Hey Sushi

Demo, RTP 96.75%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 5 days ago Verified · 23 Sep 2026
RTP 96.75%
Volatility High
Max win —
Grid 5×3
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

34 screenshots · 15 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/hey-sushi-b29/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 23 Sep 2026 View capture log

Per-screen breakdown

34 demo screens
34 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 1,380 1,380 Sep Oct '25: 1,420 1,420 Oct Nov '25: 1,310 1,310 Nov Dec '25: 1,140 1,140 Dec Jan '26: 1,390 1,390 Jan Feb '26: 1,150 1,150 Feb Mar '26: 1,180 1,180 Mar Apr '26: 1,200 1,200 Apr May '26: 1,060 1,060 May Jun '26: 920 920 Jun Jul '26: 760 760 Jul Aug '26: 900 900 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇿🇦South Africa 880 720 880 1,000 1,000 1,000 1,000 1,300 1,000 1,300 1,300 1,300
🇭🇳Honduras 10 0 0 0 0 0 0 0 0 0 0 0
🇮🇳India 0 0 20 0 0 20 0 20 0 0 20 20
🇳🇬Nigeria 10 10 10 0 10 0 10 10 10 10 0 10
🇺🇸United States 0 0 0 0 20 20 20 0 0 0 20 0
🇮🇩Indonesia 0 0 10 10 10 10 0 10 10 0 10 0
🇩🇪Germany 0 0 0 10 10 0 10 0 0 0 0 10
🇻🇳Vietnam 0 0 0 10 10 0 10 0 10 0 0 0
🇹🇳Tunisia 0 0 0 0 10 0 10 10 0 0 10 0
🇺🇦Ukraine 0 0 0 10 0 10 10 0 10 0 0 0
🇬🇧United Kingdom 0 0 0 0 10 10 0 0 10 0 0 10
🇦🇷Argentina 0 0 0 0 0 10 10 0 10 0 0 0
🇧🇷Brazil 0 0 0 0 0 10 10 0 0 0 0 10
🇵🇪Peru 0 0 0 0 10 10 0 0 10 0 0 0
🇹🇭Thailand 0 0 0 0 10 0 10 0 10 0 0 0
🇩🇿Algeria 0 0 0 0 10 10 0 0 0 0 0 0
🇨🇱Chile 0 0 0 0 10 0 0 0 10 0 0 0
🇨🇴Colombia 0 0 0 0 10 10 0 0 0 0 0 0
🇫🇷France 0 0 0 0 0 0 10 10 0 0 0 0
🇬🇷Greece 0 0 0 0 0 0 0 0 0 0 10 10
🇯🇵Japan 0 0 0 0 0 0 0 10 0 0 10 0
🇱🇻Latvia 0 0 0 0 10 10 0 0 0 0 0 0
🇱🇺Luxembourg 0 0 0 0 0 0 0 0 20 0 0 0
🇲🇽Mexico 0 0 0 0 0 0 0 0 10 0 10 0
🇪🇬Egypt 0 0 0 0 10 0 10 0 0 0 0 0
🇧🇬Bulgaria 0 0 0 0 0 0 0 0 0 0 10 0
🇧🇾Belarus 0 0 0 0 10 0 0 0 0 0 0 0
🇨🇾Cyprus 0 0 0 0 10 0 0 0 0 0 0 0
🇨🇿Czech Republic 0 0 0 0 10 0 0 0 0 0 0 0
🇩🇴Dominican Republic 0 0 0 0 0 10 0 0 0 0 0 0
🇬🇹Guatemala 0 0 0 10 0 0 0 0 0 0 0 0
🇭🇰Hong Kong 0 0 0 0 0 0 0 0 10 0 0 0
🇭🇺Hungary 0 0 0 0 0 0 0 10 0 0 0 0
🇮🇹Italy 0 0 0 0 0 0 0 0 0 0 10 0
🇰🇿Kazakhstan 0 0 0 0 10 0 0 0 0 0 0 0
🇱🇧Lebanon 0 0 0 0 0 10 0 0 0 0 0 0
🇳🇱Netherlands 0 0 0 0 0 0 10 0 0 0 0 0
🇵🇦Panama 0 0 0 0 0 0 0 0 0 0 0 10
🇵🇱Poland 0 0 0 0 0 0 0 0 0 0 10 0
🇷🇴Romania 0 0 0 0 0 0 0 0 10 0 0 0
🇸🇰Slovakia 0 0 0 0 10 0 0 0 0 0 0 0
🇸🇪Sweden 0 0 0 0 0 10 0 0 0 0 0 0
🇦🇪United Arab Emirates 0 0 0 0 0 10 0 0 0 0 0 0
🇹🇷Turkey 0 0 0 0 0 0 10 0 0 0 0 0
🇵🇭Philippines 0 10 0 10 0 10 10 10 0 0 0 0
🇵🇰Pakistan 0 20 0 0 0 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Hey Sushi

Everything pulled from Hey Sushi into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
34 screens captured
15 symbols catalogued · payouts OCR-verified
10 palette colors from frames
5 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 34 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
rtp 96.75% · single configuration
volatility High
layout 5×3
paylines 25 fixed
bonus_buy No
mechanic Video Slot
release_date 2020

Symbols & paytable

15 symbols
15 icons (ZIP)
Wild
Wild
Wild

red crab in a gold ornate square frame over a green tile; substitutes for all symbols except Scatter; appears only on reels 2-4

Scatter
Scatter
Scatter

mixed sushi platter in a gold ornate square frame over a red tile; pays anywhere on the grid, multiplied by total bet, added to line wins; base game only, not present during Free Games

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 100.00 Multiplier
Unagi Don
Unagi Don
High Pay

dark-brown glazed grilled eel over rice with green garnish; highest-paying symbol; also awards a Free Games bonus payout

MatchPayoutUnit
3x 1.00 Multiplier
4x 10.00 Multiplier
5x 30.00 Multiplier
Sashimi
Sashimi
High Pay

deep-red raw tuna slices on rice with a green herb garnish; also awards a Free Games bonus payout

MatchPayoutUnit
3x 0.60 Multiplier
4x 8.00 Multiplier
5x 20.00 Multiplier
Tamago Roll
Tamago Roll
High Pay

yellow tamago egg sushi rolls wrapped in dark green nori on rice; also awards a Free Games bonus payout

MatchPayoutUnit
3x 0.60 Multiplier
4x 5.00 Multiplier
5x 16.00 Multiplier
Shrimp Tempura
Shrimp Tempura
High Pay

battered golden fried shrimp on a white plate; also awards a Free Games bonus payout

MatchPayoutUnit
3x 0.60 Multiplier
4x 4.00 Multiplier
5x 12.00 Multiplier
Inari
Inari
High Pay

golden-brown fried tofu pouches with chopped green onion garnish; also awards a Free Games bonus payout

MatchPayoutUnit
3x 0.40 Multiplier
4x 3.00 Multiplier
5x 10.00 Multiplier
Temaki
Temaki
High Pay

hand-roll cone in dark green nori with salmon and rice, shiso-leaf garnish; also awards a Free Games bonus payout

MatchPayoutUnit
3x 0.40 Multiplier
4x 2.00 Multiplier
5x 6.00 Multiplier
Takoyaki
Takoyaki
High Pay

round golden-brown fried octopus balls with brown sauce and chopped green onion; lowest-paying high symbol; also awards a Free Games bonus payout

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.00 Multiplier
5x 4.00 Multiplier
A
A
Low Pay

orange/red shrimp-shell pattern forming the letter A on a white plate with a green rim

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.80 Multiplier
5x 3.00 Multiplier
K
K
Low Pay

pink/purple octopus-tentacle pattern forming the letter K with a green leaf garnish and orange roe dots; 3-of-a-kind confirmed by a captured real gameplay win

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.80 Multiplier
5x 3.00 Multiplier
Q
Q
Low Pay

orange salmon-roe texture forming the letter Q with a dark-red fish-slice flourish, green rim

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 2.00 Multiplier
J
J
Low Pay

pale green/white avocado-and-rice swirl forming the letter J with orange roe dots, green rim

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 1.00 Multiplier
10
10
Low Pay

pink/orange salmon-nigiri coloring forming the digits 10 with orange roe dots, green rim

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 1.00 Multiplier
9
9
Low Pay

pale green/white rice texture forming the digit 9, green rim

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 1.00 Multiplier

Bonus modes

1 mode
Free Spins free_games
Free Games

Triggered by 3+ Scatter (sushi platter) symbols anywhere on the grid; awards 10 Free Games at the same bet and lines that triggered it, cannot be retriggered. Cascade multiplier ladder in this mode depends on which base-game cascade triggered it (x1/x2/x3/x5 up to x5/x7/x10/x15). Scatter does not appear during Free Games; the 7 high-value sushi symbols instead pay an extra flat bonus the first time each appears in a winning combination per spin.

Jackpot

Type: Pooled
Jackpot Race 1st place (R1,200.00 / ~‡1,200.00)
Progressive
Unknown
Jackpot Race 2nd place (R800.00 / ~‡800.00)
Progressive
Unknown

Colour system

extracted from frames · HEX
Export palette
#63140D base dominant 1 base
#8E1718 base dominant 2 base
#9E5B18 base dominant 3 base
#DB9B17 base dominant 4 base
#F3EBDE base dominant 5 base
#321004 base dominant 6 base
#610F14 free_spins dominant 1 free_spins
#931115 free_spins dominant 2 free_spins
#2E0B06 free_spins dominant 3 free_spins
#F8F1DE free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Low-value symbols are told apart by their printed letter/number (A/K/Q/J/10/9), not plate color; Wild (green tile) and Scatter (red tile) both carry a unique gold ornate square frame absent from ordinary paying symbols; the active cascade-multiplier tile is marked by a red box AND its fixed left-to-right position in the x1/x2/x3/x5 ladder; settings/autoplay toggle switches show state via thumb position (left/right) as well as orange/grey color.
Screen Reader
  • Control layout is stable across screens (info/paytable at far left, bet controls centered-left, SPIN centered, coin/balance at right); the paytable booklet is a strictly linear page sequence (previous/close-home/next), and the Help screen is one long vertically scrolling document with labelled section headers, delivered as genuine HTML/DOM text unlike the rest of the game, which renders to a canvas with no accessible DOM.
Motor Accessibility
  • SPIN is the largest circular target, centered in the control bar; the Space bar operates both spin and stop; Auto Play offers configurable stop conditions (balance decrease, single-win threshold, feature trigger) to cut down on repeated manual actions. Caution: the coin-stack button resembling a 'bet max' shortcut does not reliably reach max bet — it triggers an ordinary spin instead.
Hearing Accessibility
  • No audio-exclusive information was observed; all game state (bets, wins, spins left, jackpot pool/timer, feature triggers) is presented as on-screen text and iconography, and the Ambient/Effects sound toggles are purely optional.
Low Vision
  • Feature-state banners ('Feature Triggered', 'N Free Games Left', 'You Have Won') use large, high-contrast bubble text rather than small print or color-only cues.

Media & assets

10 files · 10 types
34 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game; 9-page paytable booklet (Wild, Scatter, High Win Symbols, Low Win Symbols, Cascade, Free Game, Free Game Bonus Payouts, Other Rules, Paylines 1-25); 12-page Help overlay (bet mechanics, control glossary, Auto Play, Game Menu/Settings, Disconnection Policy, Jackpot Race rules, RTP); settings overlay; autoplay overlay; Free Games trigger, gameplay, cascade and counter; preview/splash.
Free Games round-ending banner's printed win figure ('34.64') is a mid-animation artifact and unreliable; the true round total (297.50) was confirmed instead via the status bar's cumulative WIN readout and the balance delta.
Jackpot Race win screen not captured: the jackpot cannot be won during Fun Play (demo) or Bonus Play by the game's own printed rules, and this was confirmed by 200+ spins never completing a payout.
Volatility rating is not printed on any captured screen (paytable booklet or Help) and is left undocumented rather than guessed.
Maximum win multiplier / max profit cap is not printed on any captured screen and is not confirmed by a second source.
The provider's own game page lists several selectable RTP configurations (approx. 86%, 92%, 94%, 97%, 98%); only the in-game default (96.75%) was captured and confirmed in this demo build.
Exact intended function of the coin-stack 'BET MAX'-styled control is not documented in the Help screen's control glossary; it was observed once to trigger an ordinary spin instead of jumping to max bet.

Ask AI about Hey Sushi

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Hey Sushi work? Keep it simple.

Triggered by 3+ Scatter (sushi platter) symbols anywhere on the grid; awards 10 Free Games at the same bet and lines that triggered it, cannot be retriggered. Cascade multiplier ladder in this mode depends on which base-game cascade triggered it (x1/x2/x3/x5 up to x5/x7/x10/x15). Scatter does not appear during Free Games; the 7 high-value sushi symbols instead pay an extra flat bonus the first time each appears in a winning combination per spin.

RTP 96.75%High volatilitydemo ✓

From the verified capture of 23 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Hey Sushi vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 15 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/hey-sushi-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/hey-sushi-b29/
{
  "game": {
    "name": "Hey Sushi",
    "provider": "Habanero",
    "theme": "A comedic Japanese sushi-bar / izakaya food stall at night, run by an anthropomorphic red crab chef in a white chef's hat and jacket. Cascading sushi-dish symbols form the reels; a green turtle mascot (holding chopsticks and a sashimi bowl) appears on the win screen. Decorative props: a soy-sauce bottle, a beer glass, a wasabi dish, skewers, a stone turtle statue, bamboo screens, and a glowing 'open 24h' neon sign.",
    "art_style": "Painterly cartoon illustration (airbrush-style shading), not flat vector: characters and food icons have soft gradient shading, glossy specular highlights and visible brush-like rendering rather than hard cel-shaded fills. Character outlines (the crab chef, the turtle) use a moderate dark outline, while individual food icons on the reels have thinner, softer outlines. Warm, saturated color scheme dominated by reds, oranges and golds; lighting reads as a warm interior/evening restaurant glow rather than daylight or dark cinematic neon-noir (the one neon sign, '24h', is a small decorative prop, not the overall lighting mood). Comedic, family-friendly, mascot-driven tone (the crab chef mugs for the camera, wide eyes, big grin) rather than dramatic or realistic. Reels are viewed straight-on / front-facing, no perspective or isometric angle.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 33 desktop screenshots (1280x800) plus zoomed crops of the paytable and OCR cross-checks.",
    "method_notes": "Symbol identities and payout ladders were read directly from full-resolution screenshots of the in-game paytable booklet (paytable_p1-p4.png) and cross-checked with pytesseract OCR (OCR output was noisy on the stylised numerals/letters, so the direct pixel reading is treated as ground truth). All monetary figures below are printed at the paytable's own bet anchor, ‡12.50 (BET LEVEL 1, COIN 0.50), unless stated otherwise. The 12-page in-game 'Help' screen (an HTML overlay, not a game-canvas image) supplied the scalar numbers (bet ladders, RTP, jackpot rules, build stamps) and is captured across rules_p6.png-rules_p17.png.",
    "language": "English",
    "currency_note": "The demo balance/bet currency symbol is '‡' (a placeholder demo-money glyph, e.g. '‡12.50'), not a real-world currency; it is a token of our capture environment, not a documented game property. The Jackpot Race pool is denominated separately in 'R' (e.g. 'R2,000.00'), with a demo-currency equivalent printed in parentheses, e.g. 'R2,000.00 (‡2,000.00)' — the jackpot pool currency and the player's demo balance currency are two distinct units shown side by side."
  },
  "color_palette": {
    "base_game_background": "Warm dark red/maroon vertical-panel curtain (like a noren fabric divider) behind the reels, inside a warm brown wooden stall frame with a peaked, temple/tiki-style roof line across the top.",
    "reel_cells": "No hard cell borders; symbols float on the red curtain background, each drawn as a round white or cream ceramic plate (for letter/number symbols) or a rectangular plated dish (for the high-value food symbols).",
    "frame_and_ui": "Warm honey-brown wood texture for the top marquee and bottom control bar; buttons are gold/yellow rings with a red or dark-red center; active/selected states are marked with a bright red highlight box.",
    "wild_scatter_frames": "The Wild (crab) icon sits in a golden-yellow ornate square frame over a green background tile; the Scatter (sushi platter) icon sits in the same style golden-yellow ornate square frame over a red background tile — both are visually distinguished from the plain round food-plate icons by this ornate square frame.",
    "info_booklet_panels": "Deep red parchment-style panel with a thin gold double-line border and gold curled corner flourishes; headings in bold gold/yellow text, body text in white.",
    "help_screen_panels": "The Help overlay is a separate, mostly black/near-black scrolling panel with white body text, orange/amber highlighted numbers and key terms, and grey section sub-headers on dark grey row bands.",
    "accent_colors": "Gold/yellow (frames, headings, active highlight boxes), red (curtain background, WILD/SCATTER symbol accents, jackpot banner), orange/amber (Help-screen emphasised numbers, cooked-food glazes), green (leafy garnish on many sushi icons, wild-symbol tile background), white/cream (ceramic plates, rice)."
  },
  "layout_and_ui": {
    "top_marquee": "A wood-framed banner across the very top of the reels, split into three sections: far left the 'Hey Sushi' game logo (red 3-D bubble letters outlined in dark red/orange with a green leafy border); center a 'Jackpot Race (TM)' plaque showing either a countdown ('Race starts in Xh XXm' / 'XXm XXs') or the current pool amount (e.g. 'R2,000.00'); far right a 'Multiplier' ladder made of four gold tiles reading x1 / x2 / x3 / x5, with the tile matching the CURRENT cascade multiplier highlighted by a bright red box (both by color AND by its distinct position in the row, so the active tier is identifiable without color vision).",
    "reel_area": "5 columns x 3 rows of round/rectangular food-dish icons on the red curtain background; a small round-cornered rectangular neon sign reading '24h' glows at the right edge of the reel area (pure decoration, not a control).",
    "bottom_control_bar": "A honey-wood bar directly under the reels, left to right: round gold 'i' INFO button (opens the paytable booklet); a red oval 'BET' readout with the current total bet in the demo currency; a 'BET LEVEL' stepper (round '-'/'+' gold buttons flanking the current level number); a round button showing a small stack-of-coins icon (nominally BET MAX — see anomaly note below); a large central circular SPIN button (red ring, gold play-triangle icon) that changes to a red square STOP icon while the reels/cascade are actively resolving; a circular AUTO PLAY / repeat-arrow icon button; a 'COIN' stepper ('-'/'+' around the coin denomination); a red oval 'BALANCE' readout showing the current balance.",
    "service_status_bar": "A thin dark maroon strip below the main control bar, left to right: game name 'HEY SUSHI'; a gear/cog icon (opens the Game Menu / settings overlay) next to the word 'BALANCE' and its value; center readouts 'BET $X' and, only while a win is active or being counted, 'WIN $X'; a live clock (HH:MM); a lightning-bolt 'turbo/faster play' icon; a diamond-shaped 'fullscreen' icon; a speaker 'sound on/off' icon; the 'HABANERO' wordmark at the far right.",
    "settings_overlay": "Opened via the gear icon. A dark rounded panel anchored at bottom-left listing: 'Help' (question-mark icon) and 'More Games!' (controller icon) as link-style rows, plus three on/off toggle switches: 'Sound - Ambient', 'Sound - Effects', 'Quick Spin' (orange = on, grey = off; the switch's left/right thumb position is itself a non-color cue for state).",
    "autoplay_overlay": "A dark modal centered over the dimmed reels. 'Number Of Spins' with six selectable pill buttons (10/20/30/50/100/500, the selected one highlighted white); a 'Stop Auto Play' toggle labelled 'If FREE GAMES feature is triggered' (on by default); two optional numeric-entry stop conditions, 'If balance decreases by' and 'If a single win exceeds'; a fixed note 'Auto Play will stop if a jackpot is won'; a live calculation readout (e.g. '$12.50 x 50 spins = $625.00'); and 'Cancel' / 'Start Auto Play' buttons.",
    "paytable_booklet": "Opened via the 'i' button. A tall red parchment panel with a gold double-line border, the 'Hey Sushi' logo centered at the top, and a page title (e.g. 'Wild', 'Scatter', 'High Win Symbols', 'Cascade', 'Free Game'). Navigation is 3 round gold buttons under the panel: left-pointing triangle (previous page), a house icon (closes the booklet and returns to the game — NOT 'go to page 1', see anomaly note), and a right-pointing triangle (next page). Nine small dot indicators below the nav buttons show total page count and current page (filled/highlighted dot = current page). A constant footer reads 'Malfunction voids all pays and plays * For more information, see How to Play * Last modified <build timestamp>' — this is a build/client stamp, not the game's release date.",
    "help_screen": "A separate full-viewport near-black overlay titled 'Hey Sushi - Help' with a white 'X' close button top-right. Unlike the paytable booklet, this is one continuous vertically SCROLLING document (12 screen's worth captured), organised into labelled sections (bet mechanics, Game Interface control glossary, Pay Table Interface, Auto Play, Game Menu / Game Settings, Disconnection Policy, Jackpots / Jackpot Race(TM), Return To Player, and build-version stamps).",
    "bet_max_button_anomaly": "The round button with a coin-stack icon, positioned where other Habanero titles place 'BET MAX', does NOT behave as bet-max here: clicking it while the reels are idle triggers an ordinary SPIN, and immediately afterward the icon under the cursor changes to a fast-forward (>>) glyph resembling a turbo/skip control. The verified maximum total bet (‡5,000.00) was obtained instead by manually stepping BET LEVEL to 10 and COIN to 20 with their individual +/- steppers (see bet_max_verified.png). Screen-reader / switch-access users relying on a labelled 'max bet' shortcut should be warned this control does not reliably perform that function in this build.",
    "booklet_home_button_caveat": "During capture, clicking the booklet's house/home nav icon closed the booklet entirely (returned to live gameplay) rather than jumping back to booklet page 1, contrary to what the icon suggests. Each booklet page must be captured and re-opened individually via the 'i' button."
  },
  "reel_and_bet_mechanics": {
    "grid": "5 reels x 3 rows, fixed rectangular grid (no ways-to-win, no variable reel heights) — verified by eye on every captured base-game and free-spins frame.",
    "paylines": "25 fixed paylines (not selectable/adjustable), diagrammed in full on rules_p5.png ('Paylines 1-25'). Cost is fixed at 25 coins per spin regardless of any other setting.",
    "coin_values": "0.01, 0.02, 0.05, 0.1, 0.2, 0.5, 1, 2, 5, 10, 20 (demo-currency denominations, from the Help screen).",
    "bet_levels": "A FIXED, non-arithmetic set: 1, 2, 5, 7, 10 (NOT a 1-10 range — only these five values are selectable). This matches a pattern already seen at other Habanero titles.",
    "total_bet_formula": "Total bet in coins = 25 lines x bet level. Total bet in player currency = total bet in coins x coin denomination.",
    "min_bet": {
      "coins": 25,
      "currency": 0.25,
      "how": "coin denomination at minimum (0.01) x bet level 1 = 25 coins = ‡0.25; matches the Help screen's printed 'Minimum total bet in player currency is ‡0.25'."
    },
    "max_bet": {
      "coins": 250,
      "currency": 5000.0,
      "how": "bet level manually stepped to 10 and coin denomination manually stepped to 20 (250 coins = ‡5,000.00), matching the Help screen's printed 'Maximum total bet in player currency is ‡5,000.00' word-for-word. NOTE: the on-screen BET MAX-style button does not reach this value by itself — see bet_max_button_anomaly."
    },
    "max_profit": "Not printed anywhere in the paytable booklet or the Help screen; not documented (no legible source on the captured screens)."
  },
  "payout_basis": {
    "value": "per_line (bet per line), NOT per total spin",
    "text_evidence": [
      "rules_p4.png ('Other Rules'): 'Line wins are multiplied by bet per line.'",
      "paytable_p2.png ('Scatter'): 'wins are multiplied by total bet' — the game explicitly distinguishes the two units, confirming line wins use a different (smaller) base than scatter wins."
    ],
    "frame_evidence": {
      "frame": "base_game_win_line.png",
      "description": "A single winning line (3x the 'K'/octopus low symbol on row 2, reel columns 1-3) paid ‡2.50 at BET ‡12.50 (25 lines), matching the paytable's printed 3-of-a-kind value for 'K' (‡2.50) exactly at the first cascade (x1 multiplier)."
    },
    "note_for_catalog": "For the catalogue's payouts field (multiplier of the FULL bet), the printed per-line currency value must be divided by the total bet, per project convention; the 'per line' wording itself is preserved in each symbol's note."
  },
  "symbols": {
    "note": "All payout values below are printed IN CURRENCY at the demo paytable's bet anchor of ‡12.50 (BET LEVEL 1, COIN 0.50); they are NOT already-normalized multipliers.",
    "wild": {
      "name": "Wild",
      "appearance": "A red crab (claws raised, seen from above/front) on a green background tile, inside a golden-yellow ornate square frame — visually distinct from the round food-plate icons of the paying symbols.",
      "rules": "Substitutes for all symbols except the Scatter (sushi platter). Appears only on reels 2, 3 and 4 (never on reel 1 or reel 5).",
      "source": "paytable_p1.png"
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "A mixed sushi platter (tuna nigiri, shrimp/ebi nigiri, and octopus nigiri with rice, garnished with shiso leaf) on a dark wooden board, inside the same style golden-yellow ornate square frame as the Wild, but over a red background tile instead of green.",
      "payouts": {
        "5": "‡1,250",
        "4": "‡62.50",
        "3": "‡12.50"
      },
      "rules": "Wins are added to line wins (not replacing them). Wins are multiplied by TOTAL BET (unlike line symbols, which use bet-per-line). Pays anywhere on the grid (not restricted to a payline). Only appears during the base game (does not appear during Free Games).",
      "source": "paytable_p2.png"
    },
    "high_value": [
      {
        "name": "Unagi Don (grilled eel over rice bowl)",
        "appearance": "A glazed, dark-brown grilled eel fillet with sesame-seed-like garnish, served over a bowl of white rice with a sprig of green garnish",
        "payouts": {
          "5": "‡375",
          "4": "‡125",
          "3": "‡12.50"
        },
        "rank": "highest-paying symbol",
        "free_game_bonus_payout": "‡50 (see Free Game Bonus Payouts)"
      },
      {
        "name": "Sashimi (tuna slices on rice)",
        "appearance": "Deep-red raw tuna slices fanned over a small rice base, garnished with a green herb sprig",
        "payouts": {
          "5": "‡250",
          "4": "‡100",
          "3": "‡7.50"
        },
        "free_game_bonus_payout": "‡35"
      },
      {
        "name": "Tamago/egg maki roll",
        "appearance": "A pair of yellow tamago (sweet egg) sushi rolls wrapped in a dark green nori strip, on white rice",
        "payouts": {
          "5": "‡200",
          "4": "‡62.50",
          "3": "‡7.50"
        },
        "free_game_bonus_payout": "‡30"
      },
      {
        "name": "Shrimp/ebi tempura nigiri",
        "appearance": "A battered, golden fried shrimp on a white plate",
        "payouts": {
          "5": "‡150",
          "4": "‡50",
          "3": "‡7.50"
        },
        "free_game_bonus_payout": "‡25"
      },
      {
        "name": "Inari (fried tofu pouch)",
        "appearance": "A pair of golden-brown fried tofu pouches with visible filling, garnished with chopped green onion, on a plate",
        "payouts": {
          "5": "‡125",
          "4": "‡37.50",
          "3": "‡5"
        },
        "free_game_bonus_payout": "‡20"
      },
      {
        "name": "Temaki (hand-roll cone)",
        "appearance": "A cone-shaped hand roll wrapped in dark green nori with visible salmon and rice filling, on a plate with shiso-leaf garnish",
        "payouts": {
          "5": "‡75",
          "4": "‡25",
          "3": "‡5"
        },
        "free_game_bonus_payout": "‡15"
      },
      {
        "name": "Takoyaki (fried octopus balls)",
        "appearance": "Round golden-brown fried batter balls drizzled with brown sauce and topped with chopped green onion, on a plate",
        "payouts": {
          "5": "‡50",
          "4": "‡12.50",
          "3": "‡2.50"
        },
        "free_game_bonus_payout": "‡10"
      }
    ],
    "low_value": [
      {
        "name": "A",
        "appearance": "Orange/red striped shrimp-shell pattern forming the letter 'A' on a round white rice-textured plate with a green-rimmed edge",
        "payouts": {
          "5": "‡37.50",
          "4": "‡10",
          "3": "‡2.50"
        }
      },
      {
        "name": "K",
        "appearance": "Pink/purple octopus-tentacle pattern forming the letter 'K', with a green leaf garnish and small orange roe dots, on a round white plate",
        "payouts": {
          "5": "‡37.50",
          "4": "‡10",
          "3": "‡2.50"
        },
        "note": "3-of-a-kind win (‡2.50 at the ‡12.50 anchor) directly confirmed by a captured real gameplay win (base_game_win_line.png)."
      },
      {
        "name": "Q",
        "appearance": "Orange salmon-roe (ikura) texture forming the letter 'Q', with a thin dark-red fish-slice tail flourish, on a round plate with a green rim",
        "payouts": {
          "5": "‡25",
          "4": "‡7.50",
          "3": "‡2.50"
        }
      },
      {
        "name": "J",
        "appearance": "Pale green/white avocado-and-rice swirl forming the letter 'J' with small orange roe dots at the top, on a round plate with a green rim",
        "payouts": {
          "5": "‡12.50",
          "4": "‡5",
          "3": "‡2.50"
        }
      },
      {
        "name": "10",
        "appearance": "Pink/orange salmon-nigiri coloring forming the digits '10', with small orange roe dots, on a round plate with a green rim",
        "payouts": {
          "5": "‡12.50",
          "4": "‡5",
          "3": "‡2.50"
        }
      },
      {
        "name": "9",
        "appearance": "Pale green/white rice texture forming the digit '9' on a round plate with a green rim",
        "payouts": {
          "5": "‡12.50",
          "4": "‡5",
          "3": "‡2.50"
        }
      }
    ]
  },
  "features": {
    "cascade": {
      "mechanic": "After every winning spin, the symbols that formed a win are removed and replaced by new symbols falling into their place (existing symbols may also shift); this repeats ('cascades') as long as each new arrangement produces a new win, and stops the first time a cascade produces no win.",
      "multiplier_ladder_base_game": "x1 on the INITIAL cascade, x2 on the 2nd cascade, x3 on the 3rd cascade, x5 on the 4th and any further cascade (no x4 tier exists). The multiplier resets to its starting value once a cascade produces no new win.",
      "on_screen_evidence": "base_game_cascade_evidence.png shows the 'x2' tile actively highlighted in red mid-round (2nd cascade in progress, cells mid-replacement, SPIN button showing its STOP state); base_game_win_line.png shows a completed 1st-cascade win with the 'x1' tile active.",
      "source": "rules_p1.png ('Cascade' booklet page)"
    },
    "free_games": {
      "trigger": "3 or more Scatter (sushi platter) symbols appearing anywhere on the grid.",
      "award": "10 Free Games flat (not a variable ladder by scatter count, per the booklet's exact wording: '10 FREE GAMES are awarded when 3 OR MORE [Scatter] symbols appear anywhere').",
      "trigger_timing": "Once the feature is triggered, any base-game cascades already in progress are concluded before Free Games begin.",
      "multiplier_ladder_depends_on_trigger_cascade": "The Free Games multiplier ladder is NOT fixed — it depends on WHICH base-game cascade triggered the feature (per rules_p2.png, transcribed verbatim): if the Scatter trigger lands on the INITIAL base-game cascade, Free Games multipliers are x1, x2, x3, x5; if it lands on the 2ND cascade, they are x2, x3, x5, x7; if the 3RD cascade, x3, x5, x7, x10; if the 4TH or any later cascade, x5, x7, x10, x15. The multiplier still climbs one tier per cascade WITHIN the free-games round and resets on a non-winning cascade, same as the base game.",
      "retrigger": "Explicitly disallowed: 'The feature cannot be retriggered.'",
      "bet_and_lines": "Free games are played at the same bet and lines as the game that triggered them.",
      "free_game_bonus_payouts": "During Free Games only, an ADDITIONAL flat bonus payout is awarded (on top of the normal line win) the first time any of the 7 high-value sushi symbols appears as part of a winning combination in a given spin (once per symbol per winning combination, not per occurrence): Unagi Don ‡50, Sashimi ‡35, Tamago roll ‡30, Shrimp tempura ‡25, Inari ‡20, Temaki cone ‡15, Takoyaki ‡10 (values at the ‡12.50 anchor). These bonus payouts are themselves multiplied by the bet-per-line AND the current in-round game multiplier.",
      "visual_change": "Background switches from the red curtain of the base game to a darker wood-panel backdrop; the crab chef mascot moves to the left edge holding a cleaver; a 'N Free Games Left' counter banner overlays the reel area and counts down each spin; the Jackpot Race banner is temporarily replaced by a static pool amount instead of its countdown.",
      "gameplay_evidence": "free_spins_trigger.png (triggered naturally, no purchase — see bonus_buy note), free_spins_gameplay.png ('10 Free Games Left'), free_spins_cascade.png (mid-round cascade win, 'x2' active), free_spins_counter.png ('2 Free Games Left').",
      "outcome_number_defect": "See screens.win_screen below — the round-ending banner's printed number ('You Have Won 34.64') is a known animation artifact and NOT the real payout; the confirmed real total is ‡297.50.",
      "source": "rules_p2.png, rules_p3.png"
    },
    "jackpot_race": {
      "type": "pooled/networked jackpot (branded 'Jackpot Race (TM)'), distinct from the MINOR/GRAND jackpot pair seen on some other Habanero titles.",
      "phases": [
        "Initial Phase: the pool accumulates; the displayed jackpot amount was R2,000.00 (~‡2,000.00 shown in parentheses) at capture time; the jackpot cannot be triggered during this phase.",
        "Race Phase: runs for 120 minutes; the jackpot is guaranteed to trigger before the race ends; the marquee shows a countdown to when the race will end plus the pool amount.",
        "Payout Phase: players whose bets were placed closest to the jackpot's trigger are assigned finish positions; a given player can win only one position."
      ],
      "payout_table_observed": [
        {
          "position": 1,
          "places": 1,
          "amount": "R1,200.00 (~‡1,200.00)"
        },
        {
          "position": 2,
          "places": 1,
          "amount": "R800.00 (~‡800.00)"
        }
      ],
      "other_rules": "Minimum qualifying bet is ‡2.00. Unpaid places roll over to the next scheduled event (or are retained by the casino if none is scheduled). Jackpot amounts on a different currency than the player's are converted via openexchangerates.org. Jackpot wins are added to other wins. Jackpots CANNOT be won during Fun Play (demo) or Bonus Play — confirmed both by this explicit rule text and by observation (the race timer never completed a payout across 200+ spins of capture).",
      "not_captured_reason": "Win screen for the jackpot is unreachable in this demo by design, not by insufficient spins.",
      "source": "rules_p13.png-rules_p16.png (Help screen, 'Jackpots' section)"
    },
    "bonus_buy": {
      "present": false,
      "evidence": "No purchase button, ante toggle, or 'Buy Feature'/'SuperBet' control exists anywhere in the bottom control bar, the settings overlay, or around the reels (full visual inventory of all controls performed); additionally, the 9-page paytable booklet and all 12 Help pages never mention 'Buy'/'Purchase'/'SuperBet' in any form. Free Games in this build were only ever observed to trigger naturally (3+ Scatters landing during normal play).",
      "caveat": "Habanero's own game-listing page carries generic 'Buy Feature'/'SuperBet' badges on essentially every title in its catalogue regardless of whether the mechanic is actually implemented; those badges are not evidence either way for this specific game, and the absence here was confirmed against the actual build, not against the marketing page."
    }
  },
  "rtp_and_volatility": {
    "rtp_percent": 96.75,
    "rtp_source": "Help screen, 'Return To Player' section: 'The theoretical RTP for Hey Sushi is 96.75%', calculated 'based on the average results of 2 x 500,000,000 game cycles.' (rules_p16.png / rules_p17.png)",
    "volatility": "Not printed anywhere on the captured in-game screens (paytable booklet or Help screen) — not documented from these frames; not to be inferred.",
    "max_win_multiplier": "Not printed anywhere on the captured in-game screens — not documented from these frames; not to be inferred (only the Jackpot Race pool amounts above are quantified, and those are a separate, non-base-game mechanic)."
  },
  "build_stamps": {
    "warning": "These are CLIENT/SERVER BUILD stamps, not the game's market release date.",
    "paytable_booklet_footer": "Last modified 2026/02/03 19:52:14 (UTC) (seen on every paytable/rules booklet page footer)",
    "help_screen_file_date": "2026/09/17 09:41:11 (UTC)",
    "versions": {
      "client": "1.1.23543.642",
      "server": "5.1.6465.345",
      "rng": "5.1.4478.308",
      "jackpot": "5.1.4326.325"
    }
  },
  "screens": {
    "preview": {
      "type": "preview",
      "content": "Full-screen loading/splash art on a bright yellow-to-orange gradient background: a red serving tray with a red ceremonial cloth draped behind it, sushi rolls with lemon and wasabi garnish on the tray, the crab chef mascot (in white chef's hat with a gold ribbon rosette) mid-laugh holding up a foaming beer glass, a purple octopus character with small sauce bowls at its tentacles on the left, and a plate of takoyaki with garnish on the right. The 'Hey Sushi' logo (large red bubble-letters, green leaf accents, gold outline) sits centered below the characters. A horizontal loading-progress bar (dark track, small orange fill) sits below the logo, with the 'HABANERO' wordmark and shield-shaped logo mark centered at the very bottom.",
      "purpose": "Entry point shown while the game assets load; auto-dismisses into the base game.",
      "color_blind_notes": "Purely decorative; no interactive elements requiring color discrimination."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "Described fully under layout_and_ui above. 5x3 grid of food-plate symbols on the red curtain background, wood-framed marquee on top (logo / Jackpot Race / Multiplier ladder), wood control bar and dark status strip at the bottom.",
      "left_edge_character": "The crab chef mascot stands at the far-left edge of the frame, partially cropped, next to a small shelf holding a soy-sauce bottle/dispenser.",
      "right_edge_props": "A stone/wood turtle statue and a cup of chopsticks/skewers sit at the far-right edge; a glowing yellow '24h' neon sign is mounted above them.",
      "color_blind_notes": "All controls use icon glyphs (play triangle, stop square, +/-, gear, speaker, diamond) rather than color alone; the BET/COIN/BALANCE readouts are distinguished by their printed labels, not by hue."
    },
    "paytable_pages": {
      "type": "paytable",
      "pages": "1-4 of the 9-page booklet: p1 Wild, p2 Scatter, p3 High Win Symbols, p4 Low Win Symbols (full transcriptions in the 'symbols' section above)."
    },
    "rules_pages_booklet": {
      "type": "rules",
      "pages": "5-9 of the 9-page booklet: p5(=rules_p1) Cascade, p6(=rules_p2) Free Game (trigger + multiplier-by-trigger-cascade table), p7(=rules_p3) Free Game Bonus Payouts, p8(=rules_p4) Other Rules (line mechanics, payout basis), p9(=rules_p5) Paylines 1-25 diagram."
    },
    "rules_pages_help": {
      "type": "rules",
      "pages": "12-page scrolling Help overlay (rules_p6.png-rules_p17.png): fun-money notice; coin/line/bet-level ladders and totals; malfunction/server-authority clauses; a full 'Game Interface' control glossary (BALANCE, COINS, BET, BET message bar, WIN message bar, COIN stepper, BET LEVEL stepper, and every button icon with its function including keyboard shortcuts SPACE for spin/stop); Pay Table Interface controls; Auto Play option glossary; Game Menu / Game Settings glossary; Disconnection Policy; full Jackpot Race rules; Return To Player statement; build-version stamps."
    },
    "settings": {
      "type": "settings",
      "content": "See layout_and_ui.settings_overlay above."
    },
    "autoplay": {
      "type": "autoplay",
      "content": "See layout_and_ui.autoplay_overlay above."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Full-screen banner on the red curtain background: the crab chef mascot (now shown holding a plated tamago roll) inside a glowing white/red circular halo, with bold yellow-orange 3-D bubble text 'Feature Triggered' beneath. A round fast-forward (>>) button is centered at the bottom to skip/continue.",
      "color_blind_notes": "Message conveyed by large legible text, not color."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Reels on a darker wood-panel background (visually distinct from the base game's red curtain). Top marquee shows 'Jackpot Race - Race starts in Xh XXm' (countdown resumes once the round completes) and the x1/x2/x3/x5 multiplier ladder with the active tier boxed in red. Bottom bar unchanged from the base game aside from the SPIN button showing its STOP (square) icon while a cascade is resolving.",
      "counter": "A large bubble-text overlay such as '2 Free Games Left' appears centered over the reels, decrementing each free spin.",
      "color_blind_notes": "Feature state is signalled by BOTH the background panel swap AND explicit text ('N Free Games Left') — not by color alone."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "Full-screen end-of-Free-Games banner on the red curtain background: a green turtle mascot (eyes closed, content expression) holding chopsticks over a bowl of sashimi-on-rice, inside the same glowing white/red circular halo used on the trigger screen. Bold pink/white bubble text 'You Have Won' above a large gold number, and 'N FREE GAMES PLAYED' beneath it. A round fast-forward button sits at the bottom to continue.",
      "KNOWN_DEFECT_DO_NOT_TRUST_PRINTED_NUMBER": "The captured frame (free_spins_total_win.png) prints 'You Have Won 34.64 / 10 FREE GAMES PLAYED'. This number is WRONG and must not be used as the round's payout. The banner's win amount is an animated count-up that had not finished when the screenshot was taken (captured only 3 seconds after the last cascade resolved and 4 seconds before the game returned to the base screen). The TRUE round total is ‡297.50, confirmed by two independent channels: (1) the status bar's cumulative 'WIN ‡297.50' readout, visible on multiple frames both DURING the round (free_spins_cascade.png, free_spins_counter.png) and immediately AFTER it ends (the game's own post-round frame); (2) the balance delta — ‡1,899.45 immediately before the triggering spin versus ‡2,196.95 immediately after the banner closed, a difference of exactly ‡297.50. A cheap sanity check confirms this on its own: a round total can never be SMALLER than the cumulative WIN figure the game already displayed mid-round, and 34.64 < 297.50. Filed as provider-defect P-X05 (animated win-count banners can be captured mid-count-up on any provider, not unique to this title).",
      "color_blind_notes": "Win amount and spin count are both large high-contrast text; no color-only information."
    }
  },
  "accessibility_observations": {
    "screen_reader": "Control layout is stable across screens: info/paytable button at far left of the control bar, bet controls centered-left, the large SPIN target centered, coin/balance readouts at the right. The paytable booklet is a strictly linear page sequence (previous/close-home/next), and the Help screen is a single long vertical document with clearly labelled section headers, both of which are friendly to sequential/linear screen-reader navigation once exposed as real text (note: the Help screen is genuine HTML/DOM text, unlike the rest of the game which renders to a canvas with no accessible DOM — see provider playbook).",
    "motor": "The SPIN button is the largest circular target on screen, centered in the control bar. Space bar operates spin AND stop (per the Help screen's own documented shortcut), reducing the need for precise pointer clicks. Auto Play with configurable stop conditions (balance-decrease / single-win threshold / feature-trigger) reduces the number of repeated manual actions required. CAUTION: the coin-stack-icon button intended to look like a 'bet max' shortcut does not reliably perform that function in this build (see bet_max_button_anomaly) — a motor-impaired user relying on it to reach the maximum bet in one action would be misled into starting an unwanted spin instead.",
    "color_blind": "Nearly all state is conveyed redundantly through text/shape/position rather than hue alone: low-value symbols are differentiated primarily by their printed letter/number (A/K/Q/J/10/9), not by their plate color; the Wild and Scatter are both distinguished from ordinary paying symbols by a unique ornate square frame shape (green background for Wild, red background for Scatter) in addition to color; the active cascade-multiplier tier is marked by both a red highlight AND its fixed left-to-right position in the four-tile ladder; toggle switches in the settings/autoplay overlays show state via thumb position (left/right) in addition to an orange/grey color change; win/feature-state changes are always paired with explicit text ('N Free Games Left', 'Feature Triggered', 'You Have Won').",
    "deaf_hard_of_hearing": "No audio-exclusive information was observed on any captured screen; all game state (bets, wins, spins left, jackpot pool/timer, feature triggers) is presented as on-screen text and iconography. Sound toggles (Ambient / Effects) are purely optional."
  },
  "unreadable_or_uncertain": [
    "The 'You Have Won 34.64' figure on the free-spins result banner (free_spins_total_win.png) is legible but KNOWN TO BE WRONG — it is a mid-animation snapshot, not the true payout; see screens.win_screen for the full defect writeup and the confirmed true value (‡297.50).",
    "Game volatility rating: not printed on any captured in-game screen (paytable booklet or Help); left undocumented rather than guessed.",
    "Maximum win multiplier (e.g. an 'up to Nx bet' style cap): not printed on any captured in-game screen; left undocumented rather than guessed.",
    "Maximum profit / win cap in currency: not printed in the paytable booklet or the Help screen's bet-limits section.",
    "Exact wording/behavior of the coin-stack 'BET MAX'-styled button beyond what was observed once (it triggered an ordinary spin and the icon changed to a fast-forward glyph) — its full intended function is not documented anywhere in the Help screen's control glossary under a matching icon."
  ],
  "studio_branding": {
    "wordmark": "HABANERO (with a small flame/shield-shaped logo mark), shown on the preview/splash screen and in the footer of every paytable booklet page and the game's in-game status bar. No sub-studio branding observed.",
    "trademarks_observed": "'Jackpot Race' is used with a (TM) trademark symbol throughout the marquee and Help screen."
  },
  "other_rules_verbatim": {
    "frame": "rules_p4.png",
    "source": "Booklet page 8 of 9, titled 'Other Rules'",
    "lines": [
      "Play 25 lines fixed at a cost of 25 coins (‡12.50)",
      "Line wins pay if in succession from the leftmost reel to the right",
      "Longest win only on each line",
      "Wins on different lines are added",
      "Line wins are multiplied by bet per line"
    ],
    "tl_note": "Added by the TL at the S.2.6 gate. The first draft of this document carried only the last of these five lines, and the page turned out to be the most load-bearing one in the whole booklet: it is the sole printed proof of BOTH the payout basis (per line) and the payline direction (left to right). The gap surfaced because the content extractor refused to claim a quote it could not find in this document, while the enricher had already used the line - so the two disagreed, and opening the frame settled it. The extractor was right about the document and the enricher was right about the game. Transcribed here verbatim from the frame so the record supports its own fields."
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.