Lucky Pack: 2026 Cup

Demo, RTP 96.10%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 6 hours ago Verified · 05 Aug 2026
RTP 96.10%
Volatility Very High
Max win ×10490
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

37 screenshots · 9 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/lucky-pack-2026-cup-b10/

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70 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
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Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 05 Aug 2026 View capture log

Per-screen breakdown

37 demo screens
37 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 0 Jul Aug '25: 0 Aug Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 0 Jan Feb '26: 0 Feb Mar '26: 0 Mar Apr '26: 0 Apr May '26: 140 140 May Jun '26: 90 90 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇺🇸United States 20
🇭🇷Croatia 10
🇩🇪Germany 10
🇸🇪Sweden 10
🇨🇦Canada 20 20
🇬🇧United Kingdom 10 10
🇦🇺Australia 10
🇧🇬Bulgaria 10
🇨🇾Cyprus 10
🇩🇰Denmark 10
🇳🇱Netherlands 10
🇳🇿New Zealand 10
🇵🇱Poland 10
🇸🇮Slovenia 10
🇬🇷Greece 10 30
Full per-country breakdown via the API →

What we extracted from Lucky Pack: 2026 Cup

Everything pulled from Lucky Pack: 2026 Cup into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
37 screens captured
9 symbols catalogued · payouts OCR-verified
4 bonus-buy options with prices
10 palette colors from frames
7 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 37 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
rtp 96.10% · single configuration
volatility Very High
max_win_x ×10490
layout 5×3
paylines 10 fixed
bonus_buy Yes · 4 options
mechanic Video Slot
release_date 2026

Symbols & paytable

9 symbols
9 icons (ZIP)
Football (flaming ball)
Football (flaming ball)
High Pay

White-and-black football wrapped in orange flames on a red/orange card; highest-paying regular symbol

MatchPayoutUnit
3x 30.00 Multiplier
4x 100.00 Multiplier
5x 500.00 Multiplier
Goalkeeper gloves
Goalkeeper gloves
High Pay

Navy-blue and magenta goalkeeper gloves with white padding on a magenta/pink card

MatchPayoutUnit
3x 20.00 Multiplier
4x 50.00 Multiplier
5x 200.00 Multiplier
Football boots
Football boots
Low Pay

Navy football boots with white diagonal stripes and studded soles, on a green card

MatchPayoutUnit
3x 4.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
Whistle
Whistle
Low Pay

Silver/chrome referee's whistle on a cyan/light-blue card; pays the same as card letters A/K/Q

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
A
A
Low Pay

Royal-blue V-neck jersey with a white letter A and maroon/dark-red collar trim

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
K
K
Low Pay

Royal-blue V-neck jersey with a white letter K, same design as A/Q/J

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
Q
Q
Low Pay

Royal-blue V-neck jersey with a white letter Q, same design as A/K/J

MatchPayoutUnit
3x 1.50 Multiplier
4x 5.00 Multiplier
5x 12.00 Multiplier
J
J
Low Pay

Royal-blue V-neck jersey with a white letter J; lowest-paying symbol, pays less than A/K/Q which are tied

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 3.00 Multiplier
SCATTER
SCATTER
Scatter

Fan of copper, silver and gold trading cards with a sepia footballer portrait and a yellow SCATTER banner. No payout of its own; it only triggers the Bonus Game and sets its cap: 3 scatters x999 (Bronze), 4 x2997 (+Silver), 5 x9990 (+Gold).

Bonus modes

6 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, fixed reel height, 10 fixed paylines; no wild symbol in this game

Bonus Mode bonus
Bonus Game

Triggered organically by 3+ SCATTER symbols landing anywhere on the reels in one spin. Player picks 1 of 5 identical face-down 'LP 2026' cards; the revealed card carries a random multiplier of total bet, capped by the trigger tier: 3 scatters = Bronze cards only, cap x999; 4 scatters = Bronze+Silver, cap x2997; 5 scatters = Bronze+Silver+Gold, cap x9990

Bonus Mode buy_random
Buy Bonus - Random Pack

Costs 100x total bet; enters the Bonus Game with a randomly rolled scatter-trigger tier (3/4/5) and its corresponding card pool

Bonus Mode buy_bronze
Buy Bonus - Bronze Pack

Costs 80x total bet; enters the Bonus Game as if 3 scatters landed, Bronze cards only, multiplier capped at x999

Bonus Mode buy_silver
Buy Bonus - Silver Pack

Costs 240x total bet; enters the Bonus Game as if 4 scatters landed, Bronze and Silver cards, multiplier capped at x2997

Bonus Mode buy_gold
Buy Bonus - Gold Pack

Costs 800x total bet; enters the Bonus Game as if 5 scatters landed, Bronze, Silver and Gold cards, multiplier capped at x9990

Bonus buy

4 options
Option Price (cost × bet) Effect
Bronze Pack headline ×80.00
Random Pack ×100.00
Silver Pack ×240.00
Gold Pack ×800.00

Colour system

extracted from frames · HEX
Export palette
#070B11 base dominant 1 base
#155DDF base dominant 2 base
#182056 base dominant 3 base
#265799 base dominant 4 base
#5A9DE3 base dominant 5 base
#595B65 base dominant 6 base
#050119 bonus dominant 1 bonus
#1C0D5A bonus dominant 2 bonus
#571C9D bonus dominant 3 bonus
#2B2090 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Buy Bonus pack tiers are distinguishable without color: each foil card (copper/orange, steel-blue/silver, yellow/gold, silver/pearl) is also labelled with its tier name and printed cap text ('WIN UP TO 999x' / '2997x' / '9990x'), so foil hue is not the only cue
  • Country/team-flag selection icons (Portugal, France, Mexico, Germany, Brazil, India) are distinguished mainly by their color pattern (stripes, quarters, emblem) with no printed country-name text next to them, so a color-blind user may have difficulty telling the six flags apart on that screen alone
Screen Reader
  • The country/flag selection screen (6 national teams, default Portugal) only recolors the player character's kit and the flag icon shown in the corner of the base game; it does not change any symbol, payline, payout or feature. A screen reader should announce it as a purely cosmetic, optional preference, not a choice that affects odds or gameplay
  • The Bonus Game presents 5 visually identical face-down 'LP 2026' cards under 'CHOOSE YOUR CARD'; the revealed multiplier comes from an already-determined outcome capped by the trigger tier. The documentation does not explicitly state that all 5 positions carry equal odds, so the pick should be announced as a themed reveal step, not asserted as statistically inconsequential
Motor Accessibility
  • The largest, easiest click target is the circular SPIN button at bottom-right. The Total Bet stepper uses small triangular +/- arrows, a comparatively small target. Spacebar can also start a spin (enabled by default in Settings), and Autoplay offers presets up to an infinity option, reducing the number of precise clicks needed
Hearing Accessibility
  • No audio-only information was observed: wins, the Bonus Game trigger, and Buy Bonus outcomes are all conveyed through on-screen text and numbers; music/sound-FX/volume controls are adjustable and purely supplementary
Low Vision
  • Win banners ('TOTAL WIN' green-to-yellow, 'SUPER MEGA WIN' purple-to-pink) and the 'MAX WIN 10490x' banner use large bold high-contrast text with an outline, legible without fine color discrimination; the two win-tier banners are also distinguished by different wording, not only by gradient color

Media & assets

5 files · 5 types
37 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, full 18-page paytable/rules booklet (symbols, features, lines - scrolled to exhaustion), Buy Bonus dialog with all 4 pack tiers, Bonus Game entry + card-pick + win screens for Bronze/Silver/Gold and Random packs, country-selection screen, bet min/max end-stops, settings, autoplay panel, loading/preview carousel
RTP percentage is not printed anywhere in-game - the exhausted 18-page paytable/rules booklet, settings and autoplay contain no RTP page; the 96.10% on record comes from a web source, not an in-game reading
Volatility rating is not stated or badge-indicated anywhere in the captured screens
Win-direction/adjacency rule for the 10 fixed paylines (e.g. left-to-right only vs both directions) is not stated on any captured page - only the 10 line diagrams themselves were shown
Whether and how multiple simultaneous line wins are summed/displayed is not shown on any captured frame - all captured wins were Bonus Game card results, not base-game line wins
The full set of possible Bonus Game card multiplier values per tier was not fully captured - only about 13 distinct sample values were observed across 4 purchases plus visible-but-unrevealed neighboring cards, so the exact value distribution/table is unknown
Whether the Autoplay panel has additional stop-on-loss / stop-on-win limit controls below the captured 'Numbers of rounds' grid was not visible in the captured frame

Ask AI about Lucky Pack: 2026 Cup

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Lucky Pack: 2026 Cup play? Keep it simple.

5 reels x 3 rows, fixed reel height, 10 fixed paylines; no wild symbol in this game

RTP 96.10%Very High volatilitymax win ×10490demo ✓

From the verified capture of 05 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Lucky Pack: 2026 Cup vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 9 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/lucky-pack-2026-cup-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/lucky-pack-2026-cup-b10/
{
  "game": {
    "name": "Lucky Pack: 2026 Cup",
    "provider": "BGaming",
    "theme": "Football/soccer trading-card collection theme built around a fictional '2026 Cup' tournament. A muscular male footballer stands in a floodlit stadium at the right of the base-game reels; his shirt, shorts and socks recolor to match whichever national flag the player selects at the start (Portugal maroon/dark green by default). Regular symbols are football equipment icons (ball, gloves, boots, whistle) and blue team-shirt playing-card letters (A/K/Q/J); the bonus feature is themed as opening a pack of football-card 'packs' (Bronze/Silver/Gold/Random) and flipping face-down player cards to reveal a cash multiplier.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 34 desktop screenshots (1280x800) plus zoomed crops. Numbers are taken verbatim from on-screen text; anything not clearly legible on a captured frame is listed in 'unreadable_or_uncertain' and not invented.",
    "method_notes": "Symbol payouts were read from paytable_p1 (bet 1.00 FUN) and cross-checked against paytable_betmin_p1 (bet 0.10 FUN), where every payout scales down by exactly 10x, confirming payouts are multipliers of total bet, not fixed coin values. Buy-Bonus pack prices were read at two different demo bet references (0.02 FUN inside the rules booklet, 0.10 FUN in the live Buy Bonus dialog) and both give the same multipliers of bet (Random x100, Bronze x80, Silver x240, Gold x800), confirming the pricing rule. Payline shapes (Lines 1-10) were read cell-by-cell (top/middle/bottom row per reel) from zoomed crops of paytable_p17/p18, which show all 10 diagrams together. The in-game paytable/rules panel was scrolled to exhaustion (18 pages, scroll_capture.py, exhausted=true) and contains only Symbols, Features (Scatter + Bonus Game + Buy Bonus) and Lines sections - there is no RTP, volatility or general-disclaimer page anywhere in this booklet, and none was found on settings/autoplay either.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Bright daytime stadium: pale blue sky at the top fading into a ring of white floodlight towers and stadium stands, green pitch grass strip along the very bottom edge.",
    "reel_frame": "Reels sit in a glossy silver/chrome rectangular bezel with rounded corners; the play area behind the symbols is dark navy blue.",
    "reel_cell_accents": "Each individual symbol tile has thin cyan/light-blue corner brackets (top-left and bottom-right style accents) framing it - a decorative static border, not a win indicator.",
    "symbol_card_backgrounds": "Each regular symbol sits on its own colored rounded-shield card: football = red/orange with orange flames, gloves = magenta/pink, boots = green, whistle = cyan/blue. Card-letter symbols (A/K/Q/J) are royal-blue jersey shapes with a dark red/maroon V-neck trim and a white/silver block letter.",
    "scatter_card": "The SCATTER symbol is a fan of three trading cards (a copper/bronze card and a silver card behind, a large gold card in front) showing a sepia/gold-toned illustration of a shouting footballer's face, with a bold yellow 'SCATTER' banner (red-outlined, black drop shadow) overlaid across the bottom.",
    "bonus_pack_foils": "Buy-Bonus packs are color-coded foil cards: Random Pack = silver/pearl holographic, Bronze Pack = copper/orange, Silver Pack = steel-blue/silver, Gold Pack = yellow/gold. Each also carries a printed text name and price, so the tier is never color-only.",
    "ui_buttons": "Primary action buttons (START, SELECT, BUY) are green ribbon-shaped buttons with a gold/yellow border and bold yellow text with a dark outline. Info/gear icons in the bottom bar are white glyphs on translucent dark circles. The BGaming provider watermark is a small yellow square with a black 'B' in the top-left corner of every full-screen gameplay frame.",
    "win_screens": "Smaller wins show 'TOTAL WIN' in a green-to-yellow gradient with an orange outline over a gold trophy-ball-and-laurel-wreath icon on a dark background; very large wins (observed at 2997x bet) show 'SUPER MEGA WIN' in a purple-to-pink gradient with a gold outline over a golden 'LP 2026' trophy cup, with green/pink/cyan/red confetti falling across the whole screen."
  },

  "reels_and_paylines": {
    "grid": "5 reels x 3 rows, fixed height on every reel (no expanding/megaways reels observed).",
    "lines_total": 10,
    "lines_source": "paytable_p17.png / paytable_p18.png ('Lines' section, page 12-13 of the 18-page booklet)",
    "line_shapes": {
      "note": "Each entry lists the row (top/middle/bottom) the line visits on reels 1-5 in order, read cell-by-cell from the diagrams.",
      "Line 1": "middle, middle, middle, middle, middle (straight middle row)",
      "Line 2": "top, top, top, top, top (straight top row)",
      "Line 3": "bottom, bottom, bottom, bottom, bottom (straight bottom row)",
      "Line 4": "top, middle, bottom, middle, top (V-shape, dips to the bottom row on reel 3)",
      "Line 5": "bottom, middle, top, middle, bottom (inverted V / peak, rises to the top row on reel 3)",
      "Line 6": "top, top, middle, bottom, bottom (diagonal staircase, descending left to right)",
      "Line 7": "bottom, bottom, middle, top, top (diagonal staircase, ascending left to right)",
      "Line 8": "middle, top, top, top, middle (shallow arch on the top+middle rows, peak on reels 2-4)",
      "Line 9": "middle, bottom, bottom, bottom, middle (shallow dip on the middle+bottom rows, low point on reels 2-4)",
      "Line 10": "top, middle, middle, middle, top (broad arch on the top+middle rows, edges on the top row, reels 2-4 on the middle row)"
    },
    "win_direction_rule": "Not explicitly stated on any captured page (the 'Lines' section shows only the 10 diagrams, no accompanying rule text about direction/adjacency was captured) - left uncertain, see unreadable_or_uncertain.",
    "payout_basis": "Multipliers of TOTAL bet, confirmed experimentally: every symbol payout at a 0.10 FUN bet (paytable_betmin_p1.png) is exactly 1/10th of the same payout at a 1.00 FUN bet (paytable_p1.png/p2.png)."
  },

  "symbols": {
    "note": "Payouts below are printed cash values at the demo default bet of 1.00 FUN, followed by the equivalent multiplier of total bet in parentheses. Card-letter and equipment symbols pay for 3, 4 or 5 of a kind; no 1x/2x payouts are shown for any symbol (BGaming pattern of only listing 3-5 tiers).",
    "regular_high_to_low": [
      {
        "name": "Football (flaming ball)",
        "appearance": "White-and-black football wrapped in orange flames, on a red/orange rounded-shield card.",
        "payouts": {"5": "500.00 FUN (x500)", "4": "100.00 FUN (x100)", "3": "30.00 FUN (x30)"},
        "rank": "highest-paying regular symbol"
      },
      {
        "name": "Goalkeeper gloves",
        "appearance": "Dark navy-blue and magenta goalkeeper gloves with white palm padding, on a magenta/pink rounded-shield card.",
        "payouts": {"5": "200.00 FUN (x200)", "4": "50.00 FUN (x50)", "3": "20.00 FUN (x20)"}
      },
      {
        "name": "Football boots",
        "appearance": "Pair of dark navy football boots with white diagonal stripes and studded soles, on a green rounded-shield card.",
        "payouts": {"5": "50.00 FUN (x50)", "4": "10.00 FUN (x10)", "3": "4.00 FUN (x4)"}
      },
      {
        "name": "Whistle",
        "appearance": "Silver/chrome referee's whistle, on a cyan/light-blue rounded-shield card.",
        "payouts": {"5": "12.00 FUN (x12)", "4": "5.00 FUN (x5)", "3": "1.50 FUN (x1.5)"}
      }
    ],
    "card_letters": [
      {"name": "A", "appearance": "Royal-blue V-neck team jersey with a white 'A', maroon/dark-red collar trim.", "payouts": {"5": "12.00 FUN (x12)", "4": "5.00 FUN (x5)", "3": "1.50 FUN (x1.5)"}},
      {"name": "K", "appearance": "Same royal-blue jersey design with a white 'K'.", "payouts": {"5": "12.00 FUN (x12)", "4": "5.00 FUN (x5)", "3": "1.50 FUN (x1.5)"}},
      {"name": "Q", "appearance": "Same royal-blue jersey design with a white 'Q'.", "payouts": {"5": "12.00 FUN (x12)", "4": "5.00 FUN (x5)", "3": "1.50 FUN (x1.5)"}},
      {"name": "J", "appearance": "Same royal-blue jersey design with a white 'J'.", "payouts": {"5": "3.00 FUN (x3)", "4": "1.50 FUN (x1.5)", "3": "0.50 FUN (x0.5)"}, "note": "Only the low-value 'J' pays less than A/K/Q, which are tied at the same rate - there is no separate 10 symbol; A, K, Q and J are the four low symbols."}
    ],
    "wild": "None observed on any captured screen (paytable, rules or base game). No symbol is labelled WILD anywhere in the 18-page booklet.",
    "scatter": {
      "name": "SCATTER",
      "appearance": "Fan of three trading cards (copper, silver, gold) with a sepia footballer portrait and a yellow 'SCATTER' banner, see color_palette.",
      "rules": "3 or more SCATTER symbols anywhere on the reels in one spin trigger the Bonus Game (pay-anywhere, not tied to any of the 10 lines - illustrated on paytable_p6-p9 with scattered cards in irregular, non-linear positions).",
      "direct_payout": "No 3/4/5-of-a-kind cash payout is printed for the SCATTER symbol itself (unlike the four regular symbols) - it only triggers the Bonus Game.",
      "source": "paytable_p1.png (icon) and paytable_p6.png (trigger text)"
    }
  },

  "features": {
    "bonus_game": {
      "trigger": "3, 4 or 5 SCATTER symbols landing anywhere on the reels in one spin (organic trigger, no purchase required).",
      "mechanic_text_verbatim": "In the Bonus game, 5 face-down cards appear on the screen. Choose one to reveal a football player. The card has a multiplier that is applied to the bet. The number of Scatters that trigger the Bonus game determines the maximum multiplier and card tier: 3 Scatters - x999, Bronze cards only, 4 Scatters - x2997, Bronze and Silver cards, 5 Scatters - x9990, Bronze, Silver, and Gold cards.",
      "source": "paytable_p10.png, repeated verbatim on paytable_p11.png",
      "tiers": [
        {"trigger": "3 Scatters", "card_tier": "Bronze cards only", "max_multiplier": "x999"},
        {"trigger": "4 Scatters", "card_tier": "Bronze and Silver cards", "max_multiplier": "x2997"},
        {"trigger": "5 Scatters", "card_tier": "Bronze, Silver, and Gold cards", "max_multiplier": "x9990"}
      ],
      "multiplier_table_is_not_a_fixed_short_list": "The 5 illustrated player cards shown on the splash screen and rules pages (x99, x9990, x1465, x2190, x222) are only EXAMPLES of the card art, not an exhaustive list of possible values. Across 4 real purchased rounds (bronze x52, silver x2997, gold x7200, random x78) plus 9 other unrevealed card values visible in the background of those rounds (approx. x1553, x8951, x579, x1386, x249, x923, x1952 and others, partly obscured by confetti), no value repeated once - consistent with a continuous/wide random range up to each tier's cap rather than a short discrete table.",
      "gameplay_screen": "5 identical face-down cards labelled 'LP 2026' (light-blue gradient card front, white border) are shown under the heading 'CHOOSE YOUR CARD' on a blurred stadium background; a red 'BONUS GAME <max multiplier>x' caption (e.g. 'BONUS GAME 999x') sits below the cards, and a 'BONUS ACTIVE' gold ribbon appears at the left edge of the screen where the BUY BONUS button normally sits.",
      "outcome_screen": "After picking a card, a win screen shows either 'TOTAL WIN' (green/yellow gradient) or 'SUPER MEGA WIN' (purple/pink gradient, observed at the 2997x result) with the cash amount and '<N>x BET' underneath, over a dimmed view of the reels/paytable and confetti animation. 'TOTAL WIN' was also used for the largest observed result (7200x), so the wording does not map 1:1 to win size in a way that could be confirmed from the captured frames."
    },
    "buy_bonus": {
      "availability": "A 'BUY BONUS' gold ribbon button sits at the far left of the base-game screen, opening a 'Buy Bonus' dialog with a dark purple/black background and purple glow.",
      "packs": [
        {"name": "Random Pack", "label_text": "RANDOM MULTIPLIER", "price_at_0.10_bet": "10.00 FUN", "price_at_0.02_bet": "2.00 FUN", "multiplier_of_bet": "x100", "foil": "silver/pearl holographic"},
        {"name": "Bronze Pack", "label_text": "WIN UP TO 999x", "price_at_0.10_bet": "8.00 FUN", "price_at_0.02_bet": "1.60 FUN", "multiplier_of_bet": "x80", "foil": "copper/orange"},
        {"name": "Silver Pack", "label_text": "WIN UP TO 2997x", "price_at_0.10_bet": "24.00 FUN", "price_at_0.02_bet": "4.80 FUN", "multiplier_of_bet": "x240", "foil": "steel-blue/silver"},
        {"name": "Gold Pack", "label_text": "WIN UP TO 9990x", "price_at_0.10_bet": "80.00 FUN", "price_at_0.02_bet": "16.00 FUN", "multiplier_of_bet": "x800", "foil": "yellow/gold"}
      ],
      "rules_text_verbatim": "There is a possibility to buy a Bonus game triggered by a specific or random number of Scatters. After clicking the Buy Bonus button, the purchase prices will be displayed in the pop-up. The prices depend on the bet - if the bet changes, the prices change as well.",
      "each_pack_has_its_own_BET_field": "The Buy Bonus dialog shows its own '-  BET <value> FUN  +' stepper above the four packs, independent of (but synced to) the base game's Total Bet control; changing it rescales all four prices.",
      "results_captured": [
        {"pack": "Bronze", "outcome_multiplier": "x52", "amount": "5.20 FUN", "bet": "0.10 FUN"},
        {"pack": "Silver", "outcome_multiplier": "x2997", "amount": "299.70 FUN", "bet": "0.10 FUN", "note": "hit exactly the printed tier cap"},
        {"pack": "Gold", "outcome_multiplier": "x7200", "amount": "720.00 FUN", "bet": "0.10 FUN"},
        {"pack": "Random", "outcome_multiplier": "x78", "amount": "7.80 FUN", "bet": "0.10 FUN", "note": "this run rolled the same 999x/Bronze tier as the Bronze Pack purchase, so its 'Choose your card' entry screen is visually identical to the Bronze one and was not duplicated in the uploaded set; the purchase and its distinct 78x outcome are still fully documented via the buy dialog and the win screen."}
      ]
    },
    "country_selection": {
      "what_it_does": "Purely cosmetic. Base-game screenshots with Portugal (default) and Brazil selected showed identical symbols, reel layout and payouts - only the player character's shirt/shorts/socks colors and the flag icon in the top-right corner change.",
      "options": ["Portugal (default)", "France", "Mexico", "Germany", "Brazil", "India"],
      "ui": "Each flag sits inside a gold-outlined speech-bubble/chat-bubble shape with a small pointed tail; the selected flag (Portugal by default) has an added soft gold glow around it. A green 'SELECT' ribbon button confirms the choice. Re-openable in-game via a 'CHOOSE COUNTRY' flag button fixed at the top-right of the base game."
    }
  },

  "technical_summary": {
    "reels": "5 reels x 3 rows, fixed (no reel-height variation observed).",
    "bet_mechanic": "10 fixed paylines (see reels_and_paylines).",
    "bet_min": "0.10 FUN",
    "bet_max": "24.00 FUN",
    "bet_source": "Measured directly by pressing the bet-adjust arrow to each end-stop (info_bet_min.png / info_bet_max.png); no separate printed 'MINIMUM BET / MAXIMUM BET' rules line was found in the 18-page booklet.",
    "demo_default_bet": "1.00 FUN",
    "demo_starting_balance": "1,000.00 FUN",
    "currency_view": "FUN (demo play money) only observed; no coin/cash view toggle was seen (unlike some other providers' demos).",
    "max_win": "10490x bet, printed as 'MAX WIN 10490x' on all 3 pages of the loading/preview carousel. Not explained anywhere in the rules as a formula; note that 10490 = 9990 (Gold Pack tier cap) + 500 (5-of-a-kind football payout on the base game) is an arithmetic coincidence of the two published numbers, not a stated game mechanic, and should not be presented as how the max win is derived.",
    "rtp_percent": null,
    "rtp_note": "Not printed anywhere in the game. The entire scrollable paytable/rules panel was exhausted (18 pages, verified twice) and contains only Symbols, Features (Scatter/Bonus Game/Buy Bonus) and Lines sections - no RTP, volatility, malfunction-disclaimer or general game-rules page exists in this build. Settings and Autoplay panels were also checked and do not show it. Honest omission - do not substitute a web-sourced RTP value as an in-game fact.",
    "volatility": null,
    "volatility_note": "Not stated or badge-indicated anywhere in the captured screens.",
    "wild_symbol": "None present in this game.",
    "free_spins": "Not present (features_present.free_spins=false in the manifest); the only bonus mechanic is the card-pick 'Bonus Game' described above.",
    "bonus_buy": "Present, 4 pack tiers, see features.buy_bonus.",
    "autoplay": "Available via an 'A' round icon in the bottom-right control cluster; opens an 'Autospin settings' panel with an 'Advanced' toggle, checkboxes for \"Don't stop the game on pop-ups\" and \"Enable quick spin\" (both unchecked in the captured frame), and a 'Numbers of rounds' grid of preset buttons (10/25/50/100/250/500/750/1000/infinity symbol).",
    "quick_spin_setting": "A separate 'Quick spin' checkbox also exists in the main Settings panel (unchecked in the captured frame), distinct from the Autoplay panel's own 'Enable quick spin' checkbox.",
    "keyboard": "Spacebar starts a spin (Settings panel checkbox 'Spacebar to spin', checked/enabled by default)."
  },

  "screens": {
    "preview_carousel": {
      "type": "preview",
      "pages": 3,
      "common_elements": "Stadium background (blue sky, floodlights, green pitch strip at the bottom). 'LUCKY PACK 2026 CUP' logo top-left (word 'LUCKY' in green outlined bold italic letters, 'PACK' in larger white bold italic letters, '2026 CUP' in a smaller white bar underneath, a black-and-white football icon to the left of the wordmark). Yellow bold text 'MAX WIN 10490x' centered at the top. Green left/right triangular arrow buttons for manual paging. 3 small circular page-dots at the bottom (active page = green filled dot, others = dark navy outline). A green 'START' ribbon button at the very bottom, present and clickable on every page.",
      "page_1": "Three footballers stand shoulder to shoulder (maroon/red kit left, yellow/blue kit center-largest, dark green kit right) under the caption 'CHOOSE THE COUNTRY YOU REPRESENT'.",
      "page_2": "A cluster of regular symbols (2 SCATTER cards, boots, jersey letters J/K/Q/A) with the caption '3+ SCATTERS TRIGGER THE BONUS GAME'.",
      "page_3": "The same 5 example player-multiplier cards used on the rules pages (x99/x9990/x1465/x2190/x222) with the caption 'COLLECT RARE CARDS AND GET MULTIPLIERS IN THE BONUS GAME'.",
      "top_right": "Speaker/volume icon plus a small clock-style readout (e.g. '04:47'); purpose not confirmed - see unreadable_or_uncertain.",
      "color_blind_notes": "Max-win banner and page captions are high-contrast bold text; page-dot navigation state is also positional (leftmost/middle/rightmost dot), not color-only."
    },
    "country_select": {
      "type": "info",
      "content": "Same stadium background; 'LUCKY PACK 2026 CUP' logo top-left. 6 national flags (Portugal, France, Mexico, Germany, Brazil, India) arranged in a 3x2 grid of gold-outlined speech-bubble icons, Portugal pre-selected with a gold glow. The chosen character (maroon Portugal kit by default) stands full-height on the right. Green 'SELECT' button at the bottom confirms the choice.",
      "color_blind_notes": "Country identity is also readable from each flag's distinct pattern/shape (stripes vs. quartered vs. emblem), not color alone, though flag colors themselves are the primary identifier - a screen-reader/color-blind user would need the flag's textual country name, which is not printed next to the icons on this screen (only visually implied by the flag graphic)."
    },
    "base_game": {
      "type": "base_game",
      "layout": "5x3 reel grid in a chrome/silver bezel, centered. 'LUCKY PACK 2026 CUP' logo top-left. Small yellow 'B' (BGaming) watermark badge above the logo. 'LUCKY PACK 2026 CUP' repeated in small white text rotated vertically along the right edge of the screen. 'CHOOSE COUNTRY' gold-outlined flag button top-right (re-opens the country-select screen) with a volume/speaker icon and clock readout above it. A gold 'BUY BONUS' ribbon-shaped button is fixed at the left edge, partly overlapping a stack of 4 pack-foil icons (2026LP) behind it.",
      "bottom_bar": {
        "left": "Round white 'i' info-circle icon and a gear/settings icon, with 'Balance <amount> FUN' printed underneath in white text.",
        "center": "'Total bet' label with the current value and small white up/down triangle stepper arrows to its right; a center message ticker that rotates short motivational lines (captured: 'The stadium is cheering for you!' and 'Step into the field and chase glory!').",
        "right": "A round 'A' icon with a circular arrow (autoplay) and, to its right, a larger round icon with two curved arrows forming a full circle (SPIN)."
      },
      "color_blind_notes": "All bottom-bar controls are white glyph icons on dark circles (shape/icon based, not color-coded)."
    },
    "paytable_and_features_booklet": {
      "type": "paytable / rules (single continuous scrollable panel, 18 pages total, no explicit 'Page N/M' counter - paginated here by scroll_capture.py steps)",
      "pages_1_to_3": "Symbol payout grid: SCATTER icon (no payout, trigger-only) then the 4 regular symbols (football/gloves/boots/whistle) then the 4 card letters (A/K/Q/J), each with 5/4/3-of-a-kind cash values at the current bet.",
      "pages_4_to_9": "'FEATURES' heading, then 'Scatter symbol' sub-section (illustration of scattered SCATTER + other symbols in non-aligned positions, trigger text), then 'Bonus Game' sub-section (5 example player cards with multipliers, full verbatim mechanic text, tier table), then 'Buy bonus' sub-section (4 pack cards at a fixed demo BET of 0.02 FUN, explanatory text that prices scale with bet).",
      "pages_10_to_13": "'Lines' heading followed by 10 individual black/white grid diagrams (Line 1 - Line 10), see reels_and_paylines.line_shapes.",
      "navigation": "A single 'X' close button top-right of the panel; the panel itself is scrolled with the mouse wheel/drag rather than paged with arrows (no visible prev/next arrows inside the booklet, unlike the preview carousel).",
      "color_blind_notes": "Payline diagrams use white-filled cells on a black grid (not color-coded), so line shapes are readable without color vision."
    },
    "buy_bonus_dialog": {
      "type": "bonus",
      "content": "Dark purple/black modal titled 'BUY BONUS' in green 3D letters with an orange outline. A '- BET <value> FUN +' stepper below the title. Four vertical foil pack cards (Random/Bronze/Silver/Gold, see features.buy_bonus) each with a green 'BUY' ribbon button underneath. Small 'X' close icon top-right.",
      "color_blind_notes": "Each pack is labelled with its tier name and 'WIN UP TO Nx' text, so tier identity does not rely on the foil color alone."
    },
    "bonus_entry": {
      "type": "bonus",
      "content": "Stadium background with the logo top-left. 'CHOOSE YOUR CARD' heading in bold yellow letters with a black outline. 5 identical face-down cards in a row, each showing 'LP 2026' in white on a light-blue gradient card front with a white/silver border. Below the cards, a red 'BONUS GAME <tier>x' caption (999x / 2997x / 9990x observed) in bold red letters with a black outline. A gold 'BONUS ACTIVE' ribbon replaces the 'BUY BONUS' button at the left edge while the feature is in progress.",
      "color_blind_notes": "All 5 cards are visually identical before the pick (no color hint of the outcome); the tier is conveyed by text ('BONUS GAME 999x'), not color."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "Overlay on a dimmed view of the reels/paytable/character. A gold trophy-ball-and-laurel-wreath icon (smaller wins) or an 'LP 2026' gold cup with laurel wreath and ribbons (largest observed win, 2997x) sits above the headline. Headline text is either 'TOTAL WIN' (green-to-yellow gradient, orange outline) or 'SUPER MEGA WIN' (purple-to-pink gradient, gold outline). Below it: the cash amount in large bold white text, then '<N>x BET' in smaller grey text. Falling confetti (green, magenta/pink, cyan, red pieces) animates across the whole screen. 'CLICK TO CONTINUE' prompt in white at the bottom. The bottom status bar (Balance / Total bet / Total win) remains visible, dimmed, underneath.",
      "color_blind_notes": "Win amount and multiplier are printed as high-contrast text, legible without color discrimination; the TOTAL WIN vs SUPER MEGA WIN distinction is also carried by different wording, not only by the gradient color."
    },
    "settings": {
      "type": "settings",
      "content": "Dark grey modal titled 'Settings' with an 'X' close icon. Two checkboxes: 'Quick spin' (unchecked) and 'Spacebar to spin' (checked). An 'Audio' sub-heading with a horizontal 'Volume' slider (set near maximum in the captured frame) and two further checkboxes: 'Music' (checked) and 'Sound FX' (checked).",
      "color_blind_notes": "Checkbox state is shown by a checkmark glyph inside the box (shape-based), not color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "content": "Dark modal titled 'Autospin settings' with an 'Advanced' toggle (expanded/up-arrow state in the captured frame). Two checkboxes: \"Don't stop the game on pop-ups\" and 'Enable quick spin' (both unchecked). 'Numbers of rounds' heading above a grid of 9 preset round-count buttons: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol.",
      "not_fully_visible": "No stop-on-loss / stop-on-win limit fields were visible in the captured frame; if such fields exist further down the panel they were not captured (panel may need additional scrolling to reveal), so their presence/absence is left uncertain rather than asserted.",
      "color_blind_notes": "Preset round-count buttons are plain text-labelled rectangles (shape/text based selection, not color-coded)."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across the base game: info+settings bottom-left with 'Balance' text beneath, Total Bet with stepper arrows center, message ticker center, autoplay+spin bottom-right, Buy Bonus fixed at the far left edge, country-select flag fixed at the top-right. The scrollable paytable/rules panel is one continuous document (Symbols -> Features -> Lines) rather than a fixed page-by-page booklet with next/prev arrows.",
    "motor": "The largest, easiest target is the circular SPIN button bottom-right. The bet stepper uses small triangular +/- arrows, which are a comparatively small target. Spacebar can trigger spins (Settings, enabled by default), reducing the need for precise clicking. Autoplay (with a wide range of preset round counts, including infinity) further reduces required interactions.",
    "color_blind": "Most game-state information is duplicated in text: pack tiers (Bronze/Silver/Gold/Random) are named and show their multiplier cap as text, not just foil color; the 4 regular symbols and 4 card letters differ by icon shape and printed payout numbers, not color alone; TOTAL WIN vs SUPER MEGA WIN differ by wording as well as gradient; payline diagrams use white-on-black cells, not colored cells. The one screen where color could matter more than text is country selection, where each flag's identity is conveyed primarily by its color pattern (no country name text is printed on that screen).",
    "deaf_hard_of_hearing": "No audio-only information was observed. Wins, bonus triggers, spins-remaining-style states, and Buy Bonus outcomes are all conveyed through on-screen text and numbers; sound (music/SFX/volume) is adjustable and appears purely supplementary."
  },

  "unreadable_or_uncertain": [
    "RTP percentage and volatility rating - not printed anywhere in the exhausted 18-page paytable/rules panel, nor in settings/autoplay. Honest omission, not a missing screenshot.",
    "The exact win-direction/adjacency rule for the 10 lines (e.g. left-to-right only vs. both directions) - no rule text for this was found on the captured 'Lines' pages, only the 10 diagrams themselves.",
    "The small clock-style readout next to the speaker icon (values seen: 04:47 through 05:34 across the capture session) - likely a real-time/session clock rather than an in-game countdown, but its exact purpose is not confirmed by any on-screen label.",
    "Whether the Autoplay panel has additional stop-on-loss / stop-on-win limit controls below the captured 'Numbers of rounds' grid - not visible in the captured frame, not asserted either way.",
    "Whether wins can occur on more than one line simultaneously and how multi-line wins are summed/displayed - not shown on any captured base-game or feature-win frame (all captured wins were Bonus Game card results, not base-game line wins).",
    "The full set of possible Bonus Game card multipliers per tier (only a sample of about 13 distinct values was observed across 4 purchases plus visible-but-unrevealed neighboring cards; see features.bonus_game.multiplier_table_is_not_a_fixed_short_list)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.