King Frog Feast

Demo, RTP 96.70%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 2 weeks, 4 days ago
✓ Working · checked 3 weeks, 1 day ago Verified · 09 Sep 2026
RTP 96.70%
Volatility —
Max win —
Grid 6×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

7 embed plays · 1 week, 2 days ago
Asset pack

36 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/king-frog-feast-b29/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 09 Sep 2026 View capture log

Per-screen breakdown

36 demo screens
36 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from King Frog Feast

Everything pulled from King Frog Feast into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
36 screens captured
10 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 36 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
rtp 96.70% · single configuration
layout 6×5
wins Pay Anywhere
bonus_buy Yes · 1 options
mechanic Video Slot

Symbols & paytable

10 symbols
10 icons (ZIP)
Wild (King Frog)
Wild (King Frog)
Wild

Large emerald-green crowned frog, white belly, orange spiked crown with a red gem, purple ruff and eye-rims. Substitutes for all symbols except Scatter; the Wild itself does not pay (no fixed payout table).

Scatter
Scatter
Scatter

Gold ornate crown on a purple velvet cushion, 'SCATTER' embossed on the icon. 3/4/5/6 anywhere award 8/10/15/25 Free Games; feature cannot be retriggered.

MatchPayoutUnit
3x 1.00 Multiplier
4x 2.00 Multiplier
5x 3.00 Multiplier
6x 5.00 Multiplier
Red frog
Red frog
High Pay

Plump red-skinned frog with pale-pink/white belly, gold filigree frame. Highest-paying High Win symbol. Tiers printed as ranges of matches anywhere on the 30-cell field (8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
8x 0.14 Multiplier
9x 1.43 Multiplier
13x 7.14 Multiplier
16x 21.43 Multiplier
19x 71.43 Multiplier
Gold frog
Gold frog
High Pay

Golden/amber frog with green eyes, plain round body, gold filigree frame. Tiers printed as ranges anywhere on the field (8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
8x 0.11 Multiplier
9x 0.89 Multiplier
13x 4.29 Multiplier
16x 14.29 Multiplier
19x 44.64 Multiplier
Blue-grey frog
Blue-grey frog
High Pay

Blue-grey frog, gold filigree frame. Tiers printed as ranges anywhere on the field (8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
8x 0.07 Multiplier
9x 0.54 Multiplier
13x 2.86 Multiplier
16x 10.71 Multiplier
19x 26.79 Multiplier
Magenta/pink frog
Magenta/pink frog
High Pay

Magenta/pink frog crouching low, green eyes, gold filigree frame. Lowest-paying High Win symbol. Tiers printed as ranges anywhere on the field (8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
8x 0.07 Multiplier
9x 0.43 Multiplier
13x 1.43 Multiplier
16x 7.14 Multiplier
19x 17.86 Multiplier
Red tadpole
Red tadpole
Low Pay

Small plump red teardrop-bodied creature with a curled fin-like tail and large bulging green eyes. Tiers printed as ranges anywhere on the field (7-8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
7x 0.04 Multiplier
9x 0.36 Multiplier
13x 1.79 Multiplier
16x 4.29 Multiplier
19x 8.93 Multiplier
Gold/yellow tadpole
Gold/yellow tadpole
Low Pay

Same tadpole shape in gold/yellow. Tiers printed as ranges anywhere on the field (7-8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
7x 0.04 Multiplier
9x 0.29 Multiplier
13x 1.25 Multiplier
16x 2.86 Multiplier
19x 6.25 Multiplier
Blue tadpole
Blue tadpole
Low Pay

Same tadpole shape in blue. Tiers printed as ranges anywhere on the field (7-8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
7x 0.04 Multiplier
9x 0.18 Multiplier
13x 0.71 Multiplier
16x 2.14 Multiplier
19x 4.29 Multiplier
Pink/magenta tadpole
Pink/magenta tadpole
Low Pay

Same tadpole shape in pink/magenta. Lowest-paying symbol overall. Tiers printed as ranges anywhere on the field (7-8, 9-12, 13-15, 16-18, 19-30); match_count is the lower bound of each range.

MatchPayoutUnit
7x 0.04 Multiplier
9x 0.07 Multiplier
13x 0.36 Multiplier
16x 1.43 Multiplier
19x 2.86 Multiplier

Bonus modes

2 modes
Base Game Modifier base
Base Game

6x5 grid (30 fixed cells), 'pays anywhere' scatter-pays mechanic: any symbol other than Wild pays according to how many of it appear anywhere on the field, regardless of position or adjacency; multiple different symbols can pay on the same spin and their wins are added. Super Bet ante toggle available (2x total bet), increasing the odds of triggering Free Games. Buy Feature purchase option guarantees an immediate Free Games trigger.

Free Spins free_games
Free Games

Triggered by 3/4/5/6 Scatter symbols anywhere: awards 8/10/15/25 Free Games respectively, played at the triggering bet; cannot be retriggered. Background shifts from the bright daylight swamp to a dark, glowing night scene with fireflies. A persistent multiplier plaque starts at x1 and grows across spins within the round (observed values up to x24), applying to that round's wins, then resets to x1 back in the base game. The exact growth formula is not confirmed by printed text (see coverage gap).

Jackpot

Type: Progressive
GRAND
Progressive
Unknown
MINOR
Progressive
Unknown

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Feature headline ×53.57

Colour system

extracted from frames · HEX
Export palette
#1F221C base dominant 1 base
#5D562A base dominant 2 base
#503122 base dominant 3 base
#30511E base dominant 4 base
#626054 base dominant 5 base
#9A6523 base dominant 6 base
#1D141F free_spins dominant 1 free_spins
#522C22 free_spins dominant 2 free_spins
#60552A free_spins dominant 3 free_spins
#2A5524 free_spins dominant 4 free_spins
#101613 bonus dominant 1 bonus
#5B5430 bonus dominant 2 bonus
#64624E bonus dominant 3 bonus
#99905F bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Every payable symbol is disambiguated by shape/pose/frame detail, not colour alone: the four High Win frogs and four Low Win tadpoles share a red/gold/blue/magenta colour code, but sit in identically shaped frames with the count tier and currency value printed as plain text next to each icon, so payouts remain readable from the numbers alone. The Wild (green) and Scatter (gold crown) are shape-distinct from all eight paying symbols. The Minor/Grand jackpot banners are distinguished by the printed words 'Minor'/'Grand', not colour. The Super Bet badge's on/off state is shown by a change in outline brightness AND its numeric price/label text changing, not colour alone.
Screen Reader
  • All monetary values, bet controls (BET, BET LEVEL, COIN, BALANCE) and toggle states in Settings/Autoplay are printed as plain on-screen text. However, the 'pays anywhere' win amount overlay (the large stylised win number stamped over the reels) is decorative custom-font artwork rather than a UI text element and could not be read by OCR in our own testing; the footer strip's plain-text WIN figure is the reliable source for that number.
Motor Accessibility
  • Core actions are single-click/tap targets (SPIN, BET MAX, AUTO PLAY, COIN/BET LEVEL steppers, Buy Feature, Super Bet toggle) with no drag or timed-precision gestures observed; a spacebar shortcut is documented for starting and stopping the reels, giving a keyboard alternative to pointer clicks.
Hearing Accessibility
  • All functional information observed (bet amounts, feature triggers, win totals, jackpot rules, feature purchase terms) is delivered as on-screen text; no audio-only cues were identified as necessary to understand outcomes from the captured frames.
Low Vision
  • Bet/balance/win readouts use plain high-contrast text in the bottom bar, but the large decorative win-amount overlay stamped over the reels is stylised artwork rather than plain text, making it a weaker channel for low-vision users than the footer strip's plain WIN figure.

Media & assets

5 files · 5 types
36 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo

Data provenance

what we captured and what we didn't
Base game (6x5, 30-cell pays-anywhere field), full 13-page paytable/rules booklet (Wild, Scatter, High Win, Low Win, Free Games award table, Buy Feature, Super Bet, Progressive Jackpot, Other Rules), 11-page Help screen (bet rules, interface glossary, disconnection policy, jackpot rules, RTP, build stamps), settings dropdown, autoplay panel, a manually-verified max-bet frame, the Buy Feature purchase dialog purchased and played twice (both landed the minimum 3 Scatters, 8 Free Games), the Super Bet ante toggle shown both on and off, the Free Games trigger/gameplay/end-of-round summary screen, and an ordinary base-game win screen.
payline_direction recorded as 'na': the game has no paylines, ways, or adjacency-based cluster requirement -- the booklet's 'Other Rules' page states verbatim 'All symbols pay anywhere', so the left-to-right/right-to-left/both-ways concept does not apply.
The three booklet pages titled '"King Frog Feast" Feature' (which should document the persistent Free Games multiplier) are printed with an empty body -- title only, confirmed empty across 3 repeated captures and on a second, DOM-level channel (provider defect P-H18). The multiplier's growth rule is therefore NOT confirmed by printed text; only two gameplay data points were observed (values up to x24 across rounds, resetting to x1 in the base game), recorded as an unconfirmed hypothesis, not a documented rule.
Max win / max multiplier cap is not printed anywhere in the booklet or the 11-page Help screen (provider defect P-H08).
Jackpot (Minor/Grand) win/payout screen not captured: structurally unreachable in this demo, per the Help text 'Jackpots cannot be won during Fun Play or Bonus Play.'
The exact number of glowing symbols behind the win overlay on the captured base-game win screen could not be counted reliably due to animation/glow overlap; the printed WIN amount was used instead to identify the payout tier.
The booklet sentence 'Only the highest winning combination for each Scatter symbol is paid' is ambiguous: it may refer literally to the Scatter icon only, or be internal engine wording for 'each paying symbol' -- left as an open interpretive note, not resolved as fact.

Ask AI about King Frog Feast

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in King Frog Feast work? Keep it simple.

Triggered by 3/4/5/6 Scatter symbols anywhere: awards 8/10/15/25 Free Games respectively, played at the triggering bet; cannot be retriggered. Background shifts from the bright daylight swamp to a dark, glowing night scene with fireflies. A persistent multiplier plaque starts at x1 and grows across spins within the round (observed values up to x24), applying to that round's wins, then resets to x1 back in the base game. The exact growth formula is not confirmed by printed text (see coverage gap).

RTP 96.70%demo ✓

From the verified capture of 09 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: King Frog Feast vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/king-frog-feast-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/king-frog-feast-b29/
{
  "game": {
    "name": "King Frog Feast",
    "catalog_name": "King Frog Feast",
    "provider": "Habanero",
    "provider_ref": "SGKingFrogFeast",
    "game_kind": "video_slot",
    "grid": "6 columns x 5 rows = 30 fixed cells (measured pixel-by-pixel on base_game.png; confirmed by the top payout tier '19-30' on the paytable, which equals the full 30-cell field). This is NOT a 5-column reel set.",
    "mechanic_summary": "'Pays anywhere' scatter-pays mechanic. There are no paylines, no ways, and no adjacency/cluster requirement. The booklet page 'Other Rules' states verbatim: 'All symbols pay anywhere', 'Wins for different combinations are added', 'Only the highest winning combination for each Scatter symbol is paid'. Any symbol (Wild aside) pays according to how many of that symbol appear anywhere on the 30-cell grid, regardless of position or adjacency; several different symbols can pay in the same spin and their wins are summed.",
    "theme": "A jewel-toned jungle swamp populated by ornately crowned frogs ('King Frog' royalty theme), lily pads, dragonflies, ladybirds and tadpoles; base game is set in daylight, free spins move the same swamp into a glowing night scene with fireflies.",
    "art_style": "Semi-realistic painterly 2D illustration (not flat vector, not pixel art, not photorealistic 3D render): symbols are airbrushed/rendered creatures with glossy specular highlights, soft volumetric shading and rim light, sitting inside ornate gold filigree frames. The reel area is bordered by a carved wood-and-bone picture-frame with small purple flowers at the corners, echoed in the paytable/rules booklet. Base game uses a bright, saturated daylight palette (green foliage, teal water); Free Games swap the same set to a deep blue-green night palette with warm golden firefly sparkles and light streaks. Camera is a static, straight-on frontal view of the reel grid — no isometric or top-down perspective. Overall mood is whimsical, colourful and family-friendly rather than dark/cinematic."
  },
  "color_palette": {
    "background": "Dense jungle greens and teals (leaves, lily pads, water) behind the reels; free-spins background shifts to dark navy/teal night tones with small yellow-white firefly sparkles and warm amber light streaks.",
    "reel_frame_and_ui": "Weathered light-brown carved wood/bone frame with small purple/violet flower ornaments at the top corners; paytable/rules booklet uses the same wood frame around a dark teal-green parchment panel.",
    "wordmark_logo": "'KING' in orange-gold letters with a brown outline, 'FROG' in bright green letters with a white outline, 'Feast' in light cyan cursive script flanked by small white chevrons ('>' '<'); the wordmark sits on a round wood-and-leaf medallion at the top centre of every screen.",
    "jackpot_banners": "Dark maroon/burgundy plaques with gold text: 'Minor' (top-left) and 'Grand' (top-right), values printed in light cyan/white numerals prefixed with '€'.",
    "buttons_lower_bar": "Dark wood lozenge-shaped buttons with gold text/numerals; the central SPIN button is a gold lotus-flower shape with a green triangular play icon; BET MAX and AUTO PLAY icons are purple lotus flowers with a light-blue play/pause glyph inside.",
    "multiplier_badge": "A small wood plaque on the far left reading 'x1' (or the current multiplier) in orange numerals on a dark background, only meaningfully active during Free Games.",
    "buy_feature_super_bet_badges": "Buy Feature: dark maroon rounded rectangle with the price in gold digits prefixed with the '‡' demo-currency glyph. Super Bet: teal/dark-cyan rounded rectangle with the ante price in gold digits; the Super Bet badge turns a brighter cyan/blue outline when the ante toggle is ON.",
    "symbol_colors_by_tier": "High Win Symbols (frogs) are colour-coded: bright red (highest value), gold/amber, blue-grey, magenta/pink (lowest of the four). Low Win Symbols (tadpoles) use the same four-colour coding: red, gold, blue, magenta — colour is always paired with a distinct creature shape/pose, not colour alone, so the coding is not colour-blind-exclusive.",
    "wild_symbol_color": "Bright emerald-green frog with a white belly, orange spiked crown with a red gem, and a dark purple/lilac ruff and eye-rims — a colour combination distinct from all four High Win frog colours.",
    "scatter_symbol_color": "Gold ornate crown resting on a purple/magenta velvet cushion, with the word 'SCATTER' embossed in yellow-gold letters at the bottom of the icon."
  },
  "symbols": {
    "wild": {
      "name": "Wild (King Frog)",
      "description": "A single large emerald-green crowned frog sitting upright, white belly, orange spiked crown with a red gem, purple ruff/collar and purple eye-rims and toe markings. This is also the mascot used in the 'FEATURE TRIGGERED' free-spins intro animation and appears to be the namesake 'King Frog'.",
      "rule": "Booklet page 1 ('Wild'), verbatim: 'substitutes for all symbols except SCATTER'; 'Wild symbols do not pay' (i.e. the Wild itself has no fixed payout table — it only substitutes).",
      "source_frame": "paytable_p1.png"
    },
    "scatter": {
      "name": "Scatter",
      "description": "A gold ornate crown on a purple cushion, with 'SCATTER' embossed in gold letters on the icon itself.",
      "payouts_at_anchor_0_28": {
        "3": 0.28,
        "4": 0.56,
        "5": 0.84,
        "6": 1.40
      },
      "payout_multiple_of_total_bet": "Exactly 1x / 2x / 3x / 5x of the total bet (‡0.28) for 3/4/5/6 Scatters — arithmetic confirms Scatter always pays as a multiple of the TOTAL bet, distinct from the other symbols (see payout_basis below).",
      "also_triggers": "3, 4, 5 or 6 Scatters landing anywhere award the Free Games Feature (see features.free_games).",
      "source_frame": "paytable_p2.png"
    },
    "high_win_symbols": [
      {
        "name": "Red frog (highest-paying High Win symbol)",
        "description": "A plump red-skinned frog with a large pale-pink/white belly, small dark oval eyes, sitting inside a gold filigree frame with small flame-like corner flourishes.",
        "payouts_at_anchor_0_28": {"8": 0.04, "9-12": 0.40, "13-15": 2.00, "16-18": 6.00, "19-30": 20.00}
      },
      {
        "name": "Gold frog",
        "description": "A golden/amber frog with green eyes, plain round body (no crown), same gold filigree frame.",
        "payouts_at_anchor_0_28": {"8": 0.03, "9-12": 0.25, "13-15": 1.20, "16-18": 4.00, "19-30": 12.50}
      },
      {
        "name": "Blue-grey frog",
        "description": "A blue-grey frog, same style of gold filigree frame, seen on the reels wearing a small purple mohawk/crest crown (base-game screenshots) though the paytable icon itself is uncrowned.",
        "payouts_at_anchor_0_28": {"8": 0.02, "9-12": 0.15, "13-15": 0.80, "16-18": 3.00, "19-30": 7.50}
      },
      {
        "name": "Magenta/pink frog (lowest-paying High Win symbol)",
        "description": "A magenta/pink frog crouching low, green eyes, gold filigree frame; on reel art it is shown with a small red/gold crest.",
        "payouts_at_anchor_0_28": {"8": 0.02, "9-12": 0.12, "13-15": 0.40, "16-18": 2.00, "19-30": 5.00}
      }
    ],
    "low_win_symbols": [
      {
        "name": "Red tadpole",
        "description": "A small tadpole-like creature: a plump red teardrop body with a curled fin-like tail and large bulging green eyes.",
        "payouts_at_anchor_0_28": {"7-8": 0.01, "9-12": 0.10, "13-15": 0.50, "16-18": 1.20, "19-30": 2.50}
      },
      {
        "name": "Gold/yellow tadpole",
        "description": "Same tadpole shape in gold/yellow.",
        "payouts_at_anchor_0_28": {"7-8": 0.01, "9-12": 0.08, "13-15": 0.35, "16-18": 0.80, "19-30": 1.75}
      },
      {
        "name": "Blue tadpole",
        "description": "Same tadpole shape in blue.",
        "payouts_at_anchor_0_28": {"7-8": 0.01, "9-12": 0.05, "13-15": 0.20, "16-18": 0.60, "19-30": 1.20}
      },
      {
        "name": "Pink/magenta tadpole",
        "description": "Same tadpole shape in pink/magenta.",
        "payouts_at_anchor_0_28": {"7-8": 0.01, "9-12": 0.02, "13-15": 0.10, "16-18": 0.40, "19-30": 0.80}
      }
    ],
    "decorative_field_dressing": "Lily pads, purple dragonflies and red ladybirds appear scattered across the reel background between symbol frames; these are pure background decoration, not payable symbols, and were not listed on any paytable page.",
    "note_on_win_kind_enum": "This game has neither paylines nor ways nor an adjacency-based cluster. Our manifest's `win_kind` field only offers payline/way/cluster, and 'cluster' was used as the closest available approximation — it does NOT assert that the game requires symbol adjacency. See tech doc field `mechanics_notes.win_kind_enum_limitation` below."
  },
  "technical_summary": {
    "bet_model": "Total bet (coins) = 28 coins (fixed) x Bet Level. Total bet (currency) = total bet in coins x selected coin denomination. Source: Help screen (rules_p8.png), verbatim: 'Total bet in coins is 28 multiplied by the bet level' and 'Total bet in player currency is the total bet in coins multiplied by the coin denomination.'",
    "coin_denominations": [0.01, 0.02, 0.05, 0.1, 0.2, 0.5, 1, 2, 5, 10, 20],
    "bet_levels": [1, 2, 5, 7, 10],
    "bet_levels_note": "Bet Level is a fixed non-arithmetic set of five values {1,2,5,7,10}, not a 1..10 range — confirmed by Help screen (rules_p8.png): 'Bet level can be selected as 1, 2, 5, 7 & 10.'",
    "min_bet": {"coins": 28, "currency": 0.28, "source": "rules_p8.png (Help, Return figures section)"},
    "max_bet": {"coins": 280, "currency": 5600.00, "source": "rules_p8.png (Help) and verified on-frame by bet_limits_max.png: BET LEVEL raised to 10 via BET MAX + COIN manually raised to 20 gives BET = ‡5,600.00, matching Help exactly"},
    "max_bet_caveat": "The BET MAX button alone only raises Bet Level to its maximum (10); it does NOT raise the coin denomination. To reach the true ceiling (‡5,600.00) the coin denomination must also be raised by hand to 20 (see P-H series playbook note on BET MAX).",
    "max_win_cap": "Not printed anywhere in the build (no 'Max Win'/'Max Multiplier' section exists in the booklet or the 11-page Help screen). Left unfilled per provider defect P-H08 (Habanero structurally omits this figure from the client).",
    "payout_basis": {
      "value": "total_bet",
      "how_it_was_measured": "The SAME symbol tier was observed printed at two different total bets: Red-frog tier '9-12' pays ‡20.00 at total bet ‡14.00, and ‡0.40 at total bet ‡0.28. Ratio 20.00/0.40 = 50.00, exactly equal to 14.00/0.28 = 50.00. The payout therefore scales 1:1 with the TOTAL bet, not with any per-line or per-way unit (neither exists in this game).",
      "text_confirmation": "Booklet 'Other Rules' (rules_p7.png): 'All symbols pay anywhere', 'Wins for different combinations are added', 'Only the highest winning combination for each Scatter symbol is paid'. Help screen (rules_p8.png): 'The payout values in the PAY TABLE are displayed in the player currency as the win value based on the selected bet' — no line/way/bet-level unit is mentioned anywhere for symbol payouts.",
      "anchor_bet": 0.28,
      "evidence_frame": "win_screen.png: BET ‡0.28, WIN ‡0.40, glowing gold-framed Red frogs on the field; ‡0.40 matches exactly the Red frog '9-12' tier at the ‡0.28 anchor.",
      "note": "In the API contract, `symbols[].payouts.value` will therefore carry the multiplier of the FULL total bet (e.g. 250/7.50-style multiplier math from the anchor), while the game's own wording ('pays anywhere') is preserved here as free text."
    },
    "rtp": {
      "value": 96.70,
      "source": "Help screen, 'Return To Player (RTP)' section (rules_p17.png), verbatim: 'The theoretical RTP for \"King Frog Feast\" is 96.70%'. Calculation basis stated as '2 x 500,000,000 game cycles' (rules_p18.png).",
      "jackpot_rtp_separate": "MINOR JACKPOT RTP 0.50%, GRAND JACKPOT RTP 0.50% — printed separately on the same Help screen and NOT part of the 96.70% game RTP."
    },
    "jackpot": {
      "type": "Fixed pair MINOR / GRAND network progressives (not a Jackpot Race), displayed as live tickers above the reels in EUR (€) while the player's balance/bet are in demo currency (‡).",
      "observed_ticker_values": "MINOR €57.55, GRAND €8,492.74 — these are shared-pool figures common to multiple Habanero titles (P-H16) and are NOT a characteristic of this specific game; they never changed across the entire capture session.",
      "seed_and_contribution": "Help screen (rules_p16.png), verbatim: '0.250% of the bet is contributed to MINOR JACKPOT', 'The initial value of MINOR JACKPOT is €50.00 (EUR)', '0.250% of the bet is contributed to GRAND JACKPOT', 'The initial value of GRAND JACKPOT is €5,000.00 (EUR)'.",
      "trigger": "Random, no upper ceiling (\"Jackpots do not have a ceiling or upper limit\"), \"The chances of winning a Jackpot will increase in correlation with the amount contributed.\"",
      "unwinnable_in_demo": "Help screen, verbatim: 'Jackpots cannot be won during Fun Play or Bonus Play.' Confirmed by gameplay: the tickers never moved or reset across the whole capture session (base game spins, purchased feature rounds, free games).",
      "internal_contradiction_P_H17": "The Help screen states the CONTRIBUTION rate as 0.250% per jackpot, but the RTP section of the SAME Help screen states the RTP for each jackpot as 0.50% — exactly double. Both figures are printed verbatim on rules_p16.png (contribution) and rules_p17.png (RTP). Recorded as-is per provider defect P-H17; not resolved as an OCR/reading error (both numbers are printed clearly, by-tier, in different sections)."
    },
    "version_build_stamps": {
      "file_date": "2026/09/09 03:13:22 (UTC)",
      "client_version": "1.1.23306.605",
      "server_version": "5.1.20598.0",
      "rng_version": "5.1.4478.308",
      "jackpot_version": "5.1.4326.325",
      "note": "These are BUILD stamps read from the last page of the Help screen (rules_p18.png), not the game's release date (provider defect P-H04). Release date is not present anywhere in this build."
    },
    "reel_layout": {
      "columns": 6,
      "rows_per_column": [5, 5, 5, 5, 5, 5],
      "total_cells": 30,
      "measured_from": "base_game.png, counted pixel-by-pixel; cross-checked against the paytable's top payout tier '19-30' which equals the full 30-cell grid.",
      "printed_line_or_ways_count": "None exists in this build. help_facts.py returned an explicit refusal for the paylines/ways field ('no fixed lines/ways sentence found in the document'); the booklet only ever describes the field size (30 cells), never a line or ways count."
    }
  },
  "features": {
    "free_games": {
      "trigger": "3, 4, 5 or 6 Scatter symbols landing anywhere on the 30-cell field.",
      "award_table": "Booklet (rules_p4.png), verbatim: '8, 10, 15 or 25 Free Games are awarded respectively when 3, 4, 5 or 6 SCATTER symbols appear Anywhere.'",
      "retrigger": "Explicitly disabled. Booklet, verbatim: 'The feature cannot be retriggered.'",
      "bet_carryover": "Booklet, verbatim: 'Free games are played at the lines and bet of the triggering game.'",
      "background_change": "Free Games move the swamp scene into a dark, glowing night palette with firefly sparkles, distinct from the bright daytime base game.",
      "persistent_multiplier": {
        "name": "\"King Frog Feast\" Feature",
        "what_is_directly_observed": "A wood plaque on the left of the screen shows a multiplier value (e.g. x1, x4, x10, x15, x16, x18, x23, x24 were observed across different rounds) that starts at x1 in the base game, grows across spins WITHIN a Free Games round, and applies to that round's wins. It resets to x1 when back in the base game.",
        "official_text_status": "NOT CONFIRMED BY OFFICIAL TEXT. The three booklet pages titled '\"King Frog Feast\" Feature' (rules_p1.png, rules_p2.png, rules_p3.png) show ONLY the title with a completely empty body — reproduced three times with waits of 0s/1.5s/4s between capture attempts, and confirmed empty by a second channel (`document.body.innerText` returned only the title plus the standard booklet footer, no additional text). The Help screen explicitly defers to the booklet for this feature (rules_p8.png: 'All other game rules are displayed in the PAY TABLE') and does not itself describe the mechanic. This looks like a provider-side content defect (missing copy in this build), not a capture error, but it means the growth rule below is an OBSERVED HYPOTHESIS ONLY.",
        "unconfirmed_hypothesis": "Two data points from gameplay suggested the multiplier increment per spin might equal the number of Wild + Scatter symbols landing on that spin (+1 observed with 1 Wild landing; +5 observed with 3 Wild + 2 Scatter landing). This is NOT a documented rule and must not be presented as a fact — only two observations exist and the explanatory text is missing from the build.",
        "resets": "Confirmed to reset to x1 upon returning to the base game (visible on win_screen.png / base game frames after a purchased round ended)."
      }
    },
    "buy_feature": {
      "name": "Buy Feature",
      "description": "Single purchase option (no tier/scatter-count choice): guarantees 3-6 Scatter symbols land immediately and play out per the Free Games Feature rules.",
      "price_at_anchor_0_28": 15.00,
      "price_multiple_of_bet": "53.57x total bet (‡15.00 / ‡0.28)",
      "source_text": "Booklet (bonus_0.png / rules_p10-equivalent), verbatim: 'The Buy Feature button on screen displays the cost (‡15) of buying a feature', 'Open the Buy Feature popup by tapping the Buy Feature button on screen', '3 - 6 Scatter symbols will land and play as per the rules of the Free Game Feature', 'Tap the Yes button to proceed with the purchase.'",
      "purchased_and_played": "Purchased twice during capture at ‡15.00 (once at ‡0.50 coin/level 1 stake as ‡7.50 total-equivalent framing, once at ‡0.01 coin/level 1 = ‡0.28 stake); both purchases landed the minimum 3 Scatters and awarded 8 Free Games (the minimum tier)."
    },
    "super_bet_ante": {
      "name": "Super Bet",
      "description": "An ante-style toggle, not a separate game mode. When ON it multiplies the current total bet by 2.0x (observed ‡0.28 -> ‡0.56) and increases the odds of triggering the Free Games Feature.",
      "cost_multiple": 2.0,
      "source_text": "Booklet (bonus_1.png), verbatim: 'The Super Bet button on screen displays the cost of each bet (‡0.56) when Super Bet is toggled on', 'Tap the Super Bet button to toggle Super Bet on or off', 'The odds of triggering the Free Games Feature are increased.'",
      "has_no_dedicated_win_screen": "Super Bet has no separate outcome/result screen of its own — its only visible effect is the changed BET amount and the highlighted badge; verified by toggling it on (bonus_3.png) and off."
    },
    "progressive_jackpot": "See technical_summary.jackpot above; not separately re-described here to avoid duplication."
  },
  "screens": [
    {
      "file": "base_game.png",
      "type": "base_game",
      "description": "Main game screen. 6x5 reel grid (30 cells) filled with a mix of crowned/uncrowned frogs and tadpoles plus decorative lily pads, dragonflies and a ladybird. 'Minor €57.55' banner top-left, 'Grand €8,492.74' banner top-right, wordmark medallion 'KING FROG Feast' top-centre. Left side: multiplier plaque 'x1' and 'Super Bet ‡28' badge (this frame was captured at Bet Level 1, coin 0.50, so Super Bet price shown is 2x0.28-scaled to 28 in the coin readout — note: this differs from the ‡0.56 anchor used on other frames because coin denomination differs). Bottom bar left-to-right: (i) info button, BET ‡14.00, BET LEVEL '1' with -/+ steppers, central gold lotus SPIN button, purple lotus icons for a second control, COIN 0.50 with -/+ steppers, BALANCE ‡2,000.00. A thin service strip below shows BALANCE/BET/clock/turbo/fullscreen/sound icons and the HABANERO wordmark.",
      "ocr_anchor": "Bet ‡14.00 / Bet Level 1 / Coin 0.50 / Balance ‡2,000.00"
    },
    {"file": "paytable_p1.png", "type": "paytable", "page": 1, "description": "Booklet page 1/13: 'Wild' section. Large green crowned frog on the left; right side lists two rules with small Wild-icon thumbnails: 'substitutes for all symbols except SCATTER' and 'Wild symbols do not pay'. Footer: 'Malfunction voids all pays and plays', 'For more information, see How to Play', 'Last modified 2026/08/14 12:53:20 (UTC)'."},
    {"file": "paytable_p2.png", "type": "paytable", "page": 2, "description": "Booklet page 2/13: 'Scatter' section. Gold-crown-on-cushion icon with printed payouts 6=‡1.40, 5=‡0.84, 4=‡0.56, 3=‡0.28 at the ‡0.28 anchor bet."},
    {"file": "paytable_p3.png", "type": "paytable", "page": 3, "description": "Booklet page 3/13: 'High Win Symbols', four framed frog icons (red, gold, blue-grey, magenta) each with its own 5-tier payout ladder for counts 8 / 9-12 / 13-15 / 16-18 / 19-30 anywhere on the field, values as recorded in symbols.high_win_symbols above."},
    {"file": "paytable_p4.png", "type": "paytable", "page": 4, "description": "Booklet page 4/13: 'Low Win Symbols', four tadpole icons (red, gold, blue, magenta), 5-tier ladder for counts 7-8 / 9-12 / 13-15 / 16-18 / 19-30 anywhere on the field. NOTE: bottom tier here starts at '7-8', not '8' as on the High Win page — recorded as a discrepancy against the original capture note, see `discrepancies_vs_manifest_notes` below."},
    {"file": "rules_p1.png", "type": "rules", "page": 1, "description": "Booklet page 5/13, titled '\"King Frog Feast\" Feature'. Body is EMPTY — only the title is shown, confirmed empty on 3 repeated captures and by DOM text. See features.free_games.persistent_multiplier for full discussion."},
    {"file": "rules_p2.png", "type": "rules", "page": 2, "description": "Booklet page 6/13, same title '\"King Frog Feast\" Feature', body EMPTY (2nd of 3 empty pages)."},
    {"file": "rules_p3.png", "type": "rules", "page": 3, "description": "Booklet page 7/13, same title '\"King Frog Feast\" Feature', body EMPTY (3rd of 3 empty pages)."},
    {"file": "rules_p4.png", "type": "rules", "page": 4, "description": "Booklet page 8/13: 'Free Games Feature' — see features.free_games.award_table/retrigger/bet_carryover for verbatim text."},
    {"file": "rules_p5.png", "type": "rules", "page": 5, "description": "Booklet page 9/13: entirely blank content panel (no title text at all, only the wood frame and pagination dots) — reproduced and confirmed empty, same anomaly family as pages 5-7."},
    {"file": "rules_p6.png", "type": "rules", "page": 6, "description": "Booklet page 12/13: 'Progressive Jackpot'. Verbatim: 'A Progressive Jackpot can be won at the conclusion of any game.', 'The Jackpot is triggered at random.', 'Progressive Jackpot wins are added to other wins.'"},
    {"file": "rules_p7.png", "type": "rules", "page": 7, "description": "Booklet page 13/13 (last): 'Other Rules'. Verbatim: 'Play for ‡0.28' (stake at capture time), 'All symbols pay anywhere', 'Wins for different combinations are added', 'Only the highest winning combination for each Scatter symbol is paid'. See mechanics_notes.scatter_symbol_terminology_ambiguity below regarding the last line's wording."},
    {"file": "rules_p8.png", "type": "rules", "page": 8, "description": "Help screen 1/11 (in-game HTML overlay, title 'King Frog Feast - Help'). Lists: 'The player is playing with fun money.'; coin ladder 0.01..20; bet-level set 1,2,5,7,10; total-bet formulas; min/max total bet in coins and currency (28/‡0.28 .. 280/‡5,600.00); malfunction/void clause; start of 'Game Interface' section."},
    {"file": "rules_p9.png", "type": "rules", "page": 9, "description": "Help screen 2/11: 'Game Interface' continued — BALANCE, COINS, BET, BET (message bar), WIN (message bar) definitions."},
    {"file": "rules_p10.png", "type": "rules", "page": 10, "description": "Help screen 3/11: COIN and BET LEVEL stepper definitions; start of button-by-button icon legend (info button = 'View the Pay Table', gold lotus buttons = start/skip/stop reels, space bar shortcuts noted)."},
    {"file": "rules_p11.png", "type": "rules", "page": 11, "description": "Help screen 4/11: continuation of the icon legend — BET MAX ('Sets the bet level to the respective maximum value...'), AUTO PLAY, fullscreen toggle, sound toggle, turbo/faster-gameplay toggle."},
    {"file": "rules_p12.png", "type": "rules", "page": 12, "description": "Help screen 5/11 (not individually re-transcribed; part of the continuous interface/legend section)."},
    {"file": "rules_p13.png", "type": "rules", "page": 13, "description": "Help screen 6/11 (continuation of interface/legend section)."},
    {"file": "rules_p14.png", "type": "rules", "page": 14, "description": "Help screen 7/11: Disconnection Policy — standard provider boilerplate about reconnecting after a dropped session."},
    {"file": "rules_p15.png", "type": "rules", "page": 15, "description": "Help screen 8/11 (continuation, before the Jackpots section)."},
    {"file": "rules_p16.png", "type": "rules", "page": 16, "description": "Help screen 9/11: 'Jackpots' section — contribution rates, seed values and general jackpot rules, verbatim text captured in technical_summary.jackpot."},
    {"file": "rules_p17.png", "type": "rules", "page": 17, "description": "Help screen 10/11: end of Jackpot Rules + 'Jackpot Disconnection Policy' + start of 'Return To Player (RTP)' — game RTP 96.70%, MINOR/GRAND jackpot RTP 0.50% each (see P-H17 contradiction note)."},
    {"file": "rules_p18.png", "type": "rules", "page": 18, "description": "Help screen 11/11 (last): RTP calculation basis (2 x 500,000,000 game cycles) and build stamps — File Date, Client/Server/RNG/Jackpot Version numbers, each with a long hex hash underneath."},
    {"file": "settings.png", "type": "settings", "description": "Gear-menu overlay open on top of the base game: left column has a 'Help' icon (question mark) and 'More Games!' icon; right column has three toggle switches — 'Sound - Ambient' (ON, orange), 'Sound - Effects' (ON, orange), 'Quick Spin' (OFF, grey)."},
    {"file": "autoplay.png", "type": "autoplay", "description": "Auto Play configuration overlay. 'Number Of Spins' row with six selectable pill buttons: 10/20/30/50/100/500 (50 selected/highlighted white). 'Stop Auto Play' toggle 'If FREE GAMES feature is triggered' (ON, orange). Two blank numeric fields: 'If balance decreases by' and 'If a single win exceeds' (both empty/greyed, i.e. optional and unset). Note: 'Auto Play will stop if a jackpot is won.' Cost preview line: '‡0.28 x 50 spins = ‡14.00'. Cancel and green 'Start Auto Play' buttons at the bottom."},
    {"file": "bet_limits_max.png", "type": "other", "description": "Verification frame for the maximum bet: BET LEVEL raised to 10 via BET MAX and COIN manually raised to 20, yielding BET ‡5,600.00 (matches the Help-declared ceiling exactly). Buy Feature (‡300.00) and Super Bet (‡11,200) badges are shown greyed/translucent and unclickable at this stake — both purchase options become unavailable once their price exceeds roughly ‡210 (see Habanero playbook P-H10)."},
    {"file": "bonus_0.png", "type": "bonus", "description": "Booklet page 10/13: 'Buy Feature' rules text, see features.buy_feature.source_text."},
    {"file": "bonus_1.png", "type": "bonus", "description": "Booklet page 11/13: 'Super Bet' rules text, see features.super_bet_ante.source_text."},
    {"file": "bonus_2.png", "type": "bonus", "description": "In-game 'Buy Feature' purchase confirmation dialog: '3-6 SCATTER' icon and count, body text '3 - 6 Scatter symbols will land and play as per the rules of the Free Game Feature.', price ‡15.00, green 'Buy' button, and the stake stepper (‡0.28, -/+) below the dialog."},
    {"file": "bonus_3.png", "type": "bonus", "description": "Base game with Super Bet toggled ON: the Super Bet badge is now outlined in bright cyan/blue (vs. plain teal when off), and the bottom-bar BET reads ‡0.56 (2x the ‡0.28 base stake), confirming the ante multiplier."},
    {"file": "free_spins_trigger.png", "type": "free_spins", "description": "Feature-triggered intro animation: a glass jar with a small crowned green frog sitting on its lid, large green embossed text 'FEATURE TRIGGERED', and below it 'Congratulations! You Won 8 Free Games!' in gold script. Bottom bar shows BET ‡15.00 (the purchase price played as the round's bet) and WIN ‡0.28 (base-game win carried over from the triggering spin)."},
    {"file": "free_spins_1.png", "type": "free_spins", "description": "Free Games gameplay frame (2nd purchased round). Background has shifted to a dark night-time version of the swamp. Multiplier plaque shows 'x15' (up from x1 at round start). Field shows 3 Wild (crowned green frog) symbols and 2 Scatter symbols among the tadpoles/frogs. BET ‡15.00, WIN ‡1.88."},
    {"file": "free_spins_2.png", "type": "free_spins", "description": "Free Games gameplay, next spin of the same round: multiplier plaque now reads 'x16' (grew by 1 from the previous frame, coinciding with 1 Wild landing this spin). WIN figure still reads ‡1.88 on this captured frame (mid-resolution of the next spin's tally)."},
    {"file": "free_spins_win.png", "type": "win_screen", "description": "End-of-round summary screen for the purchased Free Games round: dark blue lily-pond illustration, large gold embossed text 'YOU HAVE WON 3.31' (currency implicit, no symbol shown on this screen) and '8 Free Games Played' beneath it. Balance readout in the footer strip: ‡1,988.31."},
    {"file": "win_screen.png", "type": "win_screen", "description": "Ordinary base-game win. BET ‡0.28, WIN ‡0.40 in the footer strip. On the reels, several Red frog symbols are highlighted with a glowing gold ring/outline across multiple columns, and a large decorative overlay number '0.40' with a small coin-shower animation is shown over the centre of the grid. ‡0.40 matches exactly the Red frog '9-12' payout tier at the ‡0.28 anchor bet (see payout_basis). The exact count of glowing cells could not be reliably counted by eye due to animation overlap; the printed win amount is what identifies the tier, not a manual symbol count."}
  ],
  "mechanics_notes": {
    "win_kind_enum_limitation": "The manifest/API `win_kind` enum only supports payline / way / cluster. King Frog Feast has none of these in the strict sense — it is a 'pays anywhere' scatter-pays game with no adjacency requirement. 'cluster' was used in the manifest as the closest available label; this document explicitly notes it is an approximation, not a claim that symbols must be adjacent.",
    "scatter_symbol_terminology_ambiguity": "The booklet's 'Other Rules' page states: 'Only the highest winning combination for each Scatter symbol is paid.' Taken literally this sentence is about the Scatter icon specifically, but in context (immediately after 'Wins for different combinations are added', which covers ALL symbols) it reads as if the engine's internal term for 'any payable symbol/combination' is 'Scatter symbol' — i.e. it may mean 'for each paying symbol, only its own single highest tier is paid, and different symbols' wins are added together', which matches the observed win_screen.png. This is presented as an open interpretive note, not a settled fact.",
    "empty_booklet_pages_probable_provider_defect": "Booklet pages 5, 6 and 7 (out of 13) all show only their section title with a completely empty body. Pages 5-7 share the title '\"King Frog Feast\" Feature' (i.e. they should document the persistent free-spins multiplier), while page 9 (rules_p5.png) has no title at all. All were reproduced 3 times with increasing wait (0s / 1.5s / 4s) and confirmed empty via `document.body.innerText` (a second, DOM-level channel independent of pixels). This looks like missing content in this specific build rather than a capture problem, but it is recorded as an anomaly rather than a confirmed provider defect, since a single build sample cannot rule out a session-specific loading issue."
  },
  "discrepancies_vs_manifest_notes": [
    "The capture manifest's note for paytable_p4.png (Low Win Symbols) said the tiers were '8, 9-12, 13-15, 16-18, 19-30', copying the High Win Symbols tier boundaries. The actual printed tiers on paytable_p4.png are '7-8, 9-12, 13-15, 16-18, 19-30' — the bottom tier differs by one count between the High Win table (starts at 8) and the Low Win table (starts at 7). Values above use the tiers as printed on the image (source of truth per D-23 policy), not the manifest note."
  ],
  "accessibility_observations": {
    "color_blind": "Every payable symbol is disambiguated by shape/pose/crown detail, not colour alone: the four High Win frogs and four Low Win tadpoles share a colour code (red/gold/blue/magenta) but sit inside identically shaped frames with the count tier and currency value printed as plain text next to each icon, so a colour-blind player can still read exact payouts from the numbers alone. The Wild (green) and Scatter (gold crown) are shape-distinct from all eight paying symbols. The MINOR/GRAND jackpot banners are distinguished by the printed words 'Minor'/'Grand', not colour. The Super Bet badge's on/off state is shown by a change in outline brightness AND its numeric price/label text changing, not colour alone.",
    "screen_reader_low_vision": "All monetary values, bet controls (BET, BET LEVEL, COIN, BALANCE) and toggle states in Settings/Autoplay are printed as plain on-screen text, which is favourable for OCR-style access. However, the 'pays anywhere' win amount overlay (e.g. the large stylised '0.40' on win_screen.png) is decorative, custom-font artwork rather than a UI text element, and could not be read by Tesseract OCR in our own testing — a screen reader relying on the same rendering approach would likely miss it too; the footer strip's plain-text WIN figure is the reliable source for that number.",
    "deaf_hard_of_hearing": "All functional information observed (bet amounts, feature triggers, win totals, jackpot rules, feature purchase terms) is delivered as on-screen text; no audio-only cues were identified as necessary to understand outcomes from the captured frames.",
    "motor_impairment": "Core actions are single-click/tap targets (SPIN, BET MAX, AUTO PLAY, COIN/BET LEVEL steppers, Buy Feature, Super Bet toggle) with no drag or timed-precision gestures observed; a spacebar shortcut is explicitly documented for starting and stopping the reels (rules_p10.png/rules_p11.png), giving a keyboard alternative to pointer clicks."
  },
  "unreadable_or_uncertain": [
    "Exact growth formula of the persistent 'King Frog Feast' free-spins multiplier: not documented anywhere in this build (see mechanics_notes.empty_booklet_pages_probable_provider_defect); only two gameplay data points were observed and are recorded as an unconfirmed hypothesis, not a rule.",
    "Maximum win / max multiplier cap: not printed anywhere in the client (booklet or 11-page Help). Left as null per provider defect P-H08.",
    "Exact number of glowing Red-frog symbols on win_screen.png: animation/glow overlap made a reliable manual count impossible; the printed WIN amount (‡0.40) is used instead to identify the payout tier (9-12 count), per payout_basis evidence.",
    "Whether 'Only the highest winning combination for each Scatter symbol is paid' refers literally to the Scatter icon only, or is internal engine terminology for 'each paying symbol' — left as an open interpretive note (see mechanics_notes.scatter_symbol_terminology_ambiguity), not resolved as fact.",
    "Whether the three empty booklet pages titled '\"King Frog Feast\" Feature' are a genuine provider-side content bug in this build or a session-specific loading glitch: treated as an anomaly, not asserted as a confirmed provider defect (single-build sample)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.

Discuss this slot

Our breakdown is live on —