Jack the Giant Hunter

Demo, paytable, symbols & full capture data

Free demo · not real-money play 2 plays in 30 days · last one 4 days, 5 hours ago
✓ Working · checked 2 weeks, 1 day ago Verified · 03 Nov 2026
RTP —
Volatility High
Max win ×10000
Grid 5R
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

26 screenshots · 15 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/jack-the-giant-hunter-b30/

10,000 free requests / month · sign-up required

54 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 03 Nov 2026 View capture log

Per-screen breakdown

26 demo screens
26 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 390 390 Oct Nov '25: 480 480 Nov Dec '25: 340 340 Dec Jan '26: 450 450 Jan Feb '26: 580 580 Feb Mar '26: 580 580 Mar Apr '26: 340 340 Apr May '26: 210 210 May Jun '26: 230 230 Jun Jul '26: 190 190 Jul Aug '26: 180 180 Aug Sep '26: 160 160 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇮🇳India 40 20 20 20 20 20 60 80 180 40 40 20
🇲🇾Malaysia 20 0 0 0 0 0 20 20 0 0 0 0
🇹🇳Tunisia 10 0 10 0 0 10 10 10 10 20 10 10
🇹🇷Turkey 10 0 0 10 0 10 0 10 10 0 0 0
🇪🇪Estonia 10 0 0 0 0 0 0 10 0 0 10 10
🇵🇭Philippines 10 10 10 10 30 20 40 50 40 50 50 50
🇮🇩Indonesia 10 10 10 10 10 50 20 40 40 40 30 30
🇵🇰Pakistan 20 20 20 20 20 20 20 20 20 20 20 20
🇹🇭Thailand 10 10 10 10 0 10 10 10 10 10 0 10
🇬🇷Greece 0 0 0 0 0 10 10 10 0 10 10 10
🇩🇪Germany 0 0 0 10 0 0 10 0 0 10 10 10
🇬🇧United Kingdom 0 0 0 0 0 10 0 10 0 0 10 10
🇧🇬Bulgaria 0 0 0 0 0 0 10 10 0 0 0 10
🇧🇾Belarus 0 0 0 0 10 0 10 0 0 10 0 0
🇫🇷France 0 0 0 0 0 0 10 10 0 0 10 0
🇭🇰Hong Kong 0 0 0 0 0 0 0 0 10 0 10 10
🇱🇻Latvia 0 0 0 0 0 0 0 0 0 10 10 10
🇱🇹Lithuania 10 10 0 0 10 0 0 0 0 0 0 0
🇸🇬Singapore 0 0 10 10 0 0 10 0 0 0 0 0
🇨🇭Switzerland 0 0 0 0 0 0 0 0 0 0 30 0
🇨🇦Canada 0 0 0 0 20 0 0 0 0 0 0 0
🇨🇱Chile 0 0 0 0 0 0 10 0 0 0 10 0
🇫🇮Finland 0 0 0 0 0 0 0 0 20 0 0 0
🇲🇽Mexico 0 0 0 0 10 0 10 0 0 0 0 0
🇵🇹Portugal 0 0 0 10 0 0 10 0 0 0 0 0
🇵🇷Puerto Rico 0 0 0 0 0 0 0 0 0 0 0 20
🇻🇳Vietnam 0 0 0 0 0 10 0 0 0 0 10 0
🇦🇷Argentina 0 0 0 0 0 0 0 0 0 0 0 10
🇦🇺Australia 0 0 0 0 0 0 10 0 0 0 0 0
🇨🇾Cyprus 0 0 0 0 0 10 0 0 0 0 0 0
🇭🇳Honduras 0 0 0 0 0 0 10 0 0 0 0 0
🇮🇸Iceland 0 0 0 0 0 0 0 0 0 0 10 0
🇯🇵Japan 0 0 10 0 0 0 0 0 0 0 0 0
🇲🇹Malta 0 0 0 0 0 0 0 0 0 0 0 10
🇳🇱Netherlands 0 0 0 0 0 0 0 0 10 0 0 0
🇳🇿New Zealand 0 0 10 0 0 0 0 0 0 0 0 0
🇵🇱Poland 0 0 0 0 0 0 0 10 0 0 0 0
🇸🇦Saudi Arabia 0 0 0 0 0 0 0 0 0 0 0 10
🇿🇦South Africa 0 0 0 0 10 0 0 0 0 0 0 0
🇪🇸Spain 0 0 0 0 0 0 0 0 0 0 0 10
🇸🇪Sweden 0 0 0 10 0 0 0 0 0 0 0 0
🇦🇪United Arab Emirates 0 0 0 0 0 0 0 0 0 0 10 0
🇩🇿Algeria 0 10 10 20 20 10 10 10 0 10 10 0
🇺🇦Ukraine 0 10 0 10 0 0 0 10 0 0 10 0
🇭🇺Hungary 0 10 0 0 0 0 0 0 0 0 10 10
🇲🇦Morocco 0 10 0 10 0 10 0 0 0 0 0 0
🇵🇪Peru 0 10 0 0 0 0 0 0 10 0 0 0
🇧🇷Brazil 10 30 70 70 50 140 260 260 90 110 140 90
🇺🇸United States 0 20 0 0 0 0 20 0 0 0 20 20
Full per-country breakdown via the API →

What we extracted from Jack the Giant Hunter

Everything pulled from Jack the Giant Hunter into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
26 screens captured
15 symbols catalogued · payouts OCR-verified
10 palette colors from frames
6 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 26 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
volatility High
max_win_x ×10000
reels 5
ways 32768
bonus_buy No
mechanic Video Slot
release_date 2025

Symbols & paytable

15 symbols
15 icons (ZIP)
Giant
Giant
High Pay

close-up face of a grim green-grey giant with scarred brow, yellow glowing eyes and bared tusks, fiery red background, thin red border

MatchPayoutUnit
3x 1.00 Multiplier
4x 2.50 Multiplier
5x 4.00 Multiplier
Jack
Jack
High Pay

portrait of the hunter hero: young man, short light-brown swept hair, scarred cheek, dark cloak, stormy red-orange and blue background, pink-copper border

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.00 Multiplier
5x 1.50 Multiplier
Golden Goose
Golden Goose
High Pay

golden-yellow goose head with orange beak and falling golden feathers, deep purple background, purple border

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.75 Multiplier
5x 1.25 Multiplier
Harp
Harp
High Pay

golden harp with a carved lady figure at the top, deep blue night-sky background with small stars, blue border; pays the same as Bag of Gold Coins but is a separate symbol

MatchPayoutUnit
3x 0.15 Multiplier
4x 0.25 Multiplier
5x 0.40 Multiplier
Bag of Gold Coins
Bag of Gold Coins
High Pay

brown cloth sack overflowing with gold coins, dark teal background, golden-brown border; pays the same as Harp but is a separate symbol

MatchPayoutUnit
3x 0.15 Multiplier
4x 0.25 Multiplier
5x 0.40 Multiplier
Battle Axe
Battle Axe
Low Pay

double-bladed battle axe with dark wooden handle and blood-red stains on grey-blue blades, dark green background, olive border; pays the same as Burning Torch

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.25 Multiplier
Burning Torch
Burning Torch
Low Pay

wooden torch with bright orange and yellow flame, near-black grey background, dark border; pays the same as Battle Axe

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.15 Multiplier
5x 0.25 Multiplier
Spade
Spade
Low Pay

purple spade card suit carved into a beige-brown stone tile with vine relief

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
Heart
Heart
Low Pay

dusty red heart (pink when lit during a win) on a beige-brown stone tile with vine relief

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
Club
Club
Low Pay

blue club card suit on a beige-brown stone tile with vine relief

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
Diamond
Diamond
Low Pay

square green gemstone tilted onto its corner like a diamond suit, held in a thin vine cage on a beige-brown stone tile

MatchPayoutUnit
3x 0.05 Multiplier
4x 0.10 Multiplier
5x 0.15 Multiplier
Scatter
Scatter
Scatter

shiny golden bean with a sprouting leaf wrapped in green vines and glowing green light, green ribbon reading SCATTER; no way pay; 4 anywhere trigger Free Spins; Wild does not substitute

Wild
Wild
Wild

tall emerald-green shield-like emblem with thick gold leafy frame and a large glossy gold letter W; appears on reels 2, 3 and 4 only; substitutes for all symbols except Scatter; no own pay

Sprouting Seed
Sprouting Seed
Other

green bean seed sprouting two bright leaves from brown soil, golden glow, square olive-framed tile; a framed symbol in a win may turn into it; expands its reel by 1 symbol, up to 8

Golden Egg
Golden Egg
Other

glowing amber-gold egg in a nest of straw, square olive-framed tile; raises the total multiplier by 1 in base game and by 2 in Free Spins; applied to the spin total at the end of the spin

Bonus modes

1 mode
Free Spins fs
Free Spins

Triggered by 4 Scatters anywhere: 12 free spins, each additional Scatter adds 2 more. Starts with total multiplier x2, every reel starts with 6 symbols (7,776 ways), each Golden Egg adds 2 to the multiplier. Same bet size and level as the triggering spin. Retrigger is allowed by the rules.

Colour system

extracted from frames · HEX
Export palette
#2C291F base dominant 1 base
#5B5A4D base dominant 2 base
#565031 base dominant 3 base
#502F1C base dominant 4 base
#9D5F21 base dominant 5 base
#A5935F base dominant 6 base
#5F2E1C free_spins dominant 1 free_spins
#A05128 free_spins dominant 2 free_spins
#DE9C58 free_spins dominant 3 free_spins
#31221B free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Paying symbols are told apart by picture and shape, not colour alone. The four stone-tile suits differ by shape (spade, heart, club, green diamond gem) as well as by colour (purple, dusty red, blue, green).
  • Framed symbols are marked by a gold-orange thorny vine frame with green corner leaves, a shape cue, not only a colour cue. The Wild is an emerald-green and gold emblem with a gold letter W.
Motor Accessibility
  • Space key starts a spin on PC, holding Space continues, Space skips reel animation. Auto Spin offers 10, 30, 50, 80 and 1000 spins; a Max Bet button exists; there is no Skip Screens switch in this build.
Hearing Accessibility
  • No sound information is needed to read results; a Sound toggle is in the bottom navigation.
Low Vision
  • Ways count, balance, bet and win are printed as numbers; the multiplier is shown as large xN digits (gold in base game, green in free spins). Paytable and Rules panels are real text on dark charcoal with white text and orange values.
  • Wins are shown by numbers on the field and the WIN plate plus a glow; Turbo state is shown by a slash through the lightning icon.

Media & assets

7 files · 7 types
26 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
splash screen, base game with a win, paytable (6 pages), rules (7 pages), player menu, bet options at minimum and maximum, autoplay sheet
Free Spins: intro screen, gameplay, last free spin and total win screen; base game big win
RTP is not printed in the build (Paytable and Rules read in full); left empty
Volatility scale is not printed in the build; left empty
Field at the moment of the 4-Scatter trigger spin was not shot; the feature itself is covered by intro, gameplay and total frames
Free Spins retrigger is allowed by the rules but was not observed in the shot round (12 spins only)
History panel was not shot; the rules say it shows the previous game with a custom date selector
Grid is variable (start 5x4 = 1,024 ways, reels grow to 8 symbols = 32,768 ways, Free Spins start with 6 symbols = 7,776 ways); row count is omitted on purpose, this is an observation, not a hole

Ask AI about Jack the Giant Hunter

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Jack the Giant Hunter work? Keep it simple.

Triggered by 4 Scatters anywhere: 12 free spins, each additional Scatter adds 2 more. Starts with total multiplier x2, every reel starts with 6 symbols (7,776 ways), each Golden Egg adds 2 to the multiplier. Same bet size and level as the triggering spin. Retrigger is allowed by the rules.

High volatilitymax win ×10000demo ✓

From the verified capture of 03 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Jack the Giant Hunter vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 15 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/jack-the-giant-hunter-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/jack-the-giant-hunter-b30/
{
  "game": {
    "name": "Jack the Giant Hunter",
    "wordmark_in_game": "JACK the GIANT HUNTER (large embossed gold letters, 'JACK' big with a long swept J, 'THE GIANT HUNTER' smaller beneath), same as catalog name",
    "provider": "Pocket Games Soft (PG SOFT)",
    "game_kind": "video_slot",
    "theme": "dark-fantasy retelling of Jack and the Beanstalk: a lone hunter faces a towering giant beside a colossal beanstalk, with golden eggs, a harp and a goose as treasure",
    "art_style": "painterly semi-realistic digital illustration, rich textured gradients and soft glow, moody stormy golden-hour light with misty greens and fiery oranges, dramatic cinematic atmosphere, heroic dark-fantasy look, portrait-oriented composition",
    "orientation": "portrait (frames 760x1360)",
    "engine_note": "Cocos Creator build; panels Paytable and Rules are real DOM text (read in full by the capturer into _ref_paytable.txt / _ref_rules.txt)",
    "demo_url": "https://public.pg-demo.com/demo/?gi=1834850&lang=en"
  },
  "grid": {
    "kind": "variable ways grid, cannot be described by one NxM number",
    "start_base_game": "5 reels x 4 symbols = 1,024 ways (base_game.png plate '1024 WAYS')",
    "max": "each reel can grow to 8 symbols = 32,768 ways (paytable_p5.png: '1,024 - 32,768 Ways')",
    "free_spins_start": "every reel starts with 6 symbols = 7,776 ways (rules_p1/paytable: 'each reel will start with 6 symbols'; 7,776 computed as 6^5, not read from a frame)",
    "ways_plate_values_seen_on_frames": [
      1024,
      1280,
      1600,
      1920,
      9072,
      10584
    ],
    "ways_plate_seen_where": {
      "1024": "base_game.png",
      "1280": "base_game_win_line.png",
      "1920": "win_screen_big_base.png",
      "9072": "win_screen_fs_total.png",
      "10584": "free_spins_play.png",
      "1600": "seen by the capturer during the hunt (manifest printed_facts), no kept frame"
    },
    "reel_heights_at_start": [
      4,
      4,
      4,
      4,
      4
    ],
    "reel_heights_max": [
      8,
      8,
      8,
      8,
      8
    ],
    "provider_pdf_note": "provider prose names the game '5x4'; that is true only for the start of the base game",
    "way_rule": "win if matching symbols are in succession from the leftmost reel to the right; ways = product of the number of matching symbols on each consecutive reel; simultaneous wins on different ways are added"
  },
  "payout_basis": {
    "printed_in_game": "A bet way win in cash is equal to the value shown in the Paytable multiplied by the bet size and bet level (rules_p1.png)",
    "base_bet_divisor": 20,
    "divisor_source": "Bet Options panel columns Bet Size x Bet Level x Base Bet = Bet Amount: 0.03 x 1 x 20 = 0.60 (settings_bet_min.png); rules: 'played with 20 base bet for 1,024 ways - 32,768 ways'. The divisor belongs to this game only.",
    "total_bet_formula": "total bet = 20 x bet size x bet level",
    "paytable_numbers_are": "multipliers of bet size x bet level, NOT multipliers of total bet",
    "multiplier_of_total_bet": "paytable value / 20",
    "win_formula_raw": "payout = paytable value x bet size x bet level x number of winning ways x total multiplier of the spin",
    "win_formula_total_bet": "payout = (paytable value / 20) x number of winning ways x total bet x total multiplier",
    "worked_example_printed_by_game": "paytable_p6.png: adjacent symbols per reel 3 x 3 x 3 = 27 ways; tier 5 of a kind = 80, 4 = 50, 3 = 20; 'Total Winnings in this Example: 20 x 27 = 540' (a 3-of-a-kind tier, multiplied by ways)",
    "measured_check": "base_game_win_line.png: Heart five of a kind, hearts per reel 2,1,1,1,2 = 4 ways, tier 3, bet 0.60 (0.03 x 1 x 20), multiplier x1: 3 x 0.03 x 1 x 4 = 0.36, matches the 0.36 label printed on the field; plate WIN 0.96 is the round total so far",
    "single_basis": "no second basis found; the Maximum Win cap is also 'of the bet amount'"
  },
  "bet": {
    "bet_size_values_seen": [
      0.03,
      0.1,
      0.3,
      0.9
    ],
    "bet_size_range_printed": "0.03 to 0.90",
    "bet_level_range": "1 to 10",
    "base_bet": 20,
    "min_total_bet": 0.6,
    "min_source": "settings_bet_min.png: 0.03 x 1 x 20 = 0.60",
    "max_total_bet": 180.0,
    "max_source": "settings_bet_max.png: 0.90 x 10 x 20 = 180.00 (Max Bet button)",
    "default_bet_shown": "12.00 on base_game.png and settings_bet_min.png (before change)",
    "bet_panel": "Bet Options sheet: four columns Bet Size, Bet Level, Base Bet, Bet Amount (selected column heading orange); outlined orange button Max Bet and filled orange button Confirm; X at top right",
    "autoplay_options": [
      10,
      30,
      50,
      80,
      1000
    ],
    "currency_note": "demo balance 100,000.00 (demo token, not a game currency)"
  },
  "limits_and_stats": {
    "max_win": "10,000x of the bet amount (paytable_p5.png and rules: 'The maximum win amount is 10,000x of the bet amount'; if the total win in the main game or Free Spins reaches 10,000x the spin ends; splash preview.png 'Win up to 10000x!' and base_game.png banner 'Win up to 10000x!')",
    "rtp": null,
    "volatility": null,
    "rtp_volatility_note": "neither printed in the Paytable or Rules panels (both read in full via DOM text); not on any frame"
  },
  "symbols": {
    "paytable_frames": "paytable_p1.png (top symbols) and paytable_p2.png (bottom row); values from _ref_paytable.txt (DOM)",
    "payout_unit_note": "'raw' = paytable value (multiplier of bet size x bet level); 'x_total_bet' = raw / 20",
    "scatter": {
      "name": "Scatter",
      "appearance": "A shiny golden bean with a sprouting leaf, wrapped in swirling green vines and glowing green light. A green engraved ribbon at its base reads SCATTER.",
      "pays": "no line/way pay in the paytable",
      "function": "4 Scatters anywhere trigger Free Spins (12 free spins), each additional Scatter adds 2 more free spins (rules). Wild does not substitute for it.",
      "frame": "paytable_p1.png, base_game.png (three Scatters on reels 1, 3 and 5, third row)"
    },
    "wild": {
      "name": "Wild",
      "appearance": "A tall ornate shield-like emblem with a deep emerald-green vine-wrapped background and a thick gold frame with leafy vine ornament. In its centre a large glossy gold letter W stands, the symbol is named Wild symbol in the paytable.",
      "colors": "emerald green, gold, dark teal shading",
      "pays": "no own tiers; substitutes for all symbols except Scatter",
      "restriction": "appears on reels 2, 3 and 4 only",
      "frame": "paytable_p1.png, base_game.png (reels 2 and 4, row 2)",
      "note_for_logo": "the Wild is itself the letter W: any prompt mention of it turns into drawn text; remove the Wild line from the logo prompt rather than rewording it (TL decision)"
    },
    "paying": [
      {
        "rank": 1,
        "name": "Giant",
        "appearance": "Close-up face of a grim green-grey skinned giant with a scarred brow, yellow glowing eyes and snarling bared tusks on a fiery red background, red thin border.",
        "tiers_raw": {
          "5": 80,
          "4": 50,
          "3": 20
        },
        "tiers_x_total_bet": {
          "5": 4.0,
          "4": 2.5,
          "3": 1.0
        },
        "frame": "paytable_p1.png, top right"
      },
      {
        "rank": 2,
        "name": "Jack (hunter hero)",
        "appearance": "Close-up portrait of a young man with short light-brown swept hair, a scarred cheek, and a dark cloak, on a stormy red-orange and blue background, pink-copper border.",
        "tiers_raw": {
          "5": 30,
          "4": 20,
          "3": 10
        },
        "tiers_x_total_bet": {
          "5": 1.5,
          "4": 1.0,
          "3": 0.5
        },
        "frame": "paytable_p1.png, left, second row"
      },
      {
        "rank": 3,
        "name": "Golden Goose",
        "appearance": "A golden-yellow goose head with an orange beak and a few falling golden feathers on a deep purple background, purple border.",
        "tiers_raw": {
          "5": 25,
          "4": 15,
          "3": 5
        },
        "tiers_x_total_bet": {
          "5": 1.25,
          "4": 0.75,
          "3": 0.25
        },
        "frame": "paytable_p1.png, right, second row"
      },
      {
        "rank": 4,
        "name": "Harp",
        "appearance": "A golden harp with a carved lady figure at its top on a deep blue night-sky background with small stars, blue border.",
        "tiers_raw": {
          "5": 8,
          "4": 5,
          "3": 3
        },
        "tiers_x_total_bet": {
          "5": 0.4,
          "4": 0.25,
          "3": 0.15
        },
        "frame": "paytable_p1.png, left, third row"
      },
      {
        "rank": 4,
        "name": "Bag of Gold Coins",
        "appearance": "A brown cloth sack overflowing with gold coins, more coins scattered around it, on a dark teal background, golden-brown border.",
        "tiers_raw": {
          "5": 8,
          "4": 5,
          "3": 3
        },
        "tiers_x_total_bet": {
          "5": 0.4,
          "4": 0.25,
          "3": 0.15
        },
        "frame": "paytable_p1.png, right, third row"
      },
      {
        "rank": 5,
        "name": "Battle Axe",
        "appearance": "A heavy double-bladed battle axe with a dark wooden handle and blood-red stains on the grey-blue blades, on a dark green background, olive border.",
        "tiers_raw": {
          "5": 5,
          "4": 3,
          "3": 2
        },
        "tiers_x_total_bet": {
          "5": 0.25,
          "4": 0.15,
          "3": 0.1
        },
        "frame": "paytable_p1.png, left, fourth row"
      },
      {
        "rank": 5,
        "name": "Burning Torch",
        "appearance": "A wooden torch with a bright orange and yellow flame at the top on a near-black grey background, dark border.",
        "tiers_raw": {
          "5": 5,
          "4": 3,
          "3": 2
        },
        "tiers_x_total_bet": {
          "5": 0.25,
          "4": 0.15,
          "3": 0.1
        },
        "frame": "paytable_p1.png, right, fourth row"
      },
      {
        "rank": 6,
        "name": "Spade",
        "appearance": "A purple spade card suit carved into a beige-brown stone tile with vine and swirl relief.",
        "tiers_raw": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "tiers_x_total_bet": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "frame": "paytable_p1.png bottom left, paytable_p2.png top left"
      },
      {
        "rank": 6,
        "name": "Heart",
        "appearance": "A dusty red (pink when lit during a win) heart on a beige-brown stone tile with vine relief.",
        "tiers_raw": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "tiers_x_total_bet": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "frame": "paytable_p1.png bottom right, paytable_p2.png top right"
      },
      {
        "rank": 6,
        "name": "Club",
        "appearance": "A blue club card suit on a beige-brown stone tile with vine relief.",
        "tiers_raw": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "tiers_x_total_bet": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "frame": "paytable_p2.png, bottom left"
      },
      {
        "rank": 6,
        "name": "Diamond (green gem)",
        "appearance": "A square green gemstone tilted onto its corner like a diamond card suit, held in a thin vine cage on a beige-brown stone tile.",
        "tiers_raw": {
          "5": 3,
          "4": 2,
          "3": 1
        },
        "tiers_x_total_bet": {
          "5": 0.15,
          "4": 0.1,
          "3": 0.05
        },
        "frame": "paytable_p2.png, bottom right (zoomed to confirm shape and colour)"
      }
    ],
    "equal_value_note": "Four lowest symbols (Spade, Heart, Club, Diamond) all pay 3/2/1; Harp and Bag of Gold pay 8/5/3; Axe and Torch pay 5/3/2. Each is a separate symbol.",
    "special_symbols_from_framed_mechanic": [
      {
        "name": "Sprouting Seed",
        "appearance": "A green bean seed sprouting two bright green leaves out of brown soil, bathed in glowing golden light, in a square olive-framed tile.",
        "function": "each one expands its reel by 1 additional symbol, up to 8 (paytable_p3.png)"
      },
      {
        "name": "Golden Egg",
        "appearance": "A glowing amber-gold egg resting in a nest of straw, in a square olive-framed tile.",
        "function": "increases the total multiplier by 1 in base game, by 2 in Free Spins (paytable_p3.png, free_spins_intro.png)"
      }
    ],
    "framed_symbol_look": "any regular symbol can arrive with a gold-orange thorny vine frame with green corner leaves (base_game.png, paytable_p2.png: framed Jack with green glow). Framed symbols are mechanically special, not a separate symbol."
  },
  "features": {
    "cascades": "After every payout winning symbols explode and the symbols above fall down for a new round; repeats until no new win (rules).",
    "framed_symbols": [
      "During any spin 1 or more framed symbols may appear.",
      "At the start of the next round, before new symbols cascade, any framed symbol involved in a win turns into either a Sprouting Seed or a Golden Egg.",
      "Sprouting Seed expands its reel by 1 symbol (more ways).",
      "If 1 or more reels have 8 symbols, any framed symbol involved in a win on those reels becomes a Golden Egg.",
      "Each Golden Egg raises the total multiplier by 1.",
      "At the end of every spin the spin's total win is multiplied by the total multiplier."
    ],
    "multiplier": {
      "base_game_start": "x1 (base_game_win_line.png shows x1 above the WIN plate, in gold digits)",
      "free_spins_start": "x2",
      "golden_egg_step_base": 1,
      "golden_egg_step_free_spins": 2,
      "seen": "x6 in win_screen_fs_total.png (green digits in a thorny frame above the TOTAL WIN banner)",
      "upper_limit": null
    },
    "free_spins": {
      "trigger": "4 Scatter symbols anywhere",
      "awarded": 12,
      "extra_scatter": "each additional Scatter gives 2 more free spins",
      "retrigger": "allowed by rules; not observed in the shot round (12 spins only)",
      "start_state": "multiplier x2, every reel starts with 6 symbols (7,776 ways at start)",
      "bet": "same bet size and bet level as the triggering spin",
      "frames": {
        "intro": "free_spins_intro.png: gold '12', 'FREE SPINS' in gold-and-magenta letters, text 'All reels will start with 6 symbols!' and Golden Egg icon 'AWARDS x2!', red hexagonal START button with green text; two angry giants on a fiery background; bottom bar WIN 11.82 (the triggering spin's win)",
        "gameplay": "free_spins_play.png: 'BIGWIN 1.80' banner with Jack casting green vines over a dimmed field, ways plate 10584, balance 100,007.74 (note: the counter at that moment 1.80; the manifest note mentions REMAINING FREE SPIN 8 and WIN 0.39 from the capturer's own reading, which are not visible on this exact frame)",
        "total": "win_screen_fs_total.png: TOTAL WIN 26.10 with x6, 9072 ways, balance 100,022.02"
      }
    },
    "bonus_buy": false,
    "bonus_buy_evidence": "no buy button on the field; scene node feature_buy_button_holder is 0x0; rules never mention a purchase",
    "max_win_cap": "10,000x of the bet amount ends the spin"
  },
  "win_screens": {
    "two_wins_not_to_be_added": {
      "win_screen_big_base.png": "BIG WIN 2.17 in base game, counter still running, ways plate 1920; the round total was 11.82 (seen on the free-spin intro screen)",
      "win_screen_fs_total.png": "TOTAL WIN 26.10 for the whole free-spin round, includes the 11.82 won on the triggering spin; the free spins themselves added 14.28"
    },
    "big_win_banner": "word BIGWIN in green letters on a teal panel with a gold number below (free_spins_play.png)"
  },
  "screens": {
    "preview": {
      "frame": "preview.png",
      "description": "Splash after GET STARTED: a huge bearded giant roaring with his mouth open in the upper half, the title JACK the GIANT HUNTER in the middle in gold letters, a hunter seen from behind facing the giant in the lower right, tagline 'Take on the Giant with expanding reels & multipliers! Win up to 10000x!' in gold-green letters, a red-coral GET STARTED button; bottom: PG POCKET GAMES SOFT logo, 'Licensed in Malta' with MGA mark, 'Certified by GA / BMM' with ga and bmm testlabs marks, copyright line 'PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED'",
      "ocr_text": "JACK THE GIANT HUNTER; Take on the Giant with expanding reels & multipliers! Win up to 10000x!; GET STARTED; Licensed in Malta; Certified by GA / BMM; PGSOFT.COM 2026 © PG SOFT ALL RIGHTS RESERVED"
    },
    "base_game": {
      "frames": [
        "base_game.png",
        "base_game_win_line.png"
      ],
      "layout": "Reels fill the full width in the upper-middle: 5 columns of tiles, a dark green ribbon plate above the reels shows the ways count (e.g. '1024 WAYS'); background is a giant beanstalk trunk with dark leaves under a stormy sky. Below the reels a green vine-framed banner 'Win up to 10000x!' (replaced by 'WIN <amount>' after a win, with the multiplier digits above it). Bottom bar: left rounded pill with a profile icon and balance 100,000.00; centre pill with PG shield logo (shows WIN label and amount when winning); right pill with bet 12.00 and a coin-dollar icon. Control row: left a round Turbo (lightning, crossed out when off), minus, big green round spin button with two circular arrows at the centre, plus, and a round Auto Spin (play-in-circle icon) button on the right.",
      "dimensions_change": "on win_screen_fs_total.png and base_game_win_line.png the reels no longer fill the width: columns are narrower and of different heights (grid grew), ways plate moves up with the tallest column"
    },
    "paytable": {
      "frames": [
        "paytable_p1.png",
        "paytable_p2.png",
        "paytable_p3.png",
        "paytable_p4.png",
        "paytable_p5.png",
        "paytable_p6.png"
      ],
      "description": "Dark charcoal panel with white title 'Paytable', back arrow at the top left, section heading 'Symbol Payout Values' with symbols and tier numbers (white 5/4/3 on the left, orange values on the right), then Framed Symbols section with a picture of a framed Jack symbol glowing green, Sprouting Seed and Golden Egg pictures, rule bullets, Maximum Win and '1,024 - 32,768 Ways' sections with an adjacency diagram (one variant marked with a tick, another with a cross) and a worked example. Bottom navigation: Sound, Paytable (active, orange), Rules, History, Quit.",
      "ocr_text_source": "_ref_paytable.txt (2362 characters of real DOM text, quoted in the symbol tiers above)"
    },
    "rules": {
      "frames": [
        "rules_p1.png",
        "rules_p2.png",
        "rules_p3.png",
        "rules_p4.png",
        "rules_p5.png",
        "rules_p6.png",
        "rules_p7.png"
      ],
      "description": "Same dark panel with title 'Game Rules'. Content: 5 reels 4 rows with expanding reels and multiplier; 20 base bet, bet level 1 to 10, bet size 0.03 to 0.90; basis sentence; ways; framed symbols; free spins; maximum win; Main Game button explanations (Spin, Stop, Minus, Plus, User Profile, Bet Amount, Auto Spin, Turbo Spin, Rules, Paytable, History, Sound, Quit, Close); keyboard: Space starts spin, hold Space continues, Space skips reel animation; additional information 'Malfunction voids all pays and plays.'",
      "ocr_text_source": "_ref_rules.txt (4756 characters of real DOM text)"
    },
    "settings_menu": {
      "frame": "settings_menu.png",
      "description": "Player sheet opened by the profile icon: grey avatar circle on top, X at right, orange label 'Cash Wallet' and balance '100,000.00' in bold orange; bottom row of five round icons with labels Sound, Paytable, Rules, History, Quit."
    },
    "bet_options": {
      "frames": [
        "settings_bet_min.png",
        "settings_bet_max.png"
      ],
      "description": "see bet section"
    },
    "autoplay": {
      "frame": "autoplay.png",
      "description": "Sheet 'Auto Spin' with label 'Number of Auto Spins' and five round chips 10 (selected, orange text on brown), 30, 50, 80, 1000 (grey); big orange 'Start' button; X at top right. No Turbo or Skip Screens toggles inside the panel; Turbo is a separate round button next to the spin button."
    },
    "history": "not shot; opens from the bottom navigation, rules say it shows details of the previous game played with a Custom date selector",
    "free_spins_last": {
      "frame": "free_spins_last.png",
      "what_it_shows": "The last free spin of the round, and the only captured frame where the round state is readable: ways plate '9072 WAYS' at the top, the accumulated round multiplier 'x6' in large green numerals under the grid, a pink-red banner 'Total Win 0.72' for this spin, and the words 'LAST FREE SPIN' in gold capitals below it. Bottom pills: balance 100,021.80, WIN 25.88, bet 0.60.",
      "why_it_matters": "It is the clearest evidence of two mechanics at once. (1) VARIABLE REEL HEIGHTS: the reels are visibly of different heights after the Sprouting Seed expansions, so the grid is not describable by one row count. (2) FRAMED SYMBOLS: several tiles (Heart, Harp, Axe, Spade) carry the gold leafy-vine frame, which is what turns into a Sprouting Seed or a Golden Egg on the next round.",
      "provenance": "Promoted by the TL from the hunt burst (_fsb_b_00.png) with scripts/promote_frame.py; byte-for-byte copy, the original stays in place."
    }
  },
  "color_palette": {
    "base_game_scene": "deep forest green, moss green, brown bark, hazy grey-beige sky, warm golden-orange field at the bottom",
    "ui": "dark green vine-trimmed banners with gold lettering; dark charcoal panels with orange accents and white text; orange filled buttons; green round spin button with thin gold ring",
    "free_spins_scene": "fiery orange, red and black volcanic glow, magenta and gold TOTAL WIN banner",
    "stone_tiles": "beige-brown stone",
    "accent_colors": [
      "gold",
      "emerald green",
      "orange"
    ],
    "accent_colors_where": "gold in titles, numbers, frames of Wild and framed symbols; emerald green on the Wild, ways plate and banner trim; orange on panel buttons and tier values",
    "colorblind_notes": "paying symbols are distinguished by shape and picture, not colour alone; the four stone-tile suits differ by shape (spade, heart, club, diamond-gem) as well as colour; framed symbols are marked by a thorny frame shape, not only by colour; wins are shown by numbers on the field and the WIN plate plus a glow; Turbo state is shown by a slash through the lightning icon."
  },
  "accessibility": {
    "visual": "ways count, balance, bet and win are printed as numbers; multiplier shown as large 'xN' digits; panel texts are real DOM text",
    "hearing": "no sound information needed to read results; Sound toggle in the bottom navigation",
    "motor": "Space key spins on PC; Auto Spin 10/30/50/80/1000; Max Bet button; no Skip Screens switch in this build",
    "cognitive": "fast cascades and expanding reels change the grid size every round; ways plate shows the current count"
  },
  "unreadable_or_uncertain": [
    "RTP: not printed in the build (both panels read in full); null",
    "Volatility: not printed in the build; null",
    "Field in the moment of the 4-Scatter trigger spin was not shot; the feature itself is covered by intro, gameplay and total frames",
    "Free spin retrigger not observed",
    "Remaining free spins counter (8) and WIN 0.39 mentioned in the capturer's manifest note are not visible on free_spins_play.png, which shows a BIGWIN 1.80 overlay; not asserted here",
    "History panel not shot",
    "Ways plate value 1600 had no kept frame",
    "paytable_p4.png, paytable_p5.png, paytable_p6.png, rules pages were not visually re-inspected for this document; their content is taken from the DOM text files and TL's reading of paytable_p6.png (adjacency diagram and worked example)",
    "The 4 lowest-tier rank numbers (rank 1..6) are ordered by payout and are my labelling, not game text",
    "free_spins_play.png does NOT show the remaining-spins counter or a per-spin win: the BIGWIN banner and the Jack illustration cover the grid. The round state is documented from free_spins_last.png instead (TL correction of the capturer's note)."
  ],
  "source_frames": {
    "preview": "preview.png",
    "base_game": [
      "base_game.png",
      "base_game_win_line.png"
    ],
    "paytable": [
      "paytable_p1.png",
      "paytable_p2.png",
      "paytable_p3.png",
      "paytable_p4.png",
      "paytable_p5.png",
      "paytable_p6.png"
    ],
    "rules": [
      "rules_p1.png",
      "rules_p2.png",
      "rules_p3.png",
      "rules_p4.png",
      "rules_p5.png",
      "rules_p6.png",
      "rules_p7.png"
    ],
    "settings": [
      "settings_menu.png",
      "settings_bet_min.png",
      "settings_bet_max.png"
    ],
    "autoplay": "autoplay.png",
    "free_spins": [
      "free_spins_intro.png",
      "free_spins_play.png",
      "free_spins_last.png"
    ],
    "win_screen": [
      "win_screen_big_base.png",
      "win_screen_fs_total.png"
    ]
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.