Mystery Museum

Demo, RTP 96.58%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 4 weeks ago Verified · 02 Sep 2026
RTP 96.58%
Volatility High
Max win ×62019
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

43 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/mystery-museum-b28/

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36 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 02 Sep 2026 View capture log

Per-screen breakdown

43 demo screens
43 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 820 820 Sep Oct '25: 700 700 Oct Nov '25: 580 580 Nov Dec '25: 580 580 Dec Jan '26: 680 680 Jan Feb '26: 570 570 Feb Mar '26: 660 660 Mar Apr '26: 550 550 Apr May '26: 570 570 May Jun '26: 430 430 Jun Jul '26: 600 600 Jul Aug '26: 660 660 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇦🇹Austria 90 30 10 40 50 50 20 20 40 90 140 70
🇨🇭Switzerland 60 30 30 30 30 30 30 30 30 30 30 30
🇬🇷Greece 30 20 40 20 30 20 40 50 50 40 50 50
🇵🇹Portugal 10 10 10 10 10 10 10 10
🇱🇹Lithuania 10 10 10 10 10
🇹🇷Turkey 10 10 10 10 10
🇦🇺Australia 10 10 10 10
🇮🇸Iceland 10
🇩🇪Germany 140 140 50 110 90 170 110 140 140 70 70 140
🇫🇮Finland 20 20 20 40 20 20 20 20 20 20 20
🇪🇸Spain 10 10 10 10 10 10 20 10 20 40 10 70
🇺🇸United States 20 20 20 20 20 20 20 20 20 20 20
🇨🇦Canada 20 20 20 20 20 20 20 20
🇮🇳India 20 20 20 20 20 20 20 20
🇬🇧United Kingdom 10 10 10 20 10 10 10 20 10 10 20 10
🇧🇷Brazil 10 10 10 30 10 10 10 10 10 10 10
🇳🇴Norway 10 10 10 10 10 10 10 20 10 10 10 10
🇧🇪Belgium 20 20 20 20 20 20
🇳🇱Netherlands 10 10 10 10 10 10 10 10 10 10 10 10
🇵🇭Philippines 10 10 10 10 10 10 10 10 10 10 10 10
🇷🇴Romania 10 10 10 10 10 10 10 10 10 10 10 10
🇧🇬Bulgaria 10 10 10 20 10 10 10 10 10 10
🇮🇩Indonesia 10 10 10 10 10 10 10 10 10 10 10
🇮🇹Italy 10 10 10 10 10 10 10 10 10 10 10
🇨🇾Cyprus 10 10 10 10 10 10 10 10 10 10
🇵🇱Poland 10 10 10 10 10 20 10 10 10
🇭🇺Hungary 10 10 10 10 10 10 10 10 10
🇱🇻Latvia 10 10 10 10 10 10 10 10 10
🇺🇦Ukraine 10 10 10 10 10 10 10 10 10
🇦🇷Argentina 10 70
🇨🇴Colombia 10 70
🇳🇿New Zealand 10 10 10 10 10 10 10 10
🇭🇷Croatia 10 10 10 10 10 10 10
🇫🇷France 10 10 10 10 10 10
🇹🇭Thailand 10 10 10 10 10 10
🇸🇮Slovenia 10 10 10 10 10
🇹🇳Tunisia 10 10 10 10 10
🇵🇪Peru 10 10 10 10
🇦🇪United Arab Emirates 10 10 10 10
🇧🇾Belarus 10 10 10
🇨🇱Chile 10 10 10
🇻🇳Vietnam 10 10 10
🇲🇾Malaysia 20
🇵🇰Pakistan 20
🇿🇦South Africa 10 10
🇩🇴Dominican Republic 10
🇪🇪Estonia 10
🇬🇭Ghana 10
🇰🇿Kazakhstan 10
🇸🇦Saudi Arabia 10
🇩🇰Denmark 20 30 50 50 40 50 50 50 30 10 30 20
🇸🇪Sweden 10 20 20 10 10 10 10 10 20 10 10 10
🇸🇰Slovakia 10 10 10 10 10 10
🇨🇿Czech Republic 10 10 10 10 10
🇮🇪Ireland 10 10 10 10
🇬🇹Guatemala 10 10
🇳🇬Nigeria 10 10
🇱🇺Luxembourg 20 20
Full per-country breakdown via the API →

What we extracted from Mystery Museum

Everything pulled from Mystery Museum into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
43 screens captured
12 symbols catalogued · payouts OCR-verified
4 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 43 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Push Gaming
volatility High
max_win_x ×62019
layout 5×3
paylines 10 fixed
bonus_buy Yes · 4 options
mechanic Video Slot
release_date 2020

RTP configurations

This game does not run at one fixed RTP. It ships 7 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.58%
Feature 97.04% With Power Gamble Feature, using the documented best strategy (always 3-in-4 odds, always collect)
Bonus Buy 96.32% Bonus Buy: Random Scatters (random count of Wild Samurai)
Bonus Buy 96.26% Bonus Buy: Five Scatters (guaranteed 5 Wild Samurai)
Bonus Buy 96.21% Bonus Buy: Three Scatters (guaranteed 3 Wild Samurai)
Bonus Buy 96.04% Bonus Buy: Four Scatters (guaranteed 4 Wild Samurai)
Operator Config 94.01% Alternative operator/build RTP configuration, not available in this demo

See how this RTP compares across Push Gaming’s full range →

Mystery series

where this game sits among its own

Its 96.58% is the highest RTP of the 3 games in the family. Its ×62,019 max win is the family ceiling, ahead of the next game’s ×10,000.

Game Released RTP Max win
Mystery of the Nile Jan 2025 96.35% ×10,000
Mystery Mission - To The Moon Nov 2022 96.25% ×10,000
Mystery Museum you are here Aug 2020 96.58% ×62,019
See all 3 games in this series →

Symbols & paytable

12 symbols
12 icons (ZIP)
Wild Samurai
Wild Samurai
Wild

Stylised red-faced oni/samurai demon mask: glowing orange eyes, gold horned kabuto helmet with red plume fins, dark grey armoured shoulders. Wild -- substitutes all symbols; also the Scatter: 3+ anywhere trigger Free Games. Tied top payout with Pharaoh.

MatchPayoutUnit
3x 20.00 Multiplier
4x 50.00 Multiplier
5x 500.00 Multiplier
Pharaoh
Pharaoh
High Pay

Golden Egyptian pharaoh death mask, King-Tut style: blue-and-gold striped nemes headdress, pale blue eyelids, in a purple/violet ornate card with gold corner studs. Highest-paying regular symbol, tied with Wild Samurai.

MatchPayoutUnit
3x 20.00 Multiplier
4x 50.00 Multiplier
5x 500.00 Multiplier
Spartan Helmet
Spartan Helmet
High Pay

Bronze/gold Corinthian-style war helmet with a tall red horsehair crest and glowing red eye-slits, set in a red ornate frame with gold trim.

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 200.00 Multiplier
Medusa
Medusa
High Pay

Green stone/bronze carved female face with snake-like hair and glowing green eyes, set in a gold ornate frame.

MatchPayoutUnit
3x 2.50 Multiplier
4x 10.00 Multiplier
5x 100.00 Multiplier
Amphora (ornate vase)
Amphora (ornate vase)
High Pay

Blue and gold ceramic urn/amphora with painted classical figures and gold trim, in a pink/magenta ornate frame.

MatchPayoutUnit
3x 1.20 Multiplier
4x 3.00 Multiplier
5x 15.00 Multiplier
Green glass bottle
Green glass bottle
High Pay

Teal/green glass perfume-style bottle with a narrow neck, in a green-blue frame.

MatchPayoutUnit
3x 1.00 Multiplier
4x 2.50 Multiplier
5x 12.50 Multiplier
Blue jug / pitcher
Blue jug / pitcher
High Pay

Cyan/blue ceramic jug with a handle and pouring spout, in a matching blue frame.

MatchPayoutUnit
3x 0.80 Multiplier
4x 2.00 Multiplier
5x 10.00 Multiplier
Eye of Horus tablet
Eye of Horus tablet
Low Pay

Orange/terracotta stone tablet carved with the Eye of Horus (Egyptian wedjat) hieroglyph, in an orange frame.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.00 Multiplier
5x 4.00 Multiplier
Gold coin
Gold coin
Low Pay

Round bronze/gold coin with a square hole punched through the centre, ancient East-Asian/Greek coin style, in a gold frame.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.00 Multiplier
5x 4.00 Multiplier
Green triangle (triskele stone)
Green triangle (triskele stone)
Low Pay

Pale-green carved triangular stone tile bearing a spiral/triskelion three-legged swirl engraving, in a green frame.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 2.00 Multiplier
Rune stone
Rune stone
Low Pay

Grey stone diamond/gem-shaped tile carved with a single black rune glyph, an S-shaped Algiz-like mark, in a grey frame.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 2.00 Multiplier
Mystery Stack Symbol
Mystery Stack Symbol
Other

Tall blue/teal stained-glass panel filling an entire reel -- not a paytable symbol. 3+ landed nudge to fill their reels and turn GOLD, revealing one shared regular symbol (never Wild Samurai) on all 10 lines, anywhere-matching.

Bonus modes

5 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, fixed grid, 10 fixed win lines. A line win requires a consecutive run of the same symbol from the leftmost reel; only the highest win per line is paid, wins on separate lines are added. Mystery Stacks can land and nudge-fill here too: 3+ turn gold and reveal one shared symbol on all 10 lines, anywhere-matching, after ordinary line wins are paid.

Base Game Modifier mystery_stack
Mystery Stack

The mechanic that named the whole Mystery series (Push Gaming's own words): a tall stained-glass-style stack occupies an entire reel (all 3 positions) and is not itself a paying symbol. Two states were both captured: BLUE (ungolden) mid-reveal on a single reel before 3+ have accumulated, and GOLD on three reels simultaneously once 3+ are present -- gold panels have a bright ornate border with red corner gems and rope-light connectors, and all resolve to the SAME shared symbol at once, paying on all 10 lines regardless of left-to-right adjacency (the higher ordinary line payout wins if greater).

Free Spins free_games
Free Games Feature

Triggered by 3, 4 or 5 Wild Samurai scatters landing anywhere, awarding 8, 10 or 12 free spins respectively. Reel frame and logo banner switch from brown/orange to purple/violet; HUD adds a 'Free Spins: n / total' counter. Mystery Stacks persist for the remainder of the feature once landed; once 3+ are present they turn gold and reveal a shared symbol every spin. Captured via the Random Scatters Bonus Buy (95.75 fun at 0.50 base bet), which resolved to exactly 3 scatters -> 8 free spins; round total win was 10.90 fun.

Other power_gamble
Power Gamble (Gamble Up)

Triggers automatically on any single win >= a configurable threshold (2x/5x/10x/25x/50x bet, selected in Settings under 'Minimum Win to Gamble'; 5x observed as the demo default). Player first picks 1-in-4, 2-in-4 or 3-in-4 progression odds, then reveals face-down '?' tiles to climb a cash meter or lose progress; at the top the player either COLLECTs the cash or takes a 'Feature Trigger' entering the Free Games Feature with extra winnings banked. Accumulating 100x bet or more offers exchanging 100x for the Free Games Feature while banking the remainder. Documented best strategy (always 3-in-4 odds, always collect) yields 97.04% RTP versus 96.58% base.

Bonus Mode bonus_buy
Bonus Buy

Four purchasable options, priced as a multiple of the base bet, each guaranteeing a Wild Samurai scatter count for an instant Free Games Feature trigger: Three Scatters 94.5x bet (8 spins, 96.21% RTP), Four Scatters 212x bet (10 spins, 96.04% RTP), Five Scatters 400x bet (12 spins, 96.26% RTP), Random Scatters 191.5x bet (random scatter count, 96.32% RTP). A persistent Base Bet stepper at the bottom rescales all four prices proportionally.

Bonus buy

4 options
Option Price (cost × bet) Effect
Three Scatters headline ×94.50
Random Scatters ×191.50
Four Scatters ×212.00
Five Scatters ×400.00

Colour system

extracted from frames · HEX
Export palette
#20241E base dominant 1 base
#532C1C base dominant 2 base
#62522C base dominant 3 base
#985821 base dominant 4 base
#666155 base dominant 5 base
#946A51 base dominant 6 base
#1C2431 free_spins dominant 1 free_spins
#1D324B free_spins dominant 2 free_spins
#254B66 free_spins dominant 3 free_spins
#1A6A8C free_spins dominant 4 free_spins
#1C1817 bonus dominant 1 bonus
#FBFAFA bonus dominant 2 bonus
#4E2B1B bonus dominant 3 bonus
#664D24 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • No control relies on colour alone: BUY/COLLECT/OK buttons carry explicit text labels alongside their red/teal colours; the active Minimum-Win-to-Gamble and Autoplay/Bet-Select selections use a solid white fill versus dark-grey/navy fill (a shape/brightness cue, not a hue cue); symbol identity in the paytable is reinforced by distinct pictorial silhouettes (helmet vs mask vs vase vs coin).
  • The base-game-to-free-spins colour shift (warm brown/orange reel frame to cool purple/violet) is a purely decorative mood cue; it is not required to track game state, since the on-screen 'Free Spins: n / total' text counter is authoritative.
Screen Reader
  • Fixed reading order in the base game: reels (centre), Balance (bottom-left), Total Bet (bottom-right), Spin (large circle right of reels), Bonus Buy/Autoplay/Bet Select (vertical icon stack above Spin), Sound/Menu (top-right of reel frame). Paytable/Rules/Settings/Info share one docked panel with a persistent bottom nav bar of 4 icons in a fixed order (grid, help, gear, shield) and a top-right close (X); Autoplay/Bet Select/Bonus Buy instead open as a right-weighted modal card over a dimmed full reel view.
Motor Accessibility
  • All core actions (Spin, Bet +/-, Autoplay counts, Bonus Buy card choice, Power Gamble tile choice) are large, clearly separated click targets. Autoplay and Bet Select offer a fixed set of preset values rather than fine-grained dragging. 'CLICK ANYWHERE TO CONTINUE' interstitials (free-spins intro/outro) accept a click anywhere on the full screen.
Hearing Accessibility
  • All win amounts, feature triggers and the RTP/rules disclosure block are presented as on-screen text, never audio-only. Settings exposes independent mute toggles for All Sounds, Sound Effects and Music.

Media & assets

7 files · 7 types
43 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, full 14-page paytable (symbols, features, win-line diagrams), 13-page rules/game-info booklet, settings, autoplay, bet select ladder (min to max), 2-page bonus buy dialog with all 4 priced options, a purchased Free Games round (trigger interstitial, in-feature gameplay with a blue Mystery Stack, round-total win screen), and a base-game Mystery Stack gold reveal with the frame used to measure the payout basis.
Series lineage confirmed by the provider's own words, not by name-matching: Push Gaming's blog states Mystery Museum (2020) is the ORIGINAL entry that named the Mystery series ("Each entry ... uses the same reveal-based mechanic but introduces new modifiers and settings"), and explicitly calls 'Mystery Mission - To The Moon' a sequel to it; 'Mystery of the Nile' is the third known member.
Build typo noted, not a second value: info.png prints 'the maximum payout ... is 62,019x the current bet amount' (with the multiplier symbol), while the last rules-booklet page prints the identical sentence and number without the 'x'. Same figure in both places, OCR-verified; recorded max_win = 62019 as a bet multiplier.
Power Gamble Feature was not triggered live: over 5 base-game spins at 0.50 fun total bet, the largest single win was 1.00 fun (2x bet), below the active 5x-bet (2.50 fun) threshold shown in Settings; this wave's brief explicitly disallowed extended/autoplay hunting for this secondary feature. Documented in full from the paytable illustration and in-game rules text instead.
Volatility rating is not printed anywhere in this build (checked on preview, base game, paytable, rules, settings and info) -- recorded as an honest gap rather than assumed, unlike some other titles that show a 1-5 scale.
Payout basis label (total bet) rests on the explicit printed definition on one rules page, because a single-line win amount alone cannot arithmetically distinguish total-bet from per-line basis; a second rules page prints the opposite boilerplate sentence, a known recurring self-contradiction in Push Gaming's rules-booklet template across titles, not a genuine second basis.
The exact reel layout of the 3 Wild Samurai scatters that triggered the purchased Free Games round was not captured: the frame at that point shows a 'BIG WIN 4.99' celebration overlay instead of the bare reel state with the scatters visible.

Ask AI about Mystery Museum

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Mystery Museum work? Keep it simple.

Triggered by 3, 4 or 5 Wild Samurai scatters landing anywhere, awarding 8, 10 or 12 free spins respectively. Reel frame and logo banner switch from brown/orange to purple/violet; HUD adds a 'Free Spins: n / total' counter. Mystery Stacks persist for the remainder of the feature once landed; once 3+ are present they turn gold and reveal a shared symbol every spin. Captured via the Random Scatters Bonus Buy (95.75 fun at 0.50 base bet), which resolved to exactly 3 scatters -> 8 free spins; round total win was 10.90 fun.

RTP 96.58%High volatilitymax win ×62019demo ✓

From the verified capture of 02 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Mystery Museum vs Razor Returns — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/mystery-museum-b28/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/mystery-museum-b28/
{
  "game": {
    "name": "Mystery Museum",
    "provider": "Push Gaming",
    "provider_ref": "mysterymuseum",
    "game_kind": "video_slot",
    "release_date": "2020-08-27",
    "release_date_note": "General-availability date, sourced from Push Gaming's blog and confirmed by a same-day/near-day aggregator. The game had an EXCLUSIVE soft launch in late July 2020 with Mr Green / William Hill; three aggregators recorded that earlier window as the release date, which is a known artifact of 'aggregator recorded first appearance' rather than a genuine conflict with the primary source. The date used here is general availability (27 Aug 2020).",
    "series": {
      "name": "Mystery series",
      "role": "This game is the ORIGINAL entry that gave the series its name. Push Gaming's own blog states: \"Each entry in the Mystery series uses the same reveal-based mechanic but introduces new modifiers and settings.\" Later entries built on this game's core mechanic include 'Mystery Mission - To The Moon' (explicitly announced by the provider as \"a sequel to the popular title Mystery Museum\") and 'Mystery of the Nile'. The shared mechanic across the series is the Mystery Stack (a full-reel-height stack symbol that reveals a single paying symbol for all its positions at once)."
    },
    "theme": "Ancient/mythological museum exhibits. A dimly-lit museum interior (dark teal/green stone walls, faint glowing turquoise hieroglyph columns) displays artefacts from multiple ancient cultures side by side: Egyptian (golden Pharaoh mask, Eye of Horus tablet), Greek (bronze Spartan/Corinthian helmet with red plume, Medusa carving), and generic antiquities (amphora vase, glass bottles, coins, rune-carved stones). A red demon-faced 'Wild Samurai' mask (Japanese oni/samurai imagery) is the wild/scatter, slightly at odds with the Greco-Egyptian museum setting -- consistent with the 'museum of curiosities from many eras' framing implied by the title.",
    "art_style": "Semi-realistic, painterly 2D illustration with soft directional lighting and volumetric glow effects; symbols are rendered as glossy museum-relic portraits (metallic/stone textures with specular highlights) inside ornate individual picture frames, not a flat cartoon style. Background art is dark and moody (dim museum interior, blue-green ambient glow), closer to a mystery/adventure tone than a bright casual look. Camera is a straight-on, static frontal view of the reels (no perspective/isometry). Overall mood: atmospheric and mysterious rather than cheerful.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, colour-blind users of all types, motor-impaired users) built from 42 desktop screenshots (1280x800) captured from the live demo, read directly (crisp anti-aliased UI text) and cross-checked with OCR on the numeric pages.",
    "method_notes": "Every registered frame in manifest.json was opened and read visually; numeric claims (RTP, max win, bet limits, bonus-buy prices, payout tiers) were cross-checked against pytesseract OCR output on the info/rules panels (scripts/ocr.py). Numbers not legible are marked accordingly and not invented.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Dark teal/green stone museum interior; faint glowing turquoise/cyan hieroglyph-covered columns either side of the reel frame; a pale marble winged-statue (angel/victory figure) visible at the far left edge of the screen, museum furniture (display cases, an open book, framed pictures) faintly visible in the darkened foreground corners.",
    "frame": "Warm brown/orange carved wood-effect ornate frame around the 5x3 reel grid, with a thin darker inner border.",
    "reel_cells": "Muted dark teal/green semi-transparent tiles; individual symbols sit in their own smaller decorative frame whose colour identifies the family (purple for Pharaoh, red for Spartan Helmet/amphora, gold for Wild/coin, green for Medusa/triangle/bottle, blue for jug, orange for Eye of Horus, grey for rune stone).",
    "title_logo": "'MYSTERY MUSEUM' wordmark in ornate gold lettering with a dark green/teal outline, set inside a small green banner with a brown wooden frame, centred above the reels.",
    "ui_panels": "Right-hand info/paytable/rules/settings panels use a near-black (#-style dark charcoal, described in words as very dark grey) background with white body text, gold/amber vertical accent bars next to section headings, and white bold section titles.",
    "buttons_and_accents": "Primary action buttons (BUY, OK, COLLECT-full-amount, Autoplay OK) are solid red with white text; the alternate COLLECT (banked amount) button is teal/blue; the star-shaped Bonus Buy button (bottom-right of the reels, outlined in red) is dark teal with a white star and a red circular outline; the spin button is a large pale-grey circular icon with two curved white arrows; win/celebration text (BIG WIN, CONGRATULATIONS, free-spins count, win totals) is rendered in glossy gold lettering with a dark outline.",
    "free_spins_palette": "During the Free Games Feature the outer reel frame and ambient background lighting shift from warm brown/orange to a cool purple/violet tone, and the 'MYSTERY MUSEUM' logo banner is redrawn with a purple-tinted frame instead of the base-game's brown one -- a full colour-scheme change distinguishing base game from free spins.",
    "win_celebration_palette": "Line/round win celebration screens use a blue-lit museum corridor background with glowing hieroglyph pillars and gold numerals (e.g. 'BIG WIN 4.99'); the free-spins-round total win screen uses a darker purple/violet background with swirling light-trail effects and gold numerals ('CONGRATULATIONS ... 10.90 ... DURING FREESPINS')."
  },

  "layout_and_ui": {
    "reel_grid": "5 reels x 3 rows, fixed grid (not visually growing), 10 fixed win lines. Confirmed twice: (1) counted directly on base_game.png -- all 5 columns show exactly 3 symbols; (2) the Win Lines diagrams on paytable_fine_p11-p14.png show 10 numbered line diagrams (1 to 10), each drawn on a 5x3 grid of squares.",
    "in_game_hud_base": "Bottom-left: 'Balance: <amount> fun'. Bottom-right: 'Total Bet: <amount> fun'. Top-left: game title text 'Mystery Museum' in the browser-style title bar (outside the game canvas, part of the demo chrome) and a clock (demo/browser chrome, not part of the game UI).",
    "top_right_icons_base_game": "A speaker/sound icon (round, dark translucent circle) and a hamburger-menu icon ('=', three horizontal white lines in a circle) at the top-right of the reel frame; clicking the menu opens the bottom navigation bar (grid/paytable, '?'/rules, gear/settings, shield/info icons) seen on the paytable/rules/settings/info screens.",
    "right_side_vertical_controls": "A column of three round buttons to the right of the reels: a star icon in a red circular outline (opens BONUS BUY), a 'play'-triangle-in-circle icon (Autoplay), and a stacked-coins icon (Bet Select). The large circular SPIN button (two curved white arrows) sits below them.",
    "bottom_navigation_bar_panels": "Present on paytable/rules/settings/info screens (docked right-hand panel style): four icons left-to-right -- a 2x2 grid icon (Paytable), a '?' in a circle (Rules/Game Info), a gear icon (Settings), a shield icon (a fourth panel, likely responsible-gaming/info -- not separately captured by content, same nav bar shown on every panel type).",
    "panel_style": "Two distinct overlay styles were observed: (a) a docked right-hand panel (paytable/rules/settings/info) that darkens/blurs the left half of the screen where the reels remain partially visible; (b) a centred/right-weighted modal card (autoplay, bet select, bonus buy) drawn over a dimmed full view of the reels with the 'MYSTERY MUSEUM' logo banner still visible at the top. Both styles close via an 'X' at the top-right of the panel.",
    "color_blind_notes": "Bonus Buy price/BUY buttons and Power Gamble COLLECT buttons are differentiated by TEXT ('BUY', 'COLLECT', printed amounts) in addition to colour (red vs teal), so colour-blind users can rely on the text label. The Minimum-Win-to-Gamble selector in Settings marks the active choice by a filled WHITE background with black text (not colour alone) among otherwise dark-grey buttons -- safe for colour-blind users. Symbol identity in the paytable is reinforced by distinct pictorial silhouettes (helmet vs mask vs vase vs coin), not colour alone."
  },

  "symbols": {
    "note": "All payouts read directly from the paytable panel (paytable_p1.png / paytable_fine_p2-p4.png), stated 'for the current bet of 0.50 fun' (paytable_bet_anchor = 0.50). Payout basis is TOTAL BET (see payout_basis below). 11 distinct paying symbols total (10 regular + 1 Wild/Scatter). Symbols with visually similar payout ladders were checked individually against their artwork -- none are duplicates.",
    "wild_scatter": {
      "name": "Wild Samurai",
      "appearance": "A stylised red-faced oni/samurai demon mask: glowing orange/yellow eyes and mouth, a gold horned samurai helmet (kabuto) with red trailing plume-like fins on either side, dark grey armoured shoulder guards below the face, gold 'WILD' lettering across the bottom of the card, set inside a dark red and gold ornate frame with red corner gems.",
      "role": "Wild -- substitutes for all other paying symbols. ALSO the Scatter symbol: 3 or more Wild Samurai symbols landing ANYWHERE on the reels (not on a line) trigger the Free Games Feature.",
      "payouts_at_0_50_bet": {"5": "250.00 fun", "4": "25.00 fun", "3": "10.00 fun"},
      "rank": "Highest-paying symbol (tied with Pharaoh)"
    },
    "high_value": [
      {
        "name": "Pharaoh",
        "appearance": "A golden Egyptian pharaoh death mask (King-Tut style): blue-and-gold striped nemes headdress, pale blue eyelids, framed in a purple/violet ornate card with gold corner studs.",
        "payouts_at_0_50_bet": {"5": "250.00 fun", "4": "25.00 fun", "3": "10.00 fun"},
        "rank": "Highest-paying regular symbol, tied with Wild Samurai"
      },
      {
        "name": "Spartan Helmet",
        "appearance": "A bronze/gold Corinthian-style war helmet with a tall red horsehair crest running front-to-back, glowing red eye-slits, set in a red ornate frame with gold trim.",
        "payouts_at_0_50_bet": {"5": "100.00 fun", "4": "10.00 fun", "3": "2.50 fun"}
      },
      {
        "name": "Medusa",
        "appearance": "A green stone/bronze carved female face with snake-like hair, glowing green eyes, set in a gold ornate frame.",
        "payouts_at_0_50_bet": {"5": "50.00 fun", "4": "5.00 fun", "3": "1.25 fun"}
      }
    ],
    "mid_value": [
      {
        "name": "Amphora (ornate vase)",
        "appearance": "A blue and gold ceramic urn/amphora with painted classical figures and gold trim, in a pink/magenta ornate frame.",
        "payouts_at_0_50_bet": {"5": "7.50 fun", "4": "1.50 fun", "3": "0.60 fun"}
      },
      {
        "name": "Green glass bottle",
        "appearance": "A teal/green glass perfume-style bottle with a narrow neck, in a green-blue frame.",
        "payouts_at_0_50_bet": {"5": "6.25 fun", "4": "1.25 fun", "3": "0.50 fun"}
      },
      {
        "name": "Blue jug / pitcher",
        "appearance": "A cyan/blue ceramic jug with a handle and pouring spout, in a matching blue frame.",
        "payouts_at_0_50_bet": {"5": "5.00 fun", "4": "1.00 fun", "3": "0.40 fun"}
      }
    ],
    "low_value": [
      {
        "name": "Eye of Horus tablet",
        "appearance": "An orange/terracotta stone tablet carved with the Eye of Horus (Egyptian wedjat) hieroglyph, in an orange frame.",
        "payouts_at_0_50_bet": {"5": "2.00 fun", "4": "0.50 fun", "3": "0.20 fun"}
      },
      {
        "name": "Gold coin",
        "appearance": "A round bronze/gold coin with a square hole punched through the centre (ancient East-Asian/Greek coin style), in a gold frame.",
        "payouts_at_0_50_bet": {"5": "2.00 fun", "4": "0.50 fun", "3": "0.20 fun"}
      },
      {
        "name": "Green triangle (triskele stone)",
        "appearance": "A pale-green carved triangular stone tile bearing a spiral/triskelion (three-legged swirl) engraving, in a green frame.",
        "payouts_at_0_50_bet": {"5": "1.00 fun", "4": "0.25 fun", "3": "0.10 fun"}
      },
      {
        "name": "Rune stone",
        "appearance": "A grey stone diamond/gem-shaped tile carved with a single black rune glyph (an S-shaped/Algiz-like mark), in a grey frame.",
        "payouts_at_0_50_bet": {"5": "1.00 fun", "4": "0.25 fun", "3": "0.10 fun"}
      }
    ],
    "mystery_stack_special_symbol": {
      "name": "Mystery Stack (a.k.a. Mystery Symbol)",
      "appearance": "A tall blue/teal stained-glass-window-style panel that occupies an ENTIRE reel (all 3 positions at once), decorated with abstract gold/turquoise geometric ornament (a central rosette/mandala motif, small gold gem accents top and bottom). It is not itself a symbol from the paytable -- it is a placeholder that later reveals one.",
      "not_a_paying_symbol": true,
      "mechanic": "Mystery Stacks can land covering a full reel in any reel position, replacing the 3 normal cells on that reel. Landing 3 or more Mystery Stacks in the Base Game causes them to nudge to completely fill their respective reels and turn GOLD (this happens after any winning combinations from that spin are paid). Every gold Mystery Stack then simultaneously reveals the SAME single paying symbol (any regular paying symbol EXCEPT the Wild Samurai) across all of its positions, and wins are paid on all 10 fixed win lines using that revealed symbol -- crucially, Mystery Stack wins pay on a line REGARDLESS of whether the symbols match consecutively left-to-right (i.e. they can pay even off the normal 'leftmost reel' rule). If the ordinary left-to-right payout for a line would be higher than the Mystery-Stack-anywhere payout, the higher (left-to-right) payout is awarded instead.",
      "visual_states": [
        "BLUE (ungolden) state: shown mid-reveal on a single reel before 3+ stacks have accumulated -- seen on free_spins_gameplay.png, a plain blue/teal stained-glass panel filling reel 5 with no golden border.",
        "GOLD state: once 3 or more Mystery Stacks are on the reels simultaneously, ALL of them turn gold (bright gold ornate border with red corner gems and yellow connecting rope-light lines) and are ready to reveal their shared symbol -- seen on mystery_stack_gold.png / payout_basis_win.png, where 3 gold-framed panels sit on reels 1, 2 and 3 (each already resolved down to a single 'rune stone' symbol per position after the reveal) with a golden win-line trace connecting the winning cells."
      ],
      "free_games_behaviour": "During the Free Games Feature, any Mystery Stack that lands nudges to fill its reel and remains on the reels for the REMAINDER of the feature (persistent across free spins, not just the current spin). Once 3+ Mystery Stacks are present, they turn gold and reveal one shared symbol EVERY SPIN for the rest of the feature, again paying on all 10 lines with anywhere-matching."
    }
  },

  "features": {
    "free_games_feature": {
      "trigger": "3, 4 or 5 Wild Samurai (Scatter) symbols landing anywhere on the reels.",
      "spins_awarded": {"3_scatters": 8, "4_scatters": 10, "5_scatters": 12},
      "gameplay": "Free spins are played with the Mystery Stack mechanic active as described above; the reel-frame colour scheme switches from brown/orange (base game) to purple/violet, and the HUD adds a 'Free Spins: n / total' counter next to the WIN and Total Bet readouts.",
      "captured_evidence": {
        "trigger_purchase": "Purchased via the 'Random Scatters' Bonus Buy option (95.75 fun at 0.50 base bet); the purchased spin resolved to exactly 3 Wild Samurai scatters.",
        "intro_screen": "free_spins_intro.png -- a glowing cyan-outlined stone tablet with hieroglyphs reads '8 FREE SPINS' under the heading 'CONGRATULATIONS YOU HAVE WON'; prompt 'CLICK ANYWHERE TO CONTINUE' at the bottom.",
        "gameplay_frame": "free_spins_gameplay.png -- mid-feature frame: 'Free Spins: 6 / 8', 'WIN: 10.60 fun', 'Total Bet: 0.50 fun', 'Balance: 904.25 fun'; reel 5 shows a blue (not yet gold) Mystery Stack; other reels show motion-blurred symbols mid-spin.",
        "round_total_win_screen": "win_screen_freespins.png -- 'CONGRATULATIONS YOU HAVE WON 10.90 fun DURING FREESPINS'; balance moved from 904.25 fun (post-purchase) to 915.15 fun (post-round), i.e. the whole free-spins round paid 10.90 fun in total.",
        "pre_intro_interstitial": "bonus_trigger.png (captured directly before the '8 FREE SPINS' intro) shows a 'BIG WIN 4.99' celebration screen over the same blue-lit museum-corridor background used for round-win celebrations, rather than a visible reel image with the 3 landed scatters. This is an interstitial win-amount celebration for the base-game line win(s) paid on the same spin that also triggered the feature, shown before the game transitions into the free-spins intro card -- it is described here exactly as captured; the reel state with the 3 scatters visible was not separately captured."
      }
    },
    "power_gamble_gamble_up_feature": {
      "also_called": "Gamble Up (splash screen) / Power Gamble Feature (paytable and rules panel)",
      "activation_threshold": "Triggers automatically when a single win is greater than or equal to 2x, 5x, 10x, 25x or 50x the bet (whichever threshold is selected in Settings under 'Minimum Win to Gamble'; demo default/observed setting was 5x).",
      "mechanic_as_documented": "On activation, the player is shown a rising meter (target values include 60.00 and 120.00 in the paytable illustration, with a 'FEATURE +20.00' banked-bonus alternative) and 4 face-down '?' tiles under the heading 'SELECT TILE'. The player first chooses odds for the next reveal: 1-in-4, 2-in-4 or 3-in-4 chance of progressing on the meter (different odds trade off progress speed against risk). Four cards are shown with their odds; selecting the correct card increases winnings and progresses the meter, selecting an incorrect one loses progress and winnings. Once the meter reaches its top, a pop-up lets the player COLLECT the increased cash winnings (e.g. '120.00' teal COLLECT button) OR take a 'Feature Trigger' (red button, e.g. '+20.00' banked bonus win entering straight into the Free Games Feature) with potentially extra winnings on top. If total accumulated winnings (in game play or via Power Gamble) reach 100x bet or more, the player may instead exchange 100x of the winnings for the Free Games Feature and bank the remainder, or collect the full cash amount; any banked amount is credited to the balance at the end of the round.",
      "documented_best_strategy": "Per the in-game 'Best Strategy' text: always choose the 3-in-4 progression odds on each gamble step, and when offered the choice between triggering the Free Games Feature or collecting winnings, always collect the winnings. RTP with this best strategy applied is 97.04% (vs 96.58% base RTP without using the feature).",
      "settings_control": "settings.png shows a 'Gamble Mode' on/off toggle (checked/on) and a 'Minimum Win to Gamble' selector with five threshold buttons (2x / 5x / 10x / 25x / 50x); 5x was the selected/highlighted option in the captured settings frame.",
      "live_gameplay_not_captured": "NOT caught live on camera. Over 5 ordinary base-game spins at Total Bet 0.50 fun, the largest single win observed was 1.00 fun (= 2x bet), below the active 5x-bet (2.50 fun) threshold needed to trigger the feature. This wave's brief explicitly prohibited autoplay/blind hunting for this secondary feature, so a targeted hunt was not performed. The mechanic above is fully documented from the paytable illustration (paytable_fine_p9.png, paytable_fine_p10.png), the in-game rules text (rules_scroll_p6.png-rules_scroll_p8.png) and the Settings panel (settings.png)."
    }
  },

  "technical_summary": {
    "reel_layout": {
      "reels": 5,
      "rows": 3,
      "symbols_per_reel": "3 (fixed height grid, not variable/growing)",
      "win_mechanic": "10 fixed win lines",
      "win_lines_count": 10,
      "win_lines_source": "paytable_fine_p14.png shows all 10 numbered win-line diagrams (1 through 10) drawn on 5x3 grids; independently confirmed by directly counting all 5 columns x 3 rows on base_game.png.",
      "payout_rule": "A line win is awarded when a run of the same symbol appears CONSECUTIVELY from the leftmost reel along a win line. Only the highest win on a single line is paid; wins on separate win lines are added together (rules_scroll_p1.png / rules_scroll_p2.png)."
    },
    "payout_basis": {
      "value": "total_bet",
      "evidence_frame": "payout_basis_win.png",
      "evidence_reading": "A gold-highlighted win line traces through THREE rune-stone symbols (on reels 1, 2 and 3), with a fading, semi-transparent '0.10' win amount printed above the win line (partly obscured under the game logo but legible), while the bottom HUD shows the ROUND total 'WIN: 2.20 fun' at Total Bet 0.50 fun -- these are two DIFFERENT numbers (single-line win vs round total across multiple simultaneous line wins) and were not confused. 0.10 exactly matches the printed paytable tier for rune stone 3-of-a-kind at the 0.50 fun bet anchor (paytable_fine_p3.png: '3 . 0.10').",
      "why_total_bet_not_per_line": "The per-line arithmetic alone does not disambiguate basis (0.10 = 0.2x total bet OR 2x the per-line stake of 0.05 = 0.50/10 lines), so the basis label is taken from the EXPLICIT printed definition on rules_scroll_p9.png: 'The paytable reflects the current bet configuration, based on the total bet.'",
      "self_contradiction_noted": "rules_scroll_p2.png prints the opposite boilerplate sentence 'The paytable reflects the current bet configuration, based on the bet per line.' This is treated as a template self-contradiction in Push Gaming's rules booklet (an already-recurring pattern across this provider's titles), NOT a genuine second payout basis -- the definition + arithmetic on rules_scroll_p9.png/paytable_fine_p3.png are decisive."
    },
    "paytable_bet_anchor": "0.50 fun (all symbol payouts above are stated by the game 'for the current bet of 0.50 fun')",
    "bet_limits": {
      "min_bet": "0.10 fun",
      "max_bet": "100.00 fun",
      "full_ladder_fun": [0.10, 0.20, 0.50, 1.00, 2.00, 3.00, 5.00, 10.00, 20.00, 30.00, 50.00, 100.00],
      "source": "bet_select_min.png (top of list, 0.10 fun) and bet_select_max.png (bottom of list, 100.00 fun), both list ends confirmed by capture."
    },
    "rtp": {
      "base_no_power_gamble": "96.58%",
      "base_with_power_gamble_best_strategy": "97.04%",
      "bonus_buy_three_scatters": "96.21%",
      "bonus_buy_four_scatters": "96.04%",
      "bonus_buy_five_scatters": "96.26%",
      "bonus_buy_random_scatters": "96.32%",
      "source": "rules_scroll_p12.png / rules_scroll_p13.png, duplicated verbatim on info.png ('KNOW THE GAME' panel); cross-checked with OCR."
    },
    "max_win": {
      "value": 62019,
      "unit": "x current bet amount",
      "primary_frame": "info.png ('KNOW THE GAME' panel): \"The maximum payout per game round is 62,019x the current bet amount.\" -- the 'x' multiplier symbol IS printed here.",
      "build_typo_noted": "rules_scroll_p12.png (last page of the GAME INFO rules booklet) prints the exact same sentence and number but WITHOUT the 'x': \"The maximum payout per game round is 62,019 the current bet amount.\" Both frames were OCR-verified. The number is identical in both places (62,019); only the missing multiplier symbol differs -- treated as a build/copy typo in the rules booklet, not a second/different maximum. 62019 (as a multiplier of current bet) is the value to record."
    },
    "volatility": "NOT printed anywhere in this build. No volatility indicator/scale/flame-icon widget was found on the preview screen, base game, paytable, rules booklet, settings, or info panel -- unlike some other titles that show a 1-5 scale. Honest gap, not invented.",
    "bonus_buy_options": [
      {"name": "Three Scatters", "price_x_base_bet": 94.5, "price_fun_at_0_50_base": 47.25, "rtp_percent": 96.21, "frame": "bonus_buy_dialog_p1.png"},
      {"name": "Four Scatters", "price_x_base_bet": 212, "price_fun_at_0_50_base": 106.00, "rtp_percent": 96.04, "frame": "bonus_buy_dialog_p1.png"},
      {"name": "Five Scatters", "price_x_base_bet": 400, "price_fun_at_0_50_base": 200.00, "rtp_percent": 96.26, "frame": "bonus_buy_dialog_p2.png"},
      {"name": "Random Scatters", "price_x_base_bet": 191.5, "price_fun_at_0_50_base": 95.75, "rtp_percent": 96.32, "frame": "bonus_buy_dialog_p2.png", "purchased_in_this_capture": true, "purchase_outcome": "Resolved to exactly 3 Wild Samurai scatters -> 8 Free Spins awarded; round total win 10.90 fun."}
    ],
    "bonus_buy_ui": "Accessed via the star icon inside a red circle at the right of the base-game reels (right_side_vertical_controls). The dialog lists all 4 purchase options as cards (name, price in fun, themed artwork thumbnail, red 'BUY' button); at the bottom a persistent 'BASE BET' stepper (round minus/plus buttons either side of the current base bet value, e.g. '0.50 fun') lets the player change the base bet, which rescales all 4 displayed prices proportionally.",
    "malfunction_clause": "\"MALFUNCTION VOIDS ALL PAYS AND PLAYS.\" (rules_scroll_p12.png, info.png)",
    "incomplete_game_clause": "Incomplete games are automatically resolved after 48 hours; any winnings from automatic resolve are paid to the player's account; where an incomplete game cannot be resolved, the stake is returned to the player (rules_scroll_p11.png).",
    "version_info": {"server": "2.8.0", "client": "11.36.12 02-07-2026", "frame": "rules_scroll_p13.png"}
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Loading/splash screen shown before the base game. Centre-top: 'MYSTERY MUSEUM' gold wordmark in a small green-teal banner. Left third: 'FREE GAMES FEATURE' heading in gold text below three red Wild-Samurai masks arranged in a row (each labelled 'WILD' beneath it, overlapping/fanned like a hand of cards) on a dark museum-hall backdrop with faint blue hieroglyph pillars; a pale marble winged statue is visible at the far left edge. Centre: a tall glowing blue-teal 'Mystery Stack'-style stained-glass panel illustration under the heading 'REVEALING MYSTERY SYMBOLS' (in gold text below it). Right third: 'POWER GAMBLE' logo (white/red glossy 3D lettering with red glow) above 'GAMBLE UP' gold text, and a row of 4 face-down teal '?' card tiles matching the Power Gamble UI. Bottom-centre: 'CLICK ANYWHERE TO CONTINUE' in white uppercase text.",
      "purpose": "Feature-showcase entry screen; advertises the game's 3 core mechanics (Free Games, Mystery Stack reveals, Power Gamble) before the player enters the base game.",
      "color_blind_notes": "The three feature blocks are distinguished by icon/illustration shape and by their own text captions, not solely by colour."
    },
    "base_game": {
      "type": "base_game",
      "layout": "5x3 reel grid inside a brown/orange carved wooden frame, centred on screen; 'MYSTERY MUSEUM' gold-on-green logo banner directly above the frame.",
      "background": "Dark teal/green museum-hall interior; pale marble winged statue at the far left edge; museum furniture (framed pictures, an open book on a table, an ornate shield mounted on the wall) faintly visible in the dim corners either side of the reel frame.",
      "hud": "Bottom-left: 'Balance: 1,000.00 fun'. Bottom-right: 'Total Bet: 0.50 fun' (values shown from the captured demo default state).",
      "top_right_controls": "Round translucent sound/speaker icon and a hamburger-menu ('≡') icon at the top-right corner of the reel frame.",
      "right_side_controls": "Vertical stack of three round icon buttons beside the reels: red-outlined star (Bonus Buy), play-triangle-in-circle (Autoplay), stacked coins (Bet Select); the large circular two-arrow SPIN button sits below this stack.",
      "reel_cell_note": "Symbols on the captured base-game frame are a transient random mix (Spartan Helmet, Pharaoh, Medusa x2, rune stones, green triangles, gold coin, Eye of Horus) -- this is a per-spin random snapshot, not a fixed layout, and is not enumerated cell-by-cell.",
      "color_blind_notes": "Controls are white glyph icons on dark round backgrounds (shape-based, not colour-coded)."
    },
    "paytable_pages_1_to_4_symbols": {
      "type": "paytable",
      "pages": "1-4 of 14",
      "content": "Header 'PAYTABLE' / 'Symbols', subtitle '(All wins shown are in fun and valid for the current bet of 0.50 fun)'. Lists the Wild/Scatter and all 10 regular paying symbols each with their 5/4/3-of-a-kind payout amounts (see 'symbols' section above), followed by a large full-size illustration of the Wild Samurai card with its rules text: 'The Wild Samurai Symbol is also a Scatter Symbol. If 3 or more Wild Samurai Symbol land anywhere, the Free Games Feature is triggered.'",
      "navigation": "Bottom nav bar (grid / '?' / gear / shield icons); scroll-driven, no page-number readout was visible on these pages; panel is a docked right-hand card leaving the dimmed reels visible on the left."
    },
    "paytable_pages_5_to_10_features": {
      "type": "paytable",
      "pages": "5-10 of 14",
      "content": "Header 'Features'; 'Wild Scatter Symbol' (repeats the wild card + rule text), 'Mystery Stack Symbol' (illustration of a blue Mystery Stack occupying reel 2 plus the full mechanic text, see 'mystery_stack_special_symbol' above), 'Free Games Feature' (illustration of 3 gold Mystery Stacks spanning reels 2-4 plus the trigger/spins-awarded text), and 'Power Gamble Feature' (illustration of the meter/card-select UI plus the full mechanic text, see 'power_gamble_gamble_up_feature' above)."
    },
    "paytable_pages_11_to_14_winlines": {
      "type": "paytable",
      "pages": "11-14 of 14 (dna/bottom of the panel)",
      "content": "Header 'Win Lines'; 10 small numbered line diagrams (1-10), each a 5-column x 3-row grid of squares with the winning-line cells highlighted white against a dark grid, showing straight, V-shaped, W-shaped and zig-zag line patterns. Page 14 is confirmed as the true bottom of the panel (re-scrolled with no further content appearing)."
    },
    "rules_page_1_how_to_play": {
      "type": "rules",
      "page": "1 of 13",
      "content": "Header 'GAME INFO'. Opening line: 'Mystery Museum is a 5-reel slot game with 3 symbols per reel.' Sections: 'How to Play' (Bet button, Spin button or Space bar), 'Autoplay' (select number of rounds; Stop Autoplay shows remaining count), 'Quick Play' (Skip button or Space bar to skip animations), 'Payout Rules' (line-win definition, highest-line-value-only rule, wins-on-separate-lines-added rule, and the paytable-basis boilerplate sentence -- see payout_basis.self_contradiction_noted)."
    },
    "rules_pages_2_to_10_features_and_buy": {
      "type": "rules",
      "pages": "2-10 of 13",
      "content": "'Wild Symbol' and 'Scatter Symbol' definitions; full 'Mystery Stack Symbol' mechanic text (including the anywhere-pays-on-a-line clause and the fallback-to-higher-left-to-right-payout clause); full 'Free Games Feature' text with the exact spins-awarded table (3=8, 4=10, 5=12 Free Spins) and persistence-across-the-feature clause; full 'Power Gamble Feature' text including thresholds (2x/5x/10x/25x/50x), the 100x banking/collect choice, 'How to play the Power Gamble Feature' (1-in-4/2-in-4/3-in-4 odds mechanic, correct/incorrect card selection), 'Best Strategy' (always 3-in-4 odds; always collect over feature-trigger), 'Paytable' (total-bet basis sentence), and full 'Bonus Buy' text with all 4 purchase options and prices."
    },
    "rules_pages_11_to_13_legal_and_rtp": {
      "type": "rules",
      "pages": "11-13 of 13 (bottom of panel, confirmed by the Server/Client version footer)",
      "content": "'Base Bet' definition; 'Additional Information' (48-hour auto-resolve of incomplete games, stake-return clause); 'MALFUNCTION VOIDS ALL PAYS AND PLAYS.'; full RTP disclosure block (base 96.58%, Power Gamble best-strategy 97.04%, max payout 62,019 -- without 'x', see max_win.build_typo_noted -- and the 4 bonus-buy RTPs); footer 'Server Version: 2.8.0' / 'Client Version: 11.36.12 02-07-2026'."
    },
    "settings": {
      "type": "settings",
      "content": "Header 'SETTINGS'. Rows (each a label with a right-aligned toggle/control): 'All Sounds' (muted speaker icon shown, i.e. off in the captured state), 'Sound Effects' (same muted icon), 'Music' (same muted icon), 'Gamble Mode' (white circular checkmark = ON). Below: 'Minimum Win to Gamble:' label followed by 5 threshold buttons in a 3-then-2 grid: '2x', '5x' (highlighted white/active in the captured frame), '10x', '25x', '50x'.",
      "color_blind_notes": "The active threshold button is shown with a solid WHITE fill and black text against otherwise dark-grey buttons -- a shape/fill cue independent of colour, safe for colour-blind users. Sound toggles use a distinct 'speaker with x' muted icon vs an unmuted speaker icon (icon-shape based, not colour-based)."
    },
    "info_know_the_game": {
      "type": "info",
      "content": "Header 'KNOW THE GAME'. Plain-text legal/RTP disclosure block, identical in wording to the tail of the rules booklet: malfunction clause, base RTP 96.58% / Power-Gamble-best-strategy RTP 97.04%, max payout '62,019x the current bet amount' (WITH the 'x' here), and all 4 bonus-buy RTPs (96.21% / 96.04% / 96.26% / 96.32%)."
    },
    "autoplay": {
      "type": "autoplay",
      "content": "Header 'AUTOPLAYS'. A vertical list of selectable rows: 'Off' (highlighted white/selected in the captured frame), '10', '20', '50', '100', '250', '500', '1000', followed by a full-width red 'OK' confirm button at the bottom. The panel fits on one screen without scrolling. Panel style differs from paytable/rules/settings: it is a right-weighted modal card over a dimmed FULL view of the reels (with the 'MYSTERY MUSEUM' logo banner still visible at the top), rather than the docked half-screen panel used for paytable/rules/settings/info.",
      "color_blind_notes": "Selected option ('Off') is shown with a solid white fill vs dark-navy fill for the rest -- shape/fill based, not colour-hue based."
    },
    "bet_select": {
      "type": "other",
      "content": "Header 'BET SELECT' / 'Total Bet'. A scrollable vertical list of preset bet amounts in fun: 0.10, 0.20, 0.50 (selected/highlighted white in the min-end capture), 1.00, 2.00, 3.00, 5.00, 10.00, 20.00 (partially visible, greyed/cut off at the bottom of the min-end capture) ... continuing to 30.00, 50.00, 100.00 at the very bottom of the list (max-end capture, confirmed as the true bottom by a repeated scroll with no change). Full-width red 'OK' button pinned at the bottom of the panel.",
      "color_blind_notes": "Selected bet amount uses a solid white row fill vs dark-navy rows -- shape/fill based cue, not colour alone."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "pages": "1-2",
      "content": "Header 'BONUS BUY'. Four purchase option cards, each with: bold title, price in fun, a themed thumbnail illustration (multiple glowing red Wild-Samurai masks arranged in patterns that visually hint at scatter count -- 3, 4, 5 masks respectively for the named options, and a single mask flanked by two '?' symbols for 'Random Scatters'), and a red 'BUY' button. Cards top-to-bottom: 'Three Scatters' (47.25 fun), 'Four Scatters' (106.00 fun), 'Five Scatters' (200.00 fun), 'Random Scatters' (95.75 fun). A persistent 'BASE BET' stepper (round minus/plus icon buttons flanking the current base-bet value, '0.50 fun') is pinned at the bottom of the panel across both scroll pages."
    },
    "bonus_purchase_result": {
      "type": "bonus",
      "content": "bonus_trigger.png: an interstitial win-celebration screen reading 'BIG WIN' above the gold number '4.99', over a blue-lit museum-corridor background with glowing hieroglyph-covered pillars (no reel view / scatter symbols directly visible on this particular captured frame; see features.free_games_feature.captured_evidence.pre_intro_interstitial for the exact sequencing note)."
    },
    "free_spins_intro": {
      "type": "free_spins",
      "content": "'CONGRATULATIONS' (large white/blue-glow uppercase heading) / 'YOU HAVE WON' (smaller, same style) above a glowing cyan-outlined stone tablet covered in carved hieroglyphs, with 'CONGRATULATIONS' / '8 FREE SPINS' -- correction: the tablet itself reads '8 FREE SPINS' in bold gold lettering. 'CLICK ANYWHERE TO CONTINUE' in white uppercase at the bottom. Background: dark blue museum corridor with a faint winged-statue silhouette at the left edge."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Reel frame recoloured purple/violet (vs base game's brown/orange); 'MYSTERY MUSEUM' logo banner also shown with a purple-tinted frame. Reel 5 (rightmost) shows a plain BLUE (not-yet-gold) Mystery Stack filling the full reel height with an abstract turquoise/gold geometric stained-glass motif; the other 4 reels show motion-blurred symbols mid-spin (a spin was captured in progress). HUD: bottom-left 'Balance: 904.25 fun', bottom-centre 'WIN: 10.60 fun' (large gold digits), 'Free Spins: 6 / 8', bottom-right 'Total Bet: 0.50 fun'."
    },
    "free_spins_round_total_win": {
      "type": "win_screen",
      "content": "'CONGRATULATIONS' / 'YOU HAVE WON' heading (white with a purple glow) above a large gold number '10.90' and the caption 'DURING FREESPINS' below it. Background: dark purple/violet museum corridor with swirling light-trail effects radiating from the centre, faint winged-statue silhouette at the left edge. 'CLICK ANYWHERE TO CONTINUE' at the bottom. Balance moved from 904.25 fun (immediately after the bonus purchase) to 915.15 fun after this round resolved, confirming the 10.90 fun round total."
    },
    "base_game_mystery_stack_gold_reveal": {
      "type": "base_game",
      "content": "A base-game frame (brown/orange frame restored) showing 3 GOLD Mystery Stack panels, each already resolved to a single 'rune stone' symbol repeated on all 3 rows, positioned on reels 1, 2 and 3 (each panel has a bright gold ornate border with small red corner gems and thin gold rope-light connector lines at top and bottom). A gold win-line trace zig-zags ('W' shape) through specific highlighted cells on reels 1, 2 and 3, confirming a paid win line. HUD: 'Balance: 916.85 fun', 'WIN: 2.20 fun', 'Total Bet: 0.50 fun'. Right-side vertical controls (star / play-triangle / stacked-coins / spin) visible as in the standard base-game layout."
    },
    "base_game_payout_basis_measurement": {
      "type": "base_game",
      "content": "Same frame content and HUD numbers as base_game_mystery_stack_gold_reveal (this is the frame used to measure the payout basis, see technical_summary.payout_basis). A fading, semi-transparent small win-amount label '0.10' is visible directly above the reel frame, partly overlapped by the game logo banner but legible."
    }
  },

  "accessibility_notes": {
    "screen_reader_navigation_summary": "Base game: reels (centre) -> Balance (bottom-left) -> Total Bet (bottom-right) -> Spin button (large circle, right of reels) -> Bet Select / Autoplay / Bonus Buy (vertical icon stack above Spin) -> Sound / Menu (top-right of reel frame). Panels (Paytable/Rules/Settings/Info) open as a docked right-hand card with a persistent bottom icon nav bar (grid=Paytable, ?=Rules, gear=Settings, shield=4th panel) and a top-right X to close; Autoplay/Bet Select/Bonus Buy open as a different, right-weighted modal card over a dimmed full reel view.",
    "color_blind_considerations": "No control in this game relies on colour ALONE to convey state: active/selected options use solid white fill vs dark fill (shape/brightness cue); action buttons (BUY, COLLECT, OK) carry explicit text labels; symbol identity is conveyed by distinct pictorial silhouettes, not colour; the base-game vs free-spins colour change (brown/orange vs purple) is a purely decorative/mood cue and is NOT required to understand game state, since the 'Free Spins: n / total' text counter is the authoritative indicator.",
    "motor_impairment_considerations": "All core actions (Spin, Bet +/-, Autoplay counts, Bonus Buy selection, Power Gamble tile choice) are large, clearly separated click targets; Autoplay and Bet Select both offer a small, fixed set of preset values rather than requiring fine-grained dragging; 'CLICK ANYWHERE TO CONTINUE' screens (free-spins intro/outro) accept a click anywhere on the full screen, minimizing precision requirements.",
    "deaf_hard_of_hearing_considerations": "All win amounts, feature triggers, and RTP/rule disclosures are presented as on-screen text (not audio-only); the Settings panel allows independently muting 'All Sounds', 'Sound Effects' and 'Music'."
  },

  "unreadable_or_uncertain": [
    "Volatility rating/index: not printed anywhere in this build (preview, base game, paytable, rules, settings, info were all checked) -- likely simply absent from this title rather than hidden, but recorded as an honest gap rather than assumed.",
    "The exact reel-position layout of the 3 landed Wild Samurai scatters that triggered the purchased Free Games round was not directly captured -- the captured frame at that point in the sequence (bonus_trigger.png) shows a 'BIG WIN 4.99' celebration overlay instead of the bare reel state."
  ],

  "not_captured": [
    "Power Gamble Feature live gameplay (card-selection screen, meter animation, win/loss outcome): not triggered live. Over 5 ordinary base-game spins at 0.50 fun total bet, the largest single win reached only 1.00 fun (2x bet), below the active 5x-bet (2.50 fun) 'Minimum Win to Gamble' threshold shown in Settings. This wave's brief explicitly disallowed autoplay/extended hunting for this secondary feature. The mechanic is fully documented from the paytable feature illustration and the in-game rules text (see features.power_gamble_gamble_up_feature)."
  ],

  "anomalies": [
    "Build typo in the maximum-payout sentence: info.png prints '...62,019x the current bet amount' (with the multiplier symbol) while the last page of the in-game rules booklet (rules_scroll_p12.png) prints the identical sentence and number WITHOUT the 'x' ('...62,019 the current bet amount'). Both were OCR-verified. Same number, different formatting -- treated as a rendering/copy typo in the rules booklet, not a second value; 62019 (as an 'x current bet' multiplier) recorded as max_win.",
    "Self-contradicting payout-basis boilerplate across the rules booklet: rules_scroll_p2.png says the paytable is 'based on the bet per line', while rules_scroll_p9.png (later in the same booklet) says it is 'based on the total bet'. The measured arithmetic (payout_basis_win.png) plus the later, more specific sentence resolve this in favour of TOTAL BET; this is a known recurring self-contradiction pattern in Push Gaming's rules-booklet template, observed across multiple titles from this provider."
  ],

  "provider_known": true,
  "novelty": false,
  "novelty_notes": "Push Gaming provider already on file; Mystery Museum is a previously-undocumented ORIGIN title of an already-known series naming pattern (Mystery series)."
}

API documentation for this slot

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