Masked Mayhem

Demo, RTP 96.29%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 4 weeks ago Verified · 04 Sep 2026
RTP 96.29%
Volatility
Max win
Grid 5×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

42 screenshots · 20 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/masked-mayhem-b28/

1,000 free requests / month · sign-up required

69 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 04 Sep 2026 View capture log

Per-screen breakdown

42 demo screens
42 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 140 140 Sep Oct '25: 500 500 Oct Nov '25: 200 200 Nov Dec '25: 160 160 Dec Jan '26: 200 200 Jan Feb '26: 240 240 Feb Mar '26: 120 120 Mar Apr '26: 130 130 Apr May '26: 60 60 May Jun '26: 90 90 Jun Jul '26: 140 140 Jul Aug '26: 140 140 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇨🇦Canada 20 20 20 20 20 40
🇮🇳India 20 20
🇸🇪Sweden 10 10 10 10 10 10 10
🇺🇦Ukraine 10 10 10 10 10 10
🇦🇹Austria 10 10
🇬🇧United Kingdom 10 10 10 10 10 10 10 10 10 10 50 10
🇬🇷Greece 10 10 10 10 20 10 10 10 10 10 10 10
🇦🇺Australia 10 10 10 10 10 10 10 10 10 20
🇧🇷Brazil 10 10 10 10 10 10 10 10 10 10 10
🇧🇪Belgium 20 20 20
🇫🇮Finland 20 20 20
🇨🇭Switzerland 30 30
🇧🇬Bulgaria 10 10 10 10 10
🇳🇴Norway 10 10 10 10 10
🇲🇾Malaysia 20 20
🇳🇿New Zealand 10 10 10 10
🇵🇱Poland 10 10 10 10
🇷🇴Romania 10 10 10 10
🇨🇾Cyprus 10 10 10
🇪🇪Estonia 10 10 10
🇮🇩Indonesia 10 10 10
🇮🇹Italy 10 10 10
🇪🇸Spain 10 10 10
🇹🇭Thailand 10 10 10
🇩🇿Algeria 10
🇧🇾Belarus 10
🇭🇷Croatia 10
🇫🇷France 10
🇭🇰Hong Kong 10
🇭🇺Hungary 10
🇮🇪Ireland 10
🇲🇽Mexico 10
🇲🇦Morocco 10
🇵🇪Peru 10
🇵🇭Philippines 10
🇵🇹Portugal 10
🇸🇰Slovakia 10
🇸🇮Slovenia 10
🇿🇦South Africa 10
🇹🇳Tunisia 10
🇹🇷Turkey 10
🇳🇱Netherlands 10 10 10 10 10 10 40 10
🇩🇪Germany 10 10 10 10 10 10 10 20 10
🇱🇻Latvia 10 10 10 10 20 40
🇩🇰Denmark 10 10 10 10 10 10 10 10 10
🇱🇹Lithuania 10
🇺🇸United States 20 20 20 20
Full per-country breakdown via the API →

What we extracted from Masked Mayhem

Everything pulled from Masked Mayhem into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
42 screens captured
20 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
7 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 42 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Push Gaming
layout 5×5
paylines 50 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2025

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.29%
Bonus Buy 96.33% Random Bonus Symbols bonus buy, 60x Base Bet
Operator Config 94.31% Alternative RTP configuration published by the provider; the demo serves the default build

See how this RTP compares across Push Gaming’s full range →

Symbols & paytable

20 symbols
20 icons (ZIP)
WILD
WILD
Wild

Golden Day-of-the-Dead sugar-skull mask with turquoise eye sockets, a pink 'W' forehead marking and crossed maracas; substitutes all symbols except Instant Prize, Jackpot and BONUS symbols; ties the top character for the highest regular payout.

MatchPayoutUnit
3x 0.70 Multiplier
4x 3.00 Multiplier
5x 15.00 Multiplier
Red luchador wrestler
Red luchador wrestler
High Pay

Stocky bald man in a red-and-black patterned wrestling mask, dark moustache, tan skin and a thick gold chain necklace, on an orange card; ties with WILD for the single highest regular-symbol payout.

MatchPayoutUnit
3x 0.70 Multiplier
4x 3.00 Multiplier
5x 15.00 Multiplier
Purple/magenta spiked mask character
Purple/magenta spiked mask character
High Pay

Masked figure with a magenta/purple mask topped with three pale-purple horn-like spikes, pointed elf-like ears and a light purple glow, on a purple card.

MatchPayoutUnit
3x 0.60 Multiplier
4x 2.00 Multiplier
5x 12.50 Multiplier
Teal/green mask character
Teal/green mask character
High Pay

Round-faced masked figure with a teal/green mask, two green leaf-shaped ear pieces and an open toothy grin, on a blue card.

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 10.00 Multiplier
Taco
Taco
Low Pay

Folded yellow taco shell with visible lettuce, tomato and meat filling, on a red card.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.00 Multiplier
5x 7.50 Multiplier
Grilled corn on the cob
Grilled corn on the cob
Low Pay

Char-grilled corn cob on a wooden stick, on a purple card.

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.80 Multiplier
5x 5.00 Multiplier
Guacamole bowl
Guacamole bowl
Low Pay

Green ceramic bowl of guacamole dip garnished with red tomato pieces, on a blue card.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 2.50 Multiplier
A
A
Low Pay

Thick 3D carved pink/maroon stone rune-style letter 'A' with a small green cactus and pink cactus-flower accent; pays identically to K, Q and J.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.30 Multiplier
5x 1.00 Multiplier
K
K
Low Pay

Thick 3D carved purple stone rune-style letter 'K' with a small green cactus and pink cactus-flower accent; pays identically to A, Q and J.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.30 Multiplier
5x 1.00 Multiplier
Q
Q
Low Pay

Thick 3D carved green stone rune-style letter 'Q' in a hexagonal medallion shape with a small green cactus and pink cactus-flower accent; pays identically to A, K and J.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.30 Multiplier
5x 1.00 Multiplier
J
J
Low Pay

Thick 3D carved blue stone rune-style letter 'J' with a small green cactus and pink cactus-flower accent; pays identically to A, K and Q.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.30 Multiplier
5x 1.00 Multiplier
BONUS
BONUS
Scatter

Golden hexagonal medallion tile with a purple gem centre and the word BONUS embossed, flanked by two gold stars; pays no line win. 3/4/5 symbols in the Base Game award 6/8/10 Free Spins; during Free Spins the Win Zone moves to chase and collect it.

MatchPayoutUnit
3x 6.00 Free Spins
4x 8.00 Free Spins
5x 10.00 Free Spins
Instant Prize (Pinata)
Instant Prize (Pinata)
Other

Colourful pinata animals with a printed cash value on a ribbon tag; value is a Base Bet multiple, paid only if collected by the Win Zone. Rules pages disagree on the smallest tiers: some print x0.2/x0.5, others start at x1; both go up to x1000.

Jackpot Symbol (Mini)
Jackpot Symbol (Mini)
Other

Blue chili-pepper icon; lands only during Free Spins and is collected exclusively by the Win Zone; pays 10x Base Bet once 2 Mini symbols are collected (meter shown as 'MINI X/2'), then resets to 0.

Jackpot Symbol (Minor)
Jackpot Symbol (Minor)
Other

Green chili-pepper icon; lands only during Free Spins and is collected exclusively by the Win Zone; pays 50x Base Bet once 3 Minor symbols are collected (meter shown as 'MINOR X/3'), then resets to 0.

Jackpot Symbol (Major)
Jackpot Symbol (Major)
Other

Magenta/pink chili-pepper icon; lands only during Free Spins and is collected exclusively by the Win Zone; pays 250x Base Bet once 4 Major symbols are collected (meter shown as 'MAJOR X/4'), then resets to 0.

Jackpot Symbol (Mega)
Jackpot Symbol (Mega)
Other

Dark-red chili-pepper icon; lands only during Free Spins and is collected exclusively by the Win Zone; pays 1000x Base Bet once 5 Mega symbols are collected (meter shown as 'MEGA X/5'), then resets to 0.

Jackpot Symbol (Grand)
Jackpot Symbol (Grand)
Other

Larger glowing gold/orange chili-pepper icon; lands only during Free Spins and is collected exclusively by the Win Zone; pays 2500x Base Bet once 6 Grand symbols are collected (meter shown as 'GRAND X/6'), then resets to 0.

Dud Symbol
Dud Symbol
Other

Appearance not confirmed on any captured frame, described only in rules text; a symbol with no value or function. When reels land mostly Dud Symbols, the Second Chance feature can convert 1-2 Dud Symbols outside the Win Zone into a Bonus Symbol.

Chicken mascot host
Chicken mascot host
Other

Plump white chicken wearing a blue lucha-libre eye-mask, an orange comb/wattle and black boxing gloves; decorative host icon peeking from the bottom-right corner, shown enlarged inside the Win Zone during idle/celebration moments; not a paying symbol.

Bonus modes

3 modes
Base Game Modifier base
Base Game

5x5 grid, 50 fixed win lines; a line win requires matching symbols consecutively from the leftmost reel, only the highest win per line is paid, wins on separate lines are added. A random Win Zone overlay (2x2 up to 5x5) can appear on some spins; Instant Prize and Jackpot symbols only pay if they land inside it or are passed over by it.

Free Spins fs
Free Spins Feature - Win Zone

3, 4 or 5 BONUS symbols in the Base Game award 6, 8 or 10 Free Spins. The Win Zone becomes persistent, starting as a stationary 2x2 block and moving toward Bonus Symbols (prioritising Jackpots, then the highest Instant Prize) to collect Instant Prize and Jackpot symbols. Collecting 4 Bonus Symbols during the feature advances a level: 2x2->3x3 (x2 Instant Prize multiplier, +4 spins), 3x3->4x4 (x3, +3 spins), 4x4->5x5 (x5, +2 spins). A 'Second Chance' can convert 1-2 Dud Symbols outside the Win Zone into a Bonus Symbol.

Bonus Mode bonus_buy
Bonus Buy - Random Free Spins

Purchase of the Free Spins Feature for 60x the selected Base Bet (30.00 fun at the 0.50 fun demo Base Bet), quoted at 96.33% RTP; the Base Bet can be adjusted with +/- steppers in the dialog before buying.

Jackpot

Type: Fixed
Mini
10.00
Multiplier
Minor
50.00
Multiplier
Major
250.00
Multiplier
Mega
1000.00
Multiplier
Grand
2500.00
Multiplier

Bonus buy

1 option
Option Price (cost × bet) Effect
Random Bonus Symbols headline ×60.00

Colour system

extracted from frames · HEX
Export palette
#665960 base dominant 1 base
#97665F base dominant 2 base
#201C22 base dominant 3 base
#2D2C4E base dominant 4 base
#1E5558 base dominant 5 base
#59282C base dominant 6 base
#231618 free_spins dominant 1 free_spins
#56221E free_spins dominant 2 free_spins
#95241C free_spins dominant 3 free_spins
#64482F free_spins dominant 4 free_spins
#1F1C21 bonus dominant 1 bonus
#502E23 bonus dominant 2 bonus
#FBFAFA bonus dominant 3 bonus
#5B4A28 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers, Win Zone levels, the four low-value stone letters, mute state and the selected bet/autoplay row are all colour-coded, but each is paired with a text label, printed number, icon shape, or contrast/position change, so colour blindness alone should not block understanding of game state.
  • The four low-value royal letters (A pink/maroon, K purple, Q green, J blue) pay identically and are additionally distinguished by their printed letter shape, not colour alone.
  • The five jackpot tiers (blue Mini, green Minor, magenta Major, dark-red Mega, gold Grand chili peppers) are always shown with their name text and an X/Y progress fraction next to the colour-coded icon.
Screen Reader
  • Control layout is stable across the base game: Bonus Buy star, Autoplay and Bet/coin-stack icons are stacked vertically on the right edge of the cabinet; SPIN sits below them outside the frame; sound and menu icons sit above the top-right corner. Paytable and rules are linear scrollable single-column panels opened from a round info icon and closed with a top-right X.
Motor Accessibility
  • Primary controls (SPIN, Bonus Buy star, Bet Select rows) are large individually-clickable circles/rows; the Space bar is an alternative to clicking SPIN; Autoplay (10 up to 1000 spins) reduces the number of manual actions needed to play.
Hearing Accessibility
  • No information is conveyed by sound only: wins, jackpot progress, level-ups and spin counts are all shown as on-screen text/numbers. The All Sounds / Sound Effects / Music toggles in Settings are purely decorative.
Low Vision
  • Win and free-spins-award amounts are shown as very large high-contrast gold/white numbers on dark backgrounds (e.g. the win screen total, the free-spins trigger spin count), legible without fine colour discrimination.

Media & assets

17 files · 17 types
42 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, paytable (9 pages), rules booklet (10 pages incl. separate Know The Game summary), settings, autoplay panel, bet select list at both ends of range, bonus buy dialog, a base-game win, and two full purchased Free Spins rounds including trigger screen, Win Zone movement, Instant Prize collection, two level-ups (2x2->3x3->4x4), an x2 Instant Prize multiplier application, and a final win screen.
No completed/paid jackpot round captured: across 16 purchased free spins only partial progress was recorded on three of the five meters (GRAND 1/6, MINI/MINOR 1/2, MEGA 1/5); the paid-jackpot animation and meter reset were never triggered.
The bonus buy purchase click itself (button press / confirmation) was not captured, only the resulting dialog and the post-purchase Free Spins round.
Maximum win / max profit cap not printed anywhere in the captured rules or paytable pages; left uncertain rather than guessed.
Volatility rating not printed anywhere in the captured rules or paytable pages.
Exact visual appearance of the Dud Symbol not confirmed on any captured gameplay frame; described only in the rules text.
The Instant Prize value list is printed two different ways in the rules booklet (page 2-3 includes x0.2 and x0.5 tiers; page 6 starts at x1) - both quoted verbatim, not reconciled.

Ask AI about Masked Mayhem

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Masked Mayhem work? Keep it simple.

3, 4 or 5 BONUS symbols in the Base Game award 6, 8 or 10 Free Spins. The Win Zone becomes persistent, starting as a stationary 2x2 block and moving toward Bonus Symbols (prioritising Jackpots, then the highest Instant Prize) to collect Instant Prize and Jackpot symbols. Collecting 4 Bonus Symbols during the feature advances a level: 2x2->3x3 (x2 Instant Prize multiplier, +4 spins), 3x3->4x4 (x3, +3 spins), 4x4->5x5 (x5, +2 spins). A 'Second Chance' can convert 1-2 Dud Symbols outside the Win Zone into a Bonus Symbol.

RTP 96.29%demo ✓

From the verified capture of 04 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Masked Mayhem vs Razor Returns — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 20 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/masked-mayhem-b28/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/masked-mayhem-b28/
{
  "game": {
    "name": "Masked Mayhem",
    "provider": "Push Gaming",
    "theme": "Mexican fiesta / lucha-libre wrestling street festival. A lineup of masked luchador wrestlers, a masked chicken mascot host in boxing gloves, and taco-stand food act as the game's cast, set in a sunlit Mexican village courtyard decorated with papel picado bunting and potted plants.",
    "art_style": "Flat 2D vector cartoon with thick dark outlines and flat cel-shaded colour fills (no photorealistic lighting or gradiented realism); bold, saturated, candy-like colour palette; cheerful casual-mobile-game mood aimed at a broad audience, not dark or cinematic. Base game is shot at a straight-on/slightly elevated angle onto a stone-framed reel cabinet in bright daylight; the Free Spins feature keeps the same flat-cartoon rendering but switches the background and lighting to a deep purple/blue night-time carnival scene with warm spotlight glows on collected symbols.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, colour-blind of all types, motor-impaired) built from 41 desktop screenshots (1280x800) + OCR-equivalent zoom crops of the on-screen text.",
    "method_notes": "All symbol payouts and jackpot numbers were read directly off zoomed crops of the paytable and rules booklet, not inferred. The exact wording of the two conflicting payout-basis sentences in the rules booklet is quoted verbatim below because it materially affects how every payout number in this document must be scaled for the catalogue. Numbers that could not be read cleanly are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Sunlit Mexican village courtyard: warm terracotta/orange stucco walls, blue wooden shutters and a wrought-iron balcony railing, potted green plants, a red poncho/blanket draped over a railing, pink bougainvillea flowers framing the reel cabinet.",
    "reel_frame": "Dark forest-green carved wooden/stone cabinet frame with gold-yellow trim edges and blue five-pointed star studs running down both outer columns.",
    "reel_cells": "Deep indigo/dark-purple square tiles, each symbol on its own slightly raised tile with a subtle drop shadow.",
    "jackpot_ribbon_bar": "Five colour-coded pennant/ribbon banners across the top of the cabinet: blue (MINI), green (MINOR), magenta/pink (MAJOR), dark red (MEGA), and a larger gold/orange flame-lit banner (GRAND) in the centre.",
    "free_spins_background": "Deep purple-to-indigo night-time street scene with the same courtyard architecture, now under moonlight/streetlamp tones; the Win Zone overlay glows warm gold.",
    "win_zone_frame": "A large gold-bordered picture-frame overlay with four dark-red boxing-glove ornaments at its corners and small star studs along the border; the frame's inner panel turns pink/magenta when a symbol is being highlighted/collected inside it.",
    "accent_colors": "Gold/yellow (frames, buttons, jackpot GRAND banner, BONUS symbol), red (BUY button, MEGA banner, the SPIN dial's inner arrows), teal/turquoise (Wild symbol mask, one luchador-mask symbol, several pinata skins), magenta/pink (MAJOR banner, one luchador-mask symbol), green (MINOR banner, low-value card glow)."
  },

  "symbols": {
    "note": "Payouts read from the paytable at a Total Bet / Base Bet of 0.50 fun; the paytable header states 'All wins shown are in fun and valid for the current bet of 0.50 fun.' Values are amounts in fun, not multipliers, at this bet; to get a multiplier of Base Bet divide by 0.50.",
    "wild": {
      "name": "WILD",
      "appearance": "A golden/orange Day-of-the-Dead sugar-skull mask with turquoise eye sockets, a small pink/magenta stylised 'W'-shaped decorative marking on the forehead, orange flame-like feather shapes framing the sides, two striped maracas crossed beneath the chin, and orange marigold flowers at the base.",
      "payouts": {"5": "7.50", "4": "1.50", "3": "0.35"},
      "rules": "Substitutes for all other symbols EXCEPT the Instant Prize (pinata) symbols, Jackpot symbols and the BONUS symbol.",
      "source": "paytable_p1.png"
    },
    "high_value": [
      {
        "name": "Red luchador wrestler",
        "appearance": "A stocky bald man wearing a red-and-black patterned wrestling mask, a dark bushy moustache, tan skin, and a thick gold chain necklace, shown chest-up on a warm orange card.",
        "payouts": {"5": "7.50", "4": "1.50", "3": "0.35"},
        "note": "Ties with the Wild for the single highest regular-symbol payout.",
        "source": "paytable_p1.png"
      },
      {
        "name": "Purple/magenta spiked mask character",
        "appearance": "A masked figure with a magenta/purple mask topped with three pale-purple horn-like spikes, pointed elf-like ears, dark eyebrows and a light purple glow, on a purple card.",
        "payouts": {"5": "6.25", "4": "1.00", "3": "0.30"},
        "source": "paytable_p1.png"
      },
      {
        "name": "Teal/green mask character",
        "appearance": "A round-faced masked figure with a teal/green mask, two green leaf-shaped ear pieces, an open toothy grin and no neck decoration, on a blue card.",
        "payouts": {"5": "5.00", "4": "0.75", "3": "0.25"},
        "source": "paytable_p1.png"
      }
    ],
    "mid_value_food": [
      {"name": "Taco", "appearance": "A folded yellow taco shell with visible lettuce, tomato and meat filling, on a red card.", "payouts": {"5": "3.75", "4": "0.50", "3": "0.20"}, "source": "paytable_p2.png"},
      {"name": "Grilled corn on the cob", "appearance": "A cob of corn on a wooden stick, char-grilled, on a purple card.", "payouts": {"5": "2.50", "4": "0.40", "3": "0.15"}, "source": "paytable_p2.png"},
      {"name": "Guacamole bowl", "appearance": "A green ceramic bowl of green guacamole dip garnished with red tomato pieces, on a blue card.", "payouts": {"5": "1.25", "4": "0.25", "3": "0.10"}, "source": "paytable_p2.png"}
    ],
    "low_value_royals": {
      "note": "Four card-rank symbols (A, K, Q, J), each rendered as a thick 3D carved stone/rune-style letter glowing in its own colour, decorated with a small green cactus and pink cactus-flower accent. All four pay identically.",
      "payouts": {"5": "0.50", "4": "0.15", "3": "0.05"},
      "members": [
        {"letter": "A", "color": "pink/maroon stone"},
        {"letter": "K", "color": "purple stone"},
        {"letter": "Q", "color": "green stone (hexagonal medallion shape)"},
        {"letter": "J", "color": "blue stone"}
      ],
      "source": "paytable_p2.png, paytable_p3.png"
    },
    "bonus_scatter": {
      "name": "BONUS",
      "appearance_paytable_icon": "A golden hexagonal medallion/gem tile with a purple gem centre and the word 'BONUS' embossed on it, flanked by two gold stars, shown against a night-sky backdrop with yellow question marks (in the Bonus Buy dialog) or purple ornament flourishes (in the paytable).",
      "appearance_on_reels": "Same golden hexagon 'BONUS' tile is visible landing on the base-game reels (base_game.png, column 2).",
      "rules": "Scatter symbol; pays no line win itself. 3+ Bonus Symbols anywhere on the reels in the Base Game trigger the Free Spins Feature: 3 symbols award 6 Free Spins, 4 symbols award 8 Free Spins, 5 symbols award 10 Free Spins. During the Free Spins Feature, landing a Bonus Symbol makes the Win Zone move to chase and collect it.",
      "source": "paytable_p2.png, paytable_p3.png, rules_p3.png, rules_p4.png"
    },
    "instant_prize_pinatas": {
      "name": "Instant Prize (Pinata) symbols",
      "appearance": "Colourful pinata animals (a horse/donkey-shaped pinata in various colour schemes: orange-and-yellow, teal/blue, green-and-purple, grey when locked/inactive) each shown with a printed cash value on a small blue ribbon tag beneath it.",
      "rules": "Instant Prize values are multiples of the selected Base Bet: x0.2, x0.5, x1, x2, x3, x5, x10, x20, x50, x100, x250, x500, x1000. They are ONLY paid out if they land inside, or are passed over by, the Win Zone overlay; landing outside the Win Zone pays nothing. In the Free Spins Feature, from level 2 onward a multiplier (x2, x3 or x5) is applied to the collected Instant Prize value.",
      "example_values_seen_at_0.50_base_bet": ["0.10", "0.25", "0.50", "1.00", "1.50", "2.50", "5.00", "10.00"],
      "source": "base_game.png, rules_p3.png/p4.png, free_spins gameplay frames"
    },
    "jackpot_symbols": {
      "name": "Jackpot symbols",
      "appearance": "Five colour-coded chili-pepper icons: blue pepper (Mini), green pepper (Minor), magenta/pink pepper (Major), dark-red pepper (Mega) and a larger glowing golden/orange pepper (Grand). Each is always shown next to its name and current fraction on the persistent jackpot meter, so colour is never the only cue.",
      "rules": "Jackpot symbols can ONLY land during the Free Spins Feature and are collected exclusively by the Win Zone overlay. Five tiers, values based on the selected Base Bet: Mini x10, Minor x50, Major x250, Mega x1,000, Grand x2,500. Each tier needs a specific COUNT of its own symbol collected: Mini 2, Minor 3, Major 4, Mega 5, Grand 6 (read directly off the progress counters, e.g. 'MINI 1/2', 'MAJOR 3/4', 'GRAND 0/6'). Reaching the required count pays that jackpot and resets its meter to 0 so it can be collected again.",
      "source": "paytable_p5.png, paytable_p6.png, paytable_p7.png, rules_p4.png"
    },
    "dud_symbol": {
      "name": "Dud Symbol",
      "appearance": "Not clearly identified on any captured frame; described only in the rules text.",
      "rules": "A symbol with no value or function. 'Second Chance': when the reels land mostly Dud Symbols, 1 or 2 of the Dud Symbols outside the Win Zone will convert into a Bonus Symbol.",
      "source": "rules_p6.png/p7.png (text only, not visually confirmed on a captured frame)"
    },
    "mascot_chicken_host": {
      "name": "Chicken mascot / Win Zone host character",
      "appearance": "A plump white chicken wearing a blue lucha-libre eye-mask, an orange comb/wattle, and large black boxing gloves on both wings.",
      "role": "Appears as a small partial icon peeking in from the bottom-right corner of the screen during ordinary base-game and free-spins play (base_game.png, base_game_win.png), and appears ENLARGED inside the Win Zone's gold picture-frame overlay as a celebratory host animation whenever the Win Zone is idle or a collection/level-up/jackpot-tick event happens (confetti bursts around its head are shown on jackpot-progress frames). It is a decorative mascot / UI host, not a paying symbol in its own right, based on the captured frames."
    }
  },

  "grid_and_lines": {
    "layout": "5 reels x 5 rows, all reels the same height (rules_p1.png: 'Masked Mayhem is a 5-reel slot game with 5 symbols per reel.')",
    "mechanic": "50 fixed win lines, numbered 1-50 and diagrammed individually on paytable_p8.png and paytable_p9.png as 5x5 zig-zag/shape patterns.",
    "payout_rule": "'A line win is awarded when a number of instances of the same symbol appear consecutively starting from the leftmost reel. Only one line win may be awarded on a single win line. The highest line win value is always awarded... Wins on separate win lines are added.' (rules_p2.png)",
    "win_zone_overlay": "A separate, independent mechanic layered on top of the reels: a rectangular 'Win Zone' spotlight overlay that can be anywhere from 2x2 up to 5x5 cells in size. Any Instant Prize or Jackpot symbol landing inside the Win Zone (or passed over as the zone moves) is collected and paid; the same symbols landing OUTSIDE the Win Zone pay nothing via this mechanic. In the Base Game the Win Zone appears at a random size 2x2-5x5 on some spins (rules_p5.png/p6.png); in Free Spins it persists across the whole round and grows through 4 fixed levels."
  },

  "payout_basis": {
    "resolved_value": "total_bet (i.e. all printed symbol/paytable amounts are multiples of the TOTAL/BASE BET, not of an individual line's stake)",
    "why_this_matters": "The booklet contains two DIFFERENT, contradictory phrasings of the same rule, and the correct one is needed to convert every printed paytable number into a bet-multiplier for the catalogue.",
    "conflicting_quotes": [
      {"page": "rules_p2.png", "quote": "The paytable reflects the current bet configuration, based on the bet per line."},
      {"page": "rules_p7.png", "quote": "The paytable reflects the current bet configuration, based on the Base Bet."},
      {"page": "rules_p9.png", "quote": "The Base Bet is the bet selected for each new spin or game round."}
    ],
    "resolution": "Substituting the rules_p9 definition of 'Base Bet' (= the single bet the player selects for the whole spin, shown in the interface as 'Total Bet'/'Base Bet') into the rules_p7 sentence gives a payout basis of the TOTAL bet. The rules_p2 'per line' phrasing is treated as boilerplate carried over from a different Push Gaming template and is NOT followed here, because: (a) the interface never exposes a 'bet per line' control, only a single Total Bet / Base Bet selector (bet_min.png/bet_max.png, bonus.png); (b) Instant Prize values are explicitly stated to be 'based on the selected Base Bet' (rules_p3.png/p4.png); (c) the Bonus Buy price is stated as '60x your Base Bet' (rules_p8.png) and matches the observed 30.00 fun price at a 0.50 fun Base Bet exactly; (d) the persistent jackpot meter values on-screen (Mini 5.00, Minor 25.00, Major 125.00, Mega 500.00, Grand 1,250.00 fun, seen on base_game.png at Total Bet 0.50) equal the printed jackpot multipliers (x10/x50/x250/x1,000/x2,500) times the TOTAL bet of 0.50, not divided by the 50 lines.",
    "practical_conversion": "To express any paytable/jackpot number as a multiplier of Total Bet: divide the printed fun amount by the Base Bet the paytable was captured at (0.50 fun). Example: the 3-of-a-kind low-symbol payout of 0.05 fun = 0.1x Total Bet."
  },

  "technical_summary": {
    "rtp_percent": 96.29,
    "rtp_source": "rules_p8.png / rules_p9.png: 'The theoretical average return to player (RTP) is 96.29%.' Repeated on the separate 'KNOW THE GAME' summary panel (rules_p10.png).",
    "bonus_buy_rtp_percent": 96.33,
    "bonus_buy_note": "'Random Bonus Symbols for 60x your Base Bet and 96.33% RTP.' (rules_p8.png, repeated on rules_p10.png and in the bonus.png Bonus Buy dialog price).",
    "reel_configuration_note": "'Different reel configurations are used, depending on the progression in the Free Spins Feature.' (rules_p9.png) -- i.e. the base-game reel set and the free-spins reel sets (per Win Zone level) are not identical.",
    "bet_min": "0.30 fun",
    "bet_max": "100.00 fun",
    "bet_source": "Bet Select list scrolled to both ends: 0.30 fun is the first/lowest entry (bet_min.png), 100.00 fun is the last/highest entry (bet_max.png).",
    "bet_step_note": "The Bet Select list increments in fine steps at the low end (0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 1.00, 1.50, 2.00...) and in coarse steps at the high end (...15.00, 20.00, 25.00, 30.00, 40.00, 50.00, 60.00, 100.00).",
    "demo_default_bet": "0.50 fun",
    "demo_starting_balance": "1,000.00 fun",
    "max_win_or_max_profit": "Not printed anywhere on the captured rules/paytable pages; no explicit maximum-win multiplier or cap figure was found. Marked uncertain rather than guessed.",
    "bonus_buy": "One option only: 'Random Free Spins' for a price shown as a multiple of the current Base Bet (60x). At the demo default Base Bet of 0.50 fun this cost 30.00 fun (bonus.png).",
    "keyboard": "Space bar starts/stops a spin; clicking/tapping anywhere on screen skips certain in-round animations (rules_p1.png).",
    "malfunction_clause": "'MALFUNCTION VOIDS ALL PAYS AND PLAYS.' (rules_p9.png)",
    "incomplete_game_policy": "'Incomplete games will be automatically resolved after 48 hours. Any winnings resulting from automatic resolve shall be paid to the player's account. Where an incomplete game cannot be resolved, the stake will be returned to the player.' (rules_p9.png)",
    "version": "Server Version: 1.1.1 / Client Version: 6.16.10, dated 01-07-2026 (rules_p9.png, bottom of the Game Info booklet)."
  },

  "features": {
    "free_spins_feature": {
      "trigger": "3, 4 or 5 BONUS symbols landing anywhere on the reels during the Base Game award 6, 8 or 10 Free Spins respectively.",
      "win_zone_progression": "The Free Spins Feature has 4 progressive levels, always starting at Level 1. Advancing a level requires collecting 4 Bonus Symbols during the feature (tracked on a small vertical ladder to the right of the reels showing 2x2/3x3/4x4/5x5 icons, current level lit).",
      "levels": [
        {"level": 1, "win_zone_size": "2x2", "instant_prize_multiplier": "x1 (none)", "extra_spins_on_reaching": 0},
        {"level": 2, "win_zone_size": "3x3", "instant_prize_multiplier": "x2", "extra_spins_on_reaching": 4},
        {"level": 3, "win_zone_size": "4x4", "instant_prize_multiplier": "x3", "extra_spins_on_reaching": 3},
        {"level": 4, "win_zone_size": "5x5", "instant_prize_multiplier": "x5", "extra_spins_on_reaching": 2}
      ],
      "levels_source": "rules_p5.png/p6.png, confirmed visually on free_spins_level_reward.png ('+4 FREE SPINS' at 2x2->3x3) and free_spins_level_reward_4x4.png ('+3 FREE SPINS' at 3x3->4x4), and free_spins_multiplier_table.png showing the full 2x2=x1 / 3x3=x2 / 4x4=x3 / 5x5=x5 ladder.",
      "win_zone_movement": "'The Win Zone stays in place or moves towards any Bonus Symbols that land (starting with the closest. If several are equidistant - in order of left to right, top to bottom), taking the shortest route, always prioritising Jackpots first, then highest value of Instant Prizes. Instant Prize Symbols and Jackpot Symbols that land in the Win Zone are collected. If the Win Zone passes through or lands on any new Instant Prizes or Jackpot Symbols during this movement, they are also collected.' (rules_p5.png/p6.png, verbatim)",
      "second_chance": "'Sometimes, when there are mostly Dud Symbols on the reels, a Second Chance feature will trigger. When the Second Chance feature triggers, 1 or 2 of the Dud Symbols outside the Win Zone will convert to a Bonus Symbol.' (rules_p7.png)",
      "captured_evidence": "Two purchased rounds were played to completion: round 1 (6 base spins, no level-up reached) ended at TOTAL WIN 5.50 fun (win_screen.png) against a 30.00 fun purchase price; round 2 reached Level 2 (3x3, x2 multiplier, +4 spins) then Level 3 (4x4, x3 multiplier, +3 spins), with an x2 Instant Prize multiplier doubling a 1.00 fun pinata to 2.00 fun and a 10.00 fun pinata to 20.00 fun on free_spins_multiplier_x2.png.",
      "jackpots_not_completed": "Across both purchased rounds (16 free spins total), jackpot symbols landed and made partial progress on three of the five meters -- GRAND 1/6, MINOR/MINI 1/2, MEGA 1/5 (verified by zoomed crop of free_spins_jackpot_mega_progress.png) -- but none of the five jackpot tiers reached its required count within the session. No frame of an actually PAID jackpot exists in this capture set; the payout mechanic (meter reaching its full count, then resetting to 0) is documented from the rules text and the partial on-screen counters only."
    },
    "instant_prizes": {
      "summary": "Pinata 'Instant Prize' symbols can land on any spin, in the Base Game or Free Spins. They only pay if collected by the Win Zone overlay (see grid_and_lines.win_zone_overlay). Values are Base-Bet multiples: x0.2, x0.5, x1, x2, x3, x5, x10, x20, x50, x100, x250, x500, x1,000 (rules_p3.png/p4.png)."
    },
    "bonus_buy": {
      "how_it_works": "Clicking the round shield/star icon on the right edge of the base-game screen opens the Bonus Buy dialog. It offers a single option, 'Random Free Spins', priced at 60x the currently selected Base Bet, with its own quoted RTP of 96.33%. The Base Bet can be adjusted with +/- controls at the bottom of the dialog before buying; a red 'BUY' button confirms the purchase and deducts the price immediately.",
      "source": "bonus.png, rules_p7.png/p8.png"
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "A dark-purple night-street promo/splash panel shown before the game loads, headed by the 'MASKED MAYHEM' logo (pink/magenta 'MASKED' with a gold outline above blue 'MAYHEM', on a gold hexagonal badge with a small skull-and-crossbones icon at the bottom centre and a five-pointed star on each side). Three feature call-out cards below it: 'INSTANT PRIZES' (four pinata icons with the multiplier labels 1000/50/1/3, caption 'LAND INSTANT PRIZES IN THE WIN ZONE TO WIN'), 'FREE SPINS' (a jackpot mini-ribbon header, the masked chicken host approaching a BONUS tile inside the Win Zone frame, and a small level ladder 2x2/3x3/4x4/5x5, caption 'FREE SPINS WITH EXPANDING WIN ZONE'), and 'FREE SPINS JACKPOT' (the GRAND 2500 banner over a progress bar reading 5/6 next to a glowing golden chili pepper, caption 'COLLECT JACKPOT SYMBOLS IN THE WIN ZONE TO WIN'). 'CLICK TO CONTINUE' is centred at the bottom.",
      "note": "The '5/6' progress shown here is illustrative promo art, not a live game state.",
      "color_blind_notes": "Every callout has a text caption underneath the artwork; no information is conveyed by colour alone."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5x5 grid of square symbol tiles inside a dark-green carved wood/stone cabinet with gold trim and blue star studs, set against a sunlit Mexican-village courtyard background (terracotta walls, blue shutters, potted plants, pink bougainvillea).",
      "top_bar": "Five colour-coded jackpot pennant banners spanning the top of the cabinet, left to right: blue MINI 5.00, magenta/pink MAJOR 125.00, gold GRAND 1,250.00 (largest, with a small flame icon above), dark-red MEGA 500.00, green MINOR 25.00 (all values shown at the current 0.50 fun Base Bet).",
      "top_right_icons": "A small round speaker/mute icon and a hamburger-menu icon ('=') sit above the top-right corner of the cabinet.",
      "logo": "'MASKED MAYHEM' badge logo fixed at the top-left of the screen, outside the reel cabinet.",
      "right_side_controls": "A red circular star-shaped 'Bonus Buy' button; below it a round autoplay/play icon; below that a round 'coin stack' icon that opens the Bet Select list.",
      "spin_control": "Large white circular double-arrow SPIN button at the bottom-right, outside the cabinet frame.",
      "bottom_bar": "'Balance: 1,000.00 fun' bottom-left; 'Total Bet: 0.50 fun' bottom-right; a small chicken-mascot head peeks in from the very bottom-right corner of the screen.",
      "symbols_on_this_frame": "A transient random mix, changes every spin; the captured frame happens to show a BONUS tile and several low/mid symbols and pinatas -- not enumerated cell-by-cell as this is not a fixed game property.",
      "color_blind_notes": "Every jackpot banner and every Instant Prize/paytable amount is printed as text/numbers, not conveyed by colour alone; the five jackpot tiers are also distinguished by their NAME text (MINI/MINOR/MAJOR/MEGA/GRAND), not only their banner colour."
    },
    "base_game_win": {
      "type": "base_game",
      "content": "Same layout as base_game, after a resolved spin. Bottom-centre shows 'WIN: 0.05 fun' in large white/gold text. Balance reads 999.05 fun (from 999.50 fun after the 0.50 fun bet, plus the 0.05 fun win). The win came from a 3-of-a-kind line of one of the low-value royal-letter symbols.",
      "color_blind_notes": "Win amount is large white/gold text on a dark green ribbon, legible independent of colour vision."
    },
    "paytable": {
      "type": "paytable",
      "pages": "9 pages, opened via the round '?' info icon in the bottom bar of the base game.",
      "page_1": "Header 'PAYTABLE > Symbols', note 'All wins shown are in fun and valid for the current bet of 0.50 fun'. Lists the Wild (with its substitution rule) and the top three high-value character symbols.",
      "page_2": "Continues with the 3 food symbols (taco, corn, guacamole) and the 'A' (pink) and 'K' (purple) low-value letter symbols; begins the 'Features > Bonus Symbol' section.",
      "page_3": "Continues the low-value letters with 'Q' (green) and 'J' (blue); finishes the Bonus Symbol trigger table (3/4/5 symbols = 6/8/10 Free Spins).",
      "page_4": "'Win Zone & Instant Prizes' section with an illustrated 5x5 grid showing the Win Zone overlay highlighting a 2x2 block; begins the 'Free Spins Feature' section (4 levels).",
      "page_5": "Continues the Free Spins Feature level list (2x2/3x3+x2+4 spins/4x4+x3+3 spins/5x5+x5+2 spins) and the Win Zone movement/priority rule.",
      "page_6": "Finishes the Win Zone movement rule; 'Jackpot Symbols' section introducing the 5 jackpot tiers and stating values are 'based on the selected Base Bet'.",
      "page_7": "Lists all 5 jackpot values (Mini x10, Minor x50, Major x250, Mega x1,000, Grand x2,500) and the jackpot reset rule; begins 'Win Lines' with diagrams 1-20.",
      "page_8": "Continues Win Line diagrams 1-20 (visible range in this capture), 5x5 zig-zag patterns.",
      "page_9": "Win Line diagrams 21-50, completing the full 50-line list.",
      "navigation": "A vertical scrollbar on the right edge of the panel; a large white 'X' at the top-right closes the paytable.",
      "color_blind_notes": "All payout figures are printed numbers; the Win Line diagrams use filled-white-square-vs-dark-square contrast (shape/position), not colour, to show each line's path."
    },
    "rules": {
      "type": "rules",
      "pages": "10 pages total, opened via the round '?' (Game Info) icon; page 10 is a SEPARATE single-page 'KNOW THE GAME' summary opened via a different icon (a small shield) in the bottom bar.",
      "page_1": "'GAME INFO' header. States the 5x5 grid; explains How to Play (bet selector icon + Spin button, Space bar), Autoplay, Quick Play (tap/Space to skip animations), begins 'Payout Rules'.",
      "page_2": "Finishes Payout Rules including the 'based on the bet per line' phrase; begins 'Symbols > Wild Symbol' and 'Instant Prize Symbols' (values list x0.2-x1,000).",
      "page_3": "Continues Instant Prize Symbols; 'Bonus Symbol' section with the 6/8/10-spin trigger table and the Win-Zone-chases-Bonus-Symbols note.",
      "page_4": "'Jackpot Symbols' section (values list Mini-Grand) and 'Win Zone' section (2x2 to 5x5 sizing, Instant Prizes paid only if collected).",
      "page_5": "'FEATURES > Free Spins Feature': trigger (3+ Bonus Symbols) and the full 4-level table with multipliers and extra-spin counts; begins the Win Zone movement/priority text.",
      "page_6": "Finishes the movement/priority text and the Instant Prize value list repeated (x1-x1,000, i.e. without the smaller x0.2/x0.5 tiers listed on page 2 -- see 'unreadable_or_uncertain'); 'Bonus Symbols' (progression-UI note) and 'Jackpot Symbols' subsections; begins 'Dud Symbols'.",
      "page_7": "'Dud Symbols' (no value/function) and 'Second Chance' (Dud-to-Bonus conversion); 'Paytable' note ('reflects the current bet configuration, based on the Base Bet'); begins 'Bonus Buy' explanation.",
      "page_8": "Finishes Bonus Buy explanation, prints 'Random Bonus Symbols for 60x your Base Bet and 96.33% RTP'; 'Base Bet' definition; begins 'Additional Information' (48-hour incomplete-game policy, malfunction clause, RTP 96.29%).",
      "page_9": "Finishes Additional Information (reel-configuration note) and prints 'Server Version: 1.1.1 / Client Version: 6.16.10 01-07-2026' at the very bottom.",
      "page_10_know_the_game": "A separate compact summary panel: malfunction clause, RTP 96.29%, and 'Bonus Buy Options: Random Bonus Symbols for 60x your Base Bet and 96.33% RTP.'",
      "color_blind_notes": "Body text is white/light-grey on a near-black panel with a thin red vertical rule marking each subsection heading -- headings are also bold white text, not colour-coded."
    },
    "settings": {
      "type": "settings",
      "title": "SETTINGS",
      "content": "Three horizontal rows, each with a label and a speaker-with-cross mute icon on the right: 'All Sounds', 'Sound Effects', 'Music'. No sliders or numeric volume levels, only on/off mute icons per row.",
      "color_blind_notes": "Mute state is shown by an icon shape (speaker with an 'x') rather than by colour."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAYS",
      "content": "A vertical list of spin-count options: Off (selected, shown highlighted white), 10, 20, 50, 100, 250, 500, 1000, followed by a red 'OK' button at the bottom. No separate loss-limit, win-limit or single-win-limit fields were present in this panel (confirmed by scrolling; the list does not extend further).",
      "color_blind_notes": "The currently selected option is shown with a solid white background and dark text versus the other options' dark background and white text -- a contrast/position cue, not a hue-based one."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "title": "BONUS BUY",
      "content": "A two-panel card: left panel reads 'Random Free Spins', price '30.00 fun', and a red 'BUY' button; right panel shows the golden hexagonal BONUS medallion tile on a night-sky background with four yellow question marks around it. Below both panels, a 'BASE BET' stepper shows '0.50 fun' with round '-' and '+' buttons on either side.",
      "color_blind_notes": "Price and bet amount are printed numbers; the BUY button is distinguished by its position and the word 'BUY', not by colour alone."
    },
    "bet_select": {
      "type": "other",
      "title": "BET SELECT > Total Bet",
      "content": "A scrollable vertical list of preset Total Bet amounts in fun, with the currently selected value shown highlighted (white background, large bold text) and all others in a smaller dark-grey row. Scrolled to the top the list starts at 0.30 fun (then 0.40, 0.50 [selected in this capture], 0.60, 0.70, 0.80, 1.00, 1.50, 2.00...); scrolled to the bottom it ends at 100.00 fun (preceded by 15.00, 20.00, 25.00, 30.00, 40.00, 50.00, 60.00).",
      "color_blind_notes": "Selection is shown by a filled white row versus dark rows -- a contrast cue, not colour-coded."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "A gold-framed award panel over the dimmed courtyard background: the 'MASKED MAYHEM' logo at the top, 'YOU HAVE BEEN AWARDED' in gold text, a large glowing orange '6' in the centre flanked by two red chili peppers, 'FREE SPINS' beneath it, and 'CLICK TO CONTINUE' below the panel.",
      "color_blind_notes": "The spin count is a large printed number, not colour-coded."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "layout": "Background switches to a deep purple/indigo night-time version of the courtyard. Left side: a vertical persistent jackpot meter listing all 5 tiers top-to-bottom (GRAND gold flame banner, MEGA dark red, MAJOR magenta, MINOR green, MINI blue), each with its Base-Bet-scaled fun value, a small pepper icon, a progress bar, and an 'X/Y' fraction (e.g. 'GRAND 1,250.00 ... 1/6'). Right side: a small trophy-style icon showing 3 pinatas plus the current Instant-Prize multiplier badge (e.g. 'x2'), above a vertical Win Zone level ladder with 4 rungs labelled 5x5 (top), 4x4, 3x3, 2x2 (bottom) -- the current level's icon is lit/coloured, the others are greyed out/locked silhouettes.",
      "win_zone_overlay": "A large gold picture-frame overlay with red boxing-glove corner ornaments sits over part of the 5x5 grid; its inner panel is plain gold when idle and turns pink/magenta with a lit border when a symbol is being highlighted/collected inside it. The masked chicken-mascot host is shown centred inside this frame during idle/celebration moments.",
      "bottom_bar": "'Balance: <amount> fun' bottom-left, 'WIN: <amount> fun' running total centred, 'Free Spins: X / Y' counter (Y increases when extra spins are awarded by a level-up) and 'Total Bet: 0.50 fun' bottom-right.",
      "color_blind_notes": "Every jackpot tier, Win Zone level and multiplier is labelled with text/numbers in addition to its colour, so the feature state is never conveyed by colour alone."
    },
    "free_spins_level_up_reward": {
      "type": "free_spins",
      "content": "A market-stall-style panel with orange wooden shelving and coloured papel-picado bunting across the top. Two rows of 4 icons show the full level ladder: top row = pinata-cluster icons for 2x2 (colour, unlabelled/base), 3x3 (colour, 'x2'), 4x4 (grey/locked, 'x3'), 5x5 (grey/locked, 'x5'); bottom row = chicken-head icons labelled '2x2', '3x3' (glowing/current), '4x4', '5x5'. Below the stall, large gold text reads '+4 FREE SPINS' (first level-up, 2x2->3x3) or '+3 FREE SPINS' (second level-up, 3x3->4x4).",
      "color_blind_notes": "Locked vs unlocked levels are distinguished by full colour versus grey/desaturated art, reinforced by which numeric label glows -- a brightness/position cue as well as a colour one."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A dark red/black plaque with two green chili peppers as corner ornaments and the 'MASKED MAYHEM' logo above it. Gold text reads 'CONGRATULATIONS / YOU HAVE WON', a very large gold number '5.50' in the centre, 'DURING FREE SPINS' beneath it, a faint 'PUSH GAMING' shield-logo watermark, and 'CLICK TO CONTINUE' below the plaque.",
      "note": "This closes the FIRST purchased Free Spins round (6 base spins, no level-up reached): total win 5.50 fun against the 30.00 fun purchase price paid for it.",
      "color_blind_notes": "Win amount is a very large high-contrast gold number on a dark background, legible without colour discrimination."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable across the base game: bonus-buy star icon, autoplay icon and bet/coin-stack icon are stacked vertically on the right edge of the cabinet; the round SPIN button sits below them, outside the frame; sound and menu icons sit above the top-right corner. The paytable and rules booklets are linear, scrollable single-column documents opened from a round icon in the bottom bar and closed with a top-right 'X'.",
    "motor": "Primary controls (SPIN, Bonus Buy star, Bet Select entries) are large individually-clickable circles/rows; Space bar is an alternative to clicking SPIN; Autoplay (10 up to 1000 spins) reduces the number of manual actions needed to play.",
    "color_blind": "Nearly every colour-coded element observed (jackpot tiers, Win Zone levels, low-value letter symbols, mute state, selected bet/autoplay row) is paired with a text label, printed number, icon shape, or contrast/position change, so colour blindness alone should not block understanding of game state.",
    "deaf_hard_of_hearing": "No information was observed that is conveyed by sound only; all wins, jackpot progress, level-ups and spin counts are shown as on-screen text/numbers. Sound toggles (All Sounds / Sound Effects / Music) are purely decorative controls in the Settings panel."
  },

  "unreadable_or_uncertain": [
    "Maximum win / max profit cap: no explicit multiplier or currency cap figure was found printed anywhere in the captured paytable or rules pages; not stated, not invented.",
    "Exact visual appearance of the 'Dud Symbol' -- described only in the rules text (rules_p6.png/p7.png); no captured gameplay frame could be confidently identified as showing one on the reels.",
    "The Instant Prize value list is printed slightly differently on two rules pages: rules_p2.png/p3.png lists 'x0.2, x0.5, x1, x2, x3, x5, x10, x20, x50, x100, x250, x500, x1,000', while rules_p6.png lists 'x1, x2, x3, x5, x10, x20, x50, x100, x250, x500, x1,000' (omitting x0.2/x0.5). Both are quoted as printed; not reconciled or guessed.",
    "Whether a completed/paid jackpot round exists for any of the 5 tiers -- not captured in this session; only partial progress (GRAND 1/6, MINI 1/2, MEGA 1/5) was observed and is documented as such, not as a completed payout.",
    "Per-cell content of any base-game reel snapshot is a transient random result each spin and is intentionally not enumerated cell-by-cell.",
    "Whether the Base Game's random 2x2-5x5 Win Zone size follows the same probability distribution as the Free Spins' progressive-level sizes -- the rules booklet only says the Base Game Win Zone 'can appear in any size ranging from 2x2 to 5x5', without stating odds; not inferred further."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.