Harvest Moon – Grave Profits

Demo, RTP 96.50%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 10 hours ago Verified · 03 Sep 2026
RTP 96.50%
Volatility Medium
Max win ×10000
Grid 5×4
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

27 screenshots · 14 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/harvest-moon-grave-profits-b7/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 03 Sep 2026 View capture log

Per-screen breakdown

27 demo screens
27 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Harvest Moon – Grave Profits

Everything pulled from Harvest Moon – Grave Profits into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
27 screens captured
14 symbols catalogued · payouts OCR-verified
2 bonus-buy options with prices
10 palette colors from frames
4 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 27 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
volatility Medium
max_win_x ×10000
layout 5×4
bonus_buy Yes · 2 options
mechanic Video Slot
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 4 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.50% Base/theoretical RTP of the game. Source: rules_p4.png ('The theoretical RTP of this game is 96.50%').
Bonus Buy 96.53% RTP when using BUY SUPER RESPINS (400x total bet). Source: rules_p4.png.
Ante Bet 96.52% RTP when using ANTE BET (bet multiplier 30x, 'TRIPLE CHANCE TO WIN FEATURE'). Source: rules_p4.png.
Bonus Buy 96.46% RTP when using BUY RESPINS (120x total bet). Source: rules_p4.png.

See how this RTP compares across Pragmatic Play’s full range →

Symbols & paytable

14 symbols
14 icons (ZIP)
Brain
Brain
High Pay

Glowing acid-green human brain with electric sparks, cyan/magenta neon double outline; highest-paying regular symbol, tied with WILD.

MatchPayoutUnit
3x 1.00 Multiplier
4x 6.00 Multiplier
5x 20.00 Multiplier
Heart
Heart
High Pay

Red anatomical heart with visible vessels, cyan/magenta neon double outline against a soft red glow.

MatchPayoutUnit
3x 1.00 Multiplier
4x 5.00 Multiplier
5x 16.00 Multiplier
Lungs
Lungs
High Pay

Translucent blue-white/purple lungs with visible bronchial branching, cyan/magenta neon double outline.

MatchPayoutUnit
3x 0.60 Multiplier
4x 4.00 Multiplier
5x 14.00 Multiplier
Liver
Liver
High Pay

Glossy magenta/purple anatomical liver, cyan/magenta neon double outline.

MatchPayoutUnit
3x 0.60 Multiplier
4x 3.00 Multiplier
5x 12.00 Multiplier
Kidney
Kidney
High Pay

Teal-to-blue kidney with dark magenta renal-artery stem, acid-green outer glow plus a thin magenta line.

MatchPayoutUnit
3x 0.60 Multiplier
4x 2.00 Multiplier
5x 10.00 Multiplier
Eye in a specimen jar
Eye in a specimen jar
Low Pay

Glass jar with a pink/magenta eyeball floating in pale purple liquid; cyan (left) and magenta (right) neon outline on the glass.

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.40 Multiplier
5x 5.00 Multiplier
Tooth (sealed bag)
Tooth (sealed bag)
Low Pay

White tooth with a gold filling, sealed in a pink ziplock evidence bag with a red biohazard icon.

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.20 Multiplier
5x 4.00 Multiplier
Ear (sealed bag)
Ear (sealed bag)
Low Pay

Pink/purple ear with a gold skull-shaped earring, sealed in a light-blue ziplock evidence bag with a blue biohazard icon.

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
Finger (sealed bag)
Finger (sealed bag)
Low Pay

Severed finger with a protruding bone stub, sealed in a green ziplock evidence bag with a dark-green biohazard icon.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.80 Multiplier
5x 2.00 Multiplier
Vial of blood
Vial of blood
Low Pay

Test tube with dark-red liquid and a paper label reading 'O-Rh+'; cyan (left) and magenta (right) neon outline.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 1.00 Multiplier
WILD
WILD
Wild

Tan torn card with dripping dark-red stitched edges, yellow 'WILD' text, thin cyan border; substitutes for all symbols except SCATTER.

MatchPayoutUnit
3x 1.00 Multiplier
4x 6.00 Multiplier
5x 20.00 Multiplier
SCATTER
SCATTER
Scatter

Brown horse head in a stitched grey muzzle mask, glowing red/orange eye sockets; appears only on reels 1, 3 and 5; 3+ anywhere trigger Respins.

MatchPayoutUnit
3x 1.00 Multiplier
SILVER WILD
SILVER WILD
Wild

Blue/silver medical cooler box with a red cross; when hit, adds 1-6 plain WILD symbols at random positions, then becomes a plain WILD itself. No payout tiers of its own.

GOLD WILD
GOLD WILD
Wild

Red/orange 'FRESH' medical cooler box with a red cross; when hit, adds 1-6 WILDs each carrying a random multiplier (2x-1000x), then becomes a plain WILD. No payout tiers of its own.

Bonus modes

4 modes
Base Game Modifier base
Base Game

5 reels x 4 rows, fixed grid, 15 fixed paylines. Wins pay left to right on adjacent reels starting from the leftmost reel.

Bonus Mode respins
Respins

Triggered by 3+ SCATTER symbols anywhere on screen. Paying symbols fade out; only COLLECT symbols and blanks spin. A 7-tile top-row multiplier banner is added; round starts with 3 respins, resets to 3 each time a COLLECT symbol hits. Ends when respins run out or the screen fills; all collected MONEY values are summed and paid. Also purchasable for 120x total bet, with top-row values starting from 3x base bet.

Bonus Mode super_respins
Super Respins

Buy-only variant of the Respins feature, not naturally triggerable. Costs 400x total bet; top-row multiplier-banner values start from 5x base bet (higher floor than regular Respins).

Base Game Modifier ante_bet
Ante Bet (Triple Chance to Win Feature)

Bet multiplier 30x versus 15x normal play, exactly doubling the total stake at every bet step. Natural Respins trigger chance is 3x higher and more SCATTER symbols appear on the reels. Disables the Buy Feature option while active.

Bonus buy

2 options
Option Price (cost × bet) Effect
Respins headline ×120.00 Buys the Respins round directly; the minimum possible value on the top-row multiplier banner starts at 3x base bet instead of the natural-trigger range.
Super Respins ×400.00 Buys the Super Respins round directly; the minimum possible value on the top-row multiplier banner starts at 5x base bet.

Colour system

extracted from frames · HEX
Export palette
#262251 base dominant 1 base
#1B1632 base dominant 2 base
#5B6293 base dominant 3 base
#55285C base dominant 4 base
#305D95 base dominant 5 base
#2B5069 base dominant 6 base
#161626 bonus dominant 1 bonus
#5C1617 bonus dominant 2 bonus
#282A48 bonus dominant 3 bonus
#575560 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Feature state is generally dual-coded: toggle switches use physical left/right handle position in addition to grey/green fill; the three info-booklet navigation icons are distinguished by shape (left triangle/cross/right triangle), not color alone; win amounts and respin counts are printed as large numerals; disabled bet +/- arrows at floor/ceiling change brightness/opacity, not hue. Residual risk: green is reused for many different confirm/on affordances (Bet Max, Yes, Start Autoplay, toggle-on) and red for stop/cancel/off, but all of these also carry a text label.
Screen Reader
  • Control positions are stable: menu/sound/info stacked bottom-left, credit/bet labels center-left, bet -/spin/+/autoplay grouped bottom-right, buy feature/ante bet stacked top-left of the reel frame. The 8-page info booklet is a strictly linear sequence (left/right triangles, green X to close) with a persistent 'Page N/8' indicator.
Motor Accessibility
  • The large circular SPIN button is the biggest click target on screen; SPACE/ENTER are keyboard equivalents (holding SPACE engages Turbo Spin). Autoplay with Skip Screens enabled removes the need to click through every feature intro/end screen.
Hearing Accessibility
  • No audio-only information was observed on any captured frame; Sound FX and Ambient Music are purely decorative toggles. All game state (win amounts, respins remaining, multiplier values, feature triggers) is conveyed as on-screen text and numerals.

Media & assets

5 files · 5 types
27 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, full 8-page rules/paytable booklet, settings, autoplay settings, buy feature and confirm-buy dialogs, Respins and Super Respins intro/gameplay/win screens, bet panel at floor/normal-ceiling/ante-ceiling, and a real payline win screen.
Promo carousel (preview_2.png) shows pig-head and rooster-head icons also labelled 'SCATTER', but the in-game paytable documents only the horse-head SCATTER; whether these are genuine alternate scatter skins or decorative promo art could not be confirmed.
Individual cell-by-cell pattern of each of the 15 numbered payline diagrams on the rules booklet is too small to transcribe reliably even at native resolution.
Exact meaning of three small colored monitor/status icons (two green, one red) on the Super Respins special-reel background is not documented on any captured frame.
Whether the two greyscale, unresolved collect-symbol portraits seen mid-round are Silver or Gold/Diamond Collect before they resolve could not be determined; the un-highlighted grey state does not visually distinguish the type.
No game-version or RNG-version string was found anywhere in the settings panel or across all 8 info-booklet pages.

Ask AI about Harvest Moon – Grave Profits

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Harvest Moon – Grave Profits play? Keep it simple.

5 reels x 4 rows, fixed grid, 15 fixed paylines. Wins pay left to right on adjacent reels starting from the leftmost reel.

RTP 96.50%Medium volatilitymax win ×10000demo ✓

From the verified capture of 03 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Harvest Moon – Grave Profits vs Gates of Olympus Super Scatter — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 14 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/harvest-moon-grave-profits-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/harvest-moon-grave-profits-b7/
{
  "game": {
    "name": "Harvest Moon - Grave Profits",
    "provider": "Pragmatic Play",
    "in_game_wordmark_note": "In-game logo is split across two lines/styles: 'HARVEST MOON' in a jagged, glitch-outlined white/pink neon font, and 'GRAVE PROFITS' underneath in a smaller drippy horror font with orange-to-magenta gradient. Read together they form the catalog name 'Harvest Moon - Grave Profits' (seen on base_game.png, preview slides, bonus buy dialogs, bonus intro/win screens).",
    "theme": "80s/90s synthwave black-market body-organ trade, played for dark comedy. A city at night: a glowing neon shop sign reading 'FRESH DELIVERY EVERYDAY' with a blue rubber surgical-glove hand icon, a graveyard with tombstones, a flying-saucer UFO beaming a tractor beam down onto a pink cooler full of eyeballs, and two animal-mask-wearing gravediggers (a pig-mask figure with a shovel, a rabbit-mask figure crouched at the cooler) digging up a fresh grave. Feature/win screens shift to a retro CCTV surveillance-room set: stacked old CRT televisions looping grainy black-and-white graveyard footage or footage of masked figures (horse-mask, rooster/chicken-mask, rabbit-mask, pig-mask) loading biohazard-marked crates into a van marked 'DELIVERY'/'GRAVE PROFITS', stamped with a fake timestamp '1997-10-14' and 'CAM 03 23:45:01'. The pay symbols are all black-market body parts and organs (brain, heart, lungs, liver, kidney, eye, tooth, ear, finger, blood vial), several sealed in ziplock evidence bags with a biohazard icon.",
    "art_style": "Flat 2D vector/comic illustration with thick black outlines and cel-shaded flat colors, NOT photorealistic. Every paying symbol has a heavy synthwave neon rim-light glow (cyan and magenta double-outline, sometimes with green) as if lit by black light. Overall palette is a dark night scene (navy blue, black, purple) punched through with neon accent colors (hot pink, cyan, orange-yellow, acid green). Title and win-amount text use a glitchy VHS/chromatic-aberration pixel-font effect (RGB-split edges). The base game and feature screens are framed as a picture on an old CRT television/monitor (visible screen bezel, wood-panel desk, whiskey glass with ice, a jar labelled 'SPECIMEN BRAIN' as set dressing) - a screen-within-a-screen device. Characters (gravediggers, delivery-truck crew) wear cheap plastic animal Halloween masks (pig, rabbit, horse, rooster) over ordinary clothing - horror-comedy tone, not gory realism. Straight-on / flat perspective on the reels; no isometric or 3D rendering.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) from 26 desktop screenshots (1280x800) + OCR + zoomed paytable crops.",
    "method_notes": "Every symbol identity and payout figure below was read directly off paytable_p1.png and cross-checked with zoomed x4 crops (scripts/zoom.py) for color/detail. All booklet page numbers, RTP, volatility, bet limits, feature mechanics and max win text were read directly from the rules_p1..rules_p7 screenshots (booklet pages 2/8-8/8) and paytable_p1.png (booklet page 1/8) - quoted close to verbatim below. Bet-limit and payout-basis numbers were independently confirmed against manifest.json's bet_limits_verified / payout_basis fields, which record the measured evidence (bet-panel screenshots at floor/ceiling, a real payline-win screenshot). Nothing below was inferred from provider marketing copy off-frame.",
    "language": "English"
  },

  "provider_note": "Footer text on every game screen and every booklet page reads only 'PRAGMATIC PLAY' (e.g. base_game.png bottom-left, rules_p1..p7 bottom-left). No sub-studio name (Reel Kingdom / Fat Panda / Wild Streak Gaming) appears anywhere on any of the 26 captured frames. Per project convention, 'Pragmatic Play' itself is not written into a studio field - sub-studio is left unset/omitted rather than filled with the parent brand.",

  "color_palette": {
    "background_base_game": "Near-black navy-blue night sky with stars and a distant dark-purple city skyline silhouette; graveyard ground in muted grey-green.",
    "background_features": "Deep purple/violet surveillance-room set with dim ambient light; CRT screens glow pale cyan-white (graveyard loop) or warm amber/orange (delivery-truck loop).",
    "reel_frame": "Dark purple/near-black semi-transparent panel with a bright violet-magenta border line.",
    "symbol_glow": "Every paying symbol (organs, evidence bags, WILD, SCATTER) is outlined with a double neon glow: an inner cyan/turquoise line and an outer hot-magenta/pink line, against a black card background - this glow, not the symbol's own base color, is the game's strongest recurring visual signature.",
    "ui_accents": "Buy Feature button: orange-to-yellow diagonal gradient with cyan 'BUY' text. Ante Bet button: dark navy/purple with white/cyan text and a magenta border. Spin button: white curved-arrow glyph on a dark maroon/black circle. Positive/confirm actions (YES, START AUTOPLAY, BET MAX, toggle-on switches): solid green. Cancel/negative actions: solid red. Win/credit numbers: yellow or gold text, sometimes with the glitch RGB-split pixel-font treatment (cyan/magenta fringing) on big win announcements.",
    "title_logo": "'HARVEST MOON' in white letters with a pink/magenta neon double-outline and jagged glitch edges; 'GRAVE PROFITS' in a smaller orange-to-magenta gradient dripping/horror font underneath."
  },

  "symbols": {
    "note": "All payout figures read verbatim from paytable_p1.png (booklet page 'Page 1/8', header 'GAME RULES', subtitle 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.'). Reference/base total bet on that page is $2.25 (visible bottom-left BET field on the same frame). Currency figures are exactly as printed; the 'multiplier_of_total_bet' figure is currency/2.25, independently confirmed as the correct basis by manifest.json's payout_basis evidence (a real 4-of-a-kind win on the ear-bag symbol paid exactly 1.00x total bet both at $2.25 base and at $15.00 total bet - see base_game_win.png).",
    "high_value": [
      {
        "name": "Brain",
        "appearance": "A glowing acid-green human brain viewed from the side, textured with folds/gyri, small blue-white electric spark bolts crackling around it, double neon outline (cyan inner, magenta outer).",
        "payouts": {"5": {"currency": "$45.00", "multiplier_of_total_bet": "20.00x"}, "4": {"currency": "$13.50", "multiplier_of_total_bet": "6.00x"}, "3": {"currency": "$2.25", "multiplier_of_total_bet": "1.00x"}},
        "rank": "highest-paying regular symbol (tied in payout value with the WILD symbol's own 5/4/3 tiers)"
      },
      {
        "name": "Heart",
        "appearance": "A red anatomical human heart with visible aorta/vessels in dark purple-red, double neon outline (cyan inner, magenta outer), set against a soft red glow.",
        "payouts": {"5": {"currency": "$36.00", "multiplier_of_total_bet": "16.00x"}, "4": {"currency": "$11.25", "multiplier_of_total_bet": "5.00x"}, "3": {"currency": "$2.25", "multiplier_of_total_bet": "1.00x"}}
      },
      {
        "name": "Lungs",
        "appearance": "A pair of translucent blue-white/purple anatomical lungs with visible bronchial branching, double neon outline (cyan inner, magenta outer).",
        "payouts": {"5": {"currency": "$31.50", "multiplier_of_total_bet": "14.00x"}, "4": {"currency": "$9.00", "multiplier_of_total_bet": "4.00x"}, "3": {"currency": "$1.35", "multiplier_of_total_bet": "0.60x"}}
      },
      {
        "name": "Liver",
        "appearance": "A glossy magenta/purple anatomical liver, double neon outline (cyan inner, magenta outer).",
        "payouts": {"5": {"currency": "$27.00", "multiplier_of_total_bet": "12.00x"}, "4": {"currency": "$6.75", "multiplier_of_total_bet": "3.00x"}, "3": {"currency": "$1.35", "multiplier_of_total_bet": "0.60x"}}
      },
      {
        "name": "Kidney",
        "appearance": "A teal-to-blue anatomical kidney (bean shape) with a dark magenta/purple renal-artery stem, glowing acid-green outer aura plus a thin magenta line.",
        "payouts": {"5": {"currency": "$22.50", "multiplier_of_total_bet": "10.00x"}, "4": {"currency": "$4.50", "multiplier_of_total_bet": "2.00x"}, "3": {"currency": "$1.35", "multiplier_of_total_bet": "0.60x"}}
      }
    ],
    "low_value": [
      {
        "name": "Eye in a specimen jar",
        "appearance": "A glass jar with a screw-on ring lid, containing a pink/magenta eyeball floating in pale purple liquid; two small paper labels taped to the jar's sides. Cyan (left) / magenta (right) neon outline on the jar glass.",
        "payouts": {"5": {"currency": "$11.25", "multiplier_of_total_bet": "5.00x"}, "4": {"currency": "$3.15", "multiplier_of_total_bet": "1.40x"}, "3": {"currency": "$0.45", "multiplier_of_total_bet": "0.20x"}}
      },
      {
        "name": "Tooth (sealed bag)",
        "appearance": "A white human tooth with a gold/bronze filling patch, sealed inside a pink ziplock evidence bag with a small red biohazard icon in the bottom-right corner.",
        "payouts": {"5": {"currency": "$9.00", "multiplier_of_total_bet": "4.00x"}, "4": {"currency": "$2.70", "multiplier_of_total_bet": "1.20x"}, "3": {"currency": "$0.45", "multiplier_of_total_bet": "0.20x"}}
      },
      {
        "name": "Ear (sealed bag)",
        "appearance": "A pink/purple human ear wearing a small gold skull-shaped earring stud, sealed inside a light-blue ziplock evidence bag with a blue biohazard icon in the bottom-right corner.",
        "payouts": {"5": {"currency": "$6.75", "multiplier_of_total_bet": "3.00x"}, "4": {"currency": "$2.25", "multiplier_of_total_bet": "1.00x"}, "3": {"currency": "$0.45", "multiplier_of_total_bet": "0.20x"}}
      },
      {
        "name": "Finger (sealed bag)",
        "appearance": "A severed human finger with a small protruding bone stub at the base, sealed inside a green ziplock evidence bag with a dark-green biohazard icon in the bottom-right corner.",
        "payouts": {"5": {"currency": "$4.50", "multiplier_of_total_bet": "2.00x"}, "4": {"currency": "$1.80", "multiplier_of_total_bet": "0.80x"}, "3": {"currency": "$0.45", "multiplier_of_total_bet": "0.20x"}}
      },
      {
        "name": "Vial of blood",
        "appearance": "A glass test tube with a dark purple stopper, filled with dark-red liquid; a paper label printed 'O-Rh+' (a blood type) wraps the tube. Cyan (left) / magenta (right) neon outline.",
        "payouts": {"5": {"currency": "$2.25", "multiplier_of_total_bet": "1.00x"}, "4": {"currency": "$1.35", "multiplier_of_total_bet": "0.60x"}, "3": {"currency": "$0.45", "multiplier_of_total_bet": "0.20x"}}
      }
    ],
    "wild": {
      "name": "WILD",
      "appearance": "A tan/skin-toned torn card with dripping dark-red stitched edges, the word 'WILD' printed across it in yellow with a thin cyan border around the whole card.",
      "payouts": {"5": {"currency": "$45.00", "multiplier_of_total_bet": "20.00x"}, "4": {"currency": "$13.50", "multiplier_of_total_bet": "6.00x"}, "3": {"currency": "$2.25", "multiplier_of_total_bet": "1.00x"}},
      "rules": "Substitutes for all symbols except SCATTER. Source: rules_p1.png (booklet 'Page 2/8', header 'RANDOM WILD FEATURE').",
      "source": "rules_p1.png; payout tier text also printed on the same page next to the WILD card art."
    },
    "special_random_wilds": [
      {
        "name": "SILVER WILD",
        "appearance": "A blue/silver medical cooler box marked with a red cross and a biohazard-style human-organ icon, the word 'WILD' across the front in cyan.",
        "rule": "When it hits during a spin, it adds a minimum of 1 and a maximum of 6 WILD symbols to the screen at random positions, then transforms itself into a plain WILD symbol. Does not carry a multiplier.",
        "source": "rules_p1.png"
      },
      {
        "name": "GOLD WILD",
        "appearance": "A red/orange medical cooler box marked 'FRESH' and a red cross, the word 'WILD' across the front in cyan.",
        "rule": "When it hits during a spin, it adds a minimum of 1 and a maximum of 6 WILD symbols to the screen at random positions, each carrying its own random win multiplier, then transforms itself into a plain WILD symbol. Possible multiplier values printed on the page: 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x, 15x, 20x, 25x, 50x, 100x, 200x, 1000x. If more than one multiplier-carrying WILD is part of the same winning combination, their multipliers ADD together.",
        "source": "rules_p1.png"
      },
      {
        "note": "If the screen is already full of WILD symbols and more would need to be added: for each remaining SILVER WILD that could not be placed, a flat +1x multiplier is added instead at a random position; for each remaining GOLD WILD that could not be placed, a random multiplier (from the list above) is added instead at a random position. If both SILVER WILD and GOLD WILD hit on the same spin, resolution order is GOLD WILD first, then SILVER WILD.",
        "source": "rules_p1.png"
      }
    ],
    "scatter": {
      "name": "SCATTER",
      "appearance": "A brown horse's head wearing a stitched-together grey leather muzzle/mask (visible cross-stitch seams), glowing red/orange hollow eye sockets, grey mane. Set on a small blue/orange sci-fi-panel-styled card frame. No neon double-outline (unlike the paying organ symbols).",
      "rules": "Can appear only on reels 1, 3 and 5. 3x SCATTER symbols pays 1x total bet (the only printed SCATTER payout tier - no separate 4-of-a-kind/5-of-a-kind value is shown). 3 or more SCATTER anywhere trigger the RESPINS feature.",
      "source": "paytable_p1.png ('This is the SCATTER symbol. It can appear on reels 1, 3 and 5. 3x SCATTER symbols pays 1x total bet.') and rules_p2.png ('Hit 3 SCATTER symbols anywhere on the screen to trigger the RESPINS feature.')"
    },
    "unconfirmed_scatter_variants_note": "The promotional splash carousel (preview_2.png, slide 2/3, headline 'WIN UP TO 10,000X BET') shows the word 'SCATTER' printed under THREE different animal heads - the horse (matches the paytable icon), a pig, and a rooster/chicken - suggesting extra scatter head variants purely for promotional flourish. The in-game paytable (paytable_p1.png) documents only ONE scatter symbol (the horse head). Whether the pig/rooster heads are genuine alternate scatter skins used in actual play, or just decorative promo art reusing the 'SCATTER' label, could not be confirmed from the captured frames and is listed in unreadable_or_uncertain rather than asserted as a game mechanic."
  },

  "features": {
    "respins": {
      "trigger": "3 or more SCATTER symbols anywhere on the screen. Source: rules_p2.png ('RESPINS FEATURE').",
      "mechanic": "When the round starts, all normal paying symbols fade away; only COLLECT symbols and blanks can spin and stop. At the beginning of the round a row of 7 symbols carrying random money VALUES is added above the reels (the 'top row' / multiplier value banner). The round starts with 3 respins. Every time a COLLECT symbol hits it stays on the screen until the end of the round and the respin counter resets to 3. The round ends when there are no respins left OR the screen is fully filled with symbols. When the round ends, the values of all MONEY symbols on the screen are added together and paid. Special (different) reels are in play during the feature.",
      "top_row_values": {
        "description": "Fixed table of possible top-row values, printed as multipliers of BASE bet: Brain 1000x; Heart 500x; Lungs 250x; Liver 100x; Kidney 50x or 25x; Eye 20x or 15x; Tooth 10x, 9x or 8x; Ear 7x or 6x; Finger 5x or 4x; Vial 3x or 2x.",
        "source": "rules_p2.png"
      },
      "collect_symbols": [
        {"name": "SILVER COLLECT", "appearance": "Portrait of a pale, grim-faced man in a dark suit, rendered in cool blue-grey monochrome tones.", "rule": "When it hits, it takes a random minimum of 1, maximum of 6 values from the top row and becomes a MONEY symbol whose value equals the sum of the values taken."},
        {"name": "GOLD COLLECT", "appearance": "Portrait of a grinning green reptile/lizard-man head in a dark suit and tie, yellow-gold background tint.", "rule": "When it hits, it first takes a random minimum of 1, maximum of 6 values from the top row, then ADDS that total collected value to every MONEY symbol currently on the screen. It then transforms into a MONEY symbol with the value it previously collected."},
        {"name": "DIAMOND COLLECT", "appearance": "Portrait of the same green reptile/lizard-man character with its tongue out, purple/magenta background tint.", "rule": "When it hits, it first takes the value of ALL MONEY symbols currently on the screen; then every OTHER MONEY symbol on the screen takes a new random minimum of 1, maximum of 6 values from the top row for a new total value. The DIAMOND COLLECT symbol itself stays on screen holding the value it previously collected."},
        {"name": "MONEY symbol", "appearance": "Portrait of a smiling dark-haired man in a suit and red tie (recurring 'winning' character face, seen repeatedly across the respin reels with large yellow multiplier numbers overlaid, e.g. '7x', '69x', '1000x', '250x').", "rule": "Holds a collected currency value (shown as an 'Nx' badge on the tile) that is added to the round total when the round ends."}
      ],
      "priority_order": "If multiple types of COLLECT symbol hit on the same respin: SILVER COLLECT resolves first, then DIAMOND COLLECT, then GOLD COLLECT.",
      "source": "rules_p2.png and rules_p3.png"
    },
    "max_win_cap": {
      "value": "10,000x total bet",
      "text": "The maximum win amount is limited to 10,000x bet. If the total win of a round reaches 10,000x bet the round immediately ends, win is awarded and all remaining features are forfeited.",
      "source": "rules_p3.png (also repeated verbatim on rules_p6.png / SETTINGS MENU page) and preview_2.png splash slide ('WIN UP TO 10,000X BET')"
    },
    "ante_bet": {
      "name": "ANTE BET",
      "in_game_label": "TRIPLE CHANCE TO WIN FEATURE",
      "mechanic": "Player can select a bet multiplier that changes how the game behaves. ANTE BET = bet multiplier 30x: chance to trigger the RESPINS feature naturally is 3x higher, more SCATTER symbols are present on the reels, and the BUY FEATURE option is disabled while active. Bet multiplier 15x = normal play (default; BUY FEATURE available).",
      "cost_impact": "Turns on a flat doubling of the total stake at every bet step (measured: normal-play max $240.00 at multiplier 15x vs ante-mode max $480.00 at multiplier 30x - exactly 2x, confirmed on-screen by the 'Bet Multiplier 30x' vs 'Bet Multiplier 15x' label in the bet panel, see bet_max_normal.png / bet_max_ante.png).",
      "toggle_ui": "A pill-shaped slider control beneath the ANTE BET button on the left side of the base-game screen. Off state: dark, arrow icon pointing right. On state: left portion fills solid green (partial-fill slider look), confirming ANTE BET is active.",
      "source": "rules_p3.png ('ANTE BET') and base_game.png / bet_max_ante.png"
    },
    "buy_feature": {
      "options": [
        {"name": "RESPINS", "cost_multiplier_of_total_bet": "120x", "measured_cost_example": "$270.00 at $2.25 total bet", "detail": "When bought, the minimum possible value on the top row during the round is 3x base bet.", "source": "rules_p3.png text + bonus_buy_dialog.png ('RESPINS $270.00 VALUES ON THE MULTIPLIER BANNER START FROM 3X')"},
        {"name": "SUPER RESPINS", "cost_multiplier_of_total_bet": "400x", "measured_cost_example": "$900.00 at $2.25 total bet", "detail": "When bought, the minimum possible value on the top row during the round is 5x base bet.", "source": "rules_p3.png text + bonus_buy_dialog.png ('SUPER RESPINS $900.00 VALUES ON THE MULTIPLIER BANNER START FROM 5X')"}
      ],
      "dialog_flow": "Base game left-panel button 'BUY FEATURE / 2 OPTIONS' opens a two-option chooser (bonus_buy_dialog.png) showing both RESPINS and SUPER RESPINS price tiles side by side plus a BASE BET +/- stepper. Choosing either tile opens a second 'CONFIRM BUY' dialog (bonus_buy_dialog_super.png) with a back arrow, a close X, the chosen option's price restated, and CANCEL (red) / YES (green) buttons.",
      "post_purchase_ui": "After any respins round completes, the left-panel 'BUY FEATURE / 2 OPTIONS' button is temporarily replaced by a 'REBUY <VARIANT> $<price>' button (e.g. 'REBUY RESPINS $270.00' or 'REBUY SUPER RESPINS $900.00'/'$96,000.00' at higher stakes) that instantly repurchases the same respins variant just played, without reopening the 2-option chooser. This is the same purchase, not a third buy option.",
      "disabled_when": "BUY FEATURE is disabled while ANTE BET (30x) is active (per rules_p3.png)."
    }
  },

  "reels_and_lines": {
    "grid": "5 reels x 4 rows, fixed size (no growth/cascade observed in the base game).",
    "lines": "15 fixed paylines, shown as 15 small individual grid diagrams (numbered 1-15) on rules_p4.png ('GAME RULES' page, 'Page 5/8').",
    "lines_detail_note": "Individual cell-by-cell pattern of each of the 15 line diagrams is too small to read reliably even at native resolution; patterns are visible as small 5x4 dot-grids but not individually transcribed here - listed in unreadable_or_uncertain.",
    "win_evaluation": "Wins pay left-to-right on adjacent reels, starting from the leftmost reel. Only the highest win is paid per winning combination on the same payline. When winning on multiple paylines, all wins are added to the total win. Respins wins are added to the payline win. All wins are multiplied by BASE bet (not total bet with feature multipliers stacked in a different way) - 'the base bet is the bet amount before feature-related increases'. All values are expressed as actual wins in coins. Respin win is awarded to the player after the round completes; the respin's total win entry in game history contains the whole win of the cycle.",
    "source": "rules_p4.png"
  },

  "payout_basis": {
    "basis": "total_bet",
    "evidence": "base_game_win.png: a real 4-of-a-kind win on the 'ear in a bag' symbol at TOTAL BET $15.00 shows on-screen text 'LINE 7 PAYS $15.00'. paytable_p1.png prints that same symbol's 4-of-a-kind tier as $2.25 at the reference total bet of $2.25. Both give exactly 1.00x TOTAL bet, confirming paytable figures are multipliers of total bet, not of a per-line stake. (Note: the WIN counter on base_game_win.png was captured mid-count-up animation at $14.07, not yet settled to the final $15.00 - the settled payline text was used as the printed_win value, per project convention on animated counters.)"
  },

  "volatility": {
    "value": "medium",
    "badge": "Orange/yellow text 'MEDIUM VOLATILITY' next to a small orange wavy-line (sine-wave) icon - NOT a lightning-bolt scale, so the provider's usual bolt-counting check does not apply to this title.",
    "description_text": "Medium volatility games pay out steadily and the range of pays varies from low to very high.",
    "source": "preview_2.png / preview_3.png (badge) and rules_p4.png (badge + description text, booklet 'Page 5/8')"
  },

  "rtp": [
    {"variant": "default", "value": 96.50, "condition_note": "Base/theoretical RTP of the game"},
    {"variant": "ante_bet", "value": 96.52, "condition_note": "When using ANTE BET (bet multiplier 30x)"},
    {"variant": "bonus_buy", "value": 96.46, "condition_note": "When using BUY RESPINS (120x total bet)"},
    {"variant": "bonus_buy", "value": 96.53, "condition_note": "When using BUY SUPER RESPINS (400x total bet)"}
  ],
  "rtp_source": "rules_p4.png: 'The theoretical RTP of this game is 96.50% / The RTP of the game when using \"ANTE BET\" is 96.52% / The RTP of the game when using \"BUY RESPINS\" is 96.46% / The RTP of the game when using \"BUY SUPER RESPINS\" is 96.53%'",

  "bet_limits": {
    "printed_minimum_bet": "$0.15",
    "printed_maximum_bet": "$480.00",
    "printed_source": "rules_p4.png: 'MINIMUM BET: $0.15  MAXIMUM BET: $480.00'",
    "measured_minimum_bet": "$0.15 - matches printed value exactly (bet_min_normal.png: BET 1, COIN VALUE $0.01, TOTAL BET $0.15, all '-' arrows greyed out at floor, ANTE BET off).",
    "measured_maximum_normal_play": "$240.00 (bet_max_normal.png: BET MAX clicked with ANTE BET off / 'Bet Multiplier 15x' label, BET 10 x COIN VALUE $1.60 = TOTAL BET $240.00, all '+' arrows greyed out at ceiling).",
    "measured_maximum_ante_bet_mode": "$480.00 (bet_max_ante.png: BET MAX clicked with ANTE BET on / 'Bet Multiplier 30x' label, BET 10 x COIN VALUE $1.60 = TOTAL BET $480.00, exactly matches the printed booklet MAXIMUM BET).",
    "provider_defect_note": "Confirmed instance of Pragmatic Play defect P-P02: the printed booklet MAXIMUM BET ($480.00) belongs to the ANTE BET side-wager mode (bet multiplier 30x), not to normal play. The true reachable maximum in normal play (bet multiplier 15x, BUY FEATURE available) is $240.00 - exactly half. Both values are recorded here; the field consumers should treat as the game's real normal-play ceiling is $240.00.",
    "currency": "USD",
    "demo_default_bet": "$2.25",
    "demo_starting_credit": "$100,000.00"
  },

  "controls": {
    "keyboard": "SPACE and ENTER start/stop the spin (SPACE held also engages Turbo Spin per the on-screen hint 'HOLD SPACE FOR TURBO SPIN'). Source: rules_p4.png and base_game.png.",
    "bottom_bar_left_to_right": {
      "far_left_icons": "Stacked round icon buttons, bottom-left corner: hamburger MENU (three horizontal lines, opens SYSTEM SETTINGS), speaker/SOUND toggle, and an 'i' INFORMATION button (opens the 8-page paytable/rules booklet).",
      "balance_labels": "CREDIT and BET labels in orange/yellow text, center-left; clicking either toggles between a coins view and a cash view.",
      "center_hint": "'HOLD SPACE FOR TURBO SPIN' text, replaced during play by contextual text such as 'SPIN TO WIN!' or the WIN readout.",
      "right_controls": "Round '-' (decrease bet) and round '+' (increase bet) white buttons flank a large circular SPIN button (two white curved arrows forming a circle on a dark maroon/black disc); an AUTOPLAY pill button with a small quick-spin icon sits below/beside the spin button. During an active respin/super-respin round the spin button's arrow icon is replaced by a red-outlined square (stop/skip icon).",
      "branding": "'PRAGMATIC PLAY' in small grey text, very bottom-left corner of the game frame."
    },
    "left_side_panel_base_game": {
      "buy_feature_button": "'BUY FEATURE / 2 OPTIONS' - orange-to-yellow diagonal gradient tile with cyan 'BUY' text, opens the 2-option buy dialog.",
      "ante_bet_button": "'ANTE BET / TRIPLE CHANCE TO WIN FEATURE' - dark navy/purple tile with a magenta border.",
      "ante_bet_toggle": "A separate pill-shaped slider control just below the ANTE BET button; off = dark with a right-pointing arrow glyph, on = left portion fills solid green."
    }
  },

  "screens": {
    "preview_carousel": {
      "type": "preview",
      "slide_count": 3,
      "shared_layout": "An old CRT television sits on a wooden desk (a whiskey glass with ice cubes balanced on top, a glass jar labelled 'SPECIMEN BRAIN' beside it) against the same dark synthwave night background (UFO, graveyard, masked gravediggers) used in the base game. The TV screen shows a close-up demo of relevant reel content for that slide. To the right: the 'HARVEST MOON / GRAVE PROFITS' logo, a small wall calendar showing 'JAN', a circular white replay/enter icon with a pointing-hand/arrow hint, the 'MEDIUM VOLATILITY' wave-icon badge, a 'DON'T SHOW NEXT TIME' checkbox, and 3 dot-indicators at the bottom of the TV for carousel position.",
      "slides": [
        {"order": 1, "file": "preview_1.png", "headline": "3 TYPES OF RANDOM WILDS", "tv_content": "Reels showing plain WILD tiles, SILVER WILD tiles with green multiplier badges (2x/3x/4x/5x/6x/7x), a GOLD WILD tile ('5'), a WILD medical-cooler-box icon, and green brain symbols."},
        {"order": 2, "file": "preview_2.png", "headline": "WIN UP TO 10,000X BET", "tv_content": "Reels showing the horse-head SCATTER (labelled 'SCATTER'), plus a pig head and a rooster/chicken head each ALSO labelled 'SCATTER' (see symbols.unconfirmed_scatter_variants_note), a yellow GOLD-WILD-style '5' tile, and assorted low-tier bagged-organ symbols, a green brain, and blood vials."},
        {"order": 3, "file": "preview_3.png", "headline": "IN RESPINS COLLECT SYMBOLS CAN GAIN UP TO 6 VALUES. VALUES UP TO 1000X", "tv_content": "The respin feature's special reels: a top banner of 7 value tiles (seen: 7x, 1000x, 2x, 4x, 10x, 8x, 20x), a grid mostly filled with the smiling 'MONEY' portrait character showing large yellow multiplier badges (e.g. 88x, 56x, 58x, 15x), two greyscale collect portraits (unresolved), a yellow '4' collect-reveal tile, and three small monitor icons on the right edge (two green, one red - status/heat indicators, exact meaning not documented on any captured frame)."}
      ],
      "accessibility_note": "Carousel position dots did not light up in simple left-to-right sequential order across the three captured slides (frame timing did not align with the capture interval) - slides were identified and ordered by their HEADLINE TEXT, not by dot position; a screen reader should rely on the headline text for slide identity, not on dot state."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5x4 reel grid centered on screen inside a plain dark-purple panel with a bright magenta-violet border line; no ornate stone-carved frame (unlike many other Pragmatic titles).",
      "title_banner": "Top-center, overlapping the top of the reels: 'HARVEST MOON' in white/pink glitch-neon jagged letters, 'GRAVE PROFITS' beneath in a smaller orange-magenta dripping font.",
      "background": "Dark navy night scene: neon shop sign 'FRESH DELIVERY EVERYDAY' with a glowing blue rubber-glove hand icon (left edge), tombstones, a UFO beaming a tractor beam onto a pink cooler full of eyeballs (right edge), a pig-mask gravedigger with a shovel and a rabbit-mask figure crouched at the cooler (bottom right).",
      "reel_cells": "Semi-transparent dark tiles; each symbol carries its own neon glow (see color_palette.symbol_glow) rather than a shared cell border color.",
      "bottom_bar": "See 'controls' above.",
      "symbols_on_this_frame": "A transient random mix (changes every spin) - not enumerated cell-by-cell as it is not a fixed game property."
    },
    "paytable": {
      "type": "paytable",
      "page": "1 of 8 (booklet header 'GAME RULES')",
      "content": "Top text: 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' Grid of the 10 paying organ/evidence symbols with 5/4/3-of-a-kind payouts (see 'symbols'). Below: the SCATTER horse-head icon with its rules text. Navigation: three GREEN icons bottom-left - left triangle (previous page), a green X (CLOSES the booklet, center), right triangle (next page, right) - plus 'Page 1/8' bottom-right.",
      "color_blind_notes": "The three green nav icons are differentiated by SHAPE (triangle-left / cross / triangle-right), not color alone - safe for color-blind users."
    },
    "rules_booklet": {
      "type": "rules",
      "shared_chrome": "Same three-icon green nav (triangle / X-close / triangle) and 'Page N/8' indicator bottom-right on every page; body text is white on a black semi-transparent panel.",
      "page_2_of_8": {"file": "rules_p1.png", "header": "RANDOM WILD FEATURE", "content": "Introduces SILVER WILD, GOLD WILD and plain WILD (see features/symbols above)."},
      "page_3_of_8": {"file": "rules_p2.png", "header": "RESPINS FEATURE", "content": "Trigger condition, the 4 collect symbol types, top-row value table (see features.respins)."},
      "page_4_of_8": {"file": "rules_p3.png", "header": "(continuation, no new header)", "content": "Continuation of collect-symbol resolution rules, MAX WIN (10,000x bet), ANTE BET, and BUY FEATURE sections (see features)."},
      "page_5_of_8": {"file": "rules_p4.png", "header": "GAME RULES", "content": "MEDIUM VOLATILITY badge + description, win-evaluation rules, 15 payline diagrams (numbered 1-15), RTP figures (4 values), keyboard controls, malfunction clause, MINIMUM BET $0.15 / MAXIMUM BET $480.00."},
      "page_6_of_8": {"file": "rules_p5.png", "header": "HOW TO PLAY", "content": "Explains bet +/- and bet menu, SPIN button, SETTINGS (hamburger) menu, spin-speed cycle icon (normal/quick/turbo), sound toggle, Information ('i') button, CREDIT/BET coins-vs-cash toggle, AUTOPLAY menu."},
      "page_7_of_8": {"file": "rules_p6.png", "header": "SETTINGS MENU / INFORMATION SCREEN / BET MENU", "content": "Describes INTRO SCREEN, AMBIENT, SOUND FX, GAME HISTORY toggles; info-page scroll arrows and close X; bet menu +/- for BET and COIN VALUE fields; repeats the MAX WIN 10,000x-bet clause."},
      "page_8_of_8": {"file": "rules_p7.png", "header": "AUTOPLAY", "content": "Choosing a number-of-autospins button starts Autoplay; SKIP SCREENS auto-skips feature intro/end screens after a short delay."}
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS (orange/yellow header text)",
      "panel_style": "Centered dark panel over the dimmed reels; small grey 'x' close icon top-right.",
      "left_side": "'GAME HISTORY' link with an external-link icon; below it a 'TOTAL BET' stepper: round white '-' button, dark field showing the current total bet (e.g. '$2.25'), round green '+' button.",
      "right_side_toggles": [
        {"name": "BATTERY SAVER", "state_on_capture": "off", "description": "Save battery life by reducing animation speed."},
        {"name": "AMBIENT MUSIC", "state_on_capture": "on", "description": "Turn on or off the game music."},
        {"name": "SOUND FX", "state_on_capture": "on", "description": "Turn on or off the game sounds."},
        {"name": "INTRO SCREEN", "state_on_capture": "on", "description": "Show the intro screen before starting the game."},
        {"name": "SLOTS PROMOTIONS", "state_on_capture": "on", "description": "Display promo badge."}
      ],
      "color_blind_notes": "Each toggle is a physical switch with the handle at the left (off) or right (on) position in addition to grey-vs-green fill - position is the non-color cue."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "options": "Three square checkboxes in a row: TURBO SPIN (unchecked on capture), QUICK SPIN (unchecked on capture), SKIP SCREENS (checked/green on capture).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track with a round handle carrying a pause-bars icon) showing the value '100' to the right.",
      "action": "Large green 'START AUTOPLAY (100)' button spanning the bottom of the panel.",
      "color_blind_notes": "Checkboxes show a white checkmark glyph (shape), not color alone, when checked."
    },
    "buy_feature_dialog": {
      "type": "bonus",
      "file": "bonus_buy_dialog.png",
      "title": "BUY FEATURE",
      "content": "Two side-by-side price tiles: 'RESPINS $270.00 / VALUES ON THE MULTIPLIER BANNER START FROM 3X' (red-orange gradient) and 'SUPER RESPINS $900.00 / VALUES ON THE MULTIPLIER BANNER START FROM 5X' (orange-yellow gradient), plus a 'BASE BET' +/- stepper showing '$2.25' at the bottom. Close X top-right."
    },
    "confirm_buy_dialog": {
      "type": "bonus",
      "file": "bonus_buy_dialog_super.png",
      "title": "CONFIRM BUY",
      "content": "Restates the chosen option (e.g. 'SUPER RESPINS $900.00 / VALUES ON THE MULTIPLIER BANNER START FROM 5X') in a single highlighted tile, with a blue back-arrow '<' top-left, a red close 'X' top-right, and two buttons: red 'CANCEL' / green 'YES'."
    },
    "respins_intro": {
      "type": "bonus",
      "files": ["bonus_1_intro.png", "bonus_2_intro.png"],
      "content": "Surveillance-room set: four old CRT TVs (2 left, 2 right) looping grainy black-and-white graveyard-path footage; the center TV loops footage of masked figures (horse/rooster/rabbit/pig masks) unloading biohazard-marked crates from a van labelled 'DELIVERY', stamped with a fake CCTV timestamp '1997-10-14' / 'CAM 03 23:45:01'. Overlaid text: 'CONGRATULATIONS!' (large, glitch RGB-split pink/cyan outline), 'YOU HAVE WON' (cyan/magenta), a big glitch-pixel-styled number (e.g. '3'), 'RESPINS', and 'PRESS ANYWHERE TO CONTINUE' (white). Also shows the pre-respins scatter-trigger win amount (e.g. 'WIN $2.25')."
    },
    "respins_gameplay": {
      "type": "bonus",
      "files": ["bonus_1_gameplay.png", "bonus_2_gameplay.png"],
      "content": "Special 5x4 reel grid filled mostly with the recurring 'MONEY' portrait character (smiling man in a suit) and greyscale unresolved collect-symbol portraits (men and women in plain clothing), against a daylight comic-book street background (a government-building facade, the 'GRAVE PROFITS' delivery van with a pig-mask driver holding a jar of pink liquid, three small green/pattern heart-rate monitor screens on the right, a smoking rooster-mask figure). A top banner of 7 value tiles shows the current top-row multiplier values (observed across both rounds: 3x-69x in the base RESPINS round, up to 250x in the SUPER RESPINS round, consistent with SUPER RESPINS having a higher value floor). Bottom bar shows CREDIT (unchanged mid-round) and BET."
    },
    "respins_win": {
      "type": "win_screen",
      "files": ["bonus_1_win.png", "bonus_2_win.png"],
      "content": "Same surveillance-room set as the intro screen but with the center TV now looping the delivery-truck loading footage. Overlaid text: 'CONGRATULATIONS!' / 'YOU HAVE WON' / a large glitch-pixel-styled currency amount (e.g. '$222.75', '$405.00') / 'IN N RESPINS' / 'PRESS ANYWHERE TO CONTINUE'. Bottom bar CREDIT is updated to reflect the win, and a 'WIN $<amount>' readout is shown bottom-center."
    },
    "bet_panel": {
      "type": "other",
      "files": ["bet_max_normal.png", "bet_min_normal.png", "bet_max_ante.png"],
      "content": "A right-aligned dark panel titled 'BET MULTIPLIER 15x' (normal) or 'BET MULTIPLIER 30x' (Ante Bet on), with three stepper rows - BET (whole-coin count), COIN VALUE (currency), TOTAL BET (currency, read-only computed) - each with round white/grey '-' and round green '+' buttons, plus a green 'BET MAX' button at the bottom. At either extreme the corresponding +/- buttons visually grey out and stop responding, which was used as the objective 'stop' signal for measuring true bet floor/ceiling."
    },
    "base_game_win": {
      "type": "win_screen",
      "file": "base_game_win.png",
      "content": "A normal payline win captured in the base game: 4-of-a-kind on the 'ear in a bag' symbol across reels 1-4, the winning line highlighted, on-screen text 'LINE 7 PAYS $15.00' at BET $15.00; the small line-pattern icon for line 7 shown bottom-center alongside 4 miniature ear-bag icons. WIN counter mid-count-up animation showed $14.07 at the instant of capture (see payout_basis note)."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Stable control positions: MENU/SOUND/INFO stacked bottom-left, CREDIT/BET labels center-left, bet -/spin/+/AUTOPLAY grouped bottom-right, BUY FEATURE/ANTE BET stacked top-left of the reel frame. The 8-page info booklet is a strictly linear sequence (triangle-left/triangle-right to move, green X to close) with a persistent 'Page N/8' indicator - a reliable position anchor for a screen reader.",
    "motor": "Large circular SPIN target is the biggest click target on screen; SPACE/ENTER are keyboard equivalents (SPACE held = Turbo Spin). AUTOPLAY (with SKIP SCREENS enabled) removes the need to click through every feature-intro/end screen, reducing repeated input for motor-impaired players.",
    "color_blind": "Feature state is generally dual-coded: toggle switches use physical left/right handle position in addition to grey/green fill; the three info-booklet nav icons are distinguished by shape (triangle/cross/triangle), not color alone; win amounts and RESPINS counts are printed as large legible numerals rather than relying on a color cue; the greyed-out (disabled) state of bet +/- arrows at floor/ceiling is a brightness/opacity change, not a hue change, so it should remain visible under all color-vision types. Residual risk: green is reused for many different 'go/confirm/on' affordances (BET MAX, YES, START AUTOPLAY, toggle-on) and red for 'stop/cancel/off' - a fully color-blind-safe design would still pair every one of these with the text already present (all of them do carry a text label in the captured frames, so this is a low residual risk).",
    "deaf_hard_of_hearing": "No audio-only information was observed on any captured frame; SOUND FX and AMBIENT MUSIC are purely decorative toggles. All game state (win amounts, RESPINS remaining/counter, multiplier values, feature triggers) is conveyed as on-screen text and numerals."
  },

  "not_documented_on_captured_frames": {
    "version_or_rng_id": "No game-version or RNG-version string was found anywhere in the SYSTEM SETTINGS panel (settings.png) or across all 8 info-booklet pages.",
    "free_spins": "This game has no Free Spins feature - the only bonus round is RESPINS/SUPER RESPINS, confirmed by manifest.json's features_present.free_spins=false and by the complete absence of any 'free spin' text across all 8 booklet pages."
  },

  "unreadable_or_uncertain": [
    "Whether the pig-head and rooster/chicken-head 'SCATTER' labels seen on the promotional splash carousel (preview_2.png) represent genuine alternate scatter-symbol skins used in real play, or are purely decorative promo art reusing the SCATTER label - the in-game paytable (paytable_p1.png) documents only the horse-head SCATTER. Not asserted as a mechanic; see symbols.unconfirmed_scatter_variants_note.",
    "Individual cell-by-cell pattern of each of the 15 numbered payline diagrams on rules_p4.png - visible as small 5x4 dot-grids but too small to transcribe reliably even at native screenshot resolution; not enumerated line-by-line.",
    "Exact meaning of the three small colored monitor/status icons (two green, one red) on the right edge of the SUPER RESPINS special-reel background (bonus_2_gameplay.png / preview_3.png) - appear to be decorative heart-rate-monitor set dressing, not a documented game-state indicator on any captured frame.",
    "Whether the two greyscale, unresolved collect-symbol portraits visible mid-round in bonus_1_gameplay.png / bonus_2_gameplay.png are SILVER or GOLD/DIAMOND COLLECT specifically before they resolve - portraits only become identifiable as SILVER/GOLD/DIAMOND once colorized/highlighted on hit; the un-highlighted grey state does not visually distinguish which of the three types it will become.",
    "Per-cell content of any base-game reel snapshot is a transient random result each spin and is intentionally not enumerated (not a fixed game property)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.