Joker's Jewels Hold & Spin

Demo, RTP 96.52%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 17 Jul 2026
RTP 96.52%
Volatility High
Max win ×10000
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

15 screenshots · 8 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/joker-s-jewels-hold-spin-b7/

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57 API calls this month
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This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 17 Jul 2026 View capture log

Per-screen breakdown

15 demo screens
15 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 0 Jul Aug '25: 0 Aug Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 350 350 Jan Feb '26: 270 270 Feb Mar '26: 300 300 Mar Apr '26: 330 330 Apr May '26: 350 350 May Jun '26: 480 480 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇿🇦South Africa 320 260 170 140 110 90
🇨🇦Canada 20 20 20 20
🇺🇸United States 20 20 20 20
🇦🇷Argentina 10 10 10 10 40
🇬🇧United Kingdom 20 10 10 10 10 10
🇳🇱Netherlands 20 10 10 10 10
🇰🇪Kenya 10 10 10
🇳🇿New Zealand 10 10
🇳🇬Nigeria 10 10
🇳🇴Norway 10 10
🇮🇩Indonesia 10
🇮🇪Ireland 10
🇪🇸Spain 10 10 10
🇨🇭Switzerland 30
🇹🇳Tunisia 10 10 10
🇧🇪Belgium 20
🇲🇽Mexico 10 10
🇵🇪Peru 10 10
🇵🇭Philippines 10 10
🇸🇪Sweden 10 10
🇺🇦Ukraine 10 10
🇦🇺Australia 10
🇧🇾Belarus 10
🇩🇪Germany 10
🇬🇹Guatemala 10
🇰🇷South Korea 10
🇱🇻Latvia 10
🇵🇱Poland 10
🇸🇰Slovakia 10
🇹🇭Thailand 10
🇬🇷Greece 10 10 10 20
🇧🇷Brazil 10 10
🇨🇴Colombia 10 10
🇹🇷Turkey 10 10
🇫🇮Finland 20 20 20 20 20
Full per-country breakdown via the API →

What we extracted from Joker's Jewels Hold & Spin

Everything pulled from Joker's Jewels Hold & Spin into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
15 screens captured
8 symbols catalogued · payouts OCR-verified
10 palette colors from frames
4 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 15 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 96.52% · single configuration
volatility High
max_win_x ×10000
layout 5×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2026

Symbols & paytable

8 symbols
8 icons (ZIP)
Joker (jester mask)
Joker (jester mask)
High Pay

colorful jester mask: white face, red lips, pink/purple eye makeup; three-point cap (blue left, gold center, red/pink right); yellow-red starburst collar. Top-paying regular symbol.

MatchPayoutUnit
3x 100.00 Multiplier
4x 1000.00 Multiplier
5x 5000.00 Multiplier
Lute (mandolin)
Lute (mandolin)
High Pay

golden/amber lute with round sound-hole body and long curved neck, drawn diagonally.

MatchPayoutUnit
3x 50.00 Multiplier
4x 200.00 Multiplier
5x 1000.00 Multiplier
Bundle of three juggling clubs
Bundle of three juggling clubs
High Pay

three cream juggling clubs bunched together, each with a colored band (orange/tan, dark pink/magenta, navy blue).

MatchPayoutUnit
3x 50.00 Multiplier
4x 200.00 Multiplier
5x 1000.00 Multiplier
Jester slippers
Jester slippers
High Pay

pair of red curly-toe jester slippers with pink pom-poms and teal/turquoise ankle straps.

MatchPayoutUnit
3x 20.00 Multiplier
4x 50.00 Multiplier
5x 200.00 Multiplier
Ruby
Ruby
Low Pay

faceted red gemstone (diamond/emerald cut) with lighter pink/white highlight facets.

MatchPayoutUnit
3x 20.00 Multiplier
4x 50.00 Multiplier
5x 200.00 Multiplier
Teal gem
Teal gem
Low Pay

faceted teal/cyan hexagonal-cut gemstone with lighter highlight facets.

MatchPayoutUnit
3x 20.00 Multiplier
4x 40.00 Multiplier
5x 200.00 Multiplier
Blue ball
Blue ball
Low Pay

glossy solid blue sphere with a bright highlight near top-left; only regular symbol with a 2-of-a-kind payout.

MatchPayoutUnit
2x 5.00 Multiplier
3x 20.00 Multiplier
4x 40.00 Multiplier
5x 200.00 Multiplier
MONEY symbol
MONEY symbol
Other

gold coin embossed with a royal crown; hit pays a random value from 0.4x/1x/2x/5x/10x/20x/50x/250x/1000x/5000x total bet; 3+ anywhere triggers Hold & Spin. No linear match_count payouts (random per-hit value, not paytable-tiered).

Bonus modes

2 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, 5 fixed paylines (3 straight rows + 2 V/lambda-shaped diagonals); wins paid left to right starting from the leftmost reel, multiplied by bet per line; only the highest win is paid per line, multi-line wins are summed.

Bonus Mode hold_and_spin
Hold & Spin

Triggered by 3+ MONEY symbols landing anywhere on the 5x3 grid. Normal symbols fade away; reels are replaced by MONEY-symbol-only special reels. Starts with 3 respins; every MONEY hit locks that tile in place and resets respins to 3. Round ends when respins run out or the whole grid fills. Collected MONEY tile values are summed and paid as a multiplier of total bet; a fully filled grid pays 10,000x total bet (overall game max-win cap).

Colour system

extracted from frames · HEX
Export palette
#5120A6 base dominant 1 base
#2C0D5A base dominant 2 base
#6A5A98 base dominant 3 base
#522868 base dominant 4 base
#8D33DD base dominant 5 base
#702DCB base dominant 6 base
#5221A6 bonus dominant 1 bonus
#2C0D5A bonus dominant 2 bonus
#6A5A99 bonus dominant 3 bonus
#522868 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Volatility shown via bolt-icon count plus 'High volatility' text. Settings toggles use handle position (left/right) plus track color (grey/green). Autoplay checkboxes use a checkmark glyph plus green fill. Payline diagrams show explicit highlighted-cell grids plus a line-number label. MONEY-symbol hits are marked by coin shape plus printed dollar text. Win amounts are numeric text. The Hold & Spin respin-heart counter relies partly on red fill vs hollow outline, reinforced by a filled/hollow shape difference, so it stays distinguishable in grayscale.
Screen Reader
  • Control layout is stable across base-game/menu screens: hamburger-menu + mute/speaker stacked far-left, a separate larger 'i' info button just beside them, CREDIT/BET labels center-left, SPIN centered with bet +/- flanking it, AUTOPLAY beside SPIN. The GAME RULES booklet is a linear 5-page sequence with explicit 'Page N/5' indicators, navigated by left/right triangle arrows and a center close X.
Motor Accessibility
  • All primary controls are large circular click targets; SPIN is the largest single target. SPACE and ENTER keys also start/stop a spin, reducing need for precise mouse targeting. Autoplay (chosen spin count, with Skip Screens option) reduces the number of repeated manual actions needed.
Hearing Accessibility
  • No audio-only information observed; ambient music and sound FX are toggleable and purely decorative. All game state (win amounts, MONEY values, respin count, feature progress, 'SUPERB!' celebration, final collect total) is conveyed through on-screen text and iconography, not audio cues alone.

Media & assets

2 files · 2 types
15 PNG (ZIP)
Base game
base_game
Logo
logo

Data provenance

what we captured and what we didn't
base_game (permanent top paytable strip, 5x3 grid, controls), full 5-page GAME RULES booklet (paytable/symbols p1, volatility+RTP+paylines p2, how-to-play p3, settings/bet-menu p4, autoplay p5), settings menu, autoplay menu, a real base-game line win (win_screen), and a full Hold & Spin round: trigger, 2 progress frames, 'SUPERB!' celebration, final collect screen, plus logo crop from the real base_game banner.
Payout basis: symbol $-amounts shown at the $2.00 demo total bet were converted to multipliers using bet-per-line ($2.00 / 5 lines = $0.40 per line), matching the in-game rule 'wins are multiplied by bet per line'. Division by $0.40 gives clean integer/near-integer results across every symbol (e.g. Joker 5-of-a-kind $2,000.00/$0.40=5000x, Blue ball 2-of-a-kind $2.00/$0.40=5x), confirming bet-per-line as the correct basis.
Hold & Spin round ending via the full-screen 10,000x-bet scenario was not observed (captured round ended via respins running out, 11/15 cells filled).
MONEY symbol's higher-tier values (50x/250x/1000x/5000x total bet, stated in rules text) were not observed rendered on screen — only 0.4x-20x-tier dollar amounts appeared in the captured round.
Exact moment/animation of the Hold & Spin respin counter resetting to 3 filled hearts after a new MONEY hit was not captured as an unambiguous discrete frame.
Celebration frame's '$43.25' amount does not arithmetically reconcile with the '$54.00' running total shown two frames earlier nor the final 'WIN $95.60' — most likely uncaptured intermediate respins between those frames, not confirmable from available screenshots.

Ask AI about Joker's Jewels Hold & Spin

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Joker's Jewels Hold & Spin play? Keep it simple.

5 reels x 3 rows, 5 fixed paylines (3 straight rows + 2 V/lambda-shaped diagonals); wins paid left to right starting from the leftmost reel, multiplied by bet per line; only the highest win is paid per line, multi-line wins are summed.

RTP 96.52%High volatilitymax win ×10000demo ✓

From the verified capture of 17 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Joker's Jewels Hold & Spin vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 8 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/joker-s-jewels-hold-spin-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/joker-s-jewels-hold-spin-b7/
{
  "game": {
    "name": "Joker's Jewels Hold & Spin",
    "provider": "Pragmatic Play",
    "theme": "Circus / jester (harlequin) theme with gemstones. A single colorful jester (Joker) mask is the top-paying symbol; other symbols are a lute, a bundle of three juggling clubs, jester slippers, a ruby, a teal gem and a blue juggling ball. The special MONEY symbol is a gold coin stamped with a royal crown.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 15 desktop screenshots (1280x800) + OCR ground truth + zoomed pixel-level crops used to verify exact icon boundaries, payout numbers, and respin-counter states.",
    "method_notes": "All symbol identities and payouts were read directly from the always-visible top paytable strip in base_game.png (bright, undimmed) and cross-checked against the semi-transparent in-game GAME RULES booklet (paytable_p1.png-p5.png), which shows identical numbers. Payline diagrams (page 2/5) were zoomed cell-by-cell to determine the exact reel/row pattern of each of the 5 fixed lines. The Hold & Spin respin-heart counter was zoomed on two different progress frames to describe its filled/outline visual states; its exact reset-timing semantics could not be fully confirmed from the available frames (see unreadable_or_uncertain). tesseract OCR timed out on one image (paytable_p1.png) and was skipped in favor of direct vision reading of the same (very legible) frame; OCR succeeded and is quoted for paytable_p2.png. Numbers are stated only when clearly legible on-screen; nothing was inferred or invented.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Solid violet/purple background with a subtle darker-purple diamond (rhombus) lattice pattern, behind the reels.",
    "reel_frame": "Bright gold/yellow ornate border around the 5x3 reel window, with thin gold vertical dividers between reels.",
    "outer_frame": "Outer cabinet frame is a smooth metallic gradient sweeping through pink, magenta and light lavender.",
    "top_paytable_strip": "Dark violet/near-black translucent panel across the top of the screen, containing small symbol icons next to purple-and-gold rounded rectangle payout boxes with yellow numeric text.",
    "title_wordmark_colors": "'Joker's' in pink/magenta cursive script with a gold outline; 'Jewels' in gold/yellow 3D block letters; 'Hold & Spin' in gold/orange letters with a teal/cyan outline — all sitting on the dark violet paytable strip, center-top of the base game screen.",
    "hold_and_spin_background": "During the Hold & Spin feature the reel background switches from violet to a solid royal-blue, with the same diamond lattice texture, visually distinguishing feature-state from base game.",
    "money_symbol_color": "Gold/yellow coin with darker gold shading, embossed royal crown design in the center.",
    "money_value_tiles": "Gold coin tiles stamped with a small crown emblem and large white/cream numerals (dollar value) outlined in dark red, used to display each MONEY symbol's won amount during and after the Hold & Spin feature.",
    "empty_holdspin_cells": "Empty (not-yet-filled) positions on the Hold & Spin reels are shown as a small flat blue/teal diamond (rhombus) place-holder shape on the blue background, distinct from the round gold coin tiles.",
    "respin_counter": "Vertical rounded blue capsule on the far left edge of the screen (visible only during Hold & Spin) containing 3 heart icons stacked top to bottom; a heart is either solid red/orange (fill) with a gold outline, or hollow/outline-only (gold outline, no red fill) when depleted.",
    "win_banner_colors": "Feature-end 'SUPERB!' celebration banner: bright green ribbon/banner shape with white 3D outlined text, gold coin-shaped confetti particles overlaid, orange-yellow dollar amount text below the banner.",
    "control_icons": "White line-art glyphs (menu hamburger, speaker, spin-speed, info 'i') on dark semi-transparent circular buttons; bet +/- are white circular buttons with a plain +/- glyph (no color-only distinction)."
  },

  "layout_and_grid": {
    "grid": "5 reels x 3 rows (visible symbols), fixed rectangular reel window, no drop/cascade mechanic.",
    "reels_and_lines": "This is a FIXED-PAYLINE game (not a ways/cluster game): 5 fixed paylines, described and diagrammed on GAME RULES page 2/5.",
    "payline_diagrams": {
      "source": "paytable_p2.png (page 2/5), small 3-row x 5-column pictograms next to each line number, zoomed and read cell-by-cell",
      "line_1": "Straight line across the TOP row on all 5 reels (row1-row1-row1-row1-row1).",
      "line_2": "Straight line across the MIDDLE row on all 5 reels (row2-row2-row2-row2-row2).",
      "line_3": "Straight line across the BOTTOM row on all 5 reels (row3-row3-row3-row3-row3).",
      "line_4": "V-shape (peaks at the outer reels, dips in the middle): top-middle-bottom-middle-top (reel1=top row, reel2=middle row, reel3=bottom row, reel4=middle row, reel5=top row).",
      "line_5": "Inverted-V / Lambda shape (dips at the outer reels, peaks in the middle): bottom-middle-top-middle-bottom (reel1=bottom row, reel2=middle row, reel3=top row, reel4=middle row, reel5=bottom row).",
      "note": "A captured real win (win_screen.png) shows 'LINE 5 PAYS $20.00' with the 3-of-a-kind juggling-clubs-bundle symbol lit on reels 1-2-3, consistent with the line-5 bottom-middle-top pattern for those reels."
    },
    "win_rule": "All symbols pay left-to-right on selected/active paylines, starting from the leftmost reel (GAME RULES p2: 'All symbols pay from left to right on selected paylines'). Only the highest win is paid per line; wins on multiple paylines are added to the total win. All wins (except MONEY/bonus) are multiplied by bet per line; bonus (Hold & Spin) wins are multiplied by total bet.",
    "per_cell_layout_note": "The exact per-cell symbol layout on any single spin (as seen in base_game.png) is a random snapshot and NOT a fixed property of the game — intentionally not enumerated cell-by-cell here, per documentation convention."
  },

  "symbols": {
    "note": "Identities and payouts read directly from the always-on top paytable strip (base_game.png) and the in-game GAME RULES page 1/5 (paytable_p1.png), which show identical values. All payout figures below are the amounts displayed at the captured demo bet of $2.00 total bet (i.e. already the actual dollar win at that bet, per the on-screen boxes) — the game states wins are 'expressed as actual wins in coins' multiplied by bet per line.",
    "high_value": [
      {
        "name": "Joker (jester mask)",
        "appearance": "A colorful court-jester/harlequin mask: a stylized white face with painted red lips and pink/purple eye makeup, topped by a jester's cap with three points ending in yellow pom-pom bells; the cap sections are colored blue (left), gold/yellow (top/center-back), and red/pink (right); the mask's lower points form a yellow-and-red starburst collar.",
        "payouts": {"5": "$2,000.00", "4": "$400.00", "3": "$40.00"},
        "rank": "Highest-paying regular symbol in the game."
      },
      {
        "name": "Lute (mandolin)",
        "appearance": "A golden/amber stringed instrument (lute/mandolin) with a round sound-hole body and a long curved neck ending in a scroll/tuning-peg head, drawn at a diagonal.",
        "payouts": {"5": "$400.00", "4": "$80.00", "3": "$20.00"}
      },
      {
        "name": "Bundle of three juggling clubs",
        "appearance": "Three elongated bowling-pin/juggling-club shapes bunched together and tied near the top, hanging with narrow tips pointing down; each club has a cream/off-white body with a colored band near the base — one orange/tan band, one dark pink/magenta band, one navy-blue band.",
        "payouts": {"5": "$400.00", "4": "$80.00", "3": "$20.00"}
      },
      {
        "name": "Jester slippers (pair of curly-toe shoes)",
        "appearance": "A pair of red jester/harlequin slippers with pointed, upward-curling toes, each toe topped by a pink pom-pom ball; teal/turquoise lace-like straps cross the ankle area.",
        "payouts": {"5": "$80.00", "4": "$20.00", "3": "$8.00"}
      }
    ],
    "low_value": [
      {
        "name": "Ruby (red gem)",
        "appearance": "A faceted red gemstone in a stylized diamond/emerald cut, with lighter pink/white highlight facets.",
        "payouts": {"5": "$80.00", "4": "$20.00", "3": "$8.00"}
      },
      {
        "name": "Teal gem (cut diamond)",
        "appearance": "A faceted teal/cyan hexagonal-cut gemstone with lighter highlight facets.",
        "payouts": {"5": "$80.00", "4": "$16.00", "3": "$8.00"}
      },
      {
        "name": "Blue ball",
        "appearance": "A glossy solid blue sphere with a bright highlight/reflection near the top-left, resembling a juggling ball.",
        "payouts": {"5": "$80.00", "4": "$16.00", "3": "$8.00", "2": "$2.00"},
        "note": "The only regular symbol whose paytable lists a 2-of-a-kind payout."
      }
    ],
    "wild": {
      "present": false,
      "note": "No WILD symbol was observed on any captured screen (base game or GAME RULES pages 1-5). The game's only special symbol is the MONEY symbol described below."
    },
    "special_money_symbol": {
      "name": "MONEY symbol",
      "appearance": "A gold coin embossed with a golden royal crown design in high relief.",
      "rules": "Quoted from GAME RULES page 1/5 (paytable_p1.png): 'This is the MONEY symbol. Whenever it hits, it takes a random value from a predefined set. Possible values are: 0.4x, 1x, 2x, 5x, 10x, 20x, 50x, 250x, 1000x or 5000x total bet.' 'Whenever 3 or more [MONEY symbol] hit anywhere on the screen it triggers the HOLD & SPIN feature.'",
      "captured_values_seen": "Actual dollar amounts observed on captured frames at $2.00 total bet: $0.80, $2.00, $4.00, $10.00, $20.00, $40.00 (consistent with the 0.4x-20x tier of the stated multiplier set at a $2 bet; the 50x/250x/1000x/5000x tiers were not observed in the captured round).",
      "trigger_threshold": "3 or more MONEY symbols simultaneously visible anywhere on the 5x3 grid after a base-game spin resolves."
    }
  },

  "technical_summary": {
    "rtp_percent": 96.52,
    "rtp_source": "GAME RULES page 2/5 (paytable_p2.png): 'The theoretical RTP of this game is 96.52%'",
    "volatility": "High — shown as 5 of 5 filled lightning-bolt icons next to the word 'VOLATILITY' on GAME RULES page 2/5, with text: 'High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher.'",
    "bet_min": "$0.05",
    "bet_max": "$250.00",
    "bet_source": "GAME RULES page 2/5: 'MINIMUM BET: $0.05  MAXIMUM BET: $250.00'",
    "demo_default_bet": "$2.00",
    "demo_starting_credit": "$100,000.00",
    "grid": "5 reels x 3 rows",
    "paylines": "5 fixed paylines (not ways/cluster); see layout_and_grid.payline_diagrams for exact patterns.",
    "win_calc": "All wins (base game) multiplied by bet per line; only the highest win paid per line; multi-line wins summed. Bonus (Hold & Spin) wins multiplied by total bet. Malfunction voids all pays and plays (stated verbatim on GAME RULES p2).",
    "max_win": "10,000x total bet, explicitly stated twice: on the always-visible header strip ('WIN UP TO 10,000X IN THE HOLD & SPIN FEATURE') and on GAME RULES page 4/5 ('The maximum win amount is limited to 10000X bet. If the total win of a round reaches 10000X bet the round immediately ends, win is awarded up to the cap and all remaining features are forfeited.').",
    "max_win_source": "top paytable strip (all screens) + GAME RULES p1 and p4",
    "bonus_buy": "None visible — no BUY BONUS / BUY FEATURE control on any captured screen or rules page; features_present.bonus_buy is false.",
    "free_spins": "None. The game has no free-spins feature; Hold & Spin is the only bonus feature (confirmed across GAME RULES pages 1-5, none of which mention free spins).",
    "keyboard": "SPACE and ENTER buttons on the keyboard start and stop the spin (GAME RULES p2).",
    "currency_view": "CREDIT and BET labels can be clicked to switch between coins view and cash view (GAME RULES p3)."
  },

  "features": {
    "hold_and_spin": {
      "trigger": "3 or more MONEY symbols land anywhere on the 5x3 grid on a single spin (after normal line wins for that spin, if any, are paid).",
      "onset": "GAME RULES p1: 'The HOLD & SPIN feature starts after all win combinations for the lines are paid. The normal symbols fade away and only the money symbols that triggered the feature remain. The normal reels are replaced with special reels containing only MONEY symbols and blanks.'",
      "visual_transition": "Background flips from violet (base game) to royal blue; all non-MONEY symbols disappear; the triggering MONEY symbols remain in place, now shown as a gold coin tile with its dollar value printed on it; all other grid cells become blank blue diamond place-holders.",
      "respins": "GAME RULES p1: 'You start with 3 respins. All MONEY symbols that hit after each respin remain on the screen until the end of the round. Every time at least one MONEY symbol hits, the number of respins is reset to 3. The round continues until respins are finished or all positions on the screen are filled with MONEY symbols.'",
      "respin_counter_ui": "A vertical blue capsule on the far-left edge of the screen shows 3 heart icons; captured frame bonus_holdspin_progress1.png shows the counter as [empty-outline heart, filled heart, filled heart] top-to-bottom — i.e. one respin already consumed, two remaining at that moment.",
      "completion_payout": "GAME RULES p1: 'When the feature is complete, the values of all money symbols are added and the game pays the total amount. If the feature ends with the screen filled with MONEY symbols, the game pays 10,000x total bet.'",
      "max_win_cap": "10,000x total bet overall game cap (GAME RULES p4); reaching it ends the round immediately and forfeits any remaining feature.",
      "captured_round_result": {
        "trigger_frame": "bonus_holdspin_trigger.png: 3 MONEY symbols landed simultaneously in the base game — reel 1 = $40.00, reel 2 = $0.80, reel 5 = $0.80 (total bet at the time was $2.00; credit $99,838.00).",
        "progress_frames": "bonus_holdspin_progress1.png and bonus_holdspin_progress2.png show accumulation of further MONEY tiles ($2.00, $40.00, $10.00, $0.80, $4.00, $20.00, $0.80, $10.00, then additionally $2.00, $4.00) with a running accumulated-win badge shown as '$54.00' above the reels in progress2.",
        "celebration_frame": "bonus_holdspin_celebration.png: 'SUPERB!' green banner with '$43.25' and an animation of golden coins raining over the filled-in-progress grid; credit shown $99,877.94 at that moment.",
        "final_collect_frame": "bonus_holdspin_win.png: background reverts to violet base-game color; final board holds 11 MONEY tiles across the 5 reels (reel1: $2.00/$40.00/$10.00 — fully filled 3/3; reel2: blank/$2.00/$0.80 — 2/3 filled; reel3: $4.00/$4.00/$2.00 — fully filled 3/3; reel4: $20.00/blank/blank — 1/3 filled; reel5: $0.80/$10.00/blank — 2/3 filled); footer reads 'WIN $95.60'; credit grew to $99,933.60.",
        "arithmetic_check": "Summing all 11 visible MONEY tile values on the final collect frame (2+40+10 + 2+0.8 + 4+4+2 + 20 + 0.8+10) = $95.60 exactly, matching the displayed 'WIN $95.60' — confirms the collect-screen total is internally consistent with the tile values shown on that frame."
      }
    }
  },

  "screens": {
    "base_game": {
      "type": "base_game",
      "overall_layout": "5x3 reel grid inside a bright gold ornate frame, set against a violet diamond-pattern background, all inside an outer pink/magenta/lavender metallic cabinet frame.",
      "top_paytable_strip": "A permanently visible dark-violet translucent bar across the top of the screen (not a popup) showing, left to right: MONEY coin icon + '3 OR MORE AWARDS HOLD & SPIN' box; Joker mask icon + 5/4/3-of-a-kind payout box; game title wordmark 'Joker's Jewels Hold & Spin' centered; Lute icon + payout box; juggling-clubs-bundle icon + payout box (row continues on a second row below: Jester-slippers icon + payout box; Ruby icon + payout box; Teal-gem icon + payout box; Blue-ball icon + payout box). Beneath the icon rows, a centered line of text reads 'WIN UP TO 10,000X IN THE HOLD & SPIN FEATURE'.",
      "bottom_bar": {
        "far_left_column": "Two small stacked round dark buttons: a hamburger MENU icon ('=', three horizontal white lines) on top, and a speaker/sound icon below it (captured showing a speaker with an 'x' — i.e. sound currently muted).",
        "info_button": "A separate, slightly larger round button with a white 'i' (info) glyph, positioned just to the right of the menu/speaker column — opens the 5-page GAME RULES booklet.",
        "balance_labels": "Center-left, yellow/orange text: 'CREDIT $100,000.00' and 'BET $2.00'.",
        "center_hint": "'HOLD SPACE FOR TURBO SPIN' in white text, centered.",
        "right_controls": "A large round SPIN button (two white curved arrows forming a circle), flanked by a round '−' (decrease bet) button to its left and a round '+' (increase bet) button to its right; an 'AUTOPLAY' pill-shaped button sits below/beside the spin button.",
        "branding": "'PRAGMATIC PLAY' in small grey text, bottom-left corner."
      },
      "color_blind_notes": "Control glyphs are white icons on dark circles (shape-based, not color-coded): hamburger lines, speaker+x for mute, 'i' for info, plain +/- glyphs for bet. CREDIT/BET labels are yellow text on dark background — legible without color discrimination."
    },

    "paytable_page_1_of_5": {
      "type": "paytable",
      "page": "1/5",
      "header": "GAME RULES",
      "content": "Semi-transparent dark panel over the dimmed base-game screen (paytable icon strip from base_game still faintly visible behind it). Top: 'All symbols pay from left to right on adjacent reels.' A row of symbol icons with 5/4/3-of-a-kind payout boxes (Joker, Lute, juggling-clubs-bundle, jester-slippers), and a second row (Ruby, teal gem, blue ball). Below: gold MONEY coin icon with text 'This is the MONEY symbol. Whenever it hits, it takes a random value from a predefined set. Possible values are: 0.4x, 1x, 2x, 5x, 10x, 20x, 50x, 250x, 1000x or 5000x total bet.' Then: 'Whenever 3 or more [MONEY icon] hit anywhere on the screen it triggers the HOLD & SPIN feature,' followed by the full Hold & Spin rules paragraph (feature start, respin mechanics, completion payout, full-screen 10,000x payout) and finally 'MAX WIN: The maximum win amount is limited to 10,000x bet.'",
      "navigation": "Bottom-left: three green controls — left triangle (previous page), an X (close, center), right triangle (next page). 'Page 1/5' bottom-right. A separate white X at the top-right of the panel also closes the booklet.",
      "color_blind_notes": "The three green nav controls are differentiated by SHAPE (left triangle / cross / right triangle), not color alone."
    },

    "paytable_page_2_of_5": {
      "type": "rules",
      "page": "2/5",
      "header": "GAME RULES",
      "content": "'VOLATILITY' badge with 5 of 5 lightning-bolt icons filled, plus explanatory text about high-volatility play. Below: 'All symbols pay from left to right on selected paylines. All wins are multiplied by bet per line. Bonus wins are multiplied by total bet. All values are expressed as actual wins in coins. Only the highest win is paid per line. When winning on multiple paylines, all wins are added to the total win.' A row of 5 small 3x5 grid pictograms labelled 1-5 showing the exact highlighted-cell pattern of each fixed payline (see layout_and_grid.payline_diagrams). Then: 'The theoretical RTP of this game is 96.52%.' 'SPACE and ENTER buttons on the keyboard can be used to start and stop the spin.' 'Malfunction voids all pays and plays.' 'MINIMUM BET: $0.05' / 'MAXIMUM BET: $250.00'.",
      "ocr_text_excerpt": "GAME RULES / VOLATILITY [5 bolt icons] / High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher. / All symbols pay from left to right on selected paylines. / All wins are multiplied by bet per line. / Bonus wins are multiplied by total bet. / All values are expressed as actual wins in coins. / Only the highest win is paid per line. / When winning on multiple paylines, all wins are added to the total win. / [line diagrams 1 2 3 4 5] / The theoretical RTP of this game is 96.52% / SPACE and ENTER buttons on the keyboard can be used to start and stop the spin. / Malfunction voids all pays and plays. / MINIMUM BET: $0.05 / MAXIMUM BET: $250.00 / Page 2/5",
      "color_blind_notes": "Volatility is conveyed by both an icon count (5 bolts) and explicit text ('High volatility') — not color alone."
    },

    "paytable_page_3_of_5": {
      "type": "rules",
      "page": "3/5",
      "header": "HOW TO PLAY / MAIN GAME INTERFACE",
      "content": "'Click the + or − buttons to change the bet value and open the bet menu. Select the bet you want to use in the game. Press the SPIN button to play.' Then icon-by-icon interface descriptions: hamburger menu icon 'opens the SETTINGS menu that contains settings which affect the way the game is being played'; spin-speed cycle icon 'cycles through spin speed settings, normal speed, quick spin and turbo spin'; speaker icon 'toggles sound and music on and off'; 'i' icon 'opens the Information page'; 'CREDIT and BET labels show the current balance and current total bet. Click on the labels to switch between coins view and cash view.'; +/- icons 'change up or down the current bet and open the bet menu, where you can change the bet denominations'; spin/refresh icon 'starts the game'; 'AUTOPLAY [button] opens the automatic play menu. Click the AUTOPLAY button again to stop it.'",
      "color_blind_notes": "All interface elements are explained by icon shape + text label, not color."
    },

    "paytable_page_4_of_5": {
      "type": "rules",
      "page": "4/5",
      "header": "SETTINGS MENU / INFORMATION SCREEN / BET MENU",
      "content": "'INTRO SCREEN – toggles the introductory screen on and off.' 'AMBIENT – toggles the ambient sound and music in the game on and off.' 'SOUND FX – toggles the game's sound effects on and off.' 'GAME HISTORY – opens the game history page.' 'INFORMATION SCREEN: [left triangle] and [right triangle] scroll between information pages; [X] closes the information screen.' 'BET MENU: The bet menu shows the number of lines available in the game, and the current total bet in both coins and cash. Use the + and − buttons in the COINS PER LINE and COIN VALUE fields to change the values.' 'The maximum win amount is limited to 10000X bet. If the total win of a round reaches 10000X bet the round immediately ends, win is awarded up to the cap and all remaining features are forfeited.'",
      "color_blind_notes": "Text-based instructions throughout; nav arrows distinguished by shape (triangle) and direction, not color."
    },

    "paytable_page_5_of_5": {
      "type": "rules",
      "page": "5/5",
      "header": "AUTOPLAY",
      "content": "'Click on the buttons showing the number of possible auto-spins to start Autoplay.' 'SKIP SCREENS option auto-skips the feature introduction and end screens after a short period of time.'",
      "color_blind_notes": "Text-only instructions."
    },

    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Centered dark semi-transparent panel over the dimmed base game; closed via a white 'X' at the top-right of the panel.",
      "left_side": "'GAME HISTORY' link (with an external-link icon, greyed out/disabled-looking in the captured frame) and a 'TOTAL BET' adjuster: round white '−' button, value '$2.00' in a dark rounded field, round green '+' button.",
      "right_side_toggles": "Three labelled on/off toggle switches, top to bottom: 'BATTERY SAVER' (save battery life by reducing animation speed) — shown OFF (white circular handle on the LEFT of a grey track); 'AMBIENT MUSIC' (turn on or off the game music) — shown ON (green track, handle on the RIGHT); 'SOUND FX' (turn on or off the game sounds) — shown ON (green track, handle on the RIGHT).",
      "color_blind_notes": "Toggle state is shown by BOTH handle position (left=off / right=on) AND track color (grey=off / green=on) — position is the redundant non-color cue, so the screen remains usable for color-blind users."
    },

    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Dark semi-transparent panel over the dimmed base game; white 'X' close button at top-right.",
      "options": "Three checkbox options in a row, each with a square checkbox and white label: 'TURBO SPIN' (unchecked), 'QUICK SPIN' (unchecked), 'SKIP SCREENS' (CHECKED, shown with a green filled box and white checkmark).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track up to the handle, thin grey track beyond it; round green handle roughly 2/3 of the way along) with the numeric value '100' shown to the right.",
      "action": "Large green 'START AUTOPLAY (100)' button spanning the width of the panel at the bottom.",
      "color_blind_notes": "Checked state uses a white checkmark glyph inside the box (shape), not color alone, though the box background does also turn green when checked."
    },

    "win_screen_base_game": {
      "type": "win_screen",
      "content": "A real captured base-game line win. Reel grid shows (top/middle/bottom per reel): reel1 = ruby/lute/juggling-clubs-bundle; reel2 = Joker/juggling-clubs-bundle/juggling-clubs-bundle; reel3 = juggling-clubs-bundle(x2 stacked in view)/blue-ball/ruby; reel4 = teal-gem/lute/Joker; reel5 = ruby/lute/Joker. A diagonal red/orange highlight line is drawn across the 3 matching juggling-clubs-bundle symbols (reel1 bottom, reel2 middle, reel3 top) marking the winning payline.",
      "footer": "'WIN $20.00' in large yellow/gold text, center-bottom; below it, smaller white text 'LINE 5 PAYS $20.00' with a small icon of the juggling-clubs-bundle symbol to its left. CREDIT shown as $99,926.00, BET $2.00.",
      "color_blind_notes": "Winning combination is marked by BOTH a highlight glow around each matching icon AND an explicit diagonal connector line AND text ('LINE 5 PAYS...') — not color alone."
    },

    "logo_crop": {
      "type": "logo",
      "content": "Cropped from the real base_game.png top banner (not a generated image): 'Joker's' in pink/magenta cursive script with a thin gold outline; 'Jewels' below it in bold gold/yellow 3D block letters with darker gold shading; 'Hold & Spin' below that in orange/gold letters outlined in teal/cyan; partially visible '10,000X IN THE HOLD & S...' promotional text beneath, cut off at the bottom of the crop."
    },

    "bonus_holdspin_trigger": {
      "type": "bonus",
      "content": "Base-game reels (violet background, still showing the normal symbol set) at the moment 3 MONEY symbols have landed: reel1 middle-row shows a gold coin marked '$40.00'; reel2 bottom-row shows a gold coin marked '$0.80'; reel5 top-row shows a gold coin marked '$0.80'. Remaining cells still show normal paying symbols (ruby, teal gem, jester-slippers, juggling-clubs-bundle, Joker mask). The round SPIN button at bottom-right shows a red/pink square icon in its center, indicating a transitional/loading state into the feature.",
      "footer": "CREDIT $99,838.00, BET $2.00.",
      "color_blind_notes": "MONEY hits are marked by a distinctive gold coin shape with white numeric text overlay — identifiable by shape and text regardless of color vision."
    },

    "bonus_holdspin_progress_1": {
      "type": "bonus",
      "content": "Hold & Spin gameplay screen: background has switched to royal blue. Header text under the paytable strip reads 'FILL THE SCREEN WITH COINS TO WIN 10,000X BET'. Grid shows: reel1 = $2.00 / $40.00 / $10.00 (all 3 filled); reel2 = blank-diamond / blank-diamond / $0.80 (1 filled); reel3 = $4.00 / blank-diamond / $2.00 (2 filled); reel4 = $20.00 / blank-diamond / blank-diamond (1 filled); reel5 = $0.80 / $10.00 / blank-diamond (2 filled). Far-left vertical respin-counter capsule shows 3 heart icons: top heart hollow/outline only, middle and bottom hearts solid filled red — i.e. 2 of 3 respins remaining at this point.",
      "footer": "CREDIT $99,838.00, BET $2.00.",
      "color_blind_notes": "Filled vs. empty grid cells are distinguished by SHAPE (round coin with printed dollar amount vs. flat blue diamond), not color. Respin-counter state uses heart OUTLINE vs. FILL (shape/fill), which is also somewhat color-dependent (red fill) but is reinforced by the solid-vs-hollow shape difference."
    },

    "bonus_holdspin_progress_2": {
      "type": "bonus",
      "content": "Continuation of the same Hold & Spin round: an accumulated-win badge '$54.00' now appears in a dark oval banner directly under the paytable strip, above the reels. Grid now shows additional MONEY tiles compared to progress_1: reel2 middle cell now filled with '$2.00' (previously blank), reel3 middle cell now filled with '$4.00' (previously blank) — other cells unchanged from progress_1. Respin-counter hearts all show as hollow/outline only (no red fill) in this frame.",
      "footer": "CREDIT $99,838.00, BET $2.00.",
      "note": "The respin counter showing all 3 hearts as outline-only immediately after new MONEY hits (which, per the stated rule, should reset the respin count to 3 filled) is not fully explained by the available frames — possibly a mid-animation/reset-transition state. See unreadable_or_uncertain.",
      "color_blind_notes": "Running total badge is large white/gold text on a dark oval, legible without color discrimination."
    },

    "bonus_holdspin_celebration": {
      "type": "bonus",
      "content": "Feature-end celebration overlay: a bright green ribbon-shaped banner spanning the top of the screen with white, gold-outlined 3D text 'SUPERB!'; below it, in orange/yellow outlined text, the amount '$43.25'. Golden coin-shaped confetti particles (each stamped with a small star or crown glyph) rain down over the still-visible filled Hold & Spin grid (reel1: $2.00/$40.00/[obscured]; reel2: blank/$2.00/$0.80; reel3: $4.00/$4.00/$2.00; reel4: $20.00/blank/blank; reel5: [partially obscured]/[obscured]). Respin-counter hearts on the left edge show all 3 as hollow/outline only.",
      "footer": "CREDIT $99,877.94, BET $2.00.",
      "note": "The '$43.25' celebration amount does not equal the '$54.00' running total shown two frames earlier in progress_2, nor does it equal the final 'WIN $95.60'. This is very likely because one or more intermediate respins occurred between progress_2 and this celebration frame that were not individually captured (only key states were screenshotted), rather than a game/documentation error — see unreadable_or_uncertain and the RNG/animated-counter caveat.",
      "color_blind_notes": "'SUPERB!' win-tier banner is distinguished by text content and banner shape, not color alone (though green is used decoratively)."
    },

    "bonus_holdspin_win_collect": {
      "type": "bonus",
      "content": "Final collect screen: background has reverted to the normal violet base-game color (feature fully ended). Final board: reel1 = $2.00/$40.00/$10.00 (3/3 filled); reel2 = blank/$2.00/$0.80 (2/3 filled); reel3 = $4.00/$4.00/$2.00 (3/3 filled); reel4 = $20.00/blank/blank (1/3 filled); reel5 = $0.80/$10.00/blank (2/3 filled) — 11 of 15 total grid cells filled with MONEY tiles; the round ended via respins running out, not via a fully-filled 10,000x-bet screen.",
      "footer": "'WIN $95.60' in large yellow text, center-bottom. CREDIT $99,933.60, BET $2.00.",
      "arithmetic_check": "Sum of all 11 visible MONEY tile values = 2+40+10+2+0.8+4+4+2+20+0.8+10 = $95.60, exactly matching the displayed WIN amount — confirms this frame's total is internally consistent.",
      "color_blind_notes": "Final win amount is large high-contrast yellow-on-violet text, legible without color discrimination."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across all base-game/menu screens: hamburger-menu + mute/speaker stacked far-left, a separate larger 'i' info button just to their right, CREDIT/BET labels center-left, SPIN centered with bet +/- flanking it, AUTOPLAY beside/below SPIN. The GAME RULES booklet is a linear 5-page sequence navigated by left-triangle/right-triangle with a center X to close, and each page shows an explicit 'Page N/5' indicator — a screen reader could announce page position reliably.",
    "motor": "All primary controls are large circular touch/click targets; the central SPIN button is the largest single target. SPACE and ENTER also start/stop a spin (keyboard-operable, reducing need for precise mouse targeting). Autoplay (up to a chosen spin count, with Skip Screens available) reduces the number of repeated manual actions needed.",
    "color_blind": "Most state information is duplicated with text or shape: volatility (bolt-icon count + 'High volatility' text), settings toggles (handle position left/right + track color), autoplay checkboxes (checkmark glyph + green fill), payline diagrams (explicit highlighted-cell grid + line number text), MONEY-symbol hits (coin shape + printed dollar text), win amounts (numeric text). Residual color-dependent element: the Hold & Spin respin-heart counter relies partly on red fill vs. hollow outline, which is also reinforced by a filled/hollow shape difference, so it remains distinguishable in grayscale.",
    "deaf_hard_of_hearing": "No audio-only information was observed; sound (ambient music, sound FX) is toggle-able and decorative. All game state (win amounts, MONEY values, respin count, feature progress, 'SUPERB!' celebration, final collect total) is conveyed through on-screen text and iconography, not audio cues alone."
  },

  "not_captured_on_available_frames": [
    "The exact moment/animation of the Hold & Spin respin counter resetting to 3 filled hearts after a new MONEY hit was not captured as a discrete, unambiguous frame (see features.hold_and_spin.captured_round_result and unreadable_or_uncertain).",
    "A Hold & Spin round ending via the full-screen 10,000x-bet scenario was not observed in the captured round (the captured round ended via respins running out with 11/15 cells filled)."
  ],

  "unreadable_or_uncertain": [
    "Whether the respin-heart counter showing all 3 hearts as hollow/outline in bonus_holdspin_progress2.png (immediately after new MONEY tiles landed, which per the stated rule should reset the count to 3 filled) represents a genuine game state or a mid-animation transition frame — not resolvable from the available screenshots; documented as observed fact per-frame rather than interpreted.",
    "The '$43.25' amount shown on the celebration ('SUPERB!') screen does not arithmetically reconcile with the '$54.00' running-total badge shown two captured frames earlier, nor with the final 'WIN $95.60' — most likely explained by uncaptured intermediate respins between those two frames, but this cannot be confirmed with certainty from the available frames alone.",
    "Whether the MONEY symbol's higher-tier values (50x, 250x, 1000x, 5000x total bet, stated in the rules text) render with any different coin/tile visual styling was not observed — only 0.4x-20x-tier values (as low-value dollar amounts) appeared in the captured round.",
    "Exact behavior/visual of reaching the 10,000x-bet full-screen cap (not triggered in the captured round) — described only from the GAME RULES text, not from a captured screen."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.