Jaguar Drop

Demo, RTP 96.31%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 4 weeks ago Verified · 04 Sep 2026
RTP 96.31%
Volatility Medium
Max win ×10000
Grid 5×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

42 screenshots · 15 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/jaguar-drop-b28/

1,000 free requests / month · sign-up required

80 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 04 Sep 2026 View capture log

Per-screen breakdown

42 demo screens
42 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 60 60 Sep Oct '25: 50 50 Oct Nov '25: 50 50 Nov Dec '25: 40 40 Dec Jan '26: 80 80 Jan Feb '26: 30 30 Feb Mar '26: 30 30 Mar Apr '26: 40 40 Apr May '26: 30 30 May Jun '26: 40 40 Jun Jul '26: 30 30 Jul Aug '26: 30 30 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇳🇱Netherlands 10 10 10 10 10 10 10 10 10 10 20 10
🇷🇴Romania 10 10 10 10 10 10
🇧🇷Brazil 10 10 10 10
🇬🇧United Kingdom 10 10 10 10
🇺🇸United States 20 20
🇬🇷Greece 10 10 10
🇸🇪Sweden 10 10 10
🇧🇪Belgium 20
🇩🇪Germany 10 10
🇳🇿New Zealand 10 10
🇹🇷Turkey 10 10
🇦🇺Australia 10
🇩🇰Denmark 10
🇰🇼Kuwait 10
🇱🇹Lithuania 10
🇵🇱Poland 10
🇪🇸Spain 10
Full per-country breakdown via the API →

What we extracted from Jaguar Drop

Everything pulled from Jaguar Drop into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
42 screens captured
15 symbols catalogued · payouts OCR-verified
14 palette colors from frames
7 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 42 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Push Gaming
volatility Medium
max_win_x ×10000
layout 5×5
bonus_buy No
mechanic Video Slot
release_date 2024

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.31%
Ante Bet 96.33% With Push Bet enabled (+20% total bet)
Operator Config 94.39% Alternative RTP configuration published by the provider; the demo serves the default build

See how this RTP compares across Push Gaming’s full range →

Symbols & paytable

15 symbols
15 icons (ZIP)
Orange/fire jaguar head
Orange/fire jaguar head
High Pay

Orange-red jaguar head with gold aztec markings, blue-purple brow, glowing red eyes, white fangs, on a red stone tile; top-paying symbol.

MatchPayoutUnit
6x 2.50 Multiplier
8x 5.00 Multiplier
11x 25.00 Multiplier
13x 150.00 Multiplier
15x 500.00 Multiplier
Purple jaguar/beast head
Purple jaguar/beast head
High Pay

Magenta-purple beast head with pink ears, yellow eyes, open screaming mouth and white fangs, on a purple/grey stone tile.

MatchPayoutUnit
6x 2.20 Multiplier
8x 4.50 Multiplier
11x 20.00 Multiplier
13x 100.00 Multiplier
15x 200.00 Multiplier
Green frog
Green frog
High Pay

Teal-green tree-frog head with orange-and-black ringed eyes, pink tongue and a leafy green border.

MatchPayoutUnit
6x 2.00 Multiplier
8x 4.00 Multiplier
11x 18.00 Multiplier
13x 80.00 Multiplier
15x 175.00 Multiplier
Red rose gem
Red rose gem
Other

Dark red carved rose-petal frame around a glowing pink-red faceted gem; mid-tier symbol.

MatchPayoutUnit
6x 0.90 Multiplier
8x 2.00 Multiplier
11x 10.00 Multiplier
13x 40.00 Multiplier
15x 100.00 Multiplier
Green flower/leaf gem
Green flower/leaf gem
Other

Jade-green star/leaf-shaped frame around a glowing lime-green faceted gem; mid-tier symbol.

MatchPayoutUnit
6x 0.80 Multiplier
8x 1.90 Multiplier
11x 9.00 Multiplier
13x 35.00 Multiplier
15x 90.00 Multiplier
Blue sapphire teardrop gem
Blue sapphire teardrop gem
Other

Teal-blue angular frame around a glowing blue faceted teardrop gem; mid-tier symbol.

MatchPayoutUnit
6x 0.70 Multiplier
8x 1.80 Multiplier
11x 8.00 Multiplier
13x 30.00 Multiplier
15x 80.00 Multiplier
Purple diamond
Purple diamond
Low Pay

Violet/purple gem cut as a diamond-suit shape on a dark grey stone tile.

MatchPayoutUnit
6x 0.40 Multiplier
8x 0.80 Multiplier
11x 2.50 Multiplier
13x 10.00 Multiplier
15x 30.00 Multiplier
Orange spade
Orange spade
Low Pay

Amber/orange gem cut as a spade-suit shape on a dark grey stone tile.

MatchPayoutUnit
6x 0.40 Multiplier
8x 0.70 Multiplier
11x 2.40 Multiplier
13x 9.00 Multiplier
15x 25.00 Multiplier
Green heart (card suit)
Green heart (card suit)
Low Pay

Green gem cut as a heart-suit shape on a dark grey stone tile; distinct from the pink Heart feature symbol used only in Free Drop.

MatchPayoutUnit
6x 0.30 Multiplier
8x 0.70 Multiplier
11x 2.20 Multiplier
13x 8.00 Multiplier
15x 22.00 Multiplier
Blue club
Blue club
Low Pay

Blue gem cut as a club-suit shape on a dark grey stone tile; lowest-paying symbol.

MatchPayoutUnit
6x 0.30 Multiplier
8x 0.60 Multiplier
11x 2.00 Multiplier
13x 7.50 Multiplier
15x 20.00 Multiplier
Wild
Wild
Wild

Gold aztec-carved tile embossed WILD with purple triangular corner accents; substitutes every paying symbol except Coin; no payout of its own.

Coin
Coin
Scatter

Bronze/copper coin (blue-faced at higher values), bet-multiplier value printed on the tile; denominations x1-x1000 of Base Bet; pays anywhere, 6+ triggers Free Drop, 4-5 at round end can trigger Second Chance.

Boost
Boost
Other

Cyan crystal arrow in a gold frame, Free Drop only; multiplies adjacent Coin values by a printed x2/x3/x5 tag, overlapping Boost tiles stack independently.

Collector
Collector
Other

Green shield-shaped gem with an inward arrow, gold frame, Free Drop only; sums every Coin in a just-completed row and turns into a Coin of that total value.

Heart (Extra Life)
Heart (Extra Life)
Other

Magenta faceted heart gem in a gold frame, Free Drop only; grants one Extra Life that resets the Free Drop life count to 6 when it would hit zero, then turns into a random Coin.

Bonus modes

4 modes
Base Game Modifier base
Base Game

5x5 cluster-pays cascading grid, no paylines or ways; 6 or more matching symbols anywhere form a win, winning symbols are removed and new symbols cascade down until no further wins occur.

Bonus Mode second_chance
Second Chance Feature

May trigger when a base-game round ends with 4 or 5 Coin symbols on the board; removes every non-coin paying symbol and the Wild, then recascades for another chance to reach 6+ Coins and trigger Free Drop.

Free Spins free_drop
Free Drop Feature

Triggered by 6+ Coin symbols landing anywhere; starts with 6 lives, each drop that fails to complete a row spends one life, completing a row resets the life count to 6; only Coin, Boost, Heart and Collector symbols appear; ends when lives reach zero with no Extra Life active, paying completed-row Coin totals multiplied by the highest row-multiplier tier reached.

Other push_bet
Push Bet

Ante-style toggle that raises the Base Bet by 20% to increase the chance of triggering Free Drop; win multipliers are still evaluated against the underlying Base Bet, not the inflated Total Bet.

Colour system

extracted from frames · HEX
Export palette
#5B5D5F base dominant 1 base
#162120 base dominant 2 base
#1D565D base dominant 3 base
#155C20 base dominant 4 base
#11314F base dominant 5 base
#94A394 base dominant 6 base
#502A1F free_spins dominant 1 free_spins
#2F1C19 free_spins dominant 2 free_spins
#A46767 free_spins dominant 3 free_spins
#A55C1D free_spins dominant 4 free_spins
#321C1A bonus dominant 1 bonus
#9E646B bonus dominant 2 bonus
#906086 bonus dominant 3 bonus
#A5601D bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Every symbol is distinguished by shape as well as colour (jaguar heads vs frog vs gem shapes vs card-suit outlines); mid-tier gems and low-tier suits stay identifiable by shape alone.
  • Coin denominations are always confirmed by a printed number on the tile, never by tile colour alone.
  • The Push Bet toggle is confirmed by both colour (green=on/grey=off) and knob position (right=on/left=off).
Motor Accessibility
  • Spin can be triggered by the on-screen button or the keyboard space bar; Quick Play (space bar or tap anywhere) skips animations to shorten a round; Autoplay supports up to 1000 consecutive rounds without repeated manual input.
Hearing Accessibility
  • Settings expose three independent audio toggles (All Sounds, Sound Effects, Music); no game information (RTP, bet, win amounts, feature states) depends on audio alone, all of it is also shown as on-screen text.
Low Vision
  • All panel text (paytable, rules, settings, autoplay, bet-select, know-the-game) is white/cream on a near-black background for high contrast; the in-game HUD is white on a semi-opaque black bar.
  • The row-multiplier ladder and life-ladder pips beside the Free Drop board are small and tightly stacked (about 70x70px at 1280x800); zooming may be needed to tell the active tier from inactive ones.

Media & assets

14 files · 14 types
42 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game grid, spins, cascades and ordinary wins captured.
Second Chance Feature trigger condition observed on three separate rounds, plus one captured removal animation.
Free Drop Feature captured end-to-end across three independent rounds: trigger dialog, empty board, mid-round gameplay, life-ladder reset, Boost/Collector tiles, and win/result screens.
Push Bet toggle captured both off and on, with the Total Bet panel showing the +20% inflation.
Paytable, Rules ('Know the Game'), Settings, Autoplay and the Total Bet selector (both ends of the bet range) captured.
The moment the Heart symbol grants an Extra Life, and its conversion into a random Coin, was not captured; Heart was seen present and unused in all three recorded Free Drop rounds.
A fully filled Free Drop board (10,000x win cap / full-grid Instant Prize) was not captured.
The full mapping of the row-multiplier ladder (x2/x3/x4/x5/x8/x10/x15/x20) to the exact number of rows completed is only quoted from the rules booklet, not independently re-derived from gameplay frames.
The full bet-step schedule between roughly 1.00 and 20.00 fun was not captured, only the 0.10-0.70 fun region and both ends of the list.
Volatility rating is not printed anywhere in the captured build (splash, rules, paytable, Know the Game).
Push Gaming's website RTP of 94.39% does not appear anywhere in the captured build; the two in-game RTP figures (96.31% without Push Bet, 96.33% with) are used instead and the website figure is recorded only as a discrepancy.

Ask AI about Jaguar Drop

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Jaguar Drop work? Keep it simple.

Triggered by 6+ Coin symbols landing anywhere; starts with 6 lives, each drop that fails to complete a row spends one life, completing a row resets the life count to 6; only Coin, Boost, Heart and Collector symbols appear; ends when lives reach zero with no Extra Life active, paying completed-row Coin totals multiplied by the highest row-multiplier tier reached.

RTP 96.31%Medium volatilitymax win ×10000demo ✓

From the verified capture of 04 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Jaguar Drop vs Razor Returns — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 15 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/jaguar-drop-b28/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/jaguar-drop-b28/
{
  "game": {
    "name": "Jaguar Drop",
    "catalog_name": "Jaguar Drop",
    "provider": "Push Gaming",
    "game_kind": "video_slot",
    "grid": "5x5 cluster-pays cascading grid (no paylines, no ways; the Free Drop feature board expands vertically beyond 5 rows, see features.free_drop)",
    "theme": "Mesoamerican jungle temple guarded by stylised jaguars. A carved grey stone pillar frames the reels on both sides with jaguar-head reliefs; the reel background is a misty turquoise jungle sky with a hanging bat creature (dark grey, glowing red eyes) on a vine at top-left and a distant sand-coloured stepped pyramid at top-right; the bottom edge is bordered by green tropical leaves. Coins, hearts, boosts and a shield-shaped collector carry an Aztec/gold-relic motif consistent with the temple theme.",
    "art_style": "Flat-shaded 2D vector cartoon illustration with thick dark outlines and cel-shaded gradients (not photoreal, not 3D-rendered). Symbols are bold, high-saturation icon tiles (jaguar/beast heads, gem-cut card suits) set on flat grey stone tiles carved with an Aztec step-pattern. Lighting is a bright, warm daytime jungle scene behind the reels (turquoise sky, green foliage) contrasted with warm amber/orange lighting inside the Free Drop feature board (torch-lit vault look with gold-coin piles at the screen edges). Camera is a static front-on view of the vertical reel/grid. Overall mood is adventurous and vibrant/casual (mobile-slot look), not dark or photorealistic; no dramatic cinematic lighting.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision, deaf/hard-of-hearing, colour-blind of all types, motor-impaired) built from 41 desktop screenshots (1280x800) plus zoomed crops and the in-game rules/paytable/'Know the Game' text.",
    "method_notes": "All numeric payouts, RTP, bet range and version numbers are read verbatim from the in-game Paytable, Game Info (rules) and Know the Game panels, and cross-checked against a second on-screen source where noted. Symbol identities and colours were confirmed by zoomed crops of paytable_p1/p2. Anything not directly legible on a captured frame is listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English"
  },

  "payout_basis": {
    "value": "total_bet",
    "measured_at_frame": null,
    "reasoning": [
      "Cluster pays has no paylines and no ways, so there is no 'per line' bet fraction to divide by; every printed payout in the Paytable is described as valid 'for the current bet' as a whole (paytable_p1 header: \"All wins shown are in fun and valid for the current bet of 0.50 fun\").",
      "The Win Cap (10,000x) and both RTP figures are explicitly stated as multiples of the 'current Base Bet amount' (paytable_p2, rules_p2, rules_p5), i.e. of the single total stake per round, not of a line stake.",
      "rules_p6 defines Base Bet as 'the bet selected for each new spin or game round' — a single, undivided stake — and the Paytable is explicitly said to reflect 'the current bet configuration based on the Base Bet' (rules_p6).",
      "Dividing every printed symbol payout at Base Bet 0.50 by 0.50 yields clean round multipliers for all ten paying symbols and all five tiers (e.g. orange jaguar 15+: 250.00/0.50 = 500x; blue club 6-7: 0.15/0.50 = 0.3x), which is consistent with a single flat multiplier of the total bet rather than an artefact of an assumed line count.",
      "No numeric line-count or ways-count is printed anywhere in the buklet (cluster pays has neither), so there is no alternative denominator to test; a scattered/cluster win by construction pays on the whole stake."
    ],
    "note": "No isolated 'this exact win = this exact tier x multiplier' frame was captured because cascades remove the winning symbols before a still frame can be taken (memory: payout-basis-needs-a-non-scatter-measurement / win-frame constraints). The basis is derived from the buklet's own wording rather than from a single measured win, and is treated as decided per TL brief; symbol multipliers below are shown as \"(printed fun value at Base Bet 0.50) / 0.50\"."
  },

  "color_palette": {
    "ui_chrome": "Mostly dark charcoal/near-black panels (paytable, rules, settings, autoplay, bet-select) with white text and a single red vertical accent bar marking each section heading. The bottom status bar is a translucent black strip with white text (Balance / WIN / Total Bet).",
    "game_field": "Cool turquoise/teal jungle sky background, grey carved stone pillar frame with warm terracotta-red accents on the temple base, green tropical foliage at the bottom edge.",
    "free_drop_field": "Warm amber/orange torch-lit vault background with piles of gold coins at both screen edges; the life-ladder and multiplier-ladder columns are gold/bronze with cyan-lit accents for active elements.",
    "symbol_colors": {
      "orange_jaguar": "orange-red face with yellow/gold geometric markings, blue-purple brow, red glowing eyes, white fangs",
      "purple_jaguar": "magenta-purple beast face, yellow eyes, white fangs, open red mouth",
      "green_frog": "teal-green head, orange-and-black ringed eyes, pink tongue, green leaf border",
      "red_rose_gem": "dark red rose-petal frame around a glowing pink-red faceted gem",
      "green_flower_gem": "jade-green star/leaf frame around a glowing lime-green faceted gem",
      "blue_sapphire_gem": "teal-blue angular frame around a glowing blue faceted teardrop gem",
      "purple_diamond": "violet/purple gem cut as a diamond-suit shape on a dark grey stone tile",
      "orange_spade": "amber/orange gem cut as a spade-suit shape on a dark grey stone tile",
      "green_heart_suit": "green gem cut as a heart-suit shape on a dark grey stone tile (distinct from the pink Heart feature symbol, see below)",
      "blue_club": "blue gem cut as a club-suit shape on a dark grey stone tile",
      "wild": "gold aztec-carved tile with the word WILD embossed and small purple triangular accents at all four corners",
      "coin": "bronze/copper coin tile with an aztec 'V' relief pattern and the value printed in white/cream digits in the centre; higher-value coins observed with a blue tile face instead of bronze (e.g. 5, 10, 20, 25) and the very top denomination (1000) seen with a red/pink-bordered coin on the splash screen",
      "boost": "bright cyan/blue crystal arrow icon in a gold frame; in-grid it also appears as a flat translucent light-blue tile labelled x2/x3/x5",
      "heart_feature": "magenta/pink faceted heart gem in a gold frame (Free Drop only)",
      "collector": "green shield-shaped gem with an inward-pointing arrow, gold frame (Free Drop only)"
    },
    "colorblind_notes": "Every symbol is distinguished by shape/icon (jaguar head vs frog vs flower/rose/sapphir gem vs card-suit outline) as well as colour, so hue confusion between the mid-tier gems (red/green/blue) or low-tier suits (purple/orange/green/blue) does not prevent identification. Coin denominations are always confirmed by a printed number, not by tile colour alone. The Push Bet toggle is confirmed by both colour (green=on/grey=off) and toggle-knob position (right=on/left=off), so a colour-blind or low-vision player is not dependent on the green colour alone."
  },

  "symbols": {
    "note": "Payout multipliers are computed as (fun amount printed at Base Bet 0.50) / 0.50, per payout_basis above. Values are exact ratios of the printed figures (paytable_p1 / paytable_p2).",
    "high_value": [
      {
        "name": "Orange/fire jaguar head",
        "appearance": "Orange-red jaguar/beast head with yellow-gold aztec markings, blue-purple brow ridge, glowing red eyes, open mouth with white fangs, on a red carved stone tile",
        "rank": "top-paying symbol",
        "payouts_fun_at_0.50_bet": {"6-7": 1.25, "8-10": 2.50, "11-12": 12.50, "13-14": 75.00, "15+": 250.00},
        "payout_multipliers_of_total_bet": {"6-7": "2.5x", "8-10": "5x", "11-12": "25x", "13-14": "150x", "15+": "500x"}
      },
      {
        "name": "Purple jaguar/beast head",
        "appearance": "Magenta-purple beast head with pink ears, yellow eyes, open screaming mouth with white fangs, on a purple/grey carved stone tile",
        "payouts_fun_at_0.50_bet": {"6-7": 1.10, "8-10": 2.25, "11-12": 10.00, "13-14": 50.00, "15+": 100.00},
        "payout_multipliers_of_total_bet": {"6-7": "2.2x", "8-10": "4.5x", "11-12": "20x", "13-14": "100x", "15+": "200x"}
      },
      {
        "name": "Green frog",
        "appearance": "Teal-green tree-frog head with large orange-and-black ringed eyes, pink tongue visible, leafy green border",
        "payouts_fun_at_0.50_bet": {"6-7": 1.00, "8-10": 2.00, "11-12": 9.00, "13-14": 40.00, "15+": 87.50},
        "payout_multipliers_of_total_bet": {"6-7": "2x", "8-10": "4x", "11-12": "18x", "13-14": "80x", "15+": "175x"}
      }
    ],
    "mid_value_gems": [
      {
        "name": "Red rose gem",
        "appearance": "Dark red carved rose-petal frame around a glowing pink-red faceted gem",
        "payouts_fun_at_0.50_bet": {"6-7": 0.45, "8-10": 1.00, "11-12": 5.00, "13-14": 20.00, "15+": 50.00},
        "payout_multipliers_of_total_bet": {"6-7": "0.9x", "8-10": "2x", "11-12": "10x", "13-14": "40x", "15+": "100x"}
      },
      {
        "name": "Green flower/leaf gem",
        "appearance": "Jade-green star/leaf-shaped frame around a glowing lime-green faceted gem",
        "payouts_fun_at_0.50_bet": {"6-7": 0.40, "8-10": 0.95, "11-12": 4.50, "13-14": 17.50, "15+": 45.00},
        "payout_multipliers_of_total_bet": {"6-7": "0.8x", "8-10": "1.9x", "11-12": "9x", "13-14": "35x", "15+": "90x"}
      },
      {
        "name": "Blue sapphire teardrop gem",
        "appearance": "Teal-blue angular frame around a glowing blue faceted teardrop gem",
        "payouts_fun_at_0.50_bet": {"6-7": 0.35, "8-10": 0.90, "11-12": 4.00, "13-14": 15.00, "15+": 40.00},
        "payout_multipliers_of_total_bet": {"6-7": "0.7x", "8-10": "1.8x", "11-12": "8x", "13-14": "30x", "15+": "80x"}
      }
    ],
    "low_value_card_suits": [
      {
        "name": "Purple diamond",
        "appearance": "Violet/purple gem cut as a diamond (♦) suit outline on a dark grey carved-stone tile",
        "payouts_fun_at_0.50_bet": {"6-7": 0.20, "8-10": 0.40, "11-12": 1.25, "13-14": 5.00, "15+": 15.00},
        "payout_multipliers_of_total_bet": {"6-7": "0.4x", "8-10": "0.8x", "11-12": "2.5x", "13-14": "10x", "15+": "30x"}
      },
      {
        "name": "Orange spade",
        "appearance": "Amber/orange gem cut as a spade (♠) suit outline on a dark grey carved-stone tile",
        "payouts_fun_at_0.50_bet": {"6-7": 0.20, "8-10": 0.35, "11-12": 1.20, "13-14": 4.50, "15+": 12.50},
        "payout_multipliers_of_total_bet": {"6-7": "0.4x", "8-10": "0.7x", "11-12": "2.4x", "13-14": "9x", "15+": "25x"}
      },
      {
        "name": "Green heart (card suit)",
        "appearance": "Green gem cut as a heart (♥) suit outline on a dark grey carved-stone tile. Distinct from the pink 'Heart' feature symbol used only inside Free Drop (see features symbols).",
        "payouts_fun_at_0.50_bet": {"6-7": 0.15, "8-10": 0.35, "11-12": 1.10, "13-14": 4.00, "15+": 11.00},
        "payout_multipliers_of_total_bet": {"6-7": "0.3x", "8-10": "0.7x", "11-12": "2.2x", "13-14": "8x", "15+": "22x"}
      },
      {
        "name": "Blue club",
        "appearance": "Blue gem cut as a club (♣) suit outline on a dark grey carved-stone tile",
        "payouts_fun_at_0.50_bet": {"6-7": 0.15, "8-10": 0.30, "11-12": 1.00, "13-14": 3.75, "15+": 10.00},
        "payout_multipliers_of_total_bet": {"6-7": "0.3x", "8-10": "0.6x", "11-12": "2x", "13-14": "7.5x", "15+": "20x"}
      }
    ],
    "special": [
      {
        "name": "Wild",
        "appearance": "Gold aztec-carved square tile embossed with the word WILD in bevelled gold letters, small purple triangular accents at all four corners",
        "function": "Substitutes for all paying symbols except the Coin symbol. Present only in the Base Game (paytable_p3, rules_p3). Has no payout table of its own (per convention for pure substitute wilds without a wild-only combo value)."
      },
      {
        "name": "Coin (scatter / bet-multiplier symbol)",
        "appearance": "Bronze/copper coin tile with an aztec 'V' relief pattern, its value printed as a white/cream number in the centre; higher-value coins are shown on a blue-faced tile instead of bronze in the frames captured (e.g. 5, 10, 20)",
        "function": "Scatter symbol; pays anywhere it lands and each Coin's value is a fixed multiplier of the Base Bet. Landing 6 or more anywhere triggers the Free Drop Feature (always 6 Free Drops). Having 4 or 5 Coin symbols on the board at the end of a Base Game round can trigger the Second Chance Feature.",
        "fixed_denomination_ladder_x_base_bet": ["x1", "x2", "x3", "x5", "x10", "x20", "x25", "x50", "x75", "x100", "x250", "x500", "x1000"],
        "source": "rules_p3: 'Coin Symbols are bet multipliers and the values are x1, x2, x3, x5, x10, x20, x25, x50, x75, x100, x250, x500, and x1000.'"
      }
    ],
    "free_drop_only_special_symbols": [
      {
        "name": "Boost",
        "appearance": "Cyan/blue crystal arrow-shaped gem in a gold square frame (paytable icon); appears in the live grid as a flat translucent light-blue tile printed 'x2' (also seen as 'x3'/'x5' per buklet)",
        "function": "Present only during the Free Drop Feature. Applies a multiplier to all adjacent Coin symbols. Multiplier values: x2, x3, x5; each Boost tile's multiplier acts independently of any other Boost tile on the board (paytable_p6/p7, rules_p4/p5)."
      },
      {
        "name": "Heart (Extra Life)",
        "appearance": "Magenta/pink faceted heart-shaped gem in a gold square frame",
        "function": "Present only during the Free Drop Feature. Awards one extra life, which retriggers/continues the feature (resets the Free Drop counter) when the Free Drop count would otherwise reach zero. After the life is awarded, the Heart symbol turns into a random Coin symbol (paytable_p8, rules_p6). NOTE: the moment of this retrigger/conversion was not captured on any frame (see unreadable_or_uncertain) — the Heart was seen present and unused in all three recorded Free Drop rounds."
      },
      {
        "name": "Collector",
        "appearance": "Green shield-shaped gem with an inward-pointing arrow, gold square frame; once converted it is shown in the grid as a normal-looking coin tile printed with a summed number (e.g. '49', which is not one of the fixed Coin denominations, confirming it is a converted Collector value rather than a dropped Coin)",
        "function": "Present only during the Free Drop Feature and cannot land in a row that is not yet complete. Becomes the total value of all other Coin symbols that form part of a now-complete row. The Collector symbol is itself also counted as a Coin symbol (paytable_p8, rules_p6)."
      }
    ]
  },

  "mechanics": {
    "grid_and_wins": "5x5 board. Cluster pays: 6 or more of the same paying symbol anywhere on the screen form a win (no paylines, no adjacency/line requirement). Minimum cluster size is 6 (rules_p1: 'Jaguar Drop is a 5 x 5 cascading slot with a minimum of 6 paying symbols that pay anywhere on the screen'). If a symbol could complete multiple overlapping tier thresholds, only the single highest tier value is paid for that combination (rules_p2: 'The highest winning combination value is always awarded in any winning combination').",
    "cascades": "At the start of a round all symbols from the previous round are cleared and a fresh board drops in from the top. After a win, winning symbols are paid and removed, remaining symbols collapse downward to fill gaps, and new symbols drop from the top to refill the board; this repeats until no further wins occur on a given drop (rules_p2).",
    "win_cap": "10,000x the current Base Bet amount per game round, printed identically on the splash screen, paytable_p2, rules_p2/p5 and know_the_game.png (four independent confirmations). Some hypothetically possible results are prevented by this cap and that restriction is already included in the published RTP figures (rules_p8/know_the_game.png).",
    "max_prize_full_grid": "If the Free Drop board ever contains symbols in every available position, the maximum prize of 10,000x is paid outright (rules_p5).",
    "second_chance_feature": {
      "trigger": "May trigger when 4 or 5 Coin symbols are present on the board in the Base Game at the end of the current game round (paytable_p4, rules_p3).",
      "effect": "Removes all paying symbols and the Wild from the reels, then cascades again (paytable_p4, rules_p3).",
      "evidence": "Condition (4-5 coins on board at round end) independently observed on three separate rounds (second_chance_trigger_state.png, second_chance_setup_5coins.png, second_chance_setup_5coins_2.png). The actual removal animation was captured once (second_chance_removal.png): all non-coin paying symbols and the Wild disappeared, leaving only Coin tiles ('1','3','1','1','2','2') with visible spark/particle effects where the removed symbols had been. On the other two captured occasions the following spin simply showed a fresh, unrelated board with no visible removal animation, consistent with the feature not having triggered on a probabilistic basis those two times rather than the mechanic being different."
    },
    "free_drop_feature": {
      "trigger": "6 or more Coin symbols land in the Base Game (paytable_p5, rules_p4). Always starts with 6 Free Drops.",
      "restricted_symbol_pool": "Only Coin, Boost, Heart and Collector symbols appear during Free Drop (rules_p4).",
      "setup": "The feature starts with all of the triggering Coin symbols placed at the bottom of the board (paytable_p5).",
      "progression": "Each Free Drop places one Coin, Boost, Heart or Collector symbol onto the board. The board is drawn 5 columns wide but grows new rows upward as drops continue (observed: rows fill from the bottom and the visible board height increases across a round; captured frames show partially-revealed cells still marked with a purple '?' placeholder tile while still resolving).",
      "life_counter": "A vertical 'life ladder' is shown to the left of the board: from top to bottom it shows a lock/chest icon, 6 hexagonal pips, a Heart pip, and a second lock/chest icon at the bottom. Each Free Drop that does NOT complete a full row extinguishes (darkens) one lit lilac-crystal pip, counting down from 6. Observed directly: free_drop_gameplay_1.png shows 4 lit pips + the still-unused Heart pip remaining (2 already spent); free_drop_lives_counter.png shows only 1 lit pip + the unused Heart remaining (5 spent); free_drop_lives_reset.png shows all 6 pips relit plus the Heart, immediately after a full row was completed.",
      "row_completion_reset": "Completing an entire row of 5 symbols resets the Free Drop (life) count back to 6 (paytable_p5/p6, rules_p4). Directly confirmed on free_drop_lives_reset.png: the bottom row is fully filled with 5 coins (values 1,1,1,1,5) and the life ladder is shown fully relit on the very next frame.",
      "row_multiplier_ladder": "A second vertical scale is shown to the right of the board, printed with values that increase going upward (x1 at the bottom row up through x2, x3, x4, x5, x8, x10, x15, x20 observed across frames). Per the buklet text, completing the 4th full row activates a x2 multiplier on the round's payout, and further completed rows step the multiplier up the same fixed ladder: x2, x3, x4, x5, x8, x10, x15, x20 (paytable_p6, rules_p4). The on-screen ladder visualises this scale next to the physical row height; the exact rule for which numbered row maps to which multiplier is stated by row-count-completed rather than by fixed board position.",
      "round_end_payout": "When the Free Drop count reaches zero and no extra life (Heart) has been awarded, the round ends: the total value of all Coin symbols in completed rows is paid together, multiplied by the highest row-multiplier tier reached (paytable_p6, rules_p4).",
      "evidence_of_full_lifecycle": "Three independent Free Drop rounds were captured end to end: round 1 result WIN 24.40 fun (free_drop_round1_result.png, balance rose to 1,024.28 fun, Total Bet 0.12 fun with Push Bet active), round 2 WIN 2.30 fun 'DURING FREE DROPS' (free_drop_win_screen_2.png), and a third round WIN 1.20 fun 'DURING FREE DROPS' that was itself triggered from inside a Second Chance recascade (second_chance_to_free_drop_win.png)."
    },
    "boost_and_collector_in_play": "free_drop_boost_collector.png shows three translucent light-blue 'x2' Boost tiles stacked in one column next to a gold-framed blue Collector icon, with the row-multiplier ladder reading up to x10 at that point in the round; Balance 999.88 fun, Total Bet 0.10 fun. free_drop_win_screen.png (a mid-round gameplay frame, not an end-of-round win dialog) shows Coin tiles printed 25, 20, 10, 5, 49, 2 and 1 on one board, a partly-spent life ladder (Heart still unused) and a Boost column reading x5/x4/x3/x2 top to bottom next to a Collector icon at the top of the board.",
    "push_bet": {
      "effect": "Raises the Base Bet by 20% (confirmed twice: rules_p6/p7 text, and directly by the bet panel showing Total Bet stepping from 0.50 fun to 0.60 fun when the toggle is switched on).",
      "purpose": "Increases the chance of triggering the Free Drop Feature (banner text 'INCREASE chance to win feature'; rules_p7).",
      "payout_evaluation_note": "'When using the Push Bet, wins are evaluated respectively of the Base Bet amount and not the Total Bet amount' (rules_p7) — i.e. symbol payout multipliers are still applied to the underlying Base Bet, not to the inflated (Base Bet + 20%) Total Bet.",
      "toggle_ui": "A purple rounded banner above the bet list reads 'PUSH BET / INCREASE chance to win feature' with a pill toggle switch: grey with the knob on the left = inactive, green with the knob on the right = active (push_bet_enabled.png). Can only be switched off at the end of a game round, and Autoplay must first be switched off before Push Bet can be deactivated (rules_p7)."
    },
    "malfunction_clause": "'MALFUNCTION VOIDS ALL PAYS AND PLAYS' (rules_p8, know_the_game.png).",
    "incomplete_game_resolution": "Incomplete games are automatically resolved after 48 hours; any resulting winnings are paid to the player's account, and if an incomplete game cannot be resolved the stake is returned to the player (rules_p8).",
    "variable_reel_configuration": "'Different reel configurations are used depending on the progression in the Free Drop Feature' (rules_p8/know_the_game.png)."
  },

  "rtp_and_bets": {
    "rtp_without_push_bet_percent": 96.31,
    "rtp_with_push_bet_percent": 96.33,
    "rtp_source_confirmation": "Printed identically on two independent in-game panels: rules_p7/p8 (Game Info) and know_the_game.png (Know the Game / shield icon).",
    "rtp_provider_website_caveat": "Push Gaming's public website lists a further figure of 94.39% for this title. That number does not appear anywhere inside the captured build (splash, rules, paytable, or Know the Game) and is NOT presented here as a fact about the game itself — it is recorded only as a website discrepancy for awareness, per TL instruction.",
    "win_cap_multiplier_of_base_bet": 10000,
    "total_bet_range_fun": {"min": 0.10, "max": 100.00},
    "bet_range_evidence": "Confirmed by scrolling the Total Bet panel to both ends: bet_select_min.png shows 0.10 fun as the topmost (smallest) entry, bet_select_max.png shows 100.00 fun as the bottommost (largest) entry.",
    "bet_steps_observed": "0.10 fun increments from 0.10 up to at least 0.70 fun (base_game.png/bet_select_min.png show ...0.40, 0.50, 0.60, 0.70...). The step schedule between roughly 1.00 and 20.00 fun was not captured on any frame; bet_select_max.png shows the top of the list stepping 20.00, 25.00, 30.00, 40.00, 50.00, 60.00, 100.00 fun.",
    "push_bet_multiplier_on_base_bet": "+20% (e.g. observed 0.50 -> 0.60 fun; also 0.30/0.40/0.50/0.60/0.70/0.80/1.00 -> 0.36/0.48/0.60/0.72/0.84/0.96/1.20 fun on push_bet_enabled.png)",
    "autoplay_round_options": [10, 20, 50, 100, 250, 500, 1000],
    "server_version": "1.2.0",
    "client_version": "2.92.0 06-07-2026",
    "version_source": "rules_p8 (Game Info, Additional Information section)."
  },

  "screens": [
    {
      "id": "preview.png",
      "type": "preview/splash",
      "description": "Pre-game splash. Turquoise jungle background matching the base game (hanging bat top-left, pyramid top-right, foliage bottom). Centre: the 'JAGUAR DROP' wordmark logo (orange/red 3D-bevelled letters on a stone-and-gold aztec crest). Below it, a dark semi-transparent panel with three feature call-outs, each with its own icon and a two-line caption: (1) 'FREE DROP FEATURE / LAND 6 COINS TO TRIGGER THE FEATURE' with a stack of coin icons (1000, 2, 10, 100) above a small sample grid; (2) 'INSTANT PRIZES / EACH COMPLETE ROW PAYS' with a small sample grid showing Boost 'x2' tiles and coins; (3) 'MAX WIN / FILL THE GRID WITH COINS TO WIN 10,000x' with a gold aztec mask/crest showing '10000X' and a sample grid. Bottom text: 'CLICK TO CONTINUE'."
    },
    {
      "id": "base_game.png",
      "type": "base_game",
      "description": "Resting base-game board, 5x5, before the first spin. Balance 1,000.00 fun, Total Bet 0.50 fun, no WIN shown. A purple 'PUSH BET' banner with an off toggle floats over the right edge of the board (INCREASE chance to win feature). Top-right: speaker icon, hamburger menu. Right edge, stacked top to bottom: autoplay (loop arrow) icon, bet-select (coin stack) icon, and a large circular spin (double-arrow refresh) button at bottom-right. Top-centre shows only a small 'J' icon rather than the full wordmark at this moment (idle state before the logo animates in on later frames)."
    },
    {
      "id": "base_game_win.png / base_game_cluster_cascade.png",
      "type": "base_game (win)",
      "description": "Ordinary base-game wins after cascades resolve: WIN 0.55 fun and WIN 1.75 fun respectively, both at Total Bet 0.50 fun, board showing a normal random mix of the ten paying symbols plus Coin tiles."
    },
    {
      "id": "second_chance_trigger_state.png / second_chance_setup_5coins.png / second_chance_setup_5coins_2.png",
      "type": "base_game (feature condition)",
      "description": "Three independent end-of-round boards each holding 4-5 Coin symbols simultaneously, the printed trigger condition for Second Chance. WIN 1.30 fun (Push Bet off, Total Bet 0.50), WIN unspecified (Push Bet off, Total Bet 0.50), and WIN 2.60 fun (Push Bet on, Total Bet 0.60) respectively."
    },
    {
      "id": "second_chance_removal.png",
      "type": "bonus (feature animation)",
      "description": "Second Chance Feature caught mid-animation: on a board that had 5 Coin symbols, every non-coin paying symbol and the Wild have vanished, leaving only Coin tiles (values 1,3,1,1,2,2) with small white spark/particle effects marking where symbols were removed, immediately before the re-cascade."
    },
    {
      "id": "free_drop_trigger.png",
      "type": "free_spins (trigger dialog)",
      "description": "Full-screen dialog on a dark green jungle backdrop: 'JAGUAR DROP' wordmark at top, headline 'YOU HAVE BEEN AWARDED 6 FREE DROPS', two illustration panels below — left shows a sample Free Drop board with Boost 'x2' tiles, a Heart, question-mark placeholders and the row-multiplier ladder, captioned 'FEATURING BOOST, EXTRA LIFE AND COLLECT MODIFIERS'; right shows a gold aztec crest reading '10000X' over a sample board with a fuller multiplier ladder, captioned 'UNLOCK HIGH MULTIPLIERS BY COMPLETING ROWS'. Bottom text 'CLICK TO CONTINUE'."
    },
    {
      "id": "free_drop_intro_grid.png",
      "type": "free_spins",
      "description": "Empty Free Drop board immediately after the trigger dialog closes: lock/chest icon at top of an otherwise-empty life ladder on the left, empty board centre, row-multiplier ladder on the right showing an unbroken column up to at least x20 at the top (higher tiers than the mid-round frames, confirming the full extent of the ladder)."
    },
    {
      "id": "free_drop_gameplay_1.png",
      "type": "free_spins (gameplay)",
      "description": "Free Drop board mid-resolution: several cells still show a purple '?' placeholder tile (still-unrevealed drop), other cells show revealed Coin values (1s and a 2). Life ladder: 2 dark/spent pips at top, 4 lit lilac pips, unused Heart pip below them. Row-multiplier ladder on the right visible from x1 up to x4 at the current board height. Balance 1,021.77 fun, Total Bet 0.10 fun."
    },
    {
      "id": "free_drop_boost_collector.png",
      "type": "bonus (feature elements)",
      "description": "Free Drop board showing three light-blue translucent 'x2' Boost tiles stacked in one column, next to a gold-framed blue Collector icon at the top of that column; a lone Coin '5' sits to the left. Row-multiplier ladder reads (top to bottom) x10, x8, x5, x4, x3, x2 at this point in the round. Balance 999.88 fun, Total Bet 0.10 fun."
    },
    {
      "id": "free_drop_lives_counter.png",
      "type": "free_spins",
      "description": "Life ladder shows only 1 lit lilac pip remaining plus the unused Heart pip below it (5 of 6 lives already spent since the last reset). Board shows an assortment of Coin values (1, 5, 2, 20, 49, 1, etc.). WIN 2.00 fun banner across the bottom, Total Bet 0.10 fun."
    },
    {
      "id": "free_drop_win_screen.png",
      "type": "free_spins (gameplay, NOT a win dialog)",
      "description": "Mislabelled by filename only — this is an in-round gameplay frame, not an end-of-round win screen. Coins visible: 25, 1, 5, 1, 2, 2, 1, 20, 2, 49, 1, 1, 10, 1, 1, 1 across the partially-filled board (49 is a converted Collector total, see symbols.free_drop_only_special_symbols). Life ladder fully dark/spent except the still-unused Heart pip at the bottom. Row-multiplier ladder on the right reads x5, x4 (with a Boost icon inline), x3, x2 from top to bottom at this board height."
    },
    {
      "id": "free_drop_full_grid_win.png",
      "type": "free_spins (mid-round Big Win popup)",
      "description": "NOTE ON CONTENT MISMATCH: despite its filename, this frame does NOT show a fully filled grid or a WIN of 9.80 fun. What is actually on the frame: a 'BIG WIN 0.36' overlay with a stylised jaguar-head icon, over a partially-filled board (multiple empty dark cells remain) with the row-multiplier ladder showing x2/x3/x4/x5 lit in blue alongside a Boost icon, and the life ladder fully dark (all pips and the Heart spent/converted). This is treated here as an observed mid-round Big Win/Instant-Prize popup at Total Bet 0.10 fun, most likely the payout for one completed row triggering a Boost-adjacent multiplier; the previously-recorded description of a fully filled 7-row board paying 9.80 fun could not be verified against the pixels of this file and is not repeated here (see unreadable_or_uncertain)."
    },
    {
      "id": "free_drop_lives_reset.png",
      "type": "free_spins",
      "description": "Direct visual proof of the row-completion reset: the bottom row is fully filled with 5 Coin symbols (1,1,1,1,5) and the life ladder to the left is shown fully relit (6 lit lilac pips plus the still-unused Heart pip), immediately after that row completed. Balance 1,021.77 fun, Total Bet 0.10 fun."
    },
    {
      "id": "free_drop_round1_result.png",
      "type": "win_screen",
      "description": "Base-game frame taken right after the first Free Drop round ended: bottom bar reads 'WIN: 24.40 fun' centre, 'Balance: 1,024.28 fun' left, 'Total Bet: 0.12 fun' right, with a Push Bet badge bottom-right (base 0.10 + 20%). Board shows leftover Coin values 20, 1, 1, 10, 1, 5. No separate 'CONGRATULATIONS...24.40' dialog frame was captured for this specific round (only its result state); the dialogs for the second (2.30) and third (1.20) rounds were captured directly (see free_drop_win_screen_2.png, second_chance_to_free_drop_win.png)."
    },
    {
      "id": "free_drop_win_screen_2.png",
      "type": "win_screen",
      "description": "End-of-round dialog for the second Free Drop round: dark green jungle background, 'JAGUAR DROP' wordmark flanked by two small gold jaguar-head mascot icons, headline 'CONGRATULATIONS YOU HAVE WON', amount '2.30' in large gold digits, caption 'DURING FREE DROPS', 'PUSH GAMING' watermark at the bottom."
    },
    {
      "id": "second_chance_to_free_drop_win.png",
      "type": "win_screen",
      "description": "Same dialog layout as free_drop_win_screen_2.png, for a Free Drop round that was itself triggered out of a Second Chance recascade: 'CONGRATULATIONS YOU HAVE WON 1.20 / DURING FREE DROPS'. 'CLICK TO CONTINUE' shown below (dialog still open/tappable). Confirmed static across two consecutive probe frames."
    },
    {
      "id": "know_the_game.png",
      "type": "rules (page 9 of the Game Info booklet, opened via the shield icon)",
      "description": "Panel titled 'KNOW THE GAME' repeating the malfunction clause and both RTP figures (96.33% with Push Bet, 96.31% without), the win-cap/RTP-restriction note, and the variable-reel-configuration note — a second independent print location for the same RTP numbers as rules_p7/p8."
    },
    {
      "id": "settings.png",
      "type": "settings",
      "description": "Dark panel titled 'SETTINGS' with three rows, each a label plus a muted speaker icon toggle: All Sounds, Sound Effects, Music."
    },
    {
      "id": "autoplay.png",
      "type": "autoplay",
      "description": "Dark rounded panel titled 'AUTOPLAYS' listing selectable round counts: Off (highlighted/selected, white background), 10, 20, 50, 100, 250, 500, 1000. Entire list fits on one screen without scrolling."
    },
    {
      "id": "bet_select_min.png / bet_select_max.png",
      "type": "other (bet selector, scrolled to each end)",
      "description": "Panel titled 'TOTAL BET' with a scrollable list of bet amounts; current selection highlighted white with black text, others dark grey with white text. Scrolled to top shows 0.10 fun as the smallest option; scrolled to bottom shows 100.00 fun as the largest."
    },
    {
      "id": "push_bet_enabled.png",
      "type": "other (bet selector with Push Bet on)",
      "description": "Same 'TOTAL BET' panel with the Push Bet toggle switched on (green, knob to the right): every listed bet value is inflated by 20% versus the equivalent off-state list (e.g. 0.60 fun now highlighted/selected in place of 0.50 fun) and the list rows themselves render in a purple tint instead of dark grey while active."
    }
  ],

  "ui_layout": {
    "top_bar": "Small game title text top-left of the browser chrome ('Jaguar Drop') and a clock top-right (both are the capture harness overlay, not in-game UI).",
    "in_game_header": "After the first interaction the full 'JAGUAR DROP' wordmark logo is shown centred at the top of the reel frame; before the first spin only a small orange 'J' icon is shown in that position. Speaker (mute) icon and hamburger menu icon sit at the top-right of the reel frame.",
    "right_side_controls": "Vertically stacked on the right edge of the reel frame: autoplay (circular loop-arrow icon), bet-select (stacked-coins icon), and a large circular spin button (white double-arrow refresh icon on a translucent dark disc) at the very bottom-right.",
    "bottom_bar": "Translucent black strip across the bottom of the reel frame: 'Balance: <amount> fun' bottom-left, 'WIN: <amount> fun' centred (only shown once a round has produced a win), 'Total Bet: <amount> fun' bottom-right.",
    "side_panels": "Paytable/Rules/Know-the-Game panels open as a dark right-hand drawer overlapping roughly the right half of the screen, with the live (blurred/dimmed) game visible on the left half behind it. A bottom nav bar inside these panels has four icons: grid (home/close), question-mark circle (rules), gear (settings), shield (know the game / RTP info)."
  },

  "accessibility_observations": {
    "color_dependence": "No control or symbol relies on colour alone. Symbols are shape-coded (jaguar heads vs frog vs gem shapes vs card-suit silhouettes) in addition to colour; Coin denominations always carry a printed number; the Push Bet toggle is confirmed by both colour and left/right knob position; win/feature amounts are always printed as text, not conveyed by colour or animation alone.",
    "text_and_contrast": "All panel text is white or cream on a near-black background (paytable, rules, settings, autoplay, bet-select, know-the-game), giving high contrast. In-game HUD text (Balance/WIN/Total Bet) is white on a semi-opaque black bar, also high contrast against the busy jungle background behind it.",
    "audio_dependence": "Settings expose three independent audio toggles (All Sounds, Sound Effects, Music) so sound can be fully disabled; no game information observed depends on audio only (RTP, bet, win amounts and feature states are all also shown as on-screen text).",
    "motor_considerations": "Spin can be triggered by the on-screen button or the keyboard space bar (rules_p1: 'To start a game round, press the Spin button. Alternatively, press the keyboard space bar'); Quick Play (space bar or tap anywhere) can skip certain animations to shorten a round (rules_p1). Autoplay supports up to 1000 consecutive rounds without repeated manual input.",
    "small_text_risk": "The row-multiplier ladder and life-ladder digits/pips beside the Free Drop board are small and stacked tightly (approx. 70x70px per pip at 1280x800); low-vision players may need to zoom to distinguish the currently active tier from inactive ones."
  },

  "unreadable_or_uncertain": [
    "The exact moment the Heart symbol is used to award an Extra Life (and its conversion into a random Coin symbol) was not captured on any frame; the Heart was seen present and still unused in every recorded Free Drop round.",
    "free_drop_full_grid_win.png: a prior description of this frame (fully filled 7-row board paying 'WIN: 9.80 fun') does not match what is actually visible on the pixels (a partial board with a 'BIG WIN 0.36' popup). The description above reflects only what is directly visible on this frame; the fully-filled-grid / max-win scenario (10,000x cap or the smaller 'each complete row pays' Instant Prize at full grid) was not independently captured and is not claimed as observed.",
    "The precise mapping of the row-multiplier ladder to the exact number of rows completed (i.e. which numbered row triggers which of x2/x3/x4/x5/x8/x10/x15/x20) is stated by the buklet only as 'completing 4 full rows activates x2, increasing as more rows are completed' — the full 1:1 mapping for every tier beyond that first threshold was not independently re-derived from gameplay frames, only quoted from the buklet text.",
    "The full bet-step schedule between roughly 1.00 fun and 20.00 fun was not captured (only the two ends of the list and the 0.10-0.70 fun region were scrolled into view).",
    "Push Gaming's public website RTP figure of 94.39% for this title does not appear anywhere in the captured build and is not confirmed as applying to this configuration; recorded only as a discrepancy, not as a fact about the game."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.