Lucky Dog

Pragmatic Play FAT PANDA

Demo, RTP 96.50%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 28 Jul 2026
RTP 96.50%
Volatility Medium
Max win ×1000
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

20 screenshots · 7 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/lucky-dog-b7/

1,000 free requests / month · sign-up required

54 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 3 aspects we couldn’t confirm are flagged below, not hidden.

Captured 28 Jul 2026 View capture log

Per-screen breakdown

20 demo screens
20 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 260 260 Jul Aug '25: 220 220 Aug Sep '25: 190 190 Sep Oct '25: 180 180 Oct Nov '25: 190 190 Nov Dec '25: 230 230 Dec Jan '26: 220 220 Jan Feb '26: 200 200 Feb Mar '26: 150 150 Mar Apr '26: 160 160 Apr May '26: 170 170 May Jun '26: 120 120 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇵🇰Pakistan 20 20 20 20 20 20 20
🇮🇩Indonesia 10 10 10 10
🇷🇴Romania 10 10 10 10
🇱🇻Latvia 10 10 10
🇮🇳India 20 20 20 20 20 20 20 20 20 20 20 20
🇿🇦South Africa 10 10 10 10 10 10 10 20 10 10 30 70
🇵🇭Philippines 10 10 10 10 10 10 10 10 10 10 10 10
🇱🇹Lithuania 10 10 10 10 10 10
🇦🇺Australia 10 10
🇧🇾Belarus 10 10
🇨🇾Cyprus 10 10
🇫🇮Finland 20
🇰🇪Kenya 10 10
🇸🇬Singapore 10 10
🇹🇳Tunisia 10 10
🇹🇷Turkey 10 10
🇬🇧United Kingdom 10 10
🇨🇴Colombia 10
🇭🇰Hong Kong 10
🇮🇪Ireland 10
🇮🇹Italy 10
🇰🇷South Korea 10
🇲🇹Malta 10
🇳🇱Netherlands 10
🇵🇹Portugal 10
🇸🇪Sweden 10
🇺🇦Ukraine 10
🇧🇷Brazil 20 30 50 50 50 70 50 50 50 70 50 40
🇬🇷Greece 10 10 10 10 10 10 10 10 10 10 10
🇵🇪Peru 10 10 10 10 10 10 10 10
🇲🇽Mexico 10 10 10 10 10 10 10
🇹🇭Thailand 10 10 10 10 10 10 10
🇩🇪Germany 10 10
🇲🇾Malaysia 20 20 20 20 20 20
🇺🇸United States 20 20 20 20
Full per-country breakdown via the API →

What we extracted from Lucky Dog

Everything pulled from Lucky Dog into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
20 screens captured
7 symbols catalogued · payouts OCR-verified
10 palette colors from frames
6 accessibility groups profiled
3 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 20 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
engine FAT PANDA
rtp 96.50% · single configuration
volatility Medium
max_win_x ×1000
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2025

Symbols & paytable

7 symbols
7 icons (ZIP)
Tennis ball
Tennis ball
Low Pay

Green tennis ball with a dark blue/navy curved seam line, glossy highlight; lowest-paying regular symbol

MatchPayoutUnit
3x 0.60 Multiplier
Dog collar
Dog collar
Low Pay

Red leather collar with a gold buckle and a small gold bone-shaped charm hanging from it

MatchPayoutUnit
3x 0.80 Multiplier
Toy rooster
Toy rooster
Low Pay

Yellow cartoon rooster/rubber squeaky toy lying on its side, red comb, green neck ruffle

MatchPayoutUnit
3x 1.20 Multiplier
Food bowl
Food bowl
Low Pay

Round red-and-gold metal dog bowl with gold paw-print emblem, filled with brown/orange kibble and a bone shape on top

MatchPayoutUnit
3x 2.00 Multiplier
Bone on a cushion
Bone on a cushion
High Pay

White bone-shaped chew toy resting on a purple tasseled cushion with gold trim

MatchPayoutUnit
3x 3.00 Multiplier
Doghouse
Doghouse
High Pay

Small blue/periwinkle doghouse with a red shingled A-frame roof, gold-trimmed arched doorway, gold base platform; highest-paying regular symbol

MatchPayoutUnit
3x 20.00 Multiplier
WILD
WILD
Wild

Dark green card, thin gold border, smiling puppy face above red-outlined yellow 3D 'WILD' text; substitutes for all symbols, can appear on all reels

MatchPayoutUnit
3x 50.00 Multiplier

Bonus modes

1 mode
Bonus Mode respin
Respin Feature

Triggers randomly on any base-game spin (no scatter symbol required). Player picks one of four gold coin medallions to reveal an award of respins. After every respin, a running multiplier applying to all wins increases by x1, cumulative for the whole cycle. When the awarded respins run out, the player picks again from four coins: three reveal more respins to continue the feature, one shows an X that ends it. Cumulative win is credited once, at the end of the whole cycle. If the cumulative win reaches the 1,000x bet cap, the round ends immediately, win up to the cap is paid, and remaining respins are forfeited. No buy option observed.

Colour system

extracted from frames · HEX
Export palette
#A4E1E0 base dominant 1 base
#E7D098 base dominant 2 base
#A4625A base dominant 3 base
#651D14 base dominant 4 base
#D8615D base dominant 5 base
#9B2621 base dominant 6 base
#612218 bonus dominant 1 bonus
#A4E1E0 bonus dominant 2 bonus
#A4625A bonus dominant 3 bonus
#E1D397 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Symbol identity is conveyed by distinct pictograms (doghouse, bone-on-cushion, food bowl, toy rooster, dog collar, tennis ball), not by color; WILD is a dark green card with gold border and red-outlined yellow 'WILD' text, identifiable by shape and text, not hue alone
  • Respin Feature coin picks differentiate the 'continue' state from the 'end' state using an X glyph overlaid on the coin plus a text label change ('X RESPINS' vs 'RESPINS'), not color alone; settings toggle switches use both knob position and track color (grey=off, green=on)
Screen Reader
  • Blurred side padding areas carry no information and should be hidden from screen readers; only the central narrow column is interactive game content; the Game Rules/paytable is one continuous drag-scroll panel, not discrete numbered pages
Motor Accessibility
  • Large round tap targets; central green SPIN button is the largest and most central control; Autoplay preset spin counts (e.g. 100) and the SKIP SCREENS option reduce the number of required manual actions
Hearing Accessibility
  • No audio-only information observed; sound and music are toggleable and decorative; all game state (win amount, respins left, active multiplier, bet, credit) is conveyed via on-screen text and numerals
Low Vision
  • Game canvas is a narrow vertical strip (roughly 390px wide) centered in a wider 1280x800 capture frame; the left and right thirds show a blurred, darkened duplicate of the background art with no information and should be ignored

Media & assets

3 files · 3 types
20 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
logo, preview/splash, base game, paytable, rules pages 1-6 (drag-scroll panel confirmed exhausted via matching frames and scrollbar thumb at bottom of track), settings, autoplay settings, win screens (base game win and respin-feature-end summary)
Respin Feature full cycle: trigger banner, first coin pick, reveal (+4/+5/+6 respins), gameplay at x2 multiplier, last respin at x6 multiplier, continuation pick showing X-ending coins, feature-end win screen
Exact numeric value of the mid-flip (still-animating) selected coin in the reveal and continuation-pick frames is not legible, captured mid-animation; the resulting effect (e.g. 'RESPINS LEFT 4') is legible from the banner above instead
Keyboard shortcuts (SPACE/ENTER to spin) are not explicitly documented on this title's info pages
A splash-screen brand wordmark reading 'POP' flagged by a prior review note could not be independently confirmed after zooming; the only unambiguous brand text found on any captured screen is the 'PRAGMATIC PLAY' footer

Ask AI about Lucky Dog

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Lucky Dog play? Keep it simple.

Triggers randomly on any base-game spin (no scatter symbol required). Player picks one of four gold coin medallions to reveal an award of respins. After every respin, a running multiplier applying to all wins increases by x1, cumulative for the whole cycle. When the awarded respins run out, the player picks again from four coins: three reveal more respins to continue the feature, one shows an X that ends it. Cumulative win is credited once, at the end of the whole cycle. If the cumulative win reaches the 1,000x bet cap, the round ends immediately, win up to the cap is paid, and remaining respins are forfeited. No buy option observed.

RTP 96.50%Medium volatilitymax win ×1000demo ✓

From the verified capture of 28 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Lucky Dog vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 3 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 7 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 3 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/lucky-dog-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/lucky-dog-b7/
{
  "game": {
    "name": "Lucky Dog",
    "provider": "Pragmatic Play",
    "internal_slug": "vs5luckydogly (internal demo code; NOT the number of paylines — actual mechanic is lines, declared value 5, confirmed by rules diagrams)",
    "theme": "A cheerful cartoon puppy (golden/tan Labrador-type dog with a red collar and a gold bone-shaped name tag) and its doghouse. Warm, family-friendly pet/backyard theme — dog toys, food bowl, collar, tennis ball, bone-shaped pillow. Splash/menu backdrop is a sunny park/garden scene with a red-roofed pavilion, blue sky, green grass and out-of-focus park furniture.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 18 desktop-captured screenshots (1280x800 canvas, portrait game area) + OCR ground truth + zoomed pixel crops.",
    "method_notes": "Visual details verified with zoomed crops (paytable symbols, payline diagrams, volatility badge, coin/medallion icons, bottom control bar). Numbers taken verbatim from on-screen text. OCR of this game's stylized/rounded font is very noisy (curvy custom typeface defeats tesseract), so OCR output is included only as a rough anchor; all numeric facts below were confirmed by direct visual reading of zoomed crops, not by OCR alone. Items that remained unclear are listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English"
  },

  "layout_note": {
    "critical": "This is a PORTRAIT-oriented game. The actual game canvas occupies only a narrow vertical strip roughly in the horizontal center of the 1280x800 capture window (the game area is roughly 390px wide, spanning from about x=445 to x=835, i.e. well under a third of the screen width). The left and right thirds of every screenshot are NOT game content — they show a heavily blurred, darkened/enlarged duplicate of the same background art used as decorative side padding (an out-of-focus park/pavilion scene). Any accessibility tooling must treat only the central narrow column as the interactive game; the blurred side panels carry no information and should be ignored/hidden from screen readers."
  },

  "color_palette": {
    "base_game_background": "Warm red doghouse/pavilion facade: deep red gabled roof with terracotta-red overlapping shingles, mustard-gold roof trim and support beams, warm orange/peach wall behind the reels with two small arched windows (gold frames, blue-grey glass panes) flanking the dog character.",
    "frame_and_reel_cells": "Reel window is a cream/tan panel with a faint repeating orange dog-paw wallpaper pattern, divided into 3 columns by thick gold-yellow reel dividers with rounded gold caps top and bottom.",
    "hero_character": "Golden/tan puppy (Labrador-type) with floppy ears, dark brown eyes, black nose, red fabric collar and a gold bone-shaped ID tag, sitting on top of the doghouse facade looking at the player.",
    "bottom_control_bar": "Dark red/maroon panel with gold pinstripe accents; round control buttons are charcoal/black translucent circles with white glyph icons; the central SPIN button is a bright green circle with a gold ring border and a white double-arrow refresh icon.",
    "text_and_labels": "CREDIT and BET labels in bright yellow/gold bold text on the dark bottom bar; win banners use gold/yellow numerals on a dark red plaque; feature banners (RESPIN!, RESPINS LEFT, LAST RESPIN) use red-outlined yellow/orange lettering on a cream wood-bone-shaped plaque.",
    "info_rules_panel": "Near-black semi-transparent panel with white body text, gold section headings, set inside the same gold-framed doghouse facade border.",
    "accent_colors": "Gold/yellow (frames, buttons, currency text, multiplier badges), red (roof, collar, banners, plaques), green (positive action buttons: SPIN, START AUTOPLAY, toggle-on switches), cream/tan (reel background, wood-plaque banners)."
  },

  "symbols": {
    "note": "Read directly from the zoomed paytable panel (paytable_p1.png, header 'GAME RULES'). Grid is 3 reels x 3 rows, so every symbol has exactly ONE payout tier: 3-of-a-kind (no 4- or 5-of-a-kind tiers exist because there are only 3 rows/positions per reel column in this vertical layout... more precisely 3 reels total). Payout dollar amounts shown are at the demo's default total bet of $2.00 (visible in the panel's own footer 'BET $2.00'); see 'payout_basis' below for the derived bet multipliers. There is NO scatter symbol in this game.",
    "regular_symbols_low_to_high": [
      {
        "name": "Tennis ball",
        "appearance": "A green tennis ball with a dark blue/navy curved seam line, rendered with a glossy highlight.",
        "payout_3": "$1.20",
        "bet_multiplier_3": "0.6x total bet",
        "rank": "lowest-paying regular symbol"
      },
      {
        "name": "Dog collar",
        "appearance": "A red leather collar with a gold buckle and a small gold bone-shaped charm hanging from it.",
        "payout_3": "$1.60",
        "bet_multiplier_3": "0.8x total bet"
      },
      {
        "name": "Toy rooster / rubber chicken toy",
        "appearance": "A yellow cartoon rooster/chicken-shaped squeaky toy lying on its side, with a red comb and green neck ruffle.",
        "payout_3": "$2.40",
        "bet_multiplier_3": "1.2x total bet"
      },
      {
        "name": "Food bowl",
        "appearance": "A round red-and-gold metal dog bowl with a gold paw-print emblem on the front, filled with brown/orange kibble and a bone shape on top.",
        "payout_3": "$4.00",
        "bet_multiplier_3": "2x total bet"
      },
      {
        "name": "Bone on a cushion",
        "appearance": "A white bone-shaped chew toy resting on a purple tasseled cushion/pillow with gold trim.",
        "payout_3": "$6.00",
        "bet_multiplier_3": "3x total bet"
      },
      {
        "name": "Doghouse",
        "appearance": "A small blue/periwinkle doghouse with a red shingled A-frame roof, an arched gold-trimmed doorway, and a gold base platform.",
        "payout_3": "$40.00",
        "bet_multiplier_3": "20x total bet",
        "rank": "highest-paying regular symbol"
      }
    ],
    "wild": {
      "name": "WILD",
      "appearance": "A square card with a dark green background and a thin gold border, showing the puppy's smiling face (same character as the hero dog) above red-outlined yellow 3D letters spelling 'WILD'.",
      "payout_3": "$100.00",
      "bet_multiplier_3": "50x total bet",
      "rules": "Printed rule (rules_p1.png / paytable panel): 'This is the WILD symbol and substitutes for all symbols. It can appear on all reels.' — unlike many Pragmatic Play titles, this WILD is NOT restricted to specific reels.",
      "rank": "top-paying symbol in the game"
    },
    "scatter_or_bonus_symbol": "None present. The Respin Feature is not triggered by a scatter/bonus symbol; per the printed rules it triggers 'randomly, at any spin' (see features.respin_feature)."
  },

  "payout_basis": {
    "measured_bet": "$2.00 (default demo bet, visible in every screen's footer 'BET $2.00')",
    "method": "Paytable dollar amounts were divided by the $2.00 reference bet to derive the multiplier of TOTAL bet paid by each 3-of-a-kind combination.",
    "results_total_bet_multiplier": {
      "doghouse": "20x", "bone_on_cushion": "3x", "food_bowl": "2x", "toy_rooster": "1.2x",
      "dog_collar": "0.8x", "tennis_ball": "0.6x", "WILD": "50x"
    },
    "rules_text_on_basis": "rules_p2.png/rules_p3.png state verbatim: 'All symbols pay from left to right on selected paylines. All wins are multiplied by bet per line.' and 'All values are expressed as actual wins in coins.' — i.e. the game's own internal math is coin/bet-per-line based; the dollar figures printed in the paytable are the pre-computed cash result at the reference bet shown in that panel's footer, which is what this documentation reports as bet multipliers."
  },

  "paylines": {
    "count": 5,
    "grid": "3 reels (columns) x 3 rows",
    "source": "rules_p3.png, small line-pattern icons directly above 'The theoretical RTP of this game is 96.50%' text, each icon a mini 3x3 grid with the active cells lit white",
    "patterns": [
      {"line": 1, "pattern": "Straight horizontal line across the MIDDLE row (row 2) of all 3 reels."},
      {"line": 2, "pattern": "Straight horizontal line across the TOP row (row 1) of all 3 reels."},
      {"line": 3, "pattern": "Straight horizontal line across the BOTTOM row (row 3) of all 3 reels."},
      {"line": 4, "pattern": "Diagonal: top row on reel 1, middle row on reel 2, bottom row on reel 3 (top-left to bottom-right diagonal)."},
      {"line": 5, "pattern": "Diagonal: top row on reel 3, middle row on reel 2, bottom row on reel 1 (top-right to bottom-left diagonal, mirror of line 4)."}
    ],
    "win_rule": "Wins pay left to right on adjacent reels starting from the leftmost reel, only along the 5 fixed paylines above. Only the highest win per line is paid; wins on multiple paylines are summed to the total win (rules_p2.png/rules_p3.png)."
  },

  "features": {
    "respin_feature": {
      "official_name": "RESPIN FEATURE",
      "trigger": "Random on any base-game spin — no scatter/bonus symbol requirement. Printed rule (rules_p1.png): 'Randomly, at any spin, the RESPIN feature can trigger.'",
      "trigger_screen": "bonus_trigger.png — large red-outlined yellow 3D text 'RESPIN!' appears centered over the reels, reels frozen showing the triggering spin's symbols (collars, bone-on-cushion, food bowl, doghouses visible in the captured instance).",
      "coin_pick_step_1": "bonus_pick.png — banner 'SELECT A COIN' at the bottom of the reel window; four identical gold medallions (round coin with a raised gold paw-print emblem in the center) hang on gold chains in front of the reels, two upper (partially raised) and two lower (fully lowered), all unrevealed/blank-faced. Player picks one.",
      "reveal_step_1": "bonus_reveal.png — after picking, all four medallions flip to reveal their values: three show a specific respin count in white/grey numerals on a black outline (captured instance: '+6 RESPINS', '+5 RESPINS', '+4 RESPINS') and the coin the player actually picked is still mid-flip, shown blank-gold with red-outlined text 'RESPINS' underneath (its number not yet settled in this frame) and is the one that determines the award. A wood bone-shaped plaque at the top reads 'RESPINS LEFT 4' confirming the picked coin resolved to 4 respins in this instance.",
      "aggregate_multiplier": "After EVERY respin (not every pick), a running multiplier that applies to ALL wins increases by x1, cumulative across the whole feature cycle. Printed rule (rules_p1.png): 'After every respin, a multiplier that applies to all wins increases by x1.' Captured mid-feature frames show the multiplier displayed inside a green-outlined red-bordered oval badge below the 'RESPINS LEFT' plaque: x2 (bonus_gameplay.png, 2 respins left, win $7.20 with a full WILD column on reel 1) and x6 (bonus_gameplay2.png, banner reads 'LAST RESPIN', full/partial WILD columns on reels 1 and 3, win $75.07 — the running cycle total, not a single-spin win).",
      "continuation_pick": "When the awarded respins run out, the player picks again from four medallions (bonus_pick2.png, banner 'RESPINS LEFT 1' still showing from the prior state as the new pick begins): captured instance shows three medallions already revealing a grey 'X' over the paw print with the label 'RESPINS' below (meaning: this pick would have ENDED the feature) and the fourth (top-right in this instance) still blank-gold with red-outlined 'RESPINS' text as the one being picked. Printed rule (rules_p1.png): 'When respins end, pick again one out of four coins to reveal more respins to continue the feature or an X that ends the feature.'",
      "end_of_feature": "When an 'X' coin is revealed (or the max-win cap is hit), the feature ends, the cumulative win is paid, and the game returns to the normal base-game SPIN control. win_screen_1.png shows the post-feature state: ordinary green SPIN button restored, plaque 'WIN $79.20', CREDIT risen from a mid-feature $99,964.40 to $100,043.60 — a $79.20 delta that matches the printed win exactly.",
      "win_timing": "Printed rule: 'Respin win is awarded to the player after the round completes. Respin total win in the history contains the whole win of the cycle.' — i.e. the multiplier applies to each respin's win as it happens, but the payout is credited to the balance only once, at the end of the whole feature cycle.",
      "max_win_interaction": "If the cumulative Respin Feature win reaches 1,000x bet, the round ends immediately, the win up to the cap is paid, and any remaining respins are forfeited (rules_p1.png, rules_p6.png).",
      "buy_option": "None. No 'BUY BONUS'/'BUY FEATURE' control was seen on any screen (base_game.png bottom bar has only: info, autoplay, spin-speed cycle, bet-menu/coins-stack, hamburger menu — no buy button). The feature was captured triggering naturally during an autoplay batch.",
      "capture_summary": "Full cycle documented: bonus_trigger.png (trigger) -> bonus_pick.png (first coin pick) -> bonus_reveal.png (reveal, +4/+5/+6 respins) -> bonus_gameplay.png (respins left 2, multiplier x2) -> bonus_gameplay2.png (last respin, multiplier x6) -> bonus_pick2.png (continuation pick showing X-ending coins) -> win_screen_1.png (feature-end summary, WIN $79.20)."
    },
    "free_spins": "Not present in this game. There is no scatter symbol and no 'FREE SPINS' feature; the only special feature is the Respin Feature above (do not confuse the two — this game has no free-spins mechanic at all)."
  },

  "technical_summary": {
    "grid": "3 reels x 3 rows (fixed, no reveal of variable reel heights was observed)",
    "bet_mechanic": "5 fixed paylines (see 'paylines' section)",
    "rtp_percent": 96.50,
    "rtp_source": "rules_p2.png and rules_p3.png, both print verbatim: 'The theoretical RTP of this game is 96.50%'. This is the ONLY RTP value printed anywhere in this build; no alternate RTP variant is shown in the demo.",
    "volatility": "Medium. Badge on rules_p2.png/rules_p3.png reads 'VOLATILITY' with 5 lightning-bolt icons: 3 fully lit yellow bolts, 1 partially-lit bolt (~43% yellow fill), 1 unlit grey/outline bolt (script count_bolts.py measured 3.5/5). Printed text directly beneath the badge: 'Medium volatility games pay out steadily and the range of pays varies from low to very high.' The same badge (3 full + 1 partial bolt) also appears on the preview/splash screen.",
    "bet_min": "$0.05",
    "bet_max": "$250.00",
    "bet_source": "rules_p3.png: 'MINIMUM BET:$0.05' / rules_p4.png: 'MAXIMUM BET:$250.00'. Independently measured live in-game via the bet stepper and confirmed identical: settings.png and autoplay.png both show 'TOTAL BET $250.00' after repeatedly pressing '+' to the cap. No ante bet or other special-stake mode exists in this game.",
    "demo_default_bet": "$2.00",
    "demo_starting_credit": "$100,000.00",
    "max_win": "1,000x total bet — a HARD CAP. Printed identically in three places: preview.png splash text 'WIN UP TO 1000X', rules_p1.png ('The maximum win amount is limited to 1,000x bet in both base game and respins. If the total win of a RESPIN round reaches 1,000x bet the round immediately ends, win is awarded and all remaining respins are forfeited.'), and rules_p6.png ('The maximum win amount is limited to 1000X bet. If the total win of a round reaches 1000X bet the round immediately ends, win is awarded up to the cap and all remaining features are forfeited.').",
    "bonus_buy": "Not present (see features.respin_feature.buy_option).",
    "ante_bet_or_special_stakes": "None observed. Bet range measured on the '+' stepper matches the printed MIN/MAX exactly, unlike some other Pragmatic Play titles where a printed maximum reflects an ante/side-bet multiplier.",
    "keyboard": "Not explicitly documented on the info pages for this title (only SPACE/ENTER shortcuts are common PP convention; not confirmed on these screenshots — see unreadable_or_uncertain).",
    "currency_view": "CREDIT and BET labels are clickable to switch between a 'coins view' and 'cash view' (rules_p5.png: 'Click on the labels to switch between coins view and cash view.'). All captured screenshots are in cash/dollar view.",
    "malfunction_clause": "'Malfunction voids all pays and plays.' (rules_p3.png)."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Vertical splash screen. Top: a gold-framed red plaque shaped like a dog-collar buckle with a paw-print emblem, sitting atop a sunburst/gold-rays halo. Center: the puppy character leaping forward with front paws out, holding a gold bone-shaped tag/medallion, mouth open in a happy expression, gold coins flying around it against the sunburst. Below the character: the game logo 'LUCKY DOG' in large 3D bevelled letters — 'LUCKY' in gold outlined red, 'DOG' in white/cream outlined gold, sitting over a red paw/bone silhouette shape with a small hanging gold bone charm. Below the logo, centered yellow/gold text: 'WIN UP TO 1000X' then 'PICK DOGGY COINS FOR RESPINS' then 'AND INCREASING MULTIPLIER' (three lines, all caps). Below that: a horizontal loading/progress bar (dark charcoal track, bright yellow filled portion, captured at roughly half-filled). At the very bottom: a dark rounded-pill badge 'VOLATILITY' with the 5-bolt icon described above. Background: dark red/maroon vignette with blurred oversized gold coins bleeding in from the left and right edges.",
      "purpose": "Loading/entry screen shown briefly before the base game loads; no click target was needed to proceed (progress bar auto-completes).",
      "color_blind_notes": "Max-win and instructional text are large high-contrast yellow-on-dark; volatility communicated by bolt COUNT (shape/quantity), not by a single hue."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "Vertical doghouse-shaped frame. From top to bottom: dog-head banner area, 3x3 reel window, a red message strip, and the control bar.",
      "top_banner": "The puppy character sits on the peak of the doghouse facade, framed by a red gabled roof with gold trim and two small arched windows (gold frames, blue-grey glass) on either side of its head; a small red plaque with a gold paw-print sits directly below the dog, at the top edge of the reel window.",
      "reel_window": "3 columns x 3 rows on a cream/tan panel with a faint orange paw-print wallpaper pattern, separated by thick rounded gold dividers.",
      "message_strip": "A dark red banner directly under the reels reads 'PLACE YOUR BETS!' in white text before the first spin (captured state); it becomes a WIN plaque after a winning spin.",
      "symbols_on_this_frame": "A transient random mix (changes every spin) — visible on the captured frame: two dog collars, a food bowl, two bones-on-cushions, and two doghouses. NOTE: exact per-cell content is a random snapshot, not enumerated as a fixed property.",
      "bottom_bar": {
        "far_left": "Round dark 'i' INFORMATION button (opens the Game Rules / paytable booklet).",
        "left_of_center": "Round dark button with a circular-arrow-and-clock glyph (opens Autoplay Settings).",
        "center_left_small": "Round dark button with a '»»' (speed-lines) glyph — cycles spin speed: normal / quick / turbo.",
        "center_right_small": "Round dark button with a stacked-coins glyph — opens the Bet Menu.",
        "far_right": "Round dark hamburger-menu button ('=', three lines) — opens System Settings.",
        "center_spin_cluster": "Large bright-green circular SPIN button (gold ring border, white double-curved-arrow icon) in the middle, flanked by a smaller oval/round '-' (decrease bet) on its left and '+' (increase bet) on its right.",
        "balance_row": "Below the spin cluster: 'CREDIT $100,000.00' (yellow) and 'BET $2.00' (yellow) side by side.",
        "branding_footer": "Small grey text at the very bottom: 'PRAGMATIC PLAY' followed by a time-of-day readout (e.g. '19:36') — the time readout is a live system clock, not a game value."
      },
      "color_blind_notes": "All bottom-bar controls are white glyph icons on dark circles (shape-based, not color-coded), except the SPIN button which is green but also uniquely large/central and icon-marked."
    },
    "paytable": {
      "type": "paytable",
      "page": "top of the 6-page 'GAME RULES' scrolling panel (page 1 of 6)",
      "content": "Header 'GAME RULES' with a small 'X' close button top-right. Instruction text: 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' Below: a grid of the 6 regular paying symbols each with its single 3-of-a-kind payout (see 'symbols'), followed lower on the page by the WILD symbol card and its rule text (see 'symbols.wild'). A thin vertical scrollbar track is visible on the right edge of the panel.",
      "color_blind_notes": "Symbol identity is conveyed by distinct pictograms (doghouse/bone/bowl/toy/collar/ball), not by color alone; payout numbers are plain white-on-black text."
    },
    "rules": {
      "type": "rules (pages 2-6 of the same scrolling 'GAME RULES' panel; page indicator not printed per-page, panel confirmed exhausted via matching frames at 45th/60th scroll step and scrollbar thumb resting at the bottom of its track)",
      "p2_respin_and_maxwin": "RESPIN FEATURE section (trigger, coin-pick mechanic, x1-per-respin multiplier growth, continuation pick) and MAX WIN section (1,000x bet hard cap, both base game and respins) — full text captured verbatim (see 'features.respin_feature' and 'technical_summary.max_win').",
      "p3_volatility_and_math": "GAME RULES section: VOLATILITY badge (3.5/5 bolts) + 'Medium volatility...' sentence; payline win rules ('All symbols pay from left to right on selected paylines. All wins are multiplied by bet per line. Respin wins are added to the payline win. All values are expressed as actual wins in coins. Only the highest win is paid per line. When winning on multiple paylines, all wins are added to the total win.'); respin-win timing note; the 5 payline diagrams (see 'paylines'); RTP 96.50%.",
      "p4_bet_limits_and_howtoplay_start": "RTP repeated; 'Malfunction voids all pays and plays.'; 'MINIMUM BET:$0.05' / 'MAXIMUM BET:$250.00'; start of HOW TO PLAY section (bet-menu button, +/- bet adjusters, SPIN button).",
      "p5_menu_and_speed": "Continuation of HOW TO PLAY: MENU icon opens settings; speed-cycle icon cycles normal/quick/turbo spin; BATTERY SAVER description ('helps reduce the battery consumption of the game and can help to prevent the device from becoming warm during longer play sessions'); SOUND toggle description; game-history link icon.",
      "p6_info_and_bet_menu_and_autoplay": "'i' opens Information page; CREDIT/BET labels described (balance/total bet, click to switch coins/cash view); MENU section (spin-start icon, autoplay-menu icon); INFORMATION SCREEN section ('Drag pages up and down to scroll between information pages' — explicit confirmation this is a drag-scroll panel, not paged navigation); 'X' closes the information screen.",
      "p7_bet_menu_detail_and_autoplay": "BET MENU section (shows number of lines and total bet in coins and cash; +/- buttons for COINS PER LINE and COIN VALUE); repeat of the 1000x max-win cap rule; AUTOPLAY section (click a preset auto-spin count to start); SKIP SCREENS option description ('auto-skips the feature introduction and end screens after a short period of time'). NOTE: pages 4-6 of this panel (HOW TO PLAY / MENU / INFORMATION SCREEN / BET MENU / AUTOPLAY) were missed by the initial capture and re-captured to reach the true bottom of the panel; confirmed exhausted (see scroll_panels note in manifest).",
      "color_notes": "Body text is white on a near-black translucent panel; section headers and the VOLATILITY badge label are rendered in a lighter/white bold weight; numeric values (RTP, bet limits) are plain white text, not color-coded."
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Centered dark panel inside the gold-framed doghouse facade border; closed via an 'X' at the top-right of the panel header.",
      "left_side": "'HOME' row with a house icon (link); 'GAME HISTORY' row with an external-link icon (greyed out, appears disabled in the demo).",
      "general_settings": "'GENERAL SETTINGS' heading, then three labelled on/off toggle switches: 'BATTERY SAVER' ('Save battery life by reducing animation speed' — OFF, switch to the left, white knob on dark grey track), 'SOUND' ('Turn sound off or on' — ON, switch to the right, white knob on bright green track), 'VIBRATION' ('Game will vibrate when playing' — OFF, switch left on dark grey track).",
      "bet_settings": "'BET SETTINGS' heading with a 'TOTAL BET' stepper: round white '-' button, current value in a dark rectangular field ('$250.00' in the captured frame, i.e. after the tester pressed '+' to the cap), round green '+' button.",
      "color_blind_notes": "Toggle state is shown by BOTH switch position (left=off / right=on) AND track color (grey=off / green=on) — position is the non-color-dependent cue."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Dark panel overlaying the dimmed reels; 'X' close top-right; puppy character visible peeking over the top edge of the panel.",
      "options": "Three square checkboxes in a row: 'TURBO SPIN' (unchecked), 'QUICK SPIN' (unchecked), 'SKIP SCREENS' (CHECKED — green box with white checkmark).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (thin grey track, green filled portion up to a green square handle marked with 3 vertical white lines) with the numeric value '100' shown to the right of the slider.",
      "action": "Large green 'START AUTOPLAY (100)' button spanning the width of the panel at the bottom.",
      "color_blind_notes": "Checkbox state uses a check-mark glyph (shape), not color alone; the action button carries explicit text."
    },
    "bonus_screens": "See 'features.respin_feature' for a frame-by-frame description of bonus_trigger.png, bonus_pick.png, bonus_reveal.png, bonus_gameplay.png, bonus_gameplay2.png, and bonus_pick2.png.",
    "win_screen_base_game": {
      "type": "win_screen",
      "content": "win_screen.png — an ordinary base-game win (no feature). Red plaque below the reels reads 'WIN $6.00' in gold text. Reels show a WILD (puppy-face card, reel 1 top row), toy roosters, a food bowl and a dog collar, a tennis ball, and doghouses in a winning arrangement. The SPIN button area is replaced mid-payout by a green circular button showing a red-outlined skip icon and the number '60' (a fast-forward/skip win-count-up control), CREDIT reads $99,984.40, BET $2.00.",
      "color_blind_notes": "Win amount is large high-contrast gold-on-dark-red text, legible without color discrimination."
    },
    "win_screen_feature_end": {
      "type": "win_screen",
      "content": "win_screen_1.png — the summary moment right after the Respin Feature ends (see features.respin_feature.end_of_feature): ordinary green SPIN button already restored, red plaque reads 'WIN $79.20', reels show 3 WILD puppy-face cards stacked on reel 1, a toy rooster, and tennis balls / dog collars on reels 2-3. CREDIT reads $100,043.60, BET $2.00 — a $79.20 increase from the feature's starting balance, matching the printed win exactly."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across screens: 'i' info far-left, autoplay/speed/bet-menu buttons clustered center-bottom-left-to-right, hamburger menu far-right, large central SPIN button. The Game Rules/paytable content is a SINGLE continuous drag-scroll panel (not discrete numbered pages) — screen-reader navigation should treat it as one long scrollable document, confirmed by the panel's own instruction text 'Drag pages up and down to scroll between information pages'.",
    "motor": "Large round tap targets; the central SPIN button is the largest and most central element. Autoplay with a preset spin count (captured: 100) reduces the number of required manual actions; SKIP SCREENS further reduces interaction by auto-advancing feature intro/end screens.",
    "color_blind": "Symbol identity is by distinct pictogram/shape (doghouse, bone, bowl, toy rooster, collar, ball), not by color coding. Toggle switches (settings.png) use BOTH position and color. The VOLATILITY badge communicates its value via a COUNT of bolt icons (partial-fill for a half-step), not a single color swatch. The Respin Feature's coin-pick screens differentiate the 'ends the feature' state from the 'continues the feature' state using an 'X' GLYPH overlaid on the coin plus a text label change ('X RESPINS' vs 'RESPINS'), not color alone.",
    "deaf_hard_of_hearing": "No audio-only information was observed; SOUND and (separately, per rules text) music/SFX are toggle-able and decorative. All game state (win amounts, respins left, active multiplier, bet, credit) is conveyed via on-screen text/numerals."
  },

  "unreadable_or_uncertain": [
    "A splash-screen brand wordmark reading 'POP' was flagged as present by a prior reviewer note, but could not be independently located or confirmed by this pass after zooming into the top banner, the loading-bar strip, the volatility-badge strip, and the blurred park-signpost decoration in preview.png — none showed legible 'POP' text. The only unambiguous brand text found on any captured screen is 'PRAGMATIC PLAY' in the small grey footer of base_game.png and every rules_p*.png page. Studio/brand attribution beyond 'PRAGMATIC PLAY' is left to the team lead's judgement, not asserted here.",
    "Whether SPACE/ENTER keyboard shortcuts start/stop the spin (common Pragmatic Play convention) — not explicitly printed on any of this title's info pages that were captured.",
    "Exact numeric value that the mid-flip (still-animating) selected coin in bonus_reveal.png and bonus_pick2.png would have shown a moment later — captured mid-animation, so the digit itself is not visible on that specific coin in that specific frame (the resulting effect, e.g. 'RESPINS LEFT 4', IS legible from the banner above)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.