Kong Miami City

Demo, RTP 94.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 days, 3 hours ago Verified · 14 Nov 2026
RTP 94.00%
Volatility Medium-High
Max win ×17000
Grid 6×4
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

55 screenshots · 25 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/kong-miami-city-b31/

10,000 free requests / month · sign-up required

45 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 9 aspects we couldn’t confirm are flagged below, not hidden.

Captured 14 Nov 2026 View capture log

Per-screen breakdown

55 demo screens
55 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Kong Miami City

Everything pulled from Kong Miami City into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
55 screens captured
25 symbols catalogued · payouts OCR-verified
14 palette colors from frames
7 accessibility groups profiled
9 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 55 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Blueprint Gaming
volatility Medium-High
max_win_x ×17000
layout 6×4
ways 4096
bonus_buy No
mechanic Video Slot
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 94.00% —
Operator Config 93.00% Operator build BP_KongMiamiCity93 listed on the provider page
Operator Config 92.00% Operator build BP_KongMiamiCity92 listed on the provider page

See how this RTP compares across Blueprint Gaming’s full range →

Symbols & paytable

25 symbols
25 icons (ZIP)
Wild
Wild
Wild

Gold crown with three red jewels on a red cracked-stone tile in a grey stone frame

Golden Gorilla
Golden Gorilla
High Pay

Grinning gorilla with a gold crown and gold suit, rendered fully in glossy gold on an orange background in a gold rounded frame

MatchPayoutUnit
2x 0.50 Multiplier
3x 1.00 Multiplier
4x 2.00 Multiplier
5x 2.50 Multiplier
6x 5.00 Multiplier
Tiger
Tiger
High Pay

Tiger in a blue backwards cap and blue tracksuit jacket with a cigar, on a purple neon city background in a stone frame

MatchPayoutUnit
2x 0.40 Multiplier
3x 0.80 Multiplier
4x 1.50 Multiplier
5x 2.00 Multiplier
6x 2.50 Multiplier
Hippo
Hippo
High Pay

Scowling grey broad-faced animal with a scarred face, a single horn on the snout and a gold tooth, white tank top, purple neon city background in a stone frame

MatchPayoutUnit
2x 0.40 Multiplier
3x 0.80 Multiplier
4x 1.50 Multiplier
5x 2.00 Multiplier
6x 2.50 Multiplier
Parrot
Parrot
High Pay

Red macaw in black sunglasses and a black bandana, on a purple neon city background in a stone frame

MatchPayoutUnit
2x 0.20 Multiplier
3x 0.60 Multiplier
4x 1.20 Multiplier
5x 1.50 Multiplier
6x 2.00 Multiplier
Crocodile
Crocodile
High Pay

Green crocodile in a dark knit beanie and a gold chain, grinning

MatchPayoutUnit
2x 0.20 Multiplier
3x 0.60 Multiplier
4x 1.20 Multiplier
5x 1.50 Multiplier
6x 2.00 Multiplier
A
A
Low Pay

Yellow-orange letter A with magenta outline on a grey cracked stone tile

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.00 Multiplier
5x 1.20 Multiplier
6x 1.50 Multiplier
K
K
Low Pay

Purple letter K with pink outline on a grey cracked stone tile

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.00 Multiplier
5x 1.20 Multiplier
6x 1.50 Multiplier
Q
Q
Low Pay

Green letter Q with pink outline on a grey cracked stone tile

MatchPayoutUnit
3x 0.50 Multiplier
4x 0.80 Multiplier
5x 1.00 Multiplier
6x 1.20 Multiplier
J
J
Low Pay

Red-to-orange letter J with pink outline on a grey cracked stone tile

MatchPayoutUnit
3x 0.50 Multiplier
4x 0.80 Multiplier
5x 1.00 Multiplier
6x 1.20 Multiplier
10
10
Low Pay

Blue number 10 with pink outline on a grey cracked stone tile

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.60 Multiplier
5x 0.80 Multiplier
6x 1.00 Multiplier
9
9
Low Pay

Cyan-to-blue number 9 with pink outline on a grey cracked stone tile

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.60 Multiplier
5x 0.80 Multiplier
6x 1.00 Multiplier
Bonus
Bonus
Scatter

Pair of golden dice with red pips on a gold plaque

Collect
Collect
Other

Gorilla in a white suit and gold crown on a green panel

Drive-By Collect
Drive-By Collect
Other

Gorilla in a car with a bandana and a pump gun, on an orange panel

Heist Collect
Heist Collect
Other

Gorilla in a striped prisoner outfit and black beanie, on a pink panel

Hitman Collect
Hitman Collect
Other

Dark brown-furred gorilla in a black suit, white shirt, black tie and black sunglasses, no crown, serious look

Stealth Collect
Stealth Collect
Other

Gorilla in a tactical vest and headset with red laser beams, on a purple panel

Cash Prize Note
Cash Prize Note
Other

Stack of green banknotes bearing a gorilla face on a green stone tile

Emerald
Emerald
Other

Large faceted green emerald gem on an open black treasure chest in a gold frame

Sapphire
Sapphire
Other

Large faceted blue sapphire gem on an open black treasure chest in a gold frame

Ruby
Ruby
Other

Large faceted orange-red ruby gem on an open black treasure chest in a gold frame

Diamond
Diamond
Other

Large faceted white-clear diamond resting in an open black treasure chest with gold trim

Biker
Biker
Other

Gorilla in sunglasses, bandana and leather vest riding a motorbike seen head-on with a large front wheel, on a purple glowing tile in a green frame

Crypto
Crypto
Other

Silver laptop displaying a gold bitcoin coin and a chart

Bonus modes

9 modes
Free Spins most_wanted
Most Wanted Bonus

Free spins round triggered by 3 or more Bonus symbols: 10 spins, with extra stake-multiple prizes for 4, 5 or 6 Bonus symbols. Unlocked features stay active; collected Collect symbols add 5 spins and raise a collect multiplier. Dusky blue-violet street with police cars; SPIN n/10 counter.

Bonus Mode super_spins
Super Spins

Awarded by the Biker wheel or at the end of the Masterplan trail; all symbols except cash prizes and Collects are removed from the reels. Not captured.

Base Game Modifier driveby
Drive-By Collect

First unlocked Collect tier: cash prize and Collect symbols hold, other symbols are removed and new ones land, repeating until no new cash prize or Collect lands, then all prizes are collected.

Base Game Modifier heist
Heist Collect

Unlocked by a Drive-By win: reels with cash prizes are obscured and converted to a full reel of cash prizes before collection.

Base Game Modifier hitman
Hitman Collect

Unlocked by a Heist win: cash prize symbols can be increased by up to 100x base bet before collection, and extra cash prizes can be added.

Base Game Modifier stealth
Stealth Collect

Unlocked by a Hitman win: cash prizes are collected, then non-Collect reels respin to Mystery Safe symbols that can reveal more cash; a Kong symbol gives a respin, up to 4 times.

Base Game Modifier masterplan
The Masterplan trail

Unlocked by a Stealth win: blue city-map trail with chest slots at the left of the grid. Spins with 2 Bonus symbols that do not trigger the bonus move the player along the trail; checkpoints award randomized upgrades for the next bonus, and the trail ends in a boss encounter with a loot chest.

Base Game Modifier safe
Safe Modifiers

Cash prizes not collected fill the safe above the grid; when it triggers, one modifier is awarded: Feelin' Lucky, Pay to Win, Cash Reload, Spray N Pay or Cash Is King. Safe display is visual only. Not captured.

Base Game Modifier biker
Biker feature

A Biker landing together with any Collect brings Motorbiker Kong over a reel, which lands on a cash prize or on Super Spins when the map is available.

Colour system

extracted from frames · HEX
Export palette
#5A1D28 base dominant 1 base
#28141B base dominant 2 base
#5E5662 base dominant 3 base
#622953 base dominant 4 base
#ECA267 base dominant 5 base
#9C5C5A base dominant 6 base
#291C24 free_spins dominant 1 free_spins
#592126 free_spins dominant 2 free_spins
#F0A066 free_spins dominant 3 free_spins
#632752 free_spins dominant 4 free_spins
#5A2029 bonus dominant 1 bonus
#2C1A20 bonus dominant 2 bonus
#F1A265 bonus dominant 3 bonus
#F8F3EA bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Cash prize gems (green emerald, blue sapphire, orange-red ruby, white diamond) are distinguished by colour and by printed value counters above the grid; their order is fixed from left to right.
  • Collect tiers are distinguished by panel colour (green, orange, pink, red, purple), by a printed label ending in COLLECT and by the gorilla costume.
  • Card ranks A, K, Q, J, 10 and 9 are printed letters and numbers on grey stone tiles, not colour-only.
Screen Reader
  • Every outcome is also printed as text: PAID, WAY PAYS, SCATTER PAYS, NICE WIN, BOSS DEFEATED, UPGRADE AWARDED, SPIN n/10, UNLOCKED.
Motor Accessibility
  • One main spin button; autoplay of 10, 25, 50, 75 or 100 spins; stake chosen from a dialog of large buttons; Spacebar may start a spin depending on jurisdiction and operator; some screens wait for a click on the chest.
Hearing Accessibility
  • Sound is not required to follow the game; no audio captions were observed.
Low Vision
  • Panel headings and highlighted numbers are yellow and body text white on a dark panel; bottom-strip text and STAKE and CREDIT labels are small yellow and white on dark.

Media & assets

9 files · 9 types
55 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, intro preview, Game Information panel (22 paytable pages and 4 rules pages), stake select, autoplay
Collect feature, Drive-By, Heist, Hitman and Stealth unlock splashes and play, Biker, Masterplan trail and boss, Most Wanted Bonus with trigger, spins and feature win screen, win banners
Super Spins not captured
Safe Modifiers not captured
Heist full-reel reveal and Stealth Mystery Safe respin result not captured
Volatility not printed in the game or on captured frames
Release date not on frames; 9/23/2026 is the rules edition date only
Studio name not on frames
Species of the third character symbol is not named by the game; called Hippo here
Wild, Bonus, Collect, cash prize and Crypto symbols print no payout rows on the paytable
No ante bet and no bonus buy in this game; ante_bet_cost omitted

Ask AI about Kong Miami City

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Kong Miami City work? Keep it simple.

Free spins round triggered by 3 or more Bonus symbols: 10 spins, with extra stake-multiple prizes for 4, 5 or 6 Bonus symbols. Unlocked features stay active; collected Collect symbols add 5 spins and raise a collect multiplier. Dusky blue-violet street with police cars; SPIN n/10 counter.

RTP 94.00%Medium-High volatilitymax win ×17000demo ✓

From the verified capture of 14 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Kong Miami City vs Eye of Horus — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 9 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 25 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 9 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/kong-miami-city-b31/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/kong-miami-city-b31/
{
  "game": {
    "name": "Kong Miami City",
    "wordmark_in_game": "KONG MIAMI CITY (stacked: KONG in large chrome-silver letters over MIAMI CITY in pink-white letters, on an orange brick-like plaque, trademark sign at right)",
    "provider": "Blueprint Gaming",
    "studio": null,
    "theme": "gorilla gangster crime caper in sunny neon Miami street, cartoon animal criminals, heists, getaway cars, cash and gems",
    "art_style": "polished 2D digital cartoon illustration with bold saturated colors, soft glowing gradients and glossy highlights, warm sunset-pink and orange sky with neon glow, side-on street view, playful comic-book tone",
    "genre": "6x4 ways video slot with collect-symbol progression ladder, unlockable upgrades, trail map and free-spins bonus",
    "grid": "6 reels x 4 rows",
    "win_mechanic": "4096 ways, left to right on consecutive reels, 2 to 6 of a kind",
    "rtp_percent": 94.0,
    "rtp_source": "rules_p3.png: RTP: 94%",
    "max_win": "X17000 of base stake (rules_p3.png / rules_p4.png: THE MAXIMUM PAYOUT IS X17000, round ends when reached)",
    "game_version": "3.7.3.2 (rules_p3.png); VERSION:V3; APPLICABLE DATE FROM 9/23/2026 (rules edition date, not release date)",
    "volatility": null,
    "volatility_note": "not printed in the game or on captured frames",
    "release_date": null,
    "release_date_note": "not on captured frames; 9/23/2026 is the rules edition date only",
    "currency_shown": "GBP pound sign in the demo; banners and PAID strips show bare numbers",
    "bonus_buy": false,
    "ante_bet": false,
    "jackpot": "none (fixed gem cash prizes only)",
    "demo_url_game_code": "BP_KongMiamiCity94",
    "color_palette": [
      "hot pink",
      "orange sunset",
      "deep purple",
      "turquoise neon",
      "gold",
      "cash green"
    ]
  },
  "color_palette": {
    "dominant": "sunset orange, hot pink, magenta, violet, teal-blue shadows",
    "background_day": "warm orange-yellow sun, pink-purple sky, palm trees, pink and blue neon signs, wet asphalt street with pastel cars (lilac, mint, orange)",
    "background_bonus": "dusky blue-violet night street with police cars with flashing red and blue lights",
    "reel_frame": "white thin border around the 6x4 grid",
    "stone_tiles": "grey cracked stone tiles with purple lower shading for card-rank symbols",
    "accent_colors": [
      "gold",
      "emerald green",
      "hot pink",
      "yellow",
      "royal blue"
    ],
    "accent_colors_where": "yellow for panel headings and stake/credit labels, green for cash-prize tiles, gold for the top symbol and bonus dice, pink for Heist and banner outlines, blue for the Masterplan map",
    "ui_text_colors": "yellow headings and highlighted numbers, white body text, red warning line MALFUNCTION VOIDS ALL PAYS AND PLAYS"
  },
  "symbols": {
    "note": "All values are GBP at the paytable anchor stake 1.00 (paytable_p1..p3, rules text confirmed by rules_reference.txt). Basis: total stake (see payout_basis). Ways pay from 2 matching symbols only for the 5 character symbols; the five card ranks pay from 3.",
    "wild": {
      "name": "Wild",
      "appearance": "A gold crown with three red jewels on a red cracked-stone tile with a grey stone frame. Pink-and-white label WILD is printed across the lower part of the crown.",
      "rules": "Substitutes for all symbols except Bonus, Collect and Cash Prize Scatter symbols; appears only on reels 2, 3, 4, 5 and 6; only the highest win is paid per winning combination (paytable_p4.png). Wild has no payout of its own on the paytable.",
      "frame": "paytable_p4.png"
    },
    "high_pay": [
      {
        "name": "Golden Gorilla",
        "appearance": "A grinning gorilla with a gold crown and gold suit rendered fully in glossy gold on an orange background, in a gold rounded frame.",
        "pays": {
          "6": 5.0,
          "5": 2.5,
          "4": 2.0,
          "3": 1.0,
          "2": 0.5
        },
        "frame": "paytable_p1.png / paytable_p2.png"
      },
      {
        "name": "Tiger",
        "appearance": "A tiger in a blue backwards cap and blue tracksuit jacket with a cigar, on a purple neon city background in a stone frame.",
        "pays": {
          "6": 2.5,
          "5": 2.0,
          "4": 1.5,
          "3": 0.8,
          "2": 0.4
        },
        "frame": "paytable_p2.png"
      },
      {
        "name": "Hippo (rhino-horned grey animal in white tank top)",
        "appearance": "A scowling grey hippo-like animal with a scarred face and a horn on the snout and a gold tooth, wearing a white tank top, on a purple neon city background in a stone frame.",
        "pays": {
          "6": 2.5,
          "5": 2.0,
          "4": 1.5,
          "3": 0.8,
          "2": 0.4
        },
        "frame": "paytable_p2.png",
        "note": "Animal species is ambiguous (horn suggests rhinoceros); the frame shows a grey broad-faced animal with a single snout horn. Called Hippo/Rhino here; unconfirmed by game text."
      },
      {
        "name": "Parrot",
        "appearance": "A red macaw in black sunglasses and a black bandana, on a purple neon city background in a stone frame.",
        "pays": {
          "6": 2.0,
          "5": 1.5,
          "4": 1.2,
          "3": 0.6,
          "2": 0.2
        },
        "frame": "paytable_p2.png"
      },
      {
        "name": "Crocodile",
        "appearance": "A green crocodile in a dark knit beanie and a gold chain, on a purple neon city background in a stone frame.",
        "pays": {
          "6": 2.0,
          "5": 1.5,
          "4": 1.2,
          "3": 0.6,
          "2": 0.2
        },
        "frame": "paytable_p2.png"
      }
    ],
    "low_pay": [
      {
        "name": "A",
        "appearance": "Yellow-orange letter A with magenta outline on a grey cracked stone tile.",
        "pays": {
          "6": 1.5,
          "5": 1.2,
          "4": 1.0,
          "3": 0.5
        },
        "frame": "paytable_p2.png"
      },
      {
        "name": "K",
        "appearance": "Purple letter K with pink outline on a grey cracked stone tile.",
        "pays": {
          "6": 1.5,
          "5": 1.2,
          "4": 1.0,
          "3": 0.5
        },
        "frame": "paytable_p2.png"
      },
      {
        "name": "Q",
        "appearance": "Green letter Q with pink outline on a grey cracked stone tile.",
        "pays": {
          "6": 1.2,
          "5": 1.0,
          "4": 0.8,
          "3": 0.5
        },
        "frame": "paytable_p2.png"
      },
      {
        "name": "J",
        "appearance": "Red-to-orange letter J with pink outline on a grey cracked stone tile.",
        "pays": {
          "6": 1.2,
          "5": 1.0,
          "4": 0.8,
          "3": 0.5
        },
        "frame": "paytable_p3.png"
      },
      {
        "name": "10",
        "appearance": "Blue number 10 with pink outline on a grey cracked stone tile.",
        "pays": {
          "6": 1.0,
          "5": 0.8,
          "4": 0.6,
          "3": 0.4
        },
        "frame": "paytable_p3.png"
      },
      {
        "name": "9",
        "appearance": "Cyan-to-blue number 9 with pink outline on a grey cracked stone tile.",
        "pays": {
          "6": 1.0,
          "5": 0.8,
          "4": 0.6,
          "3": 0.4
        },
        "frame": "paytable_p3.png"
      }
    ],
    "scatter_and_special": [
      {
        "name": "Bonus (scatter)",
        "appearance": "A pair of golden dice with red pips on a gold plaque. Pink label BONUS under the dice.",
        "rules": "3 or more in view trigger the Most Wanted Bonus: 3 = 10 Most Wanted Spins; 4 = 20x base stake + 10 spins; 5 = 100x base stake + 10 spins; 6 = 500x base stake + 10 spins (paytable_p12.png). 2 Bonus symbols on reels 1-5 (anticipation without trigger) move the player along the Masterplan trail once unlocked.",
        "frame": "paytable_p12.png"
      },
      {
        "name": "Collect (scatter)",
        "appearance": "Gorilla in a white suit and gold crown on a green panel; green label COLLECT.",
        "rules": "Active on reels 1 and 6 at game start. When a Cash Prize Scatter symbol is in view on reels 1-6 and a Collect lands on reel 1 and/or 6, Collect expands to cover the reel and collects the cash values shown on the cash symbols (paytable_p4/p5.png). Pays as SCATTER PAYS.",
        "frame": "paytable_p5.png"
      },
      {
        "name": "Upgraded Collect symbols",
        "appearance": "Same gorilla in a new costume per tier: Drive-By (orange panel, gorilla in a car with a bandana and a pump gun), Heist (pink panel, striped prisoner outfit and black beanie), Hitman (red panel, black suit and sunglasses), Stealth (purple panel, tactical vest, headset and red laser beams). Each with a matching label ending in COLLECT.",
        "frame": "paytable_p5.png"
      },
      {
        "name": "Cash Prize Scatter - cash note",
        "appearance": "A stack of banknotes bearing a gorilla face on a green stone tile, with a yellow number showing its cash value.",
        "rules": "Standard cash prize; paytable text: available cash prize symbols range from 0.50 to 2,500.00 at stake 1.00. Seen values on base stake 0.10 frames: 0.05-0.60.",
        "frame": "paytable_p6.png"
      },
      {
        "name": "Cash Prize Scatter - gems",
        "appearance": "Four large faceted gems on an open black treasure chest in gold frames: green emerald, blue sapphire, orange-red ruby, white-clear diamond.",
        "values": {
          "emerald": "20x bet",
          "sapphire": "50x bet",
          "ruby": "200x bet",
          "diamond": "2500x bet"
        },
        "values_source": "rules_reference.txt line 315 (EMERALD(20XBET) etc.) and base_game.png header counters 20.00/50.00/200.00/2,500.00 at stake 1.00; base_game_win_line.png shows 2.00/5.00/20.00/250.00 at stake 0.10",
        "rules": "Not multiplied by the Most Wanted Bonus multiplier during the bonus.",
        "frame": "paytable_p6.png"
      },
      {
        "name": "Biker",
        "appearance": "A gorilla in sunglasses, bandana and leather vest riding a motorbike, seen head-on with the front wheel large, on a purple glowing tile in a green frame.",
        "rules": "If it lands in view with any Collect, Motorbiker Kong appears over the reel, then lands on a cash prize (5x to 2500x base stake) or Super Spins (active once the map is available). Wheel is visual entertainment only.",
        "frame": "paytable_p7.png"
      },
      {
        "name": "Crypto",
        "appearance": "A silver laptop displaying a gold bitcoin coin and a chart, label +CRYPTO.",
        "rules": "Added by the +CRYPTO upgrade; Crypto symbols accumulate all other cash values before being collected together with the other cash prize symbols; plays out before collection, with Biker.",
        "frame": "paytable_p20.png"
      }
    ],
    "payout_not_printed_for_wild_bonus_collect_cash": true
  },
  "payout_basis": {
    "value": "total_bet",
    "paytable_anchor_stake": 1.0,
    "evidence": "base_game_win_line.png: PAID 0.06 / 1 WAY PAYS 0.06 at STAKE 0.10 with symbol 9 matched on reels 1-4 (reel 3 Wild); paytable 9 x4 = 0.60 at stake 1.00, i.e. 0.60 x 0.10 = 0.06. Rules: PAYOUTS ARE MULTIPLIED BY BASE STAKE.",
    "win_kind": "way"
  },
  "paytable_structure": {
    "layout": "single scrolling Game Information panel (22 paytable pages + 4 rules pages) with only an i marker and a close cross at left; sections: WINPLAN, WILD SYMBOL, COLLECT FEATURE, AVAILABLE CASH PRIZE SCATTER SYMBOLS, BIKER SYMBOL, UPGRADE UNLOCKS, SAFE MODIFIERS, BONUS TRIGGER, MOST WANTED SPINS, MASTERPLAN UPGRADES, SUPER SPINS, WIN WAYS, AUTOPLAY (paytable_p21-22), then GAME RULES, RTP, WIN INFORMATION, GAME INTERFACE INFORMATION (rules_p1-4)",
    "ways": 4096,
    "ways_diagram": "paytable_p21.png: left example with highlighted cells on consecutive reels marked with a green tick; right example with a gap marked with a red cross",
    "ways_rules": [
      "Each spin can have up to 4,096 ways to win",
      "All pay symbols must appear on consecutive reels beginning with the leftmost reel",
      "Only the highest win is paid on each way",
      "All winning combinations are added together",
      "Payouts are multiplied by base stake"
    ],
    "min_match": "Paytable rows: characters pay from 2 matching symbols; A, K, Q, J, 10, 9 pay from 3. Rules text says 2, 3, 4, 5 or 6 matching symbols win."
  },
  "features": {
    "collect_feature": {
      "summary": "Cash Prize Scatter symbols (cash notes and gems) land on the reels. If a Collect scatter lands on reel 1 and/or 6 in the same spin, it expands over its whole reel and collects every cash value in view. Pays as SCATTER PAYS (bonus_collect_3.png: PAID 1.05 = 0.30+0.25+0.40+0.05+0.05 cash notes at stake 0.10).",
      "frames": [
        "bonus_collect_1.png",
        "bonus_collect_2.png",
        "bonus_collect_3.png"
      ]
    },
    "upgrade_ladder": {
      "summary": "Collect wins unlock new feature tiers in a fixed chain; once unlocked a tier stays active (paytable_p8.png). In the game the five locked tiers appear as chained medallions at the left; an unlocked tier shows a glowing colored medallion.",
      "chain": [
        "Collect win unlocks Drive-By Collect",
        "Drive-By win unlocks Heist Collect",
        "Heist win unlocks Hitman Collect",
        "Hitman win unlocks Stealth Collect",
        "Stealth win unlocks The Masterplan"
      ],
      "tiers": {
        "Drive-By Collect": "Cash prize and Collect symbols hold in place, all other symbols are removed, new symbols land; repeats until no new cash prize or Collect lands; then all prizes in view are collected (bonus_driveby_1/2.png).",
        "Heist Collect": "Reels with Cash Prize symbols in view are obscured, then converted to reveal a full reel of cash prizes before being collected (bonus_heist_collect.png shows the Heist Collect symbol on reel 6; the full-reel reveal itself was not captured).",
        "Hitman Collect": "Cash prize symbols can be increased by up to 100x base game bet before being collected; additional cash prize symbols can be added and boosted (bonus_unlock_2.png intro splash HITMAN with sniper gorilla; bonus_hitman_collect.png shows the Hitman collect column on reel 1 with cash chips flying).",
        "Stealth Collect": "Cash prize symbols are collected before the non-Collect reels respin to Mystery Safe symbols that can reveal more cash prizes; finding a Kong symbol awards a respin, up to 4 times (bonus_stealth_1.png: gorilla commando flying in, reels dimmed; the safe respin result was not captured).",
        "The Masterplan": "Unlocked by a Stealth Collect win. Left of the grid appears a blue city-map trail with markers plus a block of six chest slots captioned AWARDS BONUS UPGRADES."
      },
      "frames": [
        "bonus_unlock_1.png",
        "bonus_unlock_2.png",
        "bonus_heist_collect.png",
        "bonus_hitman_collect.png",
        "bonus_stealth_1.png",
        "base_game_masterplan.png"
      ]
    },
    "biker": {
      "summary": "Biker landing with any Collect brings Motorbiker Kong over a reel (bonus_biker_1.png: black tire covering the middle reel, yellow chevrons closing in); the wheel lands on a cash prize 5x-2500x base stake or Super Spins when the map is available. Followed by NICE WIN 2.08 on win_screen_2.png (same CREDIT 995.55 and a Drive-By Collect on reel 1; a 20x gem would be 2.00 at stake 0.10, consistent with 2.08 but not printed as such).",
      "frames": [
        "bonus_biker_1.png",
        "win_screen_2.png"
      ]
    },
    "masterplan_trail": {
      "summary": "Once unlocked, a spin with 2 Bonus symbols on reels 1-5 that does not trigger the bonus moves the player up to 5 positions per Bonus symbol along the trail. Reaching a checkpoint gives a randomized upgrade that is active the next time the bonus triggers. At the end of the trail, a boss encounter (animal bosses seen: rat, pig, with lion and bear in the rampage splash) is defeated, then CLAIM THE LOOT opens a chest with the reward. Up to 7 upgrades can accumulate; after the bonus all upgrades reset and a new trail starts.",
      "frames": [
        "bonus_masterplan_1.png: BOSS DEFEATED, CLAIM THE LOOT with an open chest, RAMPAGE explosion icon, a rat boss",
        "bonus_masterplan_2.png: full-grid map overlay with dice showing 5, trail markers with a red X on the start and crossed photos",
        "bonus_masterplan_3.png: RAMPAGE DURING MOST WANTED BONUS - ACTIVE MODIFIERS TRIGGER MORE FREQUENTLY, strip UPGRADE AWARDED",
        "bonus_masterplan_4.png: BOSS DEFEATED, pig boss, chest reward is the green box with arrow and ??? (CASH BOOST icon, paytable_p18.png), not +CRYPTO as the manifest note said"
      ],
      "available_outcomes": {
        "RAMPAGE": "Increases the chance of triggering the modifiers during the bonus",
        "COLLECT EXPAND": "All Collect scatter symbols are always expanded during the bonus",
        "MOST WANTED SPINS": "Up to 4 additional bonus spins",
        "+200 CASH": "Adds 200 more standard cash prize scatter symbols to the reels (rules text, as printed)",
        "CASH BOOST": "Minimum cash prize values are increased by up to 5x base bet",
        "TRAIL BOOST": "Trail multipliers boosted to x3, x5, x10, x20",
        "COLLECT BOOST": "The standard Collect scatter symbol is removed",
        "+CRYPTO": "Adds special Crypto scatter symbols that accumulate all other cash values"
      },
      "intro_popup": "preview_intro.png shows five upgrade icons (Cash Boost, +5 Most Wanted Spins, Super Spins, +200 Cash, x20 Trail Boost) plus +Crypto and three empty gold target circles"
    },
    "safe_modifiers": {
      "summary": "Cash prize symbols not collected add to the safe at the top of the grid. If the safe triggers, a modifier is awarded.",
      "modifiers": {
        "Feelin' Lucky (base game only)": "While reels spin, additional Bonus symbols are added to the reels",
        "Pay to Win": "Adds top paying symbols (including Wild) or cash prize scatter symbols to the reels, guaranteeing a win",
        "Cash Reload": "Guarantees a full reel of cash on 1 or more reels from 2-5",
        "Spray N Pay": "Changes the reels to a new set of symbols, guaranteeing a win",
        "Cash Is King (base game only)": "Adds cash prize scatter symbols to the reels before collecting them, paying the combined value of symbols in view"
      },
      "captured": false,
      "rules_note": "The safe collection feature is for visual purposes only and does not influence game outcomes (rules text)."
    },
    "most_wanted_bonus": {
      "trigger": "3+ Bonus symbols in view on a spin (free_spins_trigger.png: three dice on reels 1, 4, 5 with reel 6 still spinning, GOOD LUCK strip).",
      "award": "10 spins; 4 Bonus = +20x base stake, 5 = +100x, 6 = +500x.",
      "rules": [
        "Unlocked features remain active in the bonus",
        "On any spin where a Collect lands, the prize is awarded for each cash prize symbol also in view",
        "Accumulating Collect symbols awards 5 additional spins and a collect multiplier: 3 collects = x2, 6 = x3, 9 = x5, 12 = x10, for values below 20x bet",
        "Bonus ends when all spins are used and pays accumulated winnings",
        "Emerald, Sapphire, Ruby and Diamond cash prizes are NOT multiplied by the bonus multiplier"
      ],
      "ui": "Backdrop changes to a dusky blue-violet street with police cars; top strip of 12 gorilla slots with +5 SPINS markers at slots 3, 6, 9, 12 (here printed x3, x5, x10, x20 because the Trail Boost upgrade was active); right side shows the safe and four gem prize counters and a SPIN n/10 counter; stake label reads FEATURE STAKE.",
      "frames": [
        "free_spins_trigger.png",
        "free_spins_1.png (SPIN 1/10, PAID 0.10)",
        "free_spins_2.png (SPIN 6/10, HITMAN splash, one collect slot lit)",
        "free_spins_3.png (SPIN 10/10, two collect slots lit, PAID 4.48)",
        "win_screen_feature.png (BUSTED FEATURE WIN 4.48)"
      ]
    },
    "super_spins": {
      "summary": "Awarded when landing on Super Spins from the Biker, or on reaching the end of the Masterplan trail (given at the next bonus trigger). All symbols except cash prizes and Collects are removed from the reels during the bonus.",
      "captured": false
    },
    "interaction_order_rule": "If Crypto or Biker symbols land in view they play out first before values are collected; multiple scatter features can be won in a single game; scatter wins are paid in addition to reel wins."
  },
  "screens": {
    "base_game": {
      "frame": "base_game.png",
      "layout": "6 reels by 4 rows in the center in a white-bordered grid; above the grid four gem prize counters (emerald, sapphire left of a cracked safe on a bed of cash stacks; ruby, diamond right); game logo plaque top-left; five chained medallions at left (two on top, a map in the middle, two at bottom); circular spin button right of the grid; menu (three bars) and stake (coins) buttons lower left; autoplay (two arrows) and sound (speaker) buttons lower right; message strip PRESS TO SPIN under the grid; STAKE bottom left, CREDIT bottom right, black strip at the bottom with the game name, local clock, session timer and net result.",
      "bottom_strip": "KONG MIAMI CITY | clock 01:24 | session 0:01:24 | net 0.00"
    },
    "preview_intro": {
      "frame": "preview_intro.png",
      "layout": "blue map-style frame with the logo plaque on top, grid of upgrade icons, text CONQUER THE STREETS TO ACHIEVE UPGRADES IN YOUR QUEST TO BECOME KING OF THE CITY!, and a yellow arrow button to continue"
    },
    "game_information": {
      "frames": "paytable_p1..p22, rules_p1..p4",
      "layout": "dark panel, yellow headings, white text, close X at lower left, i marker at left; tall scroll"
    },
    "stake_select": {
      "frame": "settings_stake_select.png",
      "buttons_visible": 22,
      "values": [
        0.1,
        0.2,
        0.3,
        0.4,
        0.5,
        0.6,
        0.7,
        0.8,
        0.9,
        1.0,
        1.2,
        1.4,
        1.6,
        1.8,
        2.0,
        2.5,
        3.0,
        3.5,
        4.0,
        4.5,
        5.0,
        10.0
      ],
      "layout": "dark dialog STAKE SELECT with 4 rows (6, 6, 6, 4); selected value 1.00 is white-filled with dark text; close X top right"
    },
    "autoplay": {
      "frame": "autoplay.png",
      "options": [
        10,
        25,
        50,
        75,
        100
      ],
      "layout": "dark dialog AUTOPLAY, subtitle SELECT NUMBER OF SPINS, five buttons in a row, close X top right; no extra options"
    },
    "interface_icons_per_rules": [
      "spin: circular arrow",
      "autoplay: two arrows",
      "menu: three bars",
      "stake: coins",
      "clock: local time and session elapsed"
    ]
  },
  "bet": {
    "stake_ladder_demo": [
      0.1,
      0.2,
      0.3,
      0.4,
      0.5,
      0.6,
      0.7,
      0.8,
      0.9,
      1.0,
      1.2,
      1.4,
      1.6,
      1.8,
      2.0,
      2.5,
      3.0,
      3.5,
      4.0,
      4.5,
      5.0,
      10.0
    ],
    "min_bet": 0.1,
    "max_bet_demo": 10.0,
    "provider_page_range": "0.10-1000.00 (per TL, P-L12: demo ladder narrower than page; observation of the demo)",
    "default_stake": 1.0,
    "modes": "single mode; no ante, no bonus buy, no feature-buy button (two channels checked by capturer)",
    "credit_note": "Demo CREDIT starts at 1,000.00 and does not grow above it (P-L13); amounts taken from PAID strips and banners"
  },
  "win_displays": {
    "NICE_WIN_0.89": {
      "frame": "win_screen.png",
      "reading": "NICE WIN banner with large gold counter 0.89 over a gorilla in a white suit on a throne holding a glass, coins flying; STAKE 0.10, CREDIT 996.08; left medallions show Hitman, Drive-By and Heist unlocked, Stealth and Masterplan chained. OCR did not read the number (decorative font); read by eye and confirmed by zoom."
    },
    "NICE_WIN_2.08": {
      "frame": "win_screen_2.png",
      "reading": "NICE WIN banner with gold counter 2.08, STAKE 0.10, CREDIT 995.55. OCR did not read it (decorative font); read by eye."
    },
    "BUSTED_FEATURE_WIN_4.48": {
      "frame": "win_screen_feature.png",
      "reading": "BUSTED with FEATURE WIN 4.48; gorilla in a pink-white suit in handcuffs before an open police van, comic-style black panel dividers; FEATURE STAKE 0.10, CREDIT 994.44."
    },
    "paid_strip": "bottom message strip: PAID <amount> with a sub-line such as 1 WAY PAYS 0.06 or SCATTER PAYS 1.05"
  },
  "accessibility": {
    "colorblind": "Cash-prize gems are distinguished by color AND by printed value counters at the top (2.00/5.00/20.00/250.00 at stake 0.10; 20.00/50.00/200.00/2,500.00 at stake 1.00); the gem order is fixed left to right (emerald, sapphire) and right (ruby, diamond). Collect tiers are distinguished by color AND by the printed label on the symbol (COLLECT, DRIVE BY COLLECT, HEIST COLLECT, HITMAN COLLECT, STEALTH COLLECT) and by gorilla costume. Card ranks A K Q J 10 9 are printed letters/numbers, not color-only. Wins are announced by PAID text.",
    "blind_deaf": "Every outcome also prints as text (PAID, SCATTER PAYS, NICE WIN, BOSS DEFEATED, UPGRADE AWARDED, SPIN n/10, UNLOCKED); sound is not required to follow the game, no audio captions were observed.",
    "motor": "One main spin button; autoplay of 10-100 spins selectable; stake changeable in a dialog of large buttons; SPACEBAR may start a spin depending on jurisdiction and operator configuration (rules text); some screens (CLAIM THE LOOT) wait for a click on the chest.",
    "small_text": "bottom-strip text and STAKE/CREDIT labels are small yellow/white on dark"
  },
  "ocr_text": {
    "source": "rules_reference.txt (10142 chars, innerText captured with the panel open) and frame reading; per-frame OCR of decorative banners failed",
    "rules_p3_key_lines": [
      "GAME VERSION: 3.7.3.2",
      "RTP: 94%",
      "RTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY.",
      "THE MAXIMUM PAYOUT IS X17000",
      "MALFUNCTION VOIDS ALL PAYS AND PLAYS."
    ],
    "rules_p4_key_lines": [
      "VERSION:V3",
      "APPLICABLE DATE FROM: 9/23/2026"
    ],
    "base_game_strip": "STAKE £1.00 / CREDIT £1,000.00 / KONG MIAMI CITY / 01:24 0:01:24 ±£0.00"
  },
  "manifest_note_corrections": [
    "settings_stake_select.png: 22 stake buttons, not 23",
    "bonus_masterplan_4.png: chest reward is the Cash Boost icon (green up-arrow with ???), not +CRYPTO",
    "bonus_heist_collect.png: the Hitman medallion at left is also lit (three tiers unlocked), not only Drive-By and Heist",
    "win_screen_2.png: frame itself shows a Drive-By Collect on reel 1 and left-side Most Wanted caption; Biker origin is an inference from the same CREDIT 995.55 as bonus_biker_1.png and timestamps 0:25:05 vs 0:25:23",
    "bonus_driveby_2.png: big flash 0.48 equals the PAID 0.48 strip while the Collect column shows 1.30; relation not explained on frame",
    "base_game_masterplan.png: chest block shows six slots, rules say up to 7 upgrades can accumulate"
  ],
  "unreadable_or_uncertain": [
    "Hippo/rhino species of the third character symbol is not named by the game",
    "Volatility not printed in game; release date not on frames",
    "Provider page Family Tree is NOT used; mechanics relationship to Game of Thrones (wave 334) not asserted from frames",
    "Not captured: Super Spins, Safe Modifiers, full Heist full-reel reveal (about 503 spins on stake 0.10 without these)",
    "Stealth Mystery Safe respin result not captured",
    "paytable_p11, p15 not individually viewed in detail; their text matches rules_reference.txt"
  ],
  "not_on_frames": [
    "studio name",
    "RNG certificate",
    "history viewer screen",
    "settings/sound menu (menu opens only Game Information)"
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.