Jogo Do Bicho

InOut Games

Demo, RTP 93.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 1 day, 1 hour ago Verified · 17 Aug 2026
RTP 93.00%
Volatility
Max win ×17000
Grid
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

30 screenshots · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/jogo-do-bicho-b22/

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30 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 17 Aug 2026 View capture log

Per-screen breakdown

30 demo screens
30 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Jogo Do Bicho

Everything pulled from Jogo Do Bicho into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
30 screens captured
6 palette colors from frames
4 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 30 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider InOut Games
rtp 93.00% · single configuration
max_win_x ×17000
bonus_buy No
mechanic Instant Win
release_date 2024

Bonus modes

8 modes
Base Game Modifier simple
Simple

Bet on one animal. Pays 12x when it comes first and 3x when it lands in any of the other four positions.

Base Game Modifier double
Double

Bet on two animals, paying up to 95x when both land in the leading positions, with smaller tiers for partial hits.

Base Game Modifier triple
Triple

Bet on three animals: 700x for the first three positions, then 60x, 4x and 1x for progressively looser hits.

Base Game Modifier quadra
Quadra

Bet on four animals: 4000x for the first four positions, then 500x, 22x, 1.5x and 0.2x as the hit gets looser.

Base Game Modifier penta
Penta

Bet on five animals. All five correct pays 17000x - the highest multiplier printed anywhere in the game; four correct pays 150x and three pays 8x.

Base Game Modifier tens
Tens

Bet on the last two digits of the draw instead of an animal.

Base Game Modifier hundreds
Hundreds

Bet on the last three digits of the draw, paying up to 500x.

Base Game Modifier thousands
Thousands

Bet on the full four-digit draw, paying up to 5000x.

Colour system

extracted from frames · HEX
Export palette
#1F252E base dominant 1 base
#2C3542 base dominant 2 base
#384658 base dominant 3 base
#525862 base dominant 4 base
#428733 base dominant 5 base
#93999D base dominant 6 base

Accessibility

profile for all groups
Color Blind
  • Every animal tile carries its four numbers as text under the icon, and the animals differ in silhouette as well as colour, so nothing depends on hue alone. Bet types are selected by named tabs.
Screen Reader
  • The interface is real DOM. The rules booklet is a six-page carousel whose pages are reached by arrows, so a reader has to page through rather than scroll one long document.
Motor Accessibility
  • Selections are single clicks on large tiles, and RANDOM fills them automatically. Autoplay needs a press-and-hold on the play button rather than a click, which is the one gesture that requires sustained input.
Low Vision
  • A dark navy screen with a 5x5 grid of brightly coloured animal icons in flat gradients; the results column on the left shows five empty slots marked with question marks until the draw. The action button is a wide green PLAY.

Media & assets

4 files · 4 types
30 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo

Data provenance

what we captured and what we didn't
All eight bet types shown, the full coefficient table scrolled to its end, the animal-to-number reference table captured in full, both bet stops measured, and a guaranteed-win round played to prove the payout basis.
The printed Max bet of 200 is wrong: the real ceiling is 100, confirmed by the stepper and by placing a stake of exactly 100.
The money cap of 20 000 USD and the 17000x Penta tier contradict each other at any sizeable stake, and which one the platform enforces was not observable.
The numeric modes - Tens, Hundreds and Thousands - were set up but not played through to a resolved draw.
RTP is not printed anywhere in the build; the 93 percent figure comes from the provider's catalogue page.

Ask AI about Jogo Do Bicho

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Jogo Do Bicho play? Keep it simple.

Bet on one animal. Pays 12x when it comes first and 3x when it lands in any of the other four positions.

RTP 93.00%max win ×17000demo ✓

From the verified capture of 17 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Jogo Do Bicho vs Mine Slot 2 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 6 palette hexes and the symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/jogo-do-bicho-b22/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/jogo-do-bicho-b22/
{
  "game": {
    "name": "Jogo Do Bicho",
    "provider": "InOut Games",
    "game_kind": "instant_win",
    "game_kind_evidence": "Each round resolves instantly on a click of PLAY: there is no cash-out, no counter/schedule for a shared draw, and no accumulator the player could lose by continuing. Between two consecutive screenshots taken without any pause, the MY BETS panel is already cleared, a REBET button is shown, and RESULTS is fully populated - one click == one independent instant round for the current player only (see manifest.game_kind_evidence).",
    "theme": "Digital adaptation of the Brazilian numbers-lottery game Jogo do Bicho ('animal game'): 25 animals stand for the 100 two-digit endings 00-99, and the player bets on which animal(s)/digits will be drawn.",
    "art_style": "Flat 2D vector iconography on a solid dark navy-blue background. Each of the 25 animal tiles is a single silhouette icon rendered with a smooth two-tone linear color gradient (e.g. purple-to-blue butterfly, red-to-magenta rooster, pink-to-magenta cat) and no outlines, no texture, no shading detail beyond the gradient - a clean, minimalist corporate-lottery look, not a cartoon/mascot style. The rest of the UI (buttons, panels, modals) is flat, high-contrast, dark-mode fintech/casino-lobby styling: rounded rectangular cards, a single accent color (amber/gold for the selected bet-type tab and PLAY highlight border, green for the PLAY/REBET/AUTOPLAY action button, red for warnings/remove icons). No 3D rendering, no photographic elements, no dynamic lighting or time-of-day - fully flat, evenly lit, straight-on/front-facing view (no perspective or isometry). The only animated flourish is a confetti burst and floating coin icons on the TOTAL WIN celebration screen.",
    "wordmark_in_game": "JOGO DO BICHO (top-left logo lockup: bold black wordmark 'JOGO DO BICHO' plus a small green leaf/checkmark-like curved accent to the right of the last letter; source: base_game.png top-left corner, present on every screen)",
    "interface_language": "English",
    "currency_in_demo": "USD ($)",
    "loading_splash": "Not present on this build. Verified by TL and capturer independently via two different channels: (1) pixels - goto with wait_ms=0 followed by an immediate screenshot, repeated twice, both times landing directly on the interactive base_game board with 10 buttons and 2 canvases visible, no intermediate dark/logo screen; (2) DOM/state read immediately after goto reporting '10 buttons, canvases=2, readyState=complete' with no empty intermediate state. See manifest.not_captured."
  },
  "layout": {
    "top_bar": {
      "left": "Game wordmark/logo 'JOGO DO BICHO' with a small green leaf accent",
      "center_right": "'How to play?' button (opens the multi-page 'How to play?' rules modal) and the balance display (dollar amount + coin icon, e.g. '1 000 000 $')",
      "right": "fullscreen-toggle icon and a hamburger/menu icon (opens the settings dropdown)"
    },
    "bet_type_tabs_row": "Row of 8 pill-shaped tabs directly under the top bar, left to right: SIMPLE, DOUBLE, TRIPLE, QUADRA, PENTA, TENS, HUNDREDS, THOUSANDS. The active tab (SIMPLE by default) has a gold/amber outline; inactive tabs are dark grey with muted grey text.",
    "left_panel": {
      "title": "RESULTS",
      "content": "5 stacked slots, each initially showing a dark rounded rectangle with a centered grey '?' placeholder. After a round resolves, each slot fills left-to-right with the drawn animal's icon, name and rolled 4-digit number, plus a position rank badge ('#1'..'#5') on the right edge of the slot."
    },
    "center_panel": {
      "animal_modes_SIMPLE_DOUBLE_TRIPLE_QUADRA_PENTA": "5x5 grid of 25 rounded-rectangle tiles, one per animal. Each tile shows the animal's flat gradient icon centered above its 4-number range (e.g. '01-02-03-04'). Selecting a tile is how the player builds a bet for the currently active tab (SIMPLE needs 1 tile, PENTA needs 5, etc).",
      "number_modes_TENS_HUNDREDS_THOUSANDS": "The same panel area switches to a numeric keypad: 10 large tiles labelled 1-9 and 0 (digits 1-9 in a 3x3 grid, 0 as a full-width tile beneath). TENS asks for 2 digits, HUNDREDS for 3, THOUSANDS for the full 4-digit number; digits picked so far are echoed as small stacked icons at the top of the right-hand MY BETS panel (seen in base_game_hundreds.png, digit '2' selected)."
    },
    "right_panel": {
      "idle_state": "grey paw-print icon centered with caption 'Select animals for start playing'",
      "MY_BETS_state": "title 'MY BETS', a vertical list of placed bets (each row: animal/number icon thumbnail, a red 'x' remove control, the stake amount e.g. '$ 3'), a running 'TOTAL BET: $ NN.NN' line, and two icon buttons at the bottom (a broom/clear-all icon and a lock/hold icon)."
    },
    "bottom_bar": {
      "TOTAL_WIN": "left-most field, label 'TOTAL WIN:' with a '$' coin icon and the amount, resets to $0 at the start of a new betting cycle",
      "BET_AMOUNT": "stepper field with a minus button, the numeric $ amount, a plus button, and a small database/stack icon that opens the bet-presets popup",
      "RANDOM": "dark grey button that auto-picks a random valid selection for the active tab",
      "PLAY_button": "primary green button. Label reads 'PLAY' with a smaller sub-label 'HOLD TO AUTOPLAY' beneath it while idle; becomes 'REBET' (repeats the last bet) after a round resolves, and becomes 'STOP AUTOPLAY' while autoplay is running."
    },
    "hamburger_menu_dropdown": {
      "content": "avatar icon + player name (e.g. 'Cyan Occup...') with a 'Change avatar' link, a Sound toggle, a Music toggle, then three menu rows: 'Provably fair settings' (shield icon), 'Game rules' (document icon), 'My bet history' (clock icon), and a footer line 'Powered by iNOUT' with the InOut Games wordmark.",
      "source": "settings.png"
    }
  },
  "animals_table": {
    "note": "All 25 animals and their 4-number ranges, read directly off the 5x5 grid on base_game.png and cross-checked against the 'Table of animal to number relations' in the rules booklet (rules_p6.png / rules_p6b.png / rules_p6c.png). Colors are the dominant gradient hues of each flat icon, read from a 2x zoom crop of the grid (_base_gamegrid.png).",
    "animals": [
      {"n": 1, "name": "Ostrich", "numbers": "01-02-03-04", "icon_color": "grey/taupe gradient"},
      {"n": 2, "name": "Eagle", "numbers": "05-06-07-08", "icon_color": "orange-to-brown gradient"},
      {"n": 3, "name": "Donkey", "numbers": "09-10-11-12", "icon_color": "pale grey-blue/white gradient"},
      {"n": 4, "name": "Butterfly", "numbers": "13-14-15-16", "icon_color": "purple-to-blue gradient"},
      {"n": 5, "name": "Dog", "numbers": "17-18-19-20", "icon_color": "teal-green gradient"},
      {"n": 6, "name": "Goat", "numbers": "21-22-23-24", "icon_color": "orange-to-gold gradient"},
      {"n": 7, "name": "Ram (Sheep)", "numbers": "25-26-27-28", "icon_color": "purple gradient"},
      {"n": 8, "name": "Camel", "numbers": "29-30-31-32", "icon_color": "tan/beige gradient"},
      {"n": 9, "name": "Snake", "numbers": "33-34-35-36", "icon_color": "bright green gradient"},
      {"n": 10, "name": "Rabbit", "numbers": "37-38-39-40", "icon_color": "orange-to-yellow gradient"},
      {"n": 11, "name": "Horse", "numbers": "41-42-43-44", "icon_color": "cyan-blue gradient"},
      {"n": 12, "name": "Elephant", "numbers": "45-46-47-48", "icon_color": "pink-to-magenta gradient"},
      {"n": 13, "name": "Rooster", "numbers": "49-50-51-52", "icon_color": "red-to-magenta gradient"},
      {"n": 14, "name": "Cat", "numbers": "53-54-55-56", "icon_color": "pink-to-magenta gradient"},
      {"n": 15, "name": "Alligator", "numbers": "57-58-59-60", "icon_color": "olive-green gradient"},
      {"n": 16, "name": "Lion", "numbers": "61-62-63-64", "icon_color": "red-to-orange gradient"},
      {"n": 17, "name": "Monkey", "numbers": "65-66-67-68", "icon_color": "brown-to-gold gradient"},
      {"n": 18, "name": "Pig", "numbers": "69-70-71-72", "icon_color": "salmon-pink gradient"},
      {"n": 19, "name": "Peacock", "numbers": "73-74-75-76", "icon_color": "yellow-to-gold gradient"},
      {"n": 20, "name": "Turkey", "numbers": "77-78-79-80", "icon_color": "blue-to-purple gradient (bird silhouette)"},
      {"n": 21, "name": "Bull", "numbers": "81-82-83-84", "icon_color": "green gradient"},
      {"n": 22, "name": "Tiger", "numbers": "85-86-87-88", "icon_color": "orange gradient"},
      {"n": 23, "name": "Bear", "numbers": "89-90-91-92", "icon_color": "brown gradient"},
      {"n": 24, "name": "Deer", "numbers": "93-94-95-96", "icon_color": "tan-to-orange gradient"},
      {"n": 25, "name": "Cow", "numbers": "97-98-99-00", "icon_color": "light green gradient"}
    ]
  },
  "bet_types_and_paytable": {
    "note": "Verbatim from the 'How to play?' booklet: page 2/2b (bet-type descriptions in prose) and page 3/3b/3c ('Table of coefficients for animal modes', scrolled to the bottom, two consecutive scroll captures matched confirming the bottom of the table) for SIMPLE..PENTA; page 4 (prose) and page 5/5b ('Table of coefficients for numbers modes') for TENS/HUNDREDS/THOUSANDS. All multipliers below are confirmed to apply to the stake placed on that specific selection, not to the round's total stake (see payout_basis).",
    "animal_bets": [
      {
        "type": "SIMPLE",
        "picks": "1 animal",
        "tiers": [
          {"draw": "1st position", "multiplier": "x12"},
          {"draw": "any other position", "multiplier": "x3"}
        ]
      },
      {
        "type": "DOUBLE",
        "picks": "2 animals",
        "tiers": [
          {"draw": "1st and 2nd position", "multiplier": "x95"},
          {"draw": "2 chosen animals in other positions", "multiplier": "x18"},
          {"draw": "1 winning animal", "multiplier": "x1"}
        ]
      },
      {
        "type": "TRIPLE",
        "picks": "3 animals",
        "tiers": [
          {"draw": "1st, 2nd and 3rd position", "multiplier": "x700"},
          {"draw": "3 chosen animals in other positions", "multiplier": "x60"},
          {"draw": "2 winning animals", "multiplier": "x4"},
          {"draw": "1 winning animal", "multiplier": "x1"}
        ]
      },
      {
        "type": "QUADRA",
        "picks": "4 animals",
        "tiers": [
          {"draw": "1st, 2nd, 3rd and 4th position", "multiplier": "x4000"},
          {"draw": "4 chosen animals in other positions", "multiplier": "x500"},
          {"draw": "3 winning animals", "multiplier": "x22"},
          {"draw": "2 winning animals", "multiplier": "x1.5"},
          {"draw": "1 winning animal", "multiplier": "x0.2"}
        ]
      },
      {
        "type": "PENTA",
        "picks": "5 animals",
        "tiers": [
          {"draw": "you have got the 5 animals right (all 5)", "multiplier": "x17000", "note": "highest multiplier in the entire paytable, TL-verified on rules_p3b.png"},
          {"draw": "4 winning animals", "multiplier": "x150"},
          {"draw": "3 winning animals", "multiplier": "x8"},
          {"draw": "2 winning animals", "multiplier": "x1"},
          {"draw": "1 winning animal", "multiplier": "x0.2"}
        ]
      }
    ],
    "number_bets": [
      {
        "type": "TENS",
        "picks": "last 2 digits of an animal's number",
        "tiers": [
          {"draw": "1st position", "multiplier": "x50"},
          {"draw": "any other position", "multiplier": "x8"},
          {"draw": "1 winning animal", "multiplier": "x1"}
        ]
      },
      {
        "type": "HUNDREDS",
        "picks": "last 3 digits",
        "tiers": [
          {"draw": "1st position", "multiplier": "x500"},
          {"draw": "any other position", "multiplier": "x65"},
          {"draw": "1 winning animal", "multiplier": "x1"}
        ]
      },
      {
        "type": "THOUSANDS",
        "picks": "the full 4-digit number",
        "tiers": [
          {"draw": "1st position", "multiplier": "x5000"},
          {"draw": "any other position", "multiplier": "x650"},
          {"draw": "1 winning animal", "multiplier": "x1"}
        ]
      }
    ],
    "malfunction_clause": "'Malfunction voids all pays and plays' printed at the bottom of the animal-to-number relations table (rules_p6c.png)."
  },
  "payout_basis": {
    "how_it_works": "Multipliers are applied PER SELECTION, not to the round's combined total stake. Proven by a guaranteed-hit demo round in SIMPLE mode: all 25 animals were selected at $3 each (total_bet=$75, see rules_bethistory.png / manifest.payout_math_note). The draw revealed 5 positions - Cat(#1) Turkey(#2) Horse(#3) Bear(#4) Tiger(#5) - all of which were in the player's 25-animal set. Printed result: Total bet $75.00 / Total win $72.00. The arithmetic only reconciles per-selection: 1st position 12 x $3 = $36, plus the other 4 positions at 'any other position' x3 x $3 = $9 each x 4 = $36; $36+$36 = $72, matching the printed Total win exactly. This rule is stated the same way in every bet-type's rules text ('the bet is multiplied by...') and is therefore treated as identical across all 8 bet types, though it was only empirically measured on SIMPLE.",
    "evidence_frame": "base_game_win_reveal.png (mid-count animation, TOTAL WIN counting up toward 63) and win_screen.png (final state, TOTAL WIN=$72) plus rules_bethistory.png (bet-history modal confirming Total bet $75.00 / Total win $72.00)."
  },
  "bet_limits": {
    "printed": {
      "min_bet_usd": 0.12,
      "max_bet_usd": 200,
      "max_win_usd": 20000,
      "source": "rules_p7_limits.png, 'Game rules' panel: 'Min bet: 0.12 USD', 'Max bet: 200 USD', 'Max win: 20 000 USD'"
    },
    "measured": {
      "min_bet_usd": 0.12,
      "min_bet_note": "The printed minimum is CONFIRMED correct, but not reachable via the bet-amount stepper: the minus button can push the BET AMOUNT field down to $0.1 (bet_min_measured.png), yet placing a bet at $0.1 is server-side REJECTED with a red toast 'Limiting the minimum rate of 0.12' (bet_min_rejected.png) - the bet does not appear in MY BETS. The closest practically placeable stake through the UI is $0.2, the smallest bet-preset above 0.12 (bet_min_accepted_02.png, MY BETS shows Ostrich $0.2 / TOTAL BET $0.20).",
      "max_bet_usd": 100,
      "max_bet_note": "MEASURED CONTRADICTS PRINTED. The plus button and the bet-presets popup both hard-cap at $100 (bet_max_measured.png; bet_presets.png shows the full preset ladder 0.1/0.2/0.3/0.5/1/3/5/10/15/20/25/40/50/70/80/100, with $100 as the highlighted top preset). A $100 stake IS accepted and placed successfully (bet_max_accepted.png, MY BETS shows Ostrich $100 / TOTAL BET $100.00). The printed 'Max bet: 200 USD' is NOT reachable by any UI path (stepper, presets, or direct field entry all cap at 100)."
    },
    "discrepancy_max_bet": "Game rules panel prints Max bet 200 USD, but the real, measured, achievable ceiling in this build is $100 - confirmed both by the plus-button/preset ladder stopping at 100 and by a $100 stake being successfully placed. This is a known recurring pattern for this provider (manifest.anomalies notes it as the third confirmed occurrence of printed-limit vs measured-limit mismatch across InOut titles).",
    "discrepancy_max_win": "Game rules panel prints Max win 20 000 USD, but the game's own animal-mode paytable has a PENTA top multiplier of x17000 (all 5 animals correct). At the maximum achievable stake per selection ($100, since PENTA requires 5 separate $-amount selections and each carries its own multiplier under the per-selection payout basis), a single PENTA leg alone could theoretically pay 17000 x $100 = $1,700,000 - far above the printed $20,000 win cap. The two figures are internally inconsistent; which one the platform actually enforces in practice (a hard win-cap override, or the raw multiplier) was not observable from these frames and is left uncertain. See manifest.max_multiplier and manifest.anomalies for the full reasoning, including that at the minimum practically achievable stake ($0.2) a PENTA all-5 win would be $3,400 - below the cap - while at max stake it would vastly exceed it, meaning the cap is only sometimes binding."
  },
  "provably_fair": {
    "present": true,
    "description": "'Provably fair settings' panel (provably_fair.png) states: 'This game uses Provably Fair technology to determine game result.' Shows a 'Next client (Your) seed' section with explanation 'Round result is determined form combination of server seed and first 3 bets of the round', a 'Random on every game' field showing the current client seed (e.g. 'ddf300514256046f') with a copy icon, and a 'Next server seed SHA256' field showing a hashed seed (e.g. '61d18a4e5078bb27ab4326f9171f741a55b20183831969556c...') with a copy icon. Footer note: 'You can check fairness of each bet from bets history.'"
  },
  "autoplay": {
    "present": true,
    "how_to_trigger": "Hold down the green PLAY button (its idle sub-label literally reads 'HOLD TO AUTOPLAY'). While running, the button turns into 'STOP AUTOPLAY' (still green) and rounds resolve back-to-back automatically (autoplay.png shows a round mid-cycle: one bet of $3 on Ostrich placed in MY BETS, TOTAL WIN reset to $0, button reading 'STOP AUTOPLAY'). Ends either by clicking STOP AUTOPLAY or landing on a win, which surfaces the TOTAL WIN celebration modal (win_screen_modal.png)."
  },
  "win_presentation": {
    "inline_win": "After a round, the RESULTS column on the left fills with the 5 drawn animals (icon + rolled number + rank badge #1-#5), TOTAL WIN in the bottom bar shows the amount, and the PLAY button becomes REBET (win_screen.png, base_game_win_reveal.png).",
    "celebration_modal": "A separate full-screen 'TOTAL WIN' modal can appear (win_screen_modal.png): dark background overlaid with multi-colored confetti pieces falling from the top, two of the round's winning animal icons floating above an orange ribbon-banner reading 'TOTAL WIN' in bold yellow-outlined text, a dark bordered box beneath showing the '$' amount (e.g. '$36'), a green 'CLOSE' button, and stacked gold coin icon clusters flanking the banner on both sides."
  },
  "accessibility_notes": {
    "color_and_shape": "Every animal tile carries its animal icon AND its printed number range AND (once won) its name as text - color is never the sole differentiator between tiles, so the game is navigable for colorblind players by icon shape and number range alone.",
    "color_and_state": "The active bet-type tab is distinguished by a gold outline AND its position/label (not color alone against the grey inactive tabs, since label text is always legible). The PLAY/REBET/STOP AUTOPLAY button changes its text label with every state change, not just its color, though it stays green throughout (color is not load-bearing for state recognition).",
    "warnings": "The 'Limiting the minimum rate of 0.12' rejection is delivered as a red banner WITH an explicit warning icon and full sentence text, not color alone.",
    "audio": "Sound and Music are independently toggleable switches in the hamburger menu (settings.png) - the game does not appear to rely on audio cues for core play (no audio-only feedback observed in the captured screens; result reveal is entirely visual)."
  },
  "screens": [
    {"file": "base_game.png", "type": "base_game", "ocr_text": "JOGO DO BICHO | How to play? | 1 000 000 $ | SIMPLE DOUBLE TRIPLE QUADRA PENTA TENS HUNDREDS THOUSANDS | RESULTS | 01-02-03-04 05-06-07-08 09-10-11-12 13-14-15-16 17-18-19-20 21-22-23-24 25-26-27-28 29-30-31-32 33-34-35-36 37-38-39-40 41-42-43-44 45-46-47-48 49-50-51-52 53-54-55-56 57-58-59-60 61-62-63-64 65-66-67-68 69-70-71-72 73-74-75-76 77-78-79-80 81-82-83-84 85-86-87-88 89-90-91-92 93-94-95-96 97-98-99-00 | Select animals for start playing | TOTAL WIN: $0 | BET AMOUNT $3 | RANDOM | PLAY HOLD TO AUTOPLAY", "description": "Idle base game state, SIMPLE tab active, no bets placed, full 25-animal grid visible."},
    {"file": "rules_p1.png", "type": "rules", "page": 1, "description": "How to play modal, intro paragraph explaining the 25-animal/100-number concept and listing the 5 animal bet types (SIMPLE/DOUBLE/TRIPLE/QUADRA/PENTA) and 3 number bet types (TENS/HUNDREDS/THOUSANDS)."},
    {"file": "rules_p2.png", "type": "rules", "page": 2, "order": 0, "description": "Classic mode prose descriptions: SIMPLE, DOUBLE, TRIPLE, start of QUADRA."},
    {"file": "rules_p2b.png", "type": "rules", "page": 2, "order": 1, "description": "Scrolled continuation of page 2: full TRIPLE text, start of QUADRA text."},
    {"file": "rules_p3.png", "type": "rules", "page": 3, "order": 0, "description": "'Table of coefficients for animal modes' - top of table, SIMPLE through start of QUADRA."},
    {"file": "rules_p3b.png", "type": "rules", "page": 3, "order": 1, "description": "Scrolled continuation: TRIPLE through PENTA 'You have got the 5 animals right! x17000' plus PENTA 4/3-winning-animal rows."},
    {"file": "rules_p3c.png", "type": "rules", "page": 3, "order": 2, "description": "Bottom of the coefficients table confirming PENTA all 5 tiers down to x0.2; repeats rows from p3b, confirming the scroll had reached the true bottom (settle-check)."},
    {"file": "rules_p4.png", "type": "rules", "page": 4, "description": "'Extended mode with numbers' prose: TENS, HUNDREDS, THOUSANDS descriptions."},
    {"file": "rules_p5.png", "type": "rules", "page": 5, "order": 0, "description": "'Table of coefficients for numbers modes' - top of table, TENS through start of THOUSANDS."},
    {"file": "rules_p5b.png", "type": "rules", "page": 5, "order": 1, "description": "Scrolled continuation: full TENS/HUNDREDS/THOUSANDS table down to THOUSANDS x1 row."},
    {"file": "rules_p6.png", "type": "rules", "page": 6, "order": 0, "description": "'Table of animal to number relations' - animals #1 Ostrich through #12 Elephant."},
    {"file": "rules_p6b.png", "type": "rules", "page": 6, "order": 1, "description": "Scrolled continuation: animals #7 Ram through #21 Bull."},
    {"file": "rules_p6c.png", "type": "rules", "page": 6, "order": 2, "description": "Bottom of the animal-to-number table: #12 Elephant through #25 Cow, plus 'Malfunction voids all pays and plays' footer note."},
    {"file": "settings.png", "type": "settings", "description": "Hamburger-menu dropdown: player avatar/name, Sound/Music toggles, Provably fair settings / Game rules / My bet history links, 'Powered by iNOUT' footer."},
    {"file": "rules_p7_limits.png", "type": "rules", "page": 7, "description": "'Game rules' panel showing bet limits: Min bet 0.12 USD, Max bet 200 USD, Max win 20 000 USD, plus malfunction clause."},
    {"file": "provably_fair.png", "type": "other", "description": "Provably Fair settings modal: client seed, server seed SHA256, explanation text."},
    {"file": "win_screen.png", "type": "win_screen", "order": 0, "description": "Post-round base game state after the guaranteed-hit SIMPLE demo: TOTAL WIN $72, button now reads REBET."},
    {"file": "base_game_win_reveal.png", "type": "win_screen", "order": 1, "description": "Mid-reveal animation: all 5 RESULTS slots populated (Cat #1, Turkey #2, Horse #3, Bear #4, Tiger #5), TOTAL WIN counting up toward 63 (not yet settled at 72), a coin stack icon visible in MY BETS."},
    {"file": "base_game_tens.png", "type": "base_game", "order": 1, "description": "TENS tab active: center panel switched to the 10-digit numeric keypad (1-9 grid + wide 0 tile), no digits selected yet."},
    {"file": "base_game_hundreds.png", "type": "base_game", "order": 2, "description": "HUNDREDS tab active: same numeric keypad, digit '2' already chosen (echoed as a small icon at the top of MY BETS), a $3 bet placeholder shown, TOTAL BET $0.00 (bet not yet confirmed)."},
    {"file": "rules_bethistory.png", "type": "other", "order": 1, "description": "'My bet history' modal: top row shows the 5 winning-round selections (Cat 6553, Turkey 3579, Horse 9444, Bear 8391, Tiger 7685) with Total bet 75.00 $ / Total win 72.00 $ and a green checkmark; below it, two older losing bets (Ostrich $3/$0 win, Rooster $3/$0 win) with a LOAD MORE button."},
    {"file": "autoplay.png", "type": "autoplay", "description": "Autoplay running: one $3 bet on Ostrich placed in MY BETS, TOTAL WIN reset to $0, PLAY button replaced by green STOP AUTOPLAY."},
    {"file": "win_screen_modal.png", "type": "win_screen", "order": 2, "description": "Full-screen TOTAL WIN celebration modal with confetti, floating cyan horse and purple butterfly icons, orange TOTAL WIN ribbon banner, $36 amount box, green CLOSE button, gold coin clusters."},
    {"file": "bet_min_measured.png", "type": "info", "order": 0, "description": "BET AMOUNT field pushed down via the minus button to $0.1 (not yet submitted) - the field allows a value below the true minimum."},
    {"file": "bet_min_rejected.png", "type": "info", "order": 3, "description": "Attempted bet at $0.1 rejected: red toast 'Limiting the minimum rate of 0.12', no bet added to MY BETS."},
    {"file": "bet_min_accepted_02.png", "type": "info", "order": 4, "description": "Bet at $0.2 (closest achievable preset above the true 0.12 minimum) successfully placed: MY BETS shows Ostrich $0.2, TOTAL BET $0.20."},
    {"file": "bet_max_measured.png", "type": "info", "order": 1, "description": "BET AMOUNT pushed to $100 via the plus button, the ceiling of both the stepper and the preset ladder - not the printed $200 max."},
    {"file": "bet_presets.png", "type": "info", "order": 2, "description": "Bet-amount presets popup: full ladder $0.1/$0.2/$0.3/$0.5/$1/$3/$5/$10/$15/$20/$25/$40/$50/$70/$80/$100, with $100 highlighted green as the currently selected (and top) preset."},
    {"file": "bet_max_accepted.png", "type": "info", "order": 5, "description": "Bet at $100 (measured max) successfully placed: MY BETS shows Ostrich $100, TOTAL BET $100.00."}
  ],
  "unreadable_or_uncertain": [
    "RTP is not printed anywhere in this build's UI (no paytable/info screen mentions it) - honest omission, not guessed.",
    "Whether the platform enforces the printed $20,000 max-win cap as a hard override on top of the raw x17000 PENTA multiplier, or simply never lets a single selection's stake reach a value where the two would conflict, was not directly observable from the captured frames - flagged as uncertain in bet_limits.discrepancy_max_win.",
    "TENS/HUNDREDS/THOUSANDS rounds were only played to the point of showing the numeric-entry interface (base_game_tens.png, base_game_hundreds.png), not resolved to a final win/loss outcome - deliberate, since their coefficients are fully documented in the rules booklet and the per-selection payout basis was already proven on SIMPLE (see manifest.coverage_notes); their exact resolved-screen visuals (RESULTS reveal for a 4-digit number bet) were not captured.",
    "Exact hex/RGB values of icon gradients are not given - colors are described in words per the accessibility/anti-hallucination requirement; only relative hue families (e.g. 'purple-to-blue', 'red-to-magenta') are asserted, read from a 2x zoom crop (_base_gamegrid.png)."
  ],
  "studio": {
    "value": null,
    "note": "'Powered by iNOUT' footer in the hamburger menu (settings.png) identifies the provider itself (InOut Games), not a distinct sub-studio - left blank per convention (provider == studio is not recorded)."
  },
  "sources_summary": "All numeric claims in this document are sourced from screenshots listed in manifest.json's shots[] array (see per-field references above) or directly from manifest.json's own measured fields (payout_math_note, bet_limits_verified, max_multiplier). No number in this document was estimated or recalled from general knowledge of Jogo do Bicho as a real-world game; the animal-number mapping and paytable were read from the in-game rules booklet, not assumed from the traditional lottery's known layout (though they happen to match it)."
}

API documentation for this slot

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