Rotating Element

Demo, RTP 97.19%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 9 hours ago Verified · 03 Aug 2026
RTP 97.19%
Volatility Medium-Low
Max win ×5000
Grid 5×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

60 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/rotating-element-b10/

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71 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 03 Aug 2026 View capture log

Per-screen breakdown

60 demo screens
60 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Rotating Element

Everything pulled from Rotating Element into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
60 screens captured
10 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 60 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
rtp 97.19% · single configuration
volatility Medium-Low
max_win_x ×5000
layout 5×5
paylines 25 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2024

Symbols & paytable

10 symbols
10 icons (ZIP)
Fire
Fire
High Pay

Orange/red circle with orange-yellow flame icon; highest-paying element symbol.

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 5.00 Multiplier
Land
Land
High Pay

Dark green circle with a single pale green leaf icon.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
Water
Water
High Pay

Blue circle with a white/pale-blue water-droplet icon.

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.80 Multiplier
5x 2.50 Multiplier
Air
Air
High Pay

Purple/lavender circle with a spiral/swirl icon.

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.60 Multiplier
5x 2.00 Multiplier
Pale Fire
Pale Fire
Low Pay

Sand-beige circle with a brown flame outline icon; low-paying tier sharing Fire's shape.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 1.50 Multiplier
Pale Land
Pale Land
Low Pay

Sand-beige circle with a brown leaf outline icon; low-paying tier sharing Land's shape.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 1.50 Multiplier
Pale Water
Pale Water
Low Pay

Sand-beige circle with a brown droplet outline icon; low-paying tier sharing Water's shape.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 1.00 Multiplier
Pale Air
Pale Air
Low Pay

Sand-beige circle with a brown spiral outline icon; low-paying tier sharing Air's shape.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 1.00 Multiplier
Scatter
Scatter
Scatter

Multi-petal flower shading pink/purple/blue/green with a gold/white starburst center; lands anywhere except the center cell. 3/4/5 Scatters trigger 5/7/10 Free Spins; 3/4/5 Scatters during Free Spins award +2/+3/+5 extra spins.

WILD / ROTATE
WILD / ROTATE
Wild

Gold gear-toothed coin with 3D gold 'W'; only in the center cell. Substitutes all except Scatter. Base: triggers one 90-deg rotation after wins. Free Spins: sticky, 1-3 rotations/spin, multiplier x1-x100 (18 levels), never resets mid-round.

Bonus modes

2 modes
Base Game Modifier base
Base Game

5x5 grid, 25 fixed paylines (Line 1-Line 25 per the paytable diagrams). The Rotate/Wild symbol can land only in the center cell (reel 3, row 3); when it appears it substitutes for any symbol except Scatter, and after that spin's wins are paid the entire field rotates 90 degrees clockwise once. If the rotation creates new winning combinations they are paid immediately before the next spin. No sticky behaviour and no multiplier apply outside Free Spins.

Free Spins fs
Free Spins

Entered by landing 3/4/5 Scatters (5/7/10 spins) or via Buy Bonus (80x total bet); retriggered during the round by 3/4/5 Scatters (+2/+3/+5 spins). The Rotate/Wild symbol becomes sticky at the center cell for the whole round instead of needing to re-land. Before every free spin a value from 1 to 3 is determined and that many 90-degree clockwise rotations occur. The sticky symbol also carries an escalating win multiplier across 18 levels (x1 at level 0 up to x100 at level 17) that increases one level each time a winning payline passes through it, and does not reset until a new round is triggered.

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Free Spins headline ×80.00

Colour system

extracted from frames · HEX
Export palette
#1E1E1D base dominant 1 base
#DCD0AF base dominant 2 base
#A28F74 base dominant 3 base
#64675A base dominant 4 base
#EAE2CC base dominant 5 base
#AAA799 base dominant 6 base
#1F1D1B free_spins dominant 1 free_spins
#302955 free_spins dominant 2 free_spins
#545499 free_spins dominant 3 free_spins
#DEE1E7 free_spins dominant 4 free_spins
#201E1A bonus dominant 1 bonus
#DAECE9 bonus dominant 2 bonus
#B0D0D5 bonus dominant 3 bonus
#1C4F61 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The four high-value element symbols (fire=orange/red, land=dark green, water=blue, air=purple/lavender) rely partly on hue but are reliably distinguished by icon shape (flame/leaf/water-drop/spiral). The low-value pale tier reuses the same four shapes as a muted brown outline on a sand-beige disc, distinguished from the high tier by brightness/saturation contrast rather than hue. Free-spin count, win amounts and multiplier values are shown as plain white/yellow numerals, not by color alone.
Screen Reader
  • Bottom bar has stable positions: info(i) and settings icons far left, balance and total-bet fields center-left, autoplay(A) and spin icons far right. Paytable and rules are a single linear scrollable panel with a confirmed end. After a field rotation, all 25 grid cells are reassigned new symbol contents within the same 25 physical positions and along the same 25 named lines (Line 1-Line 25) - the lines/positions themselves do not move, but their contents change, so a screen reader should re-announce the full grid after each rotation event as a new outcome, not merely a repositioning.
Motor Accessibility
  • Bet +/- steppers are small targets but show a visibly disabled/enabled arrow glyph at the 0.10 FUN and 50.00 FUN limits. The round Spin icon and round Autoplay icon are comparatively large touch targets. Spacebar can trigger a spin as an alternative to clicking.
Hearing Accessibility
  • Settings expose separate 'Music' and 'Sound FX' toggles; no information is conveyed by audio alone. All state changes (wins, free-spin count, multiplier level, rotation) are also shown as on-screen text/numerals or animation.
Low Vision
  • Balance, total bet, win amounts, free-spin counter (N/5) and multiplier overlays (e.g. 'x2', 'x10') are rendered as large, high-contrast white/orange text against dark panels; Big Win and round Total Win amounts additionally print the equivalent 'Nx BET' multiplier as bold high-contrast text.

Media & assets

16 files · 16 types
60 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
preview/splash, base game (idle and win states, including a live base-game Rotate-symbol occurrence), paytable (all 22 pages), rules (all 16 pages), settings panel, autoplay panel, min bet (0.10 FUN) and max bet (50.00 FUN) limit frames, Buy Free Spins dialog, Free Spins trigger screen, full Free Spins gameplay (spins 1/5-5/5 incl. a rotation in progress, a settled sticky Rotate symbol with x2 multiplier, a payline win through the multiplier, and the x10 final spin), Big Win screen, and round Total Win summary screen.
Natural (non-purchased) Free Spins trigger via landing 3+ Scatters organically was not captured; the only captured Free Spins round was entered via Buy Bonus.
No frame of the base-game field settled immediately after a single 90-degree rotation completes; only the mid-rotation motion-blur moment was captured.
The exact moment-by-moment behaviour of the three side rotation-count indicator circles (which spin's pre-determined 1-3 value they display at any given instant) could not be pinned down beyond the rules text, since the lit-circle count differs between consecutive frames of the same round in a way not fully explained by the captured frames.
Purpose of the small number next to the speaker icon in the top-right corner (e.g. '16:59', '17:00', '17:40') is unconfirmed - possibly a clock or elapsed-session timer, not labeled on-screen.
Whether the clock/history info-panel tab is functional could not be independently re-confirmed from the delivered frames; reported only as a capture-team observation (two clicks with no visible content or selection-state change).
Exact game release date is unknown - only the rules-document revision date (September 2024) was captured, with no separate release-date label found.

Ask AI about Rotating Element

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Rotating Element work? Keep it simple.

Entered by landing 3/4/5 Scatters (5/7/10 spins) or via Buy Bonus (80x total bet); retriggered during the round by 3/4/5 Scatters (+2/+3/+5 spins). The Rotate/Wild symbol becomes sticky at the center cell for the whole round instead of needing to re-land. Before every free spin a value from 1 to 3 is determined and that many 90-degree clockwise rotations occur. The sticky symbol also carries an escalating win multiplier across 18 levels (x1 at level 0 up to x100 at level 17) that increases one level each time a winning payline passes through it, and does not reset until a new round is triggered.

RTP 97.19%Medium-Low volatilitymax win ×5000demo ✓

From the verified capture of 03 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Rotating Element vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/rotating-element-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/rotating-element-b10/
{
  "game": {
    "name": "Rotating Element",
    "provider": "BGaming",
    "theme": "Elemental/sci-fi: the reel grid is drawn as a physical, silvery rounded square device (like a compass or gadget with visible screws and hinges) standing on desert ground. The four classical elements (fire, land/earth, air, water) are represented as glowing colored orbs; a golden mechanical coin-like Rotate/Wild disc sits at the exact center of the device and physically turns the whole device 90 degrees when it appears.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) from 59 desktop screenshots (1280x800) + verbatim rules/paytable text read directly from the panels + zoomed crops.",
    "method_notes": "All numeric claims are read directly from on-screen text (rules booklet, paytable, bet panel, win screens) or from balance-delta arithmetic that matches the on-screen numbers. Where a value could not be pinned to a legible source it is listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English",
    "demo_currency": "FUN (play-money demo currency; no real-money view was captured)"
  },

  "mechanic_overview": {
    "grid": "Fixed 5 columns x 5 rows = 25 cells, all always visible at once (not a variable-height reel set). Confirmed twice: (a) visually counting rows/columns on base_game.png and every free-spins frame; (b) every 'Line N' diagram in the paytable (Line 1 through Line 25, pages paytable_p15-p22) is drawn on a 5x5 grid of small squares.",
    "spin_animation": "Mid-spin frames (base_game_win.png, base_game_rotate_symbol.png, free_spins_rotating_x2.png) show vertical motion-blur streaks in each column, i.e. the 25 cells are refilled with a drop-in/spin animation similar to a classic reel slot, even though the grid itself never changes size or scrolls independently of a spin. This is a separate animation from the 90-degree field ROTATION described below.",
    "paylines": "25 fixed paylines (not 'ways' and not 'scatter pays'). Confirmed by the paytable's dedicated 'Lines' section (paytable_p15 onward) which draws a labelled diagram 'Line 1' through 'Line 25', each a 5x5 grid of grey squares with the cells belonging to that line highlighted in yellow. Lines 1-5 are the five straight horizontal rows (Line 1 = middle row, Line 2 = row 2, Line 3 = row 4, Line 4 = top row, Line 5 = bottom row); Lines 6-25 are irregular zig-zag/V/W shaped paths that cross rows. Rules text (rules_p10, rules_p11): 'All symbols pay left to right on consecutive reels of an active payline.' / 'Coinciding wins on several active paylines are added.' / 'Payouts are made according to the paytable.' / 'Payline wins are multiplied by the bet per line value.' / 'Note that only the highest win is paid on each of the active paylines.'",
    "payout_basis": "Symbol payout tables in the paytable were captured at Total bet = 1.00 FUN, and the printed FUN values equal the multiplier-of-total-bet directly at that bet (e.g. printed 5.00 FUN for 5-of-a-kind fire = 5x bet). This is also corroborated by the win screens: a 27.50 FUN single win and a 64.90 FUN Big Win are both stated on-screen as '65x BET' for the 64.90 FUN case (free_spins_bigwin_final_65x.png), and the final round total 81.80 FUN is stated as '82x BET' (win_screen.png), both at the observed 1.00 FUN bet.",
    "no_scatter_pays": "The game is NOT a pay-anywhere/cluster/scatter-pays game; an earlier working hypothesis (pay-anywhere based on the splash screen alone) was checked against the paytable's Line diagrams and rejected -- the paytable unambiguously documents 25 discrete lines."
  },

  "rotate_feature": {
    "symbol_position": "The Rotate symbol can ONLY appear in exactly one cell: reel 3 (the middle column), row 3 (the middle row) -- i.e. the single center cell of the 5x5 grid. Confirmed by rules text (rules_p5/rules_p6): 'Rotate symbol. Appears on the third reel in the middle of the screen. In the main game both a Rotate symbol or any other symbol (except Scatter) can appear at this place.'",
    "base_game_behaviour": "In the base game, the center cell holds either the Rotate symbol or an ordinary paying symbol (never the Scatter) on each spin, decided like any other reel outcome. When the Rotate symbol lands there: (1) it also acts as a Wild, substituting for any symbol in a winning line except the Scatter; (2) after that spin's winning combinations are paid, the ENTIRE field rotates 90 degrees clockwise; (3) if the rotation creates new winning combinations, those are paid immediately, before the next spin starts. Verbatim rules text (rules_p5/rules_p6): 'When the Rotate symbol appears, it turns the entire field clockwise 90 degrees. The rotation happens after the winning combinations are paid, and if after the rotation new winning combinations are formed, they are already paid before the next spin.' A base-game frame (base_game_rotate_symbol.png) shows the gold Rotate coin mid-animation at the center cell while the rest of the grid is still in vertical motion blur, confirming the symbol does occur outside of Free Spins.",
    "base_game_rotation_count": "In the base game, only ONE 90-degree rotation happens per occurrence (the 1-to-3 range described below is stated in the rules only for the Free Spins round; the base-game paragraph does not mention a range).",
    "free_spins_behaviour": "Once Free Spins start, the Rotate symbol becomes STICKY: it stays fixed at the center cell for the entire Free Spins round (it does not have to re-land there). Before every free spin, the game secretly determines a value from 1 to 3, and when free-spin resolution happens, the field is rotated 90 degrees clockwise that many times in a row. Verbatim rules text (rules_p6/rules_p7): 'In the Free spins round the Rotate symbol becomes sticky and stays at its position till the end of the round. Before every spin a value from 1 to 3 is determined, and when the Rotate symbol appears, from 1 to 3 rotations are made correspondingly.'",
    "rotation_count_indicator": "Three small circular indicator lights are shown stacked vertically on the right-hand side of the device housing, outside the grid. The number of lit (glowing blue) circles corresponds to the rotation value determined for that spin. Observed frames: free_spins_before_rotate.png shows all 3 circles dim/unlit; free_spins_rotating_x2.png (mid-rotation, spin count already advanced to 2/5) shows 2 of 3 circles lit blue and 1 dim; free_spins_after_rotate_x2.png and later frames commonly show only the bottom 1 circle lit. Because the lit count changes between frames of the same round, this is read as a per-spin indicator (re-evaluated every free spin), not a fixed decoration; the exact moment-by-moment mapping of 'circles lit before the spin' vs 'circles lit after' could not be pinned down from the captured frames alone and is not asserted beyond what is stated in the rules text.",
    "multiplier": "Also only in Free Spins, the sticky Rotate symbol carries an escalating win multiplier. It starts at x1 (Level 0) and increases one level every time a winning payline passes through the Rotate symbol's center cell. Verbatim rules text (rules_p6/rules_p7) and paytable (paytable_p13): 'In the Free Spins round the Rotate symbol has a multiplier. It is activated every time a winning line goes through the Rotate symbol. The multiplier starts from x1 and increases every time a winning line goes through the Rotate symbol.' / 'The win lines going through the Rotate symbol in the Free Spin Game multiply your win.'",
    "multiplier_level_table": {
      "source": "rules_p6, rules_p7, rules_p8 (three consecutive pages of the same table)",
      "levels": [
        {"level": 17, "multiplier": "x100"},
        {"level": 16, "multiplier": "x75"},
        {"level": 15, "multiplier": "x60"},
        {"level": 14, "multiplier": "x50"},
        {"level": 13, "multiplier": "x40"},
        {"level": 12, "multiplier": "x30"},
        {"level": 11, "multiplier": "x25"},
        {"level": 10, "multiplier": "x20"},
        {"level": 9, "multiplier": "x15"},
        {"level": 8, "multiplier": "x12"},
        {"level": 7, "multiplier": "x10"},
        {"level": 6, "multiplier": "x8"},
        {"level": 5, "multiplier": "x6"},
        {"level": 4, "multiplier": "x5"},
        {"level": 3, "multiplier": "x4"},
        {"level": 2, "multiplier": "x3"},
        {"level": 1, "multiplier": "x2"},
        {"level": 0, "multiplier": "x1"}
      ]
    },
    "multiplier_evidence_in_captured_round": "In the one purchased Free Spins round captured: spin 2/5 shows an on-symbol overlay 'x2' (matches Level 1 in the table) at the moment a payline (win amount growing to 2.40 FUN from a 1.20 FUN line win) passes through the Rotate symbol (free_spins_win_through_multiplier.png); spin 5/5 shows the overlay 'x10' (matches Level 9) together with a 0.50 FUN line win multiplied on-screen (free_spins_5of5_x10.png). The multiplier only ever increases across the captured round (never resets), consistent with the rules text (it resets only between rounds, i.e. a fresh Buy Bonus or trigger starts back at x1)."
  },

  "symbols": {
    "note": "This game has no royal/card symbols (A/K/Q/J/10). All 8 paying symbols are colored circular element icons in two value tiers that share the same 4 iconographic shapes. Payouts were captured at Total bet = 1.00 FUN (paytable_p3 through paytable_p6), so the FUN value equals the bet multiplier directly at that bet.",
    "wild_rotate": {
      "name": "WILD / ROTATE",
      "appearance": "A round gold coin with a gear-toothed rim, a dark bronze/brown inner disc, and a large 3D gold letter 'W' across the center. No other text appears on the symbol in-game.",
      "position": "Only ever appears in the single center cell of the 5x5 grid (reel 3, row 3).",
      "rules": "Substitutes for any symbol in a winning payline except the Scatter. Triggers the field-rotation mechanic (see 'rotate_feature').",
      "payouts": "No stated per-count payout for this symbol; it is a rotation/wild trigger, not a payline symbol with its own paytable row.",
      "source": "paytable_p1, paytable_p2 ('WILD / ROTATE' heading and description)"
    },
    "scatter": {
      "name": "SCATTER",
      "appearance": "A stylized multi-petal flower with petals shading through pink, purple, blue and green, and a glowing gold/white starburst center.",
      "position_rule": "'Can appear on any position except central.' (paytable_p1/p2, rules_p4)",
      "trigger": "3 or more Scatter symbols on the reels in one spin trigger Free Spins: 3 Scatters = 5 Free Spins, 4 Scatters = 7 Free Spins, 5 Scatters = 10 Free Spins. Verbatim (rules_p4): 'Can appear on any position except central. 3 or more Scatter symbols appeared on the reels in one spin trigger Free Spins. 3 Scatters give 5 Free Spins, 4 Scatters - 7 Free Spins, 5 Scatters - 10 Free Spins.'",
      "retrigger": "During Free Spins, landing 3+ Scatters in one spin awards extra spins: 3 Scatters = +2 spins, 4 Scatters = +3 spins, 5 Scatters = +5 spins. Verbatim (rules_p9): 'If 3 or more Scatter symbols appear in one spin during the Free Spins round, additional spins are awarded to the player. In this case 3 Scatters give 2 extra spins, 4 Scatters - 3 extra spins, and 5 Scatters - 5 extra spins.'",
      "seen_on_frame": "A single scatter flower is visible in the bottom-right cell of the grid on free_spins_5of5_x10.png (did not trigger a retrigger by itself; 3+ would be needed)."
    },
    "high_value_elements": {
      "note": "Bright, saturated circular icons. No in-game text names them; the identity below (Fire/Land/Air/Water) is taken from rules_p1's 'About the Game' text: 'All the forces of nature (fire, land, air and water) are represented here, and each of them has its own symbol colour.'",
      "list": [
        {"name": "Fire", "appearance": "Orange/red circle with an orange-yellow flame icon", "payouts": {"5": "5.00 FUN (5x bet)", "4": "1.50 FUN (1.5x bet)", "3": "0.50 FUN (0.5x bet)"}, "rank": "highest-paying symbol"},
        {"name": "Land", "appearance": "Dark green circle with a single pale green leaf icon", "payouts": {"5": "3.00 FUN (3x bet)", "4": "1.00 FUN (1x bet)", "3": "0.40 FUN (0.4x bet)"}},
        {"name": "Water", "appearance": "Blue circle with a white/pale-blue water-droplet icon", "payouts": {"5": "2.50 FUN (2.5x bet)", "4": "0.80 FUN (0.8x bet)", "3": "0.30 FUN (0.3x bet)"}},
        {"name": "Air", "appearance": "Purple/lavender circle with a spiral/swirl icon", "payouts": {"5": "2.00 FUN (2x bet)", "4": "0.60 FUN (0.6x bet)", "3": "0.30 FUN (0.3x bet)"}}
      ],
      "source": "paytable_p3, paytable_p4"
    },
    "low_value_elements": {
      "note": "Pale beige/khaki/tan monochrome versions of the exact same 4 icon shapes (flame, leaf, drop, spiral), rendered as a muted brown line-drawing on a dull sand-colored disc instead of a bright color. These are the low-paying tier.",
      "list": [
        {"name": "Pale Fire", "appearance": "Sand-beige circle with a brown flame outline icon", "payouts": {"5": "1.50 FUN (1.5x bet)", "4": "0.50 FUN (0.5x bet)", "3": "0.20 FUN (0.2x bet)"}},
        {"name": "Pale Land", "appearance": "Sand-beige circle with a brown leaf outline icon", "payouts": {"5": "1.50 FUN (1.5x bet)", "4": "0.50 FUN (0.5x bet)", "3": "0.20 FUN (0.2x bet)"}},
        {"name": "Pale Water", "appearance": "Sand-beige circle with a brown droplet outline icon", "payouts": {"5": "1.00 FUN (1x bet)", "4": "0.40 FUN (0.4x bet)", "3": "0.20 FUN (0.2x bet)"}},
        {"name": "Pale Air", "appearance": "Sand-beige circle with a brown spiral outline icon", "payouts": {"5": "1.00 FUN (1x bet)", "4": "0.40 FUN (0.4x bet)", "3": "0.20 FUN (0.2x bet)"}}
      ],
      "source": "paytable_p4, paytable_p5, paytable_p6"
    },
    "color_blind_notes": "The high-value vs low-value tiers are also distinguished by SATURATION/brightness (vivid color vs pale sand tone), not only hue, and by the icon SHAPE, which is identical within a pair (flame/leaf/drop/spiral) -- a red-green color-blind user can still tell fire from land from air from water by shape (flame vs leaf vs spiral) even if the orange/green/purple hues are hard to distinguish; distinguishing the high-tier from its low-tier twin relies on brightness/saturation contrast, which should read correctly for all common color-blindness types since it is a luminance difference, not a pure hue difference."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/promo screen shown before entering the game. Small yellow-bordered black 'B' badge top-left (provider/brand mark). Large blue-teal 3D title 'ROTATING ELEMENT' centered near the top. Below it, black bold text 'MAX WIN 5000x'. Center: a scaled-down illustration of the same rounded silver device housing the 5x5 grid, populated with a static example layout (mostly pale low-tier symbols with a few bright fire/water tiles, and the gold Rotate/Wild coin at the center cell). To the right of the device, white text: 'Rotate Symbol lands in the center and makes the playground rotate.' Left and right of the device are grey chevron arrows ('<<' and '>>'), suggesting the splash may have had more informational pages/panels than the single one captured. A grey 'CLICK TO START' button sits below the device. Warm tan/sand desert gradient background with soft clouds. Top-right shows a small speaker icon and a number ('16:59') of uncertain meaning (possibly a session clock).",
      "purpose": "Entry point; clicking 'CLICK TO START' or the device enters the base game.",
      "color_blind_notes": "Title and 'MAX WIN' text are large high-contrast text; the explanatory sentence about the Rotate symbol is plain white text on tan background, legible without color."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "The 5x5 symbol grid sits inside an illustrated rounded-square silver/white device (rendered like physical hardware with hinge bolts on the left and right edges), centered on a warm sand-colored desert background with distant dunes and a pale sky.",
      "title_banner": "An arched cream/white plaque across the top of the device reads 'ROTATING ELEMENT' in blue-teal letters.",
      "side_decoration": "Right edge of the device has a small circular grey gear/cog icon (decorative, part of the illustrated 'machine', not a functional control based on its position away from the real bottom-bar controls).",
      "buy_bonus_panel": "A glowing light-blue vertical panel is docked to the left side of the device, reading 'BUY BONUS' above the price, e.g. '80.00 FUN' at 1.00 FUN bet (scales to 4,000.00 FUN at the 50.00 FUN max bet) -- opens the Buy Free Spins dialog.",
      "grid_cells": "25 circular symbol tiles on a dark teal-black rounded background, arranged 5 columns x 5 rows, thin light dividers between cells.",
      "bottom_bar": {
        "far_left": "Two small round icons stacked/side-by-side: an 'i' (information) icon and a gear (settings) icon.",
        "balance_label": "'Balance 1,000.00 FUN' in white/grey text.",
        "bet_control": "'Total bet' label with a value box (e.g. '1.00 FUN') and small up/down triangular arrow buttons to increase/decrease the bet.",
        "right_controls": "Far right: a circular 'A' icon (Autoplay) and a circular refresh/spin icon (two curved white arrows forming a loop) which starts the spin.",
        "in_round_labels": "During and right after a spin, 'Line N pays' / 'Total win:' / 'Last win:' text appears in the bottom bar center in place of the idle balance/bet-only view."
      },
      "vertical_watermark": "The provider/game name 'ROTATINGELEMENT' is printed in small grey letters running vertically along the far-right edge of the screen (decorative).",
      "color_blind_notes": "Bottom-bar controls are white glyphs/arrows on dark backgrounds (shape-based, not color-coded). The BUY BONUS panel is identified by its own label text, not by color alone."
    },
    "paytable": {
      "type": "paytable",
      "pages": "22 pages total (paytable_p1 through paytable_p22), scrollable panel confirmed exhausted at the bottom (scrollbar at the end of its track on paytable_p22, matches scroll_capture tool's exhausted=true result).",
      "content_map": {
        "p1_p2": "Symbols heading; WILD/ROTATE description; SCATTER description.",
        "p3_p6": "The 4 high-value element icons with 5/4/3-of-a-kind payouts, followed by the 4 low-value pale element icons with 5/4/3-of-a-kind payouts.",
        "p6_p9": "'Features' heading; 'Rotating Feature' text and an illustrated example diagram of a payline win before a rotation.",
        "p9_p12": "'Free Spins' heading; sticky Rotate symbol text; illustrated diagram of the 3 side rotation-count indicator circles.",
        "p12_p14": "'Multiplier' heading; text on paylines through the Rotate symbol multiplying the win, with an example 'x75' overlay illustration; another rotation-indicator diagram.",
        "p15_p22": "'Lines' heading; individual labelled diagrams 'Line 1' through 'Line 25', each a small 5x5 grid with the relevant cells highlighted in yellow."
      },
      "navigation": "Bottom-left three icons: money-bag icon (Paytable tab, currently active), clock-with-arrow icon (History tab), question-mark icon (Rules tab). Panel closes via an 'X' at the top-right of the header banner.",
      "color_blind_notes": "Line diagrams use yellow highlighted squares on a grey grid -- readable by shape/position, not dependent on hue discrimination."
    },
    "rules": {
      "type": "rules",
      "pages": "16 pages total (rules_p1 through rules_p16), scrollable panel confirmed exhausted at the bottom (last page ends on the rule-version/date line).",
      "content_map": {
        "p1": "'About the Game' (theme summary) and start of 'How to play'.",
        "p2_p3": "'How to play' continued; 'Autoplay' settings and stop-conditions.",
        "p4": "'Features' heading; Scatter symbol trigger counts; Rotate symbol base-game description.",
        "p5": "Free Spins sticky-Rotate description; start of the Level/Multiplier table.",
        "p6_p8": "Full Level/Multiplier table (Level 17=x100 down to Level 0=x1); extra-scatter-during-FS retrigger text; start of 'Buy Bonus'.",
        "p10": "'Buy Bonus' terms; start of 'Spin Results'.",
        "p11": "'Spin Results' rules; states 'The maximum winning amount is x5000 of the bet.'",
        "p12_p13": "'Settings' (quick spin, spacebar-to-spin, audio); start of 'Return to Player'.",
        "p14": "'Return to Player' -- states overall RTP and Buy Bonus RTP; 'RNG' statement.",
        "p15_p16": "'Additional information' -- malfunction-voids-plays clause, 24-hour round-termination clause, and the closing line 'This is the game rule version 1.0, dated September, 2024. Game Version 1.0.0.'"
      },
      "color_notes": "Body text is white/light-grey on a dark charcoal panel; section headers in bold white, centered."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "panel_style": "A dark rounded rectangle overlay centered on the dimmed reel grid, closed via an 'X' at its top-right corner.",
      "controls": "Two checkboxes: 'Quick spin' (unchecked/off in the captured frame) and 'Spacebar to spin' (checked/on). Below an 'Audio' sub-heading: a horizontal 'Volume' slider (handle near the right/high end), and two more checkboxes 'Music' (checked/on) and 'Sound FX' (checked/on).",
      "color_blind_notes": "Checkbox state is shown by a white checkmark glyph inside the box (present/absent), not by color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings (Advanced)",
      "layout": "Dark panel anchored to the right side of the device, overlapping the grid; a small up-chevron top-right likely collapses the 'Advanced' section.",
      "options": "Two checkboxes, both unchecked in the captured frame: \"Don't stop the game on pop-ups\" and \"Enable quick spin\".",
      "rounds_selector": "'Numbers of rounds' heading above a grid of 8 round buttons: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol (unlimited) button.",
      "color_blind_notes": "Round-count buttons are distinguished by their printed number/symbol, not by color."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "title": "BUY FREE SPINS",
      "content": "A light-blue glass-like rounded panel centered on the dimmed device. Large price text (e.g. '80.00 FUN' at a 1.00 FUN bet). Below, 'BET' with the current bet value and round '-'/'+' stepper buttons either side to change the bet (and therefore the purchase price, per rules_p10: the price scales automatically with the bet). A large green 'BUY' button at the bottom confirms the purchase; an 'X' at the top-right closes the dialog without buying.",
      "color_blind_notes": "The confirm action is a green button with the explicit word 'BUY' -- text-based, not color-only."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Full-screen dark overlay with 'CONGRATULATIONS!' and 'YOU'VE WON' in white, a large multi-color flower badge (visually similar to the Scatter symbol) with a bold number inside stating the awarded spin count (e.g. '5'), and 'FREE SPINS' beneath it. Left side shows 'BONUS ACTIVE' with the amount paid for the purchase (e.g. '80.00 FUN').",
      "color_blind_notes": "Spin count is a large white number on the flower badge, legible regardless of the badge's multi-color gradient."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "background": "Background art changes during the Free Spins round: early spins show a green grassland under a blue sky with a stylised ringed planet visible in the sky (decorative sci-fi touch); by the final (5th) spin the background changes again to a river/lake scene with pink magnolia-style flowers framing the device -- a visual cue that the round is ending.",
      "bottom_bar_during_fs": "'Total bet' box stays visible; 'Win:' and 'Total win:' labels appear center; 'Free spins: N/5' counter on the right decrements-labelled as it progresses (observed 1/5 through 5/5 across the captured round); the left BUY BONUS panel is replaced by a non-interactive 'BONUS ACTIVE' / purchase-amount panel.",
      "on_symbol_overlays": "During resolution, a semi-transparent circular reticle/overlay appears centered on the Rotate symbol, at times showing the accumulated line-win amount for that pass (e.g. '1.22', '2.40') and at other times the current multiplier value (e.g. 'x2', 'x10') once a payline has passed through it.",
      "color_blind_notes": "Free-spin progress and win amounts are shown as plain white/yellow numerals and text labels, not encoded by color alone."
    },
    "big_win_screen": {
      "type": "win_screen",
      "content": "A dark starfield/space background with a glowing eclipse-like sphere (dark planet with an orange corona) centered behind bold white text 'BIG WIN' and the amount underneath (observed: an in-progress counting frame at '35.21 FUN' and the settled final frame at '64.90 FUN' with an additional orange sub-line '65x BET'). The dimmed base UI (Bonus Active panel, bottom bar) remains faintly visible behind the overlay.",
      "color_blind_notes": "Amount and 'x BET' multiplier are large white/orange text, high-contrast against the dark background."
    },
    "round_win_screen": {
      "type": "win_screen",
      "content": "End-of-Free-Spins summary: 'TOTAL WIN' in white, the total amount in a large glowing white/blue plaque (observed '81.80 FUN'), and an orange sub-line '82x BET' beneath it. 'CLICK TO CONTINUE' in purple/magenta text below that. The bottom bar behind the overlay still shows the last spin's 'Win: 11.00 FUN', 'Total win: 81.80 FUN' and 'Free spins: 5/5', which is internally consistent with the big overlay number.",
      "balance_check": "Balance before purchase 1,000.00 FUN -> 920.00 FUN immediately after paying 80.00 FUN for the bonus -> approximately 1,001.79-1,001.80 FUN after the round ends, consistent with an 81.80 FUN net win added to the 920.00 FUN post-purchase balance.",
      "color_blind_notes": "Total win amount and multiplier are large high-contrast text, legible without color discrimination."
    }
  },

  "technical_summary": {
    "rtp_percent_overall": 97.19,
    "rtp_percent_buy_bonus": 97.19,
    "rtp_note": "Both values are printed on the SAME rules line and are numerically identical: 'The overall theoretical Return to Player (RTP) is 97.19%. RTP for the Buy Bonus feature is 97.19%.' (rules_p14). Buying the bonus does not change the theoretical RTP in this build.",
    "rtp_source": "rules_p14",
    "max_win_multiplier": "5000x bet",
    "max_win_source": "rules_p11 ('The maximum winning amount is x5000 of the bet.') and preview.png ('MAX WIN 5000x')",
    "bet_min": "0.10 FUN",
    "bet_max": "50.00 FUN",
    "bet_evidence": "Verified by clicking the bet stepper to the point where the corresponding arrow visibly greys out/disables: down-arrow disabled at 0.10 FUN (bet_min.png), up-arrow disabled at 50.00 FUN (bet_max.png).",
    "demo_default_bet": "1.00 FUN",
    "demo_starting_balance": "1,000.00 FUN",
    "grid": "5 columns x 5 rows, 25 fixed cells (not scrolling reels of variable height)",
    "bet_mechanic": "25 fixed paylines",
    "win_rules": "All symbols pay left-to-right on consecutive reels of an active line; only the highest win is paid per active line; coinciding wins on multiple active lines are added; payline wins = paytable value x bet-per-line.",
    "bonus_buy": {
      "available": true,
      "type": "Buy Free Spins (single option; no separate 'ante bet' or tiered buy modes were observed)",
      "price": "80x the current total bet (80.00 FUN at 1.00 FUN bet; 4,000.00 FUN at the 50.00 FUN max bet -- both observed on-screen)",
      "rule_text": "'There is a possibility to buy the round of Free Spins. If the player changes the bet, the buy bonus price will be changed automatically. If the player changes the bet in the pop-up of the Buy Bonus feature, the bet in the main game is also changed automatically. The next spin after the purchase triggers the bonus game. During the bonus round the button is deactivated.' (rules_p10)"
    },
    "free_spins_award_table": {
      "3_scatters": 5,
      "4_scatters": 7,
      "5_scatters": 10,
      "source": "rules_p4"
    },
    "free_spins_retrigger_table": {
      "3_scatters_in_fs": "+2 spins",
      "4_scatters_in_fs": "+3 spins",
      "5_scatters_in_fs": "+5 spins",
      "source": "rules_p9"
    },
    "spin_speed": "Quick spin option in Settings ('Depending on license requirements, this feature may not be available' per rules text). Spacebar can be used instead of clicking Spin.",
    "rng_statement": "'The game is based on a certified random number generator. For more information, visit our BGaming site.' (rules_p14)",
    "malfunction_clause": "'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours...' (rules_p16)",
    "rule_document_version": "Game rule version 1.0, dated September 2024; Game Version 1.0.0 (rules_p16) -- this is the rules-document revision date, not necessarily confirmed as the game's public release date; no other release-date source was captured."
  },

  "ui_and_accessibility": {
    "info_panel_tabs": "The Information ('i') panel has 3 stacked tab icons on its left edge: a money-bag icon (Paytable), a clock-with-a-curved-arrow icon (labelled by the capture team as a 'History' tab), and a question-mark icon (Rules). All three icons are visually present and rendered the same size/style.",
    "history_tab_caveat": "Per the capture team's manifest notes, clicking the clock/history icon did not change the panel content or its visual selection state on two separate attempts, suggesting it may be non-functional or reserved for a real-money history view unavailable in this FUN demo. This documentation could not independently re-verify that specific click-test from the delivered frames (no before/after pair for that exact interaction is in the shot list), so it is reported here as a capture-team observation, not as directly re-confirmed pixel evidence. Recommendation for accessibility: if shipped as-is, a screen reader should either omit this tab from the tab order or explicitly announce it as unavailable, to avoid a dead-end control.",
    "screen_reader": "Stable control positions: info(i)+settings(gear) icons far left of the bottom bar; balance and total-bet fields center-left; autoplay(A) and spin(loop-arrow) icons far right. The paytable/rules booklet is a linear paged sequence within a single scrollable panel (confirmed to have a definite end/bottom on both the paytable and rules panels).",
    "motor": "Bet +/- are small stepper arrows (not large targets) but are supplemented by disabled/enabled visual state at the limits; the round Spin icon and round Autoplay icon are comparatively large touch targets. Spacebar can trigger a spin as an alternative to clicking, per rules_p2/rules_p12/settings.png.",
    "color_blind": "Most game-state information is duplicated in text or numerals: free-spin count ('Free spins: N/5'), win amounts, multiplier values ('x2', 'x10'), and bet-limit state (arrow enabled/disabled glyph, not just a color change). The high-value vs low-value element symbol tiers differ mainly in saturation/brightness rather than pure hue, which should remain distinguishable under common color-blindness types; however, the four high-value elements (fire/land/water/air) do rely partly on hue (orange/green/blue/purple) for at-a-glance identification -- their icon SHAPES (flame/leaf/drop/spiral) are the reliable non-color fallback and are consistently drawn.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; Settings expose separate 'Music' and 'Sound FX' toggles, implying sound is decorative and the game remains fully playable muted. All state changes captured (wins, free-spin count, multiplier, rotation) are also shown as on-screen text/numerals or animation."
  },

  "boilerplate_check": {
    "checked": true,
    "finding": "No boilerplate/copy-paste mismatch found. The 'About the Game' text (rules_p1: 'This slot will allow you to feel unity with nature... All the forces of nature (fire, land, air and water) are represented here, and each of them has its own symbol colour. The most interesting and unusual feature of the slot is the Rotate symbol that makes the playing field rotate clockwise...') accurately describes THIS build's actual symbols and its actual signature Rotate/field-rotation mechanic, matching what is shown on every base-game and free-spins frame."
  },

  "feature_coverage_evidence": [
    "Free Spins (Buy Bonus): purchase dialog (bonus_buy_dialog.png) -> trigger screen showing 5 awarded spins (free_spins_trigger.png) -> full gameplay sequence across all 5 spins including a rotation in progress (free_spins_rotating_x2.png), a settled sticky Rotate symbol with an accumulated x2 multiplier (free_spins_after_rotate_x2.png), a payline win passing through the multiplier symbol (free_spins_win_through_multiplier.png), a mid-round Big Win (free_spins_bigwin_final_65x.png, 64.90 FUN = 65x bet), and the final spin at x10 multiplier (free_spins_5of5_x10.png) -> round summary win screen (win_screen.png, 81.80 FUN = 82x bet). Balance arithmetic confirms the whole sequence: 1,000.00 FUN -> 920.00 FUN (after paying 80.00 FUN) -> approximately 1,001.79-1,001.80 FUN after the round.",
    "Rotate field-rotation mechanic: demonstrated in both the base game (base_game_rotate_symbol.png, Rotate coin at center mid-spin while balance/last-win figures confirm this is a genuine live spin, not a staged screen) and in Free Spins (see above). Both the 90-degree-clockwise mechanic and the Free-Spins-only escalating multiplier are corroborated by verbatim rules and paytable text in addition to gameplay frames."
  ],

  "not_captured": [
    "A natural (non-purchased) Free Spins trigger via landing 3+ Scatter symbols organically -- the captured Free Spins round was entered exclusively via Buy Bonus.",
    "A frame demonstrating the base-game single 90-degree rotation completing and settling (only the mid-motion moment was captured in base_game_rotate_symbol.png; the settled post-rotation base-game layout was not captured).",
    "A dedicated before/after pair proving the clock/history info-panel tab is non-functional (reported by the capture team's notes only, see 'history_tab_caveat')."
  ],

  "unreadable_or_uncertain": [
    "The small white number next to the speaker icon in the top-right corner of several frames (e.g. '16:59', '17:00', '17:40') is visible but its purpose is not confirmed by any on-screen label -- it may be a real-time clock or an elapsed-session timer; not asserted either way.",
    "The precise moment-by-moment behaviour of the 3 side rotation-count indicator circles (exactly which spin's pre-determined 1-to-3 value they display at any given instant) could not be pinned down beyond what the rules text states, because the lit-circle count differs between consecutive captured frames of the same round in a way not fully explained by the available frames alone.",
    "Whether the ringed-planet decoration visible in some Free Spins backgrounds has any gameplay meaning, or is purely decorative art -- treated as decorative since no rule or label refers to it.",
    "Exact release date of the game -- only the rules-document revision date (September 2024) was captured; no separate 'release date' label was found in the captured frames."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.