Lucky Phoenix

Demo, RTP 96.50%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 28 Jul 2026
RTP 96.50%
Volatility High
Max win ×2000
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

20 screenshots · 7 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/lucky-phoenix-b7/

1,000 free requests / month · sign-up required

55 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 3 aspects we couldn’t confirm are flagged below, not hidden.

Captured 28 Jul 2026 View capture log

Per-screen breakdown

20 demo screens
20 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 260 260 Jul Aug '25: 180 180 Aug Sep '25: 240 240 Sep Oct '25: 170 170 Oct Nov '25: 180 180 Nov Dec '25: 140 140 Dec Jan '26: 160 160 Jan Feb '26: 140 140 Feb Mar '26: 110 110 Mar Apr '26: 110 110 Apr May '26: 130 130 May Jun '26: 150 150 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇲🇾Malaysia 20 20 20 20 20
🇿🇦South Africa 20 10 10 10 10 20 10 50 70 90 30 20
🇵🇪Peru 10 10 10 10 10 10
🇱🇹Lithuania 10 10 10
🇦🇺Australia 10
🇯🇵Japan 10
🇺🇦Ukraine 10
🇬🇷Greece 10 10 30 10 10 10 10 10 10 10 50
🇧🇷Brazil 10 10 10 10 10 10 10 10 10 10 10 10
🇨🇦Canada 20 20 20 20 20
🇲🇽Mexico 10 10 10 10 10 10 10 10 10 10
🇦🇷Argentina 10 10 10 10 10 10 10 10
🇮🇩Indonesia 10 10 10 10 10 10 10 10
🇫🇮Finland 20 20 20
🇮🇳India 20 20 20
🇩🇪Germany 10 10 10 10 10
🇹🇭Thailand 10 10 10 10
🇩🇰Denmark 10 10 10
🇳🇱Netherlands 10 10 10
🇸🇬Singapore 10 10 10
🇬🇧United Kingdom 10 10 10
🇧🇪Belgium 20
🇭🇷Croatia 10 10
🇸🇻El Salvador 10 10
🇱🇻Latvia 10 10
🇳🇿New Zealand 10 10
🇷🇴Romania 10 10
🇸🇪Sweden 10 10
🇺🇸United States 20
🇦🇹Austria 10
🇧🇾Belarus 10
🇨🇱Chile 10
🇮🇹Italy 10
🇰🇪Kenya 10
🇳🇬Nigeria 10
🇪🇸Spain 10
🇵🇭Philippines 10 10 10 10 10 10 10 10 10
🇹🇳Tunisia 10 10 10 10
🇨🇾Cyprus 10 10 10
🇨🇴Colombia 10
🇵🇰Pakistan 20
Full per-country breakdown via the API →

What we extracted from Lucky Phoenix

Everything pulled from Lucky Phoenix into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
20 screens captured
7 symbols catalogued · payouts OCR-verified
10 palette colors from frames
7 accessibility groups profiled
3 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 20 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 96.50% · single configuration
volatility High
max_win_x ×2000
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2025

Symbols & paytable

7 symbols
7 icons (ZIP)
Gold ingot / sycee
Gold ingot / sycee
High Pay

shiny gold boat-shaped ingot with a red gem accent on a pile of gold coins; highest-paying regular symbol

MatchPayoutUnit
3x 10.00 Multiplier
Green jade dragon coin
Green jade dragon coin
High Pay

circular green jade coin carved as a coiled dragon biting its tail, gold trim

MatchPayoutUnit
3x 3.00 Multiplier
Folding fan
Folding fan
High Pay

open red-and-white patterned hand fan with green tassels hanging from its base

MatchPayoutUnit
3x 2.00 Multiplier
A
A
Low Pay

red letter A with gold outline

MatchPayoutUnit
3x 1.20 Multiplier
K
K
Low Pay

green letter K with gold outline

MatchPayoutUnit
3x 0.80 Multiplier
Q
Q
Low Pay

blue letter Q with gold outline

MatchPayoutUnit
3x 0.60 Multiplier
WILD
WILD
Wild

fiery orange-red phoenix head on gold-bordered dark plaque with 'WILD' text; substitutes all symbols on any reel; lands randomly and can trigger or retrigger Free Spins, no fixed scatter count

MatchPayoutUnit
3x 50.00 Multiplier

Bonus modes

2 modes
Base Game Modifier base
Base Game

3x3 grid, 5 fixed paylines, symbols pay left to right from the leftmost reel; regular wins are multiplied by bet per line (not total bet); no ante or bonus-buy option exists.

Free Spins fs
Free Spins

10 free spins, triggered randomly whenever a WILD symbol lands (no fixed scatter count). A single general multiplier applies to all wins in the round: starts at x1 on the first free spin and increases by +1 on each subsequent spin (x3/x7/x9 observed). A WILD landing during the round can randomly retrigger the feature for 10 more spins. Special reels are used during the round. Total win is credited only after the whole round completes.

Colour system

extracted from frames · HEX
Export palette
#5A6E8D base dominant 1 base
#6C8EA6 base dominant 2 base
#575271 base dominant 3 base
#8EA2AE base dominant 4 base
#563556 base dominant 5 base
#1D2928 base dominant 6 base
#5D4973 free_spins dominant 1 free_spins
#6E5D8D free_spins dominant 2 free_spins
#906D9C free_spins dominant 3 free_spins
#533157 free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Base game background is a cool blue-violet night sky with hazy mountain silhouettes; the reel frame is an ornate red-and-gold lacquer border with red pillars.
  • WILD symbol is a fiery orange-red phoenix head on a dark gold-bordered plaque, also marked with the word 'WILD'.
  • High-value symbols use distinct colors: the top symbol is a gold ingot with a red gem accent, the next is a jade-green dragon coin with gold trim.
  • Residual risk: the green letter K and the green jade dragon coin share the same color family and are distinguished only by shape (letter glyph vs coiled-dragon medallion), not by an additional non-color cue.
Screen Reader
  • Game canvas is a fixed narrow portrait (mobile-style) column centered in the desktop window; control positions are stable across screens. Paytable/rules is one continuous scrollable document rather than fixed pages (order: game rules, free spins rules, paylines diagram, RTP and bet limits).
Motor Accessibility
  • Primary controls (spin, bet +/-, icon bar) are large circular touch-style targets even though rendered on desktop. Autoplay offers a configurable spin count and a skip-screens option that reduces the number of interactions needed for extended play.
Hearing Accessibility
  • No audio-only information observed; sound and vibration toggles are decorative. All game state (win amounts, free spins remaining, multiplier, bet, credit, volatility rating) is conveyed via on-screen text/graphics.

Media & assets

11 files · 11 types
20 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game (incl. two-WILD line-win example), full 20-page paytable/rules booklet, settings, bet menu, autoplay settings, preview/loading splash, Free Spins gameplay across the multiplier ladder (x3/x7/x9), and the Free Spins round-end win summary screen.
Free Spins introductory trigger/reveal screen not captured: TL played roughly 260 spins across three autoplay batches (70+90+100) with SKIP SCREENS off specifically hunting it; the round caught was already mid-round.
Exact cell-by-cell pattern of each of the 5 individual paylines was not transcribed; only the overall fact (5 fixed lines, small diagrams for lines 1-5) is documented.
The 'special reels' used during the Free Spins round (implying different symbol weighting) are not disclosed on any captured screen; composition is unknown.

Ask AI about Lucky Phoenix

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Lucky Phoenix work? Keep it simple.

10 free spins, triggered randomly whenever a WILD symbol lands (no fixed scatter count). A single general multiplier applies to all wins in the round: starts at x1 on the first free spin and increases by +1 on each subsequent spin (x3/x7/x9 observed). A WILD landing during the round can randomly retrigger the feature for 10 more spins. Special reels are used during the round. Total win is credited only after the whole round completes.

RTP 96.50%High volatilitymax win ×2000demo ✓

From the verified capture of 28 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Lucky Phoenix vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 3 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 7 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 3 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/lucky-phoenix-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/lucky-phoenix-b7/
{
  "game": {
    "name": "Lucky Phoenix",
    "provider": "Pragmatic Play",
    "theme": "East-Asian mythology / fortune theme centered on a mythical fire phoenix. Deep purple/magenta and orange flame color scheme on splash and feature screens; a cooler blue-teal night-sky/mountain backdrop behind the base-game reels. Recurring decorative motif: a red-and-gold winged cauldron overflowing with gold coins, mounted above the reel frame with white-and-gold angel-style wings spread on both sides.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 19 desktop screenshots (1280x800, game rendered as a centered portrait/mobile-style column ~390px wide with blurred mirrored background filling the rest of the frame) plus OCR ground truth and zoomed crops.",
    "method_notes": "The game is captured full-window on desktop, but the actual playable canvas is a narrow PORTRAIT (mobile) layout centered in the window; this is the real layout of the demo build, not a capture defect. OCR (pytesseract) on this game is UNRELIABLE: symbol glyphs use a thick colored outline over a busy background and OCR output is heavily garbled (verified on paytable_p20.png and base_game.png; see raw samples below). All numeric facts in this document were therefore verified by direct pixel reading / zoomed crops (scripts/zoom.py), not by trusting OCR text. Where OCR is quoted it is labeled 'ocr_text (low confidence, verified against pixels)'.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Cool dark teal/blue night sky with hazy blue-white mountain silhouettes and a pale moon glow behind the reels; scattered small gold sparkle particles.",
    "frame": "Ornate gold-yellow lacquer/wood-style border around the reel grid, with vertical red-lacquer pillars (gold diamond-lattice pattern) flanking the reels on both sides.",
    "reel_cells": "Pale blue-grey semi-transparent tiles separated by thin gold dividers (base game); during Free Spins the cell background becomes a warm orange/red glow with golden cell borders.",
    "header_ornament": "A red lacquer cauldron/urn with a thick gold rim, gold coins visible inside/spilling over the rim, flanked by large white-and-gold feathered wings; sits above a green marquee banner used to display rotating marketing/help text.",
    "preview_splash": "Deep purple-to-magenta gradient background with orange/red fire; the phoenix art is rendered in orange, yellow and red flame tones with dark grey-blue body plumage.",
    "win_and_free_spins_screens": "Warm magenta/purple background with orange flame bursts; text panels are dark green with a gold ornate frame and a light turquoise/teal accent bar.",
    "accent_colors": "Gold (frames, headings, coins), red (cauldron body, WILD text outline, phoenix flame), turquoise/teal (accent bars on win panel, Q letter symbol), green (K letter symbol, marquee banner background, positive UI elements), blue (base-game sky background, Q symbol)."
  },

  "layout": {
    "overall": "3 reels x 3 rows grid (9 visible symbol cells), centered in a narrow portrait canvas. From top to bottom: winged cauldron header ornament > scrolling marquee text banner (green) > 3x3 reel grid inside gold frame > result/status banner strip (e.g. 'PLACE YOUR BETS!' / win amount) > bet +/- and central circular SPIN button > bottom icon bar > CREDIT/BET readout > 'PRAGMATIC PLAY' branding text (smallest, bottom-left of canvas).",
    "bottom_icon_bar": "Five round buttons in a row above the CREDIT/BET line: (1) 'i' INFO button (opens paytable/rules booklet), (2) circular-arrow HISTORY/reload-style icon, (3) triple-chevron QUICK SPIN icon, (4) stacked-coins BET MENU icon, (5) hamburger (three horizontal lines) MENU icon opening System Settings. A separate speaker/SOUND icon sits isolated at the far bottom-left corner of the whole browser window (outside the game canvas proper).",
    "spin_control": "Large circular SPIN button (two curved white arrows forming a circle) centered just below the reels, with a smaller round '-' bet-decrease button to its left and '+' bet-increase button to its right; on-screen hint text around the button reads 'HOLD FOR TURBO SPIN'.",
    "color_blind_notes": "All bottom-bar controls are white glyph-on-dark-circle icons distinguished by SHAPE/ICON, not color. Bet +/- distinguished by the +/- glyph, not color."
  },

  "symbols": {
    "note": "All symbol payouts read directly from the paytable via zoomed crop (paytable_p1.png, verified at 3x zoom) and cross-checked against the in-game gameplay frames where the same symbols appear. Payouts shown are for 3-of-a-kind (this is a 3-reel/3-row game; 3-of-a-kind is the maximum match length per reel-count, no 4- or 5-of-a-kind tiers exist). Dollar figures are the printed paytable values at the demo bet in force when the paytable was opened ($2.00 total bet, per the CREDIT/BET readout visible on the paytable screenshots) — see 'payout_basis' below for how to convert to bet-multiplier terms.",
    "wild": {
      "name": "WILD",
      "appearance": "A fierce fiery phoenix/eagle head made of orange-red flame and dark feathers, glowing yellow eyes, set on a gold-bordered dark square plaque with the word 'WILD' in bold yellow-and-red 3D letters beneath the head.",
      "payout_3": "$100.00",
      "rules": "Substitutes for all other symbols. Can appear on all 3 reels (not reel-restricted). Directly triggers the Free Spins feature at random when it lands (see Features).",
      "source": "paytable_p1.png / paytable_p10.png (paytable + rules pages), verified by zoomed crop"
    },
    "high_value": [
      {
        "name": "Gold ingot / sycee (stack of gold coins topped by a gold ingot/yuanbao)",
        "appearance": "A shiny gold boat-shaped ingot with a red gem/heart accent on its face, resting on a pile of round gold coins.",
        "payout_3": "$20.00",
        "rank": "highest-paying regular (non-WILD) symbol"
      },
      {
        "name": "Green jade dragon coin",
        "appearance": "A circular green jade coin/medallion carved in the shape of a coiled dragon biting its own tail, gold trim.",
        "payout_3": "$6.00"
      },
      {
        "name": "Folding fan",
        "appearance": "An open red-and-white patterned hand fan with green tassels hanging from its base.",
        "payout_3": "$4.00"
      }
    ],
    "low_value_royals": [
      {"name": "A", "color": "red with gold outline", "payout_3": "$2.40"},
      {"name": "K", "color": "green with gold outline", "payout_3": "$1.60"},
      {"name": "Q", "color": "blue with gold outline", "payout_3": "$1.20"}
    ],
    "unreadable_or_uncertain_symbols": "None of the paytable payout numbers were unreadable; all 7 payline symbols (WILD + 3 high + 3 royals) were confirmed by zoomed crop against paytable_p1.png."
  },

  "payout_basis": {
    "rules_text_verbatim": "'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' / 'All wins are multiplied by bet per line.' / 'Bonus wins are multiplied by total bet.' / 'All values are expressed as actual wins in coins.' / 'Only the highest win is paid per line.' / 'When winning on multiple paylines, all wins are added to the total win.' (source: paytable_p10.png, paytable_p17.png, paytable_p20.png — rules booklet pages)",
    "explanation_in_words": "Regular symbol wins (WILD and the 6 paying symbols) are multiplied by the BET PER LINE (total bet divided across the 5 active lines), not by the full total bet. Free Spins feature wins, by contrast, are multiplied by the TOTAL BET. The paytable dollar amounts shown above were captured at a $2.00 total bet ($0.40 per line across 5 lines); at a different total bet the same symbol combination pays proportionally more or less. Each spin can only score once per line (highest combination wins), and wins across multiple simultaneously-winning lines are summed into the total win for that spin.",
    "malfunction_clause": "'Malfunction voids all pays and plays.' (paytable_p17.png / paytable_p20.png)"
  },

  "mechanics": {
    "grid": "3 reels x 3 rows (9 symbol positions), fixed grid size — verified directly by counting cells on base_game.png and every gameplay frame.",
    "bet_mechanic": "5 fixed paylines. Printed in-game as 'BETTING ON 5 LINES' (bet_menu.png header) and confirmed by a 5-line diagram on the rules page (paytable_p20.png, small black-and-white 3x3 grid icons numbered 1 through 5, each showing a different highlighted cell pattern across the 3x3 grid).",
    "slug_note": "The demo game symbol in the launch URL is 'vs5luckyphnly' — the 'vs5' prefix coincidentally matches the 5-line count here, but per project precedent this prefix is an internal PP code and is NOT to be trusted as evidence on its own; the line count was confirmed independently from the in-game 'BETTING ON 5 LINES' text and the payline diagram.",
    "bet_range": {
      "minimum": "$0.05",
      "maximum": "$250.00",
      "source": "Printed 'MINIMUM BET: $0.05 / MAXIMUM BET: $250.00' on the rules page (paytable_p20.png), independently confirmed by pressing the bet '-' and '+' controls to their hard stops (bet_min_probe.png shows TOTAL BET locked at $0.05 with the '-' button greyed out; bet_max_probe.png shows TOTAL BET locked at $250.00 with the '+' button greyed out). No ante bet, super bet, or other special-stake toggle exists anywhere in the bet menu, settings, or rules — the printed maximum is the real, unmodified ceiling."
    },
    "bet_breakdown": "Bet menu (bet_menu.png) exposes COINS PER LINE (demo default 10) and COIN VALUE (demo default $0.01) which multiply together across 5 lines to form TOTAL BET (10 x $0.01 x 5 = $0.50 in the captured frame). A green 'BET MAX' button sets the bet to its maximum in one action. No bonus-buy control exists anywhere in the bet menu.",
    "rtp": {
      "value_percent": 96.50,
      "note": "Single RTP value; no alternate/bonus-buy RTP variant exists because there is no bonus buy in this game.",
      "source": "Printed verbatim 'The theoretical RTP of this game is 96.50%' (paytable_p17.png and paytable_p20.png, rules booklet)."
    },
    "max_win": {
      "value": "2000x bet",
      "source": "In-game rotating marquee banner text 'WIN UP TO 2000X BET' (visible on fs_burst_5.png, banner reads 'WIN UP TO 2000X B[ET]', partially cut off by the scrolling animation but unambiguous). Not stated on the info/rules booklet pages that were captured; this is a marketing-banner figure, not a rules-page figure."
    },
    "volatility": {
      "badge": "4 of 5 lightning-bolt icons filled solid yellow; the 5th bolt icon is rendered fully flat grey/unfilled (verified at 8x zoom on the VOLATILITY badge, preview_0.png) — this is 4/5, not 4.5/5 and not 5/5.",
      "printed_text": "Dословно / verbatim: 'High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher.' (paytable_p10.png / paytable_p17.png / paytable_p20.png).",
      "conflict_note": "The bolt badge (4/5) and the printed classification text (which uses the word 'High') point to two different granularities. Per project convention this is reported as-is rather than reconciled by guesswork: label the game's stated volatility tier as 'high' (from the sentence, which is the authoritative worded classification PP uses for its 'high' tier), while separately recording that the icon badge on this particular build shows 4 of 5 bolts filled, not a full 5/5. Both observations are preserved rather than one overriding the other."
    },
    "demo_defaults": "Demo starting credit $100,000.00; default total bet on first load $0.50 (base_game.png)."
  },

  "features": {
    "free_spins": {
      "trigger": {
        "mechanism": "RANDOM trigger tied to the WILD symbol, NOT a scatter-count trigger. The in-game rotating marquee banner states verbatim (reconstructed across multiple partially-scrolled captures): 'WILD SYMBOLS COLLECT AND RANDOMLY TRIGGER FREE SPINS' (after_stop.png shows '...LDS COLLECT AND RAND[OMLY TRIGGER]...'; base_two_wilds_win.png shows '...ND RANDOMLY TRIGGER...'). The written rules confirm this precisely: 'Whenever a WILD symbol hits, the FREE SPINS feature can be randomly triggered.' (paytable_p1.png / paytable_p10.png).",
        "no_fixed_scatter_count": "There is no scatter symbol in this game and no stated 'land N of these to trigger' rule — the trigger is a hidden random chance evaluated whenever a WILD lands, independent of how many WILDs are on screen at once.",
        "no_bonus_buy": "No Buy Feature / Buy Bonus control exists anywhere (bet menu, settings, or main UI) — confirmed by inspecting bet_menu.png and the full bottom icon bar on every captured screen."
      },
      "spins_awarded_on_trigger": "10 free spins (fixed). Rules text: 'When the FREE SPINS feature starts, 10 free spins are awarded.' (paytable_p1.png / paytable_p10.png). Confirmed by the round-end summary screen text 'IN 10 FREE SPINS' (fs_burst_2.png).",
      "in_round_multiplier": {
        "mechanism": "A single GENERAL multiplier applies to ALL wins during the Free Spins round. It starts at x1 on the first free spin and increases by +1 for every subsequent free spin (i.e. spin 1 = x1, spin 2 = x2, spin 3 = x3, and so on), shown in a purple plaque labelled with the current multiplier ('X3', 'X7', 'X9' observed) directly under the winged-cauldron header ornament.",
        "source": "Rules text verbatim: 'During the FREE SPINS round, there is a general multiplier that applies to all wins. It starts at x1 for the first free spins and increases by x1 for each subsequent free spin.' (paytable_p1.png / paytable_p10.png).",
        "observed_values": "x3 on batch1_check.png (WIN $6.48, 7 free spins left), x7 on free_spins_gameplay1.png (WIN $16.20, 3 free spins left), x9 on fs_burst_0.png (WIN $19.00, 1 free spin left / last spin of the round). These three observed values are internally consistent with a +1-per-spin ladder starting at x1 on spin 1 of a 10-spin round."
      },
      "retrigger": {
        "mechanism": "If a WILD symbol hits during the Free Spins round, it can randomly retrigger the feature and award 10 additional free spins.",
        "source": "Rules text verbatim: 'Whenever a WILD symbol hits during the round, it can randomly retrigger the feature and award 10 additional free spins.' (paytable_p1.png / paytable_p10.png)."
      },
      "special_reels": "Rules text: 'Special reels are in play during the feature.' (paytable_p1.png / paytable_p10.png / paytable_p20.png) — implies a different (likely more WILD/high-symbol-weighted) reel strip set is used during Free Spins versus the base game, though the exact reel-strip composition is not disclosed on any captured screen.",
      "background_shift": "Free Spins gameplay background switches from the base game's cool blue night-sky palette to a warm magenta/purple/orange palette (visible in batch1_check.png, free_spins_gameplay1.png, fs_burst_0.png), giving a non-color, whole-scene visual cue that the feature is active in addition to the 'FREE SPINS LEFT' counter text.",
      "win_payout_timing": "Rules text: 'Free Spins win is awarded to the player after the round completes.' and 'Free Spins total win in the history contains the whole win of the cycle.' (paytable_p17.png / paytable_p20.png) — individual per-spin win amounts shown during the round are running/cumulative figures, with the true payout only credited to the balance once the whole 10(+)-spin round ends.",
      "round_end_summary_screen": "A dedicated summary screen appears when the round completes: phoenix artwork at top, 'CONGRATULATIONS!' in large red 3D letters with gold outline, 'YOU HAVE WON' in gold, the total win amount in a green plaque with teal/gold ornate border (observed '$19.00'), 'IN 10 FREE SPINS' in gold/red, and 'PRESS ANYWHERE TO CONTINUE' prompt at the bottom (fs_burst_2.png). Updated CREDIT balance is shown at the very bottom.",
      "not_captured": "The introductory trigger plaque (the screen that first announces the Free Spins award, analogous to the wheel/reveal screens seen in other PP titles) was NOT captured. TL personally played roughly 260 spins across three autoplay batches (70 + 90 + 100 spins) with SKIP SCREENS turned off specifically to try to catch this intro screen, without success; the round that WAS captured (batch1_check.png onward) was already several spins into an active Free Spins round when caught. The feature itself is otherwise fully documented: gameplay across the multiplier ladder (x3/x7/x9), the WILD-driven random trigger and retrigger mechanic (from written rules and marquee text), and the round-end summary screen. Do not guess at the intro screen's appearance."
    }
  },

  "screens": {
    "preview": {
      "type": "preview / loading splash",
      "content": "Portrait splash screen shown before the game loads in. A large fire phoenix (orange/yellow/red flame plumage, dark grey-blue body, wings fully spread) rendered above the game's wordmark 'LUCKY PHOENIX' in large cream/gold 3D letters with a thick red glowing outline. Below the wordmark, a smaller instance of the WILD phoenix-head symbol icon appears inline within the sentence 'SPECIAL SYMBOL [WILD icon] SUBSTITUTES FOR ANY OTHER SYMBOLS'. Below that, a horizontal loading progress bar (yellow fill on dark track) that is replaced by a circular reload/play icon once loading completes (compare preview_0.png mid-load vs preview_3.png loaded). At the very bottom, a pill-shaped 'VOLATILITY' badge with 4 filled yellow lightning-bolt icons and 1 unfilled grey bolt icon (see volatility section above). Background: deep purple-to-magenta gradient with orange fire wisps and sparks.",
      "purpose": "Entry point; once loading finishes, clicking the circular reload/play icon enters the base game.",
      "color_blind_notes": "Wordmark and phoenix art are high-contrast (cream/gold text with red/black outline on purple); the volatility count is conveyed by icon COUNT (how many bolts are filled) rather than by color alone, though the filled-vs-unfilled distinction does rely on brightness/saturation contrast (yellow vs grey) which should be legible to all common color-blindness types since it is a luminance difference, not a hue-pair difference."
    },
    "base_game": {
      "type": "base_game",
      "content": "See 'layout' section above for the full structural breakdown (header ornament > marquee banner > 3x3 reel grid > status banner > spin controls > icon bar > balance readout > branding). The reel background is a cool blue night sky with hazy mountain silhouettes. A green marquee/ticker banner just above the reels continuously cycles through different pieces of text (observed variants: 'PLACE YOUR BETS!', 'TRIGGER FREE SPINS', 'WILDS COLLECT AND RANDOMLY TRIGGER [FREE SPINS]', 'WIN UP TO 2000X BET') — these are promotional/informational messages, not distinct screens; the underlying base game state is identical each time, only the ticker text differs. Balance readout at the very bottom of the canvas: yellow 'CREDIT $100,000.00' and 'BET $0.50' (values change with play/bet adjustments). Smallest text at the very bottom: 'PRAGMATIC PLAY' plus a clock-style timestamp used only for the browser overlay, not part of the game."
    },
    "paytable": {
      "type": "paytable",
      "page": "1 of a 20-page scrollable rules/paytable booklet (opened via the 'i' info button); page 1 shown as paytable_p1.png",
      "content": "Header 'GAME RULES' with subtext 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' Below: a 3x2 grid of the 6 regular paying symbols (gold ingot, jade dragon coin, fan / A, K, Q) each with its 3-of-a-kind payout beneath it. Below that: the WILD phoenix-head symbol with its own 3-of-a-kind payout ($100.00) and the start of the FREE SPINS rules text.",
      "navigation": "Booklet is a continuous vertical-scroll document, not paged with prev/next buttons; a small 'X' close button sits at the top-right of the dark rules panel. TL's capture used scroll_capture.py plus manual scrollbar-verified wheel scrolling to exhaust all 20 pages (see manifest scroll_panels entry).",
      "color_blind_notes": "Each symbol's payout is printed as plain white text beneath its icon, independent of the icon's own color, so payout values remain legible for any color-vision type."
    },
    "rules": {
      "type": "rules (continuation of the same scrollable info booklet, pages 2, 3+ of 20 as captured — paytable_p10.png / paytable_p17.png / paytable_p20.png)",
      "p_free_spins_and_wild": "Shows the WILD symbol payout again plus the full FREE SPINS rules paragraph (trigger, 10 spins, general x1-increasing multiplier, WILD retrigger for +10 spins, special reels) — see 'features.free_spins' above for exact wording.",
      "p_game_rules_and_volatility": "Header 'GAME RULES' with the VOLATILITY badge (4/5 bolts) and its explanatory sentence, followed by the payout-basis rules (bet-per-line multiplier for regular wins, total-bet multiplier for bonus wins, coin-value expression, highest-win-per-line rule, multi-line win summation), the Free-Spins payout-timing rules, and the Malfunction clause.",
      "p_paylines_and_limits": "A row of five small black-and-white 3x3 grid icons labelled 1 through 5, each highlighting a different set of 3 cells to depict one of the 5 fixed paylines (exact per-line cell pattern is small in the captured frame and not individually enumerated here — see 'unreadable_or_uncertain'). Below the diagrams: 'The theoretical RTP of this game is 96.50%', 'Malfunction voids all pays and plays.', and 'MINIMUM BET: $0.05 / MAXIMUM BET: $250.00'.",
      "color_notes": "Body text is white on a solid black/dark rules panel; headings in white/gold; the volatility badge uses a dark green pill shape with a white outline."
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Dark near-black panel with a gold 'SYSTEM SETTINGS' heading and an 'X' close button at the top-right.",
      "content": "'HOME' row with a house icon (top). 'GAME HISTORY' row (greyed out / disabled-looking in the capture, with an external-link icon) below a divider. 'GENERAL SETTINGS' section header, followed by three labelled on/off toggles: 'BATTERY SAVER' ('Save battery life by reducing animation speed'), 'SOUND' ('Turn sound off or on'), 'VIBRATION' ('Game will vibrate when playing'). A 'BET SETTINGS' section header followed by a 'TOTAL BET' stepper: round grey/white '-' button, dark value field (e.g. '$2.00'), round green '+' button.",
      "toggle_state_cue": "Each toggle switch is a horizontal pill: the SOUND toggle observed ON shows the switch thumb pushed to the right side and colored green; BATTERY SAVER and VIBRATION observed OFF show the thumb pushed to the left side and colored light grey/white. Position (left=off, right=on) is the primary non-color cue; a small icon (pause/bars glyph) sits inside the thumb itself in both states.",
      "color_blind_notes": "Toggle state conveyed by BOTH switch position (left/right) and thumb color (grey vs green) — position alone is sufficient without needing to distinguish grey from green."
    },
    "bet_menu": {
      "type": "settings (bet configuration panel)",
      "title": "BETTING ON 5 LINES",
      "content": "'COINS PER LINE' stepper (observed value 10) with round grey '-' and green '+' buttons. 'COIN VALUE' stepper (observed '$0.01') with the same button style. 'TOTAL BET' stepper (observed '$0.50', the product of coins-per-line x coin-value x 5 lines) with the same button style. A full-width green 'BET MAX' button below sets the bet straight to its ceiling.",
      "color_blind_notes": "All three steppers use identical white '-' / white '+' glyphs on grey/green round buttons — the '+' side is consistently green while '-' is consistently grey, giving a redundant (non-color) shape+label cue via the glyph itself."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "content": "Three square checkboxes in a row, each with a white checkmark when active: 'TURBO SPIN', 'QUICK SPIN', 'SKIP SCREENS'. Below: 'NUMBER OF AUTOSPINS' label over a horizontal slider (green filled track to the left of the handle, thin grey track to the right) with a numeric readout to the right (observed '100'). A full-width green 'START AUTOPLAY (100)' button at the bottom which relabels itself with the currently selected spin count.",
      "observed_states": "autoplay1.png: SKIP SCREENS checked, TURBO SPIN and QUICK SPIN unchecked. autoplay_configured.png: QUICK SPIN and SKIP SCREENS both checked, TURBO SPIN unchecked (this was TL's configuration for the Free-Spins hunting batches).",
      "color_blind_notes": "Checkbox state is shown by a white checkmark glyph appearing/disappearing inside the box (shape-based), with the box also filling solid green when checked — checkmark presence is the non-color-dependent cue."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Same 3x3 reel grid and general layout as the base game, but on a warm magenta/orange background instead of the base game's cool blue. Directly under the winged-cauldron header ornament, a purple plaque shows the current round multiplier in large gold text (e.g. 'X3', 'X7', 'X9'). The green marquee banner continues to cycle text ('WILDS COLLECT AND RA[NDOMLY TRIGGER]...', 'MULTIPLIER AT EVERY S[PIN]...', 'INCREA[SING]...'). Below the reels, a dark win-amount banner (e.g. 'WIN $6.48', 'WIN $16.20', 'WIN $19.00') and, separate from it, a red-and-gold 'FREE SPINS LEFT' plaque with a large number (observed 7, 3, and 1 across the three captured mid-round frames).",
      "color_blind_notes": "Feature state is signalled by a whole-palette shift (blue to magenta/orange) AND by explicit text ('FREE SPINS LEFT', the multiplier plaque) — not by a single color cue alone."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "Free Spins round-completion summary (fs_burst_2.png): phoenix artwork centered at top; 'CONGRATULATIONS!' in large red 3D letters with a gold outline and soft glow; 'YOU HAVE WON' in gold below it; the win amount ('$19.00' observed) in large yellow/white text inside a dark green plaque bordered by an ornate gold-and-teal frame; 'IN 10 FREE SPINS' in mixed gold/red lettering below the amount plaque; 'PRESS ANYWHERE TO CONTINUE' in gold at the bottom. Updated 'CREDIT $100,008.75 BET $0.50' readout faintly visible at the very bottom edge of the canvas.",
      "color_blind_notes": "Win amount is large high-contrast text on a dark plaque, legible without color discrimination; the round-completion cue is redundantly given by the explicit text 'IN 10 FREE SPINS', not color alone."
    },
    "base_game_feature_win_example": {
      "type": "base_game (line-win example captured mid-hunt)",
      "content": "base_two_wilds_win.png shows a base-game spin (not a Free Spins round) with two WILD phoenix-head symbols simultaneously visible on the grid, alongside a Q, two gold ingots, an A, and a fan symbol; a green result banner reads 'WIN $1.00' with small symbol-icon shorthand and text 'LINE 5 PAYS $1.00' underneath, demonstrating that regular base-game line wins are reported per-line by line number.",
      "purpose_of_capture": "Captured deliberately by TL during the Free-Spins hunt to document the base game's per-line win-reporting format and to show two WILDs can coexist on screen in the base game without necessarily triggering Free Spins on that particular spin (the random trigger did not fire on this spin)."
    }
  },

  "controls_summary": {
    "spin": "Large circular button with two curved white arrows; also supports 'HOLD FOR TURBO SPIN' (hold to speed up spin animation).",
    "bet_adjust": "Round '-' / '+' buttons flanking the spin button (quick single-step adjust) and a full bet-menu panel (coins-per-line / coin-value / total-bet steppers plus BET MAX) reached via the stacked-coins icon in the bottom bar.",
    "info": "'i' icon opens the 20-page scrollable paytable/rules booklet.",
    "settings": "Hamburger-menu icon opens System Settings (battery saver, sound, vibration toggles, plus a bet total shortcut).",
    "autoplay": "Reached via the circular-arrow / triple-chevron icon area; opens Autoplay Settings with turbo/quick-spin/skip-screens checkboxes, an autospins-count slider, and a Start Autoplay button.",
    "sound": "A separate standalone speaker icon at the extreme bottom-left of the browser window (outside the narrow game canvas), toggling audio."
  },

  "accessibility_observations": {
    "screen_reader": "The game canvas is a fixed narrow portrait column; control positions are stable across screens (spin always centered under the reels, info/settings/autoplay icons always in the same bottom-bar order). The rules/paytable is one continuous scrollable document rather than fixed pages, which may need special handling for a screen-reader-friendly linearization (headings: GAME RULES / FREE SPINS / paylines diagram / RTP+bet limits, in that scroll order).",
    "motor": "All primary controls are large circular touch/click targets sized for a mobile-style portrait layout even though rendered on desktop; bet +/- and spin are adjacent and generously sized. Autoplay with configurable spin count and a SKIP SCREENS option substantially reduces the number of interactions required for extended play.",
    "color_blind": "Most game-state cues are redundant with shape, text, or position: toggle switches use both position and a checkmark/thumb-position cue in addition to color; the volatility badge conveys its rating via bolt-icon COUNT (filled vs unfilled) rather than a single hue; Free Spins mode is signalled by an explicit 'FREE SPINS LEFT' counter and multiplier plaque text in addition to the background palette shift. Residual color-dependent element: the 6 regular symbols (ingot=gold, dragon=green, fan=red/white, A=red, K=green, Q=blue) are distinguished primarily by their distinct SHAPES/ICONS (a letter glyph or a themed pictogram) rather than by color alone, so symbol identity should remain legible even if color is not perceived — but the K (green) and dragon (green) both share the same color family and are only distinguished by shape (letter vs coiled-dragon medallion), which is a genuine risk area worth flagging for a colorblind-specific audit pass.",
    "deaf_hard_of_hearing": "No audio-only information was observed; SOUND, AMBIENT-style toggles are decorative only. All game state (win amounts, free spins remaining, multiplier value, bet amount, credit balance, volatility rating) is conveyed via on-screen text/graphics."
  },

  "unreadable_or_uncertain": [
    "The exact cell-by-cell pattern of each of the 5 individual paylines (the small numbered 1-5 diagrams on paytable_p20.png) was not individually transcribed per line — the icons are small monochrome 3x3 grids and a fully confident per-cell reading was not attempted; only the overall fact ('5 fixed lines, diagrams shown for lines 1 through 5') is recorded.",
    "The introductory Free Spins trigger/reveal screen (the moment the feature is first announced to the player) was not captured despite an extended hunt (~260 spins across 3 batches); its visual appearance is unknown and NOT guessed at here (see features.free_spins.not_captured).",
    "The exact reel-strip / symbol-weighting difference implied by the phrase 'Special reels are in play during the feature' is not disclosed on any captured screen and is therefore not quantified.",
    "OCR text extracted by pytesseract on this game is largely garbled (thick colored-outline font over a busy background) and was NOT used as a primary source for any numeric fact in this document; every number above was confirmed by direct pixel/zoom inspection instead."
  ],

  "raw_ocr_samples_for_grounding": {
    "note": "Provided for reference only; known to be low-confidence on this game (see game.method_notes). All facts above were verified against pixels, not this text.",
    "paytable_p20_ocr_excerpt": "Special reels are in play during the feature. / GAME RULES / High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher. / All symbols pay from left to right on selected paylines. / All wins are multiplied by bet per line. / Bonus wins are multiplied by total bet. / All values are expressed as actual wins in coins. / Only the highest win is paid per line. / When winning on multiple paylines, all wins are added to the total win. / The theoretical RTP of this game is 96.50% / Malfunction voids all pays and plays. / MINIMUM BET: $0.05 / MAXIMUM BET: $250.00",
    "base_game_ocr_excerpt": "PLACE YOUR BETS! / CREDIT $100,000.00 BET $0.50 (remainder of OCR output on this frame was unreadable noise from the flame/coin artwork)."
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.