Magic Mummy MEGAWAYS™

Demo, RTP 97.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 10 Aug 2026
RTP 97.00%
Volatility Very High
Max win ×5000
Grid 6R
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

48 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/magic-mummy-megawaystm-b10/

1,000 free requests / month · sign-up required

133 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 10 Aug 2026 View capture log

Per-screen breakdown

48 demo screens
48 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Aug '25: 0 Aug Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 220 220 Mar Apr '26: 230 230 Apr May '26: 80 80 May Jun '26: 70 70 Jun Jul '26: 0 Jul
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25
🇨🇭Switzerland 30 30
🇦🇺Australia 10 10 10
🇩🇪Germany 10 10 10
🇦🇹Austria 10 10
🇨🇦Canada 20
🇫🇮Finland 20
🇬🇷Greece 10 10
🇵🇰Pakistan 20
🇬🇧United Kingdom 10 10
🇦🇷Argentina 10
🇧🇷Brazil 10
🇨🇱Chile 10
🇨🇾Cyprus 10
🇩🇰Denmark 10
🇫🇷France 10
🇮🇹Italy 10
🇲🇽Mexico 10
🇳🇿New Zealand 10
🇵🇪Peru 10
🇵🇭Philippines 10
🇵🇱Poland 10
🇵🇹Portugal 10
🇻🇳Vietnam 10
🇸🇮Slovenia 10
🇹🇭Thailand 10
🇹🇳Tunisia 10
🇹🇷Turkey 10
🇺🇦Ukraine 10 10 10 10
🇳🇱Netherlands 10 10
🇳🇴Norway 10 10
🇸🇰Slovakia 10
🇸🇪Sweden 10
🇺🇸United States 20 20 20 20
Full per-country breakdown via the API →

What we extracted from Magic Mummy MEGAWAYS™

Everything pulled from Magic Mummy MEGAWAYS™ into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
48 screens captured
12 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
10 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 48 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Very High
max_win_x ×5000
reels 6
ways 200704
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 97.00%
Ante Bet 97.00% RTP with Chance x2 active (+50% bet, next spin only)
Bonus Buy 97.00% RTP in the Buy Bonus (Free Spins purchase) feature

See how this RTP compares across BGaming’s full range →

Symbols & paytable

12 symbols
12 icons (ZIP)
Mummy Pharaoh (game mascot)
Mummy Pharaoh (game mascot)
High Pay

Highest-paying symbol, only one with a 2-of-a-kind tier. Value = multiplier of total bet paid per ONE matching way; wins on different matching ways are summed, not per whole combination.

MatchPayoutUnit
2x 1.00 Multiplier
3x 2.00 Multiplier
4x 4.00 Multiplier
5x 10.00 Multiplier
6x 20.00 Multiplier
Falcon / Horus bird
Falcon / Horus bird
High Pay

Falcon-headed bird high symbol. Value = multiplier of total bet paid per ONE matching way; wins on different matching ways are summed.

MatchPayoutUnit
3x 0.75 Multiplier
4x 1.25 Multiplier
5x 2.50 Multiplier
6x 6.25 Multiplier
Jackal / Anubis head
Jackal / Anubis head
High Pay

Jackal-headed high symbol. Value = multiplier of total bet paid per ONE matching way; wins on different matching ways are summed.

MatchPayoutUnit
3x 0.50 Multiplier
4x 0.75 Multiplier
5x 1.25 Multiplier
6x 3.75 Multiplier
Cat / Bastet head
Cat / Bastet head
High Pay

Cat-headed high symbol; ties with the Monkey/baboon symbol for payout rank. Value = multiplier of total bet paid per ONE matching way; wins on different ways are summed.

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.50 Multiplier
5x 0.75 Multiplier
6x 1.50 Multiplier
Monkey / baboon head
Monkey / baboon head
High Pay

Monkey/baboon high symbol; identical payout tier to the Cat/Bastet symbol. Value = multiplier of total bet paid per ONE matching way; wins on different ways are summed.

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.50 Multiplier
5x 0.75 Multiplier
6x 1.50 Multiplier
A
A
Low Pay

Low-value card symbol on a plain sandstone tile, no colored card. Value = multiplier of total bet paid per ONE matching way; wins on different ways are summed.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 0.50 Multiplier
6x 1.00 Multiplier
K
K
Low Pay

Low-value card symbol, identical payout tier to A. Value = multiplier of total bet paid per ONE matching way; wins on different ways are summed.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.30 Multiplier
5x 0.50 Multiplier
6x 1.00 Multiplier
Q
Q
Low Pay

Low-value card symbol. Value = multiplier of total bet paid per ONE matching way; wins on different ways are summed.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.40 Multiplier
6x 0.75 Multiplier
J
J
Low Pay

Low-value card symbol, identical payout tier to 10. Value = multiplier of total bet paid per ONE matching way; wins on different ways are summed.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.40 Multiplier
6x 0.60 Multiplier
10
10
Low Pay

Low-value card symbol, identical payout tier to J. Value = multiplier of total bet paid per ONE matching way; wins on different ways are summed.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.20 Multiplier
5x 0.40 Multiplier
6x 0.60 Multiplier
WILD
WILD
Wild

Gold pyramid icon. Substitutes any symbol except BONUS; only on reels 2-5. In Free Spins carries a random x2/x3/x5 multiplier, collected and MULTIPLIED with other active Wilds, applied to the spin's total win even if not part of the win.

BONUS
BONUS
Scatter

Eye-of-Horus scatter. Pays anywhere on the reels (NOT per-way, unlike the other 10 symbols); value below is already a flat multiplier of total bet for that count. Triggers 12-22 Free Spins at 4+; +5 retrigger at 3+ landing during Free Spins.

MatchPayoutUnit
4x 5.00 Multiplier
5x 20.00 Multiplier
6x 100.00 Multiplier

Bonus modes

4 modes
Base Game Modifier base
Base Game

MEGAWAYS dynamic-height grid, 6 reels; reels 1 and 6 show 2-7 symbols, reels 2-5 show 2-8 symbols, up to 200,704 ways recalculated every spin. Wins cascade via 'Refilling': winning tiles burst, symbols drop and refill from above, repeating until no new wins form; all wins in a Refilling sequence are summed.

Free Spins fs
Free Spins

Triggered by 4+ BONUS symbols anywhere in a single spin, awarding 12-22 Free Spins. +5 retrigger if 3+ Bonus symbols land during the feature. Wild tiles carry a random x2/x3/x5 multiplier; multipliers of Wilds in winning combinations are collected across the whole Refilling sequence, then multiplied together and applied to that spin's total win (also applied if a Wild is present but not part of the winning combination).

Bonus Mode buy_fs
Buy Bonus (Free Spins)

Purchase 12-22 Free Spins directly for 100x total bet (verified linear at 3 bet levels: 2.00->200.00, 2.40->240.00, 7.00->700.00 FUN). Triggers on the very next spin. Disabled while Chance x2 is active.

Other chance_x2
Chance x2

One-shot purchase raising the total bet by 50% for the NEXT spin only (verified linear at 3 bet levels: +1.00/+1.20/+3.50 FUN), increasing but not guaranteeing the Free Spins trigger chance. A single-spin bet modifier, not a persistent ante toggle. Disabled while a purchased Buy Bonus Free Spins round is pending.

Bonus buy

1 option
Option Price (cost × bet) Effect
Free Spins headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#E29324 base dominant 1 base
#5B1E03 base dominant 2 base
#D7620C base dominant 3 base
#A9560C base dominant 4 base
#9B3004 base dominant 5 base
#381304 base dominant 6 base
#2F0A27 free_spins dominant 1 free_spins
#F5A005 free_spins dominant 2 free_spins
#651C57 free_spins dominant 3 free_spins
#F7D81D free_spins dominant 4 free_spins
#320B23 bonus dominant 1 bonus
#471925 bonus dominant 2 bonus
#F76011 bonus dominant 3 bonus
#B34EE1 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The five high-value symbols sit on colored card backgrounds (pink/red/purple/blue/green) but each is also unique animal/character artwork, so color is never the sole identifying cue.
  • The five low-value symbols A/K/Q/J/10 share the same plain orange sandstone tile (no colored card) and are told apart by letter/glyph shape and outline color.
  • Free Spins is signalled by a background palette shift (warm orange to deep magenta/purple) AND by explicit 'Free spins: N' counter text AND the mascot switching to a bandaged mummy form - three independent, non-color cues.
  • Buy Bonus vs Bonus-Active vs Chance-x2-Active states differ by icon shape (shopping cart vs badge) and distinct text labels, not by orange/magenta/purple color alone.
  • Settings toggle ON/OFF state is shown by fill color, an explicit checkmark glyph present only when ON, and slider-handle position - not by color alone.
Screen Reader
  • Control layout is stable across all states: info(i)+settings(gear) bottom-left, balance/bet readouts center-left, spin/autoplay controls bottom-right, Buy-Bonus/feature-status badge top-left below the logo.
  • Paytable and rules are a single continuous scroll panel (13 and 15 pages respectively, no paged next/back buttons), closed via a top-right 'X'.
Motor Accessibility
  • Large circular touch targets for Spin, Autoplay and bet +/- steppers. Spacebar-to-spin is available as a keyboard alternative (default ON). Autoplay offers configurable stop conditions to reduce required interactions.
Hearing Accessibility
  • No information is conveyed by audio alone; all game state (wins, spins left, multipliers, bonus status) is shown as on-screen text/imagery, and Sound FX/Music are independently adjustable via Settings sliders.
Low Vision
  • Payout numbers, the WAYS counter, MAX WAYS/MAX WIN splash values and the round-end total win amount are all large high-contrast gold/yellow text on dark plaques or a light gold ribbon.

Media & assets

10 files · 10 types
48 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game with live WAYS counter, 13-page paytable, 15-page rules booklet, settings, autoplay config, Buy Bonus popup (Free Spins purchase verified linear at 3 bet levels, Chance x2 verified linear at 3 bet levels), Free Spins trigger/gameplay/retrigger/final-spin frames, end-of-round win summary, and bet min/max limits measured with the +/- steppers.
Volatility rating is not stated anywhere in the captured screens (no scale icon or descriptive sentence) - honestly omitted, not guessed.
Purpose of the small top-right clock-style readout (e.g. '11:51') seen on every frame not confirmed as a game feature vs. a capture-environment overlay.
Exact purpose of the small orange 'X' button next to the 'CHANCE x2 ACTIVE' badge (cancel vs acknowledgement) was not tested.
Rules text 'symbols can appear in various sizes' was never observed as an actual multi-cell symbol in any captured frame; left unconfirmed.

Ask AI about Magic Mummy MEGAWAYS™

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Magic Mummy MEGAWAYS™ work? Keep it simple.

Triggered by 4+ BONUS symbols anywhere in a single spin, awarding 12-22 Free Spins. +5 retrigger if 3+ Bonus symbols land during the feature. Wild tiles carry a random x2/x3/x5 multiplier; multipliers of Wilds in winning combinations are collected across the whole Refilling sequence, then multiplied together and applied to that spin's total win (also applied if a Wild is present but not part of the winning combination).

RTP 97.00%Very High volatilitymax win ×5000demo ✓

From the verified capture of 10 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Magic Mummy MEGAWAYS™ vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/magic-mummy-megawaystm-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/magic-mummy-megawaystm-b10/
{
  "game": {
    "name": "Magic Mummy MEGAWAYS",
    "provider": "BGaming",
    "engine_license": "MEGAWAYS(TM) mechanic used under license from Big Time Gaming (BTG); badge 'UNDER LICENSE FROM BTG' with a small red circular BTG seal shown on the preview screen top-center, above the game logo.",
    "theme": "Ancient-Egyptian tomb / 'enchanted mummy' theme. Rules text (About the game, rules_p1.png): 'Welcome to the ancient tomb of the mighty Pharaoh! Once a glorious ruler of Egypt, he now reigns beyond death as an enchanted mummy.' The host character is a cartoon Pharaoh/mummy mascot with a large round smiling face, big white eyes, a blue-and-gold striped nemes headdress with a small gold cobra ornament on the forehead, and gold jewelry (collar, bracelets, rings with red/blue gems). In the base game he is shown as a golden, fully-fleshed pharaoh figure standing on a pile of gold coins; during Free Spins he appears as a beige, bandage-wrapped mummy version of the same character, standing beside the reels and holding a wooden sign.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired) built from 47 desktop screenshots (1280x800, FUN demo currency) plus zoomed pixel crops of the paytable grid and side-panel icons. All numbers are taken verbatim from on-screen text; anything not clearly legible is listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English",
    "demo_currency_note": "All amounts on screen are in 'FUN', BGaming's demo-balance token, not a real currency. Do not read 'FUN' as a country/currency code."
  },

  "color_palette": {
    "base_game_background": "Warm orange/amber sandstone temple: carved stone walls with faint Egyptian hieroglyph reliefs, floor made of large orange-brown stone tiles. A giant golden Pharaoh statue/character stands at the right edge of the screen with arms crossed, wearing dark sunglasses in the base game.",
    "free_spins_background": "The same temple architecture recolored to a deep magenta/purple-red with pink glowing highlights (torch-lit tomb interior at night), signalling the feature is active independent of any text.",
    "reel_frame": "Reel cells are carved sandstone/orange stone tiles with a subtle brick texture and small crack marks, separated by thin darker-orange divider lines; the whole 6-reel block sits inside a slightly raised orange-bordered stone frame.",
    "symbol_card_colors": "Each symbol sits on its own colored card, which is itself a secondary (non-shape) identity cue: mummy pharaoh = pink/magenta card; falcon/Horus bird = red card; jackal/Anubis = purple card; cat/Bastet = blue card; monkey/baboon = green card; letters A/K/Q/J/10 sit on plain orange sandstone tiles with no colored card, only colored outline strokes (see symbols section).",
    "ui_accent_colors": "Gold/yellow (frames, headings, currency numbers, 'WAYS' counter text), orange (Buy Bonus cart button, low-symbol tiles), magenta/pink (primary call-to-action buttons: 'CLICK TO START', 'BUY', bonus-active badges), purple (Chance x2 purchase panel, Bonus-active badge background), dark brown/black semi-transparent bars (bottom control bar, WAYS counter plaque, win amount banner).",
    "logo_banner": "'MAGIC MUMMY MEGAWAYS(TM)' wordmark: 'MAGIC MUMMY' in thick 3D gold-yellow letters with an orange outline on an orange scroll-shaped banner; 'MEGAWAYS(TM)' in smaller gold letters on a pink ribbon beneath it; the banner is held at each end by two beige bandaged mummy hands/fists."
  },

  "symbols": {
    "note": "All values verified by zoomed crops of paytable_p2.png/p3.png/p4.png. The paytable is displayed at the anchor bet of 2.00 FUN (see manifest.paytable_bet_anchor). Per rules_p10.png, wins are paid PER WAY and 'matching wins on different bet ways are summed up' - the printed value is the payout for ONE matching way at the anchor bet, not a fixed award for the whole spin. 'per_way_multiplier_of_total_bet' below = printed_value / 2.00, i.e. how many times the TOTAL bet a single matching way pays; multiply by the number of ways actually matched that spin and the anchor bet is irrelevant (it cancels out). This was cross-checked and confirmed arithmetically on base_game_win.png: symbol Q (3-of-a-kind tier, printed 0.20 FUN at bet 2.00) matched 3x1x2=6 ways, giving 0.20 x 6 = 1.20 FUN, exactly the printed win.",
    "wild": {
      "name": "WILD",
      "appearance": "A solid gold/amber stepped pyramid icon (flat-topped 3D pyramid built of gold brick courses) on an orange sunburst-glow background, with the word 'WILD' in yellow letters with a red outline below the pyramid.",
      "rules": "Substitutes for any symbol to complete a winning combination, except the BONUS symbol. Appears ONLY on reels 2, 3, 4 and 5 (never on reel 1 or reel 6). Source: paytable_p2.png ('Wild symbol substitutes any symbol to complete a winning combination, except Bonus symbols. Appears only on reels 2-5') and rules_p6.png (identical wording).",
      "free_spins_multiplier": "During Free Spins only, each Wild tile that lands carries its own random multiplier badge of x2, x3 or x5, shown as an orange pyramid icon with 'x2'/'x3'/'x5' printed on it, overlapping the tile below/above it on the reel (seen on free_spins_3_wild_multipliers.png and free_spins_5_last_spin.png). Rule (rules_p7.png, verbatim): 'During Free Spins, Wild symbols carry random multipliers: x2, x3, or x5. Multipliers of Wilds participating in winning combinations are collected until the end of Refilling. Then they are multiplied together, and the total is applied to the spin's winnings.' A second rule extends this: 'If a winning combination forms without a Wild symbol, yet a Wild is present on the reels, its multiplier is applied to the total win of a spin' (paytable_p8.png). The mummy/Pharaoh character standing beside the reels holds a wooden sign that displays the CURRENT spin's combined Wild multiplier (e.g. 'x1' when no Wild multiplier is active, 'x3' seen on free_spins_5_last_spin.png matching an on-reel x3 Wild tile) - this is a second, textual/positional confirmation of the same multiplier value, independent of tile color.",
      "payouts": "None (Wild has no standalone kind/of-a-kind payout; it only substitutes and, in Free Spins, multiplies)."
    },
    "bonus_scatter": {
      "name": "BONUS",
      "appearance": "A golden Eye-of-Horus icon (stylised udjat eye with a spiral flourish beneath) on a blue circular glow/orange square backdrop, with 'BONUS' in orange-outlined red letters below it.",
      "pays_anywhere": true,
      "payout_basis_note": "Unlike the other 10 symbols, Bonus pays on total-count-anywhere (classic scatter), NOT per matching way. Rule (rules_p10.png, verbatim): 'Wins are multiplied by the bet per pay way, except for Bonus symbols.' The printed values are already the full award for that count of Bonus symbols anywhere on the visible reels, computed as a straight multiplier of the total bet (at the anchor bet 2.00 FUN: 4=10.00 FUN =5x bet, 5=40.00 FUN =20x bet, 6=200.00 FUN =100x bet).",
      "payouts": {"6": {"value": 200.0, "value_kind": "currency_at_anchor_bet_2.00", "bet_multiplier": 100}, "5": {"value": 40.0, "value_kind": "currency_at_anchor_bet_2.00", "bet_multiplier": 20}, "4": {"value": 10.0, "value_kind": "currency_at_anchor_bet_2.00", "bet_multiplier": 5}},
      "trigger_rule": "4 or more Bonus symbols anywhere on the reels in a single spin trigger 12-22 Free Spins. If 3 or more Bonus symbols drop in a single spin DURING the Free Spins round, the player is awarded +5 extra Free Spins (retrigger). Source: paytable_p2.png / rules_p6.png, verbatim on both."
    },
    "high_value": [
      {
        "name": "Mummy Pharaoh (game mascot)",
        "appearance": "Round, beige-skinned smiling character with a blue-and-gold striped nemes headdress topped by a small gold cobra, wide grinning mouth showing teeth, wearing an elaborate gold collar and bracelets set with red and blue gemstones, holding a gold sceptre/crook in one hand. Card background: pink/magenta with faint orange hieroglyph pattern.",
        "rank": "highest-paying symbol",
        "payouts": {"6": 40.0, "5": 20.0, "4": 8.0, "3": 4.0, "2": 2.0},
        "payouts_note": "Only this symbol has a printed 2-of-a-kind tier; all other paying symbols (high and low) start at 3-of-a-kind. Values are FUN at the anchor bet 2.00; per-way multiplier of total bet = value/2.00 (6=20x, 5=10x, 4=4x, 3=2x, 2=1x)."
      },
      {
        "name": "Falcon / Horus bird",
        "appearance": "Stylised white-and-tan falcon head with a hooked orange-yellow beak, wearing a blue-and-gold striped nemes-style headdress echoing the mascot's. Card background: red.",
        "payouts": {"6": 12.5, "5": 5.0, "4": 2.5, "3": 1.5},
        "payouts_note": "Per-way multiplier of total bet: 6=6.25x, 5=2.5x, 4=1.25x, 3=0.75x."
      },
      {
        "name": "Jackal / Anubis head",
        "appearance": "Grey jackal head in profile with pointed ears and yellow eyes, wearing a gold-and-purple striped collar/headdress. Card background: purple.",
        "payouts": {"6": 7.5, "5": 2.5, "4": 1.5, "3": 1.0},
        "payouts_note": "Per-way multiplier of total bet: 6=3.75x, 5=1.25x, 4=0.75x, 3=0.5x."
      },
      {
        "name": "Cat / Bastet head",
        "appearance": "Tan/cream cat head facing forward with striking blue eyes, gold eyeliner-style markings, wearing a white-and-gold striped headdress and a gold collar. Card background: blue.",
        "payouts": {"6": 3.0, "5": 1.5, "4": 1.0, "3": 0.6},
        "payouts_note": "Per-way multiplier of total bet: 6=1.5x, 5=0.75x, 4=0.5x, 3=0.3x. Ties with the monkey symbol for 4th/5th rank."
      },
      {
        "name": "Monkey / baboon head",
        "appearance": "Grey monkey/baboon head and shoulders, brown fur collar, sitting on a gold pedestal-collar. Card background: green.",
        "payouts": {"6": 3.0, "5": 1.5, "4": 1.0, "3": 0.6},
        "payouts_note": "Identical payout tier to the cat symbol; per-way multiplier of total bet: 6=1.5x, 5=0.75x, 4=0.5x, 3=0.3x."
      }
    ],
    "low_value": [
      {"name": "A", "color": "red letter, gold outline", "shape": "carved on a plain orange sandstone tile (no colored card, unlike high symbols)", "payouts": {"6": 2.0, "5": 1.0, "4": 0.6, "3": 0.4}, "per_way_multiplier_of_total_bet": {"6": 1.0, "5": 0.5, "4": 0.3, "3": 0.2}},
      {"name": "K", "color": "blue letter, gold outline", "shape": "same orange stone tile style", "payouts": {"6": 2.0, "5": 1.0, "4": 0.6, "3": 0.4}, "per_way_multiplier_of_total_bet": {"6": 1.0, "5": 0.5, "4": 0.3, "3": 0.2}},
      {"name": "Q", "color": "green diamond-shaped glyph, gold outline", "shape": "same orange stone tile style", "payouts": {"6": 1.5, "5": 0.8, "4": 0.4, "3": 0.2}, "per_way_multiplier_of_total_bet": {"6": 0.75, "5": 0.4, "4": 0.2, "3": 0.1}},
      {"name": "J", "color": "orange/amber letter, gold outline", "shape": "same orange stone tile style", "payouts": {"6": 1.2, "5": 0.8, "4": 0.4, "3": 0.2}, "per_way_multiplier_of_total_bet": {"6": 0.6, "5": 0.4, "4": 0.2, "3": 0.1}},
      {"name": "10", "color": "magenta/pink stylised digits, gold outline", "shape": "same orange stone tile style; rendered as a compact diamond-like glyph, not plain digits", "payouts": {"6": 1.2, "5": 0.8, "4": 0.4, "3": 0.2}, "per_way_multiplier_of_total_bet": {"6": 0.6, "5": 0.4, "4": 0.2, "3": 0.1}}
    ],
    "color_blind_note": "Every symbol is also distinguishable by SHAPE/ARTWORK (animal head or letter glyph), not only by its colored card background - safe for all color-vision types. The five low symbols (A/K/Q/J/10) rely on letter/glyph shape plus outline color; letter shape alone is sufficient to tell them apart without color."
  },

  "reel_and_ways_mechanic": {
    "type": "MEGAWAYS - dynamic reel heights, 6 reels, no fixed paylines.",
    "reel_heights": "Reels 1 and 6 can show 2 to 7 symbols per spin; reels 2, 3, 4 and 5 can show 2 to 8 symbols per spin (an extra overflow row is visible poking above the top frame border for reels 2-5 when they exceed the frame's normal visible height - seen on base_game_win.png and every free-spins frame). Source: rules_p9.png verbatim: 'Reels 1 and 6 can contain from 2 to 7 symbols, reels 2 to 5 - from 2 to 8 symbols.'",
    "max_ways_declared": 200704,
    "max_ways_arithmetic": "7 x 8 x 8 x 8 x 8 x 7 = 200,704 - the maximum possible when every reel is at its tallest.",
    "max_ways_sources": "preview.png splash ('MAX WAYS 200 704') and rules_p9.png buklet ('In total, the maximum number of possible ways to win is 200 704') agree verbatim.",
    "live_ways_counter": "A dark plaque top-right of the reels labelled 'WAYS' shows the CURRENT spin's way count in orange numerals, recalculated every spin (examples seen: 13,440 on an idle base-game frame; 48,000 on a winning base-game spin; 6,720 / 30,720 / 6,144 / 18,816 during various free-spins frames) - this number is NOT a fixed game property, it changes every spin/cascade step with the random reel heights.",
    "win_evaluation": "Wins are formed by matching symbols on adjacent reels starting from reel 1, running left to right, matched in ANY row position on each reel (not a straight line) - illustrated in paytable_p11-p13.png with a green-checkmark diagram (valid: symbols stacked at different row heights on consecutive reels 1-4) versus a red-X diagram (invalid: a reel is skipped in the sequence). Rule verbatim: 'Betting ways win in case the same symbols appear in any place on the adjoining reels left-to-right... Only the longest combination of the coinciding symbols is paid.' If several different-length winning combinations occur on the same 'way', only the highest-paying (longest) one is paid (rules_p10.png).",
    "refilling_cascade": "Every winning combination pays out, then the winning symbol tiles visually burst/explode; remaining symbols above drop down to fill the gaps, and new symbols fall in from the top to refill empty spaces. This repeats for as long as new winning combinations keep forming ('Refilling'). All wins accumulated during a Refilling sequence are summed and added to the balance only once Refilling ends (rules_p6.png / paytable_p8-p10.png)."
  },

  "features": {
    "free_spins": {
      "trigger": "4 or more BONUS (Eye of Horus) symbols landing anywhere on the reels in a single base-game spin.",
      "spins_awarded": "12 to 22 Free Spins (exact count within this range shown on trigger; one captured trigger awarded 12, shown on a 'YOU HAVE WON 12 FREE SPINS' popup).",
      "retrigger": "If 3 or more Bonus symbols drop in a single spin DURING the Free Spins round, the player receives +5 additional Free Spins, announced with a gold-framed purple '+5' popup with four small colored gem icons (turquoise, red, green, magenta) at its corners (free_spins_4_retrigger.png). Also shown captured with a green 'FREE SPINS' banner overlay reading '2' in the corner (round counter).",
      "wild_multipliers": "During Free Spins only, Wild pyramid tiles can carry a random x2, x3 or x5 multiplier badge. Multipliers from Wilds that participate in a winning combination are collected across the whole Refilling sequence for that spin, then MULTIPLIED TOGETHER (not summed), and the combined multiplier is applied to that spin's total win. A Wild multiplier present on the reels is applied to the spin's total win even if the winning combination itself did not use that Wild tile.",
      "background_change": "Reel background and surrounding temple imagery shift from warm orange (base game) to deep magenta/purple-red (free spins) - a non-text, non-color-alone cue is also present via the explicit 'Free spins: N' / 'N/22' counter text at the bottom bar.",
      "host_character_sign": "The Pharaoh mascot appears in mummy/bandaged form at the right edge of the play area holding a wooden sign that displays the multiplier currently applied to the spin in progress ('x1' baseline, up to the highest active Wild multiplier, e.g. 'x3').",
      "bottom_bar_during_feature": "Bottom bar adds two fields not present in the base game: 'Win:' (this spin's win) and 'Total win:' (cumulative win across the whole Free Spins round) alongside 'Total bet' and 'Free spins: N/22' (or similar) countdown.",
      "captured_round_example": "One fully captured round: purchased 12 Free Spins at 2.00 FUN bet -> retriggered +5 (17 total) -> final spin (17/17) showed Wild tiles x3/x3/x3/x5 and accumulated Total win 189.70 FUN mid-round -> round-end summary screen displayed 'TOTAL WIN MAGIC MUMMY MEGAWAYS 200.10 FUN'.",
      "source": "paytable_p2.png, paytable_p4-p8.png, rules_p6-p7.png"
    },
    "buy_bonus_free_spins": {
      "how_to_open": "Orange rectangular button with a white shopping-cart icon, located below the game-logo plaque at the left edge of the screen, opens a 'BUY BONUS' popup with two purchase options side by side.",
      "option_name": "FREE SPINS (right-hand purple panel, with a small triple-pyramid icon)",
      "description_text": "'ACTIVATES 12 TO 22 FREE SPINS'",
      "price": "100x the current total bet (verified linear at 3 bet levels: 2.00 FUN bet -> 200.00 FUN price; 2.40 FUN bet -> 240.00 FUN price; 7.00 FUN bet -> 700.00 FUN price).",
      "action_button": "Magenta 'BUY' button.",
      "constraint": "Disabled while Chance x2 is active (rules_p7.png: 'Buy Bonus is disabled if Chance x2 is active.'). The purchased Free Spins round always triggers on the very next spin.",
      "captured_example": "Bought at 2.00 FUN bet for 200.00 FUN; balance went 999.20 -> 799.20; the triggering spin itself also produced 4 Bonus symbols and a 10.00 FUN winning combination simultaneously (per rules, both the Bonus-symbol award and the winning-combination award are paid together)."
    },
    "buy_chance_x2": {
      "how_to_open": "Same 'BUY BONUS' popup, left-hand orange panel, headed 'CHANCE x2' with a large 'x2' emblem.",
      "description_text": "'INCREASES THE CHANCE OF FREE SPINS ACTIVATION'",
      "effect": "Raises the total bet by 50% for exactly the NEXT spin only, and increases (but does not guarantee) the probability that Free Spins will trigger on that spin. It is a one-shot per-spin purchase, not a persistent ante toggle.",
      "price": "+50% of the current total bet, verified linear at 3 bet levels: 2.00 FUN bet -> +1.00 FUN; 2.40 FUN bet -> +1.20 FUN; 7.00 FUN bet -> +3.50 FUN.",
      "action_button": "Red/orange 'ACTIVATE' button (distinct label from the purple 'BUY' button used for the Free Spins purchase, signalling this is a bet modifier, not a guaranteed feature purchase).",
      "constraint": "Disabled while a purchased Buy Bonus Free Spins round is pending/active (rules_p7.png: 'Chance x2 is disabled if Buy Bonus is active.').",
      "active_state_ui": "While active, the left-edge button changes from the orange cart icon to a magenta/purple 'CHANCE x2 ACTIVE' badge with an adjacent small orange 'X' button (presumably to cancel/acknowledge), and the 'Total bet' field in the bottom bar shows the increased value (e.g. 2.00 -> 3.00 FUN).",
      "captured_example": "Activated at 2.00 FUN base bet -> Total bet became 3.00 FUN for the next spin; that spin did NOT trigger Free Spins (only 1 Bonus symbol landed, insufficient), producing an ordinary 0.40 FUN win. This is expected probabilistic behaviour, not a capture gap - Free Spins gameplay itself is already fully documented via the direct Buy Bonus purchase above."
    }
  },

  "technical_summary": {
    "rtp_percent_overall": 97.0,
    "rtp_percent_buy_bonus": 97.0,
    "rtp_percent_chance_x2": 97.0,
    "rtp_source": "rules_p13.png, verbatim: 'The overall theoretical Return to Player (RTP) is 97%. RTP in the Buy Bonus feature is 97%. RTP in the Chance x2 feature is 97%.'",
    "volatility": "Not stated anywhere in the captured screens (no volatility label, bolt/flame icons, or descriptive text found on preview, rules, or paytable panels). Honest omission - not guessed.",
    "bet_min": "0.20 FUN",
    "bet_max": "50.00 FUN",
    "bet_source": "Measured directly in-game with the bet '-' and '+' buttons pressed to their limits (bet_limit_min_0.20.png / bet_limit_max_50.00.png); no separate printed MIN/MAX BET line was found in the rules booklet.",
    "reels": "6 reels; reels 1 and 6 hold 2-7 symbols, reels 2-5 hold 2-8 symbols (MEGAWAYS dynamic height).",
    "ways_to_win": "Up to 200,704 ways; recalculated every spin/cascade step; wins pay for matching symbols on adjacent reels starting from reel 1, any row position, left to right; only the longest combination per way is paid; wins on different ways are summed.",
    "max_win": "x5000 of the total bet.",
    "max_win_source": "preview.png splash ('MAX WIN x5000') and rules_p11.png buklet ('The maximum winning amount is x5000 of the bet') agree verbatim.",
    "bonus_buy": "Two purchasable options: Free Spins (100x bet) and Chance x2 (+50% bet, next spin only) - see features section.",
    "ante_bet": "No persistent ante/bet-multiplier toggle. Chance x2 is a one-shot per-spin purchase, not a standing ante (features_present.ante in manifest is technically true only in the sense that it raises the stake, but functionally it behaves as a single-spin purchase, not a toggle affecting every future spin).",
    "keyboard": "Spacebar can be used to spin instead of clicking the Spin button (toggle in Settings, ON by default in the captured session).",
    "malfunction_clause": "'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours...' (rules_p14.png, Additional information section).",
    "game_version_info": "Game rule version 1.0, dated March 2026; Game Version 1.0.0 (rules_p14.png). Note: this is the RULES-BOOKLET revision date, not a confirmed public release date for the game itself.",
    "rng_statement": "'The game is based on a certified random number generator. For more information, visit our BGaming site.' (rules_p14.png)."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/loading screen shown before the base game loads. Dark maroon/purple stone-temple background with a pile of glowing gold coins and colored gemstones (green, red, purple) scattered at the base, plus a disembodied hand/gauntlet holding a large green gem on the left. Top: small red circular 'BTG' seal next to 'UNDER LICENSE FROM' text, then the game logo banner. Below the logo, a static preview of the reel grid partially visible with two live-looking headline stats either side: left plaque 'MAX WAYS / 200 704', right plaque 'MAX WIN / x5000'. Beneath the reel preview: 'MULTIPLIERS IN FREE SPINS' caption illustrating x3/x3/x3/x5 Wild pyramid tiles stacked mid-cascade. A large magenta 'CLICK TO START' button with gold border sits at the bottom, and two small circular page-indicator dots (one filled magenta, one outline) suggest this is one of at least 2 splash panels.",
      "top_left_badge": "A small black square with a white letter 'B' (BGaming house mark) in the very top-left corner of the browser viewport - present on every captured screen.",
      "top_right_elements": "A speaker/volume icon and a small digital clock-style time readout (e.g. '11:51') in the top-right corner; likely a session/runtime indicator rather than a game feature - kept as uncertain since its exact purpose could not be confirmed from the captured frames.",
      "color_blind_notes": "MAX WAYS and MAX WIN values are large high-contrast gold text on dark plaques - legible without color discrimination."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "6-reel MEGAWAYS grid centered on screen, framed by a raised orange sandstone-textured border, on a warm orange Egyptian-temple background with a large golden Pharaoh-statue character (wearing dark sunglasses) standing at the right edge of the canvas.",
      "top_bar": "Left: the 'MAGIC MUMMY MEGAWAYS(TM)' logo banner. Right: dark plaque labelled 'WAYS' with the live way-count in orange numerals below it, and vertically along the far right edge, the game name repeated in small vertical gray text.",
      "left_side_button": "Orange rounded rectangle with a white shopping-cart icon beneath the logo banner - opens the Buy Bonus popup. Replaced by a magenta 'BONUS ACTIVE <amount> FUN' badge while a purchased Free Spins round is pending/running, or a 'CHANCE x2 ACTIVE' badge (plus small 'X' button) while Chance x2 is active.",
      "bottom_bar": {
        "far_left": "Round grey 'i' (information) button and a round grey gear/settings button, side by side, bottom-left of the game canvas.",
        "balance_and_bet": "Text 'Balance <amount> FUN' just above/left of center; 'Total bet <amount> FUN' field with small up/down triangle arrows to its right for stepping the bet.",
        "center_hint": "'Click \"spin\" button to play' (idle) or 'Win: <amount> FUN!' (after a winning spin).",
        "right_controls": "A round icon with the letter 'A' (opens Autospin settings) and a round icon with two circular arrows forming a refresh/spin symbol (the actual SPIN button) at the far right."
      },
      "reel_cell_style": "Sandstone-tile cells; individual symbols sit on their own colored backing card (see symbols.color_palette) inset within each stone tile.",
      "color_blind_notes": "Buy Bonus vs Bonus-Active vs Chance-x2-Active states are distinguished by both COLOR (orange/magenta/purple) AND by different TEXT labels and icon shapes (cart icon vs text badges) - not color alone."
    },
    "paytable": {
      "type": "paytable (13 pages, single scrolling side panel opened via the bottom-left 'i' button; page count and bottom confirmed exhausted by scroll_capture.py)",
      "page_1_2": "Wild and Bonus symbol tiles with their rules text, and the start of the 5 high-value symbol row with payouts (see symbols.wild / symbols.bonus_scatter / symbols.high_value).",
      "page_3_4": "Full high-value symbol payout table (5 symbols x 6/5/4/3(/2) tiers) followed by the 5 low-value letter/digit symbols (A/K/Q/J/10) with their payouts, then the start of the 'FEATURES' section.",
      "page_5_7": "FEATURES text: FREE SPINS rules (trigger, spin counts, Wild multipliers, collection-then-multiplication rule, retrigger rule) with an illustrative reel-cascade screenshot showing Wild pyramid tiles at x3/x3/x3/x5.",
      "page_8_10": "REFILLING section: explanatory text plus a step-by-step illustration of winning tiles bursting, symbols dropping, and new symbols refilling from above.",
      "page_11_13": "BET WAYS section: explains that wins pay for the same symbol appearing in ANY row position on consecutive reels left-to-right, illustrated with a green-checkmark 'valid' example grid and a red-X 'invalid' example grid (a skipped reel breaks the way), and closes with 'Only the longest combination of the coinciding symbols is paid.'",
      "side_navigation": "A vertical column of round icon buttons on the far left of the overlay (outside the panel itself): a money-bag icon, a clock-with-arrow (history) icon, a question-mark (help) icon, and at the bottom the 'i' (info, currently open) and gear (settings) icons - these appear to be the same persistent bottom-left bar visible in the base game, kept on-screen while the panel is open.",
      "close_control": "White 'X' in the top-right corner of the overlay; a small up-pointing chevron/arrow at the top of the visible content area (page-scroll indicator) and a down-pointing chevron/arrow at the bottom, replacing arrow buttons with implicit scroll affordance.",
      "color_blind_notes": "All payout numbers are printed in high-contrast gold-yellow text on a dark background; symbol identity is conveyed by artwork shape, not solely by the colored card background."
    },
    "rules": {
      "type": "rules (15 pages, same scrolling side panel reached via the '?' or 'i' icon; page 14 and 15 render identically, confirming the panel bottom)",
      "about_the_game": "Introductory lore text plus an explanation that 'An additional row is above reels 2-5' and every win triggers Refilling (rules_p1-p2.png).",
      "how_to_play": "MEGAWAYS explanation (up to 200,704 ways, changes each spin), 6 reels, bet selection via Total bet field, Spin button (rules_p3.png).",
      "autospins": "Explains the Autospins settings (A) button, confirmation popup, Don't-stop-on-pop-ups and Enable-quick-spin toggles, and four stop conditions: on any win / if single win exceeds / if cash balance increases by / if cash balance decreases by. Autospin adjustments and the current bet reset after Autospins finish (rules_p3-p5.png).",
      "features_text": "Wild symbol rule, Refilling rule, Bonus symbol trigger/retrigger rule, Free Spins Wild-multiplier collection-and-multiply rule, and the standalone rule that an on-reel Wild multiplier is applied to the total spin win even without the Wild itself being part of a winning combination (rules_p6-p8.png).",
      "buy_bonus_and_chance_x2_text": "Describes both purchasable features, their price dependency on bet, and their mutual-exclusivity constraint (rules_p7-p9.png).",
      "spin_results": "Formal payout rules: adjacent-symbol-any-size-left-to-right wins, reel symbol-count ranges (2-7 / 2-8), 200,704 max ways, Total Win field, wins summed across different ways, wins paid per pay way except Bonus, only highest combination per way paid, Free Spins played at the triggering bet, simultaneous Bonus-award + winning-combination payout, and the x5000 max win cap (rules_p9-p11.png).",
      "settings_text": "Lists Quick spin, Spacebar to spin, Sound effects adjustment, Music adjustment (rules_p12.png).",
      "rtp_rng_and_additional_info": "RTP figures (97% overall/Buy Bonus/Chance x2), RNG certification statement, malfunction-voids-pays clause, 24-hour unfinished-round termination, collect-on-malfunction behaviour, rule version 1.0 dated March 2026, Game Version 1.0.0 (rules_p13-p14.png)."
    },
    "settings": {
      "type": "settings",
      "title": "'Settings' heading on a dark overlay panel below the game logo banner.",
      "content": "Two toggle switches: 'Quick spin' (captured OFF - dark pill, no checkmark) and 'Spacebar to spin' (captured ON - filled yellow pill with a black checkmark). Below, an 'Audio' section with two horizontal sliders: 'Sound FX' and 'Music', both captured at maximum (yellow handle fully right).",
      "color_blind_notes": "Toggle ON/OFF state is shown by BOTH fill color (yellow=on, dark=off) AND an explicit checkmark glyph only present when on, plus handle position on the sliders - not color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "'Autospin settings' heading.",
      "left_column": "'Stop autospin' with 6 toggle rows (all OFF in the captured frame): 'On any win', 'If bonus game is won', 'If single win exceeds' (with an adjacent numeric input field), 'If cash balance increases by' (numeric field), 'If cash balance decreases by' (numeric field), \"Don't stop the game on pop-ups\", 'Enable quick spin'.",
      "right_column": "'Numbers of rounds' with 8 preset round-count buttons in a 3x3-ish grid: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol (unlimited); each preset button has a small right-pointing play/arrow glyph. Below: 'Custom number of rounds' free-text input field.",
      "color_blind_notes": "All options are text-labelled checkboxes/buttons; no color-only information."
    },
    "buy_bonus_popup": {
      "type": "bonus",
      "content": "Two-panel popup titled 'BUY BONUS' in yellow letters with a magenta outline. Left orange panel: 'CHANCE x2' with a large red '×2' emblem, description 'INCREASES THE CHANCE OF FREE SPINS ACTIVATION', price in yellow ('+1.00 FUN' etc.), red/orange 'ACTIVATE' button. Right purple panel: 'FREE SPINS' with a small triple-pyramid icon, description 'ACTIVATES 12 TO 22 FREE SPINS', price in yellow ('200.00 FUN' etc.), magenta 'BUY' button. Bottom-center: a 'BET' stepper with round red '-' and '+' buttons flanking the current Total bet value.",
      "color_blind_notes": "The two options are also distinguished by panel shape/icon (x2 emblem vs. pyramid icon) and by different button label text ('ACTIVATE' vs 'BUY'), not only by orange-vs-purple color."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Full-screen popup: the Pharaoh mascot's head and outstretched bandaged arms fill the top half against a pink particle-burst effect; below, a gold-framed orange plaque reads 'YOU HAVE WON' then a large number in a purple hexagonal badge (e.g. '12'), then 'FREE SPINS', flanked by a small falcon icon (left) and an ankh icon (right). 'CLICK TO CONTINUE' prompt below in grey text.",
      "color_blind_notes": "Free-spin count is large high-contrast yellow text on purple - legible regardless of color vision."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Same 6-reel grid, background recolored to magenta/purple-red. Left badge shows 'BONUS ACTIVE <amount> FUN'. Bottom bar adds 'Win:' and 'Total win:' fields plus a 'Free spins: N' or 'N/Total' countdown; the round-arrows Spin icon is replaced by a star-badge icon (auto-progressing feature spins) in at least one captured frame.",
      "retrigger_popup": "Gold-framed purple hexagonal badge with '+5' in large yellow numerals and four small colored gem corner decorations, overlaid on the reels; a secondary green 'FREE SPINS' ribbon banner with a small counter digit also appears in the same frame.",
      "color_blind_notes": "Feature state is signalled by a palette shift AND explicit 'Free spins' text/counter AND the mascot's bandaged appearance - three independent, non-color-only cues."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "End-of-Free-Spins summary: 'TOTAL' in large red/orange 3D letters at the top, 'WIN' below it in yellow, then a wooden plaque reading 'MAGIC MUMMY MEGAWAYS(TM)' held by the mascot's bandaged hands, and a large gold ribbon banner beneath displaying the total amount (e.g. '200.10') followed by 'FUN' in smaller letters. Decorative gold coin-roll ornaments with blue/gold striped bands sit at each end of the ribbon.",
      "color_blind_notes": "Total win amount is large high-contrast text on a light gold ribbon - legible without color discrimination."
    },
    "bet_limits": {
      "type": "other",
      "content": "Two frames captured with identical reel content but different 'Total bet' values (0.20 FUN and 50.00 FUN) at the bottom bar, obtained by holding the bet '-'/'+' steppers to their limits; confirms the playable bet range end to end."
    }
  },

  "reel_symbol_grid_note": "Per-cell reel content on any single frame is a random snapshot (changes every spin) and, per project convention, is intentionally NOT enumerated cell-by-cell as a fixed game property.",

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across states: info(i)+settings(gear) bottom-left, balance/bet readouts center-left, spin/autoplay controls bottom-right, Buy-Bonus/feature-status badge top-left below the logo. The paytable/rules panel is a single continuous scroll (not paginated with next/back buttons), closed via a top-right 'X'.",
    "motor": "Large circular touch targets for Spin, Autoplay and bet +/- steppers. Spacebar-to-spin is available as a keyboard alternative (toggle in Settings, default ON in the captured session). Autoplay with configurable stop conditions reduces the number of required interactions.",
    "color_blind": "Nearly all state changes are backed by a non-color cue: text labels (BONUS ACTIVE, CHANCE x2 ACTIVE, Free spins: N), icon shape changes (cart vs. badge), or toggle position (checkbox/slider handle). Residual note: the five high-value symbols are partly distinguished by colored card background (pink/red/purple/blue/green) - but each is also uniquely shaped artwork (different animal/character), so color is never the sole cue.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; Sound FX and Music are adjustable/mutable via Settings sliders and all game state (wins, spins left, multipliers, bonus status) is shown as on-screen text and imagery."
  },

  "unreadable_or_uncertain": [
    "Volatility rating is not stated anywhere in the captured screens (no icon scale or descriptive sentence found) - honestly omitted, not guessed.",
    "The small top-right clock-style readout (e.g. '11:51') seen on every frame could not be confirmed as a game feature vs. a session/browser overlay from the capture environment.",
    "Exact purpose of the small orange 'X' button next to the 'CHANCE x2 ACTIVE' badge (cancel vs. simple acknowledgement) was not tested/confirmed - inferred from position only.",
    "Rules text 'symbols can appear in various sizes' (rules_p1.png) was not observed as an actual multi-cell-sized symbol in any captured frame; all Wild multiplier tiles and regular symbols occupied a single grid cell in every screenshot examined. Left as a verbatim quote without further interpretation.",
    "'Game rule version 1.0, dated March 2026' is the rules-booklet revision date, not a confirmed public game-release date; not to be used as release_date without independent web confirmation."
  ],

  "logo_refs_verification": {
    "checked_with": "scripts/zoom.py pixel crops of each box in screenshots/26d2ffca-07ca-4ade-8f04-862ad1643474/logo_refs.json",
    "result": "All 4 boxes verified as pure iconography with no game wordmark/title text inside the crop: (1) WILD pyramid icon, (2) BONUS Eye-of-Horus icon, (3) mascot/mummy pharaoh character (highest-paying symbol), (4) cat/Bastet symbol. No changes made to logo_refs.json."
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.