Prosperity Horse

Demo, RTP 96.66%, paytable, symbols & full capture data

Free demo · not real-money play 7 plays in 30 days · last one 2 weeks, 1 day ago
✓ Working · checked 3 weeks, 5 days ago Verified · 10 Sep 2026
RTP 96.66%
Volatility High
Max win —
Grid 7×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

49 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/prosperity-horse-b29/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 10 Sep 2026 View capture log

Per-screen breakdown

49 demo screens
49 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Prosperity Horse

Everything pulled from Prosperity Horse into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
49 screens captured
10 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
6 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 49 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
volatility High
layout 7×5
paylines 28 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.66% —
Bonus Buy 96.62% Feature Buy enabled
Ante Bet 96.59% Super Bet enabled

See how this RTP compares across Habanero’s full range →

Symbols & paytable

10 symbols
10 icons (ZIP)
Prosperity Horse (Wild)
Prosperity Horse (Wild)
Wild

Smiling horse in red conical hat with gold trim, framed in gold with green jade side panels; substitutes all symbols except Scatter; a locked Wild multiplies the running game multiplier by X5 for each NEW lock (multiple new locks multiply together).

MatchPayoutUnit
7x 40.00 Multiplier
Gold Horseshoe (Wild)
Gold Horseshoe (Wild)
Wild

Green jade horseshoe with gold border on a gold base; substitutes all symbols except Scatter; can land on rows 2-4 of any reel and expands vertically to cover the row above and below.

MatchPayoutUnit
7x 40.00 Multiplier
Scatter
Scatter
Scatter

Round gold coin medallion with a red flame/dragon crest and the word SCATTER in yellow; pays anywhere on the reels; 3+ trigger the Free Games Feature.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
6x 80.00 Multiplier
7x 120.00 Multiplier
Firecrackers
Firecrackers
High Pay

Cluster of gold-capped red cylindrical firecrackers bound together.

MatchPayoutUnit
3x 0.48 Multiplier
4x 3.20 Multiplier
5x 12.00 Multiplier
6x 20.00 Multiplier
7x 28.00 Multiplier
Money pouch
Money pouch
High Pay

Round green silk money pouch with gold trim, gold clasp, red beads and a small gold Chinese character on a red band.

MatchPayoutUnit
3x 0.40 Multiplier
4x 3.00 Multiplier
5x 10.00 Multiplier
6x 12.00 Multiplier
7x 20.00 Multiplier
Hand drum
Hand drum
High Pay

Round traditional Chinese hand drum, cream drumhead with a red-and-gold rim, two crossed turquoise-handled mallets in front.

MatchPayoutUnit
3x 0.40 Multiplier
4x 2.40 Multiplier
5x 6.00 Multiplier
6x 8.00 Multiplier
7x 12.00 Multiplier
A
A
Low Pay

Gold/orange letter with flame-like flourish strokes.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 3.00 Multiplier
6x 3.40 Multiplier
7x 3.80 Multiplier
K
K
Low Pay

Red/orange gradient letter.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.48 Multiplier
5x 2.00 Multiplier
6x 2.40 Multiplier
7x 2.80 Multiplier
Q
Q
Low Pay

Jade green letter.

MatchPayoutUnit
3x 0.08 Multiplier
4x 0.32 Multiplier
5x 1.60 Multiplier
6x 2.00 Multiplier
7x 2.40 Multiplier
J
J
Low Pay

Blue letter.

MatchPayoutUnit
3x 0.08 Multiplier
4x 0.32 Multiplier
5x 1.20 Multiplier
6x 1.60 Multiplier
7x 2.00 Multiplier

Bonus modes

7 modes
Base Game Modifier base
Base Game

7x5 fixed grid (35 cells, no cascade/tumble). Spin starts with 28 of 58 fixed-position paylines active; spin cost is a fixed 25 coins x bet level regardless of how many lines are active.

Base Game Modifier dynamic_paylines
Dynamic Paylines

Landing a winning combination can randomly upgrade the active line count from 28 up to 58 (observed values: 28, 55, 57, 58). Applies in both Base Game and Free Games.

Base Game Modifier multiplier_gates
Multiplier Gates

A temple-gate symbol can appear in Base Game or Free Games and reveals a multiplier of X2, X3, X5 or X10; all revealed gate multipliers are multiplied together and applied to all wins via the shared game Multiplier badge, capped at X5000.

Base Game Modifier red_envelope
Red Envelope

A red chest-shaped symbol can appear in Base Game or Free Games and reveals either a fixed cash prize (0.25, 0.50 or 1x the anchor bet, not multiplied by the game multiplier) or converts into the same random high-paying symbol; only the cash outcome was observed on captured frames.

Free Spins free_games
Free Games Feature

3, 4, 5, 6 or 7 Scatters landing anywhere award 10, 15, 35, 45 or 60 Free Games respectively, played at the triggering bet; retriggerable; background switches to a starry night sky with a diagonal N FREE GAMES LEFT watermark and locked bet controls.

Other buy_feature
Buy Feature

A single purchase option guarantees 3-7 Scatter symbols (the standard Free Games trigger range) for a flat price equal to 56x the current total bet.

Other super_bet
Super Bet

An optional persistent ante toggle that doubles the total bet (e.g. 0.25 to 0.50) in exchange for increased odds of triggering the Free Games Feature; toggle pill changes from dark red (off) to bright blue with a white border (on).

Jackpot

Type: Progressive
Jackpot Race 1st Place (50% of pool)
Progressive
Unknown
Jackpot Race 2nd Place (30% of pool)
Progressive
Unknown
Jackpot Race 3rd Place (10% of pool)
Progressive
Unknown
Jackpot Race 4th Place x2 (5% of pool each)
Progressive
Unknown

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Feature headline ×56.00

Colour system

extracted from frames · HEX
Export palette
#201B24 base dominant 1 base
#5D271A base dominant 2 base
#9E5C26 base dominant 3 base
#655327 base dominant 4 base
#982A1A base dominant 5 base
#D46223 base dominant 6 base
#1D130C free_spins dominant 1 free_spins
#512713 free_spins dominant 2 free_spins
#9D581C free_spins dominant 3 free_spins
#263040 free_spins dominant 4 free_spins
#1F1C21 bonus dominant 1 bonus
#5A2515 bonus dominant 2 bonus
#685125 bonus dominant 3 bonus
#955E24 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Base game uses a warm red-gold-orange palette (title wordmark, frame, Buy Feature/Super Bet pills, Firecrackers symbol, K letter) against jade-green accents (Gold Horseshoe Wild, Q letter, pagoda roofs) and a violet Multiplier badge with a teal/cyan Lines badge; the two most hue-similar low symbols, K (red/orange) and A (gold/orange), remain distinguishable by their letter shape, not colour alone.
  • State changes are cued redundantly, not by colour alone: the Super Bet pill changes colour (dark red to bright blue) AND its printed price doubles AND gains a border highlight; winning symbols are marked by a flame-shaped outline AND a numeral win overlay AND bottom-bar WIN text; Free Games are cued by a day-to-night background palette shift AND an explicit 'N FREE GAMES LEFT' text watermark.
Screen Reader
  • Control positions are stable across states: info button far-left of the bottom bar, bet controls left-of-centre, Spin dead-centre, Auto Play immediately right of Spin, coin controls right-of-centre, balance far-right. The paytable/rules booklet is a strictly linear 16-page sequence (wraps at the end) navigable with 3 buttons (previous/close/next); the Help screen is a single linear scroll with clearly labelled section headers, well suited to top-to-bottom screen-reader traversal.
Motor Accessibility
  • All primary actions (Spin, Auto Play, Info) are large circular buttons; Buy Feature and Super Bet are large pill buttons directly on the play field, reachable without opening a submenu. Auto Play offers configurable stop conditions (Free Games triggered, balance drop, single win threshold, jackpot won) to reduce the number of manual actions needed for extended play.
Hearing Accessibility
  • No audio-only information was observed. Ambient sound and sound effects are independently togglable and purely decorative; all wins, feature triggers, free-game counts and multiplier values are conveyed as on-screen text/numerals in addition to any sound effect.
Low Vision
  • Bet/Win/Balance amounts, feature-trigger banners and the Help screen all use large high-contrast text (white/orange on black, or cream/gold on a dark wood panel) with key numbers repeated in more than one place on the same frame, e.g. a win amount shown both as an overlay on the winning line and again in the bottom service strip.

Media & assets

14 files · 14 types
49 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo

Data provenance

what we captured and what we didn't
Base game (7x5 grid, 28-58 dynamic paylines), the full 4-page paytable (Wild / Scatter / High / Low), the full 12-page rules booklet including all 58 payline diagrams, and the 13-section in-game Help screen (scrolled to exhaustion) were all captured and read in full.
Settings panel, Auto Play panel (spin counts and stop conditions), Buy Feature dialog, and Super Bet dialog (toggle-off confirmation and toggle-on active state) were captured.
Free Games Feature captured across one naturally-triggered round (3 Scatters, 10 free games) and six purchased rounds (~60 free spins): trigger banner, night-sky gameplay background, paylines upgrading from 28 to 58, Multiplier Gates revealing X2/X3/X5 individually and in combination, a Prosperity Horse Wild locking at X5, several Red Envelope symbols paying cash prizes, and the end-of-feature summary screen.
A base-game win screen (single payline win on a K symbol) was captured, showing the flame-outline win marker and matching WIN text in the bottom bar.
Volatility is not printed anywhere inside this game build (16-page booklet and 13-page Help screen both checked in full); the provider's public game page lists it separately as marketing/operator content and was not used as this build's value.
A maximum total win multiplier for the game is not printed anywhere inside this build. The only printed ceiling found is the Multiplier Gates cap of X5000 on the GAME MULTIPLIER specifically, a different quantity, and it is not reported as the game's max win.
The Red Envelope symbol's second documented outcome ('changes into the same random high paying symbol') was never observed: zero appearances across 200 base-game spins, cash-only outcomes across roughly 60 purchased Free Games spins, and zero appearances across one natural 10-spin Free Games round. The rule's existence is confirmed by verbatim booklet text, but the outcome itself and the mechanism behind its frequency differences remain unconfirmed.
The Jackpot Race payout/win screen was never reached: the in-game Help screen states jackpots cannot be won during Fun Play, and the jackpot pool is denominated in real EUR while the demo balance uses the demo token, structurally precluding a payout screen in this demo capture.

Ask AI about Prosperity Horse

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Prosperity Horse work? Keep it simple.

3, 4, 5, 6 or 7 Scatters landing anywhere award 10, 15, 35, 45 or 60 Free Games respectively, played at the triggering bet; retriggerable; background switches to a starry night sky with a diagonal N FREE GAMES LEFT watermark and locked bet controls.

RTP 96.66%High volatilitydemo ✓

From the verified capture of 10 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Prosperity Horse vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/prosperity-horse-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/prosperity-horse-b29/
{
  "game": {
    "name": "Prosperity Horse",
    "provider": "Habanero",
    "theme": "Chinese New Year / Lunar New Year prosperity theme built around a smiling cartoon horse wearing a red-and-gold conical hat. Supporting motifs: gold ingots/firecrackers, an auspicious red-and-green money pouch, a hand drum, red hanging lanterns, a pagoda-roofed 'gate' structure, red envelopes (hongbao), fireworks bursts, and Chinese ornamental clouds. Backgrounds show a stylised Chinese market street with pagoda rooftops, red lanterns and a big round orange sun/moon shape; free-spins backgrounds swap to a starry night sky over the same rooftops.",
    "art_style": "Flat-shaded 2D vector cartoon with thick dark/gold outlines and glossy highlights (no photorealistic lighting). Bright, saturated daytime palette in the base game (sky blue, warm orange, gold) that shifts to a cooler night palette (deep blue starfield) during Free Games. Symbols and the horse mascot are rounded, big-eyed and 'cute/friendly' in a casual mobile-game style, not dramatic or cinematic. UI frame is an ornate carved wood-and-gold Chinese temple-gate border with jade-green scroll accents. View is straight-on/frontal on a flat reel grid (no 3D perspective or isometric angle).",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 48 desktop screenshots (1280x800) of the actual demo, plus zoomed crops of paytable icons and rule pages. This is the client-facing game; the in-game wordmark reads 'PROSPERITY HORSE' stacked in two red/gold 3D lines and matches the catalogue name exactly (no discrepancy to report).",
    "method_notes": "Numbers taken verbatim from the in-game Help screen (rules_p13-rules_p25, HTML overlay, machine-read) and from the paytable/rules booklet (rules_p1-rules_p12, paginated with 16 dot indicators, confirmed exhausted by wrap-around). Payout tiers read from zoomed paytable crops at the printed bet anchor of ‡0.25. Items that remain unclear or unconfirmed are listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English",
    "currency_glyph_note": "All player-facing monetary amounts (bet, balance, win, paytable payouts, Buy Feature/Super Bet prices) are printed with the demo-token glyph '‡' immediately before the number (e.g. '‡0.25'), never '$' or '€'. The one exception is the Jackpot Race pool value and its Help-screen description, which is denominated in real EUR ('€2,126.97', 'starts at €1,000.00 (EUR)') because the jackpot network is provider/operator infrastructure, not the demo balance."
  },

  "color_palette": {
    "base_game_background": "Warm daytime scene: pale blue sky, large soft-orange sun/hill shape top-center, tiled green-and-terracotta pagoda roofs, red paper lanterns, wooden balustrade at the very bottom edges.",
    "free_spins_background": "The same rooftop skyline at night: deep navy-blue starry sky with a warm orange moon, red lanterns glowing against the dark backdrop. This palette shift (day vs night) is the main visual cue that Free Games are active, in addition to the on-screen counters.",
    "frame": "Carved dark-wood and gold temple-gate border around the reels, with jade-green curling ornament accents at the corners and along the bottom skirt.",
    "reel_cells": "Deep violet/purple semi-transparent panels behind the symbols, separated by thin gold pinstripe dividers.",
    "info_booklet_panel": "Deep magenta/purple parchment-style panel inside the same gold Aztec-style... (see note) frame, with a faint darker purple cloud-scroll pattern texture; headings in bright yellow, body text in cream/off-white.",
    "help_screen_panel": "Pure black/near-black overlay panel with a thin light-grey divider line under each row; section headers on a dark-grey bar; orange/amber text highlights key numbers (coin values, bet levels, RTP percentages); table (Jackpot Race payout) uses a very dark blue-grey card background.",
    "accent_colors": "Gold (frame, buttons, ‡ glyph highlights), red (title wordmark, envelope/pouch symbols, lanterns, K letter symbol), green (Q letter symbol, horseshoe wild, jade ornament accents, pagoda roofs), blue (J letter symbol, Super Bet toggle-ON state), purple/violet (Multiplier badge background), teal/cyan (Lines badge background, Coin control accents)."
  },

  "layout_and_grid": {
    "grid": "7 reels x 5 rows = 35 fixed cells (does not resize, does not cascade/tumble). Confirmed by direct count on base_game.png and by the printed 'Paylines 1-58' diagrams, every line pattern spanning exactly 7 columns.",
    "lines_mechanic": "Fixed-position lines, but the NUMBER OF ACTIVE LINES is dynamic: every spin starts with the first 28 paylines active; landing a winning combination can randomly upgrade the active count up to 58 paylines (observed values on captured frames: 28, 55, 57, 58). This is named 'Dynamic Paylines' in the rules booklet (rules_p5.png): 'Any spin starts with the first 28 paylines' / 'When a winning combination occurs, paylines can randomly upgrade from 28 to 58'.",
    "paylines_diagrams": "The rules booklet prints all 58 line shapes as small 7-column x 5-row dot diagrams over 3 pages (rules_p10.png lines 1-20, rules_p11.png lines 21-40, rules_p12.png lines 41-58). Shapes range from straight rows to zig-zag/V/W patterns. Not enumerated cell-by-cell here (58 fixed diagrams, available in the booklet); this is a static rule of the game, unlike the random reel contents.",
    "cell_layout_note": "The specific symbol occupying each of the 35 cells on any captured base_game/free_spins frame is a random spin outcome, not a fixed game property, and is intentionally not catalogued cell-by-cell."
  },

  "bet_and_payout_model": {
    "spin_cost_structure": "Total bet (coins) = 25 (fixed spin cost) x Bet Level. Total bet (currency) = total bet in coins x coin denomination. This is FIXED at 25 coins regardless of whether 28 or 58 paylines happen to be active in a given moment.",
    "coin_values": ["0.01", "0.02", "0.05", "0.1", "0.2", "0.5", "1", "2", "5", "10", "20"],
    "bet_levels": [1, 2, 5, 7, 10],
    "bet_levels_note": "Bet Level is a FIXED non-arithmetic set of five values {1, 2, 5, 7, 10}, not a 1-10 range. A reader expecting 'up to level 10' would wrongly assume ten selectable levels; there are five.",
    "min_bet_currency": "‡0.25",
    "max_bet_currency": "‡5,000.00",
    "min_bet_coins": 25,
    "max_bet_coins": 250,
    "bet_limits_source": "In-game Help screen (rules_p13.png): 'Minimum total bet in player currency is ‡0.25.' / 'Maximum total bet in coins is 250.' / 'Maximum total bet in player currency is ‡5,000.00.'",
    "bet_limits_verified": "Independently confirmed by pressing the coin and bet-level controls to their maxima (coin=20, bet level=10): resulting Bet = ‡5,000.00 exactly, matching the Help screen.",
    "paytable_bet_anchor": "‡0.25 — all payout amounts quoted below (paytable pages 1-4) are printed IN CURRENCY at this bet; changing coin/level would redraw every paytable cell.",
    "payout_basis": {
      "value": "other",
      "reasoning": "The number of active paylines is a variable, randomly-upgrading quantity (28 to 58), while the cost of a spin is a FIXED 25 coins regardless of how many lines are active at that moment. Because of this there is no such thing as a stable 'bet per line' unit in this game, so the payout basis is recorded as 'other' rather than 'per_line' (the same pattern already established for several other Habanero titles with fixed spin cost and a variable line/way count: Orbs of Atlantis, Scopa, Candy Tower, Indiana Wolf).",
      "text_confirmation": [
        "rules_p9.png ('Other Rules'): 'Play 28 - 58 lines fixed.' / 'Play for ‡0.25.' — no 'per line' or 'bet per line' phrase for line wins.",
        "rules_p13.png (Help): 'Lines are fixed at 28 - 58.' / 'Total bet in coins is 25 multiplied by the bet level.' — spin cost is fixed at 25 coins independent of the active line count.",
        "rules_p14.png (Help): 'The payout values in the PAY TABLE are displayed in the player currency as the win value based on the selected bet.'"
      ],
      "measured_evidence": {
        "frame": "win_screen.png",
        "win_kind": "payline",
        "printed_win_on_frame": 0.05,
        "total_bet_on_frame": 0.25,
        "active_lines_on_frame": 28,
        "symbol": "K (Low Win Symbols), tier '3-of-a-kind' = ‡0.05 at bet ‡0.25",
        "degenerate_note": "printed_win (‡0.05) equals the paytable tier (‡0.05) at anchor==bet — a degenerate measurement true under ANY basis label, so it does not by itself prove 'other'; the label is decided by the structural argument above (variable line count vs fixed spin cost), not by this arithmetic alone. A crisp on-screen overlay of the winning line's own payout ('0.05' printed directly above the two highlighted K symbols) is visible on the frame, though it is stylised and not machine-OCR-readable."
      },
      "api_note": "Per the enrichment contract, symbols[].payouts values below are expressed as a multiplier of the FULL bet (printed amount / ‡0.25 anchor), independent of the 'other' basis label."
    }
  },

  "rtp": {
    "default_percent": 96.66,
    "bonus_buy_percent": 96.62,
    "ante_bet_percent": 96.59,
    "ante_bet_cost_multiplier": 2.0,
    "source": "In-game Help screen, 'Return To Player (RTP)' section (rules_p25.png): 'The theoretical RTP for Prosperity Horse is 96.66%.' / '...96.62% if Feature Buy is enabled.' / '...96.59% if Super Bet is enabled.'",
    "sample_size_note": "Help screen states: 'RTP calculation is based on the average results of 2 x 500,000,000 game cycles.'",
    "jackpot_race_rtp_percent": 1.00,
    "jackpot_race_rtp_note": "The Jackpot Race™ network RTP (1.00%) is reported SEPARATELY from the game RTP above and must not be summed into it (Help: 'The theoretical RTP for JACKPOT RACE™ is 1.00%'). It also matches the printed contribution rate of 1.000% ('Other Information: 1.000% of the bet is contributed to JACKPOT RACE™') — these two figures are consistent with each other on this game, unlike some other Habanero titles where the two numbers disagree.",
    "operator_rtp_menu_not_used": "The provider's public game page separately advertises an 'Available RTPs' menu of operator-configurable values (~86/92/94/96/98%); none of these match the demo build's 96.66% and this list describes operator configuration options, not this build, so it is NOT reported as this game's RTP."
  },

  "volatility": {
    "value": null,
    "note": "Not printed anywhere inside the game build (16-page booklet and 13-page Help screen both checked in full; no 'Volatility' section exists in this build). Left uncertain rather than sourced from the provider's marketing page, per the anti-hallucination rule for this field."
  },

  "max_win": {
    "value": null,
    "note": "Not printed anywhere inside the game build. The ONLY printed multiplier ceiling found in the whole booklet/Help is the Multiplier Gates cap of X5000 game-multiplier (rules_p3.png: 'The game multiplier is capped at X5000'), which is a cap on the MULTIPLIER, not a stated maximum total win for the game — the two must not be conflated. Left uncertain per policy for this field/provider."
  },

  "jackpots": {
    "name": "Jackpot Race™",
    "type": "Time-limited race jackpot (not the classic random MINOR/GRAND network used by some other Habanero titles) — a single pool that cycles through three phases.",
    "display": "A green oval badge above the reels labelled 'Jackpot Race™'. During the Accumulation Phase it shows the pool value in EUR (observed '€2,126.97'); during/near the Race Phase it instead shows a countdown (observed forms: '4H 57M', '4H 58M', '0 4H 2M' — read as hours/minutes remaining), and directly after a race resolves it can show recent-win details.",
    "phases": {
      "accumulation": "Pool starts at €1,000.00 (EUR); a portion of every bet placed is allocated to it; the jackpot cannot trigger during this phase.",
      "race": "Runs for 5 minutes; a portion of each bet placed continues to be allocated; the jackpot is GUARANTEED to trigger before the race ends.",
      "payout": "Starts when the jackpot triggers; players whose bet was placed closest to the trigger are assigned finish positions; a player can win only ONE position; once all positions are paid the pool resets to €1,000.00 and re-enters Accumulation."
    },
    "payout_table": [
      {"position": 1, "places": 1, "percent": 50},
      {"position": 2, "places": 1, "percent": 30},
      {"position": 3, "places": 1, "percent": 10},
      {"position": 4, "places": 2, "percent": 5, "note": "5% is awarded to EACH of the 2 fourth-place winners (sum check: 50+30+10+5+5 = 100%)."}
    ],
    "contribution_percent": 1.000,
    "min_qualifying_bet_currency": 0.10,
    "other_rules": [
      "Jackpots update with every debit action and have no ceiling/upper limit.",
      "Jackpots are triggered at random within the race window.",
      "Jackpot win amount is the server-side jackpot value rounded up to 2 decimals.",
      "Jackpots may be denominated in a different currency than the player's and are converted using rates from openexchangerates.org.",
      "Jackpot wins are added to other wins.",
      "Disconnection policy: if the server received the placed bet, the jackpot can still be won and reflected once reconnected.",
      "'Jackpots cannot be won during Fun Play or Bonus Play.'"
    ],
    "source": "In-game Help screen sections 'Jackpot Race', 'Payout Table' and 'All Jackpot Rules' (rules_p21.png-rules_p24.png)."
  },

  "symbols": {
    "note": "All identities and payouts read from zoomed paytable crops at the ‡0.25 anchor (paytable_p1.png through paytable_p4.png). 'value' fields below are the multiplier of the FULL bet (printed currency amount / 0.25), per the enrichment API contract; 'printed' fields are the exact on-screen currency text.",
    "wilds": [
      {
        "name": "Prosperity Horse (Wild)",
        "appearance": "A smiling pink/white cartoon horse wearing a red conical Chinese hat with gold trim, framed in an ornate gold plaque with green jade side-panels and red tassels; a green stylised 'W' glyph sits at the base of the plaque.",
        "substitution": "Substitutes for all symbols except the gold Scatter medallion.",
        "payouts": {"7_of_a_kind": {"printed": "‡10", "value": 40.0}},
        "payout_note": "Only a single tier ('7') is printed for this symbol in the paytable — no separate 3/4/5/6-of-a-kind wild-only tiers are shown.",
        "special_rule": "Prosperity Horse Feature (see features section): any Prosperity Horse Wild in a winning combination is LOCKED on the reels for the next spin and drives the game multiplier."
      },
      {
        "name": "Gold Horseshoe (Wild)",
        "appearance": "A green jade-coloured horseshoe with a gold border and a green stylised 'W' glyph in its centre, mounted on an ornate gold base.",
        "substitution": "Substitutes for all symbols except the gold Scatter medallion.",
        "payouts": {"7_of_a_kind": {"printed": "‡10", "value": 40.0}},
        "payout_note": "Same single-tier printed payout as the Prosperity Horse Wild.",
        "special_rule": "Gold Horseshoe Feature (see features section): can land on rows 2, 3 or 4 of any reel and expands vertically to cover the position above and below it when it lands."
      }
    ],
    "scatter": {
      "name": "Scatter",
      "appearance": "A round gold medallion/coin with a dark engraved centre disc, a red ornamental flame/dragon crest on top, and the word 'SCATTER' printed in yellow across the bottom of the icon.",
      "pays_anywhere": true,
      "payouts": [
        {"count": 7, "printed": "‡30", "value": 120.0},
        {"count": 6, "printed": "‡20", "value": 80.0},
        {"count": 5, "printed": "‡12.50", "value": 50.0},
        {"count": 4, "printed": "‡2.50", "value": 10.0},
        {"count": 3, "printed": "‡1.25", "value": 5.0}
      ],
      "trigger_role": "3+ anywhere trigger the Free Games Feature (see features section)."
    },
    "high_value": [
      {
        "name": "Firecrackers (gold-capped bundle)",
        "appearance": "A cluster of gold-capped red cylindrical firecrackers bound together.",
        "payouts": [
          {"count": 7, "printed": "‡7", "value": 28.0},
          {"count": 6, "printed": "‡5", "value": 20.0},
          {"count": 5, "printed": "‡3", "value": 12.0},
          {"count": 4, "printed": "‡0.80", "value": 3.2},
          {"count": 3, "printed": "‡0.12", "value": 0.48}
        ]
      },
      {
        "name": "Money pouch",
        "appearance": "A round green silk money pouch with gold trim, a gold clasp, red beads and a small gold Chinese character stamped on a red band across the front.",
        "payouts": [
          {"count": 7, "printed": "‡5", "value": 20.0},
          {"count": 6, "printed": "‡3", "value": 12.0},
          {"count": 5, "printed": "‡2.50", "value": 10.0},
          {"count": 4, "printed": "‡0.75", "value": 3.0},
          {"count": 3, "printed": "‡0.10", "value": 0.4}
        ]
      },
      {
        "name": "Hand drum",
        "appearance": "A round traditional Chinese hand drum (white/cream drumhead, red-and-gold rim) with two turquoise-handled mallets crossed in front of it.",
        "payouts": [
          {"count": 7, "printed": "‡3", "value": 12.0},
          {"count": 6, "printed": "‡2", "value": 8.0},
          {"count": 5, "printed": "‡1.50", "value": 6.0},
          {"count": 4, "printed": "‡0.60", "value": 2.4},
          {"count": 3, "printed": "‡0.10", "value": 0.4}
        ]
      }
    ],
    "low_value": [
      {
        "name": "A",
        "color": "gold/orange with flame-like flourish strokes",
        "payouts": [
          {"count": 7, "printed": "‡0.95", "value": 3.8},
          {"count": 6, "printed": "‡0.85", "value": 3.4},
          {"count": 5, "printed": "‡0.75", "value": 3.0},
          {"count": 4, "printed": "‡0.15", "value": 0.6},
          {"count": 3, "printed": "‡0.05", "value": 0.2}
        ]
      },
      {
        "name": "K",
        "color": "red/orange gradient",
        "payouts": [
          {"count": 7, "printed": "‡0.70", "value": 2.8},
          {"count": 6, "printed": "‡0.60", "value": 2.4},
          {"count": 5, "printed": "‡0.50", "value": 2.0},
          {"count": 4, "printed": "‡0.12", "value": 0.48},
          {"count": 3, "printed": "‡0.05", "value": 0.2}
        ]
      },
      {
        "name": "Q",
        "color": "jade green",
        "payouts": [
          {"count": 7, "printed": "‡0.60", "value": 2.4},
          {"count": 6, "printed": "‡0.50", "value": 2.0},
          {"count": 5, "printed": "‡0.40", "value": 1.6},
          {"count": 4, "printed": "‡0.08", "value": 0.32},
          {"count": 3, "printed": "‡0.02", "value": 0.08}
        ]
      },
      {
        "name": "J",
        "color": "blue",
        "payouts": [
          {"count": 7, "printed": "‡0.50", "value": 2.0},
          {"count": 6, "printed": "‡0.40", "value": 1.6},
          {"count": 5, "printed": "‡0.30", "value": 1.2},
          {"count": 4, "printed": "‡0.08", "value": 0.32},
          {"count": 3, "printed": "‡0.02", "value": 0.08}
        ]
      }
    ]
  },

  "features": {
    "prosperity_horse_feature": {
      "symbol": "Prosperity Horse Wild",
      "rules_verbatim": [
        "Any [Prosperity Horse] symbol appearing in a winning combination remains on the reels for the next spin.",
        "Each new locked [Prosperity Horse] symbol multiplies the game multiplier by X5, and if more than one locks the multipliers are multiplied together.",
        "If a newly locked [Prosperity Horse] symbol is added on the last free game, an extra free game is awarded.",
        "The position of [Prosperity Horse] is saved for each bet configuration."
      ],
      "reading_of_the_rule": "Rule (1) is about the SYMBOL'S POSITION persisting on the reels; rule (2) is about the MULTIPLIER, and only a NEWLY locked symbol multiplies it. If no new Prosperity Horse locks on a given spin, the multiplier contribution from this feature is unchanged for that spin.",
      "observation": "Observed twice: a Prosperity Horse Wild locking mid-spin coincided with a game Multiplier badge of X1 on that same/next captured frame (free_spins_6.png, free_spins_9.png context) — this is CONSISTENT with the rule above (no additional new lock occurred to raise the multiplier further on that particular frame), not a contradiction of it. No formula is asserted beyond what is printed.",
      "source": "rules_p2.png"
    },
    "gold_horseshoe_feature": {
      "symbol": "Gold Horseshoe Wild",
      "rules_verbatim": [
        "The [Gold Horseshoe] symbol appears on rows 2, 3 and 4 of any reel.",
        "When the [Gold Horseshoe] symbol lands, it expands to cover the positions above and below it."
      ],
      "note": "Independent of the Prosperity Horse Wild feature — a separate expanding wild mechanic on the same reel set.",
      "source": "rules_p1.png"
    },
    "multiplier_gates": {
      "rules_verbatim": [
        "The [Gate] symbol can appear in the Base Game and Free Games.",
        "Each [Gate] symbol reveals a multiplier of X2 | X3 | X5 | X10.",
        "All multipliers are multiplied together and applied to all wins.",
        "The game multiplier is capped at X5000."
      ],
      "symbol_appearance": "A gold-and-red temple gate/archway topped with a jade-green tiled pagoda roof, sitting on a bed of green foliage.",
      "observed_values": "X2, X3, X5 seen individually and in combination on captured frames (e.g. free_spins_5.png: X2 and X5 revealed simultaneously on one reel, WIN ‡10.34; free_spins_8.png: X2 and X3 shown with a third gate mid-reveal, WIN ‡9.96).",
      "interaction_with_prosperity_horse": "The single 'Multiplier' badge shown top-right of the reels combines BOTH Multiplier Gate reveals and Prosperity Horse lock multipliers into one running game multiplier, per 'All wins are multiplied by the current game multiplier' (rules_p9.png).",
      "source": "rules_p3.png"
    },
    "red_envelope_feature": {
      "rules_verbatim": [
        "The [Red Envelope] symbol can appear in the Base Game and Free Games.",
        "Each [Red Envelope] symbol reveals the same cash prize of ‡0.25 | ‡0.50 | ‡1 or changes into the same random high paying symbol.",
        "Cash prizes from the [Red Envelope] symbol are not multiplied by the current game multiplier."
      ],
      "symbol_appearance": "A red lidded chest/casket shape with gold ornamental scrollwork feet and a gold emblem on the front, glowing with a burst of light at the top when revealing its prize.",
      "measurement": {
        "base_game": "200 base-game spins at minimum bet (‡0.25, 28 lines, Buy Feature and Super Bet both off), each spin confirmed by a balance change: ZERO appearances of the Red Envelope symbol.",
        "purchased_free_games": "6 purchased Free Games rounds (~60 free spins total, 58 lines): the symbol appeared on nearly every spin, and its outcome was cash EVERY time observed (values seen: ‡0.25, ‡0.50, ‡1.25 = 5x‡0.25, ‡2.50 = 5x‡0.50); the symbol-conversion outcome (second printed possibility) was never observed.",
        "natural_free_games": "1 naturally-triggered (unpurchased) Free Games round, 10 free spins: ZERO appearances of the Red Envelope symbol.",
        "conclusion": "The frequency of this symbol differs sharply between modes measured (0/200 base spins, near-every-spin in purchased Free Games, 0/10 in the one natural Free Games round observed), but the MECHANISM behind this difference is NOT established. A hypothesis that active line count (28 vs 58) explains it is contradicted by the natural Free Games round, which also ran at 58 lines yet showed zero appearances; a hypothesis that only PURCHASED rounds enrich this symbol is also only a hypothesis (one natural round is too small a sample). Both possibilities are reported as open, not resolved. The symbol-to-symbol conversion outcome remains unconfirmed by any captured frame despite hundreds of observed base spins and dozens of Free Games spins — an honest gap, not a missed capture."
      },
      "source": "rules_p4.png"
    },
    "dynamic_paylines": {
      "rules_verbatim": [
        "Any spin starts with the first 28 paylines.",
        "When a winning combination occurs, paylines can randomly upgrade from 28 to 58."
      ],
      "observed": "Lines counter values captured: 28 (default), 55, 57, 58 (free_spins_4.png shows the counter reading 58 with multiple lines highlighted).",
      "source": "rules_p5.png"
    },
    "free_games_feature": {
      "rules_verbatim": [
        "10, 15, 35, 45 or 60 Free Games are awarded respectively when 3, 4, 5, 6 or 7 [Scatter] symbols appear Anywhere.",
        "The feature can be retriggered.",
        "Free games are played at the bet of the triggering game."
      ],
      "trigger_banner": "A gold ornamental plaque reading 'FEATURE TRIGGERED' with 'Congratulations! You Won N Free Games!' underneath, shown over the dimmed reels.",
      "gameplay_state": "Reel background switches from day to a starry night sky; a 'N FREE GAMES LEFT' watermark is shown diagonally across the reels; the bet/coin/level controls in the bottom bar are greyed out (locked to the triggering bet) during the feature.",
      "summary_screen": "An end-of-feature plaque reading 'YOU HAVE WON [amount]' with '[N] Free Games Played' underneath.",
      "observed_rounds": {
        "purchased": "6 purchased rounds of 10 Free Games each (~60 spins total); round totals observed: ‡9.38, ‡8.75, ‡14.09, ‡11.91, ‡9.80, ‡16.03 (all at bet ‡14.00, i.e. 56x the ‡0.25 base bet).",
        "natural": "1 naturally-triggered round: 3 Scatter symbols landed during ordinary base-game play at minimum bet ‡0.25, awarding 10 Free Games (matches the printed 3-scatter -> 10-games rule); round total ‡1.52 over 10 free games played."
      },
      "source": "rules_p6.png"
    },
    "buy_feature": {
      "rules_verbatim": [
        "The Buy Feature button on screen displays the cost (‡14) of buying a feature.",
        "Open the Buy Feature popup by tapping the Buy Feature button on screen.",
        "The popup displays the conditions of the bet.",
        "3 - 7 Scatter symbols will land and play as per the rules of the Free Game Feature.",
        "Tap the Yes button to proceed with the purchase."
      ],
      "variants": "Only ONE purchase option is offered: guaranteed 3-7 Scatter symbols (i.e. the standard Free Games outcome range), priced at ‡14.00 at the ‡0.25 base bet — a flat 56x multiplier of the current total bet.",
      "dialog_layout": "Centered popup titled 'Buy Feature' with an X close button top-right; shows '3-7' next to the gold Scatter icon, the descriptive rule text, the price in large yellow text, a green 'Buy' button, and its own bet stepper (-, currency field, +) independent of the main bottom-bar bet control.",
      "source": "rules_p7.png"
    },
    "super_bet": {
      "rules_verbatim": [
        "The Super Bet button on screen displays the cost of each bet (‡0.50) when Super Bet is toggled on.",
        "Tap the Super Bet button to toggle Super Bet on or off.",
        "The Super Bet popup displays the conditions of the ante bet.",
        "The odds of triggering the Free Games Feature are increased."
      ],
      "cost_multiplier": 2.0,
      "toggle_state": "The 'Super Bet ‡0.50' badge on the left side of the play field changes from a dark red pill to a bright blue/cyan pill with a white border when toggled ON; the main Bet display and price simultaneously double (observed ‡0.25 -> ‡0.50).",
      "confirmation_dialog": "Toggling on opens a popup titled 'Super Bet' with the rule text above and an 'OK' button; toggling appears to be a persistent per-spin ante rather than a one-off purchase.",
      "source": "rules_p8.png"
    },
    "other_rules": {
      "rules_verbatim": [
        "Play 28 - 58 lines fixed.",
        "Play for ‡0.25.",
        "Line wins pay if in succession from the leftmost reel to the right.",
        "Longest win only on each line.",
        "All wins are multiplied by the current game multiplier.",
        "Wins for different combinations are added.",
        "Only the highest winning combination for each Scatter symbol is paid.",
        "A bet configuration is the combined selection of coin and bet level."
      ],
      "source": "rules_p9.png"
    }
  },

  "screens": {
    "base_game": {
      "type": "base_game",
      "overall_layout": "7-reel x 5-row grid inside the gold temple-gate frame, centered on a warm daytime Chinese-market backdrop.",
      "title_banner": "Top-center: 'PROSPERITY' stacked over 'HORSE' in red/gold 3D lettering with a dark outline.",
      "top_hud": {
        "lines_badge": "Top-left, teal/cyan rounded box labelled 'Lines' showing the current active-line count (e.g. '28').",
        "jackpot_race_badge": "Top-center-right, green oval labelled 'Jackpot Race™' showing either the EUR pool value or a race countdown.",
        "multiplier_badge": "Top-right, purple/violet hexagon labelled 'Multiplier' showing the current game multiplier (e.g. 'X1', 'X3')."
      },
      "left_side_buttons": {
        "buy_feature": "Purple/magenta pill button labelled 'Buy Feature' with the current price (e.g. '‡14') below the 'Lines' badge.",
        "super_bet": "Dark red (OFF) / bright blue (ON) pill button labelled 'Super Bet' with its per-spin price (e.g. '‡0.50') below the Buy Feature button."
      },
      "bottom_bar": {
        "info_button": "Green circular '(i)' button, far left, opens the paytable/rules booklet.",
        "bet_display": "Dark plaque showing 'Bet' and the current total bet in currency (e.g. '‡0.25'), with round grey/green -/+ steppers either side of a 'Bet Level' numeral box.",
        "center_controls": "A small gold coin icon (currency/coin-view toggle), a large red-and-gold circular SPIN button (triangle play icon), and a smaller green circular button with a loop/refresh icon (Auto Play launcher).",
        "coin_display": "Dark plaque showing 'Coin' and the current coin denomination (e.g. '0.01'), with round -/+ steppers.",
        "balance_display": "Dark plaque, far right, showing 'Balance' and the current balance in currency (e.g. '‡2,000.00')."
      },
      "service_strip": "Thin dark strip beneath the game frame: 'BALANCE ‡x,xxx.xx' (left), 'BET ‡x.xx' / 'WIN ‡x.xx' (center, WIN only shown after a win), a live clock (e.g. '5:46'), a turbo-spin icon, a quick-spin/diamond icon, a speaker/sound icon, and the 'HABANERO' wordmark at the far right.",
      "color_blind_notes": "Badges are distinguished by both position (Lines top-left, Jackpot top-center, Multiplier top-right) and by their text label, not colour alone. Super Bet's ON/OFF state is doubly cued: colour change (red->blue) AND a numeric price change AND border highlight."
    },

    "paytable": {
      "type": "paytable",
      "pages": "4 pages inside the shared booklet (page 1 Wild, page 2 Scatter, page 3 High Win Symbols, page 4 Low Win Symbols).",
      "content_summary": "See 'symbols' section above for full payout tables. Each page repeats the same navigation footer.",
      "navigation": "Bottom of every booklet page: a green left-arrow (previous), a red circular 'undo/home' button (center, closes the booklet), and a green right-arrow (next). Below that, a row of 16 small dot indicators shows position in the booklet (page dot lit green); the booklet wraps from the last dot back to page 1, confirming full coverage.",
      "footer_text": "'Malfunction voids all pays and plays  For more information, see How to Play  Last modified <build timestamp>' — a client build stamp, not a release date (see version section).",
      "color_blind_notes": "Payout numbers are printed as plain text with the count-of-symbols shown as a small numeral beside each icon — legible without colour discrimination."
    },

    "rules_booklet": {
      "type": "rules",
      "pages": "12 pages (booklet pages 5-16 by dot position; captured as rules_p1.png-rules_p9.png for feature text and rules_p10.png-rules_p12.png for the 58 payline diagrams).",
      "content_summary": "Gold Horseshoe Feature, Prosperity Horse Feature, Multiplier Gates, Red Envelope Feature, Dynamic Paylines, Free Games Feature, Buy Feature, Super Bet, Other Rules, then the 3 payline-diagram pages — see 'features' section above for verbatim text.",
      "color_blind_notes": "Same navigation/footer as the paytable pages."
    },

    "help_screen": {
      "type": "rules",
      "pages": "13 pages, opened via the gear/settings menu -> 'Help'. A single continuous scrolling HTML overlay (not paginated with dots); confirmed exhausted with scroll_capture (settle=3, no further movement after the final page).",
      "layout": "Black overlay with a title bar 'Prosperity Horse - Help' and an 'X' close button top-right; body is a list of individual rule rows separated by thin grey lines, with section headers on dark-grey bars ('Accumulation Phase', 'Race Phase', 'Payout Phase', 'Payout Table', 'Other Information', 'All Jackpot Rules', 'Return To Player (RTP)', 'File Date', 'Client Version', 'Server Version', 'RNG Version', 'Jackpot Version').",
      "content_summary": "Opens with 'The player is playing with fun money', then coin values, line count, bet levels, bet math, min/max bet, references to the PAY TABLE, malfunction clause, and a server-authoritative-result clause; a 'Game Interface' glossary (BALANCE, COINS, BET, BET (message bar), WIN (message bar), etc.); the full Jackpot Race documentation (phases, payout table, other information, jackpot rules); the RTP section (all 4 figures); and finally the build-stamp section (File Date, Client/Server/RNG/Jackpot version numbers).",
      "color_blind_notes": "Pure text list, high-contrast white/orange text on black — no colour-only information."
    },

    "settings": {
      "type": "settings",
      "trigger": "Gear icon in the bottom service strip.",
      "layout": "Small dark dropdown panel anchored above the gear icon, overlapping the lower-left of the reels.",
      "content": "'Help' (question-mark icon, opens the Help overlay), 'More Games!' (controller icon), and three labelled toggle switches: 'Sound - Ambient' (ON, orange), 'Sound - Effects' (ON, orange), 'Quick Spin' (OFF, grey).",
      "color_blind_notes": "Toggle state is shown by BOTH switch position (left=off, right=on) and by the fill colour turning orange when on."
    },

    "autoplay": {
      "type": "autoplay",
      "trigger": "Green loop-icon button in the bottom bar, next to Spin.",
      "layout": "Centered dark panel over the dimmed reels, titled 'Number Of Spins' with six selectable count buttons.",
      "spin_counts": [10, 20, 30, 50, 100, 500],
      "stop_conditions": "A toggle 'If FREE GAMES feature is triggered' (ON by default, orange), plus two optional numeric-entry stop conditions: 'If balance decreases by ‡___' and 'If a single win exceeds ‡___'. Static text below: 'Auto Play will stop if a jackpot is won.'",
      "summary_line": "Shows the running total, e.g. '‡0.25 x 50 spins = ‡12.50'.",
      "action_buttons": "'Cancel' (outlined) and 'Start Auto Play' (solid green) side by side at the bottom.",
      "color_blind_notes": "Selected spin-count button is shown with a white/filled background versus the black outline of the others (position+fill, not colour alone); toggle uses the same position+colour convention as Settings."
    },

    "buy_feature_dialog": {
      "type": "bonus",
      "content": "See features.buy_feature above for full text/values.",
      "color_blind_notes": "Price and rule text are plain high-contrast text; the 'Buy' action button is green with the word 'Buy' printed on it (not colour-only)."
    },

    "super_bet_dialog": {
      "type": "bonus",
      "content": "See features.super_bet above for full text/values.",
      "color_blind_notes": "Single 'OK' text button, no colour-only affordance."
    },

    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Gold ornamental plaque 'FEATURE TRIGGERED' over the reels with 'Congratulations! You Won N Free Games!' beneath it in yellow text; the Scatter symbols that triggered the feature are shown highlighted with a glowing yellow border in their landed positions.",
      "color_blind_notes": "Win count is printed as a number in the banner text, not colour-coded."
    },

    "free_spins_gameplay": {
      "type": "free_spins",
      "background": "Night-sky version of the market/pagoda skyline (see color_palette.free_spins_background).",
      "hud_changes": "Bottom bar's bet/coin/level steppers are greyed out and locked to the triggering configuration; a large semi-transparent 'N FREE GAMES LEFT' watermark runs diagonally across the reel area; a per-line win overlay (large stylised currency numeral, e.g. '0.25') appears directly over any Red Envelope or line-win symbol group as it resolves.",
      "color_blind_notes": "Feature state is cued by BOTH the palette shift (day->night) AND explicit text ('N FREE GAMES LEFT'), not colour alone."
    },

    "free_spins_summary": {
      "type": "free_spins",
      "content": "Gold ornamental medallion reading 'YOU HAVE WON' then the total amount in large cream/gold numerals, then 'N Free Games Played' beneath.",
      "color_blind_notes": "Win amount is large high-contrast text on a dark wood-panel background."
    },

    "win_screen": {
      "type": "win_screen",
      "content": "Captured example: base-game single-line win. Two adjacent K symbols on reels 1-2 are outlined with an animated orange/yellow flame border; a large stylised '0.05' numeral overlay sits above the winning line; the bottom bar simultaneously shows 'WIN ‡0.05' next to 'BET ‡0.25'.",
      "color_blind_notes": "Winning symbols are marked by a flame-style outline (shape+animation) in addition to colour, and the exact win amount is printed as text/numerals in two places on the same frame."
    }
  },

  "version_build_info": {
    "note": "These are BUILD/CLIENT stamps, not the game's public release date — kept separate deliberately (two different Habanero timestamps on this game type never agree with each other and neither is a marketing release date).",
    "file_date_utc": "2026/09/09 03:13:22",
    "client_version": "1.1.23117.592",
    "server_version": "5.1.19588.0",
    "rng_version": "5.1.4478.308",
    "jackpot_version": "5.1.4326.325",
    "booklet_footer_last_modified_utc": "2026/04/28 06:04:47",
    "source": "Help screen 'File Date'/'Client Version'/'Server Version'/'RNG Version'/'Jackpot Version' rows (rules_p25.png) and the booklet page footer (all paytable_pX.png / rules_p1-p12.png frames)."
  },

  "studio_evidence": {
    "text": "HABANERO",
    "frame": "base_game.png",
    "location": "Bottom-right of the service strip beneath the reels.",
    "note": "Only the parent studio wordmark 'HABANERO' appears; no sub-studio branding was found on any captured frame."
  },

  "release_date": {
    "value": null,
    "note": "Not established from the captured frames; this game build only carries client/server build stamps (see version_build_info), not a release date. Date research is a separate downstream step (date-finder) outside this documentation pass."
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across states: info '(i)' far-left of the bottom bar, bet controls left-of-center, Spin dead-center, Auto Play immediately right of Spin, coin controls right-of-center, balance far-right. The paytable/rules booklet is a strictly linear sequence (16 dot-indexed pages, wraps at the end) navigable with just 3 buttons (prev/close/next). The Help screen is a single linear scroll with clearly labelled section headers, well suited to being read top-to-bottom by a screen reader.",
    "motor": "All primary actions are large circular buttons (Spin, Auto Play, Info); Buy Feature and Super Bet are large pill buttons directly on the play field, reachable without opening a submenu. Auto Play with configurable stop conditions (free games triggered / balance drop / single win threshold / jackpot won) reduces the number of manual actions needed for extended play.",
    "color_blind": "Most state is cued redundantly: Super Bet ON/OFF by colour+price+border, toggle switches by colour+position, winning symbols by colour+flame-outline-shape+numeral overlay+bottom-bar text, day/night palette for Free Games is reinforced by an explicit 'N FREE GAMES LEFT' text watermark and a locked/greyed bet control area. The one low-value symbol pair with similar hue proximity risk (K=red/orange vs A=gold/orange) is still distinguishable by letter shape.",
    "deaf_hard_of_hearing": "No audio-only information was observed; Sound - Ambient and Sound - Effects are independently togglable and purely decorative to state comprehension. All wins, feature triggers, free-spin counts and multiplier values are conveyed as on-screen text/numerals in addition to any sound effect."
  },

  "not_captured": [
    {
      "claim": "No dedicated loading/promo splash screen exists before entering the game — the very first captured frame already shows the fully-loaded base game.",
      "evidence_channels": [
        "pixels: first post-navigation frame is visually identical to the base_game state",
        "network: the final redirected demo URL carries the platform flag 'nofunplaymessage=1', which suppresses the FUN PLAY MODE modal that would otherwise precede the game"
      ]
    },
    {
      "claim": "The Jackpot Race payout/win screen was never reached — jackpots cannot be won in this demo mode by design.",
      "evidence_channels": [
        "verbatim Help text: 'Jackpots cannot be won during Fun Play or Bonus Play.'",
        "the jackpot pool is denominated in real EUR while the demo balance is denominated in the ‡ demo token, structurally precluding a payout into the demo balance"
      ]
    },
    {
      "claim": "The Red Envelope symbol's 'changes into the same random high paying symbol' outcome (the second of its two documented outcomes) was never observed on any captured frame.",
      "evidence_channels": [
        "pixels, base game: 200/200 spins reviewed individually, each confirmed by a balance change, zero Red Envelope appearances at all",
        "pixels, purchased Free Games: all spins across 6 purchased rounds (~60 spins) reviewed, Red Envelope appeared frequently but its outcome was cash-only every time observed",
        "the rule's existence is confirmed by verbatim booklet text (rules_p4.png), only the frequency/trigger of this specific outcome is unconfirmed"
      ]
    }
  ],

  "unreadable_or_uncertain": [
    "volatility: not printed anywhere in this build (booklet + Help both checked in full).",
    "max_win / maximum total win multiplier: not printed anywhere in this build; only the unrelated Multiplier Gates cap (X5000) is printed.",
    "release_date: not established from captured frames (build stamps only, see version_build_info); requires external research.",
    "Red Envelope Feature's symbol-conversion outcome: rule exists per verbatim text but was never observed on a captured frame despite extensive spin sampling (see not_captured).",
    "Exact mechanism explaining the sharply different Red Envelope appearance frequency between base game / purchased Free Games / natural Free Games — reported as measured observation only, no causal rule is asserted (see features.red_envelope_feature.measurement.conclusion)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.

Discuss this slot

Our breakdown is live on —