Lucky Birds

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 6 hours ago Verified · 01 Aug 2026
RTP 96.00%
Volatility Low
Max win ×12000
Grid
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Asset pack

24 screenshots · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/lucky-birds-b10/

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Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 01 Aug 2026 View capture log

Per-screen breakdown

24 demo screens
24 PNG (ZIP)
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Logo
logo Logo
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Lucky Birds

Everything pulled from Lucky Birds into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
24 screens captured
6 palette colors from frames
3 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 24 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
rtp 96.00% · single configuration
volatility Low
max_win_x ×12000
bonus_buy No
mechanic Crash
release_date 2026

Bonus modes

2 modes
Base Game Modifier main_round
Main Round (Smart Crash)

Player picks one of three birds (red/orange-yellow/blue), each with its own risk percentage re-rolled every round, places a bet and presses Start. Multiplier starts at x1 and grows each time the selected bird passes a green pipe obstacle; the bird can be switched to a different bird in flight before each upcoming obstacle. Cash Out becomes active after the first pipe is passed and stays available until a collision; pressing it pays stake x current multiplier. A collision ends the round with 'CRASHED!' and the staked bet is lost, no payout.

Other fast_mode
Fast Mode

Lightning-bolt toggle button next to Start/Cash Out. Speeds up the flight animation so rounds finish faster; it is NOT autoplay and NOT a separate bet mode - the player still manually starts each round and manually presses Cash Out.

Colour system

extracted from frames · HEX
Export palette
#18C5FE base dominant 1 base
#1B2B16 base dominant 2 base
#A2C929 base dominant 3 base
#6DAE0A base dominant 4 base
#87BA11 base dominant 5 base
#65DB56 base dominant 6 base

Accessibility

profile for all groups
Color Blind
  • Each bird's risk level is shown by its fill color (red/orange/blue) AND by a printed percentage number above its head AND by stable left/center/right screen position; the pre-round explainer card also labels sample risk bands with plain-text words RISKY/MID/SAFE next to the percentage. The percentage is re-rolled every round, so 'red bird = high risk' is NOT a stable rule to memorize by color - the printed number must be read each round.
  • Menu toggle state (SOUNDS / MUSIC switches) is indicated by color (green = on) AND by the toggle knob's position (right = on), so state is not color-only.
Low Vision
  • Current multiplier, the Cash Out button's live payout amount, and the WIN/CRASHED! result banners are all rendered in large bold gold/yellow text with a black outline, giving high contrast against the blue-sky and green-hill background.

Media & assets

8 files · 8 types
24 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Preview/explainer card (max win 12,000x, bird-selection concept, RISKY/MID/SAFE risk examples), idle base game screen, a round in progress at three multiplier stages (x1.10, x2.30, x2.60) with changing risk percentages, a crash/loss outcome, a cash-out/win outcome, the menu modal (sound/music toggles, How To Play), the short 4-step how-to-play card, the full paginated 11-page rules booklet (verbatim text), and the bet-denomination ladder with its verified floor (1.00 FUN) and ceiling (100.00 FUN, '+' button confirmed disabled at the cap).
The small white circular step-counter badge shown above the birds during a round (seen as '2', '1', '3' in different captures) is not explained on any screen; likely an obstacle/step index, but its exact counting direction and whether it counts per-bird or per-round could not be confirmed.
Whether each bird's risk percentage is re-rolled once per round or re-rolled again before every individual obstacle could not be fully isolated from the captured frames; rules text only says the percentage 'indicates its risk level' without stating re-roll frequency.
Volatility is not printed or labeled anywhere in the game (no meter, no flame icons, no text) - honest omission, not inferred from RTP or max win.
Whether the row of 3 dots under each card on the preview/explainer screen is a genuinely interactive paginated carousel or purely decorative could not be confirmed - a click in that area was instead registered as the whole-screen 'PRESS TO START' action.

Ask AI about Lucky Birds

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Lucky Birds play? Keep it simple.

Player picks one of three birds (red/orange-yellow/blue), each with its own risk percentage re-rolled every round, places a bet and presses Start. Multiplier starts at x1 and grows each time the selected bird passes a green pipe obstacle; the bird can be switched to a different bird in flight before each upcoming obstacle. Cash Out becomes active after the first pipe is passed and stays available until a collision; pressing it pays stake x current multiplier. A collision ends the round with 'CRASHED!' and the staked bet is lost, no payout.

RTP 96.00%Low volatilitymax win ×12000demo ✓

From the verified capture of 01 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Lucky Birds vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 6 palette hexes and the symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/lucky-birds-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/lucky-birds-b10/
{
  "game": {
    "name": "Lucky Birds",
    "provider": "BGaming",
    "game_kind": "crash",
    "not_a_slot": "This is NOT a reel-based slot. It is a single-round instant/crash-style game built on what the in-game rules call 'Smart Crash mechanics'. There are no reels, no paylines/ways, no paytable of symbols-with-payouts, and no bonus-buy. Documentation below is structured around the crash round loop (bird/risk selection, obstacle-passing multiplier, cash-out vs crash) instead of slot terminology.",
    "theme": "Flat, saturated pixel-art homage to the 'Flappy Bird' visual style: three small 2D pixel birds (red, orange/yellow, blue) fly low over a scrolling green countryside under a bright blue sky, dodging vertical green pipe-shaped obstacles.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 22 desktop screenshots (1280x800) covering the explainer carousel, base game, menu, all 11 pages of full rules, the bet-denomination ladder (incl. its verified upper bound), a round in progress at three different multiplier stages, a losing crash outcome and a winning cash-out outcome.",
    "method_notes": "Every screenshot was read directly (vision) and cross-checked against the capturer's OCR/notes; zoomed pixel crops were used to confirm the enabled/disabled state of the bet +/- buttons at the ladder extremes and to precisely frame iconography for logo_refs. Numbers are stated only where legible on a screenshot; nothing is inferred from memory or genre convention.",
    "language": "English"
  },

  "color_palette": {
    "sky_and_background": "Bright cyan/sky-blue flat background across every game screen (explainer, base game, in-round, win, crash), with simple white pixel-cloud shapes drifting near the top.",
    "ground": "Rolling green hills in two shades (lighter yellow-green highlight band, darker green shadow band) with a light tan/orange dirt path winding through the middle where the birds start; a thin horizontal strip of diagonal light-green/dark-green stripes marks the boundary between sky and the bottom UI bar.",
    "bottom_ui_bar": "Solid near-black dark olive-green panel spanning the full width at the bottom of the screen, holding balance, bet stepper, Start/Cash Out and Fast Mode.",
    "birds": "Three pixel-art birds distinguished by both position (left/center/right) and solid fill color: red (leftmost), orange/yellow (center), blue (rightmost). Each has a simple white eye with black pupil and a black outline typical of 8-bit pixel art.",
    "obstacles": "Vertical pipe-shaped obstacles in two shades of green (bright green face, darker green side stripes, a lighter green/yellow-green highlight strip near the right edge), black outline, matching classic 'Flappy Bird' pipe styling.",
    "buttons_primary": "START button: golden-yellow rounded pill with black bold text and a thin orange drop-shadow/outline underneath.",
    "buttons_cashout": "CASH OUT button: green rounded pill (brighter green than the pipes) with black 'CASH OUT' label and a yellow/white numeric amount line below it.",
    "fast_mode_button": "Small circular button to the right of Start/Cash Out: golden-yellow circle with a dark gray/black lightning-bolt glyph, matching the yellow accent color family.",
    "bet_stepper": "Dark gray rounded pill containing a white/gray minus glyph, a bold golden-yellow bet amount + 'FUN' currency label, and a white/gray plus glyph.",
    "risk_percentage_text": "Percentage numbers above each bird are colored to MATCH that bird's fill color: red percentage above the red bird, orange percentage above the orange bird, blue percentage above the blue bird.",
    "multiplier_text": "Current multiplier ('x1', 'x1.10', etc.) shown in bold golden-yellow letters with a black outline, top-center of the play area.",
    "menu_panel": "Dark charcoal-gray rounded rectangle panel (MENU / HOW TO PLAY / RULES modals) with white text, gold/yellow accent buttons, and green toggle switches when a setting is ON.",
    "top_bar_icons": "Top-left: yellow rounded-square 'B' badge (brand/BGaming shorthand icon). Top-right: white circular sound-toggle icon (speaker glyph) and a dark rounded-square hamburger-menu icon (three horizontal yellow/olive lines).",
    "accessibility_note_color": "Risk level is communicated through THREE redundant, non-color channels in addition to color: (1) bird screen position (left/center/right is stable per round, though which color/percentage sits where can change round to round), (2) an explicit printed percentage number above each bird, and (3) on the pre-round explainer card the labels RISKY / MID / SAFE are printed in plain text next to each percentage. A color-blind or screen-reader user can therefore rely on the printed percentage number instead of the bird's fill color to judge risk."
  },

  "birds_and_risk": {
    "count": 3,
    "description": "Three small pixel-art birds are shown side by side on the grass before and during a round: one red (typically leftmost), one orange/yellow (typically center), one blue (typically rightmost). Their exact risk percentages are re-rolled every round (values differ between round_start.png: 8/27/17%, round_flight_1.png: 13%/(orange not visible, likely crashed off-screen)/21%, and round_flight_2.png: 40/32/62% for red/orange/blue respectively) - the percentages are NOT fixed per color, they are randomized per round and can also change slightly as the round advances through obstacles.",
    "risk_percentage": "A colored percentage number is displayed directly above each bird's head at all times before and during a round (e.g. '12%' red, '27%' orange, '17%' blue in round_start.png). Per the rules (rules_full_p4.png, page 4/11 'SPEED OR SAFETY?'): 'The multiplier's growth speed depends on the bird you choose before each obstacle. The higher the risk percentage above the bird, the faster the multiplier grows - but the greater the risk of a crash! The percentage shown above each bird indicates its risk level.'",
    "explainer_card_labels": "On the pre-game 'REWARDS' explainer card (preview.png) three example risk bands are shown with plain-text labels and sample percentages: 'RISKY' in red with '77%', 'MID' in orange with '28%', 'SAFE' in blue with '14%'. Caption: 'Always check the risk percentage above each bird - the higher is the crash risk, the faster your multiplier grows!' These labels (RISKY/MID/SAFE) are illustrative of the concept; in actual base-game play only the bare percentage number is shown above each bird, not a RISKY/MID/SAFE word tag.",
    "selection_mechanic": "Per rules page 2/11 'TAP AND FLY': 'The goal of the game is to win money by reaching the highest multiplier while staying in the game for as long as possible. To stay in the game, you must switch between birds before each green pipe obstacle to prevent your chosen bird from crashing. Simply tap on a bird to select it.' The currently-selected bird is visually highlighted with a white/glowing halo around it (seen in round_start.png, round_flight_1/2/3.png). Switching is possible in flight, before each upcoming obstacle - not only at the very start of the round.",
    "unselected_birds_in_flight": "Birds not currently selected continue to fly on-screen in the background (e.g. round_flight_2.png shows the orange bird already reduced to a small faded sprite, implying it crashed earlier in the round while the player's selected red bird continued); their own risk percentage keeps being shown above them."
  },

  "obstacles": {
    "appearance": "Vertical pipe-shaped obstacles (visual homage to Flappy Bird's green pipes): bright green rectangular body, darker green vertical shading stripes, a lighter green/yellow highlight strip near the right edge, thick black outline. Only the bottom lip of an upper pipe or the top lip of a lower pipe segment is typically visible in-frame as the birds fly past (round_flight_3.png shows the underside of an upper pipe descending from the top of the screen).",
    "rules_text": "Rules page 6/11 'FLY & MULTIPLY': 'Once the game starts, the multiplier begins to increase every time you pass a green pipe. You can cash out after your bird passes the first green pipe.' Rules page 7/11 'PUSH YOUR LUCK': 'If you decide to stay in the game, your chosen bird must pass the next obstacle. Each successful pass increases your win. You can either cash out or continue playing - it's your choice.'",
    "step_counter": "A small white circular badge with a black outline and a bold number inside (seen as '2' in round_start.png, '1' in round_flight_2.png, '3' in round_flight_3.png) appears near the birds during a round; based on context it functions as a step/obstacle counter (counting obstacles passed or upcoming) though its exact counting direction (up vs. down, and whether it counts the selected bird only or all birds) is not explicitly explained on any captured screen - flagged in unreadable_or_uncertain.",
    "crash_effect": "When the selected bird collides with a pipe, a yellow/cream-colored puffy 'impact cloud' animation appears around the bird and the multiplier freezes at the value reached at the moment of collision; the word 'CRASHED!' appears in large bold gold/yellow text with a light outline at the top-center of the play area (see round_crash.png)."
  },

  "round_flow": {
    "step_1_place_bet": "Before a round, the player sets a bet amount using the +/- stepper or the bet-denomination dropdown, then presses the yellow START button. Per rules page 5/11 'START THE FLIGHT': 'Before each game round begins, you have unlimited time to place your bet. Just select your bet amount and tap the Start button on the screen.'",
    "step_2_choose_and_switch_bird": "Once the round starts, the player taps a bird to select it (glowing halo indicates selection) and can switch the selected bird again before each upcoming green pipe obstacle ('TAP AND FLY', rules page 2/11). round_start.png explicitly displays the on-screen hint 'You can change the bird.'",
    "step_3_multiplier_growth": "The multiplier (shown top-center, starts at 'x1') increases every time the selected bird successfully passes a green pipe obstacle. The rate of increase is tied to that bird's current risk percentage - higher risk percentage means faster multiplier growth and higher crash chance (rules page 4/11).",
    "step_4_cash_out_or_continue": "Starting from the moment the selected bird passes the FIRST pipe, a green CASH OUT button becomes active, showing the amount that would be won if pressed right now (e.g. 'CASH OUT 1.10 FUN' at x1.10). The player may cash out at any point up to the moment of a collision, or keep flying for a chance at a higher multiplier (rules pages 6/11 and 7/11).",
    "step_5a_win_outcome": "If the player presses Cash Out before a collision: the round ends, a large 'WIN' banner (gold/yellow letters with red-orange outline and white glow) is shown together with the won amount in green text (e.g. '1.40 FUN') and the frozen multiplier ('x1.40') above it; the bird is shown having safely landed on the ground. The balance increases by stake x multiplier (win_screen capture cashout_win.png: balance rose from 989.90 to 991.30 FUN, i.e. +1.40 FUN, consistent with a 1.00 FUN bet at x1.40).",
    "step_5b_loss_outcome": "If the selected bird collides with a pipe before cash-out: the round ends immediately, 'CRASHED!' is displayed, the multiplier freezes at the value reached at the moment of collision, and the staked bet is lost with no payout (round_crash.png: balance fell from 995.00 to 994.00 FUN, i.e. -1.00 FUN stake lost, multiplier frozen at x1.10).",
    "payout_formula": "Per rules page 8/11 'RESULTS': 'You win if you cash out before your bird crashes. In this case, your bet is multiplied by the multiplier shown on the screen at the moment you press the Cash Out button. All results are displayed in the currency used for your original bet.'",
    "auto_cashout": "No automatic cash-out (target-multiplier) control was found on any captured screen - only the manual CASH OUT button exists. This was explicitly checked, not merely unnoticed.",
    "autoplay": "No autoplay / auto-spin control was found anywhere in the interface (base game, menu, rules). Each round requires a manual bet + Start press."
  },

  "fast_mode": {
    "control": "A circular yellow button with a dark lightning-bolt glyph, positioned immediately to the right of the START / CASH OUT button.",
    "effect": "Per rules page 10/11 'FAST MODE': 'Press the lightning bolt button next to START to enable Fast Mode. When enabled, the flight speeds up so rounds finish faster.' This is explicitly a flight-animation speed-up, NOT an autoplay/auto-bet feature - the player still manually starts each round and manually cashes out."
  },

  "betting": {
    "currency_in_demo": "FUN (demo play-money currency), shown as a suffix after every amount, e.g. '1.00 FUN'.",
    "starting_demo_balance": "1000.00 FUN (base_game.png).",
    "bet_denomination_ladder": {
      "source": "bet_ladder.png (dropdown opened from the bet-amount field) - a vertical list of 8 fixed denominations, highest at top: 100.00 FUN, 50.00 FUN, 25.00 FUN, 10.00 FUN, 5.00 FUN, 3.00 FUN, 2.00 FUN, 1.00 FUN (lowest, highlighted yellow as the then-current selection).",
      "count": 8,
      "min_bet": "1.00 FUN",
      "max_bet": "100.00 FUN"
    },
    "upper_bound_verification": "bet_ladder_max.png shows 100.00 FUN selected via the ladder; a pixel-level zoom crop of the stepper (_bet_ladder_maxplus_check.png) confirms the '+' glyph is rendered in muted gray (disabled) while the '-' glyph is white (active) - i.e. 100.00 FUN is a confirmed hard ceiling, the '+' stepper cannot go higher. A matching zoom of base_game.png at bet=1.00 FUN shows the opposite pattern ('-' muted gray/disabled, '+' white/active), confirming 1.00 FUN is the floor.",
    "bet_stepper_controls": "A rounded dark-gray pill at bottom-center of the screen with a '-' glyph on the left, the current bet amount + 'FUN' in bold gold text in the middle (clicking it opens the 8-rung dropdown ladder), and a '+' glyph on the right.",
    "bet_display_bottom_right": "A separate 'BET' label + amount is also shown at the bottom-right corner of the screen, mirroring the stepper's current value."
  },

  "rtp_and_max_win": {
    "rtp_percent_text": "The overall theoretical Return to Player is around 96.00% depending on the player's chosen strategy.",
    "rtp_source": "rules_full_p11.png, page 11/11 'RETURN TO PLAYER' (last page of the full rules booklet). Quoted verbatim; the 'depending on the player's chosen strategy' qualifier is explicit and important - RTP is not a single fixed number here because the player's own risk choices (which bird / how long to stay in) affect realized return.",
    "max_win_multiplier": "12,000x",
    "max_win_sources": [
      "rules_full_p9.png, page 9/11 'MAX WIN': 'The maximum win amount is 12,000x.'",
      "preview.png, explainer card 'EXTREME WINS': large gold text '12,000x' over a small pile of gold coins, caption 'Hit the highest multipliers in seconds and take control of your own luck!'"
    ],
    "cross_check": "Both numbers (RTP ~96.00%, max win 12,000x) are each printed verbatim on two independent screens (rules text vs. rules text/preview explainer), satisfying the two-source verification requirement. No conflicting values were found on any other screen.",
    "volatility": "Not printed or labeled anywhere on any captured screen (no volatility meter, flame icons, or text). Not stated - left as an honest omission, not inferred from the RTP/max-win numbers."
  },

  "interface_layout": {
    "top_bar": {
      "left": "Yellow rounded-square badge with a bold black letter 'B' (brand/provider shorthand icon), top-left corner.",
      "right": "Two round/rounded-square icon buttons top-right: a white circular button with a black speaker/sound glyph (toggles game sound effects independent of the in-menu SOUNDS/MUSIC toggles), and a dark rounded-square hamburger-menu button (three horizontal bars) that opens the MENU modal."
    },
    "play_area_center_top": "The current round multiplier is shown top-center in bold gold text with black outline (e.g. 'x1', 'x1.10', 'x2.30', 'x2.60'). Before a round starts, a dark rounded-rectangle hint banner reads 'Place your bet and press Start' with the word 'Start' highlighted in gold.",
    "play_area_scene": "Center of the screen: green rolling hills with a tan dirt path, three pixel birds standing/flying, blue sky with drifting white pixel clouds above.",
    "bottom_bar_left": "'BALANCE' label (white/gray) above the numeric balance in bold gold text with 'FUN' suffix (e.g. 'BALANCE 1000.00 FUN').",
    "bottom_bar_center": "The bet-amount stepper pill (see betting section above).",
    "bottom_bar_center_right": "The primary action button: golden 'START' pill before a round; changes to a green 'CASH OUT' pill (showing the live win amount) once cash-out becomes available during a round. The Fast Mode lightning-bolt circle sits immediately to its right at all times.",
    "bottom_bar_right": "'BET' label above the current bet amount in gold text with 'FUN' suffix, mirroring the stepper value.",
    "menu_modal": {
      "trigger": "Hamburger icon top-right.",
      "title": "MENU",
      "contents": "Two circular icon toggle rows: 'SOUNDS' (speaker icon) and 'MUSIC' (musical-note icon), each with a green pill toggle switch showing ON (switch knob to the right, track filled green) by default. Below them a single gold/yellow 'HOW TO PLAY' button.",
      "close_control": "White circular '×' button, top-right corner of the modal panel."
    },
    "how_to_play_modal": {
      "trigger": "'HOW TO PLAY' button inside the MENU modal.",
      "title": "HOW TO PLAY?",
      "contents": "A 4-item numbered quick-start list: '1. Place your bet and press Start', '2. Choose the bird which will pass the obstacle and win', '3. Check the risk percentage above each bird - the higher is the crash risk, the faster your multiplier grows!', '4. Hit the highest multipliers in seconds!'",
      "buttons": "Light-gray 'FULL RULES' button (opens the paginated 11-page rules booklet) and a gold 'BACK TO MENU' button, stacked vertically below the list."
    },
    "full_rules_modal": {
      "trigger": "'FULL RULES' button inside the How To Play modal.",
      "pagination": "Paginated (NOT a scrolling panel): a left '◄' round gray arrow button, a centered 'N/11' page indicator, and a right '►' round gray arrow button below the body text. The '◄' arrow is visually grayed/disabled on page 1/11 and the '►' arrow is visually grayed/disabled on page 11/11, consistent with a hard-bounded 11-page sequence (confirmed as fully exhausted - page 11/11 is the last page, titled 'RETURN TO PLAYER').",
      "close_control": "White circular '×' button, top-right corner of the modal panel.",
      "persistent_button": "Gold 'BACK TO MENU' button at the bottom of every rules page, returning directly to the base game (bypassing the MENU/How-To-Play screens)."
    }
  },

  "rules_pages_full_text": [
    {"page": "1/11", "title": "ABOUT THE GAME", "text": "We introduce a completely new type of game with unique Smart Crash mechanics that gives you the ability to influence your luck like never before! Choose your winning birds and aim for the highest multipliers ever!"},
    {"page": "2/11", "title": "TAP AND FLY", "text": "The goal of the game is to win money by reaching the highest multiplier while staying in the game for as long as possible. To stay in the game, you must switch between birds before each green pipe obstacle to prevent your chosen bird from crashing. Simply tap on a bird to select it."},
    {"page": "3/11", "title": "CASH OR CRASH?", "text": "Once the multiplier reaches a value you're happy with, you can cash out and collect your winnings! But beware - if the bird you've chosen hits a pipe, it crashes, and you're out of the game with no winnings."},
    {"page": "4/11", "title": "SPEED OR SAFETY?", "text": "The multiplier's growth speed depends on the bird you choose before each obstacle. The higher the risk percentage above the bird, the faster the multiplier grows - but the greater the risk of a crash! The percentage shown above each bird indicates its risk level."},
    {"page": "5/11", "title": "START THE FLIGHT", "text": "Before each game round begins, you have unlimited time to place your bet. Just select your bet amount and tap the Start button on the screen."},
    {"page": "6/11", "title": "FLY & MULTIPLY", "text": "Once the game starts, the multiplier begins to increase every time you pass a green pipe. You can cash out after your bird passes the first green pipe."},
    {"page": "7/11", "title": "PUSH YOUR LUCK", "text": "If you decide to stay in the game, your chosen bird must pass the next obstacle. Each successful pass increases your win. You can either cash out or continue playing - it's your choice."},
    {"page": "8/11", "title": "RESULTS", "text": "You win if you cash out before your bird crashes. In this case, your bet is multiplied by the multiplier shown on the screen at the moment you press the Cash Out button. All results are displayed in the currency used for your original bet."},
    {"page": "9/11", "title": "MAX WIN", "text": "The maximum win amount is 12,000x."},
    {"page": "10/11", "title": "FAST MODE", "text": "Press the lightning bolt button next to START to enable Fast Mode. When enabled, the flight speeds up so rounds finish faster."},
    {"page": "11/11", "title": "RETURN TO PLAYER", "text": "The overall theoretical Return to Player is around 96.00% depending on the player's chosen strategy."}
  ],

  "screens": {
    "preview": {
      "type": "preview (stable pre-entry explainer, not transient)",
      "content": "Bright blue-sky background over green hills, a small yellow 'B' badge top-left and a white sound icon top-right. Centered title 'Lucky Birds' in bold white pixel-style letters with black outline, stacked on two lines. Below it, three horizontally-arranged rounded dark cards, each with a gold header tab: (1) 'EXTREME WINS' - gold text '12,000x' over three overlapping gold coin icons, caption 'Hit the highest multipliers in seconds and take control of your own luck!'; (2) 'TAP AND CHOOSE' - three small pixel birds (red/orange/blue) with a white hand/tap-cursor icon below them, caption 'Tap on a bird to choose the one which will pass the obstacle and win!'; (3) 'REWARDS' - three risk examples 'RISKY 77%' (red), 'MID 28%' (orange), 'SAFE 14%' (blue) each over a small matching-colored bird icon, caption 'Always check the risk percentage above each bird - the higher is the crash risk, the faster your multiplier grows!'. Each card has a row of 3 small dots at the bottom (pagination indicator; not confirmed interactive - see anomalies). Centered at the very bottom: 'PRESS TO START' in bold white text - the whole screen is a single button; tapping anywhere on it enters the base game.",
      "color_blind_notes": "Every risk example on the REWARDS card pairs its color with an explicit word label (RISKY/MID/SAFE) and a percentage number, so risk level is never color-only even here."
    },
    "base_game": {
      "type": "base_game",
      "content": "Idle state before a round: multiplier reads 'x1', hint banner 'Place your bet and press Start' is shown, the three birds stand still on the grass (no percentages shown yet, no bird highlighted), the stepper shows the current bet, START button is gold/active, Fast Mode circle is present but its enabled/disabled visual state was not distinguishable at idle.",
      "color_blind_notes": "See color_palette.accessibility_note_color."
    },
    "settings": {
      "type": "settings",
      "content": "MENU modal, see interface_layout.menu_modal above."
    },
    "rules": {
      "type": "rules",
      "pages": "12 captured pages total: rules_p1.png = the short 4-step 'HOW TO PLAY?' quick card, and rules_full_p1.png..rules_full_p11.png = the complete paginated 11-page rules booklet (page indicator '1/11' through '11/11'). Full text of all 11 pages is reproduced verbatim in rules_pages_full_text above.",
      "navigation_confirmed": "Pagination confirmed exhausted: forward arrow reaches page 11/11 ('RETURN TO PLAYER', the RTP disclosure) with no further content beyond it; this is a hard page count (11), not an open-ended scroll panel."
    },
    "bet_ladder_open": {
      "type": "settings (bet denomination dropdown)",
      "content": "See betting.bet_denomination_ladder above."
    },
    "bet_ladder_max": {
      "type": "settings (bet denomination dropdown, 100.00 FUN selected)",
      "content": "See betting.upper_bound_verification above."
    },
    "round_start": {
      "type": "base_game (round just started, pre-first-obstacle)",
      "content": "Balance reduced by the 1.00 FUN stake (1000.00 -> 999.00 FUN). All three birds now show their randomized risk percentages (8% red / 27% orange / 17% blue in this capture). A white circular step-counter badge showing '2' floats above the birds. Hint banner reads 'You can change the bird' (the word 'change' highlighted in gold). The action button reads 'CASH OUT 0.00 FUN' but is not yet meaningfully payable (multiplier still x1, no obstacle passed yet)."
    },
    "round_flight_1": {
      "type": "base_game (mid-round, after first obstacle passed)",
      "content": "Multiplier 'x1.10'. The red bird is selected (glowing halo) showing '13%' risk above it; the blue bird flies further along the path showing '21%'; the orange bird is reduced to a tiny faint sprite in the distance (implying it separated/crashed earlier while unselected). CASH OUT button now shows an active, payable amount: 'CASH OUT 1.10 FUN'. Balance shown: 996.00 FUN."
    },
    "round_flight_2": {
      "type": "base_game (later mid-round)",
      "content": "Multiplier 'x2.30'. Red bird selected, '40%' risk shown above it; a step-counter badge '1' floats near the orange bird position; orange bird shows '32%'; blue bird (furthest along/highest) shows '62%'. CASH OUT button: 'CASH OUT 2.30 FUN'. Balance: 996.00 FUN (unchanged from previous capture within the same round)."
    },
    "round_flight_3": {
      "type": "base_game (later mid-round, obstacle in frame)",
      "content": "Multiplier 'x2.60'. A green pipe obstacle's lower lip is visible descending from the top of the screen. Red bird selected, '43%' risk shown above it. A yellow puff/impact-style cloud effect trails the tiny orange bird sprite (visual flourish, not necessarily a crash of the orange bird at this exact frame) alongside a step-counter badge '3'. CASH OUT button: 'CASH OUT 2.60 FUN'. Balance: 991.00 FUN."
    },
    "round_crash": {
      "type": "base_game / round-result (loss)",
      "content": "Multiplier frozen at 'x1.10'. Large bold gold text 'CRASHED!' centered in the play area. The selected (red) bird is shown enveloped in a yellow/cream puffy impact-cloud shape at the point of collision, roughly centered where the birds normally stand. No obstacle pipe is visible in this particular frame (off-screen at moment of capture). Balance fell from 995.00 to 994.00 FUN (the 1.00 FUN stake lost, no payout). The CASH OUT button remains visible showing the frozen 'CASH OUT 1.10 FUN' amount (stale/final display, not a live payable state after a crash)."
    },
    "cashout_win": {
      "type": "win_screen",
      "content": "Multiplier frozen at 'x1.40'. Large bold 'WIN' wordmark (gold/yellow fill, red-orange outline, white glow) centered in the play area, with the numeric prize '1.40 FUN' in green text directly below it. The bird (red) is shown landed safely on the ground, no impact effect. The action button has reverted to gold 'START' (round fully concluded). Balance rose from 989.90 to 991.30 FUN (+1.40 FUN credited, consistent with a 1.00 FUN stake at a 1.40x cash-out multiplier)."
    }
  },

  "audio_and_settings": {
    "toggles_available": "Two independent sound controls exist: (1) a persistent top-right speaker icon button on every screen (single click toggle, no modal needed), and (2) two separate green pill toggles inside the MENU modal, labelled 'SOUNDS' and 'MUSIC' (both default ON/green with the toggle knob to the right).",
    "color_blind_notes": "Toggle state is shown by BOTH color (green = on) AND knob position (right = on, left = off would be implied), so state is not color-only."
  },

  "unreadable_or_uncertain": [
    "The exact meaning/counting rule of the small white circular step badge ('2' in round_start.png, '1' in round_flight_2.png, '3' in round_flight_3.png, absent in round_flight_1.png) is not explained on any captured screen; likely an obstacle/step index but the exact semantics (counts up or down, per-bird or per-round) could not be confirmed from the available frames.",
    "Whether the 3-dot indicators under each preview-screen card are a genuinely interactive paginated carousel (revealing additional content per card) could not be confirmed: one click on a dot area was instead registered as the whole-screen 'PRESS TO START' action and entered the base game. The preview screen may simply be a static, non-paginated triptych with decorative dots.",
    "Whether risk percentages are re-rolled continuously during a round (each obstacle) or fixed per bird for the whole round could not be fully isolated - captured frames show them changing between round_start/flight_1/flight_2/flight_3 within what the capturer logged as related but not guaranteed to be the exact same single continuous round; rules text says only 'the percentage shown above each bird indicates its risk level' without specifying re-roll frequency.",
    "Volatility is not stated anywhere in the captured material - not inferred.",
    "No jackpot/tiered-prize structure, symbols, paylines, reel layout, or bonus-buy exist in this game and are correctly omitted rather than left blank."
  ],

  "not_applicable_slot_concepts": [
    "reel_layout / paylines / ways-to-win / cluster pays: N/A - this is a single betting round with a growing multiplier, not a reel spin.",
    "paytable of symbols with per-symbol payouts: N/A - there is no symbol grid; only birds (risk selectors) and pipes (obstacles).",
    "bonus_buy: N/A - not present on any screen; not mentioned in the 11-page rules booklet.",
    "free_spins: N/A - not present; features_present.free_spins is false per the capturer's manifest and confirmed absent from all rules pages."
  ]
}

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