Poker Kingdom Win

Demo, RTP 96.74%, paytable, symbols & full capture data

Free demo · not real-money play 2 plays in 30 days · last one 2 days, 5 hours ago
✓ Working · checked 2 weeks, 1 day ago Verified · 08 Nov 2026
RTP 96.74%
Volatility High
Max win ×5000
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

33 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/poker-kingdom-win-b30/

10,000 free requests / month · sign-up required

67 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 08 Nov 2026 View capture log

Per-screen breakdown

33 demo screens
33 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 500 500 Dec Jan '26: 680 680 Jan Feb '26: 580 580 Feb Mar '26: 350 350 Mar Apr '26: 410 410 Apr May '26: 380 380 May Jun '26: 270 270 Jun Jul '26: 350 350 Jul Aug '26: 350 350 Aug Sep '26: 380 380 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇮🇳India 40 20 100 20 20 20 20 0 0 20 0 0
🇵🇰Pakistan 40 20 0 20 20 20 0 0 20 0 0 0
🇲🇾Malaysia 20 0 0 0 0 0 0 0 20 0 0 0
🇮🇩Indonesia 20 10 20 10 20 40 50 40 70 110 0 0
🇹🇳Tunisia 10 0 0 0 10 0 0 0 10 10 0 0
🇹🇷Turkey 10 0 0 0 0 10 0 10 0 0 0 0
🇧🇷Brazil 210 210 140 170 170 170 170 390 140 70 0 0
🇺🇸United States 0 0 20 0 20 20 0 0 20 0 0 0
🇨🇦Canada 0 0 0 0 0 0 0 0 20 20 0 0
🇩🇪Germany 0 0 0 0 10 0 10 0 10 0 0 0
🇭🇰Hong Kong 0 0 10 0 0 0 10 0 0 10 0 0
🇯🇵Japan 0 0 0 0 0 0 10 0 10 10 0 0
🇱🇻Latvia 0 0 0 10 10 0 0 0 0 0 0 0
🇵🇹Portugal 0 0 0 0 10 0 0 0 10 0 0 0
🇸🇦Saudi Arabia 0 0 0 0 0 0 0 0 10 10 0 0
🇸🇬Singapore 0 0 0 0 0 0 0 10 10 0 0 0
🇸🇰Slovakia 0 0 0 0 0 0 0 10 10 0 0 0
🇬🇧United Kingdom 0 0 0 0 10 10 0 0 0 0 0 0
🇩🇿Algeria 0 0 0 0 10 0 0 0 0 0 0 0
🇧🇬Bulgaria 0 0 0 0 0 0 0 10 0 0 0 0
🇨🇱Chile 0 0 0 0 0 0 0 0 0 10 0 0
🇩🇰Denmark 0 0 0 0 0 0 0 0 0 10 0 0
🇩🇴Dominican Republic 0 0 0 0 0 0 0 10 0 0 0 0
🇮🇪Ireland 0 0 0 0 10 0 0 0 0 0 0 0
🇮🇹Italy 0 0 0 0 0 0 0 0 0 10 0 0
🇰🇼Kuwait 0 0 0 0 0 0 0 0 0 10 0 0
🇲🇦Morocco 0 0 10 0 0 0 0 0 0 0 0 0
🇳🇱Netherlands 0 0 0 0 0 0 10 0 0 0 0 0
🇳🇿New Zealand 0 0 0 0 0 10 0 0 0 0 0 0
🇷🇴Romania 0 0 0 0 10 0 0 0 0 0 0 0
🇿🇦South Africa 0 0 0 0 0 0 0 0 10 0 0 0
🇦🇪United Arab Emirates 0 0 0 0 0 0 10 0 0 0 0 0
🇵🇭Philippines 10 20 20 20 40 70 40 70 260 110 0 0
🇺🇦Ukraine 0 10 0 10 0 10 0 10 10 10 0 0
🇻🇳Vietnam 0 10 0 0 0 0 0 10 10 10 0 0
🇲🇽Mexico 0 10 10 0 0 0 0 0 10 0 0 0
🇹🇭Thailand 20 40 20 10 10 30 20 10 20 70 0 0
Full per-country breakdown via the API →

What we extracted from Poker Kingdom Win

Everything pulled from Poker Kingdom Win into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
33 screens captured
10 symbols catalogued · payouts OCR-verified
10 palette colors from frames
7 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 33 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.74% · single configuration
volatility High
max_win_x ×5000
layout 5×3
ways 243
bonus_buy No
mechanic Video Slot

Symbols & paytable

10 symbols
10 icons (ZIP)
Wild
Wild
Wild

Gold letter W on a deep blue card; substitutes for all symbols except Scatter. No payout printed. Mostly appears when an even-valued Multiplier-Ways symbol transforms.

Scatter
Scatter
Scatter

Open gold treasure chest with red lid on a blue card, gold SCATTER ribbon. 3 anywhere trigger Free Spins; absent during free spins. No payout printed.

King
King
High Pay

Old king, white beard, gold crown, red cape, on orange-gold card. Paytable values are bare coefficients (bet size x bet level); divided by Base Bet 20 to express as multiplier of total bet.

MatchPayoutUnit
3x 1.00 Multiplier
4x 1.50 Multiplier
5x 2.50 Multiplier
Queen
Queen
High Pay

Red-haired queen, gold tiara, red dress with white fur collar, on pale lilac-silver card. Values printed 30/20/15, divided by Base Bet 20.

MatchPayoutUnit
3x 0.75 Multiplier
4x 1.00 Multiplier
5x 1.50 Multiplier
Red Team knight
Red Team knight
High Pay

Silver armor, red plume, white and red tabard with red diamond mark, on salmon-orange card. Values printed 20/15/10, divided by Base Bet 20.

MatchPayoutUnit
3x 0.50 Multiplier
4x 0.75 Multiplier
5x 1.00 Multiplier
Blue Team knight
Blue Team knight
High Pay

Silver armor, blue plume, blue scarf, dark club mark on tabard, on orange card with blue-teal tint. Values printed 20/15/10, divided by Base Bet 20.

MatchPayoutUnit
3x 0.50 Multiplier
4x 0.75 Multiplier
5x 1.00 Multiplier
Spade
Spade
Low Pay

Dark red spade on a salmon-red card face (non-standard red spade). Separate tile from the other suits. Values printed 10/7/5, divided by Base Bet 20.

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.35 Multiplier
5x 0.50 Multiplier
Heart
Heart
Low Pay

Deep purple heart on a lilac-purple card face (non-standard purple heart). Separate tile. Values printed 10/7/5, divided by Base Bet 20.

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.35 Multiplier
5x 0.50 Multiplier
Club
Club
Low Pay

Dark blue club on a steel-blue card face (non-standard blue club). Separate tile. Values printed 10/7/5, divided by Base Bet 20.

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.35 Multiplier
5x 0.50 Multiplier
Diamond
Diamond
Low Pay

Dark green diamond on a pale green card face (non-standard green diamond). Separate tile. Values printed 10/7/5, divided by Base Bet 20.

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.35 Multiplier
5x 0.50 Multiplier

Bonus modes

1 mode
Free Spins fs
Free Spins

Triggered by 3 Scatters anywhere: 8 free spins, +2 for each additional Scatter. Multiplier-Ways symbols on reels 2-4 stay until the end of the feature; odd-valued ones transform after each free spin. Scatter does not appear during the feature. Backdrop turns dark purple-red.

Colour system

extracted from frames · HEX
Export palette
#EBD1B0 base dominant 1 base
#31635A base dominant 2 base
#61685E base dominant 3 base
#F3DCCB base dominant 4 base
#DCB19C base dominant 5 base
#A0A896 base dominant 6 base
#9B1924 free_spins dominant 1 free_spins
#ED6356 free_spins dominant 2 free_spins
#EF966B free_spins dominant 3 free_spins
#70171F free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • The four suit tiles are four different symbols with non-standard tints: spade red, heart purple, club blue, diamond green. Only the suit SHAPE on the tile is a reliable cue; the red spade and green diamond can look alike under red-green colorblindness.
  • The two knights differ by plume color (red vs blue), the mark on the tabard (red diamond vs dark club) and card tint, so shape and color both identify them.
  • Wild is recognized by the gold letter W and stack-of-cards look; Scatter carries the text label SCATTER on the chest. Multiplier-Ways value is a numeral xN on a red ribbon. Win amounts and way counts are printed as numbers.
Screen Reader
  • The game is drawn on a canvas with a DOM control layer. Paytable and Rules panels are real readable DOM text; the reel field itself is not text.
Motor Accessibility
  • All main controls are large round buttons in one bottom row, the Spin button being the biggest. Auto Spin offers 10, 30, 50, 80 or 1000 spins; free spins run automatically after Start. PC version: Space starts a spin, hold Space to continue spins, Space during a spin skips the reel animation.
Hearing Accessibility
  • All information appears on screen as text and visual effects; the sound toggle is in the menu. No audio-only cues documented, though not verified with sound.
Low Vision
  • Panels use white headings and grey text on a dark grey-navy background with orange numeric values; the selected autoplay option is orange text on a darker brown fill, so state is also readable by contrast.

Media & assets

9 files · 9 types
33 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Splash, base game, settings menu, bet options (default, min, max), autoplay, paytable (7 pages), rules (9 pages)
Free spins: trigger, intro screen, gameplay and total win summary; Big Win and Mega Win screens; 243 ways win line; Multiplier-Ways even-value Wild transformation
Outcome where an odd Multiplier-Ways value becomes a random symbol is described in the rules but no dedicated frame was captured
RTP and volatility are not printed in the build
Big Win and Mega Win thresholds are not printed
Free spins retrigger is not described in the panels
Turbo spin duration measured only coarsely
Studio, currency and ante bet cost omitted: no sub-studio other than provider, no currency symbol on screen, no ante bet in the game

Ask AI about Poker Kingdom Win

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Poker Kingdom Win work? Keep it simple.

Triggered by 3 Scatters anywhere: 8 free spins, +2 for each additional Scatter. Multiplier-Ways symbols on reels 2-4 stay until the end of the feature; odd-valued ones transform after each free spin. Scatter does not appear during the feature. Backdrop turns dark purple-red.

RTP 96.74%High volatilitymax win ×5000demo ✓

From the verified capture of 08 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Poker Kingdom Win vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/poker-kingdom-win-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/poker-kingdom-win-b30/
{
  "game": {
    "name": "Poker Kingdom Win",
    "wordmark_in_game": "POKER KINGDOM WIN (splash title, same as catalog name)",
    "provider": "PG Soft (Pocket Games Soft)",
    "theme": "medieval royal court: a bearded king, a red-haired queen and armored knights guarding a golden treasure chest, on a green felt table",
    "art_style": "glossy semi-3D painted cartoon, soft gradients with warm golden highlights, rounded chunky shapes, storybook medieval castle mood, cheerful casual-mobile look",
    "game_kind": "video_slot",
    "orientation": "portrait (window 760x1360 in the capture)",
    "tagline_on_splash": "Be the King of Poker Kingdom with Multiplier-Ways symbols! Win up to 5000x! (preview_1.png)",
    "source_frames": ["preview_1.png", "preview.png"]
  },
  "grid": {
    "reels": 5,
    "rows": 3,
    "mechanic": "ways (243 base)",
    "base_ways": 243,
    "base_ways_source": "rules_p1.png: 'The game is played with 20 base bet for 243 ways'; printed '243 WAYS' on field in base_game_win_line.png",
    "ways_are_variable": "The number of ways is NOT constant. A Multiplier-Ways symbol with value xN counts as N symbols stacked on its position, multiplying ways. Observed printed ways badges across frames: 243 (base_game_win_line.png), 1134 (win_screen.png, base_game_multiplier_ways.png), 1296 (free_spins_play.png), 1350 (base_game.png), 2079 (win_screen_mega.png), also 405, 675, 2268, 3402 seen by capturer in non-promoted frames. 405 = 3x3x5x3x3 when one x3 stack is on reel 3. Only 243 is printed as a property of the game; the others are per-round states, not constants.",
    "ways_badge": "gold-framed plate on the top edge of the field reading 'N WAYS' in spaced digits (e.g. '1 3 5 0 WAYS'); during a spinning reel it reads '.... WAYS' (free_spins_trigger.png)",
    "win_rule": "wins pay left to right on adjacent reels starting from reel 1, 3+ of a kind; per-symbol ways = product of the number of matching symbols on each consecutive reel (rules example 3 x 3 x 3 = 27, payout 20 x 27 = 540); simultaneous ways add up (rules_p1/p2 text)",
    "cascade": "after each payout all winning symbols explode and symbols above drop down for a new round; repeats until no new win (paytable/rules text)",
    "reel_content_not_documented": "per-cell layout is random each spin and is deliberately not listed"
  },
  "bet_and_limits": {
    "currency_label": "demo balance, no currency symbol on screen; paytable says 'All wins shown in cash'",
    "formula": "Bet Size x Bet Level x Base Bet (20) = Bet Amount (settings_bet_default.png: 0.30 x 2 x 20 = 12.00)",
    "base_bet": 20,
    "bet_size_values": [0.03, 0.10, 0.30, 0.90],
    "bet_level_range": "1 to 10",
    "min_total_bet": 0.60,
    "min_total_bet_source": "settings_bet_min.png: 0.03 x 1 x 20 = 0.60",
    "max_total_bet": 180.00,
    "max_total_bet_source": "settings_bet_max.png: 0.90 x 10 x 20 = 180.00",
    "default_total_bet": 12.00,
    "default_source": "settings_bet_default.png and base_game.png (bet field shows 12.00)",
    "starting_demo_balance": "100,000.00 (base_game.png, settings_menu.png)",
    "bet_options_panel": "bottom sheet titled 'Bet Options' with a close X at top right; four scroll columns Bet Size, Bet Level, Base Bet, Bet Amount (selected Bet Amount column header is orange); selected row highlighted by a rounded darker band; two buttons at the bottom: 'Max Bet' (orange outline) and 'Confirm' (solid orange). Max Bet sets bet size and bet level to maximum (rules_p7/p8 text)."
  },
  "payout_basis": {
    "basis": "paytable values are multipliers in base-bet units: win = paytable value x bet size x bet level x number of winning ways. Not money amounts, not multiples of the total bet.",
    "rules_quote": "A bet way win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level.",
    "verification": "base_game_win_line.png: banner '1 way won!', WIN 0.21 at total bet 0.60 (0.03 x 1 x 20), 4 low suit symbols tier 7: 7 x 0.03 x 1 x 1 = 0.21. Equivalent: 7 x (0.60 / 20) x 1 = 0.21.",
    "paytable_bet_anchor": "paytable pages captured at total bet 12.00 (0.30 x 2 x 20); the numbers on the pages are bare coefficients (e.g. 50, 30, 20), not money, so NO conversion was performed",
    "per_symbol_values_in_total_bet_multiples": "to express a tier as multiple of total bet divide by 20 (e.g. King 5-of-a-kind 50 -> 50 x bet size x level = 2.5 x total bet per single way); derived arithmetic, not printed"
  },
  "max_win": {
    "value": "5000x of the bet amount",
    "quotes": [
      "The maximum win amount is 5,000x of the bet amount. If the total win in the main game or the Free Spins Feature reaches 5,000x of the bet amount, the spin ends. (rules_p5.png, 'Maximum Win' section)",
      "Win up to 5000x! (splash preview_1.png and ticker 'WIN UP TO 5000X!' in win_screen.png)"
    ],
    "note": "printed inside the build, so this is in-game evidence, not only the provider page"
  },
  "rtp": {
    "value": null,
    "note": "the build prints no RTP anywhere (both Paytable and Rules panels read in full, no 'RTP' or 'Return to Player'); not substituted from any other source here"
  },
  "volatility": {
    "value": null,
    "note": "no in-game badge or text; not substituted"
  },
  "symbols": [
    {
      "name": "Wild",
      "role": "wild",
      "appearance": "Blue playing card with an ornate gold-trimmed border bearing a large gold emblem on a teal-navy compass-like background. The emblem is the letter W; on the reels it appears as a stack of blue cards with a red ribbon showing the Multiplier-Ways value (e.g. x4).",
      "colors": "deep blue card, gold letter and frame, red ribbon with gold numeral",
      "pays": null,
      "rule": "substitutes for all symbols except Scatter (paytable_p2 text). Wild is not listed with a payout. Appears mainly by transformation of an even-valued Multiplier-Ways symbol (see feature).",
      "frame": "paytable_p1.png"
    },
    {
      "name": "Scatter",
      "role": "scatter",
      "appearance": "Open golden treasure chest with a red padded lid and blue gems on a blue card, with a gold ribbon labelled SCATTER across the bottom.",
      "colors": "gold chest, red lid, blue card background, gold SCATTER ribbon",
      "pays": null,
      "rule": "3 Scatters anywhere trigger Free Spins; does not appear during free spins (paytable_p4, rules text). No direct scatter payout is printed.",
      "frame": "paytable_p1.png, paytable_p4.png"
    },
    {
      "name": "King",
      "role": "high",
      "appearance": "Smiling old king with a long white beard and a gold crown with red cushion and blue gems, red cape, on an orange-gold card with a silver-grey spiky frame.",
      "colors": "orange and gold card, white beard, red cape, gold crown",
      "pays": {"5": 50, "4": 30, "3": 20},
      "frame": "paytable_p1.png"
    },
    {
      "name": "Queen",
      "role": "high",
      "appearance": "Smiling red-haired queen with a gold tiara with blue gems, red dress with white fur collar and heart motifs, on a pale lilac-silver card.",
      "colors": "silver-lilac card, red hair, red dress, gold tiara",
      "pays": {"5": 30, "4": 20, "3": 15},
      "frame": "paytable_p1.png"
    },
    {
      "name": "Red Team knight",
      "role": "mid",
      "appearance": "Armored knight in a silver helmet with a red plume, white tabard with red sash and a red diamond mark, on a salmon-orange card.",
      "colors": "silver armor, red plume, white and red tabard, salmon-orange card",
      "pays": {"5": 20, "4": 15, "3": 10},
      "shape_cue": "red diamond mark on the tabard",
      "frame": "paytable_p1.png"
    },
    {
      "name": "Blue Team knight",
      "role": "mid",
      "appearance": "Armored knight in a silver helmet with a blue plume, blue scarf and a dark club mark on the tabard, on an orange card with blue-teal tint.",
      "colors": "silver armor, blue plume, blue scarf, orange card",
      "pays": {"5": 20, "4": 15, "3": 10},
      "shape_cue": "dark club mark on the tabard",
      "frame": "paytable_p1.png"
    },
    {
      "name": "Spade",
      "role": "low",
      "appearance": "Cream card with a red-pink tinted face bearing a dark red spade.",
      "colors": "salmon-red card face, dark red spade",
      "pays": {"5": 10, "4": 7, "3": 5},
      "frame": "paytable_p1.png"
    },
    {
      "name": "Heart",
      "role": "low",
      "appearance": "Cream card with a purple tinted face bearing a deep purple heart.",
      "colors": "lilac-purple card face, deep purple heart",
      "pays": {"5": 10, "4": 7, "3": 5},
      "frame": "paytable_p1.png"
    },
    {
      "name": "Club",
      "role": "low",
      "appearance": "Cream card with a blue-grey tinted face bearing a dark blue club.",
      "colors": "steel-blue card face, dark blue club",
      "pays": {"5": 10, "4": 7, "3": 5},
      "frame": "paytable_p1.png"
    },
    {
      "name": "Diamond",
      "role": "low",
      "appearance": "Cream card with a light green tinted face bearing a dark green diamond.",
      "colors": "pale green card face, dark green diamond",
      "pays": {"5": 10, "4": 7, "3": 5},
      "frame": "paytable_p1.png"
    }
  ],
  "symbols_summary": "10 distinct symbols: Wild, Scatter, 2 high character cards (King, Queen), 2 mid knights (Red Team, Blue Team), 4 low suit cards (Spade, Heart, Club, Diamond). Paytable lists payouts for 3/4/5 of a kind. Four low suits share identical payouts but are four different tiles (D-49). Suit colors are non-standard: spade red, heart purple, club blue, diamond green.",
  "source_frames_by_content": {
    "paytable_p5.png": "free spins: Multiplier-Ways symbols on reels 2-4 stay until the end of the feature; odd-valued ones transform after each free spin",
    "paytable_p6.png": "ways rule: wins in succession from the leftmost reel; start of ways counting rule",
    "rules_p4.png": "Multiplier-Ways: even value becomes Wild, odd value becomes a random non-Wild non-Scatter symbol",
    "rules_p5.png": "Maximum Win 5,000x of the bet amount; spin ends when reached; followed by Main Game heading",
    "rules_p6.png": "PC Version only: <Space> key controls (start spin, hold for series, skip animation)"
  },
  "paytable_source_note": "values read from the page images and cross-checked with the verbatim DOM text of the panel (reference pkw_ref_paytable.txt): 50/30/20, 30/20/15, 20/15/10, 20/15/10, then four rows 10/7/5.",
  "features": {
    "multiplier_ways": {
      "name": "Multiplier-Ways symbols (sticky, increasing ways)",
      "where": "reels 2, 3 and 4 only",
      "start_value": 3,
      "display": "a stack of 3-4 cards of a symbol with a red ribbon in the bottom-right showing the value xN (x3, x4, x5, x10 seen in frames)",
      "rule": "the value represents the number of symbols stacked in that position, multiplying the number of winning bet ways for this symbol",
      "after_win": "a Multiplier-Ways symbol involved in a win stays on the reels and its value increases by 1 in the next round",
      "even_value": "if increased value is even, it transforms into a Wild (observed: x3 -> x4 Wild, base_game_multiplier_ways.png)",
      "odd_value": "if increased value is odd, it transforms into a randomly chosen symbol excluding Wild and Scatter (stated in paytable_p3 text; this outcome was NOT captured on a dedicated frame)",
      "paytable_example_image": "paytable_p2/p3: x3 Queen, x4 Wild, x10 King shown on reels 2-4"
    },
    "free_spins": {
      "trigger": "3 Scatter symbols anywhere",
      "awarded": "8 free spins, each additional Scatter +2 free spins (paytable_p4, rules)",
      "actual_award_check": "free_spins_intro.png shows '8 Free Spins' and win_screen_fs_total.png prints '8 FREE SPINS' after 3 scatters, consistent with the panels; the ticker 'WILL TRIGGER 8 OR MORE FREE ...' also agrees (no P-S25 discrepancy here)",
      "retrigger": "not stated in the panels; Scatter does not appear during free spins, so no retrigger via scatter is described",
      "sticky_behavior": "during free spins any Multiplier-Ways symbol on reels 2-4 stays until the end of the feature; after each free spin, odd-valued ones transform into randomly chosen symbols (excluding Wild and Scatter) for the next free spin",
      "bet": "played at the same bet size and level as the triggering spin",
      "flow": "trigger spin with near-miss teaser banner 'ONE MORE [scatter icon]!' (free_spins_trigger.png) -> intro screen '8 Free Spins' with text 'Multiplier-Ways symbols remain until the end of free spins!' and a red Start button (free_spins_intro.png) -> spins run automatically after Start, a counter plate 'Remaining Free Spin: N' (free_spins_play.png, N=2) with a 'WIN' plate -> summary screen '8 FREE SPINS / Total Win 25.85' (win_screen_fs_total.png)",
      "background_change": "reels backdrop turns from green felt to dark purple-red during free spins"
    },
    "cascade": "winning symbols explode and others drop; extra rounds until no win (rules text)",
    "bonus_buy": "none (no button, no buy/purchase text in either panel; scene node feature_buy_button_holder is 0x0)",
    "jackpot": "none"
  },
  "win_banners": {
    "big_win": {"frame": "win_screen.png", "text": "Big Win 8.25 with two armored knights with crossed swords, total bet 0.60 (about 13.75x of the bet, arithmetic)", "thresholds": "not printed anywhere readable"},
    "mega_win": {"frame": "win_screen_mega.png", "text": "Mega Win 15.75 during free spins, counting up", "thresholds": "not printed"},
    "free_spins_total": {"frame": "win_screen_fs_total.png", "text": "gold crown over coin stacks, '8 FREE SPINS' and 'Total Win 25.85'"},
    "in_round_plate": "plate above the control panel 'WIN 7.80' / 'WIN 12.72'; 'N way(s) won!' caption over the winning area (e.g. '1 way won!', '15 ways won!')",
    "bottom_total_win_cell": "the center cell of the bottom bar, normally the PG logo, becomes a 'WIN x.xx' cell showing round total (win_screen.png 8.25; free_spins_play.png 10.50)"
  },
  "screens": {
    "preview_loading": {"frame": "preview.png", "desc": "loading screen with game title, slogan, 'Loading 0%', Licensed in Malta MGA, Certified by GA / BMM"},
    "preview": {"frame": "preview_1.png", "desc": "splash: title POKER KINGDOM WIN in orange-gold and red lettering, King and Queen cards hanging by ropes between two armored knights, slogan 'Be the King of Poker Kingdom with Multiplier-Ways symbols! Win up to 5000x!', big light-blue 'GET STARTED' button, PG Pocket Games Soft logo bottom-left, 'Licensed in Malta' MGA mark, 'Certified by GA / BMM', footer 'PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED'"},
    "base_game": {
      "frame": "base_game.png",
      "layout": "top: 'N WAYS' plate on a gold frame. Middle: 5x3 green felt field (partial rows peek above and below the 3 rows). Below the field: a cream castle-style panel with a green scrolling banner (towers at both edges) showing text such as 'EVERY WIN!' / 'WIN UP TO 5000X!'. Underneath: balance cell (left, person icon with lines, '100,000.00' in orange), grey PG shield logo (center), bet amount cell (right, '12.00' with a coin-dollar icon). Bottom row of round controls from left to right: Turbo (lightning bolt, struck through when off), Minus '-', big blue round Spin button with gold circular arrows, Plus '+', Auto Spin (circular arrow with play triangle). Decorative playing chips (red, green) in the bottom-right corner.",
      "turbo": "off by default (bolt crossed out); timing measurement coarse (frame step about 1.15 s), a frame ~1.2 s after click still showed spinning reels"
    },
    "settings_menu": {"frame": "settings_menu.png", "desc": "player menu: Cash Wallet 100,000.00, then bottom icon row Sound (speaker), Paytable (pulse line), Rules (i), History (WIN badge), Quit (exit arrow); selected item orange"},
    "bet_options": {"frames": ["settings_bet_default.png", "settings_bet_max.png", "settings_bet_min.png"], "desc": "bottom sheet described under bet_and_limits"},
    "autoplay": {"frame": "autoplay.png", "desc": "bottom sheet 'Auto Spin' with 'Number of Auto Spins' choices 10 / 30 / 50 / 80 / 1000 as rounded pills (selected 10 is orange on brown), orange 'Start' button, close X top right; no skip or stop-on-win options shown"},
    "paytable": {"frames": "paytable_p1.png - paytable_p7.png", "desc": "one long scrolling panel (7 captured pages): header 'Paytable' with back arrow, 'Symbol Payout Values' grid of two symbols per row with 5/4/3 counts in white and values in orange, then bullet text on Wild, Multiplier-Ways image and rules, Free Spins Feature with three scatter images, Maximum Win, 243 Ways with an example and payout"},
    "rules": {"frames": "rules_p1.png - rules_p9.png", "desc": "one scroll panel 'Game Rules' (9 pages) with game description, bet rules, feature rules, button function list (Spin, Stop, Minus, Plus, User Profile, Bet Amount, Auto Spin, Turbo Spin, Rules, Paytable, History, Sound, Quit, Close), 'Additional Information'"}
  },
  "interface_controls": {
    "spin": "tap spin or game area to start; tap button or game area during a spin to stop reels (rules)",
    "stop": "tap to stop Auto Spin; number on the button shows remaining spins (rules)",
    "history": "details of the previous game; scroll to end to load more; Custom button selects dates (rules)",
    "sound": "tap to turn sound on or off",
    "quit": "tap to quit the game",
    "turbo_spin": "reduces reel spin duration in the main game (rules)"
  },
  "accessibility": {
    "keyboard_motor": "Rules (PC version only): press <Space> to start a spin; press and hold <Space> to continue spins until released; during spinning press <Space> to skip the reel animation and reveal results; whenever exactly one on-screen button is available, <Space> activates it. Source: rules_p6.png ('PC Version only' section).",
    "touch_targets": "all main controls are large round buttons in one bottom row; spin button is the biggest",
    "auto_spin_motor_relief": "Auto Spin up to 1000 spins; free spins run automatically after Start",
    "colorblind": [
      "low suits are distinguished by suit SHAPE on the tile (spade, heart, club, diamond), not only by color; but their tint colors (red, purple, blue, green) are non-standard, so the shape is the reliable cue",
      "red spade vs green diamond tiles can look alike under red-green colorblindness; shape differs clearly",
      "the two knights are distinguished by plume color (red vs blue) AND the mark on the tabard (diamond vs club) and a different card tint",
      "Wild is recognizable by the gold letter and the stack-of-cards look, Scatter by the SCATTER text label on the chest; both carry text, not only color",
      "Multiplier-Ways value is printed as a numeral on a red ribbon (xN), text plus shape",
      "win amount and counts are printed as numbers ('15 ways won!', 'WIN 12.72'), not only color/animation",
      "orange is used for selected state and values; selected autoplay pill also has a darker brown fill, so state is also readable by contrast"
    ],
    "deaf_hard_of_hearing": "all information is on screen as text and visual effects; the sound toggle is in the menu; no audio-only cues documented (not verified with sound)",
    "blind_screen_reader": "the game is rendered in a canvas with a DOM control layer; panels Paytable/Rules are real DOM text (readable), the reel field itself is not text",
    "flashing": "win banners and cascades use glow, sparkles and falling cards; no photosensitivity warning seen on the frames"
  },
  "color_palette": {
    "accent_colors": ["orange", "gold", "red", "deep blue", "purple", "green"],
    "accent_colors_where": "orange: values, selected states, buttons; gold: frames, wild letter, coin stacks; red: ribbons, free spins backdrop; deep blue: wild card and spin button; purple: heart tile, Mega Win lettering; green: felt table and diamond tile",
    "backgrounds": "base game: green felt field inside a cream and gold frame; panels: dark grey-navy with white and orange text; free spins: dark purple-red backdrop with warm gold glow; free spins intro: red curtain room with floating suit cards and blue gems",
    "text": "white headings, grey bullet text on dark panels, orange numeric values"
  },
  "studio_evidence": "splash prints 'PGSOFT.COM 2026 (c) PG SOFT', 'Licensed in Malta' with MGA mark, 'Certified by GA / BMM' (preview_1.png)",
  "version": "no version stamp printed in game; build path /2009635/index.html",
  "anomalies": [
    "ticker under the field is a rotating marketing text (e.g. 'EVERY WIN!', 'WIN UP TO 5000X!', 'WILL TRIGGER 8 OR MORE FREE ...'); free-spin number from it matches the panel",
    "paytable_p1 renders the Wild and Scatter without payout rows"
  ],
  "unreadable_or_uncertain": [
    "RTP: not printed in the build; left null",
    "volatility: not printed in the build; left null",
    "Big Win / Mega Win thresholds: not printed",
    "outcome 'odd value -> random symbol' for a base-game Multiplier-Ways symbol: described in text, no dedicated frame",
    "retrigger of free spins: not described in the panels (scatter does not appear during free spins)",
    "turbo duration: coarse measurement only, about 0.8 s full motion vs about 1.2 s normal; frame step 1.15 s",
    "exact ways values other than 243/1134/1296/1350/2079 are from the capturer's notes, not promoted frames"
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.