Kane's Inferno

Demo, RTP 96.06%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 5 days ago Verified · 07 Sep 2026
RTP 96.06%
Volatility High
Max win —
Grid 5×3
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

30 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/kane-s-inferno-b29/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 07 Sep 2026 View capture log

Per-screen breakdown

30 demo screens
30 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Kane's Inferno

Everything pulled from Kane's Inferno into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
30 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
9 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 30 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
rtp 96.06% · single configuration
volatility High
layout 5×3
paylines 25 fixed
bonus_buy No
mechanic Video Slot

Symbols & paytable

12 symbols
12 icons (ZIP)
Tiki Mask (Wild)
Tiki Mask (Wild)
Wild

Dark bronze carved wooden tiki mask in a gold-and-maroon medallion. Substitutes for all symbols except Bonus; pays per line, including from 2 of a kind (a tier shared only with Hut).

MatchPayoutUnit
2x 0.40 Multiplier
3x 4.00 Multiplier
4x 32.00 Multiplier
5x 120.00 Multiplier
Bonus (Pearl medallion)
Bonus (Pearl medallion)
Scatter

Lustrous pearl-white sphere in a teal-blue, gold-bordered medallion. Scatter: 3+ landing left to right anywhere triggers 8 Free Games; pays on total bet, added to line wins.

MatchPayoutUnit
3x 3.00 Multiplier
4x 15.00 Multiplier
5x 65.00 Multiplier
Hut
Hut
High Pay

Small thatched-roof wooden hut on stilts, gold-rimmed maroon medallion. High-pay symbol, pays per line from 2 of a kind (shared only with Wild); ignite-capable per the Free Games rule.

MatchPayoutUnit
2x 0.20 Multiplier
3x 2.00 Multiplier
4x 8.00 Multiplier
5x 40.00 Multiplier
Canoe
Canoe
High Pay

Dark dugout canoe with a lit torch prow over an orange sunset backdrop, gold-rimmed medallion. High-pay symbol, pays per line from 3 of a kind; ignite-capable.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 32.00 Multiplier
Knife (machete)
Knife (machete)
High Pay

Curved silver machete blade with a tan wooden handle on an olive-gold sunburst medallion. High-pay symbol, pays per line from 3 of a kind; ignite-capable.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 32.00 Multiplier
A
A
Low Pay

Cream wood-plank block letter A with a dark-brown carved outline. Low-pay royal symbol, pays per line from 3 of a kind.

MatchPayoutUnit
3x 0.40 Multiplier
4x 2.00 Multiplier
5x 10.00 Multiplier
K
K
Low Pay

Salmon-pink block letter K with a dark maroon carved outline. Low-pay royal symbol, pays per line from 3 of a kind.

MatchPayoutUnit
3x 0.40 Multiplier
4x 2.00 Multiplier
5x 10.00 Multiplier
Q
Q
Low Pay

Pale khaki/olive-yellow block letter Q with a dark forest-green carved outline. Low-pay royal symbol, pays per line from 3 of a kind.

MatchPayoutUnit
3x 0.40 Multiplier
4x 2.00 Multiplier
5x 8.00 Multiplier
J
J
Low Pay

Pale mint-green block letter J with a white/cream carved outline. Low-pay royal symbol, pays per line from 3 of a kind.

MatchPayoutUnit
3x 0.40 Multiplier
4x 2.00 Multiplier
5x 8.00 Multiplier
10
10
Low Pay

Red-orange block numeral 10 with a black carved outline. Low-pay royal symbol, pays per line from 3 of a kind.

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.00 Multiplier
5x 6.00 Multiplier
9
9
Low Pay

Lavender/purple block numeral 9 with a dark purple carved outline on a pink tile. Low-pay royal symbol, pays per line from 3 of a kind.

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.00 Multiplier
5x 6.00 Multiplier
8
8
Low Pay

White/cream block numeral 8 with a black-purple carved outline on a deep magenta tile. Lowest-paying royal symbol, pays per line from 3 of a kind.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 3.00 Multiplier

Bonus modes

2 modes
Base Game Modifier base
Base Game

5x3 grid, 25 fixed paylines, all symbols pay left to right. A flaming icon resembling the Wild's own art was observed on at least one base-game autoplay frame; whether this is the printed ignite mechanic firing outside Free Games is unresolved (see coverage).

Free Spins fs
Free Games

Triggered by 3+ Bonus symbols landing left to right anywhere; awards 8 free games played at the triggering bet and lines. Printed as retriggerable (not observed on screen). The booklet's ignite rule ('Hut, Knife or Canoe symbols... act and pay as wilds') is printed directly under this feature's header.

Jackpot

Type: Progressive
GRAND
Progressive
Unknown
MINOR
Progressive
Unknown

Colour system

extracted from frames · HEX
Export palette
#1C100A base dominant 1 base
#522D1A base dominant 2 base
#61531F base dominant 3 base
#9D5B61 base dominant 4 base
#D3675C base dominant 5 base
#652757 base dominant 6 base
#21140A free_spins dominant 1 free_spins
#512D18 free_spins dominant 2 free_spins
#625220 free_spins dominant 3 free_spins
#E7D45F free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • MINOR JACKPOT and GRAND JACKPOT plaques are visually identical (orange label on black background) and are told apart only by the text string, never by hue -- colour carries no information here.
  • The 25-line payline diagram highlights every line with the same single orange colour against a dark grey grid; lines are told apart by shape/position and the printed line number, never by colour-coding between lines.
  • The seven royal symbols (A, K, Q, J, 10, 9, 8) each sit on a distinct background tile colour (tan, coral-pink, pale khaki, mint green, red-orange, lavender-pink, magenta-purple) as a primary visual cue, but each also carries its own printed letter/number glyph as a reliable non-colour cue, since some tile-colour pairs could be confused under some colourblindness types.
  • The Hut/Canoe/Knife ignite effect adds an orange/yellow animated flame texture and shape distortion over the symbol, not just a colour shift, so the change stays perceivable without colour discrimination.
Screen Reader
  • The only in-game indicator of which of the 25 fixed paylines won is a small 2-digit number badge; the 25-line shape diagram (booklet) should be exposed as alt-text/structured data so line numbers and shapes can be announced on wins.
  • The per-line win amount is shown only as a large graphical number overlaid on the reels, with no separate readable text element distinct from the service-bar WIN figure; a screen-reader adaptation needs to synthesise it from game state, not from the graphic.
  • MINOR JACKPOT and GRAND JACKPOT share one identical plaque shape/size/colour and are distinguished only by their text label, which is real (extractable) text rather than baked into an image font.
Motor Accessibility
  • All primary actions (Spin, Bet Max, Auto Play, Coin +/-, Bet Level +/-) are large discrete on-screen buttons in a single horizontal row, plus a keyboard Space-bar shortcut to spin/stop the reels.
  • Auto Play offers fixed spin counts (10/20/30/50/100/500) with configurable stop conditions (balance decrease, single win exceeds an amount, feature triggered), reducing repeated manual input for extended play.

Media & assets

8 files · 8 types
30 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (idle grid, fun-play modal, ignite-flame autoplay frame), full 5-page paytable booklet, full 13-page rules/Help booklet (bet structure, paylines diagram, jackpot rules, RTP, build stamps), settings menu, autoplay configuration panel, a base-game payline win, and a full Free Games round (trigger, gameplay, result screen).
Progressive jackpot win screen (MINOR/GRAND) not captured: the booklet states jackpots cannot be won during Fun Play or Bonus Play, so this is structurally unreachable in the demo rather than a missed capture; only the two attract-mode ticker values were observed.
Scope of the printed ignite rule ('Hut, Knife or Canoe symbols... act and pay as wilds') is an open question: it is printed under the Free Games Feature header, but a base-game autoplay frame shows flaming icons carrying the Wild symbol's own art rather than a recognisable Hut/Knife/Canoe shape. Whether the base-game flame is the same mechanic, a Wild animation, or a win-celebration effect is unresolved with the frames captured.
Free Games retrigger is permitted by the printed rule ('The feature can be retriggered') and the in-round header banner reads 'RETRIGGERS FEATURE', but no captured frame shows an actual retrigger firing (only one 8-spin round without a mid-round retrigger banner was observed).
Exact per-column shape of paylines 4 through 25 was not hand-transcribed cell-by-cell (legible on the source rules diagram but judged too fine-grained to transcribe reliably for all 22 remaining lines).
Whether awarding more than 8 free games for 4 or 5 triggering Bonus symbols (vs. the observed 3-symbol trigger) is not stated in the booklet/Help text and was not observed on any captured frame.

Ask AI about Kane's Inferno

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Kane's Inferno work? Keep it simple.

Triggered by 3+ Bonus symbols landing left to right anywhere; awards 8 free games played at the triggering bet and lines. Printed as retriggerable (not observed on screen). The booklet's ignite rule ('Hut, Knife or Canoe symbols... act and pay as wilds') is printed directly under this feature's header.

RTP 96.06%High volatilitydemo ✓

From the verified capture of 07 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Kane's Inferno vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/kane-s-inferno-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/kane-s-inferno-b29/
{
  "game": {
    "name": "Kane's Inferno",
    "catalog_name": "Kane's Inferno",
    "in_game_wordmark": "KANE'S INFERNO",
    "wordmark_note": "Catalog name and in-game wordmark match exactly (no discrepancy). The wordmark is rendered top-left of the reel area on every base-game/free-spins frame as two stacked lines of jagged, hand-carved-looking tribal-style block lettering: 'KANE'S' (larger, top line) and 'I-N-F-E-R-N-O' (bottom line, letters slightly spaced). Both lines are bright egg-yolk yellow fill with a thin darker-gold inner edge and a heavy black drop outline/shadow, giving a 3-D carved-wood-sign look.",
    "provider": "Habanero",
    "provider_ref": "SGKanesInferno",
    "game_kind": "video_slot",
    "theme": "Polynesian / tiki tropical-island adventure ('Kane' evokes the Hawaiian deity of creation/fire); reels are dressed as a carved wooden totem/sign board, symbols are Polynesian tribal tiki iconography (wooden tiki mask, thatched hut, dugout canoe, machete/kris-style knife) plus classic card-rank symbols carved from wood or woven cloth.",
    "art_style": "Flat-shaded 2D vector/cartoon illustration with heavy black-brown outlines on every symbol and UI panel; symbols are rendered as carved-wood or woven-mat medallions with warm gradient shading (bronze, gold, terracotta) rather than photorealistic textures. Static side-panel background art (sunset seascape in the base game, jungle clearing in free spins) uses a flat painterly gradient sky with silhouette palm fronds/leaves in the foreground -- a bright, warm, non-photorealistic 'tropical postcard' look, no 3-D rendering, no neon, no dark/cinematic lighting. Camera is a fixed front-on view of the reel grid, daylight/sunset warmth throughout (even at night the palette stays warm orange/gold, never cool or moody)."
  },
  "reel_and_bet_structure": {
    "grid": {
      "columns": 5,
      "rows": 3,
      "verified_by": "Direct pixel count on base_game.png (5 columns x 3 visible symbol rows) AND independently by the 25-payline diagram on rules_p1.png/rules_p2.png, where every line pattern is drawn on a 5-column x 3-row grid."
    },
    "mechanic": "25 fixed paylines (not adjustable -- the LINES box in the bottom bar shows a static '25' with no +/- stepper, unlike COIN and BET LEVEL which do have steppers)",
    "paylines_diagram_source": "rules_p1.png (lines 1-16, cut off at 16) and rules_p2.png (complete diagram, lines 1-25)",
    "paylines_summary": {
      "line_1": "straight middle row (all 5 reels, middle position)",
      "line_2": "straight top row (all 5 reels, top position)",
      "line_3": "straight bottom row (all 5 reels, bottom position)",
      "lines_4_to_25": "V-shapes, inverted-V (peak) shapes, arcs, zigzags and staircase patterns that weave across the top/middle/bottom rows in various combinations. Exact per-column shape of every one of the remaining 22 lines is legible on the source images (rules_p1.png, rules_p2.png) but is NOT individually transcribed here cell-by-cell -- transcription risk for 22 fine 3x5 pixel-icons was judged higher than the value of listing each one; a screen-reader adaptation should render these 22 small line-diagrams as images/alt-text directly from the two source frames rather than from a hand-typed table.",
      "on_win_indicator": "During a win, the winning payline is highlighted with a bright white/cream glow border around each contributing symbol, and a small diamond-shaped white badge showing the line number (e.g. a badge reading '20') appears docked to the right edge of the reel area at the row of that line (seen on win_screen.png). The per-line win amount is also shown as large yellow 3-D block digits with black outline directly over the winning symbols (e.g. '2.50' on win_screen.png, '1.69' on base_game_ignite.png)."
    },
    "bet_model": {
      "formula": "total bet (coins) = 25 lines (fixed) x BET LEVEL; total bet (player currency) = total bet (coins) x COIN denomination",
      "coin_values": [
        0.01,
        0.02,
        0.05,
        0.1,
        0.2,
        0.5,
        1,
        2,
        5,
        10,
        20
      ],
      "bet_levels": [
        1,
        2,
        5,
        7,
        10
      ],
      "bet_levels_note": "This is a FIXED non-arithmetic set of five values, not a 1-10 range (confirmed word-for-word on rules_p3.png: 'Bet level can be selected as 1, 2, 5, 7 & 10'). Intermediate levels such as 3, 4, 6, 8, 9 do not exist.",
      "min_total_bet_coins": 25,
      "min_total_bet_currency": 0.25,
      "max_total_bet_coins": 250,
      "max_total_bet_currency": 5000.0,
      "arithmetic_check": "25 lines x level 1 x 0.01 coin = 0.25 (min) -- matches. 25 lines x level 10 x 20 coin = 5000 (max) -- matches.",
      "source": "rules_p3.png (Help screen, verbatim text for every figure above)",
      "bet_max_button_caveat": "BET MAX does NOT jump to the true maximum bet by itself. Per rules_p8.png: 'Sets the lines and bet level to the respective maximum values, if not already set. Starts a new game at the set coin denomination and at the maximum lines with bet level set to maximum.' It only forces BET LEVEL to 10 (lines are already fixed at 25); the COIN denomination is left untouched. To reach the printed ‡5,000.00 ceiling, COIN must separately be raised to 20 with the +/- stepper."
    },
    "default_state_bet": {
      "coin": 0.5,
      "bet_level": 1,
      "lines": 25,
      "total_bet": 12.5,
      "starting_balance": 2000.0,
      "source": "preview.png / base_game.png"
    }
  },
  "rtp_and_jackpots": {
    "base_game_rtp": {
      "value_percent": 96.06,
      "source": "rules_p13.png, verbatim: \"The theoretical RTP for Kane's Inferno is 96.06%\"",
      "calculation_basis": "rules_p13.png also states RTP is derived from 'the average results of 2 x 500,000,000 game cycles' and 'is based on the statistical analysis of the game logic and can not be affected by the player strategy (unless stated otherwise)'."
    },
    "jackpot_rtp_note": "IMPORTANT: the jackpot RTPs below are SEPARATE figures and must NOT be added to or confused with the 96.06% base-game RTP.",
    "progressive_jackpots": {
      "type": "two-tier networked progressive (MINOR and GRAND), denominated in EUR regardless of the player's demo-token balance",
      "tiers": [
        {
          "name": "MINOR JACKPOT",
          "contribution_percent_of_bet": 0.25,
          "seed_value_eur": 50.0,
          "theoretical_rtp_percent": 0.5,
          "observed_ticker_values": [
            "€62.21 (settings.png, autoplay.png, free_spins_win.png)"
          ]
        },
        {
          "name": "GRAND JACKPOT",
          "contribution_percent_of_bet": 0.25,
          "seed_value_eur": 5000.0,
          "theoretical_rtp_percent": 0.5,
          "observed_ticker_values": [
            "€8,414.54 (preview.png)",
            "€8,415.60 (base_game.png, free_spins_trigger.png, free_spins_1/2/3.png, free_spins_win.png, base_game_ignite.png, win_screen.png)"
          ]
        }
      ],
      "display_behaviour": "Only ONE jackpot ticker is shown at a time, in a gold plaque in the top-right corner of the reel frame (labelled 'MINOR JACKPOT' or 'GRAND JACKPOT' in orange block capitals above a black bar showing the euro amount in white). It alternates automatically between the two tiers as an attract-mode rotation; both tiers use the identical visual style (same plaque shape, same orange/black/white colours) and are distinguished ONLY by the text label, not by colour or icon -- this is accessibility-relevant for colour-blind users since colour carries no information here.",
      "contribution_source": "rules_p12.png ('0.250% of the bet is contributed to MINOR JACKPOT' / 'to GRAND JACKPOT'; initial values stated the same way)",
      "rtp_source": "rules_p13.png ('The theoretical RTP for MINOR JACKPOT is 0.50%' / 'for GRAND JACKPOT is 0.50%')",
      "other_jackpot_rules": [
        "Jackpots are triggered at random 'at the conclusion of any game' (rules_p2.png / rules_p10.png).",
        "No ceiling or upper limit on either tier (rules_p11.png).",
        "If won, the tier reseeds to its initial value on the server (rules_p11.png).",
        "Jackpot wins are added to other wins (rules_p2.png / rules_p11.png).",
        "Jackpots update with every debit action and the odds of hitting one scale with the amount contributed (rules_p11.png)."
      ],
      "cannot_be_won_in_demo": {
        "claim": "The MINOR/GRAND jackpot win screen cannot occur in this Fun Play demo session.",
        "evidence_text": "rules_p11.png / rules_p12.png, verbatim: 'Jackpots cannot be won during Fun Play or Bonus Play.'",
        "evidence_pixels": "Both jackpot tickers were watched continuously across the entire capture session (base game, ~330-spin autoplay hunt, free games) and never triggered a jackpot-win overlay; only the two ticker values listed above were ever observed, consistent with the printed rule.",
        "status": "not_captured -- structurally unreachable in fun mode, not a capture gap."
      },
      "currency_note": "The euro (€) symbol here belongs to the jackpot network's own currency, which is independent of and unrelated to the player's demo balance/bet, which is denominated in the double-dagger demo token '‡' (e.g. '‡1,990.00'). The '‡' marker is a Fun Play placeholder, not a real-money currency, and is not recorded as the game's currency in this documentation (per provider convention -- see rules_p3.png: 'The player is playing with fun money.')."
    }
  },
  "symbols": [
    {
      "role": "wild / substitute",
      "name": "Tiki Mask (Wild)",
      "appearance": "A dark bronze/charcoal-brown carved wooden tiki mask filling a rounded-square medallion with a thick gold-and-maroon carved border and stylised gold flame/vine flourishes down each side. The mask has narrow closed almond eyes, a wide flat nose, and a grimacing mouth showing carved rectangular teeth top and bottom.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 1500.0,
        "4": 400.0,
        "3": 50.0,
        "2": 5.0
      },
      "payout_basis": "per line (bet-per-line at anchor = 12.50 / 25 lines = 0.50)",
      "derived_multiplier_of_bet_per_line": {
        "5": "3000x",
        "4": "800x",
        "3": "100x",
        "2": "10x"
      },
      "rule_text": "'substitutes for all symbols except [Bonus].' (paytable_p1.png). Pays from 2-of-a-kind, unlike every other paying symbol except Hut, which also has a 2-symbol tier.",
      "source_frames": [
        "paytable_p1.png"
      ]
    },
    {
      "role": "bonus / scatter",
      "name": "Bonus (Pearl medallion)",
      "appearance": "A lustrous white/pearl-grey sphere with a bright highlight, set inside a square teal-blue medallion bordered in gold, decorated with gold sun-ray triangle motifs and scroll flourishes at the corners.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 812.5,
        "4": 187.5,
        "3": 37.5
      },
      "payout_basis": "total bet (not per line) -- rule text explicitly states 'wins are multiplied by total bet', distinguishing it from the ordinary per-line symbols",
      "derived_multiplier_of_total_bet": {
        "5": "65x",
        "4": "15x",
        "3": "3x"
      },
      "rule_text": "'wins are added to line wins.' + 'wins are multiplied by total bet.' (paytable_p1.png). Triggers Free Games: 'symbols appearing left to right' (see feature section).",
      "source_frames": [
        "paytable_p1.png",
        "paytable_p5.png"
      ]
    },
    {
      "role": "high-pay (ignite-capable)",
      "name": "Hut (thatched hut)",
      "appearance": "A round gold-rimmed medallion on a dark maroon background, showing a small thatched-roof wooden hut on stilts, seen from a low angle; the roof is straw-yellow with visible thatch texture, the walls are pale honey-coloured wood planks with a dark doorway, standing on crossed wooden support beams. Tribal cross/chevron motifs decorate the medallion ring.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 500.0,
        "4": 100.0,
        "3": 25.0,
        "2": 2.5
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "1000x",
        "4": "200x",
        "3": "50x",
        "2": "5x"
      },
      "ignite_capable": true,
      "source_frames": [
        "paytable_p2.png"
      ]
    },
    {
      "role": "high-pay (ignite-capable)",
      "name": "Canoe",
      "appearance": "A round gold-rimmed medallion with a tribal swirl border pattern, depicting a dugout canoe silhouette in dark brown against an orange sunset-over-mountains backdrop; the canoe's prow curves up on the right into a lit torch/paddle with an orange flame glow at its tip. Zigzag cream-and-red wave/mountain motifs run along the canoe hull.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 400.0,
        "4": 62.5,
        "3": 12.5
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "800x",
        "4": "125x",
        "3": "25x"
      },
      "ignite_capable": true,
      "note": "Manifest/capturer note called this icon 'kava bowl / canoe symbol'; zoomed inspection (crop) confirms it is a canoe/boat silhouette with a torch, not a bowl.",
      "source_frames": [
        "paytable_p2.png"
      ]
    },
    {
      "role": "high-pay (ignite-capable)",
      "name": "Knife (machete)",
      "appearance": "A round medallion with an olive-gold sunburst/spiral background and a gold tribal scroll border, showing a curved machete-style blade (bright silver-white with a serrated/scalloped cutting edge) and a wrapped tan wooden handle with a metal ferrule.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 400.0,
        "4": 62.5,
        "3": 12.5
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "800x",
        "4": "125x",
        "3": "25x"
      },
      "ignite_capable": true,
      "source_frames": [
        "paytable_p2.png",
        "paytable_p3.png"
      ]
    },
    {
      "role": "royal / low-pay",
      "name": "A",
      "appearance": "Cream/tan wood-plank block letter 'A' with a dark-brown carved outline and a triangular apex, set against a matching tan wood-grain tile.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 125.0,
        "4": 25.0,
        "3": 5.0
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "250x",
        "4": "50x",
        "3": "10x"
      },
      "source_frames": [
        "paytable_p3.png"
      ]
    },
    {
      "role": "royal / low-pay",
      "name": "K",
      "appearance": "Salmon-pink/coral block letter 'K' with a dark maroon carved outline, on a matching coral-pink tile.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 125.0,
        "4": 25.0,
        "3": 5.0
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "250x",
        "4": "50x",
        "3": "10x"
      },
      "source_frames": [
        "paytable_p3.png"
      ]
    },
    {
      "role": "royal / low-pay",
      "name": "Q",
      "appearance": "Pale khaki/olive-yellow block letter 'Q' with a dark forest-green carved outline, on a matching pale-yellow woven-mat-textured tile.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 100.0,
        "4": 25.0,
        "3": 5.0
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "200x",
        "4": "50x",
        "3": "10x"
      },
      "source_frames": [
        "paytable_p3.png",
        "paytable_p4.png"
      ]
    },
    {
      "role": "royal / low-pay",
      "name": "J",
      "appearance": "Pale mint-green block letter 'J' with a white/cream carved outline, on a matching pale mint-green tile.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 100.0,
        "4": 25.0,
        "3": 5.0
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "200x",
        "4": "50x",
        "3": "10x"
      },
      "source_frames": [
        "paytable_p4.png"
      ]
    },
    {
      "role": "royal / low-pay",
      "name": "10",
      "appearance": "Red-orange block numeral '10' with a black carved outline, on a matching red-orange tile.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 75.0,
        "4": 12.5,
        "3": 2.5
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "150x",
        "4": "25x",
        "3": "5x"
      },
      "source_frames": [
        "paytable_p4.png"
      ]
    },
    {
      "role": "royal / low-pay",
      "name": "9",
      "appearance": "Lavender/purple block numeral '9' with a dark purple carved outline, on a pink tile.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 75.0,
        "4": 12.5,
        "3": 2.5
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "150x",
        "4": "25x",
        "3": "5x"
      },
      "source_frames": [
        "paytable_p4.png",
        "paytable_p5.png"
      ]
    },
    {
      "role": "royal / low-pay (lowest)",
      "name": "8",
      "appearance": "White/cream block numeral '8' with a black-purple carved outline, on a deep magenta/purple tile.",
      "payouts_currency_at_anchor_bet_12_50": {
        "5": 37.5,
        "4": 7.5,
        "3": 2.5
      },
      "payout_basis": "per line",
      "derived_multiplier_of_bet_per_line": {
        "5": "75x",
        "4": "15x",
        "3": "5x"
      },
      "source_frames": [
        "paytable_p5.png"
      ]
    }
  ],
  "symbols_general_notes": [
    "Payout figures above are the amounts printed in the pay table booklet at the anchor bet of ‡12.50 (COIN 0.50, LEVEL 1, 25 LINES) -- see paytable_bet_anchor verification below.",
    "All ordinary symbols and Wild pay strictly left-to-right, consecutively from reel 1 (paytable_p2.png: 'All symbols pay left to right.').",
    "Wild and Hut are the only two symbols with a 2-of-a-kind payout tier; Bonus, Canoe, Knife and all seven royal symbols pay only from 3-of-a-kind.",
    "'derived_multiplier' fields are calculated by the documenter (printed currency value ÷ bet-per-line of 0.50, or ÷ total bet of 12.50 for Bonus) as a cross-check; they are not a value printed anywhere in the game."
  ],
  "payout_basis_evidence": {
    "value": "per_line (Bonus scatter is the sole exception, paid on total bet)",
    "paytable_bet_anchor": 12.5,
    "anchor_verification": "Confirmed by eye on the paytable frames themselves: this game's paytable does not print a bet figure directly on the paytable overlay, so the anchor is taken from the bottom service bar visible underneath the semi-transparent black paytable overlay -- 'BET ‡12.50' remains legible in the service bar strip at the very bottom edge of paytable_p1.png through paytable_p5.png, matching the BALANCE ‡2,000.00 starting value (i.e. the paytable was captured before any spins were taken, at the default ‡12.50 bet).",
    "single_line_evidence_frame": {
      "frame": "win_screen.png",
      "win_kind": "payline",
      "printed_win": 2.5,
      "total_bet": 12.5,
      "lines": 25,
      "bet_per_line": 0.5,
      "tier_symbol": "'8' symbol, 3-of-a-kind on payline 20 (columns 1 and 3, row 1 (top) for the first two hits, plus row 3 (bottom) for the third -- the highlighted cells are: reel1-top, reel3-top, reel1-bottom... )",
      "tier_symbol_note": "The exact combination geometry is visible on win_screen.png (glowing cells) but is not critical to the payout evidence -- the paytable tier for '8' x3 is ‡2.50, matching the printed win exactly.",
      "tier_value": 2.5,
      "degenerate_case_note": "Because the win was captured at the SAME bet (‡12.50) as the paytable anchor, printed_win equals tier_value regardless of whether the basis is per-line or per-total-bet -- this is the expected/documented degenerate case. The basis is settled by TEXT, not by this arithmetic: paytable_p1.png/rules_p2.png state 'Line wins are multiplied by bet per line' while the Bonus symbol rule separately says 'wins are multiplied by total bet' -- the game explicitly distinguishes the two units, which is only necessary if the default (line wins) uses a different unit than Bonus."
    }
  },
  "special_mechanics": {
    "free_games_feature": {
      "trigger": "3 or more Bonus (pearl) symbols landing left-to-right anywhere on the 5x3 grid.",
      "award": "8 free games (fixed number printed on paytable_p5.png: '8 free games are awarded when 3 or more [Bonus] symbols appear left to right.' -- the scatter-count-to-games-count relationship beyond '3 or more' is not broken down further in the booklet).",
      "bet_carryover": "'Free games are played at the lines and bet of the triggering game.' (paytable_p5.png)",
      "retrigger": {
        "rule_text": "'The feature can be retriggered.' (paytable_p5.png)",
        "observed_on_screen": false,
        "note": "Not observed directly: no captured frame shows a retrigger actually firing during free spins (only a single 8-spin free-games round was captured, free_spins_1.png through free_spins_win.png, without a mid-round retrigger banner). The header text above the reels DOES change correctly to indicate retrigger eligibility during free spins -- it reads '3 OR MORE LEFT TO RIGHT RETRIGGERS FEATURE' throughout the free-games round (vs. 'TRIGGERS FEATURE' in the base game) -- but this is the standing eligibility banner, not observed evidence of an actual retrigger event."
      },
      "visual_transition": {
        "trigger_banner": "free_spins_trigger.png shows a large 'FEATURE TRIGGERED' banner in pale yellow-green jagged block letters with black outline, centred over a semi-transparent dark wood-panel strip across the middle of the reels.",
        "background_change": "The base game's warm sunset/purple-pink seascape side panels (palm silhouettes over ocean and sky, seen on preview.png/base_game.png) are replaced by a green jungle scene (monstera/palm leaves in the foreground, a pale grey/white distant peak and patches of blue sky) on free_spins_1.png onward.",
        "header_text_change": "Top-left banner text changes from '3 OR MORE LEFT TO RIGHT TRIGGERS FEATURE' (base game) to '3 OR MORE LEFT TO RIGHT RETRIGGERS FEATURE' (free games) -- this is the primary machine-checkable signal used to confirm which mode a frame belongs to.",
        "free_spins_remaining_counter": "A counter box (dark plaque with a large white digit) captioned 'FREE SPINS REMAINING' appears top-left in place of the Bonus-icon-plus-banner seen in the base game (visible on free_spins_win.png, showing '0' at the round's end)."
      },
      "round_observed": {
        "trigger_frame": "free_spins_trigger.png (scatter payout ‡0.75 paid on the triggering spin itself, separate from the free-games award)",
        "gameplay_frames": [
          "free_spins_1.png",
          "free_spins_2.png (running win ‡10.95, BIG WIN ‡8.80 overlay)",
          "free_spins_3.png (running win ‡24.40, large fire-reveal transition animation)"
        ],
        "result_frame": "free_spins_win.png -- 'YOU HAVE WON 25.15' banner, round total ‡25.15 at ‡0.25 bet, balance after ‡1,992.30",
        "hunt_method": "Triggered naturally during an autoplay hunt at minimum bet, using the 'Stop Auto Play if FREE GAMES feature is triggered' toggle."
      },
      "bonus_buy": {
        "exists": false,
        "evidence": "No 'BUY FEATURE' badge or control anywhere on the game field or in the 3-icon control cluster across every captured frame; none of the 5 paytable pages, 2 booklet rules pages, or 11 Help pages mention a purchase option; the Help 'Game Interface' section (rules_p6.png/rules_p7.png) lists only SPIN, BET MAX, AUTO PLAY, COIN, BET LEVEL, PAY TABLE, AUTO PLAY panel and settings/fullscreen/sound/turbo controls -- no buy control."
      }
    },
    "ignite_wild_modifier": {
      "printed_rule": "'Any Hut, Knife or Canoe symbols appearing on screen will ignite, act and pay as wilds.' (paytable_p5.png, printed directly under the 'Free Games Feature' section header, sandwiched between the Bonus-trigger line and the 'Free games are played at...' line.)",
      "scope_finding": {
        "status": "OPEN QUESTION — do not model as settled",
        "what_is_established": "Frame base_game_ignite.png is an ordinary BASE-GAME autoplay spin, proven by two independent channels: the sunset seascape background (free games use a green jungle background) and the header reading '3 OR MORE LEFT TO RIGHT TRIGGERS FEATURE' (free games read 'RETRIGGERS'). On it, two icons at reel 2 / row 1 and reel 5 / row 1 are engulfed in flame.",
        "what_is_NOT_established": "That those flaming icons are ignited Hut, Knife or Canoe symbols. Their shape is the square tiki mask, and the tiki mask is the WILD (Substitute) symbol's own art, shown non-flaming on win_screen.png and in the paytable Substitute row (paytable_p1.png). The wild is not in the printed ignite list.",
        "competing_readings": [
          "The ignite effect replaces the source symbol's art with one common burning graphic, so a flaming tiki IS an ignited Hut/Knife/Canoe (this doc's earlier reading).",
          "The flame is the wild symbol's own animation, or a win-celebration effect, and no ignite occurred in the base game at all.",
          "The wild also ignites and the printed list is incomplete."
        ],
        "why_one_frame_cannot_decide": "In the free-games frames the flame reads as an overlay spanning part of the reel area while individual symbols stay in their normal form — which supports reading 2 — but it can equally be the tail of a per-symbol flame plume, which supports reading 1. Both readings survive every frame captured.",
        "what_would_settle_it": "A BASE-GAME frame showing a flaming Hut, Knife or Canoe recognisable by its own shape (all three are ROUND medallions, unlike the square tiki mask), or a burst sequence around reel stop showing one of them transform.",
        "how_to_model_meanwhile": "Treat the ignite rule as documented for the Free Games feature, per the booklet's placement, and record the base-game flaming wild separately as an observed but unexplained state. Do not claim an always-on base-game modifier.",
        "provenance": "Originally asserted as a settled finding (and filed as provider defect P-H15). Retracted by the TL in the same wave after the doc-writer's pixel reading showed the flaming icon is the wild's art; see defect-registry.md D-206."
      },
      "visual_effect_observed": {
        "description": "When the mechanic fires, the affected reel position shows a burning tiki-mask-shaped icon: the same dark carved-mask silhouette as the Wild symbol, fully engulfed in an orange/yellow flame texture with visible flame tongues rising above the symbol frame, inside the same rounded gold-bordered square frame used for ordinary symbols.",
        "position_observed": "base_game_ignite.png shows this flaming icon simultaneously at reel 2 / row 1 (top) and reel 5 / row 1 (top).",
        "identification_caveat": "The two flaming icons observed are visually IDENTICAL to each other (both a flame-engulfed tiki-mask shape) -- it is not possible to tell by eye which of the three source symbols (Hut, Knife, or Canoe) each one 'was' before igniting; the ignite effect appears to replace the original symbol art with a single common burning-wild graphic rather than showing a 'burning hut' or 'burning knife' distinctly.",
        "manifest_discrepancy": "The capturer's manifest note for this frame and for free_spins_2.png described the burning symbols as 'Tiki and Knife symbols on fire'. This is imprecise: 'Tiki' is the name of the separate WILD/substitute symbol (paytable_p1.png), not one of the three symbols the printed rule names (Hut, Knife, Canoe); and the flaming icon shape itself resembles the Tiki-mask wild art rather than a recognisably-flaming Hut/Knife/Canoe. Documented here as observed (a flame-mask icon, source symbol not visually distinguishable) rather than repeating the capturer's specific symbol attribution.",
        "transition_frame": "free_spins_3.png captures what appears to be a mid-animation moment: a large continuous fire/flame graphic band spans across roughly the top-left of the reel area while the individual symbols underneath (A, Knife, K, Canoe on that frame) are still visible in their normal, non-flaming form -- consistent with the ignite effect being a brief overlay animation rather than a static state change."
      }
    },
    "progressive_jackpot_trigger": "See rtp_and_jackpots.progressive_jackpots above -- random, at the conclusion of any game, independent of any symbol combination."
  },
  "ui_and_controls": {
    "persistent_bottom_bar": {
      "left_to_right": [
        "(i) info/paytable button -- circular gold coin icon with a small standing human silhouette holding a staff, opens the Pay Table overlay",
        "BALANCE display (dark olive-green plaque, gold text, shows current balance in the '‡' demo token)",
        "BET display (dark olive-green plaque, gold text, shows current total bet)",
        "Bet-Max icon (gold sack/coins icon)",
        "SPIN button (large circular gold spiral icon, center)",
        "AUTO PLAY icon (circular gold arrow-loop icon)",
        "COIN stepper (orange minus/plus circles either side of the coin denomination value)",
        "BET LEVEL stepper (orange minus/plus circles either side of the level value)",
        "LINES box (static '25', no stepper -- lines are fixed)"
      ],
      "service_bar_below": "A second, darker wood-brown strip beneath the main control bar repeats: settings gear icon (bottom-left) / BALANCE / BET / WIN (appears only when there is a win, e.g. 'WIN ‡2.50') / a running clock (mm:ss, ticks up continuously -- not a game-state signal) / lightning-bolt turbo-mode icon / diamond-shaped fullscreen icon / speaker/sound icon / 'HABANERO' wordmark bottom-right corner."
    },
    "gear_menu (settings.png)": {
      "left_column_links": [
        "Help (opens the Help/rules HTML overlay)",
        "More Games! (external link icon)"
      ],
      "toggles": [
        "Sound - Ambient (ON by default, orange pill toggle)",
        "Sound - Effects (ON by default)",
        "Quick Spin (OFF by default and kept off for the whole capture session)"
      ]
    },
    "autoplay_panel (autoplay.png)": {
      "spin_count_options": [
        10,
        20,
        30,
        50,
        100,
        500
      ],
      "stop_conditions": [
        "If FREE GAMES feature is triggered (orange toggle, ON by default)",
        "If balance decreases by <amount> (free-text field, unset)",
        "If a single win exceeds <amount> (free-text field, unset)"
      ],
      "fixed_note": "'Auto Play will stop if a jackpot is won.' (always-on, not a toggle)",
      "cost_preview": "Panel shows a live calculation, e.g. '‡12.50 x 50 spins = ‡625.00'.",
      "buttons": [
        "Cancel",
        "Start Auto Play (green button with a play-triangle icon)"
      ]
    },
    "fun_play_modal (preview.png)": "First screen shown on load: a black rounded-rectangle modal titled 'FUN PLAY MODE' with body text 'You are playing for fun.' and a single orange 'OK' button; it overlays the center of an already-idle reel grid. Dismissing it reveals the normal base_game view underneath."
  },
  "color_palette_words_only": [
    "warm sunset orange",
    "deep magenta pink",
    "violet purple",
    "golden amber",
    "bright egg-yolk yellow",
    "dark charcoal brown",
    "burnt terracotta orange",
    "cream ivory",
    "pale mint green",
    "olive khaki yellow-green",
    "salmon coral pink",
    "lavender purple",
    "teal blue-green",
    "pearl white",
    "jungle emerald green",
    "stone grey",
    "black",
    "bright flame orange-yellow"
  ],
  "screens": [
    {
      "file": "preview.png",
      "type": "preview",
      "description": "Idle base-game reels behind a 'FUN PLAY MODE' modal (see ui_and_controls). Reels show a random non-winning grid. GRAND JACKPOT plaque top-right reads €8,414.54. Bottom bar: BALANCE ‡2,000.00, BET ‡12.50, COIN 0.50, BET LEVEL 1, LINES 25."
    },
    {
      "file": "base_game.png",
      "type": "base_game",
      "description": "Same idle grid as preview.png with the modal dismissed. Top-left banner: '3 OR MORE LEFT TO RIGHT TRIGGERS FEATURE' next to the Bonus-symbol icon. GRAND JACKPOT now €8,415.60. HABANERO wordmark visible bottom-right of the service bar."
    },
    {
      "file": "paytable_p1.png",
      "type": "paytable",
      "page": 1,
      "description": "Pay Table overlay, page 1 of 5 (booklet is one continuous scroll). Sections: 'Substitute' (Wild/Tiki, tiers 5/4/3/2), a one-line substitution rule, 'Bonus' (pearl, tiers 5/4/3), two Bonus rules, and the start of 'Payouts'."
    },
    {
      "file": "paytable_p2.png",
      "type": "paytable",
      "page": 2,
      "description": "Continues 'Payouts': 'All symbols pay left to right.' then Hut (tiers 5/4/3/2), Canoe (tiers 5/4/3), and the top of the Knife row (tiers 5/4/3)."
    },
    {
      "file": "paytable_p3.png",
      "type": "paytable",
      "page": 3,
      "description": "Top of page repeats the tail of the Knife row (scroll overlap), then A (5/4/3), K (5/4/3), and the start of Q (5/4/3)."
    },
    {
      "file": "paytable_p4.png",
      "type": "paytable",
      "page": 4,
      "description": "Repeats tail of Q row (scroll overlap), then J (5/4/3), 10 (5/4/3), and the start of 9 (pink tile, 5/4/3)."
    },
    {
      "file": "paytable_p5.png",
      "type": "paytable",
      "page": 5,
      "description": "Repeats tail of 9 row, then 8 (5/4/3, lowest-paying symbol), then the 'Free Games Feature' section (4 lines, see special_mechanics) and the opening line of 'Progressive Jackpot'."
    },
    {
      "file": "rules_p1.png",
      "type": "rules",
      "page": 1,
      "description": "Continuation of the booklet: remaining Free Games Feature and Progressive Jackpot lines, 'Other Rules' (3 lines on bet-per-line multiplication and highest-win-only), and the start of the 'Paylines' diagram (lines 1-16 visible, cut off)."
    },
    {
      "file": "rules_p2.png",
      "type": "rules",
      "page": 2,
      "description": "Repeats the tail of Progressive Jackpot / Other Rules text, then the complete 25-line Paylines diagram (all 25 small 5x3 grids with orange highlighted cells, numbered 1-25)."
    },
    {
      "file": "settings.png",
      "type": "settings",
      "description": "Gear-icon dropdown menu open over the idle reels: Help / More Games! links on the left, Sound-Ambient / Sound-Effects / Quick Spin toggles on the right (first two ON, Quick Spin OFF). MINOR JACKPOT plaque reads €62.21 here."
    },
    {
      "file": "rules_p3.png",
      "type": "rules",
      "page": 3,
      "description": "Start of the Help HTML overlay ('Kane's Inferno - Help'): fun-money disclaimer, full coin-value list, fixed-25-lines statement, bet-level list, bet formula, and min/max total bet in coins and currency (see reel_and_bet_structure)."
    },
    {
      "file": "rules_p4.png",
      "type": "rules",
      "page": 4,
      "description": "Repeats the 'all combinations per Pay Table' text, then begins 'Game Interface' section: BALANCE, COINS, BET, BET (message bar) definitions."
    },
    {
      "file": "rules_p5.png",
      "type": "rules",
      "page": 5,
      "description": "Continues Game Interface: WIN (message bar), COIN, BET LEVEL definitions, plus icon rows for the Pay-Table button and the two spin-related icons (start spin / skip)."
    },
    {
      "file": "rules_p6.png",
      "type": "rules",
      "page": 6,
      "description": "Icon rows continue: skip button, stop-reels button (with space-bar shortcut note), BET MAX behaviour, AUTO PLAY behaviour, fullscreen icon pair, sound icon."
    },
    {
      "file": "rules_p7.png",
      "type": "rules",
      "page": 7,
      "description": "Repeats fullscreen/sound icon rows, then turbo-speed icon, settings-gear icon, and the start of the 'Auto Play' section (Number of spins, balance-decrease stop, single-win-exceeds stop)."
    },
    {
      "file": "rules_p8.png",
      "type": "rules",
      "page": 8,
      "description": "Continues Auto Play stop conditions, then 'Game Menu' (How to Play) and start of 'Game Settings' (Quick Spin, Volume)."
    },
    {
      "file": "rules_p9.png",
      "type": "rules",
      "page": 9,
      "description": "Finishes Game Settings, then 'Disconnection Policy' general text and the start of the game-specific 'Kane's Inferno Disconnection Policy' (pre-spin and post-spin disconnection behaviour, 15-day forfeiture rule)."
    },
    {
      "file": "rules_p10.png",
      "type": "rules",
      "page": 10,
      "description": "Finishes the Disconnection Policy text, then 'Jackpots' > 'Regular' section: MINOR/GRAND contribution percentages and seed values (see rtp_and_jackpots)."
    },
    {
      "file": "rules_p11.png",
      "type": "rules",
      "page": 11,
      "description": "'All Jackpot Rules' bullet list: contribution, update-on-debit, no ceiling, random trigger, odds scale with contribution, exclusivity of a single winner, re-seed on win, rounding of win amount, cross-currency conversion via openexchangerates.org, added to other wins, and the 'cannot be won during Fun Play or Bonus Play' statement."
    },
    {
      "file": "rules_p12.png",
      "type": "rules",
      "page": 12,
      "description": "Repeats the Fun-Play jackpot exclusion line, then 'Jackpot Disconnection Policy' (2 lines) and the start of 'Return To Player (RTP)': the 96.06% base RTP line."
    },
    {
      "file": "rules_p13.png",
      "type": "rules",
      "page": 13,
      "description": "Final Help page: RTP for Kane's Inferno (96.06%), MINOR JACKPOT RTP (0.50%), GRAND JACKPOT RTP (0.50%), RTP-methodology notes, and the build-stamp block (File Date, Client/Server/RNG/Jackpot Version numbers and hashes -- see version_build_stamps)."
    },
    {
      "file": "autoplay.png",
      "type": "autoplay",
      "description": "Autoplay configuration overlay (see ui_and_controls). MINOR JACKPOT plaque reads €62.21. Bottom bar shows a completed spin underneath: BET ‡1,2.50, WIN ‡2.50."
    },
    {
      "file": "win_screen.png",
      "type": "win_screen",
      "description": "Base-game single-line win: '8' symbol landing 3-of-a-kind, glowing white outline on the contributing cells, large yellow '2.50' win amount overlaid on the reels, small line-number badge '20' docked at the right edge of the reel frame. GRAND JACKPOT plaque €8,415.60. BET ‡12.50 / WIN ‡2.50 in the service bar."
    },
    {
      "file": "free_spins_trigger.png",
      "type": "free_spins",
      "description": "'FEATURE TRIGGERED' banner (pale yellow-green jagged block letters, black outline) over a semi-transparent dark strip across the middle of the reels; header text already shows 'RETRIGGERS' wording is NOT yet active here (still base-game grid visible around the banner, background still the sunset seascape). MINOR JACKPOT €62.21. Bottom bar: BALANCE ‡1,967.90, BET ‡0.25, WIN ‡0.75 (the scatter payout on the triggering spin, separate from the free-games award)."
    },
    {
      "file": "free_spins_1.png",
      "type": "free_spins",
      "description": "First free-games frame: background has switched to the green jungle side-panel art, header text now reads '3 OR MORE LEFT TO RIGHT RETRIGGERS FEATURE', GRAND JACKPOT plaque shown (€8,415.60)."
    },
    {
      "file": "free_spins_2.png",
      "type": "free_spins",
      "description": "Free-games gameplay mid-round: 'BIG WIN' banner (green-outlined pale-yellow letters) with large yellow '8.80' amount, gold coin-shower animation with white pearl/bubble particles falling across the frame, flames visible licking above at least one reel top-left. Bottom bar (partly obscured by coins): BALANCE ‡1,978.10, BET ‡0.25, WIN ‡0.95 running total, COIN switched to 0.01 for the hunt."
    },
    {
      "file": "free_spins_3.png",
      "type": "free_spins",
      "description": "Free-games gameplay: another 'BIG WIN 8.80' overlay (same round, later moment) with a large continuous fire/flame graphic spanning the top-left of the reel area over reels 1-2, coin-shower particles continuing to fall, reels visible underneath show A / Knife / K / Canoe / Canoe symbols. WIN ‡10.95 shown in the service bar (this and free_spins_2.png record the same running total at slightly different animation moments)."
    },
    {
      "file": "free_spins_win.png",
      "type": "win_screen",
      "description": "End-of-round summary: 'FREE SPINS REMAINING' counter shows '0', 'YOU HAVE WON' banner with large yellow '25.15' amount. MINOR JACKPOT plaque €62.21. BALANCE ‡1,992.30, BET ‡0.25, WIN ‡25.15 in the service bar."
    },
    {
      "file": "base_game_ignite.png",
      "type": "base_game",
      "description": "Ordinary autoplay base-game spin (sunset seascape background, header 'TRIGGERS', autoplay counter 330, BALANCE 1,977.05 / BET 0.25 / WIN 1.69) on which two icons at reel 2 row 1 and reel 5 row 1 are engulfed in flame. The flaming shape is the square tiki mask, i.e. the WILD symbol's own art. Whether this is the printed ignite mechanic firing outside free games is an OPEN QUESTION — see special_mechanics.ignite_wild_modifier.scope_finding."
    }
  ],
  "version_build_stamps": {
    "caveat": "These are BUILD/deployment stamps of the client-server-RNG-jackpot software stack, NOT the game's market release date (provider defect P-H04). Release date should be sourced externally (date-finder step), not from these fields.",
    "file_date_utc": "2026/08/17 07:32:50",
    "client_version": "1.1.23114.589",
    "server_version": "5.1.1331.93",
    "server_version_hash": "4a6aaf9b157080aa4735652b525cfeb1328f7dcb",
    "rng_version": "5.1.4478.308",
    "rng_version_hash": "eead3c403b3721bb62da82546e60c5fb52174559",
    "jackpot_version": "5.1.4326.325",
    "jackpot_version_hash": "4ccbcc6c2e2607c4c0b3bf17ce5eab17a98ec01",
    "source": "rules_p13.png"
  },
  "studio_provenance": {
    "text": "HABANERO",
    "frame": "base_game.png",
    "location": "bottom-right corner of the service bar, small white capitalised wordmark"
  },
  "accessibility_notes": {
    "screen_reader": [
      "The reel grid is a fixed 5x3 layout; the same 25-line diagram (rules_p1.png/rules_p2.png) should be exposed as alt-text/structured data so line numbers and shapes can be announced during wins, since the only in-game indicator of which line won is a small visual badge with a 2-digit number (e.g. '20').",
      "The per-line win amount is shown ONLY as a large graphical number overlaid on the reels (e.g. '2.50', '1.69') with no separate readable text element distinct from the service-bar 'WIN' figure -- a screen reader adaptation needs to synthesise this from game-state data rather than by reading the graphic.",
      "Jackpot tier identity (MINOR vs GRAND) is conveyed purely by text label on an otherwise identical plaque -- straightforward for a screen reader (the label is real text, not baked into an image font in a way that would block extraction) but should not be assumed distinguishable by a sighted user relying on shape/position alone, since the plaque occupies the same screen region and size for both tiers."
    ],
    "colorblind": [
      "MINOR JACKPOT and GRAND JACKPOT use the identical plaque colour scheme (orange label on black background) -- differentiated ONLY by the text string, not by hue. This is colorblind-safe by design (no color-coding to lose) but means any redesign relying on a color cue here would need a fallback.",
      "The 25 payline diagram uses a single highlight colour (orange) against a dark grey grid for every line -- there is no colour-coding between different paylines that a colorblind user could confuse; lines are distinguished by shape/position and by the printed line number only.",
      "The seven royal-card symbols (A/K/Q/J/10/9/8) are each given a distinct background tile colour (tan, coral-pink, pale khaki, mint green, red-orange, lavender-pink, magenta-purple) as their PRIMARY visual distinguisher, in addition to the printed letter/number itself -- the letter/number glyph is the reliable non-color cue for colorblind users, since several of the tile colours (coral-pink vs magenta-purple, or tan vs khaki) could plausibly be confused under some colorblindness types.",
      "The Hut/Canoe/Knife ignite effect renders as an orange/yellow flame overlay -- since the un-ignited and ignited states differ not just by colour (added flame texture, shape distortion) but by clearly added animated flame shapes, the change should remain perceivable without colour discrimination."
    ],
    "motor": [
      "All primary actions (SPIN, BET MAX, AUTO PLAY, COIN +/-, BET LEVEL +/-) are large discrete on-screen buttons in a single horizontal row, plus a keyboard Space-bar shortcut for spin/stop (rules_p6.png: 'Space bar can be used to spin the reels' / 'to stop the reels') -- reduces reliance on precise mouse targeting for the core play loop.",
      "Auto Play (10/20/30/50/100/500 spins) with configurable stop conditions (balance decrease, single win exceeds, feature triggered) reduces the number of repeated manual inputs needed for extended play."
    ]
  },
  "logo_refs_verification": {
    "file_checked": "screenshots/bade34fc-fb10-4f8a-9396-7f486f073965/logo_refs.json",
    "result": "All 5 boxes visually verified by direct crop before this documentation was finalised. Every crop contains ONLY clean paytable iconography (Wild Tiki mask, Bonus pearl medallion, Hut, Canoe, Knife) with no payout numbers, no game wordmark/logo, and no UI chrome bleeding into the box. No changes needed.",
    "boxes": [
      {
        "file": "paytable_p1.png",
        "what": "wild Tiki mask symbol (Substitute)",
        "verified": true
      },
      {
        "file": "paytable_p1.png",
        "what": "Bonus pearl/sun scatter symbol",
        "verified": true
      },
      {
        "file": "paytable_p2.png",
        "what": "thatched hut symbol",
        "verified": true
      },
      {
        "file": "paytable_p2.png",
        "what": "canoe symbol (confirmed by crop to be a canoe/torch silhouette, not a bowl)",
        "verified": true
      },
      {
        "file": "paytable_p3.png",
        "what": "machete knife symbol",
        "verified": true
      }
    ]
  },
  "unreadable_or_uncertain": [
    "Exact per-column shape of paylines 4 through 25 is not individually transcribed cell-by-cell (see reel_and_bet_structure.paylines_summary) -- the source diagrams are legible but were judged too fine-grained/error-prone to hand-transcribe reliably for all 22 remaining lines.",
    "OCR text extracted from the paytable currency figures is noisy (tesseract frequently misreads the '‡' demo-currency glyph as '$' or '¢' and drops or garbles some digits, e.g. reading '1500' paytable value as '7400' in one pass) -- all currency figures in this document were taken from direct visual reading of the clean, large, non-serif rendered digits on the source images, not from OCR, and OCR was used only as a rough secondary sanity check.",
    "The exact winning-line cell geometry for the '20' line shown on win_screen.png is not fully decoded (only the line number badge and the fact that it is a 3-of-a-kind '8' win are certain).",
    "Whether the Free Games feature's scatter-count-to-spin-count relationship extends beyond '3 scatters = 8 games' (e.g. whether 4 or 5 scatters award more than 8) is not stated anywhere in the captured booklet/Help text and was not observed on any captured frame (only a 3-scatter trigger was captured) -- left unknown rather than assumed.",
    "release_date is intentionally left out of this document (not derivable from in-game screens; see version_build_stamps caveat and provider defect P-H04) -- to be filled by the date-finder step from external sources.",
    "currency/jackpot_currency fields are intentionally not asserted as the game's operating currency -- '‡' is a Fun Play demo marker and '€' belongs only to the jackpot network (see rtp_and_jackpots.currency_note).",
    "Scope of the 'ignite, act and pay as wilds' rule is UNRESOLVED. The rule is printed under the Free Games Feature header but worded without a scope ('appearing on screen'); a base-game frame shows flaming icons, but they carry the wild symbol's art rather than any of the three symbols the rule names. Settling it needs a base-game frame with a flaming ROUND medallion (Hut, Knife or Canoe)."
  ]
}

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