Joker Pyre

InOut Games

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 25 minutes ago
✓ Working · checked 1 day, 1 hour ago Verified · 17 Aug 2026
RTP 96.00%
Volatility
Max win ×1000
Grid 3×4
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

23 screenshots · 16 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/joker-pyre-b22/

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35 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 17 Aug 2026 View capture log

Per-screen breakdown

23 demo screens
23 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Joker Pyre

Everything pulled from Joker Pyre into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
23 screens captured
16 symbols catalogued · payouts OCR-verified
2 bonus-buy options with prices
10 palette colors from frames
6 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 23 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider InOut Games
rtp 96.00% · single configuration
max_win_x ×1000
layout 3×4
paylines 8 fixed
bonus_buy Yes · 2 options
mechanic Video Slot
release_date 2026

Symbols & paytable

16 symbols
16 icons (ZIP)
WILD (777)
WILD (777)
Wild

Deep red '777' digits with a thick gold outline; substitutes all symbols except Bonus Coin, Joker Coin and Super Joker Coin. Printed as $30.00 at the $3 demo bet.

MatchPayoutUnit
3x 10.00 Multiplier
Bells
Bells
High Pay

Two gold/amber bells side by side, each with a small jester-cap-colored fabric tuft on top. Printed as $20.00 at the $3 demo bet.

MatchPayoutUnit
3x 6.67 Multiplier
BAR
BAR
High Pay

Gold beveled plaque with brown 'BAR' lettering, classic fruit-machine bar symbol. Printed as $15.00 at the $3 demo bet.

MatchPayoutUnit
3x 5.00 Multiplier
Watermelon
Watermelon
High Pay

Bright green striped watermelon with a winking cartoon face. Printed as $8.00 at the $3 demo bet.

MatchPayoutUnit
3x 2.67 Multiplier
Grapes
Grapes
High Pay

Cluster of purple/violet grapes with a smiling cartoon face. Printed as $8.00 at the $3 demo bet.

MatchPayoutUnit
3x 2.67 Multiplier
Orange
Orange
Low Pay

Bright orange citrus fruit with a smiling cartoon face. Printed as $2.00 at the $3 demo bet.

MatchPayoutUnit
3x 0.67 Multiplier
Lemon
Lemon
Low Pay

Yellow lemon with a worried/nervous cartoon face. Printed as $2.00 at the $3 demo bet.

MatchPayoutUnit
3x 0.67 Multiplier
Plum
Plum
Low Pay

Deep purple/maroon plum with a smiling cartoon face. Printed as $2.00 at the $3 demo bet.

MatchPayoutUnit
3x 0.67 Multiplier
Cherries
Cherries
Low Pay

Pair of bright red cherries on a green stem with a smiling cartoon face; lowest-paying fruit. Printed as $1.00 at the $3 demo bet.

MatchPayoutUnit
3x 0.33 Multiplier
Super Joker Coin
Super Joker Coin
Bonus

Gold coin with a grinning jester face; activates the Collect Feature and can trigger the Joker Boost Feature in both Main and Bonus Game; in the Bonus Game it also collects all Joker Coin values on screen. No line payout.

Joker Coin
Joker Coin
Bonus

Gold coin with the same jester face as Super Joker Coin, distinguished by game context; triggers the Collect Feature in both game modes. No line payout.

Bonus Coin
Bonus Coin
Bonus

Gold coin printed with a random multiplier value (1X-171X observed) or a jackpot name; appears only on reels 1 and 3; landing there with a Joker/Super Joker Coin on reel 2 starts the Bonus Game; may randomly trigger a jackpot. No line payout.

MINI Jackpot coin
MINI Jackpot coin
Other

Gold coin, lime-green 'MINI' text on a dark ring; value 25x total bet ($75.00 at the $3 demo bet). Amount tracked separately in jackpot_tiers.

MINOR Jackpot coin
MINOR Jackpot coin
Other

Gold coin, light-blue/cyan 'MINOR' text on a dark ring; value 50x total bet ($150.00 at the $3 demo bet). Amount tracked separately in jackpot_tiers.

MAJOR Jackpot coin
MAJOR Jackpot coin
Other

Gold coin, magenta/purple 'MAJOR' text on a dark ring; value 150x total bet ($450.00 at the $3 demo bet). Amount tracked separately in jackpot_tiers.

GRAND Jackpot coin
GRAND Jackpot coin
Other

Gold coin, red 'GRAND' text on a dark ring; value 1000x total bet ($3,000.00 at the $3 demo bet), equals the printed 100 000 USD max-win cap at max bet.

Bonus modes

6 modes
Bonus Mode bonus_game
Bonus Game

Persistent 3x4 grid, triggered when Bonus Coins land on reels 1 and 3 together with a Joker Coin or Super Joker Coin on reel 2. Round starts with 3 spins; each landed Bonus/Joker/Super Joker Coin resets the counter to 3; round ends when spins run out or the grid fills; all visible coin values are then collected into the total payout.

Base Game Modifier collect_feature
Collect Feature

Triggered when a Joker Coin and a Super Joker Coin appear together with any Bonus Coins on the same spin; sums all their values and adds the total to the spin win (or Bonus Game win). In the Bonus Game a Super Joker Coin also gathers the values of every other Joker Coin and Super Joker Coin on screen.

Base Game Modifier joker_boost
Joker Boost Feature

Can trigger whenever a Super Joker Coin appears, in both Main and Bonus Game: Multiplier Boost (random x2/x3/x5/x7/x10 applied to the coin's value), Jackpot Trigger (attaches a random jackpot to the coin), or Extra Coins (adds 2, 3 or 5 Bonus Coins with random values to the reels).

Other pile_of_gold
Pile of Gold Feature

May randomly trigger whenever a Bonus Coin lands during the Main Game; drops extra Bonus/Joker/Super Joker Coins onto the reels, just enough to help trigger the Bonus Game. Documented from paytable text only - not captured as a standalone screen.

Bonus Mode buy_bonus
Bonus (Buy)

Fixed-cost purchase of 75x total bet; starts the Bonus Game with one or more Joker Coin already on the grid.

Bonus Mode buy_super_bonus
Super Bonus (Buy)

Fixed-cost purchase of 200x total bet; starts the Bonus Game with one guaranteed Super Joker Coin from the start.

Jackpot

Type: Fixed
MINI
25.00
Multiplier
MINOR
50.00
Multiplier
MAJOR
150.00
Multiplier
GRAND
1000.00
Multiplier

Bonus buy

2 options
Option Price (cost × bet) Effect
Bonus headline ×75.00
Super Bonus ×200.00

Colour system

extracted from frames · HEX
Export palette
#4F536E base dominant 1 base
#6B6A8E base dominant 2 base
#2A384B base dominant 3 base
#34445A base dominant 4 base
#1E242D base dominant 5 base
#9D652C base dominant 6 base
#21222A bonus dominant 1 bonus
#575D64 bonus dominant 2 bonus
#9C634D bonus dominant 3 bonus
#602520 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers are each labeled with their full name as text on the coin/HUD plaque in addition to a distinct plaque color (MINI lime-green, MINOR light-blue/cyan, MAJOR magenta/purple, GRAND red), so they stay distinguishable without color vision.
  • Autoplay on/off state is shown by a distinct icon glyph ('A' vs 'X'), not by color alone.
Screen Reader
  • Control positions are stable across screens: settings/gear bottom-left, balance beside it, bet stepper and SPIN/autoplay/turbo cluster bottom-right, hamburger menu top-right, BUY BONUS as a separate labeled button left of the reel cabinet. The 6-page 'How to play?' booklet and other dialogs (Game rules, Provably Fair settings, My bet history, bonus-buy) close via a consistent top-right 'X'.
Motor Accessibility
  • The circular SPIN button is the largest single target on screen; bet +/- and autoplay/turbo icons are smaller secondary targets grouped together, reducing travel distance. No keyboard-shortcut hint text was observed on the captured base-game screen for this title.
Hearing Accessibility
  • No audio-only information was observed in the captured screens; win amounts, feature triggers and jackpot values are all conveyed as on-screen text and numbers.
Low Vision
  • Balance and Bet labels are shown in yellow text on a dark charcoal field for contrast; win and bonus-summary text uses large yellow/gold outlined lettering against the dark cabinet background.

Media & assets

3 files · 3 types
23 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game reels, live jackpot HUD (GRAND/MAJOR/MINOR/MINI values) and the full bottom-bar control set.
Complete 6-page 'How to play?' info booklet: payouts, pay-line rules and all 8 diagrams, Collect Feature, Joker Boost Feature, Bonus Game rules, Jackpots table, Pile of Gold text and Buy Bonus terms.
Game rules dialog (min/max bet, max win) and Provably Fair settings panel.
Autoplay on/off toggle state and the hamburger menu with settings links.
Bonus buy dialog (both purchase tiers) plus a full Bonus Game round captured twice: entry, mid-round grid states and win screen for both the 225-cost Bonus purchase and the 600-cost Super Bonus purchase, including a live Joker Boost multiplier trigger.
Line win screen (diagonal BAR win) and three independent 'My bet history' rows proving the payout basis is a multiplier of total bet.
RTP percentage is not printed anywhere in this build's info booklet or rules screen - genuine absence, not a legibility failure.
Volatility rating is not printed or iconified anywhere in this build.
Pile of Gold Feature was not captured as a standalone triggering screen; documented from paytable text only.
Standalone jackpot win screen (MINI/MINOR/MAJOR/GRAND paid out) was not captured - no purchase path exists for jackpots and it was not chased with a dedicated spin hunt, since the live HUD values are already fully documented on every gameplay frame.
Exact reconciliation between the mid-round Bonus Game coin values seen in the captured frames and the final 'TOTAL WIN 42$' could not be derived with certainty - additional coin draws likely occurred between the captured snapshots.

Ask AI about Joker Pyre

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Joker Pyre play? Keep it simple.

Persistent 3x4 grid, triggered when Bonus Coins land on reels 1 and 3 together with a Joker Coin or Super Joker Coin on reel 2. Round starts with 3 spins; each landed Bonus/Joker/Super Joker Coin resets the counter to 3; round ends when spins run out or the grid fills; all visible coin values are then collected into the total payout.

RTP 96.00%max win ×1000demo ✓

From the verified capture of 17 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Joker Pyre vs Mine Slot 2 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 16 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/joker-pyre-b22/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/joker-pyre-b22/
{
  "game": {
    "name": "Joker Pyre",
    "catalog_name": "Joker Pyre",
    "in_game_wordmark": "JOKER PYRE",
    "wordmark_note": "The in-game wordmark (top-left corner on every gameplay screen, and large on the preview/splash screen) reads 'JOKER PYRE' identically to the catalog name - no discrepancy between the two, unlike some other titles from this provider.",
    "provider": "InOut Games",
    "studio_note": "Menu footer reads 'Powered by iNOUT' (menu.png, crop [1000,385,1240,405]) - this is the provider itself (InOut Games), not a distinct sub-studio, so no separate studio value is recorded.",
    "game_kind": "video_slot (classic joker/fruit-machine style, coin hold-and-collect mechanic)",
    "grid": "3 reels (columns) x 4 rows = 12 visible cells, confirmed by counting cells in the PAY LINES diagrams (paytable_p2.png/paytable_p3.png) and in the resolved base-game reel frames (base_game.png, win_screen.png). NOT 3x3.",
    "bet_mechanic": "lines",
    "paylines_count": 8,
    "paylines_source": "paytable_p2.png text: 'The number of active lines is fixed at 8.'",
    "theme": "Classic retro fruit-machine / one-armed-bandit theme fronted by a grinning, mischievous jester ('Joker') character in a red-and-black jester's cap who leans over the top of the reel cabinet with both hands gripping its frame. Symbols mix traditional slot-machine iconography (lucky 777, BAR, bells) with cartoon smiling fruit (cherries, watermelon, grapes, orange, lemon, plum) and gold coin tokens bearing multiplier values or jackpot names.",
    "art_style": "Flat 2D vector cartoon illustration with thick black/dark outlines around every symbol and character. Fills are mostly flat/cel-shaded color blocks with a touch of soft radial highlight and simple drop-shadow on rounded objects (coins, gems, the jester's face) to suggest volume, but no photorealistic or cinematic lighting. Palette is warm and saturated: red, black and gold for the jester and title logo; bright gold/yellow for coins; cheerful primary colors (green, purple, orange, yellow, red) for the smiling fruit symbols; the surrounding cabinet/background is a cool dark violet/purple mottled stone-or-fabric texture. Straight-on, frontal 2D view of the reel cabinet (no isometric or 3D perspective). Overall mood is playful, comic and mischievous rather than dark or dramatic - bright, evenly lit scene, no neon or night-time cinematic look.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from the captured desktop screenshots (1280x800) plus zoomed crops and OCR-verified text.",
    "method_notes": "All numeric paytable/jackpot/bet values were read directly off zoomed screenshot crops or taken verbatim from manifest.json (which itself was cross-checked against bet-history rows). The reel-symbol '777' was independently re-verified by zoom after the capturer's own note mis-OCR'd it as '771' (see unreadable_or_uncertain). Nothing was inferred from memory of other slots.",
    "language": "English"
  },

  "color_palette": {
    "background_outside_cabinet": "Deep violet/indigo mottled stone or canvas texture, uniform across all screens (preview, base game, menus).",
    "reel_cabinet_frame": "Bright gold/amber ornate border with a thin dark outline, rounded corners.",
    "reel_cells": "Dark navy-blue semi-transparent cells separated by thin gold vertical dividers; faint diagonal 'iNOUT' watermark visible on empty cells during the Bonus Game.",
    "jokers_character": "Red and black diamond-patterned jester cap with three points, each tipped with a small gold bell; pale/cream face, black eyebrows and eyes, wide red-lipped grin with white teeth; white-gloved hands gripping the top of the cabinet frame.",
    "coins": "Gold/amber coin tokens with a darker gold rim, brown-shadowed engraving of a value ('1X'-'171X') or the jester face (Joker Coin / Super Joker Coin) in the center.",
    "jackpot_labels": "GRAND = red text with gold outline on a dark red plaque; MAJOR = magenta/purple text on a dark maroon plaque; MINOR = light blue/cyan text on a dark purple plaque; MINI = lime-green text on a dark olive plaque.",
    "fruit_symbols": "Watermelon = bright green rind with a winking cartoon face; grapes/plum-cluster = purple/violet with a smiling face; orange = bright orange with a smiling face; lemon = yellow with a worried/nervous face; cherries = bright red pair on a green stem with a smiling face.",
    "wild_777": "Deep red '777' digits with a thick gold/amber outline and bevel highlight, small 'WILD' wordmark beneath in the same red/gold style.",
    "bells_and_bar": "Bells = gold/amber bell shapes with a small jester-cap-colored (red/purple/blue) clapper tuft on top; BAR = gold beveled plaque with brown 'BAR' lettering.",
    "buttons_and_ui": "Balance/CREDIT and BET labels in yellow text on a dark charcoal rounded field; SPIN button is a green circle with two white curved arrows; BUY BONUS is a gold-bordered wooden-brown plaque with red lettering; menu/settings icons are white glyphs on dark charcoal circles.",
    "win_text": "Large yellow/gold outlined 3D lettering ('TOTAL WIN', win amounts) on the win/bonus-summary screens.",
    "color_blind_notes": "Jackpot tiers (MINI/MINOR/MAJOR/GRAND) are each labeled with their full name as text on the coin/HUD plaque in addition to a distinct plaque color, so they remain distinguishable without color vision. The autoplay toggle state is shown by a distinct icon glyph ('A' vs 'X'), not color alone."
  },

  "grid_and_paylines": {
    "layout": "3 reels x 4 rows, fixed (non-cascading) reel grid.",
    "active_lines": 8,
    "lines_source": "paytable_p3.png, zoomed diagrams (each shown as a 3-wide x 4-tall mini-grid with the winning cells highlighted in yellow, rows numbered 1=top to 4=bottom, reels numbered 1=left to 3=right)",
    "lines": [
      {"line": 1, "pattern": "straight across row 1 (top row): reel1-row1, reel2-row1, reel3-row1"},
      {"line": 2, "pattern": "straight across row 2: reel1-row2, reel2-row2, reel3-row2"},
      {"line": 3, "pattern": "straight across row 3: reel1-row3, reel2-row3, reel3-row3"},
      {"line": 4, "pattern": "straight across row 4 (bottom row): reel1-row4, reel2-row4, reel3-row4"},
      {"line": 5, "pattern": "descending diagonal: reel1-row1, reel2-row2, reel3-row3"},
      {"line": 6, "pattern": "descending diagonal shifted down one row: reel1-row2, reel2-row3, reel3-row4"},
      {"line": 7, "pattern": "ascending diagonal: reel1-row3, reel2-row2, reel3-row1"},
      {"line": 8, "pattern": "ascending diagonal shifted down one row: reel1-row4, reel2-row3, reel3-row2"}
    ],
    "line_rules": "Winning combinations pay from left to right on active paylines only. Only the highest win per line is paid. Source: paytable_p2.png ('Winning combinations pay from left to right on active paylines only. Only the highest win per line is paid. The number of active lines is fixed at 8.')"
  },

  "symbols": {
    "note": "Because the grid is only 3 reels wide, every paying symbol has exactly ONE payout tier: 3-of-a-kind (there is no 4- or 5-of-a-kind tier). Dollar payouts were captured in the paytable while the demo bet was set to $3 (see paytable_bet_anchor in manifest.json); the equivalent multiplier of total bet is obtained by dividing the dollar amount by 3, and is given alongside for both channels.",
    "wild": {
      "name": "WILD (\"777\")",
      "appearance": "Three large red '777' digits with a thick gold outline and bevel highlight, small red/gold 'WILD' wordmark underneath.",
      "verification": "Re-zoomed directly on base_game.png (crop [585,425,700,500]) - digits read '777', not '771' as an earlier OCR-derived note suggested (see unreadable_or_uncertain).",
      "payouts": {"3": {"usd_at_bet3": 30.00, "multiplier_of_total_bet": 10.0}},
      "rules": "Substitutes for all symbols except Bonus Coin, Joker Coin and Super Joker Coin.",
      "source": "paytable_p1.png / paytable_p2.png"
    },
    "paying_symbols": [
      {"name": "Bells", "appearance": "Two gold/amber bells side by side, each with a small jester-cap-colored fabric tuft on top.", "payouts": {"3": {"usd_at_bet3": 20.00, "multiplier_of_total_bet": 6.67}}},
      {"name": "BAR", "appearance": "Gold beveled rectangular plaque with brown 'BAR' lettering (classic fruit-machine bar symbol).", "payouts": {"3": {"usd_at_bet3": 15.00, "multiplier_of_total_bet": 5.0}}},
      {"name": "Watermelon", "appearance": "Bright green striped watermelon with a winking cartoon face.", "payouts": {"3": {"usd_at_bet3": 8.00, "multiplier_of_total_bet": 2.67}}},
      {"name": "Grapes", "appearance": "Cluster of purple/violet grapes with a smiling cartoon face.", "payouts": {"3": {"usd_at_bet3": 8.00, "multiplier_of_total_bet": 2.67}}},
      {"name": "Orange", "appearance": "Bright orange citrus fruit with a smiling cartoon face.", "payouts": {"3": {"usd_at_bet3": 2.00, "multiplier_of_total_bet": 0.67}}},
      {"name": "Lemon", "appearance": "Yellow lemon with a worried/nervous cartoon face.", "payouts": {"3": {"usd_at_bet3": 2.00, "multiplier_of_total_bet": 0.67}}},
      {"name": "Plum", "appearance": "Deep purple/maroon plum with a smiling cartoon face.", "payouts": {"3": {"usd_at_bet3": 2.00, "multiplier_of_total_bet": 0.67}}},
      {"name": "Cherries", "appearance": "Pair of bright red cherries on a green stem with a smiling cartoon face.", "payouts": {"3": {"usd_at_bet3": 1.00, "multiplier_of_total_bet": 0.33}}}
    ],
    "feature_symbols_no_line_payout": [
      {
        "name": "Super Joker Coin",
        "appearance": "Gold coin bearing the grinning red/black jester face (no numeric label on the coin face itself in the paytable icon; in gameplay it shows a numeric value or is the trigger for the Joker Boost Feature).",
        "rules": "Activates the Collect Feature; can also trigger the Joker Boost Feature in both the Main Game and Bonus Game. During the Bonus Game it additionally collects all values currently shown on Joker Coin symbols on screen.",
        "source": "paytable_p1.png"
      },
      {
        "name": "Joker Coin",
        "appearance": "Gold coin bearing the same grinning jester face as the Super Joker Coin (visually similar; distinguished by game context/glow rather than a printed label in the paytable icon).",
        "rules": "Triggers the Collect Feature in both game modes.",
        "source": "paytable_p1.png"
      },
      {
        "name": "Bonus Coin",
        "appearance": "Gold coin displaying a printed multiplier value (paytable illustrates it with '5x'; live gameplay frames show values including 1X, 2X, 3X, 5X, 7X, 10X, 15X and 171X) or, less often, one of the four jackpot names (MINI/MINOR/MAJOR/GRAND).",
        "rules": "Activates the Bonus Game when it appears on reels 1 and 3 together with a Joker Coin or Super Joker Coin on reel 2. Carries a random multiplier value. Appears only on reels 1 and 3. During both the Main Game and the Bonus Game, certain Bonus Coins may randomly trigger one of the four jackpots.",
        "source": "paytable_p1.png, paytable_p5.png"
      }
    ],
    "jackpot_symbols": [
      {"name": "MINI JACKPOT coin", "appearance": "Gold coin, lime-green 'MINI' text on a dark ring.", "value": "25x total bet", "hud_value_at_bet3": "$75.00"},
      {"name": "MINOR JACKPOT coin", "appearance": "Gold coin, light-blue/cyan 'MINOR' text on a dark ring.", "value": "50x total bet", "hud_value_at_bet3": "$150.00"},
      {"name": "MAJOR JACKPOT coin", "appearance": "Gold coin, magenta/purple 'MAJOR' text on a dark ring.", "value": "150x total bet", "hud_value_at_bet3": "$450.00"},
      {"name": "GRAND JACKPOT coin", "appearance": "Gold coin, red 'GRAND' text on a dark ring.", "value": "1000x total bet", "hud_value_at_bet3": "$3,000.00"}
    ],
    "jackpot_source": "paytable_p5.png (JACKPOTS table: MINI 25x bet, MINOR 50x bet, MAJOR 150x bet, GRAND 1000x bet) cross-checked against the live jackpot HUD strip visible above the reels on every gameplay frame at bet=$3 (base_game.png etc: GRAND 3 000.00, MAJOR 450.00, MINOR 150.00, MINI 75.00). Arithmetic verified exactly: 3 x 1000 = 3000, 3 x 150 = 450, 3 x 50 = 150, 3 x 25 = 75."
  },

  "features": {
    "collect_feature": {
      "trigger": "When a Joker Coin and a Super Joker Coin appear together with any Bonus Coins on the same spin, the Collect Feature is triggered.",
      "effect": "All values from Bonus Coins, the Joker Coin and the Super Joker Coin are summed and added to the total win from that spin (or from the Bonus Game if the Bonus Game is active). In the Bonus Game a Super Joker Coin additionally gathers the values of all Joker Coins and other Super Joker Coins that appear during the same spin.",
      "source": "paytable_p4.png"
    },
    "joker_boost_feature": {
      "trigger": "Can activate whenever a Super Joker Coin appears on the reels.",
      "effects": [
        {"name": "Multiplier Boost", "detail": "Applies a random multiplier of x2, x3, x5, x7 or x10 to the Super Joker Coin's value during the same spin."},
        {"name": "Jackpot Trigger", "detail": "Instantly attaches a random jackpot prize (MINI/MINOR/MAJOR/GRAND) to the Super Joker Coin."},
        {"name": "Extra Coins", "detail": "Adds 2, 3 or 5 Bonus Coins with random values to the reels."}
      ],
      "captured_example": "bonus_superjoker_boost.png shows a live '+2' multiplier-boost application with a fiery red glow around the joker character and a burning red/gold frame around the reel cabinet.",
      "source": "paytable_p4.png"
    },
    "bonus_game": {
      "trigger": "Starts when Bonus Coins land on reels 1 and 3 together with a Joker Coin or Super Joker Coin on reel 2 (Main Game).",
      "rules": [
        "Only Bonus, Joker Coin and Super Joker Coin symbols appear during this mode.",
        "Each coin displays either a value or a jackpot.",
        "The round begins with 3 spins.",
        "Every time a Bonus, Joker Coin or Super Joker Coin lands, the spin counter resets to 3.",
        "The game continues until all spins are used or all grid positions are filled.",
        "When the feature ends, all visible Joker Coin and Super Joker Coin values are collected and added to the total payout."
      ],
      "grid": "Same persistent 3-reel x 4-row grid as the base game (confirmed by zoomed crop of bonus_gameplay1.png); already-landed coins stay locked in place between spins, empty cells show a faint diagonal 'iNOUT' watermark.",
      "spin_counter_ui": "Three small circular indicators below the grid (bonus_gameplay1.png/bonus_gameplay2.png) show the remaining spin count; the current position is lit bright green, the rest are dim brown.",
      "captured_flow": "bonus_trigger.png (entry animation with falling gold coins and text reveal), bonus_gameplay1.png / bonus_gameplay2.png (mid-round grid states), bonus_win.png (TOTAL WIN summary screen).",
      "source": "paytable_p4.png / paytable_p5.png"
    },
    "pile_of_gold_feature": {
      "trigger": "Whenever a Bonus Coin lands during the Main Game, it may randomly activate the Pile of Gold Feature.",
      "effect": "Drops extra Bonus, Joker Coin or Super Joker Coin symbols onto the reels - just enough to help trigger the Bonus Game.",
      "source": "paytable_p6.png",
      "capture_status": "Not captured as a standalone labeled screen; described here from paytable text only."
    },
    "buy_bonus": {
      "dialog": "bonus_buy_dialog.png - two purchase cards side by side, 'BONUS' (blue card) and 'SUPER BONUS' (red card, glowing), each with the jester-coin artwork and a gold price plaque.",
      "variants": [
        {
          "name": "BONUS",
          "cost_multiplier_of_bet": 75,
          "cost_at_bet3_usd": 225,
          "effect": "Starts the Bonus Game with one or more Joker Coin.",
          "captured": "bonus_trigger.png (entry), bonus_gameplay1.png / bonus_gameplay2.png (round), bonus_win.png (TOTAL WIN $42, confirmed by bet_history.png-style row bet $225 / win $42)."
        },
        {
          "name": "SUPER BONUS",
          "cost_multiplier_of_bet": 200,
          "cost_at_bet3_usd": 600,
          "effect": "Starts the Bonus Game with one guaranteed Super Joker Coin from the start.",
          "captured": "bonus_superjoker_boost.png shows the Joker Boost Feature triggering a '+2' multiplier immediately after purchase. The on-canvas result screen for this specific round was not captured because the client froze mid-animation (a known heavy-bonus-animation freeze in headless capture); the round's completion is instead documented via two independent numeric channels: bet_history_superbonus.png ('My bet history' row: bet $600, Mult. x2.6, win $1.56k / $1,560) and the account balance increasing by exactly $1,560 after a page reload."
        }
      ],
      "source": "paytable_p6.png: 'Players can instantly access the Bonus Game by purchasing it for a fixed cost: 75 bets - starts the Bonus Game with one or more Joker Coin. 200 bets - starts with guaranteed Super Joker Coin.'"
    }
  },

  "technical_summary": {
    "grid": "3 reels x 4 rows, fixed 8 paylines (see grid_and_paylines).",
    "bet_min_printed": "0.24 USD (rules.png, 'Min bet')",
    "bet_min_measured": "0.25 USD - the real floor, measured by clicking the bet '-' control to its hard stop. Small discrepancy versus the printed panel value (a pattern seen elsewhere at this provider).",
    "bet_max": "100 USD (measured by clicking the bet '+' control to its hard stop; matches the printed 'Max bet: 100 USD' in rules.png exactly).",
    "max_win_printed": "100 000 USD (rules.png, 'Max win')",
    "max_win_derivation": "Internally consistent for this title: the GRAND jackpot pays 1000x total bet (paytable_p5.png), and 1000 x max bet (100) = 100 000, matching the printed cap exactly. This is unlike some other titles from the same provider where the printed money cap and the jackpot multiplier disagree.",
    "payout_basis": "Multiplier of TOTAL bet (not per-line bet), confirmed by two independent 'My bet history' rows: bet $3, Mult. x19, win $57 (3x19=57, bet_history.png) and bet $3, Mult. x45, win $135 (3x45=135, bet_history_payline.png, matching the diagonal-BAR win shown on win_screen.png).",
    "rtp_percent": null,
    "rtp_note": "Not printed on any captured screen. The rules panel (rules.png) shows only Min bet / Max bet / Max win and 'Malfunction voids all pays and plays' - no RTP percentage or volatility rating is displayed anywhere in the captured info booklet (paytable_p1-p6) or rules screen.",
    "volatility": null,
    "volatility_note": "Not stated on any captured screen (no volatility indicator/flame icons observed anywhere in this build, unlike some other titles).",
    "autoplay": "Simple continuous toggle, no settings dialog with spin-count/loss-limit options: a small round icon (top-right of the SPIN button) shows 'A' when autoplay is off and switches to 'X' (stop) when autoplay is active (compare base_game.png vs autoplay.png). A separate fast-forward/turbo icon sits below it.",
    "provably_fair": "Present. 'Provably fair settings' panel (settings.png) shows the current client seed, the SHA256 hash of the next server seed, and text: 'This game uses Provably Fair technology to determine game result. Round result is determined from combination of server seed and first 3 bets of the round. You can check fairness of each bet from bets history.' Each row in 'My bet history' carries a small green shield/checkmark icon presumably indicating a verifiable result.",
    "currency_and_denomination": "Demo plays in USD ('$' prefix throughout); no separate coin-value/denomination selector was observed - bet is adjusted directly in dollars via the '-'/'+' controls next to 'Bet: $3'.",
    "malfunction_clause": "'Malfunction voids all pays and plays.' (rules.png and paytable_p6.png)"
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/promo screen shown before entering the game, over the deep violet textured background. Large 'JOKER PYRE' logo (red/gold 3D lettering, jester-cap accent on the 'J') centered near the top. Below it, the jester character leans over a dark blue framed panel showing five gold multiplier coins (1X, 3X, 10X on the left column, 15X on the right, 'MINI' green-labeled coin bottom-right) and the words 'MINI MINOR MAJOR GRAND' stacked in mixed colors in the center, plus a jester-face coin at the bottom center of the panel. Caption below: 'Joker Boost Feature awards random Multipliers, Jackpots or additional Bonus Coins.' Further down, five gold coins fan out from a central jester-face coin, showing MINOR, GRAND, 10X, 171X and a partially visible coin, with caption 'The Super Joker Coin collects all Coins on the screen, including Joker Coin.' A large green 'PLAY' button sits at the bottom center.",
      "purpose": "Entry point / feature primer; clicking PLAY starts the base game.",
      "color_blind_notes": "Feature explanations are given in full sentences below the artwork, not conveyed by color alone."
    },
    "base_game": {
      "type": "base_game",
      "layout": "3-reel x 4-row grid inside a gold-bordered dark-blue cabinet, centered on screen, with the jester character's head and hands framing the top of the cabinet.",
      "jackpot_hud": "Above the reels, four jackpot value plaques: 'GRAND' (top-left, red) '3 000.00', 'MAJOR' (top-right, purple) '450.00', 'MINOR' (below GRAND, purple/blue) '150.00', 'MINI' (below MAJOR, olive/green) '75.00' - all live values scaling with the current bet.",
      "wordmark": "Top-left corner: 'JOKER PYRE' logo (small).",
      "menu_button": "Top-right corner: round dark hamburger-menu icon ('=').",
      "buy_bonus_button": "Left of the reel cabinet: a wood-textured gold-bordered plaque button labeled 'BUY BONUS' in red lettering.",
      "bottom_bar": {
        "left": "Round gear/settings icon button, then a 'Balance:' field showing the current balance in dollars.",
        "center": "Status text, e.g. 'PLACE YOUR BET' before a spin or 'WIN: <amount>' / 'LAST WIN: <amount>' after a spin.",
        "right": "'Bet:' field with '-' and '+' controls flanking the dollar bet amount; large green circular SPIN button (two white curved arrows) labeled 'HOLD FOR TURBO'; two small square icons to its right - an autoplay toggle icon ('A' when off) and a fast-forward/turbo icon."
      },
      "color_blind_notes": "All controls are white glyphs on dark circles/plaques (shape-based). Jackpot tier names are printed as text on each plaque in addition to their distinct plaque color."
    },
    "paytable_p1": {
      "type": "paytable",
      "page": "1 of 6",
      "header": "'How to play?' with an 'X' close button top-right.",
      "content": "Section header 'PAYOUTS'. Lists, top to bottom: SUPER JOKER COIN (icon + description of Collect/Joker Boost triggers), JOKER COIN (icon + Collect Feature trigger text), BONUS COIN (icon showing '5x' sample value + trigger/appearance text for the Bonus Game and jackpots), then the start of the numeric paytable: WILD/'777' (3x - $30.00, substitution rule), Bells (3x - $20.00), BAR (3x - $15.00, partially cut off at bottom of page)."
    },
    "paytable_p2": {
      "type": "paytable",
      "page": "2 of 6",
      "content": "Continues the numeric paytable: WILD/777 (3x-$30.00) and BAR/Bells repeated at top (scroll overlap), then Watermelon (3x-$8.00), Grapes (3x-$8.00), Orange (3x-$2.00), Lemon (3x-$2.00), Plum (3x-$2.00), Cherries (3x-$1.00). Below: 'PAY LINES' header with rules text ('Winning combinations pay from left to right on active paylines only. Only the highest win per line is paid. The number of active lines is fixed at 8.') and the start of the 8 payline mini-diagrams (1 line - 4 line shown)."
    },
    "paytable_p3": {
      "type": "paytable",
      "page": "3 of 6",
      "content": "Completes the 8 payline mini-diagrams (5 line - 8 line, diagonal/zigzag patterns - see grid_and_paylines for exact cell mapping). Below: 'COLLECT FEATURE' section (full rules text) and the start of 'JOKER BOOST FEATURE'."
    },
    "paytable_p4": {
      "type": "paytable",
      "page": "4 of 6",
      "content": "'JOKER BOOST FEATURE' full text (Multiplier Boost x2/x3/x5/x7/x10, Jackpot Trigger, Extra Coins - 2/3/5 coins) and the start of 'BONUS GAME' rules (trigger condition, first bullet points including '3 spins')."
    },
    "paytable_p5": {
      "type": "paytable",
      "page": "5 of 6",
      "content": "Completes 'BONUS GAME' rules (spin-counter reset, end condition, coin-collection-on-end rule). 'JACKPOTS' section: table of 4 jackpot coins (MINI 25x bet, MINOR 50x bet, MAJOR 150x bet, GRAND 1000x bet) with icon, name and multiplier under each. Start of 'PILE OF GOLD FEATURE' text."
    },
    "paytable_p6": {
      "type": "paytable",
      "page": "6 of 6",
      "content": "Repeats the JACKPOTS table at top (scroll overlap). Completes 'PILE OF GOLD FEATURE' text. 'BUY BONUS GAME' section with a 'BUY BONUS' button graphic and the two purchase tiers (75 bets / 200 bets, see features.buy_bonus). Footer line: 'Malfunction voids all pays and plays.'"
    },
    "rules": {
      "type": "rules",
      "title": "'Game rules' dialog, subtitle 'Bet limits are presented below'.",
      "content": "Three rows: 'Min bet: 0.24 USD', 'Max bet: 100 USD', 'Max win: 100 000 USD'. Footer: 'Malfunction voids all pays and plays.' Single page, no pagination control.",
      "color_blind_notes": "All values are printed as plain white/bold text on dark rows - legible without color discrimination."
    },
    "settings": {
      "type": "settings",
      "title": "'Provably fair settings' (NOT a typical audio/graphics settings panel - this game's gear icon opens the provably-fair panel directly).",
      "content": "'This game uses Provably Fair technology to determine game result.' 'Next client (Your) seed:' with explanatory text 'Round result is determined form combination of server seed and first 3 bets of the round.' [sic, 'form' as printed] 'Random on every game:' with a 'Current:' seed value field (copy icon). 'Next server seed SHA256:' with a long hash value field (copy icon). Footer: 'You can check fairness of each bet from bets history.'",
      "color_blind_notes": "All information is monochrome text/hex values - no color-coded meaning."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A resolved base-game spin showing a diagonal winning payline (line 5 pattern) running through four highlighted gold 'BAR' symbols, connected by a gold line with a '45' multiplier label centered on the line. Small flame/comet decorations scattered around the winning symbols. Bottom bar shows 'WIN: 135' and 'Bet: $3' (3 x 45 = 135, confirming the payout-basis arithmetic)."
    },
    "bet_history": {
      "type": "other",
      "content": "'My bet history' dialog: table with columns Date, Bet, Mult., Win, and a green shield/checkmark verification icon per row. Example row: '05:27 17-08-26', Bet '$3', Mult. 'x19', Win '$57'. Green 'LOAD MORE' button at the bottom."
    },
    "bet_history_payline": {
      "type": "other",
      "content": "Same dialog, showing the row for the win_screen.png round: Bet '$3', Mult. 'x45', Win '$135' - second independent confirmation that Mult. is a multiplier of total bet, not per-line bet."
    },
    "bet_history_superbonus": {
      "type": "other",
      "content": "Same dialog, top row: Bet '$600', Mult. 'x2.6', Win '$1.56k' ($1,560) - the completed Super Bonus purchase round. A lower row shows Bet '$225', Mult. 'x0.19', Win '$42' - the completed standard Bonus purchase round (0.19 here is win/bet-of-that-round, i.e. 42/225, not a multiplier of the $3 default bet)."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "Two purchase cards on a dimmed background: left card 'BONUS' (dark blue, jester-coin art, caption '1 or more Joker Coins', price plaque '225'), right card 'SUPER BONUS' (dark red with a glowing/radiant coin and two small pennant/trumpet banners either side, caption 'One Super Joker Coin from the start', price plaque '600'). Bet stepper ('Bet: $3' with -/+ ) shown at bottom center; balance with a small wallet icon at bottom-right; 'X' close button top-right."
    },
    "bonus_trigger": {
      "type": "bonus",
      "content": "Full-screen entry animation: dozens of gold coins raining down and radiating outward from a bright glow behind the jester character, who leans over the panel exactly as in base game. 'BONUS GAME' title in cream/tan 3D lettering at the top (partially obscured by falling coins). Center panel (glowing yellow ring) shows a '7X' Bonus Coin. Caption text (partially covered by coins): 'The Super Joker Coin collects all Coins on the screen, including Joker Coin.' 'CLICK TO CONTINUE' prompt near the bottom."
    },
    "bonus_gameplay1": {
      "type": "bonus",
      "content": "Persistent 3x4 Bonus Game grid (same dimensions as the base game reel grid), with a faint diagonal 'iNOUT' watermark tiled across empty cells. Landed coins: row1-col2 a jester-face Joker/Super Joker Coin showing '12'; row2-col1 a coin showing '1X'; row2-col3 a coin showing '2X'; row3-col2 another jester-face coin showing '12'; row4 empty. Three small circular spin-counter indicators below the grid, leftmost lit bright green (spins remaining). Bottom bar shows 'WIN: 0' (not yet resolved) and the green SPIN button is replaced/paired with an 'X' cancel icon."
    },
    "bonus_gameplay2": {
      "type": "bonus",
      "content": "Later state of the same Bonus Game round: only the two jester-face coins remain visible, row1-col2 now showing '21' and row3-col2 now showing '21' (values incremented from the prior frame); the '1X'/'2X' plain coins from bonus_gameplay1 are no longer shown. Spin-counter indicators show the leftmost lit green again (reset, per the 'counter resets to 3' rule). 'WIN: 0' still shown (not yet finalized)."
    },
    "bonus_win": {
      "type": "win_screen",
      "content": "Bonus Game result screen: jester character centered with a bell, an orange-slice character and flying gold coins around it, radiating light rays. Large yellow/gold outlined text 'TOTAL WIN' followed by '42$' below it. 'PRESS ANYWHERE TO CONTINUE' prompt at the bottom. This is the payout screen for the 225-cost ('BONUS') purchase."
    },
    "bonus_superjoker_boost": {
      "type": "bonus",
      "content": "A spin frame (Super Bonus purchase flow) where the reel cabinet is outlined in a glowing red/gold fiery border and the jester character's face is shown angry with flaming red eyes and mouth, a gold '+2' label floating above his head - the Joker Boost Feature applying a x2 multiplier boost. Reels show a mix of ordinary symbols (BAR, lemons, watermelon) and multiplier coins (2X, 1X, 7X, 1X) plus a jester-face coin in the center. Bottom bar shows 'LAST WIN: 0' (mid-sequence, not yet the final result)."
    },
    "autoplay": {
      "type": "autoplay",
      "content": "Same base-game layout as base_game.png, but the small round icon to the right of the SPIN button, which normally shows a circled 'A', instead shows a circled 'X' (stop) - the on/off toggle for autoplay. No separate autoplay-configuration dialog (spin count / loss limit / stop conditions) was found in this build; autoplay is started and stopped purely by this icon toggle."
    },
    "menu": {
      "type": "other",
      "content": "Hamburger menu panel opened from the top-right icon, overlaying a dimmed base-game view. Header shows a small avatar icon, a masked player name ('Cyan Occupat...') and a 'Change avatar' link, with a close 'X' at the very top-right of the screen. Menu items (each with a small icon): 'Play in Full screen', a toggle row '\"Space\" to spin & go' (green toggle, currently ON), 'Provably fair settings', 'Game rules', 'My bet history', 'How to play?'. Footer: 'Powered by iNOUT' (provider wordmark, gold/white)."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable: settings/gear bottom-left, balance next to it, bet stepper and SPIN/autoplay/turbo cluster on the bottom-right, hamburger menu top-right, BUY BONUS as a separate labeled button to the left of the reel cabinet. The 6-page 'How to play?' info booklet and other dialogs (Game rules, Provably fair settings, My bet history, bonus-buy) are modal overlays closed via a consistent top-right 'X'.",
    "motor": "Large circular SPIN button is the largest single target on screen. Bet +/- and autoplay/turbo icons are smaller secondary targets grouped together, reducing travel distance. No keyboard-shortcut text (e.g. SPACE/ENTER) was observed on the captured screens for this title, unlike some other slots.",
    "color_blind": "Jackpot tiers, bet-history verification, and feature names are all reinforced with printed text labels rather than relying on color alone. Residual risk: the four jackpot plaques (GRAND/MAJOR/MINOR/MINI) are differentiated primarily by color plus text name - text name is present on every occurrence so this remains accessible. Autoplay on/off state uses a distinct glyph ('A' vs 'X'), not only color.",
    "deaf_hard_of_hearing": "No audio-only information was observed in the captured screens; win amounts, feature triggers and jackpot values are all conveyed as on-screen text/numbers."
  },

  "anomalies": [
    "Real measured bet floor (0.25 USD) differs slightly from the printed 'Min bet: 0.24 USD' in the Game rules panel (rules.png).",
    "Printed 'Max win: 100 000 USD' is internally consistent for this title: it equals exactly 1000x (the GRAND jackpot multiplier) times the max bet of 100 USD - unlike some other titles from this provider where the printed cap and the jackpot multiplier disagree.",
    "Grid is 3 columns x 4 rows (12 cells) - not 3x3.",
    "The 'Mult.' column in My bet history is relative to whatever the round's actual bet was (e.g. the $225/$600 bonus-buy cost), not always the default $3 base bet - see bet_history_superbonus.png."
  ],

  "unreadable_or_uncertain": [
    "RTP percentage: not printed anywhere on the captured screens (paytable pages 1-6, rules.png) - genuinely absent from this build's info booklet, not a legibility failure.",
    "Volatility rating: not printed/iconified anywhere on the captured screens.",
    "The WILD symbol reads '777' (verified by a dedicated zoom crop of base_game.png); an earlier capture-time note mis-transcribed it as '771' via OCR - corrected here.",
    "Exact reconciliation between the mid-round Bonus Game coin values seen in bonus_gameplay1.png/bonus_gameplay2.png (coins showing '12'/'12' then '21'/'21') and the final 'TOTAL WIN 42$' on bonus_win.png could not be derived with certainty from the captured frames alone - the round likely involved additional coin draws/spins between the captured mid-round snapshots and the final result that were not individually captured.",
    "Pile of Gold Feature: no standalone screen was captured showing this feature actually triggering; documented from paytable text only (paytable_p6.png).",
    "Standalone jackpot win screen (MINI/MINOR/MAJOR/GRAND paid out): not captured. Two bonus-buy purchases plus incidental base-game spins did not trigger a jackpot; per manifest.json this was not chased with a dedicated ~500-spin hunt because jackpots have no purchase path and their live HUD values are already fully documented from every gameplay frame."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.