Mystic Rings

Demo, RTP 96.54%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 5 days ago Verified · 08 Sep 2026
RTP 96.54%
Volatility Very High
Max win ×10016
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

43 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/mystic-rings-b29/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 08 Sep 2026 View capture log

Per-screen breakdown

43 demo screens
43 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 1,080 1,080 Sep Oct '25: 1,420 1,420 Oct Nov '25: 790 790 Nov Dec '25: 940 940 Dec Jan '26: 1,030 1,030 Jan Feb '26: 760 760 Feb Mar '26: 740 740 Mar Apr '26: 620 620 Apr May '26: 520 520 May Jun '26: 500 500 Jun Jul '26: 520 520 Jul Aug '26: 500 500 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇮🇳India 20 0 0 0 0 0 0 0 0 0 0 0
🇿🇦South Africa 480 480 480 480 590 720 720 1,000 880 720 1,300 1,000
🇨🇦Canada 0 0 0 0 0 0 20 0 0 0 20 20
🇺🇸United States 0 0 20 20 0 0 0 0 0 0 20 0
🇮🇩Indonesia 0 0 0 10 0 0 0 0 10 10 10 10
🇹🇳Tunisia 0 0 0 0 0 10 0 10 0 10 10 10
🇵🇦Panama 0 0 0 0 0 0 10 0 0 10 10 10
🇱🇧Lebanon 0 0 0 0 0 0 0 0 10 10 0 10
🇩🇪Germany 0 0 0 0 0 0 0 0 10 0 10 0
🇰🇷South Korea 0 0 0 0 0 0 0 0 0 0 10 10
🇳🇬Nigeria 0 0 0 0 0 0 0 0 0 10 10 0
🇧🇷Brazil 0 0 0 0 0 0 0 0 10 0 0 0
🇧🇬Bulgaria 0 0 0 0 0 0 0 0 0 0 10 0
🇨🇱Chile 0 0 0 0 0 0 0 10 0 0 0 0
🇩🇰Denmark 0 0 0 0 0 0 0 0 0 10 0 0
🇮🇹Italy 0 0 0 0 0 0 0 0 0 0 10 0
🇱🇹Lithuania 0 0 0 0 0 0 10 0 0 0 0 0
🇳🇱Netherlands 0 0 0 0 10 0 0 0 0 0 0 0
🇵🇹Portugal 0 0 0 0 0 0 0 0 0 10 0 0
🇹🇷Turkey 0 0 0 0 10 0 0 0 0 0 0 0
🇬🇧United Kingdom 0 10 0 10 10 10 0 0 10 0 0 10
🇲🇽Mexico 0 10 0 0 0 0 0 10 10 0 0 0
🇨🇿Czech Republic 0 10 0 0 0 0 0 0 0 0 0 0
🇵🇭Philippines 0 10 0 0 0 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Mystic Rings

Everything pulled from Mystic Rings into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
43 screens captured
10 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
8 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 43 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
volatility Very High
max_win_x ×10016
layout 5×3
paylines 25 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2025

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.54% —
Bonus Buy 96.71% Buy Feature (3-5 Scatter, 39.96x total bet)
Ante Bet 96.42% Super Bet active (2.0x total bet)

See how this RTP compares across Habanero’s full range →

Symbols & paytable

10 symbols
10 icons (ZIP)
WILD
WILD
Wild

Bronze/copper ring medallion, glowing orange fireball centre, silver 3D 'WILD' text outlined in fire. Substitutes for all symbols except Scatter and Hot Strike. Only a 5-of-a-kind tier (‡500) is printed; no 3/4-of-a-kind value shown.

MatchPayoutUnit
5x 40.00 Multiplier
SCATTER
SCATTER
Scatter

Cracked glowing golden medallion bursting with white light, electric-blue aura, gold 3D 'SCATTER' text. Pays anywhere; 3+ trigger Free Games. Payout is a multiplier of total bet, not per line.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 150.00 Multiplier
Green crystal-crown ring
Green crystal-crown ring
High Pay

Golden-bronze ring topped with glowing yellow-green crystal shards fanned like a spiky crown. Highest-paying symbol besides Wild/Scatter.

MatchPayoutUnit
3x 0.80 Multiplier
4x 16.00 Multiplier
5x 120.00 Multiplier
Cracked lava/stone ring
Cracked lava/stone ring
High Pay

Dark grey cracked obsidian-like ring with a glowing orange-red molten fissure across the top, like a small volcanic vent.

MatchPayoutUnit
3x 0.60 Multiplier
4x 12.00 Multiplier
5x 50.00 Multiplier
Red dragon-head ring
Red dragon-head ring
High Pay

Copper-red ring shaped like a coiled dragon claw with a beast head, glowing yellow eye, gold fin details and cracked red scale texture.

MatchPayoutUnit
3x 0.60 Multiplier
4x 8.00 Multiplier
5x 20.00 Multiplier
Blue gem ring
Blue gem ring
High Pay

Silver-grey metal ring set with a large faceted sky-blue gemstone and a smaller round blue accent stone.

MatchPayoutUnit
3x 0.48 Multiplier
4x 6.00 Multiplier
5x 16.00 Multiplier
Olive rune orb
Olive rune orb
Low Pay

Dark olive-brown cracked sphere with a glowing pale-yellow square-bracket rune and thin gold crack lines.

MatchPayoutUnit
3x 0.40 Multiplier
4x 3.00 Multiplier
5x 12.00 Multiplier
Dark grey rune orb
Dark grey rune orb
Low Pay

Dark grey/black cracked sphere with a glowing orange spiral rune resembling the letter G.

MatchPayoutUnit
3x 0.32 Multiplier
4x 2.00 Multiplier
5x 10.00 Multiplier
Red rune orb
Red rune orb
Low Pay

Dark red cracked sphere, glowing orange-white forked rune, warm orange glow aura. 4-of-a-kind (‡12.50) matches the decorative win-screen overlay at the same ‡12.50 bet -- the payout-basis evidence symbol.

MatchPayoutUnit
3x 0.24 Multiplier
4x 1.00 Multiplier
5x 8.00 Multiplier
Blue/black orb
Blue/black orb
Low Pay

Dark navy/near-black cracked sphere with a glowing cyan ring rune and cyan glow aura; the lowest-paying symbol.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.80 Multiplier
5x 6.00 Multiplier

Bonus modes

5 modes
Other base_game
Base Game

5x3 fixed grid, 25 fixed paylines. Wild Glimpse can trigger at random on any spin: Wild on reel 2 or 4 expands to the full reel before pays are awarded; Wild on reel 3 duplicates itself into the 4 corner positions of the grid. Corner-duplicated Wilds do not lock/carry over in the base game.

Free Spins free_games
Free Games Feature

Triggered by 3, 4 or 5 Scatters anywhere, awarding 8, 10 or 15 Free Games (10, 15 or 50 with Super Bet active). Not retriggerable. Same reel 2/4 expand and reel 3 corner-duplicate Wild behaviors as the base game, plus: any Wild on reel 1 or 5 locks in place (chain overlay) and stays locked while it keeps contributing to a win. +1 extra Free Game is awarded if a Wild remains locked on reel 1 or 5 at the end of the last spin.

Other buy_feature
Buy Feature

Purchasable entry directly into the Free Games Feature: 3-5 Scatter symbols land immediately and play out per the Free Games rules. Single variant only ('3-5 Scatter'), costing 39.96x the total bet.

Base Game Modifier super_bet
Super Bet

Ante-style toggle costing exactly 2.0x the normal total bet on every subsequent spin until switched off. Increases the odds of triggering the Free Games Feature and of the reel-3 corner-duplicate Wild, and raises the Free Games award table to 10/15/50 (from 8/10/15) for 3/4/5 Scatters.

Other jackpot_race
Jackpot Race

Separate networked progressive denominated in real EUR (distinct from the demo-play token), funded by 1.00% of qualifying bets (minimum qualifying bet ‡0.10). Three phases: Accumulation (pool grows from a floor of •1,000, cannot trigger), Race (5-minute window once triggered, guaranteed to pay before it ends), and Payout (bets placed closest to the trigger get finish positions: 1st 50%, 2nd 30%, 3rd 10%, two 4th places 5% each; pool then resets). Jackpot RTP 1.00%, printed separately from the base game RTP. Cannot be won during Fun Play or Bonus Play by the game's own design.

Jackpot

Type: Progressive
Jackpot Race 1st place (50%)
Progressive
Unknown
Jackpot Race 2nd place (30%)
Progressive
Unknown
Jackpot Race 3rd place (10%)
Progressive
Unknown
Jackpot Race 4th-5th place (5% each)
Progressive
Unknown

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Feature (3-5 Scatter) headline ×39.96

Colour system

extracted from frames · HEX
Export palette
#624F6A base dominant 1 base
#231B30 base dominant 2 base
#32284D base dominant 3 base
#4D345E base dominant 4 base
#70598B base dominant 5 base
#9B655A base dominant 6 base
#231213 free_spins dominant 1 free_spins
#542A15 free_spins dominant 2 free_spins
#A1591D free_spins dominant 3 free_spins
#EA9923 free_spins dominant 4 free_spins
#231F30 bonus dominant 1 bonus
#2D2B48 bonus dominant 2 bonus
#5F505F bonus dominant 3 bonus
#4E345A bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Winning lines are marked with a gold outline shape rather than a color wash; locked/chained Wilds show an added metal chain texture instead of a color change; paying symbols are told apart by distinct shapes and materials (crystal crown, cracked lava, dragon-claw, gem ring; square-bracket, spiral, forked and ring runes) rather than by hue alone.
  • The one residual color-only risk: the Super Bet toggle relies mainly on a red (off) versus green (on) oval fill, with no explicit ON/OFF text label on the control itself; the displayed price also changes as a secondary, non-color cue.
Screen Reader
  • Bottom-bar controls (info button, Bet, Bet Level, Spin, Coin, Balance) keep the same left-to-right order on every base-game and free-games frame, and the settings gear icon stays at the far left of the black service strip beneath.
  • All rules and paytable content is reachable as a linear, paginated sequence: a 13-page plain-text Help overlay (reached via the Game Menu) plus a 7-page rules/paytable booklet (reached via the info button), each page carrying a stable close or home control.
Motor Accessibility
  • Spin and Stop can be triggered with the space bar in addition to the on-screen button. Bet Level, Coin, Spin and Bet Max controls are large circular touch targets. Autoplay (with configurable stop conditions) and the Buy Feature purchase both cut the number of repeated manual actions needed to reach Free Games content.
Hearing Accessibility
  • No information is conveyed by sound alone: wins, free-games count, jackpot countdown and bet/balance are always shown as on-screen text or numerals. The Ambient and Effects sound toggles and the master volume control are purely decorative and carry no gameplay information.
Low Vision
  • The 13-page Help overlay is rendered as plain white text on a solid black background throughout, with no color-only content.
  • Balance, bet, bet level, coin and win are duplicated as plain numeric text in both the purple bottom-bar pills and the black service strip beneath, rather than relying on icon or color alone.

Media & assets

11 files · 11 types
43 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo

Data provenance

what we captured and what we didn't
Base game (5x3 grid, control bar, Hot Strike/Jackpot Race/Super Bet/Buy Feature banners), both base-game Wild Glimpse behaviors (reel 2/4 expand, reel 3 corner-duplicate), Settings panel, Autoplay dialog, min-bet and max-bet forced states, Super Bet toggled on, and a purchased Free Games round played to completion with locked/chained Wilds on reels 1 and 5.
Full 4-page illustrated paytable booklet (Wild, Scatter, High Win Symbols, Low Win Symbols), the 7-page rules booklet continuation (Hot Strike, Wild Glimpse, Free Games, Buy Feature, Super Bet, Other Rules, 25-payline diagram), and the full 13-page in-game Help screen (interface glossary, Auto Play, Game Menu/Settings, Disconnection Policy, Jackpot Race rules, RTP/build stamps).
Whether the WILD symbol pays for 3-of-a-kind or 4-of-a-kind combinations is not stated anywhere in the captured material: only a single 5-of-a-kind tier (‡500) is printed on the Wild paytable page.
The Hot Strike feature (3 badge symbols landing simultaneously on reels 2, 3 and 4) was never observed triggering in roughly 450 hunted base-game spins at minimum bet. Its fixed prize (10,000x total bet) is confirmed only via the printed badge value at four different bet levels, not via an actual win screen, so it is not modeled as a paytable symbol here.
The rules text 'Any active game multipliers are not applied to Hot Strike wins' could not be tied to any observed multiplier mechanic; no win-multiplier feature was found elsewhere in the captured rules or gameplay, so this sentence may be boilerplate carried over from another Habanero title.
A Jackpot Race win/payout screen could not be captured under any circumstances: the game's own rules state jackpots cannot be won during Fun Play or Bonus Play. This is a structural limitation of the demo, not a missed capture.
No on-screen '+1 FREE GAME' banner text was captured in any frame showing a fully-locked Wild reel at the end of a Free Games round; the extra-spin award is documented from the printed rule together with the observed locked-wild state, not from a captured banner.

Ask AI about Mystic Rings

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Mystic Rings work? Keep it simple.

Triggered by 3, 4 or 5 Scatters anywhere, awarding 8, 10 or 15 Free Games (10, 15 or 50 with Super Bet active). Not retriggerable. Same reel 2/4 expand and reel 3 corner-duplicate Wild behaviors as the base game, plus: any Wild on reel 1 or 5 locks in place (chain overlay) and stays locked while it keeps contributing to a win. +1 extra Free Game is awarded if a Wild remains locked on reel 1 or 5 at the end of the last spin.

RTP 96.54%Very High volatilitymax win ×10016demo ✓

From the verified capture of 08 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Mystic Rings vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/mystic-rings-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/mystic-rings-b29/
{
  "game": {
    "name": "Mystic Rings",
    "provider": "Habanero",
    "theme": "A mystical enchanted forest at night where five magical rings, glowing orbs and carved rune-stones are the treasure being sought; a recurring motif of fire/lava (the WILD symbol, the Hot Strike badge, the free-spins background) ties the 'mystic' theme to an elemental-fire sub-theme. No narrator/explorer character is shown; the theme is carried entirely by the object symbols and the background art.",
    "art_style": "Semi-realistic glossy 2D digital illustration: symbols (rings, orbs, the Wild medallion, the Scatter emblem) are rendered as polished, bevelled, rim-lit 3D-look props with soft gradients and subtle specular highlights rather than flat cel-shading or heavy black outlines. Backgrounds are painted 2D matte-style scenes (a dim purple-violet twilight forest for the base game, a fiery orange-lit volcanic stone dungeon with hanging chains for free spins) with soft atmospheric glow and no cartoon outlines. Camera is a flat, front-on, static view of the 5x3 reel grid (no isometric/perspective tilt). Overall mood is moody, mysterious and slightly ominous rather than bright or cartoonish; aimed at a general adult casino audience, not a children's/cute style.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 42 desktop screenshots (1280x800) plus OCR ground truth and zoomed crops of the paytable and logo-reference symbols.",
    "method_notes": "Numbers taken verbatim from the in-game 'Help' screen (rules_p1-p13), the paginated rules/paytable booklet (rules_p14-p20, paytable_p1-p4), and from directly measured bet-limit frames (bet_min_verify.png, bet_max_verify.png). The single-line payout basis was cross-checked against win_screen.png, where a decorative gold number '12.50' is drawn over one highlighted 4-of-a-kind red-rune combination while the status bar separately shows the round total 'WIN ‡15.50' at 'BET ‡12.50' — this decorative overlay number is NOT read by OCR (stylised font on a busy background) and was read by eye. Items that remained unclear or were never observed in ~450 hunted base-game spins are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English",
    "currency_note": "The demo balance/bet/win figures are shown in a demo token, printed with a double-dagger glyph '‡' (e.g. '‡12.50'), not a real-world currency symbol. The Jackpot Race progressive pool is shown separately in real EUR ('€') even though the rest of the interface is in the demo token — these are two different numeric displays on the same screen and should not be confused."
  },

  "color_palette": {
    "base_game_background": "Deep purple/violet twilight forest: a gnarled near-black tree trunk and branches on the right/upper area, dark blue-green and purple foliage silhouettes at the edges, a small warm amber/orange ember glow in the lower-left corner, and a pale round moon-like shape visible at the right edge.",
    "free_spins_background": "Fiery orange-red volcanic stone dungeon/cave: dark grey cracked stone pillars and wall blocks, glowing orange lava fissures on the right edge, and metal chains hanging from the top of the frame (visually rhymes with the 'locked wild' chain overlay used on reels 1 and 5).",
    "reel_area": "The 5x3 grid has no separate cell background of its own; symbols float directly over the scene background inside faint vertical column dividers. During free spins the whole visible reel area gets a warm orange/amber overlay tint from the lava background showing through.",
    "banners_and_ui_frame": "Ribbon-style banners (top-left 'HOT STRIKE', top-right 'JACKPOT RACE™', left-side 'SUPER BET', floating 'BUY FEATURE') are all rendered as dark-red ribbon plaques with a lighter pink/red border, gold or white text, and a bright-red or bright-green oval price tag depending on toggle state.",
    "accent_colors": "Warm gold/amber for the game logo, symbol paytiers and most text; orange-red for the fire/lava motif (Wild symbol, Hot Strike, free-spins background); electric blue/cyan for the Scatter symbol's aura and one of the ring/orb symbol families; purple/violet is the dominant ambient base-game color.",
    "bottom_bar": "Purple/violet pill-shaped buttons (Bet, Bet Level, Coin, Balance) with gold text and gold circular +/- and Spin controls; the service strip beneath is plain black with small white/grey icon glyphs and grey text."
  },

  "symbols": {
    "note": "Payout values are read from the paginated paytable booklet (paytable_p1-p4), printed in the demo currency at the anchor bet ‡ 12.50 (25 fixed lines, Bet Level 1, Coin ‡0.50). The game's own basis is PER LINE for these symbols (see 'payout_basis' below) — the printed number is the payout for one qualifying line at this specific bet, not the total spin win. Scatter is paid differently (see its own entry).",
    "wild": {
      "name": "WILD",
      "appearance": "A bronze/copper cylindrical ring/medallion with an Aztec-style etched border pattern on both rims; the center is a glowing orange-yellow fireball/sun disc with jagged lightning-like light rays, over which the word 'WILD' is embossed in bold metallic silver 3-D letters outlined in fire.",
      "payouts": {"5": "‡500"},
      "payout_note": "Only ONE payout tier is printed on the Wild paytable page (paytable_p1.png): 5-of-a-kind = ‡500. No 3-of-a-kind or 4-of-a-kind value is shown on this page; whether Wild pays at all for fewer than 5 aligned symbols is not stated anywhere in the captured material (listed in unreadable_or_uncertain).",
      "rules": "Substitutes for all symbols EXCEPT the SCATTER symbol and the HOT STRIKE symbol (paytable_p1.png: 'substitutes for all symbols except [SCATTER] and [HOT STRIKE] symbols').",
      "special_behavior": "Subject to the 'Wild Glimpse' random feature (see features.wild_glimpse_base_game / features.wild_glimpse_free_games below): Wild landing on reel 2 or 4 expands to cover the whole reel before pays are awarded; Wild landing on reel 3 duplicates itself into all four corners of the 5x3 grid.",
      "source": "paytable_p1.png; rules_p15.png; rules_p16.png"
    },
    "scatter": {
      "name": "SCATTER",
      "appearance": "A cracked, glowing golden rock/medallion breaking open in a burst of white light, with an electric-blue crackling aura around it; the word 'SCATTER' is written across it in bold gold 3-D block letters with a bright outline.",
      "payouts": {"5": "‡1,875", "4": "‡62.50", "3": "‡12.50"},
      "rules": "Pays ANYWHERE on the grid (not restricted to a payline). Scatter symbols only land during the Base Game (paytable_p2.png). Free Games are triggered by 3+ Scatters (see features.free_games).",
      "payout_basis_note": "Scatter wins are a total-bet-scaled award (arithmetic check at the anchor bet: 12.50/12.50=1x, 62.50/12.50=5x, 1875/12.50=150x total bet), distinct from the per-line basis used by the ring/orb symbols; the booklet's Other Rules page also singles Scatter out separately ('Only the highest winning combination for each Scatter symbol is paid').",
      "source": "paytable_p2.png; rules_p19.png"
    },
    "hot_strike_badge": {
      "name": "HOT STRIKE (feature symbol, not on the standard paytable)",
      "appearance": "A small stylised wordmark badge — 'HOT STRIKE' in orange/red flame-style lettering on a dark background — shown inline in the rules text (rules_p14.png, rules_p15.png caption reference) and as the permanent red-ribbon jackpot-style banner over the top-left of the reels showing the current prize amount.",
      "rules": "3 Hot Strike symbols landing simultaneously on reels 2, 3 and 4 award a fixed prize that scales with the current bet (see features.hot_strike). Hot Strike symbols only appear during the Base Game and are excluded from Wild substitution.",
      "observed": false,
      "note": "The Hot Strike symbol itself was never seen landing on the reels in ~450 hunted base-game spins (minimum bet); its appearance is inferred only from the badge icon printed in the rules text, not from a captured on-reel screenshot.",
      "source": "rules_p14.png"
    },
    "high_value": [
      {
        "name": "Green crystal-crown ring (highest paying)",
        "appearance": "A golden-bronze ring band topped with jagged, glowing yellow-green crystal shards that fan out like a small spiky crown.",
        "payouts": {"5": "‡1,500", "4": "‡200", "3": "‡10"},
        "rank": "highest-paying symbol overall (excluding Scatter and Wild)"
      },
      {
        "name": "Cracked lava/stone ring",
        "appearance": "A dark grey cracked stone (obsidian-like) ring band with a glowing orange-red molten fissure running across the top, resembling a small volcanic vent.",
        "payouts": {"5": "‡625", "4": "‡150", "3": "‡7.50"}
      },
      {
        "name": "Red dragon-head ring",
        "appearance": "A copper-red ring shaped like a coiled serpent/dragon claw, with a stylised beast head bearing a glowing yellow eye, small gold fin-like details, and a cracked red scale texture along the curled band.",
        "payouts": {"5": "‡250", "4": "‡100", "3": "‡7.50"}
      },
      {
        "name": "Blue gem ring",
        "appearance": "A silver-grey metal ring set with a large faceted sky-blue gemstone and a smaller round blue accent stone on the band.",
        "payouts": {"5": "‡200", "4": "‡75", "3": "‡6"}
      }
    ],
    "low_value": [
      {
        "name": "Olive rune orb (square-bracket rune)",
        "appearance": "A dark olive-brown cracked sphere with a glowing pale-yellow square-bracket-shaped rune etched on its face, thin gold crack lines across the surface.",
        "payouts": {"5": "‡150", "4": "‡37.50", "3": "‡5"}
      },
      {
        "name": "Dark grey rune orb ('G'-spiral rune)",
        "appearance": "A dark grey/black cracked sphere with a glowing orange spiral rune resembling the letter 'G' etched on its face.",
        "payouts": {"5": "‡125", "4": "‡25", "3": "‡4"}
      },
      {
        "name": "Red rune orb (forked/angular rune)",
        "appearance": "A dark red cracked sphere with a glowing orange-white angular forked rune mark (resembles a stylised inverted 'Y' or forked twig), warm orange glow aura around the sphere. This is the symbol used as the payout-basis evidence tier (4-of-a-kind = ‡12.50 at the ‡ 12.50 anchor bet, matching win_screen.png).",
        "payouts": {"5": "‡100", "4": "‡12.50", "3": "‡3"}
      },
      {
        "name": "Blue/black orb (cyan ring rune)",
        "appearance": "A dark navy/near-black cracked sphere with a glowing cyan ring/circle rune mark and a cyan glow aura, the lowest-paying symbol.",
        "payouts": {"5": "‡75", "4": "‡10", "3": "‡2.50"}
      }
    ]
  },

  "payout_basis": {
    "value": "per_line",
    "evidence_frame": "win_screen.png",
    "evidence_description": "A single highlighted line shows a 4-of-a-kind combination of the red rune orb; the decorative gold overlay number drawn directly over that line reads '12.50', matching the Low Win Symbols paytable value for that symbol's 4-of-a-kind tier at the same ‡ 12.50 bet (paytable_p4.png). The status bar separately prints the ROUND total 'BET ‡ 12.50  WIN ‡ 15.50' — the round total (15.50) is larger than the single-line payout (12.50) shown on the reels, consistent with other lines/wins contributing to the same round.",
    "text_confirmation": [
      "rules_p19.png (Other Rules): 'Line wins pay if in succession from the leftmost reel to the right', 'Longest win only on each line', 'Wins for different combinations are added' — the unit of account for these payouts is the LINE, and multiple line wins are summed.",
      "Scatter is explicitly handled separately ('pay anywhere', 'Only the highest winning combination for each Scatter symbol is paid') — the game distinguishes line wins from the Scatter's total-bet-scaled award."
    ]
  },

  "technical_summary": {
    "reels_and_grid": "5 reels x 3 rows, fixed rectangular grid (no cascading/cluster mechanic).",
    "lines": "25 fixed paylines (cannot be changed); full diagram of all 25 lines shown on rules_p20.png.",
    "bet_model": "Total bet in coins = 25 (fixed line count) x Bet Level. Total bet in player currency = total bet in coins x coin denomination.",
    "coin_values": [0.01, 0.02, 0.05, 0.1, 0.2, 0.5, 1, 2, 5, 10, 20],
    "bet_levels": [1, 2, 5, 7, 10],
    "bet_levels_note": "A fixed, non-arithmetic set of five levels (NOT a 1-10 range) — confirmed verbatim on rules_p1.png: 'Bet level can be selected as 1, 2, 5, 7 & 10.'",
    "min_bet": "‡0.25 (25 coins x level 1 x ‡0.01 coin)",
    "max_bet": "‡5,000.00 (250 coins x level 10 x ‡20 coin)",
    "bet_limits_verification": "Measured directly on-screen: bet_min_verify.png shows Coin ‡0.01 / Bet Level 1 -> BET ‡0.25; bet_max_verify.png shows Coin ‡20 / Bet Level 10 -> BET ‡5,000.00. Both match the Help screen's printed 'Minimum/Maximum total bet in player currency' (rules_p1.png).",
    "rtp": {
      "default": "96.54% — 'The theoretical RTP for Mystic Rings is 96.54%' (rules_p12.png)",
      "with_super_bet": "96.42% — 'if Super Bet is enabled' (rules_p12.png / rules_p11.png). Note this is LOWER than the default RTP, not higher — confirmed printed text, not a typo.",
      "with_buy_feature": "96.71% — 'if Feature Buy is enabled' (rules_p12.png / rules_p11.png)",
      "jackpot_race_rtp": "1.00% — stated as a separate RTP figure for JACKPOT RACE™, NOT part of the game RTP figures above (rules_p11.png / rules_p12.png)",
      "calculation_basis": "'RTP calculation is based on the average results of 2 x 500,000,000 game cycles' (rules_p13.png)",
      "provider_page_caveat": "Not verified on these screenshots, but per prior Habanero games this provider's public game-catalogue page typically prints a generic operator-configuration RTP list (e.g. '~86%, 92%, 94%, 96%, 98%') that is NOT the RTP of this specific demo build; only the in-game Help screen figures above should be treated as this build's measured RTP."
    },
    "build_stamps": {
      "file_date": "2026/08/17 07:32:50 (UTC)",
      "client_version": "1.1.23117.592",
      "server_version": "5.1.16324.0",
      "rng_version": "5.1.4478.308",
      "jackpot_version": "5.1.4326.325",
      "note": "These are BUILD/DEPLOYMENT timestamps of this software instance, not the game's original release date. No release date is printed anywhere in the captured material.",
      "source": "rules_p13.png"
    },
    "buy_feature": {
      "available": true,
      "variant": "Single variant only: '3-5 Scatter' — 3, 4 or 5 Scatter symbols land immediately and play out per the Free Games Feature rules (rules_p17.png, bonus_buy_dialog.png).",
      "cost_multiplier": "39.96x the total bet, confirmed at two different bets: ‡499.50 at ‡12.50 total bet (rules_p17.png) and ‡99.90 at ‡2.50 total bet (bonus_buy_dialog.png); 499.50/12.50 = 99.90/2.50 = 39.96.",
      "purchase_observed": "Purchased once at ‡2.50 bet for ‡99.90; result was 8 Free Games (free_spins_trigger.png)."
    },
    "super_bet": {
      "available": true,
      "type": "Ante-bet style toggle, applies to every subsequent spin until switched off.",
      "cost_multiplier": "Exactly 2.0x the normal total bet (measured: ‡25.00 vs normal ‡12.50 on base_game.png; ‡5.00 vs normal ‡2.50 on super_bet_dialog.png/super_bet_on.png).",
      "effect": "Increases the odds of triggering the Free Games Feature and increases the odds of the reel-3 corner-duplicate Wild feature (rules_p18.png). Free Games awards become 10/15/50 (for 3/4/5 Scatters) instead of the normal 8/10/15."
    },
    "on_screen_labels": "Balance, bet, bet level, coin and win are all shown as plain text/numbers in both the purple bottom-bar pills and the black service strip beneath — all numeric information is duplicated in text, not encoded by color or icon alone."
  },

  "features": {
    "wild_glimpse_base_game": {
      "name": "Base Game Wild Glimpse",
      "trigger": "Random, can occur on any base-game spin (rules_p15.png: 'The feature triggers at random during the Base Game').",
      "behaviors": [
        "Any WILD symbol landing on reel 2 or reel 4 expands to cover all 3 rows of that reel before pays are awarded (observed: base_game_wild_expand.png, WILD covering all of reel 2, WIN ‡0.16).",
        "Any WILD symbol landing on reel 3 moves to the centre of the reel, then duplicates itself into the 4 corner positions of the 5x3 grid: reel 1 top & bottom, reel 5 top & bottom (observed: base_game_wild_corner_duplicate.png, WIN ‡2.60)."
      ],
      "key_distinction": "In the BASE GAME, corner-duplicated Wilds do NOT lock/carry over to the next spin — no chain/lock overlay is visible on base_game_wild_corner_duplicate.png, unlike the same feature during Free Games (see wild_glimpse_free_games below).",
      "source": "rules_p15.png"
    },
    "free_games": {
      "name": "Free Games Feature",
      "trigger": "3, 4 or 5 SCATTER symbols landing anywhere award 8, 10 or 15 Free Games respectively (10, 15 or 50 if Super Bet is enabled). Free Games are played at the lines and bet of the triggering game.",
      "not_retriggerable": "Explicitly stated: 'The feature cannot be retriggered' (rules_p16.png).",
      "wild_mechanics_during_feature": [
        "Same reel 2/4 expand and reel 3 corner-duplicate behaviors as the base game (see wild_glimpse_base_game).",
        "ADDITIONALLY: any WILD symbol landing on reel 1 or reel 5 — including ones created by the corner-duplicate feature — LOCKS in place for the next spin, and remains locked during subsequent spins for as long as it is part of a winning combination (rules_p16.png). This is visually shown as a bronze chain-link texture overlaid on the WILD symbol's frame (observed: free_spins_wild.png, free_spins_corner_wild.png).",
        "+1 additional Free Game is awarded if a WILD symbol remains locked on reel 1 or reel 5 at the end of the last Free Game (rules_p16.png)."
      ],
      "observed_natural_trigger": "The feature triggered naturally (without purchase) at least twice during the ~450-spin minimum-bet hunt; cumulative round totals of ‡8.64 and ‡17.06+ were visible in the status bar on the resulting frames (free_spins_bonus_spin.png and related).",
      "observed_purchased_round": "Purchased for ‡99.90 at ‡2.50 bet; awarded 8 Free Games (free_spins_trigger.png). Gameplay frames show progressively accumulating locked Wilds on reels 1 and 5 with the chain overlay (free_spins_wild.png -> free_spins_corner_wild.png), a Big Win of ‡39.73 mid-round (free_spins_bigwin.png), and a round total of ‡114.90 carried into the return-to-base-game frame (free_spins_total.png).",
      "extra_spin_frame_caveat": "free_spins_bonus_spin.png shows a state with WILD symbols locked (chain overlay) on reel 1 and reel 5, consistent with the '+1 extra Free Game' condition being met. No on-screen '+1 FREE GAME' banner text is visible in THIS specific captured frame (checked by zooming the top banner area) — the extra-spin award is documented here from the printed rule plus the locked-wild state shown, not from an explicit banner caught on camera.",
      "source": "rules_p16.png"
    },
    "hot_strike": {
      "name": "Hot Strike",
      "trigger": "3 Hot Strike symbols landing simultaneously on reels 2, 3 and 4 (Base Game only; Hot Strike symbols never appear during Free Games).",
      "prize": "A fixed prize that scales with the currently selected bet at a constant ratio of 10,000x the total bet, confirmed identical across four different bets on four different captured frames: ‡2,500.00 at ‡0.25 bet, ‡25,000.00 at ‡2.50 bet, ‡125,000.00 at ‡12.50 bet, ‡50,000,000.00 at ‡5,000.00 bet (the maximum bet).",
      "other_rules": "'The prize changes in accordance with the chosen bet settings.' 'Any active game multipliers are not applied to Hot Strike wins' (this second sentence may be templated text carried over from other Habanero titles — no win-multiplier mechanic was otherwise observed in this game).",
      "not_purchasable": "There is no Hot Strike option in the Buy Feature dialog (only the '3-5 Scatter' variant exists).",
      "observed": false,
      "hunt_summary": "Not triggered in ~450 confirmed base-game spins at the minimum bet (‡0.25) during dedicated hunting; the maximum number of Hot Strike symbols seen simultaneously on the field was 1 (never 3 on reels 2/3/4 together).",
      "source": "rules_p14.png"
    },
    "jackpot_race": {
      "name": "Jackpot Race™",
      "type": "Networked progressive jackpot that cycles through three phases.",
      "phases": {
        "accumulation": "Starts at €1,000.00 (real EUR, distinct from the demo token balance). A portion of each qualifying bet is allocated to the pool. Cannot be triggered during this phase. Display shows a countdown to the next race and the current pool amount (observed on base_game.png: 'JACKPOT RACE starts in 21h 32m').",
        "race": "Runs for 5 minutes once triggered; guaranteed to pay out before the race ends; contributions continue during the race. Display switches to a race countdown (observed: 'Race starts in 2', 'Ra[ce]' partial text on free_spins frames) and, once running, shows the live pool amount (observed: '€4,163.23' on multiple free-spins frames).",
        "payout": "Players whose bets land closest to the trigger moment are assigned finishing positions; a player can win only one position. Payout table: 1st place = 50% (1 winner), 2nd = 30% (1 winner), 3rd = 10% (1 winner), 4th = 5% EACH to 2 winners (total 50+30+10+5+5 = 100% of the pool, confirmed by arithmetic — the printed table only states '4 / 2 places / 5%' without saying explicitly whether that 5% is shared or per-winner; the 100% sum resolves it as per-winner). Pool then resets to €1,000.00 and re-enters Accumulation."
      },
      "contribution_percent_of_bet": "1.000% of each qualifying bet",
      "min_qualifying_bet": "‡0.10",
      "game_rtp_contribution": "1.00% (stated as a separate RTP line, not part of the game's own RTP figures)",
      "not_capturable_in_demo": "Explicitly stated: 'Jackpots cannot be won during Fun Play or Bonus Play' (rules_p12.png). No jackpot win screen exists in the captured material — this is a structural limitation of the demo, not an omission of capture effort.",
      "source": "rules_p9.png, rules_p10.png, rules_p11.png, rules_p12.png"
    }
  },

  "screens": {
    "base_game": {
      "type": "base_game",
      "layout": "5x3 reel grid centered on screen, no heavy decorative frame around the reels — symbols sit directly over the purple forest background with only faint vertical column dividers.",
      "title_banner": "Top-center: 'MYSTIC RINGS' logo in bevelled gold 3-D letters with a glowing orange sun/orb behind the letter 'O', set inside a small ornate metal scroll-shaped plaque.",
      "top_left_banner": "Red ribbon plaque 'HOT STRIKE' with the current prize value beneath in gold digits (e.g. '‡125,000.00' at ‡12.50 bet).",
      "top_right_banner": "Red ribbon plaque 'JACKPOT RACE™' with either a countdown to the next race (e.g. 'starts in 21h 32m') or the live EUR pool amount, depending on jackpot phase.",
      "left_side_controls": "'SUPER BET' red ribbon plaque with a red oval price tag (2x current bet) when OFF, or a green oval when the ante bet is toggled ON. A separate translucent 'BUY FEATURE' plaque with its own price sits behind/above it and becomes a faint watermark (near-illegible) when its price exceeds roughly ‡210-250 at the current bet.",
      "bottom_bar": {
        "info_button": "Circular purple '(i)' button, far left, opens the paginated rules/paytable booklet.",
        "bet_pill": "Purple pill showing the total bet value with the label 'Bet' beneath.",
        "bet_level_stepper": "Circular purple minus/plus buttons around the current Bet Level number, labelled 'Bet Level' beneath.",
        "center_controls": "A small circular 'stacked coins' icon button (bet menu) to the left of a large gold-ringed circular SPIN button (right-pointing triangle), with a circular 'refresh/loop' icon button to its right (repeat-bet/last-bet or similar).",
        "coin_stepper": "Circular purple minus/plus buttons around the current coin denomination, labelled 'Coin' beneath.",
        "balance_pill": "Purple pill showing the current balance, labelled 'Balance' beneath."
      },
      "service_strip": "Plain black strip beneath the main bar: gear/settings icon (far left) opens the Game Menu; plain-text 'BALANCE $X'; center 'BET $X' with 'WIN $X' appended after a win; a live clock (24h, e.g. '10:27'); a lightning-bolt turbo icon; a fullscreen icon; a speaker/sound icon; 'HABANERO' provider wordmark at the far right.",
      "color_blind_notes": "All monetary values are printed as text/numbers, never encoded by color alone. The main risk is the SUPER BET toggle, whose ON/OFF state is signalled primarily by oval fill color (red = off, green = on) with no additional 'ON'/'OFF' word on the button itself — the numeric price also changes, which is a secondary non-color cue.",
      "source": "base_game.png"
    },
    "paytable": {
      "type": "paytable",
      "pages": "4 pages: Wild (p1), Scatter (p2), High Win Symbols (p3, 4 ring symbols), Low Win Symbols (p4, 4 orb symbols).",
      "navigation": "Bottom of each page: a purple/gold ◀ (previous), a home/house icon (▶ closes and returns to the game), and a ▶ (next); a row of small dot page-indicators sits beneath the buttons.",
      "footer": "Constant footer text on every booklet page: 'Malfunction voids all pays and plays · For more information, see How to Play · Last modified 2026/02/03 20:18:41 (UTC)' — this is a build/modification timestamp, not the game's release date.",
      "color_blind_notes": "Symbol identity is conveyed by distinct shapes/materials (crystal crown vs. cracked lava vs. dragon-claw vs. gem-set ring; square-bracket vs. spiral vs. forked vs. ring rune) in addition to color, so color-blind users can still distinguish all 8 paying symbols plus Wild and Scatter by shape alone.",
      "source": "paytable_p1.png - paytable_p4.png"
    },
    "rules_booklet": {
      "type": "rules",
      "pages": "7 pages (p14-p20) continuing the same paginated booklet as the paytable: Hot Strike (p14), Base Game Wild Glimpse (p15), Free Games Feature (p16), Buy Feature (p17), Super Bet (p18), Other Rules (p19, line/scatter payment rules and the 25-line spin cost), Paylines 1-25 diagram (p20, a grid of small dot-pattern illustrations showing which of the 3 rows each of the 25 lines occupies on each of the 5 reels).",
      "source": "rules_p14.png - rules_p20.png"
    },
    "help_screen": {
      "type": "rules",
      "pages": "13 pages (p1-p13), a plain black-background HTML overlay titled 'Mystic Rings - Help' with a white '×' close button top-right, reached via the Game Menu (gear icon). Content: player-currency disclaimer, coin/line/bet-level tables, bet-limit figures, Game Interface control glossary (Balance/Coins/Bet/Win/Coin/Bet Level/Pay Table/Spin/Bet Max/Autoplay/fullscreen/sound/turbo/Game Menu), Pay Table Interface and Auto Play control glossary, Game Menu items (How to Play, Game Settings: Quick Spin, Volume), a full Disconnection Policy section, the full Jackpot Race™ rules (Accumulation/Race/Payout phases, payout table), general 'All Jackpot Rules', and the Return To Player (RTP) section with build stamps.",
      "color_blind_notes": "Pure white text on solid black background throughout — no color-only information.",
      "source": "rules_p1.png - rules_p13.png"
    },
    "settings": {
      "type": "settings",
      "content": "A small dark rounded panel opened from the gear icon, overlaying the lower-left of the reels. Left column: a '?' Help icon button and a controller-shaped 'More Games!' icon button. Right column: three labelled toggle switches — 'Sound - Ambient' (ON, orange), 'Sound - Effects' (ON, orange), 'Quick Spin' (OFF, grey/white).",
      "color_blind_notes": "Each toggle is also positioned left (off) vs right (on), giving a non-color position cue in addition to the orange/grey fill.",
      "source": "settings.png"
    },
    "autoplay": {
      "type": "autoplay",
      "content": "A dark modal panel over the dimmed reels titled 'Number Of Spins' with six preset buttons (10/20/30/50/100/500; 50 is highlighted white/selected in the captured frame). Below: 'Stop Auto Play' conditions — a toggle 'If FREE GAMES feature is triggered' (ON, orange) plus two optional numeric-entry stop conditions, 'If balance decreases by' and 'If a single win exceeds' (both left blank/inactive in the captured frame). A note states 'Auto Play will stop if a jackpot is won.' A cost preview line shows the arithmetic, e.g. '‡2.50 x 50 spins = ‡125.00'. Bottom buttons: white-outlined 'Cancel' and a green 'Start Auto Play' button.",
      "color_blind_notes": "The selected spin-count preset is shown by a filled WHITE background (vs. dark for unselected) — not a color-hue distinction, safe for color-blind users. The two toggle switches use the same orange/grey + position convention as Settings.",
      "source": "autoplay.png"
    },
    "buy_feature_dialog": {
      "type": "bonus",
      "content": "A dark modal titled 'Buy Feature' with a white '×' close button. Shows the '3-5' numeral next to a small Scatter icon, descriptive text ('3-5 Scatter symbols will land and play as per the rules of the Free Game Feature.'), the price in large yellow text (e.g. '‡99.90'), and a green 'Buy' button. Beneath the main dialog, a separate bet-adjustment row lets the player change the underlying total bet with white minus/plus buttons around the current bet value, which live-updates the purchase price shown above.",
      "source": "bonus_buy_dialog.png"
    },
    "super_bet_dialog": {
      "type": "bonus",
      "content": "A dark modal titled 'Super Bet' with a white '×' close button, explaining the increased odds of Free Games and of the corner-duplicate Wild, restating the 10/15/50 Free Games award table, and showing 'Each bet will now cost: ‡X.XX' in large yellow text with a green 'OK' confirmation button.",
      "source": "super_bet_dialog.png"
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A regular base-game win frame (not a dedicated big-win splash): the winning red-rune-orb 4-of-a-kind combination is highlighted with a thin gold rounded-square outline around each of the 4 symbols on its line, and a large decorative gold numeral '12.50' (outlined in purple) is drawn directly over the reel area on top of that line, showing the payout for that single line. The status bar beneath separately shows the round total: 'BET ‡ 12.50   WIN ‡ 15.50'.",
      "color_blind_notes": "The winning line is marked by a gold OUTLINE (shape-based highlight) around each symbol, not by a color wash over the whole reel, so it remains legible to color-blind users; the payout amount is also printed as text/numerals in two places (decorative overlay and status bar).",
      "source": "win_screen.png"
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "A 'FEATURE TRIGGERED' announcement screen: large gold 3-D letters reading 'FEATURE TRIGGERED' at the center, surrounded by a ring of spinning/orbiting ring symbols wreathed in flame, over a dimmed view of the base-game reels. Below, white text reads 'Congratulations! You Won 8 Free Games!' (this instance followed a Buy Feature purchase). A gold circular 'skip/continue' arrow button sits at the bottom center.",
      "source": "free_spins_trigger.png"
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Same 5x3 grid, now over the fiery volcanic dungeon background with hanging chains. A counter overlay reads e.g. '5 FREE GAMES LEFT' in large gold text centered over the reels during the spin-resolve animation. WILD symbols locked on reels 1 and/or 5 show a bronze chain-link texture wrapped around the coin-shaped ring frame in addition to the normal fireball/'WILD' artwork. The 'BUY FEATURE' and 'SUPER BET' side plaques remain visible but greyed out/inactive during the feature.",
      "big_win_variant": "free_spins_bigwin.png shows the same layout with a large 'BIG WIN' style overlay and the numeral '39.73' during a high-paying free-spin.",
      "progression": "Across the round, cumulative wins climbed from an early win of ‡88.00 (free_spins_wild.png, first Wild landing on reel 1 mid-round) to ‡113.90/‡114.90 by the round's final frames (free_spins_corner_wild.png / free_spins_total.png), with 4 corner Wilds visible locked with the chain overlay on reels 1 and 5 simultaneously in free_spins_corner_wild.png.",
      "color_blind_notes": "The locked/chained state of a Wild is conveyed by an added TEXTURE (metal chain links) overlaid on the symbol, not by a color change alone, so it remains identifiable to color-blind users.",
      "source": "free_spins_2.png, free_spins_bigwin.png, free_spins_wild.png, free_spins_corner_wild.png"
    },
    "free_spins_bonus_spin": {
      "type": "free_spins",
      "content": "A late-round frame from a NATURALLY triggered (not purchased) Free Games round, captured while hunting for the Hot Strike feature at minimum bet. Both reel 1 and reel 5 show WILD symbols with the chain-lock texture across ALL 3 visible rows of each reel (i.e. 6 locked Wilds total, not only the 4 'corner' positions), consistent with wilds accumulating and re-locking across successive free spins as long as they keep contributing to a winning combination. No explicit on-screen '+1 FREE GAME' banner text is visible in this specific frame (checked by zooming the top banner strip); the extra-spin award condition is documented from the printed rule (rules_p16.png) together with this observed fully-locked-reel state, not from a captured banner.",
      "source": "free_spins_bonus_spin.png"
    },
    "free_spins_total": {
      "type": "free_spins",
      "content": "End-of-round frame: the game has already returned to the base-game purple forest background and normal bottom bar, but the accumulated round win 'WIN ‡114.90' is still shown in the status bar alongside 'BET ‡ 99.90' (the purchased round's bet).",
      "source": "free_spins_total.png"
    },
    "bet_verification_frames": {
      "type": "other",
      "content": "Two frames used to verify the printed bet limits by direct manipulation: bet_min_verify.png (Coin ‡0.01, Bet Level 1, BET ‡0.25, Hot Strike badge shows ‡2,500.00) and bet_max_verify.png (Coin ‡20, Bet Level 10, BET ‡5,000.00, Hot Strike badge shows ‡50,000,000.00). Both confirm the 10,000x-bet Hot Strike formula and the Help screen's printed min/max total bet.",
      "source": "bet_min_verify.png, bet_max_verify.png"
    },
    "super_bet_on": {
      "type": "other",
      "content": "Base game with the Super Bet ante toggled on: the left-side plaque now shows a GREEN oval reading '‡ 5.00' (was a red '‡ 2.50'-derived '‡ 5.00' preview before toggling), and the Bet pill/status bar both show 'BET ‡ 5.00' (double the underlying ‡2.50 bet).",
      "source": "super_bet_on.png"
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across all base-game/free-spins frames: info '(i)' far left of the bottom bar, Bet/Bet Level/Spin/Coin/Balance controls always in the same left-to-right order, gear/settings icon always far left of the black service strip. The rules content is entirely available as a linear, paginated set of screens (Help: 13 pages; rules/paytable booklet: 20 pages combined) reachable via '(i)' or the Game Menu, each screen carrying a stable close/home control.",
    "motor": "All primary controls (Spin, Bet Level +/-, Coin +/-) are large circular touch targets; Space bar can start/stop spins per the Help screen ('Space bar can be used to spin the reels' / 'to stop the reels'), reducing the need for precise pointer clicks. Autoplay (with configurable stop conditions) and Buy Feature further reduce the number of repeated actions needed to reach Free Games content.",
    "color_blind": "Most game-state information is dual-coded: winning lines use a gold OUTLINE shape rather than a color wash; locked Wilds use an added chain TEXTURE rather than a color change; low-value orb symbols are distinguished by distinct rune SHAPES, and high-value rings by distinct MATERIALS/shapes, not solely by hue. The one residual color-only risk identified is the SUPER BET toggle, whose on/off state relies primarily on a red-vs-green oval fill with no explicit 'ON'/'OFF' text label on the control itself (the numeric price is a secondary, non-color cue since it changes with bet).",
    "deaf_hard_of_hearing": "No audio-only information was observed; all state (wins, free-games count, jackpot countdown, bet/balance) is conveyed as on-screen text/numerals. Sound toggles (Ambient/Effects, master Volume) are purely decorative controls per the Settings panel and Help screen."
  },

  "unreadable_or_uncertain": [
    "Whether the WILD symbol pays for 3-of-a-kind or 4-of-a-kind combinations: only a single 5-of-a-kind tier (‡500) is printed on paytable_p1.png; no lower tiers are shown or referenced elsewhere.",
    "The exact wording/behavior of 'Any active game multipliers are not applied to Hot Strike wins' (rules_p14.png) could not be tied to any observed multiplier mechanic in this game — no win-multiplier feature was found in the captured rules or gameplay frames, so this sentence may be inherited boilerplate from another Habanero title rather than a mechanic present here.",
    "The Hot Strike feature itself (3 matching symbols on reels 2/3/4) was never observed landing in ~450 hunted base-game spins at minimum bet; its prize formula (10,000x total bet) is confirmed only via the printed badge value at four different bet levels, not via an actual triggered win screen.",
    "The Jackpot Race™ payout/win screen does not exist in the demo build at all ('Jackpots cannot be won during Fun Play or Bonus Play') — no win presentation for this feature could be captured under any circumstances.",
    "Whether the game's public catalogue/provider webpage lists an RTP or volatility rating consistent with this build was not checked as part of this frame set; only the in-game Help screen's RTP figures are documented here with confidence.",
    "The exact real-time value of the Jackpot Race™ pool and its countdown timer fluctuate continuously (observed values €4,163.23 and various countdown strings across different frames) and are NOT stable game properties — they are session-specific snapshots, not documented as fixed data."
  ]
}

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