Perfect Strike

Demo, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 1 day ago Verified · 03 Nov 2026
RTP —
Volatility Medium
Max win ×4000
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

26 screenshots · 8 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/perfect-strike-b30/

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62 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 03 Nov 2026 View capture log

Per-screen breakdown

26 demo screens
26 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 10 10 Mar Apr '26: 500 500 Apr May '26: 280 280 May Jun '26: 140 140 Jun Jul '26: 130 130 Jul Aug '26: 130 130 Aug Sep '26: 70 70 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇧🇷Brazil 50 40 70 110 110 170 10 0 0 0 0 0
🇮🇩Indonesia 10 10 0 10 30 40 0 0 0 0 0 0
🇵🇭Philippines 10 10 10 0 10 50 0 0 0 0 0 0
🇹🇭Thailand 0 0 10 0 10 30 0 0 0 0 0 0
🇧🇪Belgium 0 0 0 0 20 0 0 0 0 0 0 0
🇨🇦Canada 0 0 0 0 0 20 0 0 0 0 0 0
🇫🇮Finland 0 0 0 0 0 20 0 0 0 0 0 0
🇭🇰Hong Kong 0 0 0 10 0 10 0 0 0 0 0 0
🇲🇾Malaysia 0 0 0 0 20 0 0 0 0 0 0 0
🇵🇱Poland 0 0 0 0 10 10 0 0 0 0 0 0
🇵🇹Portugal 0 0 10 0 0 10 0 0 0 0 0 0
🇻🇳Vietnam 0 0 0 0 10 10 0 0 0 0 0 0
🇺🇦Ukraine 0 0 0 10 0 10 0 0 0 0 0 0
🇬🇧United Kingdom 0 0 10 0 0 10 0 0 0 0 0 0
🇩🇿Algeria 0 0 0 0 10 0 0 0 0 0 0 0
🇦🇷Argentina 0 0 0 0 0 10 0 0 0 0 0 0
🇯🇵Japan 0 0 0 0 0 10 0 0 0 0 0 0
🇲🇽Mexico 0 0 0 0 0 10 0 0 0 0 0 0
🇿🇦South Africa 0 0 0 0 0 10 0 0 0 0 0 0
🇹🇳Tunisia 0 10 0 0 10 10 0 0 0 0 0 0
🇵🇰Pakistan 0 20 20 0 20 20 0 0 0 0 0 0
🇮🇳India 0 20 0 0 20 20 0 0 0 0 0 0
🇺🇸United States 0 20 0 0 0 20 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Perfect Strike

Everything pulled from Perfect Strike into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
26 screens captured
8 symbols catalogued · payouts OCR-verified
10 palette colors from frames
7 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 26 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
volatility Medium
max_win_x ×4000
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2026

Symbols & paytable

8 symbols
8 icons (ZIP)
Pink bowling ball
Pink bowling ball
High Pay

Top regular symbol. Printed 25 x (bet size x bet level); value here = 25 / Base Bet 5 = 5.0x total bet. Pays only on a left-to-right line of three.

MatchPayoutUnit
3x 5.00 Multiplier
Bowling glove
Bowling glove
High Pay

Printed 10 x (bet size x bet level); value here = 10 / Base Bet 5 = 2.0x total bet.

MatchPayoutUnit
3x 2.00 Multiplier
Sports bottle
Sports bottle
Low Pay

Printed 8 x (bet size x bet level); value here = 8 / Base Bet 5 = 1.6x total bet.

MatchPayoutUnit
3x 1.60 Multiplier
Teal towel
Teal towel
Low Pay

Rolled towel with the letters PG printed on the fold. Printed 5 x (bet size x bet level); value here = 5 / Base Bet 5 = 1.0x total bet.

MatchPayoutUnit
3x 1.00 Multiplier
Three green pins
Three green pins
Low Pay

Printed 3 x (bet size x bet level); value here = 3 / Base Bet 5 = 0.6x total bet. Measured: 0.09 win at total bet 0.15.

MatchPayoutUnit
3x 0.60 Multiplier
Two bronze pins
Two bronze pins
Low Pay

Printed 2 x (bet size x bet level); value here = 2 / Base Bet 5 = 0.4x total bet.

MatchPayoutUnit
3x 0.40 Multiplier
Single white pin
Single white pin
Low Pay

Printed 1 x (bet size x bet level); value here = 1 / Base Bet 5 = 0.2x total bet.

MatchPayoutUnit
3x 0.20 Multiplier
Golden trophy
Golden trophy
Bonus

Only special symbol; no Wild or Scatter exists. 3 or more trigger Trophy Respins; pays by count as 'Nx of bet amount' (already total-bet multiples, NOT divided by 5). Measured: 7 trophies = 15x.

MatchPayoutUnit
4x 1.00 Multiplier
5x 2.00 Multiplier
6x 5.00 Multiplier
7x 15.00 Multiplier
8x 50.00 Multiplier
9x 200.00 Multiplier

Bonus modes

2 modes
Bonus Mode trophy_respins
Trophy Respins

Starts when 3 or more Trophy symbols appear. Trophies stay in place and all reels respin, showing only Trophies. Each new Trophy triggers another respin. When none appear, the win is paid by Trophy count (4 = 1x up to 9 = 200x of bet amount).

Free Spins free_spins
Free Spins

10 Free Spins, randomly triggered during a main game spin while the reels spin (not by symbols). Each free spin win is multiplied by x2, x5 or x10. No purchase option. Described from printed rules only.

Colour system

extracted from frames · HEX
Export palette
#251958 base dominant 1 base
#21152C base dominant 2 base
#541D5F base dominant 3 base
#601898 base dominant 4 base
#9B659C base dominant 5 base
#9919A0 base dominant 6 base
#241858 bonus dominant 1 bonus
#21162C bonus dominant 2 bonus
#581E62 bonus dominant 3 bonus
#63199A bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Symbols differ by silhouette: ball, glove, tilted bottle, rolled towel, cluster of three pins, pair of pins, single pin, two-handled cup. Green pins (teal-green) versus bronze pins differ by pin count (three versus two) as well as colour.
  • Trophy tiers on the scoreboard carry digits and X multipliers (9 = 200X down to 4 = 1X). The lit tier is brighter and bolder, passed tiers are orange, unreached ones dim.
  • Wins are also shown as text: a WIN or TOTAL WIN banner and a numeric WIN box in the centre of the info row, besides the glow and the line drawn across winning symbols. Paytable line diagrams use orange cells on grey and are numbered 1 to 5.
Screen Reader
  • Interface text is English. Paytable and Rules panels are real text overlays (not images). The teal towel carries the printed letters PG on its fold. Marquee ticker above the controls scrolls, so its text is only partly visible at any moment.
Motor Accessibility
  • Large round spin button in the centre of the bottom row, with plus and minus bet buttons and an autoplay button (10, 30, 50, 80 or 1000 spins). Turbo toggle available. Space key spins on desktop; holding Space continues spins.
Hearing Accessibility
  • Sound can be toggled in the player menu. Feature states are also shown visually: the scoreboard strip reads '3 WILL TRIGGER RESPINS' in base game and 'Respins' during respins, and win banners (BIG WIN, MEGA WIN) show the amount.
Low Vision
  • Panel text is white or light grey on dark charcoal with orange highlights. Balance and bet digits are orange on dark violet. Game art is magenta, violet and orange neon; lanes are pale pink-orange with violet gutters. Trophy is gold with a red ribbon.

Media & assets

4 files · 4 types
26 PNG (ZIP)
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Splash, base game, line win, Trophy Respins play and total win, BIG WIN and MEGA WIN banners, settings menu, bet options (min, default, max), autoplay, paytable (5 pages) and rules (8 pages).
Free Spins Feature not observed in 461 confirmed spins and cannot be bought; no free spins screen exists. Described from printed rules only.
Entry moment of Trophy Respins (three trophies before the first respin) has no separate frame.
Payout for exactly 3 trophies at the end of a respin round is not printed (the tier table starts at 4).
RTP, volatility, game version and release date are not printed in the build.
Demo currency symbol is not shown on frames (amounts are plain numbers), so currency is omitted. No sub-studio on the splash, only PG SOFT, so studio is omitted.
History panel not opened. Which round the MEGA WIN 2.89 banner belongs to is not shown. Win banner thresholds are not printed.

Ask AI about Perfect Strike

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Perfect Strike work? Keep it simple.

10 Free Spins, randomly triggered during a main game spin while the reels spin (not by symbols). Each free spin win is multiplied by x2, x5 or x10. No purchase option. Described from printed rules only.

Medium volatilitymax win ×4000demo ✓

From the verified capture of 03 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Perfect Strike vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 8 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/perfect-strike-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/perfect-strike-b30/
{
  "game": {
    "name": "Perfect Strike",
    "catalog_name": "Perfect Strike",
    "wordmark_in_game": "PERFECT Strike (splash: PERFECT in large orange-red block capitals, Strike in blue neon script)",
    "wordmark_matches_catalog": true,
    "provider": "PG Soft (Pocket Games Soft)",
    "studio_evidence": "Only PG SOFT / POCKET GAMES SOFT on the splash (preview.png); no sub-studio.",
    "game_kind": "video_slot",
    "demo_url": "https://public.pg-demo.com/demo/?gi=2024510&lang=en",
    "engine_note": "Cocos Creator build; menus and panels are DOM overlays.",
    "theme": "Neon-lit bowling alley where golden trophies reward strikes",
    "art_style": "glossy 3D-rendered stylised casual look, smooth gradients with strong specular highlights, neon night-time glow, saturated magenta-violet palette, low three-quarter perspective looking down a lane",
    "tagline_on_splash": "Strike your way to victory with trophies! Win up to 4000x!",
    "orientation": "portrait, captured at 760x1360",
    "release_date": "not on these frames",
    "rtp": null,
    "rtp_note": "RTP is NOT printed in this build. Checked through two channels: full innerText of both panels (Paytable 1478 chars, Rules 3894 chars) and a visual pass over all frames including the splash. Not taken from memory.",
    "volatility": null,
    "volatility_note": "Not printed on any frame.",
    "version": null,
    "max_win": "4,000x of the bet amount",
    "max_win_sources": [
      "preview.png splash: 'Win up to 4000x!'",
      "paytable_p5.png (Paytable, Maximum win): 'The maximum win amount is 4,000x of the bet amount.'",
      "Rules text (_ref_rules.txt) repeats it"
    ],
    "max_win_cap_rule": "If the total win in the main game or the Free Spins Feature reaches 4,000x of the bet amount, the spin ends (Paytable and Rules)."
  },
  "grid": {
    "reels": 3,
    "rows": 3,
    "heights": [3, 3, 3],
    "mechanic": "fixed paylines",
    "paylines": 5,
    "paylines_fixed": true,
    "evidence": [
      "pixel count on base_game.png (3 reels, 3 rows, drawn in lane perspective)",
      "scene tree (reported by TL): exactly 9 payout_button nodes, columns x=134/380/626, rows y=418/559/699",
      "paytable_p5.png 'Winning Bet Lines': five diagrams, each a 3x3 grid"
    ],
    "rules_text": "Perfect Strike is a 3-reels, 3-rows video slot featuring respins with Trophy symbols and multipliers up to x10. The game is played with 5 bet lines (fixed), bet level of 1 to 10 and bet size of 0.03 to 0.90.",
    "win_rule": "Bet lines win if the winning symbols are in succession from the leftmost reel to the right. Only the highest win per bet line is paid. Simultaneous wins on different bet lines are added. All wins shown in cash.",
    "reel_view_note": "The reels are rendered as three bowling lanes in perspective; each lane holds three symbol positions stacked from far (top of screen) to near (bottom). Small numbered circles at the lane edges mark the line endpoints (visible on base_game.png and base_game_win_line.png). Per-spin cell contents are random and not listed."
  },
  "paylines": {
    "source": "paytable_p5.png, five diagrams (orange cells on a grey 3x3 grid), rows listed top to bottom",
    "lines": [
      {"id": 1, "path": "middle row, all three reels"},
      {"id": 2, "path": "top row, all three reels"},
      {"id": 3, "path": "bottom row, all three reels"},
      {"id": 4, "path": "top-left, centre, bottom-right (diagonal falling left to right)"},
      {"id": 5, "path": "bottom-left, centre, top-right (diagonal rising left to right)"}
    ],
    "observed_win": "base_game_win_line.png: three green-pin symbols on line 5, a thin yellow line joins them and the line-5 endpoint circles on both edges are lit."
  },
  "betting": {
    "bet_size_values": [0.03, 0.10, 0.30, 0.90],
    "bet_level_range": "1 to 10",
    "base_bet": 5,
    "base_bet_note": "Third column of Bet Options is labelled 'Base Bet' and is fixed at 5, equal to the number of lines. Bet Amount = Bet Size x Bet Level x Base Bet.",
    "min_bet": 0.15,
    "min_bet_frame": "settings_bet_min.png: 0.03 x 1 x 5 = 0.15",
    "max_bet": 45.0,
    "max_bet_frame": "settings_bet_max.png: 0.90 x 10 x 5 = 45.00",
    "default_bet_in_demo": 3.0,
    "default_bet_frame": "settings_bet_default.png: 0.30 x 2 x 5 = 3.00 (shown in the highlighted row; neighbouring Bet Amount rows read 2.00, 2.50, 3.50, 4.00)",
    "starting_demo_balance": "100,000.00 (base_game.png, settings_menu.png)",
    "bet_panel": "Bet Options sheet slides up from the bottom: four columns Bet Size, Bet Level, Base Bet, Bet Amount as scroll wheels with a highlighted centre row; buttons Max Bet (outlined orange) and Confirm (solid orange); close cross at top right (settings_bet_default.png).",
    "max_bet_button": "Tap to set Bet Size and Bet Level to maximum value (rules)."
  },
  "payout_basis": {
    "summary": "TWO different bases in one game. Do not transfer one to the other.",
    "line_symbols": {
      "basis": "bet size x bet level (per-line stake), NOT total bet",
      "printed_phrase": "A bet line win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level.",
      "divisor_from_total_bet": 5,
      "measurement": "base_game_win_line.png: three green pins (value 3) at bet size 0.03 x bet level 1 gave WIN 0.09 with total bet 0.15; 3 x 0.03 x 1 = 0.09.",
      "as_total_bet_multiple": "value / 5 (for example paytable 25 = 5.0x of total bet, 10 = 2.0x, 8 = 1.6x, 5 = 1.0x, 3 = 0.6x, 2 = 0.4x, 1 = 0.2x). Derived arithmetic from the printed phrase and Base Bet 5; the paytable itself prints only 25/10/8/5/3/2/1."
    },
    "trophy_tiers": {
      "basis": "total bet (bet amount)",
      "printed_phrase": "200x of bet amount (and 50x/15x/5x/2x/1x of bet amount) in Symbol Payout Values",
      "measurement": "bonus_respin_total_win.png: tier 7 trophies = 15X at total bet 0.15 gave TOTAL WIN 2.25 (15 x 0.15 = 2.25); balance 99,998.47 + 2.25 = 100,000.72."
    },
    "max_win_basis": "total bet (4,000x of the bet amount)"
  },
  "symbols": {
    "note": "Seven regular symbols plus the Trophy. There is NO Wild symbol and NO separate Scatter symbol in this game; the Trophy drives the respin feature. Each regular symbol has one printed value (paytable_p1.png); the paytable shows no separate 2-of-a-kind or 4-of-a-kind rows. With three reels a payline win needs the symbol on all three reels in succession from the left (inference from the printed line rule; not shown as separate tiers).",
    "regular": [
      {
        "name": "Pink bowling ball",
        "rank": 1,
        "value": 25,
        "value_unit": "multiplier of bet size x bet level",
        "appearance": "A round glossy bowling ball with swirled hot-pink, red and orange marbling and three dark finger holes.",
        "colors": "pink, red, orange, yellow glow in the swirl"
      },
      {
        "name": "Bowling glove",
        "rank": 2,
        "value": 10,
        "value_unit": "multiplier of bet size x bet level",
        "appearance": "A fingerless bowling glove in purple with orange fingers and a wrist strap, shown raised with the fingers spread.",
        "colors": "purple and orange"
      },
      {
        "name": "Sports bottle",
        "rank": 3,
        "value": 8,
        "value_unit": "multiplier of bet size x bet level",
        "appearance": "A tilted blue sports bottle with a black screw cap and a yellow lightning-bolt flash on its side.",
        "colors": "blue, black, yellow"
      },
      {
        "name": "Teal towel",
        "rank": 4,
        "value": 5,
        "value_unit": "multiplier of bet size x bet level",
        "appearance": "A rolled-up teal towel with a folded end and a swirl of cloth.",
        "lettering_on_item": "The letters PG are printed on the fold of the towel (paytable_p1.png).",
        "colors": "teal and light blue"
      },
      {
        "name": "Three green pins",
        "rank": 5,
        "value": 3,
        "value_unit": "multiplier of bet size x bet level",
        "appearance": "A cluster of three glossy teal-green bowling pins with lilac neck stripes, one in front and two behind.",
        "colors": "teal-green with lilac and white stripes"
      },
      {
        "name": "Two bronze pins",
        "rank": 6,
        "value": 2,
        "value_unit": "multiplier of bet size x bet level",
        "appearance": "Two copper-bronze bowling pins leaning together, each with a pink and white neck stripe.",
        "colors": "bronze, copper, pink, white"
      },
      {
        "name": "Single white pin",
        "rank": 7,
        "value": 1,
        "value_unit": "multiplier of bet size x bet level",
        "appearance": "One standing bowling pin with a pearly iridescent white body and a red stripe near the neck.",
        "colors": "pearl white with pale blue-pink sheen, red stripe"
      }
    ],
    "trophy": {
      "name": "Golden trophy",
      "role": "Special symbol; triggers and fills the Trophy Respins and pays by count (below).",
      "appearance": "A gold two-handled cup wrapped with a red ribbon bow, a pearly bowling ball set on the front, and a pile of gold coins and blue and purple gems at its foot.",
      "colors": "gold, red, pearl, blue and purple gems",
      "pays_by_count_on_reels": {
        "9": "200x of bet amount",
        "8": "50x of bet amount",
        "7": "15x of bet amount",
        "6": "5x of bet amount",
        "5": "2x of bet amount",
        "4": "1x of bet amount"
      },
      "source": "paytable_p1.png Symbol Payout Values; _ref_paytable.txt",
      "count_3_note": "3 trophies trigger respins (scoreboard text '3 WILL TRIGGER RESPINS'); no payout for a final count of 3 is printed in the paytable (the table starts at 4)."
    },
    "no_wild": true,
    "no_scatter_symbol": true
  },
  "features": {
    "trophy_respins": {
      "observed": true,
      "frames": ["bonus_respin_play.png", "bonus_respin_total_win.png", "win_screen.png"],
      "rules_text": [
        "During any spin, 1 or more Trophy symbols may appear on the reels.",
        "When 3 or more Trophy symbols appear anywhere on the reel, all reels will respin with the previously appeared Trophy symbols remain in their positions.",
        "During any respin, only Trophy symbols will appear on the reels.",
        "After all reels stop spinning, if there are 1 or more additional Trophy symbols appearing on the reels, all reels will respin again with the previously appeared Trophy symbols remaining in their positions.",
        "After all reels stop spinning, if there are no more additional Trophy symbol appearing on the reels, wins will be awarded based on the number of Trophy symbols on the reels."
      ],
      "scoreboard": "A neon board above the lanes lists the tiers: 9 trophies 200X, 8 trophies 50X, 7 trophies 15X, 6 trophies 5X, 5 trophies 2X, 4 trophies 1X. In base game its bottom strip reads '3 [trophy icon] WILL TRIGGER RESPINS'; during respins the strip reads 'Respins'. The tier matching the current locked count is lit bright (the lower tiers already passed stay orange; higher tiers dim).",
      "frame_bonus_respin_play": "bonus_respin_play.png shows nine trophy images, but seven carry a pink glow of locked trophies and the two upper ones in the right lane have none, so the right lane is still spinning. The scoreboard holds the locked count: 7 trophies = 15X is lit. Not 9 trophies = 200X.",
      "frame_total_win": "bonus_respin_total_win.png: seven locked trophies (two upper ones in the right lane empty), tier 15X lit, banner 'TOTAL WIN 2.25', centre bottom box shows WIN 2.25, balance 100,000.72, bet 0.15. The round ended at seven.",
      "frame_win_screen": "win_screen.png: BIG WIN 0.67 banner over the dimmed field while the 'Respins' board is visible behind it, balance 99,998.47, bet 0.15; the counter is still climbing and the final total of that round is 2.25 on the other frame (shown by the TL notes; the banner counts in stages).",
      "not_captured": "The moment of entry (three trophies before the first respin) is not on a separate frame."
    },
    "free_spins": {
      "observed_on_frames": false,
      "status": "NOT OBSERVED. Described from printed rules only. The Free Spins Feature did not occur in 461 confirmed spins; there is no purchase option.",
      "rules_text": [
        "During any main game spin, the Free Spins Feature with 10 Free Spins may be randomly triggered while the reels are spinning.",
        "During any free spin, wins will either be multiplied by x2, x5 or x10."
      ],
      "paytable_frames": "paytable_p5.png (text only; the top of that frame also shows an unlabelled strip of artwork cut off by the header)",
      "free_spin_screen": "No frame of the free spins screen exists in the set."
    },
    "random_trigger_note": "The Free Spins Feature is triggered randomly during the spin rather than by symbols (printed text 'randomly triggered while the reels are spinning'). A scrolling ticker above the controls in base game advertises this (frame base_game.png shows a fragment '...Spins Feature may be randomly awa...').",
    "bonus_buy": false,
    "bonus_buy_evidence": [
      "pixels: base_game.png bottom bar has only balance, bet, turbo, minus, spin, plus, autoplay",
      "text: Paytable and Rules innerText printed in full, no purchase mentioned (the scene tree contains a feature_buy_controller node but no button is on screen)"
    ],
    "jackpot": "none",
    "wild": "none",
    "scatter_symbol": "none; the Trophy is the only special symbol"
  },
  "win_banners": {
    "note": "Full-screen banners appear over the dimmed field behind a diamond-shaped transition curtain.",
    "big_win": {
      "frame": "win_screen.png",
      "look": "Purple banner with the words BIG WIN and a large number; above it three white bowling pins framed by golden laurel leaves under a gold star; falling gold coins.",
      "example": "BIG WIN 0.67 at bet 0.15"
    },
    "mega_win": {
      "frame": "win_screen_mega.png",
      "look": "Teal-green banner with the words MEGA WIN and a large number; above it a pink bowling ball inside a gold and teal shield with a red-pink ribbon, two gold stars and white pins at both sides; green diamond curtain.",
      "example": "MEGA WIN 2.89 at bet 0.15 (19.3x of total bet)",
      "caveat": "2.89 equals no trophy tier (1X/2X/5X/15X/50X/200X), so line wins are part of the sum. The frame does not show which round it belongs to; field and board are hidden by the banner."
    },
    "threshold_values": "not printed; only the two banner names BIG WIN and MEGA WIN are observed. No NICE/SUPER/EPIC frames in the set."
  },
  "screens": {
    "splash": {
      "frame": "preview.png",
      "contents": "Game title with a pink-red bowling ball above it, a row of large white pins with red stripes behind, text 'Strike your way to victory with trophies! Win up to 4000x!' (4000x in gold), a violet GET STARTED button, footer: PG Pocket Games Soft logo, 'Licensed in Malta' with MGA mark, 'Certified by GA / BMM' with ga and bmm testlabs marks, 'PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED'.",
      "ocr_anchor": "PERFECT Strike / Strike your way to victory with trophies! Win up to 4000x! / GET STARTED"
    },
    "base_game": {
      "frame": "base_game.png",
      "layout_top_to_bottom": [
        "Neon scoreboard of trophy tiers (3 rows: 9=200X; 8=50X and 7=15X; 6=5X, 5=2X, 4=1X) with the strip '3 WILL TRIGGER RESPINS' at its bottom",
        "Three lanes with 3x3 symbols",
        "Marquee ticker strip in magenta neon with scrolling text",
        "Info row: left cash balance with a profile icon (100,000.00), centre PG logo (turns into a WIN box when something is won), right bet amount with a coin icon (3.00)",
        "Button row: turbo toggle (crossed-out lightning, left), minus, big round spin button with two yellow arrows in a pink ring (centre), plus, autoplay (circle with play triangle, right)"
      ],
      "decor": "Right edge shows part of a dark bowling ball with a pin in a yellow starburst; darker bowling-alley stands in the background.",
      "colors": "deep purple and magenta panel, orange digits for balance and bet, pale pink-orange wooden lanes with violet gutters"
    },
    "settings_menu": {
      "frame": "settings_menu.png",
      "contents": "Profile sheet with a person icon; 'Cash Wallet 100,000.00' in orange; bottom row of five icon buttons: Sound (speaker), Paytable (pulse line), Rules (i), History (WIN symbol), Quit (exit arrow); close cross at top right.",
      "note": "The same coordinates are the spin button when this menu is closed (provider trap); History panel was not opened."
    },
    "bet_options": {"frames": ["settings_bet_default.png", "settings_bet_min.png", "settings_bet_max.png"]},
    "autoplay": {
      "frame": "autoplay.png",
      "contents": "'Auto Spin' sheet, 'Number of Auto Spins' choices 10 (selected, orange text on brown pill), 30, 50, 80, 1000 and an orange Start button; cross at top right. One page, no scrolling.",
      "stop": "Rules: the Stop button shows the remaining number of auto spins; tap to stop."
    },
    "paytable_panel": {
      "frames": ["paytable_p1.png", "paytable_p2.png", "paytable_p3.png", "paytable_p4.png", "paytable_p5.png"],
      "text_source": "_ref_paytable.txt (innerText of the game itself)",
      "sections": ["Symbol Payout Values (trophy tiers and seven symbols)", "Trophy Symbol", "Free Spins Feature", "Maximum win", "Winning Bet Lines (5 diagrams)"],
      "scroll": "DOM container .rcs-inner-container, scrollHeight 1536 / client 461, bottom confirmed; panel coverage accepted by TL."
    },
    "rules_panel": {
      "frames": ["rules_p1.png", "rules_p2.png", "rules_p3.png", "rules_p4.png", "rules_p5.png", "rules_p6.png", "rules_p7.png", "rules_p8.png"],
      "text_source": "_ref_rules.txt",
      "scroll": "scrollHeight 2399 / client 461, bottom confirmed; panel coverage accepted by TL.",
      "controls_described": {
        "Spin": "Tap to start spin at the current Base Bet, Bet Size and Bet Level. Tap the button or the game area during a spin to stop the reels.",
        "PC": "Space starts a spin; holding Space continues spins until released; during a spin Space skips the reel animation; with exactly one on-screen button available, Space presses it.",
        "Stop": "Stops Auto Spin; its number shows remaining spins.",
        "Minus / Plus": "Reduce / increase the Bet Amount.",
        "User Profile": "Shows cash wallet balance and more settings.",
        "Bet Amount": "Opens Bet Options (Bet Size, Bet Level, Bet Amount selectors, Max Bet).",
        "Auto Spin": "Plays the chosen number of spins.",
        "Turbo Spin": "Enables or disables Turbo Spin to shorten reel spin time in the main game.",
        "Rules / Paytable / History / Sound / Quit / Close": "Open rules; paytable; previous game details (scroll to the end to load more, Custom button selects dates); toggle sound; quit; return to main game."
      },
      "fine_print": "Malfunction voids all pays and plays. In the event of disputes over game results, all game results that are shown in the game history page are absolute and final."
    }
  },
  "color_palette": {
    "overall": "night-time bowling alley glowing in magenta and violet with warm pink-orange lanes",
    "accent_colors": "hot magenta, electric violet, orange, gold, teal",
    "accent_colors_where": "orange: balance and bet digits, selected options, Start/Confirm buttons, lit tier on the scoreboard; magenta and violet: neon frame of the scoreboard, marquee strip and bottom panel; gold: trophies, coins, headline numbers on banners; teal: green pins, towel and the MEGA WIN banner",
    "background": "dark navy to deep purple with soft stage lights at the top corners",
    "panels": "menus and panels use dark charcoal grey with white text and orange highlights"
  },
  "accessibility": {
    "colorblind_notes": [
      "Trophy tiers on the scoreboard carry digits and X multipliers, so tier identity does not depend on colour; the lit state is brighter and bolder, the passed tiers orange, the unreached ones dim.",
      "Symbols differ by silhouette (ball, glove, bottle, rolled towel, cluster of three pins, pair of pins, single pin, cup), so green pins versus bronze pins are distinguishable by count of pins as well as colour.",
      "Win feedback is duplicated by text: a WIN/TOTAL WIN banner and a numeric WIN box, besides the glow and the line drawn across winning symbols.",
      "Paytable line diagrams show orange cells on grey, but numbered 1 to 5 under each diagram.",
      "The Auto Spin selection is shown by a brown filled pill and orange text, with the same number kept in the button list."
    ],
    "low_vision": "Panel text is white or light grey on charcoal at readable size; the bet and balance digits are orange on dark violet. The marquee ticker scrolls, so its text is only partly visible on any frame.",
    "motor": "Large round spin button (about 170 px) and 80 px round side buttons in a portrait layout; Space key spins on desktop; Auto Spin options 10 to 1000; turbo toggle available.",
    "sound": "Sound toggle in the player menu; feature cues are also shown as visible banners and the scoreboard, so a deaf player gets the state from text and animation.",
    "language": "Interface English (a toast in the scene tree was Chinese; not seen on frames)."
  },
  "observations": {
    "spins_confirmed": 461,
    "transaction_failed": "Transaction Failed (S1024MOKWGC03) appeared twice during capture; reload fixed it (anomaly of the session, not of the game).",
    "balance_math": [
      "bonus_respin_total_win.png: 99,998.47 + 2.25 = 100,000.72",
      "base_game_win_line.png: balance 99,999.88 after the 0.09 win at bet 0.15 (balance read by eye, OCR is weak on it)"
    ]
  },
  "unreadable_or_uncertain": [
    "RTP: not printed in the build (two channels checked).",
    "Volatility, game version and release date: not on any frame.",
    "Free Spins Feature: no frame; text only; the multiplier chosen per free spin (x2, x5 or x10) and any retrigger rules are not described beyond the printed text.",
    "Respins: the entry frame (three trophies before the first respin) and whether respins continue until no new trophy appears are known from text only; the number of respins per round is not printed.",
    "Payout for exactly 3 trophies at the end of a respin round: not printed (tier table begins at 4).",
    "Which round the MEGA WIN 2.89 banner belongs to: not shown by the frame.",
    "History panel was not opened.",
    "Whether the single value per regular symbol applies to three-of-a-kind on a line only: inferred from the three-reel line rule, no 2-of-a-kind row is printed.",
    "Paytable pages 2-4 were read through the DOM text, not re-OCRed; the page-5 header region shows a cut-off decorative strip of unknown meaning."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.