Grimms' Bounty: Hansel & Gretel

Demo, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 1 day ago Verified · 11 Nov 2026
RTP —
Volatility High
Max win ×10000
Grid 3×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

32 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/grimms-bounty-hansel-gretel-b30/

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82 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 11 Nov 2026 View capture log

Per-screen breakdown

32 demo screens
32 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 100 100 Oct Nov '25: 90 90 Nov Dec '25: 110 110 Dec Jan '26: 100 100 Jan Feb '26: 110 110 Feb Mar '26: 30 30 Mar Apr '26: 50 50 Apr May '26: 10 10 May Jun '26: 10 10 Jun Jul '26: 20 20 Jul Aug '26: 0 Aug Sep '26: 20 20 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇮🇳India 20 0 20 0 0 20 0 20 0 20 0 20
🇧🇷Brazil 0 0 0 10 10 10 10 20 10 0 10 10
🇵🇭Philippines 0 0 0 0 0 10 10 10 10 20 20 10
🇮🇩Indonesia 0 0 0 0 0 10 0 10 10 10 10 10
🇵🇰Pakistan 0 0 0 0 0 0 0 0 20 20 0 20
🇺🇸United States 0 0 0 0 0 0 0 20 20 0 0 0
🇩🇿Algeria 0 0 0 0 0 0 0 0 10 10 10 0
🇨🇾Cyprus 0 0 0 0 0 0 10 10 10 0 0 0
🇬🇷Greece 0 0 0 0 0 0 0 0 0 10 10 0
🇰🇿Kazakhstan 0 0 0 0 0 0 0 0 0 10 10 0
🇹🇳Tunisia 0 0 0 0 0 0 0 0 0 0 10 10
🇺🇦Ukraine 0 0 0 0 0 0 0 0 10 10 0 0
🇧🇾Belarus 0 0 0 0 0 0 0 10 0 0 0 0
🇭🇺Hungary 0 0 0 0 0 0 0 0 0 0 10 0
🇳🇱Netherlands 0 0 0 0 0 0 0 0 0 0 0 10
🇳🇬Nigeria 0 0 0 0 0 0 0 10 0 0 0 0
🇵🇱Poland 0 0 0 0 0 0 0 0 0 0 0 10
Full per-country breakdown via the API →

What we extracted from Grimms' Bounty: Hansel & Gretel

Everything pulled from Grimms' Bounty: Hansel & Gretel into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
32 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
8 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 32 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
volatility High
max_win_x ×10000
layout 3×5
bonus_buy No
mechanic Video Slot

Symbols & paytable

12 symbols
12 icons (ZIP)
Scatter
Scatter
Scatter

glowing amber lantern-shaped treasure chest with a pink gem, word Scatter in orange gothic letters; pays anywhere, 3+ trigger 8 free spins

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 20.00 Multiplier
Wild
Wild
Wild

black-iron cauldron with glowing toxic-green brew, gold letter W on front; substitutes for all symbols except Scatter

MatchPayoutUnit
3x 2.00 Multiplier
Witch
Witch
High Pay

grey-haired witch in purple pointed hat, clawed hands glowing orange, gold-bronze bordered tile; high-paying, fills Multiplier Collection

MatchPayoutUnit
3x 2.00 Multiplier
Hansel
Hansel
High Pay

red-haired young man with eyepatch and glowing blue sword, steel-blue framed tile; high-paying

MatchPayoutUnit
3x 1.50 Multiplier
Gretel
Gretel
High Pay

red-haired young woman with pale skin holding a flask of bright red liquid, steel-blue framed tile; high-paying

MatchPayoutUnit
3x 1.50 Multiplier
Cupcake
Cupcake
High Pay

purple-frosted cupcake with green-slime eyeball on a teal tile, bronze border; high-paying

MatchPayoutUnit
3x 1.00 Multiplier
Bread
Bread
High Pay

golden-brown loaf of bread in an open iron bear trap on a blue tile, bronze border; high-paying

MatchPayoutUnit
3x 1.00 Multiplier
A
A
Low Pay

green gothic letter A with thin gold outline on pinkish-maroon wooden plank; fills Respin Collection

MatchPayoutUnit
3x 0.50 Multiplier
K
K
Low Pay

blue gothic letter K with thin gold outline on pinkish-maroon wooden plank; fills Respin Collection

MatchPayoutUnit
3x 0.30 Multiplier
Q
Q
Low Pay

purple gothic letter Q with thin gold outline on pinkish-maroon wooden plank; fills Respin Collection

MatchPayoutUnit
3x 0.30 Multiplier
J
J
Low Pay

orange-gold gothic letter J on pinkish-maroon wooden plank; fills Respin Collection

MatchPayoutUnit
3x 0.10 Multiplier
10
10
Low Pay

orange-gold gothic number 10 on pinkish-maroon wooden plank; fills Respin Collection

MatchPayoutUnit
3x 0.10 Multiplier

Bonus modes

1 mode
Free Spins fs
Free Spins

Triggered by 3 or more Scatter anywhere: 8 free spins at the triggering bet. Respin value starts at 0 and Multiplier at x2; every 4 low-paying winning symbols add 1 respin, every 4 high-paying winning symbols add x2 to the Multiplier. Background turns fiery orange-red; text REMAINING FREE SPIN / LAST FREE SPIN. Rules also describe +1 Spin symbols adding free spins at the end of a spin.

Colour system

extracted from frames · HEX
Export palette
#262B25 base dominant 1 base
#5E6258 base dominant 2 base
#30512F base dominant 3 base
#58955C base dominant 4 base
#8F575D base dominant 5 base
#552927 base dominant 6 base
#252A25 free_spins dominant 1 free_spins
#625D57 free_spins dominant 2 free_spins
#305030 free_spins dominant 3 free_spins
#8D5259 free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Respin orb (crimson red, left) and Multiplier orb (teal, right) differ by position, by number format (plain digit versus x prefix) and by slot icon shape (spade versus flame); colour is not required.
  • Winning symbols are marked by a bright yellow glow with magenta halo and an explosion animation, not by colour alone.
  • Low-paying royals use colour (green A, blue K, purple Q, orange-gold J and 10) but are told apart by letter shape; high-paying symbols have distinct silhouettes (witch hat, eyepatch, flask, cupcake, bear trap). Scatter and Wild carry text on them (Scatter, W).
  • Free spins mode is signalled by text labels (REMAINING FREE SPIN, LAST FREE SPIN) and a background change from green to fiery orange-red; the win tier is spelled out in words (Super Mega Win).
Screen Reader
  • Paytable and Game Rules panels are real DOM text, but the reels are drawn on canvas, so in-game states are only visible as pixels. Win amounts on decorative banners use a gothic font.
Motor Accessibility
  • Large round spin button at bottom centre (about 150 px wide); Space key starts and skips spins, holding Space repeats spins; Auto Spin (10, 30, 50, 80, 1000) and Turbo are optional.
Hearing Accessibility
  • Win events are shown as full-screen text and banners (Win amount, Free Spins Won, Total Win); audio was not observed (muted capture).
Low Vision
  • Dark misty green forest scene with toxic-green glow on the reel frame; paytable numbers are bright green and white symbol counts on a dark panel.

Media & assets

8 files · 8 types
32 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
preview splash, base game (idle, win line, collection state), paytable (9 pages), rules (9 pages), Bet Options with min and max, autoplay sheet, free spins trigger, gameplay and last spin, free spins summary, Super Mega Win screen
payout unit: paytable is in units of base bet 10, so every printed value is divided by 10 to give a multiplier of the full bet (checked on a K win: 3 x 0.30/10 x 6 ways = 0.54); 125 ways, 3 reels x 5 rows; max win 10,000x printed; bet 0.30 to 90.00; no bonus buy
+1 Spin symbol is named in the rules but is not on any captured frame, so it is not listed in symbols and its appearance is unknown
RTP is not printed anywhere in the build
executed free respin, free spins retrigger, win tiers other than Super Mega Win, game history and sound menu were not captured; win tier thresholds not printed
currency not determined: demo balance is shown without a currency symbol; studio omitted (only the provider is named); no ante bet

Ask AI about Grimms' Bounty: Hansel & Gretel

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Grimms' Bounty: Hansel & Gretel work? Keep it simple.

Triggered by 3 or more Scatter anywhere: 8 free spins at the triggering bet. Respin value starts at 0 and Multiplier at x2; every 4 low-paying winning symbols add 1 respin, every 4 high-paying winning symbols add x2 to the Multiplier. Background turns fiery orange-red; text REMAINING FREE SPIN / LAST FREE SPIN. Rules also describe +1 Spin symbols adding free spins at the end of a spin.

High volatilitymax win ×10000demo ✓

From the verified capture of 11 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Grimms' Bounty: Hansel & Gretel vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/grimms-bounty-hansel-gretel-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/grimms-bounty-hansel-gretel-b30/
{
  "game": {
    "name": "Grimms' Bounty: Hansel & Gretel",
    "provider": "Pocket Games Soft (PG Soft)",
    "wordmark_in_game": "Grimms' Bounty: Hansel & Gretel (splash shows 'Grimms' Bounty:' small above 'Hansel & Gretel' in large ornate gothic lettering; same as catalog name)",
    "game_kind": "video_slot",
    "theme": "dark fairytale: Hansel and Gretel as grown-up witch hunters entering a misty green forest and a witch's cottage, with a bubbling cauldron, potions and treasure",
    "art_style": "painterly semi-realistic digital illustration with soft gradients, glowing highlights and ornate gothic lettering, moody misty-forest atmosphere with dark fairytale mood, portrait-oriented front-facing view, framed gem-like tiles with metallic bevels",
    "orientation": "portrait (captured in a 760x1360 window)",
    "demo_url": "https://public.pg-demo.com/demo/?gi=1903012&lang=en",
    "language_of_build": "English (183 confident English words in the rules DOM, 0 Cyrillic)",
    "max_win_printed": "10,000x of the bet amount (rules 'Maximum Win', paytable, and splash 'Win up to 10000x!')",
    "rtp": null,
    "rtp_note": "RTP is not printed anywhere in the build: both the Paytable and Game Rules panels were read as DOM text in full. Not stated here.",
    "version": null
  },
  "color_palette": {
    "dominant_colors": ["deep forest green", "toxic bright green glow", "plum purple", "burnt orange and amber (free spins)", "crimson red", "teal-blue", "weathered pinkish-maroon wood"],
    "accent_colors": ["toxic green", "magenta purple", "amber orange", "crimson red", "ice blue"],
    "accent_colors_where": "toxic green: cauldron brew, glowing reel frame and Paytable heading/numbers; magenta/purple: win highlights and potion bottles; amber orange: free spins background arch; crimson red: respin orb and Collect/Free Spins Won ribbons; ice blue: multiplier orb and blue flame markers",
    "per_screen_color_notes": {
      "base_game": "Mossy green glowing stone frame around the reels, dark green wooden background with cottage planks; left orb dark crimson, right orb dark teal; low-paying royals sit on pinkish-maroon wooden planks, high-paying symbols sit in blue-teal framed tiles with a metal border",
      "free_spins": "Background switches from green to a fiery orange-red stone arch with chains and a pink heart gem on top; left orb deep purple-red, right orb glowing cyan",
      "win_screen": "Fiery yellow-orange burst, red-pink lettering 'Super Mega Win', gold numerals",
      "total_win_screen": "Burning red-orange-yellow cottage fire background, magenta lettering 'Total Win', gold numerals, red 'Collect' button with gold frame"
    }
  },
  "grid": {
    "reels": 3,
    "rows": 5,
    "mechanic": "ways",
    "ways": 125,
    "ways_arithmetic": "5 x 5 x 5 = 125; plaque '125 WAYS' on a stone banner above the reels (base_game.png). Rules: '3-reels, 5-rows video slot'.",
    "ways_evaluation": "Wins pay left to right from the leftmost reel on adjacent reels; the number of ways for a symbol is the product of the number of matching symbols on each reel in the chain (e.g. 3 x 3 x 3 = 27 in the rules example). With only 3 reels the only paying win length is 3 symbols.",
    "per_cell_layout_note": "Cell contents change every spin and are not documented. Symbol tiles are about 172 px wide and about 149 px tall in the 760x1360 frame; Scatter and Wild tiles in the base_game frame look about twice as tall (they overlap the row beneath as taller art), which is how those frame cells appear.",
    "reel_columns_approx_centers_x": [205, 380, 555],
    "reel_area_approx_px": {"x": [122, 638], "y": [98, 845]}
  },
  "screens": {
    "preview": {
      "file": "preview.png",
      "description": "Splash before entering the game. Dark misty green forest with a gothic wooden cottage glowing green at the door; from behind, a red-haired man in a purple cloak with a sword and a red-haired woman in a dark cloak walk toward the house. Top: title lettering 'Grimms' Bounty:' (small, gold-green) above 'Hansel' (large, gold-green with Celtic knotwork) '&' and 'Gretel' (large, purple). Centre text: 'Begin the Witch Hunt with Multipliers and Respins! Win up to 10000x!'. Bright green rounded button 'GET STARTED' centred at about (380, 1057). Footer: PG Pocket Games Soft logo (teal pixel letters), 'Licensed in Malta' with MGA mark, 'Certified by GA / BMM' with ga and bmm testlabs marks, and the line 'PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED'.",
      "ocr_text": "Grimms' Bounty: Hansel & Gretel; Begin the Witch Hunt with Multipliers and Respins! Win up to 10000x!; GET STARTED; Licensed in Malta; Certified by GA / BMM; PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED (read from the image by eye; the capture note quotes the same lines)"
    },
    "base_game": {
      "files": ["base_game.png", "base_game_win_line.png", "base_game_collection.png"],
      "layout_top_to_bottom": [
        "Stone plaque '125 WAYS' centred at about (380, 77)",
        "Reel window of 3 columns x 5 rows inside a mossy green-lit stone frame, x about 122-638, y about 98-845",
        "Left: round red 'Respin' orb at about (55, 325) showing the number of respins (0 at the start of a spin) with a column of 5 grey spade-shaped slots below it at x about 45, y 490-825; slots light pink when low-paying symbols are collected",
        "Right: round teal 'Multiplier' orb at about (705, 325) showing 'x1' at the start of a spin, with a column of 5 grey flame-shaped slots below it at x about 710; slots light blue when high-paying symbols are collected",
        "Message banner at about (380, 995) between two gem pouches: the idle text scrolls 'or more [Scatter icon] trigger 8 free spins'; during a win it shows 'Win <amount>'",
        "Info bar: balance box (green wallet icon) at left about x 10-250, y 1085; Bet box (green coin-stack icon) in the centre about x 405, y 1085; WIN box (green 'WIN' icon) at right about x 650, y 1085",
        "Controls row at y about 1200: TURBO lightning button (93, 1200), minus (208, 1200), big round spin button with two curved magenta arrows (380, 1210), plus (550, 1200), AUTO play-triangle button (668, 1200), hamburger menu lines (745, 1200)"
      ],
      "states": {
        "idle": "base_game.png: balance 100,000.00, Bet 6.00, WIN 0.00, orb 0, x1; Turbo button shows a lightning bolt with 'TURBO'.",
        "win_line": "base_game_win_line.png: winning K tiles glow yellow with magenta-pink halos and golden sparks; banner reads 'Win 0.54'; Bet 0.30, balance 99,981.49, WIN box 0.18 (the WIN box still holds the previous cascade round, banner is the current round); orb 0, x1; Turbo is shown OFF (lightning with slash and 'OFF'); minus and plus buttons dimmed while the round plays.",
        "collection": "base_game_collection.png: mid-cascade, red orb shows 4, multiplier orb x3, left and right orbs glow pink and cyan, two light-blue flames lit on the right; some cells empty (green) because winning symbols exploded; banner 'Win 2.70', Bet 3.00, balance 100,076.90, WIN 100.60; one Scatter visible on the lower middle cell."
      },
      "ocr_anchor_numbers": {
        "base_game.png": ["100,000.00", "6.00", "0.00", "125 WAYS"],
        "base_game_win_line.png": ["Win 0.54", "99,981.49", "0.30", "0.18"],
        "base_game_collection.png": ["Win 2.70", "100,076.90", "3.00", "100.60"]
      }
    },
    "paytable": {
      "files": ["paytable_p1.png ... paytable_p9.png"],
      "layout": "Full-screen dark panel titled 'Paytable' in bright green at the top centre with a white X close button at the top right (about (710, 66)); a vertical scroll bar on the right edge. One scrolling page of 9 frames (DOM scroller, step 350 px). Sections in order: Symbol Payout Values, Respin Collection, Multiplier Collection, Free Spins Feature, Maximum Win, 125 Ways. White symbol-count numbers and bright green payout numbers beside each tile, two symbols per row.",
      "numbers_unit": "Printed payouts are multipliers (units of the base bet 10 per way), NOT currency; see payout_math."
    },
    "rules": {
      "files": ["rules_p1.png ... rules_p9.png"],
      "layout": "Same scrolling panel style as the Paytable titled 'Game Rules'. Text-only. Content listed in the rules section below.",
      "language_gate": "English, 183 confident words, 0 Cyrillic"
    },
    "settings_bet_options": {
      "files": ["settings_bet_options.png", "settings_bet_max.png", "settings_bet_min.png"],
      "description": "Bottom sheet titled 'Bet Options' with a grey round X button at upper right, over the dimmed reels. Four scroll wheels with column headings 'Bet Size', 'Bet Level', 'Base Bet', 'Bet Amount' (the last heading in green). Between wheels: 'x', 'x', 'x' and '=' signs. The selected row is highlighted with a rounded dark bar. Two buttons at the bottom: 'Max Bet' (outlined green, at left) and 'Confirm' (solid bright green, at right). Info bar (balance, bet, WIN) stays under the sheet.",
      "values_read": {
        "default_frame": "Bet Size 0.30 x Bet Level 2 x Base Bet 10 = Bet Amount 6.00; neighbours on the wheels: Bet Size 0.03 / 0.10 / 0.30 / 0.90; Bet Level 1, 2, 3, 4 ...; Bet Amount 4.00, 5.00, 6.00, 7.00, 8.00",
        "max_frame": "0.90 x 10 x 10 = 90.00 (after Max Bet)",
        "min_frame": "0.03 x 1 x 10 = 0.30"
      },
      "bet_size_options": [0.03, 0.10, 0.30, 0.90],
      "bet_level_range": "1 to 10",
      "base_bet": 10
    },
    "autoplay": {
      "file": "autoplay_1.png",
      "description": "Bottom sheet titled 'Auto Spin' with grey X at upper right; label 'Number of Auto Spins' above five rounded buttons: 10, 30, 50, 80, 1000 (all unselected and dim grey in the frame); wide green button 'Start Auto Spin' (dimmed until a count is picked). Info bar below: balance 100,000.00, Bet 0.30, WIN 0.00. The sheet fits in one view, no scrolling, no skip-screens checkbox.",
      "options": [10, 30, 50, 80, 1000]
    },
    "free_spins": {
      "files": ["free_spins_1.png", "free_spins_2.png", "free_spins_3.png", "win_screen_1.png"],
      "trigger_frame": "free_spins_1.png: 3 Scatter tiles glow gold (top-left, bottom-middle, bottom-right); banner 'Free Spins Won!' on a red-gold ribbon between two bubbling cauldrons with ladles (pink at left, blue at right); multiplier orb x2; Bet 3.00, balance 100,285.90, WIN 48.60 (win of the triggering spin).",
      "gameplay_frame": "free_spins_2.png: background turns fiery orange-red stone arch with chains; reels mid-spin (blurred); left orb 0, right orb x2; banner 'Win 4 [witch, Hansel, Gretel, cupcake, bread icons] to increase'; large text 'REMAINING FREE SPIN: 4' in green with a gold '4' on the lower part; Bet 3.00, balance 100,307.50, WIN 70.20 (OCR may misread as 7020, it is 70.20).",
      "last_spin_frame": "free_spins_3.png: 'LAST FREE SPIN' text in green; banner 'Total Win 43.20' (gold numerals on a red-gold ribbon); multiplier orb x4; two pink hearts lit on the left slots and two blue flames lit on the right slots; Bet 3.00, balance 100,352.50, WIN 115.20.",
      "summary_frame": "win_screen_1.png: full screen, background a burning cottage in red, orange and yellow; text '8 Free Spins' in purple, 'Total Win' in magenta, '66.60' in large gold numerals (decorative font, OCR fails on it, visible by eye); a red-haired woman in a dark cloak on the left, a man with an eyepatch and a large sack plus a sword on the right; red button 'Collect' with gold frame at about (380, 1195). 66.60 = 115.20 minus 48.60 (WIN at the end of the round minus the trigger win).",
      "bet_note": "Free spins are played at the bet that triggered them (rules). In captured frames the bet is 3.00."
    },
    "win_screen": {
      "file": "win_screen.png",
      "description": "Full-screen celebration in the base game: giant old witch with a purple hat and clawed glowing hands in the upper half; red-pink lettering 'Super Mega Win'; huge gold numerals '149.70' below; a red heart-gem ornament under them; at the bottom, Hansel (left, eyepatch) and Gretel (right) with a purple glowing orb between them. Behind the overlay the Bet 3.00 is visible. 149.70 / 3.00 = 49.9x total bet; it came from a long cascade with a x3 multiplier. Only the tier word 'Super Mega Win' is shown; thresholds for other tiers are not printed or captured.",
      "decorative_amounts": "Amounts on decorative banners (149.70, 43.20, 66.60) are readable in the frames but OCR does not extract them."
    }
  },
  "symbols": {
    "count_in_paytable": 12,
    "paytable_order_row_by_row_left_to_right": ["Scatter", "Wild", "Witch", "Hansel", "Gretel", "Cupcake", "Bread", "A", "K", "Q", "J", "10"],
    "wild": {
      "name": "Wild (cauldron)",
      "appearance": "A bubbling black-iron cauldron overflowing with glowing toxic-green brew and ornate gold-bronze handles. A large gold letter W is embossed on the front of the cauldron.",
      "pays": "3 symbols = 20 (multiplier units, same unit as the other symbols)",
      "rule": "Wild symbol substitutes for all symbols except Scatter symbol.",
      "source": "paytable_p1.png"
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "A glowing amber lantern-shaped treasure chest crowned with a pink gem, on a rocky base. The word Scatter is written across its front in gothic orange lettering.",
      "pays": {"3": 20, "4": 50, "5+": 200},
      "note": "Paytable prints 3 / 4 / 5+. Scatter pays anywhere on the reels (rules: 'appearing anywhere'); the printed unit is multiples of the bet, see payout_math.",
      "triggers": "3 or more Scatter anywhere trigger Free Spins with 8 free spins",
      "source": "paytable_p1.png"
    },
    "high_pay": [
      {
        "name": "Witch",
        "appearance": "An old grey-haired witch with a sinister grin, wearing a purple pointed hat with a green eye-shaped gem, clawed hands glowing with orange fire, in a framed tile. A thin gold-bronze border surrounds the tile.",
        "pays": {"3": 20},
        "source": "paytable_p1.png"
      },
      {
        "name": "Hansel",
        "appearance": "A red-haired young man with an eyepatch and a ponytail holding a glowing blue sword, shown in a steel-blue framed tile. The tile has a pale metal border.",
        "pays": {"3": 15},
        "source": "paytable_p1.png"
      },
      {
        "name": "Gretel",
        "appearance": "A red-haired young woman with pale skin and blue eyes holding a round glass flask of bright red liquid, in a steel-blue framed tile. The tile has a pale metal border.",
        "pays": {"3": 15},
        "source": "paytable_p1.png"
      },
      {
        "name": "Cupcake",
        "appearance": "A swirled purple-frosted cupcake topped with a green-slime eyeball and green drips, on a teal tile. The tile has a bronze border.",
        "pays": {"3": 10},
        "source": "paytable_p1.png"
      },
      {
        "name": "Bread",
        "appearance": "A fresh loaf of golden-brown bread lying in an open iron bear trap with jagged teeth, on a blue tile. The tile has a bronze border.",
        "pays": {"3": 10},
        "source": "paytable_p1.png"
      }
    ],
    "low_pay": [
      {"name": "A", "appearance": "Green gothic letter A with a thin gold outline on a weathered pinkish-maroon wooden plank tile.", "pays": {"3": 5}},
      {"name": "K", "appearance": "Blue gothic letter K with a thin gold outline on a weathered pinkish-maroon wooden plank tile.", "pays": {"3": 3}},
      {"name": "Q", "appearance": "Purple gothic letter Q with a thin gold outline on a weathered pinkish-maroon wooden plank tile.", "pays": {"3": 3}},
      {"name": "J", "appearance": "Orange-gold gothic letter J on a weathered pinkish-maroon wooden plank tile.", "pays": {"3": 1}},
      {"name": "10", "appearance": "Orange-gold gothic number 10 on a weathered pinkish-maroon wooden plank tile.", "pays": {"3": 1}}
    ],
    "free_spins_only_symbol": {
      "name": "+1 Spin",
      "note": "Named in the rules ('+1 Spin symbol will remain on the reels', 'At the end of every free spin, 1 free spin will be awarded for each +1 Spin symbol on the reels'). Not shown in the Paytable symbol table and not seen on any captured frame, so its appearance is unknown.",
      "appearance": null
    },
    "colorblind_notes": "High-paying symbols are portraits or objects with distinct silhouettes (witch hat, eyepatch, flask, cupcake, bread trap), while low-paying royals are letters/numbers on wood. The royals use colour (green A, blue K, purple Q, orange J and 10) but are distinguishable by letter shape. Scatter and Wild carry text on them (Scatter, W) and are larger/more ornate than ordinary tiles."
  },
  "payout_math": {
    "paytable_unit": "Paytable values are multipliers in units of the base bet (Base Bet = 10 per 125 ways), not cash. Rules: 'A bet way win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level.' and 'The game is played with 10 base bet for 125 ways (fixed), bet level of 1 to 10 and bet size of 0.03 to 0.90.'",
    "formula": "way win in cash = paytable value x (total bet / 10) x number of matching ways x current multiplier; total bet = Bet Size x Bet Level x 10",
    "check_frame": "base_game_win_line.png: three K symbols (paytable 3 = 3), 1 x 3 x 2 = 6 ways, total bet 0.30: 3 x (0.30 / 10) x 6 = 0.54, printed 'Win 0.54', multiplier x1.",
    "second_measurement": "Q three-of-a-kind 3 x 0.03 x 2 = 0.18 (reported by the capturer from a session frame that is not in the folder); J 1 x 0.03 x 1 = 0.03 (_win_line_j.png, spare measurement).",
    "paytable_bet_anchor_warning": "Manifest field paytable_bet_anchor=6.0 is the bet when the panel was opened; the Paytable prints multipliers, not currency, so do not convert through that number. The scale is the Base Bet divisor 10.",
    "scatter_unit": "Scatter 20 / 50 / 200 is printed in the same Paytable and is stated in the same multiplier scale; the build does not give an extra sentence about scatter basis, treat it like the other values.",
    "wins_added": "Simultaneous wins on different bet ways are added; every win in a cascade round is multiplied by the multiplier shown on the right orb."
  },
  "bet": {
    "bet_formula": "Bet Size x Bet Level x Base Bet (10)",
    "bet_sizes": [0.03, 0.10, 0.30, 0.90],
    "bet_levels": "1-10",
    "min_total_bet": 0.30,
    "max_total_bet": 90.00,
    "limits_source": "measured with the Bet Options wheels and Max Bet button: settings_bet_min.png (0.03 x 1 x 10 = 0.30), settings_bet_max.png (0.90 x 10 x 10 = 90.00); printed in rules: bet level 1 to 10, bet size 0.03 to 0.90",
    "default_bet_on_load": 6.00,
    "currency_note": "Demo balance 100,000.00 shown without a currency symbol; the demo credit label is not a property of the game.",
    "bonus_buy": "none",
    "bonus_buy_evidence": "No buy button on any frame; the rules never mention buying a feature; the scene node feature_buy_holder has size 0 x 0 (shell for the engine, not a feature).",
    "autoplay_options": [10, 30, 50, 80, 1000]
  },
  "rules": {
    "intro": "Grimms' Bounty: Hansel & Gretel is a 3-reels, 5-rows video slot featuring increasing multipliers and extra respins (rules_p1.png).",
    "cascades": "After the payout of every round all winning symbols explode and the symbols above fall down for a new round; additional wins are tallied until no more winning combination appears (paytable, 125 Ways section).",
    "respin_collection": {
      "reset": "At the start of any main game spin the Respin value on the left is reset to 0.",
      "collect": "After any winning spin, once wins are paid, all low-paying winning symbols (Ace, King, Queen, Jack, Ten) are collected in the Respin collection slot on the left; the Respin value rises by 1 for every 5 low-paying winning symbols collected.",
      "use": "If no winning combination appears and there is at least 1 Respin value, one is used to award a free respin; Scatter symbols stay on the reels during a respin.",
      "state_captured": "The collected-symbol counter and orb with value 4 are shown in base_game_collection.png (orb 4). An actual executed free respin was not captured."
    },
    "multiplier_collection": {
      "reset": "At the start of any main game spin the Multiplier value on the right is reset to x1.",
      "collect": "After any winning spin, once wins are paid, all high-paying winning symbols (Witch, Hansel, Gretel, Cupcake, Bread) are collected in the Multiplier slot on the right; the Multiplier increases by x1 for every 5 high-paying winning symbols collected.",
      "apply": "All wins are multiplied by the current Multiplier shown on the right.",
      "state_captured": "x1 (base_game.png), x3 (base_game_collection.png)"
    },
    "free_spins": {
      "trigger": "3 or more Scatter symbols anywhere trigger the Free Spins Feature with 8 free spins.",
      "start_state": "Respin value reset to 0 and Multiplier reset to x2.",
      "collection_in_feature": "Low-paying winning symbols fill the Respin slot, high-paying ones fill the Multiplier slot; every 4 low-paying winning symbols add 1 to the Respin value, every 4 high-paying winning symbols add x2 to the Multiplier.",
      "respin_in_feature": "If no winning combination appears and the Respin value is at least 1, one is used for a free respin ('+1 Spin symbol will remain on the reels').",
      "retrigger": "At the end of every free spin, 1 free spin is awarded for each +1 Spin symbol on the reels. Not captured on any frame; described as rule only.",
      "bet": "Free Spins are played at the same bet size and bet level as the triggering spin.",
      "captured_round": "One full round: 8 free spins, trigger win 48.60, round WIN 115.20, 'Total Win' summary 66.60 (see free_spins_1/2/3 and win_screen_1)."
    },
    "max_win": "The maximum win amount is 10,000x of the bet amount. If the total win in the main game or the Free Spins Feature reaches 10,000x of the bet amount, the spin ends.",
    "controls_from_rules": {
      "spin": "Tap to start spin; tap the button or the game area during a spin to stop the reels. PC: Space starts a spin, holding Space repeats spins, Space during a spin skips the animation, Space activates a lone on-screen button.",
      "stop": "Stops Auto Spin; the number on the button is the remaining auto spins.",
      "minus_plus": "Reduce or increase the Bet Amount.",
      "wallet_balance": "Tap to display balance of available wallets.",
      "bet_amount": "Tap to display Bet Options (wheels Bet Size, Bet Level, Bet Amount; Max Bet button).",
      "win_amount": "Tap to display Game History.",
      "auto_spin": "Plays a selected number of spins.",
      "turbo_spin": "Enable or disable Turbo to reduce reel spin duration in the main game.",
      "more_settings": "Access additional settings: Sound on/off, Paytable, Rules, History (with date selector), Close.",
      "additional_information": "Malfunction voids all pays and plays; game history page results are final in disputes."
    },
    "not_in_build": ["RTP not printed", "No Bonus Buy", "No gamble feature mentioned", "No jackpots mentioned"]
  },
  "accessibility": {
    "visual": "Paytable and Rules are real DOM text (screen-reader friendly in principle), but the reels are drawn on canvas, so in-game states are only visible as pixels. Win amounts on decorative banners (Win 0.54, Total Win 43.20, 66.60, 149.70) are in a decorative gothic font that OCR misses.",
    "colorblind": {
      "base_game": "Respin orb (red) and Multiplier orb (teal) differ by position (left/right), by their number format (plain digit vs 'x' prefix) and by slot icon shape (spade vs flame); colours alone are not needed. Winning symbols are marked by a bright yellow glow plus magenta halo and exploding animation, not just colour.",
      "free_spins": "Free spins mode is signalled by a text label ('REMAINING FREE SPIN: N' / 'LAST FREE SPIN') and a change in background, not only colour.",
      "win_tiers": "The tier is spelled out in words ('Super Mega Win')."
    },
    "motor": "Spin button is large (about 150 px wide) at bottom centre; Space key starts and skips spins; Auto Spin and Turbo are optional.",
    "audio": "No audio observations were captured (muted capture); win events are shown as full-screen text and banners."
  },
  "capture_observations": {
    "spins_approx_total": 240,
    "spins_confirmed_by_balance_drop_min": 190,
    "spin_count_note": "The count is approximate: before a reload it was counted by any change of balance or win, which can overcount on long cascades; after the reload about 92 were counted by balance drop. Do not round it up.",
    "turbo_note": "After every load Turbo was ON and the first tap on it did nothing; the frames show it OFF.",
    "session_note": "One 'Transaction Failed' answer from the build mid-session; after a reload the bet defaulted differently (3.00 in later frames). This is a capture observation, not a game property.",
    "frames_not_captured": ["executed free respin", "retrigger of free spins (+1 Spin symbol)", "other win tiers than Super Mega Win", "game history screen", "sound/more-settings menu"]
  },
  "unreadable_or_uncertain": [
    "RTP: not printed in the build (null).",
    "Appearance of the '+1 Spin' symbol: named in the rules, never seen on any frame.",
    "Win tier thresholds (Big/Mega/Super Mega): not printed on captured screens.",
    "Q 0.18 measurement frame is not in the slot folder (reported by the capturer only).",
    "Exact amounts of the spare 'Total Win 43.20' during free spins relative to WIN 115.20: both printed, interpretation as per-round banner versus running total not verified.",
    "OCR of the preview text is by eye from the image; no pytesseract run was done on this frame."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.