Lucky Monkey

Demo, RTP 96.50%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 11 Jul 2026
RTP 96.50%
Volatility Medium
Max win ×5000
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

14 screenshots · 8 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/lucky-monkey-b7/

1,000 free requests / month · sign-up required

59 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 11 Jul 2026 View capture log

Per-screen breakdown

14 demo screens
14 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 420 420 Jul Aug '25: 460 460 Aug Sep '25: 320 320 Sep Oct '25: 260 260 Oct Nov '25: 180 180 Nov Dec '25: 210 210 Dec Jan '26: 170 170 Jan Feb '26: 300 300 Feb Mar '26: 220 220 Mar Apr '26: 260 260 Apr May '26: 180 180 May Jun '26: 120 120 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇲🇽Mexico 10 10 10 10 10 10 10 10
🇷🇴Romania 10 10 10 10 10 10
🇱🇹Lithuania 10 10 10 10 10
🇺🇦Ukraine 10 10 10
🇿🇦South Africa 10 10 10 10 10 30 20 20 20 20 30 10
🇮🇩Indonesia 10 10 10 10 50 10 10 10 10
🇵🇭Philippines 10 10 10 10 10 10 10 10 10 10 10
🇮🇳India 20 20 20 20 20
🇬🇷Greece 10 10 10 10 10 10 10
🇵🇰Pakistan 20 20 20
🇹🇳Tunisia 10 10 10 10 10
🇹🇭Thailand 10 10 10 10
🇸🇻El Salvador 10 10 10
🇱🇻Latvia 10 10 10
🇬🇧United Kingdom 10 10 10
🇩🇰Denmark 10 10
🇫🇮Finland 20
🇱🇧Lebanon 10 10
🇳🇬Nigeria 10 10
🇳🇴Norway 10 10
🇦🇷Argentina 10
🇦🇺Australia 10
🇨🇱Chile 10
🇨🇷Costa Rica 10
🇭🇷Croatia 10
🇪🇪Estonia 10
🇫🇷France 10
🇰🇷South Korea 10
🇹🇷Turkey 10
🇯🇵Japan 10 10 10
🇪🇸Spain 10 10
🇧🇷Brazil 50 70 90 90 70 70 90 110 140 210 260 260
🇺🇸United States 20 20 20 20 20 20
🇨🇦Canada 20 20 20 20
🇲🇾Malaysia 20 20 20 20
Full per-country breakdown via the API →

What we extracted from Lucky Monkey

Everything pulled from Lucky Monkey into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
14 screens captured
8 symbols catalogued · payouts OCR-verified
10 palette colors from frames
5 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 14 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 96.50% · single configuration
volatility Medium
max_win_x ×5000
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2025

Symbols & paytable

8 symbols
8 icons (ZIP)
Pot of gold
Pot of gold
High Pay

Golden pot overflowing with gold coins on a purple tasseled cushion, red tassels, gold trim; highest-paying regular symbol

MatchPayoutUnit
3x 10.00 Multiplier
Red envelope (hongbao)
Red envelope (hongbao)
High Pay

Red lucky-money envelope with gold circular emblem, gold bow, green tassels, gold coins spilling at base

MatchPayoutUnit
3x 4.00 Multiplier
Bunch of coins
Bunch of coins
High Pay

Cluster of gold coins with square center holes, strung with red cord and green leaf accents

MatchPayoutUnit
3x 2.00 Multiplier
Red lantern
Red lantern
Low Pay

Round red-and-gold Chinese paper lantern with green trim bands and gold tassels

MatchPayoutUnit
3x 1.00 Multiplier
Firecrackers
Firecrackers
Low Pay

Bundle of red-and-green firecracker sticks bound with red string and a small gold bell

MatchPayoutUnit
3x 0.60 Multiplier
Mandarin orange
Mandarin orange
Low Pay

Single orange/mandarin fruit with green stem and two leaves; lowest-paying regular symbol

MatchPayoutUnit
3x 0.40 Multiplier
WILD (monkey mascot)
WILD (monkey mascot)
Wild

Monkey mascot head over a gold pot of gold on red-and-gold tile, yellow 'WILD' text; substitutes all symbols, can appear on all 3 reels

MatchPayoutUnit
3x 50.00 Multiplier
MONEY symbol
MONEY symbol
Other

Dynamic gold banner with a printed dollar value overlaid on a regular symbol during Prize Feature, not a fixed design; value randomly one of 1x-50x total bet

Bonus modes

2 modes
Base Game Modifier base
Base Game

3 reels x 3 rows, 5 fixed paylines (3 straight rows + 2 diagonals); all symbols pay left to right starting from the leftmost reel

Bonus Mode prize_feature
Prize Feature

Random trigger converts one symbol type to MONEY symbol with a random value (1x-50x total bet). 3 or fewer MONEY symbols land: values summed and paid directly. 4-8 MONEY symbols land: all MONEY symbols held in place, 3 respins awarded (reset to 3 whenever a new MONEY symbol lands); round ends when respins run out or the 3x3 grid is fully filled with MONEY symbols, in which case a wheel awards a x2/x3/x5/x8 multiplier on the total MONEY value or a MAX WIN outcome

Colour system

extracted from frames · HEX
Export palette
#DBDDDC base dominant 1 base
#D7AD98 base dominant 2 base
#9B211F base dominant 3 base
#5C1D1B base dominant 4 base
#D89E69 base dominant 5 base
#29935B base dominant 6 base
#D9AF98 bonus dominant 1 bonus
#DBDDDC bonus dominant 2 bonus
#9C211F bonus dominant 3 bonus
#D79F6A bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Toggle switches signal ON/OFF by handle position (left=off, right=on) in addition to track color; checkboxes use a checkmark glyph plus green fill; MONEY-symbol values are printed as text over a gold banner shape rather than color alone; payline diagrams use lit-cell position, not color; volatility badge's half-filled bolt relies on yellow-vs-grey brightness contrast
Screen Reader
  • Bottom bar has stable icon positions: info button far-left, spin-speed/history/coin-stack icon cluster center, hamburger menu far-right, CREDIT/BET text row beneath. The info/rules panel is a single continuous vertical scroll (no 'Page N/M' textual indicator) reached via the info button and closed via an 'X' icon
Motor Accessibility
  • Large round SPIN button is the biggest click target, flanked by smaller +/- bet buttons; Autoplay with adjustable spin count and a Skip Screens option reduces required repeated clicks; no confirmed keyboard-shortcut text (e.g. SPACE/ENTER) was found on the captured rules pages
Hearing Accessibility
  • No information is conveyed via audio only; SOUND and BATTERY SAVER are simple on/off toggles for decorative music/sound effects; win amounts and feature results are always shown as on-screen text/numbers
Low Vision
  • Win amounts rendered in large bold red-on-gold and yellow-green-on-teal text; CREDIT/BET shown in high-contrast yellow text on a dark green strip; info-panel body text is white on a black semi-transparent panel

Media & assets

3 files · 3 types
14 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, full 7-page paytable/rules scroll (paytable, PRIZE FEATURE, MAX WIN, paylines, RTP/bet limits, HOW TO PLAY, MENU, INFORMATION SCREEN, BET MENU, AUTOPLAY), settings, autoplay, win screen, preview, logo, and the Prize Feature direct-pay branch (3 or fewer MONEY symbols) with gameplay and win result
Prize Feature respin/hold branch (4-8 MONEY symbols held with respins) and the end-of-round multiplier wheel (x2/x3/x5/x8) / MAX WIN reveal screen were not captured over roughly 290 tracked autoplay spins; the game has no bonus-buy option to force this branch
Exact volatility tier text (e.g. 'High'/'Medium') was not found on any captured rules page; only a lightning-bolt icon badge (approx. 3.5 of 5 bolts filled) was observed on the preview screen
COINS PER LINE / COIN VALUE bet-menu UI referenced in rule text was not captured as its own screenshot; only the SYSTEM SETTINGS single-value TOTAL BET control was captured
Discrepancy in the captured Prize Feature direct-pay frame: three visible MONEY symbol values sum to $18.00 ($10+$6+$2) but the displayed round result is 'WIN $17.45'; the source of the $0.55 difference is unexplained by the captured frame

Ask AI about Lucky Monkey

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Lucky Monkey play? Keep it simple.

3 reels x 3 rows, 5 fixed paylines (3 straight rows + 2 diagonals); all symbols pay left to right starting from the leftmost reel

RTP 96.50%Medium volatilitymax win ×5000demo ✓

From the verified capture of 11 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Lucky Monkey vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 8 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/lucky-monkey-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/lucky-monkey-b7/
{
  "game": {
    "name": "Lucky Monkey",
    "provider": "Pragmatic Play",
    "slot_id": "4f60929a-2479-42af-a95f-c091c3054fbb",
    "theme": "Chinese New Year / Year of the Monkey. A cartoon monkey mascot dressed in a red-and-gold traditional Chinese tunic and red hat with a gold pom-pom, holding a gold ingot/pot of gold, appears above the reels inside a red-and-gold Chinese temple archway with a green tiled pagoda roof. Lucky symbols throughout: gold pots of gold, red hongbao (lucky money) envelopes, strings of coins, red paper lanterns, firecrackers, mandarin oranges.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 12 desktop screenshots (window 1280x800, game canvas centered ~443-836px wide) + zoomed crops. Numbers taken verbatim from on-screen text; anything not clearly legible is listed in 'unreadable_or_uncertain' and not invented.",
    "method_notes": "scripts/ocr.py (pytesseract) timed out repeatedly on these frames ('Tesseract process timeout after 25s') even on single-region crops, so numeric/text content below was read directly from the images via vision (full frames + scripts/zoom.py crops at 3x-10x) rather than OCR output. All quoted rule text and payout numbers were re-verified visually in zoomed crops (paytable icons, payline diagrams, volatility badge, PRIZE FEATURE text block) before being recorded here.",
    "language": "English"
  },

  "grid_and_paylines": {
    "layout": "Classic fixed grid: 3 reels x 3 rows (9 visible symbol cells), no cascading/tumbling reels observed.",
    "paylines": "5 fixed paylines, all spanning all 3 reels (source: paytable_p1.png header 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.'; line diagram on paytable_p4.png).",
    "payline_diagram_read": [
      {"line": 1, "shape": "straight line across the TOP row (row 1 of all 3 reels lit)"},
      {"line": 2, "shape": "straight line across the MIDDLE row (row 2 of all 3 reels lit)"},
      {"line": 3, "shape": "straight line across the BOTTOM row (row 3 of all 3 reels lit)"},
      {"line": 4, "shape": "diagonal 'V-down' / backslash: top-left cell, middle-center cell, bottom-right cell lit"},
      {"line": 5, "shape": "diagonal 'V-up' / forward-slash: top-right cell, middle-center cell, bottom-left cell lit"}
    ],
    "payout_tiers": "Paytable only lists a '3-' payout for every symbol (no 2-of-a-kind or other counts shown); consistent with 3-reel lines where a win requires the same symbol on all 3 reels of a line.",
    "win_evaluation_source": "paytable_p1.png"
  },

  "symbols": {
    "note": "Identities and payouts read from zoomed paytable_p1.png crops at the demo default bet of $2.00. All payouts below are '3-of-a-kind' (only tier shown/available on a 3-reel grid).",
    "regular_paying_symbols_high_to_low": [
      {"name": "Pot of gold", "appearance": "Round golden cauldron/pot overflowing with gold coins, sitting on a purple tasseled cushion with red tassels and gold trim; a Chinese key/meander pattern is embossed on the pot body", "payout_3": "$20.00", "rank": "highest-paying regular symbol"},
      {"name": "Red envelope (hongbao)", "appearance": "Red rectangular lucky-money envelope with a gold circular emblem (Chinese character/knot motif) in the center, tied at the top with a gold bow and green tassels, with three loose gold coins spilling at its base", "payout_3": "$8.00"},
      {"name": "Bunch of coins", "appearance": "Cluster of 3-4 round gold coins (each with a square center hole, feng-shui coin style) strung together with a red cord and green leaf accents and a small red bead", "payout_3": "$4.00"},
      {"name": "Red lantern", "appearance": "Traditional round red-and-gold Chinese paper lantern with green trim bands and gold tassels hanging at the bottom", "payout_3": "$2.00"},
      {"name": "Firecrackers", "appearance": "Bundle of 3 red-and-green firecracker sticks bound together with a red string and a small gold bell, green tassel accents", "payout_3": "$1.20"},
      {"name": "Mandarin orange", "appearance": "Single round orange/mandarin fruit with a green stem and two green leaves on top", "payout_3": "$0.80", "rank": "lowest-paying regular symbol"}
    ],
    "wild": {
      "name": "WILD (monkey mascot icon)",
      "appearance": "Square tile: the smiling monkey mascot's face/head (brown fur, red hat) over a gold pot of gold, on a red-and-gold ornate background, with the word 'WILD' in yellow 3D letters with red outline across the bottom of the tile",
      "payout_3": "$100.00 (highest-paying symbol in the game)",
      "rules": "Substitutes for all symbols; can appear on all 3 reels (not reel-restricted). Rule text (paytable_p1.png / paytable_p2.png verbatim): 'This is the WILD symbol and substitutes for all symbols. It can appear on all reels. WILD symbols that hit are collected by the character. This is a visual feature for entertainment purposes only.'",
      "visual_collection_note": "The 'collected by the character' behavior (the monkey mascot above the reels appears to gather WILDs) is explicitly stated to be purely cosmetic/entertainment and has NO effect on payouts or mechanics — must not be treated as a bonus trigger.",
      "source": "paytable_p1.png, paytable_p2.png"
    },
    "money_symbol": {
      "name": "MONEY symbol",
      "appearance": "Not a fixed symbol design — during the PRIZE FEATURE, one of the existing regular symbol positions is dynamically overlaid with a gold dollar-value banner (e.g. '$10.00', '$6.00', '$2.00' seen on prize_feature_direct_pay.png, overlaid on mandarin-orange symbol positions in the captured frame)",
      "possible_values_x_bet": "1x, 2x, 3x, 5x, 8x, 10x, 15x, 20x, 30x or 50x total bet (verbatim from paytable_p2.png/p3.png PRIZE FEATURE text)",
      "source": "paytable_p2.png / paytable_p3.png, confirmed visually on prize_feature_direct_pay.png"
    }
  },

  "features_present": {
    "free_spins": false,
    "bonus_buy": false,
    "prize_feature_money_respin": true,
    "notes": "This is the ONLY special feature in the game (besides base-game paylines). No free spins, no bonus-buy control was found on any captured screen (base_game, settings, autoplay, rules pages)."
  },

  "prize_feature": {
    "name": "PRIZE FEATURE",
    "source_pages": "paytable_p2.png (start of description), paytable_p3.png (continuation + wheel/MAX WIN)",
    "verbatim_rule_text": "Randomly, at any spin, the character can get excited and lean over the game. This can randomly result in a trigger of the PRIZE FEATURE. When that happens, one random symbol is selected to become MONEY symbol and all instances of it on the screen get a random money value from a pre-defined set. Possible values are: 1x, 2x, 3x, 5x, 8x, 10x, 15x, 20x, 30x or 50x total bet. If 3 or less MONEY symbols hit, their values are paid. If 4 to 8 MONEY symbols hit, a respin feature triggers. For the respin, all MONEY symbols are held in place and only blanks and other MONEY symbols spin. 3 respins are awarded and every time a new MONEY symbol hits, it also remains in place and the number of respins is reset back to 3. The game pays for winning combinations on the screen after each respin. The round ends when there are no more respins left or the screen is filled with MONEY symbols. At the end of the round, the values of all MONEY symbols are added together and paid. If the screen is filled with MONEY symbols, a wheel appears awarding randomly a multiplier of x2, x3, x5 or x8 that applies to the total value of all MONEY symbols collected or a MAX WIN that awards the maximum possible win in the game. This wheel exists only as a graphic representation for entertainment purposes.",
    "branch_A_direct_pay": {
      "trigger": "Random spin trigger converts 1 random symbol type to MONEY symbol; 3 or fewer MONEY-symbol instances land on the 3x3 grid.",
      "resolution": "Values of the MONEY symbols are summed and paid immediately, no respin.",
      "captured": true,
      "capture_source": "prize_feature_direct_pay.png",
      "observed_example": "The mandarin-orange symbol was converted to MONEY. 3 instances landed with values $10.00 (reel 1, row 1), $6.00 (reel 1, row 3) and $2.00 (reel 2, row 3); the other 6 grid cells held normal (non-money) symbols: bunch-of-coins (reel 2, rows 1-2), firecrackers (reel 3, row 1), pot of gold (reel 1 row 2 and reel 3 row 2), red envelope (reel 3, row 3). Round result shown: 'WIN $17.45' at bet $2.00. Note: the sum of the three visible MONEY values ($10+$6+$2=$18.00) does not exactly equal the displayed WIN ($17.45); the discrepancy is not explained by the captured frame alone (possibly the round win also folds in/omits a partial regular-payline result) and is flagged in unreadable_or_uncertain rather than resolved by assumption."
    },
    "branch_B_respin_hold": {
      "trigger": "Random spin trigger converts 1 random symbol type to MONEY symbol; 4 to 8 MONEY-symbol instances land on the 3x3 grid in the triggering spin.",
      "mechanic": "All MONEY symbols are held in place; only the remaining (non-money) cells respin, showing either blanks or additional MONEY symbols of the same converted type. 3 respins are awarded; each time a new MONEY symbol lands, it is held and the respin counter resets to 3. The round ends when respins run out OR the entire 3x3 grid (9 cells) is filled with MONEY symbols.",
      "end_of_round_grid_full_case": "If the grid becomes completely filled with MONEY symbols, a bonus wheel is shown awarding a random multiplier of x2, x3, x5 or x8 applied to the total summed MONEY value, OR a 'MAX WIN' outcome that pays the game's maximum win directly. Rule text explicitly states this wheel 'exists only as a graphic representation for entertainment purposes' (i.e. the multiplier/MAX WIN outcome is predetermined server-side, the spinning wheel animation is cosmetic).",
      "captured": false,
      "not_captured_reason": "Did not occur naturally across roughly 290 tracked autoplay spins (no bonus-buy option exists in this game to force it; natural trigger rate for 4-8 simultaneous MONEY symbols is evidently low). Documented here strictly from the verbatim rule text on paytable_p2.png/paytable_p3.png; no gameplay screenshot of the held/respin grid state or the multiplier wheel exists in this screenshot set.",
      "max_win_interaction": "Per paytable_p7.png: 'The maximum win amount is limited to 5000X bet. If the total win of a round reaches 5000X bet the round immediately ends, win is awarded up to the cap and all remaining features are forfeited.' Also paytable_p3.png MAX WIN section: 'The maximum win amount is limited to 5,000x bet in both base game and respins. If the total win of a RESPIN round reaches 5,000x bet the round immediately ends, win is awarded and all remaining respins are forfeited.'"
    }
  },

  "feature_coverage": [
    {
      "feature": "PRIZE FEATURE - direct pay branch (<=3 MONEY symbols)",
      "buy_dialog": null,
      "gameplay": "prize_feature_direct_pay.png",
      "win": "prize_feature_direct_pay.png (WIN $17.45 shown in same frame)"
    },
    {
      "feature": "PRIZE FEATURE - respin/hold branch (4-8 MONEY symbols) + end-of-round multiplier wheel / MAX WIN",
      "buy_dialog": null,
      "gameplay": "NOT CAPTURED",
      "win": "NOT CAPTURED"
    }
  ],

  "technical_summary": {
    "rtp_percent": 96.5,
    "rtp_source": "paytable_p4.png: 'The theoretical RTP of this game is 96.50%'",
    "volatility_badge": "Preview screen (preview.png) shows a 'VOLATILITY' pill badge with 5 lightning-bolt icons: bolts 1-3 fully filled yellow, bolt 4 is HALF yellow / half grey (split down the middle), bolt 5 fully grey/empty. Visually this reads as approximately 3.5 of 5, not a clean whole number.",
    "volatility_text_tier": "No textual volatility tier (e.g. the words 'High', 'Medium', 'Low volatility') was found on any captured rules page (paytable_p1.png - paytable_p7.png only cover paytable, PRIZE FEATURE, MAX WIN, paylines, RTP, bet limits, HOW TO PLAY, MENU, INFORMATION SCREEN, BET MENU, AUTOPLAY) — the icon badge on the preview screen is the only volatility indicator captured. Exact category is therefore left uncertain rather than rounded to a guess; see unreadable_or_uncertain.",
    "bet_min": "$0.05",
    "bet_max": "$250.00",
    "bet_source": "paytable_p4.png/p5.png: 'MINIMUM BET: $0.05' / 'MAXIMUM BET: $250.00'",
    "demo_default_bet": "$2.00",
    "demo_default_credit": "$100,000.00",
    "reels_rows": "3 reels x 3 rows, fixed grid (no reported variable symbol count per reel)",
    "lines": "5 fixed paylines (see grid_and_paylines)",
    "win_calc": "'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' (paytable_p1.png)",
    "max_win": "5,000x bet, hard-capped: 'The maximum win amount is limited to 5,000x bet in both base game and respins. If the total win of a round reaches 5,000x bet the round immediately ends, win is awarded up to the cap and all remaining features/respins are forfeited.' (paytable_p3.png, paytable_p7.png). Also stated on preview.png: 'WIN UP TO 5,000 X BET'.",
    "malfunction_clause": "'Malfunction voids all pays and plays.' (paytable_p4.png)",
    "bonus_buy": "Not present. No 'Buy Bonus/Buy Feature' control observed on base_game.png, settings.png, or autoplay.png; the AUTOPLAY SETTINGS panel only offers Turbo Spin / Quick Spin / Skip Screens toggles + number-of-autospins slider + Start Autoplay button — no purchase option.",
    "coins_per_line_and_coin_value": "Referenced only in rule text (paytable_p7.png: 'Use the + and - buttons in the COINS PER LINE and COIN VALUE fields to change the values.'); the actual bet-menu UI with these controls was not captured as a separate screenshot (only the SYSTEM SETTINGS TOTAL BET +/- control was captured, which shows a single combined dollar total rather than separate coins-per-line/coin-value fields).",
    "history_link": "'opens the game history page' (external-link icon in SYSTEM SETTINGS, disabled/greyed in the demo per settings.png)."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/promo screen shown before entering the game. Top: a red-and-gold Chinese temple archway with a green tiled pagoda roof and gold curled roof ornaments (this same archway frame recurs behind the reels in base_game). Inside the archway, the monkey mascot leans forward reaching toward the viewer with an open right hand and holding a gold ingot/pot of gold in the left hand; he wears a red tunic with gold trim and a red hat. Below him, the game logo 'Lucky Monkey' in large yellow bubble-style 3D letters with a red/orange outline, a gold coin dotting the 'o' in 'Monkey', and a fluffy brown monkey-tail flourish trailing from the left side of the wordmark. Red firecracker strings and scattered gold coins decorate the base of the logo. Below that: 'WIN UP TO 5,000 X BET' in yellow bold text, then 'MONEY SYMBOL PRIZES CAN BE MULTIPLIED UP TO MAX WIN!' in smaller yellow text. Background transitions to a warm purple/violet night sky with gold firework sparks radiating outward. A round black button with a white two-arrow circular 'refresh/enter' icon sits below the text (click to enter the game). At the very bottom: a 'VOLATILITY' pill badge with 5 lightning-bolt icons (see technical_summary.volatility_badge).",
      "purpose": "Entry point; clicking the round icon button loads the base game.",
      "color_blind_notes": "Enter button is a white icon on black (shape-based). Volatility communicated by bolt COUNT/fill (position + fill amount), not hue alone, though the 'filled=yellow vs empty=grey' distinction does rely on color/brightness contrast which should still read for most color-blind types (yellow vs grey differ strongly in luminance)."
    },

    "base_game": {
      "type": "base_game",
      "overall_layout": "3x3 reel grid centered in the lower-middle of a tall red-and-gold Chinese temple archway frame with a green tiled pagoda roof at the very top (gold roof-ridge ornaments visible at each end) and gold curled cloud-scroll motifs at the bottom corners of the playing card.",
      "mascot_banner": "Above the reels: the monkey mascot (brown fur, red hat with gold pom-pom, red-and-gold tunic) framed inside a red archway with a gold decorative arch and small red lantern-like ornaments either side, holding a gold pot of gold in his left hand and smiling; a light-blue sky patch is visible behind/around him through the archway opening.",
      "reel_cells": "Reel background is plain tan/cream, divided into a 3x3 grid by thin dark vertical/horizontal separators between the 3 reel columns.",
      "symbols_on_this_frame": "Transient random snapshot (changes every spin) — captured frame shows: reel1 top = red lantern, reel1 mid = red envelope, reel1 bottom = red lantern; reel2 top/mid/bottom = WILD monkey tile, firecrackers, WILD monkey tile; reel3 top/mid/bottom = WILD monkey tile, pot of gold, WILD monkey tile. NOTE: per-cell layout is random each spin and not a fixed game property, not enumerated as a general rule beyond this one illustrative frame.",
      "status_banner": "Red ribbon banner below the reels reading 'PLACE YOUR BETS!' in white text with gold outline, framed by ornamental gold scroll ends (shown before a spin is placed).",
      "bet_bar": "Below the status banner, a dark-red bar with gold trim containing: round dark '-' (minus) button (left), a large green circular SPIN button with a white two-arrow circular icon in the center and a gold ring border (middle), round dark '+' (plus) button (right); gold cloud-scroll decorations flank the bar ends.",
      "bottom_bar": {
        "far_left": "Round 'i' (INFORMATION) button, white lowercase italic 'i' on a dark red circle - opens the paytable/rules booklet.",
        "center_cluster": "3 round dark buttons in a row: (1) a circular icon showing a curved arrow forming most of a circle with a small clock/rewind tick (game history / round-restart or similar recall icon), (2) an icon of three thick diagonal comma-like slashes ')))' (spin-speed cycling: normal/quick/turbo), (3) a stack-of-coins icon (opens bet/coin menu).",
        "far_right": "Round hamburger-menu button (3 horizontal white lines '=') on a dark red circle, at the far right edge - opens SYSTEM SETTINGS.",
        "balance_row": "Below the icon row, on a dark green strip: 'CREDIT $100,000.00' in yellow bold text (left) and 'BET $2.00' in yellow bold text (right).",
        "footer_label": "Centered grey small text below the balance row reading 'FAT PANDA . 14:48' — appears to be an internal demo-client build tag / timestamp watermark, not part of the polished game UI; present (with a shifting time value) on every captured frame."
      },
      "color_blind_notes": "Bottom-bar controls are white glyphs on dark red circles (shape/icon-based, not color-coded). CREDIT/BET rendered in high-contrast yellow-on-dark-green, legible without color vision. Bet +/- distinguished by the +/- glyph shape."
    },

    "paytable_p1": {
      "type": "paytable",
      "page": "page 1 of the single scrolling info panel (header 'GAME RULES')",
      "content": "Header 'GAME RULES' with a close 'X' at top-right. Subtext: 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' Below, a 2-row x 3-column grid of the 6 regular paying symbols with their 3-of-a-kind payout printed under each icon (see 'symbols'). Below that, a single centered WILD tile with its own '3 - $100.00' payout and the WILD rule paragraph (see symbols.wild).",
      "navigation": "This is a single continuous vertical scroll panel (no left/right page-turn arrows, no 'Page N/M' counter observed) — the whole booklet (paytable + PRIZE FEATURE + MAX WIN + paylines + RTP/bet-limits + HOW TO PLAY + MENU + INFORMATION SCREEN + BET MENU + AUTOPLAY) is one scrollable black panel opened via the 'i' button, closed via the 'X' at the top-right.",
      "color_blind_notes": "Symbol identity conveyed by distinct shape/icon per symbol, not by color coding alone; payout values are plain white text."
    },

    "paytable_p2_prize_feature_intro": {
      "type": "rules",
      "content": "Continuation of the scroll: remaining regular-symbol payouts (lantern $2.00, firecrackers $1.20, mandarin $0.80), then the WILD tile + rule text again in view, then the 'PRIZE FEATURE' heading and its opening rule paragraph (see prize_feature.verbatim_rule_text, first half)."
    },

    "paytable_p3_prize_feature_end_and_maxwin": {
      "type": "rules",
      "content": "Continuation of the PRIZE FEATURE paragraph (respin mechanics, end-of-round wheel/MAX WIN outcome), followed by a 'MAX WIN' heading and its rule text: 'The maximum win amount is limited to 5,000x bet in both base game and respins. If the total win of a RESPIN round reaches 5,000x bet the round immediately ends, win is awarded and all remaining respins are forfeited.'"
    },

    "paytable_p4_paylines_and_rtp": {
      "type": "rules",
      "content": "Top: 'Respin total win in the history contains the whole win of the cycle.' (note about how respin totals are logged in game history). Below: 5 numbered payline diagrams on mini 3x3 grids (see grid_and_paylines.payline_diagram_read). Then: 'The theoretical RTP of this game is 96.50%.' / 'Malfunction voids all pays and plays.' / 'MINIMUM BET: $0.05' / 'MAXIMUM BET: $250.00'. Then a 'HOW TO PLAY' heading begins: instructions to click the coin-stack icon to open the bet menu and adjust with +/- buttons, then press SPIN."
    },

    "paytable_p5_how_to_play_and_menu": {
      "type": "rules",
      "content": "Continuation of HOW TO PLAY ('Press the SPIN button to play.'), then 'MENU' heading: the hamburger icon opens settings; the ')))' icon cycles spin speed (normal/quick/turbo spin). Then 'BATTERY SAVER - helps reduce the battery consumption... and can help prevent the device from becoming warm during longer play sessions.' 'SOUND - toggles sound and music on and off.' A link-icon note: 'opens the game history page.'"
    },

    "paytable_p6_information_credit_bet": {
      "type": "rules",
      "content": "Continuation: repeats the game-history link line, then an 'i' icon note 'opens the Information page.' 'CREDIT and BET labels show the current balance and current total bet. Click on the labels to switch between coins view and cash view.' Then a 'MENU' sub-section: the round refresh-arrow icon '(circular icon) starts the game', and a second circular icon '(circular icon) opens the automatic play menu'. Then heading 'INFORMATION SCREEN' begins."
    },

    "paytable_p7_information_screen_betmenu_autoplay": {
      "type": "rules",
      "content": "'INFORMATION SCREEN' section: 'Drag pages up and down to scroll between information pages.' / an 'X' icon note: 'closes the information screen.' Then 'BET MENU' heading: 'The bet menu shows the number of lines available in the game, and the current total bet in both coins and cash.' 'Use the + and - buttons in the COINS PER LINE and COIN VALUE fields to change the values.' 'The maximum win amount is limited to 5000X bet. If the total win of a round reaches 5000X bet the round immediately ends, win is awarded up to the cap and all remaining features are forfeited.' Then 'AUTOPLAY' heading: 'Click on the buttons showing the number of possible auto-spins to start Autoplay.' 'SKIP SCREENS option auto-skips the feature introduction and end screens after a short period of time.' This is the last content before the bottom of the scroll panel (scrollbar thumb reaches the bottom of its track here, confirming the panel is exhausted).",
      "color_notes": "Body text throughout the info panel is white on a black semi-transparent panel, framed by the same red-and-gold temple archway visible behind it; section headings in plain white bold, no color differentiation from body text."
    },

    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Centered black semi-transparent panel with a gold-headed 'SYSTEM SETTINGS' title (orange/gold text) and an 'X' close icon at top-right, overlaying the dimmed base-game temple background.",
      "rows": [
        {"label": "HOME", "icon": "white house icon, right-aligned", "state": "active/clickable, white text"},
        {"label": "GAME HISTORY", "icon": "external-link icon, right-aligned", "state": "greyed out / disabled text in this demo build"},
        {"label": "GENERAL SETTINGS", "style": "orange/gold section sub-heading"},
        {"label": "BATTERY SAVER", "description": "'Save battery life by reducing animation speed'", "toggle_state": "OFF (switch handle on the LEFT, dark grey track)"},
        {"label": "SOUND", "description": "'Turn sound off or on'", "toggle_state": "ON (switch handle on the RIGHT, green track)"},
        {"label": "VIBRATION", "description": "'Game will vibrate when playing'", "toggle_state": "OFF (switch handle on the LEFT, dark grey track)"},
        {"label": "BET SETTINGS", "style": "orange/gold section sub-heading"},
        {"label": "TOTAL BET", "control": "round white '-' button (left), dark value box showing '$2.00' (center), round green '+' button (right)"}
      ],
      "color_blind_notes": "Toggle ON/OFF state is shown by BOTH switch handle position (left=off, right=on) AND track color (grey=off, green=on) — position is the non-color-dependent cue, safe for all color-blind types."
    },

    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Dark semi-transparent panel over the dimmed base-game background (monkey mascot and reels visible faded behind); 'X' close icon at top-right of the panel.",
      "checkboxes": "Three square checkboxes in a row, each with a label below/beside: 'TURBO SPIN' (unchecked), 'QUICK SPIN' (unchecked), 'SKIP SCREENS' (CHECKED - green filled box with a white checkmark).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider: green filled track from the left up to a green square handle (with 3 small vertical white bars, drag-handle icon) positioned about 55% across; unfilled grey track continues to the right; the numeric value '100' is shown to the right of the slider.",
      "action_button": "Large green rounded rectangular button spanning most of the panel width, white bold text 'START AUTOPLAY (100)'.",
      "spin_button_hint": "Below the panel, the base-game SPIN button is visible with a thin gold ring of text around it reading 'HOLD FOR TURBO SPIN' (this ring text was only observed on this screenshot, not on the plain base_game.png capture).",
      "color_blind_notes": "The checked SKIP SCREENS box is distinguished by a white checkmark glyph (shape) in addition to the green fill, so remains legible without color vision. Primary action is a large green button with explicit text label."
    },

    "win_screen": {
      "type": "win_screen",
      "content": "End-of-spin win celebration overlay on the base-game background. The monkey mascot (head/torso only, fists raised in celebration) sits inside a radiant gold sunburst/starburst glow with sparks and a gold-and-green banner ribbon behind him bearing small gold coin decorations on either side. Below him: 'NICE!' in large yellow-green 3D bubble letters outlined in teal. Below that: the win amount '$30.90' in large red 3D letters outlined in gold/yellow, sitting on a second gold-and-green banner ribbon. Further down, smaller text 'WIN $30.90' in gold. A round green button below shows a red-outlined box with the white number '82' overlaid (interpreted as an autoplay spins-remaining counter shown on/near the spin button during an active autoplay session, since this was captured mid-autoplay).",
      "footer": "Bottom bar unchanged from base_game: 'CREDIT $100,081.70' and 'BET $2.00', 'i' / spin-speed / coin-stack / hamburger icon row (some icons appear temporarily hidden/replaced during the celebration overlay — the round '82' counter sits where the spin button normally is).",
      "color_blind_notes": "Win text uses strong red-on-gold and yellow-green-on-teal contrast, legible without color discrimination; celebratory sunburst uses brightness/radial pattern (shape), not a color code."
    },

    "prize_feature_direct_pay": {
      "type": "bonus",
      "content": "Base-game reel view during a resolved PRIZE FEATURE (direct-pay branch): the 3x3 grid shows 3 cells overlaid with a gold rounded-rectangle MONEY banner and a red-outlined dollar value in the top-left of each ('$10.00' on reel1/row1 over a mandarin-orange symbol; '$6.00' on reel1/row3 over a mandarin-orange symbol; '$2.00' on reel2/row3 over a mandarin-orange symbol). The remaining 6 cells show normal (non-money) symbols: bunch-of-coins (reel2/row1, reel2/row2), firecrackers (reel3/row1), pot of gold (reel1/row2, reel3/row2), red envelope (reel3/row3).",
      "result_banner": "Red ribbon below the reels: 'WIN $17.45' in white/gold text.",
      "counter_badge": "Same round green button with a red-outlined box showing white number '6' (autoplay spins-remaining counter, consistent with the win_screen's '82' badge, both observed only during an active autoplay run).",
      "footer": "'CREDIT $99,956.65' / 'BET $2.00'.",
      "color_blind_notes": "MONEY-symbol state is signalled by a gold banner shape with a printed dollar value (text + shape), not by color alone, so is readable by color-blind users."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Bottom bar has stable icon positions: 'i' info far-left, 3-icon cluster (history/spin-speed/coin-stack) center, hamburger-menu far-right, CREDIT/BET text row beneath. The info/rules content is a SINGLE continuous vertical scroll (not paged) reached via the 'i' button, closed via 'X' — a screen reader would need to expose scroll position/progress since there is no 'Page N/M' textual indicator anywhere in this game's info panel (unlike some other PP titles).",
    "motor": "Large round SPIN button is the biggest target, flanked by smaller +/- bet buttons. Autoplay (with adjustable spin count and Skip Screens option) reduces required repeated clicks. No confirmed keyboard-shortcut text (e.g. SPACE/ENTER) was found on the captured rules pages for this title (unlike some other PP titles) — see unreadable_or_uncertain.",
    "color_blind": "Most game-state cues are dual-coded: toggle switches use position + color, checkboxes use checkmark glyph + color, MONEY-symbol prize values are printed as text over a shaped banner rather than color-coded, payline diagrams use lit/unlit cell POSITION rather than color. The volatility badge's 'half-filled' 4th bolt relies on brightness contrast (yellow vs grey) which should still be distinguishable for most color-blind types.",
    "deaf_hard_of_hearing": "No information observed that is conveyed via audio ONLY; SOUND and BATTERY SAVER are simple on/off toggles (decorative music/SFX), win amounts and feature results are always shown as on-screen text/numbers."
  },

  "unreadable_or_uncertain": [
    "Exact volatility tier/category (e.g. 'High' or 'Medium'): only an icon badge was captured (5 lightning bolts, 3 full + 1 half + 1 empty, i.e. approx 3.5/5); no textual 'High volatility'/'Medium volatility' label was found on any of the 7 captured info-panel pages, so the precise category is left unstated rather than rounded to a guess.",
    "Discrepancy in prize_feature_direct_pay.png: the three visible MONEY symbol values sum to $18.00 ($10+$6+$2) but the displayed round result is 'WIN $17.45' — the source of this $0.55 difference is not explained by the captured frame and is not assumed/resolved.",
    "PRIZE FEATURE respin/hold sub-variant (4-8 simultaneous MONEY symbols) and the end-of-round multiplier wheel (x2/x3/x5/x8) / MAX WIN outcome screen: NOT captured in any screenshot. Documented purely from the verbatim rule text on paytable_p2.png/paytable_p3.png. It did not occur naturally over roughly 290 tracked autoplay spins; this game has no bonus-buy option to force it, and 4-8 simultaneous MONEY symbols out of a 9-cell grid is evidently a rare natural occurrence.",
    "COINS PER LINE / COIN VALUE bet-menu UI (referenced in paytable_p7.png rule text) was not captured as its own screenshot; only the SYSTEM SETTINGS 'TOTAL BET' single-value +/- control was captured, so it's unclear whether the in-game bet menu (opened via the coin-stack icon) looks the same or shows separate coins-per-line/coin-value fields as the rules describe.",
    "The bottom-bar icon described as 'circular arrow with a small clock/rewind tick' (leftmost of the 3-icon center cluster) has no on-screen text label in any captured frame; its exact function (game history shortcut vs. something else) is inferred from context/typical PP UI layout, not confirmed by an explicit label.",
    "The round badge showing a number ('82' on win_screen.png, '6' on prize_feature_direct_pay.png) is inferred to be an autoplay spins-remaining counter (both screenshots were captured during an active autoplay run) but no explicit on-screen label confirms this reading.",
    "Whether SPACE/ENTER keyboard shortcuts start/stop the spin: no such statement was found in the 7 captured rules pages for this title (present in some other PP titles' rules but not observed here)."
  ],

  "not_captured": [
    "PRIZE FEATURE respin/hold sub-variant screen (4-8 MONEY symbols held + respins) and the end-of-round wheel/MAX WIN reveal screen — not seen over ~290 autoplay spins; no bonus-buy exists to force it. See prize_feature.branch_B_respin_hold and unreadable_or_uncertain."
  ],

  "provider_known": true,
  "novelty": false,
  "novelty_notes": "Standard Pragmatic Play compact 3x3/5-line money-symbol-respin ('Prize Feature'/hold-and-win style) slot, structurally similar to other PP titles in this family. No new provider, no unfamiliar mechanic beyond the already-documented Prize Feature.",

  "logo_refs_file": "logo_refs.json",
  "logo_refs_summary": "3 clean icon boxes (no wordmark/UI/WILD-plaque text): hero monkey mascot crop from base_game.png (banner above the reels), pot-of-gold symbol crop and red-envelope symbol crop from paytable_p1.png."
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.