Museum Wonders

Demo, RTP 96.71%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 1 week, 1 day ago Verified · 24 Sep 2026
RTP 96.71%
Volatility High
Max win ×5000
Grid 5R
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

23 screenshots · 14 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/museum-wonders-b30/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 24 Sep 2026 View capture log

Per-screen breakdown

23 demo screens
23 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 60 60 Sep Oct '25: 80 80 Oct Nov '25: 210 210 Nov Dec '25: 120 120 Dec Jan '26: 150 150 Jan Feb '26: 120 120 Feb Mar '26: 90 90 Mar Apr '26: 70 70 Apr May '26: 150 150 May Jun '26: 130 130 Jun Jul '26: 120 120 Jul Aug '26: 120 120 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇺🇸United States 20 0 0 0 0 0 0 0 0 20 0 0
🇧🇷Brazil 30 20 30 20 20 40 20 20 20 20 10 20
🇹🇭Thailand 10 0 10 10 0 0 0 10 0 0 0 10
🇬🇷Greece 10 0 0 10 0 0 0 0 0 0 0 0
🇩🇪Germany 10 0 0 0 0 0 0 0 0 0 0 0
🇵🇰Pakistan 20 20 20 20 0 0 20 20 20 20 20 0
🇮🇩Indonesia 10 10 10 10 10 10 10 10 10 20 10 10
🇹🇳Tunisia 0 0 0 0 0 10 0 10 10 10 10 0
🇨🇦Canada 0 0 0 20 0 0 0 0 0 0 0 0
🇨🇾Cyprus 0 0 0 0 0 10 0 0 0 0 10 0
🇫🇮Finland 0 0 0 0 0 0 20 0 0 0 0 0
🇲🇦Morocco 0 0 0 0 0 0 0 10 0 10 0 0
🇦🇪United Arab Emirates 0 0 0 0 0 0 10 0 10 0 0 0
🇬🇧United Kingdom 0 0 0 10 0 0 0 0 0 10 0 0
🇦🇷Argentina 0 0 0 0 0 0 0 10 0 0 0 0
🇩🇰Denmark 0 0 0 0 0 0 0 0 0 10 0 0
🇭🇺Hungary 0 0 0 0 0 0 0 0 0 10 0 0
🇯🇵Japan 0 0 10 0 0 0 0 0 0 0 0 0
🇰🇷South Korea 0 0 0 0 0 0 0 0 0 10 0 0
🇲🇽Mexico 0 0 0 0 0 0 0 10 0 0 0 0
🇳🇱Netherlands 0 0 0 0 0 0 0 0 0 10 0 0
🇵🇱Poland 0 0 0 0 0 0 0 0 10 0 0 0
🇶🇦Qatar 0 0 0 0 0 10 0 0 0 0 0 0
🇻🇳Vietnam 0 0 0 10 0 0 0 0 0 0 0 0
🇪🇸Spain 0 0 0 0 0 0 0 0 0 10 0 0
🇺🇦Ukraine 0 0 0 0 0 0 0 0 0 0 0 10
🇵🇭Philippines 10 20 20 40 20 10 20 30 20 20 20 10
🇩🇿Algeria 0 10 0 0 0 0 0 0 0 10 0 0
🇧🇾Belarus 0 10 10 0 0 0 0 0 0 0 0 0
🇹🇷Turkey 0 10 0 0 0 0 0 0 0 0 0 0
🇮🇳India 0 20 20 0 20 0 20 20 20 20 0 0
Full per-country breakdown via the API →

What we extracted from Museum Wonders

Everything pulled from Museum Wonders into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
23 screens captured
14 symbols catalogued · payouts OCR-verified
6 palette colors from frames
4 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 23 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.71% · single configuration
volatility High
max_win_x ×5000
reels 5
ways 3456
bonus_buy No
mechanic Video Slot
release_date 2024

Symbols & paytable

14 symbols
14 icons (ZIP)
SCATTER
SCATTER
Scatter

golden classical museum-facade icon (columned portico) on a maroon plinth, word SCATTER engraved on the base; pays a bet multiplier directly, does not appear during Free Spins

WILD
WILD
Wild

museum-visitor portrait (glasses, light-blue shirt) on a navy tile with gold border, word WILD beneath; substitutes all except Scatter, appears only on reels 2-5

MatchPayoutUnit
3x 10.00 Multiplier
4x 15.00 Multiplier
5x 25.00 Multiplier
Framed portrait painting (Mona Lisa parody)
Framed portrait painting (Mona Lisa parody)
High Pay

framed gallery Mona-Lisa-style portrait in a thick ornate gold picture frame; highest-paying regular symbol

MatchPayoutUnit
3x 15.00 Multiplier
4x 30.00 Multiplier
5x 50.00 Multiplier
Framed cubist portrait painting (Picasso-style parody)
Framed cubist portrait painting (Picasso-style parody)
High Pay

abstract cubist portrait in angular orange/teal/navy planes on a teal background, matching gold picture frame

MatchPayoutUnit
3x 10.00 Multiplier
4x 15.00 Multiplier
5x 25.00 Multiplier
Eye of Horus amulet
Eye of Horus amulet
High Pay

turquoise Eye-of-Horus charm with a gold/bronze brow marking, glossy enamelled 3D finish, no frame

MatchPayoutUnit
3x 10.00 Multiplier
4x 15.00 Multiplier
5x 25.00 Multiplier
Bronze sundial
Bronze sundial
Low Pay

round bronze/gold sundial disc at a tilted angle with a raised triangular gnomon casting a shadow

MatchPayoutUnit
3x 5.00 Multiplier
4x 8.00 Multiplier
5x 15.00 Multiplier
Terracotta amphora (two-handled vase)
Terracotta amphora (two-handled vase)
Low Pay

rounded two-handled clay urn in dusty plum-purple with terracotta/gold horizontal banding

MatchPayoutUnit
3x 5.00 Multiplier
4x 8.00 Multiplier
5x 15.00 Multiplier
Artist's paint palette
Artist's paint palette
Low Pay

wooden yin-yang-shaped painter's palette split between mustard-gold and dusty-pink halves

MatchPayoutUnit
3x 5.00 Multiplier
4x 8.00 Multiplier
5x 15.00 Multiplier
A
A
Low Pay

embossed 3D letter, uniform muted grey-silver stone-carved museum-plaque style on a dark-green tile

MatchPayoutUnit
3x 3.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
K
K
Low Pay

embossed 3D letter, uniform muted grey-silver stone-carved museum-plaque style on a dark-green tile

MatchPayoutUnit
3x 3.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
Q
Q
Low Pay

embossed 3D letter, uniform muted grey-silver stone-carved museum-plaque style on a dark-green tile

MatchPayoutUnit
3x 3.00 Multiplier
4x 5.00 Multiplier
5x 10.00 Multiplier
J
J
Low Pay

embossed 3D letter, uniform muted grey-silver stone-carved museum-plaque style on a dark-green tile

MatchPayoutUnit
3x 2.00 Multiplier
4x 3.00 Multiplier
5x 5.00 Multiplier
10
10
Low Pay

embossed 3D digits, uniform muted grey-silver stone-carved museum-plaque style on a dark-green tile

MatchPayoutUnit
3x 2.00 Multiplier
4x 3.00 Multiplier
5x 5.00 Multiplier
9
9
Low Pay

embossed 3D digit, uniform muted grey-silver stone-carved museum-plaque style on a dark-green tile

MatchPayoutUnit
3x 2.00 Multiplier
4x 3.00 Multiplier
5x 5.00 Multiplier

Bonus modes

1 mode
Free Spins free_spins
Free Spins Feature

3 or more Scatter symbols anywhere award 3x total bet and trigger 10 free spins; each additional Scatter beyond 3 awards a further 2x total bet. At the start of every free spin one new Mystery symbol is added to a random position on reel 2, 3 or 4, until all 9 positions are filled by the 10th free spin. Multipliers collected from winning Mystery symbols persist for the whole feature. Scatter does not appear during Free Spins, so it cannot be retriggered. Played at the same bet size/level as the triggering spin. Described verbatim from the printed Paytable/Rules text -- not observed live in this capture set (see coverage gap).

Colour system

extracted from frames · HEX
Export palette
#555039 base dominant 1 base
#5E624E base dominant 2 base
#AF8E63 base dominant 3 base
#4F342C base dominant 4 base
#9F6E57 base dominant 5 base
#2C2829 base dominant 6 base

Accessibility

profile for all groups
Color Blind
  • No mechanic relies on color as the sole differentiator: royal ranks (A K Q J 10 9) differ by letter/number shape only in a uniform grey-silver color, Mystery-symbol multiplier badges carry explicit 'x2'/'x8' text, Wild and Scatter carry explicit word labels beneath their artwork, and win banners always print the numeric value alongside any color highlight.
Screen Reader
  • The entire game, including the player menu, renders on a single HTML5 canvas with no discoverable ARIA/text layer, so a screen reader would get no information directly from the canvas itself; every numeric readout (balance, bet, win, multiplier, autospin count) is nonetheless shown as on-screen text/numerals that would need to be piped through a custom accessibility layer to be useful.
Motor Accessibility
  • Core controls (Spin, bet +/-, Auto Spin, Turbo) are large individually-tappable circular buttons in a single row; Auto Spin (presets 10/30/50/80/1000) and Turbo Spin reduce repeated tapping. On PC, Space bar is an alternative to tapping Spin, including a press-and-hold-to-continue mode, but this shortcut is explicitly PC-only.
Hearing Accessibility
  • All observed game feedback (wins, feature text, bet confirmations) is delivered through on-screen text/graphics rather than audio-only cues; a Sound on/off toggle exists but is not required to understand outcomes from the captured frames.

Media & assets

4 files · 4 types
23 PNG (ZIP)
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game (incl. a mid-cascade Sundial 3-of-a-kind win and a big-win frame with 2 Scatters plus an accumulated x6 Mystery-symbol multiplier badge), autoplay panel, bet options at default/min/max, player menu, paytable (6 pages), rules (7 pages)
Mystery symbol observed live on base game frames: a dark tile spanning 2 reel cells (reels 2-4 only) that counts as one symbol for payout purposes, carries a hidden random non-Scatter symbol revealed on winning, applies its own x2 multiplier to that win, and stacks additively into a running total multiplier shown beneath the reels (observed as an 'X6' badge) that persists across cascades within a spin.
Free Spins Feature screens (trigger banner, feature gameplay, feature end/summary) not captured despite roughly 500 hunted base-game spins at minimum bet across two sessions; the feature is documented from printed Paytable/Rules text only, not observed live.
RTP percentage not printed anywhere in this build; confirmed absent by full-text OCR across all 13 Paytable+Rules pages (10,119 characters, zero matches for 'RTP' or 'Return to Player').
Volatility rating/label and a build/RNG version number are not present anywhere in this build's UI, Paytable or Rules pages.
No currency-denominated maximum win cap is printed anywhere -- only the 5,000x-of-bet multiplier.

Ask AI about Museum Wonders

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Museum Wonders work? Keep it simple.

3 or more Scatter symbols anywhere award 3x total bet and trigger 10 free spins; each additional Scatter beyond 3 awards a further 2x total bet. At the start of every free spin one new Mystery symbol is added to a random position on reel 2, 3 or 4, until all 9 positions are filled by the 10th free spin. Multipliers collected from winning Mystery symbols persist for the whole feature. Scatter does not appear during Free Spins, so it cannot be retriggered. Played at the same bet size/level as the triggering spin. Described verbatim from the printed Paytable/Rules text -- not observed live in this capture set (see coverage gap).

RTP 96.71%High volatilitymax win ×5000demo ✓

From the verified capture of 24 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Museum Wonders vs Fortune Tiger — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 6 palette hexes and all 14 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/museum-wonders-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/museum-wonders-b30/
{
  "game": {
    "name": "Museum Wonders",
    "provider": "Pocket Games Soft (PG SOFT)",
    "art_style": "Splash and promo art use semi-realistic stylised 3D character rendering — soft-shaded figures with painterly skin and cloth — lit by warm golden-hour daylight. The symbol icons and the character portrait are flatter, glossy cel-shaded 2D illustrations mounted in thick ornate gold picture frames, giving a museum-plaque look. Overall mood is bright, warm, sunlit, polished and family-friendly rather than dark or dramatic: no neon, no night-time lighting, no gritty photorealism. The splash artwork looks slightly upward at the museum columns in daylight.",
    "theme": "A grand classical art museum / gallery exhibit hall, framed by tall marble Ionic/Corinthian columns and warm sunlit stone architecture, played as a light-hearted caper. An ornate golden museum entrance archway frames the scene. Exhibits shown on the symbols include a Mona-Lisa-style Renaissance portrait, a Picasso-style cubist portrait, ancient Greek/Roman terracotta pottery, a bronze sundial, an ancient-Egyptian Eye of Horus artifact, and an artist's paint palette, watched over by a nervous bespectacled museum visitor character.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired) built from 22 desktop screenshots (portrait window 760x1360) + verbatim OCR + zoomed crops.",
    "method_notes": "Symbol identities/payouts read directly off two clean, unscrolled Paytable pages (paytable_p1.png, paytable_p2.png) and cross-checked with pytesseract OCR (scripts/ocr.py) on the same pages, both matching exactly. Mechanic rules (ways math, Mystery symbol, Free Spins) read from Paytable pages 3-4 and Rules pages 1-4, and cross-checked against the printed live-formula frames (bet_limits_min.png / bet_limits_max.png / settings.png). Numbers not visible anywhere in the build (RTP, build/version number, a currency-denominated max-win cap) are explicitly marked null/uncertain, not invented.",
    "language": "English",
    "name_note": "Only one name form was found anywhere in the build: the wordmark logo on the splash screen and the 'Game Rules' page 1 heading both read 'Museum Wonders' identically — no shortened in-game wordmark variant exists (unlike some other titles).",
    "layout_and_ui_note": "Ракурсы интерфейса, убранные ТЛ из `theme` и `art_style`, потому что эти поля уходят в промпт логотипа дословно и генератор рисует названное: игровое поле показано фронтально и оформлено золотой аркой музейного входа. Прежние редакции — theme: «A grand classical art museum / gallery exhibit hall, framed by tall marble Ionic/Corinthian columns and warm sunlit stone architecture, played as a light-hearted caper. The reel grid itself is dressed…»; art_style: «Splash/promo art uses semi-realistic stylised 3D character rendering (soft-shaded museum visitors, painterly skin/cloth shading) lit by warm golden-hour daylight. In-game reel symbols and the WILD cha…»."
  },
  "color_palette": {
    "base_game_background": "Warm sunlit museum interior: cream/beige and dusty-rose marble columns and archways, soft golden ambient light glow, blurred marble floor visible below the reels.",
    "frame": "Thick carved gold museum-archway frame around the 5-reel grid, with a gold banner ribbon across the top displaying the live 'N WAYS' counter in olive-gold text.",
    "reel_cells": "Deep forest/olive-green semi-opaque tiles, undivided by visible grid lines except where a symbol's own gold picture-frame border shows.",
    "feature_screens": "Paytable and Rules booklets use a near-black charcoal-navy panel with warm coral/salmon headings and white body text; the win-line/big-win banners use a burgundy-red ribbon with gold trim and gold lettering.",
    "accent_colors": "Gold/amber, deep forest green, warm cream and dusty-rose marble tones, burgundy/maroon red, turquoise-blue, dusty plum/purple.",
    "accent_colors_where": "Gold/amber: symbol picture-frames, the top 'N WAYS' banner text, paytable/rules page headings and body highlights, the WILD lettering, win-amount numerals. Deep forest green: reel-cell tile background. Cream/dusty-rose: museum column architecture on the preview and base-game backdrop. Burgundy/maroon red: the SCATTER symbol's name plaque, the 'Total Win' big-win ribbon banner. Turquoise-blue: the Eye of Horus symbol and the cubist-portrait symbol's background. Dusty plum/purple: the amphora (vase) symbol body and the Mona-Lisa-parody symbol's gown."
  },
  "symbols": {
    "note": "All identities and 5/4/3-of-a-kind payout values read verbatim off paytable_p1.png and paytable_p2.png (OCR-cross-checked). Payout values are expressed in the game's own multiplier units used by the printed 'Paytable' (i.e. the base_bet_units scale, divisor 20 — see mechanics.payout_math); they are NOT literal cash amounts. Regular (non-wild, non-scatter) symbols pay for 3, 4 or 5 of a kind in an unbroken run from reel 1 rightward (see mechanics.ways).",
    "wild": {
      "name": "WILD",
      "appearance": "A young museum visitor shown chest-up: tousled brown hair, thick black rectangular glasses, wide startled eyes and a nervous open expression, wearing a light-blue button-up collared shirt, displayed on a dark navy tile bordered by a thin gold ornamental frame. The word 'WILD' is printed beneath his portrait in bold yellow-gold 3D letters with a brown outline.",
      "payouts": {
        "5": 25,
        "4": 15,
        "3": 10
      },
      "rules": "Substitutes for all symbols except the SCATTER symbol. Appears only on reels 2, 3, 4 and 5 (never on reel 1) — confirmed by paytable_p2.png text 'Wild symbol appears on reels 2, 3, 4 and 5 only.'",
      "source": "paytable_p1.png (appearance/payouts), paytable_p2.png (substitution + reel restriction rule)"
    },
    "scatter": {
      "name": "SCATTER",
      "appearance": "A golden classical museum-façade icon: a pedimented portico with fluted columns and a shadowed doorway/window opening, in glossy gold and bronze tones on a maroon-red base plinth. The word 'SCATTER' is printed across the base in bold engraved gold-on-maroon lettering.",
      "payouts": "No fixed per-kind payout printed; instead it pays a bet multiplier directly (see features.free_spins).",
      "rules": "Can appear on any reel/row. Does NOT appear during the Free Spins Feature (paytable_p3.png / rules_p4.png: 'Scatter symbol does not appear during Free Spins Feature.').",
      "source": "paytable_p1.png, paytable_p3.png, rules_p4.png"
    },
    "high_value": [
      {
        "name": "Framed portrait painting (Mona-Lisa parody) — top-paying regular symbol",
        "appearance": "A framed gallery portrait painting parodying the Mona Lisa: a pale-skinned woman with long dark-brown center-parted hair and a faint smile, wearing a maroon/burgundy gown with a dark cross-body sash, set against a hazy blue-and-ochre landscape, mounted in a thick ornate gold picture frame with fluted corner posts.",
        "payouts": {
          "5": 50,
          "4": 30,
          "3": 15
        },
        "rank": "highest-paying regular (non-wild) symbol in the game"
      },
      {
        "name": "Framed cubist portrait painting (Picasso-style parody)",
        "appearance": "A framed abstract cubist portrait of a woman's profile: fragmented angular planes of orange, teal-blue, cream and dark navy forming a sideways face with a red lipsticked mouth and a stylised headscarf/hair shape, on a solid teal-blue background inside a gold picture frame matching the Mona-Lisa symbol's frame style.",
        "payouts": {
          "5": 25,
          "4": 15,
          "3": 10
        }
      },
      {
        "name": "Eye of Horus amulet",
        "appearance": "A stylised ancient-Egyptian Eye of Horus charm: a turquoise-blue eye outline with a solid white eyeball and black pupil, a gold/bronze brow marking above, and a curled turquoise teardrop/spiral marking below, rendered as a glossy enamelled 3D charm with a soft drop shadow (no frame, unlike the paintings).",
        "payouts": {
          "5": 25,
          "4": 15,
          "3": 10
        }
      }
    ],
    "mid_value": [
      {
        "name": "Bronze sundial",
        "appearance": "A round bronze/gold sundial disc seen at a tilted angle, with an engraved hour-mark ring and a raised triangular gnomon (pointer) casting a soft shadow across the dial face.",
        "payouts": {
          "5": 15,
          "4": 8,
          "3": 5
        }
      },
      {
        "name": "Terracotta amphora (two-handled vase)",
        "appearance": "A rounded two-handled clay urn/vase in dusty plum-purple with warm terracotta/gold horizontal banding and a narrow flared neck.",
        "payouts": {
          "5": 15,
          "4": 8,
          "3": 5
        }
      },
      {
        "name": "Artist's paint palette",
        "appearance": "A wooden painter's palette shaped like a rounded yin-yang-style swirl, split between a mustard-gold half and a dusty-pink/tan half, each side bearing a small darker paint-daub accent.",
        "payouts": {
          "5": 15,
          "4": 8,
          "3": 5
        }
      }
    ],
    "royals": {
      "note": "Six card/number ranks — A, K, Q, J, 10, 9 — rendered as large embossed 3D serif letters/numerals in a uniform muted grey-silver stone-carved museum-plaque style on the same dark-green reel-cell background. No clear per-rank color-coding was observed (some slots tint each royal a different color; this one does not) — ranks are distinguished purely by letter/number shape, which is a POSITIVE for color-blind accessibility since no color-only distinction exists here.",
      "tiers": [
        {
          "ranks": [
            "A",
            "K",
            "Q"
          ],
          "payouts": {
            "5": 10,
            "4": 5,
            "3": 3
          }
        },
        {
          "ranks": [
            "J",
            "10",
            "9"
          ],
          "payouts": {
            "5": 5,
            "4": 3,
            "3": 2
          }
        }
      ],
      "source": "paytable_p1.png + paytable_p2.png"
    },
    "mystery_symbol": {
      "name": "Mystery symbol (game-mechanic tile, not a fixed paytable entry)",
      "appearance": "A dark navy/near-black rectangular tile with a thin gold ornamental border, occupying two vertically stacked reel cells at once (reels 2, 3 and/or 4 only). A gold-and-red '×2' multiplier badge is printed at the bottom edge of the tile while its contents are still concealed (a glowing/highlighted version with a taller cumulative badge such as '×8' is shown once it has won more than once in the same spin — see base_game.png / player_menu.png background frame).",
      "mechanic": "Each Mystery symbol occupies 2 physical grid cells but counts as ONE symbol position for ways/payout purposes (paytable_p2.png: 'Each Mystery symbol will occupy 2 symbols' spaces and each of these symbols will represent as a single symbol during payout calculations.'). It carries a hidden randomly-selected symbol (never Scatter) that is revealed only once it takes part in a win; every Mystery symbol involved in a win also applies its own x2 multiplier to that round's win, and multipliers from multiple winning Mystery symbols in the same spin/cascade stack additively onto a running 'total multiplier' shown beneath the reels, which persists and grows across cascades within the same spin (paytable_p3.png / rules_p3.png).",
      "source": "paytable_p2.png, paytable_p3.png, rules_p3.png, base_game_bigwin.png (live X6 stacked example), base_game.png/player_menu.png (live 'x2' tiles mid-spin)"
    }
  },
  "mechanics": {
    "reel_grid": {
      "layout": "5 reels with an irregular fixed template of [4, 6, 6, 6, 4] rows (reel 1 and reel 5 have 4 rows; reels 2, 3 and 4 have 6 rows) = 26 physical cells total. This is FIXED, not a Megaways-style reel that regrows each spin.",
      "ways_display": "A gold banner across the top of the reel frame shows the live way count for the current spin/cascade state (observed values on captured frames: 2000, 2880, 2400, 3456, all within the printed range).",
      "printed_range": "'432 – 3,456 Ways' (paytable_p3.png / rules_p1.png: 'The game is played with 20 base bet for 432 ways – 3,456 ways...').",
      "why_it_varies": "Effective way count varies spin-to-spin (observed live: 144 to 3,456) because each 2-cell-tall Mystery symbol collapses two physical cells into one effective way position, reducing the multiplication product below the 3,456 ceiling (4x6x6x6x4) that applies whenever zero Mystery symbols are present.",
      "win_direction": "Wins pay for matching symbols in an unbroken run starting from the leftmost reel (reel 1) and extending rightward through adjacent reels, any vertical position within each reel counting (paytable_p3.png diagram: a green checkmark example vs. a red X example of a broken run)."
    },
    "ways_math": {
      "formula": "Total winning bet-ways for a symbol = product of the count of that symbol (including qualifying Wilds) present on each contributing reel, left to right. Worked example printed in-game: '1 x 2 x 2 x 1 = 4' ways, then 'Total Winnings in this Example: 15 x 4 = 60' (paytable_p4.png / p5.png).",
      "source": "paytable_p4.png, paytable_p5.png, rules_p1.png, rules_p2.png"
    },
    "payout_math": {
      "value": "base_bet_units, divisor 20",
      "how_it_works": "The Paytable's printed symbol values (e.g. sundial 3-of-a-kind = 5) are NOT direct cash amounts. Actual cash win = paytable_value x number_of_ways x (total_bet / 20). The '20' (base bet count) is printed live in the Bet Options formula on every bet-size screen, e.g. '0.03 x 1 x 20 = 0.60' (bet_limits_min.png) and '0.90 x 10 x 20 = 180.00' (bet_limits_max.png), and explicitly in text: 'The game is played with 20 base bet for 432 ways – 3,456 ways...' (rules_p1.png).",
      "verified_example": "base_game_win_line.png: total bet 0.60, one sundial 3-of-a-kind combination (1 way), Paytable tier value 5. 5 x 1 x (0.60/20) = 0.15, matching the printed 'Win 0.15' exactly. A second, independent compound-win spin (mask/cubist-portrait 5-of-kind at 2 ways, tier 25, plus eye-of-Horus 3-of-kind at 1 way, tier 10, both involving 2 Wilds) cross-checked to the same formula: 25*(0.60/20)*2 + 10*(0.60/20)*1 = 1.50 + 0.30 = 1.80, matching that spin's printed Win 1.80."
    },
    "cascades": "After every winning round is paid, all winning symbols explode/disappear and the symbols above cascade down to fill the gaps, starting a new evaluation round; this repeats until no further winning combination is tallied within the same spin (paytable_p5.png / rules_p2.png: 'After the payout of every round is made, all winning symbols will explode allowing the symbols above them to cascade down for a new round.' / 'Additional winning combination will be tallied in every round until no more winning combination can be tallied.')",
    "max_win": {
      "value_multiplier": 5000,
      "unit": "x total bet",
      "note": "Printed identically on the splash screen ('Win up to 5000x!' — preview.png) and in the Rules/Paytable booklet ('The maximum win amount is 5,000x of the bet amount. If the total win in the main game or the Free Spins Feature reaches 5,000x of the bet amount, the spin ends.' — paytable_p4.png/p6.png, rules_p4.png). No separate currency-denominated cap is printed anywhere; at the observed max bet of 180.00 this would correspond to 900,000.00 in the demo currency, but that figure is NOT itself printed on any captured screen, so it is not asserted as a game fact."
    }
  },
  "features": {
    "free_spins": {
      "captured": false,
      "trigger": "3 or more SCATTER symbols landing anywhere on the reels trigger the Free Spins Feature and award 10 free spins; 3 Scatters also pay 3x the total bet directly, and each additional Scatter beyond 3 pays an extra 2x the total bet (paytable_p4.png: '3 Scatter symbols appearing anywhere will award 3 times of the bet amount and trigger the Free Spins Feature with 10 free spins. Each additional Scatter symbol will award 2 times of the bet amount.').",
      "during_feature": "At the start of every free spin, one new Mystery symbol is added to a random position in reel 2, 3 or 4. By the 10th free spin, once 9 Mystery symbols have filled every position across reels 2, 3 and 4, no further Mystery symbols are added. Multipliers collected from winning Mystery symbols persist and carry over for the entire remainder of the Free Spins Feature (not just within a single spin, as in the base game). Scatter symbols do not appear at all during the Free Spins Feature, so it cannot be retriggered. Free Spins play at the same bet size and bet level as the triggering spin. (paytable_p4.png, rules_p4.png)",
      "bonus_buy": "Does not exist for this game — confirmed via two independent channels: (1) text channel — zero occurrences of the words 'buy' or 'purchase' anywhere across the full text of the 6-page Paytable and 7-page Rules booklets; (2) scene-tree channel — scripts/providers/pgsoft/scene_probe_cocos.py found only two permanently inactive (0x0) placeholder nodes ('feature_buy_holder', 'feature_message_holder') and no clickable buy control anywhere in the persistent 6-icon bottom control bar (Turbo, Minus, Spin, Plus, Auto, Menu).",
      "not_captured_reason": "No Free Spins screens are in this capture set. The feature was hunted for roughly 500 base-game spins at the minimum bet (0.60) across two sessions (one interrupted by a dead-session 'Transaction Failed' dialog, recovered via the in-game Reload button) without a single natural 3-Scatter trigger; the closest approach observed was 2 simultaneous Scatters on several spins (visible on base_game_bigwin.png, which shows exactly 2 Scatters). Because there is no bonus buy, the feature could not be purchased either. Everything stated above about the Free Spins Feature is transcribed verbatim from the printed rules/paytable text, not observed as live gameplay — treat it as documented-but-unverified-in-play."
    }
  },
  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/loading screen shown before the game loads. Top: the 'MUSEUM WONDERS' wordmark logo in large 3D gold-and-orange letters on a purple ribbon plaque, flanked by a small classical building pediment ornament above and a bird flying past in the upper-right corner. Background: a warm sunlit museum exterior with tall white Ionic columns and stone steps, several small silhouetted visitor figures (a man with a backpack, two women, a heavyset man, a man in a suit) walking up/down the steps and into the entrance. Mid-screen promo text in gold: 'Mystery symbols with Stacking Multipliers await you! Win up to 5000x!'. Centered pill-shaped light-purple 'GET STARTED' button with white text. Footer: PG SOFT pixel-art logo + 'POCKET GAMES SOFT' wordmark (left), 'Licensed in Malta' + MGA regulator mark (center), 'Certified by GA / BMM' + ga/bmm testlabs marks (right), and a copyright line 'PGSOFT.COM 2026 (c) PG SOFT(R) ALL RIGHTS RESERVED'.",
      "purpose": "Entry point; tapping GET STARTED loads the base game.",
      "color_blind_notes": "Max-win/feature promo text is large high-contrast gold-on-photo text; the GET STARTED button is distinguished by its pill shape and central position, not color alone."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5-reel irregular grid (4/6/6/6/4 rows) centered on a portrait screen, framed by a gold museum-archway border; a gold ribbon banner across the top of the frame shows the live 'N WAYS' count.",
      "background": "Warm cream/dusty-rose marble museum interior with columns, softly blurred behind and below the reels; a lit floor path is visible beneath the reel frame.",
      "reel_cells": "Deep forest-green semi-opaque tiles; individual symbols carry their own gold picture-frame or charm styling rather than the cells having dividing gridlines.",
      "status_bar": "Directly below the reels: a wallet icon + balance figure (e.g. '100,000.00'), a coin-stack icon + current total bet (e.g. '12.00'), and a 'WIN' badge icon + current round win figure (e.g. '0.00'). A thin decorative ribbon with pointed end-caps sits just above this bar and is used to show transient text (win banners, hint ticker text).",
      "bottom_control_bar": {
        "turbo": "Left-most: round 'TURBO' button — lightning-bolt icon in a circular outline with the word TURBO beneath.",
        "minus": "Circular '−' (minus) button — decreases bet amount.",
        "spin": "Large central circular SPIN button — two white curved arrows forming a circular refresh/cascade motif on a dark-green disc with a gold rim.",
        "plus": "Circular '+' (plus) button — increases bet amount.",
        "auto": "Circular 'AUTO' button — a play-triangle icon in a circular outline with the word AUTO beneath; opens the Auto Spin panel.",
        "menu": "Far right, partially cropped at the frame edge on this capture: a hamburger '≡' icon that opens the player menu (Quit/Sound/Paytable/Rules/History/Close — see screens.player_menu). Canvas-rendered, not part of the browser DOM."
      },
      "color_blind_notes": "All bottom-bar controls are white line-icons on dark circular buttons, differentiated by icon shape and caption text (TURBO/AUTO) rather than color. The WIN badge uses text ('WIN') in addition to its icon shape."
    },
    "paytable": {
      "type": "paytable",
      "pages": "6 pages, single continuous scroll sheet (paytable_p1.png .. paytable_p6.png), reached via the info/'i'-style Paytable control in the player menu or rules screen.",
      "page_1_2_content": "'Symbol Payout Values' — grid of all symbols (Scatter, Wild, the 3 high-value symbols, the 3 mid-value symbols, the 6 royal ranks) each with 5/4/3-of-a-kind payout numbers, laid out two symbols per row (see 'symbols' section for full transcription).",
      "page_2_3_content": "Mystery-symbol rules ('Each Mystery symbol will occupy 2 symbols' spaces...', substitution/reel-restriction rules for Wild), a 'Mystery Symbol with x2 Multiplier' worked illustration, and the full Mystery-symbol multiplier-stacking rules.",
      "page_3_4_content": "'Free Spins Feature' section (3 Scatter icons illustration + trigger/award text), 'Maximum Win' section (5,000x cap + spin-ends rule), and the start of the '432 – 3,456 Ways' ways-math section.",
      "page_5_6_content": "Ways-math worked diagram (green-check vs. red-X adjacency example, '1 x 2 x 2 x 1 = 4' ways, '15 x 4 = 60' total-win worked example), cascade/explode rule, and 'All wins shown in cash.'",
      "navigation": "Header bar reads 'Paytable' with a white 'X' close button top-right; body scrolls vertically inside the panel (thin light-grey scrollbar track visible on the right edge).",
      "color_blind_notes": "All payout numbers are white/coral text on a dark charcoal-navy background — high contrast; no color-only meaning is used for numeric values."
    },
    "rules": {
      "type": "rules",
      "pages": "7 pages, single continuous scroll sheet (rules_p1.png .. rules_p7.png), header 'Game Rules'.",
      "page_1": "Title 'Museum Wonders'. Grid/ways summary: '5-reels (4 rows in reel 1 and 5, 6 rows in reels 2, 3 and 4)... Mystery symbol with x2 Multiplier'; '20 base bet for 432 ways – 3,456 ways, bet level of 1 to 10 and bet size of 0.03 to 0.90'; short definitions of Bet Size/Bet Level/Bet Amount selectors, Cash Wallet, Auto Spin, and the ways-payout formula.",
      "page_2": "Continuation of ways-math rules (adjacency multiplication, simultaneous-way summation), cascade/explode rule, 'All wins shown in cash', then repeats the Mystery-symbol occupancy rule and the Wild substitution + reel-restriction rule, plus 'Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.'",
      "page_3": "'Mystery Symbol with x2 Multiplier' full rule set (appears on reels 2/3/4, stays until end of spin, reveals a random non-Scatter symbol once it wins, multiplies that round's win, running multiplier persists and grows across cascades) and the start of 'Free Spins Feature' (3-Scatter trigger, per-extra-Scatter bonus pay).",
      "page_4": "Free Spins mechanics (Mystery symbol added each free spin to reel 2/3/4, all 9 positions fill by spin 10, collected multipliers persist to the end of the feature, Scatter does not appear during Free Spins), 'Maximum Win' (5,000x cap), and the start of the 'Main Game' control glossary (Spin button, PC-only keyboard shortcuts for Space).",
      "page_5": "Control glossary continued: Stop/Auto-Spin-remaining-count button ('98' shown as an example), Minus, Plus, Wallet Balance icon, start of Bet Amount icon description.",
      "page_6": "Control glossary continued: Bet Amount panel (Bet Size/Bet Level/Bet Amount/Max Bet), Win Amount icon (opens Game History), Auto Spin icon, Turbo Spin icon, More-Settings hamburger icon, Sound icon.",
      "page_7": "Control glossary end: Paytable icon, Rules icon, History icon (with a calendar-filter sub-note: 'Tap [calendar icon] to select the dates of games to be shown in History'), Close icon ('Tap to return to the Main Game'), then an 'Additional Information' section: 'Malfunction voids all pays and plays.' and 'In the event of disputes over game results, all game results that are shown in the game history page are absolute and final.'",
      "keyboard_note": "Space-bar shortcuts (start spin, hold-to-continuous-spin, skip spin animation, activate the sole visible button) are explicitly labelled 'PC Version only' — i.e. not available on touch/mobile.",
      "rtp_note": "RTP / Return to Player is NOT mentioned anywhere across all 13 Paytable+Rules pages (verified by full-document OCR of all 13 pages, 10,119 characters, zero matches for 'RTP' or 'Return to Player').",
      "color_blind_notes": "Same charcoal-navy/coral/white palette as the Paytable; icon glossary entries pair every icon with a text label, so no icon meaning depends on color alone."
    },
    "bet_options_default": {
      "type": "settings",
      "source_file": "settings.png",
      "caution": "File name is misleading — this is NOT a player/system settings menu, it is the Bet Options panel, opened at the default bet.",
      "content": "Slide-up dark panel titled 'Bet Options' with an 'X' close circle top-right. Four columns: 'Bet Size' (0.03 / 0.10 / 0.30 selected-highlighted / 0.90 / dash), 'Bet Level' (dash / 1 / 2 selected / 3 / 4), 'Base Bet' (constant '20', shown once centrally as 'x 20'), and 'Bet Amount' (8.00 / 10.00 / 12.00 selected-highlighted-in-coral / 14.00 / 16.00). The selected row reads '0.30 x 2 x 20 = 12.00'. Below the grid: an outlined 'Max Bet' button (left) and a solid coral 'Confirm' button (right). Status bar at the very bottom repeats wallet/bet/win figures.",
      "color_blind_notes": "The currently-selected row is distinguished by a darker highlighted row background AND by its values being rendered in coral/orange text (vs. white for unselected rows) — dual-coded, not color-only."
    },
    "bet_options_min": {
      "type": "settings",
      "source_file": "bet_limits_min.png",
      "content": "Same Bet Options panel driven to its minimum: 'Bet Size' 0.03, 'Bet Level' 1, formula '0.03 x 1 x 20 = 0.60'. This is the verified minimum total bet.",
      "value": {
        "min_bet": 0.6
      }
    },
    "bet_options_max": {
      "type": "settings",
      "source_file": "bet_limits_max.png",
      "content": "Same Bet Options panel driven to its maximum via the 'Max Bet' button: 'Bet Size' 0.90, 'Bet Level' 10, formula '0.90 x 10 x 20 = 180.00'. This is the verified maximum total bet.",
      "value": {
        "max_bet": 180.0
      }
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Auto Spin",
      "content": "Slide-up dark panel titled 'Auto Spin' with an 'X' close circle top-right, over a dimmed reel background. 'Number of Auto Spins' label above a row of 5 preset pill buttons: 10, 30, 50, 80, 1000 (none selected/highlighted on this capture). A wide 'Start Auto Spin' button below, shown greyed-out/disabled (no preset chosen yet). Status bar repeats wallet/bet/win figures at the bottom.",
      "color_blind_notes": "Disabled state of 'Start Auto Spin' is shown via a muted/desaturated fill plus lower contrast text, not color alone — though a screen-reader would need an explicit 'disabled' state exposed, since the visual cue is subtle."
    },
    "player_menu": {
      "type": "settings",
      "source_file": "player_menu.png",
      "caution": "Opened via the canvas-rendered hamburger icon; this menu is drawn on the game canvas, not in the page DOM.",
      "content": "A row of 6 icon+label buttons replaces the normal bottom control bar: 'Quit' (an arrow exiting a doorway icon), 'Sound' (speaker with sound waves), 'Paytable' (a checkmark/line-graph icon), 'Rules' (a lined document/notepad icon), 'History' (a 'WIN' badge icon — opens Game History, confusingly reusing the win-amount badge glyph), 'Close' (a circular 'X'). Above this row, a thin ribbon banner shows a truncated line of rotating hint text ('...with every winning Mystery symb[ol]...', cut off at the screen edge, part of a longer marquee message about the Mystery multiplier).",
      "color_blind_notes": "Every menu icon has a text label directly beneath it, so no icon depends on color or shape recognition alone."
    },
    "base_game_win_line": {
      "type": "base_game",
      "source_file": "base_game_win_line.png",
      "content": "A clean small-win frame at minimum bet (0.60), caught mid-cascade before the winning symbols explode: a Sundial symbol appears 3-of-a-kind down reels 1-2-3 (one occurrence on each reel), each instance glow-highlighted with a gold outline and warm backlight. 'Win 0.15' is shown on the ribbon banner above the status bar, and the WIN field in the status bar also reads '0.15' (figures agree — no counter-lag artefact on this frame). Used as the primary evidence frame for the payout-math formula (see mechanics.payout_math).",
      "color_blind_notes": "The winning combination is marked by a gold glow/outline AND a warm highlight beam behind the symbols — shape/glow-based, not color-only."
    },
    "win_screen": {
      "type": "win_screen",
      "source_file": "base_game_bigwin.png",
      "content": "A bigger win result: two SCATTER symbols are visible on the grid (one shy of the 3 needed to trigger Free Spins) alongside several Eye of Horus and royal symbols. A red 'X6' multiplier badge is shown centered above the win ribbon (the accumulated Mystery-symbol multiplier for this spin). Below it, a burgundy-red ribbon banner with gold trim reads 'Total Win 13.62'. The status bar beneath shows wallet '99,990.88', bet '0.60', win '13.62' — the banner figure and the status-bar WIN figure agree (settled/final value, not a mid-count animation).",
      "color_blind_notes": "The multiplier badge uses both a distinct 'X6' text label and a red color, so the multiplier value is readable without relying on the color."
    }
  },
  "accessibility_summary": {
    "screen_reader": "Every numeric readout (balance, bet, win, multiplier, bet-formula components, autospin count) is presented as on-screen text/numerals rather than color-only or icon-only cues, which is favourable for screen-reader transcription IF the underlying canvas exposes equivalent text nodes — this build renders the entire game (including the player menu) on a single HTML5 canvas with no discoverable ARIA/text layer, so a screen reader would get no information at all from the canvas itself; all textual content documented here would need to be piped through a custom accessibility layer or live-region announcer to be useful.",
    "color_blind": "No mechanic in this game relies on color as the sole differentiator: royal ranks differ by letter/number shape only (uniform grey-silver color), Mystery-symbol multiplier badges carry explicit 'x2'/'x8' text, Wild/Scatter carry explicit word labels, and win banners always print the numeric value alongside any color highlight. Per-screen notes are listed under each entry in 'screens'.",
    "hard_of_hearing": "All game feedback observed (wins, feature text, bet confirmations) is delivered through on-screen text/graphics rather than audio-only cues; a Sound on/off toggle exists in both the Rules glossary and the player menu, implying sound effects/music exist but are not required to understand outcomes from the frames captured.",
    "motor_impairment": "Core controls (Spin, bet +/-, Auto Spin, Turbo) are all large individually-tappable circular buttons in a single horizontal row at the bottom of the screen; Auto Spin removes the need for repeated tapping (presets 10/30/50/80/1000 spins) and Turbo Spin shortens each round's animation duration. On PC, Space bar is an alternative to tapping Spin, including a press-and-hold-to-continue mode (rules_p4.png / rules_p5.png), which helps users who find small precise taps difficult — but this shortcut is explicitly PC-only, not available on touch/mobile."
  },
  "technical_summary": {
    "reels_and_grid": "5 reels, irregular fixed template [4,6,6,6,4] rows (26 cells); variable-ways mechanic, 432 to 3,456 ways depending on live Mystery-symbol occupancy (see mechanics.reel_grid).",
    "rtp_percent": null,
    "rtp_note": "Not printed anywhere in this build. Checked via two independent channels: (1) full pytesseract OCR across all 13 Paytable+Rules pages (10,119 characters) — zero matches for 'RTP' or 'Return to Player'; (2) DOM/text read of the same panels during capture. The only 'Return'-adjacent string found was the unrelated UI label 'Tap to return to the Main Game.' Per the PG Soft provider playbook, RTP is systematically absent from this provider's in-game builds (P-S09) — do not source it from the web for this field.",
    "volatility": null,
    "volatility_note": "No volatility indicator (flame icons, star rating, low/medium/high label) appears anywhere in this build's UI, Paytable, or Rules pages.",
    "bet_min": 0.6,
    "bet_max": 180.0,
    "bet_source": "Measured live at both extremes of the Bet Options panel: '0.03 x 1 x 20 = 0.60' (bet_limits_min.png) and '0.90 x 10 x 20 = 180.00' (bet_limits_max.png); matches the printed range 'bet size of 0.03 to 0.90' x 'bet level of 1 to 10' x base bet 20 (rules_p1.png).",
    "demo_default_bet": 12.0,
    "demo_credit_seen": 100000.0,
    "max_win_multiplier": 5000,
    "max_win_source": "preview.png ('Win up to 5000x!') and paytable_p4.png/p6.png + rules_p4.png ('The maximum win amount is 5,000x of the bet amount...').",
    "bonus_buy": "Confirmed absent — see features.free_spins.bonus_buy.",
    "keyboard": "Space bar starts/stops spin and can be held for continuous spinning; explicitly labelled 'PC Version only' (rules_p4.png/p5.png).",
    "build_version": null,
    "build_version_note": "No build/RNG version string is printed anywhere in the UI. OCR across all 13 Paytable+Rules pages found only one match for the word 'version': 'PC Version only' in the keyboard-shortcut glossary, which is a platform note, not a build number. This is an intentional 'not printed' finding, not an omission."
  },
  "capture_context_notes": [
    "One dead-demo-session dialog ('Transaction Failed', provider defect P-S10) occurred roughly 115 spins into the Free Spins hunt; recovered in-session via the game's own 'Reload' button (not a full page reload), which reset the demo balance to the fresh default 100,000.00 and the bet to the 12.00 default, requiring the bet to be re-lowered to 0.60 before resuming the hunt.",
    "The 'N WAYS' banner value is a live per-spin/per-cascade readout, not a fixed game property — do not treat any single observed value (2000/2400/2880/3456) as canonical; the fixed property is the fixed grid template [4,6,6,6,4] and the printed range 432-3,456.",
    "Per-cell reel layout on any individual base_game frame is a random snapshot of that spin and is intentionally NOT enumerated cell-by-cell in this document."
  ],
  "unreadable_or_uncertain": [
    "RTP percentage — not printed anywhere in the 13 captured Paytable/Rules pages or the UI; confirmed absent by full-text OCR, not merely unread.",
    "Volatility rating/label — not present anywhere in this build.",
    "Build/RNG version number — not printed; only an unrelated 'PC Version only' platform note was found.",
    "A currency-denominated maximum win cap — only the 5,000x-of-bet multiplier is printed; no absolute currency figure is shown on any captured screen.",
    "Free Spins Feature screens (trigger banner, feature gameplay, feature end/summary) — not captured despite an extensive hunt; feature is documented from printed rules text only, and is explicitly flagged as such throughout this document rather than presented as observed gameplay.",
    "5-of-a-kind exact live appearance of every symbol on an actual winning grid — payout numbers for all tiers are verified from the Paytable text and cross-checked arithmetically against two live win frames, but not every symbol was observed forming a live win of every length during this session."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.

Discuss this slot

Our breakdown is live on —