Reel Royale Showdown

Demo, RTP 96.75%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 5 days, 18 hours ago
✓ Working · checked 2 weeks, 1 day ago Verified · 09 Nov 2026
RTP 96.75%
Volatility High
Max win ×5000
Grid 6R
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

36 screenshots · 13 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/reel-royale-showdown-b30/

10,000 free requests / month · sign-up required

70 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 09 Nov 2026 View capture log

Per-screen breakdown

36 demo screens
36 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 0 Mar Apr '26: 0 Apr May '26: 940 940 May Jun '26: 260 260 Jun Jul '26: 170 170 Jul Aug '26: 70 70 Aug Sep '26: 170 170 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇮🇳India 60 0 0 0 20 0 0 0 0 0 0 0
🇵🇰Pakistan 20 0 20 20 20 0 0 0 0 0 0 0
🇧🇷Brazil 20 10 40 70 210 0 0 0 0 0 0 0
🇦🇹Austria 10 0 10 0 0 0 0 0 0 0 0 0
🇬🇷Greece 10 0 10 0 0 0 0 0 0 0 0 0
🇧🇾Belarus 10 0 0 0 0 0 0 0 0 0 0 0
🇭🇺Hungary 10 0 0 0 0 0 0 0 0 0 0 0
🇵🇭Philippines 10 10 20 50 260 0 0 0 0 0 0 0
🇮🇩Indonesia 10 10 20 20 110 0 0 0 0 0 0 0
🇲🇦Morocco 0 0 0 0 50 0 0 0 0 0 0 0
🇹🇳Tunisia 10 10 10 10 10 0 0 0 0 0 0 0
🇫🇮Finland 0 0 0 20 20 0 0 0 0 0 0 0
🇨🇭Switzerland 0 0 0 0 30 0 0 0 0 0 0 0
🇩🇪Germany 0 0 10 0 10 0 0 0 0 0 0 0
🇮🇹Italy 0 0 0 10 10 0 0 0 0 0 0 0
🇲🇾Malaysia 0 0 0 0 20 0 0 0 0 0 0 0
🇩🇿Algeria 0 0 0 0 10 0 0 0 0 0 0 0
🇨🇱Chile 0 0 0 10 0 0 0 0 0 0 0 0
🇨🇾Cyprus 0 0 0 0 10 0 0 0 0 0 0 0
🇭🇰Hong Kong 0 0 0 0 10 0 0 0 0 0 0 0
🇮🇪Ireland 0 0 0 0 10 0 0 0 0 0 0 0
🇯🇵Japan 0 0 0 10 0 0 0 0 0 0 0 0
🇱🇹Lithuania 0 0 0 10 0 0 0 0 0 0 0 0
🇲🇽Mexico 0 0 0 0 10 0 0 0 0 0 0 0
🇳🇱Netherlands 0 0 0 0 10 0 0 0 0 0 0 0
🇳🇿New Zealand 0 0 10 0 0 0 0 0 0 0 0 0
🇳🇴Norway 0 0 0 0 10 0 0 0 0 0 0 0
🇵🇱Poland 0 0 0 0 10 0 0 0 0 0 0 0
🇶🇦Qatar 0 0 0 0 10 0 0 0 0 0 0 0
🇸🇦Saudi Arabia 0 0 10 0 0 0 0 0 0 0 0 0
🇸🇬Singapore 0 0 0 10 0 0 0 0 0 0 0 0
🇻🇳Vietnam 0 0 0 0 10 0 0 0 0 0 0 0
🇹🇭Thailand 0 10 10 10 50 0 0 0 0 0 0 0
🇺🇦Ukraine 0 10 0 10 10 0 0 0 0 0 0 0
🇹🇷Turkey 0 10 0 0 10 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Reel Royale Showdown

Everything pulled from Reel Royale Showdown into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
36 screens captured
13 symbols catalogued · payouts OCR-verified
14 palette colors from frames
8 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 36 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.75% · single configuration
volatility High
max_win_x ×5000
reels 6
ways 10000
bonus_buy No
mechanic Video Slot
release_date 2026

Symbols & paytable

13 symbols
13 icons (ZIP)
Scatter
Scatter
Scatter

stack of gold bars on a pink-magenta tile with a gold frame and the word SCATTER; 4 anywhere trigger 10 free spins, each extra +2; no payout values; can be 2 cells tall

Wild
Wild
Wild

gold championship-belt medallion with a large golden W on a dark bronze plate; substitutes all except Scatter; appears on reels 2-5 only; no payout values

Gold-masked luchador
Gold-masked luchador
High Pay

face in a gold and orange luchador mask with green eye trim and open roaring mouth, amber-yellow tile with orange border; can be a giant 2-4 cell symbol

MatchPayoutUnit
3x 0.75 Multiplier
4x 1.00 Multiplier
5x 1.50 Multiplier
6x 2.00 Multiplier
Long-haired face-painted wrestler
Long-haired face-painted wrestler
High Pay

blond long-haired wrestler with blue-violet face paint and a fierce grimace, pale blue-silver tile with thin steel truss lines; can be a giant symbol

MatchPayoutUnit
3x 0.50 Multiplier
4x 0.75 Multiplier
5x 1.00 Multiplier
6x 1.50 Multiplier
Red luchador mask
Red luchador mask
High Pay

glossy crimson luchador mask with silver-white stitched patterns on a deep red tile; can be a giant symbol

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.50 Multiplier
5x 0.75 Multiplier
6x 1.00 Multiplier
Folding steel chair
Folding steel chair
High Pay

purple-violet folding steel chair seen from the front on a violet tile; can be a giant symbol

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.40 Multiplier
5x 0.50 Multiplier
6x 0.75 Multiplier
Blue wrestling trunks
Blue wrestling trunks
High Pay

pair of glossy blue wrestling trunks with a dark studded belt band on a royal-blue tile; pays the same as the Microphone

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.25 Multiplier
5x 0.40 Multiplier
6x 0.50 Multiplier
Microphone
Microphone
High Pay

black handheld microphone with a glowing green tip on a green tile with a lighter green border; pays the same as the Blue wrestling trunks

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.25 Multiplier
5x 0.40 Multiplier
6x 0.50 Multiplier
A
A
Low Pay

tan letter A on a dull olive-brown stone tile; pays the same as K

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.20 Multiplier
6x 0.25 Multiplier
K
K
Low Pay

light mauve letter K on a dull purple-pink tile; pays the same as A

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.20 Multiplier
6x 0.25 Multiplier
Q
Q
Low Pay

light lavender letter Q on a dull purple tile; pays the same as J and 10

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
6x 0.20 Multiplier
J
J
Low Pay

pale blue-grey letter J on a dull slate-blue tile; pays the same as Q and 10

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
6x 0.20 Multiplier
10
10
Low Pay

pale green numeral 10 on a dull olive-green tile; pays the same as Q and J

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
6x 0.20 Multiplier

Bonus modes

2 modes
Base Game Modifier wild_addition
Wild Addition

Three Wild slots above the reels are deactivated at the start of each spin; each winning round activates one. When all three are lit, Wild symbols are added to the empty positions of reels 2-5 before the next round, then the slots reset. Works in the base game and in free spins.

Free Spins fs
Free Spins

Triggered by 4 Scatters anywhere: 10 free spins, each additional Scatter gives 2 more; can be retriggered. Played at the triggering bet. Multiplier starts at x1 and rises by 1 after each winning combination; frames showed x2, x9 and x16 and it carries over between spins. Ways count is variable: giant symbols occupy 2-4 cells, so the plaque shows values such as 2400, 4096 or 5120 within a 256-10000 range (10000 is the maximum, not a constant).

Colour system

extracted from frames · HEX
Export palette
#20181B base dominant 1 base
#5C5362 base dominant 2 base
#532927 base dominant 3 base
#634C31 base dominant 4 base
#95635C base dominant 5 base
#5B3458 base dominant 6 base
#D95E60 free_spins dominant 1 free_spins
#EB9C5D free_spins dominant 2 free_spins
#621922 free_spins dominant 3 free_spins
#9B272D free_spins dominant 4 free_spins
#1F1A1A bonus dominant 1 bonus
#512F23 bonus dominant 2 bonus
#604B29 bonus dominant 3 bonus
#97612C bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • High symbols are told apart by picture: gold-masked luchador (gold and orange), long-haired wrestler (blue-violet paint, pale blue tile), red mask (crimson), steel chair (violet), trunks (royal blue), microphone (green tile).
  • Low symbols A, K, Q, J, 10 are identified by their letter or numeral; tile hues (olive-brown, mauve, lavender, slate-blue, olive-green) are dull and close in brightness, so letters carry the meaning.
  • Scatter carries the printed word SCATTER and a stack of gold bars on a pink-magenta tile; Wild is marked by a golden letter W.
  • Winning cells are marked only by a bright yellow-orange glow followed by an explosion; Wild slots above the reels differ lit (orange glow) versus dark by brightness and colour only.
Screen Reader
  • Game is a canvas build; the Paytable and Rules panels are real DOM text and readable. Wins, balance, bet, multiplier and remaining free spins are text but animated; the ways plaque changes every round.
Motor Accessibility
  • Spin by tap or the Space key; hold Space for continuous spins; Space skips reel animation; Auto Spin 10/30/50/80/1000; Turbo toggle. START and COLLECT buttons are needed to pass the free-spins intro and total screens.
Hearing Accessibility
  • All outcomes are shown visually (banners, numbers, lit Wild slots, multiplier numeral); a Sound toggle exists in the bottom menu.
Low Vision
  • Panel body text in Paytable and Rules is small grey on a dark charcoal background (low contrast); amber values and headings are brighter. Win banners: BIG WIN cold electric blue, MEGA WIN pink-magenta and violet, SUPER MEGA WIN gold and orange.

Media & assets

11 files · 11 types
36 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, cascade win, Wild Addition in base game, paytable (7 pages), rules (8 pages), settings menu, Bet Options (min/default/max), Auto Spin panel, free spins intro and gameplay at x2/x9/x16, Big/Mega/Super Mega win banners, free spins total win screen
RTP and volatility are not printed anywhere in the build
Big/Mega/Super Mega banner thresholds (multiples of bet) are not printed; observed numbers are mid-count values
Spin on which the 4 scatters landed was not framed; free spins retrigger rules (scatter count, spins added) are not stated and a retrigger was not observed
Whether the free-spins multiplier applies to every cascade round or only the spin total is not stated in the rules
Wild slots (chevron blocks and gold W crest above the reels) are identified by lighting on frames, not labelled in the game; History screen and Sound state were not captured; 4-cell giant symbol not seen on any frame
Release date and version are not on the frames; no currency symbol is printed (bare numbers), so currency is omitted; no ante bet or bonus buy exists

Ask AI about Reel Royale Showdown

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Reel Royale Showdown work? Keep it simple.

Triggered by 4 Scatters anywhere: 10 free spins, each additional Scatter gives 2 more; can be retriggered. Played at the triggering bet. Multiplier starts at x1 and rises by 1 after each winning combination; frames showed x2, x9 and x16 and it carries over between spins. Ways count is variable: giant symbols occupy 2-4 cells, so the plaque shows values such as 2400, 4096 or 5120 within a 256-10000 range (10000 is the maximum, not a constant).

RTP 96.75%High volatilitymax win ×5000demo ✓

From the verified capture of 09 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Reel Royale Showdown vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 13 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/reel-royale-showdown-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/reel-royale-showdown-b30/
{
  "game": {
    "name": "Reel Royale Showdown",
    "wordmark_in_game": "REEL ROYALE SHOWDOWN (same as catalog name; rules header prints 'Reel Royale Showdown')",
    "provider": "PG Soft (Pocket Games Soft)",
    "theme": "Professional wrestling arena showdown: a masked luchador facing a long-haired face-painted wrestler, championship belts, ring ropes, steel stage trusses, spotlights, a roaring crowd and a steel cage.",
    "art_style": "stylised semi-realistic 3D-rendered digital painting with glossy volumetric lighting, saturated gradients, strong rim light, lens flares and flying sparks; muscular heroic character portraits; heavy bevelled gold and chrome lettering; dramatic night-arena stage lighting, energetic cinematic mood, front-facing portrait view.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind, motor-impaired users) from 35 desktop-session frames (portrait game, 760x1360) plus OCR and zoom checks.",
    "method_notes": "Rules and Paytable panels are real DOM text in this build and were read frame by frame; numbers are quoted as printed. Frames are 760x1360; positions below are in frame pixels (x right, y down). Money amounts are printed as bare numbers with no currency sign or token (provider trait P-S16); they are transcribed exactly as printed with their labels.",
    "orientation": "portrait; captured in a 760x1360 window",
    "game_kind": "video_slot",
    "language": "English"
  },
  "color_palette": {
    "base_game_background": "Dim wrestling arena at dusk: dark brown and amber haze with warm golden spotlights at the top, a dark grey-brown steel stage truss behind the reels, and a wrestling ring with red ropes below the reels.",
    "free_spins_background": "Hot magenta, purple and pink stage lights with a chain-link steel cage behind the ring; red ring ropes; sparks rising near the lower marquee.",
    "reel_frame_and_cells": "Thin dark bronze frame around the reels; cells are dark muted stone-and-metal plates; premium symbols sit on bright coloured tiles, low symbols on dull muted tiles.",
    "lower_panel": "Dark charcoal bar with rounded dark-grey pill fields for balance, provider badge and bet; large round spin button with a gold rim and a dark mesh centre carrying a blue and red circular arrow.",
    "menu_panels": "Dark charcoal-grey panels with white text; active tab, headings of values and the main action buttons in amber-orange.",
    "accent_colors": "gold, amber, orange, deep purple, magenta, royal blue, crimson red",
    "accent_colors_where": "Gold/amber: paytable values, Confirm/Start buttons, win numerals, wild crest. Purple/magenta: free-spins backdrop, Mega Win banner, GET STARTED button. Royal blue: Big Win banner, trunks symbol. Crimson: red mask symbol and ring ropes.",
    "win_banner_colors": {
      "BIG WIN": "cold electric blue light with silver letters in a blue-purple frame",
      "MEGA WIN": "pink-magenta and violet light with silver letters in a purple frame",
      "SUPER MEGA WIN": "gold and orange light with gold-and-cream letters in a maroon and purple frame",
      "free_spins_total": "warm yellow-gold glow with pink-white 'TOTAL WIN' letters and gold numerals with red outline"
    }
  },
  "technical_summary": {
    "reels": 6,
    "rows_per_reel": "4 / 5 / 5 / 5 / 5 / 4 (reels 1 and 6 have 4 rows, reels 2-5 have 5 rows)",
    "grid_source": "rules_p1.png: 'a 6-reels (4 rows in reel 1 and 6, 5 rows in reels 2, 3, 4 and 5) video slot'; field geometry confirmed on base_game.png",
    "win_system": "Ways to win (no fixed lines): wins pay for matching symbols in succession from the leftmost reel to the right; cascading (symbols explode and the ones above fall down).",
    "ways_printed": "'256 ways - 10,000 ways' (rules_p1.png); paytable section heading '256 - 10,000 Ways' (paytable_p5.png); paytable illustration plaque '10000 WAYS' (paytable_p3.png). Maximum by geometry 4x5x5x5x5x4 = 10000.",
    "ways_are_variable": "The plaque above the reels shows a different count in different rounds: 1920, 2304, 4096, 5120, 6000, 8000 (base and free-spin frames) and 2400 (free_spins_wild_added.png); during reel motion it shows '--- WAYS' (free_spins_play_late.png). Rules: 'Some symbols may occupy 2 to 4 symbols' spaces and each of these symbols will represent as a single symbol during payout calculations.' So giant symbols reduce the ways count; 10000 is the maximum, not a constant.",
    "payout_basis": {
      "printed_numbers_are_in_units_of_base_bet": true,
      "divisor_base_bet": 20,
      "divisor_source": "Bet Options panel (bet_options.png): Bet Size x Bet Level x Base Bet = Bet Amount, '0.30 x 2 x 20 = 12.00'; bet_options_max.png '0.90 x 10 x 20 = 180.00'. Rules p1: 'The game is played with 20 base bet for 256 ways - 10,000 ways, bet level of 1 to 10 and bet size of 0.03 to 0.90.'",
      "game_wording": "'A bet way win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level.' (rules_p1.png) and 'The winning symbol payout is multiplied by the number of winning bet ways.' (rules_p1/p2/paytable_p6.png) and 'All wins shown in cash.'",
      "meaning": "Each number printed in the paytable (e.g. 40 for six gold luchadors) is a multiplier of (Bet Size x Bet Level), which equals total bet divided by 20. It is NOT a multiplier of the full total bet. Per-way win = printed value x Bet Size x Bet Level; total symbol win = per-way win x number of winning ways. The printed numbers below are given AS PRINTED and have NOT been divided by 20 in this document.",
      "verification_on_frame": "base_game_win_before.png -> base_game_win_line.png: ten symbol '10' on reels 1-3 with 6 matching ways (2 x 3 x 1), paytable tier 1 (3 of a kind), total bet 0.60 (Bet Size 0.03 x Level 1 x 20): 1 x 0.03 x 1 x 6 = 0.18, equal to the printed 'WIN 0.18'."
    },
    "bet": {
      "bet_size_values_seen": "0.03, 0.10, 0.30, 0.90 (selector wheel on bet_options.png / bet_options_min.png / bet_options_max.png)",
      "bet_size_range_printed": "0.03 to 0.90 (rules_p1.png)",
      "bet_level_range": "1 to 10 (rules_p1.png; selector shows 1..10)",
      "bet_min": "0.60 (= 0.03 x 1 x 20; measured with the minus button, bet_min_bar.png; also autoplay.png shows 0.60 in the bet field)",
      "bet_max": "180.00 (= 0.90 x 10 x 20; bet_options_max.png)",
      "bet_default_in_demo": "12.00 (0.30 x 2 x 20; base_game.png and bet_options.png)",
      "note": "Limits are measured on the build with the buttons. The provider's separate game-information PDF is reported by the lead to promise a different grid (0.20/100); that is not observable on these frames and is not used here."
    },
    "demo_balance": "100,000.00 at start (printed without any currency sign or token)",
    "rtp_percent": null,
    "rtp_note": "RTP is NOT printed anywhere in this build: both panels (Paytable 2399 chars, Rules 4811 chars of DOM text) and the Cocos scene labels were read in full by the capturer and contain no RTP/Return to Player wording. External sources reported by the lead agree on 96.75 percent, but that is outside knowledge, not an observation of this build.",
    "volatility": null,
    "volatility_note": "Not printed on any frame.",
    "max_win": "5,000x of the bet amount (rules_p4.png and paytable_p5.png: 'The maximum win amount is 5,000x of the bet amount.'; also 'If the total win in the main game or the Free Spins Feature reaches 5,000x of the bet amount, the spin ends.'; splash preview.png: 'win up to 5000x!')",
    "max_win_arithmetic_derived": "At the minimum bet 0.60 the cap is 5000 x 0.60 = 3000.00; at the maximum bet 180.00 it is 900000.00 (derived by arithmetic from the printed 5,000x; not printed as money).",
    "bonus_buy": "None: no buy-feature control on any frame and no mention in the rules.",
    "release_date": "not on these frames",
    "version": "not printed",
    "keyboard": "PC version: Space starts a spin; holding Space continues spins until released; Space during reel motion skips the spin animation and reveals the result; when exactly one on-screen button is available Space presses it (rules_p5.png).",
    "currency_view": "No currency symbol anywhere; all amounts are bare numbers."
  },
  "symbols": {
    "note": "Payout columns are the numbers PRINTED in the paytable (paytable_p1.png, paytable_p2.png), keyed by the number of matching symbols in succession from reel 1 (3, 4, 5 or 6). They are in units of the BASE BET (divisor 20); see technical_summary.payout_basis. Not divided here. A 6-of-a-kind is possible because there are 6 reels.",
    "payout_unit": "printed paytable value, a multiplier of (Bet Size x Bet Level) = total bet / 20; apply per winning way",
    "payout_divisor_base_bet": 20,
    "payout_basis_quote": "A bet way win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level.",
    "tie_note": "Blue trunks and the microphone have identical printed values (10/8/5/4); A and K are identical (5/4/3/2); Q, J and 10 are identical (4/3/2/1). Rank numbers below are display order only.",
    "high_value": [
      {
        "rank": 1,
        "name": "Gold-masked luchador",
        "appearance": "Wrestler's face in a gold and orange luchador mask with green trim around the eyes and an open roaring mouth, on an amber-yellow tile with an orange border. Can appear as a giant symbol several cells tall (seen 3 cells tall on reel 2 in base_game.png).",
        "payouts_printed": {
          "6": 40,
          "5": 30,
          "4": 20,
          "3": 15
        },
        "source": "paytable_p1.png, right column, first entry"
      },
      {
        "rank": 2,
        "name": "Long-haired face-painted wrestler",
        "appearance": "Blond long-haired wrestler with blue-violet face paint and a fierce grimace, on a pale blue-silver tile framed by thin steel truss lines. Seen as a giant 3-cell symbol on reel 5 in base_game.png.",
        "payouts_printed": {
          "6": 30,
          "5": 20,
          "4": 15,
          "3": 10
        },
        "source": "paytable_p1.png, left column"
      },
      {
        "rank": 3,
        "name": "Red luchador mask",
        "appearance": "Glossy crimson luchador mask with silver-white stitched patterns, on a deep red tile. Seen 2 cells tall on reel 3 in base_game.png.",
        "payouts_printed": {
          "6": 20,
          "5": 15,
          "4": 10,
          "3": 8
        },
        "source": "paytable_p1.png, right column"
      },
      {
        "rank": 4,
        "name": "Folding steel chair",
        "appearance": "Purple-violet folding steel chair seen from the front, on a violet tile. Seen 2 cells tall on reel 4 in base_game.png.",
        "payouts_printed": {
          "6": 15,
          "5": 10,
          "4": 8,
          "3": 5
        },
        "source": "paytable_p1.png, left column"
      },
      {
        "rank": 5,
        "name": "Blue wrestling trunks",
        "appearance": "Pair of glossy blue wrestling trunks with a dark studded belt band, on a royal-blue tile.",
        "payouts_printed": {
          "6": 10,
          "5": 8,
          "4": 5,
          "3": 4
        },
        "source": "paytable_p1.png, right column"
      },
      {
        "rank": 6,
        "name": "Microphone",
        "appearance": "Black handheld microphone with a glowing green tip, on a green tile with a lighter green border. A small provider mark (letters PG) is printed on the microphone body.",
        "payouts_printed": {
          "6": 10,
          "5": 8,
          "4": 5,
          "3": 4
        },
        "source": "paytable_p1.png / paytable_p2.png, left column"
      }
    ],
    "royals_low_value": [
      {
        "name": "A",
        "appearance": "Tan letter on a dull olive-brown stone tile.",
        "payouts_printed": {
          "6": 5,
          "5": 4,
          "4": 3,
          "3": 2
        },
        "source": "paytable_p2.png"
      },
      {
        "name": "K",
        "appearance": "Light mauve letter on a dull purple-pink tile.",
        "payouts_printed": {
          "6": 5,
          "5": 4,
          "4": 3,
          "3": 2
        },
        "source": "paytable_p2.png"
      },
      {
        "name": "Q",
        "appearance": "Light lavender letter on a dull purple tile.",
        "payouts_printed": {
          "6": 4,
          "5": 3,
          "4": 2,
          "3": 1
        },
        "source": "paytable_p2.png"
      },
      {
        "name": "J",
        "appearance": "Pale blue-grey letter on a dull slate-blue tile.",
        "payouts_printed": {
          "6": 4,
          "5": 3,
          "4": 2,
          "3": 1
        },
        "source": "paytable_p2.png"
      },
      {
        "name": "10",
        "appearance": "Pale green numeral on a dull olive-green tile.",
        "payouts_printed": {
          "6": 4,
          "5": 3,
          "4": 2,
          "3": 1
        },
        "source": "paytable_p2.png"
      }
    ],
    "wild": {
      "name": "Wild",
      "appearance": "Gold championship-belt medallion on a dark ornate bronze plate bearing a large golden letter W. The paytable labels it 'Wild symbol'; the same W crest sits above the reels as the wild-slot indicator.",
      "rules": "'Wild symbol substitutes for all symbols except Scatter symbol.' 'Wild symbol appears on reels 2, 3, 4 and 5 only.' (paytable_p2.png, rules_p2/p3.png). The paytable prints no payout values for the wild.",
      "source": "paytable_p1.png, left column; free_spins_wild_added.png; wild_addition_base.png"
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "Stack of gold bars on a pink-magenta tile with a gold frame, with the word SCATTER printed in gold across the bottom. Can be 2 cells tall (reels 3 and 4 in base_game.png); seen on reels 1, 2, 3, 4 and 6 in the frames.",
      "rules": "'4 Scatter symbols appearing anywhere will trigger the Free Spins Feature with 10 free spins. Each additional Scatter symbol will trigger 2 more free spins.' (rules_p3/p4.png, paytable_p4/p5.png). The paytable prints no payout values for the scatter; it is shown as 'Scatter symbol'.",
      "source": "paytable_p1.png, top centre"
    },
    "giant_symbols": "Rules: 'Some symbols may occupy 2 to 4 symbols' spaces and each of these symbols will represent as a single symbol during payout calculations.' Sizes of 2 and 3 cells are visible on frames; a 4-cell symbol is not on any frame."
  },
  "features": {
    "ways_and_cascades": {
      "ways_rule": "'Bet ways win if the winning symbols are in succession from the leftmost reel to the right.' 'Total number of winning bet ways for each symbol are calculated by multiplying the number of adjacent winning symbols for each symbol from the leftmost reel to the right.' 'Simultaneous wins on different bet ways are added.' Paytable example (paytable_p6/p7.png): a mini board with 4 matching symbols on reel 1 and 5 on each of reels 2 and 3 (a tick marks it as a win; a second board with a gap marks a non-win), '4 x 5 x 5 = 100' ways; the example coin symbol shows 6:30, 5:20, 4:15, 3:10 with the 3-symbol value 10 highlighted in amber, and 'Total Winnings in this Example: 10 x 100 = 1,000'.",
      "cascade_rule": "'After the payout of every round is made, all winning symbols will explode, allowing the symbols above them to cascade down for a new round.' 'Additional winning combination will be tallied in every round until no more winning combination can be tallied.' (rules_p2.png)",
      "cascade_seen": "base_game_cascade_win.png (6000 WAYS, board partially emptied after an explosion, marquee WIN 5.28, bottom bar WIN 5.85)."
    },
    "wild_addition": {
      "where": "Base game and free spins ('During any spin').",
      "rules_verbatim": [
        "At the start of any spin, the three Wild slots above the reels will be deactivated.",
        "During any spin, each winning round will activate one Wild slot.",
        "When all three Wild slots are activated, Wild symbols will be added to the empty positions in reels 2 to 5 before the start of the next round.",
        "The three Wild slots will be deactivated after Wild symbols are added to the reels and can be reactivated again in the following winning rounds."
      ],
      "wild_slots_location": "Inferred, not labelled in the game: the three Wild slots are the lit elements of the ornament above the reels - a block of chevrons on the left, the gold W crest in the centre and a block of chevrons on the right (they glow orange when lit, dark when not). Frames: base_game_win_line.png and base_game_cascade_win.png show both chevron blocks glowing; wild_addition_base.png shows chevrons and crest lit and a W badge falling into the board.",
      "seen": "wild_addition_base.png: all slots lit, a W badge falling above the reels, 5120 WAYS, marquee empty, bottom WIN 0.18 (note: the badge is in flight above reel 3 by x position; the capturer's note says reel 2 - landing reel not determinable from a mid-flight sprite). free_spins_wild_added.png: wilds added in the top positions of reels 2, 3, 4 and the second position of reel 2 (4 wilds), x9, 2400 WAYS.",
      "paytable_illustration": "paytable_p3.png: board filled with wilds in the top row of reels 2-5 and below, plaque '10000 WAYS'."
    },
    "free_spins": {
      "trigger": "4 Scatter symbols anywhere (not 3).",
      "spins_awarded": "10 free spins; 'Each additional Scatter symbol will trigger 2 more free spins.' (so a 5th scatter implies 12 and a 6th implies 14 - implied by the wording, not shown on a frame).",
      "intro_screen": "free_spins_intro.png: giant gold numeral '10', 'FREE SPINS' in cream letters with purple edge, 'MULTIPLIER INCREASES AFTER EVERY WIN!' in lavender, a dark 'START' button with gold letters at lower centre; bottom bar shows balance 99,996.22, WIN 0.06 (win of the triggering spin) and bet 0.60. Background: a golden-masked luchador leaping, pink-orange glow.",
      "bet": "'Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.'",
      "multiplier": {
        "start": "'At the start of the Free Spins Feature, the multiplier is x1.'",
        "increase": "'During any free spin, if there are one or more winning combinations on the reels, after wins are paid and the new symbols have cascaded down, the multiplier will be increased by 1.'",
        "display": "Large gold 'xN' numeral above the lower marquee, between the reels and the win plaque: x2 (free_spins_play_1.png), x9 (free_spins_wild_added.png), x16 (free_spins_play_late.png).",
        "carry_over": "Inferred from frames, not stated in the rules: the multiplier is x2 with 9 spins remaining, x9 with 7 remaining and x16 with 2 remaining, so it clearly carries from spin to spin and is not reset each spin.",
        "what_it_multiplies": "The rules text does not spell out explicitly what the multiplier is applied to; the intro screen says 'MULTIPLIER INCREASES AFTER EVERY WIN!'. Arithmetic on multiplied wins was not performed."
      },
      "retrigger": "'Free spins can be retriggered.' The rules do not state how many scatters are needed during the feature or how many spins are added; a retrigger was not observed.",
      "gameplay_layout": "free_spins_play_1.png / free_spins_wild_added.png / free_spins_play_late.png: the normal reels (portrait), above the lower marquee a gold 'xN' multiplier, the marquee plaque shows 'WIN x.xx', below it a huge label 'REMAINING FREE SPIN:' in copper letters with a large gold-red numeral on the right (9, 7, 2). The bottom bar still shows balance (left), 'WIN' with the accumulated amount (centre) and bet (right). The spin/turbo/plus/minus controls are not shown during the feature.",
      "scatter_trigger_spin": "NOT CAPTURED: the spin on which the 4 scatters landed was not framed (the hunter delivered the series only after the spin finished). Only the intro screen that follows is captured."
    },
    "win_levels": {
      "banners": "Full-screen banner with a hero wrestler, a title and a counting number: BIG WIN, MEGA WIN, SUPER MEGA WIN. Observed values at bet 0.60: BIG WIN 6.27 (counting; win_screen_big.png), MEGA WIN 9.60 (win_screen_mega.png), SUPER MEGA WIN 30.69 (win_screen_super_mega.png).",
      "thresholds": "The multiples of the bet at which each banner appears are NOT printed on any frame; the observed numbers are mid-count values, not thresholds.",
      "fs_total_screen": "win_screen_fs_total.png: '10 FREE SPINS' in small gold letters, 'TOTAL WIN' in large pink-white letters, '74.13' in huge gold numerals, a dark 'COLLECT' button with gold letters; background a gold-masked wrestler with fists raised in yellow light."
    },
    "two_totals_note": {
      "found": "The same free-spins round prints two different totals: the full-screen 'TOTAL WIN 74.13' (win_screen_fs_total.png) and the bottom-bar WIN 74.19 with 2 spins remaining (free_spins_play_late.png).",
      "resolution_by_balance": "Balance on the intro screen is 99,996.22; 99,996.22 + 74.13 = 100,070.35, which is exactly the balance on free_spins_play_late.png. So 74.13 is the payout of the feature itself.",
      "explanation": "The bottom-bar figure is the running total of the whole round: 74.13 + 0.06 (the WIN printed on the intro screen for the triggering spin) = 74.19. Same pattern on other frames: free_spins_wild_added.png bar 16.32 vs balance gain 16.26 (+0.06); free_spins_play_1.png bar 6.45 vs 6.39; win_screen_mega.png bar 9.66 vs 9.60; win_screen_big/super_mega bar 40.35 vs 40.29.",
      "use": "The feature payout for catalogue purposes is 74.13 (TOTAL WIN screen). The capturer's note on free_spins_play_late.png ('round total of the feature 74.19') names the round total, not the feature payout."
    },
    "autoplay": "Auto Spin panel (autoplay.png): choices 10 / 30 / 50 / 80 / 1000 spins, 10 preselected, orange 'Start' button. While running, the spin button turns into a 'Stop' button with the remaining number of spins on it (rules_p5.png example '98').",
    "turbo": "'Tap to enable or disable the Turbo Spin to reduce the duration of reel spins in the main game.' Off by default (measured reel run about 2.3 s per the capturer).",
    "history": "History shows details of the previous game; scroll to the end to load more; a Custom button selects dates (rules_p7/p8.png). History screen was not captured.",
    "not_present": "No buy-feature, no gamble, no jackpot, no progressive meter observed or mentioned in the rules."
  },
  "screens": {
    "preview_splash": {
      "file": "preview.png",
      "layout": "Portrait splash. Top: large 3D title REEL ROYALE SHOWDOWN: 'REEL' in blue-silver letters, 'ROYALE' in red-silver letters with a gold W crest with light bulbs above, 'SHOWDOWN' in gold letters on a dark panel. Below the title: a big LED screen with a purple 'VS' in the centre between two wrestlers face to face (left: gold-and-red luchador mask; right: long-haired wrestler with blue face paint). Mid-lower: arena with cyan stage lights, ring and cheering crowd. Text over the arena: 'Get ready for an epic showdown and win up to 5000x! Featuring Wild Addition and free spins with increasing multipliers!' (pink and gold letters; '5000x' and 'Wild Addition' in gold). Button: violet rounded 'GET STARTED' at lower centre (white letters). Footer: PG pixel-block logo and 'POCKET GAMES SOFT', 'Licensed in Malta' with MGA mark, 'Certified by GA / BMM' with ga and bmm testlabs marks, line 'PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED'.",
      "colorblind": "The button is identified by its text; the maximum win is stated in text."
    },
    "base_game": {
      "files": [
        "base_game.png",
        "bet_min_bar.png",
        "base_game_win_before.png",
        "base_game_win_line.png",
        "base_game_cascade_win.png",
        "wild_addition_base.png"
      ],
      "layout": "Top: steel stage truss with the gold W championship crest centred at about y 40-130 with round lights on top and chevron blocks left and right; under the crest a dark plaque with the ways count ('2304 WAYS' on base_game.png) at about y 152. Reel field: reels 2-5 as a central block x 130-632, y 168-798 (5 rows of about 126 px); reels 1 and 6 are shorter 4-row columns at the screen edges (x 0-125 and 636-760, y 232-735). Ring ropes (red) cross the lower background. Marquee: a bronze plaque with chamfered ends at about y 960-1050 showing scrolling gold text or 'WIN x.xx'. Bottom bar at y 1050-1115: left pill with a profile icon (circle with a small three-line menu glyph) and balance; centre pill with a grey PG badge (shows the label 'WIN' with the amount when a win is on screen); right pill with the bet amount and a coin-dollar icon. Control row at y 1170-1250: turbo (lightning bolt with a slash, left), minus, big round SPIN button (centre, gold rim), plus, autoplay (circle arrow with play triangle, right).",
      "states": "base_game.png: bet 12.00, balance 100,000.00, marquee partial text 'pliers in free spins!' (scrolling text from the intro line). bet_min_bar.png: bet 0.60 with the minus button showing a grey ring; marquee shows 'igger 10 or more free spins' (scrolling text; the capturer's note says a 'Minimum Bet' toast, which is NOT visible on this frame). base_game_win_before.png: 4096 WAYS, bet 0.60, balance 100,067.02, two ten symbols on reel 1 lit with a yellow-orange glow, marquee shows a cut-off word 'is'. base_game_win_line.png: after the explosion, WIN 0.18 on the marquee, bottom WIN 0.18, balance 100,067.20, empty cells left. wild_addition_base.png: 5120 WAYS, WIN 0.18, balance 99,991.06, golden explosion bursts in the cells, W badge falling. base_game_cascade_win.png: 6000 WAYS, marquee WIN 5.28, bottom WIN 5.85, balance 99,991.51.",
      "scrolling_marquee_texts_seen": "partial: 'pliers in free spins!', 'igger 10 or more free spins', 'is' (cut-off fragments of rolling info text).",
      "colorblind": "Symbols differ by picture and, for royals, by letter; scatter carries the word SCATTER; wins are stated in numbers (WIN x.xx); winning cells are marked only by a bright yellow-orange glow and the later explosion, so the highlight is colour/brightness-only."
    },
    "paytable_panel": {
      "files": [
        "paytable_p1.png",
        "paytable_p2.png",
        "paytable_p3.png",
        "paytable_p4.png",
        "paytable_p5.png",
        "paytable_p6.png",
        "paytable_p7.png"
      ],
      "layout": "Dark charcoal screen with a header bar: white back arrow at upper left (x 77, y 85) and centred title 'Paytable'. Bottom navigation bar (y 1180-1290): Sound, Paytable (active, amber), Rules, History, Quit. Content scrolls vertically through 7 captured pages (single scroll container).",
      "content_order": "Page 1: heading 'Symbol Payout Values'; Scatter symbol (centred, label in amber); Wild symbol (left) beside the gold luchador (right); then two columns of symbols each with count/value rows (counts white, values amber). Page 2: microphone and A; K and Q; J and 10; three bullets (giant symbols, wild substitution, wild reels 2-5); heading 'Wild Addition Feature'. Page 3: illustration with a wilds board; bullets of Wild Addition. Page 4: bullets and 'Free Spins Feature' with four glowing scatters in rainbow halos; 4-scatter rule. Page 5: free-spins bullets; heading 'Maximum Win' with both cap sentences; heading '256 - 10,000 Ways'. Pages 6-7: ways explanation with two mini boards (tick vs cross), '4 x 5 x 5 = 100', example coin with 6:30 5:20 4:15 3:10 and 'Total Winnings in this Example: 10 x 100 = 1,000', cascade bullets, 'All wins shown in cash.'",
      "colorblind": "Tick and cross icons accompany their boards; values are numbers."
    },
    "rules_panel": {
      "files": [
        "rules_p1.png",
        "rules_p2.png",
        "rules_p3.png",
        "rules_p4.png",
        "rules_p5.png",
        "rules_p6.png",
        "rules_p7.png",
        "rules_p8.png"
      ],
      "layout": "Same dark screen as the paytable with header 'Game Rules' and the bottom navigation with Rules active (amber). 8 captured pages.",
      "content": "General description and grid; '20 base bet for 256 ways - 10,000 ways, bet level of 1 to 10 and bet size of 0.03 to 0.90'; selectors (Bet Size, Bet Level, Bet Amount); 'Cash Wallet displays the cash available for wager'; Auto Spin; payout formula; ways wording; cascades; 'All wins shown in cash'; giant symbols; wild; free spins at the same bet; Wild Addition; Free Spins; Maximum Win; 'Main Game' button legend (Spin, PC keys, Stop with remaining count, Minus, Plus, User Profile, Bet Amount with Max Bet, Auto Spin, Turbo Spin, Rules, Paytable, History, Sound, Quit, Close); 'Additional Information': 'Malfunction voids all pays and plays.' and 'In the event of disputes over game results, all game results that are shown in the game history page are absolute and final.'"
    },
    "settings_menu": {
      "file": "settings_menu.png",
      "layout": "Dark overlay over the game; a rounded sheet rises from the bottom with a grey circular avatar at its top centre and a white X (close) at the right; the labels 'Cash Wallet' (amber) and '100,000.00' (large amber) in the middle; the bottom nav row Sound, Paytable, Rules, History, Quit as round dark-grey icons with grey captions.",
      "icons": "Sound: speaker with a wave bar; Paytable: zig-zag pulse line; Rules: lowercase 'i'; History: round 'WIN' emblem; Quit: arrow leaving a door."
    },
    "bet_options": {
      "files": [
        "bet_options.png",
        "bet_options_min.png",
        "bet_options_max.png"
      ],
      "layout": "Bottom sheet titled 'Bet Options' with a white X at upper right; four column headings 'Bet Size', 'Bet Level', 'Base Bet', 'Bet Amount' (the last in amber); a wheel of values with the selected row highlighted by a rounded bar: '0.30 x 2 x 20 = 12.00'. Buttons: 'Max Bet' (amber outline, left) and 'Confirm' (solid amber, right). The status bar remains visible under the sheet.",
      "wheel_values_seen": "Bet Size: 0.03, 0.10, 0.30, 0.90. Bet Level: 1 to 10 (1,2,3,4 / 5,6,7,8,9 / 8,9,10 seen). Bet Amount: a separate wheel listing the allowed amounts in ascending order (8.00, 10.00, 12.00, 14.00, 16.00 on bet_options.png; 3.60, 4.00, 4.20, 4.80, 5.40 on bet_options_min.png; 144.00, 162.00, 180.00 on bet_options_max.png). The three wheels scroll independently and the highlighted bar shows the selected combination.",
      "extremes": "bet_options_min.png: selection '0.03 x 7 x 20 = 4.20' (the wheel was scrolled; minimum 0.03 x 1 x 20 = 0.60 is measured via the minus button). bet_options_max.png: '0.90 x 10 x 20 = 180.00' with Max Bet dimmed."
    },
    "autoplay": {
      "file": "autoplay.png",
      "layout": "Bottom sheet 'Auto Spin' with white X; label 'Number of Auto Spins'; five round pills 10, 30, 50, 80, 1000 (10 selected: amber text on brown-gold fill; others dark grey); large amber 'Start' button at the bottom; status bar shows bet 0.60.",
      "scroll": "Panel does not scroll."
    }
  },
  "accessibility_notes": {
    "blind_screen_reader": "The game is a canvas build; the Paytable and Rules panels are DOM text and readable by a screen reader. Wins, balance, bet, remaining free spins and multiplier are printed as text but animated; the ways plaque changes every round.",
    "deaf_hard_of_hearing": "All outcomes are shown visually (banners, numbers, wild-slot lights). A Sound toggle exists. Audio content itself cannot be assessed from frames.",
    "color_blind": "Premium symbols are distinguishable by picture; royals by letter and slightly different tile hues (olive, mauve, lavender, slate, green) which are dull and close in brightness; win highlight is a yellow-orange glow only; wild-slot state (lit/dark) is brightness/colour only.",
    "motor": "Spin by tap/click or Space; hold Space for continuous spins; Space can skip animation; autoplay up to 1000; Turbo toggle; START and COLLECT buttons are needed to continue past the free-spins intro and total screens (whether they auto-advance was not tested).",
    "text_size": "Panel body text is small grey on dark (low contrast); amber values are brighter."
  },
  "frames_ocr_note": "OCR (tesseract) is accurate on the panel pages and noisy on full-art game frames; where OCR and the picture disagree, the picture was trusted. Amount values below are in the 'printed_amounts_verified_by_eye' block.",
  "printed_amounts_verified_by_eye": {
    "base_game_win_line.png": {
      "marquee_WIN": 0.18,
      "bottom_WIN": 0.18,
      "balance": "100,067.20",
      "bet": 0.6
    },
    "base_game_win_before.png": {
      "balance": "100,067.02",
      "bet": 0.6,
      "ways_plaque": 4096
    },
    "wild_addition_base.png": {
      "bottom_WIN": 0.18,
      "balance": "99,991.06",
      "bet": 0.6,
      "ways_plaque": 5120
    },
    "base_game_cascade_win.png": {
      "marquee_WIN": 5.28,
      "bottom_WIN": 5.85,
      "balance": "99,991.51",
      "bet": 0.6,
      "ways_plaque": 6000
    },
    "free_spins_intro.png": {
      "bottom_WIN": 0.06,
      "balance": "99,996.22",
      "bet": 0.6
    },
    "free_spins_play_1.png": {
      "multiplier": "x2",
      "remaining": 9,
      "marquee_WIN": 1.68,
      "bottom_WIN": 6.45,
      "balance": "100,002.61",
      "ways_plaque": 8000
    },
    "win_screen_mega.png": {
      "banner": "MEGA WIN 9.60",
      "faded_marquee_WIN": 1.2,
      "bottom_WIN": 9.66,
      "balance": "100,005.82",
      "remaining": 9
    },
    "free_spins_wild_added.png": {
      "multiplier": "x9",
      "remaining": 7,
      "marquee_WIN": 4.8,
      "bottom_WIN": 16.32,
      "balance": "100,012.48",
      "ways_plaque": 2400
    },
    "win_screen_big.png": {
      "banner": "BIG WIN 6.27",
      "faded_marquee_WIN": 24.03,
      "bottom_WIN": 40.35,
      "balance": "100,036.51",
      "remaining": 7
    },
    "win_screen_super_mega.png": {
      "banner": "SUPER MEGA WIN 30.69",
      "faded_marquee_WIN": 24.03,
      "bottom_WIN": 40.35,
      "balance": "100,036.51",
      "remaining": 7
    },
    "free_spins_play_late.png": {
      "multiplier": "x16",
      "remaining": 2,
      "bottom_WIN": 74.19,
      "balance": "100,070.35",
      "ways_plaque": "---"
    },
    "win_screen_fs_total.png": {
      "TOTAL_WIN": 74.13
    }
  },
  "unreadable_or_uncertain": [
    "RTP: not printed in the build (see technical_summary.rtp_note); volatility: not printed.",
    "Banner thresholds (Big/Mega/Super Mega multiples of bet) are not printed; observed amounts are mid-count.",
    "Trigger spin of the free spins (landing of the 4 scatters) was not captured.",
    "Retrigger: rules say free spins can be retriggered but give no scatter count or spin number; not observed.",
    "Whether the free-spins multiplier is applied to the cash win of every cascade round or only to the spin total is not spelled out in the rules.",
    "Identity of the three Wild slots (chevron blocks and crest) is inferred from lighting on frames, not labelled in the game.",
    "Landing reel of the falling W badge on wild_addition_base.png (reel 3 by x position vs the capturer's note 'reel 2').",
    "'Minimum Bet' toast named in the manifest note of bet_min_bar.png is not visible on the frame (marquee scrolling text only).",
    "History screen, Sound state and any win banner above Super Mega were not captured; whether START/COLLECT auto-advance was not tested.",
    "Marquee scrolling texts are only seen as cut-off fragments."
  ],
  "frames": [
    {
      "file": "preview.png",
      "type": "preview",
      "summary": "Splash with title, LED VS screen, promo text with 5000x, GET STARTED, provider and licence marks."
    },
    {
      "file": "base_game.png",
      "type": "base_game",
      "summary": "Idle base field, bet 12.00, balance 100,000.00, 2304 WAYS, two scatters in the middle reels."
    },
    {
      "file": "paytable_p1.png..paytable_p7.png",
      "type": "paytable",
      "summary": "Seven pages of the scrolling Paytable panel."
    },
    {
      "file": "rules_p1.png..rules_p8.png",
      "type": "rules",
      "summary": "Eight pages of the scrolling Game Rules panel."
    },
    {
      "file": "settings_menu.png",
      "type": "settings",
      "summary": "Player sheet with Cash Wallet 100,000.00 and nav row."
    },
    {
      "file": "bet_options.png / bet_options_min.png / bet_options_max.png",
      "type": "settings",
      "summary": "Bet Options wheel: 0.30 x 2 x 20 = 12.00; 0.03 x 7 x 20 = 4.20; 0.90 x 10 x 20 = 180.00."
    },
    {
      "file": "autoplay.png",
      "type": "autoplay",
      "summary": "Auto Spin sheet 10/30/50/80/1000."
    },
    {
      "file": "base_game_win_before.png / base_game_win_line.png",
      "type": "base_game",
      "summary": "Win with highlight and the paid result WIN 0.18 (basis proof)."
    },
    {
      "file": "wild_addition_base.png",
      "type": "bonus",
      "summary": "Wild Addition falling badge in the base game."
    },
    {
      "file": "base_game_cascade_win.png",
      "type": "base_game",
      "summary": "Cascade, 6000 WAYS, WIN 5.28."
    },
    {
      "file": "bet_min_bar.png",
      "type": "base_game",
      "summary": "Minimum bet 0.60, minus button pressed."
    },
    {
      "file": "free_spins_intro.png",
      "type": "free_spins",
      "summary": "10 FREE SPINS intro, START."
    },
    {
      "file": "free_spins_play_1.png / free_spins_wild_added.png / free_spins_play_late.png",
      "type": "free_spins",
      "summary": "Free spins at x2, x9 (wilds added) and x16."
    },
    {
      "file": "win_screen_big.png / win_screen_mega.png / win_screen_super_mega.png / win_screen_fs_total.png",
      "type": "win_screen",
      "summary": "Win banners and the 74.13 total screen with COLLECT."
    }
  ],
  "frames_ocr": {
    "preview.png": "\\ wz Nos | VAw / | SA —— / | - {gs Mah ——) . ff | ee || 2 | ! \\ S) | FEL ROMANS | Ago | ve “eunWD aw \\ : y// | coe ae AE = | i aa Ay ~ 8 a \\ a { | BLS ae | : S ‘| . ¥ | ee | ‘ j tn oT yi\" 1%, | Pas, = “ilnedegr = a | sli Get ready for an e} : pic} showdown and .__.. | win up ta,SOOoe! Fett ring Wild| Addition and | a *. | free spins withyincreasing multiptfiers! | fr | é , | -— so '@es Re ; | ae Pa) Licensed in Certified by GA / | re ae haan oom oe | PGSOFT.COM 2026 © PG SOFT® ALL RIGHTS RESERVED",
    "base_game.png": "gk’ oe | A al | | lS. on au | Ds A he ho bd | JALAL LR | @ sporeoeTo ie <3) | ZS | SS",
    "paytable_p1.png": "< Paytable | Symbol Payout Values | a Scatter symbol | 6 40 | Wi é) BEE | 4 /7), Wild symbol i | = A g lia symbo! 4 20 | ~— SiS 3 15 | 6 30 ea 6 20 | 5 20 ( MY) 5 15 | 4 15 I 4 10 | 3 10 - 3.8 | 6 15 poorcom 6 10 | 5 10 = 5 8 | 48 PD Was | 3.5 mel | moo 46 10 ma 6 5 | 45 i @ Oe | \\s 3.4 . 32 | 6 5 6 4 | m:: im: | 1 | (<i vv q win ra) | Sound Paytable Rules History Quit",
    "paytable_p2.png": "< Paytable | muy «6 10 -— 6 5 | 5 8 NM | 5 4 | 45 7 \\ 43 | 34 — 3.2 | —— 65 eae | 5 4 BO ; 5 3 | a a | ——!§ 2 — 3.1 | — 6 4 - 6 4 | it ] 53 5 3 | wy | 4 2 42 | 3 1 ~~ 3.1 | « Some symbols may occupy 2 to 4 symbols' spaces and | each of these symbols will represent as a single symbol | during payout calculations. | « Wild symbol substitutes for all symbols except Scatter | symbol. | « Wild symbol appears on reels 2, 3, 4 and 5 only. | Wild Addition Feature | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "paytable_p3.png": "< Paytable | © = WHU SYINMVO! Appeals UI TEels Z, 5, 4 allu 5 UIlly. | Wild Addition Feature | il AU Doi: .. | NAL NAS’ Wi i/ | | se ( A Bohra ‘ | NAT NAT : | x ~w 3 | Sh gees | ee ies , | « Atthe start of any spin, the three Wild slots above the | reels will be deactivated. | ¢ During any spin, each winning round will activate one | Wild slot. | « When all three Wild slots are activated. Wild svmbols will | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "paytable_p4.png": "< Paytable | -——_— | « Atthe start of any spin, the three Wild slots above the | reels will be deactivated. | ¢ During any spin, each winning round will activate one | Wild slot. | « When all three Wild slots are activated, Wild symbols will | be added to the empty positions in reels 2 to 5 before the | start of the next round. | « The three Wild slots will be deactivated after Wild | symbols are added to the reels and can be reactivated | again in the following winning rounds. | Free Spins Feature | « 4 Scatter symbols appearing anywhere will trigger the | Free Spins Feature with 10 free spins. Each additional | Scatter symbol will trigger 2 more free spins. | « Atthe start of the Free Spins Feature, the multiplier is x1. | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "paytable_p5.png": "< Paytable | rn wer wer wr | « 4 Scatter symbols appearing anywhere will trigger the | Free Spins Feature with 10 free spins. Each additional | Scatter symbol will trigger 2 more free spins. | - Atthe start of the Free Spins Feature, the multiplier is x1. | - During any free spin, if there are one or more winning | combinations on the reels, after wins are paid and the | new symbols have cascaded down, the multiplier will be | increased by 1. | « Free spins can be retriggered. | Maximum Win | e The maximum win amount is 5,000x of the bet amount. | « Ifthe total win in the main game or the Free Spins | Feature reaches 5,000x of the bet amount, the spin ends. | 256 - 10,000 Ways | - Bet ways win if the winning symbols are in succession | from the leftmost reel to the right. | ecene,, peents | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "paytable_p6.png": "< Paytable | 256 - 10,000 Ways | - Bet ways win if the winning symbols are in succession | from the leftmost reel to the right. | ¢ Total number of winning bet ways for each symbol are | calculated by multiplying the number of adjacent winning | symbols for each symbol from the leftmost reel to the | right. | From Above Example: | 4x5x5=100 | « The winning symbol payout is multiplied by the number of | winning bet ways. | > 6 30 Total Winnings in | 5 90 this Example: | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "paytable_p7.png": "< Paytable | =| 89 VEn- =—8 90h | « Total number of winning bet ways for each symbol are | calculated by multiplying the number of adjacent winning | symbols for each symbol from the leftmost reel to the | right. | From Above Example: | 4x5x5=100 | « The winning symbol payout is multiplied by the number of | winning bet ways. | 6 30 Total Winnings in | 5 20 this Example: | 4 15 10 x 100 = 1,000 | 3 10 | - After the payout of every round is made, all winning | symbols will explode, allowing the symbols above them | to cascade down for a new round. | « Additional winning combination will be tallied in every | round until no more winning combination can be tallied. | « All wins shown in cash. | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "rules_p1.png": "< Game Rules | Reel Royale Showdown | « Reel Royale Showdown is a 6-reels (4 rows in reel 1 and | 6, 5 rows in reels 2, 3, 4 and 5) video slot featuring Wild | symbols addition and increasing multipliers in free spins. | « The game is played with 20 base bet for 256 ways - | 10,000 ways, bet level of 1 to 10 and bet size of 0.03 to | 0.90. | « The Bet Size is set using the \"Bet Size\" selector. | « The Bet Level is set using the \"Bet Level\" selector. | « The Bet Amountis set using the \"Bet Amount\" selector. | « \"Cash Wallet\" displays the cash available for wager. | « \"Auto Spin\" automatically plays the game for a selected | number of rounds. | « Winning combinations and payouts are made according | to the \"Paytable\". | « A bet way win in cash is equal to the value shown in the | \"Paytable\" multiplied by the bet size and bet level. | - Bet ways win if the winning symbols are in succession | from the leftmost reel to the right. | « Total number of winning bet ways for each symbol are | calculated by multiplying the number of adjacent winning | symbols for each symbol from the leftmost reel to the | right. | « The winning symbol payout is multiplied by the number of | winning bet ways. | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "rules_p2.png": "< Game Rules | - Bet ways win if the winning symbols are in succession | from the leftmost reel to the right. | « Total number of winning bet ways for each symbol are | calculated by multiplying the number of adjacent winning | symbols for each symbol from the leftmost reel to the | right. | « The winning symbol payout is multiplied by the number of | winning bet ways. | « Simultaneous wins on different bet ways are added. | - After the payout of every round is made, all winning | symbols will explode, allowing the symbols above them | to cascade down for a new round. | « Additional winning combination will be tallied in every | round until no more winning combination can be tallied. | « All wins shown in cash. | « Some symbols may occupy 2 to 4 symbols' spaces and | each of these symbols will represent as a single symbol | during payout calculations. | « Wild symbol substitutes for all symbols except Scatter | symbol. | « Wild symbol appears on reels 2, 3, 4 and 5 only. | « Free Spins Feature is played at the same bet size and | bet level as the spin that triggered the Free Spins | Feature. | Wild Addition Feature | a “ i au 3) | Sound Paytable Rules History Quit",
    "rules_p3.png": "< Game Rules | « Wild symbol appears on reels 2, 3, 4 and 5 only. | « Free Spins Feature is played at the same bet size and | bet level as the spin that triggered the Free Spins | Feature. | Wild Addition Feature | « Atthe start of any spin, the three Wild slots above the | reels will be deactivated. | « During any spin, each winning round will activate one | Wild slot. | « When all three Wild slots are activated, Wild symbols will | be added to the empty positions in reels 2 to 5 before the | start of the next round. | « The three Wild slots will be deactivated after Wild | symbols are added to the reels and can be reactivated | again in the following winning rounds. | Free Spins Feature | « 4 Scatter symbols appearing anywhere will trigger the | Free Spins Feature with 10 free spins. Each additional | Scatter symbol will trigger 2 more free spins. | « Atthe start of the Free Spins Feature, the multiplier is x1. | - During any free spin, if there are one or more winning | combinations on the reels, after wins are paid and the | I i eer | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "rules_p4.png": "< Game Rules | « 4 Scatter symbols appearing anywhere will trigger the | Free Spins Feature with 10 free spins. Each additional | Scatter symbol will trigger 2 more free spins. | « Atthe start of the Free Spins Feature, the multiplier is x1. | - During any free spin, if there are one or more winning | combinations on the reels, after wins are paid and the | new symbols have cascaded down, the multiplier will be | increased by 1. | - Free spins can be retriggered. | Maximum Win | e« The maximum win amount is 5,000x of the bet amount. | Ifthe total win in the main game or the Free Spins | Feature reaches 5,000x of the bet amount, the spin ends. | Main Game | Om | « Tap to start spin at the current Base Bet, Bet | Size and Bet Level. | « Tap the button or the game area during a spin to | stop the reels. | PC Version only | a “ i au 3) | Sound Paytable Rules History Quit",
    "rules_p5.png": "< Game Rules | Om | « Tap to start spin at the current Base Bet, Bet | Size and Bet Level. | « Tap the button or the game area during a spin to | stop the reels. | PC Version only | « Press the <Space> key to start spin at the | current Base Bet, Bet Size and Bet Level. | « Press and Hold <Space> key will continue game | spins until it is released. | « When the reels are spinning, press the <Space> | key to skip the reels spinning animation and | reveal the reel results (subject to internet | connection stability). | « Whenever there is exactly one on-screen button | available to press, press the <Space> key to | activate the button. | « Tap to stop Auto Spin. The number on the button | indicates the remaining number of spins for Auto | Spin. | S Minus | + Tap to reduce the Bet Amount. | + Plus | = Tan tn inerraaca tha Rat Amniunt | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "rules_p6.png": "< Game Rules | WICH WU FUNG HUneL UF opis tL UL | Spin. | S Minus | + Tap to reduce the Bet Amount. | + Plus | + Tap to increase the Bet Amount. | @ User Profile | + Tap to view cash wallet balance and access | additional settings. | (<3) Bet Amount | « Tap to display the Bet Options. | + Bet Size: Scroll to select the Bet Size. | « Bet Level: Scroll to select the Bet Level. | + BetAmount: Scroll to select the Bet Amount. | « Max Bet: Tap to set Bet Size and Bet Level to | maximum value. | (6) Auto Spin | « Auto Spin automatically plays the game for a | selected number of spins. | + Tap on the values to select number of Auto | Spins. | D Turbo Spin | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "rules_p7.png": "< Game Rules | (6) Auto Spin | « Auto Spin automatically plays the game for a | selected number of spins. | + Tap on the values to select number of Auto | Spins. | Do Turbo Spin | « Tap to enable or disable the Turbo Spin to | reduce the duration of reel spins in the main | game. | 1 Rules | « Shows the game rules and button functions. | vw  Paytable | « Shows winning combinations and paytable. | Win History | + Shows details of the previous game played. | Scroll down to the end to load more records. | « Tap on Custom button to select the dates of the | games to be shown in History. | Sound | « Tap to turn sound ON or OFF. | 2 Quit | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "rules_p8.png": "< Game Rules | vw  Paytable | « Shows winning combinations and paytable. | Win History | + Shows details of the previous game played. | Scroll down to the end to load more records. | « Tap on Custom button to select the dates of the | games to be shown in History. | Sound | « Tap to turn sound ON or OFF. | 2 uit | « Tap to quit the game. | X Close | « Tap to return to the Main Game. | Additional Information | Malfunction voids all pays and plays. | In the event of disputes over game results, all game results | that are shown in the game history page are absolute and | final. | <i vv 1 win ) | Sound Paytable Rules History Quit",
    "settings_menu.png": "ae: | ee. —” 7. ea | Wo” | Snip | | a | | Ne Ee 1 : . | fp | RSs | o (Waste? | | —| > T's, fe | oa Sigs | & r \\ aa = 7 n | Bie eae | { = = R | > | x | Cash Wallet | 100,000.00 | a ne | Sound Paytable Rules History Quit",
    "bet_options.png": "Bet Options x | Bet Amount | 0.10 1 10.00 | 0.30 x 2 x 20 = 12.00 | 0.90 3) 14.00 | om | ® 100,000.00 12.00 ©",
    "bet_options_max.png": "Bet Options x | Bet Amount | 0.30 9 162.00 | 0.90 x 10 x 20 = 180.00 | —_ | ® 100,000.00 12.00 ©",
    "bet_options_min.png": "Bet Options x | Bet Amount | 6 4.00 | 0.03 x 7 x 20 = 4.20 | 0.10 ts} 4.80 | < | ® 100,000.00 12.00 ©",
    "autoplay.png": "Auto Spin x | Number of Auto Spins | 10 | ® 100,000.00 0.60 ©",
    "win_screen_mega.png": "collec “a S | _f = | | x a> , ) | . 2 | gMEGARWINg",
    "free_spins_wild_added.png": "eS 2a a. | - |IWi @ | 7” i WW ‘ | ) WN iy) —= | A =o | A 10 fe | i wy | |  S | tS ha | ; lel ee os | REMAINING 7 | FREE SPIN: | @ 100,012.48 16.32 0.60 (3)",
    "free_spins_play_late.png": "wie=, ‘Ay Ow | jou Ae | KARAS | ey | | 10 Ms ee R Vo | th A Q alles | Toe I Res | IRS | REMAINING ? | FREE SPIN: | @® 100,070.35 74.19 060 ©",
    "win_screen_fs_total.png": "wy, | rr X \\e j » | a a Fudalg SPINS@ | Bi a. : } | | | 3 At, | 7 ‘iy hee | 7 a | ih i | Wis \\ . | pra.",
    "win_screen_big.png": ">) | ' : ye , , | ~< zs | | “BIG,",
    "win_screen_super_mega.png": "a * ee ae | . a 2 | ea Se | ss = a | _ —_— P 8 Sm aft | a & AA a Zz @ \"a | Ais: Swe ee ae | ae ee ~ 2 | yr y wm ? y)\\ AN\\ vy Xv > | PEGAWIN | =f 1 Te | A : K 4 | uC a 4 '",
    "base_game_win_line.png": "A ; Pe | av. | A095 nts led \\ | \\ Bee | el 0 F | eee Jj | | 0 Z | < AR ree AP | @ 100,067.20 018 Y 0.60 6) | —— ~ | O°: | 4",
    "base_game_win_before.png": "a ~~ at : : \\ | \\ vO : Py | 4 NI (4096 ways) ‘. ax | /_* 10 ‘ie | cay \\ | Dy p I! J we = = | Se) = era a i J | tae y , r J | 0. az | J le iF h) i) he = | — » ao LA gH. | Tan, J | a eee | \"i> b —— | @ 100,067.02 060 © | SS | Kee “y eee ») | >——4",
    "wild_addition_base.png": ", _ ewer — 7 | A S20 WAYS 1 Ow b | a ae A | Pee Na | es = | “ ~~ Ae, | =. i | | Soe | ee | S | SATTER q . my | ang | | Bo S- | @ 99,991.06 0.18 0.60 ) | t_=~=~ | Og | SEZ",
    "base_game_cascade_win.png": "/ i Wa, =. | A AX a ; 6000 WAYS i 4 x | A | ie” ee | 107, | 1D =... | eel] IO | mm gsi ie ae ihe | @® 99,991.51 5.85 060 © | 8 | sees | _———4",
    "bet_min_bar.png": "—Eao7EOw | a 7 a | 7] * , BAD emo.) | A\\\\ | in ka bos ‘i | a : <- (gs. Wee, ny | fy a RSCAMTER x AT | a,c | 04 i 7] | | nmin iwiny | oA ARR | 7 figger tm aFior free spins) | @ 100,000.00 oe 6 | ——N | SE",
    "free_spins_intro.png": "i | FREE SPINS | Pa | MULTIPLIER INGREASES ™ | AFTER EVERY WIN! . | 99,996.22 0.06 0.60",
    "free_spins_play_1.png": "> oi mouowowo yom 2 vy* | 1) dia VAT’ ~ | f py» 8000 WAYS « : | Pes) JA - | \\J — “olf | a = | = | a_i | Gz i | S> | 2 | Y ea , Sema | REMAINING 9 | FREE SPIN: | @ 100,002.61 6.45 060 ©"
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.