Mythical Guardians

Demo, RTP 96.76%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 1 day ago Verified · 27 Oct 2026
RTP 96.76%
Volatility Medium
Max win ×15000
Grid 5×4
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

29 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

1 download · last one 2 weeks, 3 days ago
Slot API

GET /v1/slots/mythical-guardians-b30/

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30 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 27 Oct 2026 View capture log

Per-screen breakdown

29 demo screens
29 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 170 170 Dec Jan '26: 950 950 Jan Feb '26: 1,130 1,130 Feb Mar '26: 690 690 Mar Apr '26: 510 510 Apr May '26: 640 640 May Jun '26: 460 460 Jun Jul '26: 350 350 Jul Aug '26: 530 530 Aug Sep '26: 440 440 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇹🇭Thailand 40 10 10 10 10 10 10 10 10 40 0 0
🇬🇷Greece 10 0 0 0 0 0 0 0 0 10 0 0
🇮🇩Indonesia 20 20 20 30 50 20 30 30 260 20 0 0
🇮🇳India 20 20 20 20 20 20 20 20 20 20 0 0
🇵🇰Pakistan 20 20 20 20 20 20 20 20 20 0 0 0
🇹🇳Tunisia 0 0 0 10 10 10 10 10 30 10 0 0
🇻🇳Vietnam 0 0 0 10 10 10 10 10 10 10 0 0
🇲🇾Malaysia 0 0 0 0 20 20 20 0 0 0 0 0
🇭🇰Hong Kong 0 0 0 10 10 0 10 0 10 10 0 0
🇩🇿Algeria 0 0 0 0 10 10 0 0 10 10 0 0
🇲🇽Mexico 0 0 0 0 10 0 10 10 10 0 0 0
🇺🇦Ukraine 0 0 0 10 0 10 0 10 10 0 0 0
🇸🇬Singapore 0 0 0 0 10 0 10 0 10 0 0 0
🇧🇬Bulgaria 0 0 0 0 0 0 0 10 10 0 0 0
🇨🇾Cyprus 0 0 0 0 0 0 0 10 10 0 0 0
🇫🇮Finland 0 0 0 0 0 0 0 20 0 0 0 0
🇳🇱Netherlands 0 0 0 0 0 10 10 0 0 0 0 0
🇵🇹Portugal 0 0 0 0 0 0 0 0 10 10 0 0
🇬🇧United Kingdom 0 0 0 0 0 10 0 0 10 0 0 0
🇨🇴Colombia 0 0 0 0 0 0 0 0 10 0 0 0
🇫🇷France 0 0 0 0 0 0 0 10 0 0 0 0
🇱🇻Latvia 0 0 10 0 0 0 0 0 0 0 0 0
🇲🇦Morocco 0 0 0 0 0 0 10 0 0 0 0 0
🇳🇬Nigeria 0 0 0 0 0 0 0 0 10 0 0 0
🇸🇦Saudi Arabia 0 0 0 0 0 0 10 0 0 0 0 0
🇪🇸Spain 0 0 0 0 0 0 0 10 0 0 0 0
🇵🇭Philippines 10 20 10 20 40 20 30 70 70 10 0 0
🇹🇷Turkey 0 10 0 0 10 0 0 0 10 0 0 0
🇨🇱Chile 0 10 0 0 0 0 0 0 0 0 0 0
🇭🇺Hungary 0 10 0 0 0 0 0 0 0 0 0 0
🇺🇸United States 0 20 0 0 20 20 0 0 20 0 0 0
🇧🇷Brazil 320 390 260 320 390 320 480 880 390 20 0 0
Full per-country breakdown via the API →

What we extracted from Mythical Guardians

Everything pulled from Mythical Guardians into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
29 screens captured
11 symbols catalogued · payouts OCR-verified
10 palette colors from frames
10 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 29 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.76% · single configuration
volatility Medium
max_win_x ×15000
layout 5×4
ways 1024
bonus_buy No
mechanic Video Slot
release_date 2025

Symbols & paytable

11 symbols
11 icons (ZIP)
Green dragon
Green dragon
High Pay

Green scaly dragon head, orange eyes, pale mane, on dark purple tile with magenta rim. Highest-paying symbol.

MatchPayoutUnit
3x 10.00 Multiplier
4x 40.00 Multiplier
5x 100.00 Multiplier
Phoenix
Phoenix
High Pay

Pink-and-violet feathered firebird with gold crest, on violet tile with pink rim.

MatchPayoutUnit
3x 8.00 Multiplier
4x 20.00 Multiplier
5x 50.00 Multiplier
White tiger
White tiger
High Pay

White-blue striped tiger head with magenta eyes, on purple tile fading teal to pink.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 30.00 Multiplier
Armored dragon-tortoise
Armored dragon-tortoise
High Pay

Grey-violet spiked reptile head with plated shell shoulder and violet eyes, on deep purple tile. Name is descriptive; game prints none.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 30.00 Multiplier
Metal disc
Metal disc
Low Pay

Separate symbol (not merged with the other four discs despite equal pay); pays 10/5/2 for 5/4/3. Golden-yellow kanji 金 on dark amber disc.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
Wood disc
Wood disc
Low Pay

Separate symbol (not merged with the other four discs despite equal pay); pays 10/5/2 for 5/4/3. Bright green kanji 木 on dark green disc.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
Water disc
Water disc
Low Pay

Separate symbol (not merged with the other four discs despite equal pay); pays 10/5/2 for 5/4/3. Three wavy vertical strokes in azure blue on dark blue disc; exact glyph uncertain.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
Fire disc
Fire disc
Low Pay

Separate symbol (not merged with the other four discs despite equal pay); pays 10/5/2 for 5/4/3. Orange-red kanji 火 on dark red-brown disc.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
Earth disc
Earth disc
Low Pay

Separate symbol (not merged with the other four discs despite equal pay); pays 10/5/2 for 5/4/3. Pale brown-orange kanji 土 on dark brown disc.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
Wild
Wild
Wild

Gold ingot with pearl dome in a glass bubble, word WILD on it. Reels 2, 3, 4 only. Substitutes for all except Scatter; no payout of its own.

Scatter
Scatter
Scatter

Golden lidded treasure pot with gems, word SCATTER on it. 3 anywhere trigger 10 free spins, +2 per extra Scatter; no payout of its own.

Bonus modes

1 mode
Free Spins fs
Free Spins

3 Scatters anywhere award 10 free spins, each extra Scatter adds 2, retrigger possible. Played at the triggering bet size and level. Framed symbols still expand into Wild and activate their reel and row. Warm gold theme, rose-pink reel panel, Remaining Free Spin counter.

Colour system

extracted from frames · HEX
Export palette
#236868 base dominant 1 base
#53A298 base dominant 2 base
#99F5E9 base dominant 3 base
#346E89 base dominant 4 base
#575D63 base dominant 5 base
#61D3AA base dominant 6 base
#EEE3A0 free_spins dominant 1 free_spins
#5F7064 free_spins dominant 2 free_spins
#E49D63 free_spins dominant 3 free_spins
#F0F0CA free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Four creatures have different silhouettes (dragon head, winged bird, striped cat, plated reptile), so colour is not needed to tell them apart.
  • Five element discs differ by glyph shape as well as hue: golden-yellow 金, green 木, azure-blue wavy strokes, orange-red 火, brown-orange 土. Orange-red, brown and golden-yellow are close for red-green colour blindness, but the glyphs differ.
  • Wild and Scatter carry the printed words WILD and SCATTER, so they never depend on colour.
  • A win is shown by brightening and glow on winning tiles with all others dimmed, a central amount with the text n WAYS WON, and a WIN field in the bottom bar.
  • The selected autoplay value is a lighter turquoise-tinted pill with turquoise text; no shape change, so it relies on colour and brightness.
  • Free spins change the scene from jade green to warm gold with a pink reel panel; this is also named by the large text Remaining Free Spin: N.
Screen Reader
  • Canvas build; Paytable, Rules and Bet Options are overlay panels with real text. Win amounts and the free spin counter are canvas text. The ribbon marquee rotates automatically and truncates at its edges.
Motor Accessibility
  • Large central spin button (about 180 px); tap game area to stop reels. PC: Space starts a spin, hold repeats, press during spin skips animation. Turbo and Auto Spin (10, 30, 50, 80, 1000) reduce tapping; Stop shows remaining count. Bet wheels need scrolling; Max Bet and Confirm are single taps.
Hearing Accessibility
  • Every event has a visual form: win overlay with ways text, full-screen 10 FREE SPINS and Free spins won!, remaining counter, TOTAL WIN with COLLECT button. A Sound toggle is in the player menu; audio cues were not captured.
Low Vision
  • Winning symbols glow and the rest dim; win amounts are large gold digits; bottom-bar figures are bright turquoise on dark teal. Panel text is white and grey on charcoal.

Media & assets

8 files · 8 types
29 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Splash, base game, win overlay with ways, expanding wild, Bet Options min and max, autoplay panel, paytable (8 pages), rules (9 pages), free spins entry, gameplay and end screens.
Payout basis: values are multipliers of bet size x bet level per way (total bet / 20), printed as bare numbers; not converted to money.
Currency: none printed in the build (bare numbers); not recorded.
RTP, volatility and version are not printed in the build.
Studio: none beyond provider; omitted.
Exact look of a framed symbol in isolation is not shown; cyan halo with arrows on phoenix tiles is only the best candidate.
Whether all activated cells become the same symbol after expansion is unclear (rules say randomly selected; one frame showed all Fire discs).
Middle of the Bet Amount list (between 1.80 and 144.00) and full marquee text not captured; player menu frame not shown; audio not captured.
Disc names (Metal, Wood, Water, Fire, Earth) and Armored dragon-tortoise are descriptive; the game prints no symbol names. Provider PDF reportedly says 243 ways, build prints 1024.

Ask AI about Mythical Guardians

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Mythical Guardians work? Keep it simple.

3 Scatters anywhere award 10 free spins, each extra Scatter adds 2, retrigger possible. Played at the triggering bet size and level. Framed symbols still expand into Wild and activate their reel and row. Warm gold theme, rose-pink reel panel, Remaining Free Spin counter.

RTP 96.76%Medium volatilitymax win ×15000demo ✓

From the verified capture of 27 Oct 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Mythical Guardians vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/mythical-guardians-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/mythical-guardians-b30/
{
  "game": {
    "name": "Mythical Guardians",
    "name_in_game_wordmark": "MYTHICAL GUARDIANS (two-line gold wordmark on the splash screen, preview.png); same as the catalog name",
    "provider": "Pocket Games Soft (PG SOFT)",
    "theme": "Chinese mythical guardian beasts: a green dragon, a pink-and-gold phoenix, a white tiger and an armored dragon-headed tortoise, with five glowing element glyph discs, a treasure pot overflowing with gems, and a gold ingot.",
    "art_style": "polished painterly digital illustration with soft luminous glow, rich gradients and saturated jewel colors, mystical Eastern-fantasy mood, creature portraits with glossy fur, scales and feathers contrasted with neon-outline glyph discs; the base game is bright and airy in pale jade light, the bonus is warm molten gold",
    "game_kind": "video_slot",
    "orientation": "portrait (the build is portrait-only; captured in a 760x1360 window)",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users, motor-impaired users) from 29 captured frames (760x1360) of the demo build, read by eye with zoomed crops.",
    "method_notes": "Tesseract OCR on these dark-UI portrait frames returned noise or timed out (verified again while writing this document), so no OCR text is attached; every number and sentence below was read directly from the frames, mostly from the in-game DOM panels (Paytable 8 pages, Rules 9 pages) which are large clean text. Prints are quoted verbatim from THIS slot's frames only.",
    "language_of_game": "English (lang=en)",
    "tagline_printed_on_splash": "Behold the treasures with expanding symbols! Win up to 15000x!",
    "max_win_printed": "15,000x of the bet amount (rules p5, paytable p5-p6; splash prints 'Win up to 15000x!')"
  },

  "color_palette": {
    "base_game_background": "Pale luminous turquoise-jade green; a huge ornate circular moon-gate ring in lighter mint with carved scroll patterns, soft white-cyan glow in the center behind the reels, faint stone guardian statues low at both sides.",
    "reel_board": "Dark teal translucent panel with a thin pinkish-gold edge and tiny gold star ornaments at its four corners; in the free spins the panel turns dusty rose-pink with the same thin edge.",
    "splash_screen": "Deep dark jade-green carved stone pillars on both sides, hazy yellow-green misty sky; green dragon in the middle, grey-blue tortoise bottom left, white-blue tiger bottom right; a pink-and-orange phoenix tail visible at the very top; a dark navy strip with a bright sky-blue button at the bottom.",
    "free_spins_background": "Warm molten gold, amber and orange; golden phoenix statue at upper left and golden dragon statue at upper right; a golden pot heaped with pink, purple, amber and clear gems under the reels; magenta-pink message ribbons.",
    "win_screen_background": "Glowing gold-yellow and orange light; a gold dragon head at upper right, a pink-orange phoenix with spread wings at lower left, a crimson-magenta COLLECT button with gold lettering.",
    "ui_bar": "Dark teal pills and round buttons with light mint icons and mint-turquoise numbers; the big spin button is a pale green ring with two curved green-yellow arrows. Panels (Paytable, Rules, Bet Options, Auto Spin) are dark charcoal-grey with white titles, grey body text and bright turquoise accents.",
    "accent_colors": "jade green, turquoise, gold, magenta pink, violet, crimson",
    "accent_colors_where": "Jade green and turquoise: base-game backdrop and bottom bar numbers. Gold: wordmark, WILD lettering, free-spins backdrop, win figures. Magenta pink and violet: symbol tile rims, free-spins ribbons and reel panel. Crimson: COLLECT button.",
    "text_colors": "Balance, bet and win figures in the bottom bar: bright turquoise. Banner texts in the base game: pale mint-green with dark outline. Win figures in banners: gold with white inner glow. Paytable payout numbers: bright turquoise, combination lengths: light grey/white."
  },

  "grid_and_ways": {
    "reels": 5,
    "rows": 4,
    "mechanic": "ways",
    "ways_count": 1024,
    "reel_heights": [4, 4, 4, 4, 4],
    "ways_math": "4 x 4 x 4 x 4 x 4 = 1024 (fixed)",
    "declared_in_game": [
      "Banner above the reels in every base-game and free-spin frame: '1024 WAYS'",
      "Marquee under the reels in base_game.png: 'Win up to 1024 ways!'",
      "Rules p1: 'Mythical Guardians is a 5-reels, 4-rows video slot featuring framed symbols that expand horizontally or vertically to random symbols.'",
      "Rules p1: 'The game is played with 20 base bet for 1,024 ways (fixed), bet level of 1 to 10 and bet size of 0.03 to 0.90.'",
      "Paytable p6: heading '1,024 Ways'"
    ],
    "win_rule_verbatim": [
      "Bet ways win if the winning symbols are in succession from the leftmost reel to the right.",
      "Total number of winning bet ways for each symbol are calculated by multiplying the number of adjacent winning symbols on each symbols from the leftmost reel to the right.",
      "The winning symbol payout is multiplied by the number of winning bet ways.",
      "Simultaneous wins on different bet ways are added."
    ],
    "paytable_example_verbatim": "Paytable p6-p7 shows two small 5x4 diagrams, one with a gold tick (3 adjacent reels with 3, 3 and 3 matching positions) and one with a grey cross (a gap breaks the chain), then 'From Above Example: 3 x 3 x 3 = 27'; the example symbol (a gold coin with a question mark) pays 5 -> 50, 4 -> 20, 3 -> 10 and 'Total Winnings in this Example: 10 x 27 = 270'. This is an illustrative placeholder symbol, not a game symbol.",
    "min_symbols_to_win": 3,
    "cell_layout_note": "Cell contents change on every spin and are deliberately not documented."
  },

  "betting": {
    "currency_display": "None. The build prints bare numbers: no currency sign and no 'fun' or 'credits' tag anywhere (balance 100,000.00, bet 0.60, TOTAL WIN 10.26 are printed exactly like this).",
    "starting_demo_balance_printed": "100,000.00",
    "default_total_bet_printed": "12.00 (shown on base_game.png and the Bet Options frames)",
    "default_bet_composition": "0.30 x 2 x 20 = 12.00 (derived from the limits printed in Bet Options; the default selection itself is not printed as a formula on any frame)",
    "base_bet": 20,
    "bet_size_values_seen": [0.03, 0.10, 0.30, 0.90],
    "bet_level_range": "1 to 10",
    "formula_printed_in_bet_options": "Bet Size x Bet Level x Base Bet = Bet Amount",
    "min_bet": {"value": "0.60", "formula": "0.03 x 1 x 20 = 0.60", "frame": "settings_min_bet.png"},
    "max_bet": {"value": "180.00", "formula": "0.90 x 10 x 20 = 180.00", "frame": "settings_max_bet.png"},
    "bet_amount_list_seen": "Bet Amount column shows 0.60, 1.20, 1.80 ... 144.00, 162.00, 180.00 (rows seen: 0.60 / 1.20 / 1.80 at the minimum and 144.00 / 162.00 / 180.00 at the maximum; the middle of the list is not captured)",
    "bet_options_panel": {
      "title": "Bet Options (with an X close button at the upper right)",
      "opens_from": "tap the right-hand pill of the bottom bar (bet amount with a dollar-coin icon)",
      "columns": "Bet Size, Bet Level, Base Bet, Bet Amount (the Bet Amount column title is highlighted turquoise; the others grey)",
      "controls": "Three scrolling wheels (Bet Size, Bet Level, Bet Amount); the centered row sits in a dark rounded highlight band and reads e.g. '0.90 x 10 x 20 = 180.00'. Base Bet is a fixed 20 and has no wheel above or below it. Buttons at the bottom: outlined 'Max Bet' (left, turquoise text on dark) and a filled turquoise pill 'Confirm' (right).",
      "rules_text": [
        "Bet Amount: Tap to display the Bet Options.",
        "Bet Size: Scroll to select the Bet Size.",
        "Bet Level: Scroll to select the Bet Level.",
        "Bet Amount: Scroll to select the Bet Amount.",
        "Max Bet: Tap to set Bet Size and Bet Level to maximum value."
      ]
    },
    "payout_basis": {
      "value": "other",
      "explanation": "A way win equals the paytable multiplier x bet size x bet level x number of winning ways, NOT a multiple of the total bet. Total bet = 20 x bet size x bet level, so the divisor is total_bet / 20.",
      "printed_rule_verbatim": "A bet way win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level.",
      "measured_frame": "base_game_win_line.png",
      "measurement": "Bet 0.60 (0.03 x 1 x 20). Three Wood tiles on reels 1-3 form 2 x 2 x 2 = 8 ways; the game prints '0.48 / 8 WAYS WON!'. Paytable value for 3 Wood = 2, so 2 x 0.03 x 1 x 8 = 0.48. The bottom bar WIN shows 0.48. Paytable values are bare multipliers, not currency."
    }
  },

  "symbols": {
    "note": "Source: paytable pages 1-2 (zoomed). The paytable lists combination lengths 5, 4, 3 with multipliers; no 2-of-a-kind pays. Values are multipliers of bet size x bet level per way (see payout_basis), printed as bare numbers.",
    "ranking_in_paytable_order": "green dragon, phoenix, white tiger, armored dragon-tortoise, then five element discs",
    "high_value": [
      {
        "name": "Green dragon",
        "appearance": "A green scaly Chinese dragon head with a pale feathery mane and horns, glowing orange eyes and an open fanged mouth, with thin pink whisker loops. It is shown on a dark purple-black rounded-square tile with a glowing magenta-pink rim.",
        "payouts": {"5": 100, "4": 40, "3": 10},
        "rank": "highest-paying symbol",
        "source": "paytable_p1.png (top right)"
      },
      {
        "name": "Phoenix",
        "appearance": "A pink-and-violet feathered firebird with a gold-yellow crest and open beak, wings half-spread. It is shown on a violet rounded-square tile with a pale ring behind the head and a pink rim.",
        "payouts": {"5": 50, "4": 20, "3": 8},
        "source": "paytable_p1.png (left, second row)"
      },
      {
        "name": "White tiger",
        "appearance": "A side-on tiger head and shoulders with white-blue fur and dark stripes, glowing magenta eyes and a snarling mouth. It is shown on a purple rounded-square tile fading from teal at the top left to pink at the bottom right, with a teal-to-pink rim.",
        "payouts": {"5": 30, "4": 10, "3": 5},
        "source": "paytable_p1.png (right, second row)"
      },
      {
        "name": "Armored dragon-tortoise",
        "appearance": "A grey-violet scaly reptile head with spikes and a plated shell shoulder, glowing violet eyes and crackling purple glow, on a deep purple tile with a dusty mauve rim. On the splash screen the same creature is a grey-blue tortoise with an open mouth and a golden-brown shell.",
        "payouts": {"5": 30, "4": 10, "3": 5},
        "source": "paytable_p1.png (left, third row)"
      }
    ],
    "low_value_element_discs": {
      "shape": "A round dark disc with a ring of four rounded lobes at the corners and a thin glowing broken circle around a neon-outlined glyph. Shape and glyph differ per disc, so they are separable without color.",
      "all_five_pay": {"5": 10, "4": 5, "3": 2},
      "items": [
        {"name": "Gold / metal disc", "glyph": "golden-yellow kanji of the metal element (a roof-like top over a cross with two dots, read as 金)", "color": "golden-yellow glyph on a dark amber disc"},
        {"name": "Wood disc", "glyph": "green kanji read as 木 (a cross with two downward-sloping strokes)", "color": "bright green glyph on a dark green disc"},
        {"name": "Water disc", "glyph": "three wavy vertical strokes; the printed strokes are a stylized water mark, shape closest to 水 or three flowing lines", "color": "bright azure-blue glyph on a dark blue disc"},
        {"name": "Fire disc", "glyph": "orange-red kanji read as 火 (a small flame shape with two side strokes)", "color": "orange-red glyph on a dark red-brown disc"},
        {"name": "Earth disc", "glyph": "brown-orange kanji read as 土 (a vertical stroke over two horizontal bars)", "color": "pale brown-orange glyph on a dark brown disc"}
      ],
      "naming_note": "The game never labels the five discs with words. The names Gold/Wood/Water/Fire/Earth are the standard Chinese five-element reading of the glyphs; the manifest calls the green one Wood and the frames confirm the 木 shape."
    },
    "wild": {
      "name": "Wild",
      "appearance": "A glossy gold ingot with a pale pearl dome set inside a shimmering iridescent glass bubble with small pink and violet sparkle ornaments at its upper corners. The word WILD is written in gold block letters across the lower front of the ingot.",
      "text_on_symbol": "WILD",
      "rules_verbatim": [
        "Wild symbol substitute for all symbols except Scatter symbol.",
        "Wild symbol appears on reels 2, 3 and 4 only."
      ],
      "where_printed": "Both sentences are printed on paytable p2-p3 under the symbol list and again on rules p2; the Wild is shown in the paytable list as 'Wild Symbol' with no payout numbers.",
      "pays_by_itself": false,
      "wild_reels": [2, 3, 4],
      "source": "paytable_p1.png, paytable_p2.png, rules_p2.png"
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "A golden ornate lidded treasure pot with dragon relief and two curled handles, heaped with red and green gems and glowing; the word SCATTER is printed across the lower front in pink-white letters with a red outline.",
      "text_on_symbol": "SCATTER",
      "pays_by_itself": false,
      "paytable_listing": "Shown as 'Scatter Symbol' with no payout numbers",
      "function": "3 Scatter symbols appearing anywhere trigger the Free Spins Feature with 10 free spins; each additional Scatter symbol triggers 2 more free spins.",
      "source": "paytable_p1.png, paytable_p5.png"
    },
    "framed_symbols": {
      "description_verbatim": [
        "During any spin, 1 or more framed symbols may appear on reels 2, 3 and 4.",
        "When 1 or more framed symbols are involved in a win, the framed symbol that is involved in a win will be transformed into a Wild symbol after winning symbols are destroyed.",
        "After transforming into a Wild symbol, all symbol positions in the same reel or the same row as the Wild symbol will be activated (excluding the symbol positions with Wild symbols and Scatter symbols).",
        "If 1 or more framed symbols are activated, the framed symbol will also be transformed into a Wild symbol, and all symbol positions in the same reel or the same row as the Wild symbol will be activated (excluding the symbol positions with Wild symbols and Scatter symbols).",
        "All activated symbol positions will be transformed into randomly selected symbols (excluding Wild symbols and Scatter symbols) before the new symbols cascade down."
      ],
      "visual_in_frames": "In base_game.png the two phoenix tiles in the middle row of reels 2 and 4 carry a translucent cyan halo ring and small yellow arrow tips pointing outward at the left and right of the row; this is the best candidate for the 'framed' look. The game never shows a framed symbol in isolation, so which exact visual is the frame is not certain. A paytable illustration (paytable_p3.png) shows five green dragon tiles in a row with a gold border and magenta glow around a Wild in the middle of the row.",
      "activated_position_look": "In base_game_expanding_wild.png the activated positions in the same column as the Wild are pale pearl-white tiles with a gold border, violet glow and a four-point star in the center; the rest of the board is dimmed.",
      "result_after_activation": "In free_spins_2.png the activated positions (row and column of the Wild) all show the same Fire disc with a gold border and a pink-white glow before the cascade; the Wild sits at the top of reel 2. The rule above says positions become randomly selected symbols; the frame is a single moment, so whether all activated cells always get the same symbol is not established."
    }
  },

  "features": {
    "expanding_symbols": {
      "present": true,
      "summary": "Framed symbols on reels 2-4 that take part in a win turn into Wild and activate their whole reel and row, then the activated cells are re-rolled into random symbols and the board cascades.",
      "banner_text": "Splash and free-spin intro: 'Behold the treasures with expanding symbols!' and 'Framed symbols expand both horizontally and vertically!'",
      "frames": ["base_game_expanding_wild.png", "free_spins_2.png", "paytable_p3.png", "paytable_p4.png"]
    },
    "cascades": {
      "present": true,
      "verbatim": [
        "After the payout of every round is made, all winning symbols will explode allowing the symbols above them to cascade down for a new round.",
        "Additional winning combination will be tallied in every round until no more winning combination can be tallied.",
        "All wins shown in cash."
      ],
      "multiplier_ladder": "Not mentioned anywhere in the paytable or rules and no multiplier is visible on any frame; none is documented."
    },
    "free_spins": {
      "present": true,
      "trigger": "3 Scatter symbols appearing anywhere (paytable p5).",
      "awarded_spins": 10,
      "extra_scatter_bonus": "Each additional Scatter symbol will trigger 2 more free spins.",
      "retrigger": "Free spins can be retriggered.",
      "bet_during_feature": "Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.",
      "during_feature_verbatim": [
        "During the free spin, when any framed symbol is transformed into a Wild symbol, all symbol positions in the same reel and the same row as the Wild symbol will be activated (excluding the symbol positions with Wild symbols and Scatter symbols).",
        "All activated symbol positions will be transformed into randomly selected symbols (excluding Wild symbols and Scatter symbols) before the new symbols cascade down."
      ],
      "entry_screen": "free_spins_1.png: full-screen overlay with a very large gold '10', 'FREE SPINS' in outlined gold-pink letters, the line 'Framed symbols expand both horizontally and vertically!', the ribbon 'Free spins won!' and three Scatter pots on the reels. Bottom bar: balance 99,993.73, center WIN field 21.60, bet 0.60.",
      "gameplay": "Warm gold theme. A large 'Remaining Free Spin: N' counter fills the bottom (free_spins_2.png: 7, free_spins_3.png: 5), the marquee ribbon scrolls the rule line 'Framed symbols expand both hor...', and the win ribbon shows 'WIN 0.36'.",
      "end_screen": "win_screen.png: '10 FREE SPINS' in small gold letters, 'TOTAL WIN' in large bronze letters, '10.26' in large gold-pink digits, a crimson-magenta 'COLLECT' button below.",
      "arithmetic_observation": "At free_spins_1.png the bar shows balance 99,993.73 and WIN 21.60. The final screen shows TOTAL WIN 10.26 and free_spins_3.png shows balance 100,003.99, which is exactly 99,993.73 + 10.26. The center WIN field in free_spins_2.png reads 30.30 = 21.60 + 8.70 and in free_spins_3.png 31.86 = 21.60 + 10.26: the WIN field carries the 21.60 of the triggering spin in front of the free-spin total, and the balance already contained that 21.60. This is read from numbers, not printed by the game."
    },
    "bonus_buy": {"present": false, "evidence": "No buy button on the base screen, settings, Bet Options or in the rules (two channels per the capture: pixels and the Cocos scene tree)."},
    "jackpot": {"present": false, "evidence": "Paytable and rules read in full; no jackpot anywhere."},
    "max_win_cap": {
      "verbatim": [
        "The maximum win amount is 15,000x of the bet amount.",
        "If the total win in the main game or the Free Spins Feature reaches 15,000x of the bet amount, the spin ends."
      ]
    },
    "gamble_feature": "Not present in the rules, paytable or interface.",
    "turbo_spin": "The lightning-bolt button at the far left of the control row toggles Turbo Spin; rules: 'Tap to enable or disable the Turbo Spin to reduce the duration of reel spins in the main game.'"
  },

  "screens": {
    "splash_preview": {
      "frame": "preview.png",
      "layout": "Full portrait screen. At the top the gold wordmark 'MYTHICAL GUARDIANS' on two lines (MYTHICAL smaller above, GUARDIANS larger below) with a magenta-pink outer edge; below it a large green dragon head with a hazy yellow-green sky; the tortoise at the lower left and the white tiger at the lower right; the tagline over the lower image: 'Behold the treasures with expanding symbols! Win up to 15000x!'. Below that a wide sky-blue rounded button 'GET STARTED' centered. At the foot: PG SOFT pixel-style logo 'POCKET GAMES SOFT' at the left, 'Licensed in Malta' with an MGA mark, 'Certified by GA / BMM' with the ga and bmm testlabs marks, and the line 'PGSOFT.COM 2026 © PG SOFT ALL RIGHTS RESERVED'.",
      "text_verbatim": "MYTHICAL GUARDIANS / Behold the treasures with expanding symbols! Win up to 15000x! / GET STARTED / Licensed in Malta / Certified by GA / BMM / PGSOFT.COM 2026 © PG SOFT ALL RIGHTS RESERVED"
    },
    "base_game": {
      "frames": ["base_game.png", "base_game_win_line.png", "base_game_expanding_wild.png", "settings_menu.png"],
      "layout_top_to_bottom": [
        "Pill banner centered near the top: '1024 WAYS' in gold on dark teal with small gold sparkles at both ends.",
        "Reel board: a wide dark teal panel with 5 columns and 4 rows of symbols; thin dividers between reels; gold four-point stars at its corners.",
        "Message ribbon at about three quarters height: a wide mint-teal hexagonal ribbon with ornament medallions at both ends. It cycles prompts: 'Win up to 1024 ways!' (base_game.png), '3 or more [Scatter pot icon] will trigger 10...' (settings_menu.png, cut off by the scroll), 'Free spins...' (base_game_win_line.png). After a win it shows 'WIN 0.12' in gold digits (base_game_expanding_wild.png).",
        "Info bar of three dark pills: left pill with a person-in-circle profile icon and a small three-line badge, then the balance (100,000.00); center pill with a gray PG shield logo, which turns into a 'WIN' field with the amount (WIN 0.12, WIN 0.48) after a win; right pill with the bet amount (12.00 default) and a dollar-in-dotted-circle icon at its right end.",
        "Control row: from the left, a small round Turbo button (lightning bolt, slashed when off), a round minus button, a very large circular spin button with two curved arrows in a green ring in the center, a round plus button, and a small round Auto Spin button (circular arrow with a play triangle)."
      ],
      "win_presentation": "Winning tiles brighten with a green or cyan glow ring and all other tiles dim; a central overlay prints the win amount in large gold digits and below it '<n> WAYS WON!' (base_game_win_line.png: '0.48' and '8 WAYS WON!'). The bottom WIN field shows the same number.",
      "banner_in_frame_9": "base_game_win_line.png was taken at bet 0.60 with balance 99,991.18; base_game_expanding_wild.png at bet 0.60 with balance 99,992.74 and WIN 0.12."
    },
    "player_menu": {
      "frame": "paytable and rules frames show the bottom row; settings_menu.png itself does not show the player menu (it is a base-game frame with the scatter prompt on the ribbon).",
      "row": "Sound / Paytable / Rules / History / Quit, five round icons with labels below, on a dark charcoal strip at the bottom of the Paytable and Rules panels; the active one is highlighted in turquoise.",
      "opens_from": "profile icon at the left of the bottom bar (rules: 'User Profile: Tap to view cash wallet balance and access additional settings.')",
      "icons": {
        "Sound": "speaker with one wave (Tap to turn sound ON or OFF)",
        "Paytable": "a zigzag pulse line (Shows winning combinations and paytable)",
        "Rules": "an italic 'i' (Shows the game rules and button functions)",
        "History": "the word WIN above an arc (Shows details of the previous game played; scroll down to the end to load more records; tap on Custom button to select the dates of the games to be shown in History)",
        "Quit": "an arrow leaving a doorway (Tap to quit the game)"
      }
    },
    "autoplay": {
      "frame": "autoplay.png",
      "layout": "Bottom sheet titled 'Auto Spin' with an X at the upper right, the label 'Number of Auto Spins', five round-edged pill options '10', '30', '50', '80', '1000' (10 highlighted turquoise on a darker teal; others grey on dark), and a wide turquoise 'Start' pill. Bar below: balance 100,000.00, bet 0.60.",
      "options": [10, 30, 50, 80, 1000],
      "default_selected": 10,
      "during_autoplay": "Rules p6: the spin button becomes a 'Stop' button; 'The number on the button indicates the remaining number of spins for Auto Spin.' (the rules icon shows a green framed '98').",
      "autoplay_options_not_present": "No loss limit, win limit or stop-on-feature options on this panel."
    },
    "paytable": {
      "frames": "paytable_p1.png to paytable_p8.png",
      "structure": "Title 'Paytable' with a back arrow at the left, a scrolling page, bottom menu row. Sections in order: 'Symbol Payout Values' (Scatter, Wild, nine paying symbols in two columns with 5/4/3 rows), the two Wild bullets, 'Expanding Symbols Feature' with an illustration and five bullets, 'Free Spins Feature' with three Scatter pots and four bullets, 'Maximum Win' with two bullets, '1,024 Ways' with the two tick/cross diagrams, the 3 x 3 x 3 = 27 example, then the cascade bullets and 'All wins shown in cash.'",
      "all_content_covered": "The final page (p8) ends with 'All wins shown in cash.' after the 'Additional winning combination will be tallied in every round...' bullet."
    },
    "rules": {
      "frames": "rules_p1.png to rules_p9.png",
      "sections": "Mythical Guardians (general rules), Expanding Symbols Feature, Free Spins Feature, Maximum Win, Main Game (button explanations), Additional Information.",
      "controls_explained": {
        "Spin": "Tap to start spin at the current Base Bet, Bet Size and Bet Level. Tap the button or the game area during a spin to stop the reels.",
        "PC_keys": "PC Version only: Press the <Space> key to start spin at the current Base Bet, Bet Size and Bet Level. Press and Hold <Space> key will continue game spins until it is released. When the reels are spinning, press the <Space> key to skip the reels spinning animation and reveal the reel results (subject to internet connection stability). Whenever there is exactly one on-screen button available to press, press the <Space> key to activate the button.",
        "Stop": "Tap to stop Auto Spin. The number on the button indicates the remaining number of spins for Auto Spin.",
        "Minus": "Tap to reduce the Bet Amount.",
        "Plus": "Tap to increase the Bet Amount.",
        "User Profile": "Tap to view cash wallet balance and access additional settings.",
        "Bet Amount": "Tap to display the Bet Options.",
        "Auto Spin": "Auto Spin automatically plays the game for a selected number of spins. Tap on the values to select number of Auto Spins.",
        "Turbo Spin": "Tap to enable or disable the Turbo Spin to reduce the duration of reel spins in the main game.",
        "Close": "Tap to return to the Main Game."
      },
      "additional_information_verbatim": [
        "Malfunction voids all pays and plays.",
        "In the event of disputes over game results, all game results that are shown in the game history page are absolute and final."
      ],
      "wallet_text": "'Cash Wallet' displays the cash available for wager."
    }
  },

  "interface_geometry": {
    "window": "760x1360 portrait (all frames); positions below are in that frame",
    "controls_y_centre_px": {"turbo": "x85,y1218", "minus": "x210,y1218", "spin": "x380,y1228", "plus": "x548,y1218", "autoplay": "x675,y1218"},
    "info_bar_y_centre_px": 1092,
    "reel_board_px": "x20-740, y175-790; five columns of about 148 px, four rows of about 152 px",
    "panel_menu_row_y_px": 1216,
    "note": "Pixel centres are approximate, read from the frames, and are for orientation only."
  },

  "accessibility": {
    "colorblind": {
      "paying_symbols": "The four creature symbols have completely different silhouettes (dragon head, bird with wings, striped cat, plated reptile) so color is not needed. The five element discs are told apart by the glyph shape (cross-and-strokes, three wavy lines, flame, vertical stroke over two bars, roof over a cross) as well as by hue: green, blue, red-orange, brown and golden-yellow. Red-orange, brown and golden-yellow discs are close for red-green color-blind players, but glyphs differ.",
      "wild_and_scatter": "Wild and Scatter carry the written words WILD and SCATTER on the symbol, so they never depend on color.",
      "wins": "A win is signalled by brightening and glow of winning tiles plus dimming of all others (brightness contrast), by a central text overlay with the amount and '<n> WAYS WON!', and by the WIN field text in the bottom bar.",
      "ui_states": "The selected autoplay value is shown by a lighter, turquoise-tinted pill with turquoise text; there is no check mark or shape change, so it relies on color and brightness. The Bet Amount column title is turquoise when active.",
      "free_spins_mode": "The change from jade green to warm gold with a pink reel panel is a color cue only; the mode is also named by the large 'Remaining Free Spin: N' counter in text."
    },
    "screen_reader_notes": "The game is a canvas build; the Paytable, Rules and Bet Options are overlay panels with real text. Win amounts and the remaining free spin counter are text on the canvas. The marquee text rotates automatically and truncates at the ribbon edges.",
    "deaf_hard_of_hearing": "Every information event has a visual form: wins (overlay amount and ways text), the Free Spins trigger (full-screen '10 FREE SPINS' and 'Free spins won!'), the free-spin counter, the final TOTAL WIN with a COLLECT button. No sound-only information was seen; the audio itself was not captured, so its cues are unknown. A Sound toggle is available in the player menu.",
    "motor": "Spin by tapping the large central button (about 180 px) or the playing area to stop reels; PC players can hold <Space> to continue spins, press it to skip the animation, or press it to activate a lone on-screen button. Bet changes can be done with Minus and Plus or by scrolling wheels. Turbo and Auto Spin shorten play and reduce repeated tapping. Auto Spin has a stop button with a counter. Bet wheels need scrolling gestures (swipe) with Max Bet and Confirm as single taps.",
    "cognitive_flashing": "The Free Spins intro overlays very large letters and bright flashes on the board; the paytable illustration of cascades and expanding symbols is text-led. No explicit flash warning was seen."
  },

  "technical_facts": {
    "rtp": {"value": null, "note": "Not printed in the build (Paytable 8 pages and Rules 9 pages read in full). Provider defect P-S09; to be filled from external sources by the TL."},
    "volatility": {"value": null, "note": "Not printed anywhere in the build."},
    "max_win": {"value": "15000x", "note": "Printed three times in the game (rules, paytable, splash)."},
    "version": {"value": null, "note": "No game or RNG version printed in rules, paytable or menu."},
    "provider_pdf_discrepancy": "TL note carried from the manifest: the provider PDF reportedly says 243 ways while the build prints 1024 ways everywhere and has 5 reels of 4 rows (4^5 = 1024); the build is trusted."
  },

  "unreadable_or_uncertain": [
    "RTP: not printed in the build (honest omission, see technical_facts).",
    "Volatility: not printed in the build.",
    "OCR: tesseract produced noise or timed out on the dark portrait frames, so text is hand-read rather than OCR-anchored; the manifest also reports a tesseract failure on rules pages.",
    "The identity of the blue disc glyph: three wavy vertical strokes, closest to a stylized water sign; the exact kanji is not certain.",
    "Names Gold/Wood/Water/Fire/Earth for the discs and 'armored dragon-tortoise' for the fourth creature are descriptive; the game never prints names for symbols.",
    "Exact visual of a 'framed symbol' in isolation: the game never shows it alone; the cyan halo and arrows around the phoenix tiles in base_game.png are the best candidate.",
    "Whether every activated cell becomes the same symbol after an expansion: seen once (free_spins_2.png, all fire discs), the rule text says 'randomly selected symbols'.",
    "Bet Amount wheel: the middle of the list between 1.80 and 144.00 was not captured; bet size wheel shows 0.03, 0.10, 0.30, 0.90 (four values) across the two frames.",
    "Full text of the scrolling marquee: only fragments are visible per frame ('Win up to 1024 ways!', '3 or more [Scatter] will trigger 1...', 'Free spins...', 'Framed symbols expand both hor...').",
    "Audio: not captured, so sound cues and music are not described.",
    "settings_menu.png does not show the player menu (only the base game with a ribbon prompt); the menu row is documented from the Paytable and Rules frames."
  ]
}

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