Miss Cherry Wild Frames

Demo, RTP 97.00%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 3 days, 18 hours ago
✓ Working · checked 4 days, 6 hours ago Verified · 13 Aug 2026
RTP 97.00%
Volatility Medium-Low
Max win ×3000
Grid 5×4
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

53 screenshots · 15 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/miss-cherry-wild-frames-b10/

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50 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 13 Aug 2026 View capture log

Per-screen breakdown

53 demo screens
53 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Miss Cherry Wild Frames

Everything pulled from Miss Cherry Wild Frames into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
53 screens captured
15 symbols catalogued · payouts OCR-verified
14 palette colors from frames
6 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 53 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Medium-Low
max_win_x ×3000
layout 5×4
paylines 20 fixed
bonus_buy Yes
mechanic Video Slot
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 5 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 97.00%
Bonus Buy 97.30% when the free spins round with 2x2 wilds is bought for 120x the bet
Bonus Buy 97.24% when the free spins round with 3x3 wilds is bought for 400x the bet
Ante Bet 97.16% with the Chance x2 toggle on, which adds 25 percent to the total bet
Bonus Buy 97.15% when the plain Juicy Spin round of 10 free spins is bought for 50x the bet

See how this RTP compares across BGaming’s full range →

Symbols & paytable

15 symbols
15 icons (ZIP)
Special symbol (heart)
Special symbol (heart)
Other

Single red heart, gold outline, no frame/text; landing frames its cell gold and feeds the Wild Frame feature; no payline payout printed.

WILD
WILD
Wild

Two overlapping red hearts in gold frame, 'WILD' text; substitutes all except Scatter. Paytable prints 20.00/5.00/2.00/0.10 FUN (5/4/3/2) at the 2.00 FUN reference bet.

MatchPayoutUnit
2x 0.05 Multiplier
3x 1.00 Multiplier
4x 2.50 Multiplier
5x 10.00 Multiplier
Miss Cherry (heroine)
Miss Cherry (heroine)
High Pay

Red-haired pin-up heroine on a gold pedestal; highest-paying regular (non-wild) symbol, same payout tier as WILD. Paytable prints 20.00/5.00/2.00/0.10 FUN (5/4/3/2) at the 2.00 FUN reference bet.

MatchPayoutUnit
2x 0.05 Multiplier
3x 1.00 Multiplier
4x 2.50 Multiplier
5x 10.00 Multiplier
Scatter (disco ball)
Scatter (disco ball)
Scatter

Pale lavender disco ball with 'SCATTER' text; appears only on reels 1, 3 and 5; 3 Scatters trigger Free Spins. Own currency payout tiers are not printed on any paytable page (see coverage gap).

Star
Star
High Pay

Gold five-point star on a blue medallion. Paytable prints 7.50/2.50/0.50 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.25 Multiplier
4x 1.25 Multiplier
5x 3.75 Multiplier
777
777
High Pay

Red '777' numerals with gold outline. Paytable prints 7.50/2.50/0.50 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.25 Multiplier
4x 1.25 Multiplier
5x 3.75 Multiplier
Diamond
Diamond
High Pay

Pale lavender/white faceted gem. Paytable prints 6.00/2.00/0.50 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.25 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
Bell
Bell
High Pay

Gold bell with a purple ribbon band. Paytable prints 6.00/2.00/0.50 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.25 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
Horseshoe
Horseshoe
High Pay

Gold horseshoe studded with small purple gems. Paytable prints 6.00/2.00/0.50 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.25 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
BAR
BAR
High Pay

Deep purple 'BAR' badge on a red circular backing. Paytable prints 6.00/2.00/0.50 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.25 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
Watermelon
Watermelon
Low Pay

Green-rind, red-flesh watermelon wedge with black seeds. Paytable prints 3.00/1.00/0.50 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.50 Multiplier
5x 1.50 Multiplier
Plum
Plum
Low Pay

Deep purple plum sphere with a green leaf/stem. Paytable prints 3.00/1.00/0.20 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.50 Multiplier
5x 1.50 Multiplier
Orange
Orange
Low Pay

Orange sphere with a green leaf. Paytable prints 3.00/1.00/0.20 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.50 Multiplier
5x 1.50 Multiplier
Lemon
Lemon
Low Pay

Yellow oval lemon with a green leaf. Paytable prints 3.00/1.00/0.20 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.50 Multiplier
5x 1.50 Multiplier
Cherries
Cherries
Low Pay

Two glossy red cherries joined by green leaves; the game's namesake fruit, lowest payout tier despite appearing in the title/logo. Paytable prints 3.00/1.00/0.20 FUN (5/4/3) at the 2.00 FUN reference bet.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.50 Multiplier
5x 1.50 Multiplier

Bonus modes

5 modes
Base Game Modifier base
Base Game

5 reels x 4 rows, 20 fixed paylines. Wild Frame feature live: the Special heart symbol frames a cell gold, that cell becomes sticky for a 10-spin cycle and converts to WILD on the 10th spin; landing a Special on an already-framed cell instead adds +1 to an extra multiplier applied to every win for the rest of the cycle.

Free Spins fs_juicy
Free Spins - Juicy Spin

Triggered naturally by 3 Scatters on reels 1/3/5, or purchasable for 100.00 FUN at a 2.00 FUN bet (50x). 10 fixed spins; no new Wild Frames form during the round, but any WILD landing naturally becomes sticky for its remainder; a multiplier accumulated in the base game carries in.

Free Spins fs_2x2
Free Spins - Juicy Spin 2x2 Wilds

Purchasable for 240.00 FUN at a 2.00 FUN bet (120x). Same 10-spin sticky-Wild round as Juicy Spin, plus a guaranteed 2x2 block of WILD symbols placed at a random position after the first spin.

Free Spins fs_3x3
Free Spins - Juicy Spin 3x3 Wilds

Purchasable for 800.00 FUN at a 2.00 FUN bet (400x). Same 10-spin sticky-Wild round as Juicy Spin, plus a guaranteed 3x3 block of WILD symbols placed at a random position after the first spin.

Other chance_x2
Chance x2 (Ante)

Bet-modifier toggle, not a purchasable round: raises the total bet by 25% (e.g. 2.00 -> 2.50 FUN) and doubles the chance of the natural 3-Scatter Free Spins trigger. No dedicated gameplay or win screen of its own.

Colour system

extracted from frames · HEX
Export palette
#5C0925 base dominant 1 base
#971536 base dominant 2 base
#AA1945 base dominant 3 base
#340819 base dominant 4 base
#E49B15 base dominant 5 base
#562351 base dominant 6 base
#5C0B26 free_spins dominant 1 free_spins
#9D1A2D free_spins dominant 2 free_spins
#D4162E free_spins dominant 3 free_spins
#EE9E5B free_spins dominant 4 free_spins
#56081F bonus dominant 1 bonus
#952326 bonus dominant 2 bonus
#530E58 bonus dominant 3 bonus
#A55223 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Wild-Frame cells are marked with a gold BORDER around the cell in addition to any color shift, so the state reads without color perception.
  • Paying lines are always labelled with text ('Line N pays'), never color alone; free-spins progress shows both a heart-shaped progress bar and a numeric 'n/10' counter.
  • The 10-heart progress bar's fill color changes meaning by context (purple/violet during the base-game Wild-Frame cycle vs red/crimson during Free Spins) with no color-independent label on the bar itself; the 'Free spins: n/10' text elsewhere in the UI is what disambiguates it.
Motor Accessibility
  • Spacebar can be used to spin instead of clicking; Autoplay with configurable stop conditions (on any win, if bonus game is won, if single win exceeds, if balance changes by X) reduces required interactions; bet min/max can be reached by holding the stepper to saturation instead of precise clicking.
Hearing Accessibility
  • No information is conveyed by audio alone; all wins, feature triggers and state changes are shown as on-screen text/graphics, and Music/Sound FX are independently toggleable in Settings.
Low Vision
  • Extra multiplier and win amounts are always printed as large high-contrast numeric text (e.g. 'x4'/'x10' heart badge, 'Total win:' readout) rather than conveyed by color or icon alone.

Media & assets

20 files · 20 types
53 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, full 13-page paytable, full 9-page rules booklet, autoplay basic+advanced views, settings, bet min/max, ante active + ante max-bet, buy-bonus dialog, and all three purchasable Free Spins variants (entry, gameplay, win/celebration overlays, round-ending Total Win screens).
Scatter's own 5/4/3-of-a-kind currency payout values are not printed on any of the 13 paytable pages - only the Free Spins trigger condition is shown.
Exact currency/multiplier thresholds separating 'BIG WIN' from 'MEGA WIN' (and any higher tier) are not stated anywhere in the captured rules or paytable text - only the banner labels are visible on the relevant frames.
Volatility rating is not printed or otherwise indicated anywhere in the captured screens (no badge, flame-scale, or descriptive sentence).
Chance x2 (ante) has no dedicated gameplay/win screen - only the bet-change and dialog state were observed, since it only alters bet and trigger odds rather than starting a round.

Ask AI about Miss Cherry Wild Frames

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Miss Cherry Wild Frames work? Keep it simple.

Triggered naturally by 3 Scatters on reels 1/3/5, or purchasable for 100.00 FUN at a 2.00 FUN bet (50x). 10 fixed spins; no new Wild Frames form during the round, but any WILD landing naturally becomes sticky for its remainder; a multiplier accumulated in the base game carries in.

RTP 97.00%Medium-Low volatilitymax win ×3000demo ✓

From the verified capture of 13 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Miss Cherry Wild Frames vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 15 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/miss-cherry-wild-frames-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/miss-cherry-wild-frames-b10/
{
  "game": {
    "name": "Miss Cherry Wild Frames",
    "provider": "BGaming",
    "theme": "Retro fruit-machine / burlesque pin-up cabaret theme. A red-haired pin-up showgirl ('Miss Cherry') in a red sequinned bodysuit and red high heels is the game's mascot and top-paying human symbol. Visual motif is red hearts, cherries and disco/mirror balls on a deep maroon nightclub-style background, evoking a glamorous cherry-themed cabaret party (rules text: 'Naughty Miss Cherry is throwing another party!').",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from the full screenshot set (46 desktop frames, 1280x800) plus a 13-page paytable booklet and a 9-page rules booklet, all read directly at full resolution.",
    "method_notes": "All paytable and rules pages were opened and read at native resolution (no OCR guesswork substituted for illegible text). Numbers below are transcribed verbatim from on-screen text. The manifest.json TL-verified facts (grid 5x4 / 20 lines, paytable_bet_anchor=2.00, payout basis = total bet multiplier, bet limits 0.20-85.00, ante = x1.25, three purchasable bonus tiers) are taken as given and cross-checked against the frames below; they matched in every case checked.",
    "language": "English"
  },
  "grid_and_lines": {
    "reel_layout": "5 reels x 4 rows, fixed grid (not Megaways/cascading).",
    "lines": "20 fixed paylines, not adjustable by the player. 'x LINES' banner (yellow ribbon, top-left of the reel frame, black bold text '20 LINES') is present on every base-game and free-spins frame.",
    "line_diagrams_source": "paytable_p12.png and paytable_p13.png show all 20 individual line diagrams (4-row x 5-column grids with the active cells highlighted orange), confirming 4 rows and 20 distinct lines.",
    "pay_direction": "All symbols pay left to right on consecutive reels of an active payline, starting from reel 1 (rules_p6.png, 'Spin results' section). Only the highest win is paid per active payline; wins on multiple active lines are added together.",
    "win_label_example": "In-play win callouts are labelled 'Line N pays' in the bottom status bar (e.g. free_spins_v1_line_pay.png shows 'Line 4 pays' next to a 0.50 combo; base_game_win_multiplier_x4.png shows 'Line 1 pays' next to a 50.00 combo)."
  },
  "color_palette": {
    "background": "Deep maroon/dark-red gradient background throughout base game and free spins, sometimes with a warm orange-to-red radial glow directly behind the reel frame (most visible on the three preview/splash screens). Faint, semi-transparent decorative watermarks of red hearts and red cherry-pairs float and drift across the background in base game and free spins.",
    "reel_frame": "Ornate rounded-square gold frame with a row of small round gold 'marquee' lights running along its outer edge. Interior reel cells are dark maroon/near-black, separated by thin gold hairlines.",
    "logo": "'MISS CHERRY' in bold 3D gold-yellow letters with a soft pink/magenta glow outline; a small red heart with a white glint sits above the dot of the 'i' in 'MISS'. Beneath it, 'Wild Frames' is written in pink cursive script. Small green leaf ornaments flank the top of the wordmark, and a cluster of two glossy red cherries with a green leaf sits at the lower-right of the logo.",
    "progress_bar": "A pill-shaped bar made of ten small heart-shaped segments sits directly above the reels (the Wild-Frame 10-spin-cycle tracker / free-spins round tracker, see Features). Unlit segments are dark maroon outlines; lit segments fill solid, and the fill color is NOT constant - observed as purple/violet in the base game (bet_min.png, bet_max.png, settings.png), pink/magenta in a paytable illustration, and red/crimson during free spins (all free_spins_*.png frames). Color alone does not carry the meaning - the COUNT of lit segments and the accompanying 'Free spins: n/10' text do.",
    "multiplier_badge": "A heart-shaped badge in the top-right corner of the reel frame displays the current extra multiplier as white bold text on a dark-red heart with a gold outline and yellow glow, e.g. 'x1' (default/no bonus active), 'x4', 'x10'.",
    "lines_banner": "Yellow ribbon banner, black bold '20 LINES' text, folded ribbon-tail pointing down-left, positioned at the top-left corner of the reel frame.",
    "buttons": "Primary SPIN control is a large pink/magenta circular button with a gold ring border, icon = two curved white arrows forming a circle. Bet +/- steppers are small gold triangular arrows (up/down) next to the 'Total bet' value. The Buy-Bonus entry point is a hot-pink pill-shaped button with a white shopping-cart icon, positioned at the left side of the screen below the logo; while a purchased bonus is active this same slot is replaced by a solid purple pill reading 'BONUS ACTIVE' plus the FUN amount spent, in white text.",
    "bottom_status_bar": "Dark maroon/near-black horizontal bar along the very bottom of the screen. Left: a round grey 'i' Information icon and a round grey gear Settings icon, plus 'Balance X,XXX.XX FUN' in white/grey text. Center: 'Total bet' label with the FUN value and up/down steppers. Right-of-center (context-dependent): 'Win:' / 'Last win:' / 'Total win:' labels in white/yellow, and during free spins an additional 'Free spins: n/10' counter. Far right: a round autoplay icon (a circular arrow with a small 'A') and a round manual-spin/refresh icon (circular double-arrow).",
    "symbol_colors": {
      "WILD": "Two overlapping red hearts on a dark maroon square with an ornate gold frame and a small pink/red gem accent at the bottom corner; 'WILD' in yellow-gold 3D lettering across the lower part of the tile.",
      "special_heart": "A single flat, glossy red heart with a thin gold outline and soft red glow - no frame, no text. This is the seed/trigger icon for the Wild Frame feature (distinct from the WILD tile itself).",
      "scatter": "A round mirror-disco ball rendered in pale lavender/light purple with white sparkle facets and a soft magenta/pink glow ring around it; gold-orange 'SCATTER' lettering arcs across the middle of the ball.",
      "Miss_Cherry_character": "A pin-up-style red-haired woman with a pink flower in her hair, wearing a red sequinned strapless bodysuit and red high-heeled shoes, holding a leafy cherry stem, standing on a small round gold pedestal (paytable card art). The same character (without the pedestal) appears seated and holding an oversized cherry during 'BIG WIN' / 'MEGA WIN' celebration overlays, where the cherry itself displays the numeric win amount.",
      "Star": "Five-pointed gold star centered on a blue circular medallion with a lighter blue rim highlight.",
      "777": "Red numerals '777' in an italic casino-style font with a gold/yellow outline and drop shadow.",
      "Diamond": "Pale lavender/white faceted gem, teardrop-ish cut, with bright white highlight facets.",
      "Bell": "Gold bell with a purple/magenta ribbon band across the top and a gold clapper.",
      "Horseshoe": "Gold horseshoe outline studded with small purple gems.",
      "BAR": "Deep purple rounded rectangle containing white 'BAR' text, set against a red circular badge behind it.",
      "fruits": "Watermelon (green rind, red flesh, black seeds, on a cut wedge), Plum (deep purple sphere, green leaf/stem), Orange (orange sphere, green leaf), Lemon (yellow oval, green leaf), Cherries (two glossy red cherries joined by green leaves) - all rendered with a soft drop shadow and a highlight streak, cell background dark maroon."
    },
    "color_blind_notes": "Most controls are white glyphs on dark circles (info 'i', gear, autoplay 'A', spin double-arrow) - shape-based, not color-coded. Win/paying-line information is always paired with text ('Line N pays', 'Total win:', 'Free spins: n/10'), not conveyed by color alone. The multiplier badge and the wild-frame progress bar reuse red/purple/pink hues across different meanings (see progress_bar note above); the disambiguating cue is always the accompanying number or counter text, never color alone."
  },
  "symbols": {
    "note": "All payout figures below are printed on the in-game paytable (paytable_p1.png through paytable_p4.png) at the confirmed anchor bet of 2.00 FUN (see manifest.json paytable_bet_anchor / payout_basis). 'total_bet_multiplier' = printed value / 2.00, i.e. the multiplier of the CURRENT total bet that the tier actually pays (payout basis independently confirmed by TL on base_game_win_lemon.png and base_game_win_multiplier_x4.png).",
    "special_symbol": {
      "name": "Special symbol (plain heart)",
      "appearance": "A single flat red heart, gold outline, no frame, no text - visually distinct from the WILD tile (see color_palette.symbol_colors).",
      "role": "other (no direct payline payout printed) - this is the trigger icon for the Wild Frame feature; landing on the reels frames its cell in gold (see features.wild_frames_feature).",
      "source": "paytable_p1.png: 'Special symbol' heading, caption 'Activates a Wild Frame feature.'"
    },
    "wild": {
      "name": "WILD",
      "appearance": "Two overlapping red hearts, gold ornate frame, 'WILD' in gold-yellow 3D text (see color_palette.symbol_colors.WILD).",
      "rules": "Substitutes for any symbol in the winning line, except for Scatter. (paytable_p1.png)",
      "payouts": [
        {
          "count": 5,
          "printed": 20.0,
          "total_bet_multiplier": 10.0
        },
        {
          "count": 4,
          "printed": 5.0,
          "total_bet_multiplier": 2.5
        },
        {
          "count": 3,
          "printed": 2.0,
          "total_bet_multiplier": 1.0
        },
        {
          "count": 2,
          "printed": 0.1,
          "total_bet_multiplier": 0.05
        }
      ],
      "source": "paytable_p1.png"
    },
    "scatter": {
      "name": "Scatter (mirror/disco ball)",
      "appearance": "Pale lavender/purple disco ball with white sparkle facets and 'SCATTER' arched gold-orange text.",
      "rules": "Appears only on reels 1, 3 and 5. Landing 3 Scatters (anywhere on those reels) triggers the Free Spins round. (paytable_p1.png / paytable_p2.png: 'Appears on reels 1-3-5. 3 Scatters trigger Free Spins.'; rules_p4.png: 'Scatter symbol. Can appear on reels 1-3-5. 3 Scatters trigger the round of Free Spins.')",
      "payouts": "not printed on any captured paytable page - only the trigger condition is shown, no 5/4/3-of-a-kind currency table for Scatter was found. Rules text (rules_p6.png) states 'In case a certain number of Scatter (Bonus) symbols pay, and winning combinations and the paying number of Scatter (Bonus) symbols drop in one spin, a player receives the win amount both for Scatters and for all the winning combinations,' implying Scatter CAN pay on its own, but the numeric tier values were never visible on any captured frame - see unreadable_or_uncertain.",
      "source": "paytable_p1.png, paytable_p2.png, rules_p4.png, rules_p6.png"
    },
    "high_value": [
      {
        "name": "Miss Cherry (heroine character card)",
        "appearance": "Pin-up red-haired woman in a red sequinned bodysuit, holding a cherry stem, on a gold pedestal, framed in a tall gold-bordered red card.",
        "payouts": [
          {
            "count": 5,
            "printed": 20.0,
            "total_bet_multiplier": 10.0
          },
          {
            "count": 4,
            "printed": 5.0,
            "total_bet_multiplier": 2.5
          },
          {
            "count": 3,
            "printed": 2.0,
            "total_bet_multiplier": 1.0
          },
          {
            "count": 2,
            "printed": 0.1,
            "total_bet_multiplier": 0.05
          }
        ],
        "rank": "Highest-paying regular (non-wild) symbol - identical payout tier to WILD.",
        "source": "paytable_p1.png / paytable_p2.png"
      }
    ],
    "mid_value": [
      {
        "name": "Star (gold star on blue disc)",
        "payouts": [
          {
            "count": 5,
            "printed": 7.5,
            "total_bet_multiplier": 3.75
          },
          {
            "count": 4,
            "printed": 2.5,
            "total_bet_multiplier": 1.25
          },
          {
            "count": 3,
            "printed": 0.5,
            "total_bet_multiplier": 0.25
          }
        ],
        "source": "paytable_p2.png"
      },
      {
        "name": "777 (red sevens)",
        "payouts": [
          {
            "count": 5,
            "printed": 7.5,
            "total_bet_multiplier": 3.75
          },
          {
            "count": 4,
            "printed": 2.5,
            "total_bet_multiplier": 1.25
          },
          {
            "count": 3,
            "printed": 0.5,
            "total_bet_multiplier": 0.25
          }
        ],
        "source": "paytable_p2.png / paytable_p3.png"
      },
      {
        "name": "Diamond (pale purple/white gem)",
        "payouts": [
          {
            "count": 5,
            "printed": 6.0,
            "total_bet_multiplier": 3.0
          },
          {
            "count": 4,
            "printed": 2.0,
            "total_bet_multiplier": 1.0
          },
          {
            "count": 3,
            "printed": 0.5,
            "total_bet_multiplier": 0.25
          }
        ],
        "source": "paytable_p2.png / paytable_p3.png"
      },
      {
        "name": "Bell (gold bell, purple band)",
        "payouts": [
          {
            "count": 5,
            "printed": 6.0,
            "total_bet_multiplier": 3.0
          },
          {
            "count": 4,
            "printed": 2.0,
            "total_bet_multiplier": 1.0
          },
          {
            "count": 3,
            "printed": 0.5,
            "total_bet_multiplier": 0.25
          }
        ],
        "source": "paytable_p2.png / paytable_p3.png"
      },
      {
        "name": "Horseshoe (gold, purple gem studs)",
        "payouts": [
          {
            "count": 5,
            "printed": 6.0,
            "total_bet_multiplier": 3.0
          },
          {
            "count": 4,
            "printed": 2.0,
            "total_bet_multiplier": 1.0
          },
          {
            "count": 3,
            "printed": 0.5,
            "total_bet_multiplier": 0.25
          }
        ],
        "source": "paytable_p3.png / paytable_p4.png"
      },
      {
        "name": "BAR (purple badge, red circle)",
        "payouts": [
          {
            "count": 5,
            "printed": 6.0,
            "total_bet_multiplier": 3.0
          },
          {
            "count": 4,
            "printed": 2.0,
            "total_bet_multiplier": 1.0
          },
          {
            "count": 3,
            "printed": 0.5,
            "total_bet_multiplier": 0.25
          }
        ],
        "source": "paytable_p3.png / paytable_p4.png"
      }
    ],
    "low_value_fruits": [
      {
        "name": "Watermelon",
        "payouts": [
          {
            "count": 5,
            "printed": 3.0,
            "total_bet_multiplier": 1.5
          },
          {
            "count": 4,
            "printed": 1.0,
            "total_bet_multiplier": 0.5
          },
          {
            "count": 3,
            "printed": 0.5,
            "total_bet_multiplier": 0.25
          }
        ],
        "source": "paytable_p3.png / paytable_p4.png"
      },
      {
        "name": "Plum",
        "payouts": [
          {
            "count": 5,
            "printed": 3.0,
            "total_bet_multiplier": 1.5
          },
          {
            "count": 4,
            "printed": 1.0,
            "total_bet_multiplier": 0.5
          },
          {
            "count": 3,
            "printed": 0.2,
            "total_bet_multiplier": 0.1
          }
        ],
        "source": "paytable_p3.png / paytable_p4.png"
      },
      {
        "name": "Orange",
        "payouts": [
          {
            "count": 5,
            "printed": 3.0,
            "total_bet_multiplier": 1.5
          },
          {
            "count": 4,
            "printed": 1.0,
            "total_bet_multiplier": 0.5
          },
          {
            "count": 3,
            "printed": 0.2,
            "total_bet_multiplier": 0.1
          }
        ],
        "source": "paytable_p3.png / paytable_p4.png"
      },
      {
        "name": "Lemon",
        "payouts": [
          {
            "count": 5,
            "printed": 3.0,
            "total_bet_multiplier": 1.5
          },
          {
            "count": 4,
            "printed": 1.0,
            "total_bet_multiplier": 0.5
          },
          {
            "count": 3,
            "printed": 0.2,
            "total_bet_multiplier": 0.1
          }
        ],
        "source": "paytable_p4.png"
      },
      {
        "name": "Cherries",
        "appearance": "Two glossy red cherries joined by green leaves - the game's namesake fruit symbol, LOWEST tier despite being featured in the title/logo.",
        "payouts": [
          {
            "count": 5,
            "printed": 3.0,
            "total_bet_multiplier": 1.5
          },
          {
            "count": 4,
            "printed": 1.0,
            "total_bet_multiplier": 0.5
          },
          {
            "count": 3,
            "printed": 0.2,
            "total_bet_multiplier": 0.1
          }
        ],
        "source": "paytable_p4.png"
      }
    ]
  },
  "payout_basis": {
    "value": "total_bet multiplier",
    "note": "See manifest.json 'payout_basis' block for TL's numeric proof (base_game_win_lemon.png at bet 2.00, cross-checked at bet 10.00 on base_game_win_multiplier_x4.png). Rules text (rules_p6.png) literally says 'Payline wins are multiplied by the bet per line value, except for Scatter symbols' - with 20 fixed, non-adjustable lines, bet-per-line = total_bet / 20 always, so this is mathematically identical to a total-bet-multiplier catalog for this game; both descriptions produce the same currency numbers."
  },
  "technical_summary": {
    "rtp": [
      {
        "scope": "Overall theoretical RTP",
        "value_percent": 97.0,
        "source": "rules_p9.png: 'The overall theoretical Return to Player (RTP) is 97%.'"
      },
      {
        "scope": "Buy Bonus - Juicy Spin (plain 10 Free Spins)",
        "value_percent": 97.15,
        "source": "rules_p9.png: 'RTP in the Buy Bonus feature with Juicy Spin is 97.15%.'"
      },
      {
        "scope": "Buy Bonus - Juicy Spin 2x2 Wilds",
        "value_percent": 97.3,
        "source": "rules_p9.png: 'RTP in the Buy Bonus feature with Juicy Spin 2x2 Wilds is 97.3%.'"
      },
      {
        "scope": "Buy Bonus - Juicy Spin 3x3 Wilds",
        "value_percent": 97.24,
        "source": "rules_p9.png: 'RTP in the Buy Bonus feature with Juicy Spin 3x3 Wilds is 97.24%.'"
      },
      {
        "scope": "Chance x2 (ante) feature active",
        "value_percent": 97.16,
        "source": "rules_p9.png: 'RTP with the Chance x2 feature is 97.16%.'"
      }
    ],
    "volatility": "NOT printed or otherwise indicated anywhere in the captured screens (paytable, rules, preview/splash, or any UI panel). No volatility badge, flame-icon scale, or descriptive text was found. Must be sourced externally if needed - do not infer from theme or RTP.",
    "max_win": {
      "value_multiplier": 3000,
      "sources": [
        "preview_p1.png / preview_p2.png / preview_p3.png: 'MAX WIN 3000x' badge, top-right of the splash screens.",
        "rules_p6.png: 'The maximum winning amount is x3000 of the bet.'"
      ]
    },
    "bet_limits": {
      "min_bet": "0.20 FUN (bet_min.png, TL-verified via stepper saturation)",
      "max_bet": "85.00 FUN (bet_max.png, TL-verified via stepper saturation)",
      "max_bet_with_ante": "106.25 FUN = 85.00 x 1.25 (bet_max_ante.png) - NOT the base-game cap, this is the ante-inflated cap only reachable while Chance x2 is active.",
      "default_demo_bet": "2.00 FUN (used as the paytable_bet_anchor)"
    },
    "demo_currency": "All amounts on every captured screen are denominated 'FUN' - the demo play-money token, not a real currency; balance observed ranging roughly 160.70-1,368.20 FUN across the session depending on wins/losses.",
    "keyboard": "Spacebar can be used to spin instead of clicking the Spin button (rules_p3.png / rules_p8.png: 'Spacebar to spin').",
    "rng_statement": "rules_p9.png: 'The game is based on a certified random number generator. For more information, visit our BGaming site.'",
    "malfunction_and_housekeeping": "rules_p9.png: 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rules_document_version": "rules_p9.png prints 'This is the game rule version 1.0, dated August, 2026. Game Version 1.0.0.' NOTE: this is the RULES DOCUMENT revision date, not necessarily the game's release date - do not use it as release_date without independent confirmation (see project memory on rules-version dates)."
  },
  "features": {
    "wild_frames_feature": {
      "trigger": "When the plain 'Special symbol' (single red heart, no frame) lands on any reel cell, that cell is outlined with a golden frame.",
      "duration_and_conversion": "All golden-framed cells become sticky (locked in place) for 10 spins; on the 10th spin of that cycle they turn into WILD symbols. WILD substitutes for any symbol except Scatter, completing winning combinations.",
      "progress_tracking": "The 10-heart-segment progress bar above the reels tracks how far through the current 10-spin cycle the player is. Changing the bet starts a NEW cycle, but progress on the previous bet is saved and will resume if the player returns to that bet. If Free Spins are triggered mid-cycle, the cycle's progress is saved and resumes after Free Spins end.",
      "base_game_confirmed": "Directly observed in base_game_win_multiplier_x4.png: three golden-framed heart cells present on reel 2 (rows 2-4) with the progress bar 2/10 segments lit, alongside an active x4 multiplier badge - confirms the feature is live in the ordinary base game, not just bonus rounds.",
      "source": "paytable_p1.png (Special symbol caption), paytable_p6.png/p7.png ('Wild frames feature' full description + diagram), rules_p3.png/p4.png ('Wild Frame Feature' identical text)"
    },
    "extra_multiplier": {
      "rule": "If a Special symbol lands on a cell that ALREADY has a Wild frame, the extra multiplier for all spins until the end of the current 10-spin cycle increases by 1. This additional multiplier is applied to every winning combination for the rest of that cycle. It resets to 1 at the start of a new 10-spin cycle.",
      "display": "Shown as the heart-shaped 'xN' badge at the top-right of the reel frame (observed values: x1 default, x4, x10 across different captured frames).",
      "interaction_with_bonus_buy": "When a Bonus (Free Spins) is purchased, the accumulated multiplier resets to 1 for the purchased round, but reverts back to the value it had at the moment of purchase once the purchased round ends (rules_p5.png).",
      "interaction_with_free_spins": "If a multiplier value has accumulated at the moment natural Free Spins are triggered (via 3 Scatters), that value is carried over/transferred into the Free Spins round (paytable_p9.png, rules_p4.png).",
      "source": "paytable_p7.png/p8.png ('Extra multiplier' full description + diagram), rules_p3.png/p4.png ('Multiplier' section, identical wording)"
    },
    "free_spins": {
      "trigger": "3 Scatter symbols landing anywhere on reels 1, 3 and 5 in a single spin.",
      "round_length": "10 spins, fixed.",
      "mechanic_difference_from_base": "No new Wild Frames are created during Free Spins (the golden-frame mechanic is base-game only), but WILD symbols can still land naturally on the reels. Any WILD that lands during Free Spins becomes STICKY for the remainder of the round (paytable_p10.png/p11.png 'Sticky Wilds'; rules_p4.png 'There are no Wild frames in the round, but a Wild symbol can appear. When it appears, it becomes sticky till the end of the round.').",
      "multiplier_carry_in": "Any extra multiplier accumulated in the base game at the moment Free Spins trigger is transferred into the Free Spins round and continues to apply.",
      "bet_during_feature": "Free Spins are played at the same total bet as the round that activated them (rules_p6.png).",
      "observed_progression": "Across the three purchased variants, sticky Wilds visibly accumulate spin over spin (e.g. free_spins_v3_wildframe.png shows 19 of 20 cells already converted to WILD by spin 10/10, immediately before the round-ending Total Win screen).",
      "source": "paytable_p9.png-p11.png, rules_p4.png"
    },
    "buy_bonus": {
      "entry_point": "Pink 'cart' icon button, left side of screen below the logo, opens the 'BUY BONUS' dialog (bonus_buy_dialog.png).",
      "variants": [
        {
          "name": "Juicy Spin (10 FREE SPINS)",
          "cost_at_bet_2": "100.00 FUN (= 50x the 2.00 FUN bet)",
          "description": "Plain 10-spin Free Spins round, no guaranteed extra wilds beyond whatever lands naturally.",
          "captured_result": "Total round win 21.50 FUN (win_v1_total.png / feature_coverage in manifest.json)."
        },
        {
          "name": "Juicy Spin 2x2 Wilds (10 FREE SPINS WITH 2x2 WILDS)",
          "cost_at_bet_2": "240.00 FUN (= 120x the 2.00 FUN bet)",
          "description": "10-spin Free Spins round where a 2x2 block of WILD symbols is guaranteed to appear in a random position after the FIRST spin of the round (rules_p5.png).",
          "captured_result": "Total round win 279.20 FUN (win_v2_total.png / feature_coverage in manifest.json)."
        },
        {
          "name": "Juicy Spin 3x3 Wilds (10 FREE SPINS WITH 3x3 WILDS)",
          "cost_at_bet_2": "800.00 FUN (= 400x the 2.00 FUN bet)",
          "description": "10-spin Free Spins round where a 3x3 block of WILD symbols is guaranteed to appear in a random position after the FIRST spin of the round (rules_p5.png).",
          "captured_result": "Total round win 1,209.50 FUN (win_v3_total.png / feature_coverage in manifest.json)."
        }
      ],
      "purchase_mechanic": "The spin immediately following the purchase triggers the chosen Bonus game. Buying resets the current extra multiplier to 1 for the duration of the purchased round; it is restored to its pre-purchase value once the round ends (rules_p5.png).",
      "dialog_layout": "Four side-by-side panels under the title 'BUY BONUS' (gold/pink 3D text, top-center) on a dark red/orange glowing background; a gold 'X' close button top-right. From left to right: (1) blue/purple 'CHANCE X2 OF GETTING FREE SPINS' panel with a large red circular 'x2' graphic and a green 'ACTIVATE' button; (2) purple 'Juicy Spin' panel showing three diagonal Scatter disco-ball icons and a pink 'BUY' button; (3) magenta 'Juicy Spin 2x2 Wilds' panel showing a 2x2 grid of WILD tiles (plus small Scatter icons top-right) and a pink 'BUY' button; (4) red/orange 'Juicy Spin 3x3 Wilds' panel showing a 3x3 grid of WILD tiles (plus small Scatter icons top-right) and a pink 'BUY' button. A shared 'BET' stepper (pink circular -/+ buttons) sits below all four panels and scales every listed cost proportionally."
    },
    "chance_x2_ante": {
      "name": "Chance x2",
      "mechanic": "A bet-modifier toggle (not a purchasable round). Activating it via the 'ACTIVATE' button in the Buy Bonus dialog raises the total bet by 25% (observed 2.00 -> 2.50 FUN on ante_active.png) and doubles the chance of the natural 3-Scatter Free Spins trigger occurring on any given spin (rules_p5.png: 'It slightly increases the bet and doubles the chance of getting Free Spins.').",
      "cost_label_explained": "The '0.50 FUN' price shown next to Chance x2 in the buy-bonus dialog at bet 2.00 is the incremental 25% SURCHARGE on the current bet (2.00 x 0.25 = 0.50), not a one-time purchase fee separate from the bet - confirmed by ante_active.png where Total bet itself changes to 2.50 FUN and a purple 'CHANCE x2 ACTIVE' pill replaces the cart-icon button.",
      "max_bet_effect": "While active, the printed maximum reachable bet becomes 106.25 FUN = 85.00 x 1.25 (bet_max_ante.png) - this is NOT a change to the underlying base-game bet ceiling of 85.00 FUN, only the ante-inflated total.",
      "no_dedicated_round": "There is no separate gameplay/win screen for Chance x2 itself - it only changes trigger odds and the bet amount; its effect is captured via ante_active.png and bet_max_ante.png (also noted in manifest.json 'not_captured')."
    }
  },
  "screens": {
    "preview": [
      {
        "file": "preview_p1.png",
        "purpose": "Onboarding slide 1 of 3 - introduces the Wild Frame -> Wild conversion.",
        "content": "Top: 'MISS CHERRY Wild Frames' logo. Center: a 3-step visual diagram - a plain red heart, an arrow, a gold-framed red heart, an arrow, a dark tile reading 'WILD' - illustrating the Special-symbol-to-Wild pipeline. Below that: a small reel-frame preview showing a 5x4 grid with several WILD-framed tiles, '20 LINES' banner, a 10-heart progress bar, and a 'x1' multiplier badge. Caption beneath the frame: 'ALL WILD FRAMES BECOME STICKY FOR A 10 SPIN CYCLE AND TURN INTO WILD SYMBOLS.' Top-right: 'MAX WIN 3000x' badge. Bottom: three navigation dots (first one lit) and a pink 'START' button.",
        "color_blind_notes": "The step-by-step diagram uses arrows and distinct icon shapes (plain heart -> framed heart -> WILD tile), not color alone, to show progression."
      },
      {
        "file": "preview_p2.png",
        "purpose": "Onboarding slide 2 of 3 - introduces the Extra Multiplier.",
        "content": "Same logo and 'MAX WIN 3000x' badge. Center: a large 'x10' heart badge glowing above the reel-frame preview, with a light-beam sweeping across a column of hearts. Caption: 'EXTRA MULTIPLIER APPLIES TO EACH WINNING COMBINATION.' Bottom: navigation dots (a different dot lit than slide 1) and the 'START' button.",
        "color_blind_notes": "Multiplier value is a printed number ('x10'), not conveyed by color/hue."
      },
      {
        "file": "preview_p3.png",
        "purpose": "Onboarding slide 3 of 3 - introduces Scatter / Free Spins and sticky Wilds.",
        "content": "Same logo/max-win badge. Center: 'SCATTER + SCATTER + SCATTER' with three disco-ball icons, above a reel-frame preview showing 3 WILD tiles already on the board. Caption: 'EACH WILD SYMBOL BECOMES STICKY IN FREE SPINS ROUND.' Bottom: navigation dots (third state) and 'START' button.",
        "color_blind_notes": "Trigger condition spelled out in text ('SCATTER + SCATTER + SCATTER') in addition to the icon graphics."
      }
    ],
    "base_game": {
      "type": "base_game",
      "layout": "5x4 reel grid inside the gold ornate frame, centered screen. '20 LINES' banner top-left of frame; 10-heart progress bar top-center; 'x1'/'xN' multiplier heart badge top-right of frame.",
      "left_side": "Game logo top-left of screen; below it, a pink cart-icon button opening the Buy Bonus dialog (or a purple 'BONUS ACTIVE / [amount] FUN' pill when a purchased round is running).",
      "bottom_bar": "'i' info and gear settings icons + 'Balance [amount] FUN' on the left; 'Total bet' with up/down steppers and the FUN value centered; 'Win:' / 'Total win:' readouts; autoplay 'A' icon and manual spin icon on the right.",
      "example_frame_base_game.png": "Shows a settled reel grid mid-idle with the vertical text 'MISS CHERRY WILD FRAMES' running down the far right edge of the screen and small decorative red-heart/cherry watermarks scattered over the background; visible symbols include watermelon, lemon, bell, diamond, Scatter (reel 3), plum, orange, star and horseshoe.",
      "example_frame_base_game_win_lemon.png": "A payline win in progress: 3x Lemon on Line 8 (diagonal path across reels 1-2-3), win amount 0.20 FUN shown centered on the combo, at Total bet 2.00 FUN - the frame TL used to verify the payout basis.",
      "example_frame_base_game_win_multiplier_x4.png": "Total bet raised to 10.00 FUN; multiplier badge shows 'x4' (2/10 purple progress-bar segments lit, i.e. mid Wild-Frame cycle); winning combo on 'Line 1' is 777 + WILD + WILD + WILD (4x777 via Wild substitution), on-combo payout 50.00 FUN, bottom bar reads 'Line 1 pays' and 'Total win: 120.00 FUN' (multiple paylines resolved that spin).",
      "color_blind_notes": "Wild-framed cells are marked by a gold BORDER around the cell in addition to any color shift, so the frame is visible/legible even without color perception."
    },
    "paytable": {
      "type": "paytable",
      "pages": 13,
      "navigation": "Opened via the round 'i' Information button in the bottom-left of the game bar; scrollable modal panel titled with the game logo and a gold 'X' close button top-right; a thin vertical scrollbar track is visible on the right edge of the panel.",
      "page_by_page_summary": {
        "p1": "Header logo. 'Special symbol' (plain heart, no payout, caption 'Activates a Wild Frame feature.') and 'Wild' (full payout table + substitution rule) side by side; below, the start of 'Miss Cherry' character card (payouts partly visible) and 'Scatter' (trigger rule, no payout table).",
        "p2": "Completes Miss Cherry's payout table (5x20.00/4x5.00/3x2.00/2x0.10) and Scatter's trigger caption; introduces Star and 777 payout tables (both 5x7.50/4x2.50/3x0.50); Diamond and Bell tables begin (cut off at bottom).",
        "p3": "Completes Diamond and Bell tables (5x6.00/4x2.00/3x0.50 each); introduces Horseshoe and BAR (both 5x6.00/4x2.00/3x0.50); Watermelon, Plum, Orange tables begin.",
        "p4": "Completes Watermelon (5x3.00/4x1.00/3x0.50), Plum/Orange (5x3.00/4x1.00/3x0.20 each); introduces Lemon and Cherries (both 5x3.00/4x1.00/3x0.20).",
        "p5": "Repeats/confirms Watermelon-Plum-Orange-Lemon-Cherries payout tables in full (continuity overlap from scroll); 'Features' section heading begins, 'Wild frames feature' heading starts.",
        "p6": "'Wild frames feature' full body text + 3-step diagram (heart -> framed cell -> WILD tile) + an example reel-frame illustration showing multiple wild-framed hearts on reels 1-2.",
        "p7": "Reel-frame illustration continues; 'Extra multiplier' heading + full body text describing the +1-per-cycle rule; a small 'x10' heart badge begins to appear at the bottom of the page.",
        "p8": "Repeats the 'Extra multiplier' body text (scroll overlap) with the full illustration: a light-beam animation frame over a column of 3 hearts, big glowing 'x10' badge.",
        "p9": "Completes the multiplier illustration; 'Free spins' heading + body text (10-spin round, multiplier carry-in); 'SCATTER + SCATTER + SCATTER' trigger diagram begins.",
        "p10": "Completes the Scatter trigger diagram; 'Sticky Wilds' heading + body text (Wilds become sticky till round end) + illustration of 3 WILD tiles on the board.",
        "p11": "Repeats the Sticky Wilds illustration at a larger, fuller board state (10+ WILD tiles) for emphasis (scroll overlap).",
        "p12": "'Lines' heading; grid diagrams for Line 1 through the start of Line 9-12 (4-row x 5-column mini-grids, active cells highlighted orange).",
        "p13": "Grid diagrams for Line 9 through Line 20, completing the full 20-line reference."
      },
      "color_blind_notes": "Every payout tier is printed as text/numerals next to the symbol icon, not conveyed by icon color alone; line diagrams use orange highlight cells on a grey grid - readable by position/shape as well as color."
    },
    "rules": {
      "type": "rules",
      "pages": 9,
      "navigation": "Same info-panel modal as the paytable, reached via a different tab/section inside the same 'i' Information overlay.",
      "sections": [
        {
          "page": "p1",
          "heading": "About the game",
          "content": "Theme blurb (see game.theme) plus a one-paragraph mechanic summary; then 'How to play' (bet selection, Spin button) and the start of 'Autospins'."
        },
        {
          "page": "p2",
          "heading": "Autospins",
          "content": "How the Autospins settings (A) button works; bullet list of adjustable options: don't stop on pop-ups, enable quick spin (license-dependent); Stop-Autospins conditions listed (on any win / if bonus game is won / if single win exceeds / if cash balance increases-decreases by); Stop Autospins button; settings reset to default bet after stopping."
        },
        {
          "page": "p3-p4",
          "heading": "Features",
          "content": "Full text for Wild Frame Feature, Multiplier, Scatter symbol, Free Spins, and the start of Buy Bonus (see features.* above for verbatim content)."
        },
        {
          "page": "p5",
          "heading": "Buy Bonus / Chance x2 / Spin results (start)",
          "content": "The 3 Buy Bonus variant names and their guarantee mechanics; the purchase-resets-multiplier rule; Chance x2 description; 'Spin results' section begins."
        },
        {
          "page": "p6",
          "heading": "Spin results",
          "content": "Bullet list: pay left-to-right on consecutive reels of an active line; coinciding line wins are added; payouts per paytable; payline wins multiplied by bet-per-line value except Scatter; only highest win per active line paid; Free Spins played at the triggering bet; simultaneous Scatter-pay + combination-pay rule; 'The maximum winning amount is x3000 of the bet.' Then: 'To learn the game payouts, click the Information (I) button and choose the Payments button.' 'Settings' section begins."
        },
        {
          "page": "p7-p8",
          "heading": "Settings / Return to Player",
          "content": "Quick spin and Spacebar-to-spin bullets; volume/music/SFX bullets; 'Return to Player' section with the 5 RTP values (see technical_summary.rtp)."
        },
        {
          "page": "p9",
          "heading": "RNG / Additional information",
          "content": "RNG certification statement; malfunction/24h-termination/Collect/no-risk-action housekeeping text; rules document version and date stamp (see technical_summary.rules_document_version)."
        }
      ],
      "color_blind_notes": "Body text is plain white/grey on a dark panel with gold section headers - high contrast, no color-only meaning."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "file": "bonus_buy_dialog.png",
      "description": "See features.buy_bonus.dialog_layout for the full breakdown of the four panels, pricing, and controls."
    },
    "free_spins_variant_1_juicy_spin": {
      "entry": {
        "file": "fs_variant1_entry.png",
        "content": "'YOU'VE WON' banner, a large glowing heart containing the number '10', 'FREE SPINS' text beneath, 'CLICK TO CONTINUE' prompt. Purple 'BONUS ACTIVE / 100.00 FUN' pill visible at left (confirms this is the purchased Juicy Spin entry, not the natural trigger, since 100.00 FUN matches that tier's cost)."
      },
      "gameplay": {
        "file": "free_spins_v1_play.png",
        "content": "Reels tinted background unchanged (still deep maroon/red); bottom bar shows 'Win:' / 'Total win: 0.40 FUN' / 'Free spins: 3/10'; two WILD tiles visible (reel 2 row 2, reel 5 row 1) plus the Miss Cherry character symbol on reel 3."
      },
      "wildframe_moment": {
        "file": "free_spins_v1_wildframe.png",
        "content": "Free spins: 5/10, Total win: 12.00 FUN; a winning combination is highlighted (2x WILD + Star on the bottom row) with the on-combo amount '0.68' shown; three WILD tiles visible total, illustrating natural Wild accumulation (no Wild-Frame golden cells appear during FS, per rules)."
      },
      "line_pay_example": {
        "file": "free_spins_v1_line_pay.png",
        "content": "Free spins round complete (progress bar empty/dark, 'BUY BONUS' cart icon has returned since purchase is consumed); bottom bar reads 'Last win: 2.10 FUN', 'Line 4 pays', 'Total win: 21.50 FUN' - a highlighted WILD-WILD-777 combo paying 0.50 FUN on that line."
      },
      "result": {
        "file": "win_v1_total.png",
        "content": "NOT a 'TOTAL WIN' splash screen despite the filename/type label - pixel content is the SAME gameplay frame as free_spins_v1_wildframe.png (WILD-WILD-Cherries combo highlighted, 'Line 2 pays' 0.20 FUN, 'Total win: 21.50 FUN', cart-icon button already back in place meaning the FS round had ended and Bonus Active pill was gone). Unlike variants 2 and 3, no distinct round-ending 'TOTAL WIN' banner/logo splash was captured for the Juicy Spin (plain) tier - see unreadable_or_uncertain."
      }
    },
    "free_spins_variant_2_2x2_wilds": {
      "entry": {
        "file": "fs_variant2_entry.png",
        "content": "Identical 'YOU'VE WON 10 FREE SPINS' banner layout to variant 1's entry, but the 'BONUS ACTIVE' pill reads '240.00 FUN', confirming this is the Juicy Spin 2x2 Wilds purchase."
      },
      "gameplay": {
        "file": "free_spins_v2_play.png",
        "content": "Free spins: 2/10, Total win: 24.00 FUN; a block of WILD tiles spans reel 1 (rows 2-4) and reel 2 (rows 1-4) - larger than a strict 2x2 at this point because sticky Wilds from spin 1 are already combined with the newly-guaranteed 2x2 block; Miss Cherry character symbol also visible on reel 4."
      },
      "wildframe_moment": {
        "file": "free_spins_v2_wildframe.png",
        "content": "Free spins: 4/10, Total win: 36.20 FUN; a highlighted winning line reads 'BAR-WILD-BAR' worth 9.26 FUN; by this point WILD tiles cover reel 1 (rows 2-4) and reel 2 (rows 1-4) plus one more on reel 5 row 3 - sticky accumulation continuing to grow."
      },
      "big_win": {
        "file": "free_spins_v2_bigwin.png",
        "content": "'BIG WIN' celebration overlay: Miss Cherry character graphic holding an oversized cherry displaying '12.95 FUN'; background shows Total win climbing to 125.30 FUN, Free spins 0/10 (round finished)."
      },
      "bigwin2": {
        "file": "free_spins_v2_bigwin2.png",
        "content": "A second, larger celebration - 'TOTAL WIN' banner (not 'BIG WIN') over the game logo, amount '279.20 FUN' - this is the round-ending Total Win screen for variant 2 (matches feature_coverage manifest note of 279.20 FUN)."
      },
      "result": {
        "file": "win_v2_total.png",
        "content": "Duplicate/second capture of the same round-ending 'TOTAL WIN 279.20 FUN' screen as free_spins_v2_bigwin2.png."
      }
    },
    "free_spins_variant_3_3x3_wilds": {
      "gameplay": {
        "file": "free_spins_v3_play.png",
        "content": "'BIG WIN' overlay mid-round: Free spins 3/10, amount '7.93 FUN' on the oversized-cherry graphic, Total win climbing to 37.50 FUN; 'BONUS ACTIVE / 800.00 FUN' pill confirms the 3x3 Wilds tier."
      },
      "wildframe_moment": {
        "file": "free_spins_v3_wildframe.png",
        "content": "Another 'BIG WIN' overlay, Free spins 7/10, amount '10.57 FUN', Total win approx. 500.50 FUN (partly obscured by falling coin graphics); WILD tiles visible filling large portions of columns 1 and 3-4 behind the overlay."
      },
      "megawin": {
        "file": "free_spins_v3_megawin.png",
        "content": "'MEGA WIN' celebration overlay (a higher win tier than 'BIG WIN'): amount '149.29 FUN' on the two-cherry graphic, Free spins 8/10, Total win approx. 448.50 FUN (partly obscured)."
      },
      "near_full_board": {
        "file": "free_spins_v3_supermegawin.png",
        "content": "Free spins 10/10 (final spin of the round), progress bar fully lit red; the reel grid shows 19 of 20 cells converted to WILD (every cell except reel 1 row 1, which shows a Star symbol, and one cell on reel 2 row 4 mid-animation), Total win 907.50 FUN. NOTE: despite the filename, no 'SUPER MEGA WIN' text banner is visible in this specific frame - it is a near-fully-wild board shot, not a labelled celebration screen (see unreadable_or_uncertain)."
      },
      "result": {
        "file": "win_v3_total.png",
        "content": "'TOTAL WIN' banner over the game logo, final amount '1,209.50 FUN' (Free spins 10/10, Win: 302.00 FUN for the final spin alone) - the round-ending screen for the 3x3 Wilds purchase, matching feature_coverage manifest note."
      }
    },
    "win_screens_summary": {
      "win_v1_total.png": "NOT an actual 'TOTAL WIN' splash - identical gameplay-frame content to free_spins_v1_wildframe.png (see free_spins_variant_1_juicy_spin.result above). Total round win for this tier was 21.50 FUN as read off that frame's 'Total win:' field.",
      "win_v2_total.png": "Genuine round-ending 'TOTAL WIN' splash screen, amount '279.20 FUN', for the Juicy Spin 2x2 Wilds purchase.",
      "win_v3_total.png": "Genuine round-ending 'TOTAL WIN' splash screen, amount '1,209.50 FUN', for the Juicy Spin 3x3 Wilds purchase.",
      "layout_v2_v3": "'TOTAL WIN' in yellow 3D text at top, the full game logo centered beneath it on a gold divider bar, the numeric FUN amount in large cream/white text with a pink glow below a second gold divider, and a row of faded WILD tiles from the final board visible behind/beneath the panel.",
      "color_blind_notes": "Win amount is large high-contrast text on a warm glowing background, legible without color discrimination."
    },
    "settings": {
      "type": "settings",
      "file": "settings.png",
      "title": "Settings",
      "layout": "Small dark popup panel centered over the dimmed reel grid; gold 'X' close icon top-right of the panel.",
      "options": "Checkboxes: 'Quick spin' (unchecked in capture) and 'Spacebar to spin' (checked). 'Audio' sub-heading with a 'Volume' horizontal slider (handle near the right/high end) and checkboxes 'Music' and 'Sound FX' (both checked).",
      "color_blind_notes": "Checkbox state shown by a checkmark glyph (shape), not color alone; slider position is a spatial/positional cue."
    },
    "autoplay": {
      "type": "autoplay",
      "basic_view": {
        "file": "autoplay.png",
        "title": "'Autospin settings' with an 'Advanced' toggle button (collapsed state) top-right of the panel.",
        "content": "Checkboxes: 'Don't stop the game on pop-ups' and 'Enable quick spin' (both unchecked in capture). 'Numbers of rounds' grid of selectable pill buttons: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity (unlimited) symbol."
      },
      "advanced_view": {
        "file": "autoplay_advanced.png",
        "title": "'Autospin settings' with the toggle now reading 'Basic' (i.e. currently showing the Advanced view) and a downward chevron.",
        "content": "'Stop autospin' section added above the basic options, with checkboxes: 'On any win', 'If bonus game is won', 'If single win exceeds' (with an empty numeric input field), 'If cash balance increases by' (empty input field), 'If cash balance decreases by' (empty input field). Followed by the same 'Don't stop the game on pop-ups' / 'Enable quick spin' checkboxes and the same 'Numbers of rounds' pill grid (10/25/50/100/250/500/750/1000/infinity)."
      },
      "color_blind_notes": "All options are checkbox + text label pairs; the currently-selected round-count pill is distinguished by a filled/highlighted background in addition to any color, and numeric labels are always printed on the pill itself."
    },
    "bet_and_ante_screens": {
      "bet_min.png": "Total bet stepped down to its floor: 0.20 FUN (down-arrow visually disabled/dim below this value).",
      "bet_max.png": "Total bet stepped up to its ceiling: 85.00 FUN (up-arrow visually disabled/dim above this value).",
      "ante_active.png": "Chance x2 toggled on: Total bet shows 2.50 FUN (base 2.00 x 1.25); the cart-icon button is replaced by a purple 'CHANCE x2 ACTIVE' pill (with a small yellow refresh/star icon in the spin-button position, indicating ante mode is engaged); one gold-framed Wild-Frame column is visible on reel 2 (rows 2-4).",
      "bet_max_ante.png": "Chance x2 still active while bet is stepped to its ceiling: Total bet shows 106.25 FUN = 85.00 x 1.25, confirming the ante-inflated cap is proportional to (and derived from) the same 85.00 FUN base-game ceiling, not an independent limit."
    }
  },
  "accessibility_observations": {
    "screen_reader": "Control positions are stable across all base-game/free-spins frames: info 'i' and settings gear at the far bottom-left, balance next to them, bet stepper centered, win readouts right-of-center, autoplay and manual-spin icons at the far right. The paytable and rules panels are each a single continuous scrollable document reachable from the same 'i' Information overlay, rather than a fixed set of discrete pages - page boundaries in this documentation are an artifact of the capture/scroll process, not a native pagination UI.",
    "motor": "Primary Spin control is a large circular target. Spacebar can be used to spin, reducing the need for precise mouse targeting. Autoplay (with configurable stop conditions) further reduces required interactions. Bet stepper uses small +/- targets, which may be harder to hit precisely, but the same bet value can also be reached by holding at the min/max saturation points.",
    "color_blind": "Nearly all state is duplicated in text: paying lines are named ('Line N pays'), win amounts are always numeric, free-spins progress is both a heart-bar AND an 'n/10' counter, Wild-Frame cells are marked with a gold BORDER (shape) not just a color shift, and the multiplier is a printed number on the heart badge rather than a color code. The one residual ambiguity is that the 10-heart progress bar's fill color changes meaning by context (base-game Wild-Frame cycle vs. free-spins round) without any color-independent label distinguishing which mode is in effect beyond the presence/absence of the 'Free spins: n/10' text elsewhere in the bar - a screen-reader/color-blind user relying on the bar's color alone could misread which cycle it represents; the accompanying text elsewhere in the UI resolves this.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; all wins, feature triggers and state changes are shown as on-screen text/graphics. Music and Sound FX are independently toggleable and can be fully muted via the Settings volume slider."
  },
  "unreadable_or_uncertain": [
    "Scatter's own 5/4/3-of-a-kind currency payout values are NOT printed on any of the 13 captured paytable pages - only the trigger condition ('Appears on reels 1-3-5. 3 Scatters trigger Free Spins.') is shown. Rules text (rules_p6.png) implies Scatter combinations CAN pay directly in addition to triggering Free Spins, but no numeric table was found anywhere in the capture set.",
    "Exact win-tier currency/multiplier THRESHOLDS that separate 'BIG WIN' from 'MEGA WIN' (and any higher unlabelled tier) are not stated in the rules text - only the banner labels themselves are visible on the relevant frames (free_spins_v2_bigwin.png / free_spins_v3_megawin.png).",
    "free_spins_v3_supermegawin.png does not itself display a 'SUPER MEGA WIN' text banner (it is a near-fully-wild board shot at spin 10/10) - the filename appears to be the capturer's inference about which win tier the round was heading toward, not a directly observed label; treated here as a plain gameplay/board-state frame, not a labelled celebration screen.",
    "Volatility rating is not printed anywhere in the game (no badge, flame-scale, or descriptive sentence found on any captured screen) - must be treated as not stated in-game.",
    "A small gold-rectangular icon fragment is visible at the very top edge of paytable_p3.png (scrolled mostly out of frame); it is fully redundant with the already-documented 'Star' symbol shown completely on paytable_p2.png, so its partial appearance was not treated as a separate undocumented symbol.",
    "The two numeric input fields under 'If single win exceeds' / 'If cash balance increases-decreases by' in autoplay_advanced.png were empty/unfilled in the capture, so no example threshold values are available.",
    "The rules-document date stamp ('dated August, 2026') is a document-revision date, not confirmed to be the game's actual release date - see technical_summary.rules_document_version.",
    "win_v1_total.png DOES carry the plain Juicy Spin tier's round total ('Total win: 21.50 FUN', alongside 'Last win: 2.10 FUN' and 'Line 2 pays'), so the tier's result IS captured. TL check: the file is NOT identical to free_spins_v1_wildframe.png - different sha256 and different byte size (821438 vs 981370). What the frame lacks is the celebratory TOTAL WIN overlay that variants 2 and 3 show; that overlay is threshold-driven and this round paid 21.50 at a 2.00 bet (10.75x), far below the win-tier thresholds the other two rounds reached (139.6x and 604.75x). Absence of the overlay is a property of the game, not a missing capture."
  ]
}

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