells; the win figure '0.78' floats over the grid in large yellow-outlined-red digits. Visible symbols on this transient (random) spin include 3 Wild princesses stacked in one column plus Scatter, royals and a Coin — a snapshot only, not enumerated as a fixed layout.",
      "color_blind_notes": "Winning line highlighted by a bright gold glowing border/fire effect around the cells (shape+brightness), not by a color-only cue."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "content": "Dark rounded panel over the dimmed reels: checkbox 'Quick spin' (unchecked by default), checkbox 'Spacebar to spin' (checked by default); 'Audio' sub-header; horizontal 'Volume' slider (near-max by default); checkboxes 'Music' and 'Sound FX' (both checked by default). 'X' close icon top-right of the panel.",
      "color_blind_notes": "Checkbox state shown by a checkmark glyph (shape), not color alone; slider position is a spatial cue."
    },
    "autoplay_basic": {
      "type": "autoplay",
      "title": "Autospin settings",
      "content": "A 'Basic'/'Advanced' dropdown toggle top-right of the panel. 'Numbers of rounds' grid of 9 buttons: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol (unlimited)."
    },
    "autoplay_advanced": {
      "type": "autoplay",
      "title": "Autospin settings - Advanced",
      "content": "Adds a 'Stop autospin' checklist above the same rounds grid: 'On any win', 'If bonus game is won', 'If single win exceeds' (with an amount field), 'If cash balance increases by' (amount field), 'If cash balance decreases by' (amount field); plus an 'Enable quick spin' checkbox. All checkboxes observed unchecked/empty by default.",
      "rule_cross_reference": "Matches rules_p2/p3.png verbatim bullet list of the same 5 stop conditions."
    },
    "buy_bonus_dialogs": {
      "freespins_dialog": {
        "type": "bonus",
        "content": "Dark overlay over the dimmed reels; a wooden sign reads 'FREESPINS', a 'BET' field showing the current total bet with '-'/'+' stepper buttons, the buy price in large red digits (e.g. '50.00 FUN' at bet 1.00), and a purple shopping-cart 'buy' button below. Two lit torches flank the sign. A red 'X' cancel icon sits to the right.",
        "price_bet_1": "50.00 FUN (= 50x bet)"
      },
      "respins_dialog": {
        "type": "bonus",
        "content": "Same dialog style, wooden sign reads 'RESPINS'; the king character (holding the green coin pouch) and a small castle appear above the sign in this variant. Price at bet 1.00: '40.00 FUN' (= 40x bet).",
        "price_bet_1": "40.00 FUN (= 40x bet)"
      }
    },
    "win_screens": {
      "free_spins_total": "'TOTAL WIN' banner with the hero and a red dragon clinking tankards together, bunting flags above; '116.00 FUN' then '116x BET' printed beneath (free_spins_win.png).",
      "gold_respin_handoff": "The king hands the hero a green coin pouch in front of a red banner reading the round total ('14.00'), with the princess visible at the castle window in the background (gold_respin_win.png).",
      "gold_respin_total": "'TOTAL WIN' banner with the princess and the old king standing together in front of the castle, bunting flags above; '14.00 FUN' then '14x BET' printed beneath (gold_respin_win_2.png)."
    }
  },
  "not_captured": [
    {
      "claim": "Royal Jackpot (x5000, requires 15/15 grid positions filled with Coin symbols during the Gold Respin feature) did not occur during the one fully-played, fully-captured Gold Respin round (which reached 9-10 of 15 positions across 6 base respins + 2 Plus-spin bonus respins). This is an RNG outcome inside an already-closed feature, not a missing capture — the feature's trigger, gameplay and win screens are all captured.",
      "methods": [
        "rules_text: the jackpot condition is quoted verbatim from the booklet (paytable_p15/p16.png, rules_p6/p7.png) — '15 positions on the reels are filled with Coin symbols... 15 coins can not be landed in the base game and in the free game.'",
        "pixels: bonus_gold_respin_final_board.png was zoomed and the filled positions counted directly: 9 Coin symbols + 1 Collect symbol shown mid-drop = 10 of 15 slots occupied at the moment the round ended, i.e. short of the 15/15 jackpot condition."
      ]
    },
    {
      "claim": "The third round icon in the info-dialog's left-hand icon rail (a clock/history-style icon) does not change the panel's visible content when clicked, unlike the other two icons (bag=paytable, question mark=rules) which reliably swap content. This is a statement about that specific control in this demo build, not a claim that a 'history' feature is absent from the game altogether.",
      "methods": [
        "pixels: clicking the working bag/question icons produces a different rendered panel every time (positive control proving the click channel works); clicking the third icon at three independently re-verified coordinates produced a byte-identical frame each time.",
        "scene_tree: scripts/scene_probe.py returned an empty PIXI stage/DOM for this BGaming build (as expected for this provider — UI lives entirely on canvas), so the scene tree cannot itself explain the inactivity; it only confirms the emptiness is uniform across all three icons and therefore not informative on its own. The conclusion rests on the pixel positive-control, not on the scene tree."
      ]
    }
  ],
  "manifest_vs_pixels_discrepancies": [
    {
      "field": "shots[].note for paytable_p14.png",
      "manifest_claim": "manifest.json describes paytable_p14.png as containing the verbatim Jackpot quote ('A player can win a Jackpot (x5000) in the Gold Respin Feature...').",
      "actual_pixels": "paytable_p14.png actually shows the Gold Respin explanatory paragraph ('6 and more Coin symbols fell out...') plus the start of the 'GOLD RESPIN WITH JACKPOT' castle banner artwork — it does NOT contain the Jackpot verbatim quote. The Jackpot quote first appears on paytable_p15.png and is repeated (partially) on paytable_p16.png.",
      "impact": "Cosmetic — the quote itself is genuine and present in the booklet, just one page later than stated in the manifest note. No numeric value is affected. Corrected in this document by citing p15/p16 directly."
    },
    {
      "field": "shots[].note for bonus_gold_respin_final_board.png",
      "manifest_claim": "Manifest note states the final board holds '10 коинов (1.00,2.00,2.00,1.00,1.00,2.00,2.00,1.00,2.00,2.00 суммарно 14.00)'.",
      "actual_pixels": "A ×3 zoom crop of the board shows only 9 Coin symbols with values 1.00, 2.00, 2.00, 1.00, 1.00, 2.00, 2.00, 1.00, 2.00 (sum = 14.00, correct) plus ONE Collect symbol shown mid-animation (a green pouch, not a coin) occupying the 10th filled slot. The manifest's own listed 10 numbers sum to 16.00, not 14.00 — an internal arithmetic inconsistency in the manifest note.",
      "impact": "The final printed total (14.00 FUN / 14x BET) and the money-collect mechanic description are unaffected and correct; only the manifest's coin-count/list in its free-text note was wrong. Corrected in this document's features.gold_respin section with a verified 9-coin breakdown that sums exactly to 14.00."
    },
    {
      "field": "rules text vs free_spins_1.png",
      "manifest_claim": "Not a manifest field per se, but the game's own rules text (rules_p4/p5.png, paytable_p9.png quotes) states 'Only top symbols participate in the Free Spins round.'",
      "actual_pixels": "ПРОВЕРЕНО ТЛ И ОПРОВЕРГНУТО: противоречия между правилами и пикселями НЕТ. Кадр free_spins_1.png — это экран ОЖИДАНИЯ перед раундом: внизу напечатано 'Push Spin to start free spins', счётчик показывает 'Free spins: 10' (а не 'N/10'), то есть на барабанах ещё виден результат ТРИГГЕРНОГО спина БАЗОВОЙ игры, где низкие символы законны. На первом настоящем кадре фриспинов free_spins_2.png (счётчик '1/10') низких символов нет вовсе: только высокие (лошадка-качалка, шлем викинга, кружка, меч), Wild-принцесса и монеты с номиналами. Правило 'Only top symbols participate in the Free Spins round' ПОДТВЕРЖДЕНО.",
      "impact": "Genuine contradiction between the printed rule text and the observed live gameplay frame, not resolved by re-reading (the crop is unambiguous). Documented as an anomaly rather than silently trusting either source."
    }
  ],
  "anomalies": [
    {
      "claim_withdrawn": "Rules vs pixels contradiction over 'only top symbols in Free Spins'",
      "verdict": "ПРОВЕРЕНО ТЛ И ОПРОВЕРГНУТО: противоречия между правилами и пикселями НЕТ. Кадр free_spins_1.png — это экран ОЖИДАНИЯ перед раундом: внизу напечатано 'Push Spin to start free spins', счётчик показывает 'Free spins: 10' (а не 'N/10'), то есть на барабанах ещё виден результат ТРИГГЕРНОГО спина БАЗОВОЙ игры, где низкие символы законны. На первом настоящем кадре фриспинов free_spins_2.png (счётчик '1/10') низких символов нет вовсе: только высокие (лошадка-качалка, шлем викинга, кружка, меч), Wild-принцесса и монеты с номиналами. Правило 'Only top symbols participate in the Free Spins round' ПОДТВЕРЖДЕНО.",
      "checked_by": "TL, wave 143"
    },
    "bet_min.png and bet_max.png show IDENTICAL Coin symbol values on the reels ('5.00' and '7.00') despite Total bet being 0.10 FUN in one and 50.00 FUN in the other. Since x20 of 0.10 bet would only be 2.00 (not 5.00/7.00), these two frames are read as a static/idle reel snapshot captured purely to document the bet-stepper's min/max stop (no spin was taken between them), not as evidence that coin values fail to scale with bet — the buy-bonus price signs in the SAME two screenshots (5.00/4.00 FUN and 2,500.00/2,000.00 FUN respectively) DO scale correctly with bet, which is the stronger and more directly relevant evidence used in 'payout_basis'.",
    "The Coin symbol's declared denomination list (x1,x2,x3,x4,x5,x6,x7,x8,x10,x14,x16,x18,x20) skips x9, x11, x12, x13, x15, x17 and x19 — an intentionally non-contiguous set, quoted verbatim rather than assumed to be a typo."
  ],
  "accessibility_observations": {
    "screen_reader": "Controls keep a stable layout across the whole session: info(i)+settings(gear) bottom-left, balance label next to them, bet stepper centered, autoplay(A)+spin bottom-right. The paytable/rules booklet is a single continuously-scrollable panel (not discrete clickable pages) reached via a 3-icon rail on the info dialog's left edge (paytable/history/rules) — during this documentation run the middle 'history' icon did not change content (see not_captured).",
    "motor": "Buy-bonus buttons are large road-sign shaped hit targets on the right edge of the base game — no small/fiddly targets observed. Spacebar can trigger a spin as an alternative to clicking, reducing repetitive-click burden. Autoplay offers up to 1000 rounds or unlimited, further reducing required interactions.",
    "color_blind": "Most game-state cues are dual-coded: winning cells get a gold glow AND float a numeric win value; feature counters are shown as plain text/numbers ('6 Respins', '20/20', 'FREE SPINS LEFT'-style labels); the four royal letters (A/K/Q/J) differ in both color AND shape/letterform, so they remain distinguishable to color-blind players. Residual risk: the Wild (purple card, green dress) and the Scatter (dark card, amber eyes) rely partly on color to read at a glance, but both also carry a printed text ribbon ('WILD'/'SCATTER') as a non-color fallback.",
    "deaf_hard_of_hearing": "No audio-only information was observed; all round outcomes, feature triggers, counters and totals are presented as on-screen text/numbers. Music and Sound FX are separately toggleable and off does not appear to hide any game-state information."
  },
  "scroll_panel_coverage": {
    "rules": "13 overlapping scroll frames captured (rules_p1..rules_p13), confirmed to reach the true end of the booklet (ends on 'Additional information' / game-rule version line, with 8 extra scroll attempts producing no further change per manifest's scroll_panels.exhausted=true).",
    "paytable": "20 frames captured by the automated scroller (hit its 20-page cap mid-way through the 'Lines' diagrams, at Line 1-8), plus 2 extra frames added by the TL (paytable_lines_mid.png covering Lines 9-25, paytable_lines_end.png confirming Line 25 is the last diagram with nothing beneath it and the scrollbar at the bottom of its track). Combined, the paytable section is fully covered end-to-end.",
    "history_tab": "Not reachable in this build/session — see not_captured for the two-channel verification that this is a property of that specific control, not a broken click channel in general."
  },
  "unreadable_or_uncertain": [
    "Whether the printed Scatter payout '3: 1.00 FUN' also applies when 3+ Scatters land on reels other than 1-3-5 (i.e. a 'pays anywhere but only triggers Free Spins from 1-3-5' distinction) — the paytable text does not spell this out explicitly; flagged as an inference in symbols.scatter.note, not stated as fact.",
    "Exact reason the Gold Respin bonus board momentarily shows a Collect symbol mid-animation rather than a 10th Coin symbol on the final captured frame — consistent with the auto-Collect-on-zero-respins rule, but the precise animation trigger order (does the auto-Collect always render as a falling Collect sprite, or only sometimes) was not testable from a single playthrough.",
    "Whether the demo's elapsed-time counter (mm:ss, top-right of every screen) is a session/play-timer or a licensing-related on-screen clock — its only observed behavviour is monotonically increasing across the session; no label text was found to name it, so its purpose is not stated as fact anywhere in this document beyond 'elapsed session-time counter'.",
    "Per-cell content of any base-game reel snapshot (base_game.png, base_game_win.png, base_game_line25.png, bet_min.png, bet_max.png) is a transient random spin result, not a fixed game property, and is described only illustratively, never enumerated as if it were a fixed layout."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.