Loki Loot

Demo, RTP 97.20%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 4 hours ago Verified · 07 Aug 2026
RTP 97.20%
Volatility Medium
Max win ×5000
Grid 5×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

50 screenshots · 14 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/loki-loot-b10/

1,000 free requests / month · sign-up required

67 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 07 Aug 2026 View capture log

Per-screen breakdown

50 demo screens
50 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Loki Loot

Everything pulled from Loki Loot into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
50 screens captured
14 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
7 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 50 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
rtp 97.20% · single configuration
volatility Medium
max_win_x ×5000
layout 5×5
paylines 20 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2025

Symbols & paytable

14 symbols
14 icons (ZIP)
Wild (treasure chest)
Wild (treasure chest)
Wild

Wooden treasure chest with gold coins and a warm gold-orange glow; appears only during Free Spins, substitutes all except Scatter and Prize symbols, and collects the sum of all visible Prize coin values each spin it lands.

MatchPayoutUnit
3x 10.00 Multiplier
4x 30.00 Multiplier
5x 500.00 Multiplier
Scatter (crossed battle-axes)
Scatter (crossed battle-axes)
Scatter

Two crossed Viking battle-axes on a glowing purple medallion; lands only in the base game and triggers Free Spins.

MatchPayoutUnit
3x 10.00 Free Spins
4x 15.00 Free Spins
5x 20.00 Free Spins
Viking Man (bearded warrior)
Viking Man (bearded warrior)
High Pay

Square portrait on a solid medium-blue background: bearded man with brown top-knot hair, blue war-paint stripes, brown fur collar.

MatchPayoutUnit
3x 10.00 Multiplier
4x 30.00 Multiplier
5x 500.00 Multiplier
Viking Woman (shield-maiden)
Viking Woman (shield-maiden)
High Pay

Square portrait on a solid green background: blonde braided shield-maiden wearing a silver horned helmet, fierce expression.

MatchPayoutUnit
3x 8.00 Multiplier
4x 20.00 Multiplier
5x 300.00 Multiplier
Horned Helmet
Horned Helmet
High Pay

Grey steel horned Viking helmet with a small orange gem, shown on a dark stone-grey plaque.

MatchPayoutUnit
3x 6.00 Multiplier
4x 12.00 Multiplier
5x 100.00 Multiplier
War Hammer
War Hammer
High Pay

Gold-bronze war hammer with a leather-wrapped wooden handle, shown on a dark stone-grey plaque.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
A
A
Low Pay

Purple letter A carved on a dark stone tile. Printed in the paytable on a shared plaque with the other low symbols because their payouts are identical; on the reels it is a separate tile.

MatchPayoutUnit
3x 3.00 Multiplier
4x 8.00 Multiplier
5x 30.00 Multiplier
K
K
Low Pay

Ice-blue letter K carved on a dark stone tile. Printed in the paytable on a shared plaque with the other low symbols because their payouts are identical; on the reels it is a separate tile.

MatchPayoutUnit
3x 3.00 Multiplier
4x 8.00 Multiplier
5x 30.00 Multiplier
Q
Q
Low Pay

Green letter Q carved on a dark stone tile. Printed in the paytable on a shared plaque with the other low symbols because their payouts are identical; on the reels it is a separate tile.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 20.00 Multiplier
J
J
Low Pay

Dark-red letter J carved on a dark stone tile. Printed in the paytable on a shared plaque with the other low symbols because their payouts are identical; on the reels it is a separate tile.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 20.00 Multiplier
10
10
Low Pay

Grey number 10 carved on a dark stone tile. Printed in the paytable on a shared plaque with the other low symbols because their payouts are identical; on the reels it is a separate tile.

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 20.00 Multiplier
Bronze coin (Prize symbol)
Bronze coin (Prize symbol)
Other

Copper coin with a warm orange-red glow; random value of x0.5 or x0.75 of the total bet. 3+ landing on a payline pay the sum of the values landed; during Free Spins it only pays when a Wild collects it.

Silver coin (Prize symbol)
Silver coin (Prize symbol)
Other

Steel coin with a cool blue glow; random value of x1 or x1.5 of the total bet. Same sum/collect behavior as the other Prize coin tiers.

Gold coin (Prize symbol)
Gold coin (Prize symbol)
Other

Bright yellow-gold coin with a warm gold glow; random value of x2.5 or x5 of the total bet. Same sum/collect behavior as the other Prize coin tiers.

Bonus modes

5 modes
Base Game Modifier base
Base Game

5x5 grid, 20 fixed paylines; wins pay left to right on consecutive reels of an active payline and only the highest win per active payline is paid.

Free Spins fs
Free Spins

Triggered by 3/4/5 Scatters (10/15/20 Free Spins) or by Buy Bonus; played at the triggering Total bet and 20 lines. Wild appears only here, substitutes all symbols but Scatter/Prize, and collects the sum of all visible Prize coin values.

Free Spins fs_retrigger
Free Spins Retrigger

Every 4th Wild landed during Free Spins retriggers the feature for +10 Free Spins, up to 3 times, applying an escalating x2, then x3, then x10 multiplier to the total win of every spin in that stage.

Bonus Mode buy_bonus
Buy Bonus

Guaranteed purchase costing 75x Total bet; the next spin awards 10 Free Spins as if 3 Scatters had landed. Disabled while Chance X2 is active.

Other chance_x2
Chance X2

Ante-style side bet costing +50% of Total bet; increases the probability of a natural Scatter-triggered Free Spins round on ordinary spins without guaranteeing one. Mutually exclusive with Buy Bonus.

Bonus buy

1 option
Option Price (cost × bet) Effect
Free Spins headline ×75.00

Colour system

extracted from frames · HEX
Export palette
#282523 base dominant 1 base
#5A2B21 base dominant 2 base
#595959 base dominant 3 base
#333844 base dominant 4 base
#635A27 base dominant 5 base
#69B4E3 base dominant 6 base
#130F0F free_spins dominant 1 free_spins
#0B2C57 free_spins dominant 2 free_spins
#F3EDDF free_spins dominant 3 free_spins
#615860 free_spins dominant 4 free_spins
#131412 bonus dominant 1 bonus
#635E5E bonus dominant 2 bonus
#9662F6 bonus dominant 3 bonus
#A49896 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Prize coin tiers differ in color (bronze/copper, silver/blue, gold/yellow) but each coin always shows its numeric FUN value as text, so color is never the only cue.
  • Card symbols A, K, Q, J, 10 are each rendered in a different color (purple, silver-blue, green, red, white) but always paired with the letter/number glyph itself.
  • Free Spins retrigger gauges use fill color (lit orange segments vs dark empty segments) plus an explicit 'N/4' counter and a text label such as '+10 FS WITH X2', so progress reads without color.
  • Winning paylines are marked with a white-gold glow and a lightning-bolt/sparkle animation plus a 'Line N pays' text message, not color alone.
  • Wild (chest), Scatter (crossed axes) and Prize (plain coin) symbols are each a distinct shape as well as a distinct color/glow, so shape alone distinguishes them.
Low Vision
  • No blinking or strobing effects were observed in any captured screen, reducing photosensitivity risk.
  • All paytable, rules, dialog and UI text uses a large high-contrast serif display font over dark or otherwise contrasted backgrounds; no low-contrast text pairings were found.

Media & assets

10 files · 10 types
50 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, 18-page paytable (wild/scatter/symbols/lines), 14-page rules (RTP/RNG/legal), autoplay settings, general settings, and min/max bet limits.
Free Spins captured via Buy Bonus purchase (10 spins, no retrigger) and via a natural Scatter trigger while Chance X2 was active, including one confirmed retrigger to the x2 multiplier stage (20/20 spins).
Buy Bonus dialog (75x Total bet) and Chance X2 ante toggle (+50% Total bet) captured with live pricing verified at multiple bet levels.
Volatility rating is not stated anywhere in the captured splash/rules/paytable/settings frames.
No sub-studio credit found beyond the generic BGaming badge; studio field left empty.
One idle pre-spin board (base_game.png/autoplay.png/settings.png) shows a bronze Prize coin reading 2.00 FUN, matching neither documented bronze value (x0.5/x0.75); unresolved discrepancy, not asserted as a live RNG value.
Exact split of the 0.50 FUN total win in base_game_win.png across one or two coinciding paylines is not fully disambiguated from the single captured frame.
Real-money currency variants/pricing not captured (demo is FUN-only); mobile/responsive layout not captured (desktop only); only the malfunction/legal text on the last rules page was captured, not the full boilerplate.

Ask AI about Loki Loot

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Loki Loot work? Keep it simple.

Triggered by 3/4/5 Scatters (10/15/20 Free Spins) or by Buy Bonus; played at the triggering Total bet and 20 lines. Wild appears only here, substitutes all symbols but Scatter/Prize, and collects the sum of all visible Prize coin values.

RTP 97.20%Medium volatilitymax win ×5000demo ✓

From the verified capture of 07 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Loki Loot vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 14 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/loki-loot-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/loki-loot-b10/
{
  "slot_id": "371adb66-e36e-4dad-bc7c-9122b0faf9be",
  "name": "Loki Loot",
  "provider": "BGaming",
  "theme": "Norse / Viking mythology. Background art shows a forest clearing at the foot of two large carved wooden totem poles flanking the reel frame: a bearded 'Odin-like' face totem on the left (horned helmet, long beard, closed eyes) and a grinning demonic/troll-like face totem on the right (curved horns, bared teeth, crossed carved arms). A small Viking village (thatched red-roofed wooden huts, a round wooden shield and a sword propped against a house) sits in the background left and right of the reels, with mountains and blue sky behind. During Free Spins the same scene shifts to a dusk/night palette (orange-purple sky, glowing runic circle beneath the reel frame) to signal the bonus mode.",
  "game_type": "video_slot",
  "mechanic": {
    "type": "lines",
    "reel_grid": "5 columns x 5 rows, fixed height (5,5,5,5,5), no cascading/tumbling observed",
    "paylines": 20,
    "paylines_fixed": true,
    "paylines_evidence": "paytable_p14.png through paytable_p18.png show explicit 'Lines' section with 20 individually diagrammed zig-zag patterns (Line 1 .. Line 20) drawn on a 5x5 grid of orange/grey cells.",
    "win_direction": "left to right on consecutive reels of an active payline (rules_p9.png: 'All symbols pay left to right on consecutive reels of an active payline.')",
    "win_rule_note": "'Coinciding wins on several active paylines are added.' / 'Payouts are made according to the paytable.' / 'Payline wins are multiplied by the bet per line value, except for Bonus symbols.' / 'Note that only the highest win is paid on each of the active paylines.' (rules_p8.png, rules_p9.png, verbatim OCR)"
  },
  "payout_base": {
    "correction_note": "[TL, gate-2] Corrected: this game has TWO payout bases, because the base is a property of the SYMBOL, not of the game. The initial draft treated 'per-line' and 'per-total-bet' as interchangeable because they give the same CURRENCY sum at a fixed 20-line count -- that equivalence is real for the FUN amount, but it is NOT true for the MULTIPLIER value that gets stored in the API (`symbols[].payouts[].value`), which differs by exactly the line count (20x) depending on which base is used. Confirmed directly on paytable_p7.png (zoomed): Prize coin tiers are printed with explicit 'x' multiplier notation ('x0.5, x0.75' / 'x1, x1.5' / 'x2.5, x5') on the SAME page where ordinary symbols below them are printed in plain currency ('5x 25.00 FUN', '4x 1.50 FUN', etc) -- two different notations on one screen, which is the direct evidence of two different bases.",
    "base_A_line_symbols": {
      "applies_to": "Wild (treasure chest), both high-symbol Viking portraits, Helmet, War Hammer, and both combined card plaques (A+K, Q+J+10) -- i.e. every symbol printed in the paytable as a plain FUN currency amount, not with an 'x' prefix.",
      "base": "LINE bet (bet-per-line = Total bet / 20), per rules_p8/p9.png verbatim: 'Payline wins are multiplied by the bet per line value, except for Bonus symbols.'",
      "how_to_get_the_stored_multiplier": "printed FUN value at the 1.00 FUN Total-bet anchor, divided by the line bet at that anchor (1.00/20 = 0.05 FUN) = printed FUN value x 20.",
      "proof": "base_game_win.png: 4x '10' symbols on Line 12, Total bet = 1.00 FUN (line bet = 0.05 FUN), popup shows 0.25 FUN win = 0.25 / 0.05 = 5x the line bet -- matching the Q/J/10 plaque's printed '4x 0.25 FUN' entry exactly under this basis."
    },
    "base_B_prize_coins": {
      "applies_to": "The three Prize coin tiers (bronze/silver/gold) -- printed in the paytable with an explicit 'x' multiplier prefix, not a plain currency figure.",
      "base": "TOTAL bet, directly (not divided by 20). Confirmed: rules_p6.png states 'a multiplier x0.5 or x0.75 of the bet' (no 'per line' qualifier, unlike the line-symbol wording above), and rules_p9.png explicitly excepts 'Bonus symbols' (the Prize/coin feature's internal name) from the 'multiplied by the bet per line value' rule.",
      "proof_five_of_five": "At Total bet = 1.00 FUN (paytable anchor and multiple live-round frames): gold x5 -> printed/observed 5.00 FUN; gold x2.5 -> 2.50 FUN (free_spins_gameplay_1.png, free_spins_end_result.png, chance_x2_active.png); silver x1 -> 1.00 FUN (free_spins_gameplay_1.png x2, free_spins_end_result.png); bronze x0.75 -> 0.75 FUN (free_spins_gameplay_1.png, free_spins_end_result.png); bronze x0.5 -> 0.50 FUN (base_game_win.png). All five of the six documented multiplier values were observed matching the TOTAL-bet basis exactly on independent live-round frames; this cannot be coincidence.",
      "wild_collection_has_no_paytable": "The Wild does NOT have a fixed payout for the Prize-collection mechanic -- it 'collects and pays the sum of the values of all the Prize symbols' currently on screen (paytable_p8/p9.png, rules_p6.png verbatim), a variable sum depending entirely on which random coin values landed that spin. free_spins_gameplay_1.png: both Wilds display '2.75' = 1.00 + 1.00 + 0.75 (the three coins visible that spin), confirming the sum-collection rule and, independently, the TOTAL-bet basis of the three coin values being summed."
    },
    "bet_limit_cross_check": "bet_limit_min.png (Total bet 0.20 FUN): Buy Bonus price = 15.00 FUN = 75 x 0.20 (exact). bet_limit_max.png (Total bet 50.00 FUN): Buy Bonus price = 3,750.00 FUN = 75 x 50.00 (exact). Chance x2 surcharge: +0.10 FUN at 0.20 bet, +25.00 FUN at 50.00 bet -- both exactly 50% of Total bet. This confirms Total bet is the scaling anchor for priced game elements outside the paytable (Buy Bonus price, Chance x2 surcharge) -- a separate confirmation from, and consistent with, base_B above."
  },
  "unreadable_or_uncertain": [
    {
      "item": "Prize (bronze) coin symbol showing value 2.00 FUN in base_game.png / autoplay.png / settings.png",
      "detail": "These three frames all show the identical static/idle reel board (captured before the player's first real spin of the session). One bronze-colored Prize coin on that board reads '2.00' FUN at Total bet = 1.00 FUN. This does NOT match either documented bronze multiplier (x0.5 = 0.50 FUN or x0.75 = 0.75 FUN) from the paytable (paytable_p4/p5/p6.png) and rules (rules_p6.png: 'a multiplier x0.5 or x0.75 of the bet'). By contrast, every Prize coin value observed on LIVE round frames (base_game_win.png: 0.50; free_spins_gameplay_1.png: 0.75, 1.00, 1.00; chance_x2_active.png / free_spins_end_result.png: 5.00, 1.00, 0.50, 2.50 x2, 0.75) matched the documented values exactly. This suggests the pre-spin idle board shown before the first spin of a session may be a decorative/placeholder arrangement not generated by the live RNG paytable rules, but this explanation is NOT proven from the available frames -- flagged as an unresolved discrepancy rather than asserted as fact.",
      "frames": ["base_game.png", "autoplay.png", "settings.png"]
    },
    {
      "item": "Volatility rating",
      "detail": "Not stated anywhere in the captured splash/rules/paytable/settings frames. Not documented here; do not guess."
    },
    {
      "item": "Studio / sub-brand",
      "detail": "Only the generic BGaming 'B' badge (yellow square, black letter B) appears top-left on base_game.png/preview.png. No separate sub-studio credit found on splash, footer, or the last rules page (rules_p14.png, which only lists 'Game rule version 1.0, dated June 2025, Game Version 1.0.0')."
    },
    {
      "item": "Exact split of the 0.50 FUN total win in base_game_win.png",
      "detail": "The status bar reads 'Line 12 pays' with a floating '0.25' popup over the four '10' symbols and Total win: 0.50 FUN; it is not fully disambiguated from this single frame whether the full 0.50 came from one payline (unlikely, since 4x '10' pays exactly 0.25 per the paytable) or from two coinciding paylines of 0.25 each. Not critical to the payout-base proof (the 0.25 value itself matches the paytable exactly), but noted for completeness."
    }
  ],
  "betting": {
    "currency_in_demo": "FUN (play money only; no real-currency selector observed)",
    "min_bet": 0.20,
    "max_bet": 50.00,
    "how_measured": "TL-verified: '+' / '-' buttons on the Total bet field held to their limits (~40 clicks down to stabilize at 0.20, ~90 clicks up to stabilize at 50.00; further clicks produced no change). Frames: bet_limit_min.png, bet_limit_max.png.",
    "default_bet_on_load": 1.00,
    "lines_selectable": false,
    "notes": "20 paylines are always active; the player only adjusts Total bet, not line count or bet-per-line directly."
  },
  "special_bets": {
    "chance_x2": {
      "type": "ante bet (side-bet toggle), NOT a purchase/bonus screen",
      "cost": "+50% of Total bet (e.g. +0.10 FUN at 0.20 bet, +0.50 FUN at 1.00 bet, +25.00 FUN at 50.00 bet -- verified exact 50% ratio at 3 different bet levels)",
      "effect": "rules text (OCR, rules_p7/p8.png): 'A player can buy a double chance to get Free Spins. The feature slightly increases the bet.' Increases the probability of a natural Scatter-triggered Free Spins round on ordinary spins; does not guarantee a trigger and does not by itself start Free Spins. Confirmed by real gameplay: triggered naturally on a later spin (~44 spins after activation per capture log) rather than immediately.",
      "mutual_exclusivity": "'The feature is disabled if the Buy Bonus feature is active' (rules_p7/p8.png) -- and conversely Buy Bonus is disabled while Chance x2 is active (Buy Bonus button visibly greyed out in chance_x2_active.png/free_spins_end_result.png while Chance x2 shows 'ACTIVE').",
      "ui_state_frame": "chance_x2_active.png: label reads 'CHANCE X2 – ACTIVE', Buy Bonus panel greyed out, Total bet display raised from 1.00 to 1.50 FUN."
    },
    "buy_bonus": {
      "type": "guaranteed feature purchase",
      "cost": "75x Total bet exactly (verified at 3 bet levels: 75.00 FUN @1.00 bet, 15.00 FUN @0.20 bet, 3,750.00 FUN @50.00 bet)",
      "effect": "'The next spin after the purchase triggers Free Spins' (rules_p7/p8.png, OCR). Purchased round is treated as equivalent to a natural 3-Scatter trigger: awards 10 Free Spins.",
      "dialog_frame": "bonus_buy_freespins_dialog.png: stone/rune-styled confirmation dialog, title 'BUY FREE SPINS', shows current Bet (1.00 FUN) with +/- steppers, price '75.00 FUN' in yellow, CANCEL / BUY buttons.",
      "mutual_exclusivity": "Disabled while Chance x2 is active (see above)."
    }
  },
  "symbols": {
    "anchor_bet": "1.00 FUN Total bet (visible in the bottom bar of every paytable_p*.png frame)",
    "payout_basis_legend": "'basis' = base_A (line bet, Total bet/20) or base_B (total bet, direct) -- see payout_base above. 'multiplier' = the value in the symbol's OWN basis (this is what should be stored as symbols[].payouts[].value); 'printed_fun_at_anchor' = the plain currency figure visible in the paytable at Total bet = 1.00 FUN, kept alongside for traceability.",
    "wild": {
      "name": "Wild (treasure chest)",
      "visual": "A wooden treasure chest overflowing with gold coins, brass/gold trim and hinges, warm gold-orange glow/aura around it; 'WILD' printed below in bold gold-orange 3D letters outlined in dark brown.",
      "basis": "base_A (line bet) for its own line-paytable entry below; see wild_prize_collection for the SEPARATE, un-tabled Prize-collection mechanic.",
      "printed_fun_at_anchor": {"5x": 25.00, "4x": 1.50, "3x": 0.50},
      "multiplier_of_line_bet": {"5x": 500, "4x": 30, "3x": 10},
      "wild_prize_collection": "This is a SEPARATE mechanic from the line-paytable entry above and has NO fixed payout table of its own: per paytable_p8/p9.png and rules_p6.png verbatim, the Wild 'collects and pays the sum of the values of all the Prize symbols' visible on screen that spin. The amount is entirely determined by which random Prize coin values landed (see prize_coins below), not by a Wild symbol-count lookup. Do not assign the Wild a fixed 'collection' payout value.",
      "behavior": "Only appears during Free Spins (does not appear in the base game -- confirmed absent from base_game.png/base_game_win.png reels, and explicitly stated: 'Wilds appear during Free Spins.'). Can land on any reel and substitutes for any symbol EXCEPT Scatter and Prize symbols. During Free Spins, Prize symbols only appear on reels 2-5 and only pay when at least one Wild is present on screen; each Wild independently collects and pays the full sum of all visible Prize symbol values (regardless of position). Every 4th Wild landed during a Free Spins round retriggers the feature (+10 Free Spins), up to 3 retriggers, applying an escalating win multiplier (see Free Spins section)."
    },
    "scatter": {
      "name": "Scatter (crossed battle-axes)",
      "visual": "Two crossed Viking battle-axes (silver blades with gold Celtic/Norse knotwork engraving, brown wooden handles) mounted on a glowing purple/violet circular medallion; 'SCATTER' printed below in bold gold-orange 3D letters.",
      "basis": "n/a -- Scatter has no symbol-count payout table at all (never listed with 5x/4x/3x values on any paytable page); it only triggers Free Spins.",
      "payouts_fun": null,
      "behavior": "Can land on any reel in the base game only. 3, 4 or 5 Scatters landing in one spin trigger Free Spins: 3 = 10 Free Spins, 4 = 15 Free Spins, 5 = 20 Free Spins (rules_p5.png, verbatim). If a winning payline combination and 3+ Scatters land together in the same spin, the payline win is paid first and then Free Spins begins."
    },
    "high_symbols": [
      {
        "name": "Viking Man (bearded warrior, blue-background portrait)",
        "visual": "Square portrait tile on a solid medium-blue background: bearded man with brown top-knot hair, blue war-paint stripes across the brow/cheeks, brown fur collar/cloak, stern expression.",
        "basis": "base_A (line bet)",
        "printed_fun_at_anchor": {"5x": 25.00, "4x": 1.50, "3x": 0.50},
        "multiplier_of_line_bet": {"5x": 500, "4x": 30, "3x": 10}
      },
      {
        "name": "Viking Woman (shield-maiden, green-background portrait)",
        "visual": "Square portrait tile on a solid green background: blonde woman with braided pigtails, angry/fierce expression, wearing a silver horned helmet.",
        "basis": "base_A (line bet)",
        "printed_fun_at_anchor": {"5x": 15.00, "4x": 1.00, "3x": 0.40},
        "multiplier_of_line_bet": {"5x": 300, "4x": 20, "3x": 8}
      }
    ],
    "mid_symbols": [
      {
        "name": "Horned Helmet",
        "visual": "Grey/steel horned Viking helmet with a small orange gem/rivet on the front, displayed on a dark stone-grey square plaque.",
        "basis": "base_A (line bet)",
        "printed_fun_at_anchor": {"5x": 5.00, "4x": 0.60, "3x": 0.30},
        "multiplier_of_line_bet": {"5x": 100, "4x": 12, "3x": 6}
      },
      {
        "name": "War Hammer",
        "visual": "Gold/bronze-headed war hammer with a short wooden handle bound in leather/metal rings, displayed on a dark stone-grey square plaque.",
        "basis": "base_A (line bet)",
        "printed_fun_at_anchor": {"5x": 2.50, "4x": 0.50, "3x": 0.25},
        "multiplier_of_line_bet": {"5x": 50, "4x": 10, "3x": 5}
      }
    ],
    "low_symbols": [
      {
        "name": "A / K (combined single plaque, two card-style letters share one paytable entry)",
        "visual": "Two stone-grey tiles side by side: 'A' rendered in purple/violet 3D letters, 'K' rendered in silver/steel-blue 3D letters, both with dark outlines.",
        "basis": "base_A (line bet)",
        "printed_fun_at_anchor": {"5x": 1.50, "4x": 0.40, "3x": 0.15},
        "multiplier_of_line_bet": {"5x": 30, "4x": 8, "3x": 3},
        "note": "Verified via scripts/audit_symbols.py-style check: this is ONE combined paytable entry covering both A and K letters together, shown side by side on a single plaque -- consistent across paytable_p7/p8.png."
      },
      {
        "name": "Q / J / 10 (combined single plaque, three card-style symbols share one paytable entry)",
        "visual": "Three stone-grey tiles: 'Q' in green 3D letters, 'J' in red/maroon 3D letters, '10' in white/light-grey 3D letters, all dark-outlined.",
        "basis": "base_A (line bet)",
        "printed_fun_at_anchor": {"5x": 1.00, "4x": 0.25, "3x": 0.10},
        "multiplier_of_line_bet": {"5x": 20, "4x": 5, "3x": 2},
        "note": "Combined Q+J+10 plaque, single paytable entry, verified on paytable_p7/p8.png. Cross-checked against a real win: 4x '10' symbols on Line 12 paid exactly 0.25 FUN at Total bet 1.00 FUN (= line bet 0.05 FUN) in base_game_win.png -- 0.25/0.05 = 5x the line bet, matching this entry's 4x multiplier_of_line_bet exactly."
      }
    ],
    "prize_coins": {
      "name": "Prize symbols (three coin tiers)",
      "basis": "base_B (total bet, direct -- printed in the paytable with an explicit 'x' prefix, not a plain currency figure). See payout_base.base_B_prize_coins for the five-of-five proof across live-round frames.",
      "shared_behavior": "Special symbols with a random value (multiplier of TOTAL bet) drawn from a fixed small set per tier. In the base game they can land on any reel; 3+ landing on one payline pays the SUM of their individual values (not a fixed paytable lookup by count). During Free Spins they only land on reels 2-5, and only pay if at least one Wild is present on screen that spin, in which case every Wild collects and pays the full sum of all visible Prize values (see wild.wild_prize_collection above).",
      "tiers": [
        {"name": "Bronze coin", "visual": "Copper/bronze coin with riveted rim, warm orange-red glow", "multiplier_of_total_bet": [0.5, 0.75], "printed_fun_at_anchor": [0.50, 0.75]},
        {"name": "Silver coin", "visual": "Steel/silver coin with riveted rim, cool blue glow", "multiplier_of_total_bet": [1.0, 1.5], "printed_fun_at_anchor": [1.00, 1.50]},
        {"name": "Gold coin", "visual": "Bright yellow-gold coin with riveted rim, warm gold glow", "multiplier_of_total_bet": [2.5, 5.0], "printed_fun_at_anchor": [2.50, 5.00]}
      ]
    }
  },
  "free_spins": {
    "trigger": "3, 4 or 5 Scatter symbols landing anywhere in a single base-game spin (or via Buy Bonus / a natural trigger while Chance x2 is active).",
    "initial_award": {"3_scatters": 10, "4_scatters": 15, "5_scatters": 20},
    "intro_screen": "Stone tablet rising from the ground with a glowing rune, large text '<N> FREESPINS' and 'CLICK TO CONTINUE' prompt (free_spins_intro.png: '10 FREESPINS').",
    "bet_and_lines": "Free Spins are played at the same Total bet and same 20 lines as the round that triggered them ('Free spins are played at the same bet and lines as the round activating these spins', rules_p9.png).",
    "wild_symbol": "Treasure-chest Wild appears exclusively during Free Spins (see symbols.wild above); collects and pays the sum of all visible Prize (coin) symbol values for every Wild on screen.",
    "retrigger_mechanic": {
      "text": "'During Free Spins round Every 4th Wild symbol retriggers the feature and gives 10 additional Free Spins. The feature can be retriggered 3 times. In the first retrigger x2 multiplier is applied, in the second retrigger - x3 multiplier, in the third retrigger - x10 multiplier. In each case the multiplier applies to the total win of every Free Spin. Extra Free Spins are played after the end of the previous stage of Free Spins.' (rules_p5/p6.png, verbatim OCR)",
      "progress_ui": "Three meters on the right edge of the screen, each showing a 4-segment orb-collection gauge ('X/4') and its reward label: '+10 FS WITH X2', '+10 FS WITH X3', '+10 FS WITH X10'. Every 4th Wild fills one segment; filling a gauge (4/4) triggers that retrigger stage, in the fixed order x2 -> x3 -> x10.",
      "retrigger_intro_screen": "Same stone-tablet style as the initial intro, reading '10 FREESPINS' plus a second tablet 'x<N> MULTIPLIER' (free_spins_retrigger_intro.png shows 'x2 MULTIPLIER').",
      "captured_evidence": "free_spins_retrigger_x2.png shows the X2 gauge full (4/4) with the Free Spins counter extended from a base of 10 to 10/10 (i.e. the round total was raised to 20 total via the +10 award, counter shown as 10/10 for the current stage) and Total win 19.60 FUN. free_spins_gameplay_x2_multiplier.png shows the x2 multiplier badge active during play, Free spins counter at 15/20, Total win 31.80 FUN. chance_x2_end_result.png confirms the round finished with Free spins 20/20 and a final Total win of 37.10 FUN."
    },
    "buy_bonus_disabled_during_fs": "Buy Bonus panel is visibly greyed out during Free Spins gameplay (free_spins_gameplay_1.png, free_spins_gameplay_x2_multiplier.png)."
  },
  "captured_feature_rounds": [
    {
      "method": "Buy Bonus purchase",
      "cost_fun": 75.00,
      "bet_fun": 1.00,
      "awarded_free_spins": 10,
      "retriggers": 0,
      "total_win_fun": 14.50,
      "frames": ["bonus_buy_freespins_dialog.png", "free_spins_intro.png", "free_spins_gameplay_1.png", "free_spins_end_result.png"]
    },
    {
      "method": "Natural Scatter trigger while Chance x2 ante was active",
      "bet_fun": 1.50,
      "base_bet_fun": 1.00,
      "chance_x2_surcharge_fun": 0.50,
      "awarded_free_spins_initial": 10,
      "retriggers": "at least 1 confirmed (x2 stage filled and fired; final Free spins counter reached 20/20, i.e. one full +10 retrigger occurred)",
      "total_win_fun": 37.10,
      "frames": ["chance_x2_freespins_triggered.png", "free_spins_retrigger_x2.png", "free_spins_retrigger_intro.png", "free_spins_gameplay_x2_multiplier.png", "chance_x2_end_result.png"]
    }
  ],
  "rtp_and_volatility": {
    "rtp_overall_percent": 97.2,
    "rtp_buy_bonus_percent": 97.2,
    "rtp_buy_chance_percent": 97.2,
    "source": "rules_p12/p13.png, section 'Return to Player', verbatim OCR: 'The overall theoretical Return to Player (RTP) is 97.2%. RTP in the Buy Bonus feature is 97.2%. RTP in the Buy Chance feature is 97.2%.'",
    "max_win": "x5000 of the bet",
    "max_win_source": "rules_p9/p10.png ('The maximum winning amount is x5000 of the bet.') and preview.png splash screen banner 'MAX WIN 5000X'.",
    "volatility": "Not stated anywhere in the captured frames; omitted (see unreadable_or_uncertain)."
  },
  "rng_and_legal": {
    "rng_statement": "'The game is based on a certified random number generator. For more information, visit our BGaming site.' (rules_p14.png)",
    "malfunction_clause": "'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires “Collect” - “Collect” will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.' (rules_p14.png, verbatim)",
    "rules_version": "Game rule version 1.0, dated June 2025",
    "game_version": "1.0.0"
  },
  "autoplay": {
    "location": "Icon labeled 'A' at bottom-right of the game bar, opens an 'Autospin settings' popup.",
    "round_options": [10, 25, 50, 100, 250, 500, 750, 1000, "unlimited (infinity symbol)"],
    "advanced_options": ["Don't stop the game on pop-ups", "Enable quick spin"],
    "stop_conditions_from_rules": [
      "on any win - autospin stops after a win",
      "if bonus game is won - autospin stops when a bonus game is triggered",
      "if single win exceeds - autospin stops when a single win exceeds a specified amount",
      "if cash balance increases by - autospin stops when balance increases by a specified amount",
      "if cash balance decreases by - autospin stops when balance decreases by a specified amount"
    ],
    "reset_behavior": "After Autospins stop (via Stop Autospins button), all adjustments reset and the current bet resets to the default bet (rules_p1/p2.png, verbatim).",
    "frame": "autoplay.png (default state: both advanced toggles OFF, round-count buttons visible)."
  },
  "settings": {
    "location": "Gear icon bottom-left of the game bar, opens a 'Settings' popup.",
    "options": {
      "quick_spin": "checkbox, OFF by default",
      "spacebar_to_spin": "checkbox, ON by default (Spacebar can be used instead of clicking Spin)",
      "volume": "horizontal slider, includes full mute",
      "music": "checkbox, ON by default",
      "sound_fx": "checkbox, ON by default"
    },
    "frame": "settings.png"
  },
  "ui_layout": {
    "top_left": "BGaming brand badge: yellow square with black letter 'B'.",
    "top_right": "Speaker/mute icon and a running session clock (mm:ss format, e.g. '10:31').",
    "right_edge": "Vertical 'LOKI LOOT' wordmark text running along the far-right edge of the screen at all times.",
    "left_panel": "Two stacked wooden-sign buttons: 'BUY BONUS' (shows live price in FUN) above 'CHANCE X2' (shows live surcharge in FUN); during Free Spins these are replaced by a single 'BONUS ACTIVE' sign showing the amount spent.",
    "bottom_bar": "Left: 'i' (info/paytable+rules) and gear (settings) icons stacked, with Balance readout below them. Center: 'Total bet' readout with up/down triangle steppers. During wins/spins, center-right shows 'Total win' (and during Free Spins, 'Win:' plus a 'Free spins: X/Y' counter). Right: autoplay 'A' circular-arrow icon and a manual Spin circular-arrow icon (replaced by a star-styled 'stop autoplay' icon during an active autospin/Free Spins session, per chance_x2_freespins_triggered.png/free_spins_retrigger_x2.png).",
    "info_panel_sections": "Exactly TWO documentation sections inside the info modal (opened via the 'i' icon), selected by icons stacked at bottom-left of the modal: a money-bag icon for Paytable (18 pages) and a question-mark icon for Rules (14 pages, contains RTP/RNG/legal text). A third, visually similar clock/history icon between them is NOT a documentation section -- it is an external link to the player's own rounds-history page (opens a redirect out of the game), confirmed via the game's own client config (window.__OPTIONS__.actions.history) and by the fact that none of the 14 Rules pages ever mention a 'history' feature."
  },
  "accessibility_colorblind_notes": [
    "Prize coin tiers are distinguished by BOTH color (bronze/copper vs silver/blue vs gold/yellow) AND by their printed numeric FUN value on the coin face itself -- value is always readable text, not conveyed by color alone.",
    "Letter/card symbols (A, K, Q, J, 10) are each rendered with a distinct color (purple, silver-blue, green, red, white respectively) but are always accompanied by the letter/number glyph itself, so color is never the sole differentiator.",
    "Retrigger progress gauges (x2/x3/x10 in Free Spins) use both fill-color (lit orange segments vs empty dark segments) and an explicit 'N/4' numeric counter plus text label ('+10 FS WITH X2' etc.), so progress is readable without color perception.",
    "Winning payline highlight uses a bright white/gold glow AND an animated lightning-bolt/sparkle overlay on the winning symbols, plus the textual 'Line N pays' status message -- not color alone.",
    "Wild vs Scatter vs Prize symbols are each visually distinct in SHAPE (chest vs crossed axes vs plain coin) as well as color/glow, so shape alone is sufficient to distinguish them for colorblind players.",
    "No blinking/strobing effects observed in any captured frame that would pose a photosensitivity concern.",
    "All text observed (paytable, rules, UI labels, dialogs) is in a large, high-contrast serif-styled display font over dark or naturally contrasted backgrounds; no low-contrast text pairings were found in the captured frames."
  ],
  "not_captured_or_out_of_scope": [
    "Real-money currency variants/pricing (demo is FUN-only).",
    "Mobile/responsive layout (device=desktop only per manifest).",
    "Full malfunction/legal boilerplate beyond what is quoted verbatim above (only what appears on rules_p14.png was captured)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.